Re: [Audyssey] NVDA was Re: My Opinions Regarding Windows Frotz

2013-10-07 Thread shaun everiss
Well that just sucks, I can play tads games but its so fiddly I just can't be bothered to play tads games. At 11:24 PM 10/1/2013, you wrote: Hi Shaun, As far as I know there is no SAPI enabled Tads interpreters out there. There is Wintads, Dos Tads, and an HTML Tads. That's all the Windows

Re: [Audyssey] Crazy drivers

2013-10-07 Thread shaun everiss
Hi ken. I don't know if I'd pay for a game like this. I may play it for free but its not likely to interest me unless the price was 5 or 10 bucks but that would be the limit. If you were a cop or someone that was good, etc, maybe a back story with some mega voice acting a few movies a few

Re: [Audyssey] Crazy drivers

2013-10-07 Thread shaun everiss
Hmmm customisable maps maybe sounds, um sounds like a tb spinoff still wouldn't qualify for a full game. now if it was a gta 5 standard or blackopps2 type with full story etc then I'd pay loads for it. Your game, not really. At 11:43 AM 10/4/2013, you wrote: One of the coolest things about

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-07 Thread shaun everiss
wow this rocks. I wander if you could have a game where as you went along you made sequences of tones eventually making your own music. would work well with smart phones not sure about computers but still. At 06:34 AM 10/5/2013, you wrote: Hi all! I have been rather silent for the last few

Re: [Audyssey] BA games on iPhone, was: RE: The Apple iphone, was RE: building in the storm 8 games.

2013-10-07 Thread Scott Chesworth
Hey Cara, Sure, that's one of two or three ways around that particular example. It's obviously good that the functionality exists, but it doesn't really put my gripe about how much the default keystrokes suck to bed does it? Whether it's quicker probably depends on which setting your rotor was

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Scott Chesworth
Swamp is probably the textbook case of what Dark is getting at here, is it not? A dude who knows mechanics coding, another dude who knows sound handling sound, their roles being quite contained, and a level of outsourcing for voice talent that I for one really didn't expect to work. Glad to see I

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Thomas Ward
Hi Dark, Ah, I got your point now. Makes sense. If we want this community to grow and survive everyone needs to pitch in and help when and where possible. Creating audio games is an expensive business, and if blind gamers want more freeware or shareware games to play they need to help contribute

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Thomas Ward
Hi Scott, Yeah, Swamp is definitely the model we should follow. It has turned out pretty well for a game created mostly based on volunteer help. It can work if we all pull together as people have for Swamp. Cheers! On 10/7/13, Scott Chesworth scottcheswo...@gmail.com wrote: Swamp is probably

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-07 Thread Thomas Ward
Hi Shaun, Uh, no. The Elias Engine doesn't work quite like that. From what I am given to under stand you might have a number of musical scores saved as wav files which Elias has to choose from. You can set priority levels on how fast to switch from a slow suspenceful track to an action packed

[Audyssey] A Moderator Request

2013-10-07 Thread Thomas Ward
Hi everyone, This is merely a request not an order, but if you would please try to keep your abbreviations of game titles to a minimum because often times that can get confusing to a reader. Especially, someone who is new to the list and has no idea what that abbreviation stands for. I am not new

Re: [Audyssey] A Moderator Request

2013-10-07 Thread Bryan Peterson
My first thought was Mozilla Thunderbird. LOL.. Bueller? Bueller? Bueller? -Original Message- From: Thomas Ward Sent: Monday, October 07, 2013 9:14 AM To: Gamers Discussion list Subject: [Audyssey] A Moderator Request Hi everyone, This is merely a request not an order, but if you

Re: [Audyssey] A Moderator Request

2013-10-07 Thread Thomas Ward
Hi Bryan, Well, Thunderbird is not a game though. So the letters TB probably don't mean Thunderbird. Although, I can't think of a single game with the letters TB in it. Cheers! On 10/7/13, Bryan Peterson bpeterson2...@cableone.net wrote: My first thought was Mozilla Thunderbird. LOL..

Re: [Audyssey] A Moderator Request

2013-10-07 Thread Bryan Peterson
Exactly. Unless it was one of his ever present typos? I mean I'll be the first to admit that my own posts aren't always perfect but still. But setting that aside I've only ever heard the abreviation TB applied to Thunderbird so of course that was the first thing to occur to me.. Bueller?

[Audyssey] GigaPack for Top Speed 3?

2013-10-07 Thread Ken Downey
I've been scoping the audiogames.net forum for this, and though I've heard much talk about it I can't seem to find it. I'm looking for an archive of all the vehicles and tracks for TS3. TIf there are others for TS2 that do not work in 3 I will mod them if they are good. Any thoughts on where to

Re: [Audyssey] BA games on iPhone, was: RE: The Apple iphone, was RE: building in the storm 8 games.

2013-10-07 Thread Ian Reed
Hi Cara, You said: For this particular case, it is even quicker than with something like JFW. I say: I'll have to respectfully disagree with that. I don't use JFW at all, but rather NVDA. The hot keys for jumping forward and backward by heading are H and shift + H. And for link are K and

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread dark
Hi Tom. Such was my point. With a castlevania game, I'd for instance be glad to contribute acting of hopefully reasonable enough quality, and even if we don't have composers well there are plenty of blind people mucking about with sound (take a look at the offtopic room of audiogames.net).

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Bryan Peterson
Weren't the screams of the Fell Beasts also human done? Bueller? Bueller? Bueller? -Original Message- From: dark Sent: Monday, October 07, 2013 9:45 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio limitations was: Re: More Halloween type games. Hi Tom. Such was my

Re: [Audyssey] A Moderator Request

2013-10-07 Thread dark
I believe Sean was referring to Tactical Battle, http://audiogames.net/db.php?id=Tactical+Battle but I confess I only found that one by looking on audiogames.net, so I agree with Tom. one abreviation that always amuses me is sod for shades of doom,(people have likely noticed I tend to just

Re: [Audyssey] BA games on iPhone, was: RE: The Apple iphone, was RE: building in the storm 8 games.

2013-10-07 Thread dark
I actually agree Ian. While I really like the Iphone touch screen for quick navigation in complex interface or peaces of information such as King of dragon pass when you want a specific thing that is at a specific part of the screen, for basic textual navigation or for just finding controls I

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread dark
I actually don't know that one. The Wing'ed creatures (they're never called fell beasts in the book other than descriptively), might have been human, as might the screams of the ring wraiths (which I much preferd in the bbc radio play to the film) One of the few combinations where Tolkien's

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Bryan Peterson
Yeah. The movie version just sounded like some crazy hawk. Then in the American radioplay it almost sounded like a higher-pitched Chewbacca. Bueller? Bueller? Bueller? -Original Message- From: dark Sent: Monday, October 07, 2013 10:06 AM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] A Moderator Request

2013-10-07 Thread Charles Rivard
Tuberculosis? Or maybe he was playing a game using a TB console. (grin) Anyway, Tom, thanks for this moderator request. I totally agree with it, because I am one of those who doesn't like abbreviated game references that much. Why not just just type the game name and make it easier for

Re: [Audyssey] A Moderator Request

2013-10-07 Thread Bryan Peterson
Laziness. Bueller? Bueller? Bueller? -Original Message- From: Charles Rivard Sent: Monday, October 07, 2013 11:05 AM To: Gamers Discussion list Subject: Re: [Audyssey] A Moderator Request Tuberculosis? Or maybe he was playing a game using a TB console. (grin) Anyway, Tom, thanks

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Thomas Ward
Hi Dark, Sure. I've of course heard your work and I imagine you would make a great Dracula throwing taunts at the main character. If needed I could run your voice through Goldwave or Audacity to give you a deeper voice more like Christopher Lee which would rock. I've heard Bryan as well in games

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Bryan Peterson
Actually Airik the Cleric is the only voice project I've ever done, though of course I wouldn't pass up the chance to do more. I think my lackof top of the line recording equipment may be a turn-off for some developers though. Bueller? Bueller? Bueller? -Original Message- From:

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread dark
Hi Tom. All very true, plus of course if you say needed other voiced monsters such as mummies for which you didn't have the sfx it'd be fairly easy for actors to contribute, for example all you'd need for a mummy is some flapping cloth sound pluss a hwhispering breath. I would also

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread dark
Hi Scot. Absolutely Scot. This is the way indi graphical games work and I imagine Aprone took that method for swamp precisely because! he has experience in that sector. Beware the Grue! Dark. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Thomas Ward
Hi Bryan, Well, that is always a factor. For a free project beggars can't be choosers, but for commercial projects it is better to pay a semi-professional for voice acting because good quality recording equipment is very important for game development. Cheers! On 10/7/13, Bryan Peterson

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Thomas Ward
Hi Dark, I know, but one thing that bothers me is the amount of poor equipment used by the amateur actors or actresses being considered. I've met a few people who were fine voice actors for a project, but their microphone was total crap allowing a lot of static and hiss into the recording or

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Bryan Peterson
That'd be Jeremy Hartley, formerly of the Whole Note Podcast. Bueller? Bueller? Bueller? -Original Message- From: dark Sent: Monday, October 07, 2013 12:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] audio limitations was: Re: More Halloween type games. Hi Tom. All very

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread dark
Well while I see the point, equally good quality audio recording gear is easier to come by all the time. heck, my own Rowland voice recorder I bought in 2006 for about 250 usd, (part of which was funded by my educational grant since I needed it to reccord readings of books, though I put in some

Re: [Audyssey] A Moderator Request

2013-10-07 Thread Thomas Ward
Hi Bryan, Always possible I suppose. I wouldn't put it passed someone to type TB when they meant TS for Top Speed. Still, that's all the more reason to spell the word out rather than abbreviate it. Cheers! On 10/7/13, Bryan Peterson bpeterson2...@cableone.net wrote: Exactly. Unless it was one

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread dark
Hi Tom. Well frankly if a person wants to voice act they should buy a better mike, and again your quite within reason of saying to someone who offers you a recording go away and reccord that on a better system Really, decent mikes aren't that expensive, not if every youtube jocky who bangs

Re: [Audyssey] A Moderator Request

2013-10-07 Thread Thomas Ward
Hi Charles, That's precisely why I made this request. I understand when people are sending text messages back and forth on a phone or chatting over an instant messenger client to abbreviate things, but not in emails. Its getting to the point where people abuse the use of Internet shorthand and

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Ken Downey
I have always expressed a willingness to do music, acting and sound design, asking nothing more than a free copy of the finished game. My favorite thing is sound effects design. I know that there are many other tallented individuals on list, so I think what we need is a page where everyone

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread dark
Hi Ken. this is just the sort of thing I mean, a centralised page where people with tallents other than coding could explain a little about what they might have to offer by way of music composition, sound design and editing or voice acting, along with samples of their work. This is also

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Ken Downey
I have one of those crappy mikes myself, but you wouldn't know it. That's because I run it through GoldWave's autogain feature, followed by a noise reducer, then a special EQ preset i created called a clarifyer which brings up the trebble and slightly boosts the bass. Check out my games at

Re: [Audyssey] GigaPack for Top Speed 3?

2013-10-07 Thread shaun everiss
ken I think I have what you want. https://dl.dropboxusercontent.com/u/1407689/Top%20Speed%203.zip Be aware that the file is uploading and will take about 30 mins or so. its 40mb in size. This is everything from ts1 and up that I have saved from servers and others over the years of topspeeds

Re: [Audyssey] A Moderator Request

2013-10-07 Thread shaun everiss
I have been so used to call the gma games like tank commander and shade of doom by their short hands, gtc, and sod I scarsly give it a thought. And on the list for tactical its always been called tb since I have joined and started testing it. In fact its odd to even call the games by their

Re: [Audyssey] A Moderator Request

2013-10-07 Thread shaun everiss
grin well thunderbird is also tb. At 06:05 AM 10/8/2013, you wrote: Tuberculosis? Or maybe he was playing a game using a TB console. (grin) Anyway, Tom, thanks for this moderator request. I totally agree with it, because I am one of those who doesn't like abbreviated game references that

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread shaun everiss
vipgameszone did have one not sure where it went. I don't mind testing and contributing for games either. Firstly all I want is a free game but since I work in the industry of testing anything I do outside the workplace increases my officiency and in the current industry climate the faster you

[Audyssey] Games on Android

2013-10-07 Thread Dakotah Rickard
Hi there. I'm the proud owner of the 2013 Nexus 7 FHD, and I think it's quite a neat little tablet. It runs pretty well, and Android 4.3 is neat, but I, as is my wont, would like to load the device up with games and neato stuff like that. I've done some googling, and I found a couple of titles,

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread shaun everiss
What about soundcloud, its there, ok the classic version needs to be used but well. Next, I am not sure. I don't know what would be required to set up that sort of service. I don't have cash as such, but if I could set things locally or in a country like australia with someone close to me thats

Re: [Audyssey] Games on Android

2013-10-07 Thread shaun everiss
www.choicegames.com has text games not sure if they would be usefull. the audiogames forum has a lot of stuff. blindcooltech and coolblindtech have a lot of stuff. pcsgames.net has a list of games. There are other lists I remember but I have not got to the stage so have not bothered. The Iphone

Re: [Audyssey] Rr2 questions was: Re: BA games on iPhone, was: RE: The Apple iphone, was RE: building in the storm 8 games.

2013-10-07 Thread Che Martin
Hi dark and all, RR 2 is indeed a total replacement for rr 1. However, I've spent a lot of time making sure the old tracks are still functional, as you said a good deal of the best tracks were created by users and I want to make sure we can continue to race them. The new track editor should

Re: [Audyssey] audio limitations was: Re: More Halloween type games.

2013-10-07 Thread Thomas Ward
Hi Dark, No, for voice work no one should have to pay $1,000. A decent microphone would cost between $100 and $150. I suppose if someone wants one cheaply they can get a reasonable microphone for $50, but as with anything else the more you pay the better the equipment is. Problem is most people I

Re: [Audyssey] BA games on iPhone, was: RE: The Apple iphone, was RE: building in the storm 8 games.

2013-10-07 Thread Che Martin
Hi Cara and all, Just wanted to let folks know I answered Cara off list, and I am going to be taking another stab at iOS development once I finish rr2 and online cribbage, both of which are very close to full deployment at long last. I think some very interesting audio games have been

Re: [Audyssey] BA games on iPhone, was: RE: The Apple iphone, was RE: building in the storm 8 games.

2013-10-07 Thread dark
Hi Che. I do agree the ios interface particularly in terms of direction and analogue control really hasn't had as much work as it should, which is quite a shame when even a simple arcade title like Sixth sense can be far more engaging with the directional finger gestures than a similar game

Re: [Audyssey] Rr2 questions was: Re: BA games on iPhone, was: RE: The Apple iphone, was RE: building in the storm 8 games.

2013-10-07 Thread shaun everiss
I was not aware that the game was in beta yet. What happens to those that beta tested the old game like me and got it for free, especially since the lince system has been down for ages and I have been unable to play my coppy for so long. What is the price for us or what is the status. I'd

Re: [Audyssey] GigaPack for Top Speed 3?

2013-10-07 Thread Ken Downey
Well check you out. You're awesome. thanks! Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . Also, check out, The Believer and Skeptic Show, at iTunes! If you want to reach me, you can call 419-744-0517, friend me on Facebook,

Re: [Audyssey] GigaPack for Top Speed 3?

2013-10-07 Thread shaun everiss
no problem ken, just tell me when you have the files, and I'll make it die. At 02:19 PM 10/8/2013, you wrote: Well check you out. You're awesome. thanks! Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . Also, check out, The

[Audyssey] Top Speed 4? Other Racing Games

2013-10-07 Thread Ken Downey
Hi guys, First of all, thanks for the tracks man. I missed some of those, especially the fast ones that handle nicely. Is this game still under development--is there ever going to be a TS 4? I think the biggest issue I have with every racing game I've played is that when you turn the wheel or

Re: [Audyssey] A Moderator Request

2013-10-07 Thread Charles Rivard
Another problem with abbreviating names of games is when your typing is not very good, you misspell the abbreviation, and don't check for errors when sending the post. There's no way, or almost no way, that people would know what you meant if you sent a message dealing with SOF when you meant

[Audyssey] Accessible online games.

2013-10-07 Thread lindsay_cowell
How do I use google to find accessible online games, or is there a better way to find the games? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via

Re: [Audyssey] Top Speed 4? Other Racing Games

2013-10-07 Thread Charles Rivard
Seems like there's a racing game for iDevices that deals with formula 1 racing, but I don't remember the title offhand. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ken Downey kenwdow...@thepionear.net To: Gamers Discussion list