...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 06, 2009 12:56 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
It's something that David told me, and other members of his list, not to
spread the word about. Hint? Hint? Shawn
: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Too late!
Do you live near Sandusky Ohio, or are you planning a trip to Cedar Point?
Receive a massage at very competitive rates--$40 per hour for a revitalizing
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Discussion list gamers@audyssey.org
Sent: Friday, October 02, 2009 9:11 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Yohandy,
I'm not sure what you mean by planning on releasing anything original.
Mysteries of the Ancients is a game created from scratch
like it myself
- Original Message -
From: Munawar Bijani munaw...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 02, 2009 10:11 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi,
Minusing a save feature is good
To: Munawar Bijani munaw...@gmail.com; Gamers Discussion list
gamers@audyssey.org
Sent: Monday, October 05, 2009 3:34 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I understand what you mean. I never said that a save feature isn't
necessary, I just don't agree
, 2009 4:02 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Agreed. I personally like this feature in games. Not being able to save in
level 2 but only in level 3, and you have to go eat dinner and you have a
power outage and it was really hard to get where you
Hi Yohandy,
That is a difficult question to answer. After all there is very little
game content that is truly original these days. If I create a game about
fighting zombies people would no doubt begin comparing it to Pain Killer
and Resident Evil. If I create a halloween game where you have to
Hi Yohandy,
This is, unfortunately, one of those cases where a developer is going to
get complaints if he does and get complaints if he doesn't add a save
game feature. If he adds a save game feature that allows someone to save
everywhere and anywhere people will complain that it makes the
well I use the saved game feature to save a place when I have done something
important.
ie after a level up, after a full health restore ocationally.
Also after any stat modifying or equipment upgrades to my character.
In the case of some other games, after an objective is completed.
I don't
Discussion list gamers@audyssey.org
Sent: Friday, October 02, 2009 9:11 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Yohandy,
I'm not sure what you mean by planning on releasing anything original.
Mysteries of the Ancients is a game created from scratch
Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 05, 2009 4:05 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Yohandy,
This is, unfortunately, one of those cases where a developer
David's new game? What game would that be?
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, October 05, 2009 6:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Why can't we get a challenging
, October 06, 2009 7:47 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
David's new game? What game would that be?
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, October
Hi Charles,
It's not exactly like that. It is more to do with the fact that every
program is a challenge to create, unique difficulties to over come, and
requires careful planning and design. Games more so, because the fact
they heavily depend on a number of specialized fields to create.
A
Hi Bryan,
It's not so hard really. mostly it takes patients, a love for the work,
and a determination to get things done. I really enjoy programming even
if the program isn't something I'd normally create on my own. Even a
boring SQL database has some programming value at times.
I guess I
are the best beasts.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 03, 2009 6:55 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Bryan,
It's not so hard really
Hi phil
Um, what about the save feature in pack man talks?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Phil Vlasak
Sent: 01 October 2009 06:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Why can't we get a challenging
Oosthuizen noosthui...@sars.gov.za
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 02, 2009 3:48 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi phil
Um, what about the save feature in pack man talks?
-Original Message-
From
thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 01, 2009 6:22 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Bryan,
Exactly my thoughts. If there is someone who doesn't want to save games
while playing
02, 2009 5:48 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi phil
Um, what about the save feature in pack man talks?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Phil Vlasak
Sent: 01
Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 02, 2009 8:26 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
There was a big debate about that on the Entombed discussion list a few
Hi Bryan, yes it is. As it happens the save game feature is a standard
feature in my game engine too, and whatever I do to the engine to modify
the save game feature will effect all other games built with the same
engine. So that's another goodreason why I am reluctant to modify it for
one
Hi, I realize that. Human nature is human nature. If it is there most
people will use it. That said, I have no immediate plans to rewrite the
save game feature since it is a core component of the game engine. I'm
on something of a time table now, and I'm not going to take unnecessary
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 02, 2009 2:18 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi, I realize that. Human nature is human nature. If it is there most
people will use it. That said, I have no immediate plans
of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: Yohandy yohand...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 02, 2009 12:43 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
understandable. btw
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 02, 2009 7:14 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi,
Definitely. I do want to continue the Tomb hunter series my way once the
pressure for this release is off my shoulders.
Bryan
if it is absorbed. - Imam Ali Ibn Abu Talib, Nahj Al-Balagha
mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message -
From: Yohandy yohand...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 02, 2009 1:12 PM
Subject: Re: [Audyssey] Why can't we get
.
Ryan
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Friday, October 02, 2009 12:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
but that's the whole point
: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Johnny,
I have an aversion to saving my game as I consider it is a way to turn a
very difficult game to a too easy one jus by saving before each encounter.
I think the idea of saving games is worse than giving you all
of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: Yohandy yohand...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 01, 2009 1:53 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I agree. I think we
Hi Bryan,
Exactly my thoughts. If there is someone who doesn't want to save games
while playing there is no law saying they have to. Yes, people can use
it to cheat, but cheaters are only cheating themselves in the end.
Bryan Peterson wrote:
A worthy ambition, but given the increased
Hi Yohandy,
Perhaps, but considering the fact I use the save game feature for
debugging I really don't want to restrict it to the beginning of a
level. Besides as Bryan pointed out people who don't want to use that
feature don't have to. That feature, at least, is purely optional.
Yohandy
: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Why can't those of us that actually want a tough game finally get one?
Why is it that people are always looking for the easy way out? This seems to
happen in the audiogame market a lot and it frustrates me. If thomas makes
his
] Why can't we get a challenging game for once?
wasMOTA
Why can't those of us that actually want a tough game finally get one?
Why is it that people are always looking for the easy way out? This seems
to happen in the audiogame market a lot and it frustrates me. If thomas
makes his games
@audyssey.org
Sent: Wednesday, September 30, 2009 12:25 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Amen! Nothing is more discouraging than spending $30 on a game and beating
it in a day or two.
-Original Message-
From: gamers-boun...@audyssey.org
: Wednesday, September 30, 2009 12:05 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I beat Treasure Hunt from BPC in less than a day, so I can attest to that.
Homer: Hey, uh, could you go across the street and get me a slice of
pizza?
Vender: No pizza. Only Khlav
skype: Milosh-hs
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 30, 2009 9:13 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I agree on this front... I can't
: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 30, 2009 9:13 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I agree
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Clement... Lol well I have a real sword here at my house but still I
didn't smash my computer being frustrated with Mota. I admit, i couldn't
beet technoshock and canceled audio quake. But I don't say that I
chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 30, 2009 3:13 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I agree on this front... I can't tell you the number of times I've walked
away from Mota frustrated
No bloody kidding.
Stop whining!
- Original Message -
From: Ryan Strunk ryan.str...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, September 30, 2009 1:25 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Amen! Nothing
Sent: Wednesday, September 30, 2009 11:25 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Amen! Nothing is more discouraging than spending $30 on a game and beating
it in a day or two.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers
Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 30, 2009 12:13 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I agree on this front... I can't tell you the number of times I've walked
away from Mota
, September 30, 2009 11:08 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Okay, beat it...ended up having to cheat by saving game before each door
and
if health dropped too low, went back to saved game and try again...
I was really hoping to be able to win
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