Re: [Audyssey] The Amiga system, was:RE: Developer time was: My Opinion of Q9

2009-11-19 Thread peter Mahach
eloquence for the win... this thing is very! sensitive to pronounciation errors. write something like i am, with the i in lower case and it sounds different enough to fix. I had many spelling errors at school thanks to them using hal with orpheus... at one point I've just had enough and spend a

[Audyssey] First computer

2009-11-19 Thread Jim Kitchen
Hi Jacob, I got my first PC in 1980. It was a Texas Instruments 99 4a home computer. It came with a Basic programming language and the manual had programming examples. I typed in the programming examples and experimented with them trying to learn what the different Basic commands did and how

Re: [Audyssey] First computer

2009-11-19 Thread Jacob Kruger
, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4622 (20091119) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread Thomas Ward
Hi Dark, Yeah, Battle of Olympus was full of ancient Greek mythology, and had plenty of mythical creatures to beat on your way to Hades. Just off the top of my head some of the enemy bosses were the Hydra, Centaur, Cyclops, Minotaur, siren, Lamia, and Cerberus. The cool thing was once you

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread Bryan Peterson
Battle of Olympus? Wow I should have been keeping up better with this particular thread. I loved that game. In fact my mom, who used to hate video games with a passion, often used to devote at least a few hours of each evening to that game after I got home from school, sometimes before or after

Re: [Audyssey] why cheat codes exists? cheats codes

2009-11-19 Thread Ahmad Al-Bahar
hi all yes tom u are write and dark too i don't llike cheats in the game very much how ever i like to play the game first and finish it and then try the cheats but if im in a hard stuaoation in the game i tell to my friend to help me or, use the cheats!

[Audyssey] online registration for q9

2009-11-19 Thread william lomas
hi will the new q9 game from blastbay be activated online? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] worlds in q9?

2009-11-19 Thread william lomas
Hi Philip, was the deathworld as heard on the trailer, the hardest world to work through on q9 or is there a world even harder than that? Just curious WIll --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] New release - The Q9 Action game!

2009-11-19 Thread Karl Belanger
I bought the game just about an hour ago, and am on Death world level 1, on easy. This is a ton of fun to play. Was wondering a few things: Are the pits random as well or just the enemies? How does the points system work? Are the level lengths constant or random? This is one of the better games

Re: [Audyssey] New release - The Q9 Action game!

2009-11-19 Thread william lomas
ah wow glad to see it is out On 16 Nov 2009, at 02:35, Bryan Peterson wrote: Well I can't afford to do it this month but I plan on registering it as soon as money permits. Very fun. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav

[Audyssey] q9 on netbook

2009-11-19 Thread william lomas
hi q9 does not work well at all on a netbook. it sluggish crackley and hard to play Wish this game could work on mac --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription

[Audyssey] bug

2009-11-19 Thread william lomas
hi i noted that if using the club and one starts to walk in q9 one hears the club sound after killing the creature is this normal? regards, will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] Thoughts on Q9

2009-11-19 Thread william lomas
wish it was mac native On 16 Nov 2009, at 10:54, Orin wrote: Hey all, Just played my first game of Q9. I think it's the best game we've had in quite some time. For those with Macs using Fusion jumping is harder than it should be to say the least. When I press Up+Right no matter how fast

Re: [Audyssey] Thoughts on Q9

2009-11-19 Thread william lomas
i don't i can just hit up arrow then right arrow quickly On 16 Nov 2009, at 17:16, Thomas Ward wrote: Hi Orin, Given the fact the game is written essentially in C++ and is DirectX 8 compatible I can't see any reason why Q9 would have any problems running via Fusion. Generally speaking

[Audyssey] audio game question

2009-11-19 Thread Matthew Alvernaz
Hi, I have been into audio games for a while, but recently have been thinking. I have seen many audio games, but what I have realized is that most or all of these audio games have vertually no replay value. Are there any audio games out there that people could recomend that someone could

[Audyssey] help

2009-11-19 Thread Brandon Misch
ahey all. tried installing intoomed from blind-games thinking that would fix the issue of older games not working and it didn't fix anything. weird thing is the older stuff is working fine on my desktop whitch is also windows 7 but upgraded from vista. --- Gamers mailing list __

[Audyssey] modding/programming question, retry

2009-11-19 Thread Matthew Alvernaz
Hi, I'm not sure if this email reached the list when I sent it, so I am resending it. Sorry it you get it twice. Hi, I was wondering if there was somewhere I could learn how to program audio games, or just program in general? most of the tutorials I have seen don't seem to be oriented

[Audyssey] q9 v mota

2009-11-19 Thread william lomas
hi well I tried the demo of q9 and although it is ok, mota is better in my view since you ahve to explore the level. Well done though to blastbay for creating another side scroller but this genre is ok for some people yet others like myself prefer FPS like tombraider, broken sword for the

Re: [Audyssey] Q9 upcoming change log

2009-11-19 Thread Reinhard Stebner
What is the other mode for the game? You had mentioned that there was another mode to the game (at least thought about)? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Tuesday, November 17, 2009 4:30 PM To:

Re: [Audyssey] q9 on netbook

2009-11-19 Thread Michael Feir
regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4622 (20091119) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread Thomas Ward
Hi Bryan, Yeah, in terms of actual game play the battle with Hades was a major disappointment. After you collected all of the special items from the various gods and goddesses you were more powerful than Hades when it came to actual firepower and speed. The hardest part of the battle was

Re: [Audyssey] game modding/programming question

2009-11-19 Thread Thomas Ward
Hi Matthew, Well, if you want a professional education I highly recommend subscribing to http://safari.oreilly.com and you can browse their catalog of online programming books and materials. For An accessible game programming mailing list I have one at

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread Bryan Peterson
Yeah. I personally really liked a lot of the music, but the music for Tartarus and the battle with Hades was pretty disappointing. I don't even know if he actually did anything to attack you. I found a series of videos on YOutube where someone played the game all the way through. It was pretty

Re: [Audyssey] q9 on netbook

2009-11-19 Thread Scott Chesworth
the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4622 (20091119) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list

[Audyssey] game suggestion for Jim

2009-11-19 Thread Josh
Hi Jim, I have a suggestion for a game. Could you maybe make a version of trucker, but with planes? your mission is to deliver post mail, freight, or vehicles across the country using a few various types of planes depending on your cargo. Josh My email address is: jkenn...@gmail.com .

Re: [Audyssey] Q9 upcoming change log

2009-11-19 Thread Bryan Peterson
Something about a never-ending mode where enemies kept coming at you and you fought them off until you just couldn't survive anymore. A lot of old Atari and Arcade games were like that. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav

[Audyssey] handheld trivia game

2009-11-19 Thread dan
hi. i know not long ago on the list there was a huge thread about this, some kind of hand held trivia gqame, freeze up or something?. well i was just wondering where i could buy it from, i didon't really read every single message at the time so may have missed something. thanks for any help

Re: [Audyssey] audio game question

2009-11-19 Thread Scott Chesworth
Entombed all the way for this one. I've finished the part of it that people are testing now several times and never had a similar run through because of the randomisation of enemies items and dungen layouts, that's before you even get into the different strategies for each type of character who's

Re: [Audyssey] Hi and an entombed question

2009-11-19 Thread Scott Chesworth
Hi Karl, I have experienced the same thing. I'm not on the Entombed list yet to pass this along, keep meaning to subscribe and just haven't gotten round to it, but I know Jason checks this list. Anyway, thought I'd let you know that you've got company. Until this is fixed, don't trust anything

Re: [Audyssey] entombed story?

2009-11-19 Thread Thomas Ward
Hi Dark, Hey, this story is pretty good. You got any more game stories where that one came from? Smile. dark wrote: yes, --- to everyone who's had this horribleness inflicted on them on the entombed list, i'm spreading it around here too. I'm not sure if this is the first audio game

[Audyssey] Q9 and netbooks

2009-11-19 Thread Philip Bennefall
Hi all, I just wanted to throw in my 2 cents about Q9 and netbooks. If it works on a netbook, that's good, but I'd be surprised if it's as smooth as its intended to be. This is for the simple reason that many netbooks are too slow to support the game. I've been told that version 1.0.1 works

Re: [Audyssey] entombed story?

2009-11-19 Thread Bryan Peterson
You should have seen the one he was working on on the old Sryth forums, which told his character's backstory. Quite interesting...and rather dark, no pun intended. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original

Re: [Audyssey] handheld trivia game

2009-11-19 Thread Phil Vlasak
Hi Dan, I got the below link from Fred's Head for Amazon. FreezeUp talking Category Game The url is quite long so you may have to search for it by the name. It is about $30 US http://www.amazon.com/Educational-Insights-8920-Freeze-Up/dp/B000NNPOF0 - Original Message - From: dan

Re: [Audyssey] q9 on netbook

2009-11-19 Thread Scott Chesworth
of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4622 (20091119) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread dark
Hi tom. sounds great, though I'd probably have to annotate several faqs in order to play it successfully. Fighting real world monsters is always something I liked in the castlevania games where bosses are the likes of Frankenstein's monster, a mummy, a skeletal Horseman and of course

Re: [Audyssey] q9 on netbook

2009-11-19 Thread Philip Bennefall
...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4622 (20091119) __ The message was checked by ESET Smart

Re: [Audyssey] The Amiga system, was:RE: Developer time was: My Opinion of Q9

2009-11-19 Thread Jacob Kruger
have only owned pcs, 386 486 types. __ Information from ESET NOD32 Antivirus, version of virus signature database 4623 (20091119) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-19 Thread dark
How about appointing a temporaryediter who can take the reigns for a while, hopefully until Ron gets back, just so that we stil have an audeasy magazine come out to read. I would offer myself, accept that betwene www.audiogames.nett and my thesis I've got quite a bit on at the moment and

Re: [Audyssey] entombed story?

2009-11-19 Thread dark
Well the story about how ekitrina ended up wandering the world of Sryth had a lot more thinking behind it than this one, this was something I just dashed off quickly. Sadly, given the way the game's gone recently, I don't know if that's a story which will ever be told unless I make the

Re: [Audyssey] entombed story?

2009-11-19 Thread dark
hi Tom. thanks, well not to my knolidge currently, but if anything else pops into my brain I'll let people know. Beware the Grue! dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 19,

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-19 Thread Allan Thompson
Sounds like a good solution to me. Who are the powers that be who would get something like that rolling? al - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 19, 2009 2:53 PM Subject: Re: [Audyssey] speaking of

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-19 Thread Michael Feir
Smart Security, version of virus signature database 4623 (20091119) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] The Amiga system, was:RE: Developer time was: My Opinion of Q9

2009-11-19 Thread dark
seen an old amega or was it c64 playing lemmings as well as an old bbc system. My aunt has an old 286 system but myself we have only owned pcs, 386 486 types. __ Information from ESET NOD32 Antivirus, version of virus signature database 4623 (20091119) __ The message

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-19 Thread dark
well, i was thinking perhaps a concerted effort by the big whigs on this list like tom, jim, Phil, michael fayer etc, the people who've been most heavily inovlved with audeasy over the years. Beware the Grue! dark. - Original Message - From: Allan Thompson

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread Thomas Ward
Hi Dark, Yeah. As it happens I have plans to do a good audio Castlevania as soon as I can get Mysteries of the Ancients completed. The main hangup is finding high quality halloween and horror sounds to do the game justice. Plus I am looking for some nice halloween theme music to give it that

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-19 Thread Thomas Ward
Hi Michael, Yes, in deed. Ron just resubscribed a little while ago, and I suspect people will be hearing from him soon. He also e-mailed me off list, and let me know why he was out of touch. So we should see a new Audyssey issue sometime soon. Smile. Michael Feir wrote: Hello everyone.

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread Bryan Peterson
Well I'd offer my theremin to the project but as yet I'm not that good. But some good theremin music or at least a theremin part in some of the tracks might fit in quite well with such a game. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only

Re: [Audyssey] q9 on netbook

2009-11-19 Thread Scott Chesworth
. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4622 (20091119) __ The message was checked by ESET Smart Security. http

Re: [Audyssey] Hi and an entombed question

2009-11-19 Thread David Chittenden
Hello, That bug appears to have been fixed. Download the latest version and you can find some nice new bugs and great game play. smile David Chittenden, MS, CRC, MRCAA Scott Chesworth wrote: Hi Karl, I have experienced the same thing. I'm not on the Entombed list yet to pass this along,

Re: [Audyssey] q9 on netbook

2009-11-19 Thread Philip Bennefall
regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4622 (20091119) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list

Re: [Audyssey] The Amiga system, was:RE: Developer time was: My Opinion of Q9

2009-11-19 Thread Jacob Kruger
. __ Information from ESET NOD32 Antivirus, version of virus signature database 4623 (20091119) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org

Re: [Audyssey] game modding/programming question

2009-11-19 Thread Jacob Kruger
send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4623 (20091119) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus

[Audyssey] to phil about sarah story

2009-11-19 Thread Chastity MORSE
This is good as now we have an idea of Sarah's background and how exactly she got to the Hogwarts castle. When will the updated game be available? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-19 Thread Charles Rivard
So, the most important question: He's OK? --- In God we trust! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 19, 2009 10:54 AM Subject: Re: [Audyssey] speaking of Audyssey Magazine Hi Michael,

Re: [Audyssey] No applause, just send money

2009-11-19 Thread Charles Rivard
Glad to have you back! --- In God we trust! - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: gamers@audyssey.org Gamers@audyssey.org Sent: Thursday, November 19, 2009 9:35 AM Subject: [Audyssey] No applause, just send money Greetings everyone I'll keep this brief

Re: [Audyssey] No applause, just send money

2009-11-19 Thread dark
Hi ron. I'll try and get my brain in gear about specifically writing an artical concerning game viewpoints, which has been quite a hot topic of late. Regarding news though, your quite welcome to quote or paraphrase the announcements made on www.audiogames.net. I Can't guarantee

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread dark
funny tom, I'm actually replaying super castlevania on the snes at the moment myself (though currently I'm rather stuck on the 7th world, too many blasted axe knights!). I do hope members of the community can provide some sufficiently atmospheric music to the game, sinse that's a Snes

Re: [Audyssey] handheld trivia game

2009-11-19 Thread dan
hi phil. yes, i think that is the one. thanks. If you're alone, I'll be your shadow. If you want to cry, I'll be your shoulder. If you want a hug, I'll be your pillow. If you need to be happy, I'll be your smile. But anytime you need a friend, I'll just be me

Re: [Audyssey] The Amiga system, was:RE: Developer time was: My Opinion of Q9

2009-11-19 Thread dark
Well as I've said on this list myself Jacob, though I've had a persistant lack of eyeballs and never read standard printed text, I am lucky enought hat I've always been able to play games like Marrio, Castlevania, turrican etc. It's only really been both for a desire to play more complex

Re: [Audyssey] Q9 and netbooks

2009-11-19 Thread Valiant8086
Hi. It runs very very well on my netbook. In fact, and no I'm not kidding, it seems to run better on my netbook than on my big sony vaio laptop. Nice game. Only problem I'm having is knowing when I'm getting closed to the pits. I either walk right into the pits or I jump right into them grins.

Re: [Audyssey] help

2009-11-19 Thread Valiant8086
Hi. yep, you are missing a depenndency. Vista has that dependency, windows7 doesn't. I had the same problem. when you upgraded desktop to win7 from vista, it kept the vista stuff installed, which means you were already set and ready to go. You're still missing some sort of dependency for win7.

Re: [Audyssey] help

2009-11-19 Thread Valiant8086
Btw, if you're using jaws, and you have a new enough version to have the tandemm option, I could tandem in and see if I could figure it out if you wanted me to. - Original Message - From: Brandon Misch To: Gamers Discussion list Sent: Friday, November 13, 2009 4:13 PM

Re: [Audyssey] No applause, just send money

2009-11-19 Thread Allan Thompson
Glad to hear that you are alright. WElcome back Mr. Kotter...er...I mean Ron. grin. al - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: gamers@audyssey.org Gamers@audyssey.org Sent: Thursday, November 19, 2009 2:35 PM Subject: [Audyssey] No applause, just send

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread Ryan Strunk
The reason for the whip was that it was the chosen weapon of the Belmonts. It was a blessed whip called the vampire killer. Even before games like Super Castlevania where you could swing on things with it, it was a whip. Not sure why, but I think separating the Belmont family from their trusty

Re: [Audyssey] game modding/programming question

2009-11-19 Thread Ryan Smith
. __ Information from ESET NOD32 Antivirus, version of virus signature database 4623 (20091119) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4623 (20091119

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread Thomas Ward
Hi Dark, Yeah, I thought the blessed whip was a bit of a strange weapon too, but hey it's a game. Not everything has to make sense right? Anyway, I do recall from reading the little Castlevania story included with the game Simon Belmont's chosen weapon was a leather whip called the Vampire

Re: [Audyssey] Hi and an entombed question

2009-11-19 Thread Jason Allen
Oh yes, I'm always adding new bugs. Haha. The bug where your skeleton attacks you has been fixed, but I introduced another annoying crash bug in my latest update. If you can, wait 24 hours and I'll have another bug fix. Entombed has been growing in leaps and bounds lately and has teething issues

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread dark
I know the weapon has always been a whip, I've also got the Nes classics addition of original Castlevania for the gameboy advanced, so have seen it in the very first game. Nevertheless, sinse tom cannot use either the name castlevania, the belmont family, or! the vampire killer whip

Re: [Audyssey] bug

2009-11-19 Thread Charles Rivard
I don't understand your finding. You will hear the club being swung every time you hit the space bar, whether there is a creature there or not, I think. --- In God we trust! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list

Re: [Audyssey] worlds in q9?

2009-11-19 Thread Hayden Presley
Though I am not Philip, I can say that the Death World is the last one-check the docs. Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Saturday, November 14, 2009 1:40 AM To: Gamers Discussion list Subject:

Re: [Audyssey] Game recordings site

2009-11-19 Thread Damien C. Sadler
Hi, I am currently working on Acefire 2.0. Most of it is ready, but to say it is supposed to be a major update the change log doesn't seem that big to me. I am still searching for ideas to put in the 2.0 version. Anyway, the cheats hotkey will be displayed here. For now, however, for those who

Re: [Audyssey] Game recordings site

2009-11-19 Thread Hayden Presley
When is it supposed to be releasted? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien C. Sadler Sent: Thursday, November 19, 2009 8:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game recordings site Hi, I am

Re: [Audyssey] Game recordings site

2009-11-19 Thread Damien C. Sadler
Hi Hayden, Well, I originally had it scheduled for release round about July time this year, but me and the code have just been sitting there, the code simply staring me in the face and me thinking what to do with it. Grins. Regards, Damien. - Original Message - From: Hayden Presley

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread Thomas Ward
Hi Dark, HInteresting suggestion. I guess the only question is how much like true Castlevania do we want to go with this remake. Personally I don't have a problem giving our hero a spear, stake, or some other special vampire weapon instead of a whip, but the whip is very classic

Re: [Audyssey] Game recordings site

2009-11-19 Thread Hayden Presley
Heheh. One more thing...I know you have a link to the old XlL Studios games, but your link for Giftanum isn't working: Thomas did say something about looking, but I haven't heard anything from him regarding that. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Game recordings site

2009-11-19 Thread Damien C. Sadler
Hi Hayden, Shortly I will be redesigning the whole website, and with that comes the intensely tedious task of link sorting. When the site reappears there should be no broken links. I'm hoping to do this round about Christmas time. Regards, Damien. - Original Message - From: Hayden

[Audyssey] castlevania, was:RE: Developer time was: My Opinion of Q9

2009-11-19 Thread Che
Just changing this subject line so I don't keep reading messages about a subject I'm not interested in. Thanks, Che -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Thursday, November 19, 2009 6:26 PM To: Gamers

Re: [Audyssey] Q9 cheats

2009-11-19 Thread Ryan Chou
you know philip, maybe a cheat should be added for Q9 to move at extremely fast speeds so if someone lets say, wants to lead a whole bunch of enimies into a fortune field, they can do it more easily just a little suggestion On 11/18/09, shaun everiss shau...@xtra.co.nz wrote: well if I do beat

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-19 Thread dark
Well tom, it is a weapon that's always confused me a litle, hence my desire for a spear, and even more my desire for a spear with history. the ability to be upgraded in game isn't limited to whip's though. following the same castlevania model you could start out with a short wooden spear,