Re: [Audyssey] Moderator update regarding Thomas Ward

2009-11-25 Thread Nick Helms
Welcome back Thomas! Also, thanks for the help with python! On 11/25/09, lelia struv...@yahoo.com wrote: Wb Thomas. Lelia - Original Message - From: Raul A. Gallegos r...@asmodean.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 25, 2009 10:04 AM

Re: [Audyssey] my thoughts-- Thomas Ward's development schedule

2009-12-04 Thread Nick Helms
ok, just my thoughts on this, I believe Thomas should get a break, if he wants it. I mean, I'm not on the computer all the time. I have school, a band, and a family. it's not right to hastle someone just because they can find something to do with themselves and you can't. I've seen that over and

Re: [Audyssey] Klango

2009-12-05 Thread Nick Helms
http://en.klango.net/downloads/ On 12/5/09, mike maslo mmaslo1...@swbell.net wrote: How do I download the klango client from? I tried and just went around in a circle trying to download it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] GameVial Accessible Games for the Blind.

2009-12-06 Thread Nick Helms
I like whitestick On 12/6/09, dark d...@xgam.org wrote: Hi Phil. I've known about this one for a while from www.whitestick.co.uk (actually I thought it was already on your page). It'll certainly be getting an audiogames.net entry (it['s another game on my list). Beware the gRue! Dark.

[Audyssey] cosmos down?

2009-12-07 Thread Nick Helms
hello all, I am trying to connect to cosmos, but I am getting automatickly disconnected when I attempt to connect. I am using the below connection information trekgames.net 1234 Also, the announcements link on trekgames.net is broken Anyone else having the same issue? thanks, Nick --- Gamers

Re: [Audyssey] cosmos down?

2009-12-07 Thread Nick Helms
it will be back up soon! best, Nick On 12/7/09, William L. Houts cad...@q.com wrote: Hi, I tried the address you provided for Cosmosabout two minutes ago and had no luck connecting. --Bill - Original Message - From: Nick Helms nick.he...@gmail.com To: Gamers Discussion list gamers

[Audyssey] cosmos-- new onnection info

2009-12-08 Thread Nick Helms
hello all, the new connection info for cosmos is below. host: trek.gameserve.com port: 1234 website: trekgames.net thanks! Best, Nick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] cosmos-- new onnection info

2009-12-08 Thread Nick Helms
correction the connection info is host: trek.gameserve.com port: 1234 sorry about that! Enjoy! On 12/8/09, Nick Helms nick.he...@gmail.com wrote: hello all, the new connection info for cosmos is below. host: trek.gameserve.com port: 1234 website: trekgames.net thanks! Best, Nick

Re: [Audyssey] cosmos

2009-12-11 Thread Nick Helms
the connection info is trek.servegame.com 1234 On 12/11/09, Mauricio Almeida mauricio...@uol.com.br wrote: dear friend, please search on previous e-mails. nick helms posted to us the new connection info. thanks, mauricio almeida -Mensagem original- De: mike maslo mmaslo1

Re: [Audyssey] cosmos versus miriani?

2009-12-11 Thread Nick Helms
I love cosmos! I used to play miriani, but got blown up one too many times. On 12/11/09, Tristan theblinddj...@gmail.com wrote: Although Cosmos has switched servers a lot; I do believe we've found our home. And as for Miriani being better, it may be better, but you must keep in mind that

Re: [Audyssey] cosmos versus miriani?

2009-12-11 Thread Nick Helms
as far sa bugs go, cosmos has more, but I agree with Tristan. Cosmos hasn't been around for that long. On 12/11/09, Nick Helms nick.he...@gmail.com wrote: I love cosmos! I used to play miriani, but got blown up one too many times. On 12/11/09, Tristan theblinddj...@gmail.com wrote: Although

Re: [Audyssey] donating was: Re: cosmos versus miriani?

2009-12-11 Thread Nick Helms
let us not forget that cosmos does have player benfaits On 12/11/09, Constantine tcwoo...@shaw.ca wrote: Exactly. Which is probably why cosmos isn's as stable - people just think oh, well, if he's not going to give us anything...too bad, we're not donating! contact details: email:

Re: [Audyssey] bavisoft?

2009-12-14 Thread Nick Helms
brian, when you use the word fraud, whawt do you mean by that? I did play their western tittle for a while, but found it more appropiet for a kid rather then a teen or adault. On 12/14/09, Bryan Peterson bpeterson2...@cableone.net wrote: Precisely. And while informative, the audio reviews just

Re: [Audyssey] another game programming question

2009-12-15 Thread Nick Helms
good question! I'd like to take some computer science classes, possibly next summer to learn some programming, but I'm not sure with language to persoo. I've been told that java is a good starting point, but I don't believe I've ever used a program created with java that is usable with jfw. On

Re: [Audyssey] another game programming question

2009-12-15 Thread Nick Helms
Thanks Fill. I'll check those out. On 12/15/09, Nick Helms nick.he...@gmail.com wrote: good question! I'd like to take some computer science classes, possibly next summer to learn some programming, but I'm not sure with language to persoo. I've been told that java is a good starting point

Re: [Audyssey] Another game programming question

2009-12-16 Thread Nick Helms
I must say that is quite exciting! So I can take advantage of java after all.would it be possible for someone to send me a link to the java access bridge? thanks, Nick On 12/16/09, Eleanor elea...@7128.com wrote: Nick Helms stated: *I've been told that java is a good starting point, but I

Re: [Audyssey] Another game programming question

2009-12-16 Thread Nick Helms
are there any good java resources for new blind programmers? On 12/16/09, Nick Helms nick.he...@gmail.com wrote: I must say that is quite exciting! So I can take advantage of java after all.would it be possible for someone to send me a link to the java access bridge? thanks, Nick On 12

Re: [Audyssey] another game programming question

2009-12-16 Thread Nick Helms
recommend using SWT rather than Swing for your programs. HTH Nick Helms wrote: good question! I'd like to take some computer science classes, possibly next summer to learn some programming, but I'm not sure with language to persoo. I've been told that java is a good starting point, but I don't

Re: [Audyssey] Creating Games

2009-12-16 Thread Nick Helms
...@audyssey.org. -- Nick Helms I will not lie, cheat, or steal, or tolerate those who do. twitter: Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web

Re: [Audyssey] Creating Games

2009-12-16 Thread Nick Helms
Though learning it is quite another matter. On 12/16/09, Nick Helms nick.he...@gmail.com wrote: C++ On 12/16/09, Harmony Neil harmon...@googlemail.com wrote: Just thought I'd start yet another discussion about making games. What language do people think would be best to program games in? I

[Audyssey] OT pro tools

2009-12-25 Thread Nick Helms
Hi all, Just wondering if anyone on the list has used pro tools, and if so, do you find it usable with a screenreader? Reguards, and happy holidays! Nick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] OT pro tools

2009-12-26 Thread Nick Helms
. Cheers Scott On 12/26/09, Orin orin8...@gmail.com wrote: No, but the upcoming version I believe will be accessible on both Mac and Windows. On Dec 26, 2009, at 1:12 AM, Nick Helms wrote: Hi all, Just wondering if anyone on the list has used pro tools, and if so, do you find it usable

Re: [Audyssey] OT pro tools

2009-12-26 Thread Nick Helms
a few months to wait and the upgrade to the accessible version will be cheap as chips for you. On 12/26/09, Nick Helms nick.he...@gmail.com wrote: thanks guys, at least I can exchange it, as I got it as a christmas gift. On 12/26/09, Scott Chesworth scottcheswo...@gmail.com wrote: Hey Orin

Re: [Audyssey] OT pro tools

2009-12-26 Thread Nick Helms
the programers won't have to go through hoops to make it accessible. On Dec 26, 2009, at 11:15 AM, Nick Helms wrote: thanks guys, at least I can exchange it, as I got it as a christmas gift. On 12/26/09, Scott Chesworth scottcheswo...@gmail.com wrote: Hey Orin, Accessible on Windows is news to me

Re: [Audyssey] OT pro tools

2009-12-26 Thread Nick Helms
this hinges on Orin being right about it being accessible under Windows in the next version. I'd love to see it happen, but so far I've only heard word of Digidesign doing work to make it accessible on the mac side. On 12/26/09, Nick Helms nick.he...@gmail.com wrote: I do not own a mac. do you think

Re: [Audyssey] OT pro tools

2009-12-27 Thread Nick Helms
- From: Nick Helms nick.he...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 26, 2009 01:12 AM Subject: [Audyssey] OT pro tools Hi all, Just wondering if anyone on the list has used pro tools, and if so, do you find it usable with a screenreader

[Audyssey] a temporary absence

2009-12-28 Thread Nick Helms
of the resolution of the issues I have going on personally. Thank you for your understanding, Best, and god bless Nick Helms --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via

[Audyssey] The FS podcast is finaly here!

2009-06-17 Thread Nick Helms
Hello all! I am very happy to say that the flight simulator podcast is ready! I am going to either make the podcast in to one large MP3 or stick the individual parts up on sendspace. Either way, I’ll reply to this and let you know how you can get ahold of it! Cheers, Nick --- Gamers mailing list

Re: [Audyssey] The FS podcast is finaly here!

2009-06-17 Thread Nick Helms
find it? Can't wait to see what you and your team has come up with. Ron who might be the first blind pilot after all. Matt Ron Kolesar there great Dogs! kolesar16...@roadrunner.com - Original Message - From: Nick Helms nick.he...@gmail.com To: Gamers Discussion list gamers

Re: [Audyssey] The FS podcast is finaly here!

2009-06-17 Thread Nick Helms
files I mean. Sorry. On 6/17/09, Nick Helms nick.he...@gmail.com wrote: I am converting the fiels and doing a tad-bit of audio editing. You should have them soon. I explain everything in the podcast. On 6/17/09, The Kolesar Brothers kolesar16...@roadrunner.com wrote: Hey Nick

Re: [Audyssey] The FS podcast is finaly here!

2009-06-17 Thread Nick Helms
- From: Nick Helms nick.he...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 17, 2009 5:34 PM Subject: [Audyssey] The FS podcast is finaly here! Hello all! I am very happy to say that the flight simulator podcast is ready! I am going to either make the podcast

Re: [Audyssey] The FS podcast is finaly here!

2009-06-17 Thread Nick Helms
sorry about that horid grammer. I am going to put it on sendspace now so you can download it right away. I also going to upload it to BCT. On 6/17/09, Nick Helms nick.he...@gmail.com wrote: I am going to but it on sndspace now. That way you can' get your hands o it right away. I will also

Re: [Audyssey] The FS podcast is finaly here!

2009-06-17 Thread Nick Helms
to upload it to BCT. On 6/17/09, Nick Helms nick.he...@gmail.com wrote: I am going to but it on sndspace now. That way you can' get your hands o it right away. I will also be uploading it to BCT. On 6/17/09, Constantine tcwoo...@shaw.ca wrote: Why not post it on bct? Or are you going to upload

Re: [Audyssey] The FS podcast is finaly here!

2009-06-17 Thread Nick Helms
details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Nick Helms nick.he...@gmail.com To: Charles Rivard woofer...@sbcglobal.net; Gamers

Re: [Audyssey] The FS podcast is finaly here!

2009-06-17 Thread Nick Helms
ok have started the upload. It is taking forever. But the file will be yours for the downloading in about two hours! Sorry, can't help the crap upload speed(lol) I'll be sending a link along when it finnishes. Cheers! Nick On 6/17/09, Nick Helms nick.he...@gmail.com wrote: Lol! I get it now

[Audyssey] you can now download the flight simulator podcast!

2009-06-18 Thread Nick Helms
Hi, I am pleased to announce that the flight simulator demo is now up for download! You can get it by clicking the below link. http://www.sendspace.com/file/i16hle Please send any comments or questions to me here. nick.he...@gmail.com Have fun! --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] 3D Shooter Game Under Development

2009-06-19 Thread Nick Helms
Here are my thoguhts 1. The game should have team vs team support rather then 1 on 1. 2. The more you kill, the more points you gain world wide. 3. You should be able to snag other weapons, cars, helecopters, etc that you can use against the aposing side. 4. If I think of more, I'll let you know.

Re: [Audyssey] 3D Shooter Game Under Development

2009-06-19 Thread Nick Helms
a.m. 20/06/2009, you wrote: How about, instead of killing the enemies, you shoot them with paint balls. Whoever joins the room at the time is fair game, although you could set up teams ahead of time amongst each other. --- Shepherds are the best beasts. - Original Message - From: Nick

Re: [Audyssey] 3D Shooter Game Under Development

2009-06-19 Thread Nick Helms
Quick question Do you have to have a copy of quake to play audio quake or can you just use the sharewear demo? On 6/19/09, Thomas Ward thomasward1...@gmail.com wrote: Hi Nick, Yes, we do. We have Audio Quake which is kind of what Ryan's idea reminds me of. Nick Helms wrote: Come to think

Re: [Audyssey] 3D Shooter Game Under Development

2009-06-19 Thread Nick Helms
to the online action which is where most of the fun is truth be told. hth Scott On 6/20/09, Nick Helms nick.he...@gmail.com wrote: Quick question Do you have to have a copy of quake to play audio quake or can you just use the sharewear demo? On 6/19/09, Thomas Ward thomasward1...@gmail.com

Re: [Audyssey] 3D Shooter Game Under Development

2009-06-19 Thread Nick Helms
do. We have Audio Quake which is kind of what Ryan's idea reminds me of. Nick Helms wrote: Come to think of it, we don’t have any online audio shooters. This is gonna rock! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

[Audyssey] audio quake

2009-06-19 Thread Nick Helms
I have 2 questions about audio quake. 1. When I tell the game to start, I hear the demo. How do I actually select a map to begin playing? The demos never seem to end! 2. How do I connect to an online game?? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] 3D Shooter Game Under Development

2009-06-20 Thread Nick Helms
. All of this is explained in detail on the Agrip project web site. Smile. Nick Helms wrote: Quick question Do you have to have a copy of quake to play audio quake or can you just use the sharewear demo? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E

Re: [Audyssey] audio quake

2009-06-20 Thread Nick Helms
The link to register a player name is broken. Is there another way of doing it or another URL to try? I used stats.agrip.org.uk On 6/20/09, Kevin Weispfennig kevin.weispfen...@gmx.net wrote: Hi there, The default port is 27500 - Original Message - From: shaun everiss

Re: [Audyssey] audio quake

2009-06-21 Thread Nick Helms
thanks On 6/21/09, Thomas Ward thomasward1...@gmail.com wrote: Hi Nick, Since Cara Quinn has recently taken over the Audio Quake project I'd ask her what is up with the registration issue, and see if she can resolve it. Smile. Nick Helms wrote: The link to register a player name is broken

Re: [Audyssey] microsoft flight simulater fsx and fs2004

2009-06-25 Thread Nick Helms
Hi, First off about the mic issue, you do need a good-quality mic to make use of IYP. Also as far as finding airport IDs, check out http://www.airnav.com/airports/ There will be an edit box labeled Identafier, name, or city. Type the name of the city you’d like, for example Los angeloss. Then you

Re: [Audyssey] microsoft flight simulater fsx and fs2004

2009-06-25 Thread Nick Helms
FSX is not accessable. To tell you the truth, a lot of pilots have not decided to upgrade to FSX because of the sheer demand placed upon the user's system. Most pilot's systems simply cannot handle the processor demands of FSX. On 6/25/09, Thomas Ward thomasward1...@gmail.com wrote: Hi, I was

Re: [Audyssey] microsoft flight simulater fsx and fs2004

2009-06-25 Thread Nick Helms
: [Audyssey] microsoft flight simulater fsx and fs2004 From: Nick Helms nick.he...@gmail.com Date: 06/25/2009 1:53 PM FSX is not accessable. To tell you the truth, a lot of pilots have not decided to upgrade to FSX because of the sheer demand placed upon the user's system. Most pilot's systems simply

Re: [Audyssey] microsoft flight simulater fsx and fs2004

2009-06-25 Thread Nick Helms
can't try it due to user demands, I can't try it either, but if someone does have a good computer for it it should be usable. On Jun 25, 2009, at 2:53 PM, Nick Helms wrote: FSX is not accessable. To tell you the truth, a lot of pilots have not decided to upgrade to FSX because of the sheer demand

Re: [Audyssey] FSX

2009-06-25 Thread Nick Helms
you can email Robert, developer of IYP at rob...@itsyourplane.com On 6/25/09, Mike Maslo mmaslo1...@swbell.net wrote: Last word on it. The menu's do not read once you get into the screen where you can fly. Jaws does not recognize them a all. In other words it will not work at all using jaws. I

Re: [Audyssey] question about flight simulator 2004 and jfw

2009-06-26 Thread Nick Helms
fs9, modules. you'll find it there. On 6/26/09, piotr machacz piterm...@gmail.com wrote: hi alex, the file is in the fs 2004's root folder, and it's called olacc.dll or something like that. just hit o and you'll find it. On 6/26/09, alex wallis alexwallis...@googlemail.com wrote: hi list.

Re: [Audyssey] question about flight simulator 2004 and jfw

2009-06-26 Thread Nick Helms
lol! On 6/26/09, alex wallis alexwallis...@googlemail.com wrote: Hi I use xp with sp3. I gather from posts on the net that xp and fs2004 don't get on well. the issues with jfw are very annoying though and it will be a real headake to use fs2004 with jfw, as when i run it, jfw then stops

Re: [Audyssey] space shuttle

2009-06-26 Thread Nick Helms
Is there FS 2008? If so, I didn’t know about it. But about the FS9 name, if you look under program files in FS 2004, it calls it flight simulator 9. So yes, if you see FS9, think FS 2004. Best, Nick On 6/26/09, Mike Maslo mmaslo1...@swbell.net wrote: The only ones I know about are 2004 and fsx

Re: [Audyssey] question about flight simulator 2004 and jfw

2009-06-27 Thread Nick Helms
window eyes would work because really all you're accessing when you're not flying with iyp is the flight planner, the multi-player diolog and the menubar. But you shouldn't have any problems. On 6/27/09, alex wallis alexwallis...@googlemail.com wrote: I wonder if I load up window eyes for use

Re: [Audyssey] thoughts on permanent home for bpp audio

2009-06-28 Thread Nick Helms
Ok As far as the blind pilots project files, we don’t need those. Haron and John are refuring people to my podcast, wich is still on sendspace. I am going to put it on my site soon so it can stay up and downloadable without a timelimit. But if you wouldn’t mind sticking the podcast on your

[Audyssey] the FS podcast is now on my site

2009-06-29 Thread Nick Helms
Hi, Just to let you all know, I have put the Flight Simulator podcast on my website so you can download it from there. Sendspace is no longer needed. To get the podcast, just go to nickhelms.net/fspodcast.ogg thanks, Nick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] the FS podcast is now on my site

2009-06-29 Thread Nick Helms
podcast, I went to your home page and there is what looks like a link to flight sym, The flight sim project but it does not work. Nor does the mudding link. This one does: http://www.nickhelms.net/theflightsimproject Phil - Original Message - From: Nick Helms nick.he...@gmail.com

Re: [Audyssey] Learn MOO Programming

2009-06-30 Thread Nick Helms
I'll be there! On 6/30/09, Ryan Smith computerwi...@gmail.com wrote: Hello, As you might know, I've been programming and administrating on various MOO's for some time. I've learned alot, and would like to pass knowledge to others. Meet many skilled MOO programmers, on a new MOO dedicated to

Re: [Audyssey] Learn MOO Programming

2009-06-30 Thread Nick Helms
Yeah good idea. Since I am taking college classes at night this summer and am not sure if I can make all the lessons, depending on what times you schedule. On 6/30/09, Milos Przic milos.pr...@gmail.com wrote: Hello, It is a very good idea, and nice that there are people who want to do

Re: [Audyssey] FSuipc question

2009-06-30 Thread Nick Helms
I told him that a wile after he posted that On 6/30/09, shaun everiss shau...@xtra.co.nz wrote: well all you need is the dll really. At 05:19 a.m. 1/07/2009, you wrote: Hello listers, I extracted the fsuipc file directly in to the moduals folder. Was I supposed to do that? Thanks

Re: [Audyssey] Audio - I'm an ATC Controller 3

2009-07-02 Thread Nick Helms
I am going to write a tutorial to get blind pilots started on vatsim. Will write it and put it up on the list. Best, Nick P.S: Yes, you can just listen if you want. On 7/1/09, shaun everiss shau...@xtra.co.nz wrote: aah, disreguard that found what it is now. Now is there any way a non flyer

Re: [Audyssey] further information on voice buddy

2009-07-02 Thread Nick Helms
GPS? On 7/2/09, alex wallis alexwallis...@googlemail.com wrote: Hi. I downloaded a copy of voice buddy, and I have looked at the list of games it supports and some of the things you can tell it to tell the games to do. these include in some of the strategy games things like building

Re: [Audyssey] Its your plane question

2009-07-06 Thread Nick Helms
If you guys need any help, feel free to let me know and I can get with you on skype if you like. On 7/6/09, Michael Amaro mikeam...@earthlink.net wrote: What is your skype info? - Original Message - From: Mike Maslo mmaslo1...@swbell.net To: 'Gamers Discussion list'

Re: [Audyssey] Its your plane question

2009-07-06 Thread Nick Helms
question. Just what in the 7 levels of whatever is It's Your Plane? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Nick Helms Sent: July 7, 2009 1:40 AM To: Gamers Discussion list Subject: Re: [Audyssey] Its your plane question

Re: [Audyssey] Its your plane question

2009-07-07 Thread Nick Helms
no doesn't work on mac On 7/6/09, william lomas lomaswill...@googlemail.com wrote: doubt this thing works on a netbook does it? or on mac? shrug On 7 Jul 2009, at 06:40, Nick Helms wrote: If you guys need any help, feel free to let me know and I can get with you on skype if you like. On 7

Re: [Audyssey] Radar Contact: TTS Voices as ATC

2009-07-13 Thread Nick Helms
That would be cool. Although I'm pretty sure that most airports in the real world use Paul, aka, the default voice for windoweyes. On 7/13/09, Harun fusoya_1...@hotmail.com wrote: Radar Contact is for Single Player flying. It uses different voices. It dosen't have anything to do with

[Audyssey] Fwd: It's Your Plane

2009-07-13 Thread Nick Helms
-- Forwarded message -- From: Blind Pilots b...@itsyourplane.com Date: Mon, 13 Jul 2009 14:57:46 -0700 Subject: It's Your Plane To: alex wallis alexwallis...@googlemail.com, mmaslo1...@swbell.net, Nick Helms nick.he...@gmail.com, The Kolesar Brothers kolesar16...@roadrunner.com

Re: [Audyssey] Grizzly Gulch

2009-07-22 Thread Nick Helms
It wouldn’t, because that game came out in like 2000, unless bavisoft put out a new patch for it, wich I don’t think they have. On 7/22/09, Chris Hallsworth christopher...@googlemail.com wrote: Hello all, does anyone know if this game works successfully in Windows 7? Thanks! -- Chris

Re: [Audyssey] Technoshock file hosting

2009-07-24 Thread Nick Helms
I'll do it On 7/24/09, dark d...@xgam.org wrote: Hi. Someone on the audiogames.net forum reported that the Technoshock homepage is down. I put the setup files for both the game and update patch into a zip folder and stuck them on sendspace, but obviously that's just a temporary

Re: [Audyssey] Technoshock file hosting

2009-07-25 Thread Nick Helms
Will do On 7/24/09, dark d...@xgam.org wrote: Very generous nick. As I said, could you please get back to me with the link so that I can fix audiogames.net. Beware the Grue! Dark. - Original Message - From: Nick Helms nick.he...@gmail.com To: Gamers Discussion list gamers

Re: [Audyssey] Technoshock file hosting

2009-07-25 Thread Nick Helms
discontinued work on the game. Despite the extremely high frustration factor, at least for me, the game did have a great deal of potential. I never did get past story 3 though. Gabba gabba hey! - Original Message - From: Nick Helms nick.he...@gmail.com To: Gamers Discussion list

Re: [Audyssey] agrip tutorial

2009-07-29 Thread Nick Helms
I’ll help you out when I get back from camp. I am leaving tomorrow and will be back aug 8. But here’s enough info that should get you started. When you connect to a server, you’ll here a bunch of gunfire. Just follow it, and follow the footsteps. Use ther eros to walk and turn. Then when you here

Re: [Audyssey] fs2004?

2009-08-09 Thread Nick Helms
It is optional wether or not you unload your screenreader or not, since you don't use it when running FS 2004 and IYP. It is usefull when you need to, for example, ehck thetime of departure if you're flying for a virtual airline. On 8/9/09, Josh jkenn...@gmail.com wrote: hi, Do you keep your

Re: [Audyssey] crashing fs2004?

2009-08-09 Thread Nick Helms
As for emergency landings, you can conduct a diversion and a landing. You just will not be able to simulate the emergency, E.G: window blowing outYou would just give IYP a new destination. Example: Make the destination airport kelo, sierra, Juliet, charly. Then to desend reasonably fast, wyou

Re: [Audyssey] fs2004 and jobs in the real world?

2009-08-09 Thread Nick Helms
Well-said Thomas. However, I know for a fact that flight simulator is used as a training tule for pilots. And personaly my extencive experience using FS 2004 has taught me a lot and allowed me to answer questions and learn more about aviation and flying aircraft, even though I'm not phisicly

Re: [Audyssey] fs2004?

2009-08-12 Thread Nick Helms
Simulator flight time is equivalent to real-world flight time. Everything is realtime in the simulator. So yes, it would take the same amount of time to flhy from Pa to Ca as it would in real life. That goes for all the flying you do in the simulator, unless you use time acceleration. But that I

Re: [Audyssey] fs2004?

2009-08-12 Thread Nick Helms
You can save your flight within FS 2004, but it is impossible to do this in IYP. So no, it is impossible, unfortunetly. You can, however, pause the flight. Use P to do this. Press P one once more to unpause the flight. On 8/12/09, Josh jkenn...@gmail.com wrote: Hi, Is it possible to save your

Re: [Audyssey] The real Game Circle

2009-08-13 Thread Nick Helms
As far as Enovation in audio gaming, Che, you have broken many an audio game barrier with rale racer and I am sincerely looking forward to your online football game! Keep it up! I do not mean to sound cocky, but look at what John, Harron, and I pulled off with Microsoft flight simulator 2004. A

Re: [Audyssey] New accessible train simulator in development

2009-08-14 Thread Nick Helms
On 8/14/09, dennis dennisl1...@gmail.com wrote: i would like to be a tester - Original Message - From: tim kilgore tim8...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 15, 2009 12:32 AM Subject: Re: [Audyssey] New accessible train simulator in

Re: [Audyssey] New accessible train simulator in development

2009-08-14 Thread Nick Helms
/14/09, Nick Helms nick.he...@gmail.com wrote: On 8/14/09, dennis dennisl1...@gmail.com wrote: i would like to be a tester - Original Message - From: tim kilgore tim8...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 15, 2009 12:32 AM Subject: Re

Re: [Audyssey] mainstream accessibility was: Re: the real game circle

2009-08-15 Thread Nick Helms
Hi, Just my thinking on this. I totally agree with Che. There is just no way that the mainstream gaming developers will begin to really notice us. There are just too many sited gamers and not enough blind interest. But I think that what you’re forgetting are the online games. There are tuns of

Re: [Audyssey] learning c#

2009-08-18 Thread Nick Helms
I've been trying to learn C++ myself. My problem is that all the books confuse me, like with Dixan. This is a great question. Unfortunetly, I don't know the answer, but it would be great if someone could point those interested to a blind programming website, since blindprogramming has gone down.

[Audyssey] moo

2009-08-21 Thread Nick Helms
Hello all, I just had an idea, and decided to put it out on the list. I, for one, am very interested in learning the moo programming language. Unfortunately, this language is very old, and out of date. But there are still quite a few people who continue to use it in games (EG: Miriani, etc). I

Re: [Audyssey] moo

2009-08-21 Thread Nick Helms
most. Http://lisdude.com/MOO Also, CosmosCore will have its own MOO devoted to expanding and new programmers. Look out for that on the horizon. Hope this helps. Tristan B TrekGames.net Cosmos – TrekGames.net, port 1234. - Original Message - From: Nick Helms nick.he

[Audyssey] off topic: qbasic compiler

2009-09-03 Thread Nick Helms
Hi all, I am looking for a good basic/qbasic compiler, but am having a hard time finding one. Is it possible to write some code in notepad or some other text editor and then import it in to the compiler? Or will I need an inturpritor? Thanks much, Nick -- website: Nickhelms.net sip phone

Re: [Audyssey] off topic: qbasic compiler

2009-09-04 Thread Nick Helms
...@gmail.com http://www.bpcprograms.com - Original Message - From: Nick Helms nick.he...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 03, 2009 5:23 PM Subject: [Audyssey] off topic: qbasic compiler Hi all, I am looking for a good basic/qbasic

Re: [Audyssey] modifying games

2009-09-10 Thread Nick Helms
As far as releasing programs under the gernal public lisence, I think that that is fine if the author wishes it. But it does take a lot of time and hard work to learn any time of programming, be it Moo, C++, even basic. So I don’t support releasing everything as freewear. What game was made based

[Audyssey] SC soundpack

2009-09-12 Thread Nick Helms
Hi, I recently got a char on Star Conquest, and aam loving it! Anyone who wants a good scifi mud should check this out! Anyway, does anyone know of an SC soundpack I can download and use? If so, please drop me a line or send me a link. Thank you much, Nick Connection info Hi, I recently got a

Re: [Audyssey] SC soundpack

2009-09-12 Thread Nick Helms
thanks. totaly On 9/12/09, mike maslo mmaslo1...@swbell.net wrote: I need to modify mine but I can send it to you if you can give me a few days. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Nick Helms Sent: Saturday

Re: [Audyssey] SC soundpack

2009-09-12 Thread Nick Helms
Moricio, if you want to send me your SC pack, just email me off-list at nick.he...@gmail.com On 9/12/09, mike maslo mmaslo1...@swbell.net wrote: not true. SC has its own sound pack and cosmos and Miriani will not work -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] About ACE Games

2009-09-13 Thread Nick Helms
Ace games is now gone. Tristan has since built a moo called Cosmos, wich is a “Space-based moo” For the game’s website, go to Trekgames.net The Acegamesonline.net Address will mirror the Trekgames.net Address. Thanks, Nick On 9/14/09, Hayden Presley hdpres...@hotmail.com wrote: Hi Everyone,

Re: [Audyssey] About ACE Games

2009-09-14 Thread Nick Helms
all ready, I'm actually wondering if he will have some kind of archive of the old ACE Games site. Thanks, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Nick Helms Sent: Sunday, September 13, 2009 9:08 PM To: Gamers

[Audyssey] off topic programming question

2009-09-26 Thread Nick Helms
Hello all, I was wondering if anyone new of an application that would introduce you to the basics of programming? Sort of like a program that would teach you a programming language? If anyone knows of anything like this, please let me know. Thanks, nick --- Gamers mailing list __

Re: [Audyssey] re-off topic, programming question

2009-09-26 Thread Nick Helms
thank you! On 9/26/09, Chastity MORSE chastitymo...@msn.com wrote: Hi Nick. I'm not sure what you're trying to program, but if you want lessons in html, xhtml, php, css, SQL, java, and more try: a href=http://www.w3schools.com;w3schoolsa For some reason, even though I type the link in

Re: [Audyssey] re-off topic, programming question

2009-09-26 Thread Nick Helms
Those all look like tutorials for webpage creation. Is there anywhere where I can learn actual programming languages(C, VB, python)? That site looks great. It’s just not exactly what I’m looking for. Thanks, Nick On 9/26/09, Nick Helms nick.he...@gmail.com wrote: thank you! On 9/26/09

[Audyssey] Text pal and program compilation

2009-09-28 Thread Nick Helms
If there’s anyone who uses the text pal text-editor, I am trying to select my desired format for compilation(python, PHP, C) I am not sure how to do this. If anyone knows, please reply. Thanks, Nick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

[Audyssey] python compiler

2009-10-01 Thread Nick Helms
Ok all, I have decided to learn the python programming language. My only issue now is, how do I compile my code since I understand that it is not possible to do it through the inturpritor, as it runs your code as you type it, without giving you the opportunity to save your project. my question is,

Re: [Audyssey] python compiler

2009-10-01 Thread Nick Helms
py2exe which will compile your Python sorce as a Windows program, and you will have to include the Python runtime libraries with the program as well. HTH Nick Helms wrote: Ok all, I have decided to learn the python programming language. My only issue now is, how do I compile my code since

Re: [Audyssey] python compiler

2009-10-01 Thread Nick Helms
also how do I run py2exe, as I'm not seeing it in the start menu, nor in my python submenu? Thanks much, Nick On 10/1/09, Nick Helms nick.he...@gmail.com wrote: thank you thomas! Actualy, I figured it out. My problem was that I had told notepad to save the file as a .txt rather then All files

Re: [Audyssey] python compiler

2009-10-02 Thread Nick Helms
I get it. PYtexe is accessed through the command line. This should work, when I get home and test it. Thanks, Nick On 10/1/09, Thomas Ward thomasward1...@gmail.com wrote: Hi nick, I think I need to explain this a bit clearer. As you probably know Python is a scripting language and requires an

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