ey.org] On
Behalf Of Clement Chou
Sent: 22 December 2010 20:05
To: Gamers Discussion list
Subject: Re: [Audyssey] SSFIV online match
Simple. Get the pc version of the game... lol.
At 01:12 AM 22/12/2010, you wrote:
>How do you play sf4 original on the pc
>
>
>-Original Message--
Just check a local games store... it isn't that complicated, people.
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id that... haha.
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, December 22, 2010 3:07 PM
Subject: Re: [Audyssey] SSFIV online match
It wasn't the super combo itself I liked.. it was the special move
I cancelled into
ing, we can get this going. lol.
At 11:27 AM 24/12/2010, you wrote:
Yeah? remember last time we tried? didn't work out too well hahaha.
that message screen's a major pain to figure out.
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
s a major pain. also there's the fact that I
have quite a few people on my friend's list and I have no clue where
you're located lol.
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Friday, December 24, 2010 2:30 PM
Sub
er IV.
At 11:46 AM 24/12/2010, you wrote:
If you guys figure how to get this in action, will I still have to
download anything?
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Friday, December 24, 2010 7:30 PM
Subject: Re: [Audyssey] SSFI
Well, I had a classic controller... got it for tatsunoko vs. capcom
but never knew that. Thanks for that pointer... no pun intended. lol.
At 11:49 AM 24/12/2010, you wrote:
are you aware that you can use the classic controller with the
wii to move through menus? You don't have to use the wi
the PC version?
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Friday, December 24, 2010 7:51 PM
Subject: Re: [Audyssey] SSFIV online match
This is not for the pc version of the game... this is on the ps3.
So to answer your question, yes, y
online.
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Friday, December 24, 2010 3:11 PM
Subject: Re: [Audyssey] SSFIV online match
I don't know anything about that... never tried the pc version. lol.
At 12:08 PM 24/12/2010, you
it a while but don't feel like I am
really getting a handle on it yet but that's for another message.
Game on and merry Christmas.
Tom
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Thursday, De
Well, we'll find a time when it does work out... to test it that is.
And once we get that to work then we can have us another seminar that
hopefully works out better than last time. lol.
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Okay... so to make my post more clear, here's an audio version along
with some audio demonstration and fooling around.
http://dl.dropbox.com/u/3394499/soul%20calibur%20series%20introduction%20and%20demo.mp3
Enjoy and post any questions or comments.
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Okay. So for those who are interested.. here's a video with about
half the critical finishing moves in soul calibur IV. This is a new
thing... 2 and 3 didn't
have these. Basically, there's now a new gage next to your life bar
called the soul gage. As an opponent blocks, their soul gage
depletes
Don't think you'll have a lot of luck there. The controls are on the
touch screen.. so unless you work out where the joystick and buttons
are and how to do move motions that way, you're going to be stuck. lol.
At 08:19 AM 25/12/2010, you wrote:
Hello all
I received an I-pod touch 32gb for the
We can keep it onlist... it might be informative for others as well.
As for critical finishes, I hope you're not talking about SF because
SF has none of those. lol. But how do you do it? Well, basically your
opponent has to block until their soul gage empties... that usually
takes a while, so i
This is for all the players who have the game and want to know where
all the characters are... and it's based on the ps3 version. The
xbox360 should be mostly the same... and this assumes you've bought
the dlc for the exclusive character from the other console.
Darth Vader, yoda, the apprentic
Sorry folks... hit the keystroke to send the message before I copied
the link. Silly me. Enjoy...
http://dl.dropbox.com/u/3394499/Soul%20Calibur%20IV-%20%20Critical%20finish%20for%20Voldo%2C%20Talim%2C%20Tira%2C%20Rock%2C%20Kilik%2C%20Seong%20Mi%20Na%2C%20Yoshimitsu%2C%20Astaroth%2C%20Ivy%2C%20Y
tting to really like him.
Game on.
Tom
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Saturday, December 25, 2010 6:18 PM
To: gamers@audyssey.org
Subject: [Audyssey] soul calibur IV character selection screen
Okay. So... anyone who likes good action games should listen to this.
This is a game called bleach: soul ignition, based off an anime and
manga series called Bleach. This game is only available in Japan...
and hasn't even been released yet. This is a recording of the demo I
did, because I think
-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Sunday, December 26, 2010 9:26 AM
To: gamers@audyssey.org
Cc: brandonsl...@freelists.org
Subject: [Audyssey] bleach: soul ignition
Okay. So... anyone who likes good action games should listen to
Not to put a damper on it, but aren't the triplets in that song the
same throughout the whole thing? lol.
At 10:49 AM 27/12/2010, you wrote:
Sorry for the excitement! This song has these really annoying
tripplets that need to be perfectly timed, and it was getting on my
last nerve and preve
I do not, as a matter of fact... I don't play broken destiny that
much. The lack of an actual arcade mode and story mode bugs me. lol.
Quick matches are fun... but one hopes for something longer. Even SC
4's story mode too short for my liking.
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If
Haven't played soul blade in ages... Mitsurugi's good, but he isn't
that fast.. compared to some of the other people I know about. lol.
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You can make changes or update yo
a home.
Don't have many lovers, but know what is true love."
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Tuesday, December 28, 2010 11:56 PM
Subject: Re: [Audyssey] soul calibur IV character selection screen
Haven't play
py.
Not successful, but confident.
Not famous, but popular.
Don't have an empire, but have a home.
Don't have many lovers, but know what is true love."
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, December 29,
Well considering the fact that the game is abandonware and is not
being developed anymore... that should answer your question.
At 05:52 AM 30/12/2010, you wrote:
here's a question on self destruct, will more screen readers be
supported. wright now, it's just jaws and window-eyes what about
nvd
By the same principle... mainstream games don't get charged based off
mistakes and work problems. They cost 60 to 70 bucks for a reason.
They manpower going into those games is huge... and I don't blame
them in the slightest. If they really did charge the way some people
on this list would have
doned products and therefore I have
started the process of porting them over to BGT with the rest of my games.
Regards,
Damien.
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Thursday, December 30, 2010 2:02 PM
Subject: Re: [Audys
No. Samurai shodown aka samurai spirits used to be the head of
weapons fighters. It originated them... but soul calibur is pretty
much the only mainstream weapons-based fighter. Samurai Shodown was a
sleeper hit.. you only loved it if you heard about it. lol.
Well, siegfried is only described
I know I shouldn't ask here, but I need to put isos somewhere. I just
got a new external hard drive which is using the ntfs file system,
but I want to convert it to fat-32 once I've put everything on it so
I can move all my isos over but not lose data in the process. Putting
it into fat-32 al
For those of you who've heard my first sample up on Brandon cole's
website, check out this redo.. complete with harmonies. I'll admit
it. I have no guilt in making this song fun to sing... and having
myself a ton of fun in the process... for those of you who haven't
heard it, this is fun, but d
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Thursday, December 30, 2010 6:57 PM
To: gamers@audyssey.org; brandonsl...@freelists.org
Subject: [Audyssey] rock band: bohemian rapsody on expert vocals
For thos
ds,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Thursday, December 30, 2010 5:40 PM
To: gamers@audyssey.org
Subject: [Audyssey] OT: changing file system on an external hard drive?
I know I shouldn't
Well, I'm pretty sure that can stay onlist... but if you need help
and don't want to talk about it on the list then feel free to write
me at chou.clem...@gmail.com.
At 06:09 PM 30/12/2010, you wrote:
Hi list,
I got Street Fighter IV for PC for christmas and started doing the trials.
Now I'm
Big street fighter discussions are always good. lol. Nothing like
exposing people to how good this series is, and just how much vi
gamers can actually get out of it.
At 06:52 PM 30/12/2010, you wrote:
Sarah,
Firstly, are you aware of your specific button layout? Light punch,
medium kick et
Simple mistake.. the tatsumaki is actually quarter circle back+kick.
lol. That's all you need to do to fix it.
At 07:37 PM 30/12/2010, you wrote:
Hi Clement and Yohandi,
ok, since it seems to bbe ok I'll keep my problem on list for now.
Yes, I know my button layout. I have no sight left, so I
Well, the fact is I don't believe the ps3 reads ntfs drives... which
is what I'm wanting to do. If I do that then I don't have to transfer
movies to a disc or burn them if I want to watch them with someone on
a TV. I just plug my drive into the ps3 and I'm good to go. But I'll
work something ou
Well, I'll see what happens. Weird though that fat drives can only be
32 gb... I had an external that was 250 gb a while back and it used
fat as its file system. But anyhow, back to gaming... if anyone else
has suggestions on the matter, please email me offlist. Especially
people who know why a
Like I stated. The problem wasn't the combo... but the move input. A
tatsumaki senpukyaku is a quarter circle back and kick. But the
buffering strategy Yohandy mentioned works, if that's the way you
like doing it. And the crouch is actually down, DF is only for
certain characters.. and Ryu doe
Let's not put a downer here... if Sarah's managed to get up to level
4 and is using a keyboard, it obviously isn't that bad... my keyboard
works just fine for me. lol. I don't get what's so difficult about it.
At 08:49 PM 30/12/2010, you wrote:
Oh oh. I really hope it's not a keyboard. I wrote
Here you go, folks. I liked this one... some nice comebacks. lol.
From me, of course. Wasn't my best match in terms of techniques and
combos, but I did decently.
http://dl.dropbox.com/u/3394499/ssfiv%20online%20guy%20vs.%20juri.mp3
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If you want to
Here's a loss for your enjoyment. I don't lose as often as a lot of
other people do, which is something I'm proud of... took a long time
to get here. lol. Here it is:
http://dl.dropbox.com/u/3394499/SSFIV%20online%20guy%20vs.%20cody.mp3
This wasn't one of my favorite matches. Not because I lost
This is for anyone who wants to really get into SF and get good.
Going by the consensus on that topic, I'm not actually as good as I'd
like to be. I can hold my own, but I'm not anywhere near a high level
yet. I'm intermediate at best. Have a read, and let's have a discussion!
http://www.gamefa
This list sems to have gone dead. lol. Are people still here? grins.
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I agree with charles.. what exactly are we supposed to say, even if
it had a chance of working? And the odds are slim to none...
At 06:25 AM 08/01/2011, you wrote:
We can't get any company to work on making particular games
accessible without even knowing what those games are. They probably
m
It isn't spam.. because these things used to happen. And it used to
be popular... but I think it's gone out of business. lol.
At 06:47 AM 08/01/2011, you wrote:
I'd guess its spam.
- Original Message - From: "Darren Duff"
To: "'Gamers Discussion list'"
Sent: Saturday, January 08, 2011
bject: Re: [Audyssey] everybody on this list please read this.
The other part is that companies like that don't really listen to us blind
folks, do they?
- Original Message -----
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Saturday, January 08, 2011
Well, personally... I think that if the game chat is no longer
happening, then there shouldn't be a need for those reminders.
At 11:34 AM 08/01/2011, you wrote:
Hi list,
Okay. Some of you have requested that we, the moderators, stop the
weekly gamers chat notifications. Personally, as nobody se
Uh.. collections of what exactly?
At 01:26 PM 08/01/2011, you wrote:
Hi all,
I just need to post this quickly. First of all, this is the biggest
question of all. Sorry if I can't spell check, I don't really have
any time. So, to the point, how do you do a radio quality like
Captain Chase com
While I agree with using teamtalk, I think asking for summaries or
transcripts is a bit much.. why do that if you already have the audio
archives? And someone has to figure out how to record teamtalk
presentations first. Because lord knows the last time we tried
that... didn't work so well.
A
Just keep in mind that in terms of understanding movelists and the
like, sighted people have to read up and understand movelists for
fighting games just as much... if they want to get good. So it isn't
only us who need to read those things. Sighted people do just as
much, in fact sometimes may
For anyone who doesn't already have this. The long-awaited sequel to
Marvel Vs. Capcom 2, released all the way back in 2000, is finally
less than a month away. MVC 3 will hit shelves on February 15th,
2011, for ps3 and xbox360. I have my order placed already, and can't
wait to get it. I'll try
So now that the game is less than a month away from release, I
figured I'd post some stuff about how the games works, as a fighting
game player and as someone who's been wanting this game for years...
gameplay first though.
Marvel Vs. capcom 3 is going to be 3 on 3 like marvel vs. capcom 2.
F
Well, that's a good amount of background to know. I've scene all the
x-men movies.. and loved them. But I don't know as much about these
characters as I probably should. lol.
At 11:10 PM 24/01/2011, you wrote:
Let me shine some light on the marvel side of things:
"I'm not as
knowledgeable ab
Sorry, forgot to mention that. The game will be for the usual 2...
ps3 and xbox360.
At 07:36 AM 25/01/2011, you wrote:
What systems will this game be for?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Tuesday
Just curious... why are you interested in the fighting for once? lol.
And the exchange is a universal launcher, as well as tag out during
air combos. lol.
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So a few more characters I forgot to list...
Capcom
Arthur: ghosts n goblins
Nathan Spensor: Bionic Commando
Amaterasu: Okami
Marvel:
Deadpool
I'm pretty sure I've got it right now... if anyone has any questions,
let's get the discussion rolling... and to orin, if you've preordered
the game a
but someone, if you record a
game of this, I'd really appreciate it.
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, January 26, 2011 3:48 AM
Subject: Re: [Audyssey] marvel vs. capcom 3 details
Just curious... why are
Okay. So although I don't have the game yet... here's another vid
from youtube of this amazing gem of a
fighter.http://dl.dropbox.com/u/3394499/MvC3%20at%20CES%202011%20-%20TrophyClub%28MODOK_Ammy_Morri%29%20vs%20Marn%28Zero_Viper_Dante_Doom%29.mp3
This is the vdeio footage taken from an event
Marvel VS. Capcom 3 and street Fighter 4 are two completely different
enteties... SF 4 does not have narrated character selection. And in
Marvel VS. Capcom's case, the character selection screen is the only
place you get speech feedback. Sorry folks... this gimmic was not
designed for us.
At
in a game that'll go to a small market.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112
On Jan 27, 2011, at 2:26 AM, Clement Chou wrote:
> Marvel VS. Capcom 3 and street Fighter 4 are two completely
different enteties... SF 4 does not have narrated charact
was designed for us, half the world would have to be
blind. Especially where Marvel is concerned; they wouldn't just
let their characters in a game that'll go to a small market.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112
On Jan 27, 2011, at 2:26 A
No problem. I've been playing the hell out of tatsunoko vs. capcom to
get ready... but the games will stil be vastly different. But I do
consider myself knowledgeable enough about the game, if I do say so myself. lol.
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If you want to leave the list
IF you play online, you play to compete... and sighted people are not
going to do that. lol. At least, not if they're the typical gamer type.
At 06:35 PM 29/01/2011, you wrote:
Hey all,
Here's a video I recently found that features two players on the 360
playing the new YDKJ, coming out next
For those who are going to answer because of audio differences,
please don't bother. This is an honest question for some discussion,
not to convert people or start a flame war. Which game interests you
more at the moment? Marvel Vs. Capcom 3 or MK 9?
Personally, MVC 3 is looking a lot better t
And we have virtually the same view... though the problem is of
course, since you have no ps3 or xbox360 that we know if you won't be
spending time with either game. Though forking out money for a ps3
might be easier now... since they're only a couple hundred nowadays.
I've scene deals for as l
A question from someone who knows all squat about programming... but
could you not set the audio to pan while you were turning? Say you
have the game programmed to turn someone around in a full circle
rather than having each tap of the arrow key turn a certain number of
degrees, could you not t
HTH
On 1/30/11, Clement Chou wrote:
> A question from someone who knows all squat about programming... but
> could you not set the audio to pan while you were turning? Say you
> have the game programmed to turn someone around in a full circle
> rather than having each tap of the
ked the MVC games in the past I'm
obviously curious to take a look at MVC 3.
On 1/30/11, Clement Chou wrote:
> And we have virtually the same view... though the problem is of
> course, since you have no ps3 or xbox360 that we know if you won't be
> spending time with either g
http://www.twitter.com/orinks
Skype: orin1112
On Jan 30, 2011, at 12:16 AM, Clement Chou wrote:
> And we have virtually the same view... though the problem is of
course, since you have no ps3 or xbox360 that we know if you won't
be spending time with either game. Though forking out mon
Had a feeling this thread wouldn't last long. lol. Ah well. It was
fun while it lasted.
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Agreed. A race track is a race track, the road is a completely
different story... but isn't this a bit off-topic?
At 09:09 AM 30/01/2011, you wrote:
I'm not even convinced it'd be safe to share the road with blind
drivers and I've been blind my whole life. Heck, a disturbing number
of suppoedl
Good to see I'm not the only one who thinks so. lol.
At 09:20 AM 30/01/2011, you wrote:
I'm sure it is.
We are the Knights who say...Ni!
- Original Message ----- From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Sunday, January 30, 2011 10:17 AM
S
Um... super street fighter IV is only for the xbox360 or ps3... only
the original Street Fighter IV was for pc, and personally if you have
an xbox360 I don't even see why you'd bother with vanilla SFIV.
At 12:32 PM 30/01/2011, you wrote:
Hi all,
Where are you getting this super street fighter
picking
it up at my local store when it is available.
Game on.
Tom
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Friday, January 28, 2011 9:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] marvel vs. capc
Giving out Super Street Fighter IV would be priacy, to start off
with. Second, the game is, I repeat, only for the ps3 / xbox360.
At 06:21 PM 30/01/2011, you wrote:
Hi Haydon,
May I please remind you that I have trouble generating my id. I do the
following to generate the id. I go in the game a
Fair enough... I can only imagine how that must've been like. But to
be honest, that's one of the reasons I love fighting games to death.
As much as there is that requires visual cues such as spacing, combos
and the like, it's possible to do those things without being able to
see.. it just take
I agree. And whatever mechanical malfunctions may happen, my theory
is if you can't get it to work 100%, then don't give it to people. I
would personally
much rather walk than drive a car that might malfunction and leave me
as good as stranded in the middle of a busy road. They can't
guarantee
Haven't we been through this? If you want the SF game for the pc I
suggest you go buy it.. asking here is not going to do you any good.
And if you do have an xbox360 as you say.. why not just use that?
At 07:09 PM 31/01/2011, you wrote:
Hey all,
I want the street fighter game for the pc. I hea
strated
by this game for quite some time from the way the videos sound. It oughta
be fun though.
Regards,
Tom
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Sunday, January 30, 2011 2:47 PM
To: Gamers Discuss
Most vital thing.. make sure your weapons are not drawn. That'll do
bad things for you. lol.
At 10:34 AM 05/02/2011, you wrote:
Hi,
If this question has been asked before, I apologize. Could someone
please tell me how to get past the stone ledges over the chasm in
Room 8 of Level 1? I've bee
I don't know where, but some people on gamefaqs from the New Jersey
area say they might be getting the game early based on rumors from
stores... so people in that area who are interested be on the
lookout! I'm so excited for this game... I just can't wait anymore.
lol. MK is another two months
So I decided to wait til everyone addressed their views before I
jumped in. Here goes..
Yohandy, while I feel the same frustration as you do though not quite
to that level, I do think that people will only be willing to go so
far. I do think, however, that most people here are a bit mistaken o
I agree! To date I have only come across three that I would even call
good... and even those, I would call kinda skeptical... but if you
want them, Dark, email me offlist and we can talk!
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Actually, the typical beat em up has almost no plot... just enough to
keep it together. What you're thinking of are probably action
adventure games. Different kettle of fish.
At 02:57 PM 07/02/2011, you wrote:
Hi,
The recent MK games starting with Mortal Kombat VS. DC Universe
stories are ac
Hary Potter fanfics... you said you avoided them like the plague. lol.
At 02:59 PM 07/02/2011, you wrote:
Sorry clemment, I'm afraid I missed you on this one, maybe you
wrote a reply to the wrong post?
three what?
Beware the grue!
Dark.
- Original Message - From: "Cl
Define VS games... if you mean the marvel vs. capcom games and capcom
vs. SNK titles, yeah.. those don't have much of a plot. Blazblue's
plot is alright, but the character cast isn't really my cup of tea...
that's just going a little too anime style for me. lol.
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Well, for wii games... there's Tatsunoko VS. Capcom... but the wii
isn't where I'd go for accessible games. You'd be better off with the
ps2 or ps3. Start with the ps2 first, I would say.
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the grue!
Dark.
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Monday, February 07, 2011 11:09 PM
Subject: Re: [Audyssey] my frustration with the blind gaming community.
Define VS games... if you mean the marvel vs. capcom games and
capc
he case I haven't as yet, and I stil
cannot think of enough accessible games on the ps3 to make me want
to pay over 150 quid in order to get one.
Beware the grue!
Dark.
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Monday, Febr
That's not where the value comes from. Sighted people do the exact
same thing. It's the strategy you have to plan to land that combo.
Sure you press square, triangle and square for a combo. But you have
to plan how you're going to move that character to a point you can
nail him. If I'm half the
Games do have instructional manuals... in the cases. Just OCR them.
At 04:34 PM 07/02/2011, you wrote:
Hi Philip,
That's the thing, games don't have manual's anymore. When I was
developing the tone game in the manual of BGT, I created the
example but add something like a tutorial when the st
Hope that wasn't directed at everyone, Raul. But I agree. I hope the
discussion can go on... now that everyone's calmed down some. Hoping
my message was diplomatic enough. lol.
At 04:57 PM 07/02/2011, you wrote:
Hi all. While I agree that this topic has sparked some lively
discussion, let's al
I want to put out a question to everyone here... and see how much of
a discussion I can spark. If someone were to make a fully-fledged
fighting game, exactly like Street fighter, no audio changes except
for narated options, would people play it?
---
Gamers mailing list __ Gamers@audyssey.org
I agree... we just aren't a big enough market.
But to settle this debate... let me ask everybody this. Whatever side
of the argument you were on. If someone pulled a capcom and made a
full-fledged, mainstream quality audio fighting game, with no
additional audio except naration in the menus an
I wouldn't mind seeing wecanplay come up... though honestly, I don't
think we warrant enough of a group to put you through all that. There
just aren't enough of us. We have to face it, and I've passed it and
moved on. I understand that everyone has different budgets, but it
just seemed like the
cannot be
scanned using a flat bed scanner. Is this the same case with some
of these games?
---
Laughter is the best medicine, so look around, find a dose and take
it to heart.
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Monday, Febru
place for those who are interested in
mainstream gaming. What do yall think?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Monday, February 07, 2011 4:49 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] my frustr
I don't mean any kind of complicated RPG. I mean a 2d fighting game,
a Street Fighter type game. No complicated walking or picking up
weapons, just a typical fighting game with a decent selection of
characters, good amount of moves per character and a solid combo
system. No audio cues during fi
I don't want to antagonize anyone. I've made my side, and will
participate in the discussion... but won't make any more attempts to
argue. I will just chip in as I see fit. I want to conclude with 3 points:
1. Yohandi and Orin.. I do agree with the others about being harsh. I
do see the reason
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