Re: [Audyssey] SSFIV online match

2010-12-24 Thread Clement Chou
ey.org] On Behalf Of Clement Chou Sent: 22 December 2010 20:05 To: Gamers Discussion list Subject: Re: [Audyssey] SSFIV online match Simple. Get the pc version of the game... lol. At 01:12 AM 22/12/2010, you wrote: >How do you play sf4 original on the pc > > >-Original Message--

Re: [Audyssey] SSFIV online match

2010-12-24 Thread Clement Chou
Just check a local games store... it isn't that complicated, people. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

Re: [Audyssey] SSFIV online match

2010-12-24 Thread Clement Chou
id that... haha. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Wednesday, December 22, 2010 3:07 PM Subject: Re: [Audyssey] SSFIV online match It wasn't the super combo itself I liked.. it was the special move I cancelled into

Re: [Audyssey] SSFIV online match

2010-12-24 Thread Clement Chou
ing, we can get this going. lol. At 11:27 AM 24/12/2010, you wrote: Yeah? remember last time we tried? didn't work out too well hahaha. that message screen's a major pain to figure out. - Original Message - From: "Clement Chou" To: "Gamers Discussion list"

Re: [Audyssey] SSFIV online match

2010-12-24 Thread Clement Chou
s a major pain. also there's the fact that I have quite a few people on my friend's list and I have no clue where you're located lol. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Friday, December 24, 2010 2:30 PM Sub

Re: [Audyssey] SSFIV online match

2010-12-24 Thread Clement Chou
er IV. At 11:46 AM 24/12/2010, you wrote: If you guys figure how to get this in action, will I still have to download anything? - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Friday, December 24, 2010 7:30 PM Subject: Re: [Audyssey] SSFI

Re: [Audyssey] Accessibility Article

2010-12-24 Thread Clement Chou
Well, I had a classic controller... got it for tatsunoko vs. capcom but never knew that. Thanks for that pointer... no pun intended. lol. At 11:49 AM 24/12/2010, you wrote: are you aware that you can use the classic controller with the wii to move through menus? You don't have to use the wi

Re: [Audyssey] SSFIV online match

2010-12-24 Thread Clement Chou
the PC version? - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Friday, December 24, 2010 7:51 PM Subject: Re: [Audyssey] SSFIV online match This is not for the pc version of the game... this is on the ps3. So to answer your question, yes, y

Re: [Audyssey] SSFIV online match

2010-12-24 Thread Clement Chou
online. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Friday, December 24, 2010 3:11 PM Subject: Re: [Audyssey] SSFIV online match I don't know anything about that... never tried the pc version. lol. At 12:08 PM 24/12/2010, you

Re: [Audyssey] soul calibur introduction

2010-12-24 Thread Clement Chou
it a while but don't feel like I am really getting a handle on it yet but that's for another message. Game on and merry Christmas. Tom -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Thursday, De

Re: [Audyssey] soul calibur introduction

2010-12-24 Thread Clement Chou
Well, we'll find a time when it does work out... to test it that is. And once we get that to work then we can have us another seminar that hopefully works out better than last time. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubsc

[Audyssey] soul calibur... again

2010-12-24 Thread Clement Chou
Okay... so to make my post more clear, here's an audio version along with some audio demonstration and fooling around. http://dl.dropbox.com/u/3394499/soul%20calibur%20series%20introduction%20and%20demo.mp3 Enjoy and post any questions or comments. --- Gamers mailing list __ Gamers@audyssey.or

[Audyssey] more soul calibur stuff

2010-12-24 Thread Clement Chou
Okay. So for those who are interested.. here's a video with about half the critical finishing moves in soul calibur IV. This is a new thing... 2 and 3 didn't have these. Basically, there's now a new gage next to your life bar called the soul gage. As an opponent blocks, their soul gage depletes

Re: [Audyssey] Street fighter iv on I-phone/I-pod touch?

2010-12-25 Thread Clement Chou
Don't think you'll have a lot of luck there. The controls are on the touch screen.. so unless you work out where the joystick and buttons are and how to do move motions that way, you're going to be stuck. lol. At 08:19 AM 25/12/2010, you wrote: Hello all I received an I-pod touch 32gb for the

Re: [Audyssey] sf stuff and others

2010-12-25 Thread Clement Chou
We can keep it onlist... it might be informative for others as well. As for critical finishes, I hope you're not talking about SF because SF has none of those. lol. But how do you do it? Well, basically your opponent has to block until their soul gage empties... that usually takes a while, so i

[Audyssey] soul calibur IV character selection screen

2010-12-25 Thread Clement Chou
This is for all the players who have the game and want to know where all the characters are... and it's based on the ps3 version. The xbox360 should be mostly the same... and this assumes you've bought the dlc for the exclusive character from the other console. Darth Vader, yoda, the apprentic

[Audyssey] finishers link

2010-12-25 Thread Clement Chou
Sorry folks... hit the keystroke to send the message before I copied the link. Silly me. Enjoy... http://dl.dropbox.com/u/3394499/Soul%20Calibur%20IV-%20%20Critical%20finish%20for%20Voldo%2C%20Talim%2C%20Tira%2C%20Rock%2C%20Kilik%2C%20Seong%20Mi%20Na%2C%20Yoshimitsu%2C%20Astaroth%2C%20Ivy%2C%20Y

Re: [Audyssey] soul calibur IV character selection screen

2010-12-25 Thread Clement Chou
tting to really like him. Game on. Tom -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Saturday, December 25, 2010 6:18 PM To: gamers@audyssey.org Subject: [Audyssey] soul calibur IV character selection screen

[Audyssey] bleach: soul ignition

2010-12-26 Thread Clement Chou
Okay. So... anyone who likes good action games should listen to this. This is a game called bleach: soul ignition, based off an anime and manga series called Bleach. This game is only available in Japan... and hasn't even been released yet. This is a recording of the demo I did, because I think

Re: [Audyssey] bleach: soul ignition

2010-12-26 Thread Clement Chou
- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Sunday, December 26, 2010 9:26 AM To: gamers@audyssey.org Cc: brandonsl...@freelists.org Subject: [Audyssey] bleach: soul ignition Okay. So... anyone who likes good action games should listen to

Re: [Audyssey] Imagine, expert pro keys FC Rock Band 3. waaahooo!

2010-12-27 Thread Clement Chou
Not to put a damper on it, but aren't the triplets in that song the same throughout the whole thing? lol. At 10:49 AM 27/12/2010, you wrote: Sorry for the excitement! This song has these really annoying tripplets that need to be perfectly timed, and it was getting on my last nerve and preve

Re: [Audyssey] soul calibur IV character selection screen

2010-12-28 Thread Clement Chou
I do not, as a matter of fact... I don't play broken destiny that much. The lack of an actual arcade mode and story mode bugs me. lol. Quick matches are fun... but one hopes for something longer. Even SC 4's story mode too short for my liking. --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] soul calibur IV character selection screen

2010-12-28 Thread Clement Chou
Haven't played soul blade in ages... Mitsurugi's good, but he isn't that fast.. compared to some of the other people I know about. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update yo

Re: [Audyssey] soul calibur IV character selection screen

2010-12-29 Thread Clement Chou
a home. Don't have many lovers, but know what is true love." - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Tuesday, December 28, 2010 11:56 PM Subject: Re: [Audyssey] soul calibur IV character selection screen Haven't play

Re: [Audyssey] soul calibur IV character selection screen

2010-12-29 Thread Clement Chou
py. Not successful, but confident. Not famous, but popular. Don't have an empire, but have a home. Don't have many lovers, but know what is true love." - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Wednesday, December 29,

Re: [Audyssey] registration of self destruct

2010-12-30 Thread Clement Chou
Well considering the fact that the game is abandonware and is not being developed anymore... that should answer your question. At 05:52 AM 30/12/2010, you wrote: here's a question on self destruct, will more screen readers be supported. wright now, it's just jaws and window-eyes what about nvd

Re: [Audyssey] Last Chance to Save on Three-D Velocity!

2010-12-30 Thread Clement Chou
By the same principle... mainstream games don't get charged based off mistakes and work problems. They cost 60 to 70 bucks for a reason. They manpower going into those games is huge... and I don't blame them in the slightest. If they really did charge the way some people on this list would have

Re: [Audyssey] registration of self destruct

2010-12-30 Thread Clement Chou
doned products and therefore I have started the process of porting them over to BGT with the rest of my games. Regards, Damien. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 2:02 PM Subject: Re: [Audys

Re: [Audyssey] the soul series introduction recording

2010-12-30 Thread Clement Chou
No. Samurai shodown aka samurai spirits used to be the head of weapons fighters. It originated them... but soul calibur is pretty much the only mainstream weapons-based fighter. Samurai Shodown was a sleeper hit.. you only loved it if you heard about it. lol. Well, siegfried is only described

[Audyssey] OT: changing file system on an external hard drive?

2010-12-30 Thread Clement Chou
I know I shouldn't ask here, but I need to put isos somewhere. I just got a new external hard drive which is using the ntfs file system, but I want to convert it to fat-32 once I've put everything on it so I can move all my isos over but not lose data in the process. Putting it into fat-32 al

[Audyssey] rock band: bohemian rapsody on expert vocals

2010-12-30 Thread Clement Chou
For those of you who've heard my first sample up on Brandon cole's website, check out this redo.. complete with harmonies. I'll admit it. I have no guilt in making this song fun to sing... and having myself a ton of fun in the process... for those of you who haven't heard it, this is fun, but d

Re: [Audyssey] rock band: bohemian rapsody on expert vocals

2010-12-30 Thread Clement Chou
Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Thursday, December 30, 2010 6:57 PM To: gamers@audyssey.org; brandonsl...@freelists.org Subject: [Audyssey] rock band: bohemian rapsody on expert vocals For thos

Re: [Audyssey] OT: changing file system on an external hard drive?

2010-12-30 Thread Clement Chou
ds, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Thursday, December 30, 2010 5:40 PM To: gamers@audyssey.org Subject: [Audyssey] OT: changing file system on an external hard drive? I know I shouldn't

Re: [Audyssey] Need Street Fighter IV help

2010-12-30 Thread Clement Chou
Well, I'm pretty sure that can stay onlist... but if you need help and don't want to talk about it on the list then feel free to write me at chou.clem...@gmail.com. At 06:09 PM 30/12/2010, you wrote: Hi list, I got Street Fighter IV for PC for christmas and started doing the trials. Now I'm

Re: [Audyssey] Need Street Fighter IV help

2010-12-30 Thread Clement Chou
Big street fighter discussions are always good. lol. Nothing like exposing people to how good this series is, and just how much vi gamers can actually get out of it. At 06:52 PM 30/12/2010, you wrote: Sarah, Firstly, are you aware of your specific button layout? Light punch, medium kick et

Re: [Audyssey] Need Street Fighter IV help

2010-12-30 Thread Clement Chou
Simple mistake.. the tatsumaki is actually quarter circle back+kick. lol. That's all you need to do to fix it. At 07:37 PM 30/12/2010, you wrote: Hi Clement and Yohandi, ok, since it seems to bbe ok I'll keep my problem on list for now. Yes, I know my button layout. I have no sight left, so I

Re: [Audyssey] OT: changing file system on an external hard drive?

2010-12-30 Thread Clement Chou
Well, the fact is I don't believe the ps3 reads ntfs drives... which is what I'm wanting to do. If I do that then I don't have to transfer movies to a disc or burn them if I want to watch them with someone on a TV. I just plug my drive into the ps3 and I'm good to go. But I'll work something ou

Re: [Audyssey] OT: changing file system on an external hard drive?

2010-12-30 Thread Clement Chou
Well, I'll see what happens. Weird though that fat drives can only be 32 gb... I had an external that was 250 gb a while back and it used fat as its file system. But anyhow, back to gaming... if anyone else has suggestions on the matter, please email me offlist. Especially people who know why a

Re: [Audyssey] Need Street Fighter IV help

2010-12-30 Thread Clement Chou
Like I stated. The problem wasn't the combo... but the move input. A tatsumaki senpukyaku is a quarter circle back and kick. But the buffering strategy Yohandy mentioned works, if that's the way you like doing it. And the crouch is actually down, DF is only for certain characters.. and Ryu doe

Re: [Audyssey] Need Street Fighter IV help

2010-12-30 Thread Clement Chou
Let's not put a downer here... if Sarah's managed to get up to level 4 and is using a keyboard, it obviously isn't that bad... my keyboard works just fine for me. lol. I don't get what's so difficult about it. At 08:49 PM 30/12/2010, you wrote: Oh oh. I really hope it's not a keyboard. I wrote

[Audyssey] another SSfiv match

2010-12-31 Thread Clement Chou
Here you go, folks. I liked this one... some nice comebacks. lol. From me, of course. Wasn't my best match in terms of techniques and combos, but I did decently. http://dl.dropbox.com/u/3394499/ssfiv%20online%20guy%20vs.%20juri.mp3 --- Gamers mailing list __ Gamers@audyssey.org If you want to

[Audyssey] another match!

2010-12-31 Thread Clement Chou
Here's a loss for your enjoyment. I don't lose as often as a lot of other people do, which is something I'm proud of... took a long time to get here. lol. Here it is: http://dl.dropbox.com/u/3394499/SSFIV%20online%20guy%20vs.%20cody.mp3 This wasn't one of my favorite matches. Not because I lost

[Audyssey] what determines a skilled sf player

2011-01-01 Thread Clement Chou
This is for anyone who wants to really get into SF and get good. Going by the consensus on that topic, I'm not actually as good as I'd like to be. I can hold my own, but I'm not anywhere near a high level yet. I'm intermediate at best. Have a read, and let's have a discussion! http://www.gamefa

[Audyssey] where's everyone?

2011-01-02 Thread Clement Chou
This list sems to have gone dead. lol. Are people still here? grins. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

Re: [Audyssey] everybody on this list please read this.

2011-01-08 Thread Clement Chou
I agree with charles.. what exactly are we supposed to say, even if it had a chance of working? And the odds are slim to none... At 06:25 AM 08/01/2011, you wrote: We can't get any company to work on making particular games accessible without even knowing what those games are. They probably m

Re: [Audyssey] Game Chat Reminder

2011-01-08 Thread Clement Chou
It isn't spam.. because these things used to happen. And it used to be popular... but I think it's gone out of business. lol. At 06:47 AM 08/01/2011, you wrote: I'd guess its spam. - Original Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Saturday, January 08, 2011

Re: [Audyssey] everybody on this list please read this.

2011-01-08 Thread Clement Chou
bject: Re: [Audyssey] everybody on this list please read this. The other part is that companies like that don't really listen to us blind folks, do they? - Original Message ----- From: "Clement Chou" To: "Gamers Discussion list" Sent: Saturday, January 08, 2011

Re: [Audyssey] (Moderator) Gamers Chat Notifications

2011-01-08 Thread Clement Chou
Well, personally... I think that if the game chat is no longer happening, then there shouldn't be a need for those reminders. At 11:34 AM 08/01/2011, you wrote: Hi list, Okay. Some of you have requested that we, the moderators, stop the weekly gamers chat notifications. Personally, as nobody se

Re: [Audyssey] A question to you all audyssey folks.

2011-01-08 Thread Clement Chou
Uh.. collections of what exactly? At 01:26 PM 08/01/2011, you wrote: Hi all, I just need to post this quickly. First of all, this is the biggest question of all. Sorry if I can't spell check, I don't really have any time. So, to the point, how do you do a radio quality like Captain Chase com

Re: [Audyssey] (Moderator) Gamers Chat Notifications

2011-01-09 Thread Clement Chou
While I agree with using teamtalk, I think asking for summaries or transcripts is a bit much.. why do that if you already have the audio archives? And someone has to figure out how to record teamtalk presentations first. Because lord knows the last time we tried that... didn't work so well. A

Re: [Audyssey] Could someone please help?

2011-01-15 Thread Clement Chou
Just keep in mind that in terms of understanding movelists and the like, sighted people have to read up and understand movelists for fighting games just as much... if they want to get good. So it isn't only us who need to read those things. Sighted people do just as much, in fact sometimes may

[Audyssey] marvel vs. capcom 3 release date!

2011-01-20 Thread Clement Chou
For anyone who doesn't already have this. The long-awaited sequel to Marvel Vs. Capcom 2, released all the way back in 2000, is finally less than a month away. MVC 3 will hit shelves on February 15th, 2011, for ps3 and xbox360. I have my order placed already, and can't wait to get it. I'll try

[Audyssey] marvel vs. capcom 3 details

2011-01-24 Thread Clement Chou
So now that the game is less than a month away from release, I figured I'd post some stuff about how the games works, as a fighting game player and as someone who's been wanting this game for years... gameplay first though. Marvel Vs. capcom 3 is going to be 3 on 3 like marvel vs. capcom 2. F

Re: [Audyssey] marvel vs. capcom 3 details

2011-01-25 Thread Clement Chou
Well, that's a good amount of background to know. I've scene all the x-men movies.. and loved them. But I don't know as much about these characters as I probably should. lol. At 11:10 PM 24/01/2011, you wrote: Let me shine some light on the marvel side of things: "I'm not as knowledgeable ab

Re: [Audyssey] marvel vs. capcom 3 details

2011-01-25 Thread Clement Chou
Sorry, forgot to mention that. The game will be for the usual 2... ps3 and xbox360. At 07:36 AM 25/01/2011, you wrote: What systems will this game be for? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Tuesday

Re: [Audyssey] marvel vs. capcom 3 details

2011-01-25 Thread Clement Chou
Just curious... why are you interested in the fighting for once? lol. And the exchange is a universal launcher, as well as tag out during air combos. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

[Audyssey] marvel vs. capcom 3 adendum

2011-01-25 Thread Clement Chou
So a few more characters I forgot to list... Capcom Arthur: ghosts n goblins Nathan Spensor: Bionic Commando Amaterasu: Okami Marvel: Deadpool I'm pretty sure I've got it right now... if anyone has any questions, let's get the discussion rolling... and to orin, if you've preordered the game a

Re: [Audyssey] marvel vs. capcom 3 details

2011-01-26 Thread Clement Chou
but someone, if you record a game of this, I'd really appreciate it. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Wednesday, January 26, 2011 3:48 AM Subject: Re: [Audyssey] marvel vs. capcom 3 details Just curious... why are

[Audyssey] mvc 3 recording

2011-01-26 Thread Clement Chou
Okay. So although I don't have the game yet... here's another vid from youtube of this amazing gem of a fighter.http://dl.dropbox.com/u/3394499/MvC3%20at%20CES%202011%20-%20TrophyClub%28MODOK_Ammy_Morri%29%20vs%20Marn%28Zero_Viper_Dante_Doom%29.mp3 This is the vdeio footage taken from an event

Re: [Audyssey] mvc 3 recording

2011-01-26 Thread Clement Chou
Marvel VS. Capcom 3 and street Fighter 4 are two completely different enteties... SF 4 does not have narrated character selection. And in Marvel VS. Capcom's case, the character selection screen is the only place you get speech feedback. Sorry folks... this gimmic was not designed for us. At

Re: [Audyssey] mvc 3 recording

2011-01-27 Thread Clement Chou
in a game that'll go to a small market. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Jan 27, 2011, at 2:26 AM, Clement Chou wrote: > Marvel VS. Capcom 3 and street Fighter 4 are two completely different enteties... SF 4 does not have narrated charact

Re: [Audyssey] mvc 3 recording

2011-01-27 Thread Clement Chou
was designed for us, half the world would have to be blind. Especially where Marvel is concerned; they wouldn't just let their characters in a game that'll go to a small market. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Jan 27, 2011, at 2:26 A

Re: [Audyssey] marvel vs. capcom 3 details

2011-01-28 Thread Clement Chou
No problem. I've been playing the hell out of tatsunoko vs. capcom to get ready... but the games will stil be vastly different. But I do consider myself knowledgeable enough about the game, if I do say so myself. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list

Re: [Audyssey] New GameSpot You don't know Jack demo

2011-01-29 Thread Clement Chou
IF you play online, you play to compete... and sighted people are not going to do that. lol. At least, not if they're the typical gamer type. At 06:35 PM 29/01/2011, you wrote: Hey all, Here's a video I recently found that features two players on the 360 playing the new YDKJ, coming out next

[Audyssey] which game interests you more...

2011-01-29 Thread Clement Chou
For those who are going to answer because of audio differences, please don't bother. This is an honest question for some discussion, not to convert people or start a flame war. Which game interests you more at the moment? Marvel Vs. Capcom 3 or MK 9? Personally, MVC 3 is looking a lot better t

Re: [Audyssey] which game interests you more...

2011-01-29 Thread Clement Chou
And we have virtually the same view... though the problem is of course, since you have no ps3 or xbox360 that we know if you won't be spending time with either game. Though forking out money for a ps3 might be easier now... since they're only a couple hundred nowadays. I've scene deals for as l

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-29 Thread Clement Chou
A question from someone who knows all squat about programming... but could you not set the audio to pan while you were turning? Say you have the game programmed to turn someone around in a full circle rather than having each tap of the arrow key turn a certain number of degrees, could you not t

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-29 Thread Clement Chou
HTH On 1/30/11, Clement Chou wrote: > A question from someone who knows all squat about programming... but > could you not set the audio to pan while you were turning? Say you > have the game programmed to turn someone around in a full circle > rather than having each tap of the

Re: [Audyssey] which game interests you more...

2011-01-29 Thread Clement Chou
ked the MVC games in the past I'm obviously curious to take a look at MVC 3. On 1/30/11, Clement Chou wrote: > And we have virtually the same view... though the problem is of > course, since you have no ps3 or xbox360 that we know if you won't be > spending time with either g

Re: [Audyssey] which game interests you more...

2011-01-30 Thread Clement Chou
http://www.twitter.com/orinks Skype: orin1112 On Jan 30, 2011, at 12:16 AM, Clement Chou wrote: > And we have virtually the same view... though the problem is of course, since you have no ps3 or xbox360 that we know if you won't be spending time with either game. Though forking out mon

Re: [Audyssey] which game interests you more...

2011-01-30 Thread Clement Chou
Had a feeling this thread wouldn't last long. lol. Ah well. It was fun while it lasted. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.

Re: [Audyssey] driving blind

2011-01-30 Thread Clement Chou
Agreed. A race track is a race track, the road is a completely different story... but isn't this a bit off-topic? At 09:09 AM 30/01/2011, you wrote: I'm not even convinced it'd be safe to share the road with blind drivers and I've been blind my whole life. Heck, a disturbing number of suppoedl

Re: [Audyssey] driving blind

2011-01-30 Thread Clement Chou
Good to see I'm not the only one who thinks so. lol. At 09:20 AM 30/01/2011, you wrote: I'm sure it is. We are the Knights who say...Ni! - Original Message ----- From: "Clement Chou" To: "Gamers Discussion list" Sent: Sunday, January 30, 2011 10:17 AM S

Re: [Audyssey] street fighter and space colony cleaner

2011-01-30 Thread Clement Chou
Um... super street fighter IV is only for the xbox360 or ps3... only the original Street Fighter IV was for pc, and personally if you have an xbox360 I don't even see why you'd bother with vanilla SFIV. At 12:32 PM 30/01/2011, you wrote: Hi all, Where are you getting this super street fighter

Re: [Audyssey] marvel vs. capcom 3 details

2011-01-30 Thread Clement Chou
picking it up at my local store when it is available. Game on. Tom -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Friday, January 28, 2011 9:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] marvel vs. capc

Re: [Audyssey] street fighter, scc and maze game and self destruct

2011-01-30 Thread Clement Chou
Giving out Super Street Fighter IV would be priacy, to start off with. Second, the game is, I repeat, only for the ps3 / xbox360. At 06:21 PM 30/01/2011, you wrote: Hi Haydon, May I please remind you that I have trouble generating my id. I do the following to generate the id. I go in the game a

Re: [Audyssey] which game interests you more...

2011-01-31 Thread Clement Chou
Fair enough... I can only imagine how that must've been like. But to be honest, that's one of the reasons I love fighting games to death. As much as there is that requires visual cues such as spacing, combos and the like, it's possible to do those things without being able to see.. it just take

Re: [Audyssey] driving blind

2011-01-31 Thread Clement Chou
I agree. And whatever mechanical malfunctions may happen, my theory is if you can't get it to work 100%, then don't give it to people. I would personally much rather walk than drive a car that might malfunction and leave me as good as stranded in the middle of a busy road. They can't guarantee

Re: [Audyssey] street fighter and all tdl games

2011-02-01 Thread Clement Chou
Haven't we been through this? If you want the SF game for the pc I suggest you go buy it.. asking here is not going to do you any good. And if you do have an xbox360 as you say.. why not just use that? At 07:09 PM 31/01/2011, you wrote: Hey all, I want the street fighter game for the pc. I hea

Re: [Audyssey] marvel vs. capcom 3 details

2011-02-04 Thread Clement Chou
strated by this game for quite some time from the way the videos sound. It oughta be fun though. Regards, Tom -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Sunday, January 30, 2011 2:47 PM To: Gamers Discuss

Re: [Audyssey] Need Help in Level 1 of MOTA Beta 17

2011-02-05 Thread Clement Chou
Most vital thing.. make sure your weapons are not drawn. That'll do bad things for you. lol. At 10:34 AM 05/02/2011, you wrote: Hi, If this question has been asked before, I apologize. Could someone please tell me how to get past the stone ledges over the chasm in Room 8 of Level 1? I've bee

[Audyssey] MVC 3 might come early to some

2011-02-05 Thread Clement Chou
I don't know where, but some people on gamefaqs from the New Jersey area say they might be getting the game early based on rumors from stores... so people in that area who are interested be on the lookout! I'm so excited for this game... I just can't wait anymore. lol. MK is another two months

Re: [Audyssey] my frustrations with the blind gaming community

2011-02-07 Thread Clement Chou
So I decided to wait til everyone addressed their views before I jumped in. Here goes.. Yohandy, while I feel the same frustration as you do though not quite to that level, I do think that people will only be willing to go so far. I do think, however, that most people here are a bit mistaken o

Re: [Audyssey] timed locks

2011-02-07 Thread Clement Chou
I agree! To date I have only come across three that I would even call good... and even those, I would call kinda skeptical... but if you want them, Dark, email me offlist and we can talk! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubs

Re: [Audyssey] my frustration with the blind gaming community.

2011-02-07 Thread Clement Chou
Actually, the typical beat em up has almost no plot... just enough to keep it together. What you're thinking of are probably action adventure games. Different kettle of fish. At 02:57 PM 07/02/2011, you wrote: Hi, The recent MK games starting with Mortal Kombat VS. DC Universe stories are ac

Re: [Audyssey] timed locks

2011-02-07 Thread Clement Chou
Hary Potter fanfics... you said you avoided them like the plague. lol. At 02:59 PM 07/02/2011, you wrote: Sorry clemment, I'm afraid I missed you on this one, maybe you wrote a reply to the wrong post? three what? Beware the grue! Dark. - Original Message - From: "Cl

Re: [Audyssey] my frustration with the blind gaming community.

2011-02-07 Thread Clement Chou
Define VS games... if you mean the marvel vs. capcom games and capcom vs. SNK titles, yeah.. those don't have much of a plot. Blazblue's plot is alright, but the character cast isn't really my cup of tea... that's just going a little too anime style for me. lol. --- Gamers mailing list __ Gam

Re: [Audyssey] my frustrations with the blind gaming community

2011-02-07 Thread Clement Chou
Well, for wii games... there's Tatsunoko VS. Capcom... but the wii isn't where I'd go for accessible games. You'd be better off with the ps2 or ps3. Start with the ps2 first, I would say. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubs

Re: [Audyssey] my frustration with the blind gaming community.

2011-02-07 Thread Clement Chou
the grue! Dark. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Monday, February 07, 2011 11:09 PM Subject: Re: [Audyssey] my frustration with the blind gaming community. Define VS games... if you mean the marvel vs. capcom games and capc

Re: [Audyssey] my frustrations with the blind gaming community

2011-02-07 Thread Clement Chou
he case I haven't as yet, and I stil cannot think of enough accessible games on the ps3 to make me want to pay over 150 quid in order to get one. Beware the grue! Dark. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Monday, Febr

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-07 Thread Clement Chou
That's not where the value comes from. Sighted people do the exact same thing. It's the strategy you have to plan to land that combo. Sure you press square, triangle and square for a combo. But you have to plan how you're going to move that character to a point you can nail him. If I'm half the

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-07 Thread Clement Chou
Games do have instructional manuals... in the cases. Just OCR them. At 04:34 PM 07/02/2011, you wrote: Hi Philip, That's the thing, games don't have manual's anymore. When I was developing the tone game in the manual of BGT, I created the example but add something like a tutorial when the st

Re: [Audyssey] the mainstream game frustration topic

2011-02-07 Thread Clement Chou
Hope that wasn't directed at everyone, Raul. But I agree. I hope the discussion can go on... now that everyone's calmed down some. Hoping my message was diplomatic enough. lol. At 04:57 PM 07/02/2011, you wrote: Hi all. While I agree that this topic has sparked some lively discussion, let's al

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-07 Thread Clement Chou
I want to put out a question to everyone here... and see how much of a discussion I can spark. If someone were to make a fully-fledged fighting game, exactly like Street fighter, no audio changes except for narated options, would people play it? --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-08 Thread Clement Chou
I agree... we just aren't a big enough market. But to settle this debate... let me ask everybody this. Whatever side of the argument you were on. If someone pulled a capcom and made a full-fledged, mainstream quality audio fighting game, with no additional audio except naration in the menus an

Re: [Audyssey] my frustrations with the blind gaming community

2011-02-08 Thread Clement Chou
I wouldn't mind seeing wecanplay come up... though honestly, I don't think we warrant enough of a group to put you through all that. There just aren't enough of us. We have to face it, and I've passed it and moved on. I understand that everyone has different budgets, but it just seemed like the

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-08 Thread Clement Chou
cannot be scanned using a flat bed scanner. Is this the same case with some of these games? --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Monday, Febru

Re: [Audyssey] my frustrations with the blind gaming community

2011-02-08 Thread Clement Chou
place for those who are interested in mainstream gaming. What do yall think? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Monday, February 07, 2011 4:49 PM To: gamers@audyssey.org Subject: Re: [Audyssey] my frustr

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-08 Thread Clement Chou
I don't mean any kind of complicated RPG. I mean a 2d fighting game, a Street Fighter type game. No complicated walking or picking up weapons, just a typical fighting game with a decent selection of characters, good amount of moves per character and a solid combo system. No audio cues during fi

Re: [Audyssey] my frustrations with the blind gaming community

2011-02-08 Thread Clement Chou
I don't want to antagonize anyone. I've made my side, and will participate in the discussion... but won't make any more attempts to argue. I will just chip in as I see fit. I want to conclude with 3 points: 1. Yohandi and Orin.. I do agree with the others about being harsh. I do see the reason

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