Re: [Audyssey] MOTA Trailer Released!
Hi, Yeah, i have seen all kinds of weird runtime errors do to something getting over looked. Though, getting 1000 rounds out of a six shot revolver sounds like that was a cool bug. You could have taken down God Zilla with that weapon. Lol! Valiant8086 wrote: Hi. Rofl amuzeing. It's silly but strangely relational mistakes like this one that makes programming more fun sometimes. Like the time I forgot to set my gun reloader on a moo to remove amunition from the box until the gun was full. I forgot to check to see if the gun was full, but did get when the box was empty to quit, one way or the other. So I reloaded it, and got loads of spamm. When all was done I had a hundred shots in a 6 shot revolver and such. Or the time a fellow programmer also forgot to tell it to stop when the box was empty. He ende dup with way over a thousand shots, and the box was in the negatives big time. That was so funny. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi. Rofl amuzeing. It's silly but strangely relational mistakes like this one that makes programming more fun sometimes. Like the time I forgot to set my gun reloader on a moo to remove amunition from the box until the gun was full. I forgot to check to see if the gun was full, but did get when the box was empty to quit, one way or the other. So I reloaded it, and got loads of spamm. When all was done I had a hundred shots in a 6 shot revolver and such. Or the time a fellow programmer also forgot to tell it to stop when the box was empty. He ende dup with way over a thousand shots, and the box was in the negatives big time. That was so funny. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, November 15, 2008 1:22 AM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Grin. I know what you mean. Anyway, what you asked for is no problem. I have added it to the things to do list and it will get done over the weekend. I have scheduled Saturday, I guess later today, as an all afternoon program MOTA day. I have several bugs to fix, namely a skeleton who is totally silent, except when he hits you with his sword. He is extremely difficult to beat, because it is hard to shoot him when you don't have a clue where he is coming from. He might come up from behind and slice you or do the all out front slice and dice thing up close and personal. You just sort of have to pull the trigger and hope you blast him one. That is one bug I can't wait to fix. Phil Vlasak wrote: Hi Tom, I think of a side scroller as 2 d but having everything on a flat plain against the screen of the computer. So you have left and right and also up and down. but no in and out. Your character can climb ladders and ropes but can also be attacked from above or below. Now all those commenting on this, keep it clean. I know in and out has another meaning. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Louis, When released I plan to sell it for $35.00 USD. That seams to be the going rate for many accessible games and I feel that is a fair price for those on low incomes and allows me to make a decent income off of the game. Cheers. Louis Bryant wrote: Wow! Loved the sounds used in this game! I listened to the introduction and man, does it sound fantastic! Can't wait to play it. Is this a free game? If not, how much is it? I may buy it. I haven't baught an audio game in so long. Good work! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Charles, Fortunately, the game won't take until marchto have something that is more or les playable. I am playing it now, but there are things that need fixed or added before I let the private team get their hands on this puppy. So I say about two months should cover the basics of the game, a period of another month of testing, and the engine will be really stable. By March or so all that will need done is adding the remaining level maps and out the door it goes. Charles Rivard wrote: As far as being impatient for a demo to come out, heck! I would wait until March with no problem. I think the end result will be good. --- Pretty is as pretty does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Wow! Loved the sounds used in this game! I listened to the introduction and man, does it sound fantastic! Can't wait to play it. Is this a free game? If not, how much is it? I may buy it. I haven't baught an audio game in so long. Good work! - Original Message - From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 3:39 PM Subject: Re: [Audyssey] MOTA Trailer Released! It was gold coins. --- Pretty is as pretty does. - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 1:13 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Tom, I really liked the new MOTA trailer. There was only one thing I didn't understand. What sounded like "Gold Boys" Could it have been gold coins? I noticed the pistol ammo didn't sound like it should but think that is probably a placeholder sound. It would be nice to identify what she is shooting at or killing such as skeleton in 30 feet. and after killing it dead skeleton. Good work! Phil - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Friday, November 14, 2008 3:46 PM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.175 / Virus Database: 270.9.4/1790 - Release Date: 11/15/2008 9:32 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
I agree, but I'm still looking forward to playing. - Original Message - From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, November 15, 2008 8:34 PM Subject: Re: [Audyssey] MOTA Trailer Released! As far as being impatient for a demo to come out, heck! I would wait until March with no problem. I think the end result will be good. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
As far as being impatient for a demo to come out, heck! I would wait until March with no problem. I think the end result will be good. --- Pretty is as pretty does. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, November 15, 2008 2:58 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Will, I'm not sure at this point. I don't want to give release dates that I may not be able to keep. However, I am aiming for a public demo release sometime in December. That said don't kill me if it actually turns out I can't mmake it by December and it actually comes out in January instead. Best answer is you will see it when it is ready, and not a moment before. Will Lomas wrote: absolutely loved the trailer when do you hope tom to have a level or even half of one out for play? this sounds a fantastic rewrite. however i think some enemies as you go on can not be shot etc. to make it harder --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Will, I'm not sure at this point. I don't want to give release dates that I may not be able to keep. However, I am aiming for a public demo release sometime in December. That said don't kill me if it actually turns out I can't mmake it by December and it actually comes out in January instead. Best answer is you will see it when it is ready, and not a moment before. Will Lomas wrote: absolutely loved the trailer when do you hope tom to have a level or even half of one out for play? this sounds a fantastic rewrite. however i think some enemies as you go on can not be shot etc. to make it harder --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Ryan, Yes, there is a very good reason why I can't really have you jump and shoot like in Megaman or Castlevania. First, reason is there is a world of difference between a keyboard and a classic NES controller. With the NES game pad you could easily press down the A and B buttons together as well as press a direction to aim quite easily. With MOTA, on a keyboard, it would involve holding down the control key, the space bar, as well as a arrow key to jump and shoot. That isn't exactly the most comfortable keyboard command to hold down when fighting in a game. Second reason is I have already added features to Genesis that would prevent such a jump and shoot attack to begin with. Like with the Tomb Raider games I like if your weapons are drawn it slows your jump and thus you can't jump as far or as high when they are drawn. So if you need to do a very large jump you need to holster your guns or sheath your sword to get the maximum height and distance of your jump. If you need both to jump and shoot you are basically screwed. Ryan Strunk wrote: Tom, Is there any reason you couldn't go the route of Megaman and Castlevania and force the player to have to jump and shoot the harpies? The bats in both of the above-mentioned games are perfect examples of this. Also, in Castlevania, you had all those candles hanging on the walls that you had to jump and whip. How hard would this be to program? Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Ryan, The game does have a describe sounds menu. If everyone had a chanse to hear that before the trailer they probably would have had a clearer understanding of what was actually going on. No, I don't plan to have it say, "centaur killed," or anything like that because once you get use to the game you will know what is what. Most of the time it is pretty self-evident. When a skeleton falls to the ground you can hear its bones shatter on the floor. That is pretty specific and there isn't a way in the world you could confuse that with a harpy screaming as she hits the ground. Ryan Strunk wrote: Personally, I'd rather you just have the sounds of the enemies speak for themselves. You could put them in a learn game sounds menu. If you want to go the announcement route, I hope you make that option able to be toggled. I'm not sure how much I like the idea of my game always talking to me. Just my thoughts. Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Mike, If you think that is cool as soon as I finish getting all of the random code working properly I'd like to release an updated trailer with some more of the level shown off to you guys. Not only that but you will get to hear the random spon code in action. Totally new levels every game. The layouts will be the same, but items and monsters will change location per game. Mike Reiser wrote: Wow that trailer rocks, definitely will be worth the wait. Mike aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Yahoo screen name: miker19882001. Skype screen name: miker1988 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
absolutely loved the trailer when do you hope tom to have a level or even half of one out for play? this sounds a fantastic rewrite. however i think some enemies as you go on can not be shot etc. to make it harder On 15 Nov 2008, at 15:29, Yohandy wrote: that's not a bug, it's a feature! invisible enemies! lol - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, November 15, 2008 1:22 AM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Grin. I know what you mean. Anyway, what you asked for is no problem. I have added it to the things to do list and it will get done over the weekend. I have scheduled Saturday, I guess later today, as an all afternoon program MOTA day. I have several bugs to fix, namely a skeleton who is totally silent, except when he hits you with his sword. He is extremely difficult to beat, because it is hard to shoot him when you don't have a clue where he is coming from. He might come up from behind and slice you or do the all out front slice and dice thing up close and personal. You just sort of have to pull the trigger and hope you blast him one. That is one bug I can't wait to fix. Phil Vlasak wrote: Hi Tom, I think of a side scroller as 2 d but having everything on a flat plain against the screen of the computer. So you have left and right and also up and down. but no in and out. Your character can climb ladders and ropes but can also be attacked from above or below. Now all those commenting on this, keep it clean. I know in and out has another meaning. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Yohandy, Well, that particular phantom assassin is no more. I located the bug that was failing to process his audio effects and now he is just a normal skeleton now. Grin. Though, the idea of a phantom creature as a miner bos does sound kind of cool. I have to say while he was silent like that he was pretty darn challenging to kill. Give him some lightning like the harpies and he would be tough as nails. Yohandy wrote: that's not a bug, it's a feature! invisible enemies! lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Tom, Is there any reason you couldn't go the route of Megaman and Castlevania and force the player to have to jump and shoot the harpies? The bats in both of the above-mentioned games are perfect examples of this. Also, in Castlevania, you had all those candles hanging on the walls that you had to jump and whip. How hard would this be to program? Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Friday, November 14, 2008 6:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Actually, that should be quite doable. The Genesis 3D engine was designed to aim up, down, or level as well as the direction you are facing. All I need to do is uncomment those commands to make it active in MOTA. The only reason I didn't earlier is the fact this was suppose to be a 2D platformer and not really an FPS title. Though, if everyone is game for it, hey, I can have it in place tonight. Phil Vlasak wrote: > Hi Tom, > A neat trick would be to have the harpies fly over your head and if > they got within 10 feet, instead of aiming across you would have to > aim up to hit them. > Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Personally, I'd rather you just have the sounds of the enemies speak for themselves. You could put them in a learn game sounds menu. If you want to go the announcement route, I hope you make that option able to be toggled. I'm not sure how much I like the idea of my game always talking to me. Just my thoughts. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: Friday, November 14, 2008 3:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Trailer Released! Hi Tom, I really liked the new MOTA trailer. There was only one thing I didn't understand. What sounded like "Gold Boys" Could it have been gold coins? I noticed the pistol ammo didn't sound like it should but think that is probably a placeholder sound. It would be nice to identify what she is shooting at or killing such as skeleton in 30 feet. and after killing it dead skeleton. Good work! Phil - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Friday, November 14, 2008 3:46 PM Subject: [Audyssey] MOTA Trailer Released! > Greetings gamers, > USA Games Interactive would like to announce the release of the long > awaited audio trailer for Mysteries of the Ancients Alpha 1. In this > trailer you will follow Angela Carter as she explores an underground > temple. However, unlike the full game Angela Carter has been given most of > her weapons at the beginning of the game so that we might better show off > some of her new weapons, attacks, and what is in store for later levels of > the game > Developers note. .Do to financial reasons we have not been able to > purchase original music and have not yet completed adding original sound > effects to MOTA. Music and player sounds for the trailer have been > borrowed from Tomb Raider Angel of Darkness. > Finally, if you would like to listen to the Tomb Hunter trailer click the > following link to begin the download. > http://www.usagames.us/downloads/trailers/MOTA.mp3 > Games Beyond Imagination > USA Games Interactive > http://www.usagames.us > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Bryan, Ah, I see. Now, that is a big problem since programming in general is based upon Algebra. in Algebra they use variables such as x instead of a number to perform some kind of math. Well, in programming the concept applies throughout the development process, not just with math, but in comparing states of this or that. Though, one difference in programming instead of a simple variable like x you can give your variables real names like health, weapon, and ammo. if (weapon ==1) { FirePistol(); } if (weapon == 2) { FireMagnum(); } if (weapon == 3) { FireShotgun(); } If I wanted to I could have used a more Algebra like expression and removed the word weapon and replaced it with x. However, that would make the code less self-explanitory, but no matter which way you want to write it the concept of using variables instead of numbers is based on Algebra. It is just a slightly more safisticated way to do an expression. For example let us try a simple math formula. 3 = x+2 We don't know what x is here but we know the answer is 3 and one of the numbers is two. So we would rewrite the formula x = 3-2 which has the answer 1. In programming we can write a simple formula like z = x+y and plug numbers into x and y and return the result for z just as easily. Smile. Bryan Peterson wrote: Well the Algebra is the very thing I hae issues with, particularly when there are letters involved. I just never could get the hang of it. It's quite a long story actually. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Wow that trailer rocks, definitely will be worth the wait. Mike aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Yahoo screen name: miker19882001. Skype screen name: miker1988 -- From: "Charles Rivard" <[EMAIL PROTECTED]> Sent: Friday, November 14, 2008 5:39 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] MOTA Trailer Released! It was gold coins. --- Pretty is as pretty does. - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 1:13 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Tom, I really liked the new MOTA trailer. There was only one thing I didn't understand. What sounded like "Gold Boys" Could it have been gold coins? I noticed the pistol ammo didn't sound like it should but think that is probably a placeholder sound. It would be nice to identify what she is shooting at or killing such as skeleton in 30 feet. and after killing it dead skeleton. Good work! Phil - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Friday, November 14, 2008 3:46 PM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
I like it! -- From: "Yohandy" <[EMAIL PROTECTED]> Sent: Saturday, November 15, 2008 8:29 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] MOTA Trailer Released! that's not a bug, it's a feature! invisible enemies! lol - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, November 15, 2008 1:22 AM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Grin. I know what you mean. Anyway, what you asked for is no problem. I have added it to the things to do list and it will get done over the weekend. I have scheduled Saturday, I guess later today, as an all afternoon program MOTA day. I have several bugs to fix, namely a skeleton who is totally silent, except when he hits you with his sword. He is extremely difficult to beat, because it is hard to shoot him when you don't have a clue where he is coming from. He might come up from behind and slice you or do the all out front slice and dice thing up close and personal. You just sort of have to pull the trigger and hope you blast him one. That is one bug I can't wait to fix. Phil Vlasak wrote: Hi Tom, I think of a side scroller as 2 d but having everything on a flat plain against the screen of the computer. So you have left and right and also up and down. but no in and out. Your character can climb ladders and ropes but can also be attacked from above or below. Now all those commenting on this, keep it clean. I know in and out has another meaning. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
that's not a bug, it's a feature! invisible enemies! lol - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, November 15, 2008 1:22 AM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Grin. I know what you mean. Anyway, what you asked for is no problem. I have added it to the things to do list and it will get done over the weekend. I have scheduled Saturday, I guess later today, as an all afternoon program MOTA day. I have several bugs to fix, namely a skeleton who is totally silent, except when he hits you with his sword. He is extremely difficult to beat, because it is hard to shoot him when you don't have a clue where he is coming from. He might come up from behind and slice you or do the all out front slice and dice thing up close and personal. You just sort of have to pull the trigger and hope you blast him one. That is one bug I can't wait to fix. Phil Vlasak wrote: Hi Tom, I think of a side scroller as 2 d but having everything on a flat plain against the screen of the computer. So you have left and right and also up and down. but no in and out. Your character can climb ladders and ropes but can also be attacked from above or below. Now all those commenting on this, keep it clean. I know in and out has another meaning. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Nice tom, I love the doors or secret passages from pushing statues. The sudden firepit was a bit unexpected though, --- but that's what happensin ancient temples, ;D. I'll certainly be looking forard to the game, as you'd expect. Beware the Grue! Dark. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Friday, November 14, 2008 8:46 PM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Well the Algebra is the very thing I hae issues with, particularly when there are letters involved. I just never could get the hang of it. It's quite a long story actually. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 11:34 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hello Bryan, Smile. Actually, most of the time the math isn't too bad. The majority of the math formulas I use are just basic Algebra formulas most people learn in high school. Such as how to calculate a percentage or how to find out the distance something has traveled in a given amount of time. Though, for Genesis 3D I use quite a bit of trig and some calculous, because the engine requires more intensive math to do the right kind of calculations for a virtual 3D environment. Bryan Peterson wrote: I see. Guess one of these days I better start learning the math so I can get in on this game making business. Of course that's not a pleasant thought since I haven't been able to so much as hear the word math without cringing since grade school. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Ha ha. Very funny. - Original Message - From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 10:46 PM Subject: Re: [Audyssey] MOTA Trailer Released! Listen very, very closely. Are you listening? Turn those speakers or that headset up nice and loud? Math! Math! Math! Now, what is the first syllable of Matthew? --- Pretty is as pretty does. - Original Message - From: "Bryan Peterson" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 5:39 PM Subject: Re: [Audyssey] MOTA Trailer Released! I see. Guess one of these days I better start learning the math so I can get in on this game making business. Of course that's not a pleasant thought since I haven't been able to so much as hear the word math without cringing since grade school. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 5:31 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Bryan, It would be a piece of cake. As I just told Phil the code to aim up and down is already in the core engine. Just need to uncomment the keystrokes to let you move the aim up and down, and change a couple of boolean flags and wham it works. Bryan Peterson wrote: How easy would that be to program though? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Willem, No, the classic side-scrollers have a left/right direction and an up/down direction, but don't have forward/backward direction. To put it another way you can move left and right along the x axis, move up and down along the y axis, but can't move forward and backward in the z axis as you could in an FPS. For those of you who never saw games like Mario, Double Dragon, Castlvania, megaman, etc here is a quick description of the mechanics. Your game character started on the far bottom left side of the screen. You would usually move right through the game world occasionally jumping over objects or climbing up to a higher level and then continuing right eventually. Some also let you fall down to a lower level or climb down, but you were always continuing from the left side of the screen to the right, sometimes up and down, but never forward/backward. Cheers. Willem wrote: Phil, actually I think it has an up and down and a forward and back. It doesn't have a left and right though. It gets a bit confusing with using the arrow keys though. I guess you could call the back and forward movement left and right. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Charles, All you would have to do is turn around. Unless the harpy's altutude changed, which it won't, you wouldn't have to raise or lower your weapon as it would already be aimed at the proper altitude. Once you aim up to shoot at it if it flew over your head just spin around in place and blast her. Charles Rivard wrote: If they fly past you, would you have to shoot behind you by continuing to change your aim in the direction you were moving?, or would you have to turn, bring your aim down, and then fire. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hello Bryan, Smile. Actually, most of the time the math isn't too bad. The majority of the math formulas I use are just basic Algebra formulas most people learn in high school. Such as how to calculate a percentage or how to find out the distance something has traveled in a given amount of time. Though, for Genesis 3D I use quite a bit of trig and some calculous, because the engine requires more intensive math to do the right kind of calculations for a virtual 3D environment. Bryan Peterson wrote: I see. Guess one of these days I better start learning the math so I can get in on this game making business. Of course that's not a pleasant thought since I haven't been able to so much as hear the word math without cringing since grade school. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Phil, Grin. I know what you mean. Anyway, what you asked for is no problem. I have added it to the things to do list and it will get done over the weekend. I have scheduled Saturday, I guess later today, as an all afternoon program MOTA day. I have several bugs to fix, namely a skeleton who is totally silent, except when he hits you with his sword. He is extremely difficult to beat, because it is hard to shoot him when you don't have a clue where he is coming from. He might come up from behind and slice you or do the all out front slice and dice thing up close and personal. You just sort of have to pull the trigger and hope you blast him one. That is one bug I can't wait to fix. Phil Vlasak wrote: Hi Tom, I think of a side scroller as 2 d but having everything on a flat plain against the screen of the computer. So you have left and right and also up and down. but no in and out. Your character can climb ladders and ropes but can also be attacked from above or below. Now all those commenting on this, keep it clean. I know in and out has another meaning. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Listen very, very closely. Are you listening? Turn those speakers or that headset up nice and loud? Math! Math! Math! Now, what is the first syllable of Matthew? --- Pretty is as pretty does. - Original Message - From: "Bryan Peterson" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 5:39 PM Subject: Re: [Audyssey] MOTA Trailer Released! I see. Guess one of these days I better start learning the math so I can get in on this game making business. Of course that's not a pleasant thought since I haven't been able to so much as hear the word math without cringing since grade school. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 5:31 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Bryan, It would be a piece of cake. As I just told Phil the code to aim up and down is already in the core engine. Just need to uncomment the keystrokes to let you move the aim up and down, and change a couple of boolean flags and wham it works. Bryan Peterson wrote: How easy would that be to program though? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Phil, actually I think it has an up and down and a forward and back. It doesn't have a left and right though. It gets a bit confusing with using the arrow keys though. I guess you could call the back and forward movement left and right. - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 8:12 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Tom, I think of a side scroller as 2 d but having everything on a flat plain against the screen of the computer. So you have left and right and also up and down. but no in and out. Your character can climb ladders and ropes but can also be attacked from above or below. Now all those commenting on this, keep it clean. I know in and out has another meaning. smiles, Phil - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 7:27 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Actually, that should be quite doable. The Genesis 3D engine was designed to aim up, down, or level as well as the direction you are facing. All I need to do is uncomment those commands to make it active in MOTA. The only reason I didn't earlier is the fact this was suppose to be a 2D platformer and not really an FPS title. Though, if everyone is game for it, hey, I can have it in place tonight. Phil Vlasak wrote: Hi Tom, A neat trick would be to have the harpies fly over your head and if they got within 10 feet, instead of aiming across you would have to aim up to hit them. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Tom, I think of a side scroller as 2 d but having everything on a flat plain against the screen of the computer. So you have left and right and also up and down. but no in and out. Your character can climb ladders and ropes but can also be attacked from above or below. Now all those commenting on this, keep it clean. I know in and out has another meaning. smiles, Phil - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 7:27 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Actually, that should be quite doable. The Genesis 3D engine was designed to aim up, down, or level as well as the direction you are facing. All I need to do is uncomment those commands to make it active in MOTA. The only reason I didn't earlier is the fact this was suppose to be a 2D platformer and not really an FPS title. Though, if everyone is game for it, hey, I can have it in place tonight. Phil Vlasak wrote: Hi Tom, A neat trick would be to have the harpies fly over your head and if they got within 10 feet, instead of aiming across you would have to aim up to hit them. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
I see. Guess one of these days I better start learning the math so I can get in on this game making business. Of course that's not a pleasant thought since I haven't been able to so much as hear the word math without cringing since grade school. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 5:31 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Bryan, It would be a piece of cake. As I just told Phil the code to aim up and down is already in the core engine. Just need to uncomment the keystrokes to let you move the aim up and down, and change a couple of boolean flags and wham it works. Bryan Peterson wrote: How easy would that be to program though? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
If they fly past you, would you have to shoot behind you by continuing to change your aim in the direction you were moving?, or would you have to turn, bring your aim down, and then fire. --- Pretty is as pretty does. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 4:27 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Actually, that should be quite doable. The Genesis 3D engine was designed to aim up, down, or level as well as the direction you are facing. All I need to do is uncomment those commands to make it active in MOTA. The only reason I didn't earlier is the fact this was suppose to be a 2D platformer and not really an FPS title. Though, if everyone is game for it, hey, I can have it in place tonight. Phil Vlasak wrote: Hi Tom, A neat trick would be to have the harpies fly over your head and if they got within 10 feet, instead of aiming across you would have to aim up to hit them. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Bryan, It would be a piece of cake. As I just told Phil the code to aim up and down is already in the core engine. Just need to uncomment the keystrokes to let you move the aim up and down, and change a couple of boolean flags and wham it works. Bryan Peterson wrote: How easy would that be to program though? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Phil, Actually, that should be quite doable. The Genesis 3D engine was designed to aim up, down, or level as well as the direction you are facing. All I need to do is uncomment those commands to make it active in MOTA. The only reason I didn't earlier is the fact this was suppose to be a 2D platformer and not really an FPS title. Though, if everyone is game for it, hey, I can have it in place tonight. Phil Vlasak wrote: Hi Tom, A neat trick would be to have the harpies fly over your head and if they got within 10 feet, instead of aiming across you would have to aim up to hit them. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
I heard coins. I guess too many people have wax build-up in their ears. --- Windows Live messenger/E-mail: [EMAIL PROTECTED] Skype: wiljames yahoo Messenger: wiljames4 Personal Web Page: http://wil.wilanddenise.com --- THE DRUG-RESISTANT STRAIN OF V.D. IS BACK! LIVING ON THE EDGE IS BACK, BIGGER AND BETTER THAN EVER! http://www.livingontheedgeradio.com - -Original Message- From: Thomas Ward [mailto:[EMAIL PROTECTED] Sent: Friday, November 14, 2008 5:50 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Trailer Released! Hhi, Lol! I'm honestly suprised it sounded that way to a lot of people. I guess I am so use to Scansoft Karen I no longer notice how things sound any more. K. Matthew wrote: > Sounded like Gold boys to me. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Nicely done, thomas! I can't wait to play this one! --- Windows Live messenger/E-mail: [EMAIL PROTECTED] Skype: wiljames yahoo Messenger: wiljames4 Personal Web Page: http://wil.wilanddenise.com --- THE DRUG-RESISTANT STRAIN OF V.D. IS BACK! LIVING ON THE EDGE IS BACK, BIGGER AND BETTER THAN EVER! http://www.livingontheedgeradio.com - -Original Message- From: Thomas Ward [mailto:[EMAIL PROTECTED] Sent: Friday, November 14, 2008 3:47 PM To: gamers@audyssey.org Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Ah, just like the earlier adventure. Neo Speech Paul would go nice with this, as that's who I'm using. -- From: "Thomas Ward" <[EMAIL PROTECTED]> Sent: Friday, November 14, 2008 3:47 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] MOTA Trailer Released! Hi Trenton, All of the menus, stats, etc are spoken by Sapi 5 compliant voices. So if you have a TTS engine like Realspeak, AT&T, Cepstral, or MS Sapi that is what it will use to speak everything. Cheers. Trenton Matthews wrote: Well well Tom, You've out done yourself ith that trailor of yours! Is the voice that's doing all the jumpping and stuff gonna do the menus as well? I wonder if Allison from TR Aniversary could do the voice. Probably not, but it sure would be awesome! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
How easy would that be to program though? - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 4:04 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Tom, A neat trick would be to have the harpies fly over your head and if they got within 10 feet, instead of aiming across you would have to aim up to hit them. Phil - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 5:41 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Scansoft Karen is saying gold coins. I guess your misunderstanding of what Karen is saying is not being use to hearing her Australian accent. Though, I am quite use to it since I always play using that Sapi 5 voice so I don't notice that problem as much. That said, I'd like to point out that MOTA is fully Sapi 5 compliant. So you can use any Sapi 5 voice with the game you like or own. Now, as for the monsters here is what you heard. The breaking bones were skeleton warriors falling to the ground and shaddering. The charging hoof beats and the male voices belonged to the centaurs. The female enemies with the electric lightning bolts were harpies. I shot one with a shotgun and the other with the H&K MP5. Unfortunately, do to a bug in the game you can't hear there wings flapping as they fly towards you. I don't know what is up with that, but in any case I killed them before they could get their licks in. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Tom, A neat trick would be to have the harpies fly over your head and if they got within 10 feet, instead of aiming across you would have to aim up to hit them. Phil - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 5:41 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Phil, Scansoft Karen is saying gold coins. I guess your misunderstanding of what Karen is saying is not being use to hearing her Australian accent. Though, I am quite use to it since I always play using that Sapi 5 voice so I don't notice that problem as much. That said, I'd like to point out that MOTA is fully Sapi 5 compliant. So you can use any Sapi 5 voice with the game you like or own. Now, as for the monsters here is what you heard. The breaking bones were skeleton warriors falling to the ground and shaddering. The charging hoof beats and the male voices belonged to the centaurs. The female enemies with the electric lightning bolts were harpies. I shot one with a shotgun and the other with the H&K MP5. Unfortunately, do to a bug in the game you can't hear there wings flapping as they fly towards you. I don't know what is up with that, but in any case I killed them before they could get their licks in. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi, Thanks. I'm doing my best to produce something decent for everyone. Smile. Lisa Hayes wrote: Thomas, Love this and can't wait for the game. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Saturday, November 15, 2008 7:46 AM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Charles, Actually, the game does announce what weapons I am using. You might want to listen to the trailer again. When I get a pistol out of Angela's inventory it will say pistol. When i take out a shotgun it says shotgun. When I take out the H&K MP5 it says M)P5. If you listen closer to the trailer you will pick up which weapons were demoed in the trailer. Smile. Charles Rivard wrote: A good trailer. It could have been better, I think, if there was more description such as what monsters were attacking, the weapon used to defeat them, and that sort of thing, but we'll find those things out when we play. --- Pretty is as pretty does. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Friday, November 14, 2008 12:46 PM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hhi, Lol! I'm honestly suprised it sounded that way to a lot of people. I guess I am so use to Scansoft Karen I no longer notice how things sound any more. K. Matthew wrote: Sounded like Gold boys to me. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Trenton, All of the menus, stats, etc are spoken by Sapi 5 compliant voices. So if you have a TTS engine like Realspeak, AT&T, Cepstral, or MS Sapi that is what it will use to speak everything. Cheers. Trenton Matthews wrote: Well well Tom, You've out done yourself ith that trailor of yours! Is the voice that's doing all the jumpping and stuff gonna do the menus as well? I wonder if Allison from TR Aniversary could do the voice. Probably not, but it sure would be awesome! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Phil, Scansoft Karen is saying gold coins. I guess your misunderstanding of what Karen is saying is not being use to hearing her Australian accent. Though, I am quite use to it since I always play using that Sapi 5 voice so I don't notice that problem as much. That said, I'd like to point out that MOTA is fully Sapi 5 compliant. So you can use any Sapi 5 voice with the game you like or own. Now, as for the monsters here is what you heard. The breaking bones were skeleton warriors falling to the ground and shaddering. The charging hoof beats and the male voices belonged to the centaurs. The female enemies with the electric lightning bolts were harpies. I shot one with a shotgun and the other with the H&K MP5. Unfortunately, do to a bug in the game you can't hear there wings flapping as they fly towards you. I don't know what is up with that, but in any case I killed them before they could get their licks in. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Thomas, Love this and can't wait for the game. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Saturday, November 15, 2008 7:46 AM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Sounded like Gold boys to me. Matt -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Charles Rivard Sent: Friday, November 14, 2008 5:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Trailer Released! It was gold coins. --- Pretty is as pretty does. - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 1:13 PM Subject: Re: [Audyssey] MOTA Trailer Released! > Hi Tom, > I really liked the new MOTA trailer. > There was only one thing I didn't understand. > What sounded like "Gold Boys" > Could it have been gold coins? > I noticed the pistol ammo didn't sound like it should but think that is > probably a placeholder sound. > It would be nice to identify what she is shooting at or killing such as > skeleton in 30 feet. > and after killing it > dead skeleton. > Good work! > Phil > > - Original Message - > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: > Sent: Friday, November 14, 2008 3:46 PM > Subject: [Audyssey] MOTA Trailer Released! > > >> Greetings gamers, >> USA Games Interactive would like to announce the release of the long >> awaited audio trailer for Mysteries of the Ancients Alpha 1. In this >> trailer you will follow Angela Carter as she explores an underground >> temple. However, unlike the full game Angela Carter has been given most >> of her weapons at the beginning of the game so that we might better show >> off some of her new weapons, attacks, and what is in store for later >> levels of the game >> Developers note. .Do to financial reasons we have not been able to >> purchase original music and have not yet completed adding original sound >> effects to MOTA. Music and player sounds for the trailer have been >> borrowed from Tomb Raider Angel of Darkness. >> Finally, if you would like to listen to the Tomb Hunter trailer click the >> following link to begin the download. >> http://www.usagames.us/downloads/trailers/MOTA.mp3 >> Games Beyond Imagination >> USA Games Interactive >> http://www.usagames.us >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Well well Tom, You've out done yourself ith that trailor of yours! Is the voice that's doing all the jumpping and stuff gonna do the menus as well? I wonder if Allison from TR Aniversary could do the voice. Probably not, but it sure would be awesome! -- From: "Thomas Ward" <[EMAIL PROTECTED]> Sent: Friday, November 14, 2008 1:46 PM To: Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
It was gold coins. --- Pretty is as pretty does. - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 1:13 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Tom, I really liked the new MOTA trailer. There was only one thing I didn't understand. What sounded like "Gold Boys" Could it have been gold coins? I noticed the pistol ammo didn't sound like it should but think that is probably a placeholder sound. It would be nice to identify what she is shooting at or killing such as skeleton in 30 feet. and after killing it dead skeleton. Good work! Phil - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Friday, November 14, 2008 3:46 PM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
I hear RealSpeak Karen! -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 14, 2008 11:35 PM Subject: Re: [Audyssey] MOTA Trailer Released! A good trailer. It could have been better, I think, if there was more description such as what monsters were attacking, the weapon used to defeat them, and that sort of thing, but we'll find those things out when we play. --- Pretty is as pretty does. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Friday, November 14, 2008 12:46 PM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
A good trailer. It could have been better, I think, if there was more description such as what monsters were attacking, the weapon used to defeat them, and that sort of thing, but we'll find those things out when we play. --- Pretty is as pretty does. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Friday, November 14, 2008 12:46 PM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Trailer Released!
Hi Tom, I really liked the new MOTA trailer. There was only one thing I didn't understand. What sounded like "Gold Boys" Could it have been gold coins? I noticed the pistol ammo didn't sound like it should but think that is probably a placeholder sound. It would be nice to identify what she is shooting at or killing such as skeleton in 30 feet. and after killing it dead skeleton. Good work! Phil - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Friday, November 14, 2008 3:46 PM Subject: [Audyssey] MOTA Trailer Released! Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given most of her weapons at the beginning of the game so that we might better show off some of her new weapons, attacks, and what is in store for later levels of the game Developers note. .Do to financial reasons we have not been able to purchase original music and have not yet completed adding original sound effects to MOTA. Music and player sounds for the trailer have been borrowed from Tomb Raider Angel of Darkness. Finally, if you would like to listen to the Tomb Hunter trailer click the following link to begin the download. http://www.usagames.us/downloads/trailers/MOTA.mp3 Games Beyond Imagination USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]