Hi Thomas,
Yes, I thought that Mach 1 and you say Raceway are first person type games
because it is as if you are looking through the windshield of the race car.
And as I said, I believe that the Top Speed game is a third person type game.
At least to me the point of view is that of from abo
Hi Jim,
Well, if you take the position of actually sitting behind the wheel,
I.E. looking out the windshield, that would be classified first-person
as the game is from the perspective of physically sitting inside the
car. This is how USA Raceway works, and is in the first-person as it
tries to emu
Hi Thomas,
Don't know if this is actually a third person, but to me the point of view in
Mach 1 and Mach 1 tts is that of through the windshield and to me the point of
view in Top Speed is that of from above and behind your car just like in Pole
Position.
BFN
Jim
So what if I'm a bit be
.
or the 3d could be 35 while the 2d is $23.34
Then you could even put out a 1d version for 11.66
smiles
Phil
- Original Message - From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, April 01, 2011 1:11 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Yohandy,
Well, it depends on which version of MOTA you are asking about. As for
MOTA Standard, the 2d platformer, I'm just finishing up level 2. I've
been tied up with other issues, and am just now getting around to
adding the new level 2 to the beta. As for MOTA 3D its got a level
from beta 16
quite possibly, though actually sinse the entire point of the cybermen is
that they have given themselves so many spare parts that they have replaced
everything including emotions that would be entirely corect ;D.
Actually the new series cybermen and even the 1980's cybermen are pretty
lively
Hi Tom.
As I've said before, I do have trouble understanding spacial relations and
forming mental maps of physical spaces, but I have every intention of
playing 3D mota successfully so will be willing to make suggestions when the
time comes.
As regards audio perspectives I beg to disagree th
without any thought. it's a bit of a shame as there
are some great audio games out there.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Saturday, April 02, 2011 2:13 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Muhamme
Hi,
Easy. First you can try and center the enemy in your headphones, and
second the game has a laser site to target enemies. Its not exactly
hard.
Cheers!
On 4/2/11, Shiny protector wrote:
> Hi Tom,
>
> How will I know if I have got the correct aim to punch or kick?
---
Gamers mailing list __
Hi Tom,
How will I know if I have got the correct aim to punch or kick?
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Saturday, April 02, 2011 7:13 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Muhammed,
As for MOTA 3
Hi,
Not unless I fully implamented an arcade mode. At the moment there is
a save game feature which is good enough for restoring lives. Besides
that having thre to five lives is kind of silly in my opinion and is
unrealistic.
Cheers!
On 4/1/11, burakyuksek wrote:
> Hi,
> I have a suggestion. C
Hi Hayden,
I think you totally misunderstand how an analog jump system works. You
can't simply just jump higher and higher or further and further the
longer you hold the jump keys down. There are set restrictions on how
high and how far you can jump. The difference here is that you can
choose how
Hi,
I wouldn't doubt that any. ESpeak definitely sounds like some robot
out of the 50's or 60's B movie. Definitely not one of my favorite
voices, but I've grown use to it on Linux since it is the default
voice for most Linux access products.
Cheers!
On 4/2/11, Valiant8086 wrote:
> Might sort
Hi Muhammed,
As for MOTA 3D you won't need any special hardware to play it. I've
recently decided to use 2d stereo by default for the game. The main
reasons I decided upon this course of action is A, not many people
have the money to invest in a true 5.1 surround sound setup, and B,
Streemway curr
Might sort of be able to duplicate that with ESpeak US speaking slowly
on no inflection lol.
Sent with Thunderbird 3.1.9 portable.
On 4/2/2011 6:11 AM, dark wrote:
Hi Tom.
Glad to here Crystal potentially gets to keep her part after her
rather good performance ;D.
Actually this is about th
Hi Dark,
Yeah, that's exactly what betas are for. One thing I hope to acomplish
with MOTA 3D is not only to get gamers use to a true 3d first-person
game, but to work out game mechanics that are almost universally
helpful to a blind gamer. Its one thing to look at Shades of Doom and
get ideas, and
HI Dark and all,
All you will need for MOTA 3D is a stereo set of headphones. This is
for too reasons. First, as we have discussed on list most people
simply don't have the hardware required to render true 5.1 or 7.1 3d
audio so making that a manditory requirement will hurt sales if the
potential
Yeah some voices actually work well for singing pronounciations.
Tim
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Saturday, April 02, 2011 4:43 AM
Subject: Re: [Audyssey] USA Games News 3/31/2011
ironically tom i feel the same way in the
lot with virtual 3D
in sterrio, particularly if you've got a good set of headphones.
Beware the Grue!
Dark.
- Original Message -
From: "Shiny protector"
To: "Gamers Discussion list"
Sent: Saturday, April 02, 2011 8:52 AM
Subject: Re: [Audyssey] USA Games Ne
For the cybermen either those or willow pond.
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e -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Saturday, April 02, 2011 12:29 AM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Thomas,
The only problem I see with your jumping system is, we lose a lot of the
elements, like drawbridges an
Hi Tom.
Glad to here Crystal potentially gets to keep her part after her rather good
performance ;D.
Actually this is about the only occasion i can think of where a synth would
be better than a human for contributing characterization to the game ;D.
About the only other instance I can think
m for hyperspacial pan dimentional beings though,
goodness knows how much they'd have to pay for a copy ;D.
Beware the grue!
Dark.
- Original Message -
From: "Phil Vlasak"
To: "Gamers Discussion list"
Sent: Friday, April 01, 2011 6:48 PM
Subject: Re: [Audy
Hi Tom.
That is true regarding what has happened in audio 3D thus far, sinse being
strictly logical Shades, Sarah, monkey business etc are first person 2D
titles rather like the original doom itself not 3D ones, though I admit due
to the analogue movement both styles have we have sometimes con
ironically tom i feel the same way in the other direction, one reason I use
orphius Alan for my Hal voice (which has great reaction speed), and scansoft
daniel for my gaming sapi voice.
Hereing something with Zee just doesn't sound right to me either, as far as
I, and my synths are concer
- Original Message -
From: "burakyuksek"
To: "Gamers Discussion list"
Sent: Friday, April 01, 2011 11:04 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi,
I have a suggestion. Can you add a life system if it's possible?
sevgiler saygilar
- Original
o the head? o-
Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Friday, April 01, 2011 8:31 AM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi tom.
Having spent the week betwene boxing day and new years day of Christmas
prostrated with th
] On
Behalf Of Thomas Ward
Sent: Friday, April 01, 2011 12:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Dark,
H...Well, you are right about AT&T Crystal. My initial reason for
picking her is exactly because with a little tinkering around with
Goldwave
I agreed with you completely Thomas.
Tommy
- Original Message -
From: "Thomas Ward"
To: "The Addictor" ; "Gamers Discussion list"
Sent: Friday, April 01, 2011 4:50 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Ken,
Well, as far as pa
Hi,
I have a suggestion. Can you add a life system if it's possible?
sevgiler saygilar
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, April 01, 2011 8:59 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Phil,
A
Hi Ken,
Well, as far as package deals goes I'll probably eventually have
something like that in place, but I don't honestly expect everyone to
buy both. Clear back as early as 2008 I remember asking the list
weather or not they wanted me to replace Montezuma's Revenge, AKA
Montezuma's Return, with
That's cool! I'm excited!
Tommy
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Friday, April 01, 2011 12:14 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hmm. An extra dimension at no cost. How can you beat
Hi Lori,
Well, if you heard Scansoft Daniel in a trailer that was probably
because I was using Microsoft Sapi directly rather than prerecorded
wav files. The G3D Engine, like BGT, offers a developer the option to
speak status messages using a Sapi voice of his/her choice, or you can
use prerecorde
great to know everyone's getting well!
- Original Message -
From: "Thomas Ward"
To: "Lori Duncan" ; "Gamers Discussion list"
Sent: Friday, April 01, 2011 1:03 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Lori,
Yes, thank you. Everyo
Same idea, basically
the same puzzle, yet quite different.
---
Shepherds are the best beasts!
- Original Message -
From: "The Addictor"
To: "Gamers Discussion list"
Sent: Friday, April 01, 2011 1:14 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hey,
I don
customers buying both,
unless they buy the 2d, get used to that and want to take that next big
jump...Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, April 01, 2011 1:11 PM
Subject: Re:
Hi Phil,
AhemPlease tell me you are joking.
Smile.
On 4/1/11, Phil Vlasak wrote:
> Hi Thomas,
> I object to your pricing.
> If 2 d and 3 d are both $35 then the 2d is over priced as you get one less d
> for the same price.
> It would be better if you charged for each dimension.
> The 2d cou
Hi Dark,
H...Well, you are right about AT&T Crystal. My initial reason for
picking her is exactly because with a little tinkering around with
Goldwave she sounds like a starship computer. I'll take your
suggestion under advisement. Since I have many of the necessary speech
clips done using her
put out a 1d version for 11.66
smiles
Phil
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, April 01, 2011 1:11 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Tim,
The price for the 3d version will be $35.00 USD. Sa
"
To: "Gamers Discussion list"
Sent: Friday, April 01, 2011 6:33 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi,
Yeah, maybe. I just know with the Scansoft voices Emily, Daniel,
Karen, and Sorina they use the sh sound for schedule. That drives me a
little nuts hearin
Hi Dark,
Very true. When it comes to 2d side-scrollers Mysteries of the
Ancients is really a first in this community. Beta 18 has cut some new
gground in the audio games market in terms of 2d platformers, and I've
done my best to modernize the 2d platformer by adding features
triditionally found i
Hi,
Yeah, maybe. I just know with the Scansoft voices Emily, Daniel,
Karen, and Sorina they use the sh sound for schedule. That drives me a
little nuts hearing that because to my ears that sounds wrong.
Not only that take the letter z. Here in the U.S. we say zee like that
but in most foreign cou
Hi Charles,
UmmmI think you misunderstood me. The games are $35.00 USD each.
The standard and 3d versions are being sold separately in order to
raise money for USA Games plus cover the expenses of production. I
went way over budget with MOTA, and as much money as I can make off
the two differe
ject: Re: [Audyssey] USA Games News 3/31/2011
Hi Lori,
Yes, thank you. Everyone is doing much better. My wife is almost fully
recovered accept for a little bit of a rash she is putting cream on.
My son seams to have beaten the flu, and I'm pretty much over it as
well. We are, all things
PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Tim,
The price for the 3d version will be $35.00 USD. Same as the 2d
version. Although, I may run a special or something around the time it
is released. I'm not sure. I just know that the final price will be
$35.00.
Cheers!
On 3/31/1
Hi Tim,
The price for the 3d version will be $35.00 USD. Same as the 2d
version. Although, I may run a special or something around the time it
is released. I'm not sure. I just know that the final price will be
$35.00.
Cheers!
On 3/31/11, Tim Kilgore wrote:
> What's the price of the 3d version
Hi,
Yeah, but I'm not exactly using the TTS engine itself in the game. All
I'm doing is taking a program called Text Aloud, created by
Nextup.com, and having it save voice clips from the Sapi voice to a
PCM wav file which I drop into the games speech folder. Doing speech
output that way definitely
Hi Lori,
Yes, thank you. Everyone is doing much better. My wife is almost fully
recovered accept for a little bit of a rash she is putting cream on.
My son seams to have beaten the flu, and I'm pretty much over it as
well. We are, all things considered, almost all back to full health.
As for Scan
Wow! I'm excited. I can't wait!
Tommy
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Thursday, March 31, 2011 2:58 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
A great update, and, as far as the health of the
"Gamers Discussion list"
Sent: Thursday, March 31, 2011 8:31 PM
Subject: [Audyssey] USA Games News 3/31/2011
USA Games News
March 31, 2011
Introduction
Hello, and welcome to another edition of the USA Games news letter.
This has been, so far, not a good start to the
new year for us a
Ivona is a really good speech engine but I think it may have a larger
footprint. Not sure though.
Tim
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Thursday, March 31, 2011 9:38 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
What's the price of the 3d version.
Thanks
Tim
- Original Message -
From: "Thomas Ward"
To: "Charles Rivard" ; "Gamers Discussion list"
Sent: Thursday, March 31, 2011 4:05 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Charles,
Yeah
different fighting moves, so I myself think it's good we
have two alternatives here.
Beware the Grue!
dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, April 01, 2011 2:16 AM
Subject: Re: [Audyssey] USA Games News 3/31/2
Hi tom.
Having spent the week betwene boxing day and new years day of Christmas
prostrated with the flue myself, very irritating sinse I had such a bad sore
throat I didn't even want to speak for fear of damaging my voice, so had to
resort to a combination of Typing stuff on my laptop and sign
go to Ivona dot com. and check it out Thomas.
Tomy
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, March 31, 2011 9:16 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Tommie,
Ivona voice? What's that? I
Re: [Audyssey] USA Games News 3/31/2011
Hi Charles,
Actually, I thought I was a pod person. Grin.
P.S.
For those who don't get the joke watch Invasion of the Body Snatchers.
I.E. that 1950's sci-fi B Movie.
Cheers!
On 3/31/11, Charles Rivard wrote:
Almost human? Oh my God! And
Hi Charles,
Actually, I thought I was a pod person. Grin.
P.S.
For those who don't get the joke watch Invasion of the Body Snatchers.
I.E. that 1950's sci-fi B Movie.
Cheers!
On 3/31/11, Charles Rivard wrote:
> Almost human? Oh my God! And here I was, thinking you're getting better?
> You
Hi Tommie,
Ivona voice? What's that? I've never heard of that Sapi voice, nor do I have it.
Cheers!
On 3/31/11, Tommy wrote:
> Hey Thomas! What about Ivona voice? You could use that MOTA too.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-un
Yeah! Mwa ha ha ha ha!
We are the Knights who say...Ni!
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Thursday, March 31, 2011 7:45 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Almost human? Oh my God! And here I
Hey Thomas! What about Ivona voice? You could use that MOTA too.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Thursday, March 31, 2011 8:45 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Almost human? Oh my God! And
I'm glad that you and your family getting better Thomas.
Tommy
- Original Message -
From: "Thomas Ward"
To: "Charles Rivard" ; "Gamers Discussion list"
Sent: Thursday, March 31, 2011 4:05 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
ke it to
heart.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, March 31, 2011 8:16 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Willem,
Thanks. Todays the first day I felt almost human in four or five days.
For the past
Hi Willem,
Thanks. Todays the first day I felt almost human in four or five days.
For the past week I've mainly sat in bed with my laptop exchanging a
few e-mails, or buried under blankets listening to books on my mp3
player. So its glad to be back with the living again.
Anyway, as for the 3d bet
Hi Thomas.
I'm glad to see you've weathered the storm and hope things will go better soon.
All the changes you mentioned sound very exciting! I can't wait for
the 3d fps beta!
On 3/31/11, Thomas Ward wrote:
> Hi Charles,
>
> Yeah, tell me about it. For a couple of days there I thought I was
> go
Hi Charles,
Yeah, tell me about it. For a couple of days there I thought I was
going to die. You know how when you get a serious case of the flu all
you do is sleep, throw up, sleep, throw up, break out in chills, throw
up, sweat to death, throw up, etc.There were a couple of nasty days
were I cou
easts!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, March 31, 2011 2:31 PM
Subject: [Audyssey] USA Games News 3/31/2011
USA Games News
March 31, 2011
Introduction
Hello, and welcome to another edition of the USA Games news lett
USA Games News
March 31, 2011
Introduction
Hello, and welcome to another edition of the USA Games news letter.
This has been, so far, not a good start to the
new year for us at USA Games Interactive. My family and I have
undergone several health issues that have slowed and
in large part prevent
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