Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-11 Thread shaun everiss

or someone will convert them to bgt or something.
We will probably see more game collections.
At 07:10 p.m. 10/06/2011, you wrote:
If a future version of windows ends up being completely incompatible 
with VB6 applications, that's fine with me.  If people really do get 
cut off from their favorite VB6 games, someone will just produce the 
windows X VB6 software emulator, or something along those lines.  If 
there is a demand to play the old, unsupported games, someone will 
always be there to make it work.  Sitting here with my modern PC, I 
can play everything from old DOS games to my favorite console games, 
all because people wanted to be able to play the classic games on 
the new hardware.  I see no reason some future windows X would break 
this tradition.


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Jeremy Kaldobsky
If a future version of windows ends up being completely incompatible with VB6 
applications, that's fine with me.  If people really do get cut off from their 
favorite VB6 games, someone will just produce the windows X VB6 software 
emulator, or something along those lines.  If there is a demand to play the 
old, unsupported games, someone will always be there to make it work.  Sitting 
here with my modern PC, I can play everything from old DOS games to my favorite 
console games, all because people wanted to be able to play the classic games 
on the new hardware.  I see no reason some future windows X would break this 
tradition.

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread dark

the problem with a lot of emulation, is there's an ease of use factor.

Dosbox is neither easy to use nor accessible, though many of the people who 
use it are extremely tech orientated and for instance would reguard setting 
cpu cycles and knowing which amoutn of virtual memory to alocate as a simple 
thing, where as average jo who back in doss days could've just shoved in a 
disk or typed run program name is a bit stuck.


Some easy to use console emulators do exist, but I've certainly found this 
is not the case with a lot of things.


Of course, if a dev or similar is a reasonable person, they might create 
something which is easier to use, for instance all the old dos graphical 
games I have such as the prince of persia totalpack are run with 
preconfigured versions of dosbox, which pretty much turns them into windows 
applications that you just run as a standard program.


This is i think why games like eamon are not played anymore, sinse aple 
amulation is a pain in the neck, while the infocom games can be run with 
litle trouble.


The problem is, if someone were to be nostalgic enough to create a vb6 
emulator, odds are they wouldn't themselves be as open to the possibility of 
it being used by people who might never have played the old games but just 
want to try them out on a modern machine, which is afterall what most people 
want.


Btw, I stil say the best way to play old console games is simply to own the 
console, but then again I'm very fond of my snes, indeed I even have a copy 
of kirby's dreamland, produced for original gameboy in 1986, and stil! 
playable on the gameboy player for the gamecube.


Beware the grue!

Dark.
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 10, 2011 8:10 AM
Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b


If a future version of windows ends up being completely incompatible with 
VB6 applications, that's fine with me.  If people really do get cut off 
from their favorite VB6 games, someone will just produce the windows X VB6 
software emulator, or something along those lines.  If there is a demand 
to play the old, unsupported games, someone will always be there to make 
it work.  Sitting here with my modern PC, I can play everything from old 
DOS games to my favorite console games, all because people wanted to be 
able to play the classic games on the new hardware.  I see no reason some 
future windows X would break this tradition.


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Trouble

Nice, some understanding in what's to come.

At 12:26 AM 6/10/2011, you wrote:

Hi Charles and Jeremy.

Charles, on the new windows 7 machines, some dos programs stop working
or have  random errors. This is because the machine's architecture
have changed too much to run them like a normal program. A dos mode is
emulated by the machine, which doesn't always give the expected
results, as there as so many things that could go wrong  with an
emulation.

Jeremy, it's not a question if it won't work, I'm telling you visual
basic applications won't work on any arm-based machine as things
stand. This is because arm processors use a different instruction set
that is not compattible with intel's  x86 or x64 instruction set. I'm
pretty sure microsoft won't recompile the visual basic libraries. They
already refused to include the vb libraries in windows 7 even though
they were compatible.

On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:
 Are there games that are designed to be played using DOS that absolutely
 cannot be played on most systems?  How long ago was it said that DOS would
 be no more?  How about a paperless society with the advent of being able to
 send files to one another?  We now use more paper than ever before.

 ---
 Laughter is the best medicine, so look around, find a dose and take it to
 heart.
 - Original Message -
 From: Jeremy Kaldobsky jer...@kaldobsky.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, June 09, 2011 4:24 PM
 Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals 
version 2.5b



I understand that the issue is about users being able to play the game.
For many years, since Microsoft first stopped supporting VB6, people have
been saying that any day no one will be able to use software written with

it.  Obviously with each passing year this gets closer to the truth, but we

have different opinions on the seriousness of this problem right now.  As
I've said, when things change, I'll re-evaluate my position on the
languages I use.

 You're probably right that the next generation of windows won't support
 VB6 at all, but then again, you might be wrong.  Before Vista released,
 many people told me that it would be impossible to run VB6 applications on

 it, and it didn't turn out that way.  It's entirely possible that some
 small change will allow VB6 apps to run on Windows X, just as it has
 allowed Windows Vista and Windows 7 users to run them.  If not, then
 that's life and we will deal with the new situation.  We are both playing
 a guessing game, clearly some of you guess that all VB6 titles will be
 lost forever, and I am guessing that probably won't be the case, or at
 least I'm not so convinced that I'm willing to change how I'm currently
 doing things.

 Dennis, when you say people can't play the games, I assume you mean the
 theoretical date when some new windows absolutely can't run VB6 games.  As

 things stand at the moment, I'm unaware of any version of windows (2000
 and later) that can't run VB6 games.


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Trouble
I don't have doubts about it. When they drop the runtimes for it in a 
op. Means that it may run if you put them in, but leaving them out 
only means the next version won't run them at all. Then you are locked out.
Its just like tellidisk. That program will only run on pre xp. So 
don't say things to keep on or someone makes them. Software does get 
left behind.


At 05:24 PM 6/9/2011, you wrote:
I understand that the issue is about users being able to play the 
game.  For many years, since Microsoft first stopped supporting VB6, 
people have been saying that any day no one will be able to use 
software written with it.  Obviously with each passing year this 
gets closer to the truth, but we have different opinions on the 
seriousness of this problem right now.  As I've said, when things 
change, I'll re-evaluate my position on the languages I use.


You're probably right that the next generation of windows won't 
support VB6 at all, but then again, you might be wrong.  Before 
Vista released, many people told me that it would be impossible to 
run VB6 applications on it, and it didn't turn out that way.  It's 
entirely possible that some small change will allow VB6 apps to run 
on Windows X, just as it has allowed Windows Vista and Windows 7 
users to run them.  If not, then that's life and we will deal with 
the new situation.  We are both playing a guessing game, clearly 
some of you guess that all VB6 titles will be lost forever, and I am 
guessing that probably won't be the case, or at least I'm not so 
convinced that I'm willing to change how I'm currently doing things.


Dennis, when you say people can't play the games, I assume you mean 
the theoretical date when some new windows absolutely can't run VB6 
games.  As things stand at the moment, I'm unaware of any version of 
windows (2000 and later) that can't run VB6 games.



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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Jeremy Kaldobsky
That's very true when it comes to mainstream emulators.  I was making the 
assumption that people from the audio games community would be responsible for 
programming the emulators.  In a case like that, accessibility would of course 
be the central theme.  There are some pretty skilled programmers around here, 
and I think many would jump at the chance to write a single program to become 
the hero, who reunited everyone with their favorite games which were no longer 
compatible.  Just my assumption, of course.

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Thomas Ward
Hi Jeremy,

I for one do understand your position, and you are right. Nobody knows
for sure when VB 6 applications will stop being able to run on Windows
X. I guess the real question I and others have  here is why use VB 6
at all when there are newer  solutions out there like C# .Net or VB
.Net  which have replaced VB 6 on modern Windows operating systems?

This being my personal opinion, but I've always felt that VB .Net is a
major improvement over VB 6 as it has improved Object Oriented
Programming, a powerful development API based on the .Net Framework,
and the fact the .Net Framework is a cross-platform runtime
environment often saves a developer from having to recompile his/her
code for a different target platform. Assuming the app doesn't use any
third-party  libraries that require a specific CPU or target flags
many apps can be compiled for an Any CPU target platform and run on
32-bit and 64-bit Windows platforms without having to be recompiled.
In fact, I've even wrote some VB .Net apps that run on Linux just fine
using the latest Mono Framework as well. I think these features are a
necessity  in todays computing environment. So my question here is
what does VB 6 have, that makes it better than VB .Net, and why you
personally want to pick that over VB .Net?

Understand my question isn't here to insult you, make you upset, etc,
but I'm seaking information.  I merely want to know what lead you to
your decision. I think I could respect your position more if you could
give me examples and reasons for them rather than saying this is what
I like to use,  and not back it up  with your reasons why you like it.
Both of us are technically educated men, both have skills programming,
I respect that, but we've also come to  different conclusions on what
technologies are right for the  todays platforms. I'd just like to
know where you stand on this issue, and why you are so passionate
about VB 6 when I think there are much better technologies available.

In any case  I can clearly see you   have decided  on using VB 6.
That's fine, but if you are going to use VB 6  at least try and stick
to established standards and use DirectX 8. Most of the VB developers
out here GMA, Jim Kitchen, BSC, you name it have all moved to DirectX
8 years ago and that is pretty much the norm and standard.  Most of us
are going to install DirectX 8 anyway for those games. I personally
see it as a  convenience  if you would switch to DirectX 8 and use the
same standards and libraries everyone else is using.  Can you at least
do that for us?


Cheers!

On 6/9/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 I understand that the issue is about users being able to play the game.  For
 many years, since Microsoft first stopped supporting VB6, people have been
 saying that any day no one will be able to use software written with it.
 Obviously with each passing year this gets closer to the truth, but we have
 different opinions on the seriousness of this problem right now.  As I've
 said, when things change, I'll re-evaluate my position on the languages I
 use.

 You're probably right that the next generation of windows won't support VB6
 at all, but then again, you might be wrong.  Before Vista released, many
 people told me that it would be impossible to run VB6 applications on it,
 and it didn't turn out that way.  It's entirely possible that some small
 change will allow VB6 apps to run on Windows X, just as it has allowed
 Windows Vista and Windows 7 users to run them.  If not, then that's life and
 we will deal with the new situation.  We are both playing a guessing game,
 clearly some of you guess that all VB6 titles will be lost forever, and I am
 guessing that probably won't be the case, or at least I'm not so convinced
 that I'm willing to change how I'm currently doing things.

 Dennis, when you say people can't play the games, I assume you mean the
 theoretical date when some new windows absolutely can't run VB6 games.  As
 things stand at the moment, I'm unaware of any version of windows (2000 and
 later) that can't run VB6 games.


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Thomas Ward
Hi Willem,

While I agree with you about the arm processors I think continuing
this discussion, argument, debate, whatever you want to call it is
pointless.  Jeremy, Jim, and the other VB 6 developers have their
opinions and we have ours.  Arguing about it on list for days on end
isn't going to  change anyones mind.  Time will settle the argument
one way or another.

On 6/10/11, Willem Venter dwill...@gmail.com wrote:
 Hi Charles and Jeremy.

 Charles, on the new windows 7 machines, some dos programs stop working
 or have  random errors. This is because the machine's architecture
 have changed too much to run them like a normal program. A dos mode is
 emulated by the machine, which doesn't always give the expected
 results, as there as so many things that could go wrong  with an
 emulation.

 Jeremy, it's not a question if it won't work, I'm telling you visual
 basic applications won't work on any arm-based machine as things
 stand. This is because arm processors use a different instruction set
 that is not compattible with intel's  x86 or x64 instruction set. I'm
 pretty sure microsoft won't recompile the visual basic libraries. They
 already refused to include the vb libraries in windows 7 even though
 they were compatible.

---
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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Thomas Ward
Hi Charles,

I hate to burst your bubble but I can think of several older games I
once played in the 90's on Windows 3.1, Windows 95, and Dos that will
not, can not, and can't be made to run properly on Windows 7.

For instance, I had a  collection of pinball games that played in MS
Dos.  I loved those games. If you clicked on the icon in Windows 3.1
or Windows 95 it would exit Windows and load the games in Dos. The
games seemed to work fine clear up to Windows 98.  I tried them on
Windows XP using Dos EMU, Dosbox, etc and they just wouldn't run at
all. I sincerely doubt trying them on Windows 7 would be any better.

In a very  memerable case I once tried playing an old Dos version
ofWheel of Fortune on Windows XP. When I ran wheel.exe thegame asked
for my name, selected a puzzle, and then selected the computer player
as player 1.  Next thing I heard was the Wheel of Fortune music
playing at an extremely fast rate and happily told me that player 1
had completed the puzzl, and then crashed giving me some error
message. In all I think from start of game to the crash the game ran
perhaps two or three seconds. It definitely wasn't made to run on
Windows XP and a 1.2 GHZ processor  that's for sure.

The issue isn't just limited to Dos games either. I have a number of
games that worked fine on Windows 95, but I can't get them to run on
Windows 7 for various reasons. One game in particular, Star Trek Borg,
was one of my favorites, but because it wasn't regularly maintained
won't runon  anything  beyond Windows 98, and only then if you have
the upgrade from the Windows 95 version to the 98 version. Otherwise
it won't run on anything else.

So while some here might think my fears are baseless I've got good
reason for feeling exactly as I do. I have seen my share of Dos and
Windows games become less and less compatible with newer versions of
Windows   precisely do to the fact that the developers chose not to
upgrade, patch, or maintain their  games even when it  became  clear
they wouldn't run on newer platforms.

HTH

On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:
 Are there games that are designed to be played using DOS that absolutely
 cannot be played on most systems?  How long ago was it said that DOS would
 be no more?  How about a paperless society with the advent of being able to
 send files to one another?  We now use more paper than ever before.

 ---
 Laughter is the best medicine, so look around, find a dose and take it to
 heart.

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Charles Rivard
What a bubble buster you are.  Hmm.  Sounds like a game on the Pac Mate.  It 
doesn't bother me, though, because you make good points, as usual.  Thanks.


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 10, 2011 6:02 PM
Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b



Hi Charles,

I hate to burst your bubble but I can think of several older games I
once played in the 90's on Windows 3.1, Windows 95, and Dos that will
not, can not, and can't be made to run properly on Windows 7.

For instance, I had a  collection of pinball games that played in MS
Dos.  I loved those games. If you clicked on the icon in Windows 3.1
or Windows 95 it would exit Windows and load the games in Dos. The
games seemed to work fine clear up to Windows 98.  I tried them on
Windows XP using Dos EMU, Dosbox, etc and they just wouldn't run at
all. I sincerely doubt trying them on Windows 7 would be any better.

In a very  memerable case I once tried playing an old Dos version
ofWheel of Fortune on Windows XP. When I ran wheel.exe thegame asked
for my name, selected a puzzle, and then selected the computer player
as player 1.  Next thing I heard was the Wheel of Fortune music
playing at an extremely fast rate and happily told me that player 1
had completed the puzzl, and then crashed giving me some error
message. In all I think from start of game to the crash the game ran
perhaps two or three seconds. It definitely wasn't made to run on
Windows XP and a 1.2 GHZ processor  that's for sure.

The issue isn't just limited to Dos games either. I have a number of
games that worked fine on Windows 95, but I can't get them to run on
Windows 7 for various reasons. One game in particular, Star Trek Borg,
was one of my favorites, but because it wasn't regularly maintained
won't runon  anything  beyond Windows 98, and only then if you have
the upgrade from the Windows 95 version to the 98 version. Otherwise
it won't run on anything else.

So while some here might think my fears are baseless I've got good
reason for feeling exactly as I do. I have seen my share of Dos and
Windows games become less and less compatible with newer versions of
Windows   precisely do to the fact that the developers chose not to
upgrade, patch, or maintain their  games even when it  became  clear
they wouldn't run on newer platforms.

HTH

On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:

Are there games that are designed to be played using DOS that absolutely
cannot be played on most systems?  How long ago was it said that DOS 
would
be no more?  How about a paperless society with the advent of being able 
to

send files to one another?  We now use more paper than ever before.

---
Laughter is the best medicine, so look around, find a dose and take it to
heart.


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Thomas Ward
Hi Jeremy,

I'm not sure how old you are or what your experience is with
mainstream games in general, but let me give you a little bit of
background on why I am so extremely concerned about your decision
here. However, first, let me just say my fears about VB 6 apps not
running on Windows X may or may not be unfounded, but I have a
lifetime of practical experience that tells me that  basing all of
your projects on an outdated language like VB 6 is not a wise
decision. Here is why.

I started out on the Atari 2600 clear back in the 1980's, moved onto
the NES in the late 80's, and eventually to Dos and Windows in the
90's. While you are perfectly right to argue that there are  good
Atari, NES, and Dos emulators that will play most of those older games
I also know those are not perfect solutions. I've lost count of the
number of the games I use to play that aren't compatible with any
emulator, and won't run on Windows 7 just because of one reason or
another. Its that fear of seeing this same thing happen to the
accessible games market why I choose to try and insure my code is as
up to date and compatible with the current operating systems as
possible, and hope to  prevent  my fellow developers from making what
I see as a big mistake.

As a developer the last thing I would want to do is have to rewrite
all of my games from scratch, because  I chose badly and based my
games on an older outdated technology. For instance, lets assume I
went out and purchased a new netbook with an arm processor. As willem
has accurately explained it is not compatible with the Intel x86 and
x64 processors so those apps won't run on that  netbook without being
recompiled.  If I used VB 6 I couldn't target arm processors
specifically because Microsoft doesn't offer  VB 6 libraries for that
target platform. I  would be forced into rewriting the entire game or
application from scratch to support that target platform all because I
didn't  take that into consideration ahead of time. There are a number
of other choices I could have made like .Net, Java, or C++ that would
allow me to quite easily adapt to the change without a lot of
unnecessary work. This is exactly the sort of problem I  foresee
comming in the not to distant future. Which poses a question.

You say that when things change you will  reconsider  your position,
and change the way you do things. Fair enough, but  does that mean
that you will rewrite and update every single game you have written to
insure they all work on the new target platform or will you decide  to
abandon all your older games and start over with new games?

That's not an easy decision for a developer, and not one I would take
lightly if I were you. You have written some truly decent games, and
I'd hate to see you abandon them if it so happens  they are no longer
compatible with Windows X or the new netbooks with arm processors. At
the same time I wouldn't want to be the one who had to rewrite all  of
those games from scratch since they weren't written with a little more
 future consideration beyond the current status quo  in mind. Maybe my
concerns are right or they are wrong, but is it really worthth taking
that risk?

Cheers!

On 6/9/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 I understand that the issue is about users being able to play the game.  For
 many years, since Microsoft first stopped supporting VB6, people have been
 saying that any day no one will be able to use software written with it.
 Obviously with each passing year this gets closer to the truth, but we have
 different opinions on the seriousness of this problem right now.  As I've
 said, when things change, I'll re-evaluate my position on the languages I
 use.

 You're probably right that the next generation of windows won't support VB6
 at all, but then again, you might be wrong.  Before Vista released, many
 people told me that it would be impossible to run VB6 applications on it,
 and it didn't turn out that way.  It's entirely possible that some small
 change will allow VB6 apps to run on Windows X, just as it has allowed
 Windows Vista and Windows 7 users to run them.  If not, then that's life and
 we will deal with the new situation.  We are both playing a guessing game,
 clearly some of you guess that all VB6 titles will be lost forever, and I am
 guessing that probably won't be the case, or at least I'm not so convinced
 that I'm willing to change how I'm currently doing things.

 Dennis, when you say people can't play the games, I assume you mean the
 theoretical date when some new windows absolutely can't run VB6 games.  As
 things stand at the moment, I'm unaware of any version of windows (2000 and
 later) that can't run VB6 games.


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Jeremy Kaldobsky
Thomas, after more than one of my responses to this subject, people have told 
me I was overly sensitive.  That being said, what on earth has made your advice 
so important to you, that you seem incapable, or just unwilling, to give it up? 
 Over and over you have stated your thoughts about what I Should be doing 
differently, and even though I have taken the time to acknowledge you and 
explain I will stay my chosen course, this same advice is continually brought 
up and rammed down my throat.  I hope you aren't this pushy in everyday life!  
If you believe someone should choose paper, over plastic, at the grocery store 
do you follow them through the parking lot lecturing them until their car door 
closes in your face?  If my decision was your business, I would understand 
better, but my God, this has gone far over the line of what is acceptable.

You have asked for specific reasons so that you might better understand why I 
am doing things how I am, but honestly I'm so annoyed at this point, I don't 
even care to humor you.  Why, this far into being badgered, would I care if you 
better understand my side?  Should I feel compelled to explain myself more just 
so I can sleep at night, knowing Thomas finally accepts the direction I'm 
going?  Sorry to seem rude, but I couldn't give a flying rats behind if anyone 
else agrees with how I choose to do things.  As of this moment, I'm not 
dignifying this subject with any more of my time.  If you don't like how I do 
things, don't play my games.

Following this, my final post on this subject, many people will write me off as 
being upset over nothing.  For those people, go back and read every message 
ever sent to me about writing games in VB6, the sheer number of the same people 
pushing themselves on to me, might help you understand my position.  I am a 
pretty patient man, but I'm done with this.


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Thomas Ward
Hi Ken,

With the ut most respect here let me say that I personally never
intended to be disrespectful to you, Geremy, or Jim over the issue of
what programming language you use.  However, I can't help but feel
that if you would head over to Book Share and grab a couple books on
Visual Basic .Net and learn  the language your games would be better
off for it in the long run. While I don't currently have the time to
write a game in VB .Net for demonstration purposes I could send you
books on the language if you were  interested in looking at VB .Net.
Besides that, you really should read a few books on .Net anyway,
because no single open source application can teach you all the ins
and outs of the .Net API. There are thousands of classes that wrap the
Win32 API  and to write anything you should probably have a decent
understanding of what libraries are available, what they do, and what
classes are available to you as a new .Net developer.  Handing you a
simple application like Chopper Patrol written in VB .Net will only
scratch the surface of what is available to you. Please, consider that
as constructive criticism rather than merely grinding your nose into
the fact VB 6 is old, outdated, etc.

As for myself I don't really care what you guys do any more. Since
I've pretty much replaced all my computers here at home with Linux
rather than  Windows what language you guys use doesn't effect me
personally. I'm working on getting all of the current Windows games I
have to work using Wine 1.3 for Linux, and if a Windows game won't run
on Wine I'm probably not going to play it or buy it.  As it happens
Wine works pretty decently with VB 6 applications and as long as that
is the case I can't complain too much about the games being written in
VB 6.

As for giving up and quitting that's definitely not the way to handle
the situation. Especially, if you like what you are doing personally.
People have complained about  some of the things I have done as well
like spending time writing MOTA and the G3D Engine in C# .Net and then
changing to C++ mid way through the development process.  Recently I
switched over to FMOD 4.34 for audio output and people are
complaining about the fact it doesn't sound like DirectSound. they may
have some valid points, but I no longer let their complaints bother
me. I'm doing what I'm doing for personal reasons, and people can
either like it or lump it. I'm moving towards a cross-platform design
so I can play my games on Ubuntu Linux, which I use 90% of the time,
and if FMOD doesn't pan exactly like Directsound that's just too bad
I'm not going back to Windows. So I do understand why and how you feel
upset about having your nose  being constantly ground into the fact
you are using VB 6 rather than VB .Net. Its not easy doing something
that goes against popular opinion.

On 6/9/11, The Addictor kenwdow...@neo.rr.com wrote:
 Isn't funny how many people want to jump down our throats for using vb6,
 when our games are free?  When somebody makes a game, or games, there should
 be a hundred times as much gratitude and constructive criticism than there
 is complaining and negative criticism, but it's the other way round most of
 the time.  I have been brought to the edge of simply stopping programming,
 just because people here are so gung-ho against vb6.  We devs--most of us
 anyway, are very well aware how out-dated vb6 is, that Microsoft doesn't
 support it, (as if that matters much since they're constantly disarranging
 their software to make it better,) and so on.  Found a bug?  Great--tell
 us about it.  Got a way for the game to work better?  That's great, but stop
 grinding our noses into the fact that vb6 is so old.  Jim Kitchen, Jeremy
 and I use it, and it's what we know.  Sorry if this causes discomfort and
 inconvenience.  For my part, if a great open-source audio game comes out in
 vb.net, I'll look at it and eventually switch over, since I know how
 versatile .net is and so on.  Until then, I'm happy to use vb6, and I'm not
 in a hurry to rush around and change up everything right away, especially
 since I make my games mainly for my own enjoyment, as do my colleagues.  If
 I were trying to sell these games, the complaints about using outdated
 software would be relevant, but I'm not.  (The exception, of course, is
 Phrase Madness, but that's written in Basic4PPC and uses .net framework, so
 it's up to spec--relatively.)
 Also, since I'm venting, there is one other thing I have to point out, and
 that is this.  Even if a game is abandonware, it's not cool to just modify
 it without the programmer's concent.  Damage Extreme is an attempt to make
 Enemy Attack even funner to play, and I would have gladly concented to the
 rewriting of it, but I wasn't asked, nor was the work I did on Enemy Attack
 even mentioned anywhere in the game.  I'm not one who cares about such
 things in general, but this is different.  It's not about feeling ticked
 because my name wasn't on the credits 

Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Jim Kitchen

Hi Ken and Jeremy,

Yeah, I still do not know what the big deal is about us programming our games 
in VB6.  I mean installing my winkit.zip file is minuscule and simple to do as 
compared to needing to install the 300 meg latest net frame work and the very 
latest DirectX.  But hey I have been creating blind accessible games for over 
20 years and found out a very long time ago that I need to have a thick skin 
because no matter what I do, I am not going to totally please every one.  But I 
am very happy in that I always have and still do get allot of very positive 
feedback from my games.  Now not always from the Audyssey list, but in private 
Email and phone calls.  That is not to say that I don't from the Audyssey list 
as well, but...  I am still having fun creating games and plan to keep on doing 
so for the foreseeable future.

Lets all just have fun and get along. grin

BFN

Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Thomas Ward
Hi Jim,

Smile. I can answer that question with a question of my own. The
problem is simply this. Its true that your games can be played on
Windows XP, Vista, and Windows 7 currently by installing your Winkit
setup. That's all well and good. Question is, when some of these newer
technologies are mainstream and Windows X will no longer run your
games what will you do about it?

That's the problem. We don't want to attack you, put you down, but
question your desire to use VB 6 under those circomstances. Its our
worry/concern that one day   sooner or later we are all going to not
be able to play any of your games on a modern PC because changes in
technology will require  you to personally upgrade and change the way
you do things or we have to simply stop playing your games. NOw, since
all of your games are free you are under no obligation to do anything
for us let alone give us a game at all. However, it does seem like a
shame if I or someone else were to upgrade to Windows X only to find
none of your games work any more, and you have no desire to upgrade to
the new technology. Does that clarify our position for you?

also before I close I want to make a little note about .Net. Its true
for Windows XP users that they may have to install a 300 MB update
simply because .Net does not ship with XP by default. However, were
you using Windows 7 that would not be an issue/problem since .Net 4.0
is integrated directly into the OS and is preinstalled by default. So
where I have to install something extra to run VB 6 apps on Windows 7
I don't have to install anything at all to run VB .Net apps as the
.Net stuff ships with Windows 7.

HTH



On 6/9/11, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Ken and Jeremy,

 Yeah, I still do not know what the big deal is about us programming our
 games in VB6.  I mean installing my winkit.zip file is minuscule and simple
 to do as compared to needing to install the 300 meg latest net frame work
 and the very latest DirectX.  But hey I have been creating blind accessible
 games for over 20 years and found out a very long time ago that I need to
 have a thick skin because no matter what I do, I am not going to totally
 please every one.  But I am very happy in that I always have and still do
 get allot of very positive feedback from my games.  Now not always from the
 Audyssey list, but in private Email and phone calls.  That is not to say
 that I don't from the Audyssey list as well, but...  I am still having fun
 creating games and plan to keep on doing so for the foreseeable future.

 Lets all just have fun and get along. grin

 BFN

  Jim

 Kitchen's Inc, for games that are up to 110 percent funner to play.

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Trouble
i do see where you come from Jim, but its a lost cause and here is 
why. I got one game that I liked called PZ98. Now that was a very 
nice game to play and have spent hours and even days at that tank.
I had a problem with getting it running and Phil and Kelley took the 
time to get mine working. I can get it to work on everything but 
win7. It will run but not how it was made to run.
That my friend is where you will be sitting. Your stuff works now but 
is getting very short time All the time spent bitching about it could 
of ben spent looking at .net or anything being used today.

A rock that don't move gets no moss but a lot of bird...

At 06:26 AM 6/9/2011, you wrote:

Hi Ken and Jeremy,

Yeah, I still do not know what the big deal is about us programming 
our games in VB6.  I mean installing my winkit.zip file is minuscule 
and simple to do as compared to needing to install the 300 meg 
latest net frame work and the very latest DirectX.  But hey I have 
been creating blind accessible games for over 20 years and found out 
a very long time ago that I need to have a thick skin because no 
matter what I do, I am not going to totally please every one.  But I 
am very happy in that I always have and still do get allot of very 
positive feedback from my games.  Now not always from the Audyssey 
list, but in private Email and phone calls.  That is not to say that 
I don't from the Audyssey list as well, but...  I am still having 
fun creating games and plan to keep on doing so for the foreseeable future.


Lets all just have fun and get along. grin

BFN

Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Charles Rivard
Jim has put out a lot of free fun for blind gamers as a hobby over the years, 
and I think we should appreciatively let him continue his endeavours as he sees 
fit.  if a game doesn't work on your system, don't get it.  

Shepherds are the best beasts!

On Jun 9, 2011, at 7:12 AM, Trouble troub...@columbus.rr.com wrote:

 i do see where you come from Jim, but its a lost cause and here is why. I got 
 one game that I liked called PZ98. Now that was a very nice game to play and 
 have spent hours and even days at that tank.
 I had a problem with getting it running and Phil and Kelley took the time to 
 get mine working. I can get it to work on everything but win7. It will run 
 but not how it was made to run.
 That my friend is where you will be sitting. Your stuff works now but is 
 getting very short time All the time spent bitching about it could of ben 
 spent looking at .net or anything being used today.
 A rock that don't move gets no moss but a lot of bird...
 
 At 06:26 AM 6/9/2011, you wrote:
 Hi Ken and Jeremy,
 
 Yeah, I still do not know what the big deal is about us programming our 
 games in VB6.  I mean installing my winkit.zip file is minuscule and simple 
 to do as compared to needing to install the 300 meg latest net frame work 
 and the very latest DirectX.  But hey I have been creating blind accessible 
 games for over 20 years and found out a very long time ago that I need to 
 have a thick skin because no matter what I do, I am not going to totally 
 please every one.  But I am very happy in that I always have and still do 
 get allot of very positive feedback from my games.  Now not always from the 
 Audyssey list, but in private Email and phone calls.  That is not to say 
 that I don't from the Audyssey list as well, but...  I am still having fun 
 creating games and plan to keep on doing so for the foreseeable future.
 
 Lets all just have fun and get along. grin
 
 BFN
 
Jim
 
 Kitchen's Inc, for games that are up to 110 percent funner to play.
 
 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Milos Przic

Hi,
  Yes, I agree that Jim's games are fun. I started with them when I started 
playing games for the blind. But, you said if the game can't work on your 
system don't get it. The problem is that in a year, two or three, there 
will be noone that uses the systems that are popular now. Who of you is 
using windows 98? And if someone is using it, why? That's why the gamers are 
talking about that. They only want the developers to go ahead and do their 
job, but noone will want to remain with Win 95 or earlier only because of a 
game.

  Best regards!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 09, 2011 3:49 PM
Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b


Jim has put out a lot of free fun for blind gamers as a hobby over the 
years, and I think we should appreciatively let him continue his 
endeavours as he sees fit.  if a game doesn't work on your system, don't 
get it.


Shepherds are the best beasts!

On Jun 9, 2011, at 7:12 AM, Trouble troub...@columbus.rr.com wrote:

i do see where you come from Jim, but its a lost cause and here is why. I 
got one game that I liked called PZ98. Now that was a very nice game to 
play and have spent hours and even days at that tank.
I had a problem with getting it running and Phil and Kelley took the time 
to get mine working. I can get it to work on everything but win7. It will 
run but not how it was made to run.
That my friend is where you will be sitting. Your stuff works now but is 
getting very short time All the time spent bitching about it could of ben 
spent looking at .net or anything being used today.

A rock that don't move gets no moss but a lot of bird...

At 06:26 AM 6/9/2011, you wrote:

Hi Ken and Jeremy,

Yeah, I still do not know what the big deal is about us programming our 
games in VB6.  I mean installing my winkit.zip file is minuscule and 
simple to do as compared to needing to install the 300 meg latest net 
frame work and the very latest DirectX.  But hey I have been creating 
blind accessible games for over 20 years and found out a very long time 
ago that I need to have a thick skin because no matter what I do, I am 
not going to totally please every one.  But I am very happy in that I 
always have and still do get allot of very positive feedback from my 
games.  Now not always from the Audyssey list, but in private Email and 
phone calls.  That is not to say that I don't from the Audyssey list as 
well, but...  I am still having fun creating games and plan to keep on 
doing so for the foreseeable future.


Lets all just have fun and get along. grin

BFN

   Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Charles Rivard
All the more reason to keep one perfectly working older PC aound.  Eveything 
doesn't have to be upgraded.  Think of it as a blind person's game machine, so 
to speak?

Shepherds are the best beasts!

On Jun 9, 2011, at 6:25 AM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Jim,
 
 Smile. I can answer that question with a question of my own. The
 problem is simply this. Its true that your games can be played on
 Windows XP, Vista, and Windows 7 currently by installing your Winkit
 setup. That's all well and good. Question is, when some of these newer
 technologies are mainstream and Windows X will no longer run your
 games what will you do about it?
 
 That's the problem. We don't want to attack you, put you down, but
 question your desire to use VB 6 under those circomstances. Its our
 worry/concern that one day   sooner or later we are all going to not
 be able to play any of your games on a modern PC because changes in
 technology will require  you to personally upgrade and change the way
 you do things or we have to simply stop playing your games. NOw, since
 all of your games are free you are under no obligation to do anything
 for us let alone give us a game at all. However, it does seem like a
 shame if I or someone else were to upgrade to Windows X only to find
 none of your games work any more, and you have no desire to upgrade to
 the new technology. Does that clarify our position for you?
 
 also before I close I want to make a little note about .Net. Its true
 for Windows XP users that they may have to install a 300 MB update
 simply because .Net does not ship with XP by default. However, were
 you using Windows 7 that would not be an issue/problem since .Net 4.0
 is integrated directly into the OS and is preinstalled by default. So
 where I have to install something extra to run VB 6 apps on Windows 7
 I don't have to install anything at all to run VB .Net apps as the
 .Net stuff ships with Windows 7.
 
 HTH
 
 
 
 On 6/9/11, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Ken and Jeremy,
 
 Yeah, I still do not know what the big deal is about us programming our
 games in VB6.  I mean installing my winkit.zip file is minuscule and simple
 to do as compared to needing to install the 300 meg latest net frame work
 and the very latest DirectX.  But hey I have been creating blind accessible
 games for over 20 years and found out a very long time ago that I need to
 have a thick skin because no matter what I do, I am not going to totally
 please every one.  But I am very happy in that I always have and still do
 get allot of very positive feedback from my games.  Now not always from the
 Audyssey list, but in private Email and phone calls.  That is not to say
 that I don't from the Audyssey list as well, but...  I am still having fun
 creating games and plan to keep on doing so for the foreseeable future.
 
 Lets all just have fun and get along. grin
 
 BFN
 
 Jim
 
 Kitchen's Inc, for games that are up to 110 percent funner to play.
 
 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Thomas Ward
Hi,

That's exactly the issue in a nutshell. Its not that I or anyone else
has any particular issue with VB 6 and/or the developers that use it,
other than the fact that some day every single program written in that
language will stop working and the developer is going to have to deal
with that reality sooner or later. Unfortunately, as the majority of
accessible games are based on VB 6 if we, as a community don't take
steps to upgrade now, there may come a day when Windows X will no
longer run any games written in VB 6 and then what will we do?

The same argument can apply to Directplay, Directsound, and a number
of other APIs that are now deprecated. Yes, they currently still work
on  Windows 7 now, but don't expect that state of affairs to last
forever. The one and only reason they still work is Microsoft is
trying to maintain backward compatibility with XP era software and
many of their libraries are their for compatibility reasons rather
than active development. When XP goes out of support so will DirectX 8
and a number of APIs that came with XP. Rather than wining about it
the smart thing is to start looking at   updating to something current
now.

Cheers!

On 6/9/11, Trouble troub...@columbus.rr.com wrote:
 i do see where you come from Jim, but its a lost cause and here is
 why. I got one game that I liked called PZ98. Now that was a very
 nice game to play and have spent hours and even days at that tank.
 I had a problem with getting it running and Phil and Kelley took the
 time to get mine working. I can get it to work on everything but
 win7. It will run but not how it was made to run.
 That my friend is where you will be sitting. Your stuff works now but
 is getting very short time All the time spent bitching about it could
 of ben spent looking at .net or anything being used today.
 A rock that don't move gets no moss but a lot of bird...


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Thomas Ward
Hi Charles,

The problem with that approach is that the system won't last forever.
The older the PC the harder it is to get parts for it  if it breaks
down, and I've seen enough PCs die over my lifetime to know it is
often more expensive to fix it than it is to throw it away and buy a
new e-machine. Which is really the problem here.

A persons XP machine that works fine today, can be retired as a gaming
machine, while the owner goes out and buys a new Windows 7 64-bit
machine with the works. Maybe that lasts a couple of years, and then
the old XP machine breaks down. The problem  here is that the hardware
is rapidly changing all the time and you can't just go to Best Buy and
get  compatible hardware. You may have to hit Ebay and get a used
piece of hardware  or pay extra for an unused older piece of hardware
to replace the one in the broken down PC. Wouldn't it be simplar if
the game or application was regularly maintained by  the developer so
you could just install it on Windows 7 64-bit and forget the other XP
machine?

Cheers!

On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:
 All the more reason to keep one perfectly working older PC aound.  Eveything
 doesn't have to be upgraded.  Think of it as a blind person's game machine,
 so to speak?

 Shepherds are the best beasts!

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread dwillemv

The problem with old pcs are that they break sooner or later. I am currently 
studying and there is simply no space for two computers in my room
-original message-
Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b
From: Charles Rivard woofer...@sbcglobal.net
Date: 09/06/2011 4:05 pm

All the more reason to keep one perfectly working older PC aound.  Eveything 
doesn't have to be upgraded.  Think of it as a blind person's game machine, so 
to speak?

Shepherds are the best beasts!

On Jun 9, 2011, at 6:25 AM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Jim,
 
 Smile. I can answer that question with a question of my own. The
 problem is simply this. Its true that your games can be played on
 Windows XP, Vista, and Windows 7 currently by installing your Winkit
 setup. That's all well and good. Question is, when some of these newer
 technologies are mainstream and Windows X will no longer run your
 games what will you do about it?
 
 That's the problem. We don't want to attack you, put you down, but
 question your desire to use VB 6 under those circomstances. Its our
 worry/concern that one day   sooner or later we are all going to not
 be able to play any of your games on a modern PC because changes in
 technology will require  you to personally upgrade and change the way
 you do things or we have to simply stop playing your games. NOw, since
 all of your games are free you are under no obligation to do anything
 for us let alone give us a game at all. However, it does seem like a
 shame if I or someone else were to upgrade to Windows X only to find
 none of your games work any more, and you have no desire to upgrade to
 the new technology. Does that clarify our position for you?
 
 also before I close I want to make a little note about .Net. Its true
 for Windows XP users that they may have to install a 300 MB update
 simply because .Net does not ship with XP by default. However, were
 you using Windows 7 that would not be an issue/problem since .Net 4.0
 is integrated directly into the OS and is preinstalled by default. So
 where I have to install something extra to run VB 6 apps on Windows 7
 I don't have to install anything at all to run VB .Net apps as the
 .Net stuff ships with Windows 7.
 
 HTH
 
 
 
 On 6/9/11, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Ken and Jeremy,
 
 Yeah, I still do not know what the big deal is about us programming our
 games in VB6.  I mean installing my winkit.zip file is minuscule and simple
 to do as compared to needing to install the 300 meg latest net frame work
 and the very latest DirectX.  But hey I have been creating blind accessible
 games for over 20 years and found out a very long time ago that I need to
 have a thick skin because no matter what I do, I am not going to totally
 please every one.  But I am very happy in that I always have and still do
 get allot of very positive feedback from my games.  Now not always from the
 Audyssey list, but in private Email and phone calls.  That is not to say
 that I don't from the Audyssey list as well, but...  I am still having fun
 creating games and plan to keep on doing so for the foreseeable future.
 
 Lets all just have fun and get along. grin
 
 BFN
 
 Jim
 
 Kitchen's Inc, for games that are up to 110 percent funner to play.
 
 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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You

Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Thomas Ward
Hi Charles and all,

the issue has nothing to do with appreciation. I certainly appreciate
all the work Jim does, and like several of his games. Its actually the
fact because I appreciate those games I want to see them improved and
made to meet current development standards and practices. Saying the
games don't work on Windows X so don't upgrade is simply not an answer
for most people. Given a choice I would upgrade and forget about the
games, but it would certainly be better to upgrade and still be able
to play the games too.

In a sense I've already done that. You all know I am running Linux not
Windows on my laptop, and  am currently looking at getting various
games running  under the Windows emulator, wine, and if that doesn't
pan out so be it. I'm not going to cry over not playing various games
I can't take with me. Obviously, though, I want to keep and play as
many games  as I can.

Bottom line, given a choice of buying a new PC with Windos X on it or
sticking with Windows XP for the rest of their life to play Jim's
games isn't a contest. I'd say most people would buy the new PC and
request Jim upgrade his games, but playing his games wouldn't stop
them from upgrading in and of itself.

Cheers!

On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:
 Jim has put out a lot of free fun for blind gamers as a hobby over the
 years, and I think we should appreciatively let him continue his endeavours
 as he sees fit.  if a game doesn't work on your system, don't get it.

 Shepherds are the best beasts!

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread dwillemv
That is what happened to many dos games. People simply stopped playing them 
because it was too hard to run them. There is always emulation, but to mention 
an example, running a game like shades of doom under wine is a no go, because 
the game crashes when you open a door.

-original message-
Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b
From: Thomas Ward thomasward1...@gmail.com
Date: 09/06/2011 4:40 pm

Hi Charles and all,

the issue has nothing to do with appreciation. I certainly appreciate
all the work Jim does, and like several of his games. Its actually the
fact because I appreciate those games I want to see them improved and
made to meet current development standards and practices. Saying the
games don't work on Windows X so don't upgrade is simply not an answer
for most people. Given a choice I would upgrade and forget about the
games, but it would certainly be better to upgrade and still be able
to play the games too.

In a sense I've already done that. You all know I am running Linux not
Windows on my laptop, and  am currently looking at getting various
games running  under the Windows emulator, wine, and if that doesn't
pan out so be it. I'm not going to cry over not playing various games
I can't take with me. Obviously, though, I want to keep and play as
many games  as I can.

Bottom line, given a choice of buying a new PC with Windos X on it or
sticking with Windows XP for the rest of their life to play Jim's
games isn't a contest. I'd say most people would buy the new PC and
request Jim upgrade his games, but playing his games wouldn't stop
them from upgrading in and of itself.

Cheers!

On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:
 Jim has put out a lot of free fun for blind gamers as a hobby over the
 years, and I think we should appreciatively let him continue his endeavours
 as he sees fit.  if a game doesn't work on your system, don't get it.

 Shepherds are the best beasts!

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Damien C. Pendleton

Hi Tom,
It's all just a matter of personal preference, in my opinion. Computers 
aren't half as fun without any games. To be honest I'm not a big Windows fan 
myself, but it's what I'm used to and have been brought up with. After 
playing with a copy of Vinux and a friend's Mac I came to the conclusion 
that I'd be better sticking with Windows. Not only from a games point of 
view, but interfaces, development, familiarity etc. Even after playing 
around with a Vista computer I didn't like that as much as XP. I can't speak 
for Windows 7 since I have never tried it, but if a game that I spent a lot 
of time playing didn't work on Windows 7 I wouldn't even consider upgrading.
Most of my days are spent playing if not making games, therefore I'd be lost 
if I upgraded and a game didn't work as expected. Just because I make my own 
games doesn't mean that I'm going to stop playing games that Liam, Justin, 
David, Phil etc have come out with just because they use VB6 or an old 
language that only supports old systems. I'd rather have as many games to 
play as possible than forfeit them just because I may want to upgrade to a 
better system. Now if a game was updated and for whatever reason it didn't 
support XP, then I may have to purchase a second machine to run Windows 7 
just so that I can play that game. But I would probably use my XP machine as 
my main one, at least until I got fully accustomed to my Windows 7 one and I 
was sure that all my favourite games would work on it.

Regards,
Damien.


- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 09, 2011 3:35 PM
Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b



Hi Charles and all,

the issue has nothing to do with appreciation. I certainly appreciate
all the work Jim does, and like several of his games. Its actually the
fact because I appreciate those games I want to see them improved and
made to meet current development standards and practices. Saying the
games don't work on Windows X so don't upgrade is simply not an answer
for most people. Given a choice I would upgrade and forget about the
games, but it would certainly be better to upgrade and still be able
to play the games too.

In a sense I've already done that. You all know I am running Linux not
Windows on my laptop, and  am currently looking at getting various
games running  under the Windows emulator, wine, and if that doesn't
pan out so be it. I'm not going to cry over not playing various games
I can't take with me. Obviously, though, I want to keep and play as
many games  as I can.

Bottom line, given a choice of buying a new PC with Windos X on it or
sticking with Windows XP for the rest of their life to play Jim's
games isn't a contest. I'd say most people would buy the new PC and
request Jim upgrade his games, but playing his games wouldn't stop
them from upgrading in and of itself.

Cheers!



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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Thomas Ward
Hi Willem,

Yeah, unfortunately you are right. Using emulators work to a point,
but they always have problems too. The issue with Shades of Doom
crashing on wine is a prime example. I've seen similar issues with
other accessible games under wine  and its certainly frustrating.

And the issue isn't just wine either. I use an Atari 2600 emulator
called Stella and not every single Atari 2600 game will operate
correctly with Stella. I've had weird things happen like the graphics
appear screwed up on screen, games freeze for no reason in the middle
of game play, and things like that.  If that happens with a rather
simpl game like Pacman how can we expect modern games to fair any
better as we try to maintain playing/using them on more modern PCs via
emulation.

On 6/9/11, dwill...@gmail.com dwill...@gmail.com wrote:
 That is what happened to many dos games. People simply stopped playing them
 because it was too hard to run them. There is always emulation, but to
 mention an example, running a game like shades of doom under wine is a no
 go, because the game crashes when you open a door.

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Thomas Ward
Hi Damien,

You are right. What all of this does come down to is personal
preference.  Which is always  what is the real issue   behind the
arguments being made here on list.  My preferences obviously aren't
the same as Jim, Jeremy, etc and my reasons for not using VB 6 are
more valid  taken in my personal context rather than theirs.

Fir instance, you said you didn't like Windows Vista. Since the user
interface in Windows 7 is exactly the same as Vista I doubt you would
like it any better. As for myself I like the U.I. changes in Windows 7
over XP, but there are things I don't like such as the 3d arrow
interface that eats 1 GB of ram and slows a 3.6 GHZ  system way down
to the speed of perhaps a 1 GHZ system just to run all that extra
graphical animations and so on. So while I do like the changes in U.I.
I certainly don't appreciate giving over more ram and processor power
to run it though.  Weather Windows 7 is better or worse than XP is
purely a matter of point of view.

On 6/9/11, Damien C. Pendleton dam...@x-sight-interactive.net wrote:
 Hi Tom,
 It's all just a matter of personal preference, in my opinion. Computers
 aren't half as fun without any games. To be honest I'm not a big Windows fan
 myself, but it's what I'm used to and have been brought up with. After
 playing with a copy of Vinux and a friend's Mac I came to the conclusion
 that I'd be better sticking with Windows. Not only from a games point of
 view, but interfaces, development, familiarity etc. Even after playing
 around with a Vista computer I didn't like that as much as XP. I can't speak
 for Windows 7 since I have never tried it, but if a game that I spent a lot
 of time playing didn't work on Windows 7 I wouldn't even consider upgrading.
 Most of my days are spent playing if not making games, therefore I'd be lost
 if I upgraded and a game didn't work as expected. Just because I make my own
 games doesn't mean that I'm going to stop playing games that Liam, Justin,
 David, Phil etc have come out with just because they use VB6 or an old
 language that only supports old systems. I'd rather have as many games to
 play as possible than forfeit them just because I may want to upgrade to a
 better system. Now if a game was updated and for whatever reason it didn't
 support XP, then I may have to purchase a second machine to run Windows 7
 just so that I can play that game. But I would probably use my XP machine as
 my main one, at least until I got fully accustomed to my Windows 7 one and I
 was sure that all my favourite games would work on it.
 Regards,
 Damien.

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Jeremy Kaldobsky
Well it seems that while I've been sleeping, this argument over programming 
languages has flared up once again.  It seems like this happens at some point 
each month, and that is exactly why some of my fellow VB6 users view it as 
attacks rather than suggestions.  In other aspects of life, you've undoubtedly 
had someone disagree with you about something, and they felt compelled to share 
their view in an effort to get you to do things their way.  That's normal, and 
should be expected during life.  If you listened to their opinion, but stuck to 
your own, at what point does it become inappropriate for them to bring it up 
again and again?  Perhaps you'll listen to the same arguments 3 or 4 times, but 
when the other person is compelled to repeatedly push their opinion on you, it 
becomes a hostile situation.

I'm not writing this to any one specific individual, so please let me make 
that clear.  This is being written, generally, to the long list of people who 
are still pushing the same views after months and months.  Actually, this has 
probably been going on for a lot longer, but I haven't been on audyssey for 
very long.

I want to dispel this idea that we VB6 users are only using it because we 
don't know any other languages.  I feel that view paints us as ignorant 
programmers who are only rejecting your view because we don't know any better.  
This is not the case, and I, for one, happen to know just as many languages as 
the people who don't want me using VB6.  Admittedly I would be rusty with most 
of them, since I haven't used them in years, but I prefer to be viewed as a 
peer rather than a programming novice who isn't experienced enough to know 
what's best for him.  From my experience, there is a stereotypical progression 
in how programmers think.  When they start out, they stick to what they know 
because it is all they know.  Like a child clinging to pool floaties, it is 
scary to first venture away from what is keeping you safe.  As the programmers 
begins learning more, they become excited by everything that's out there, and 
so they quickly begin learning
 everything they can about everything!  This is usually when a programmer will 
fill their belt with several programming languages they have learned to use.  
When they've branched out sufficiently, they begin to see the need to narrow 
their focus back down, and so they will use friends and society to form strong 
opinions about why one/some languages and methods are superior.  This becomes 
their justification for abandoning their previous way of thinking, and often 
leads programmers to become so opinionated that they will attack others who do 
not agree with them.  The programmers in this category, and believe me I've 
known more than I'd like to, defend their views with the same level of passion 
you see on protest picket lines, political debates, and religious arguments.  
Personally I think it is a terrible shame, but programmers or not, people are 
still people, and people suck.  Like an old person who eventually stops caring 
what other people think,
 sooner or later programmers break out of their opinionated shell.  When you 
are so passionate about a single view, you may be able to admit their is 
another side, but you can't ever weigh it in in an unbiased way.  A person who 
is stuck focused on compatibility issues is going to view everything through 
those goggles.  For my fellow VB6 programmers, we simply have to accept that 
everything and anything we say will be viewed from that perspective and we 
stand no chance in changing it.  

Countless times in movies we see the diplomat and the war general facing 
some situation.  No matter how events unfold, good or bad, the diplomat will 
twist it and view it as an opportunity to grow and build relationships, and the 
war general will twist and view it as a trap or security risk.  These are 
common examples of how people all into a particular way of thinking and are 
then trapped to interpret all situations in that way.  While the movies 
entertain us with the conflict between those characters, and how they each view 
each situation so differently, but in the end neither is able to change the 
other.  They simply have to accept how each other are.

The people who are focused on compatibility are not going to be swayed.  
The VB6 users who have already heard opinions about changing, yet remained 
firm, are not going to be swayed by those same arguments revived a month later. 
 We have to stop trying to convince each other to change, since each 
perspective has value and needs to be present for a healthy overall community.  
I believe it is important for me to focus on rapid development, but I don't 
constantly post long messages telling other developers that taking 6 months on 
a game is unnecessary.  I could easily push my own opinion onto others, but I 
have long ago moved past the drive to do so.  If my personal views put 
importance on rapid 

Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Willem Venter
Hi Jeremy.
You completely missed my point. As an end user, I don't care if you
use smoke signals to code your games, as long as I can run them on a
normal pc. Up to now it has usually been possible, all be it with a
little effort in some cases.

I really like all your games. I spent hours on lunar animals alone the
past weeks, not to mention the other free games from Jim Kitchen that
I would hate to lose, but if they don't work, they don't work and
that's where what language you use becomes the end user's problem, as
I won't be able to run your games if I get a new arm-based pc for
christmas.

That is only half of the issue. I spent hundreds of dollars on
non-free audio games which will also stop working in the immediate
future from what I can deduce from the information microsoft have been
releasing the passed while.

Again, it has nothing to do with you or the language that you chose to
use, and everything to do with incompatibility. Please stop being
oversensitive.

On 6/9/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 Well it seems that while I've been sleeping, this argument over
 programming languages has flared up once again.  It seems like this happens
 at some point each month, and that is exactly why some of my fellow VB6
 users view it as attacks rather than suggestions.  In other aspects of life,
 you've undoubtedly had someone disagree with you about something, and they
 felt compelled to share their view in an effort to get you to do things
 their way.  That's normal, and should be expected during life.  If you
 listened to their opinion, but stuck to your own, at what point does it
 become inappropriate for them to bring it up again and again?  Perhaps
 you'll listen to the same arguments 3 or 4 times, but when the other person
 is compelled to repeatedly push their opinion on you, it becomes a hostile
 situation.

 I'm not writing this to any one specific individual, so please let me
 make that clear.  This is being written, generally, to the long list of
 people who are still pushing the same views after months and months.
 Actually, this has probably been going on for a lot longer, but I haven't
 been on audyssey for very long.

 I want to dispel this idea that we VB6 users are only using it because
 we don't know any other languages.  I feel that view paints us as ignorant
 programmers who are only rejecting your view because we don't know any
 better.  This is not the case, and I, for one, happen to know just as many
 languages as the people who don't want me using VB6.  Admittedly I would be
 rusty with most of them, since I haven't used them in years, but I prefer to
 be viewed as a peer rather than a programming novice who isn't experienced
 enough to know what's best for him.  From my experience, there is a
 stereotypical progression in how programmers think.  When they start out,
 they stick to what they know because it is all they know.  Like a child
 clinging to pool floaties, it is scary to first venture away from what is
 keeping you safe.  As the programmers begins learning more, they become
 excited by everything that's out there, and so they quickly begin learning
  everything they can about everything!  This is usually when a programmer
 will fill their belt with several programming languages they have learned
 to use.  When they've branched out sufficiently, they begin to see the need
 to narrow their focus back down, and so they will use friends and society to
 form strong opinions about why one/some languages and methods are superior.
 This becomes their justification for abandoning their previous way of
 thinking, and often leads programmers to become so opinionated that they
 will attack others who do not agree with them.  The programmers in this
 category, and believe me I've known more than I'd like to, defend their
 views with the same level of passion you see on protest picket lines,
 political debates, and religious arguments.  Personally I think it is a
 terrible shame, but programmers or not, people are still people, and people
 suck.  Like an old person who eventually stops caring what other people
 think,
  sooner or later programmers break out of their opinionated shell.  When you
 are so passionate about a single view, you may be able to admit their is
 another side, but you can't ever weigh it in in an unbiased way.  A person
 who is stuck focused on compatibility issues is going to view everything
 through those goggles.  For my fellow VB6 programmers, we simply have to
 accept that everything and anything we say will be viewed from that
 perspective and we stand no chance in changing it.

 Countless times in movies we see the diplomat and the war general facing
 some situation.  No matter how events unfold, good or bad, the diplomat will
 twist it and view it as an opportunity to grow and build relationships, and
 the war general will twist and view it as a trap or security risk.  These
 are common examples of how people all into a 

Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Che

  Hi Jeremy,
  Very well written man, one of the best emails i've seen on here in a 
long time.
I agree that everyone is entitled to their opinions and all that, but 
what bugs me about the preaching from on high attitude regarding 
programming languages is the attacks on other languages and methods and 
the fact that this might impact folks trying to get started with 
programming in a negative way.
   in the recent discussion about  python, some folks painted python in 
a way that made it seem like nothing serious could be done with it, 
which is just total crap.
As the famous quote goes, your entitled to your own opinion, but not 
your own facts.
  to discourage folks from learning what may be a great system for them 
because you personally don't like it is something that just shouldn't 
happen on this list in my opinion, especially since this list seems to 
have a lot of bright young minds on it that are anxious to learn more 
about programming, and who knows, one of them might end up making a 
killer game that helps us get away from a mind set that most accessible 
games need to be modeled on 25 year old arcade games.

   later,
che


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Dennis Towne
Very good post, Willem.  As you said, the problem with VB6 isn't that
it's a bad programming language.  The problem is that people can't
play the games.

It doesn't matter that VB6 is a great platform.  It doesn't matter
that developers have dev tools and big libraries and tons of
experience with it.  It doesn't matter that the games are free.

What matters is that people can't play the games, and that every year
there will be fewer and fewer people who can play them.  Developers
have three options:

1) Do nothing and watch the number of players dwindle to zero;
2) Write emulators and/or libraries to allow the games to work on new platforms;
3) Change languages.

All the other arguments are irrelevant.

Dennis Towne
Alter Aeon MUD


On Thu, Jun 9, 2011 at 12:59 PM, Willem Venter dwill...@gmail.com wrote:
 Hi Jeremy.
 You completely missed my point. As an end user, I don't care if you
 use smoke signals to code your games, as long as I can run them on a
 normal pc. Up to now it has usually been possible, all be it with a
 little effort in some cases.

 I really like all your games. I spent hours on lunar animals alone the
 past weeks, not to mention the other free games from Jim Kitchen that
 I would hate to lose, but if they don't work, they don't work and
 that's where what language you use becomes the end user's problem, as
 I won't be able to run your games if I get a new arm-based pc for
 christmas.

 That is only half of the issue. I spent hundreds of dollars on
 non-free audio games which will also stop working in the immediate
 future from what I can deduce from the information microsoft have been
 releasing the passed while.

 Again, it has nothing to do with you or the language that you chose to
 use, and everything to do with incompatibility. Please stop being
 oversensitive.

 On 6/9/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
     Well it seems that while I've been sleeping, this argument over
 programming languages has flared up once again.  It seems like this happens
 at some point each month, and that is exactly why some of my fellow VB6
 users view it as attacks rather than suggestions.  In other aspects of life,
 you've undoubtedly had someone disagree with you about something, and they
 felt compelled to share their view in an effort to get you to do things
 their way.  That's normal, and should be expected during life.  If you
 listened to their opinion, but stuck to your own, at what point does it
 become inappropriate for them to bring it up again and again?  Perhaps
 you'll listen to the same arguments 3 or 4 times, but when the other person
 is compelled to repeatedly push their opinion on you, it becomes a hostile
 situation.

     I'm not writing this to any one specific individual, so please let me
 make that clear.  This is being written, generally, to the long list of
 people who are still pushing the same views after months and months.
 Actually, this has probably been going on for a lot longer, but I haven't
 been on audyssey for very long.

     I want to dispel this idea that we VB6 users are only using it because
 we don't know any other languages.  I feel that view paints us as ignorant
 programmers who are only rejecting your view because we don't know any
 better.  This is not the case, and I, for one, happen to know just as many
 languages as the people who don't want me using VB6.  Admittedly I would be
 rusty with most of them, since I haven't used them in years, but I prefer to
 be viewed as a peer rather than a programming novice who isn't experienced
 enough to know what's best for him.  From my experience, there is a
 stereotypical progression in how programmers think.  When they start out,
 they stick to what they know because it is all they know.  Like a child
 clinging to pool floaties, it is scary to first venture away from what is
 keeping you safe.  As the programmers begins learning more, they become
 excited by everything that's out there, and so they quickly begin learning
  everything they can about everything!  This is usually when a programmer
 will fill their belt with several programming languages they have learned
 to use.  When they've branched out sufficiently, they begin to see the need
 to narrow their focus back down, and so they will use friends and society to
 form strong opinions about why one/some languages and methods are superior.
 This becomes their justification for abandoning their previous way of
 thinking, and often leads programmers to become so opinionated that they
 will attack others who do not agree with them.  The programmers in this
 category, and believe me I've known more than I'd like to, defend their
 views with the same level of passion you see on protest picket lines,
 political debates, and religious arguments.  Personally I think it is a
 terrible shame, but programmers or not, people are still people, and people
 suck.  Like an old person who eventually stops caring what other people
 think,
  sooner or later 

Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Jeremy Kaldobsky
I understand that the issue is about users being able to play the game.  For 
many years, since Microsoft first stopped supporting VB6, people have been 
saying that any day no one will be able to use software written with it.  
Obviously with each passing year this gets closer to the truth, but we have 
different opinions on the seriousness of this problem right now.  As I've said, 
when things change, I'll re-evaluate my position on the languages I use.

You're probably right that the next generation of windows won't support VB6 at 
all, but then again, you might be wrong.  Before Vista released, many people 
told me that it would be impossible to run VB6 applications on it, and it 
didn't turn out that way.  It's entirely possible that some small change will 
allow VB6 apps to run on Windows X, just as it has allowed Windows Vista and 
Windows 7 users to run them.  If not, then that's life and we will deal with 
the new situation.  We are both playing a guessing game, clearly some of you 
guess that all VB6 titles will be lost forever, and I am guessing that probably 
won't be the case, or at least I'm not so convinced that I'm willing to change 
how I'm currently doing things.

Dennis, when you say people can't play the games, I assume you mean the 
theoretical date when some new windows absolutely can't run VB6 games.  As 
things stand at the moment, I'm unaware of any version of windows (2000 and 
later) that can't run VB6 games.


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Charles Rivard
Are there games that are designed to be played using DOS that absolutely 
cannot be played on most systems?  How long ago was it said that DOS would 
be no more?  How about a paperless society with the advent of being able to 
send files to one another?  We now use more paper than ever before.


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 09, 2011 4:24 PM
Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b


I understand that the issue is about users being able to play the game. 
For many years, since Microsoft first stopped supporting VB6, people have 
been saying that any day no one will be able to use software written with 
it.  Obviously with each passing year this gets closer to the truth, but we 
have different opinions on the seriousness of this problem right now.  As 
I've said, when things change, I'll re-evaluate my position on the 
languages I use.


You're probably right that the next generation of windows won't support 
VB6 at all, but then again, you might be wrong.  Before Vista released, 
many people told me that it would be impossible to run VB6 applications on 
it, and it didn't turn out that way.  It's entirely possible that some 
small change will allow VB6 apps to run on Windows X, just as it has 
allowed Windows Vista and Windows 7 users to run them.  If not, then 
that's life and we will deal with the new situation.  We are both playing 
a guessing game, clearly some of you guess that all VB6 titles will be 
lost forever, and I am guessing that probably won't be the case, or at 
least I'm not so convinced that I'm willing to change how I'm currently 
doing things.


Dennis, when you say people can't play the games, I assume you mean the 
theoretical date when some new windows absolutely can't run VB6 games.  As 
things stand at the moment, I'm unaware of any version of windows (2000 
and later) that can't run VB6 games.



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list,
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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-09 Thread Willem Venter
Hi Charles and Jeremy.

Charles, on the new windows 7 machines, some dos programs stop working
or have  random errors. This is because the machine's architecture
have changed too much to run them like a normal program. A dos mode is
emulated by the machine, which doesn't always give the expected
results, as there as so many things that could go wrong  with an
emulation.

Jeremy, it's not a question if it won't work, I'm telling you visual
basic applications won't work on any arm-based machine as things
stand. This is because arm processors use a different instruction set
that is not compattible with intel's  x86 or x64 instruction set. I'm
pretty sure microsoft won't recompile the visual basic libraries. They
already refused to include the vb libraries in windows 7 even though
they were compatible.

On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:
 Are there games that are designed to be played using DOS that absolutely
 cannot be played on most systems?  How long ago was it said that DOS would
 be no more?  How about a paperless society with the advent of being able to
 send files to one another?  We now use more paper than ever before.

 ---
 Laughter is the best medicine, so look around, find a dose and take it to
 heart.
 - Original Message -
 From: Jeremy Kaldobsky jer...@kaldobsky.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, June 09, 2011 4:24 PM
 Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b


I understand that the issue is about users being able to play the game.
For many years, since Microsoft first stopped supporting VB6, people have
been saying that any day no one will be able to use software written with

it.  Obviously with each passing year this gets closer to the truth, but we

have different opinions on the seriousness of this problem right now.  As
I've said, when things change, I'll re-evaluate my position on the
languages I use.

 You're probably right that the next generation of windows won't support
 VB6 at all, but then again, you might be wrong.  Before Vista released,
 many people told me that it would be impossible to run VB6 applications on

 it, and it didn't turn out that way.  It's entirely possible that some
 small change will allow VB6 apps to run on Windows X, just as it has
 allowed Windows Vista and Windows 7 users to run them.  If not, then
 that's life and we will deal with the new situation.  We are both playing
 a guessing game, clearly some of you guess that all VB6 titles will be
 lost forever, and I am guessing that probably won't be the case, or at
 least I'm not so convinced that I'm willing to change how I'm currently
 doing things.

 Dennis, when you say people can't play the games, I assume you mean the
 theoretical date when some new windows absolutely can't run VB6 games.  As

 things stand at the moment, I'm unaware of any version of windows (2000
 and later) that can't run VB6 games.


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 list,
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