Re: [hlds] Proposal

2017-11-11 Thread Rowedahelicon
ease visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > hlds Info Page - Valve Software > <https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> > list.valvesoftware.com > Your email address: Your name (optional): You may enter a privacy password > below. This provide

Re: [hlds] Proposal

2017-11-09 Thread Rowedahelicon
gt;>>> >>>>> >>>>> >>>>> Cares >>>>> >>>>> >>>>> -James >>>>> >>>>> >>>>> >>>>> On Wed, Nov 8, 2017 at 7:10 PM, bottige...@gmail.com < &

Re: [hlds] Proposal

2017-11-08 Thread Rowedahelicon
edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, &g

Re: [hlds] Proposal

2017-11-08 Thread Rowedahelicon
idea sounds good, but it raises more questions >> than it answers. >> >> Also yes, an invite to this servers.tf discord would be nice. It'd be >> nice to not leave other server operators out of the discussion. >> >> On Wed, Nov 8, 2017 at 2:38 PM, ghostboy1225 <ghostb

[hlds] Proposal

2017-11-07 Thread Rowedahelicon
and debate. It should be noted that in the past, this mailing list has devolved to pessimism and otherwise unhelpful discussion. I extend this offer of discussion to Valve directly, either by email personally or a discussion in the servers.tf discord channel. Thank you for reading, have a pleasant day

Re: [hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread Rowedahelicon
Every >> single update that comes out, I am seeing fewer players. >> >> On Wed, Nov 1, 2017 at 5:27 PM, Tohru Adachi <tohruada...@8chan.co> >> wrote: >> >>> To quote VNN: "This is a Valve we haven't seen in a long, LONG time." >>> >

Re: [hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread Rowedahelicon
nd when working on > final control point > - Upgraded the small ammo pack to medium in the yard (on the porch) > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-31 Thread Rowedahelicon
ints purchased from the Mercenary Park Gift Shop so they > use all wear levels > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] [hlds_linux] Mandatory Team Fortress 2 update released

2017-10-21 Thread Rowedahelicon
_pilger > > On 21 October 2017 at 17:29, Rowedahelicon <theoneandonly@rowedahelicon. > com> wrote: > >> Any updates regarding the server disconnection issue? >> >> On Oct 21, 2017 1:38 PM, "Tohru Adachi" <tohruada...@8chan.co> wrote: >>

Re: [hlds] [hlds_linux] Mandatory Team Fortress 2 update released

2017-10-21 Thread Rowedahelicon
Any updates regarding the server disconnection issue? On Oct 21, 2017 1:38 PM, "Tohru Adachi" wrote: > Seems to be related to the issue I'm posting about. > > On further inspection it seems there's been some undocumented changes > regarding handling client pre-connections.

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Rowedahelicon
t shown anymore. > > > On 10/20/2017 11:38 PM, Rowedahelicon wrote: > > That's why I think going offline didn't totally help me out, granted, I > have something like 460 friends on my account. I switched over to a bot > with 8 friends and all lag completely went away > > On Sat,

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Rowedahelicon
why... I've noticed it happens right before > sounds play for the first time. However, I have no actual proof that's > what happens. > On 10/21/2017 12:10 AM, Rowedahelicon wrote: > > https://www.reddit.com/r/tf2/comments/77qn56/i_think_i_ > found_the_cause_of_the_stutter_b

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Rowedahelicon
stutters some despite that. > > I could make guesses as to why... I've noticed it happens right before > sounds play for the first time. However, I have no actual proof that's > what happens. > On 10/21/2017 12:10 AM, Rowedahelicon wrote: > > https://www.reddit.com/r/

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Rowedahelicon
being able to use the Thermal Thruster after taunting with it > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > -- *Matthew

Re: [hlds] Mandatory Team Fortress 2 update coming

2017-08-03 Thread Rowedahelicon
view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/ ___ To unsubscribe, edit your list pre

Re: [hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-13 Thread Rowedahelicon
beta is compatible with the current TF2 public release - servers >>>>>> may safely convert to it and continue serving both beta and non-beta >>>>>> clients. >>>>>> >>>>>> The beta branch is titled "toolchainbeta" with no

Re: [hlds] [hlds_announce] Optional TF2 update released

2016-11-18 Thread Rowedahelicon
>> hlds_annou...@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https:/

Re: [hlds] [hlds_linux] Problem

2016-11-17 Thread Rowedahelicon
t; To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > plea

Re: [hlds] The End

2016-10-27 Thread Rowedahelicon
ut on new years eve….. >> >> ICS you have been most helpful over the years too, good luck m8 >> >> >> >> >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> p

Re: [hlds] Mandatory Team Fortress 2 update released

2016-10-22 Thread Rowedahelicon
;>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> >> -- >> Tee hee hee hee >> >>

Re: [hlds] Mandatory Team Fortress 2 update released

2016-10-22 Thread Rowedahelicon
ode >> - Fixed taunts not restoring the proper weapon when the taunts are >> finished >> - Fixed the Pomson 6000 playing the shotgun reload sound >> - Updated the sounds made when the Scout shoves someone while using the >> Shortstop >> - Updated some Merasmus audio files that weren't

Re: [hlds] Mandatory Team Fortress 2 update released

2016-10-21 Thread Rowedahelicon
your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/ _

Re: [hlds] Mandatory Team Fortress 2 update released

2016-10-21 Thread Rowedahelicon
> > > >>> > > >>> > > ___ >>> > > To unsubscribe, edit your list preferences, or view the list >>> archives, >>> > > please visit: >>> > > https://list.valvesoftware.c

Re: [hlds] Mandatory Team Fortress 2 update released

2016-10-21 Thread Rowedahelicon
t; On Oct 21, 2016 14:17, "Rowedahelicon" <theoneando...@rowedahelicon.com> > wrote: > >> Kill the farm because a few bull are out of control? >> >> On Fri, Oct 21, 2016 at 5:11 PM, Phillip Vector <t...@mostdeadlygame.com> >> wrote: >> >>

Re: [hlds] Mandatory Team Fortress 2 update released

2016-10-21 Thread Rowedahelicon
es, or view the list archives, >> please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > >> > >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archiv

Re: [hlds] Mandatory Team Fortress 2 update released

2016-10-21 Thread Rowedahelicon
ine mode >> - Fixed taunts not restoring the proper weapon when the taunts are >> finished >> - Fixed the Pomson 6000 playing the shotgun reload sound >> - Updated the sounds made when the Scout shoves someone while using the >> Shortstop >> - Updated some Merasm

Re: [hlds] Mandatory Team Fortress 2 update released

2016-10-12 Thread Rowedahelicon
ferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Short Circuit Alt Fire Lagging Servers

2016-08-20 Thread Rowedahelicon
__ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/ __

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-27 Thread Rowedahelicon
be, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> ___ >> To unsubscribe, edit your list preferences

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-27 Thread Rowedahelicon
py Overwatch and >>> CS:GO to success. They had strong community servers and now they are >>> throwing the last of them away and doing a bait and switch on people that >>> bought the game to play/host their own servers. >>> >>> _______

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-27 Thread Rowedahelicon
Who said that? On Wed, Jul 27, 2016 at 2:05 AM, Phillip Vector <t...@mostdeadlygame.com> wrote: > and you say that Tim is just crying and don't take him seriously. > > I'm out as well if it devolves within a day to this petty bickering. > > On Tue, Jul 26, 2016 at 8

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-26 Thread Rowedahelicon
s > is probably not possible without Valve inserting whatever server finding > idea you have into the game itself. > > Without solving these 2 issues, I don't think this will be successful at > all. > > On Tue, Jul 26, 2016 at 7:56 PM, Rowedahelicon < > theoneando...@r

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-26 Thread Rowedahelicon
We figure the best fair / logical approach to this is provide the user base a list of tags and providing any important info to the user so they can make an educated guess if they like a server or not. We decided trying to rate good and bad servers won't do anything positive because our opinion on

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-25 Thread Rowedahelicon
; Perhaps you will get the attention you so desperately seek from Valve in >>> the next update: >>> >>> https://twitter.com/4G_b4nny/status/729839464684490752 >>> >> >> >> >> ___ >> To unsu

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-25 Thread Rowedahelicon
alk about > why I totally stopped running TF2 servers. > > On 25 Jul 2016 4:37 a.m., "Rowedahelicon" <theoneando...@rowedahelicon.com> > wrote: > >> https://www.reddit.com/r/tf2/comments/4uf12v/tf2_app_is_closing/ >> >> So now that this is happe

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-24 Thread Rowedahelicon
ive...) community server. A > strongly conflicting mix of "friendly" players and new players vs people > who actually want to play the game (but not 6s) is not pleasant. > > On Sat, Jul 23, 2016 at 1:10 AM, Rowedahelicon < > theoneando...@rowedahelicon.com> wrote: &

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-22 Thread Rowedahelicon
took so long to >>> Address. >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> &g

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-22 Thread Rowedahelicon
ssimilar to those suggested by the community) took so long to > Address. > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-08 Thread Rowedahelicon
rver > would instantly fill up... > > > Thanks. > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-08 Thread Rowedahelicon
gt; > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > &

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-08 Thread Rowedahelicon
e > what happens". > > The hypocrites are amusing. > > On Thu, Jul 7, 2016 at 11:02 PM, Rowedahelicon < > theoneando...@rowedahelicon.com> wrote: > >> That's incorrect though, we've been discussing and calling for changes >> for years, this is the firs

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-08 Thread Rowedahelicon
ity once again exists >> for Diversity and Community to come back to TF2. >> >> My only hope is that Valve gives it a real chance to succeed. >> >> On Fri, Jul 8, 2016 at 1:22 AM, Rowedahelicon < >> theoneando...@rowedahelicon.com> wrote: >> >

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-07 Thread Rowedahelicon
). Who knows how long it > would take for the message to be approved. I apologize if this gets > submitted twice. > > > Thanks. > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > pleas

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-07 Thread Rowedahelicon
ay if they get cooldown. >>> >>> On 8.7.2016 3:11, Emil Larsson wrote: >>> >>> From what I can tell, yes. >>> >>> But they also removed quickplay and the idea of "standard valve servers" >>> from that equation, Which might tu

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-07 Thread Rowedahelicon
il Larsson wrote: >>> >>> From what I can tell, yes. >>> >>> But they also removed quickplay and the idea of "standard valve servers" >>> from that equation, Which might turn out to be better for community >>> servers, who knows. >>&

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-07 Thread Rowedahelicon
tell, yes. >> >> But they also removed quickplay and the idea of "standard valve servers" >> from that equation, Which might turn out to be better for community >> servers, who knows. >> >> On Fri, Jul 8, 2016 at 2:49 AM, Thomas Deisinger <tmd92...@bethel.

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-07 Thread Rowedahelicon
s something)..question is, is that the only way >> people can get in? >> >> On Thu, Jul 7, 2016 at 7:39 PM, Rowedahelicon < >> theoneando...@rowedahelicon.com> wrote: >> >>> THEY DID IT, THEY GAVE COMMUNITY SERVERS A FIGHTING CHANCE >>> >&g

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-07 Thread Rowedahelicon
rvers. > > We're only speculating at this point, and I don't have the best feeling > about this > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valves

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-07 Thread Rowedahelicon
requirements to qualify to use them) if they intended to throw >> community servers out of the mix completely. >> >> Frankly, I'm encouraged that they've included a mechanic that encourages >> player to "play more" to level up. >> >> On Thu, Jul 7, 2016 at 1:3

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-07 Thread Rowedahelicon
ed to throw > community servers out of the mix completely. > > Frankly, I'm encouraged that they've included a mechanic that encourages > player to "play more" to level up. > > On Thu, Jul 7, 2016 at 1:36 PM, Rowedahelicon < > theoneando...@rowedahelicon.com> wro

Re: [hlds] TF2: Meet Your Match update and QuickPlay?

2016-07-07 Thread Rowedahelicon
gt;> >>>> >>>> ___ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>

Re: [hlds] Fwd: hlds Digest, Vol 62, Issue 4

2016-06-19 Thread Rowedahelicon
players and game is free and new players > join, the older and players who have gotten past the fist phaze, are > decaying. > > Maybe it's time to take a step back, look how long this game (TF2) has > lived and how many years of those the community servers where the only > ser

Re: [hlds] Where VALVe (and other developers) went wrong - an analysis on Quickplay-alike systems

2016-06-17 Thread Rowedahelicon
t; analysis. As an early 90's-and on- gamer I cannot help but feel that the >>> creator of this video hit's the nail right on its head. >>> >>> Call me nostalgic, but I think he makes a very valid point and I hope >>> VALVe and other developers will take notice

Re: [hlds] Where VALVe (and other developers) went wrong - an analysis on Quickplay-alike systems

2016-06-17 Thread Rowedahelicon
__ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > ___ > To unsubscribe, edit your

Re: [hlds] [hlds_linux] TF2: GSLTs causing issues?

2016-05-19 Thread Rowedahelicon
ur list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >>> >>> >>> ___ >>> To unsubscribe, edit your list prefe

Re: [hlds] TF2 - Upcoming game server account requirements

2016-05-14 Thread Rowedahelicon
you have any questions or concerns and I will try to >>> address them, >>> - Neph >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftw

Re: [hlds] TF2 - Upcoming game server account requirements

2016-05-13 Thread Rowedahelicon
>>>> >>>>>> ___ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo

Re: [hlds] Killing Floor 2 Revenge of the Zeds Content Pack Release Today

2016-04-07 Thread Rowedahelicon
ve.com > > On Thu, Apr 7, 2016 at 4:31 PM, Rowedahelicon < > theoneando...@rowedahelicon.com> wrote: > >> Any progress on linux binaries for server support? >> >> On Thu, Apr 7, 2016 at 11:54 AM, John Gibson < >> j...@tripwireinteractive.com> wrote:

Re: [hlds] Killing Floor 2 Revenge of the Zeds Content Pack Release Today

2016-04-07 Thread Rowedahelicon
Tripwire Maps: >> BurningParis >> BioticsLab >> Prison >> VoltorManor >> Farmhouse >> >> If possible we will release the server files early so you all can get a >> headstart with putting servers up. We're working on QAing the final builds >> now

Re: [hlds] VAC/Steam backend issues today (2-22-2016)?

2016-02-24 Thread Rowedahelicon
Nothing too serious, just regular tf2items On Wed, Feb 24, 2016 at 9:47 PM, Bartek S <bartek.sko...@gmail.com> wrote: > Same with me but they also got booted to desktop. Do you run any plugins > that add item attributes or spawn particles? > On 25 Feb 2016 03:46, "Roweda

Re: [hlds] VAC/Steam backend issues today (2-22-2016)?

2016-02-24 Thread Rowedahelicon
b 24, 2016 at 9:41 PM, Rowedahelicon < theoneando...@rowedahelicon.com> wrote: > I've been noticing these too lately, suddenly people all D/C at once > > On Mon, Feb 22, 2016 at 6:24 PM, Asher Baker <asher...@gmail.com> wrote: > >> That error message is from the client

Re: [hlds] VAC/Steam backend issues today (2-22-2016)?

2016-02-24 Thread Rowedahelicon
/list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- *Mat

Re: [hlds] Mandatory Team Fortress 2 update released

2016-02-03 Thread Rowedahelicon
gt; ___ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >&

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-29 Thread Rowedahelicon
;* >> I practically fell off my chair laughing when I read that. >> >> On Mon, Jan 25, 2016 at 12:07 PM, Rowedahelicon < >> theoneando...@rowedahelicon.com> wrote: >> >>> Has there been any talk about 'hatgate' recently? >>> http://www.tf2too

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-29 Thread Rowedahelicon
and start pointing players back towards > community servers for "casual" TF2 by default. > > ...one can dream, anyway ;-) > > On Fri, Jan 29, 2016 at 10:28 AM, Rowedahelicon < > theoneando...@rowedahelicon.com> wrote: > >> >> https://www.reddit.com/r/G

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-26 Thread Rowedahelicon
http://www.tf2tools.net/articles/hatgate Hats are actually dropping again, thank you guys for listening to us and putting them back! On Mon, Jan 25, 2016 at 2:28 AM, Rowedahelicon < theoneando...@rowedahelicon.com> wrote: > Oh wow haha, didn't even notice > > On Mon, Jan 25,

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-24 Thread Rowedahelicon
gt;>>> >>> - Fixed some of the partner taunts not properly hiding the weapons >>>> >>> - Fixed the scrollbar overlapping the ping column in the scoreboard >>>> when >>>> >>> mouse input is enabled >>>> >>>

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-24 Thread Rowedahelicon
gt; I practically fell off my chair laughing when I read that. > > On Mon, Jan 25, 2016 at 12:07 PM, Rowedahelicon < > theoneando...@rowedahelicon.com> wrote: > >> Has there been any talk about 'hatgate' recently? >> http://www.tf2tools.net/articles/hatgate It seems l

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-09 Thread Rowedahelicon
etry problems on crates at last > > > - Reduced size of kill zone on falling crates during finale > > > - Added map menu photos > > > > > > > > > > > > ___ > > > To unsubscribe, edit your

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-09 Thread Rowedahelicon
ir.com> wrote: > Looks like nobody may be working on HL franchise any more (with Marc > Laidlaw leaving). Just hope the multiplayer stuff stays working for a few > more years. > > On Sat, Jan 9, 2016 at 2:11 PM, Rowedahelicon < > theoneando...@rowedahelicon.com> wrote: &

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-09 Thread Rowedahelicon
- Original Message - > From: Rowedahelicon <theoneando...@rowedahelicon.com> > To: Half-Life dedicated Win32 server mailing list < > hlds@list.valvesoftware.com> > Date: Sat, 9 Jan 2016 17:33:47 -0500 > Subject: Re: [hlds] Mandatory Team Fortress 2 update released >

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-09 Thread Rowedahelicon
ree secret saxton or something. > > - Original Message - > From: Rowedahelicon <theoneando...@rowedahelicon.com> > To: Half-Life dedicated Win32 server mailing list < > hlds@list.valvesoftware.com> > Date: Sat, 9 Jan 2016 17:44:04 -0500 > Subject: Re: [hlds] Mandator

Re: [hlds] Mandatory TF2 update coming

2015-12-25 Thread Rowedahelicon
, Rowedahelicon < theoneando...@rowedahelicon.com> wrote: > It depends really, my community is still funded by ads / my own income. On > the other side, your analogy is pretty spot on. One thing to consider is > that while a lot of us here have given up on Valve, not everyone has. Other >

Re: [hlds] Mandatory TF2 update coming

2015-12-20 Thread Rowedahelicon
s and then selling the plugin to > ProTF2 after getting blacklisted. > > > > If Valve doesn't care anymore then so be it. As long as someone brings > this up, I will use the opportunity to warn people away from hosting or > having anything to do with Valve games other than just playing them. > &

Re: [hlds] Mandatory TF2 update coming

2015-12-19 Thread Rowedahelicon
archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/ ___ To unsubscribe, edit your list pr

Re: [hlds] Mandatory TF2 update coming

2015-12-19 Thread Rowedahelicon
on and turn > off the event leaving community servers high and dry as usual. > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/li

Re: [hlds] Mandatory TF2 update coming

2015-12-19 Thread Rowedahelicon
Well, ads are part of the union, if you like it or not. Not saying >>>>> those people can go to hell (right now), but transparency is why quickplay >>>>> exists and lack of transparency is why community gamep

Re: [hlds] Mandatory TF2 update coming

2015-12-19 Thread Rowedahelicon
> games and other companies that may in fact listen. > > > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Rowedahelicon > *Sent:* Saturday, December 19, 2015 4:28 PM > *To:* Half-Life dedicated Win32 server mailing

Re: [hlds] Mandatory TF2 update coming

2015-12-19 Thread Rowedahelicon
in his drunken rant against mean > sherrif Valve. > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- *Matthew (Rowedahelicon) Robinso

Re: [hlds] Mandatory TF2 update coming

2015-12-19 Thread Rowedahelicon
r community >>> servers, much less Valve (and in case you missed it, even doing something >>> as small for community servers as removing Valve servers from the server >>> browser caused such an uproar from the players, Valve reversed it less than >>> 24 hours later). &g

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
fixes we > need to get released before the weekend. > > Thanks. > > -Eric > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailm

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
in the server browser (add that > checkbox back). > > > On 19.12.2015 02:41, Rowedahelicon wrote: > > So how do you combat against it then? > > QP isn't as much of a problem as Valve servers are, Valve servers don't > show you what all you can do with the game, provide

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
it won't be as easy. > > > On 19.12.2015 02:54, Rowedahelicon wrote: > > With QP as it is now, people can still get away with breaking some of the > rules. Will Valve be willing to police trouble makers when it is so easy to > fire up a new server on a new account? > > On Fri, De

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
servers. Simple as that. Yes, >> you should pick multiple people, and the right ones. But yes, you should at >> least pick someone who represents your party. Not only in terms of having >> an actual representative, but someone who shares the expertise and point of >> view. Come

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
d >> fund thier servers. Adverts and Quickplay are two different issues in my >> view – especially as HTML motds are disabled on Quickplay connects and will >> likely remain so regardless of whatever outcomes are achieved. >> >> On Sat, Dec 19, 2015 at 11:18 AM, Row

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
t;: > > > A non server op also wouldn't care about servers. Simple as that. Yes, you > should pick multiple people, and the right ones. But yes, you should at > least pick someone who represents your party. Not only in terms of having > an actual representative, but someone who sha

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
have to properly > recognize and understand point of views. The politics analogy isn't > misplaced. You don't have a member of another party representing the other. > Why? Conflict of interest. (How absurd I know) > Maybe pick one non op and 5 server ops. It's still ridiculous. > &

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
@Matthias, oh yes, Ads are a pain the ass to some, but some people have either found ways around it or have learned to ignore it. Something like that though in the old times, a player could just find it and go oh wow this sucks, and will leave to join a new server. See that's another reason here

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
– especially as HTML motds are disabled on Quickplay connects and will > likely remain so regardless of whatever outcomes are achieved. > > On Sat, Dec 19, 2015 at 11:18 AM, Rowedahelicon < > theoneando...@rowedahelicon.com> wrote: > >> I'm open to either idea, but I think t

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
the modding community, >>> feel free to ask this question again in the next two months. >>> Honestly, I think you're trying to troll on a high level here. "One of >>> those vegan types", yeah sure. "Funny" >>> >> >> >>

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
feel free to ask this question again in the next two months. >>> Honestly, I think you're trying to troll on a high level here. "One of >>> those vegan types", yeah sure. "Funny" >>> >> >> >> ___ >

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
> should pick multiple people, and the right ones. But yes, you should at > least pick someone who represents your party. Not only in terms of having > an actual representative, but someone who shares the expertise and point of > view. Come on guys. > > On 19.12.2015 01:17, Rowedahelicon w

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
If you join a server and don't like how it is operated, they can leave on their own free will On Fri, Dec 18, 2015 at 10:05 PM, Matthias "InstantMuffin" Kollek < proph...@sticed.org> wrote: > How? > > > On 19.12.2015 04:03, Rowedahelicon wrote: > > I don't think

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
; call. Whatever system we devise needs to be set and forget. >> >> >> Though I do concede one benefit of what Matthias is proposing. By going >> to Valve with a holistic (albeit far more complicated) initial step, one >> can possibly remove the incentive for server

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
on that, trying to put more work on their side won't be a good solution. On Fri, Dec 18, 2015 at 9:39 PM, Rowedahelicon < theoneando...@rowedahelicon.com> wrote: > Why does it need to be a "proper" system when things were okay prior to QP > though? > > On Fri, Dec 1

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
e: > Didn't say that. > > > On 19.12.2015 03:53, Rowedahelicon wrote: > > I don't think Ads are the only reason QP was implemented, you need to keep > in mind the QP beta came before Pinion ever did. > > On Fri, Dec 18, 2015 at 9:52 PM, Matthias "InstantMuffin"

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
gt; > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _

Re: [hlds] Mandatory TF2 update coming

2015-12-18 Thread Rowedahelicon
> To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > ___ > To unsubscribe, edit your list preferences, or

[hlds] New contracts!

2015-12-17 Thread Rowedahelicon
the community that runs their servers. -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https

Re: [hlds] Mandatory TF2 update coming

2015-12-17 Thread Rowedahelicon
t's time we started to combine our efforts on this matter > instead of discussing here in the mailing thread where it turns into > bickering" > > What would you suggest? > > > > On Thu, Dec 17, 2015 at 10:12 PM, Rowedahelicon < > theoneando...@rowedahelicon.com> wro

  1   2   >