[osg-users] ANN: osgGIS

2007-09-06 Thread Glenn Waldron
as an open source project on its own as well. -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users

Re: [osg-users] ANN: osgGIS

2007-09-07 Thread Glenn Waldron
with the example data the origin of the earth is at the Galapagos Islands and not in the center of the earth... makes rotating a bit tricky ;-) On 9/6/07, Glenn Waldron [EMAIL PROTECTED] wrote: The osgGIS project (http://osggis.org) is now online! This is a library that aims to facilitate

Re: [osg-users] ANN: osgGIS

2007-09-12 Thread Glenn Waldron
Glenn, a perfect project idea, i like to test it. do you have the boston datas? or some more complex ones as the world is /regards adrian 2007/9/7, Glenn Waldron [EMAIL PROTECTED]: That is because osggis_viewer uses the TerrainManipulator. Use the middle button to rotate instead

Re: [osg-users] FLT(CTS)

2007-09-20 Thread Glenn Waldron
On 9/20/07, HUTTERER ARIEL [EMAIL PROTECTED] wrote: Hi : That OSG support , DB builded with CTS??? Ariel, There was talk a while back about a CTS Metaflight loader ... try a Google for osg metaflight -gw -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791

Re: [osg-users] ANN: osgGIS

2007-09-22 Thread Glenn Waldron
All, Just a quick follow-up to say that osgGIS now uses the CMake build system. Hopefully this will make it more accessible to interested members of the OSG community. -Glenn On 9/6/07, Glenn Waldron [EMAIL PROTECTED] wrote: The osgGIS project (http://osggis.org) is now online

[osg-users] Realize callback in 2.x?

2007-09-27 Thread Glenn Waldron
? Thank you! -gw -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Call for feedback : glu.h does it contain _GLUfuncptr?

2007-10-01 Thread Glenn Waldron
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

Re: [osg-users] ESRIShape error

2007-10-30 Thread Glenn Waldron
-openscenegraph.org -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] ESRIShape error

2007-10-30 Thread Glenn Waldron
-openscenegraph.org -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] ESRIShape error

2007-10-31 Thread Glenn Waldron
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] How can I create TerraPage ?

2007-11-14 Thread Glenn Waldron
into VirtualPlanetBuilder; it does not write TerraPage but it does generate paged terrain datasets in formats OSG can read: http://www.openscenegraph.org/projects/VirtualPlanetBuilder -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 On Nov 14, 2007 6:06 PM, ümit uzun

Re: [osg-users] Index array

2007-11-15 Thread Glenn Waldron
/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652

Re: [osg-users] osgviewer window Handle and c# interface

2007-11-20 Thread Glenn Waldron
-addSlave( cam.get() ); -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 On Nov 19, 2007 1:08 PM, Romain Blanchais [EMAIL PROTECTED] wrote: Hello, In my c# application I would like to create a Level Editor around an engine using osg. I need an user Interface in c

Re: [osg-users] convert GPS coordinates to local terrain coordinates

2007-12-03 Thread Glenn Waldron
=0.00 By the way how can I retrieve the terrain projection type? And then, how can I convert lat/lon to the terrain's projection? BR, Stephane -- *De :* [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] *De la part de* Glenn Waldron *Envoyé :* lundi 3 décembre

Re: [osg-users] convert GPS coordinates to local terrain coordinates

2007-12-04 Thread Glenn Waldron
everything you need for spatial referencing. As for the LA database, best guess would be either UTM 11N or California State Plane Zone V. But that is just a guess. The real answer is to check the source TerraVista project if you can. -gw -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com

[osg-users] Adding an alpha channel to a texture?

2007-12-04 Thread Glenn Waldron
masks etc., but I would prefer to do it simply by setting or removing the texture attribute.) Thanks in advance! -gw -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users

Re: [osg-users] Adding an alpha channel to a texture?

2007-12-04 Thread Glenn Waldron
will be added. -- *From:* [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] *On Behalf Of *Glenn Waldron *Sent:* 04 December 2007 20:21 *To:* OpenSceneGraph Users *Subject:* [osg-users] Adding an alpha channel to a texture? I want to set up a geometry such that when I

Re: [osg-users] How to generate cultures on terrain

2007-12-05 Thread Glenn Waldron
to terrain without affecting performance? Thanks in Advance Regards Weng Heng ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Glenn Waldron : Pelican

Re: [osg-users] How to generate cultures on terrain

2007-12-06 Thread Glenn Waldron
Another related project to check out is osgTDS, which I believe is designed to cut in models to a pre-built terrain. I have not tried it myself but here's the link: http://www.andesengineering.com/Projects/TDS/ -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791

[osg-users] osgDB::Archive - is there a way to set the master filename?

2007-12-06 Thread Glenn Waldron
(with the same filename) ... but is there a more elegant solution? Thanks. -gw -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

[osg-users] CullStack::getViewport() while using an RTT camera

2007-12-17 Thread Glenn Waldron
corresponding to the main camera -- what I'm looking for are the dimensions of the RTT surface. What is the correct call in this case? Thanks in advance. -gw -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users

Re: [osg-users] CullStack::getViewport() while using an RTT camera

2007-12-17 Thread Glenn Waldron
having a look at the internals of CullVisitor to see the management of the viewport stack, a little fix is probably all that is required. Robert. On Dec 17, 2007 4:09 PM, Glenn Waldron [EMAIL PROTECTED] wrote: Hi, hopefully this is an easy one! I am subclassing MatrixTransform

[osg-users] Disabling auto-aspect ratio

2007-12-20 Thread Glenn Waldron
GraphicsWindowsWin32, btw.Thanks. -gw -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Disabling auto-aspect ratio

2007-12-21 Thread Glenn Waldron
_projectionResizePolicy; } So just do: viewer.getCamera()-setProjectionResizePolicy(osg::Camera::FIXED); Robert. On Dec 20, 2007 10:23 PM, Glenn Waldron [EMAIL PROTECTED] wrote: I'm upgrading an application from OSG 1.2 to OSG 2.2. I used the Producer::Camera::setLensAutoAspectRatio(false

Re: [osg-users] osgConv RegisterWindowingSystemInterfaceProxy Win32

2007-12-22 Thread Glenn Waldron
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] osgConv RegisterWindowingSystemInterfaceProxy Win32

2007-12-22 Thread Glenn Waldron
FYI there should not be any spaces in that symbol name. Sorry for the typo.. -gw On Dec 22, 2007 10:24 AM, Glenn Waldron [EMAIL PROTECTED] wrote: John, I had the same problem. I was able to resolve this my setting the VS.NEToption Linker-Input-Force Symbol References to include a symbol

Re: [osg-users] GIS vector suggest

2007-12-24 Thread Glenn Waldron
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] nurb or bspline support?

2007-12-24 Thread Glenn Waldron
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi

Re: [osg-users] nurb or bspline support?

2007-12-24 Thread Glenn Waldron
know much about how to use them. If anyone have a knowledge on this topic we can collaborate on an osg implementation. It can be an interesting topic to work on. /emre On Dec 24, 2007 4:53 PM, Glenn Waldron [EMAIL PROTECTED] wrote: Another option may be to use geometry shaders for curved

[osg-users] Crash when using an osgSim::OverlayNode

2007-12-25 Thread Glenn Waldron
example, where you insert the overlay node between the CoordSystemNode and its children. The VS8 stack trace is attached. The model in question is available at http://pelicanmapping.com/downloads/world.zip I'm using SVN head as of 25-Dec-07. Thanks for taking a look at this. -gw -- Glenn

Re: [osg-users] blend vpb osgGIS models

2008-01-06 Thread Glenn Waldron
-openscenegraph.org -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] blend vpb osgGIS models

2008-01-07 Thread Glenn Waldron
, 2008 4:12 AM, Glenn Waldron [EMAIL PROTECTED] wrote: However, it only works for areas of limited geographic size. Overlaying a geocentric model onto a geocentric globe using osgSim::OverlayNode doesn't work for projecting models that cover larger areas or the entire earth. Robert may

Re: [osg-users] about GIS Vector Overlay Problem

2008-01-12 Thread Glenn Waldron
of it within a finite texture size. Google Earth overlays behave the same way. You can adjust the texture size itself with OverlayNode::setOverlayTextureSizeHint(). Try 2048 or 4096 if your video card support it; it definitely helps -gw -- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703

Re: [osg-users] about GIS Vector Overlay Problem

2008-01-14 Thread Glenn Waldron
the VIEW_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY mode, but The overlay texture map disappear at some distance, I have not find the rule. I don't why. 在08-1-13,Glenn Waldron [EMAIL PROTECTED] 写道: Hi, If you are using VIEW_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY mode, the display resolution of the overlay texture will depend on how much

[osg-users] Images in an osgDB::Archive?

2008-01-19 Thread Glenn Waldron
I have a simple OSG file that references a few JPG and RGB textures. It displays correctly. But when I build an OSGA archive containing the same files, the textures cannot be found. osgarchive --list --archive scene.osga reports: List of files in archive: bank1.jpg comm1.jpg

Re: [osg-users] OSG KML I/O

2008-01-21 Thread Glenn Waldron
-- Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] VPB: How to use a vector database with osgdem?

2009-10-02 Thread Glenn Waldron
Alejandro, One option is to use osgEarth for this: http://wush.net/trac/osgearth/wiki/TileSourcePluginVPB Glenn On Fri, Oct 2, 2009 at 9:49 AM, Alejandro Aguilar Sierra algsie...@gmail.com wrote: Hi Robert, Thanks for the information. By the way, how you can modify a terrain without

Re: [osg-users] osgEarth: Missing include in osgEarth::config

2009-10-31 Thread Glenn Waldron
Thanks Adrian, fixed and checked in. This was a result of the new Options header appearing around OSG 2.9.5. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Sat, Oct 31, 2009 at 12:26 PM, Adrian Egli OpenSceneGraph (3D) 3dh...@gmail.com wrote: Hi i build

Re: [osg-users] OpenGL error 'out of memory'

2009-11-10 Thread Glenn Waldron
You can monitor gfx mem usage with this tool: http://www.nuclearplayground.com/NuclearPlayground/ Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Tue, Nov 10, 2009 at 9:36 AM, Cory Riddell c...@codeware.com wrote: Nope. Running an ATI FireGL V7700 card

Re: [osg-users] Disable Backface Culling of a node

2009-11-13 Thread Glenn Waldron
node-getOrCreateStateSet()-setMode( GL_CULL_FACE, osg::StateAttribute::OFF ); Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Fri, Nov 13, 2009 at 12:59 PM, Dominic Stalder dominic.stal...@bluewin.ch wrote: Hi there is there a way to disable the backface

[osg-users] setNumChildrenRequiringUpdateTraversal

2009-11-17 Thread Glenn Waldron
Folks, Is it legal to call setNumChildrenRequiringUpdateTraversal() during the CULL traversal? I ask because I'm getting a very hard-to-replicate crash in that method and I'm trying to eliminate possibilities. Thanks. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com

Re: [osg-users] setNumChildrenRequiringUpdateTraversal

2009-11-18 Thread Glenn Waldron
On Wed, Nov 18, 2009 at 4:31 AM, Robert Osfield robert.osfi...@gmail.comwrote: Hi Glenn, On Wed, Nov 18, 2009 at 2:46 AM, Glenn Waldron gwald...@gmail.com wrote: Is it legal to call setNumChildrenRequiringUpdateTraversal() during the CULL traversal? I certainly isn't something I would

Re: [osg-users] Using OsgSim Overlay

2009-11-19 Thread Glenn Waldron
the texture size hint in the OverlayNode api. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Thu, Nov 19, 2009 at 7:29 AM, Vaibhav Bansal vaib...@darshan3d.comwrote: Yes, this is what the overlay node does for me. But I am unable to understand, why

Re: [osg-users] Using OsgSim Overlay

2009-11-19 Thread Glenn Waldron
I'm no shader expert, so I cannot answer that. I do know that osgEarth plays well with OverlayNode though -- it has some built-in vector overlay support that uses OverlayNode in perspective mode (see the osgearth_feature_overlay driver). Glenn Waldron : Pelican Mapping : http

Re: [osg-users] Using OsgSim Overlay

2009-11-20 Thread Glenn Waldron
support as well (use geos 3.1.1 on windows) to get geometry buffering. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Fri, Nov 20, 2009 at 1:53 AM, Vaibhav Bansal vaib...@darshan3d.comwrote: Hello Glenn, Thanks for your help. I was working on osgearth1.2

Re: [osg-users] [vpb] Building terrain from the set of points (northing, easting, elevation)

2009-11-20 Thread Glenn Waldron
it. Regarding VPB or osgEarth, this explains the difference in a nutshell: http://wush.net/trac/osgearth/wiki/FAQ#osgEarthvs.VPB Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Thu, Oct 29, 2009 at 10:01 AM, Janna Terde brja...@gmail.com wrote: Hi all! I am

Re: [osg-users] Refactoring DatabasePager NeedToRemovestringflagging technique

2009-11-23 Thread Glenn Waldron
On Mon, Nov 23, 2009 at 11:10 AM, Robert Osfield robert.osfi...@gmail.comwrote: Hi Wojtek, On Mon, Nov 23, 2009 at 2:34 PM, Wojciech Lewandowski lewandow...@ai.com.pl wrote: But I would strongly defend merits of arguments in the post. You say we did wrong, but whats you recommendation on

Re: [osg-users] Looking for recommendation for (Paged)LODs and terrain visualization

2009-12-05 Thread Glenn Waldron
... can you elaborate? Too large to fit on disk? In memory? Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Fri, Dec 4, 2009 at 3:57 PM, Hartwig Wiesmann hartwig.wiesm...@wanadoo.nl wrote: Hi, I am looking for a recommendation how to implement best the following

Re: [osg-users] [vpb] convertLatLongHeightToXYZ problem with a geocentric coordinate earth

2009-12-05 Thread Glenn Waldron
(using the local up-vector at that point). Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Sat, Dec 5, 2009 at 10:19 AM, Lv Qing donlvq...@msn.com wrote: Hi, I have build a geocentric coordinate earth model using VPB and want to put a simple model

Re: [osg-users] Looking for recommendation for (Paged)LODs and terrain visualization

2009-12-05 Thread Glenn Waldron
, caching the reprojected data if you so desire. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Sat, Dec 5, 2009 at 4:44 PM, Hartwig Wiesmann hartwig.wiesm...@wanadoo.nl wrote: Hi Robert, hi Glen, with different coordinate systems I meant different types

Re: [osg-users] [vpb] convertLatLongHeightToXYZ problem with a geocentric coordinate earth

2009-12-06 Thread Glenn Waldron
On Sun, Dec 6, 2009 at 7:53 AM, Lv Qing donlvq...@msn.com wrote: Glenn Waldron wrote: Lv, convertLatLongHeightToXYZ gives you a point on the surface of the ellipsoid, but the actual polygons in the terrain model are just a tessellated approximation of that ellipsoid. So if you want

Re: [osg-users] [vpb] What can I do with an ive file?

2009-12-15 Thread Glenn Waldron
. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Tue, Dec 15, 2009 at 3:37 PM, Nick Schultz schul...@engr.orst.eduwrote: Hi OSGers, So I just got done creating the Pugent Sound example given from the vpb website. The coloring didn't turn out right

Re: [osg-users] dynamic QuadTree on spherical terrain

2009-12-17 Thread Glenn Waldron
substitution (placing a model at the location of each point in a vector file). Forests would fall into the last category. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Thu, Dec 17, 2009 at 2:41 AM, Torben Dannhauer z...@saguaro-fight-club.de wrote: Hi, How

Re: [osg-users] Drawing shapefiles on a sphere

2009-12-18 Thread Glenn Waldron
Eddy, OverlayNode won't work on a whole globe. Try looking at osgEarth ( http://osgearth.org) and the feature-stencil function ( http://wush.net/trac/osgearth/wiki/TileSourcePluginModelFeatureStencil). Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Fri, Dec 18

Re: [osg-users] How to run osgViewer in Windows Form as a control

2010-01-10 Thread Glenn Waldron
Tufan, Read this: http://www.openscenegraph.org/projects/osg/wiki/Support/FAQ#HowdoIembedanOSGviewerina.NETcontrol The control variable is the C# control within which to embed the OSG viewer, typically a Panel. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791

Re: [osg-users] How to run osgViewer in Windows Form as a control

2010-01-10 Thread Glenn Waldron
Tufan, I would probably derive a custom C++/CLI control (from UserControl) and then reference this custom control in your C# UI. That way you have a nice .NET control wrapping the OSG viewer. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Sun, Jan 10, 2010

Re: [osg-users] [OT] Detecting the number of CPU cores

2010-01-12 Thread Glenn Waldron
OpenThreads::GetNumberOfProcessors() Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Tue, Jan 12, 2010 at 10:26 AM, Sukender suky0...@free.fr wrote: Hi all, Is there a way to easilly detect the number of CPU/cores available in a cross-platform way? Do you know a piece of code or lib

Re: [osg-users] Navigating terrain elevation files using OSG

2010-01-26 Thread Glenn Waldron
You can try one of the following: osgEarth (http://www.osgearth.org) Virtual Planet Builder ( http://www.openscenegraph.org/projects/VirtualPlanetBuilder) Either will produce a textured terrain model that you can use the OSG manipulators (or your own custom code) to navigate. Glenn Waldron

Re: [osg-users] Small GeoTIF or DEM Terrain Options

2010-01-28 Thread Glenn Waldron
Chris, Can you be a little more specific about the problems you are running into? Things like low-res source data and navigation are not necessarily functions of the terrain engine. Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Wed, Jan 27, 2010 at 7:36 PM, Chris Innanen f

Re: [osg-users] Small GeoTIF or DEM Terrain Options

2010-01-28 Thread Glenn Waldron
VPB and osgEarth both generate osgTerrain-based paging terrain models. The difference is how/when they do it: VPB builds a terrain and stores it to disk. osgEarth builds it on the fly at run time. Each approach has its pros and cons. But the resulting scene graph is basically the same. Glenn

Re: [osg-users] Small GeoTIF or DEM Terrain Options

2010-01-28 Thread Glenn Waldron
Looks like a glitch. Can you provide your .earth file and possibly a piece of sample data? Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Thu, Jan 28, 2010 at 3:55 PM, Chris Innanen f...@nonsanity.com wrote: (And because I couldn't yet post a link in the last message, here's

Re: [osg-users] [3rdparty] osgearth crashes when I load a shape file

2010-01-29 Thread Glenn Waldron
Martin, This is working correctly on my end. Are you using osgEarth 1.3? Can you confirm that you have a usa.prj file alongside your usa.shp? Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Fri, Jan 29, 2010 at 3:45 PM, Martin Scheffler osgfo...@tevs.eu wrote: It's the data included

Re: [osg-users] [3rdparty] osgearth crashes when I load a shape file

2010-02-01 Thread Glenn Waldron
Thanks Martin; I've opened a ticket to install better error checking in this scenario. http://www.osgearth.org/ticket/100 http://www.osgearth.org/ticket/100 Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Mon, Feb 1, 2010 at 7:20 AM, Martin Scheffler osgfo...@tevs.eu wrote: OK, got

Re: [osg-users] [3rdparty] osgearth crashes when I load a shape file

2010-02-05 Thread Glenn Waldron
That's probably a generic Windows error, and not something I could fix. In any case the plan is to get rid of the expat dependency anyway and embed something like tinyxml instead, making the problem moot. Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Fri, Feb 5, 2010 at 6:30 PM, Nick

Re: [osg-users] [osgEarth]General question

2010-02-09 Thread Glenn Waldron
Yes, the osgEarth forum supports email subscription. There is no separate submissions list. Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Tue, Feb 9, 2010 at 6:03 AM, Torben Dannhauer z...@saguaro-fight-club.de wrote: Hi, There is a forum, but I don't know if its connected

Re: [osg-users] Survey: Is there interest for an OSG Users Group at ITEC or I/ITSEC?

2010-02-17 Thread Glenn Waldron
Pelican will be there, of course ;) Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Wed, Feb 17, 2010 at 10:32 AM, Brett Wiesner br...@mak.com wrote: Everyone, I appreciate this feedback. It's a good start. If I receive a positive response from this survey, my company (MAK, who

Re: [osg-users] [osgOcean] osgOcean with osgEarth

2010-02-22 Thread Glenn Waldron
On Mon, Feb 22, 2010 at 4:30 PM, Chris Innanen f...@nonsanity.com wrote: zonk wrote: Your screenshot shows a geocentric earth model. osgOcean does not support this at the moment. Have you tried a flat terrain model with osgEarth and osgOcean? Hi, Torben. I don't think osgEarth does

Re: [osg-users] [3rdparty] Config url compile error?

2010-02-23 Thread Glenn Waldron
Akilan, First, what is the exact compile error that you see printed? Second, with the new driver API (in trunk) you no longer need to assemble Config objects by hand. Grab the trunk and look at the sample apps for details. Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Tue, Feb 23

Re: [osg-users] Near Far plan

2010-02-26 Thread Glenn Waldron
Thomas, Take a look at osgEarthUtil::AutoClipPlaneHandler for inspiration. Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Fri, Feb 26, 2010 at 4:50 PM, Thomas Canipel thomas.cani...@gmail.comwrote: Hi, I have actually problem with the far/near plan, by using the osgEarth, I want

Re: [osg-users] Openscenegraph Image to Windows HBITMAP

2009-04-02 Thread Glenn Waldron
Not sure, but the code in the bmp plugin might help. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 2009/4/2 Jesper D. Thomsen j...@anybodytech.com Hi all, (and thank you for you help on previous occasions). I'm writing (in Visual studio 2005sp1

Re: [osg-users] how to convert DDB bitmap to osg::Image?

2009-04-16 Thread Glenn Waldron
Can, I'll see if I can dig it up. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 2009/4/16 Can T. Oguz cto...@gmail.com Hi Glenn, I do have some code to convert the DIB to an image if you need help on that end of it. I need to convert a device independent

Re: [osg-users] osgEarth 1.1 Released

2009-04-24 Thread Glenn Waldron
Paul, Don't know the answer to that yet but I will let you know. If so, we would certainly be happy to do a demo. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Thu, Apr 23, 2009 at 5:44 PM, Paul Martz pma...@skew-matrix.com wrote: Will one of you

Re: [osg-users] Simple moving map using CADRG data

2009-04-28 Thread Glenn Waldron
Supposedly GDAL does support the TOC for CADRG/CIB: http://www.gdal.org/frmt_various.html (search for RPF) You might be able to coerce osgEarth's GDAL driver into doing what you want. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Tue, Apr 28, 2009 at 11:28

Re: [osg-users] Is osggis updated? Re: shp file and ive file

2009-05-08 Thread Glenn Waldron
Try using the --threads 1 option and see if that helps. osggis_build --threads 1 project.xml Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 2009/5/8 Alejandro Aguilar Sierra algsie...@gmail.com Hi Jason, When I run osggis_build, it get stuck at some point

Re: [osg-users] Is osggis updated? Re: shp file and ive file

2009-05-13 Thread Glenn Waldron
No clue. Can you run in debug and produce a stack trace? Glenn Waldron : Pelican Mapping 2009/5/13 Alejandro Aguilar Sierra algsie...@gmail.com It helps, it apparently finishes the task. Then I run osggis_mapper and it dies noisily, droping a lot of hardware info: [osgGIS] Loading map

Re: [osg-users] Ground clamping to paging terrain

2009-05-28 Thread Glenn Waldron
, and re-clamp an object each time a new higher LOD tile pages in under the object's location. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Thu, May 28, 2009 at 4:03 PM, brettwiesner brettwies...@gmail.comwrote: Hi, I want to position something (let's say

Re: [osg-users] Windows forms and c#

2009-06-22 Thread Glenn Waldron
http://www.openscenegraph.org/projects/osg/wiki/Support/FAQ#HowdoIembedanOSGviewerina.NETcontrol Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Mon, Jun 22, 2009 at 12:35 AM, buidinhba5 buidinh...@gmail.com wrote: Hi Jason Beverage You can give more

Re: [osg-users] [osgPlugins] osgEarth seed google maps particular location help

2009-07-03 Thread Glenn Waldron
Ryan, Cannot help you on this one. Please read the following: http://maps.google.com/help/terms_maps.html http://wush.net/trac/osgearth/wiki/TileSourcePluginGoogle (Data Usage) Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Thu, Jul 2, 2009 at 3:38 PM, Ryan

Re: [osg-users] What are txf and tpf files ?

2009-07-28 Thread Glenn Waldron
With most TXPs you can just zoom in (right button) in osgviewer and you'll eventually see the terrain. Or decrease the LOD scale ( forward slash key ) a few times until the terrain comes within LOD range. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Tue, Jul

Re: [osg-users] osgEarth 1.2 call for testing!

2009-07-31 Thread Glenn Waldron
John, Go to this URL, look for the 1.2-RC1 tag, and click Tarball to download: http://wush.net/websvn/osgearth/listing.php?repname=osgearthpath=%2Ftags%2F Unfortunately you cannot get a tarball for the trunk/head revision. HTH. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com

Re: [osg-users] osgEarth 1.2 call for testing!

2009-07-31 Thread Glenn Waldron
Huang, Thank you. This should now be fixed; please try again. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 2009/7/31 黄志勇 hzy5...@163.com Hi Jason, I got latest working revision osgEarth, and compile it. There have some bugs in source code. The error

Re: [osg-users] Depth buffer

2009-08-04 Thread Glenn Waldron
so it's higher than that of the Earth. Then, render the icons with an osg::Stencil attribute. Set it to pass on either z-pass OR stencil-pass. Finally, render everything else as usual (planes, etc). Maybe? Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Tue

Re: [osg-users] Depth buffer

2009-08-04 Thread Glenn Waldron
For which part? I can refer to you code in the examples: osgfadetext - demonstrates cluster culling (osg::ClusterCullingCallback) osgreflect - demonstrates writing and reading the stencil buffer (osg::Stencil) and setting render bin numbers (osg::StateSet::setRenderBinDetails) HTH. Glenn

Re: [osg-users] how to draw a Curved Surface on the top of terrain?

2009-08-05 Thread Glenn Waldron
No - osggis does not drape polygon geometries. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Wed, Aug 5, 2009 at 5:45 AM, John Vidar Larring larr...@weatherone.tvwrote: Hi Jason, Last time I checked (half a year ago), osggis did no create a curved polygon

[osg-users] ANN: osgEarth - version 1.2 available

2009-08-12 Thread Glenn Waldron
started. Thanks for your continued support! Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users

Re: [osg-users] RGB terrain loading

2009-08-13 Thread Glenn Waldron
Miroslav, It your data georeferenced? If not, you can use gdal_translate to assign spatial reference information to it. Then you can VPB or osgEarth to build your terrain. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Thu, Aug 13, 2009 at 3:09 AM, miroslav

Re: [osg-users] [vpb] Some questions about VPB and cloud of points

2009-08-24 Thread Glenn Waldron
attributes that direct the LOD at which the data should appear. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Mon, Aug 24, 2009 at 9:52 AM, Andrea Martinimartini.and...@gmail.com wrote: Hi to all, i would like to create or use a software application ables

Re: [osg-users] [vpb] Some questions about VPB and cloud of points

2009-08-26 Thread Glenn Waldron
. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Wed, Aug 26, 2009 at 2:19 AM, Andrea Martinimartini.and...@gmail.com wrote: Hi Glenn, thank you for your answer. What do you think about the first question? Can i create a dem file starting from a cloud of points

[osg-users] Editing the Community/Contractors page

2009-08-31 Thread Glenn Waldron
Hi, The Community/Contractors wiki page does not seem to be editable, even with a login. I was hoping to update my entry. I don't know who the maintainer is but I'm hoping he or she can re-enable access. Thanks in advance. Glenn ___ osg-users mailing

Re: [osg-users] DelaunayTriangulator - DelaunayConstraint for convex shapes

2009-09-01 Thread Glenn Waldron
::TESS_WINDING_POSITIVE ); tess.retessellatePolygons( *geometry ); Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Tue, Sep 1, 2009 at 2:30 PM, Johannes Schüthacco...@jotschi.de wrote: Hi, i want to triangulate the following U character like shape. [Image: http

Re: [osg-users] OsgDem binaries

2010-04-01 Thread Glenn Waldron
http://www.alphapixel.com/osg/ Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Thu, Apr 1, 2010 at 8:36 AM, issam boughanmi osgamigofac...@gmail.comwrote: Hi, i have serious problems to buils the vpb applications with cmake 2.6 and vc++ 2008 express i tried all the combination

Re: [osg-users] openGL error with osgEarth?

2010-04-29 Thread Glenn Waldron
Akilan, You are probably running out of texture units. In multitexture mode, osgEarth uses one per layer. Try using multipass mode instead: MapEngineProperties props; props.layeringTechnique() = MapEngineProperties::LAYERING_MULTIPASS; MapNode* node = new MapNode( map, props ); Glenn Waldron

[osg-users] Updating a portion of a VBO?

2010-05-02 Thread Glenn Waldron
the entire array. Glenn Waldron : Pelican Mapping ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] Stats and shared VBOs?

2010-05-06 Thread Glenn Waldron
) the number of verts actually traversed by primitives. Thanks. Glenn Waldron : Pelican Mapping : +1.703.652.4791 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Stats and shared VBOs?

2010-05-11 Thread Glenn Waldron
On Tue, May 11, 2010 at 7:35 AM, Robert Osfield robert.osfi...@gmail.comwrote: Hi Glenn, On Thu, May 6, 2010 at 2:31 PM, Glenn Waldron gwald...@gmail.com wrote: I have a single vertex array (in a VBO) that is shared by multiple Geometry objects. The statistics are showing my Vertex count

Re: [osg-users] Draw dynamic line with LODs and EBO

2010-06-11 Thread Glenn Waldron
think that's true.) Then you can just create multiple PrimitiveSets and swap in the one you want drawn at the appropriate time. I'm not sure why osgparametric creates VBOs and EBOs manually, but I have not studied it too closely. Glenn Waldron : Pelican Mapping On Fri, Jun 11, 2010 at 10:27 AM

Re: [osg-users] Usage of Vertex Buffer Objects

2010-06-16 Thread Glenn Waldron
Peter, You create an index array (EBO) with one of the osg::DrawElements* classes. Then call osg::Geometry::addPrimitiveSet to associate it with the VBO. Glenn Waldron : Pelican Mapping On Wed, Jun 16, 2010 at 6:18 AM, Peter Wrobrl particlepe...@gmx.de wrote: Hi, sorry, the process

Re: [osg-users] First pass on 3D virtualization using osg

2010-06-28 Thread Glenn Waldron
Domingo, You can also try osgEarth (http://osgearth.org). Both osgEarth and VPB use GDAL to read image files. Not sure whether GDAL supports .tga directly so you might have to convert it. (see: http://www.gdal.org/formats_list.html) Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Sat

Re: [osg-users] osgPlanet

2010-07-05 Thread Glenn Waldron
You can do that with osgEarth. http://osgearth.org Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Mon, Jul 5, 2010 at 12:00 PM, Clay, Bruce bc...@ball.com wrote: Is osgPlanet still an active project? I downloaded version 1.3 and it does not build with OpenSceneGraph 2.8.3

Re: [osg-users] osgPlanet

2010-07-05 Thread Glenn Waldron
. There are no Microsoft-specific dependencies. Perhaps this was a side-effect of the GEOS problem, not sure. Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Mon, Jul 5, 2010 at 12:36 PM, Clay, Bruce bc...@ball.com wrote: Glen: Sorry I miss typed in my email. It is osgEarth that I am trying

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