Re: Interview with Eric Mootz

2013-10-14 Thread Sebastien Sterling
Great and interesting man. On 14 October 2013 18:58, Cristobal Infante cgc...@gmail.com wrote: I went to the softimage uber tager this year, and had the great pleasure of meeting Eric Mootz, Oliver Weingarten, Holger and all the talented german lot. They have such a nice thing going down

Re: Unofficial Softimage user voice

2013-10-11 Thread Sebastien Sterling
I am surprised there isn't a rigging section in the idea categories, softimage has been a great package for rigging, but surely there are some riggers out there that can think of something they would like to see developed to help their daily interactions in soft ? On 11 October 2013 23:22, Matt

Re: Unofficial Softimage user voice

2013-10-11 Thread Sebastien Sterling
Cheers Greg. this is a really cool initiative you've got rolling On 12 October 2013 01:38, Gregory Ducatel gduca...@gmail.com wrote: Hi Sebastian, I just added this new category. Cheers, Greg -- From: Sebastien Sterling sebastien.sterl...@gmail.com Sent

Re: Unofficial Softimage user voice

2013-10-10 Thread Sebastien Sterling
There should be a link to this on the Area, SI community, Softimage tv, everywhere a softy is likely to be found.. water holes in Africa...etc On 10 October 2013 15:56, Eric Thivierge ethivie...@hybride.com wrote: More or less he's the Softimage dev team lead. On Thursday, October 10, 2013

Re: Unofficial Softimage user voice

2013-10-10 Thread Sebastien Sterling
I tried to see if it would stick, and it didn't, so i guess that was post fix, had there been accumulation i would have reported it... no, really :) On 10 October 2013 19:59, Christopher Crouzet christopher.crou...@gmail.com wrote: While looking for security breaches, I might have abused a

Re: New Plugin: LK Fabric

2013-10-09 Thread Sebastien Sterling
One word, Emotional On 9 October 2013 18:33, Toonafish ron...@toonafish.nl wrote: Wow, muchos gracias Leonard and Royale !! What a generous gift. Just gave it a spin, and the interactivity and renderspeed is amazing. I'm sure this will come in extremely handy. Thanks again guys, -

Re: New Plugin: LK Fabric

2013-10-09 Thread Sebastien Sterling
LK Loom has a nice ring On 9 October 2013 22:43, Eric Lampi ericla...@gmail.com wrote: Loom Freelance 3D and VFX animator http://vimeopro.com/user7979713/3d-work On Wed, Oct 9, 2013 at 4:31 PM, Stephen Davidson magic...@bellsouth.netwrote: how about FABRIC WEAVER ? :) On Wed, Oct

Re: I think it's Ice, and I think it's nice !

2013-10-09 Thread Sebastien Sterling
could b... C4D? (stop booing :P) On 9 October 2013 21:47, olivier jeannel olivier.jean...@noos.fr wrote: He really found some nice methods, he has very beautiful turbulize along strands. Le 09/10/2013 20:10, christian a écrit : he done similiar stuff before which he confirmed as ICE,

Re: [Job] Blur's looking for a Character Rigger

2013-10-08 Thread Sebastien Sterling
TF2 seems to be a pan studio phenomena On 8 October 2013 20:56, Tim Crowson tim.crow...@magneticdreams.com wrote: What? Steve hasn't gotten the Blur crowd into TF2? For shame! -Tim On 10/8/2013 1:01 PM, Christopher Crouzet wrote: I've heard that candidates need to be good at Quake 3

Re: OT: Softimage Cross Grade

2013-10-08 Thread Sebastien Sterling
GoZ bridge between Zbrush and: Max;Maya;C4D;Softimage:Lightwave;Modo; regardless of version... On 9 October 2013 00:35, Graham Bell graham.b...@autodesk.com wrote: The C drive thing is a new one on me. The Send To option will only appear if the target application is installed on your

Re: Unofficial Softimage user voice

2013-10-05 Thread Sebastien Sterling
I too think this is cool, i hope someone can forward it on to the right people :P On 5 October 2013 10:44, Toonafish ron...@toonafish.nl wrote: Great initiative, let's hope AD takes notice. Just added an idea to the list, time to sacrifice some small animals. - Ronald On 10/4/2013 17:23,

Re: Unofficial Softimage user voice

2013-10-05 Thread Sebastien Sterling
, that was the intension behind this imitative. Thanks, Greg -- From: Sebastien Sterling sebastien.sterl...@gmail.com Sent: 2013-10-05 05:14 To: ron...@toonafish.nl; softimage@listproc.autodesk.com Subject: Re: Unofficial Softimage user voice I too think

Re: Unofficial Softimage user voice

2013-10-05 Thread Sebastien Sterling
Ducatel gduca...@gmail.comwrote: The unofficial status, is related to the fact that I am not an Autodesk employee... This is a user initiative that can become the official one if autodesk embrase it... ;) -- From: Sebastien Sterling sebastien.sterl...@gmail.com

Re: ICE Crowds in Now You See Me (making-of/breakdown video)

2013-09-27 Thread Sebastien Sterling
Crowd sym's are like a game and there are rules and you have to follow them CAUSE ITS NOT A GAME ! Baffling work Rodeo people, for a film about magic tricks, looks like there was a lot more magic on screen then the average viewer would expect :) On 27 September 2013 22:53, Alan Fregtman

Re: Looking for artists

2013-09-22 Thread Sebastien Sterling
: Looking for artists From: Sebastien Sterling sebastien.sterl...@gmail.com Date: Sat, September 21, 2013 7:14 pm To: softimage@listproc.autodesk.com Hello, What does BC stand for :) ? On 22 September 2013 02:10, Emilio Hernandez emi...@e-roja.com wrote: Great! Count me in! Cheers! 2013

Re: Looking for artists

2013-09-22 Thread Sebastien Sterling
for the inconvinience. Sincerely, *BC VIP Studio* Artist Pool Original Message Subject: Re: Looking for artists From: Sebastien Sterling sebastien.sterl...@gmail.com Date: Sat, September 21, 2013 7:14 pm To: softimage@listproc.autodesk.com Hello, What does BC stand

Re: Looking for artists

2013-09-22 Thread Sebastien Sterling
http://wsdata.com/redirect/2013-09-18/bcvipstudio.com is dis you :) On 23 September 2013 01:16, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Are you Based in Scottsdale ? On 23 September 2013 01:10, Guillaume Laforge guillaume.laforge...@gmail.com wrote: The reason we

Re: Looking for artists

2013-09-21 Thread Sebastien Sterling
Hello, What does BC stand for :) ? On 22 September 2013 02:10, Emilio Hernandez emi...@e-roja.com wrote: Great! Count me in! Cheers! 2013/9/21 BC Artist Pool softimage.l...@bcvipstudio.com Hello Softimage Community artists. We are a new studio gathering talent all around the globe.

Re: Helge's presentation from Uebertage 2013

2013-09-17 Thread Sebastien Sterling
really comprehensive. On 17 September 2013 16:20, Eric Thivierge ethivie...@hybride.com wrote: You don't want to see Paul on site... trust me. Thanks for the video Helge! On September-17-13 10:18:01 AM, Paul Doyle wrote: Hi guys - Helge wasn't able to attend the event last week due to

Re: Le Gouffre short film done in Softimage - Project of the Dayon Kickstarter

2013-09-15 Thread Sebastien Sterling
in Belgium – dunno if there’s any left at your studio but there were a couple not so long ago. *From:* Sebastien Sterling sebastien.sterl...@gmail.com *Sent:* Friday, September 13, 2013 2:41 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Le Gouffre short film done in Softimage - Project

Re: softimage.tv - Hello World!

2013-09-04 Thread Sebastien Sterling
Count me in, hello Mario ! On 4 September 2013 14:40, Mario Domingos mdomingos.p...@gmail.com wrote: I'm in! :) — Sent from Mailbox https://www.dropbox.com/mailbox for iPhone On Wed, Sep 4, 2013 at 1:34 PM, adrian wyer adrian.w...@fluid-pictures.com wrote: oooh look at you outdoing

Re: unsubscribe

2013-09-02 Thread Sebastien Sterling
Fow evow :( ? On 2 September 2013 11:29, Luca superposit...@gmail.com wrote: Yeah, that's quite wierd, I'd like to know why, even if I understand no one is forced to explain. But... Guillaume 2013/9/2 Rob Chapman tekano@gmail.com Incredibly On 2 Sep 2013 04:46, Bradley Gabe

Re: GEAR_mc a fork of Jeremie Passerin's GEAR project

2013-08-28 Thread Sebastien Sterling
YES ! On 28 August 2013 08:20, Szabolcs Matefy szabol...@crytek.com wrote: Thanks Miguel and Jeremie, Gear is one of the ebst and most important contribution to Softimage community. J ** ** So when the new features video will be alive? ** ** ** ** ** ** Cheers ** **

Re: Dx11?

2013-08-28 Thread Sebastien Sterling
5%, sure eric, :) this guy is so good he can make Maya show viewport displacement by shear force of will. On 28 August 2013 16:46, sue jang suejan...@gmail.com wrote: really nice character design! On Wed, Aug 28, 2013 at 10:37 AM, Mirko Jankovic mirkoj.anima...@gmail.com wrote: in that

Re: Sci-tech 2014 Oscars shortlist announced

2013-08-21 Thread Sebastien Sterling
Hopefully fabric and splice will be on this next year :) On 21 August 2013 01:43, Stefan Kubicek s...@tidbit-images.com wrote: http://www.studiodaily.com/**2013/08/academy-releases-**

Re: Maya Xgen

2013-08-11 Thread Sebastien Sterling
A character fx td once told me that SH looks a lot like softimages old hair solution, he also sells a plugin that seems to do the same thing as the secondary shape modelling mode, only you can actually sculpt correctives using a brush. Poor Peregrine, i guess this kinda screws Yeti, any

Re: Maya Xgen

2013-08-11 Thread Sebastien Sterling
it from Joe (or at least pay a royalty for the rights) ** ** N ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Sebastien Sterling *Sent:* Sunday, 11 August 2013 10:27 PM *To:* softimage@listproc.autodesk.com

Re: Maya Xgen

2013-08-10 Thread Sebastien Sterling
+1 Hmm, every single time you work on a TVC or Episodical where characters have hair? When you do DigiDoubles? Whenever you start a movie? The moment you have furry creatures? On 10 August 2013 11:04, Chris Gardner chrisg.dot@gmail.com wrote: It beats having to pay Joe Alter for the

Re: Maya Xgen

2013-08-09 Thread Sebastien Sterling
What i was saying a while back, an artist ready solution to hair, a gap that ICE cant really fill without a comb, seriously though their not even pretending to keep max and xsi in the loop. sigh On 9 August 2013 06:33, Mirko Jankovic mirkoj.anima...@gmail.com wrote: graphically cool hair

Re: Maya Xgen

2013-08-09 Thread Sebastien Sterling
http://www.3dworldmag.com/2011/08/09/autodesk-gets-exclusive-licence-for-disneys-xgen-technology/ Wow that looks really cool AD must be trying really hard to push the aw wait no they bought it off Disney. On 9 August 2013 08:33, Helge Mathee helge.mat...@gmx.net wrote: The point of xgen

Re: Maya Xgen

2013-08-09 Thread Sebastien Sterling
The point isn't its bad Raff, its good, it looks very good, a fantastic tool for artists, but why not implement some of these things like alembic and Pixar Subdiv across the board ? also the foundry is a software company, yes it may seem strange in this day and age but they actually update their

Re: Maya Xgen

2013-08-09 Thread Sebastien Sterling
...FaceRobot anyone :P (ok that ones not fair...yet) On 9 August 2013 09:44, Sebastien Sterling sebastien.sterl...@gmail.comwrote: The point isn't its bad Raff, its good, it looks very good, a fantastic tool for artists, but why not implement some of these things like alembic and Pixar

Re: Maya Xgen

2013-08-09 Thread Sebastien Sterling
That raises an interesting question, which would best be put to a Fabric person, but if Guillaume where to create a hair module/instancer engine from the ground up in CP, would he be allowed to share it ? with other people with a fabric license ? On 9 August 2013 13:46, Greg Punchatz

Re: Maya Xgen

2013-08-09 Thread Sebastien Sterling
...@gmail.com wrote: I think that's a better question for his employer. On Fri, Aug 9, 2013 at 12:58 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: That raises an interesting question, which would best be put to a Fabric person, but if Guillaume where to create a hair module

Re: Spliced Softimage is here!

2013-08-09 Thread Sebastien Sterling
Am feeling the Dev wood on this thread ! :) so cool ! it NEEDS a shelf along side the other modules ! What a boon ! On 9 August 2013 19:08, Alan Fregtman alan.fregt...@gmail.com wrote: Me too! SCOPs in Soft are so annoying and this looks really elegant and portable. :D I'm also super

Re: [OT] Another one bites the dust...DS is EOL.

2013-08-06 Thread Sebastien Sterling
buying competition for the purpose of shelving should be illegal, there should be a two year development proofing in which buyer must prove he has the DCC's best interest at hand. or the software should revert to the owner, or the government or, hell some organism. i don't think DCC's are dead in

Re: OT: Yost Group - related to the Naiad/SIGGRAPH discussion

2013-08-05 Thread Sebastien Sterling
not that you would want or need to Paul, but do you reckon the fabric engine team could create a current generation DCC ? no follow up question or tricks i'm just curious. On 4 August 2013 17:40, Paul Doyle technove...@gmail.com wrote: It depends how we approach it. I'm confident in our

RE: Who uses Arnold ? We Do !!!

2013-07-31 Thread Sebastien Sterling
Some may remember that a couple of months ago i was looking for information about Arnold in production pipelines. We where making a case to switch to Arnold for the next feature film we are currently working on. Well i'm 3delighted (mea culpa^^) to say we finally made the switch ! I would like

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-07-31 Thread Sebastien Sterling
http://area.autodesk.com/mayaleapplugin Meanwile ! Yay ! Warning ! its like a sick parody of kinect for maya so not for the faint hearted !, i wonder if any user money went into this, or if some resourceful little dude just cooked it up by himself? Give your users the ability to imagine,

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-07-31 Thread Sebastien Sterling
Afraid we are at odds again Raff :) i just can't see it, it seems gimmicky as all hell. a glorified web browser. there is a kind of uncanny valley effect when it comes to motion controls and user interaction, the closer you try to bring the technology to 1:1 user interaction the more unsettling

Re: Strands

2013-07-30 Thread Sebastien Sterling
Didn't know NASA used softimage.. hum, you live and learn. On 30 July 2013 19:25, Ponthieux, Joseph G. (LARC-E1A)[LITES] j.ponthi...@nasa.gov wrote: Ben, ** ** Unfortunately I don’t have access to their subscription content at this time. ** ** Thanks ** ** --

Re: Why did I pay support?? Why did I buy a suite ? I want my money back!

2013-07-30 Thread Sebastien Sterling
... batch move to modo ? I doubt luxologic will lead us to the promised land just yet :( you are right about mudbox On 31 July 2013 00:23, Greg Punchatz g...@janimation.com wrote: As I find out more and more about what is going on behind the scenes at at AD in regards to Softimage (plus

Re: Analog are looking for a freelancer

2013-07-30 Thread Sebastien Sterling
+1 On 31 July 2013 00:10, Ciaran Moloney moloney.cia...@gmail.com wrote: I don't think there should be any debate on this. Job postings are always welcome! On Tue, Jul 30, 2013 at 3:15 PM, Simon Reeves si...@simonreeves.comwrote: Hey everybody, I recall debates about whether it's

Re: Why did I pay support?? Why did I buy a suite ? I want my moneyback!

2013-07-30 Thread Sebastien Sterling
I agree on all points Mass, but seriously every softimage user could switch tomorrow to blender, and i doubt it would make much of an impact to AD. maya has the industry in a head lock, companies are contented to pay for the right to rent maya, its gotten to the point where they don't even need to

Re: Future of Naiad

2013-07-26 Thread Sebastien Sterling
Bitfrost kinda sounds like a torrent client :P On 26 July 2013 04:56, Eric Lampi ericla...@gmail.com wrote: No PR department has, in history, ever been able to prevent a cluster of twats from speculating wildly and working themselves into nerd-rage. If one was ever invented it would have to

Re: Need a help for hair

2013-07-22 Thread Sebastien Sterling
like the volume modelling? Worth a try. On Jul 21, 2013 9:09 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: SI still needs a viable hair system, in the form of an updated version/replacement of the old or a 3rd party plugin , ICE solutions are great, but there difficult to style

Re: Need a help for hair

2013-07-21 Thread Sebastien Sterling
You could try the melena method, which if i understand it, consists of using the traditional method of hair as a guide system for the custom ICE plugin Melena made by studio Nest, which can be found browsing the plugin list of rray the softimage plugin hub to save time i will link you directly to

Re: Need a help for hair

2013-07-21 Thread Sebastien Sterling
for Kristinka... definitely might be what you are looking for. But all i can say is that your going to have a lot of fun working on this. :) On 7/21/13, Sebastien Sterling sebastien.sterl...@gmail.com wrote: You could try the melena method, which if i understand it, consists of using

Re: Arnold Scene Viewer integrated in Softimage using Creation Platform

2013-07-20 Thread Sebastien Sterling
That looks really great !, and seamless integration really cool. On 20 July 2013 08:08, Andres Stephens drais...@outlook.com wrote: Great stuff! =) -- Subject: Re: Arnold Scene Viewer integrated in Softimage using Creation Platform From:

Re: OT: Pacific Rim

2013-07-16 Thread Sebastien Sterling
Doesn't seem to be out in Belgium yet grrr, looks so cool, congratulations to the guys at Rodeo ! yay Softimage ! On 16 July 2013 00:34, Upinder Dhaliwal udhali...@gmail.com wrote: Saw it in Imax3D. Awesome movie. Congrats to everyone involved. Cheers, Upinder Dhaliwal

Re: Short introduction and a big hello.

2013-07-16 Thread Sebastien Sterling
Hey there Ognjen :) Always nice meeting an enthusiastic softy. nice work, thanks for sharing ! On 16 July 2013 12:11, Ognjen Vukovic ognj...@gmail.com wrote: Hi Chris, Thanks for the greetings, I would be glad to post some of the work done. Here is something from my previous work place,

Trying to run Meshpaint addon.

2013-07-16 Thread Sebastien Sterling
Hello everyone, i'm trying to run *origin/ *Piotrek Marczak awsome looking Mesh paint plugin, however when i run the command i get the following message link: http://www.si-community.com/community/viewtopic.php?f=13t=2365 ' INFO : pmMeshPaint ' INFO : Couldn't find meshPaint PPG the mouse has

Re: OT: Can someone explain AD's pricing schemes outside the US?

2013-07-11 Thread Sebastien Sterling
It must be the shipping Costs :P On 11 July 2013 22:47, Daniel Kim dani...@magicboxandapps.com wrote: In New Zealand, it is almost same price as Japan, which is too expensive.* *** ** ** Daniel ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto:

Re: OT: Can someone explain AD's pricing schemes outside the US?

2013-07-11 Thread Sebastien Sterling
Regional staff, haha, then i guess it probably does take a lot of man power to delete all those crash reports :P On 12 July 2013 00:54, Sven Constable sixsi_l...@imagefront.de wrote: Sorry, the prices I mentioned had VAT included. So it's not higher in europe than in japan, assuming you guys

Re: OT: Bruce Lee + Jhonnie Walker + The Mill = Change The Game

2013-07-10 Thread Sebastien Sterling
Does anyone know what was done in Soft ? was it modelled in soft ? On 10 July 2013 20:11, John Richard Sanchez youngupstar...@gmail.comwrote: I got it. http://www.youtube.com/watch?v=3v1eiKAYOo8 On Wed, Jul 10, 2013 at 2:08 PM, John Richard Sanchez youngupstar...@gmail.com wrote: Thats

Re: OT: Bruce Lee + Jhonnie Walker + The Mill = Change The Game

2013-07-10 Thread Sebastien Sterling
2013 02:03, Steven Caron car...@gmail.com wrote: looks like it was lit and rendered in softimage and arnold i would guess. On Wed, Jul 10, 2013 at 5:01 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Does anyone know what was done in Soft ? was it modelled in soft ?

Re: Honda 'Hands' Commercial

2013-07-05 Thread Sebastien Sterling
Do you reckon they will work with you again using a softimage pipe ? On 5 July 2013 18:40, olivier jeannel olivier.jean...@noos.fr wrote: Genial ! Le 05/07/2013 18:05, Simon Reeves a écrit : Hey everyone, Here at Analog we've just finished up working on a commercial directed by Smith

Re: Honda 'Hands' Commercial

2013-07-05 Thread Sebastien Sterling
ow and props, that was a treat for the eyes i wish there where more magic tricky stuff done in cg. On 5 July 2013 19:32, Sebastien Sterling sebastien.sterl...@gmail.comwrote: Do you reckon they will work with you again using a softimage pipe ? On 5 July 2013 18:40, olivier jeannel

Re: Test

2013-07-04 Thread Sebastien Sterling
Hello ! On 4 July 2013 19:59, Pingo van der Brinkloev xsil...@comxnet.dk wrote: Mailbox lag. Sorry for the noise. Carry on On 04/07/2013, at 16.22, Mats Bertil Tegner mats.bertil.teg...@gmail.com wrote: Pingo van der Brinkloev skrev 2013-07-04 14:40: anybody? Yes effendi?

Re: OFF:Game job in Canada?

2013-06-26 Thread Sebastien Sterling
Do ubisoft use softimage ? i thought they had a history of 3ds max ? On 26 June 2013 18:37, carl callewaert c...@fundi3d.com wrote: Do you have work permit in Canada? If not, once you have a job offer in Canada (excluding the province of Quebec) it takes 1 day to get the work visa. Carl

Re: OFF:Game job in Canada?

2013-06-26 Thread Sebastien Sterling
But Softimage or not, Szabolcs mentions he knows all the DCCs. :) ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Sebastien Sterling *Sent:* 26 juin 2013 12:56 *To:* softimage@listproc.autodesk.com *Subject:* Re

Re: OFF:Game job in Canada?

2013-06-26 Thread Sebastien Sterling
of in-house tools built on top of MAX… is MAX still relevant in today’s game pipelines? My opinion is less and less… ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Sebastien Sterling *Sent:* 26 juin 2013 13:38

Re: Value(Argument) SDK

2013-06-26 Thread Sebastien Sterling
It makes the SDK more valuable :P (sorry) On 27 June 2013 01:56, Christopher christop...@thecreativesheep.ca wrote: I'm not quite understanding what the Value(Argument) does in the SDK ? I hope that question isn't too vague. ::Christopher::

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-25 Thread Sebastien Sterling
, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Hello Raff, yes i have seen the maya app store presentation but i wasn't referring to it specifically, i actually share your sentiments regarding its current implementation, i was just reflecting that it might one day become a business model

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-25 Thread Sebastien Sterling
There could be a kick starter site specially made for custom tools across a wide variety of platforms :) it definitely bares an investigation,might even help you demo some of those plugins you had to abandon Raff, to gauge interest. yes i have seen topo gun in action, nice app, was also looking

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-24 Thread Sebastien Sterling
Call me whatever you want (sticks and stones.etc) I fail to see what is grande about Fabric Engine ! I think Chris that regardless off your doubts concerning the uses of Fabric engine, surely even you can appreciate that they are taking the time to develop this for softimage, i can't imagine

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-24 Thread Sebastien Sterling
, 2013 at 10:40 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Call me whatever you want (sticks and stones.etc) I fail to see what is grande about Fabric Engine ! I think Chris that regardless off your doubts concerning the uses of Fabric engine, surely even you can appreciate

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-21 Thread Sebastien Sterling
By offering in Maya some of the greatest upsides of ICE well before AD seems to be managing to bring forth the fabled Maya ICE equivalent? I somewhat struggle to see the logic :) On Fri, Jun 21, 2013 at 8:00 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Sounds like

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-21 Thread Sebastien Sterling
:20 PM, Ahmidou Lyazidi wrote: You can already get local kinematics, you can't just set them. --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cappuccino-films.com 2013/6/21 Sebastien Sterling

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-21 Thread Sebastien Sterling
How is this actually a thing !!? https://www.youtube.com/watch?v=LHzXP4jRwvk On 21 June 2013 16:31, Paul Doyle technove...@gmail.com wrote: yes, at Siggraph we are having a splICE splICE baby party (we're not). It was unintentional btw :) On 21 June 2013 10:25, Sebastien Sterling

Re: LEGO - the Movie Trailer

2013-06-20 Thread Sebastien Sterling
layout Rigged animated in Softimage ... and they modeled it in maya... :P On 20 June 2013 16:11, Christopher christop...@thecreativesheep.ca wrote: Would be nice to have, and OpenEXR 2.0 support too, although what good is 2.0 if the compositor can't accept it :( Thats exactly the point.

Re: [plug]Creation:Splice - coming soon for Softimage

2013-06-20 Thread Sebastien Sterling
Sounds like it will give soft a new lease on life ! On 20 June 2013 23:45, Michael Heberlein micheberl...@gmail.com wrote: You guys rock! This looks like a very simple way to get in touch with KL and share operators across applications. On Thu, Jun 20, 2013 at 10:13 PM, Alan Fregtman

Re: OT: (sort-of) getting in to game dev

2013-06-17 Thread Sebastien Sterling
http://www.penny-arcade.com/patv/episode/on-game-schools Small but very informative vid, part of a much larger series which is equally excellent and accessible. Make sure he understands what exactly a Dev does. It often gets tossed like a blanket statement to cover a vast number of disciplines.

Re: OT: alien character

2013-06-09 Thread Sebastien Sterling
Paul the Alian ?! you are talking at least a couple of months. it depends what you need him to do... On 9 June 2013 20:40, royston michaels royston...@gmail.com wrote: Hi List, I'm curious to know how much time someone would spend to model, texture and rig an alien character(including rig

Re: alien character

2013-06-09 Thread Sebastien Sterling
I doubt it took one week to make Paul, Dan :P On 9 June 2013 22:54, Daniel Kim dani...@magicboxandapps.com wrote: Hi Royston ** ** I’ve got same personal question from a production in NL. It is depending on final quality, but it would not take more than 1 week I guess. ** **

Re: beer

2013-06-07 Thread Sebastien Sterling
A yes ! but you see thats why you need the good beer to improve the scenery :) On 7 June 2013 16:07, adrian wyer adrian.w...@fluid-pictures.com wrote: ** ** ** ** ** wait, there are other languages?!?! ** ** CreatePrim Surprise, Reaction ** ** a ** **

Re: beer

2013-06-06 Thread Sebastien Sterling
a ffs i'm not taking 4 hour drive to the Channel tunnel :( why not come to Brussels we got better Beer :P On 6 June 2013 18:51, Stefan Andersson sander...@gmail.com wrote: I'll be there around 6:30, getting my stuff ready now. regards stefan On Thu, Jun 6, 2013 at 5:02 PM, adrian wyer

Re: Plant Factory

2013-05-30 Thread Sebastien Sterling
integrated within MAYA, 3DsMAX and SOFTIMAGE shown here: http://www.theplantfactory-tech.com/index.php?post/2013/03/25/The-Plant-Factory-Technology-in-Your-3D-Application On Wed, May 29, 2013 at 11:44 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Ow... Good times

Plant Factory

2013-05-29 Thread Sebastien Sterling
Has anyone seen this yet ? it looks delightful ! http://www.theplantfactory-tech.com/index.php?category/Feature-Video http://www.youtube.com/watch?v=FgSxH4GdJcMfeature=youtu.be

Re: Plant Factory

2013-05-29 Thread Sebastien Sterling
:08 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Has anyone seen this yet ? it looks delightful ! http://www.theplantfactory-tech.com/index.php?category/Feature-Video http://www.youtube.com/watch?v=FgSxH4GdJcMfeature=youtu.be

Re: Plant Factory

2013-05-29 Thread Sebastien Sterling
PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: I know, they say it will come as stand alone and as a plugin for other applications, but they don't mention which ones, same goes for supported file formats... On 30 May 2013 05:19, Daniel Kim danielki...@gmail.com wrote

Re: 3delight for softimage 4.0 preview

2013-05-28 Thread Sebastien Sterling
I thought Development on 3Dlight got bricked on account of some American copyright/patent law pertaining to algorithms ? As a Ray-tracer it will never beat Arnold at its own game, but maybe it has other tricks up its sleeve... I've always heard that despite its legacy in the industry PRman is a

Re: Rigging Master Class from 2005

2013-05-20 Thread Sebastien Sterling
if they are no longer available anywhere, maybe someone can ask him if he minds if they are made available, i always thought the natural progression from rigger was doctor :) On 20 May 2013 10:47, olivier jeannel olivier.jean...@noos.fr wrote: The patient is suffering of a gimbal lock of the

Re: custom ICENode - questions and request for example source code

2013-05-15 Thread Sebastien Sterling
for Topology there is no SDK access does this mean none existent or locked ? and..Why ? if Matt wants to create custom nodes, are the limitation inherent to ice, or is ice like the standard SDK locked in certain areas ? On 15 May 2013 20:25, Matt Lind ml...@carbinestudios.com wrote: That’s

Re: Yeti for Softimage

2013-05-09 Thread Sebastien Sterling
| CG artist http://vimeo.com/ahmidou/videos 2013/5/9 Sebastien Sterling sebastien.sterl...@gmail.com I'm not a coder unfortunately, :- ( but yes I'd definitely buy a finished version with relax and symmetry, I have stated as much on previous threads. (i don't know much about development costs

Re: Yeti for Softimage

2013-05-09 Thread Sebastien Sterling
am runing win7 softimage 2013 x64 On 9 May 2013 17:20, Sebastien Sterling sebastien.sterl...@gmail.comwrote: i seem to be getting the same error as some people on the si community: ERROR object expected line 1 ... i do infact have the latest version of MS visual C++ 2010 redis...x64

Re: Yeti for Softimage

2013-05-09 Thread Sebastien Sterling
2013/5/9 Sebastien Sterling sebastien.sterl...@gmail.com sebastien.sterl...@gmail.com I'm not a coder unfortunately, :- ( but yes I'd definitely buy a finished version with relax and symmetry, I have stated as much on previous threads. (i don't know much about development costs) On 9 May

Re: PyQtForSoftimage with PySide support

2013-05-09 Thread Sebastien Sterling
is pyside just a more up to date version of the version of python currently supported by softimage ? On 10 May 2013 02:36, Jeremie Passerin gerem@gmail.com wrote: Ohh Nice ! On 9 May 2013 17:33, joshxsi josh...@gmail.com wrote: PySide is much more pythonic with data, strings etc are

Re: PyQtForSoftimage with PySide support

2013-05-09 Thread Sebastien Sterling
/questions/1297660/pyside-vs-pyqt On 10 May 2013 03:31, Tony Barbieri great...@gmail.com wrote: PySide runs fine in 2.6 if that's what you mean. Might have to compile it yourself though. Not sure what binaries they are distributing. On Thu, May 9, 2013 at 9:03 PM, Sebastien Sterling

Re: Yeti for Softimage

2013-05-08 Thread Sebastien Sterling
, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Apologies for resurrecting this topic, only i was chatting to our character fx supervisor about Fabric, and it got me thinking, would it be possible to create something like ice in fabric engine, but for maya? i mean possible, not viable, i

Re: Yeti for Softimage

2013-05-08 Thread Sebastien Sterling
: for the time being... LivePaint - Ahmidou http://www.si-community.com/community/viewtopic.php?t=1735 On Wed, May 8, 2013 at 3:51 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: yes building ice in maya does sound excessively enterprising, which is why i asked if it would

Re: Yeti for Softimage

2013-04-20 Thread Sebastien Sterling
probably more as a tech demo at this stage, but they may be planning to complete it as a full package. It would of course be maya/soft compatible, and you know its good if Helge Mathee had anything to do with it! N Sent from my Windows Phone -- From: Sebastien

Re: Yeti for Softimage

2013-04-20 Thread Sebastien Sterling
anything. On 20 April 2013 11:54, Sebastien Sterling sebastien.sterl...@gmail.comwrote: i would have thought the more third party willing to develop on softimage platform the better, yes the fabric engine looks really promising, but its still not a solution its a tool designed to create other

Yeti for Softimage

2013-04-19 Thread Sebastien Sterling
Hello List. I just wanted to perform a quick survey of what solutions people are using for hair/fur/feathers in softimage these days. recently a new tool has become available on the market, its a production ready all in one hair/feather solution. it's called Yeti http://peregrinelabs.com/yeti/

Re: Yeti for Softimage

2013-04-19 Thread Sebastien Sterling
/04/2013 11:33, Sebastien Sterling a écrit : Hello List. I just wanted to perform a quick survey of what solutions people are using for hair/fur/feathers in softimage these days. recently a new tool has become available on the market, its a production ready all in one hair/feather solution

Re: Yeti for Softimage

2013-04-19 Thread Sebastien Sterling
...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Sebastien Sterling *Sent:* Friday, April 19, 2013 12:09 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Yeti for Softimage ** ** It May seem expensive Sza, but consider what it does, this isn't just any old

Re: Yeti for Softimage

2013-04-19 Thread Sebastien Sterling
into the walls that most 'box' systems would get to, then it does not matter We found using ICE to do fur/hair and feathers pretty useable. my 0.02c on it S. On 2013/04/19 12:25 PM, Sebastien Sterling wrote: Thankyou Yolandi you rock, and your Bear rocks too, you see Szabolcs, Training artists

Re: Yeti for Softimage

2013-04-19 Thread Sebastien Sterling
of a leg pull at the idea of the true artist friendly system. It would be really cool if artists could use such a system until such point that it needs to be stretched and then it gives you the flexibility to really go further. Cheers S. On 2013/04/19 12:38 PM, Sebastien Sterling wrote

Re: [Pool] Any interest for a grease pencil tool?

2013-04-19 Thread Sebastien Sterling
i just gota say this is pretty heart warming to see, i think I'll buy one on principal even if I'm not necessarily an animator these days, i can use it to mark stuff out on models :) On 19 April 2013 09:50, Ahmidou Lyazidi ahmidou@gmail.com wrote: Hi Enrique, good to know :) Do you have

Re: HQV Reliability

2013-04-18 Thread Sebastien Sterling
2013 On 18 April 2013 14:39, Christopher christop...@thecreativesheep.ca wrote: 2013 SP1. Szabolcs Matefy szabol...@crytek.com Thursday, April 18, 2013 8:23 AM What Softimage version? ** ** It works on 2014, but if I set it to the OpenG: 4.x significantly slower than the

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