Re: [Sursound] distance perception in virtual environments

2011-04-19 Thread dw
On 17/04/2011 02:28, Junfeng Li wrote: Dear list, I am now wondering how to subjectively evaluate distance perception in virtual environments which might be synthesized using WFS or HOA (high-order ambisonics). In my experiments, the sounds were synthesized at different distances and presented

Re: [Sursound] New filter

2011-05-30 Thread dw
On 30/05/2011 16:18, Fons Adriaensen wrote: On Mon, May 30, 2011 at 07:49:19AM -0700, Ralph Glasgal wrote: RACE operates over the full bandwidth although it does nothing useful XTC-wise in the very low bass or the very high treble. David's operates only between 200 and 1000 Hz. I wonder what

Re: [Sursound] New filter

2011-05-30 Thread dw
On 30/05/2011 17:45, Fons Adriaensen wrote: On Mon, May 30, 2011 at 05:08:41PM +0100, dw wrote: On 30/05/2011 16:18, Fons Adriaensen wrote: On Mon, May 30, 2011 at 07:49:19AM -0700, Ralph Glasgal wrote: RACE operates over the full bandwidth although it does nothing useful XTC-wise

Re: [Sursound] New filter

2011-05-30 Thread dw
On 30/05/2011 15:49, Ralph Glasgal wrote: David's new crosstalk cancelling impulse response filter is a valuable addition to the large library of crosstalk cancelling gizmos now available. I just used it with Waves IR-L (under AudioMulch) for the front speakers and RACE (via TacT) for the

Re: [Sursound] New filter

2011-05-30 Thread dw
On 30/05/2011 22:28, Fons Adriaensen wrote: On Mon, May 30, 2011 at 07:32:52PM +0100, dw wrote: At low frequencies this corresponds to the signals being (nearly) 180 out of phase at the speakers until I give up on flogging the speakers to death and swap to driving them in phase. I understand

Re: [Sursound] Bass Problem in crosstalk cancellation

2011-06-01 Thread dw
On 01/06/2011 17:42, Ralph Glasgal wrote: In most of the papers on crosstalk cancellation the point is made that at lower freauencies the power required to cancel the bass becomes prohibitive. I will make a feeble attempt to explain why this is a fallacy that derives from a common propensity

Re: [Sursound] Bass Problem in crosstalk cancellation

2011-06-01 Thread dw
On 01/06/2011 20:38, Fons Adriaensen wrote: On Wed, Jun 01, 2011 at 09:42:42AM -0700, Ralph Glasgal wrote: But, the ear is not sensitive to crosstalk below say 100Hz so Where do you get this from ? Are you seriously saying that a low frequency signal delivered to one ear sounds natural ?

Re: [Sursound] Bass Problem in crosstalk cancellation

2011-06-03 Thread dw
On 03/06/2011 01:04, Marc Lavallée wrote: Le Thu, 2 Jun 2011 14:27:24 -0700 (PDT), Ralph Glasgalrglas...@yahoo.com a écrit : Obviously there is no reason not to use subwoofers with RACE, Wareing, or Choueiri. But those filters were designed to work with full range speakers, so unless the

Re: [Sursound] Fwd: Bass Problem in crosstalk cancellation

2011-06-10 Thread dw
On 10/06/2011 13:33, Fons Adriaensen wrote: On Fri, Jun 10, 2011 at 09:43:55AM +0100, Paul Hodges wrote: --On 10 June 2011 10:26 +0200 Bo-Erik Sandholm bo-erik.sandh...@ericsson.com wrote: Case B : Use a steady state 50 Hz signal and slowly pan it to new locations. Of course, as this

Re: [Sursound] Fwd: Bass Problem in crosstalk cancellation

2011-06-13 Thread dw
On 13/06/2011 03:44, Marc Lavallée wrote: I made an A/B/C switch to listen between direct stereo, BACCH and the new DW filters; both filters are cancelling well, but BACCH is less coloured. Not EYCv2L-44.wav, I assume. It must be a high $,$$$ version you have! I am curious how you manage

Re: [Sursound] the recent 2-channel 3D sound formats andtheir viability for actual 360 degree sound

2011-07-09 Thread dw
On 09/07/2011 10:03, ch...@chriswoolf.co.uk wrote: 60 degrees seems excessive head movement for someone seated listening to speakers.. Why ? It's a natural thing to do if there is any significant sound from that direction. Why should being listening to speakers make any difference ? I like to

Re: [Sursound] the recent 2-channel 3D sound formats and their viability for actual 360 degree sound

2011-07-09 Thread dw
On 09/07/2011 21:38, Fons Adriaensen wrote: On Sat, Jul 09, 2011 at 09:19:07PM +0100, Stefan Schreiber wrote: Fons Adriaensen wrote: On Sat, Jul 09, 2011 at 02:04:21PM -0400, Marc Lavallée wrote: The perceived directional bandwidth of stereo recordings is better than what conventional

Re: [Sursound] the recent 2-channel 3D sound formats and their viability for actual 360 degree sound

2011-07-09 Thread dw
On 09/07/2011 22:28, Jörn Nettingsmeier wrote: On 07/09/2011 11:13 PM, dw wrote: Care to send a clip of an impossible-to-sound-as-good-as-with-stereo recording for me to play with. well, this kind of stand-off isn't likely to lead anywhere. sounds good is very hard to define or even test

Re: [Sursound] the recent 2-channel 3D sound formats and their viability for actual 360 degree sound

2011-07-10 Thread dw
On 10/07/2011 09:00, Jörn Nettingsmeier wrote: On 07/10/2011 12:32 AM, dw wrote: I was thinking more of recording in mono, computing the vectors in various bands from the output of some large microphone array and then encoding (the mono sound) into the required number of spherical harmonics

Re: [Sursound] the recent 2-channel 3D sound formats and their viability for actual 360 degree sound

2011-07-10 Thread dw
On 10/07/2011 11:02, Fons Adriaensen wrote: On Sun, Jul 10, 2011 at 10:10:49AM +0100, dw wrote: Any microphone capable of separating two sound sources MUST be large in terms of wavelengths (similar to the diffraction limit for telescopes) The soundfield microphone cannot separate two or more

Re: [Sursound] the recent 2-channel 3D sound formats and their viability for actual 360 degree sound

2011-07-10 Thread dw
On 10/07/2011 19:36, Marc Lavallée wrote: dwsurso...@dwareing.plus.com a écrit : On 10/07/2011 18:10, Stefan Schreiber wrote: If you can't reproduce full horizontal 360º surround via two front speakers, then the binaural via two loudspeakers approach doesn't work, and there is no solution

Re: [Sursound] the recent 2-channel 3D sound formats and their viability for actual 360 degree sound

2011-07-10 Thread dw
This one is vaguely in-head rather than down, and also well-out-of head. I am doing these with the my public domain 'stereo' filter, which is not ideal for this. I have deleted my stuff as I am turning my back on audio for another decade after I tidy up some loose ends.

[Sursound] Binaural

2013-05-16 Thread dw
Hi all, Just popped in to do some spamming.. I hope there are still some here with a passing interest in binaural. I have made a new type of dummy head, and am looking for some feedback on whether it works for anyone other than myself. The samples are here:

Re: [Sursound] The commercial future of Ambisonics

2013-05-18 Thread dw
On 18/05/2013 02:17, Stefan Schreiber wrote: On current headphones, neither stereo nor 5.1 sound really convincing. Therefore, the headphone companies and - some day - maybe even Apple etc. should look for ways to defeat the in-head and listening-fatigue effects on current devices. It is

Re: [Sursound] The commercial future of Ambisonics

2013-05-18 Thread dw
O If we find some convincing ways to reproduce surround via headphones, a market could easily be developped. Other people might want to listen to (future) surround recordings via 6, many or zillions (WFS) loudspeakers at home. This never will be a mass market, but if (configuration

Re: [Sursound] Making a standalone 8ch PLayer

2013-05-23 Thread dw
On 23/05/2013 17:17, Simon Edmonds wrote: Ooops - I'll try that again Raspberry Pi has HDMI HDMI supports 8 channels of HD digital audio I wasted a lot of time trying. I think the RPi only supports two channels on HDMI, or did six months ago. Jackd also seemed to be broken, although some

[Sursound] Ambisonic-binaural

2013-09-09 Thread dw
-binaural.mp3 -DW http://www.freesound.org/people/dwareing/sounds/189818/ ___ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound

Re: [Sursound] ambi playback configution and calibration

2013-09-19 Thread dw
On 19/09/2013 20:50, David Worrall wrote: (*) Is there a way of searching across https://mail.music.vt.edu/mailman/private/sursound/? You don't even need to subscribe to the list to search it.. http://news.gmane.org/gmane.comp.audio.sursound

[Sursound] Stereo - binaural

2013-09-19 Thread dw
Oh well, forget me trying Ambisionics-binaural periphony then.. Not worth the effort. I'll leave you with some stereo I inadvertently recorded from the telly, before I delete it. https://www.dropbox.com/s/o07pwtokung2h8i/Stones%20at%20Glastonbury%20tv%20stereo%20to%20binaral%20%20.mp3

[Sursound] Storm!

2013-11-05 Thread dw
http://www.freesound.org/people/dwareing/sounds/204958/ ___ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound

[Sursound] Re Storm - dropbox

2013-11-05 Thread dw
This is in my dropbox for a short time, for those without a freesound account. The built-in player there is low bitrate. https://www.dropbox.com/s/gs67gis7br3f5fm/blustery%20showers.mp3 Really good with the right cans! ___ Sursound mailing list

Re: [Sursound] B-Format test signals 5.1

2013-11-11 Thread dw
On 11/11/2013 12:48, Eero Aro wrote: Dave Malham: Oh - I see, the naming of the files implies LF and simultaneously that it is 330 degrees...which is it, Eero? The Harpex display shows it (LF 330) at RF 30 deg.. Can't any of you guys actually play it! There of plenty of reasons why

[Sursound] Fwd: Re: B-Format test signals 5.1

2013-11-11 Thread dw
Original Message From: - Mon Nov 11 18:55:53 2013 X-Mozilla-Status: 0001 X-Mozilla-Status2: 0080 X-Mozilla-Keys: Message-ID: 52812836.1070...@dwareing.plus.com Date: Mon, 11 Nov 2013 18:55:50 + From: dw d...@dwareing.plus.com User-Agent

Re: [Sursound] B-Format test signals 5.1

2013-11-11 Thread dw
On 11/11/2013 15:39, Andy Furniss wrote: dw wrote: There of plenty of reasons why Ambisonics and binaural should not work well, but it can sound ok to me on My £11 cans.. Interesting can you expand a bit? Here are some links: http://www.gbcasa.org/cms/audio/Griesinger-Binaural-Hearing

Re: [Sursound] Hector bird recording - SoundCloud

2013-11-22 Thread dw
Perhaps witchcraft needs some strange settings. For headhones - https://www.dropbox.com/s/iga71wluxfcb4i6/Untitled2.mp3 On 22/11/2013 14:21, dw wrote: On 21/11/2013 19:08, Aaron Heller wrote: I took the liberty of merging them into 4-channel files and putting them on my server, which might

Re: [Sursound] Hector bird recording - SoundCloud

2013-11-24 Thread dw
. Of course it's difficult to be certain. From: dw d...@dwareing.plus.com To: sursound@music.vt.edu Sent: Friday, November 22, 2013 6:21 AM Subject: Re: [Sursound] Hector bird recording - SoundCloud On 21/11/2013 19:08, Aaron Heller wrote: I took the liberty

Re: [Sursound] VR and cheap headtracking in 2013...

2013-12-03 Thread dw
On 02/12/2013 20:33, Julian Rabius wrote: Of course, personal HRIRs are to be prefered, but up to now I use these: https://dev.qu.tu-berlin.de/projects/measurements/wiki/Impulse_Response_Measurements I came across these KU100 data: http://www.audiogroup.web.fh-koeln.de/ku100hrir.html although

Re: [Sursound] VR and cheap headtracking in 2013...

2013-12-03 Thread dw
On 02/12/2013 21:08, Andy Furniss wrote: Interesting and cheap - not so sure about the magnetometer near speakers. Less of a problem than eating the baked beans that were stowed next to the fluxgate compass sensor, coming down the North Channel one night, one would think.

Re: [Sursound] Upcoming Android apps ambisonic related

2013-12-12 Thread dw
On 12/12/2013 12:40, Marc Lavallée wrote: Hi Étienne. etienne deleflie edelef...@gmail.com a écrit : ... and then ambisonics is suddenly available to masses of people, for very cheap, and with a consistent and quality spatial experience (assuming the HRTF decoding can be done right). Etienne

Re: [Sursound] Upcoming Android apps ambisonic related

2013-12-12 Thread dw
On 12/12/2013 12:44, umashankar manthravadi wrote: two years ago, I acquired a motor cycle helmet with the intention of mounting eight headphones to listen to ambisonics without hrtf. i was going to use it with a 20 dollar dolby 7.1 usb device. It was not one of your better plans.. :-)

Re: [Sursound] Upcoming Android apps ambisonic related

2013-12-12 Thread dw
From: Sursound [sursound-boun...@music.vt.edu] On Behalf Of dw [d...@dwareing.plus.com] Sent: 12 December 2013 23:02 To: sursound@music.vt.edu Subject: Re: [Sursound] Upcoming Android apps ambisonic related On 12/12/2013 12:44, umashankar manthravadi wrote: two years ago, I acquired

Re: [Sursound] Upcoming Android apps ambisonic related

2013-12-21 Thread dw
On 21/12/2013 03:40, David Worrall wrote: I remember reading that, with exposure, human's audio-processing hardware can adapt to/learn how to use a non-optimal HRTF, given a bit of time. Does anyone have a reference for this?

Re: [Sursound] Upcoming Android apps ambisonic related

2013-12-21 Thread dw
On 21/12/2013 10:58, Stefan Schreiber wrote: dw wrote: On 12/12/2013 12:40, Marc Lavallée wrote: Hi Étienne. etienne deleflie edelef...@gmail.com a écrit : ... and then ambisonics is suddenly available to masses of people, for very cheap, and with a consistent and quality spatial

Re: [Sursound] Upcoming Android apps ambisonic related

2013-12-21 Thread dw
On 21/12/2013 10:58, Stefan Schreiber wrote: Just for clarification. (Nobody corrected this.) The Ambisonic scientologists don't want to play? In 1901, Allen Upward http://en.wikipedia.org/wiki/Allen_Upward coined /Scientology/ as a disparaging term, to indicate a blind, unthinking

Re: [Sursound] Upcoming Android apps ambisonic related

2013-12-21 Thread dw
On 21/12/2013 13:28, Stefan Schreiber wrote: dw wrote: On 21/12/2013 10:58, Stefan Schreiber wrote: dw wrote: On 12/12/2013 12:40, Marc Lavallée wrote: Hi Étienne. etienne deleflie edelef...@gmail.com a écrit : ... and then ambisonics is suddenly available to masses of people

Re: [Sursound] Upcoming Android apps ambisonic related

2013-12-21 Thread dw
On 21/12/2013 16:24, Marc Lavallée wrote: My comprehension of Ambisonics is that the listener's head (in the sweetest spot) is exposed to one coherent approximation of a reproduced (or synthesized) sound field, not to a set of directional waves coming from the speakers (one directional wave

Re: [Sursound] Motion-Tracked Binaural

2013-12-22 Thread dw
On 22/12/2013 22:24, Marc Lavallée wrote: Sun, 22 Dec 2013 15:17:27 -0500, Len Moskowitz lenmoskow...@optonline.net a écrit : The capture array of microphones pictured in their Rondo video seems rudimentary. They're soliciting developers. More links:

Re: [Sursound] Motion-Tracked Binaural

2013-12-28 Thread dw
http://www.google.com/patents/US20040076301 ___ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound

Re: [Sursound] Motion-Tracked Binaural

2013-12-30 Thread dw
On 28/12/2013 23:25, Aaron Heller wrote: Dick Duda and Ralph Algazi gave a talk and demo at a San Francisco AES meeting at Dolby Labs a few years ago. At that time, they were recording with a head-sized sphere with either 8 or 16 microphones around the equator. They imagined that 8 would be

Re: [Sursound] Binaural Experiment

2014-01-08 Thread dw
I had a look, but I have a few problems.. I don't seem able to play 1a. The test is not blind as the curious, like me, can see the file names in the source. The Longcat eg.1b is the clear winner. I cannot force myself to listen to that much filtered noise - it seems pointless and unpleasant!

Re: [Sursound] Binaural Experiment

2014-01-08 Thread dw
I had a similar problem with the BBC's efforts: http://www.bbc.co.uk/blogs/radio3/2011/12/the-festival-of-nine-lessons-and-carols-in-surround-sound.shtml In that case I could not dowload them and switch quickly between versions. All that I could usefully say is that they all sounded bad, and

Re: [Sursound] Binaural Experiment

2014-01-08 Thread dw
On 08/01/2014 17:29, Fons Adriaensen wrote: On Wed, Jan 08, 2014 at 05:19:53PM +, dw wrote: I have a problem with band-filtered noise. I don't think it tell you anything very useful, as the results are only applicable to band-filtered noise, and often anechoic HRTFS are used too

Re: [Sursound] Beyond MP3: New push for high-resolution music so clear you can hear a pin drop

2014-01-09 Thread dw
http://xiph.org/~xiphmont/demo/neil-young.html On 09/01/2014 17:57, Andrew Castiglione wrote: http://www.foxnews.com/tech/2014/01/09/beyond-mp3-new-push-for-high-resoluti on-music/?intcmp=features A 3.5 minute song can be 120MB or more, rather than 3 to 4 in a typical MP3. 24/48 and beyond.

[Sursound] 'Quasi-flat' binaural

2014-01-10 Thread dw
https://www.dropbox.com/s/iga71wluxfcb4i6/Untitled2.mp3 ___ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound

Re: [Sursound] 'Quasi-flat' binaural

2014-01-10 Thread dw
Thanks for listening! Yes, it is good recording, and uses Q-sound. I tried not to spoil it.. The soundfile link is after it has been convolved with binaural IRs from my dummy head and room. The IRs have gone through my speakers, room, dummy head, inverse filtering and final eq. Frequencies

Re: [Sursound] 'Quasi-flat' binaural

2014-01-10 Thread dw
. From: dw d...@dwareing.plus.com To: Surround Sound discussion group sursound@music.vt.edu Sent: Friday, January 10, 2014 6:23 AM Subject: [Sursound] 'Quasi-flat' binaural https://www.dropbox.com/s/iga71wluxfcb4i6/Untitled2.mp3

Re: [Sursound] 'Quasi-flat' binaural

2014-01-11 Thread dw
then scale the IRs by resampling. This would have the effect of a smaller or larger head/ears, which I could then alter on the dummy head. Audacity for example has a speed change facility (top left, green arrow, and slider) Many thanks to anyone playing! On 10/01/2014 14:23, dw wrote: https

Re: [Sursound] 'Quasi-flat' binaural

2014-01-11 Thread dw
. This also has the unintended benefit of damping the bass resonance. There are probably, ahem, better cans, but at least one can replicate part of my listening method, if not my ears. Eric Benjamin From: dw d...@dwareing.plus.com To: Surround Sound

Re: [Sursound] 'Quasi-flat' binaural

2014-01-12 Thread dw
On 10/01/2014 20:48, Eric Benjamin wrote: David, Intriguing, but I don't know exactly what it is that I'm supposed to be hearing! A little descriptive text would be helpful. Eric Benjamin I will add another cryptic clue, for the curious.:-) ITU-T Recommendation P-58 - HATS simulator for

[Sursound] Quasi-flat-binaural-IRs.zip

2014-01-16 Thread dw
https://www.dropbox.com/s/valq6l3hhcsj1kq/Quasi-flat-binaural-IRs.zip ___ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound

Re: [Sursound] Listening to FOA B-Format with head tracking

2014-01-20 Thread dw
On 20/01/2014 02:30, Stefan Schreiber wrote: For a real-world application (next stage?), you might have to think how to connect a headtracker or headtracker-module to your mobile phone and other devices. (Interface question)

Re: [Sursound] Listening to FOA B-Format with head tracking

2014-01-22 Thread dw
It worked BTW. If someone can come up with a suitable ascii knob or midi interface. On 20/01/2014 17:04, dw wrote: On 20/01/2014 02:30, Stefan Schreiber wrote: For a real-world application (next stage?), you might have to think how to connect a headtracker or headtracker-module to your

Re: [Sursound] Help: Anyone know how to record elevation information when doing binaural recording?

2014-09-07 Thread dw
At the risk of upsetting just about everyone:-) here is my personal opinion: The science of binaural is a wonderful example of bending observations to fit the theory. I'm not entirely convinced there are any significant _head-related_ elevation cues. There are front/back cues IMO, but they are

Re: [Sursound] AmbiExplorer version 2 video

2014-10-11 Thread dw
Is it possible to run this on a PC via an Android emulator. If so, how does one go about doing so? On 11/10/2014 00:29, Hector Centeno wrote: Hello all, After some delay, version 2 of AmbiExplorer is finally out and available at the Google Play store:

Re: [Sursound] More web surround and binaural from the BBC

2014-10-26 Thread dw
Great effort, with much potential! The streaming part worked for me, except that my computer is too slow to do the room response convolution 'Binaural 2', The combination of anechoic IRs, and an incongruous collection of reverberant sound effects and dry, mono speech did not appeal to me..

Re: [Sursound] Tommies 21st October 1914: A 3D immersive listening experience, designed for headphone listening.

2014-10-27 Thread dw
, at 11:28, dw d...@dwareing.plus.com wrote: http://www.bbc.co.uk/programmes/p028snwx Almost all in/near-head, to my ears. ___ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account

Re: [Sursound] binaural theatre excerpts

2014-11-12 Thread dw
On 11/11/2014 21:39, Bearcat M. Şándor wrote: I'm impressed. You put these together very well. Only the first one loaded completely but i was able to hear samples of all 4 streams. I haven't had much experience with binaural recordings. To me it sounded everything was in a band that was tight

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-19 Thread dw
On 13/11/2014 03:52, Adam Somers wrote: Still, I've yet to find a solution for b-to-binaural which is as convincing as some of the BRIR-based object-sound spatialization packages (e.g. DTS HeadphoneX and Visisonics Realspace). I think what's primarily lacking is externalization, which perhaps

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-19 Thread dw
On 19/11/2014 20:42, Stefan Schreiber wrote: The VRSFX system can do 2-dimensional head-tracking. At best! I have a feeling head-tracked nodding is not going to help the combination of Ambisonics and binaural. ___ Sursound mailing list

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-19 Thread dw
On 19/11/2014 22:01, Stefan Schreiber wrote: dw wrote: On 19/11/2014 20:42, Stefan Schreiber wrote: The VRSFX system can do 2-dimensional head-tracking. At best! I have a feeling head-tracked nodding is not going to help the combination of Ambisonics and binaural. Completely

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-19 Thread dw
I am thinking of FOA above. ___ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on.

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-19 Thread dw
There are numerous examples where the predictions of HRTF localisation are falsified by observations. What is one to think of the science? On 19/11/2014 22:12, Stefan Schreiber wrote: dw wrote: On 19/11/2014 20:42, Stefan Schreiber wrote: Binaural recordings have weaknesses

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-19 Thread dw
would expect the auditory image to rotate with the head/ears/torso. Neither happens in all cases.. And then there is the 'externalization' problem. On 20 Nov 2014, at 9:46 AM, dw d...@dwareing.plus.com wrote: There are numerous examples where the predictions of HRTF localisation

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-19 Thread dw
On 19/11/2014 23:08, Paul Doornbusch wrote: On 20 Nov 2014, at 10:01 AM, dw d...@dwareing.plus.com wrote: On 19/11/2014 22:49, Paul Doornbusch wrote: Can you give us some links to this please? Thanks, Paul I'll give you a couple. If you record a sound in front of a dummy head, you would

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-20 Thread dw
On 20/11/2014 17:59, Adam Somers wrote: We just released our first piece of VR content with ambisonic audio to the public. It's a live recording on stage at a recent Paul McCartney concert. The audio was captured from the sound board and mixed in b-format. Available for Google Cardboard now,

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-21 Thread dw
On 19/11/2014 22:12, Stefan Schreiber wrote: Your posting seems to be meaningless if not arrogant, BTW. Let me put it in a more positive way then.. Your thinking is representative of the state of the art in binaural science.:-) Previous work

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-21 Thread dw
The state-of-the-art finds it very difficult to render sounds below the listener. To do it with a 'flat' frequency response, and referenced to ground/gravity ie.. unaffected by normal, small head movements is a bonus. It is just a pity it might take a while to get used to.. I can't tell after

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-22 Thread dw
of binaural recordings that I have heard. On 22/11/2014 02:30, Stefan Schreiber wrote: dw wrote: The state-of-the-art finds it very difficult to render sounds below the listener. To do it with a 'flat' frequency response, and referenced to ground/gravity ie.. unaffected by normal, small head

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-22 Thread dw
they are wrong due to the lack of observational support for the implied predictions of said theories. On 22/11/2014 02:34, Stefan Schreiber wrote: dw wrote: On 19/11/2014 22:12, Stefan Schreiber wrote: Your posting seems to be meaningless if not arrogant, BTW. Let me put it in a more

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-22 Thread dw
On 22/11/2014 02:43, Stefan Schreiber wrote: I don't believe that the BBC study is really flawless, BTW. (Günther Theile thought the same.) Günther Theile is not one of my drinking buddies, I wish he was. BTW the Stax demo is not that great..

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-22 Thread dw
Stefan. bach, You have not actually downloaded it, nobody has! Unless you are making the assumption that very low bitrate MP3 is the same as 24bit flac, there is nothing to discuss. On 22/11/2014 02:30, Stefan Schreiber wrote: http://www.freesound.org/people/dwareing/sounds/255159/ This

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-24 Thread dw
probably it. Regards, John On 24 Nov 2014, at 20:25, dw d...@dwareing.plus.com wrote: I have found only two models of headphones that seem to compromise the binaural effect, and those are the Sony MDR-V6 and V7. ___ Sursound mailing list Sursound

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-25 Thread dw
I have many molds and casts of my ears and head in different materials. I can, for instance put my face ( in plaster ) on the back of my head. Once you start with something that works for you, your own natural hearing, for example, it is remarkably difficult to break, or understand. How would

Re: [Sursound] Molding ears / head - materials

2014-11-26 Thread dw
You need to be a little careful. A trusted assistant is amost essential. I did it on my own as I can't get my wife to do such things.. Alginate is probably the safest material. I used a version of Nathan Galliardo's method for the ears. Alginate, plaster, silicone, whatever:

Re: [Sursound] Molding ears / head - materials

2014-11-26 Thread dw
I found a picture of my ear molding: https://www.dropbox.com/s/mxzamir7j0plsez/ears.JPG?dl=0 The alginate stage is not shown but the container was clamped over the ear with the modded ear muffs with a CD with a hole in it behind the ear,sealed with shaving gel. I sealed the ear canal with wax

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-26 Thread dw
/Acoustics_Today/Pitch,%20Timbre,%20Source%20Separation_talk_web_sound_3.pptx On 26/11/2014 03:36, Sampo Syreeni wrote: On 2014-11-19, dw wrote: There are numerous examples where the predictions of HRTF localisation are falsified by observations. What is one to think of the science? So now you'd