Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data options.xml, 1.31, 1.32

2004-08-15 Thread Frederic Bouvier
Erik Hofman wrote: Frederic Bouvier wrote: Erik Hofman wrote: Modified Files: options.xml Log Message: Remove an obsolete option for airport-id. Erik, the option require an ICAO id, so I think this is the right option and find more logical to deprecate --airport instead

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data options.xml, 1.31, 1.32

2004-08-15 Thread Frederic Bouvier
David Megginson wrote: Frederic Bouvier wrote: Remove an obsolete option for airport-id. Erik, the option require an ICAO id, so I think this is the right option and find more logical to deprecate --airport instead. I'm with Erik on this one. Otherwise, we'd need to change --vor

Re: [Flightgear-devel] Scenery Loading

2004-08-15 Thread Frederic Bouvier
Mathias Fröhlich wrote: On Sonntag, 15. August 2004 12:00, Erik Hofman wrote: I noticed that the fact that scenery loading is faster when pressing 'v' is caused by the fact that FlightGear doesn't bother rendering the scene in the mean time. Maybe it would be a good idea to set

Re: [Flightgear-devel] Beacons

2004-08-14 Thread Frederic Bouvier
Matthew Law wrote: David Megginson wrote: Has anyone ever seen beacons on a tall tower like that in real life? I saw one at Eloy, AZ a few years ago when I was there skydiving. It wasn't a very tall tower though - around 40ft or so I'd say. The beacon tower modeled is here :

Re: [Flightgear-devel] Two scenery design issues.

2004-08-13 Thread Frederic Bouvier
Erik Hofman wrote: Vivian Meazza wrote: AC3D seems to add the material colour to the texture No, it's OpenGL that does this. With everything related to modeling you have to take into account the possibilities and requirements of OpenGL, and not that of your 3d modeler program. To be

Re: [Flightgear-devel] Will someone volunteer to draw diagrams?

2004-08-06 Thread Frederic Bouvier
Ampere K. Hardraade wrote: One more: http://www.fas.org/man/dod-101/sys/ac/Fig1big.JPG Regards, Ampere On August 7, 2004 03:36 pm, Ampere K. Hardraade wrote: That question was asked on this page: http://flightgear.org/Docs/fgfs-model-howto.html There is no need for someone to

Re: [Flightgear-devel] bo105 + patch

2004-08-06 Thread Frederic Bouvier
Alex Romosan wrote: i've collected some of the screenshots at http://caliban.lbl.gov/fgfs-heli/index.html. for comparison (although we didn't land on top of any of the buildings :-( ) the real pictures of sf are at http://caliban.lbl.gov/sfhelitour/index.html. The screenshots are nice but I

Re: [Flightgear-devel] Re: bo105 + patch

2004-08-06 Thread Frederic Bouvier
Alex Romosan wrote: Melchior FRANZ [EMAIL PROTECTED] writes: * Alex Romosan -- Friday 06 August 2004 21:31: and i noticed that the collective is mapped backwards (up goes down and down goes up). Yes, and that's the way it should be and there's no way in hell to have this changed. If

Re: [Flightgear-devel] [ANN] Blender 2.34 released

2004-08-05 Thread Frederic Bouvier
Ron Lange wrote: Melchior FRANZ schrieb: This release contains one feature that I consider very important for fgfs: an excellent new UV unwrapper! Now there's no excuse for not texturing the Bo105 any more. :-) also the EC130 coming soon ;-) http://www.ron-lange.de/ec130_stage1.jpg

[Flightgear-devel] Spawning new AI instances

2004-08-04 Thread Frederic Bouvier
Is there a way to create new instances of AIAircraft or another kind on the fly, just by adding some nodes in the property tree, or running a command from the telnet interface, that is, without modifying the source code ? Is there something planned in this direction ? Thanks, -Fred

Re: [Flightgear-devel] Spawning new AI instances

2004-08-04 Thread Frederic Bouvier
Durk Talsma wrote: On Wednesday 04 August 2004 14:41, Frederic Bouvier wrote: Is there a way to create new instances of AIAircraft or another kind on the fly, just by adding some nodes in the property tree, or running a command from the telnet interface, that is, without modifying

Re: [Flightgear-devel] CVS - problem

2004-08-01 Thread Frederic Bouvier
Vivian Meazza wrote: Is that from a recent download? I updated again this morning, and still get 166 if(cap 1) { continue; } 1 still doesn't seem to work with JBS models. I also have 1. Are you dowloading with the cvs client or with the flightgear.org viewcvs application. In the

Re: [Flightgear-devel] Saitek Cyborg-Evo.xml broken

2004-07-25 Thread Frederic Bouvier
Dave Perry wrote: Help! Since my CH Yoke and Pedals don't work with the new joydev driver in Suse 9.1, I need to use my Saitek Cyborg Evo joystick. Both js_demo and jstest show all it's axes and buttons working but ony the non DEFANGED functions work in FlightGear (that is aileron,

Re: [Flightgear-devel] Saitek Cyborg-Evo.xml broken

2004-07-25 Thread Frederic Bouvier
Dave Perry wrote: Help! Since my CH Yoke and Pedals don't work with the new joydev driver in Suse 9.1, I need to use my Saitek Cyborg Evo joystick. Both js_demo and jstest show all it's axes and buttons working but ony the non DEFANGED functions work in FlightGear (that is aileron,

Re: [Flightgear-devel] Took advantage of Erik's...

2004-07-25 Thread Frederic Bouvier
Ampere K. Hardraade wrote: Right now, if one wants to specify a new livery for some of the animation files, he/she will have to do this: aircraft-set.xml + main.xml [ + livery1.xml [ [ + animation1.xml [ + livery2.xml [ [ + animation2.xml [ [ + animation3.xml Maybe I am overlooking

[Flightgear-devel] Is 'Scenery Loading...' mandatory ?

2004-07-24 Thread Frederic Bouvier
Is there a way to avoid the initial lock for scenery loading ? I understand this is a must have for users, but it slows down development speed dramatically when you have to test the apparence of a new building or landmark. Another point: FPS counter is off by default now. It was on before. Is

[Flightgear-devel] Flight plan missing files

2004-07-24 Thread Frederic Bouvier
There is a caught exception ( so it is harmless ) in the XML reader because files are not in the base package. Those files are : Data/AI/FlightPlans/KSFO-KSEA.xml Data/AI/FlightPlans/KSEA-KSFO.xml Are the names generated randomly or are they really missing ? -Fred

Re: [Flightgear-devel] Is 'Scenery Loading...' mandatory ?

2004-07-24 Thread Frederic Bouvier
Another point: FPS counter is off by default now. It was on before. Is it intended ? Oh, I see it is in the rendering option dialog ( I was going to add it ;-) so it is probably better like that. -Fred ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] Fw: Scenery Designer

2004-07-24 Thread Frederic Bouvier
Peter Larson wrote: Boris, thanks. It appears to be the Crease command. I created a box, removed the crease and it imported OK (now I have to work through how to save the scenery so that it gets picked up by the Sim!). As I said, I'm new to this (as in just the last 4 days) and have no

Re: [Flightgear-devel] Flight plan missing files

2004-07-24 Thread Frederic Bouvier
Durk Talsma wrote: On Saturday 24 July 2004 10:13, Frederic Bouvier wrote: There is a caught exception ( so it is harmless ) in the XML reader because files are not in the base package. Those files are : Data/AI/FlightPlans/KSFO-KSEA.xml Data/AI/FlightPlans/KSEA-KSFO.xml

Re: [Flightgear-devel] lights flaring on runways in FG

2004-07-24 Thread Frederic Bouvier
I get the same ground poly problems that you seem to be getting with your new ATI driver, except I've been getting them for some time now. It actually only seems to be the airfield polys that are affected but you'll often see it with airfields that are a long way away, to the extent that you

Re: [Flightgear-devel] Latest CVS Aborts

2004-07-23 Thread Frederic Bouvier
Vivian Meazza wrote: Erik Hofman Sent: 23 July 2004 08:52 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Latest CVS Aborts Jonathan Polley wrote: I just updated tonight and FlightGear no longer runs on the Mac. As of last night, everything ran just file,

Re: [Flightgear-devel] Latest CVS Aborts

2004-07-23 Thread Frederic Bouvier
Vivian Meazza wrote: I've re-downloaded the current cvs. Here's the backtrace ... Can't say that it means anything to me! Is it any good to you, or can I do something else? It looks like useless garbage, sorry. Do you run fg with --log-level=bulk or whatever is the most verbose ( I don't

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.104, 1.105 main.cxx, 1.171, 1.172

2004-07-23 Thread Frederic Bouvier
Jim Wilson wrote: Bernie Bright said: Jim Wilson wrote: globals-get_tile_mgr()-all_queues_empty() and cur_fdm_state-get_inited()) { ^^^ ^^^ Same here. That's a head scratcher. Never would have thought that would compile like that. Learn something new everyday.

[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.104, 1.105 main.cxx, 1.171, 1.172

2004-07-22 Thread Frederic Bouvier
Erik Hofman wrote: Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main In directory baron:/tmp/cvs-serv28544/src/Main Modified Files: fg_init.cxx main.cxx Log Message: Jim Wilson: This patch prevents FDM execution until intial scenery load completes making midair starts in the KSFO area

Re: [Flightgear-devel] cvs broken now and log-level doc issue

2004-07-22 Thread Frederic Bouvier
Durk Talsma wrote: I don't see any traffic files at all so maybe that is the problem. It looks like it all got removed on the last update. I do see them in fgfs-base-0.9.5-pre2. In data/Traffic. Are you referring to CVS or to the pre-release. Erik has commited a few changes just about

Re: [Flightgear-devel] cvs broken now and log-level doc issue

2004-07-22 Thread Frederic Bouvier
Frederic Bouvier wrote: Durk Talsma wrote: I don't see any traffic files at all so maybe that is the problem. It looks like it all got removed on the last update. I do see them in fgfs-base-0.9.5-pre2. In data/Traffic. Are you referring to CVS or to the pre-release. Erik has

Re: [Flightgear-devel] cvs broken now and log-level doc issue

2004-07-22 Thread Frederic Bouvier
Apparently, TrafficManager is complaining because Traffic/KLM/KLM.xml is missing Traffic/UAL/UAL.xml is also not there. -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Re: [Flightgear-cvslogs]CVS: FlightGear/src/Mainfg_init.cxx, 1.104, 1.105 main.cxx, 1.171, 1.172

2004-07-22 Thread Frederic Bouvier
Boris Koenig wrote: Frederic Bouvier wrote: ! if (!cur_fdm_state-get_inited() or fgGetBool(sim/sceneryloaded)) { ^^ Are we silently migrating the code to Pascal ? This doesn't compile with MSVC. lol, GREAT :-) don't know

Re: [Flightgear-devel] Latest CVS Aborts

2004-07-22 Thread Frederic Bouvier
Jonathan Polley wrote: I just updated tonight and FlightGear no longer runs on the Mac. As of last night, everything ran just file, but after updating everything (SimGear, FlightGear, and base packages) I get an abort. The gdb backtrace is: ... It is the same for everybody until some

Re: [Flightgear-devel] Blender question for FG modellers: AC3D export and materials/textures?

2004-07-21 Thread Frederic Bouvier
David Megginson wrote: Chris Metzler wrote: For example, tweaking the diffuse/specular reflectivity parameters produces no change whatsoever to the .ac file exported, even though the .blend file does change. Correct. Currently, the AC3D export scripts in blender do not export

Re: [Flightgear-devel] Cygwin and OpenAL

2004-07-20 Thread Frederic Bouvier
Richard Bytheway wrote: From: Jon Berndt I have created a new OpenAL tarball that breaks ALut into a separate DLL http://www.vso.cape.com/~nhv/files/fgfs/openal_cyg.tgz Is this tarball (or equivalent) still available somewhere? I had a copy, but it got lost along the way.

Re: [Flightgear-devel] Cygwin and OpenAL

2004-07-20 Thread Frederic Bouvier
Jon Berndt wrote: I think this is what you are looking for : ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/openal_cyg.tgz -Fred OK, I got it from the link that Erik supplied (thanks Erik). Now I have these files. Can you tell me where I can put them? Beware, the name seems to

Re: [Flightgear-devel] Cygwin and OpenAL

2004-07-20 Thread Frederic Bouvier
Beware, the name seems to imply they are for MinGW, not CygWin The link I provided is the tarfile from Norm that was on my harddisc -Fred I have MingW installed along with CygWin. This might be problematic, then? Is FlightGear under Cygwin normally NOT MingW built? I think the

Re: [Flightgear-devel] Next release of FlightGear

2004-07-19 Thread Frederic Bouvier
Vivian Meazza wrote: The Cygwin build of FGFS-cvs appears still to have a problem with the scenery path. I've downloaded 0.9.5 scenery via Terrasync into /FlightGear/scenery This works: --fg-scenery=/FlightGear/scenery as does this: --fg-scenery=/FlightGear/data/scenery this

Re: [Flightgear-devel] scenery paging memory leak

2004-07-19 Thread Frederic Bouvier
Frederic Bouvier wrote : Durk Talsma wrote: The new scenery (the 0.9.5 release, downloaded using terrasync) Cheers, Durk On Sunday 18 July 2004 23:08, Frederic Bouvier wrote: Durk Talsma wrote: Ehm, to both of you, was this using the real-weather option turned

Re: [Flightgear-devel] Difficulty with building under Cygwin

2004-07-19 Thread Frederic Bouvier
Jon Berndt wrote: I updated plib/simgear/flightgear/base from CVS. Built plib and simgear. Checked the dates on the libs - they're all current. The sources were updated from CVS. I tried building FlightGear and got this: ... checking for simgear/version.h... yes checking for simgear

Re: [Flightgear-devel] Difficulty with building under Cygwin

2004-07-19 Thread Frederic Bouvier
Jon Berndt wrote: What is the content of /usr/local/include/simgear/version.h ? ( or wherever you installed SimGear ? ) -Fred The version looks right, I think (but the $Id date is way off): // $Id: version.h.in,v 1.1.1.1 2002/09/07 02:58:19 curt Exp $ Don't llok at the $Id, it is

Re: [Flightgear-devel] Difficulty with building under Cygwin

2004-07-19 Thread Frederic Bouvier
#ifndef _SIMGEAR_VERSION_H #define _SIMGEAR_VERSION_H #define SIMGEAR_VERSION 0.3.6-pre1 ... It seems as though, then, that my installation of FlightGear is not looking for the correct pre-release version of simgear, but I don't know why. I've updated it from CVS.

Re: [Flightgear-devel] Inserting Disturbances

2004-07-19 Thread Frederic Bouvier
sonny hammaker wrote: how about through a command line? --turbulence=value --wind=wind-desc-with-gust --random-wind see fgfs --help --verbose -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED]

[Flightgear-devel] problem on exiting ( was: Next release of FlightGear )

2004-07-18 Thread Frederic Bouvier
Jonathan Polley wrote: Fred, It turns out that the problem should exist on every FlightGear system, not just the Mac. On exit(), fgExitCleanup() is called which deletes the globals class and then calls fgOSExit(). The only thing that fgOSExit() does is turn around and call

Re: [Flightgear-devel] problem on exiting ( was: Next release ofFlightGear )

2004-07-18 Thread Frederic Bouvier
Frederic Bouvier wrote: Jonathan Polley wrote: Fred, It turns out that the problem should exist on every FlightGear system, not just the Mac. On exit(), fgExitCleanup() is called which deletes the globals class and then calls fgOSExit(). The only thing that fgOSExit() does

Re: [Flightgear-devel] I just crashed FlightGear using a dialog definition file / Nasal

2004-07-18 Thread Frederic Bouvier
Boris Koenig Frederic Bouvier wrote: Combo arrows are 16 pixels wide, so the input is -6 pixels . ( The width is not in characters but in pixels ) thanks for the explanation, but I was aware of that. And NO, this problem did not only occur with a width specification of = 16, but rather

Re: [Flightgear-devel] Next release of FlightGear

2004-07-18 Thread Frederic Bouvier
Jonathan Polley wrote: Fred, It turns out that the problem should exist on every FlightGear system, not just the Mac. On exit(), fgExitCleanup() is called which deletes the globals class and then calls fgOSExit(). The only thing that fgOSExit() does is turn around and call

Re: [Flightgear-devel] I just crashed FlightGear using a dialog definition file / Nasal

2004-07-18 Thread Frederic Bouvier
Boris Koenig wrote: Frederic Bouvier wrote: In fact, the combo's arrow is 16 pixels wide and an input must be at least 15 pixels. That means that every combo that are 31 pixels or less are causing a segfault in a function named chop_to_width in puInput.cxx. okay, makes sense - even

Re: [Flightgear-devel] GUI to generate fsgs CLI options

2004-07-18 Thread Frederic Bouvier
Remy Villeneuve wrote: Hi, Just discovered Flight Gear last night, and it installed relatively well, apart from the missing fs_os.cxx problem which I finally tackled by using the file from CVS (before I had the chance of reading Erik's comment on the tarball hickup)... Anyway, great work

Re: [Flightgear-devel] scenery paging memory leak

2004-07-18 Thread Frederic Bouvier
Durk Talsma wrote: Ehm, to both of you, was this using the real-weather option turned on or anything other which might be related? Euhhm, yes, I always have turned the real-weather option on by default. Are you using the old or the new Scenery. There was some changes in the animation

Re: [Flightgear-devel] scenery paging memory leak

2004-07-18 Thread Frederic Bouvier
Durk Talsma wrote: The new scenery (the 0.9.5 release, downloaded using terrasync) Cheers, Durk On Sunday 18 July 2004 23:08, Frederic Bouvier wrote: Durk Talsma wrote: Ehm, to both of you, was this using the real-weather option turned on or anything other which might be related

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Frederic Bouvier
Indeed, the package only contains fg_os_sdl.cxx. I think it reflects the packager's ( Curt ) own build option. And the package doesn't include Network/jpg-httpd.* . May I suggest to include all the files that are in conditional statement in Makefile.am to be include inconditionally in an

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Frederic Bouvier
Curtis L. Olson wrote: I've started doing some of the pre-release work for FlightGear-0.9.5 (which is the next release.) That means I'd like to do our official next release in the next week or two. Please take a few minutes to download the tar balls and test this pre1 release. Please!

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Frederic Bouvier
I wrote: Curtis L. Olson wrote: I've started doing some of the pre-release work for FlightGear-0.9.5 (which is the next release.) That means I'd like to do our official next release in the next week or two. Please take a few minutes to download the tar balls and test this pre1

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Frederic Bouvier
Erik Hofman wrote: Vivian Meazza wrote: SimGear-0.3.6-pre1 will not compile under Cygwin. It fails in [openal-test1.exe]: cannot find -lalut. This is using Norman's prebuild libraries, isn't it? Norman has integrated the alut library and the openal library so the reference should then

[Flightgear-devel] MD11 related messages in the console

2004-07-17 Thread Frederic Bouvier
Would these messages be removed before the release ? WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgSGIHeader::: Failed to open 'i:/flightgear/cvs/fgfsbase/Aircraft/MD11/Models/cowlings/SLEEVE.RGB'

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Frederic Bouvier
Line 92 of globals.cxx seems ok. subsystem_mgr was allocated with a new operator in line 45. Could you put a breakpoint at line 92 to see if on your system, the destructor is not called twice ? -Fred Jonathan Polley wrote: Since there is a new release coming, I decided to bring the Mac

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Frederic Bouvier
Innis Cunningham wrote: Hi Curt I downloaded the windows binaries last night for 9.4 and the problem of the drop down menu's locking the sim up still seem to exist.Even if you go to exit FG and then select cancel the sim locks up. Hey Innis, you just downloaded the release that is 3

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Frederic Bouvier
I was too quick to press the reply button. I now see your motivations, so receive all my apologies. Frederic Bouvier wrote: Innis Cunningham wrote: Hi Curt I downloaded the windows binaries last night for 9.4 and the problem of the drop down menu's locking the sim up still seem

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Frederic Bouvier
Norman Vine wrote: Frederic Bouvier writes: Also I noticed that in the 9.4 base the runfgfs bat file has been removed. Was there a reason for this. It has been supercede by fgrun that is much user frendly. Until fgrun is distributed with FGFS I 'vote' for the batch file

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Frederic Bouvier
Norman Vine wrote: Frederic Bouvier writes: Norman Vine wrote: Frederic Bouvier writes: Also I noticed that in the 9.4 base the runfgfs bat file has been removed. Was there a reason for this. It has been supercede by fgrun that is much user frendly

Re: [Flightgear-devel] Next release of FlightGear

2004-07-17 Thread Frederic Bouvier
Norman Vine wrote: Frederic Bouvier writes: FG is not using the latest features new cards are offering and the 'old' features are pretty maxed out now. This is not an explanation for worst performance but just for lack of improvement. In the meantime, you probably switched to another

Re: [Flightgear-devel] I just crashed FlightGear using a dialogdefinition file / Nasal

2004-07-17 Thread Frederic Bouvier
Boris Koenig wrote: There seem to be some issues regarding the XML file processing and FlightGear's stability: # Nasal parse error: empty subexpression in command, line 3 # Failed to execute command nasal # Segmentation fault One problem seems to be related to using combo boxes with

Re: [Flightgear-devel] Advertisements on the FG web site?

2004-07-16 Thread Frederic Bouvier
Curtis L. Olson wrote: I want to bring a new subject before the group. In the past we have discussed potential income sources for the FG project, so I think it's fair to discuss another option since the opportunity has introduced itself today. There is a company that makes hardware (3d

Re: [Flightgear-devel] Adding external nasal bindings fgcommands to FlightGear by using Plugins ?

2004-07-15 Thread Frederic Bouvier
Erik Hofman wrote: Boris Koenig wrote: Hi again ! I am just about trying to add some test-hooks to FlightGear, but wouldn't like to have to rebuild the whole FlightGear build tree each time (~ 350 MB ), just for 2-3 added small test-functions, hence I came up with the following

Re: [Flightgear-devel] Textures and the Transparency Mask

2004-07-14 Thread Frederic Bouvier
Innis Cunningham wrote: Hi All I have run into a bit of a problem using the transparency mask. Firstly I have an engine texure that when the mask is not present the texure is quite smooth but when I add the mask to the texture the side of the engine looks like a series of planks laid side

Re: [Flightgear-devel] Textures and the Transparency Mask

2004-07-14 Thread Frederic Bouvier
Lee Elliott wrote: Splitting the fuselage into left and right hand sides only works from one side - the order is wrong from the other side. And the normals are not matching at the join so there is clearly a seam and an illumination artefact between the two sides. This is pretty evident on the

Re: [Flightgear-devel] New scenery directories setup - joystick axis between win32 and unix

2004-07-13 Thread Frederic Bouvier
Luca Masera wrote: A : flightgear-devel I've just downloaded the DATA directory in CVS; while in the old scenery configuration the elevation data and the objects were in the same directory, I've noticed that now they are splitten into Terrain and Objects. I've started a flight in KSFO,

Re: [Flightgear-devel] Compiling on win32 problems

2004-07-10 Thread Frederic Bouvier
Luca Masera wrote: Now, there are two, bigger, problems... If I don't add to the project fg_os.cxx and fg_os.hxx I've got many error from the linker that doesn't find the body of the functions declared into them (clearly). If I add them, however, I've got a compiler error (that I've

Re: [Flightgear-devel] Compile problems...

2004-07-07 Thread Frederic Bouvier
Luca Masera wrote: Hi everyone, I'm trying to compile the latest version of FlightGear. I've downloaded all the libraries (from CVS) needed and I've compliled them. However I've two problems with FlightGear, exactly: -

Re: [Flightgear-devel] JSBSim compile failing on Redhat 7.3

2004-07-07 Thread Frederic Bouvier
Jim Wilson wrote: Jon S Berndt said: On Wed, 7 Jul 2004 17:35:31 - Jim Wilson [EMAIL PROTECTED] wrote: Mathias Frhlich said: On Mittwoch, 7. Juli 2004 17:30, Jim Wilson wrote: There doesn't seem to be support for the std::numeric_limits references added in the June

Re: [Flightgear-devel] Animations Documentation

2004-07-01 Thread Frederic Bouvier
Ampere K. Hardraade wrote: Is there any animation documentation out there that tells you what type of animations have been implemented, and how they work, etc.? http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/*checkout*/docs/Model/fgfs-model-howto.html?rev=1.8cvsroot=FlightGear-0.9

Re: [Flightgear-devel] Animations Documentation

2004-07-01 Thread Frederic Bouvier
Ampere K. Hardraade wrote: On July 1, 2004 02:11 am, Frederic Bouvier wrote: http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/*checkout*/docs/Model /fgfs-model-howto.html?rev=1.8cvsroot=FlightGear-0.9 Thanks. I will check that out. From A320-fb.xml : model pathAircraft/747

Re: [Flightgear-devel] Some general questions

2004-06-27 Thread Frederic Bouvier
Ampere K. Hardraade wrote: I meant, if in such XML file: ?xml version=1.0? PropertyList pathMD-11.3ds/path offsets z-m0/z-m x-m-25/x-m pitch-deg-0.5/pitch-deg /offsets !-- Cockpit -- model pathAircraft/MD11/Models/cockpit/cockpit.xml/path /model ... !-- Mesh

Re: [Flightgear-devel] Re: problem with SGLookupFunction (patchincluded)

2004-06-27 Thread Frederic Bouvier
Alex Romosan wrote: Erik Hofman [EMAIL PROTECTED] writes: Andy Ross wrote: Erik Hofman wrote: Since FlightGear is linked to libGL at link time, the number of dlclose calls would always be one less than the number of dlopen calls. In which case the dlclose() is 100% guaranteed to be

Re: [Flightgear-devel] Re: problem with SGLookupFunction (patchincluded)

2004-06-27 Thread Frederic Bouvier
Alex Romosan wrote: Frederic Bouvier [EMAIL PROTECTED] writes: Anyway, a fix is in CVS now not exactly. the fix is ugly beyond belief. it basically boils down to commenting out dlclose() (despite all that code being moved around). it also misses out a call to dlerror() after dlopen

Re: [Flightgear-devel] Re: problem with SGLookupFunction(patch included)

2004-06-27 Thread Frederic Bouvier
Alex Romosan wrote: Erik Hofman [EMAIL PROTECTED] writes: Alex Romosan wrote: you are mixing static and dynamic linking. andy is talking about dynamic linking. i am not sure what you are talking about. Statically linking a shared-object library only means it gets dynamically

Re: [Flightgear-devel] Re: problem with SGLookupFunction(patch included)

2004-06-27 Thread Frederic Bouvier
Alex Romosan wrote: Frederic Bouvier writes: The fact that you are using the function pointer *after* dlclose is as broken as Erik's version. This is not good practise to bet on side effects that are beyond your control. _NO_, because the pointer now points to an object in memory

Re: [Flightgear-devel] Some general questions

2004-06-26 Thread Frederic Bouvier
Erik Hofman wrote: Ampere K. Hardraade wrote: I have found another thing that is quite interesting. May be this have something to do with the fact that the opacity of my objects is 98%, but FlightGear seem to have trouble displaying multiple partially transparent objects that are

Re: [Flightgear-devel] problem with SGLookupFunction (patch included)

2004-06-25 Thread Frederic Bouvier
Erik Hofman wrote: Alex Romosan wrote: trying to debug why i wasn't able to run flightgear on my laptop, i think i found a problem with SGLookupFunction. the problem is that we call dlclose() before we return the pointer to the GL function, and, if i understand things correctly, this

Re: [Flightgear-devel] Wind direction inconsistency

2004-06-25 Thread Frederic Bouvier
Roy Vegard Ovesen wrote: I was looking at the clouds at KSFO today and noticed that the clouds were moving towards the wind as indicated by the windsock. Windsock pointed towards 80 deg and clouds were moving towards 260 deg. I checked the environment subtree in the property browser, and

[Flightgear-devel] Re: problem with SGLookupFunction (patch included)

2004-06-25 Thread Frederic Bouvier
Alex Romosan wrote: Frederic Bouvier writes: So, if the library is really unloaded, the pointer access should be really undefined and could lead to a segfault. Anyway, is it really mandatory to do dlclose after getting the pointer ? It is if we do dlopen every time we get a pointer

Re: [Flightgear-devel] Difference between pre-compiled 0.9.4 and source0.9.4

2004-06-18 Thread Frederic Bouvier
Phillip Jones wrote: I just compiled 0.9.4 from source (using cygwin), and noticed the aileron problem on the C172 (I saw the thread about this and know that's its already fixed in CVS). What I find strange is that the pre-compiled binaries do not have this same bug. Anyone know why this

Re: [Flightgear-devel] reading btg files

2004-06-18 Thread Frederic Bouvier
chandrasekhar achalla wrote: Hi, I was wondering how can you read and modify .btg files, because I couldnot get PPE to compile ( I believe there is no support for PPE since the project is dead). Is there any way to read and modify btg's ? fgsd can read flightgear sceneries -Fred

Re: [Flightgear-devel] radio towers (in the default scenery, andin general)

2004-06-15 Thread Frederic Bouvier
Erik Hofman wrote: Chris Metzler wrote: hi. the radio towers introduced all over the place in the new scenery build don't appear to be present in the copy of the default area that's in CVS. if i use the data rsync'd from Scenery-0.9.5 for the default area, they're all over the place;

Re: [Flightgear-devel] Clickable 3d instruments

2004-06-15 Thread Frederic Bouvier
Josh Babcock wrote: Jim Wilson wrote: Josh Babcock said: and bitmaps. However, one of the things that can currently only be done in the control's model file is orientation. I think this is a mistake. Orientation, like placement, should be defined outside the xml for a given control.

Re: [Flightgear-devel] Re: CVS - broken?

2004-06-14 Thread Frederic Bouvier
Melchior FRANZ wrote: * Vivian Meazza -- Monday 14 June 2004 11:57: I downloaded and built the CVS source code this morning (Monday) under Cygwin/Xp - it builds without error. I also downloaded the data. FGFS fails to run, stopping with: Adding subsystem Traffic Manager Unknown

Re: [Flightgear-devel] Dedicated visual channels

2004-06-14 Thread Frederic Bouvier
Jacek wrote: Curtis L. Olson wrote: Is there any functionality currently built into FG to request that the mouse pointer be turned off or hidden. This would be useful for things like a dedicated visual channel. Likewise, I quickly browsed through the source code and couldn't see

Re: [Flightgear-devel] Re: Fw: FlightGear/src/SceneryFGTileLoader.cxx, 1.7, 1.8

2004-06-07 Thread Frederic Bouvier
Norman Vine wrote: Alex Romosan writes: Norman Vine [EMAIL PROTECTED] writes: Doesn't SGPath.apapend just do the right thing here ? i.e. there shouldn't be a need to do the ! #ifdef _MSC_VER ! tmp.append( ;); ! #else ! tmp.append( :); !

Re: [Flightgear-devel] Re: Fw: FlightGear/src/SceneryFGTileLoader.cxx, 1.7, 1.8

2004-06-07 Thread Frederic Bouvier
Alex Romosan wrote: sorry, i meant sgSearchPathSep (as you correctly point out). the more i look at the code in sg_path.cxx, the more confused i get. what exactly is it being fixed by SGPath::fix()? It changes all occurences of '\' into '/' because MS runtime is able to cope with '/' and

[Flightgear-devel] Intermittent message on the console

2004-06-06 Thread Frederic Bouvier
I am getting this on the console : WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgLoad3ds: Texture coords missing. Object Stabilizer01 not found Object Stabilizer03 not found Any idea ? -Fred

Re: [Flightgear-devel] Intermittent message on the console

2004-06-06 Thread Frederic Bouvier
June 2004 19:09, Frederic Bouvier wrote: I am getting this on the console : WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgLoad3ds: Texture coords missing. WARNING: ssgLoad3ds: Texture coords missing. Object Stabilizer01 not found

Re: [Flightgear-devel] King Air cockpit progress (and question)

2004-06-05 Thread Frederic Bouvier
Roy Vegard Ovesen wrote: On Saturday 05 June 2004 00:25, Lee Elliott wrote: This might be due to the ordering of the transparent objects relative to the non-transparent parts. Is/are the model objects in .AC format? I use Blender, and export to .AC format. If so (I don't know if this

Re: [Flightgear-devel] Re: bump map clouds

2004-06-05 Thread Frederic Bouvier
Alex Romosan wrote: Curtis L. Olson [EMAIL PROTECTED] writes: How do I turn off the bump mapped cloud feature? Under some conditions it looks great, and other times it looks horrible. I'd like to turn it off to compare. Here's what I'm seeing right now at KSFO:

Re: [Flightgear-devel] itoa? sprintf?

2004-05-27 Thread Frederic Bouvier
Mathias Fröhlich wrote: Mathias Fröhlich wrote: No itoa is not standard. I have already a patch on top of Jons changes to JSBSim in my local tree which uses stringstream which is standard C++ since ages. The stringstream class would have the advantage that it is not error prone

Re: [Flightgear-devel] Bumpmapping in Flightgear and other features

2004-05-24 Thread Frederic Bouvier
Roman Grigoriev wrote: Hi guys! I'ts nice to have this feature in flightgear and looks really cool but another very nice feature is VBO (works on all PC videocards (ATI and Nvidia)) I use it and have some speedup now I improved my version of ssgVtxTable on VBO if someone intrested feel

Re: [Flightgear-devel] multiple windows problem again - heading stillnot working

2004-05-21 Thread Frederic Bouvier
Keeyoung, I just tried with the Windows 0.9.4 version and the CVS one and both work for me. The heading is set as well as the pitch. With the 0.9.4 version, if you use fgrun, add /sim/view/config/heading-offset-deg=45 /sim/view/config/pitch-offset-deg=3 in the 'properties' page of the

Re: [Flightgear-devel] New contributor questions: taxiway and airportstuff; 3D building/landmark model stuff.

2004-05-21 Thread Frederic Bouvier
Jim Wilson wrote: Ampere K. Hardraade said: Are we using spline for the taxi way at the moment? No we are not. We are using nurbs only to interpolate the terrain at the airport area. -Fred ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] SimGear compile error

2004-05-21 Thread Frederic Bouvier
Giles Robertson wrote: This was sorted out by uncommenting lines 2829 of cloud.cxx: // #if defined (__APPLE__) // // any C++ header file undefines isinf and isnan // // so this should be included before iostream inline int (isinf)(double r) { return isinf(r); } //See below inline int

Re: [Flightgear-devel] SimGear compile error

2004-05-21 Thread Frederic Bouvier
(__MINGW32__) inline int (isnan)(double r) { return isnan(r); } #endif Diff: 31c inline int (isnan)(double r) { return isnan(r); } Still don't understand what the problem is, though. Giles Robertson [EMAIL PROTECTED] -Original Message- From: Frederic Bouvier [mailto:[EMAIL PROTECTED] Sent: 21

Re: [Flightgear-devel] SimGear compile error

2004-05-21 Thread Frederic Bouvier
Vivian Meazza wrote: It's well broken when trying to compile under Cygwin. Too many error to even start to list in clouds.cxx, I think, but by no means certain could be in clouds_3d. Any suggestions? No suggestion if you don't list at least the first messages, sorry. -Fred

Re: [Flightgear-devel] WARNING: Flightgear spam attack; open relay at baron.me.umn.edu

2004-05-20 Thread Frederic Bouvier
Jim Wilson wrote: Curtis L. Olson said: David Megginson wrote: I'm under a serious spam attack from an infected computer of someone on the list. Here is where the spam is originating: user-24-214-247-18.knology.net Many of the spams are arriving with Curt's e-mail

Re: [Flightgear-devel] fgfs Seg Faults

2004-05-19 Thread Frederic Bouvier
David Culp wrote: Nope, didn't help. It seems like the problem starts when all flightplan objects reach their destination. I'm not getting segfaults here, but I do see that the AI objects are not binding to properties properly. When I have one sailboat and two airplanes running I see

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