Re: [Flightgear-devel] need help for convertion(importing) fron MSFS into Flightgear

2005-06-19 Thread Gerard Robin
draft will help you. You will discover, a such manipulation is rather difficult. Tell us what is missing for you Gerard From Gerard Robin ([EMAIL PROTECTED]) to FlightGear community That document

Re: [Flightgear-devel] Re: need help for convertion(importing) fron MS FS into Flightgear

2005-06-19 Thread Gerard Robin
Le lundi 20 juin 2005 09:09 +1000, Mostyn Gale a crit : Clifford, It can be done, however it is a rather long winded process. You need to get a program called pretty polly editor (PPE). Open the *.mdl file in PPE and save it as a *.dxf file. Close the program. Re-open it load the *.dxf

Re: [Flightgear-devel] Tail dragger trouble.

2005-06-19 Thread Gerard Robin
Le lundi 20 juin 2005 09:09 +1000, Mostyn Gale a crit : I have been trying to make the JSB flight model for my PA-25 pawnee for over a week now, however, I can not get it to steer on the ground. Every time I start my take off roll the plane goes in circles. Has anybody encountered any

Re: [Flightgear-devel] Re: need help for convertion(importing) fron MS FS into Flightgear

2005-06-19 Thread Gerard Robin
Le lundi 20 juin 2005 10:49 +1000, Mostyn Gale a crit : If you feel it you could continu and modify the doc i began. May be i am wrong . Do you thing that doc is good for garbage. -- Gerard Gerard I just answered in a hurry this morning. Perhaps I should have said

Re: FW: Re: Fwd: FW: Re: Re: Re : Re: Re : Re: [Flightgear-devel] getting the best perfo with FG

2005-06-17 Thread Gerard Robin
Le vendredi 17 juin 2005 13:19 +0200, Erik Hofman a crit : Harald JOHNSEN wrote: BONNEVILLE David wrote: I forced 60 Hz because I will use a projection system ;) Well for the moment, I don't think I need to lower my fps, but maybe, what would be nice is if I could force FG to run

Re: [Flightgear-devel] getting the best perfo with FG]

2005-06-17 Thread Gerard Robin
Using SCSI (and disk striping) would help also. Erik SCSI has ever been, surely, the best way, i do use it with the best results. May be an other way: Does anybody tried to preload scenery in virtual memory disk ? I Do mean RAMDISK. -- Gerard

Re: [Flightgear-devel] need help for convertion(importing) fron MS FS into Flightgear

2005-06-17 Thread Gerard Robin
Le vendredi 17 juin 2005 22:13 +0800, yue xianf a crit : Hi every one: any one can give me some hint about how to run the MS FS models under flightgear? I have searched for long time, It is said Wolfram's manual can help, http://home.t-online.de/home/Wolfram.Kuss/,this websit looks

Re: [Flightgear-devel] Re: need help for convertion(importing) fron MS FS into Flightgear

2005-06-17 Thread Gerard Robin
Le vendredi 17 juin 2005 16:54 +0200, Melchior FRANZ a crit : * Gerard Robin -- Friday 17 June 2005 16:45: Yes I can help in detail, It will be rather a long way to explain in detail, and i fear that Melchior will accept that kind of DOC taking place here. Can you elaborate? m

Re: [Flightgear-devel] need help for convertion(importing) fron MSFS into Flightgear

2005-06-17 Thread Gerard Robin
Le vendredi 17 juin 2005 22:53 +0800, yue xianf a crit : hi Gerard: Thanks lot, I found the hope to finish my project. Clifford Be careful, don't hope to much, we meet limitations, we cannot work with every .mdl format, don't wait for miracle. I will try to explain that in a DOC next

Re: [Flightgear-devel] Opengl rendering

2005-06-17 Thread Gerard Robin
Le vendredi 17 juin 2005 22:37 +0100, Lee Elliott a crit : I had to patch FG, because i need a hight speed graphic card, I don't hope any come back from NVidia. The graphics card suplyer, don't take care with the old releases, they answer to the instant mass request. With FG Beware

Re: [Flightgear-devel] msvc7.1 compiling problem

2005-06-17 Thread Gerard Robin
Le vendredi 17 juin 2005 22:33 +, eagle monart a crit : Hi all I can succesfully compile fg.0.9.8 in release mod under msvc71 . Now I am trying to compile latest version of flightgear I . compiled latest version of simgear but in flightgear source i ve some errors first

Re: [Flightgear-devel] msvc7.1 compiling problem

2005-06-17 Thread Gerard Robin
Le vendredi 17 juin 2005 22:33 +, eagle monart a crit : Hi all I can succesfully compile fg.0.9.8 in release mod under msvc71 . Now I am trying to compile latest version of flightgear I . compiled latest version of simgear but in flightgear source i ve some errors first

[Flightgear-devel] JSBSim Crash Animation Handling

2005-06-17 Thread Gerard Robin
I would like to present what i am developing for crash animation handling, with JSBSim That exemple is only a skeleton. It use Nasal, and should be tailor made for the Aircraft. It is only based on AC_GEAR contact points (CP) definitions, test of values for each CP and decision or not to start

[Flightgear-devel] Metar: Clouds tile, border line.

2005-06-16 Thread Gerard Robin
Is it any way to get a best smoothing of high altitude clouds. Here an exemple which worry me. That exemple is coming with Metar enabled. ( it should probably the same without metar) http://ghours.club.fr/f4u-ventoux.jpg -- Gerard ___

[Fwd: Re: [Flightgear-devel] Metar: Clouds tile, border line.]

2005-06-16 Thread Gerard Robin
Message transfr De: Gerard Robin [EMAIL PROTECTED] Objet: Re: [Flightgear-devel] Metar: Clouds tile, border line. Date: Thu, 16 Jun 2005 16:15:28 +0200 Le jeudi 16 juin 2005 13:54 +, Martin Spott a crit : Gerard Robin wrote: http://ghours.club.fr/f4u-ventoux.jpg

Re: [Flightgear-devel] Metar: Clouds tile, border line.

2005-06-16 Thread Gerard Robin
Le jeudi 16 juin 2005 15:55 +0200, Erik Hofman a crit : Gerard Robin wrote: Is it any way to get a best smoothing of high altitude clouds. Here an exemple which worry me. That exemple is coming with Metar enabled. ( it should probably the same without metar) http://ghours.club.fr/f4u

Re: [Flightgear-devel] Metar: Clouds tile, border line.

2005-06-16 Thread Gerard Robin
Le jeudi 16 juin 2005 16:27 +0200, Erik Hofman a crit : Gerard Robin wrote: Le jeudi 16 juin 2005 15:55 +0200, Erik Hofman a crit : Gerard Robin wrote: Is it any way to get a best smoothing of high altitude clouds. Here an exemple which worry me. That exemple is coming with Metar

Re: [Flightgear-devel] getting the best perfo with FG

2005-06-16 Thread Gerard Robin
Le jeudi 16 juin 2005 15:12 +0200, BONNEVILLE David a crit : Hi people, I have a bi Xeon 3.2 GHz with 3.25 Go RAM and a NVidia Quadro FX 3000 on WinXP. Without any anysotropic and antialiasing, i get FG running 30 fps and sometimes 20 fps. Here are the option i use in my command line :

Re: [Flightgear-devel] getting the best perfo with FG

2005-06-16 Thread Gerard Robin
Le jeudi 16 juin 2005 17:15 +0200, Gerard Robin a crit : Le jeudi 16 juin 2005 15:12 +0200, BONNEVILLE David a crit : Hi people, I have a bi Xeon 3.2 GHz with 3.25 Go RAM and a NVidia Quadro FX 3000 on WinXP. Without any anysotropic and antialiasing, i get FG running 30 fps

Re: [Flightgear-devel] Metar: Clouds tile, border line.

2005-06-16 Thread Gerard Robin
Le jeudi 16 juin 2005 16:44 +0200, Gerard Robin a crit : Le jeudi 16 juin 2005 16:27 +0200, Erik Hofman a crit : Gerard Robin wrote: Le jeudi 16 juin 2005 15:55 +0200, Erik Hofman a crit : Gerard Robin wrote: Is it any way to get a best smoothing of high altitude clouds. Here

[Fwd: Re: [Fwd: Re: [Flightgear-devel] Metar: Clouds tile, border line.]]

2005-06-16 Thread Gerard Robin
De: Gerard Robin [EMAIL PROTECTED] Objet: Re: [Fwd: Re: [Flightgear-devel] Metar: Clouds tile, border line.] Date: Thu, 16 Jun 2005 18:06:27 +0200 Le jeudi 16 juin 2005 15:45 +, Martin Spott a crit : Gerard Robin wrote: Oh, it is an other story, it is only a sketch, because it is rather

Re: [Flightgear-devel] Metar: Clouds tile, border line.

2005-06-16 Thread Gerard Robin
Le jeudi 16 juin 2005 17:48 +0200, Gerard Robin a crit : Le jeudi 16 juin 2005 16:44 +0200, Gerard Robin a crit : Le jeudi 16 juin 2005 16:27 +0200, Erik Hofman a crit : Gerard Robin wrote: Le jeudi 16 juin 2005 15:55 +0200, Erik Hofman a crit : Gerard Robin wrote

Re: [Flightgear-devel] Metar: Clouds tile, border

2005-06-16 Thread Gerard Robin
Le jeudi 16 juin 2005 21:54 +, Martin Spott a crit : Gerard Robin wrote: If you are fond of bicycling sport, you could see it on the TV, with Jan Ullrich, Armonstrong, ...and others. They don't need FG to fly over the mountain :-) My parents have a small residence south

Re: [Flightgear-devel] Opengl rendering

2005-06-16 Thread Gerard Robin
Le jeudi 16 juin 2005 23:01 +0200, Oliver C. a crit : On Thursday 16 June 2005 20:34, Harald JOHNSEN wrote: I was thinking of using some pixel shader for one or two effects. This would be with the arbvp1 arbfp1 type shader. Of course I won't write them in assembler by would use Cg to

Re: [Flightgear-devel] Re: material animation and alpha channel

2005-06-15 Thread Gerard Robin
Le mercredi 15 juin 2005 22:19 +0200, Melchior FRANZ a crit : * Josh Babcock -- Wednesday 15 June 2005 21:50: It seems that the material animation nullifies the alpha channel of .rgb files mapped to the objects being animated. No, it doesn't. The objects face and ball both have

Re: [Flightgear-devel] Re: material animation and alpha channel

2005-06-15 Thread Gerard Robin
Le mercredi 15 juin 2005 23:33 +0200, Frederic Bouvier a crit : Selon Josh Babcock : This grouping thing keeps coming up. It is a real pain. I guess the chances of getting the plib people to fix it are about nil though. This has nothing to do with plib. It is the animation code ( in

Re: [Flightgear-devel] poll

2005-06-14 Thread Gerard Robin
Le mardi 14 juin 2005 10:13 +0200, Erik Hofman a crit : Ampere K. Hardraade wrote: Water isn't the only other material that should be modelled. There are also other materials such as grass and soil. Right now, I can take a short cut across the grass in any airport without concern,

[Flightgear-devel] Metar connection unavalable = very long time for loading FG

2005-06-14 Thread Gerard Robin
When the connection to Metar is unavailable (loop of requests on the net), FG loads only after about 2 minutes. Is it possible to reduce it. It only happen with CVS release, 9-8 is good (no response, go on) -- Gerard ___ Flightgear-devel mailing

Re: [Flightgear-devel] poll

2005-06-14 Thread Gerard Robin
Le mardi 14 juin 2005 16:13 +0200, Erik Hofman a crit : Gerard Robin wrote: Le mardi 14 juin 2005 10:13 +0200, Erik Hofman a crit : Ampere K. Hardraade wrote: Water isn't the only other material that should be modelled. There are also other materials such as grass and soil. Right

Re: [Flightgear-devel] Metar connection unavalable = very long time for loading FG

2005-06-14 Thread Gerard Robin
Le mardi 14 juin 2005 16:14 +0200, Erik Hofman a crit : Gerard Robin wrote: When the connection to Metar is unavailable (loop of requests on the net), FG loads only after about 2 minutes. Is it possible to reduce it. It only happen with CVS release, 9-8 is good (no response, go

Re: [Flightgear-devel] poll

2005-06-14 Thread Gerard Robin
Le mardi 14 juin 2005 18:24 +0200, Erik Hofman a crit : Gerard Robin wrote: If you think some numbers are (way) off, please sent corrections to me. Most numbers where rough estimates without any testing. OK, don't you think it could be rather an open discussion? It would

Re: [Flightgear-devel] poll

2005-06-14 Thread Gerard Robin
Le mardi 14 juin 2005 18:24 +0200, Erik Hofman a crit : Gerard Robin wrote: If you think some numbers are (way) off, please sent corrections to me. Most numbers where rough estimates without any testing. OK, don't you think it could be rather an open discussion? It would

Re: [Flightgear-devel] poll

2005-06-14 Thread Gerard Robin
Le mardi 14 juin 2005 19:17 +0200, Gerard Robin a crit : Le mardi 14 juin 2005 18:24 +0200, Erik Hofman a crit : Gerard Robin wrote: If you think some numbers are (way) off, please sent corrections to me. Most numbers where rough estimates without any testing. OK, don't you

Re: [Flightgear-devel] Gear jitter

2005-06-14 Thread Gerard Robin
Le mardi 14 juin 2005 20:25 -0500, Jon Berndt a crit : I was looking at the gear jitter in the latest version of FlightGear with the current C172 (JSBSim). I didn't notice much jitter at all - really very little. Is that because winds are off by default, now? Is there a particular setup

Re: [Flightgear-devel] old 3d clouds code

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 10:29 +0200, Erik Hofman a crit : Hi, How would you all feel about making the old Haris' 3d clouds code obsolete by now? Erik We must keep it, with Metar it is the most Representative of the real weather the new 3D clouds is beautiful only. -- Gerard

Re: [Flightgear-devel] Re: old 3d clouds code

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 12:58 +0200, Melchior FRANZ a crit : * Gerard Robin -- Monday 13 June 2005 12:21: Le lundi 13 juin 2005 10:29 +0200, Erik Hofman a crit : How would you all feel about making the old Haris' 3d clouds code obsolete by now? We must keep it, with Metar

Re: [Flightgear-devel] Re: old 3d clouds code

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 13:05 +0200, Erik Hofman a crit : Melchior FRANZ wrote: Both the old 2D clouds (note the TWO) and the new 3D clouds consider METAR. The old 3D clouds that Erik is talking about do AFAIK not. They are ugly and broken, and aren't representative for anything. It

[Flightgear-devel] Call to French community about Airport LFPO

2005-06-13 Thread Gerard Robin
Airport LFPO -Paris Orly gives a bad runway position. The defined take-off point is outside of the visual runway position. I dont know if the error is in the Airport data. Does anybody has tried to modify it ? Thanks -- Gerard ___

[Flightgear-devel] writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Something wrong ? in fgfsrc in have: --geometry=1280x896 --enable-real-weather-fetch --timeofday=afternoon --prop:/nasal/local/script=![CDATA[ INIT = func { setprop (/sim/rendering/clouds3d-cache-size, 4096); } ]] nasal does give error message: Nasal parse error: parse error in /nasal

Re: [Flightgear-devel] writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 07:13 -0700, Andy Ross a crit : --prop:/sim/rendering/clouds3d-cache-size=4096 It should work but the program overload the data, only one way the nasal way thanks -- Gerard ___ Flightgear-devel mailing list

RE: [Flightgear-devel] writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 15:16 +0100, Vivian Meazza a crit : Gerard Robin asked Something wrong ? in fgfsrc in have: --geometry=1280x896 --enable-real-weather-fetch --timeofday=afternoon --prop:/nasal/local/script=![CDATA[ INIT = func { setprop (/sim/rendering/clouds3d-cache

Re: [Flightgear-devel] writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 07:37 -0700, Andy Ross a crit : Andy Ross a crit : --prop:/sim/rendering/clouds3d-cache-size=4096 It should work but the program overload the data, only one way the nasal way That sounds like a bug to me. The command line should be overwriting anything in the

RE: [Flightgear-devel] writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 16:32 +0200, Gerard Robin a crit : Le lundi 13 juin 2005 15:16 +0100, Vivian Meazza a crit : Gerard Robin asked Something wrong ? in fgfsrc in have: --geometry=1280x896 --enable-real-weather-fetch --timeofday=afternoon --prop:/nasal/local/script

Re: [Flightgear-devel] Re: writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 16:58 +0200, Melchior FRANZ a crit : * Gerard Robin -- Monday 13 June 2005 16:32: Le lundi 13 juin 2005 15:16 +0100, Vivian Meazza a crit : --prop:/sim/rendering/clouds3d-enable=1 --prop:/sim/rendering/clouds3d-cache-size=4096 Does not work the program overload

Re: [Flightgear-devel] Re: writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 17:35 +0200, Melchior FRANZ a crit : * Gerard Robin -- Monday 13 June 2005 17:21: 2/ with .fgfsrc --config=$FG_HOME/.fgfs/preferences.xml i get the message: Error loading config file: Failed to open file at $FG_HOME/.fgfs/preferences.xml Shell variables

Re: [Flightgear-devel] Re: writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 18:24 +0200, Melchior FRANZ a crit : * Gerard Robin -- Monday 13 June 2005 17:56: Error loading config file: Failed to open file at /home/tux-le-boss/.fgfs/preferences.xml with .fgfsrc --config=/home/tux-le-boss/.fgfs/preferences.xml Well, then this file

Re: [Flightgear-devel] Re: writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 18:34 +0200, Gerard Robin a crit : Le lundi 13 juin 2005 18:24 +0200, Melchior FRANZ a crit : * Gerard Robin -- Monday 13 June 2005 17:56: Error loading config file: Failed to open file at /home/tux-le-boss/.fgfs/preferences.xml with .fgfsrc --config

Re: [Flightgear-devel] Re: writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 18:53 +0200, Melchior FRANZ a crit : strace -fF -eopen fgfs 21|grep tux The answer is: open(/home/tux-le-boss/.fgfsrc.servlinux.gours, O_RDONLY) = -1 ENOENT (No such file or directory) open(/home/tux-le-boss/.fgfsrc.servlinux.gours.gz, O_RDONLY) = -1 ENOENT (No such

Re: [Flightgear-devel] Re: writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 19:31 +0200, Melchior FRANZ a crit : * Gerard Robin -- Monday 13 June 2005 19:19: open(/home/tux-le-boss/.fgfs/preferences.xml , O_RDONLY|O_LARGEFILE) = -1 ENOENT (No such file or directory) Yes, and I was right: this file just doesn't exist! This is not an fgfs

Re: [Flightgear-devel] Re: writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 20:07 +0200, Ralf Gerlich a crit : Hi, Gerard Robin wrote: open(/home/tux-le-boss/.fgfs/preferences.xml , O_RDONLY|O_LARGEFILE) = -1 ENOENT (No such file or directory) ^^ Did you see those blanks at the end

Re: [Flightgear-devel] Re: writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 19:58 +0200, Melchior FRANZ a crit : * Gerard Robin -- Monday 13 June 2005 19:41: Not so Quick.. Oh do you remember i told you : I do remember. But I don't believe you. fgfscvs --airport=LFNH --aircraft=P38-L --config=/home/tux-le- boss/.fgfs

Re: [Flightgear-devel] Re: writing rules with --prop for nasal in fgfsrc

2005-06-13 Thread Gerard Robin
Le lundi 13 juin 2005 20:07 +0200, Ralf Gerlich a crit : Hi, Gerard Robin wrote: open(/home/tux-le-boss/.fgfs/preferences.xml , O_RDONLY|O_LARGEFILE) = -1 ENOENT (No such file or directory) ^^ Did you see those blanks at the end

Re: [Flightgear-devel] poll

2005-06-13 Thread Gerard Robin
If someone wants to make a submarine simulator then they are welcome to make a fork of FlightGear and name it SubGear but I'm interested in aerodynamics and not aquadynamics. ...then we have the waves made by the aircraft floats. ;o) You are right and today we

Re: [Flightgear-devel] FG-JSB Carrier Landing Patch is available

2005-06-12 Thread Gerard Robin
Le samedi 11 juin 2005 14:12 +0200, Mathias Frhlich a crit : On Donnerstag 09 Juni 2005 15:29, Gerard ROBIN wrote: I have ( for my personal use ), rebuild a Patch which can be applied to the last release (today 12 GMT) of /FlightGear/source/src/FDM/JSBSim. If Jon, Mathias, JSB

Re: [Flightgear-devel] Strange acceleration ......patch and other

2005-06-12 Thread Gerard Robin
May be one will be interested on two others little patch which are available: http://ghours.club.fr/fgfs_little-patch.tar.gz 1/patch_fgfs-nvidia-driv.diffwhich apply to fgfs source Dedicated to FGFS and NVIDIA graphic card users. FGFS is not compatible with the last NVIDIA driver 7664

Re: [Flightgear-devel] Strange acceleration ......patch and other

2005-06-12 Thread Gerard Robin
dimanche 12 juin 2005 15:32 +, Martin Spott a crit : Gerard Robin wrote: 1/patch_fgfs-nvidia-driv.diffwhich apply to fgfs source [...] A part of code which animate runway landing light == vasi_lights makes that problem (the code is in simgear/scene/tgdb/pt_lights.cxx

Re: [Flightgear-devel] poll

2005-06-12 Thread Gerard Robin
Le dimanche 12 juin 2005 22:07 +0200, Arnt Karlsen a crit : On Sun, 12 Jun 2005 10:43:44 +0200, Paul wrote in message [EMAIL PROTECTED]: On Sunday, 12 June 2005 09:22, Erik Hofman wrote: Ampere K. Hardraade wrote: I like that idea. It would be nice to fly along the coast of a

Re: [Flightgear-devel] poll

2005-06-12 Thread Gerard Robin
Le lundi 13 juin 2005 01:13 +0200, Gerard Robin a crit : Le dimanche 12 juin 2005 22:07 +0200, Arnt Karlsen a crit : On Sun, 12 Jun 2005 10:43:44 +0200, Paul wrote in message [EMAIL PROTECTED]: On Sunday, 12 June 2005 09:22, Erik Hofman wrote: Ampere K. Hardraade wrote: I

Re: [Flightgear-devel] poll (more complex than at first appears?)

2005-06-12 Thread Gerard Robin
Le samedi 11 juin 2005 09:24 -0700, Andy Ross a crit : Gerard Robin wrote: with Yasim we must find a medium way to get the same effect. About retractable gears no problems, about contact points on the fuse big problems . I'm not understanding this at all; JSBSim and YASim have all

Re: [Flightgear-devel] poll (more complex than at first appears?)

2005-06-11 Thread Gerard Robin
Le samedi 11 juin 2005 10:20 +0100, Lee Elliott a crit : On Friday 10 Jun 2005 22:41, Andy Ross wrote: theoreticle wrote: Let's say someone comes up with a model for the old Pan Am Clipper, that wants to land fully loaded with passengers and half loaded with fuel. The actual aircraft

Re: [Flightgear-devel] poll (more complex than at first appears?)

2005-06-11 Thread Gerard Robin
Le samedi 11 juin 2005 08:39 -0700, Andy Ross a crit : Gerard Robin wrote: I could not use JSB (no rotor FDM) and with the use of Yasim it has been very difficult to find the right way which make that model to stand correctly on water with gear-up. To answer that, JSBSim gives a better

[Flightgear-devel] [Fwd: Re: [Jsbsim-devel] crash handling options for JSBSim in FlightGear]

2005-06-11 Thread Gerard Robin
Message transfr De: Gerard Robin [EMAIL PROTECTED] Rpondre : [EMAIL PROTECTED] : [EMAIL PROTECTED] Objet: Re: [Jsbsim-devel] crash handling options for JSBSim in FlightGear Date: Sat, 11 Jun 2005 18:39:41 +0200 Le vendredi 10 juin 2005 14:59 -0500, Dave Culp a crit : It seems

Re: [Flightgear-devel] poll (more complex than at first appears?)

2005-06-11 Thread Gerard Robin
Le samedi 11 juin 2005 09:24 -0700, Andy Ross a crit : Gerard Robin wrote: with Yasim we must find a medium way to get the same effect. About retractable gears no problems, about contact points on the fuse big problems . I'm not understanding this at all; JSBSim and YASim have all

[Fwd: Re: [Fwd: Re: [Flightgear-devel] [Fwd: Re: [Jsbsim-devel] crash]

2005-06-11 Thread Gerard Robin
) Newsgroups: list.flightgear-devel Gerard Robin wrote: Message transfr De: Martin Spott [EMAIL PROTECTED] Ah Ah Ah..WAS IT SO DIFFICULT to leave the facilities to manage by ourself the crash handling, now with the PAUSE we cannot do anything. Sure, you can override

Re: [Flightgear-devel] Re: [Jsbsim-devel] crash]

2005-06-11 Thread Gerard Robin
Le samedi 11 juin 2005 21:40 +0100, AJ MacLeod (email lists) a crit : On Saturday 11 Jun 2005 21:28, Gerard Robin wrote: Sorry ,I probably, missed something but i have no access to CVS respective changelog entry, You can subscribe to the flightgear-cvslogs mailing list or check

Re: [Fwd: Re: [Fwd: Re: [Flightgear-devel] [Fwd: Re: [Jsbsim-devel] crash]

2005-06-11 Thread Gerard Robin
Message transfr De: Martin Spott [EMAIL PROTECTED] De: Martin Spott [EMAIL PROTECTED] This was explained in the CVS respective changelog entry, Martin. Sorry ,I probably, missed something but i have no access to CVS respective changelog entry, I

[Fwd: Re: [Flightgear-devel] crash handling options for JSBSim in FlightGear

2005-06-11 Thread Gerard Robin
Le samedi 11 juin 2005 22:07 +, Martin Spott a crit : Gerard Robin wrote: Sorry ,I probably, missed something but i have no access to CVS respective changelog entry, http://baron.flightgear.org/pipermail/flightgear-cvslogs/ Look at the recent changes made by Erik

Re: [Flightgear-devel] crash handling options for JSBSim in FlightGear

2005-06-10 Thread Gerard ROBIN
Le jeudi 09 juin 2005 20:52 -0500, Dave Culp a crit : As for the /fdm/jsbsim property cloning problem, this has been around for some time now. Any reset of FlightGear while using a JSBSim aircraft will cause another /fdm/jsbsim node to be created. I've tried stopping that but have had

Re: [Flightgear-devel] crash handling options for JSBSim in FlightGear

2005-06-10 Thread Gerard ROBIN
Le vendredi 10 juin 2005 12:33 +0200, Gerard ROBIN a crit : Le jeudi 09 juin 2005 20:52 -0500, Dave Culp a crit : As for the /fdm/jsbsim property cloning problem, this has been around for some time now. Any reset of FlightGear while using a JSBSim aircraft will cause another /fdm

Re: [Flightgear-devel] property cloning solution

2005-06-10 Thread Gerard Robin
Le vendredi 10 juin 2005 12:20 -0500, Dave Culp a crit : Could some of you help me out and test this solution to the JSBSim property cloning-after-reset problem? In the file source/src/FDM/JSBSim/FGFDMExec.cpp, line 137, just comment out the FDM counter, like this: //FDMctr++;

Re: [Flightgear-devel] property cloning solution

2005-06-10 Thread Gerard Robin
Le vendredi 10 juin 2005 13:21 -0500, Dave Culp a crit : //FDMctr++; Tested with my own carrier landing patched release : IT IS OK == no clone now, JSB specific Functions working after reset. Thanks Gerard, I've commited the fix to the JSBSim CVS branches. Note that this will

Re: [Flightgear-devel] poll

2005-06-10 Thread Gerard Robin
Le vendredi 10 juin 2005 13:27 -0500, Dave Culp a crit : This is a poll. Does anyone really want the FDM to allow flying under the terrain, or was that a misunderstanding by me? If nobody wants it then I think it should be disallowed. Dave That is a good question:-) OK Aircrafts

Re: [Flightgear-devel] poll

2005-06-10 Thread Gerard Robin
Le vendredi 10 juin 2005 14:19 -0500, Curtis L. Olson a crit : Dave Culp wrote: This is a poll. Does anyone really want the FDM to allow flying under the terrain, or was that a misunderstanding by me? If nobody wants it then I think it should be disallowed. I am surprised to

[Flightgear-devel] crash handling options for JSBSim in FlightGear]

2005-06-10 Thread Gerard Robin
Message transfr De: Gerard Robin [EMAIL PROTECTED] : [EMAIL PROTECTED] Objet: Re: [Jsbsim-devel] crash handling options for JSBSim in FlightGear Date: Fri, 10 Jun 2005 23:13:21 +0200 Le vendredi 10 juin 2005 14:59 -0500, Dave Culp a crit : It seems like I misunderstood

Re: [Flightgear-devel] property cloning solution

2005-06-10 Thread Gerard Robin
Le vendredi 10 juin 2005 22:59 +0200, Arnt Karlsen a crit : On Fri, 10 Jun 2005 20:38:55 +0200, Gerard wrote in message [EMAIL PROTECTED]: Le vendredi 10 juin 2005 13:21 -0500, Dave Culp a crit : //FDMctr++; Tested with my own carrier landing patched release : IT IS

Re: [Flightgear-devel] AC3D version

2005-06-10 Thread Gerard Robin
Le vendredi 10 juin 2005 16:08 -0500, Corrubia, Stacie K a crit : Which version of AC3D gave compatible model files for FlightGear? I have found references to the crease funtion not working with FG. Thanks, Stacie If you Fly with fgfs 9.8 it is not any difficulties with AC3D release

Re: [Flightgear-devel] poll (more complex than at first appears?)

2005-06-10 Thread Gerard Robin
Le vendredi 10 juin 2005 17:27 -0400, [EMAIL PROTECTED] a crit : Let's say someone comes up with a model for the old Pan Am Clipper, that wants to land fully loaded with passengers and half loaded with fuel. The actual aircraft will sink it's fuselage as far as 5 feet into the water,

Re: [Flightgear-devel] crash handling options for JSBSim in FlightGear]

2005-06-10 Thread Gerard Robin
Nobody wants subterranean flying. This will make the crash handling much cleaner. We can make pause the default behavior and reset the optional behavior, based on a property reset-on-crash. Everyone agreed on this? Dave In that case the float are contact

[Flightgear-devel] FG-JSB Carrier Landing Patch

2005-06-09 Thread Gerard ROBIN
Waiting for a permanent release which include the Carrier JSB property, from the original Mathias Froehlich Patch which insert the Hook and Launchbar Functionalities (it apply on FG 9.8) I have ( for my personal use ), rebuild a Patch which can be applied to the last release (today 12 GMT) of

Re: [Flightgear-devel] After crash , Restart ?

2005-06-08 Thread Gerard ROBIN
Le mercredi 08 juin 2005 00:16 -0400, Josh Babcock a crit : Dave Culp wrote: I believe you are seeing the results of a new capability that Dave Culp added to JSBSim recently. Aaah, I sense something: This might be a means to automagically re-incarnate crashed AI aircraft :-)

Re: [Flightgear-devel] b29 CVS

2005-06-08 Thread Gerard ROBIN
Le mardi 07 juin 2005 23:41 -0400, Josh Babcock a crit : If I start putting weekly updates to the superfort on my website, will someone volunteer to commit them? I'm planning on just uploading it from a cron job which can send the lucky contestant e-mail reminders if desired. Josh In

Re: [Flightgear-devel] Main Airports Conflict with Graphic Card6600GT !!!

2005-06-08 Thread Gerard ROBIN
Le mercredi 08 juin 2005 03:08 +0200, Gerard ROBIN a crit : Le mercredi 08 juin 2005 01:45 +0200, Gerard ROBIN a crit : Le mardi 07 juin 2005 17:07 -0400, [EMAIL PROTECTED] a crit : I also have an nvidia card, though an older one, and when I go from Enhanced Runway Lights (as low

Re: [Flightgear-devel] After crash , Restart ?

2005-06-08 Thread Gerard ROBIN
Le mercredi 08 juin 2005 10:14 -0500, Dave Culp a crit : Before I get too far on the property node cloning thing I want to make sure this isn't a feature rather than a bug. Does anyone want there to be old /fdm/jsbsim property nodes kept around whenever fgInitFDM() is called? As

Re: [Flightgear-devel] Main Airports Conflict with Graphic Card6600GT !!!

2005-06-08 Thread Gerard ROBIN
Le mercredi 08 juin 2005 18:51 +0200, Harald JOHNSEN a crit : May be an other Question: Is it, a PLIB bug, a NVIDIA bug, a FG bug ??? about NVIDIA 6600 it is now able to process GL 2.0 so !! So you have 'Enhanced Runway Lighting' even when its disabled in the rendering dialog ?

[Flightgear-devel] After crash , Restart ?

2005-06-07 Thread Gerard ROBIN
I have just rebuild the last cvs release, and, may be i am wrong after crash, the aircraft is again in normal startup situation, we have not time to see place and position of crash. Is it new? if yes how can we disable that new function. -- Gerard

Re: [Flightgear-devel] After crash , Restart ?

2005-06-07 Thread Gerard ROBIN
Le mardi 07 juin 2005 13:39 +0200, Gerard ROBIN a crit : I have just rebuild the last cvs release, and, may be i am wrong after crash, the aircraft is again in normal startup situation, we have not time to see place and position of crash. Is it new? if yes how can we disable that new

RE: [Flightgear-devel] After crash , Restart ?

2005-06-07 Thread Gerard ROBIN
Le mardi 07 juin 2005 07:11 -0500, Jon Berndt a crit : I believe you are seeing the results of a new capability that Dave Culp added to JSBSim recently. Jon Gerard ROBIN wrote: after crash, the aircraft is again in normal startup situation, we have not time to see place

[Flightgear-devel] Reset with JSBSim== JSBSim duplicated

2005-06-07 Thread Gerard ROBIN
After RESET, and if using FDM JSBSim: FG duplicate a new FDM JSBSim, we can see it in Browser Property , /fdm/jsbsim (origine), /fdm/jsbsim1 (new 1 first reset), /fdm/jsbsim2 (new 2 second reset) and so on. We had the same error in FG-9.8 The consequence is, after reset we cannot use JSB

Re: [Flightgear-devel] After crash , Restart ?

2005-06-07 Thread Gerard ROBIN
Le mardi 07 juin 2005 12:50 +, Martin Spott a crit : Jon Berndt wrote: Gerard ROBIN wrote: after crash, the aircraft is again in normal startup situation, we have not time to see place and position of crash. Is it new? if yes how can we disable that new function. I saw

[Flightgear-devel] Main Airports Conflict with Graphic Card 6600GT !!!

2005-06-07 Thread Gerard ROBIN
I will tell you the most FGFS incredible history: I have discovered a conflict between main Airports and the Nvidia graphic card 6600GT. I cannot explain what and why. Does anybody can help me to understand ? With the last Nvidia driver (7664) that graphic card perform fgfs at a 70 fps speed

Re: [Flightgear-devel] Main Airports Conflict with Graphic Card 6600GT !!!

2005-06-07 Thread Gerard ROBIN
Le mercredi 08 juin 2005 06:06 +1000, Geoff Reidy a crit : Gerard ROBIN wrote: I will tell you the most FGFS incredible history: I have discovered a conflict between main Airports and the Nvidia graphic card 6600GT. I cannot explain what and why. Does anybody can help me

Re: [Flightgear-devel] Main Airports Conflict with Graphic Card 6600GT !!!

2005-06-07 Thread Gerard ROBIN
Le mardi 07 juin 2005 22:34 +0200, Gerard ROBIN a crit : Le mercredi 08 juin 2005 06:06 +1000, Geoff Reidy a crit : Gerard ROBIN wrote: I will tell you the most FGFS incredible history: I have discovered a conflict between main Airports and the Nvidia graphic card 6600GT. I

Re: [Flightgear-devel] Main Airports Conflict with Graphic Card6600GT !!!

2005-06-07 Thread Gerard ROBIN
Le mardi 07 juin 2005 17:07 -0400, [EMAIL PROTECTED] a crit : I also have an nvidia card, though an older one, and when I go from Enhanced Runway Lights (as low as 3 fps) to no Enhanced Runway Lights, it jumps to 40 fps. Any connection? As far as i understand the preference.xml content,

Re: [Flightgear-devel] Main Airports Conflict with Graphic Card6600GT !!!

2005-06-07 Thread Gerard ROBIN
Le mercredi 08 juin 2005 01:45 +0200, Gerard ROBIN a crit : Le mardi 07 juin 2005 17:07 -0400, [EMAIL PROTECTED] a crit : I also have an nvidia card, though an older one, and when I go from Enhanced Runway Lights (as low as 3 fps) to no Enhanced Runway Lights, it jumps to 40 fps

Re: [Flightgear-devel] Airports Data + Zoom + SHIPs

2005-06-07 Thread Gerard ROBIN
Le mardi 07 juin 2005 23:55 +0100, AJ MacLeod (email lists) a crit : On Tuesday 07 Jun 2005 23:16, [EMAIL PROTECTED] wrote: 1) I am using FGFS Version 0.9.4, I noticed that the Airport Data file extensions changed to tgz, does the data can be used on the version 0.9.4. Have you any

Re: [Flightgear-devel] Colditz Glider

2005-06-05 Thread Gerard ROBIN
Le samedi 04 juin 2005 19:37 -0400, Josh Babcock a crit : All done. Production version of the model at http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz This includes a set file and a whole new Models directory. The only thing that needs to be done is put an AC_VRP in

Re: [Flightgear-devel] Colditz Glider

2005-06-03 Thread Gerard ROBIN
Le vendredi 03 juin 2005 09:51 +0100, Steve Hosgood a crit : http://jrbabcock.home.comcast.net/flightgear/colditz/colditz.tgz Something to play with at lunchtime! Wohhh Very impressive, congratulation, it is a must of art. as an extension we could use the (coming)

Re: [Flightgear-devel] Aircraft models

2005-06-03 Thread Gerard ROBIN
Le vendredi 03 juin 2005 07:33 -0500, Jon Berndt a crit : I'm interested in tallying up the existing JSBSim aircraft flight models. I'd be interested to know (either by posting here or sending me a personal email) which aircraft you have modeled. It seems there are a lot of models floating

Re: [Flightgear-devel] Colditz Glider

2005-06-03 Thread Gerard ROBIN
Le vendredi 03 juin 2005 14:08 +0100, Steve Hosgood a crit : OK, I give up! Unzipped .tgz into 'Models' directory of colditz glider. Moved the .rgb and .ac files to the 'Models' directory itself (they were in a 'Colditz' subdirectory otherwise). Checked that 'colditz-set.xml' mentioned

Re: [Flightgear-devel] Colditz Glider

2005-06-03 Thread Gerard ROBIN
Le vendredi 03 juin 2005 15:23 +0100, Steve Hosgood a crit : On Fri, 2005-06-03 at 14:31, Gerard ROBIN wrote: Le vendredi 03 juin 2005 14:08 +0100, Steve Hosgood a crit : OK, I give up! You should have model pathAircraft/colditz/Models/colditz.ac/path /model Yeah

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