[Audyssey] help is here for those painful eamon deluxe problems

2008-12-08 Thread Stephen
Greetings! This afternoon, frank kunze, author of eamon deluxe got in contact with me. Here is his message Subject: Eamon Deluxe Hello, this is Frank, the author of Eamon Deluxe. Matthew Clark forwarded me your emails. If you have any questions or problems I'll be happy to try and help you.

Re: [Audyssey] help is here for those painful eamon deluxe problems

2008-12-08 Thread dark
funny, Matthew clarke E-mailed my own questions to Frank just a few hours ago. With Hal, the game would be okay if it would run successfully in a window rather than fullscreen. Pressing alt enter to get the window back is fairly symple, however in the window I get horrible amounts of text

Re: [Audyssey] Another key thing was: Judgment day

2008-12-08 Thread dark
Okay Liam, I've mentioned that address on the forum. I'll see what I can do about updating the Lworks game pages this week, and will add this address there, at least until your Lworks addresses get fixed. Hth. Beware the Grue! Dark. - Original Message - From: Liam Erven

Re: [Audyssey] Question for Jim about Simon

2008-12-08 Thread Jim Kitchen
Hi Ari, Thank you very much. I'm glad that you enjoy my Simon game. You know for memory, you could also play my game of concentration. I hate to say this, but the things that you asked for are totally contrary to the object of the game of Simon. - Original Message - Hi Jim I enjoy

[Audyssey] IF Interpreters

2008-12-08 Thread Milos Przic
Hello all, I am have been looking for an z-code, glulx, or tads interpreter for the nokia 6600 mobile phone since two years ago! So please, if someone could recommend me something like that, I will apreciate it! Thank you all in advance, best regards! Milos Przic msn: [EMAIL

[Audyssey] Eamon crash fixed!

2008-12-08 Thread dark
Well, the good news is I've fixed my crash in Eamon delux, by the symple procedure of copying all the console windows settings in my laptop which I haven't monkied around with. The problem remains though, while reading the text is fine, stuff is stil getting chopped off the right edge of the

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Milos Przic
Hello, I think that it would be a great idea! Tom, ahead! Best regards, Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 9:39 AM

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Valiant8086
Hi. I wonder if we couldn't just get an interpreter that can run all the different types of text adventure games in an accessible manner on all these different platforms. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Sunday, December 07, 2008

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Valiant8086
Hi. A mud is online, a text adventure game is offline. A text adventure game can be played without an internet connecction. - Original Message - From: Ryan Strunk To: 'Gamers Discussion list' Sent: Sunday, December 07, 2008 9:52 PM Subject: Re: [Audyssey] Thoughts about new

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Valiant8086
Hi. I vote sfx out the window too then. Let's go with the cross platform idea. - Original Message - From: shaun everiss To: Gamers Discussion list Sent: Monday, December 08, 2008 12:23 AM Subject: Re: [Audyssey] Thoughts about new text adventures. Well it wouldn't need to

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread matheus
yea, i don't realy think that it will need much sounds, maybe some sounds for monsters in combat, foot steps, weapons, armor and potions, maybe just some sounds like 50 with it all, and noting profecional, just to ear something wen you play. not something in bad quality, but noting profecional. if

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Thomas Ward
Hi Shaun, I see. Well, right now I am just in the brain storming stage so the actual programming language, sound support, story line, etc is all up in the air at this point. For example, I imagine some sort of gamebook method using Sapi support and menus might be more interesting to gamers

Re: [Audyssey] help is here for those painful eamon deluxe problems

2008-12-08 Thread Trenton Matthews
Now that's what I call getting it done! Good job! Can't wait to see how the progress is going to be coming along! -- From: Stephen [EMAIL PROTECTED] Sent: Monday, December 08, 2008 1:41 AM To: gamers@audyssey.org Subject: [Audyssey] help is here

Re: [Audyssey] thoughts about new text adventures.

2008-12-08 Thread Thomas Ward
Hi Dark, Hmmm... That is certainly something to think about. Rather than having a commandline interface if we used a menued interface rather than commands perhaps you could scroll through a list of dropped weapons and items and press x to examine it, or press space or enter to add it to your

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Trenton Matthews
And that's what I'd like to see as well! The set up just seems very simple, but perfect for a RPG world. -- From: Thomas Ward [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 9:08 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re:

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Thomas Ward
Hi Dark, Quote in fact if (as you said), you were including multiple playable intelligent races, then the world would have to be different. End quote sure. I would definitely like to be able to select race and class. one of the things I miss about table top dnd play is the ability to pick

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Trenton Matthews
And most text adventure games out there are definitely freeware. Yes, some shareware, like Hampton Maner for example, wonder if anyone's ever heard ov that one. -- From: Thomas Ward [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 7:32 PM To:

Re: [Audyssey] Eamon crash fixed!

2008-12-08 Thread Thomas Ward
Hi Dark, Have you tried using a screen reader other than Hal? You might want to try something like NVDA just for comparison. I am rather fond of NVDA and use it a lot these days. dark wrote: Well, the good news is I've fixed my crash in Eamon delux, by the symple procedure of copying all the

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread dark
Well, with me tom it's more a stylistic thing than a particular plot or setting. I love exploring and participating in the world, with it's own history, lores and places. It just seems to me there have been so many medaeval set fantasies, in books, films rpgs etc, that that sort of world is

[Audyssey] Night of Parasite installation problem

2008-12-08 Thread Christian
Hi all, I have been trying to install this game, but so far no luck. Has anyone found a solution to this? Best regards and thanks, Christian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your

[Audyssey] having a game of Topspeed 2?

2008-12-08 Thread Christian
Hi all, Would anyone be interested in having a game of Topspeed 2? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

[Audyssey] Night of Parasite installation problem

2008-12-08 Thread Christian
Hi all, I have been trying to install this game, but so far no luck. Has anyone found a solution to this? Best regards and thanks, Christian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your

[Audyssey] having a game of Topspeed 2?

2008-12-08 Thread Christian
Hi all, Would anyone be interested in having a game of Topspeed 2? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

[Audyssey] introducing myself to the list.

2008-12-08 Thread The Kolesar Brothers
Hi to all from Ron Kolesar. I was on the list a long time ago and I'm now back. Let's just say I have to many interests to list here. GRIN. I do have a gaming question that I'll throw in my next letter. So will be seeing most of you from the list. Ron and Leader Dog boz from class 0409 who always

Re: [Audyssey] Domain of Heroes

2008-12-08 Thread Shadow Dragon
Lands of hope actually has something to be desired where writing is concerned. Its an ok game for a while, but the random item generation system is rather odd, and the quests are all pretty much kill this or bring me this item. No delivery quests, though you get the ocasional dungeon

[Audyssey] Asking for some advice and or help

2008-12-08 Thread The Kolesar Brothers
Hi to all, once again from Ron Kolesar. I would appreciate all the help and or advice I can get on the following topic. I would like to pick up a flightstick or joystick. I could be wrong, but I believe it is the same product. If I am incorrect on this? Could someone out there educate me on the

[Audyssey] BrailleSoft Has Good News!

2008-12-08 Thread Louis Bryant
Hi all, You will be happy to know that BrailleSoft isn't going anywhere after all. We are able to continue with our hosting company and bring you even more advanced games and fewer bugged updates! I am sorry about the previous announcement -- disregard it. Thanks to everyone who wanted to come

Re: [Audyssey] introducing myself to the list.

2008-12-08 Thread Charles Rivard
Welcome back, you nut! Shepherds are the best beasts. --- Pretty is as pretty does. - Original Message - From: The Kolesar Brothers [EMAIL PROTECTED] To: Audyssey Mailing list gamers@audyssey.org Sent: Monday, December 08, 2008 6:21 AM Subject: [Audyssey] introducing myself to the

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Thomas Ward
Hi, Probably not likely. There is so many differences between interpreters and languages for if games that it is a massive undertaking to support them all. I've experienced all kinds of weird issues when running Linux clones of if interpreters over the years to know that there is too many

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Thomas Ward
Hi, Snip if you think in doing something more complex, it is almost impossible to put sounds to all things, just think each adventure with it's sounds, it will take sooo much more time to release each adventure. End snip That is a very good point, and I am glad you braught the issue up. If I

Re: [Audyssey] having a game of Topspeed 2?

2008-12-08 Thread tuukka Ojala
I am. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read

Re: [Audyssey] Eamon crash fixed!

2008-12-08 Thread Stephen
it's a 40 column display. That's why your screenreader can't handle it properly. There are some changes you'll need to make to one of the bas files. edit the file eamondx.bas and search for the following line of text SCREEN 0: WIDTH 40: CLS : COLOR 4, 0 Change it to: SCREEN 0: WIDTH 80: CLS :

[Audyssey] Accessible Online Trucking Sim

2008-12-08 Thread Tiffany J Kim
Hello, I thought I'd jump right in and start my posting career here by discussing an accessible trucking simulation that I found. It's much like Jim Kitchen's trucking sim, Trucker, except it is online and multiplayer in nature. It can be found at http://www.trukz.com. The object is to

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Jason Allen
My game Entombed now has a lot of these features as well. You can select races and classes (called jobs in my game) and set out in a dungeon. I played with the idea of making it sort of like Eamon when I first started designing it because I remember that being a lot of fun in my childhood. In the

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread matheus
hi. i know that it's abite off topic for this subject, but how the development of entombed it's going? did you awreade maked many things in the game? and did you can try to give maybe a possibly date to the game stays completely ready for play, something like... one more year, 5 monts.. thanks for

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread shaun everiss
well north south east west with the arrow keys are good but then you would only have 4 directions. yeah I'd like to do things from menus myself. At 04:24 a.m. 9/12/2008, you wrote: Hi Shaun, I see. Well, right now I am just in the brain storming stage so the actual programming language, sound

Re: [Audyssey] Accessible Online Trucking Sim

2008-12-08 Thread Orin
I really like this game, however what I don't like is clicking drive leg button, I'd perfer something like setting options for a rute, where you want to stop, how many hours you want to drive for, etc, and then you'll be en-rute to your destination. It just seems unrealistic to click drive

Re: [Audyssey] having a game of Topspeed 2?

2008-12-08 Thread shaun everiss
I'd be interested, but where exactly do we go. At 05:48 a.m. 9/12/2008, you wrote: Hi all, Would anyone be interested in having a game of Topspeed 2? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update

Re: [Audyssey] Night of Parasite installation problem

2008-12-08 Thread shaun everiss
um read my last reply. this is a repeat. At 06:34 a.m. 9/12/2008, you wrote: Hi all, I have been trying to install this game, but so far no luck. Has anyone found a solution to this? Best regards and thanks, Christian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

Re: [Audyssey] Night of Parasite installation problem

2008-12-08 Thread shaun everiss
ok with the normal installer push alt n till you hear the drive going, then wait. then when it stops hit alt f. on an alternit thing you can get my installer from divshare. For whatever reason it has mangled the game slightly, ie you can use guns in streams, rivers but not pipes and ocationally

Re: [Audyssey] having a game of Topspeed 2?

2008-12-08 Thread shaun everiss
yes, where. At 06:34 a.m. 9/12/2008, you wrote: Hi all, Would anyone be interested in having a game of Topspeed 2? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] Accessible Online Trucking Sim

2008-12-08 Thread ari
Wow thanks, this sounds really cool, will look at it. Really good that they also considered having an audio capcha for us. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via

Re: [Audyssey] IF Interpreters

2008-12-08 Thread ari
Hi Milos I've got a Nokia 6600, and I really don't think there would even exist a z-code interpreter for not such a powerful phone like that, what screenreader could even work properly with it? Anyway, if you want some games to play, there are some nice wap sites with text adventures

Re: [Audyssey] Eamon crash fixed!

2008-12-08 Thread dark
Hi Steven. Fixed, great! Thanks very much. Beware the Grue! Dark. - Original Message - From: Stephen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 08, 2008 8:28 PM Subject: Re: [Audyssey] Eamon crash fixed! it's a 40 column display. That's

Re: [Audyssey] Eamon crash fixed!

2008-12-08 Thread Stephen
Can you elaborate on what exactly is fixed? do my changes stop the text from being chopped off at the end, or does it fix the crash? Thanks. At 10:54 AM 9/12/2008, you wrote: Hi Steven. Fixed, great! Thanks very much. Beware the Grue! Dark. - Original Message - From: Stephen [EMAIL

Re: [Audyssey] Eamon crash fixed!

2008-12-08 Thread dark
It fixes the text chopping issue, thanks. the crash I managed to fix earlier by basically manually recetting all my console window settings to the ones on my laptop. I've actually played through the first adventure, and it was a fun litle dungeon crawl which gave me a magic sword. Beware

Re: [Audyssey] Eamon crash fixed!

2008-12-08 Thread Stephen
I'm glad I was able to fix the text chopping problem. Theres still the issue remaining with the graphical version of the hall, some features like the casino aren't available in the text version, still hopefully frank will get back to me on that one. At 12:19 PM 9/12/2008, you wrote: It fixes

Re: [Audyssey] Eamon crash fixed!

2008-12-08 Thread dark
Agreed, some of those features sound nice, though at least things are playable. Also while personally I'm okay with text highlighting menues, I do wonder if it'd be worth adding a greater than sign to the highlighted choice to save people having to check the colour of text to know which

Re: [Audyssey] Eamon crash fixed!

2008-12-08 Thread Stephen
That can be changed by editing some .bas files in the package, though I've not investigated which ones because the highlighting problem does not happen with my configuration At 12:50 PM 9/12/2008, you wrote: Agreed, some of those features sound nice, though at least things are playable. Also

Re: [Audyssey] Eamon crash fixed!

2008-12-08 Thread dark
For me the highlighting isn't a problem. I have enough vision to see the colour highlighting myself, I was simply thinking about people who do not and so would find a text announced symbol easier to handle. I have two other questions, is there a way to put Eamon into verbose mode similarly to

Re: [Audyssey] Thoughts about new text adventures.

2008-12-08 Thread Pranav Lal
Thomas, Most interesting and I would be a regular player of such a game. Pranav --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] Eamon crash fixed!

2008-12-08 Thread Stephen
am not sure on your first question, but I can try and answer the second. s p o i l e r s p a c e s p o i l e r s p a c e s p o i l e r s p a c e s p o i l e r s p a c e You can look inside the bas files and various data files if you are having a hard time trying to solve an adventure, though it