Re: [Audyssey] Mainstream games on PC

2011-02-12 Thread Thomas Ward
Hi Ken,

Well, that is really part of the problem. Most of the big name titles
are being produced specifically for game consoles like the Wii, Xbox,
Play Station, etc. Mainstream game developers aren't producing games
for the PC like they were in the 1990's. Instead there is a big move
to target all the major game consoles, and the PC has all been
forgotten. Oh, there are plenty of small game studios still producing
games for the PC, mainly because they don't have the money to target
the game consoles, but by and large if you go to Wal-Mart, K-Mart,
Target, etc you'll find more games for the consoles than for the PC.
That obviously narrows the list of games we can choose from. I often
download game demos to my PC, try them out, but I haven't found many
that are very accessible. Although I hope someone has some good
suggestions as I'd like to find more accessible PC games too.

Cheers!


On 2/12/11, Ken the Crazy kenwdow...@neo.rr.com wrote:
 So we've talked about a lot of console games that are playable.  What about
 PC games--or have I just missed some things?
 Ken Downey
 President
 DreamTechInteractive!
 And,
 Blind Comfort!
 The pleasant way to experience massage!
 It's the Caring
 without the Staring!
 ---
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Re: [Audyssey] Mainstream games on PC

2011-02-12 Thread Bryan Peterson
Ah yes. I remember the days of actual computer games. Laura Bo, War in 
Middle-Earth (now there's one I'd have en anything to play), even Leisure 
Suit Larry, though of course that wasn't suited for anyone of my age at the 
time.

We are the Knights who say...Ni!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Ken the Crazy kenwdow...@neo.rr.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Saturday, February 12, 2011 6:58 AM
Subject: Re: [Audyssey] Mainstream games on PC



Hi Ken,

Well, that is really part of the problem. Most of the big name titles
are being produced specifically for game consoles like the Wii, Xbox,
Play Station, etc. Mainstream game developers aren't producing games
for the PC like they were in the 1990's. Instead there is a big move
to target all the major game consoles, and the PC has all been
forgotten. Oh, there are plenty of small game studios still producing
games for the PC, mainly because they don't have the money to target
the game consoles, but by and large if you go to Wal-Mart, K-Mart,
Target, etc you'll find more games for the consoles than for the PC.
That obviously narrows the list of games we can choose from. I often
download game demos to my PC, try them out, but I haven't found many
that are very accessible. Although I hope someone has some good
suggestions as I'd like to find more accessible PC games too.

Cheers!


On 2/12/11, Ken the Crazy kenwdow...@neo.rr.com wrote:
So we've talked about a lot of console games that are playable.  What 
about

PC games--or have I just missed some things?
Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!
---
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Re: [Audyssey] Mainstream games on PC

2011-02-12 Thread Charles Rivard
How about MOTA.  It can be played by both blind and sighted gamers, as the 
same senses must be used to play it.  (grin)


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Ken the Crazy kenwdow...@neo.rr.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Saturday, February 12, 2011 7:58 AM
Subject: Re: [Audyssey] Mainstream games on PC



Hi Ken,

Well, that is really part of the problem. Most of the big name titles
are being produced specifically for game consoles like the Wii, Xbox,
Play Station, etc. Mainstream game developers aren't producing games
for the PC like they were in the 1990's. Instead there is a big move
to target all the major game consoles, and the PC has all been
forgotten. Oh, there are plenty of small game studios still producing
games for the PC, mainly because they don't have the money to target
the game consoles, but by and large if you go to Wal-Mart, K-Mart,
Target, etc you'll find more games for the consoles than for the PC.
That obviously narrows the list of games we can choose from. I often
download game demos to my PC, try them out, but I haven't found many
that are very accessible. Although I hope someone has some good
suggestions as I'd like to find more accessible PC games too.

Cheers!


On 2/12/11, Ken the Crazy kenwdow...@neo.rr.com wrote:
So we've talked about a lot of console games that are playable.  What 
about

PC games--or have I just missed some things?
Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!
---
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Re: [Audyssey] Mainstream games on PC

2011-02-12 Thread Thomas Ward
Hi,

Ah, yes. Good old Leisure Suit Larry. I use to love that game. I've
thought many times of coming up with my own rendition of that game. As
you say though, it is for a more adult audience. Still it was a fun
game.

Cheers!


On 2/12/11, Bryan Peterson bpeterson2...@cableone.net wrote:
 Ah yes. I remember the days of actual computer games. Laura Bo, War in
 Middle-Earth (now there's one I'd have en anything to play), even Leisure
 Suit Larry, though of course that wasn't suited for anyone of my age at the
 time.
 We are the Knights who say...Ni!

---
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Re: [Audyssey] Mainstream games on PC

2011-02-12 Thread Bryan Peterson
The most memorable part of those games was the music, especially when you'd 
pick up an item.

We are the Knights who say...Ni!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 12, 2011 9:44 AM
Subject: Re: [Audyssey] Mainstream games on PC



Hi,

Ah, yes. Good old Leisure Suit Larry. I use to love that game. I've
thought many times of coming up with my own rendition of that game. As
you say though, it is for a more adult audience. Still it was a fun
game.

Cheers!


On 2/12/11, Bryan Peterson bpeterson2...@cableone.net wrote:

Ah yes. I remember the days of actual computer games. Laura Bo, War in
Middle-Earth (now there's one I'd have en anything to play), even Leisure
Suit Larry, though of course that wasn't suited for anyone of my age at 
the

time.
We are the Knights who say...Ni!


---
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Re: [Audyssey] Mainstream games on PC

2011-02-12 Thread Jacob Kruger
There is already a sort of z-code interactive fiction version of leisure 
suit larry, and you can find it here:

http://www.blindsea.com/content/text-games

Just search for the word larry on that page.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 12, 2011 6:44 PM
Subject: Re: [Audyssey] Mainstream games on PC



Hi,

Ah, yes. Good old Leisure Suit Larry. I use to love that game. I've
thought many times of coming up with my own rendition of that game. As
you say though, it is for a more adult audience. Still it was a fun
game.

Cheers!


On 2/12/11, Bryan Peterson bpeterson2...@cableone.net wrote:

Ah yes. I remember the days of actual computer games. Laura Bo, War in
Middle-Earth (now there's one I'd have en anything to play), even Leisure
Suit Larry, though of course that wasn't suited for anyone of my age at 
the

time.
We are the Knights who say...Ni!


---
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Re: [Audyssey] Mainstream games on PC

2011-02-12 Thread Clement Chou
Most pc games these days are first-person shooters.. and Tom, I don't 
know if that's true since I've seen some pretty big names on the pc 
these days. Starcraft, Call of Duty and left 4 dead just to name a 
few. But I don't think we're going to find many accessible games on 
the pc. lol. Sad truth of it, I'm afraid... as you're right, the 
majority of the games are for consoles.. and the pc games nowadays 
are more often than not just ports.


At 05:58 AM 12/02/2011, you wrote:

Hi Ken,

Well, that is really part of the problem. Most of the big name titles
are being produced specifically for game consoles like the Wii, Xbox,
Play Station, etc. Mainstream game developers aren't producing games
for the PC like they were in the 1990's. Instead there is a big move
to target all the major game consoles, and the PC has all been
forgotten. Oh, there are plenty of small game studios still producing
games for the PC, mainly because they don't have the money to target
the game consoles, but by and large if you go to Wal-Mart, K-Mart,
Target, etc you'll find more games for the consoles than for the PC.
That obviously narrows the list of games we can choose from. I often
download game demos to my PC, try them out, but I haven't found many
that are very accessible. Although I hope someone has some good
suggestions as I'd like to find more accessible PC games too.

Cheers!


On 2/12/11, Ken the Crazy kenwdow...@neo.rr.com wrote:
 So we've talked about a lot of console games that are playable.  What about
 PC games--or have I just missed some things?
 Ken Downey
 President
 DreamTechInteractive!
 And,
 Blind Comfort!
 The pleasant way to experience massage!
 It's the Caring
 without the Staring!
 ---
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Re: [Audyssey] Mainstream games on PC

2011-02-12 Thread dark
It seems from what I've seen the pc games are separated into two catagories, 
the big games usually with user interaction like the mmorps and the modable 
fps games where people create their own levels, and the indi studios who 
produce small games, people like niels bauer and 7-128.


As I've said in my general experience, Indi developers are a reasonable 
bunch and are more often than not happy to make access tweaks, plusss their 
is always the chance their games will run with a screen reader anyway, or 
that you can use a screen reader to eddit certain properties of the game.


While I do admit real time games for the pc aren't really accessible to 
totally blind gamers (though I have had quite a bit of success in the low 
vision field, had success with one puzle game just today in fact), I am 
fairly certain this will slowly change over time, hence the need for a site 
like http://www.blindcomputergames.com/


Beware the Grue!

Dark. 



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Re: [Audyssey] Mainstream games on PC

2011-02-12 Thread Thomas Ward
Hi,

Not to get too technical, but I believe the majority of PC games are
third-person shooters rather than first-person shooters. At least a
lot of the PC games I own are. The difference is in a third-person
action/adventure like Tomb Raider you can actually see the main
character like Lara Croft on the screen. In first-person shooters you
can't actually see the main character and there is just an arm out
there with a gun, sword, or something which kind of looks funky to me.
Anyway that is the ssential difference between first-person and
third-person style games.

HTH




On 2/12/11, Clement Chou chou.clem...@gmail.com wrote:
 Most pc games these days are first-person shooters.. and Tom, I don't
 know if that's true since I've seen some pretty big names on the pc
 these days. Starcraft, Call of Duty and left 4 dead just to name a
 few. But I don't think we're going to find many accessible games on
 the pc. lol. Sad truth of it, I'm afraid... as you're right, the
 majority of the games are for consoles.. and the pc games nowadays
 are more often than not just ports.

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Re: [Audyssey] Mainstream games on PC

2011-02-12 Thread Clement Chou
That's a fair point. But all the ones I know of are first person. 
Call of Duty, Left 4 dead, Counterstrike, Defend of the Ancients, 
from what I know are all first-person. I could be confused though. 
Thanks for the explanation though, Tom.


At 12:50 PM 12/02/2011, you wrote:

Hi,

Not to get too technical, but I believe the majority of PC games are
third-person shooters rather than first-person shooters. At least a
lot of the PC games I own are. The difference is in a third-person
action/adventure like Tomb Raider you can actually see the main
character like Lara Croft on the screen. In first-person shooters you
can't actually see the main character and there is just an arm out
there with a gun, sword, or something which kind of looks funky to me.
Anyway that is the ssential difference between first-person and
third-person style games.

HTH




On 2/12/11, Clement Chou chou.clem...@gmail.com wrote:
 Most pc games these days are first-person shooters.. and Tom, I don't
 know if that's true since I've seen some pretty big names on the pc
 these days. Starcraft, Call of Duty and left 4 dead just to name a
 few. But I don't think we're going to find many accessible games on
 the pc. lol. Sad truth of it, I'm afraid... as you're right, the
 majority of the games are for consoles.. and the pc games nowadays
 are more often than not just ports.

---
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Re: [Audyssey] mainstream games?

2009-08-17 Thread Constantine

Hi,

Flat out impossible, methinks.

I don't think its as easy as just throwing together a flash rom for it and 
throwing it in. This requires millions of dollars, I bet.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Josh jkenn...@gmail.com

To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 5:06 PM
Subject: [Audyssey] mainstream games?



Hey,

Is it possible we could or someone could make a special flash rom for a 
nintendo wiii or playstation or xbox flash the machine with a special 
firmware which would make it accessible? or, learn to program for xbox and 
make accessible console games? or do more people have pcs and macs than 
have game consoles?


Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter 
at http://www.twitter.com/jkenn337

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Re: [Audyssey] mainstream games

2009-08-16 Thread Scott Chesworth
The fact remains that you'll be using their sounds illegally, their
characters and plot lines illegally, as well as infringing on anything
else they can possibly have copyrighted if you've done a credible job
at immitating the original.  I know just enough about programming and
more than enough about copyright from my music and audio work to know
that that's a hell of a lot of time to spend on a project that
wouldn't ever in a gazillian years hold any water with any big games
manufacturer.

Love your enthusiasm Josh, but the inescapable fact here is that
legally, our hands are tied too tightly to make this route feasible,
and unfortunately their simply aren't enough of us to bombard and make
a splash in the bath of a multinational games company that might make
them look up from whatever they happen to be doing in the afore
mentioned bath and wonder who's hopped in with them.  Excuse the
random analogy, writing the same point over and over requires some
innovation.

Perhaps, the closest you could get to bombardment constructively would
be to organise the mother of all petitions and send it around a few
places once you've got every signiture possible.  We'd be talking a
fairly big job.  Before it'd even be considered, what we were actually
asking for would have to be realistic, very well worded, and boy would
it have to have a serious amount of signitories.  I'm not talking
make games accessible soon ish or we'll be cross, I'm talking about
figuring out the very first rudimentary improvements that need to be
made in order to give us a tiny handhold, baby steps I suppose is the
expression.  I'm not too bad with words, but don't have nearly enough
knowledge to know what to ask for, or even if there's anything we
could ask for that would actually help.

Of course, if that turns out to be a pants idea, the best thing you
can do with your enthusiasm Josh is settle to learning a language and
start putting out your own stuff.  Apparently it's quite rewarding.

On 8/16/09, Josh jkenn...@gmail.com wrote:
 Hi,
 ok here's an idea.
 first rip the audio/sounds from mainstream games. and then make an audio
 game using the mainstream comany's sounds. and then don't selol the game,
 make it free but keep the source code. then when the mainstream companies
 come round with their cease and desist letter. make a deal with them. tell
 them I'll give you the code to my game if you'll sell it. once you complete
 the game, don't give it out to anybody you see, kep the game and the source
 code, then email the company whose game it was originally and tell them you
 made their game accessible pinting them to a website nobody else knows about
 so they can download the game. Tell them if they do not agree to sell your
 game that you made with their idea their original title, their sounds, you
 will release the game as free open source software under the general public
 license. And since they are driven by making money they naturally will want
 the code. and if they renig on their part by noot selling it then you
 immediately release that game as open source. to differentiate it from
 sighted games put the word accessible in front such as accessible harry
 potter and the half blood prince game or accessible madden nfl.

 Josh

 Join me on klango at www.klango.net visit and sign my petition at:
 http://www.petitiononline.com/coda1234/petition.html
 and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at
 http://www.twitter.com/jkenn337
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Re: [Audyssey] mainstream games

2009-08-16 Thread shaun everiss
that may work.
may mind you.
the fish may not bite the hook we are quite small.
ANd if they do, there is all likelyhood we will be torn to bits.
Yes it could work, only could mind you.
but we would still need muscle to do it.
maybe not as much as the previous option maybe we could put this as a 2 pronged 
attack.
maybe we would succeed.
But either 2 things will happen well 3.
we succeed, almostly sertainly unlikely.
we fail and get shot down.
game over.
we shoot and miss wasting time which I don't think would do any of us any good.
We couldn't do anything small either, so every shot would have to be really big.
At 04:12 a.m. 17/08/2009, you wrote:
Hi,
ok here's an idea. 
first rip the audio/sounds from mainstream games. and then make an audio game 
using the mainstream comany's sounds. and then don't selol the game, make it 
free but keep the source code. then when the mainstream companies come round 
with their cease and desist letter. make a deal with them. tell them I'll give 
you the code to my game if you'll sell it. once you complete the game, don't 
give it out to anybody you see, kep the game and the source code, then email 
the company whose game it was originally and tell them you made their game 
accessible pinting them to a website nobody else knows about so they can 
download the game. Tell them if they do not agree to sell your game that you 
made with their idea their original title, their sounds, you will release the 
game as free open source software under the general public license. And since 
they are driven by making money they naturally will want the code. and if they 
renig on their part by noot selling it then you immediately release t
hat game as open source. to differentiate it from sighted games put the word 
accessible in front such as accessible harry potter and the half blood prince 
game or accessible madden nfl. 

Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html 
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at 
http://www.twitter.com/jkenn337
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Re: [Audyssey] mainstream games

2009-08-16 Thread shaun everiss
well those partitions don't always work.
in fact some reguard partitiononline as spam.
I do fill it out if it suits me but we rarely hit it off.
yeah josh you have the determination to make something work.
but it won't.
we don't have the firepower or the defence.
At 04:37 a.m. 17/08/2009, you wrote:
The fact remains that you'll be using their sounds illegally, their
characters and plot lines illegally, as well as infringing on anything
else they can possibly have copyrighted if you've done a credible job
at immitating the original.  I know just enough about programming and
more than enough about copyright from my music and audio work to know
that that's a hell of a lot of time to spend on a project that
wouldn't ever in a gazillian years hold any water with any big games
manufacturer.

Love your enthusiasm Josh, but the inescapable fact here is that
legally, our hands are tied too tightly to make this route feasible,
and unfortunately their simply aren't enough of us to bombard and make
a splash in the bath of a multinational games company that might make
them look up from whatever they happen to be doing in the afore
mentioned bath and wonder who's hopped in with them.  Excuse the
random analogy, writing the same point over and over requires some
innovation.

Perhaps, the closest you could get to bombardment constructively would
be to organise the mother of all petitions and send it around a few
places once you've got every signiture possible.  We'd be talking a
fairly big job.  Before it'd even be considered, what we were actually
asking for would have to be realistic, very well worded, and boy would
it have to have a serious amount of signitories.  I'm not talking
make games accessible soon ish or we'll be cross, I'm talking about
figuring out the very first rudimentary improvements that need to be
made in order to give us a tiny handhold, baby steps I suppose is the
expression.  I'm not too bad with words, but don't have nearly enough
knowledge to know what to ask for, or even if there's anything we
could ask for that would actually help.

Of course, if that turns out to be a pants idea, the best thing you
can do with your enthusiasm Josh is settle to learning a language and
start putting out your own stuff.  Apparently it's quite rewarding.

On 8/16/09, Josh jkenn...@gmail.com wrote:
 Hi,
 ok here's an idea.
 first rip the audio/sounds from mainstream games. and then make an audio
 game using the mainstream comany's sounds. and then don't selol the game,
 make it free but keep the source code. then when the mainstream companies
 come round with their cease and desist letter. make a deal with them. tell
 them I'll give you the code to my game if you'll sell it. once you complete
 the game, don't give it out to anybody you see, kep the game and the source
 code, then email the company whose game it was originally and tell them you
 made their game accessible pinting them to a website nobody else knows about
 so they can download the game. Tell them if they do not agree to sell your
 game that you made with their idea their original title, their sounds, you
 will release the game as free open source software under the general public
 license. And since they are driven by making money they naturally will want
 the code. and if they renig on their part by noot selling it then you
 immediately release that game as open source. to differentiate it from
 sighted games put the word accessible in front such as accessible harry
 potter and the half blood prince game or accessible madden nfl.

 Josh

 Join me on klango at www.klango.net visit and sign my petition at:
 http://www.petitiononline.com/coda1234/petition.html
 and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at
 http://www.twitter.com/jkenn337
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
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 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
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Re: [Audyssey] mainstream games

2009-08-16 Thread Bryan Peterson

I think you mean Petition, not Partitian.
You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 1:59 PM
Subject: Re: [Audyssey] mainstream games



well those partitions don't always work.
in fact some reguard partitiononline as spam.
I do fill it out if it suits me but we rarely hit it off.
yeah josh you have the determination to make something work.
but it won't.
we don't have the firepower or the defence.
At 04:37 a.m. 17/08/2009, you wrote:

The fact remains that you'll be using their sounds illegally, their
characters and plot lines illegally, as well as infringing on anything
else they can possibly have copyrighted if you've done a credible job
at immitating the original.  I know just enough about programming and
more than enough about copyright from my music and audio work to know
that that's a hell of a lot of time to spend on a project that
wouldn't ever in a gazillian years hold any water with any big games
manufacturer.

Love your enthusiasm Josh, but the inescapable fact here is that
legally, our hands are tied too tightly to make this route feasible,
and unfortunately their simply aren't enough of us to bombard and make
a splash in the bath of a multinational games company that might make
them look up from whatever they happen to be doing in the afore
mentioned bath and wonder who's hopped in with them.  Excuse the
random analogy, writing the same point over and over requires some
innovation.

Perhaps, the closest you could get to bombardment constructively would
be to organise the mother of all petitions and send it around a few
places once you've got every signiture possible.  We'd be talking a
fairly big job.  Before it'd even be considered, what we were actually
asking for would have to be realistic, very well worded, and boy would
it have to have a serious amount of signitories.  I'm not talking
make games accessible soon ish or we'll be cross, I'm talking about
figuring out the very first rudimentary improvements that need to be
made in order to give us a tiny handhold, baby steps I suppose is the
expression.  I'm not too bad with words, but don't have nearly enough
knowledge to know what to ask for, or even if there's anything we
could ask for that would actually help.

Of course, if that turns out to be a pants idea, the best thing you
can do with your enthusiasm Josh is settle to learning a language and
start putting out your own stuff.  Apparently it's quite rewarding.

On 8/16/09, Josh jkenn...@gmail.com wrote:

Hi,
ok here's an idea.
first rip the audio/sounds from mainstream games. and then make an audio
game using the mainstream comany's sounds. and then don't selol the 
game,
make it free but keep the source code. then when the mainstream 
companies
come round with their cease and desist letter. make a deal with them. 
tell
them I'll give you the code to my game if you'll sell it. once you 
complete
the game, don't give it out to anybody you see, kep the game and the 
source
code, then email the company whose game it was originally and tell them 
you
made their game accessible pinting them to a website nobody else knows 
about
so they can download the game. Tell them if they do not agree to sell 
your
game that you made with their idea their original title, their sounds, 
you
will release the game as free open source software under the general 
public
license. And since they are driven by making money they naturally will 
want

the code. and if they renig on their part by noot selling it then you
immediately release that game as open source. to differentiate it from
sighted games put the word accessible in front such as accessible harry
potter and the half blood prince game or accessible madden nfl.

Josh

Join me on klango at www.klango.net visit and sign my petition at:
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net follow me on 
twitter at

http://www.twitter.com/jkenn337
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Re: [Audyssey] mainstream games?

2009-08-16 Thread Bryan Peterson
Again, that would probably cost more money than most blind folks are likely 
to have. Besides, you'd have to get the source code or whatever for the 
console in order to program it. And most developers aren't going to give 
that out, unless of cousr you're willing to shell out thousands of dollars 
if not more. While it's true microsoft apparently is open to people 
developing games for the Xbox, at least insofar as I've heard, you'd 
probably still have to sell the rights to the game to Microsoft. But again 
you still have to think about cost. The financial gain, even if you did 
this, would probably not be worthwhile. That's probably the main reason why 
we're most liekly never going to see accessible games in the mainstream 
market. There just aren't enough of us to make it financially viable.

You have acquired the skill of Weaponry Theremin.
Your current level of mastery is 10 Apprentice.
- Original Message - 
From: Josh jkenn...@gmail.com

To: gamers list gamers@audyssey.org
Sent: Sunday, August 16, 2009 4:06 PM
Subject: [Audyssey] mainstream games?



Hey,

Is it possible we could or someone could make a special flash rom for a 
nintendo wiii or playstation or xbox flash the machine with a special 
firmware which would make it accessible? or, learn to program for xbox and 
make accessible console games? or do more people have pcs and macs than 
have game consoles?


Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter 
at http://www.twitter.com/jkenn337

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Re: [Audyssey] mainstream games

2009-08-16 Thread Thomas Ward

Hi Josh,
What you just proposed has many legal problems. The thing you are 
missing is copyright laws pretty much dictate what a developer can and 
can't do regarding someone else's software ideas. That includes games, 
and what you just suggested flies in the face of most copyright laws 
world wide.
In the main if you want to use someone else's game ideas, make an 
accessible version, whatever you have to get authorization directly from 
the copyright owner in advance. Failior to do so could result in a civil 
copyright infringement suit.
You can't simply write an accessible version or clone, and then ask a 
game company to sell it for you. It isn't going to happen, and isn't 
strictly legal under copyright law.
Second, what you may not realize is that if a game company licenses the 
sounds, music, or game story  from another company they are legally 
bound to their contract regarding those aspects of the game in question. 
They may not legally be in a position to authorize a third-party developer.
For example, some game companies like Activision have a legal license to 
produce Star Trek games using official Star Trek music and sounds. That 
contract between Activision and Paramount would supersede any contract 
or agreement between Activision and any accessible developer. So they 
are in no position to just delegate rights or authorizations for that 
particular game to any third-party developer who happens to come along.
Third, as a rule game companies refuse end user suggestions, game 
submissions, and so on. There are very good legal reasons why they do 
not do this, and one of them is they would be in a position to split the 
income with the person. Plus it complicates who has the copyright ownership.
Finally, an open source license like Creative Commons and GPL wouldn't 
really help us here. At most it would protect the source code, but you 
still could be legally sued for any sounds, music, or trade marks you 
use in the game. Previously licensed sounds, music, and trade marks are 
not in the public domain so are not subject to Creative Commons or the GPL.
The best, and perhaps the only, way to legally handle this is by trying 
to release the games as free fan fiction. There is the fair use Claus in 
the U.S. copyright laws, but expect your efforts to be challenged. 
Problem is none of us really have the money to pay for a protracted 
legal battle over what constitutes fair use in this or that case.
For example, there have been several cases of where commercial companies 
have sued an open source developer over some copyright issue or other. 
One of the biggest ones was Microsoft VS Lindows.
A few years ago a developer decided to create a new operating system 
merging Linux and Windows technologies into one operating system. 
Naturally he called his product Lindows. Just when it seamed Lindows 
might actually become a rival to the Windows operating system Microsoft 
took Lindows to court and sued. In the suit filed against Lindows 
Microsoft accused Lindows of copyright infringement, and eventually won 
the case. In the end Lindows decided to settle out of court, rename the 
operating system to Linspire, and had remove dseveral of the aspects 
that made it a great alternative to Windows or Linux. Although, Linspire 
is still around Microsoft's copyright suit has pretty much destroyed the 
project's original aim.



Josh wrote:

Hi,
ok here's an idea. 
first rip the audio/sounds from mainstream games. and then make an audio game using the mainstream comany's sounds. and then don't selol the game, make it free but keep the source code. then when the mainstream companies come round with their cease and desist letter. make a deal with them. tell them I'll give you the code to my game if you'll sell it. once you complete the game, don't give it out to anybody you see, kep the game and the source code, then email the company whose game it was originally and tell them you made their game accessible pinting them to a website nobody else knows about so they can download the game. Tell them if they do not agree to sell your game that you made with their idea their original title, their sounds, you will release the game as free open source software under the general public license. And since they are driven by making money they naturally will want the code. and if they renig on their part by noot selling it then you immediately release that game as open source. to differentiate it from sighted games put the word accessible in front such as accessible harry potter and the half blood prince game or accessible madden nfl. 


Josh

Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html 
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337

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Re: [Audyssey] mainstream games?

2009-08-16 Thread shaun everiss
hmmm thats probably possible except the licences to do all that cost aparently.
not to mention any games if selected by ms for xbox become property of ms or 
something like that.
At 10:06 a.m. 17/08/2009, you wrote:
Hey,

Is it possible we could or someone could make a special flash rom for a 
nintendo wiii or playstation or xbox flash the machine with a special firmware 
which would make it accessible? or, learn to program for xbox and make 
accessible console games? or do more people have pcs and macs than have game 
consoles? 

Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html 
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at 
http://www.twitter.com/jkenn337
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Re: [Audyssey] mainstream games?

2009-08-16 Thread Thomas Ward

Hi Josh,
Sigh...Not really. Accessibility is something that is in the game when 
it is released or it is not. You can't just bolt on a piece of software 
that will magically make the game accessible to you.
As far as creating accessible games for the XBox 360 it is possible. The 
XNA Framework that ships with the XBox is similar to the XNA Framework 
for Windows. However, again we are talking money. The XNA framework for 
Windows is free, but creating games for the XBox requires a special 
license, and I'm not quite sure what is involved in getting the 
development tools for XBox.
Another problem I see with creating accessible games for the XBox is 
XAct. In brief, there is an audio tool, XAct, that is required to 
compile sounds and music into soundbanks for the Xbox 360 console.  It 
defines settings for loops, 3d audio support, sound effects, etc. Since 
the XAct tool is largely unaccessible writing games for the XBox 360 
would be, to say the least, difficult. I wouldn't say impossible, but it 
is a difficult issue.
As far as if PCs are more popular than game consolesI'd say yes. Most of 
the accessible gamers I'd say don't own an XBox, Play Station, or Wii 
for the simple fact they cost a lot of money, the games aren't fully 
accessible, and most accessible games are for the PC. Plus writing games 
for a PC is much cheaper than even thinking about the nightmare of 
trying to license rights to create games for the Play Station, XBox, or Wii.


Josh wrote:

Hey,

Is it possible we could or someone could make a special flash rom for a nintendo wiii or playstation or xbox flash the machine with a special firmware which would make it accessible? or, learn to program for xbox and make accessible console games? or do more people have pcs and macs than have game consoles? 


Josh

Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html 
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337

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Re: [Audyssey] mainstream games?

2009-08-16 Thread shaun everiss
actually tom I can answer the question of tools, you need to get the full 
version of xna studio, which means I think anyway a full visual studio pro 
licence which costs a bit, below 1000 but like 300-600 or so.
but xact then is the major issue and the licence.
hmmm but that may be doable if we can find someting that will be a frontend for 
xact, the licence may cost though.
not sure but that may be worth while trying to find.
At 01:44 p.m. 17/08/2009, you wrote:
Hi Josh,
Sigh...Not really. Accessibility is something that is in the game when it is 
released or it is not. You can't just bolt on a piece of software that will 
magically make the game accessible to you.
As far as creating accessible games for the XBox 360 it is possible. The XNA 
Framework that ships with the XBox is similar to the XNA Framework for 
Windows. However, again we are talking money. The XNA framework for Windows is 
free, but creating games for the XBox requires a special license, and I'm not 
quite sure what is involved in getting the development tools for XBox.
Another problem I see with creating accessible games for the XBox is XAct. In 
brief, there is an audio tool, XAct, that is required to compile sounds and 
music into soundbanks for the Xbox 360 console.  It defines settings for 
loops, 3d audio support, sound effects, etc. Since the XAct tool is largely 
unaccessible writing games for the XBox 360 would be, to say the least, 
difficult. I wouldn't say impossible, but it is a difficult issue.
As far as if PCs are more popular than game consolesI'd say yes. Most of the 
accessible gamers I'd say don't own an XBox, Play Station, or Wii for the 
simple fact they cost a lot of money, the games aren't fully accessible, and 
most accessible games are for the PC. Plus writing games for a PC is much 
cheaper than even thinking about the nightmare of trying to license rights to 
create games for the Play Station, XBox, or Wii.

Josh wrote:
Hey,

Is it possible we could or someone could make a special flash rom for a 
nintendo wiii or playstation or xbox flash the machine with a special 
firmware which would make it accessible? or, learn to program for xbox and 
make accessible console games? or do more people have pcs and macs than have 
game consoles? 
Josh

Join me on klango at www.klango.net visit and sign my petition at: 
http://www.petitiononline.com/coda1234/petition.html and visit my blog at: 
http://jkenn337.klangoblog.net follow me on twitter at 
http://www.twitter.com/jkenn337
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Re: [Audyssey] Mainstream games

2008-10-04 Thread constantine (on laptop)
Nod, you have the model 1 - my favorite. If its late at night, why, just 
plug a pair of headphones into the available headphone jack and enjoy. The 
neatest controller in the world is the 3do. Daisy chain, daisy chain...you 
plugged each controller into the other controllers- player 2 plugged into 
player 1- etc- and each controller had its own headphone jack.


Some games for the genny I holeheartedly recommend are the streets of rage 
series, golden axe series and mortal kombat series. Oh and don't forget to 
try out eternal champions.




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- Original Message - 
From: Darren Harris [EMAIL PROTECTED]

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, October 02, 2008 3:31 PM
Subject: Re: [Audyssey] Mainstream games



Well, you know, it really does make a change to play games that have
content rather than all the jazzy looks. I've forgotten what moddle I
have, the recet button is below the power switch if that's any help. But
yes I love the old gaming systems. I think I'm going to have to get a
collection of them going lol. So far I have sonic 2, sylvester and
tweety, I love that game it's so close to the cartoon, and alien 3. have
just ordered gods from ebay as well. So yeah we'll just have to see what
happens won't we. I miss the old platform games. I think that games
should to a degree go back to them or we should have more platform games
out there still.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of constantine (on laptop)
Sent: 02 October 2008 23:24
To: Gamers Discussion list
Subject: Re: [Audyssey] Mainstream games


I absolutely love those things. What version do you have? I like the
model
1, and also sega cd model 1, with the front loading system. These feel,
to
me, to be more sturdy units and less prone to damage. As someone said on
a
nintendo 64 review, you could drive a tank over it and it wouldn't be
damaged. Ok, a bit of over exageration, but honestly. It really does
rock
and if I manage to get my hands on something else I'm always looking for

other systems. I love older cd based systems and sure I love all this
modern
stuff. But honestly! Its really starting to (insert cuss here) me off
that
everything is all about graphics! We've had cd quality sound for years
and
even cartridge based systems can pipe out the tunes half decently.




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Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, October 01, 2008 3:22 PM
Subject: Re: [Audyssey] Mainstream games



Yup, I'm enjoying my new old mega drive now. I got one off ebay and am



just buying games for it like no tomorrow. Love it!!

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Tom Randall
Sent: 01 October 2008 21:47
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Mainstream games


Hey Bryan and all.

Well my collection as far as older stuff goes includes a regular Atari



2600, an atari 2600 JR. an Atari 800, and 800XL, a 130XE, a Sega
Genisis, and an Atari Lynx plus various software and drives and
controlers for all systems.  All of this gear works.  For newer stuff
all I currently have is my psp but as I said I am working on picking
up probably a ps2 for a newer home console fairly soon.  I still
really like the old game systems but I must admit I am really starting



to enjoy the newer stuff as well which was not the case until fairly
recently.

Best regards,

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Bryan Peterson
Sent: Tuesday, September 30, 2008 2:10 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mainstream games


I  happen to have an Atari, a regular NES, Super NES, Game Boy Advance



and Game Cube. Not a massive collection but the Atari still works,
which is rare
these days. Of course I did recently discover a web site whose owner
specializes in just such things as Atari and the other older gaming
systems.
I've never gotten a defective product from him, Systems, joysticks,
games,
you name it he probably has it in stock from time to time. They're a

bit


pricy but considering he completely rebuilds everything and tests it
thoroughly before selling it it's worth it. As I said I've never once
gotten a defective game or other product from him. And he accepts
PayPal, so ordering is fairly easy.


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Re: [Audyssey] Mainstream games

2008-10-04 Thread constantine (on laptop)
Yeah, how about goldeneye? Perfect dark? Star fox (even though its single 
player, darn was that fun.) Um, super smash bros has had many hours of being 
plugged into my system, so much so that the chip in there is nearly gone- so 
loading the game is very very hard- and it likes to freeze quite offen.



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100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 02, 2008 9:04 PM
Subject: Re: [Audyssey] Mainstream games



Hi,
Yeah, the Nintendo 64 was awesome. Still wish I had mine. I liked Donkey
Kong 64 and there was a Xena Warrior Princess game I had for it that was
cool. Oh, and can't forget about Castlevania 64. Always great to play
during halloween time.

constantine (on laptop) wrote:

I absolutely love those things. What version do you have? I like the
model 1, and also sega cd model 1, with the front loading system.
These feel, to me, to be more sturdy units and less prone to damage.
As someone said on a nintendo 64 review, you could drive a tank over
it and it wouldn't be damaged. Ok, a bit of over exageration, but
honestly. It really does rock and if I manage to get my hands on
something else I'm always looking for other systems. I love older cd
based systems and sure I love all this modern stuff. But honestly! Its
really starting to (insert cuss here) me off that everything is all
about graphics! We've had cd quality sound for years and even
cartridge based systems can pipe out the tunes half decently.



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Checked by AVG - http://www.avg.com
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Re: [Audyssey] Mainstream games

2008-10-04 Thread constantine (on laptop)
Awwwgh, really? You might have a buyer over here. I'd buy it if only to have 
a spare in case my old one died. And to think when I'm 37 years old these 
things will already be as old as the atari or ness is now. - 20 years later. 
The genny and sega cd will, probably, stop working and will become very 
rare, and the atari? Thouse will be like those Plymouth furies from 1969 
that are preserved and put in musiums. See here, kids. This here is where 
your simulated racing games came from. (I wonder what games will be like in 
20 years)?





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msn: [EMAIL PROTECTED]
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AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Yohandy [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 03, 2008 10:02 AM
Subject: Re: [Audyssey] Mainstream games



Lol. I have a nintendo 64 here and don't use it. Planning on selling it in
fact.

- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 02, 2008 11:04 PM
Subject: Re: [Audyssey] Mainstream games



Hi,
Yeah, the Nintendo 64 was awesome. Still wish I had mine. I liked Donkey
Kong 64 and there was a Xena Warrior Princess game I had for it that was
cool. Oh, and can't forget about Castlevania 64. Always great to play
during halloween time.

constantine (on laptop) wrote:

I absolutely love those things. What version do you have? I like the
model 1, and also sega cd model 1, with the front loading system. These
feel, to me, to be more sturdy units and less prone to damage. As 
someone

said on a nintendo 64 review, you could drive a tank over it and it
wouldn't be damaged. Ok, a bit of over exageration, but honestly. It
really does rock and if I manage to get my hands on something else I'm
always looking for other systems. I love older cd based systems and sure
I love all this modern stuff. But honestly! Its really starting to
(insert cuss here) me off that everything is all about graphics! We've
had cd quality sound for years and even cartridge based systems can pipe
out the tunes half decently.



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11:35 AM



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Re: [Audyssey] Mainstream games

2008-10-04 Thread constantine (on laptop)
No its not. The emulators are slower- keypresses can take longer. Controlls 
take getting used to. Music, for me at least, and on nintendo  64 roms, is 
choppy - or staticky.




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- Original Message - 
From: Darren Harris [EMAIL PROTECTED]

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, October 03, 2008 12:10 AM
Subject: Re: [Audyssey] Mainstream games



Oh yeah, you can get the emulators, but somehow it's just not the same
is it.

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Re: [Audyssey] Mainstream games

2008-10-03 Thread Darren Harris
Oh yeah, you can get the emulators, but somehow it's just not the same
is it. 

No virus found in this outgoing message.
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Re: [Audyssey] Mainstream games

2008-10-03 Thread Ron Schamerhorn
Some very good memories of the Atari 2600 and the other system I had which 
was the odessey2.   Wish I still had them around today.

- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 02, 2008 11:01 PM
Subject: Re: [Audyssey] Mainstream games


Hi Darren,
Yeah, I still like my older gaming systems too. I still have a working
Atari 7800 that also plays 2600 and 5200 titles, and I have an original
NES with about 50 games I owned when I was a kid. You would think after
25 years of playing them they would get old, but I still like to take
them out and play them from time to time.
In addition to the above mentioned platforms I have installed stella for
Linux, and can play lots of Atari roms on my Linux system as well.

Darren Harris wrote:
 Well, you know, it really does make a change to play games that have
 content rather than all the jazzy looks. I've forgotten what moddle I
 have, the recet button is below the power switch if that's any help. But
 yes I love the old gaming systems. I think I'm going to have to get a
 collection of them going lol. So far I have sonic 2, sylvester and
 tweety, I love that game it's so close to the cartoon, and alien 3. have
 just ordered gods from ebay as well. So yeah we'll just have to see what
 happens won't we. I miss the old platform games. I think that games
 should to a degree go back to them or we should have more platform games
 out there still.



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Re: [Audyssey] Mainstream games

2008-10-03 Thread chou.clement
Still miss that snes I have... actually, that was the only system I had two 
of. I had a japanese snes and a north american one. Street fighter 2 and 
dragon ball z. Classics... lol. I'm young, okay? =P 



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Re: [Audyssey] Mainstream games

2008-10-03 Thread Yohandy
Have a snes here as well. I need to blow on the games more than usual cause 
they're very old, but that's the fun of it.
- Original Message - 
From: [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 03, 2008 10:24 AM
Subject: Re: [Audyssey] Mainstream games


Still miss that snes I have... actually, that was the only system I had 
two of. I had a japanese snes and a north american one. Street fighter 2 
and dragon ball z. Classics... lol. I'm young, okay? =P


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Re: [Audyssey] Mainstream games

2008-10-03 Thread Yohandy
Lol. I have a nintendo 64 here and don't use it. Planning on selling it in 
fact.


- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 02, 2008 11:04 PM
Subject: Re: [Audyssey] Mainstream games



Hi,
Yeah, the Nintendo 64 was awesome. Still wish I had mine. I liked Donkey 
Kong 64 and there was a Xena Warrior Princess game I had for it that was 
cool. Oh, and can't forget about Castlevania 64. Always great to play 
during halloween time.


constantine (on laptop) wrote:
I absolutely love those things. What version do you have? I like the 
model 1, and also sega cd model 1, with the front loading system. These 
feel, to me, to be more sturdy units and less prone to damage. As someone 
said on a nintendo 64 review, you could drive a tank over it and it 
wouldn't be damaged. Ok, a bit of over exageration, but honestly. It 
really does rock and if I manage to get my hands on something else I'm 
always looking for other systems. I love older cd based systems and sure 
I love all this modern stuff. But honestly! Its really starting to 
(insert cuss here) me off that everything is all about graphics! We've 
had cd quality sound for years and even cartridge based systems can pipe 
out the tunes half decently.



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Re: [Audyssey] Mainstream games

2008-10-02 Thread constantine (on laptop)
I absolutely love those things. What version do you have? I like the model 
1, and also sega cd model 1, with the front loading system. These feel, to 
me, to be more sturdy units and less prone to damage. As someone said on a 
nintendo 64 review, you could drive a tank over it and it wouldn't be 
damaged. Ok, a bit of over exageration, but honestly. It really does rock 
and if I manage to get my hands on something else I'm always looking for 
other systems. I love older cd based systems and sure I love all this modern 
stuff. But honestly! Its really starting to (insert cuss here) me off that 
everything is all about graphics! We've had cd quality sound for years and 
even cartridge based systems can pipe out the tunes half decently.





contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, October 01, 2008 3:22 PM
Subject: Re: [Audyssey] Mainstream games



Yup, I'm enjoying my new old mega drive now. I got one off ebay and am
just buying games for it like no tomorrow. Love it!!

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Tom Randall
Sent: 01 October 2008 21:47
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Mainstream games


Hey Bryan and all.

Well my collection as far as older stuff goes includes a regular Atari
2600, an atari 2600 JR. an Atari 800, and 800XL, a 130XE, a Sega
Genisis, and an Atari Lynx plus various software and drives and
controlers for all systems.  All of this gear works.  For newer stuff
all I currently have is my psp but as I said I am working on picking up
probably a ps2 for a newer home console fairly soon.  I still really
like the old game systems but I must admit I am really starting to enjoy
the newer stuff as well which was not the case until fairly recently.

Best regards,

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Bryan Peterson
Sent: Tuesday, September 30, 2008 2:10 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mainstream games


I  happen to have an Atari, a regular NES, Super NES, Game Boy Advance
and
Game Cube. Not a massive collection but the Atari still works, which is
rare
these days. Of course I did recently discover a web site whose owner
specializes in just such things as Atari and the other older gaming
systems.
I've never gotten a defective product from him, Systems, joysticks,
games,
you name it he probably has it in stock from time to time. They're a bit

pricy but considering he completely rebuilds everything and tests it
thoroughly before selling it it's worth it. As I said I've never once
gotten
a defective game or other product from him. And he accepts PayPal, so
ordering is fairly easy.


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Re: [Audyssey] Mainstream games

2008-10-02 Thread Darren Harris
Well, you know, it really does make a change to play games that have
content rather than all the jazzy looks. I've forgotten what moddle I
have, the recet button is below the power switch if that's any help. But
yes I love the old gaming systems. I think I'm going to have to get a
collection of them going lol. So far I have sonic 2, sylvester and
tweety, I love that game it's so close to the cartoon, and alien 3. have
just ordered gods from ebay as well. So yeah we'll just have to see what
happens won't we. I miss the old platform games. I think that games
should to a degree go back to them or we should have more platform games
out there still. 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of constantine (on laptop)
Sent: 02 October 2008 23:24
To: Gamers Discussion list
Subject: Re: [Audyssey] Mainstream games


I absolutely love those things. What version do you have? I like the
model 
1, and also sega cd model 1, with the front loading system. These feel,
to 
me, to be more sturdy units and less prone to damage. As someone said on
a 
nintendo 64 review, you could drive a tank over it and it wouldn't be 
damaged. Ok, a bit of over exageration, but honestly. It really does
rock 
and if I manage to get my hands on something else I'm always looking for

other systems. I love older cd based systems and sure I love all this
modern 
stuff. But honestly! Its really starting to (insert cuss here) me off
that 
everything is all about graphics! We've had cd quality sound for years
and 
even cartridge based systems can pipe out the tunes half decently.




contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, October 01, 2008 3:22 PM
Subject: Re: [Audyssey] Mainstream games


 Yup, I'm enjoying my new old mega drive now. I got one off ebay and am

 just buying games for it like no tomorrow. Love it!!

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Tom Randall
 Sent: 01 October 2008 21:47
 To: 'Gamers Discussion list'
 Subject: Re: [Audyssey] Mainstream games


 Hey Bryan and all.

 Well my collection as far as older stuff goes includes a regular Atari

 2600, an atari 2600 JR. an Atari 800, and 800XL, a 130XE, a Sega 
 Genisis, and an Atari Lynx plus various software and drives and 
 controlers for all systems.  All of this gear works.  For newer stuff 
 all I currently have is my psp but as I said I am working on picking 
 up probably a ps2 for a newer home console fairly soon.  I still 
 really like the old game systems but I must admit I am really starting

 to enjoy the newer stuff as well which was not the case until fairly 
 recently.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Bryan Peterson
 Sent: Tuesday, September 30, 2008 2:10 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Mainstream games


 I  happen to have an Atari, a regular NES, Super NES, Game Boy Advance

 and Game Cube. Not a massive collection but the Atari still works, 
 which is rare
 these days. Of course I did recently discover a web site whose owner
 specializes in just such things as Atari and the other older gaming
 systems.
 I've never gotten a defective product from him, Systems, joysticks,
 games,
 you name it he probably has it in stock from time to time. They're a
bit

 pricy but considering he completely rebuilds everything and tests it 
 thoroughly before selling it it's worth it. As I said I've never once 
 gotten a defective game or other product from him. And he accepts 
 PayPal, so ordering is fairly easy.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 [EMAIL PROTECTED] You can make changes or update your 
 subscription via the web, at 
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at 
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the 
 list, please send E-mail to [EMAIL PROTECTED]

 No virus found in this incoming message.
 Checked by AVG.
 Version: 7.5.523 / Virus Database: 270.7.5/1702 - Release Date: 
 01/10/2008 09:05


 No virus found in this outgoing message.
 Checked by AVG.
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 All messages

Re: [Audyssey] Mainstream games

2008-10-02 Thread Thomas Ward

Hi Darren,
Yeah, I still like my older gaming systems too. I still have a working 
Atari 7800 that also plays 2600 and 5200 titles, and I have an original 
NES with about 50 games I owned when I was a kid. You would think after 
25 years of playing them they would get old, but I still like to take 
them out and play them from time to time.
In addition to the above mentioned platforms I have installed stella for 
Linux, and can play lots of Atari roms on my Linux system as well.


Darren Harris wrote:

Well, you know, it really does make a change to play games that have
content rather than all the jazzy looks. I've forgotten what moddle I
have, the recet button is below the power switch if that's any help. But
yes I love the old gaming systems. I think I'm going to have to get a
collection of them going lol. So far I have sonic 2, sylvester and
tweety, I love that game it's so close to the cartoon, and alien 3. have
just ordered gods from ebay as well. So yeah we'll just have to see what
happens won't we. I miss the old platform games. I think that games
should to a degree go back to them or we should have more platform games
out there still. 
  



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Re: [Audyssey] Mainstream games

2008-10-02 Thread Thomas Ward

Hi,
Yeah, the Nintendo 64 was awesome. Still wish I had mine. I liked Donkey 
Kong 64 and there was a Xena Warrior Princess game I had for it that was 
cool. Oh, and can't forget about Castlevania 64. Always great to play 
during halloween time.


constantine (on laptop) wrote:
I absolutely love those things. What version do you have? I like the 
model 1, and also sega cd model 1, with the front loading system. 
These feel, to me, to be more sturdy units and less prone to damage. 
As someone said on a nintendo 64 review, you could drive a tank over 
it and it wouldn't be damaged. Ok, a bit of over exageration, but 
honestly. It really does rock and if I manage to get my hands on 
something else I'm always looking for other systems. I love older cd 
based systems and sure I love all this modern stuff. But honestly! Its 
really starting to (insert cuss here) me off that everything is all 
about graphics! We've had cd quality sound for years and even 
cartridge based systems can pipe out the tunes half decently.



---
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Re: [Audyssey] Mainstream games

2008-10-02 Thread May and Wynter

Now, Donkey Kong is a game I definitely miss playing.

MAY  WYNTER ACTRESS  VOICE TALENT:
Agent: SilverScreen Edmonton
Agents Phone: 780-669-2033
http://www.silverscreeninc.com/talent_detail.php?id=5158
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 02, 2008 9:04 PM
Subject: Re: [Audyssey] Mainstream games




Hi,
Yeah, the Nintendo 64 was awesome. Still wish I had mine. I liked Donkey 
Kong 64 and there was a Xena Warrior Princess game I had for it that was 
cool. Oh, and can't forget about Castlevania 64. Always great to play 
during halloween time.


constantine (on laptop) wrote:
I absolutely love those things. What version do you have? I like the 
model 1, and also sega cd model 1, with the front loading system. These 
feel, to me, to be more sturdy units and less prone to damage. As someone 
said on a nintendo 64 review, you could drive a tank over it and it 
wouldn't be damaged. Ok, a bit of over exageration, but honestly. It 
really does rock and if I manage to get my hands on something else I'm 
always looking for other systems. I love older cd based systems and sure 
I love all this modern stuff. But honestly! Its really starting to 
(insert cuss here) me off that everything is all about graphics! We've 
had cd quality sound for years and even cartridge based systems can pipe 
out the tunes half decently.



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Re: [Audyssey] Mainstream games

2008-10-02 Thread shaun everiss
on that note I have been discussing where I can get some old stuff this topic 
will be as good as any to post this in fact it may be just what I want.
Any way I can get sounds of what these old systems sounded like, is there 
somewhere I can download mp3s or whatever of the systems games, etc just to 
hear.
This has started for me when I decided to look for old sound driver cds because 
some of the old disks especially the ones by creative have midis and audio 
tracks on them.
Any place i can download these cds, well the wave midi and audio tracks on mp3?
At 04:01 p.m. 3/10/2008, you wrote:
Hi Darren,
Yeah, I still like my older gaming systems too. I still have a working Atari 
7800 that also plays 2600 and 5200 titles, and I have an original NES with 
about 50 games I owned when I was a kid. You would think after 25 years of 
playing them they would get old, but I still like to take them out and play 
them from time to time.
In addition to the above mentioned platforms I have installed stella for 
Linux, and can play lots of Atari roms on my Linux system as well.

Darren Harris wrote:
Well, you know, it really does make a change to play games that have
content rather than all the jazzy looks. I've forgotten what moddle I
have, the recet button is below the power switch if that's any help. But
yes I love the old gaming systems. I think I'm going to have to get a
collection of them going lol. So far I have sonic 2, sylvester and
tweety, I love that game it's so close to the cartoon, and alien 3. have
just ordered gods from ebay as well. So yeah we'll just have to see what
happens won't we. I miss the old platform games. I think that games
should to a degree go back to them or we should have more platform games
out there still.   


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Re: [Audyssey] Mainstream games

2008-10-01 Thread Tom Randall
Hey Bryan and all.

Well my collection as far as older stuff goes includes a regular Atari
2600, an atari 2600 JR. an Atari 800, and 800XL, a 130XE, a Sega
Genisis, and an Atari Lynx plus various software and drives and
controlers for all systems.  All of this gear works.  For newer stuff
all I currently have is my psp but as I said I am working on picking up
probably a ps2 for a newer home console fairly soon.  I still really
like the old game systems but I must admit I am really starting to enjoy
the newer stuff as well which was not the case until fairly recently.

Best regards,

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Bryan Peterson
Sent: Tuesday, September 30, 2008 2:10 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mainstream games


I  happen to have an Atari, a regular NES, Super NES, Game Boy Advance
and 
Game Cube. Not a massive collection but the Atari still works, which is
rare 
these days. Of course I did recently discover a web site whose owner 
specializes in just such things as Atari and the other older gaming
systems. 
I've never gotten a defective product from him, Systems, joysticks,
games, 
you name it he probably has it in stock from time to time. They're a bit

pricy but considering he completely rebuilds everything and tests it 
thoroughly before selling it it's worth it. As I said I've never once
gotten 
a defective game or other product from him. And he accepts PayPal, so 
ordering is fairly easy.


---
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Re: [Audyssey] Mainstream games

2008-10-01 Thread Darren Harris
Yup, I'm enjoying my new old mega drive now. I got one off ebay and am
just buying games for it like no tomorrow. Love it!!

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Tom Randall
Sent: 01 October 2008 21:47
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Mainstream games


Hey Bryan and all.

Well my collection as far as older stuff goes includes a regular Atari
2600, an atari 2600 JR. an Atari 800, and 800XL, a 130XE, a Sega
Genisis, and an Atari Lynx plus various software and drives and
controlers for all systems.  All of this gear works.  For newer stuff
all I currently have is my psp but as I said I am working on picking up
probably a ps2 for a newer home console fairly soon.  I still really
like the old game systems but I must admit I am really starting to enjoy
the newer stuff as well which was not the case until fairly recently.

Best regards,

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Bryan Peterson
Sent: Tuesday, September 30, 2008 2:10 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mainstream games


I  happen to have an Atari, a regular NES, Super NES, Game Boy Advance
and 
Game Cube. Not a massive collection but the Atari still works, which is
rare 
these days. Of course I did recently discover a web site whose owner 
specializes in just such things as Atari and the other older gaming
systems. 
I've never gotten a defective product from him, Systems, joysticks,
games, 
you name it he probably has it in stock from time to time. They're a bit

pricy but considering he completely rebuilds everything and tests it 
thoroughly before selling it it's worth it. As I said I've never once
gotten 
a defective game or other product from him. And he accepts PayPal, so 
ordering is fairly easy.


---
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Checked by AVG. 
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01/10/2008 09:05
 

No virus found in this outgoing message.
Checked by AVG. 
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Re: [Audyssey] Mainstream games

2008-09-30 Thread Tom Randall
Holy cow!  That is what I call a ridiculous collection lol.  Makes my
collection of Atari and some other of the older stuff look downright
small.  So far I have not had the best of luck with any of the cartridge
based games for my Sega Genisis unit and the few cd drive boxes I have
seen for it would cost me way more than the unit itself did.  Quite a
few of the mainstream games I want to try seem to be pretty much out
only for the ps2 or xbox so I am probably going to start saving my
nickels to pick up a ps2 when I can, at which point I will have to put
my genisis away or do some other rearranging since space is at a premium
here.

Oh well such is life.

Game on.

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of constantine (on laptop)
Sent: Monday, September 29, 2008 3:50 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mainstream games


Hi

I really hope mortal kombat gets released for the psp, similar to ps3's.
I 
love my psp and won't ever go with anything else- actually, another
console 
to add here - am I the only one that has good luck with it? - is the 
nintendo 64! Such good memories, much fun and a lot, and I mean a lot,
of 
trial and error. I stil own this beauty and have a lot of non accessible

games for it. But I love it, nonetheless.

I also own most other systems you can think of. Sega products, including

sega cd, sega genny, (1, 2, and the horrid 3), cd x, sega saturn, sega 
dreamcast, game gear, nomad. Master system, 3 do, super ness, nes.
Jaguar 
cd. Jaguar.

Note: some of these systems are extreeemely rare! I had a heck of a time

obtaining a 3do at a reasonable price, same with the nomad. I love them
all 
though and, eventually, will do podcasts on the ones I can. I can't
really 
do podcasts very good, and am practicing, but these podcasts will come
in a 
while, I hope.

I have 1 or two accessible games for each system, some systems, though, 
don't even have one. I own the system for the joy of it- and yes,
sometimes 
regret it- but if your looking for a portable system, why not try the 
gameboy. I agree, the newer systems are good, but older systems have a 
certain charm to them, pokemon series for one is completely accessible 
(well, not completely but very close).

hope that helps


contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Lindsay Cowell' [EMAIL PROTECTED]; 'Gamers

Discussion list' gamers@audyssey.org
Sent: Saturday, September 27, 2008 1:43 PM
Subject: Re: [Audyssey] Mainstream games


 Hi Lindsay and all.

 Well Thomas did a really excellent job of explaining a lot of aspects 
 of playing mainstream games but I will add my two cents as well.  It 
 apparently really depends on what console you have as to what games 
 are playable and how easy it is to get them going.  From what I have 
 read here it seems that the Sony consoles e.g. playstation, 
 playstation 2, 3, psp etc. seem to be the ones to get, although the 
 new Nintendo console is supposed to be good as well if you want to 
 spend the cash for it.  If you are going to go with one of the 
 nonportable playstations, probably a ps2 or 3 is the best because they

 are apparently backward compatible, meaning you can play old 
 playstation games on them as well as the newer ones.  I personally own

 a playstation portable and I love it but am also looking into getting 
 one of the nonportable ones for home use.  As I commented in another 
 message it will probably be a playstation 2 as the ps3 is just too 
 expensive right now.

 I would definitely agree with Thomas that you should start with 
 something relatively simple like one of the fighting games such as 
 Tekken or Mortal Kombat even if you are not sure that you like that 
 kind of game.  If you start with something too complicated too soon or

 you have a bad experience and run into an unplayable game too soon 
 then you are more likely to get frustrated and give up.  As he says 
 you are going to need to memorize the game menus e.g. press down arrow

 three times and press the X key, then press down arrow twice and press

 X again things like that.  Fortunately most of the menus at least on 
 the psp seem to make a sound when you press a direction key so you 
 know that it took, I would assume that at least the other Sony 
 consoles are similar.  Once you are into the game itself then you will

 find it is a matter of memorizing moves and combos and quite a bit of 
 trial and error especially at first.  It is easy to get frustrated and

 give up and I imagine quite a few people do at this point but just 
 stick with it.  The thing to remember is that although you will 
 probably never be as good as a sighted

Re: [Audyssey] Mainstream games

2008-09-30 Thread Bryan Peterson
I  happen to have an Atari, a regular NES, Super NES, Game Boy Advance and 
Game Cube. Not a massive collection but the Atari still works, which is rare 
these days. Of course I did recently discover a web site whose owner 
specializes in just such things as Atari and the other older gaming systems. 
I've never gotten a defective product from him, Systems, joysticks, games, 
you name it he probably has it in stock from time to time. They're a bit 
pricy but considering he completely rebuilds everything and tests it 
thoroughly before selling it it's worth it. As I said I've never once gotten 
a defective game or other product from him. And he accepts PayPal, so 
ordering is fairly easy.
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, September 30, 2008 3:02 PM
Subject: Re: [Audyssey] Mainstream games



Holy cow!  That is what I call a ridiculous collection lol.  Makes my
collection of Atari and some other of the older stuff look downright
small.  So far I have not had the best of luck with any of the cartridge
based games for my Sega Genisis unit and the few cd drive boxes I have
seen for it would cost me way more than the unit itself did.  Quite a
few of the mainstream games I want to try seem to be pretty much out
only for the ps2 or xbox so I am probably going to start saving my
nickels to pick up a ps2 when I can, at which point I will have to put
my genisis away or do some other rearranging since space is at a premium
here.

Oh well such is life.

Game on.

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of constantine (on laptop)
Sent: Monday, September 29, 2008 3:50 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mainstream games


Hi

I really hope mortal kombat gets released for the psp, similar to ps3's.
I
love my psp and won't ever go with anything else- actually, another
console
to add here - am I the only one that has good luck with it? - is the
nintendo 64! Such good memories, much fun and a lot, and I mean a lot,
of
trial and error. I stil own this beauty and have a lot of non accessible

games for it. But I love it, nonetheless.

I also own most other systems you can think of. Sega products, including

sega cd, sega genny, (1, 2, and the horrid 3), cd x, sega saturn, sega
dreamcast, game gear, nomad. Master system, 3 do, super ness, nes.
Jaguar
cd. Jaguar.

Note: some of these systems are extreeemely rare! I had a heck of a time

obtaining a 3do at a reasonable price, same with the nomad. I love them
all
though and, eventually, will do podcasts on the ones I can. I can't
really
do podcasts very good, and am practicing, but these podcasts will come
in a
while, I hope.

I have 1 or two accessible games for each system, some systems, though,
don't even have one. I own the system for the joy of it- and yes,
sometimes
regret it- but if your looking for a portable system, why not try the
gameboy. I agree, the newer systems are good, but older systems have a
certain charm to them, pokemon series for one is completely accessible
(well, not completely but very close).

hope that helps


contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]

To: 'Lindsay Cowell' [EMAIL PROTECTED]; 'Gamers

Discussion list' gamers@audyssey.org
Sent: Saturday, September 27, 2008 1:43 PM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay and all.

Well Thomas did a really excellent job of explaining a lot of aspects
of playing mainstream games but I will add my two cents as well.  It
apparently really depends on what console you have as to what games
are playable and how easy it is to get them going.  From what I have
read here it seems that the Sony consoles e.g. playstation,
playstation 2, 3, psp etc. seem to be the ones to get, although the
new Nintendo console is supposed to be good as well if you want to
spend the cash for it.  If you are going to go with one of the
nonportable playstations, probably a ps2 or 3 is the best because they



are apparently backward compatible, meaning you can play old
playstation games on them as well as the newer ones.  I personally own



a playstation portable and I love it but am also looking into getting
one of the nonportable ones for home use.  As I commented in another
message it will probably be a playstation 2 as the ps3 is just too
expensive right now.

I would definitely agree with Thomas that you should start with
something relatively simple like one of the fighting games such as
Tekken or Mortal Kombat even if you are not sure that you like that
kind of game.  If you start with something too complicated too soon or



you have a bad experience

Re: [Audyssey] Mainstream games

2008-09-29 Thread chou.clement
Hmm. Let's hope so... because I wouldn't mind better acting. Language 
options would be nice too. lol.
- Original Message - 
From: Yohandy [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 28, 2008 8:40 PM
Subject: Re: [Audyssey] Mainstream games


That'll probably change. According to the MKast, which is a new MK 
dedicated podcast they're publishing now, the dev team is hiring 
professional voice actors for the game.


- Original Message - 
From: [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 6:14 PM
Subject: Re: [Audyssey] Mainstream games


The only gripe I have about that is MK isn't very famous for its voice 
acting. lol.
- Original Message - 
From: Yohandy [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 1:50 PM
Subject: Re: [Audyssey] Mainstream games


Here's some interesting news on the mk DC game. From what I've heard and 
some speculation as well, the MK story mode will be totally accessible. 
you'll basically pick a character to start it off with, then you just 
fight different characters and the stoy mode will progress with 
cutscenes etc. pretty neat if you ask me.


- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Lindsay Cowell [EMAIL PROTECTED]; Gamers 
Discussion list gamers@audyssey.org

Sent: Friday, September 26, 2008 10:33 AM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay,
I guess it really depends on what you view as accessible, and how much 
work you are willing to put into practicing the game to make it 
playable by you.
For example the fighting games like Mortal Kombat are all fairly 
accessible once you memorize the menus, and have another blind or 
sighted gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once 
you learn the different moves, sounds, and memorize a few things. 
Brandon Coal has a podcast around somewhere on WWE Smackdown VS Raw, 
and it is a great introduction into the wrestling games for the PS2 and 
PSP.
The Tomb Raider series of games I really like aren't accessible as 
such, but can be played with some sighted asistance. I have however 
discovered some tips and tricks that helps me get around in the games. 
For example, as long as I keep Lara Croft in walk mode I won't fall off 
of ledges, buildings, etc. I can walk her right up to an edge, she will 
stop, and then I can use the reverse safety drop command to safely turn 
her around and have her drop to the ground below. It took me lots and 
lots of practice. As far as jumping over stuff I try to time the jump 
by counting the time I have Lara in the air. Still some guess work 
involved, but I can usually do it if I am consistent about counting the 
time. I wouldn't recommend something as complex as TR for your first 
PS2 game.
Like I said if you really want something somewhat easy to learn and 
play try a fighting game like Mortal Kombat or similar as a start. 
Those you can get the hang of fairly quickly. As for other games I 
suggest renting them and trying them out before you actually buy it to 
see if it is somewhat playable or not.



Lindsay Cowell wrote:

What mainstream games are accessible for blind people?
lindsay Cowell



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Re: [Audyssey] Mainstream games

2008-09-29 Thread constantine (on laptop)

Hi

I really hope mortal kombat gets released for the psp, similar to ps3's. I 
love my psp and won't ever go with anything else- actually, another console 
to add here - am I the only one that has good luck with it? - is the 
nintendo 64! Such good memories, much fun and a lot, and I mean a lot, of 
trial and error. I stil own this beauty and have a lot of non accessible 
games for it. But I love it, nonetheless.


I also own most other systems you can think of. Sega products, including 
sega cd, sega genny, (1, 2, and the horrid 3), cd x, sega saturn, sega 
dreamcast, game gear, nomad. Master system, 3 do, super ness, nes. Jaguar 
cd. Jaguar.


Note: some of these systems are extreeemely rare! I had a heck of a time 
obtaining a 3do at a reasonable price, same with the nomad. I love them all 
though and, eventually, will do podcasts on the ones I can. I can't really 
do podcasts very good, and am practicing, but these podcasts will come in a 
while, I hope.


I have 1 or two accessible games for each system, some systems, though, 
don't even have one. I own the system for the joy of it- and yes, sometimes 
regret it- but if your looking for a portable system, why not try the 
gameboy. I agree, the newer systems are good, but older systems have a 
certain charm to them, pokemon series for one is completely accessible 
(well, not completely but very close).


hope that helps


contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Lindsay Cowell' [EMAIL PROTECTED]; 'Gamers 
Discussion list' gamers@audyssey.org

Sent: Saturday, September 27, 2008 1:43 PM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay and all.

Well Thomas did a really excellent job of explaining a lot of aspects of
playing mainstream games but I will add my two cents as well.  It
apparently really depends on what console you have as to what games are
playable and how easy it is to get them going.  From what I have read
here it seems that the Sony consoles e.g. playstation, playstation 2, 3,
psp etc. seem to be the ones to get, although the new Nintendo console
is supposed to be good as well if you want to spend the cash for it.  If
you are going to go with one of the nonportable playstations, probably a
ps2 or 3 is the best because they are apparently backward compatible,
meaning you can play old playstation games on them as well as the newer
ones.  I personally own a playstation portable and I love it but am also
looking into getting one of the nonportable ones for home use.  As I
commented in another message it will probably be a playstation 2 as the
ps3 is just too expensive right now.

I would definitely agree with Thomas that you should start with
something relatively simple like one of the fighting games such as
Tekken or Mortal Kombat even if you are not sure that you like that kind
of game.  If you start with something too complicated too soon or you
have a bad experience and run into an unplayable game too soon then you
are more likely to get frustrated and give up.  As he says you are going
to need to memorize the game menus e.g. press down arrow three times and
press the X key, then press down arrow twice and press X again things
like that.  Fortunately most of the menus at least on the psp seem to
make a sound when you press a direction key so you know that it took, I
would assume that at least the other Sony consoles are similar.  Once
you are into the game itself then you will find it is a matter of
memorizing moves and combos and quite a bit of trial and error
especially at first.  It is easy to get frustrated and give up and I
imagine quite a few people do at this point but just stick with it.  The
thing to remember is that although you will probably never be as good as
a sighted player at most of these mainstream games so long as you can
play it far enough to have fun and you feel you've gotten your money's
worth that is what is important.  I still only have the one game that I
can play on the psp that is Tekken dark resurrection but I have a blast
with it and play it all the time and have not tired of it yet.  One
option for trying games out that might be convenient for us is
gamefly.com, this is a service similar to netflix where you get a
certain number of games sent to you per month depending on how much you
pay them.  It starts at ten or fifteen bucks a month or something along
those lines, I've considered it but haven't actually taken the plunge
yet.

Well that's enough for now, feel free to drop me a note if I can help
you more.  Happy gaming.

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Lindsay Cowell
Sent: Thursday, September 25, 2008 9:38 PM
To: Gamers List

Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-29 Thread constantine (on laptop)
I'm drooling at the prospect of this. I've been hoping for something similar 
to goldeneye for the n64, actually. But heck, anything will do!



contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 27, 2008 8:18 AM
Subject: Re: [Audyssey] Mainstream games was sl accessibility contact 
details




Hi Kellie,
Thanks. Hopefully I can begin releasing 3D games sometime early next year. 
So far porting my Genesis 3D FPS engine to Java is going quite well all 
things considered. I have a lot of the basic player commands programmed 
into the engine such as walking, running, sidestepping, jumping, climbing, 
etc. I think the next step will be porting the 3D level editor over to 
Java so I can build some test levels to test out the engine and test 
actually moving around in a full 3D environment. I am pretty psyched about 
the whole thing because when Genesis 3D is ready to create 3D games it 
will be the first taiste of accessible mainstream style games most on this 
list have ever experienced. A true 3D environment adds a completely new 
dinamic to playing games as enemies can be above, below, left, right, 
ahead, or behind you, and you also have to look up and if the enemy is 
above or below your line of sight you have to look up or down to shoot at 
it as well as line it up. So It is going to be a lot trickier to master 
than a point and shoot game. It will take some practice for most gamers I 
think. Especially, since a player's pov, (point of view,) is often ignored 
in accessible games, but it is quite common in the mainstream market in 
FPS games.
I suppose some concepts like point of view are ignored, because many of 
the blind accessible game developers probably don't fully understand it 
not having had sight before. While it is pretty much a totally sighted 
concept it still can be done in audio quite well by using 3D audio as well 
as targeting beeps to indicate if the triangulation is correct and the 
enemy is precisely lined up for a shot. I plan to add some look ahead 
command which will tell you exactly what is in front of you such as doors, 
walls, enemys, special items, etc so that you can get an idea of what is 
directly in your character's line of sight.
So all in all I guess we will get to find out together what it is like to 
play something similar to mainstream games only made in a totally audio 
format. I expect there will be lots of testing involved before it is all 
ready to go. Smile.



Kellie and my lovable Lady J. wrote:
 Tom,
 I can not wait til your games are out. I feel the same way about the
accessible game market. I love a lot of the games that are currently out. 
But, I so wish for a game of a different sort. I really would love to see 
a rpg but being that they can be so intensive I am not sure if I will ever 
see that come to pass. But I appreciate all the work you put in and can't 
wait to play the games you create. *smile*

 Kellie and my lovable Lady J.
 canine welfare Technician. Guide Dogs for the Blind, Oregon campus.
 www.guidedogs.com



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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-29 Thread constantine (on laptop)
I totally agree with this. Shades of dume is kind of hard for me, I tried 
playing the demo and got a bit confused, but I eventually got it and beat it 
easily. Tank Commander? easy. All of them are.






contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 27, 2008 8:55 AM
Subject: Re: [Audyssey] Mainstream games was sl accessibility contact 
details




Hi Darren,
For me it is an issue of how challenging the game is, and being able to 
try several different things. Many of the current accessible games don't 
provide a lot of serious challenges for me. I don't consider myself super 
inteligent, but I do think the A.I. systems in a lot of accessible games 
falls short of putting up a serious challenge for me.
For example, I initially wrote STFC, because I found GMA's Trek 2000 way 
too simple to play. Yeah, I know others have told me the game was super 
hard, it is a difficult game, so I baught it and beat it on all five 
difficulty levels in a month. Most of the time when I play on the highest 
difficulty I walk away from the game with 3 ships and two bases, and there 
have been a number of times I didn't lose any ships and stations on 
difficulty 5. That means it is just too easy if I can walk away from the 
game with everything in tact, and totally whiped out all the enemies.
Besides better A.I. in mainstream games I find there is a lot more 
strategical opertunities that just aren't available in audio games. In a 
mainstream game you might be able to take up a snipers position behind 
packing crates, pillars, from catwalks, bridges, whatever. If you are 
firing down at a bunch of enemies from high up it instantly gives you 
better strategical attacks. If you are hiding behind a crate and fire at 
an enemy over the top and duck down behind it you have a shield of sort to 
block incoming fire while you can blast the enemies out in the open. I 
like being able to pick my battles and do the logical thing like sniper my 
enemies from various vantage points when it is available.


Darren Harris wrote:

Yup this is the trouble. There's very few games out there that I'd
definitely go out and buy, because of that reason.




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Re: [Audyssey] Mainstream games

2008-09-29 Thread chou.clement
The psp actually isn't like the ps3... there's a lot less it can do. Not 
surprising, since the ps3 is basically a linux box. lol.
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, September 29, 2008 3:50 PM
Subject: Re: [Audyssey] Mainstream games



Hi

I really hope mortal kombat gets released for the psp, similar to ps3's. I 
love my psp and won't ever go with anything else- actually, another 
console to add here - am I the only one that has good luck with it? - is 
the nintendo 64! Such good memories, much fun and a lot, and I mean a lot, 
of trial and error. I stil own this beauty and have a lot of non 
accessible games for it. But I love it, nonetheless.


I also own most other systems you can think of. Sega products, including 
sega cd, sega genny, (1, 2, and the horrid 3), cd x, sega saturn, sega 
dreamcast, game gear, nomad. Master system, 3 do, super ness, nes. Jaguar 
cd. Jaguar.


Note: some of these systems are extreeemely rare! I had a heck of a time 
obtaining a 3do at a reasonable price, same with the nomad. I love them 
all though and, eventually, will do podcasts on the ones I can. I can't 
really do podcasts very good, and am practicing, but these podcasts will 
come in a while, I hope.


I have 1 or two accessible games for each system, some systems, though, 
don't even have one. I own the system for the joy of it- and yes, 
sometimes regret it- but if your looking for a portable system, why not 
try the gameboy. I agree, the newer systems are good, but older systems 
have a certain charm to them, pokemon series for one is completely 
accessible (well, not completely but very close).


hope that helps


contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Lindsay Cowell' [EMAIL PROTECTED]; 'Gamers 
Discussion list' gamers@audyssey.org

Sent: Saturday, September 27, 2008 1:43 PM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay and all.

Well Thomas did a really excellent job of explaining a lot of aspects of
playing mainstream games but I will add my two cents as well.  It
apparently really depends on what console you have as to what games are
playable and how easy it is to get them going.  From what I have read
here it seems that the Sony consoles e.g. playstation, playstation 2, 3,
psp etc. seem to be the ones to get, although the new Nintendo console
is supposed to be good as well if you want to spend the cash for it.  If
you are going to go with one of the nonportable playstations, probably a
ps2 or 3 is the best because they are apparently backward compatible,
meaning you can play old playstation games on them as well as the newer
ones.  I personally own a playstation portable and I love it but am also
looking into getting one of the nonportable ones for home use.  As I
commented in another message it will probably be a playstation 2 as the
ps3 is just too expensive right now.

I would definitely agree with Thomas that you should start with
something relatively simple like one of the fighting games such as
Tekken or Mortal Kombat even if you are not sure that you like that kind
of game.  If you start with something too complicated too soon or you
have a bad experience and run into an unplayable game too soon then you
are more likely to get frustrated and give up.  As he says you are going
to need to memorize the game menus e.g. press down arrow three times and
press the X key, then press down arrow twice and press X again things
like that.  Fortunately most of the menus at least on the psp seem to
make a sound when you press a direction key so you know that it took, I
would assume that at least the other Sony consoles are similar.  Once
you are into the game itself then you will find it is a matter of
memorizing moves and combos and quite a bit of trial and error
especially at first.  It is easy to get frustrated and give up and I
imagine quite a few people do at this point but just stick with it.  The
thing to remember is that although you will probably never be as good as
a sighted player at most of these mainstream games so long as you can
play it far enough to have fun and you feel you've gotten your money's
worth that is what is important.  I still only have the one game that I
can play on the psp that is Tekken dark resurrection but I have a blast
with it and play it all the time and have not tired of it yet.  One
option for trying games out that might be convenient for us is
gamefly.com, this is a service similar to netflix where you get a
certain number of games sent to you per month depending on how much you
pay them.  It starts at ten or fifteen bucks a month or something along
those

Re: [Audyssey] Mainstream games

2008-09-28 Thread Yohandy
That'll probably change. According to the MKast, which is a new MK dedicated 
podcast they're publishing now, the dev team is hiring professional voice 
actors for the game.


- Original Message - 
From: [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 6:14 PM
Subject: Re: [Audyssey] Mainstream games


The only gripe I have about that is MK isn't very famous for its voice 
acting. lol.
- Original Message - 
From: Yohandy [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 1:50 PM
Subject: Re: [Audyssey] Mainstream games


Here's some interesting news on the mk DC game. From what I've heard and 
some speculation as well, the MK story mode will be totally accessible. 
you'll basically pick a character to start it off with, then you just 
fight different characters and the stoy mode will progress with cutscenes 
etc. pretty neat if you ask me.


- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Lindsay Cowell [EMAIL PROTECTED]; Gamers 
Discussion list gamers@audyssey.org

Sent: Friday, September 26, 2008 10:33 AM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay,
I guess it really depends on what you view as accessible, and how much 
work you are willing to put into practicing the game to make it playable 
by you.
For example the fighting games like Mortal Kombat are all fairly 
accessible once you memorize the menus, and have another blind or 
sighted gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once 
you learn the different moves, sounds, and memorize a few things. 
Brandon Coal has a podcast around somewhere on WWE Smackdown VS Raw, and 
it is a great introduction into the wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as such, 
but can be played with some sighted asistance. I have however discovered 
some tips and tricks that helps me get around in the games. For example, 
as long as I keep Lara Croft in walk mode I won't fall off of ledges, 
buildings, etc. I can walk her right up to an edge, she will stop, and 
then I can use the reverse safety drop command to safely turn her around 
and have her drop to the ground below. It took me lots and lots of 
practice. As far as jumping over stuff I try to time the jump by 
counting the time I have Lara in the air. Still some guess work 
involved, but I can usually do it if I am consistent about counting the 
time. I wouldn't recommend something as complex as TR for your first PS2 
game.
Like I said if you really want something somewhat easy to learn and play 
try a fighting game like Mortal Kombat or similar as a start.  Those you 
can get the hang of fairly quickly. As for other games I suggest renting 
them and trying them out before you actually buy it to see if it is 
somewhat playable or not.



Lindsay Cowell wrote:

What mainstream games are accessible for blind people?
lindsay Cowell



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Re: [Audyssey] Mainstream games

2008-09-28 Thread Yohandy
Well unless you have a local gamestop. then you can drop by and play the 
version they have on display. I'm quite certain they'll have it.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 27, 2008 10:26 AM
Subject: Re: [Audyssey] Mainstream games



Hi,
Sounds pretty neat. Unfortunately, I don't have the cash for a PS3, and 
probably won't be able to try MK

VS DC until I get on better financial footing.

Yohandy wrote:
Here's some interesting news on the mk DC game. From what I've heard and 
some speculation as well, the MK story mode will be totally accessible. 
you'll basically pick a character to start it off with, then you just 
fight different characters and the stoy mode will progress with cutscenes 
etc. pretty neat if you ask me.



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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-27 Thread Jason Allen
I'm working on a very detailed RPG right now. Check out www.blind-games.comor
forum.blind-games.com if you're interested in testing. I share Tom's
interest in making more mainstream genres for blind gamers. I hope to have a
version of my game ready this year.

Jason

On Sat, Sep 27, 2008 at 2:42 PM, Kellie and my lovable Lady J. 
[EMAIL PROTECTED] wrote:

 Tom,
 I can not wait til your games are out. I feel the same way about the
 accessible game market. I love a lot of the games that are currently out.
 But, I so wish for a game of a different sort. I really would love to see a
 rpg but being that they can be so intensive I am not sure if I will ever see
 that come to pass. But I appreciate all the work you put in and can't wait
 to play the games you create. *smile*
 Kellie and my lovable Lady J.
 canine welfare Technician. Guide Dogs for the Blind, Oregon campus.
 www.guidedogs.com


 - Original Message - From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, September 25, 2008 6:34 PM
 Subject: [Audyssey] Mainstream games was sl accessibility contact details


  Hi,
 Yeah, and the wait between accessible game releases  isn't the only reason
 blind gamers are looking at mainstream games. For me personally I tend to
 find the majority of audio games produced for the blind do not hold my
 personal interest. We have plenty of card games, board games, Space Invader
 type clones, but nothing really like the games you can get for the XBox or
 Playstation these days. I'm not saying there is anything wrong with card
 games, board games, etc but it seams to be the main focus of audio game
 developers.
 The main reason I have been working on a full 3D game engine for the
 blind, fairly similar to mainstream FPS engines, is that I would like to see
 more accessible games made like Halo, Resident Evil, Tomb Raider, Jedi
 Knight, Gear Wars, etc. Those games really hold my interest, and I will sit
 for hours trying to play the mainstream versions, and if there was an
 accessible game made like that I'd certainly be spilling my pockets to get
 it. However, at this point in time I find myself the only blind accessible
 game developer creating a game engine that can make games on the par with
 the mainstream games.


 Orin wrote:

 Most people are at least trying mainstream games, or attempting to. Wanna
 know why? Think about this. When in audio games did we have the last big
 rlease? Rail Racer which, as of now was released a year ago. Heck, I don't
 even know what the last big release was. Been so long.



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Re: [Audyssey] Mainstream games

2008-09-27 Thread constantine (on laptop)
Well, I don't really remember the endings to anything before tekken 4. Its 
been so long since I had a play station- it had a mod chip but I never used 
it. I always have wondered why in the world people mod there system when you 
can buy like 10 games for as much as you paid for it if you know where to 
look.





contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 5:23 PM
Subject: Re: [Audyssey] Mainstream games


Those too! I love Tekken! Anyone remember Brian fury's ending from tekken 
3?

There was an awesome one.
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 4:54 PM
Subject: Re: [Audyssey] Mainstream games



Hi,

I recommend the tekken games. That's what I learned on, and stil love to
this day.




contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Lindsay Cowell [EMAIL PROTECTED]; Gamers
Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 8:33 AM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay,
I guess it really depends on what you view as accessible, and how much
work you are willing to put into practicing the game to make it playable
by you.
For example the fighting games like Mortal Kombat are all fairly
accessible once you memorize the menus, and have another blind or
sighted gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once
you learn the different moves, sounds, and memorize a few things.
Brandon Coal has a podcast around somewhere on WWE Smackdown VS Raw, and
it is a great introduction into the wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as such,
but can be played with some sighted asistance. I have however discovered
some tips and tricks that helps me get around in the games. For example,
as long as I keep Lara Croft in walk mode I won't fall off of ledges,
buildings, etc. I can walk her right up to an edge, she will stop, and
then I can use the reverse safety drop command to safely turn her around
and have her drop to the ground below. It took me lots and lots of
practice. As far as jumping over stuff I try to time the jump by
counting the time I have Lara in the air. Still some guess work
involved, but I can usually do it if I am consistent about counting the
time. I wouldn't recommend something as complex as TR for your first PS2
game.
Like I said if you really want something somewhat easy to learn and play
try a fighting game like Mortal Kombat or similar as a start.  Those you
can get the hang of fairly quickly. As for other games I suggest renting
them and trying them out before you actually buy it to see if it is
somewhat playable or not.


Lindsay Cowell wrote:

What mainstream games are accessible for blind people?

lindsay Cowell



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Checked by AVG - http://www.avg.com
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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-27 Thread Mike Reiser
I posted a request to test the game in the intumbed topic on the 
blind-games site, was that the right place?  THanks,


Mike

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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-27 Thread Thomas Ward

Hi Kellie,
Thanks. Hopefully I can begin releasing 3D games sometime early next 
year. So far porting my Genesis 3D FPS engine to Java is going quite 
well all things considered. I have a lot of the basic player commands 
programmed into the engine such as walking, running, sidestepping, 
jumping, climbing, etc. I think the next step will be porting the 3D 
level editor over to Java so I can build some test levels to test out 
the engine and test actually moving around in a full 3D environment. I 
am pretty psyched about the whole thing because when Genesis 3D is ready 
to create 3D games it will be the first taiste of accessible mainstream 
style games most on this list have ever experienced. A true 3D 
environment adds a completely new dinamic to playing games as enemies 
can be above, below, left, right, ahead, or behind you, and you also 
have to look up and if the enemy is above or below your line of sight 
you have to look up or down to shoot at it as well as line it up. So It 
is going to be a lot trickier to master than a point and shoot game. It 
will take some practice for most gamers I think. Especially, since a 
player's pov, (point of view,) is often ignored in accessible games, but 
it is quite common in the mainstream market in FPS games.
I suppose some concepts like point of view are ignored, because many of 
the blind accessible game developers probably don't fully understand it 
not having had sight before. While it is pretty much a totally sighted 
concept it still can be done in audio quite well by using 3D audio as 
well as targeting beeps to indicate if the triangulation is correct and 
the enemy is precisely lined up for a shot. I plan to add some look 
ahead command which will tell you exactly what is in front of you such 
as doors, walls, enemys, special items, etc so that you can get an idea 
of what is directly in your character's line of sight.
So all in all I guess we will get to find out together what it is like 
to play something similar to mainstream games only made in a totally 
audio format. I expect there will be lots of testing involved before it 
is all ready to go. Smile.



Kellie and my lovable Lady J. wrote:
 Tom,
 I can not wait til your games are out. I feel the same way about the 
accessible game market. I love a lot of the games that are currently 
out. But, I so wish for a game of a different sort. I really would love 
to see a rpg but being that they can be so intensive I am not sure if I 
will ever see that come to pass. But I appreciate all the work you put 
in and can't wait to play the games you create. *smile*

 Kellie and my lovable Lady J.
 canine welfare Technician. Guide Dogs for the Blind, Oregon campus.
 www.guidedogs.com



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Re: [Audyssey] Mainstream games

2008-09-27 Thread Thomas Ward

Hi,
Sounds pretty neat. Unfortunately, I don't have the cash for a PS3, and 
probably won't be able to try MK

VS DC until I get on better financial footing.

Yohandy wrote:
Here's some interesting news on the mk DC game. From what I've heard 
and some speculation as well, the MK story mode will be totally 
accessible. you'll basically pick a character to start it off with, 
then you just fight different characters and the stoy mode will 
progress with cutscenes etc. pretty neat if you ask me.



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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-27 Thread Thomas Ward

Hi Jennifer,
Jason Alan is creating an accessible RPG game called Entombed. I'm very 
interested in this project. It sounds pretty awesome.


Jennifer Karns wrote:
 what rpg game?


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Re: [Audyssey] Mainstream games

2008-09-27 Thread Thomas Ward

Hi,
And also
http://www.usagames.us
is an authorised reseller for the 7-128 Game Book in case anyone is 
interested.

Smile.


John Bannick wrote:

Lindsay,

We ship a dozen mainstream detective, puzzle, and word games that are
accessible for blind people. Check out www.7128.com.

John Bannick
7-128 Software


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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-27 Thread Thomas Ward

Hi Darren,
For me it is an issue of how challenging the game is, and being able to 
try several different things. Many of the current accessible games don't 
provide a lot of serious challenges for me. I don't consider myself 
super inteligent, but I do think the A.I. systems in a lot of accessible 
games falls short of putting up a serious challenge for me.
For example, I initially wrote STFC, because I found GMA's Trek 2000 way 
too simple to play. Yeah, I know others have told me the game was super 
hard, it is a difficult game, so I baught it and beat it on all five 
difficulty levels in a month. Most of the time when I play on the 
highest difficulty I walk away from the game with 3 ships and two bases, 
and there have been a number of times I didn't lose any ships and 
stations on difficulty 5. That means it is just too easy if I can walk 
away from the game with everything in tact, and totally whiped out all 
the enemies.
Besides better A.I. in mainstream games I find there is a lot more 
strategical opertunities that just aren't available in audio games. In a 
mainstream game you might be able to take up a snipers position behind 
packing crates, pillars, from catwalks, bridges, whatever. If you are 
firing down at a bunch of enemies from high up it instantly gives you 
better strategical attacks. If you are hiding behind a crate and fire at 
an enemy over the top and duck down behind it you have a shield of sort 
to block incoming fire while you can blast the enemies out in the open. 
I like being able to pick my battles and do the logical thing like 
sniper my enemies from various vantage points when it is available.


Darren Harris wrote:

Yup this is the trouble. There's very few games out there that I'd
definitely go out and buy, because of that reason.
  



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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-27 Thread Jennifer Karns

oh cool Thank you
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, September 27, 2008 10:33 AM
Subject: Re: [Audyssey] Mainstream games was sl accessibility contact 
details




Hi Jennifer,
Jason Alan is creating an accessible RPG game called Entombed. I'm very 
interested in this project. It sounds pretty awesome.


Jennifer Karns wrote:
 what rpg game?


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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-27 Thread Thomas Ward

Hi Shaun,
Sure. That is true. However, even with copyrights there are ways of 
stepping around them. Even though I can't technically write a game named 
Tomb Raider or Indiana Jones that doesn't mean I can't write a game 
along the same lines with different characters, sound effects, etc. As 
long as it is different enough from the original copyrighted work a 
person can get away with it.
Take a game like Resident Evil 1. Well, from what I seen other than a 
few main characters the majority of the game is public domain stuff. 
Zombies are public domain, a city mall, a clown with a chainsaw, a 
butcher with a big knife, a Homeland Security agent, etc really isn't 
all that unique to get full copyright status. Names, places, etc might 
have to be changed, but big deal. something like Resident Evil could be 
made with enough small changes here and there to qualify as a new work.
Most of the time copyrights are a pain, but not impossible to deal with. 
The only cases where they are real trouble is with big mainstream 
copyrighted works such as Star Wars where you can't just put a generic 
spin on it. Stuff like Jedis, light sabers, Sith, and the supporting 
characters are so important to the plot that you can't remove them and 
make it work.


shaun everiss wrote:

well its not an easy business.
copywrites, the issue that this is not a full time job, you don't get much from 
it, etc.
And you don't have a team of devs doing things.
  



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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-27 Thread shaun everiss
true but its no wander that at the current time some are put off.
At 05:11 a.m. 28/09/2008, you wrote:
Hi Shaun,
Sure. That is true. However, even with copyrights there are ways of stepping 
around them. Even though I can't technically write a game named Tomb Raider or 
Indiana Jones that doesn't mean I can't write a game along the same lines with 
different characters, sound effects, etc. As long as it is different enough 
from the original copyrighted work a person can get away with it.
Take a game like Resident Evil 1. Well, from what I seen other than a few main 
characters the majority of the game is public domain stuff. Zombies are public 
domain, a city mall, a clown with a chainsaw, a butcher with a big knife, a 
Homeland Security agent, etc really isn't all that unique to get full 
copyright status. Names, places, etc might have to be changed, but big deal. 
something like Resident Evil could be made with enough small changes here and 
there to qualify as a new work.
Most of the time copyrights are a pain, but not impossible to deal with. The 
only cases where they are real trouble is with big mainstream copyrighted 
works such as Star Wars where you can't just put a generic spin on it. Stuff 
like Jedis, light sabers, Sith, and the supporting characters are so important 
to the plot that you can't remove them and make it work.

shaun everiss wrote:
well its not an easy business.
copywrites, the issue that this is not a full time job, you don't get much 
from it, etc.
And you don't have a team of devs doing things.
  


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Re: [Audyssey] Mainstream games

2008-09-27 Thread Tom Randall
Hi, that is how the story mode works in Tekken Dark Resurrection as
well.  Unfortunately like Thomas I will not be getting a ps3 anytime
soon.  Have other things to do withthree or four hundred bucks these
days.  If I find a ps2 real cheap I may pick that up as many folks on
here seem to have had good luck with it.

Game on.

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Yohandy
Sent: Friday, September 26, 2008 1:51 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mainstream games


Here's some interesting news on the mk DC game. From what I've heard and

some speculation as well, the MK story mode will be totally accessible. 
you'll basically pick a character to start it off with, then you just
fight 
different characters and the stoy mode will progress with cutscenes etc.

pretty neat if you ask me.


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Re: [Audyssey] Mainstream games

2008-09-27 Thread shaun everiss
neither will I.
apart from the cost I have hardly any space for extra stuf.
I have filled all the space i have with tech and then some.
At some point i will be replacing a couple modules of this and that but I don't 
see myself expanding anything major.
At 09:09 a.m. 28/09/2008, you wrote:
Hi, that is how the story mode works in Tekken Dark Resurrection as
well.  Unfortunately like Thomas I will not be getting a ps3 anytime
soon.  Have other things to do withthree or four hundred bucks these
days.  If I find a ps2 real cheap I may pick that up as many folks on
here seem to have had good luck with it.

Game on.

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Yohandy
Sent: Friday, September 26, 2008 1:51 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mainstream games


Here's some interesting news on the mk DC game. From what I've heard and

some speculation as well, the MK story mode will be totally accessible. 
you'll basically pick a character to start it off with, then you just
fight 
different characters and the stoy mode will progress with cutscenes etc.

pretty neat if you ask me.


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Re: [Audyssey] mainstream games

2008-09-27 Thread Lindsay Cowell
Are there any accessible mainstream PC games? 

Lindsay Cowell



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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-26 Thread Darren Harris
Yup this is the trouble. There's very few games out there that I'd
definitely go out and buy, because of that reason.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Thomas Ward
Sent: 26 September 2008 02:34
To: Gamers Discussion list
Subject: [Audyssey] Mainstream games was sl accessibility contact
details


Hi,
Yeah, and the wait between accessible game releases  isn't the only 
reason blind gamers are looking at mainstream games. For me personally I

tend to find the majority of audio games produced for the blind do not 
hold my personal interest. We have plenty of card games, board games, 
Space Invader type clones, but nothing really like the games you can get

for the XBox or Playstation these days. I'm not saying there is anything

wrong with card games, board games, etc but it seams to be the main 
focus of audio game developers.
The main reason I have been working on a full 3D game engine for the 
blind, fairly similar to mainstream FPS engines, is that I would like to

see more accessible games made like Halo, Resident Evil, Tomb Raider, 
Jedi Knight, Gear Wars, etc. Those games really hold my interest, and I 
will sit for hours trying to play the mainstream versions, and if there 
was an accessible game made like that I'd certainly be spilling my 
pockets to get it. However, at this point in time I find myself the only

blind accessible game developer creating a game engine that can make 
games on the par with the mainstream games.


Orin wrote:
 Most people are at least trying mainstream games, or attempting to.
 Wanna know why? Think about this. When in audio games did we have the 
 last big rlease? Rail Racer which, as of now was released a year 
 ago. Heck, I don't even know what the last big release was. Been so
long.


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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-26 Thread Thomas Ward

Hi,
Yeah, on line networked game play is becoming more and more important 
with blind as well as mainstream gamers. When Che introduced these 
features in Rail Racer I must say I was extremely impressed. It is such 
a totally great experience being able to fire up the game connect to a 
chat room, talk to other Rail Racer players on line, and then pick a 
track and race each other on line.
Like you said it is a feature of many newer mainstream games, and audio 
game developers may want to consider looking into it for future titles. 
One of the reasons why I decided to switch to Java rather than stick 
with C# is Java has a lot better Networking API. It is well documented, 
works on just about every platform imaginable, and is fairly straight 
forward. I'm realising as you do that on line game play is the way of 
the future. It is good to have off line play as well, but the on line 
gaming experience is so much better when playing against a live player 
or players.
Take a game like SoundRTS. In single player mode against the computer 
the A.I. armies aren't all that bright. Either they build up an army to 
guard their lands with mostly footmen and archers which can be whiped 
out quickly with a few well trained knights, or they attack you early on 
and defeat you before you really have an army. Pretty simplistic tactics 
and not very effective against a really sharp human player. All that is 
required to beat SoundRTS is be the first to get afew trained knights 
and the game is basically won already.
With a human player both will be attempting to build the stronger army, 
and both might be sharp strategy players. In such a case it could turn 
out to be a long drawn out war. I've had games last a couple of hours 
when both sides get knights, dragons, mages, etc going it is a real 
fight. That is totally different from the computer A.I. who never uses 
dragons, mages, etc from what I can see. If you kill its army of knights 
it then reverts to spending gold on footmen and archers by the dozens 
which is not tactically effective against 5 or 6 good knights.
When we look at mainstream games Warcraft, Galaxy Civilization, etc man 
they are awesome. Besides high quality sound effects some of the battles 
can last a really really long time and there are some hard core players 
out there to pick from in those games. If you want to get stomped be a 
newby and play Galaxy Civ or Warcraft in a one on one on line death 
nmatch. It is this kind of mainstream game that could become popular 
with audio games if we as a community put our minds to developing 
something along those lines.




Yohandy wrote:
I'm very glad you are doing this Thomas. You're right of course. There 
is no comparison between games for the blind and games for sighted 
folk. I personally just pre-ordered MK VS dc universe yesterday for 
ps3. can't wait for that game to be released! the voice chatting 
should be awesome. and there's another thing we're missing. not many 
games for the blind have the ability to be played online let alone 
voice chatting. the mainstream games however, have these chat-room 
environment whereby you can jump in there and challenge people at 
random, or some of your friends. it's great.



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Re: [Audyssey] Mainstream games

2008-09-26 Thread Thomas Ward

Hi Lindsay,
I guess it really depends on what you view as accessible, and how much 
work you are willing to put into practicing the game to make it playable 
by you.
For example the fighting games like Mortal Kombat are all fairly 
accessible once you memorize the menus, and have another blind or 
sighted gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once 
you learn the different moves, sounds, and memorize a few things. 
Brandon Coal has a podcast around somewhere on WWE Smackdown VS Raw, and 
it is a great introduction into the wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as such, 
but can be played with some sighted asistance. I have however discovered 
some tips and tricks that helps me get around in the games. For example, 
as long as I keep Lara Croft in walk mode I won't fall off of ledges, 
buildings, etc. I can walk her right up to an edge, she will stop, and 
then I can use the reverse safety drop command to safely turn her around 
and have her drop to the ground below. It took me lots and lots of 
practice. As far as jumping over stuff I try to time the jump by 
counting the time I have Lara in the air. Still some guess work 
involved, but I can usually do it if I am consistent about counting the 
time. I wouldn't recommend something as complex as TR for your first PS2 
game.
Like I said if you really want something somewhat easy to learn and play 
try a fighting game like Mortal Kombat or similar as a start.  Those you 
can get the hang of fairly quickly. As for other games I suggest renting 
them and trying them out before you actually buy it to see if it is 
somewhat playable or not.



Lindsay Cowell wrote:
What mainstream games are accessible for blind people? 


lindsay Cowell



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Re: [Audyssey] Mainstream games

2008-09-26 Thread Bryan Peterson
Super Smash Bros. Melee is also fairly plyable as long as you consider the 
fact that you often have the environments of each arena working against you 
as well as your opponent's attacks. I own it and I've been playing it for 
about five years now.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Lindsay Cowell [EMAIL PROTECTED]; Gamers 
Discussion list gamers@audyssey.org

Sent: Friday, September 26, 2008 8:33 AM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay,
I guess it really depends on what you view as accessible, and how much 
work you are willing to put into practicing the game to make it playable 
by you.
For example the fighting games like Mortal Kombat are all fairly 
accessible once you memorize the menus, and have another blind or sighted 
gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once you 
learn the different moves, sounds, and memorize a few things. Brandon Coal 
has a podcast around somewhere on WWE Smackdown VS Raw, and it is a great 
introduction into the wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as such, 
but can be played with some sighted asistance. I have however discovered 
some tips and tricks that helps me get around in the games. For example, 
as long as I keep Lara Croft in walk mode I won't fall off of ledges, 
buildings, etc. I can walk her right up to an edge, she will stop, and 
then I can use the reverse safety drop command to safely turn her around 
and have her drop to the ground below. It took me lots and lots of 
practice. As far as jumping over stuff I try to time the jump by counting 
the time I have Lara in the air. Still some guess work involved, but I can 
usually do it if I am consistent about counting the time. I wouldn't 
recommend something as complex as TR for your first PS2 game.
Like I said if you really want something somewhat easy to learn and play 
try a fighting game like Mortal Kombat or similar as a start.  Those you 
can get the hang of fairly quickly. As for other games I suggest renting 
them and trying them out before you actually buy it to see if it is 
somewhat playable or not.



Lindsay Cowell wrote:

What mainstream games are accessible for blind people?
lindsay Cowell



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Re: [Audyssey] Mainstream games

2008-09-26 Thread Yohandy
Here's some interesting news on the mk DC game. From what I've heard and 
some speculation as well, the MK story mode will be totally accessible. 
you'll basically pick a character to start it off with, then you just fight 
different characters and the stoy mode will progress with cutscenes etc. 
pretty neat if you ask me.


- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Lindsay Cowell [EMAIL PROTECTED]; Gamers 
Discussion list gamers@audyssey.org

Sent: Friday, September 26, 2008 10:33 AM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay,
I guess it really depends on what you view as accessible, and how much 
work you are willing to put into practicing the game to make it playable 
by you.
For example the fighting games like Mortal Kombat are all fairly 
accessible once you memorize the menus, and have another blind or sighted 
gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once you 
learn the different moves, sounds, and memorize a few things. Brandon Coal 
has a podcast around somewhere on WWE Smackdown VS Raw, and it is a great 
introduction into the wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as such, 
but can be played with some sighted asistance. I have however discovered 
some tips and tricks that helps me get around in the games. For example, 
as long as I keep Lara Croft in walk mode I won't fall off of ledges, 
buildings, etc. I can walk her right up to an edge, she will stop, and 
then I can use the reverse safety drop command to safely turn her around 
and have her drop to the ground below. It took me lots and lots of 
practice. As far as jumping over stuff I try to time the jump by counting 
the time I have Lara in the air. Still some guess work involved, but I can 
usually do it if I am consistent about counting the time. I wouldn't 
recommend something as complex as TR for your first PS2 game.
Like I said if you really want something somewhat easy to learn and play 
try a fighting game like Mortal Kombat or similar as a start.  Those you 
can get the hang of fairly quickly. As for other games I suggest renting 
them and trying them out before you actually buy it to see if it is 
somewhat playable or not.



Lindsay Cowell wrote:

What mainstream games are accessible for blind people?
lindsay Cowell



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Re: [Audyssey] Mainstream games

2008-09-26 Thread chou.clement
The only gripe I have about that is MK isn't very famous for its voice 
acting. lol.
- Original Message - 
From: Yohandy [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 1:50 PM
Subject: Re: [Audyssey] Mainstream games


Here's some interesting news on the mk DC game. From what I've heard and 
some speculation as well, the MK story mode will be totally accessible. 
you'll basically pick a character to start it off with, then you just 
fight different characters and the stoy mode will progress with cutscenes 
etc. pretty neat if you ask me.


- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Lindsay Cowell [EMAIL PROTECTED]; Gamers 
Discussion list gamers@audyssey.org

Sent: Friday, September 26, 2008 10:33 AM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay,
I guess it really depends on what you view as accessible, and how much 
work you are willing to put into practicing the game to make it playable 
by you.
For example the fighting games like Mortal Kombat are all fairly 
accessible once you memorize the menus, and have another blind or sighted 
gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once you 
learn the different moves, sounds, and memorize a few things. Brandon 
Coal has a podcast around somewhere on WWE Smackdown VS Raw, and it is a 
great introduction into the wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as such, 
but can be played with some sighted asistance. I have however discovered 
some tips and tricks that helps me get around in the games. For example, 
as long as I keep Lara Croft in walk mode I won't fall off of ledges, 
buildings, etc. I can walk her right up to an edge, she will stop, and 
then I can use the reverse safety drop command to safely turn her around 
and have her drop to the ground below. It took me lots and lots of 
practice. As far as jumping over stuff I try to time the jump by counting 
the time I have Lara in the air. Still some guess work involved, but I 
can usually do it if I am consistent about counting the time. I wouldn't 
recommend something as complex as TR for your first PS2 game.
Like I said if you really want something somewhat easy to learn and play 
try a fighting game like Mortal Kombat or similar as a start.  Those you 
can get the hang of fairly quickly. As for other games I suggest renting 
them and trying them out before you actually buy it to see if it is 
somewhat playable or not.



Lindsay Cowell wrote:

What mainstream games are accessible for blind people?
lindsay Cowell



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Re: [Audyssey] Mainstream games

2008-09-26 Thread chou.clement
Depends on what console you have though, Brian, as Super smash bros is a 
nintendo exclusive. I'd recommend Mortal Kombat to start off with as that 
series of game even those for the ps2 doesn't really have too complex of an 
engine.
- Original Message - 
From: Bryan Peterson [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 7:50 AM
Subject: Re: [Audyssey] Mainstream games


Super Smash Bros. Melee is also fairly plyable as long as you consider the 
fact that you often have the environments of each arena working against 
you as well as your opponent's attacks. I own it and I've been playing it 
for about five years now.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Lindsay Cowell [EMAIL PROTECTED]; Gamers 
Discussion list gamers@audyssey.org

Sent: Friday, September 26, 2008 8:33 AM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay,
I guess it really depends on what you view as accessible, and how much 
work you are willing to put into practicing the game to make it playable 
by you.
For example the fighting games like Mortal Kombat are all fairly 
accessible once you memorize the menus, and have another blind or sighted 
gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once you 
learn the different moves, sounds, and memorize a few things. Brandon 
Coal has a podcast around somewhere on WWE Smackdown VS Raw, and it is a 
great introduction into the wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as such, 
but can be played with some sighted asistance. I have however discovered 
some tips and tricks that helps me get around in the games. For example, 
as long as I keep Lara Croft in walk mode I won't fall off of ledges, 
buildings, etc. I can walk her right up to an edge, she will stop, and 
then I can use the reverse safety drop command to safely turn her around 
and have her drop to the ground below. It took me lots and lots of 
practice. As far as jumping over stuff I try to time the jump by counting 
the time I have Lara in the air. Still some guess work involved, but I 
can usually do it if I am consistent about counting the time. I wouldn't 
recommend something as complex as TR for your first PS2 game.
Like I said if you really want something somewhat easy to learn and play 
try a fighting game like Mortal Kombat or similar as a start.  Those you 
can get the hang of fairly quickly. As for other games I suggest renting 
them and trying them out before you actually buy it to see if it is 
somewhat playable or not.



Lindsay Cowell wrote:

What mainstream games are accessible for blind people?
lindsay Cowell



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Re: [Audyssey] Mainstream games

2008-09-26 Thread Orin
Soul Calibur does, as I descovered. Perhaps that wasn't the best  
fighting game to start out with on the PS3.
On Sep 26, 2008, at 6:17 PM, [EMAIL PROTECTED] [EMAIL PROTECTED] 
 wrote:


Depends on what console you have though, Brian, as Super smash bros  
is a nintendo exclusive. I'd recommend Mortal Kombat to start off  
with as that series of game even those for the ps2 doesn't really  
have too complex of an engine.
- Original Message - From: Bryan Peterson [EMAIL PROTECTED] 


To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 7:50 AM
Subject: Re: [Audyssey] Mainstream games


Super Smash Bros. Melee is also fairly plyable as long as you  
consider the fact that you often have the environments of each  
arena working against you as well as your opponent's attacks. I own  
it and I've been playing it for about five years now.

- Original Message - From: Thomas Ward [EMAIL PROTECTED]
To: Lindsay Cowell [EMAIL PROTECTED];  
Gamers Discussion list gamers@audyssey.org

Sent: Friday, September 26, 2008 8:33 AM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay,
I guess it really depends on what you view as accessible, and how  
much work you are willing to put into practicing the game to make  
it playable by you.
For example the fighting games like Mortal Kombat are all fairly  
accessible once you memorize the menus, and have another blind or  
sighted gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible  
once you learn the different moves, sounds, and memorize a few  
things. Brandon Coal has a podcast around somewhere on WWE  
Smackdown VS Raw, and it is a great introduction into the  
wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as  
such, but can be played with some sighted asistance. I have  
however discovered some tips and tricks that helps me get around  
in the games. For example, as long as I keep Lara Croft in walk  
mode I won't fall off of ledges, buildings, etc. I can walk her  
right up to an edge, she will stop, and then I can use the reverse  
safety drop command to safely turn her around and have her drop to  
the ground below. It took me lots and lots of practice. As far as  
jumping over stuff I try to time the jump by counting the time I  
have Lara in the air. Still some guess work involved, but I can  
usually do it if I am consistent about counting the time. I  
wouldn't recommend something as complex as TR for your first PS2  
game.
Like I said if you really want something somewhat easy to learn  
and play try a fighting game like Mortal Kombat or similar as a  
start.  Those you can get the hang of fairly quickly. As for other  
games I suggest renting them and trying them out before you  
actually buy it to see if it is somewhat playable or not.



Lindsay Cowell wrote:

What mainstream games are accessible for blind people?
lindsay Cowell



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Re: [Audyssey] Mainstream games

2008-09-26 Thread constantine (on laptop)

Hi,

I recommend the tekken games. That's what I learned on, and stil love to 
this day.





contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Lindsay Cowell [EMAIL PROTECTED]; Gamers 
Discussion list gamers@audyssey.org

Sent: Friday, September 26, 2008 8:33 AM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay,
I guess it really depends on what you view as accessible, and how much
work you are willing to put into practicing the game to make it playable
by you.
For example the fighting games like Mortal Kombat are all fairly
accessible once you memorize the menus, and have another blind or
sighted gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once
you learn the different moves, sounds, and memorize a few things.
Brandon Coal has a podcast around somewhere on WWE Smackdown VS Raw, and
it is a great introduction into the wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as such,
but can be played with some sighted asistance. I have however discovered
some tips and tricks that helps me get around in the games. For example,
as long as I keep Lara Croft in walk mode I won't fall off of ledges,
buildings, etc. I can walk her right up to an edge, she will stop, and
then I can use the reverse safety drop command to safely turn her around
and have her drop to the ground below. It took me lots and lots of
practice. As far as jumping over stuff I try to time the jump by
counting the time I have Lara in the air. Still some guess work
involved, but I can usually do it if I am consistent about counting the
time. I wouldn't recommend something as complex as TR for your first PS2
game.
Like I said if you really want something somewhat easy to learn and play
try a fighting game like Mortal Kombat or similar as a start.  Those you
can get the hang of fairly quickly. As for other games I suggest renting
them and trying them out before you actually buy it to see if it is
somewhat playable or not.


Lindsay Cowell wrote:

What mainstream games are accessible for blind people?

lindsay Cowell



---
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No virus found in this incoming message.
Checked by AVG - http://www.avg.com
Version: 8.0.169 / Virus Database: 270.7.3/1693 - Release Date: 9/26/2008 
7:35 AM



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Re: [Audyssey] Mainstream games

2008-09-26 Thread constantine (on laptop)
Yeah, also the one for n64 isn't bad iether. I haven't played the gamecube 
version, though. What differences in accessibility are there?





contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Bryan Peterson [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 8:50 AM
Subject: Re: [Audyssey] Mainstream games



Super Smash Bros. Melee is also fairly plyable as long as you consider the
fact that you often have the environments of each arena working against 
you

as well as your opponent's attacks. I own it and I've been playing it for
about five years now.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Lindsay Cowell [EMAIL PROTECTED]; Gamers
Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 8:33 AM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay,
I guess it really depends on what you view as accessible, and how much
work you are willing to put into practicing the game to make it playable
by you.
For example the fighting games like Mortal Kombat are all fairly
accessible once you memorize the menus, and have another blind or sighted
gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once you
learn the different moves, sounds, and memorize a few things. Brandon 
Coal

has a podcast around somewhere on WWE Smackdown VS Raw, and it is a great
introduction into the wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as such,
but can be played with some sighted asistance. I have however discovered
some tips and tricks that helps me get around in the games. For example,
as long as I keep Lara Croft in walk mode I won't fall off of ledges,
buildings, etc. I can walk her right up to an edge, she will stop, and
then I can use the reverse safety drop command to safely turn her around
and have her drop to the ground below. It took me lots and lots of
practice. As far as jumping over stuff I try to time the jump by counting
the time I have Lara in the air. Still some guess work involved, but I 
can

usually do it if I am consistent about counting the time. I wouldn't
recommend something as complex as TR for your first PS2 game.
Like I said if you really want something somewhat easy to learn and play
try a fighting game like Mortal Kombat or similar as a start.  Those you
can get the hang of fairly quickly. As for other games I suggest renting
them and trying them out before you actually buy it to see if it is
somewhat playable or not.


Lindsay Cowell wrote:

What mainstream games are accessible for blind people?
lindsay Cowell



---
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No virus found in this incoming message.
Checked by AVG - http://www.avg.com
Version: 8.0.169 / Virus Database: 270.7.3/1693 - Release Date: 9/26/2008 
7:35 AM



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Re: [Audyssey] Mainstream games

2008-09-26 Thread chou.clement
Those too! I love Tekken! Anyone remember Brian fury's ending from tekken 3? 
There was an awesome one.
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2008 4:54 PM
Subject: Re: [Audyssey] Mainstream games



Hi,

I recommend the tekken games. That's what I learned on, and stil love to 
this day.





contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Lindsay Cowell [EMAIL PROTECTED]; Gamers 
Discussion list gamers@audyssey.org

Sent: Friday, September 26, 2008 8:33 AM
Subject: Re: [Audyssey] Mainstream games



Hi Lindsay,
I guess it really depends on what you view as accessible, and how much
work you are willing to put into practicing the game to make it playable
by you.
For example the fighting games like Mortal Kombat are all fairly
accessible once you memorize the menus, and have another blind or
sighted gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once
you learn the different moves, sounds, and memorize a few things.
Brandon Coal has a podcast around somewhere on WWE Smackdown VS Raw, and
it is a great introduction into the wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as such,
but can be played with some sighted asistance. I have however discovered
some tips and tricks that helps me get around in the games. For example,
as long as I keep Lara Croft in walk mode I won't fall off of ledges,
buildings, etc. I can walk her right up to an edge, she will stop, and
then I can use the reverse safety drop command to safely turn her around
and have her drop to the ground below. It took me lots and lots of
practice. As far as jumping over stuff I try to time the jump by
counting the time I have Lara in the air. Still some guess work
involved, but I can usually do it if I am consistent about counting the
time. I wouldn't recommend something as complex as TR for your first PS2
game.
Like I said if you really want something somewhat easy to learn and play
try a fighting game like Mortal Kombat or similar as a start.  Those you
can get the hang of fairly quickly. As for other games I suggest renting
them and trying them out before you actually buy it to see if it is
somewhat playable or not.


Lindsay Cowell wrote:

What mainstream games are accessible for blind people?

lindsay Cowell



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No virus found in this incoming message.
Checked by AVG - http://www.avg.com
Version: 8.0.169 / Virus Database: 270.7.3/1693 - Release Date: 9/26/2008 
7:35 AM



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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-26 Thread Kellie and my lovable Lady J.

Tom,
I can not wait til your games are out. I feel the same way about the 
accessible game market. I love a lot of the games that are currently out. 
But, I so wish for a game of a different sort. I really would love to see a 
rpg but being that they can be so intensive I am not sure if I will ever see 
that come to pass. But I appreciate all the work you put in and can't wait 
to play the games you create. *smile*

Kellie and my lovable Lady J.
canine welfare Technician. Guide Dogs for the Blind, Oregon campus.
www.guidedogs.com


- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 25, 2008 6:34 PM
Subject: [Audyssey] Mainstream games was sl accessibility contact details



Hi,
Yeah, and the wait between accessible game releases  isn't the only reason 
blind gamers are looking at mainstream games. For me personally I tend to 
find the majority of audio games produced for the blind do not hold my 
personal interest. We have plenty of card games, board games, Space 
Invader type clones, but nothing really like the games you can get for the 
XBox or Playstation these days. I'm not saying there is anything wrong 
with card games, board games, etc but it seams to be the main focus of 
audio game developers.
The main reason I have been working on a full 3D game engine for the 
blind, fairly similar to mainstream FPS engines, is that I would like to 
see more accessible games made like Halo, Resident Evil, Tomb Raider, Jedi 
Knight, Gear Wars, etc. Those games really hold my interest, and I will 
sit for hours trying to play the mainstream versions, and if there was an 
accessible game made like that I'd certainly be spilling my pockets to get 
it. However, at this point in time I find myself the only blind accessible 
game developer creating a game engine that can make games on the par with 
the mainstream games.



Orin wrote:
Most people are at least trying mainstream games, or attempting to. Wanna 
know why? Think about this. When in audio games did we have the last 
big rlease? Rail Racer which, as of now was released a year ago. Heck, 
I don't even know what the last big release was. Been so long.



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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-25 Thread shaun everiss
well its not an easy business.
copywrites, the issue that this is not a full time job, you don't get much from 
it, etc.
And you don't have a team of devs doing things.
At 01:34 p.m. 26/09/2008, you wrote:
Hi,
Yeah, and the wait between accessible game releases  isn't the only reason 
blind gamers are looking at mainstream games. For me personally I tend to find 
the majority of audio games produced for the blind do not hold my personal 
interest. We have plenty of card games, board games, Space Invader type 
clones, but nothing really like the games you can get for the XBox or 
Playstation these days. I'm not saying there is anything wrong with card 
games, board games, etc but it seams to be the main focus of audio game 
developers.
The main reason I have been working on a full 3D game engine for the blind, 
fairly similar to mainstream FPS engines, is that I would like to see more 
accessible games made like Halo, Resident Evil, Tomb Raider, Jedi Knight, Gear 
Wars, etc. Those games really hold my interest, and I will sit for hours 
trying to play the mainstream versions, and if there was an accessible game 
made like that I'd certainly be spilling my pockets to get it. However, at 
this point in time I find myself the only blind accessible game developer 
creating a game engine that can make games on the par with the mainstream 
games.


Orin wrote:
Most people are at least trying mainstream games, or attempting to. Wanna 
know why? Think about this. When in audio games did we have the last big 
rlease? Rail Racer which, as of now was released a year ago. Heck, I don't 
even know what the last big release was. Been so long.


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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-25 Thread Yohandy
I'm very glad you are doing this Thomas. You're right of course. There is no 
comparison between games for the blind and games for sighted folk. I 
personally just pre-ordered MK VS dc universe yesterday for ps3. can't wait 
for that game to be released! the voice chatting should be awesome. and 
there's another thing we're missing. not many games for the blind have the 
ability to be played online let alone voice chatting. the mainstream games 
however, have these chat-room environment whereby you can jump in there and 
challenge people at random, or some of your friends. it's great.


- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 25, 2008 9:34 PM
Subject: [Audyssey] Mainstream games was sl accessibility contact details



Hi,
Yeah, and the wait between accessible game releases  isn't the only reason 
blind gamers are looking at mainstream games. For me personally I tend to 
find the majority of audio games produced for the blind do not hold my 
personal interest. We have plenty of card games, board games, Space 
Invader type clones, but nothing really like the games you can get for the 
XBox or Playstation these days. I'm not saying there is anything wrong 
with card games, board games, etc but it seams to be the main focus of 
audio game developers.
The main reason I have been working on a full 3D game engine for the 
blind, fairly similar to mainstream FPS engines, is that I would like to 
see more accessible games made like Halo, Resident Evil, Tomb Raider, Jedi 
Knight, Gear Wars, etc. Those games really hold my interest, and I will 
sit for hours trying to play the mainstream versions, and if there was an 
accessible game made like that I'd certainly be spilling my pockets to get 
it. However, at this point in time I find myself the only blind accessible 
game developer creating a game engine that can make games on the par with 
the mainstream games.



Orin wrote:
Most people are at least trying mainstream games, or attempting to. Wanna 
know why? Think about this. When in audio games did we have the last 
big rlease? Rail Racer which, as of now was released a year ago. Heck, 
I don't even know what the last big release was. Been so long.



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Re: [Audyssey] Mainstream games was sl accessibility contact details

2008-09-25 Thread Mike Reiser
Agreed.  I do think once the flight game from bpc is released we'll have 
something and also the rpg game, but I've wanted to take advantage of sl 
and other virtual worlds for years, thuss my willingness to test and 
give feedback when I can. 


Mike

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Re: [Audyssey] Mainstream games accessibility

2006-08-07 Thread shaun everiss
I think this is a general thing so will post here.
The simple answer is if there are sources avalible online then yes 
such games can be made accessible.
Ofcause its not as simple as that.
In the case of quake, they use other opensource projects (zquake) to 
base their stuff on.
Then there is a question of support, if an engine aint going to last 
long online even if its easy as shooting a gun or walking down stairs 
its going to be no good.
Then there is the question of the sources being freely avalible, 
licenced for sale or whatever it all is.
In quake 1, agrip do not want to buy anything so its limited to 
freeware and opensource engines.
If you were asking in general, well as long as at least the sources 
re avalible it will work, and even better than that if all other 
conditions as above are met.
This is for universal  access ofcause.
If you don't care for say more than one disability to use the game or 
even normal sighted or abled users to use the game then accessibility 
becomes more different, as you can make the game usable by only one 
type of disability, eg the gma engine or other project.
In my opinion though the universal access is slightly harder as you 
will have to search for things in addition to doing the coding, the 
advantage is that with all the opensource things there is probably 
something to help you along, maybe most of the way.
At 03:03 PM 8/7/2006, you wrote:

HI is it possible to make mainstream games such as the quake series 
and doom series accessible!
If so, please send me an e-mail at:
[EMAIL PROTECTED]
Sincerely,
Aaron Pina.



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Re: [Audyssey] Mainstream games accessibility

2006-08-07 Thread Thomas Ward
Hi, Aaron.
The only case in point where this has been tried is Audio Quake by Agrip.
What they did is get the open source copy of Quake, modified it to be 
pretty accessible, and then use it to update and modify the regular 
install of quake.
In order to similarly make Quake II, Quake III, Doom, etc accessible one 
would need a copy of the source code to update them and make them 
accessible.


Aaron wrote:
 HI is it possible to make mainstream games such as the quake series and doom 
 series accessible!
 If so, please send me an e-mail at:
 [EMAIL PROTECTED]
Sincerely,
Aaron Pina.



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