Re: [Gimp-user] Problem with text

2021-02-07 Thread akovia via gimp-user-list
If it's the same issue, it's been happening to me for quite some time now.

https://imgur.com/SYDKSAH.png

The only solution I've found that works every time is to discard the text 
information, lock the alpha channel, and fill with the color you want. 
Depending on the mode, desaturating still leaves some remnants behind for me.


On Sat, Feb 6, 2021, at 7:36 PM, Liam R E Quin wrote:
> On Sat, 2021-02-06 at 17:47 -0600, Judy wrote:
> > I am having a problem with some pixels being a different color when I
> > use text in the GIMP. 
> 
> 
> You may find desaturating the layer afterwards helps; it's usually to
> do with sub-pixel positioning on LCD screens.
> 
> 
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[Gimp-user] Path Tool Gaps

2019-07-31 Thread akovia
>My Operating System is Windows 10.
>
>I opened GIMP's Preference menu and went to the "Plugins Folder".
>Then, I
>opened the UserApp/ Plugins Folder. Then, I opened my Windows
>Explorer, went to
>where the Plugin I downloaded was stored, and attempted to move it
>into the GIMP
>Plugin folder with my mouse, but nothing happened.
>
>Attachments:
>*
>https://www.gimpusers.com/system/attachments/1229/original/GIMP_plugin.png

That gimp dialog is for selecting which folder you store your plugins in. (Say
you wanted to use the non-standard location, or add a second location to store
your plugins)
You can't drag a file there.
Put simply, gimp doesn't need to be opened to install the plugin. Actually it
should be closed so it can find the new plugin when it restarts,
So copy or move the file using windows explorer only. 

Have a look at this and adjust for your plugin.
https://www.gimp-forum.net/Thread-Adding-plug-ins-to-Gimp-2-10

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[Gimp-user] Path Tool Gaps

2019-07-31 Thread akovia
>I've never installed a plugin before, so forgive me for this, but for
>some
>reason, it's not letting me move the py file into the Plugins folder.
>Could I
>have some detailed instructions for that? I tried using the ones on
>the site I
>got it from, but it didn't work.

I'm not quite sure what you mean by ..
"it's not letting me move the py file into the Plugins folder."

Try and be more specific about exactly what is happening and what Operating
System you are using.

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[Gimp-user] Path Tool Gaps

2019-07-31 Thread akovia
>I actually had this problem around last year as well, until I somehow
>unintentionally solved it.
>
>Here's the Problem: Whenever I stroke using the Path Tool, it
>frequently leaves
>little gaps in the path. The size and number of the gaps depends on
>the shape,
>but it's very frequent. I've fumbled around with the stroke settings
>multiple
>times, and it still persists.
>
>As I mentioned, I somehow managed to solve this error, as I didn't
>have it at
>all, until I accidentally clicked "Reset" on the Path tool menu, which
>brought
>the problem back, so I know there is a fix somewhere.
>
>The Version I'm currently using is GIMP 2.10.8 on Windows 10, but this
>problem
>has been around since 2.8 I think.
>
>I also have a video that shows the error if I am allowed to post a
>link to it.

Hi Leon13DM,
I'd love to find out the solution to this. I had some of the developers looking
at this before but nothing ever came of it. A different mouse seemed to fix it
for one user, but that didn't work for me. Ofnuts over on gimp-forum.net wrote a
plugin specifically to deal with this issue.

https://www.gimp-forum.net/Thread-Remove-Tangents-Plugin

I hope you can figure out how you fixed it.

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[Gimp-user] Gimp crash on copy/paste

2018-10-10 Thread akovia via gimp-user-list
I'm hoping there is a troubleshooting guru out there willing to help me.
I've been dealing with this problem for months now and really want to
get to the bottom of it. I use gimp every single day but I am unable to
use copy/paste.
Others have experienced this problem and it seemed to always be related
to clipboard managers. I followed all the threads and bug reports I
could find on the problem and most all were fixed by removing their
clipboard managers. I both tried every single CBM I could find and ended
up removing them all, but the problem persists. IIRC, it was happening
back in 2.8 as well and has persisted through all the 2.10 updates.
My setup and stack trace are posted on the Gnome site.
https://gitlab.gnome.org/GNOME/gimp/issues/789

Also there is the output of "yaourt clipboard manager" which shows all
the available CBMs in both Arch proper and the aur, which shows that
none are installed.
I am willing to track down any leads given, but I'm out of my depth on
exactly what to try next.
*Prostrates self to the gimp gods*

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Re: [Gimp-user] Gimp Android alternative

2018-09-30 Thread akovia via gimp-user-list
I haven't looked in a while, but the last time I did I decided on

https://play.google.com/store/apps/details?id=com.iudesk.android.photo.editor

It's by far the best editing app I could find for android, but not sure it's 
much for a painting program. 

On Sun, Sep 30, 2018, at 11:46 AM, Ivano Da Milano via gimp-user-list wrote:
> Hello everyone, my name is Ivano and I'm nice to meet you.
> 
> I'm searching for an Android app as close as possible to Gimp.
> Something like ArtStudio, which, unfortunately, is iOS only:
> http://www.luckyclan.com/apps/artstudio-ipad
> 
> Don't reply with a quick Google search, I did it already with Google,
> Google Play and AlternativeTo.net
> 
> I sincerely hope to get help, for which I'm thanking in advance.
> 
> Cheers, Ivano.
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Re: [Gimp-user] Source of photos

2018-08-10 Thread akovia via gimp-user-list
Just as another option for PC,  Mac, or Linux is XnView/XnViewMP. 

It's a great image viewer/organizer/converter and would use it regardless, but 
you can configure multiple programs to open an image in and then access them by 
shortcuts. When I find an image I want to open in gimp I just hit "Alt+1" and 
it opens gimp if not already open, or opens image in a new tab.

It also has the added benefit of decent support for xcf thumbnails so you can 
browse your gimp files, and it's free for personal use. (No ads or nags)

https://imgur.com/a/DpWYBez


On Fri, Aug 10, 2018, at 7:45 PM, Liam R E Quin wrote:
> On Fri, 2018-08-10 at 13:09 +, Gordon Caines wrote:
> > Hello:
> > 
> > 
> > In Lightroom I was able to have a "directory" to choose from such as
> > Vacation 2017, or Vacation 2018.
> > 
> > The pictures in these folders were indexed down the left side of the
> > screen.  Stored in a separate hard drive.
> 
> In the GIMP file chooser - at least on Linux - you can add to the
> places shown on the left-hand side.
> 
> There's no thumbnail browser builtin to GIMP though. Maybe it'd make a
> good add-on. the GNOME file chooser will display thumbnails and you can
> drag them into GIMP to open the image. In the gnome image viewer
> (depending on gnome version) you can also tag images and select images
> by tag. There's also Shotwell, a photo manager for Linux systems.
> 
> If you're using a Mac i've no idea, sorry.
> 
> Liam
> 
> 
> 
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> with fabulous vintage art and fascinating texts to read.
> Click here to have the slave beaten.
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Re: [Gimp-user] Automate Creation of Center Guides

2018-07-24 Thread akovia via gimp-user-list
Here is an old script I use for just this. I created a shortcut to drop 
crosshairs whenever I need them. I like it because there are no menus or 
options, just hit the shortcut and it's done.

https://www.dropbox.com/s/7axl454tbx44i4k/Gregs%20Crosshairs.scm?dl=1

For more complicated guides, I use either the ofn-guides like rich posted, or 
Arakne Guide Lab. 

http://www.arakne.es/en/dessign/gimp-guideslab-edit-guides-numerically/


On Tue, Jul 24, 2018, at 1:59 PM, Trev81 wrote:
> Hey guys!
> 
> I'm using GIMP 2.10, and I find that a very common thing I do when I work in
> GIMP is creating vertical and horizontal percentage guides at 50%. I feel like
> there has to be a way to automate this by scripting, but I'm not entirely sure
> how to go about it. I DID find a couple links to old plugins that would work
> perfectly, but unfortunately all the links I've found so far have been dead. 
> Can
> anyone point me in the right direction for some plugins that will do this? Or
> some resources to script it myself? Thanks!
> 
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Re: [Gimp-user] Let's discuss about the text tool

2018-07-11 Thread akovia via gimp-user-list


It's unreasonable to use gimp to recreate a logo of maybe two to three words? I 
certainly don't need a full blown text editor for that and would look elsewhere 
when I do. Not sure if you read my reply, but I only spoke about an existing 
feature that is unusable in certain situations such as being zoomed in while 
trying to get an alignment correct. Unless this is by design for some reason, I 
would think this would be considered a bug or an incomplete feature. I just 
wanted to bring light to it as others have in the hopes that a solution might 
be found.

I will continue to work around the problem as I always have. I wasn't bitching 
or complaining about it, only adding another voice to let the devs know this 
isn't just an edge case problem and effects more than just the OP. Feedback is 
usually the path progress which was my goal.



On Wed, Jul 11, 2018, at 5:17 AM, Owen wrote:
> 
> 
> 
> >
> > I use the text tool a lot myself and have just come to work around most the 
> > annoyances. I realize that it's a tricky situation as there are a ton of 
> > variables to consider as well as multiple workflows. I am just chiming in 
> > to agree wholeheartedly with #4.
> > 
> > I recreate logos and have to match fonts to text in an image. In doing so I 
> > am constantly zooming in to get the kerning correct which puts the floating 
> > box with the kerning adjustment out of view. I have to zoom out to make an 
> > adjustment and back in to check it. This can get painful after a while. Of 
> > course I wish the floating panel would "float" within the viewport, but I'd 
> > be just as happy to have the adjustment available in the tool panel if 
> > that's the only way to get it to work.
> > 
> > Baseline and any other controls that are exclusive to the floating panel 
> > should be available in the tool panel if the floating panel cannot be kept 
> > in view at all times.
> 
> 
> 
> I think it is unreasonable to expect gimp to be a full blown font editor. 
> 
> Why not try your corrections in say Scribus?
> 
> 
> 
> 
> Owen 
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Re: [Gimp-user] Let's discuss about the text tool

2018-07-10 Thread akovia via gimp-user-list
I use the text tool a lot myself and have just come to work around most the 
annoyances. I realize that it's a tricky situation as there are a ton of 
variables to consider as well as multiple workflows. I am just chiming in to 
agree wholeheartedly with #4.

I recreate logos and have to match fonts to text in an image. In doing so I am 
constantly zooming in to get the kerning correct which puts the floating box 
with the kerning adjustment out of view. I have to zoom out to make an 
adjustment and back in to check it. This can get painful after a while. Of 
course I wish the floating panel would "float" within the viewport, but I'd be 
just as happy to have the adjustment available in the tool panel if that's the 
only way to get it to work.

Baseline and any other controls that are exclusive to the floating panel should 
be available in the tool panel if the floating panel cannot be kept in view at 
all times.

Cheers 

On Tue, Jul 10, 2018, at 12:33 AM, Pierre Equoy via gimp-user-list wrote:
> Hello all,
> 
> I've been using GIMP for a while now, and the way the Text tool works as 
> always bugged me. I would like to discuss what bugs me, what other 
> people think, potential solutions for it.
> 
> Now, maybe I'm using the tool wrong, or maybe there is a rationale I 
> don't understand behind some decisions. In that case, I would love to 
> have the feedback from a power user or a developer.
> 
> 1. "Tool Options" Versus floating panel
> 
> When you create a text, a floating panel appears above it.
> 
> Some options are common between the "Tool Options" panel and the 
> floating panel (eg. Font Name, Size, Color).
> 
> Some options, though, are only available in one of the panels (e.g. 
> "Kerning" is only in the floating panel). Why?
> 
> In addition, some options that appear in both panels don't have the same 
> output. I believe it's because the floating panel operates on the 
> selection, whereas the "Tool Options" panel operates on the whole text. 
> However, it can be very confusing. For instance:
> 
> a. Create a new text
> b. Modify the size in the "Tools Options" panel (by either entering a 
> number and pressing Enter, or scrolling with your mouse wheel)
> -> the text size changes (OK)
> -> the value also changes in the floating panel (OK)
> c. Do the same as in step b. using the floating panel size
> -> nothing happens (which is confusing because the text size option 
> looks exactly the same in both panels)
> 
> Wouldn't it be easier to unify all the options in one panel, and, for 
> instance, to remove the floating panel entirely?
> 
> 2. Floating panel does not include a quick font selector
> 
> As of today (GIMP 2.10.4), the floating panel only includes a text 
> field, and you have to manually input the name of the font you would 
> like to use. Could this text field be changed to a drop-down menu? Or is 
> it possible to include the same "Font" button that is in the "Tools 
> Options" panel?
> 
> 3. Font button and font text field
> 
> Generally speaking, why are the two separated? Wouldn't it make more 
> sense to only have one drop-down menu where the user could preview the 
> fonts, select them or look for them (by typing some letters)?
> 
> 4. Floating panel on the edge of an image
> 
> If you create a text on the right edge of an image, the floating panel 
> cannot be accessed. Even if you middle-click and drag to reposition the 
> canvas, in some instances you cannot access the whole floating panel 
> options.
> 
> This is a tricky situation that would require either very smart 
> automatic-positioning, either allow the user to manually drag this 
> floating panel, either... getting rid of it entirely and put the options 
> in the "Tool Options" panel instead.
> 
> 5. Text selection
> 
> After creating a text, if you select a part of it, each selected letter 
> will be surrounded by a box. Is there a rationale in using that method 
> instead of the more common highlight [1]?
> 
> 
> 
> Thank you!
> 
> Depending on the output of this discussion, I will create issues in GIMP 
> Gitlab project.
> 
> 
> [1] Example (blue highlight): https://i.stack.imgur.com/HooG6.png
> 
> ​--
> 
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> 
> 
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Re: [Gimp-user] Image Capture

2018-06-29 Thread akovia via gimp-user-list
If you want to get it as exacting as possible, I'd recommend using the path 
tool, then locking the alpha channel and cloning the edges. I did your book 
from the first image real quick and made a 4 min video. I can explain more if 
this is what you're after.

I didn't compress the video so hopefully the quality will be good enough to see 
everything.
https://www.dropbox.com/s/mu2nm8v8ovbwn53/book-render.mkv?dl=1

On Fri, Jun 29, 2018, at 2:03 PM, atticus wrote:
> >Ok just re-read your post and you do not want to invert a selection
> >(why??)
> >
> >Make the selection 
> >
> >Copy it 
> >
> >Paste it into a new canvas of suitable colour.
> Because when I use the fuzzy tool it invariably selects some of the book as
> well. I'm sorry to be dense, but none of the methods are working for me. Thank
> you for your kindness
> 
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Re: [Gimp-user] 2.10.2 Memory Leak?

2018-06-24 Thread akovia via gimp-user-list
Just updated to 2.10.2 and it's still happening. 
Am I missing something, or could someone please guide me to troubleshoot this 
further?

On Thu, Jun 21, 2018, at 2:00 PM, akovia via gimp-user-list wrote:
> This has been happening a lot, but not sure how to troubleshoot it. If I
> don't shut gimp down periodically, My system will start to freeze up.
> Closing all the active images inside of gimp has no effect on it's
> memory usage.
> Most information should be in the screenshot. Happy to provide anything
> else if needed.
> https://www.dropbox.com/s/ag4rmpw7022cgud/gimp-mem.jpg?dl=0
> 
> --
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> 
> 
> 
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[Gimp-user] 2.10.2 Memory Leak?

2018-06-21 Thread akovia via gimp-user-list
This has been happening a lot, but not sure how to troubleshoot it. If I
don't shut gimp down periodically, My system will start to freeze up.
Closing all the active images inside of gimp has no effect on it's
memory usage.
Most information should be in the screenshot. Happy to provide anything
else if needed.
https://www.dropbox.com/s/ag4rmpw7022cgud/gimp-mem.jpg?dl=0

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Re: [Gimp-user] Combining Images

2018-06-15 Thread akovia
Nice video rich404. I think I misunderstood when I said save it as a png. I was 
thinking he was cutting out the logo and saving it alone which might explain a 
white background after cutting it out if saving as a jpg.

It should save fine as a jpg since he is putting the logo on a solid 
background. (my bad)
I think your video explains everything great!

I for one appreciate the time you take to help everyone with usage issues. I 
learn new tips all the time from following this list.  Keep up the great work!

On Fri, Jun 15, 2018, at 11:41 AM, rich404 wrote:
> >Listen here, I did NOT come to this place to badgered by belligerent
> >know-it-alls. I came to learn. I'm not good at graphics that's why I
> >am here. If you don't have any CONSTRUCTIVE criticism, then don't
> >bother replying at all.  You have been warned, the next time you
> >insult me, Im taking the matter to the moderators or the admins.
> >
> >Have a good day,
> >
> >Abaddon
> 
> ouch...
> 
> did you watch the video which explains all. 
> 
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Re: [Gimp-user] Combining Images

2018-06-14 Thread akovia
Make sure to save it as a png file.

Here is my own work file when I made an InuYasha logo for fanart.tv.
https://www.dropbox.com/s/qsk4kwfcc8zusw4/Inuyasha%20-%20Logo1HD.xcf?dl=0
I used the path tool to cut it out exactly and built it from there. 

You can check out some of the tutorial videos from the site if you want.
https://www.youtube.com/channel/UCoq4TZLr-IWmQbw71ZQFxiQ

You can download tons of logos there if you need them. Here are some of mine I 
made in gimp.
https://fanart.tv/members/akovia/tv-images/hdtvlogo/

On Thu, Jun 14, 2018, at 3:55 PM, Abaddon wrote:
> >Open the two images as layers: Open -> As Layers so the text is on
> >top.
> >
> >Add transparency to that top layer: Layer -> Transparency -> Add Alpha
> >channel
> >
> >Use the fuzzy select tool, set the threshold to about 20, click in the
> >white background to select. screenshot:
> >https://i.imgur.com/Yk8KlV6.jpg
> >
> >Go into the Select Menu and grow the selection 1 pixel: Select -> Grow
> >
> >Cut the selection: Edit -> Cut That gets to this :
> >https://i.imgur.com/aYGqEOU.jpg
> >
> >Kill the selection: Select -> None
> >
> >Adjust the position of the layer with the Move Tool, enable
> >move-the-active-layer to avoid moving the base layer. Adjust opacity
> >in the Layer dock if required: https://i.imgur.com/jTOUSG2.jpg
> >
> >The dotted outline is the layer boundary, only exists in Gimp. Export
> >your image as a png (or jpeg) for a single layer image.
> 
> 
> I appreciate your reply; however, as I followed the steps, the white 
> background
> still shows up. Any way to cut out the lettering and then make it transparent?
> 
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Re: [Gimp-user] Gimp 2.10: Line style dialog in Stroke Path won't open

2018-06-03 Thread akovia
GNU Image Manipulation Program version 2.10.2
Linux  4.16.13-1-ARCH x86_64

Working now. Not sure what's changed but will try to troubleshoot further if it 
happens again.

On Sat, Jun 2, 2018, at 6:24 PM, Scott Jacobs via gimp-user-list wrote:
> 
> It probably would be a good idea to be a little more specific
> which version of GIMP you (pl) have, and for which operating
> system.  Also, probably, what you did to get to the point at which
> you are having the problem.
> 
> 
> For instance, I have GIMP 2.10.2, with which I just tested this
> issue on Lubuntu Next 17.10.  The version I have was obtained from
> the PPA @ http://ppa.launchpad.net/otto-kesselgulasch/gimp/ubuntu/
> which was added to the Ubuntu repositories.
> The specific package version for my system was:
> 2.10.2+omg-0ubu17.10.1~ppa
> 
> 
> 
> For ME, the "Line Style" sub-dialog shows up just fine, whether
> I click on the "+" or press Alt-L (as M_ Lork described).
> [I had previously opened up a .jpg, did a rectangle-select, did a 
> Select->To Path, right-clicked on the path and opened the Stroke Path
> dialog.]
> -----
> akovia akov...@eml.cc
> 
> 
> 
> 
> To
> gimp-user-list gimp-user-list@gnome.org
> 
> 
> 
> Same issue here.
> 
> On Fri, Jun 1, 2018, at 11:48 AM, Lork wrote:
> > Hi,
> > 
> > had to switch back to version 2.8 because in 2.10, I can't open "Line 
> > style" in
> > the Stroke Path dialog. With "Stroke line" selected, neither clicking on the
> > plus sign nor pressing Alt-L will show any reaction.
> > 
> > Anyone else experiencing the same issue?
> > 
> > -- 
> > Lork (via www.gimpusers.com/forums)
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> 
> 
> -- 
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Re: [Gimp-user] Gimp 2.10: Line style dialog in Stroke Path won't open

2018-06-03 Thread akovia
Just a heads up that it worked today. I haven't updated so there is a trigger 
that is making it work or fail. Will post if I figure out more.

On Sat, Jun 2, 2018, at 5:47 PM, akovia wrote:
> Same issue here.
> 
> On Fri, Jun 1, 2018, at 11:48 AM, Lork wrote:
> > Hi,
> > 
> > had to switch back to version 2.8 because in 2.10, I can't open "Line 
> > style" in
> > the Stroke Path dialog. With "Stroke line" selected, neither clicking on the
> > plus sign nor pressing Alt-L will show any reaction.
> > 
> > Anyone else experiencing the same issue?
> > 
> > -- 
> > Lork (via www.gimpusers.com/forums)
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> 
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Re: [Gimp-user] Gimp 2.10: Line style dialog in Stroke Path won't open

2018-06-02 Thread akovia
Same issue here.

On Fri, Jun 1, 2018, at 11:48 AM, Lork wrote:
> Hi,
> 
> had to switch back to version 2.8 because in 2.10, I can't open "Line style" 
> in
> the Stroke Path dialog. With "Stroke line" selected, neither clicking on the
> plus sign nor pressing Alt-L will show any reaction.
> 
> Anyone else experiencing the same issue?
> 
> -- 
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Re: [Gimp-user] GIMP on Mobile Devices?

2018-04-26 Thread akovia
I've been very happy with this app when I've had need to do some semi-serious 
editing on my phone. It's no gimp, but it has a surprising amount features and 
is about as good as it gets for mobile editing that I could find.

https://play.google.com/store/apps/details?id=com.iudesk.android.photo.editor

On Thu, Apr 26, 2018, at 6:18 AM, Frank Turk wrote:
> I knew it was Apple’s fault!
> 
> 
> On Thu, Apr 26, 2018 at 11:45 AM Alexandre Prokoudine <
> alexandre.prokoud...@gmail.com> wrote:
> 
> > On Thu, Apr 26, 2018 at 12:35 PM, Frank Turk wrote:
> > > Hi GIMP Users --
> > >
> > > so every n00b has to ask this question, so I'll ask it: will GIMP ever
> > port
> > > to iOS or Android?  Because that would be amazing.
> >
> >
> > https://www.gimp.org/docs/userfaq.html#will-you-release-gimp-for-android-or-ios-devices
> >
> > Alex
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Re: [Gimp-user] Editing a stroke

2017-02-09 Thread akovia


On Tue, Feb 7, 2017, at 07:46 PM, KayInFL wrote:
> After I have created a path and applied a stroke, is it possible to edit
> the
> stroke (to change color, width, dash/dot, etc.)? I am annotating a map
> and am
> not sure what the best line characteristics should be, and won't really
> be able
> to tell until I have all the paths stroked so I can see how they all look
> together.
> 
> -- 
> KayInFL (via www.gimpusers.com/forums)

You can't dynamically edit the stroke effect (yet?), but as long as you
are applying the stroke to a separate layer/layers and not on the map
layer, you can change it as much as you want. Either use the undo
(CTRL+z) if you don't like the results, or make a bunch of stroke layers
with different effects and turn the visibility on and off for each so
you can see the differences.

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[Gimp-user] Create new Layer - Modifiers

2016-12-17 Thread akovia
I constantly use the Shift modifier to "create a new layer with last
used values", but I'd love the ability to extend this with the CTRL
modifier to place the new layer *under* the current layer. I realize
it's a small thing to drag the layer after it's placed to wherever you
want it, but I'm always looking for ways to streamline with shortcuts
wherever possible.


On that same note, would it be possible to use other combos to place the
type of layer you want directly?


Shift + B (Click New Layer)  =  New Layer with Background Color

Ctrl + Shift + B (Click New Layer)  = New Layer with Background Color
Under current layer


Shift + T (Click New Layer)  =  New Transparent Layer

Ctrl + Shift + T (Click New Layer)  =  New Transparent Layer Under
current layer
etc...



I realize that some of those combos are already used (minus the
clicking), but if the action was available, it could be customized to
the user preference.




Cheers

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Re: [Gimp-user] Color of fonts of context help

2016-03-20 Thread akovia



> No, it's in all themes the same, white writing on white background.

I noticed by clicking through the themes I have installed that some do
not change the colors of the pop-ups, and others do. Can you name the
different themes you've tried? 
If the theme isn't changing it, it will get the color information from
you OS desktop theme. Have you changed that recently? 
Just to rule it out, you should try a different desktop theme and see if
it changes.

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Re: [Gimp-user] Select > Grow / SHrink Disabled

2016-03-20 Thread akovia


On Sat, Mar 19, 2016, at 11:32 PM, dmcentee wrote:
> Hi,
> New user here. I'm trying to make an outlined text. So I created a new
> project,
> default size, added a line of text. I selected the text using the move
> tool - I
> can move it around so I know that it is selected.
> 
> Now I want to Select > Grow,  but grow and shrink are grayed out and I
> can not
> use the grow or shrink option.

You have to make a selection first before you can grow a selection.

R-Click on the text layer and choose "Alpha to Selection".
Make sure to add another layer and select it to fill the selection. You
won't be able use that selection on your text layer unless you R-Click
on the text layer and choose "Discard Text Information" first. This
means you won't be able to edit the text any further though.



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Re: [Gimp-user] Selection to Path

2016-02-26 Thread akovia


On Fri, Feb 26, 2016, at 05:04 PM, Ofnuts wrote:
> On 26/02/16 18:59, akovia wrote:
> > Just curious if there was any way to bypass or modify the "Selection to
> > Path Advanced Settings" algorithms when working with the Ellipse
> > Selection Tool? A simple circle or ellipse produces a path with so many
> > unnecessary and non symmetric nodes that it makes it pretty useless. A
> > square selection will always give you 4 nodes, but I'm not sure why a
> > circle/ellipse selection will not.
> >
> > There are tons of scripts/tools (mostly by ofnuts) that makes it less
> > painful to make a true circle path, but it seems like something that
> > should be easy to do with built in functions, and nothing would be
> > easier than being able to use the ellipse tool to eyeball your
> > ellipse/circle, then convert to path.
> 
> The problem is that once the selection is created, Gimp completely 
> forgets that it came out of the ellipse selection tool. The same can be 
> said for the rounded rectangle selection.
> 
> You have a a very valid point however, getting a circle/ellipse 
> selection to overlap an existing circle/ellipse is not very easy; 
> framing it with a rectangle selection and then getting the 
> circle/ellipse that fits the rectangle would often be easier.
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Thanks for the explanation. 
I actually thought about it not knowing it was created by the ellipse
tool, but I figured it must have had something to do with the "Selection
to
 Path Advanced Settings" since I assumed the ellipse tool would make a
 perfect circle/ellipse, and the vast settings in the advanced dialog
 was muffing it up in favor of better results over a wider range of
 paths.

I also figured it must be something difficult or it would have been
implemented sooner. It just seems like one of those obvious things you'd
expect to work but doesn't. I've worked around it for years but was
curious what the hitch was.
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Re: [Gimp-user] Path Tool Annoyances

2016-02-21 Thread akovia


> What do you mean delete the handles? What does that mean?
> 
The handle is the little square in this image, coming out of the path
node.
https://dl.dropboxusercontent.com/u/93550827/temp/path-nodes.jpg
Ctrl+Shift+Click on that square to delete.
You should check out the multitude of tutorials and videos on the web.
https://www.youtube.com/watch?v=fJE70PyYu2k
http://lightningismyname.blogspot.com/2008/06/gimp-path-tool-aka-pentool-tutorial_15.html
and of course the official docs.
https://docs.gimp.org/en/gimp-tool-path.html

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Re: [Gimp-user] Path Tool Annoyances

2016-02-20 Thread akovia


> Please note that you are currently taking part in the process of looking
> at it. The remarks above seem a bit unjustified when people are trying
> to help you to achieve your goal faster...

I apologize. This isn't the first time I've brought up path problems in
gimp and it always seems to end up being pointed to Inkscape. It was
knee-jerk and uncalled for. 

> That being said, I still think that a vector drawing program is more
> adequate for that kind of uses. You gain editability, being able to see
> the result (the stroke) as you draw, resolution-independence, etc. 
> 

I do appreciate your suggestion, but for simple paths I really do prefer
gimp. Everything else I do with the image is done in gimp so It saves
time, generates less files, and it has served me well for many years.
Any path/vector function at all is better served in Inkscape for sure,
but gimp has a path tool exactly for simplistic path creations like
this. I just want to regain the functionality gimp used to have. Sorry
for the sharp remark.


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Re: [Gimp-user] Path Tool Annoyances

2016-02-20 Thread akovia


> I agree with Rick. Although this issue needs to be taken care of, GIMP
> doesn't seem the most appropriate tool for the work you're doing.
> As long as GIMP doesn't have a vector layer feature, the strokes
> produced with this technique will be always resolution-dependent, which
> is not really useful for what you're doing (i.e. if your source image
> is low resolution, your strokes will be low-res too, and you won't be
> able to scale them up keeping detail and smoothness).
> 
> Use inkscape instead, it will work better and you'll keep the
> editability of the strokes all the time.
> 
That's fine. I'll just keep working around the issue as needed. I don't
stroke very often, so when I do I can weigh my options then.
For the work I'm doing, gimp has been the perfect tool. I can use gimp's
features to find edges, give contrast, and many other functions on the
fly while tracing a path. I also have no need to scale up after making a
path for this work. I always start with the largest source I can find
and always scale down from there. Not having to switch between programs
saves me a lot of time. 
When I need to create a vector image, or have use for angled guides, I
will then fire up Inkscape.

It just strikes me funny that there is a built in excuse to not improve,
or fix bugs for the path tool. 
"Use Inkscape"
It's not a bad excuse for sure, but when functionality is going
backwards, I would think it should be looked at and fixed if possible.
My 2 cents.

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Re: [Gimp-user] Path Tool Annoyances

2016-02-20 Thread akovia



> > Shot in the dark:  Have you tried just using the Lasso tool - which
> > will also play connect the dots - to make selections, then convert
> > the selection to a path?  If that works it might point to other
> > options in the "area selection" arena that could be useful.
> > 
> > I might play with that later just for the heck of it...

I think I misunderstood what you were suggesting here. I get it now and
might give it a shot. ;)

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Re: [Gimp-user] Path Tool Annoyances

2016-02-20 Thread akovia


> The problem could be a result of drawing curves with too many nodes:
>  When drawing with Bezier curves, I consider a node without handles
> a redundant node.  

I always try to use the least amount of nodes necessary, but there are
times when tracing around a low res image with lots of jaggedness like a
straw hat, where I will just trace around by placing nodes instead of
trying to pull out every handle a micrometer. I do think this is more
about workflow though. Some people will place a node and adjust the path
for that node right then. Rinse, repeat. I tend to place all my nodes
first and then come back around and adjust the path. It's when laying
down my "outline" nodes that the handles get pulled out from time to
time. When I come back to adjust my paths, there are times like on
straight lines where a path doesn't appear to need adjusted so I just
move past it. Not until I try my stroke do I find out that a handle is
out. 

> When turning sharp corners, I zoom in and place  the corner node's handles on 
> the lines leading away from the vertex.

This is exactly the problem. The only way to ensure this is to zoom in
to almost max extents on every single node. This is very cumbersome and
time consuming and was not required before. I've already done a few
things with my workflow to try and compensate for this, especially if I
know ahead of time I will be stoking the path, but it's been difficult
to completely change everything about how I work after doing it
successfully for years a certain way without problems.

The other part of my workflow is that I tend to grab the path itself and
not the handle for some adjustments. If I do this now and don't grab the
path very close to the base of a node, it will inevitably drag out the
opposing nodes handle ever so slightly, but you really don't see it
happening while working. I've been working hard to only adjust a path by
pulling out the handle explicitly, but my muscle memory is hard to
overcome. :P

 
> The errors I see when stroking paths usually happen when paths turn
> sharp corners; this is fixable by adjusting the mitre limit in the
> stroke style dialog.  I have had to tweak this fairly often when
> stroking the perimeter of vectorized text elements.  It may be
> possible to use this adjustment to remove unwanted kinks when
> stroking paths where nodes have 'unintended' handles.
> 

I've used this adjustment quite a bit for text like yourself,
unfortunately I am not seeing any difference when using it for this
problem.


If this can't be fixed to work like it used to be, maybe something can
be done to change the nodes to visibly show when a handle is out by
changing the color or something? 

Here is the workfile for the example I posted above. It's a big file but
this is the scale I'm usually working with. 
https://dl.dropboxusercontent.com/u/93550827/temp/Mnemosyne%20-%20Render.xcf



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Re: [Gimp-user] Path Tool Annoyances

2016-02-19 Thread akovia
> I have had the same problem! When I try to do a "stroke path" selection, there
> are just gaps that go missing from the stroke. It's so frustrating, and I 
> don't
> know how to fix it!

willthefifth,
You are using way too many nodes for the path you are creating. You
either need to pull out each handle in the proper direction, or zoom in
on each node and delete the handles all together. 

Have a look at the new path I added.
https://dl.dropboxusercontent.com/u/93550827/temp/DavidHabashy-1.xcf


> "Inkscape", another free program, was recommended to me for vector work.
> Check it out.

Rick,
I use Inkscape all the time and am pretty proficient for my needs. If I
only need to trace something out as a path without the need for vertical
guides, I prefer to just work in gimp. This was never a problem before
the cairo changes. 

> 
> I suspect that this is a bug in the cairo library: the problematic
> points have the property that the control handle is very short and goes
> into the opposite direction than the actual path. Seems this triggers
> some cairo misfeatures...
> 
> How did you create that path?


Simon,
I honestly think that maybe the new cairo is "too" precise. What happens
is when you lay down your nodes and your mouse isn't completely still,
it will drag out a handle as if you were holding down the button and
dragging intentionally. I'm not sure if it has to do with the resolution
of your mouse, meaning the more precise your mouse is, the more likely
you are to drag out a handle? No matter the case, the faster you lay
down your nodes, the more likely this is to happen. 

I've never had a problem as bad willthefifth, but I'm conscious of how
it happens so I do my best to avoid it. Unfortunately it still happens. 
If the ability to drag out handles could be suppressed with a setting or
a modifier, this could be avoided.





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Re: [Gimp-user] Path Tool Annoyances

2016-02-14 Thread akovia
Just revisiting this to see if it can get a little love.
I don't stroke every path I make, but when I do I am still faced with a
lot of extra work to repair the handles. I've given this a bit more
thought on how to fix this issue and came up with two ways that maybe
can work together.

1. A setting or a keyboard modifier that prevents handles being pulled
out when placing nodes.

2. A threshold slider in the strokes dialog to ignore handles within a
certain margin.

The first option would help prevent problems when creating the path.
The second would overcome previously created paths, or fix problems when
dragging out handles by accident when manipulating the path by the line
instead of by the handles themselves.

Here is a full size example of a render I did. If you zoom in to 100%
and follow the path around, you can see how many problems there are. I
understand it only takes 5-10 mins to go back and fix, but it really is
frustrating.

https://dl.dropboxusercontent.com/u/93550827/Forums/gimp-nodes1.jpg

Cheers

On Fri, Mar 14, 2014, at 08:02 PM, akovia wrote:
> 
> 
> On Fri, Mar 14, 2014, at 07:05 PM, Simon Budig wrote:
> > akovia (akov...@eml.cc) wrote:
> > > > I don't understand what you mean by "gap"? Are you saying that having a
> > > > corner at a node makes edit->stroke path leave gaps? Can you create a
> > > > screenshot?
> > > > 
> > > https://dl.dropboxusercontent.com/u/93550827/temp/path-nodes.jpg
> > 
> > Wow. I don't know what happens there. Gut feeling: buggy cairo...
> > 
> > > > Note that if you drag the path closely to one node, the handle on the
> > > > opposite node will not be moved. Only a (largeish) area in the middle
> > > > moves both handles simultaneously (yet still with a shifting weight
> > > > depending on where you drag).
> > > > 
> > > 
> > > Yeah, I am very aware of that. It's probably a bad habit but it always
> > > produced expected results with the old path tool so it's kinda ingrained
> > > in me now. I am always aware when I pop out the opposing handle in any
> > > meaningful way, but this happens at such a small scale that I never know
> > > it till I'm trying to stroke something.
> > 
> > note that "old path tool" is slightly misleading, the only thing that
> > has changed somewhat recently is the way the handles are drawn.
> > 
> > Bye,
> > Simon
> > 
> That makes perfect sense actually. The precision problem of grabbing
> nodes happened in the old tool/handles as well. If there is anything I
> can do to help this along I'm happy to try.
> 
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Re: [Gimp-user] Fit Canvas to Path

2015-11-08 Thread akovia


On Sun, Nov 8, 2015, at 08:31 AM, Bertrand Denoix wrote:
> On 08/11/15 04:24, akovia wrote:
> > If I could make one suggestion, it would be to duplicate or replace the
> > menu items to the vector menu as that's where I would use it from as I
> > want to select which path to set it to.
> >
> > No worries if not as I can hack the script for my personal needs, but I
> > think it would be better served in that menu.
> 
> Using the Path menu was also my original version, but I reckoned that in 
> most cases the active path would be the path to use anyway (and you can 
> make any path the active one in the Paths list).
> 
> In any case, see version 0.2. Now you have the choice, you can set the 
> default margin, and it deals better with an existing selection.
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Perfection!
Thank you so very much.

On a side note, The documentation has a small error I think.
"The configuration file shall be named ofn-fit-canvas-to-path.ini and be
located in the tool-settings subdirectory of your Gimp profile."

I checked your source and it should be tool-options subdirectory. 
Just wanted to give a heads-up.
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Re: [Gimp-user] Fit Canvas to Path

2015-11-07 Thread akovia


On Fri, Nov 6, 2015, at 06:31 PM, Ofnuts wrote:
> On 06/11/15 20:58, akovia wrote:
> > Would it be possible to script this in any way? Seems like it should be
> > a feature already as I keep looking for it but no matter how many times
> > I check, it never appears. :P
> >
> > --
> >akovia
> 
> Stroke the path with a 1px brush and autocrop the image
> 
> Without stroking it could be slow because you have to follow the path 
> pixel by pixel and keep min/max coordinates. To do it a lot faster you 
> can instead keep the min/max coordinates of anchors and handles but if 
> this guarantees that you get a rectangle that contains the path, in the 
> general case it won't be the tightest fit.
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Thanks for the reply Ofnuts,
What I was looking for was to expand the canvas to accommodate a path.
The inverse is easy as I just load path to selection and then crop to
selection. It has always seemed instantaneous to me.

I trace out elements in a picture and continue my path outside the
canvas to restore elements that were either cropped off or were never
there. I end up with a path that goes beyond the bounds of the canvas
and have to just take a stab of how big to enlarge the canvas to make it
fit. I usually just go overboard and use the technique I described
above, but I do it enough that a function to expand/fit canvas to path
would be extremely helpful. I'm guessing this just isn't possible with a
script/plugin at this point. 

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Re: [Gimp-user] Fit Canvas to Path

2015-11-07 Thread akovia


On Sat, Nov 7, 2015, at 09:26 AM, Ofnuts wrote:
> On 07/11/15 12:40, akovia wrote:
> >
> > On Fri, Nov 6, 2015, at 06:31 PM, Ofnuts wrote:
> >> On 06/11/15 20:58, akovia wrote:
> >>> Would it be possible to script this in any way? Seems like it should be
> >>> a feature already as I keep looking for it but no matter how many times
> >>> I check, it never appears. :P
> >>>
> >>> --
> >>> akovia
> >> Stroke the path with a 1px brush and autocrop the image
> >>
> >> Without stroking it could be slow because you have to follow the path
> >> pixel by pixel and keep min/max coordinates. To do it a lot faster you
> >> can instead keep the min/max coordinates of anchors and handles but if
> >> this guarantees that you get a rectangle that contains the path, in the
> >> general case it won't be the tightest fit.
> >> ___
> >>
> >>
> >> Thanks for the reply Ofnuts,
> >> What I was looking for was to expand the canvas to accommodate a path.
> >> The inverse is easy as I just load path to selection and then crop to
> >> selection. It has always seemed instantaneous to me.
> >>
> >> I trace out elements in a picture and continue my path outside the
> >> canvas to restore elements that were either cropped off or were never
> >> there. I end up with a path that goes beyond the bounds of the canvas
> >> and have to just take a stab of how big to enlarge the canvas to make it
> >> fit. I usually just go overboard and use the technique I described
> >> above, but I do it enough that a function to expand/fit canvas to path
> >> would be extremely helpful. I'm guessing this just isn't possible with a
> >> script/plugin at this point.
> >>
> 
> OK, see ofn-fit-canvas-to-path on 
> https://sourceforge.net/projects/gimp-path-tools/files/scripts/
> 
> Actually a mix of Bodo's ideas and mine. First compute a rough bounding 
> box using path coordinates, resize the canvas to this, then crop using a 
> selection on the path for a tighter fit.
> 
> If you want to be able to add a margin just ask.
> 
> 
> 
> 
> 
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!!!
Just tried this now and already can't live without it.
You have my utmost thanks. Truly!

I saw you already added the margin option as well which is extremely
useful for me. 
If I could make one suggestion, it would be to duplicate or replace the
menu items to the vector menu as that's where I would use it from as I
want to select which path to set it to.

No worries if not as I can hack the script for my personal needs, but I
think it would be better served in that menu.
 
Thanks for putting a smile on my face. After your first response I
thought it was kinda hopeless.

Cheers!
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[Gimp-user] Fit Canvas to Path

2015-11-06 Thread akovia
Would it be possible to script this in any way? Seems like it should be
a feature already as I keep looking for it but no matter how many times
I check, it never appears. :P

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Re: [Gimp-user] Cannot click anything

2015-03-18 Thread akovia
This is a shot in the dark, but it kinda sounds like there may be a
filter window open in the background. Probably not, but many a time I've
opened up a dialog and then got distracted and that window went to the
background under the main gimp window and it takes me a while to figure
it out. Hope you sort it out though. Gimp has always been stable for me.

Cheers

On Wed, Mar 18, 2015, at 06:18 PM, Pat David wrote:
 What OS are you on?
 If windows, do you also have an antivirus program running as well? If so,
 does pausing/turning off the antivirus stop the problem from happening?
 On Wed, Mar 18, 2015 at 4:41 PM Madalrian for...@gimpusers.com wrote:
 
  I have almost completely given up on gimp just for this unbelievably
  frustrating
  problem, when I open gimp I can click a couple things then it just stops
  responding to clicks. I can do things with the keyboard and sometimes get
  the
  mouse to select things again but it stops after one or two clicks! I tried
  to
  access input devices to change my mouse to Disabled but i cant even
  click the
  option for it. I have looked up quite a few google searches trying to find
  an
  answer and have come across nothing that helps me, as the best description
  I can
  come up with is the mouse does not click. If anybody could help I would
  greatly
  appreciate it!
 
  Attachments:
  * http://www.gimpusers.com/system/attachments/189/
  original/VIVALAREVOLUTION.jpg
 
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Re: [Gimp-user] Colour swapping advice

2014-12-28 Thread akovia
You might want to try using color to alpha.
Colors  Color to Alpha

To fine tune it you can use the curves tool.

Something like this maybe.
https://dl.dropboxusercontent.com/u/93550827/temp/c2a.ogv

On Sun, Dec 28, 2014, at 06:27 AM, Chris1968 wrote:
 Hi all,
 
 I am planning to build a website over the coming weeks but I want to make
 some
 custom images albeit slightly basic ones. My first image project would be
 the
 banner for the home page for which I already have an image which I will
 attach
 to this post.
 
 It is a simple two colour image of a pentagram. The pentagram is black
 against a
 white background but I want to change the black to a shade of gold maybe
 and the
 background to a shade of black. Rather that editing it pixel by pixel
 there must
 be an easier way by using gimp to alter the pentagram's colour and the
 background colour.
 
 Any help greatly appreciated.
 
 Chris
 
 Attachments:
 * http://www.gimpusers.com/system/attachments/182/original/pentagram.jpg
 
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Re: [Gimp-user] registry.gimp.org won't let me register

2014-10-16 Thread akovia
Thank you Pat. Email sent.

On Wed, Oct 15, 2014, at 08:45 PM, Pat David wrote:
 I see that schumaml had to lock down registrations again (probably best
 until a better solution is found).
 
 For the time being I can try to activate your accounts, if you can send
 me
 the username/email you used to register (akovia in particular).
 
 You can send the information off-list if you'd like and I'll try to look
 into it.
 
 On Fri, Oct 10, 2014 at 4:27 PM, akovia akov...@eml.cc wrote:
 
  I have been trying to register since they had closed registration due to
  massive spam attacks. When they opened registration back up, it had kept
  my details from the previous attempt and wouldn't let me activate the
  email that I wanted. I tried as well to contact the admin and ran into
  the same trouble. I did find his homepage though here.
 
  http://ingo.fargonauten.de/
 
  Maybe you will have some better luck than I.
 
  Cheers
 
  On Fri, Oct 10, 2014, at 11:47 AM, sandersw wrote:
   Just tried to register on registry.gimp.org, but it says that it is
   unable to
   send email.  It says contact administrators, but gives no indication as
   to how.
   I see that Ingo Lütkebohle posts here, so perhaps he or someone else here
   can
   help.
  
   Apologies if the O.T. here, but I am looking for at least some channel.
  
   ATB
  
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Re: [Gimp-user] registry.gimp.org won't let me register

2014-10-10 Thread akovia
I have been trying to register since they had closed registration due to
massive spam attacks. When they opened registration back up, it had kept
my details from the previous attempt and wouldn't let me activate the
email that I wanted. I tried as well to contact the admin and ran into
the same trouble. I did find his homepage though here. 

http://ingo.fargonauten.de/

Maybe you will have some better luck than I.

Cheers

On Fri, Oct 10, 2014, at 11:47 AM, sandersw wrote:
 Just tried to register on registry.gimp.org, but it says that it is
 unable to
 send email.  It says contact administrators, but gives no indication as
 to how. 
 I see that Ingo Lütkebohle posts here, so perhaps he or someone else here
 can
 help.
 
 Apologies if the O.T. here, but I am looking for at least some channel.
 
 ATB
 
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Re: [Gimp-user] Strugglign with Smooth Edges

2014-09-20 Thread akovia
Hi again,
Sorry I haven't responded sooner but my main computer took a dump and am
just checking my mail from my laptop.
I'm not exactly sure what you are having trouble with, but it kinda
sounds like you are not understanding how paths work.

The path you created is available to use on any layer. They are
completely separate from your regular layers.
So say you wanted to create your footprint on a transparent background.
You would just create a new layer in your layers menu, and choose
transparent. (either click the new layer icon at the bottom of the
layers menu, or Layer  New Layer from the main menu.)

Select that new layer and then go to the paths menu to select the path
you just made. (You don't have to turn the visibility on for the path,
just make sure that the path layer is highlighted.) Then use the path to
selection button like I showed in the video to make your marching ants.
Now go back to the layers menu and fill the marching ants with whatever
color you want.

Of course you can also make a new layer with any colored background you
like and do the same thing. You can have as many layers as you like with
footprints on all of them in all kinds of different color combinations.
When you find something you like, just turn off the visibility of every
other layer except the one you like, and then export that image. Make
sure you save the image as a .png file if you are using transparency.
Otherwise, you will probably want to export as a jpg.

I hope that's what what you were having trouble with. If not, try to
explain again and I'll do my best to help.


Cheers.

On Sat, Sep 20, 2014, at 11:45 AM, NoWhizzKid wrote:
 Me again! OK, I've got to grips with everything, right up until I've
 finished my path. Once my path is finished, I struggle to get the path
 and take it to a new layer. I'm getting it wrong every time. I am
 trying to make a screen video to show you what I mean but if anyone main 
 menu.
 can suggest how to do this in the meantime, I'd be really grateful.
 
 I do appreciate I'm being a bit of a nightmare... thanks for your help
 so far!
 
 My video won't upload as it is too big. However, I understand how to use
 the
 path tool better and get a lovely curved footprint, but once I have my
 path
 selected and my footprint filled with the colour of my choice, I struggle
 understanding how to remove the background and to select just the
 footprint. Can
 anyone help? Thanks :)
 
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Re: [Gimp-user] Strugglign with Smooth Edges

2014-09-08 Thread akovia
Sorry you don't have time to explore a little more. Hopefully this will
help with your exact situation.
Cheers
https://dl.dropboxusercontent.com/u/93550827/temp/nowhizzkid.mkv

On Mon, Sep 8, 2014, at 10:10 AM, NoWhizzKid wrote:
 Maybe look at http://www.gimp.org/docs/ and not only peruse the help
 but do some of the basic tutorials.
 
 Thanks. I have been using GIMP for a year now, it isn't that I'm just
 jumping
 in. This is literally the only thing I need to be able to do and I'm
 astonished
 it can be so difficult. to just smooth out the outline of an image
 without
 having a 2nd colour there.
 
 I'm afraid time isn't something I have on my hands so will continue to
 try and
 figure it out for myself. Thanks for help offered.
 
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Re: [Gimp-user] Strugglign with Smooth Edges

2014-09-07 Thread akovia
Image  Scale

I understand wanting to jump right in and wanting it to work, but if you
don't have a basic understanding of image editing programs in general,
it can be hard to grasp at first. If you aren't the type that learns
from book or manual reading, (I'm not) you might try one a the various
gimp tutorials out there aimed at beginners. I made a 5 part series
myself you might find useful.
https://fanart.tv/tutorials/gimp-from-scratch-part-1/

Try not to get too frustrated. There is very little that gimp can't do,
which means it is a very complex piece of software that can take a
little time to grasp. Once you do, you will astounded on what you can
accomplish. 

On Sun, Sep 7, 2014, at 03:53 PM, NoWhizzKid wrote:
 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1
 
 In the case at hand you already have your vector path drawn, and
 unlike colored-in pixels, it will scale smoothly to any size.  So,
 you can just open the XCF file, save it with another name, and
 scale it up.  I would probably try about 300%.
 
 Then use the eyedropper to pick the fill color you want from the
 footprint layer.  Delete that layer or turn off its visibility.
 Make a new transparent layer, do Path To Selection in the Paths
 dockable dialog, then just drag and drop your color straight from
 the color tool in the main toolbox to the image canvas.
 
 
 -BEGIN PGP SIGNATURE-
 Version: GnuPG v1.4.14 (GNU/Linux)
 
 iQIcBAEBAgAGBQJUDKSNAAoJEDZ0Gg87KR0LQEwP/06E9R46XT2kPoiCecdK7ugN
 lhTo5VullGwF/19mFRZ29AtTwIZOpCiMRP2MPSPhlT32Ffard1sXNIyIVsWniejZ
 Tra9WQL3Giu/q8IGubJXpj7oX4Lj/Q5BZUOqYEjYvTUQy1bgEhPSJpD9EPWw4d0Y
 d49RX4Nfe4bgsRk9PEcpOlr1nt64AQeSi4HAbuCU2AAQGtIM1jWEDLjW5o7JZ70U
 q5238Uppi+Rg+bb3ZMgphvrKCZMddErmXyrNaVQhFmMBklwOKz9RvT913/Hnb8eq
 1abVJoctjHzXIMhmOxjqqRX81C0yZlaS4fVzd4IJX9Rx424alZEq+07v1JX9MDPl
 E8ofWihIgTQnZPDNHrfdzf8c7xVlw51UYA7R7jOKQ7+foEl+0fKHnLmm+UZnXKA6
 C+qx4VOsfE4FjRNf6ucF+ptrHGk7vI4obKs+5DBSl5rX/oqNKJCAlHY7IFcuzPMQ
 ylMzt0XEuZbU/FtTlRj/9B9BTpZrAmDz80slMh1GVwsQ6H/P4a6U1+q7CQ0HwmlT
 TnubdEZmQHgHB9OjTU44cXV6euJC/pHUyVgz707lBakrrWMRg9ayh71780tVDfBK
 NKjkb0Z16NpW8RyZVqIzb59NmQrQ1t2dNCRuDVKxSuPZSTufqWLKi5Nvo2SePvb0
 Wg6IyRce+A7Hc/cVFLB+
 =GfCW
 -END PGP SIGNATURE-
 
 I'm sorry, I really am... I just don't understand. I just don't know HOW
 to do
 these things. I don't know my way around the menus well enough and/or
 know the
 language of the program well enough.
 
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Re: [Gimp-user] Scroll buttons

2014-08-12 Thread akovia
This certainly looks like a window manager problem. I don't believe that
gimp has any control over scroll bar position or style. It looks to me
like a style thing. In gimp, you can turn scroll bars off and on under
Preferences  Image Windows  Appearance  Show Scrollbars, But no other
influence AFAIK.

Just for kicks, I would try changing your windows theme and see what
kind of results you get.

On Tue, Aug 12, 2014, at 02:29 PM, 127markaz wrote:
 Strangest thing...I went to scroll a pic to the left and the scroll
 button
 wasn't there. Its positioned has moved next to the right scroll button
 (pic).
 The same is true for the scroll up button. It's moved next to the scroll
 down
 button. How do I move them back to their proper positions? Using 2.6.8.
 
 Attachments:
 * http://www.gimpusers.com/system/attachments/141/original/Capturemnb.JPG
 
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Re: [Gimp-user] Pasting 1375x753 graphic into Gimp 2.8.0 on Windows 7 crops left and right edges

2014-07-26 Thread akovia
Where are you pasting it from? 
Does it work properly when opening the image from a file instead of
pasting?


On Sat, Jul 26, 2014, at 10:40 AM, Keith Christian wrote:
 When this graphic is pasted into the Gimp using Ctrl-Shift-V, the
 horizontal edges are cut off and the resulting graphic is 817x754
 pixels.  The 1375x753 value was obtained by saving the image to disk
 and then running identify from Cygwin.
 
 Pasting the graphic into MSPaint nothing is trimmed.  Is there a
 setting that I am missing in the Gimp?  I have not seen this behavior
 before.
 
 Thanks for any ideas/assistance.
 
 Keith
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Re: [Gimp-user] Pasting an image results in outline only moving

2014-07-15 Thread akovia
Sounds like the layer is still a floating selection.
If this is the case, you should see a layer at the top of your layers
dialog the reads Floating Selection (pasted layer)
When you make the selection, (marching ants) you can use your regular
copy  paste shortcuts.
Ctrl+C  Ctrl+v
After you enter Ctrl+v, just click the new layer button at the bottom of
the layers window. This will put your selection on a new separate layer.
This will also give you the freedom to move it around for placing it on
whatever background layer you are using.


On Tue, Jul 15, 2014, at 03:50 PM, Whipsmart Blonde wrote:
 Hi there
 Today I learned to cut out an object from an image, and I managed to
 paste
 it into a new background by selecting Copy visible and paste into.
 However, for some reason I haven't been able to replicate this! When I
 try,
 I can see that the *outline* of the object has been pasted into the new
 background, but nothing else. I presume it's an issue with layer
 transparency but I haven't been able to figure out what's happened or
 what
 I'm doing differently from the first time. Any advice would be much
 appreciated. Thanks!
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[Gimp-user] Recent thumb browser tab

2014-06-18 Thread akovia
Hi,

I would like to request a feature but I'm not sure exactly what to
request.



I work with a lot of xcf's and images at a time and it would be nice if
I could save a session of open tabs, or even better, some way to manage
projects. A project being a set of images including xcf's that I could
hopefully browse the thumbs of and could open a single image from the
project, or open them all.



When I'm in the middle of a project now and either have a gimp crash
(rare), or have to reboot for a kernel update, I either have to write
down all my open files, or save them all so they will be at the top of
my document history to make it easy to reopen them. Either way is
cumbersome and seems like there should be a better way.



Also, I feel like the document history tab could use some loving. The
thumbs are very small and most of my file names are longer than what
fits inside the tab without scrolling back and forth. I'd love to see
resizable thumbs and an option to show thumbs only without any text.
You can see the path and file name much better anyway when you hover
the thumb, so it seems like wasted space to show it by default. This
way you could have a grid of thumbs instead, allowing you to see much
more of the history without scrolling forever.



So I guess in a perfect world, I would have a project management tab
that would list my projects and could browse the thumbs of the project
by selecting it from the list. Be able to add and remove files from a
project. Have a default project/session that will ask if you want to
restore all previously open tabs on restarting gimp. (Like a browser
does) And of course having a better document history browser.



Would something like this benefit anyone else in their workflow?



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[Gimp-user] 4 character file extensions problems

2014-06-01 Thread akovia
For some reason I get an Unsupported File Format error when trying to
open a .jpeg file. Renaming it to .jpg works fine though.

After some searching, I found this thread that appears to be the same
problem.

[1]http://www.gimpusers.com/forums/gimp-user/15372-unsupported-file-for
mat



I haven't been able to find a solution yet and was hoping someone here
could shed some light.



xubuntu 12.04LTS

gimp 2.8.10



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References

1. http://www.gimpusers.com/forums/gimp-user/15372-unsupported-file-format
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Re: [Gimp-user] 4 character file extensions problems

2014-06-01 Thread akovia


On Sun, Jun 1, 2014, at 03:05 PM, Patrick Shanahan wrote:
 * akovia akov...@eml.cc [06-01-14 14:59]:
  For some reason I get an Unsupported File Format error when trying to
  open a .jpeg file. Renaming it to .jpg works fine though.
  
  After some searching, I found this thread that appears to be the same
  problem.
  
  [1]http://www.gimpusers.com/forums/gimp-user/15372-unsupported-file-for
  mat
  
  
  
  I haven't been able to find a solution yet and was hoping someone here
  could shed some light.
 
 Just cp'ed a jpg to jpeg extention and opened with gimp-2.8.10 on
 openSUSE
 Tumbleweed, which equates to 13.1+, w/o a problem ???
 
 
  xubuntu 12.04LTS
  
  gimp 2.8.10
  [...]
  References
  
  1. http://www.gimpusers.com/forums/gimp-user/15372-unsupported-file-format
 
 
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 @ptilopteri
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Yeah, 
I posted over on gimpchat as well and other people don't seem to have
this problem either, but as I'm not the only one, I was hoping I could
get some help troubleshooting it. Not sure where to start.

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Re: [Gimp-user] 4 character file extensions problems

2014-06-01 Thread akovia


On Sun, Jun 1, 2014, at 03:48 PM, Michael Schumacher wrote:
 On 01.06.2014 21:40, akovia wrote:
 
  xubuntu 12.04LTS
 
  gimp 2.8.10
   [...]
  References
 
  1. http://www.gimpusers.com/forums/gimp-user/15372-unsupported-file-format
 
  Yeah, 
  I posted over on gimpchat as well and other people don't seem to have
  this problem either, but as I'm not the only one, I was hoping I could
  get some help troubleshooting it. Not sure where to start.
 
 Do these people also use 2.8.10 from the same PPA on *buntu 12.04?
 
 
 -- 
 Regards,
 Michael
 GPG: 96A8 B38A 728A 577D 724D 60E5 F855 53EC B36D 4CDD
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No idea, I built mine which may be the problem. Not using any ppa.
I don't recall any compile errors, but it's been a while. I guess it's
not that big of a deal, was just hoping it was something simple to track
down.
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Re: [Gimp-user] Creating metallic effect on skin

2014-05-17 Thread akovia


On Sat, May 17, 2014, at 11:52 AM, WoodGoat wrote:
 Hello-
 
 As a newbie Gimp user, (non photographer, non artist, non graphics
 designer)
 I'm getting more comfortable with how to use and create with this
 astonishing
 program.
 
 While fooling around with basic colorizing an old b/w image I wanted to
 try to
 add a metallic sheen to the skin of the person in the photo but couldn't
 figure
 out how.
 
 I don't quite understand the gradient tool enough but it seems it cannot
 be used
 for such a purpose as filling a free selection (face, chest, etc.) with a
 metallic gradient...is that correct?
 
 All tutorials I've seen point to metallic text creation, or they are PS
 tutorials with settings and options not in Gimp.
 
 I'd appreciate any guidance with this , thank you!
 
 Cheers
 WoodGoat
 
 
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Look here:
http://gimpchat.com/viewtopic.php?f=10t=5148
In particular, scroll down tho the Draconian Metal Wurx Series.

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Re: [Gimp-user] Brush dynamics when stroking a path

2014-04-04 Thread akovia


On Sat, Mar 29, 2014, at 11:36 PM, Gary Aitken wrote:
 Using gimp 2.8.10
 
 Is there a tutorial around for how the brush dynamics work with 
 stroking a path?
 
 Gary
 ___


Might have a look over on gimp chat:
http://gimpchat.com/viewtopic.php?uid=2507f=23t=4309start=0
http://www.gimpchat.com/viewtopic.php?f=8t=9094
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Re: [Gimp-user] Path Advanced Settings

2014-03-30 Thread akovia


On Sun, Mar 30, 2014, at 07:33 PM, Ofnuts wrote:
 On 03/29/2014 02:09 AM, akovia wrote:
  I always wondered for instance why you can create a perfect circle with
  the Ellipse Select Tool, but converting it to path gives horrible
  results. To make a perfect vector circle I have to use a shape path
  plugin and enter coordinate and radius values which is time consuming.
  There really should be an easy way to make a simple vector circle.
 
 
 Try this script: http://www.gimpchat.com/viewtopic.php?f=9t=9739


Wow!
You just made my life a lot easier. Thank you for sharing Ofnuts.
I would still love to see some more user friendly setting built into the
core, but you certainly put a smile on my face. :)

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Re: [Gimp-user] flip / rotate a path?

2014-03-29 Thread akovia


On Sat, Mar 29, 2014, at 07:48 PM, Gary Aitken wrote:
 Is there a way to flip / rotate a path the way you can a layer or image?
 I need to make a path and then generate a mirror image of it.
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You can use all the same tools but you have to tell it you are working
with a path instead of a layer or selection in the tool options.
These are the top 3 icons in the tool options beside the word
Transform:
It has Layer selected by default.

The only trick is if you want to transform just the path instead of the
entire layer. To do so you must use the path to selection option before
applying the transformation.

If you need more help just ask. I have some video tutorials that cover
this, but it's a part of a longer tutorial.
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[Gimp-user] Path Advanced Settings

2014-03-28 Thread akovia
I can't find any useful information on using these settings
effectively. I don't consider myself stupid or a genius but I think you
might need a degree to make sense of these controls. I realize that
explanations are provided but it's still very cumbersome and confusing.



I always wondered for instance why you can create a perfect circle with
the Ellipse Select Tool, but converting it to path gives horrible
results. To make a perfect vector circle I have to use a shape path
plugin and enter coordinate and radius values which is time consuming.
There really should be an easy way to make a simple vector circle.



Anyway, I thought it would be a huge improvement to select a few key
controls that make the most useful differences and give the user an
intermediate set of sliders with meaningful names and explanations. If
it was possible to preview the results live it would truly be a
impressive tool.

Something along the lines of the design philosophy of the new
Transformation Tool.



[1]http://gui.gimp.org/index.php/Transformation_tool_specification

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1. http://gui.gimp.org/index.php/Transformation_tool_specification
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[Gimp-user] Path Tool Annoyances

2014-03-14 Thread akovia
I've posted before about the new path tool problems but nothing really
came of it. I just had a few new things to add.



The main problem is when trying to stroke a hand made path. If either
handle is even the slightest bit pulled out, it will interrupt the
stroke and leave a gap. This is a problem for 2 reasons.



1. When placing nodes, the new tool is too sensitive and I think it
could use some sort of threshold adjustment. Unless you concentrate to
make sure the mouse is completely still when placing the node, click
the mouse and fully release the button before the slightest movement,
it will inevitably pull the handles out the tiniest bit. This can be
very hard to see if you aren't zoomed in extremely close, and really
destroys your workflow.



2. My path workflow has always been to just drag the path itself out
away from the node to draw out the handles. This again now will affect
the handle on the opposing node and push out the handle the slightest
bit and mess up the stroke.



I believe the old path tool probably reacted in nearly the same way,
but the stroke was never left with these gaps. Something about the new
tool is different and requires superior precision on handle placement
or you will experience this trouble. So for the longest time now I've
had to go back and edit these nodes at full zoom to remove the errant
handles or I can never get a clean stroke. I even try to make sure
every handle is out and pointing in a good direction to save myself
some time in the end, but neither way is as quick as the old path tool.



I'm not sure if the path tool is low priority or not, but before the
upgrade, it was a superior tool. I'm all for precision, but there needs
to be a threshold adjustment or something to ignore handles that are
pulled out by less than X-px.

1 would be a great starting point. :P



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Re: [Gimp-user] Path Tool Annoyances

2014-03-14 Thread akovia


On Fri, Mar 14, 2014, at 05:45 PM, Simon Budig wrote:
 akovia (akov...@eml.cc) wrote:
  The main problem is when trying to stroke a hand made path. If either
  handle is even the slightest bit pulled out, it will interrupt the
  stroke and leave a gap. This is a problem for 2 reasons.
 
 I don't understand what you mean by gap? Are you saying that having a
 corner at a node makes edit-stroke path leave gaps? Can you create a
 screenshot?
 
https://dl.dropboxusercontent.com/u/93550827/temp/path-nodes.jpg

  1. When placing nodes, the new tool is too sensitive and I think it
  could use some sort of threshold adjustment. Unless you concentrate to
  make sure the mouse is completely still when placing the node, click
  the mouse and fully release the button before the slightest movement,
  it will inevitably pull the handles out the tiniest bit. This can be
  very hard to see if you aren't zoomed in extremely close, and really
  destroys your workflow.
 
 yeah, that might make sense - my first attempt would put the threshold
 at the radius of the node representation.
 
That sounds good.

  2. My path workflow has always been to just drag the path itself out
  away from the node to draw out the handles. This again now will affect
  the handle on the opposing node and push out the handle the slightest
  bit and mess up the stroke.
 
 Note that if you drag the path closely to one node, the handle on the
 opposite node will not be moved. Only a (largeish) area in the middle
 moves both handles simultaneously (yet still with a shifting weight
 depending on where you drag).
 

Yeah, I am very aware of that. It's probably a bad habit but it always
produced expected results with the old path tool so it's kinda ingrained
in me now. I am always aware when I pop out the opposing handle in any
meaningful way, but this happens at such a small scale that I never know
it till I'm trying to stroke something.

  I believe the old path tool probably reacted in nearly the same way,
  but the stroke was never left with these gaps.
 
 Again - I have no idea what gaps you are referring to. Maybe a
 screenshot can help.
 

Hopefully the screenshot will clear it up. It's very easily reproducible
by just zooming in all the way and tweak a handle in some odd way the
slightest bit. I didn't try to find the worst example, but sometimes it
will leave a huge gap unlike the small one in the screenshot. Maybe next
time I am rendering I will use my normal workflow and capture the
results before going back and repairing it. 

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Re: [Gimp-user] Path Tool Annoyances

2014-03-14 Thread akovia


On Fri, Mar 14, 2014, at 07:05 PM, Simon Budig wrote:
 akovia (akov...@eml.cc) wrote:
   I don't understand what you mean by gap? Are you saying that having a
   corner at a node makes edit-stroke path leave gaps? Can you create a
   screenshot?
   
  https://dl.dropboxusercontent.com/u/93550827/temp/path-nodes.jpg
 
 Wow. I don't know what happens there. Gut feeling: buggy cairo...
 
   Note that if you drag the path closely to one node, the handle on the
   opposite node will not be moved. Only a (largeish) area in the middle
   moves both handles simultaneously (yet still with a shifting weight
   depending on where you drag).
   
  
  Yeah, I am very aware of that. It's probably a bad habit but it always
  produced expected results with the old path tool so it's kinda ingrained
  in me now. I am always aware when I pop out the opposing handle in any
  meaningful way, but this happens at such a small scale that I never know
  it till I'm trying to stroke something.
 
 note that old path tool is slightly misleading, the only thing that
 has changed somewhat recently is the way the handles are drawn.
 
 Bye,
 Simon
 
That makes perfect sense actually. The precision problem of grabbing
nodes happened in the old tool/handles as well. If there is anything I
can do to help this along I'm happy to try.

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Re: [Gimp-user] How is this text effect done?

2014-03-13 Thread akovia


On Thu, Mar 13, 2014, at 12:45 PM, Joao S. O. Bueno wrote:
 On 12 March 2014 17:16, cgaik for...@gimpusers.com wrote:
  I found a logo and was wondering how it was made.
 
  Logo: http://thelemondroplounge.com/wp-content...-blue4.png
 
  I want to know how to make the yellow word Lemon. How do I make the lines 
  on
  it?
 
 There is no ready made way to create such an effect in GIMP.
 The texture lines are more easily created with a specialized animated
 brush -
 in which the main image in each frame is a thin, irregular line - and
 save it
 to use random cells.
 
 Or you can just try to pick a tablet (of the type used to draw, not an
 iPad),
 use a simple circular brush with the basic dynamics and draw the lines
 just
 like you'd do with a real world ballpoint pen.
 
 I've got the GIMP brush and the dynamic - they are available here,
 along with my painting test:
 
 http://va.mu/eIYq
 http://va.mu/eIYw
 http://va.mu/eIYx
 
 (consider these resources free to use, hack and share under CC 3.0
 Attribution Required)
 
 
 You can then fine tune a painting dynamics on GIMP to allow the angle
 of the stroke to vary just a little
 bit in each stroke -- you  will paint that in a background layer,
 above which you should
 place an opaque layer, with a mask containing your target text in
 black (so that the
 text area is a 'window' to the texture layer below)
 
 That was the difficult part.  But the whole thing involves a lot of
 steps, so let me list it more or less step by step:
 
 Create New image
 Type in your base text, in the font and size you will like - the
 distortion will come later
 convert your text to a mask:
 right click on the text layer on the layer dialog
 layer to image size
 right click again, and add layer mask:
   pick transfer layer alpha channel and check the invert
 mask  option
 click on the main text layer thumbnail on the dialog to select it
 again (instead of the mask)
 fill it with your desired color (e.g. white)
 Now, selecting the background layer as your active layer, and leaving
 the text layer visible, start painting, with these configurations:
 select the above mentioned brush and painting dynamics, with the
 Paintbrush tool
 set the Angle parameter to your desired base angle (+/-15º)
 set the Size I found the size of +/- 70px to work fine with this
 brush
 set apply jitter, and it intensity to about 0.4
 
 Now you have your texture - to get your distortion:
 create a new layer, name it distortion map
 rescale the layer to 6,25% (Layer-Scale Layer)
 apply filters-noise-Hurl, default settings are good.
 scale layer back to the image size (cubic transform)
 optional: you may want to enhance contrast on this mapping layer -
 I use colors-curves
 make the mapping layer invisible
 select the layer mask of the text layer
 filters-map-displace; pick your mapping layer as... map, I've
 set displacement to 7px
 
 And finally to get you the text outline:
 with the text layer mask selected, make a selection using the
 Select by Color tool
 create a new, transparent layer
 edit-stroke selection - if solid line does not look good, use a
 round brush with some jitter,
 or finetune the painting dynamics until you suit yourself.
 
 
 
 
  And also, does anyone know what font the word the is called?
 No. :-)
 
 
  Attachments:
  * 
  http://www.gimpusers.com/system/attachments/102/original/The_Lemon_Drop_Lounge_Logo.png
 
  --
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You can have a look here for the font.
http://forum.fanart.tv/viewtopic.php?f=19t=10
We have to search fonts out a lot for logos so I made a post a while
back on font resources and even made a video on how to submit for a
match.
It even shows what to do if you don't own the font or don't want to buy
it for a couple letters.

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Re: [Gimp-user] gimp users matter

2014-01-03 Thread akovia


On Fri, Jan 3, 2014, at 07:28 AM, Alexandre Prokoudine wrote:
 On Fri, Jan 3, 2014 at 4:17 PM, qelvin5500 wrote:
  On 01/03/2014 05:21 AM, Liam R E Quin wrote:
 
  It's lucky that GIMP now works like so many other programs - inkscape,
  open office, blender, spreadsheet programs, ...
 
 
  You're wrong: gimp editor works differently. All editors, free or not free,
  save work in a normal way, except gimp. This misinformation is getting
  boring.

I really do admire the passion people have for this cause, but the
amount of time spent arguing their case on the mailing list could have
been put to developing their own fork to make gimp work the way they
like.

If it's as they say, it should be easy to put all the like minded people
together to develop it. That way the world won't end, and the devs here
can get back to work.


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Re: [Gimp-user] layer positioning

2014-01-03 Thread akovia


On Fri, Jan 3, 2014, at 07:18 AM, tom wrote:
 On Thu, 2 Jan 2014 22:42:47 -0200
 Joao S. O. Bueno gwid...@mpc.com.br wrote:
 
  1) Enable snap to canvas edges on the view menu. If needed,
  fiddle with the snap distance in edit-preferences-Tool options.
 Is there a way to make this on by default?
 
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I've never found an option for this, but it would be nice to have one. 
Probably wouldn't be that hard to make it default though, especially if
you compile it yourself by editing the code.
I've set a shortcut for it on my machine. Probably the easiest solution
for now.
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Re: [Gimp-user] gimp users matter

2014-01-02 Thread akovia
I've watched these threads come an go and I must be missing something.
When this new behavior first arrived, like everyone else I was used to
the old way and having to learn a new work-flow is never fun. Regardless
I just figured this was the way it was going to be so I adopted it
immediately. At this point I can't even remember exactly how things used
to work as the new way is now ingrained in my work-flow. What is so hard
about Ctrl+o to overwrite, or Shift-Ctrl+e to export?

If we could funnel all the wasted energy spent trying to buck this new
feature, we could be up to gimp 3.0 by now. I've been a dog with a bone
on many issues, but the reasoning behind this decision was a sound one
and would rather put my energies into something more productive. This
just isn't that big of a deal. The sooner you accept it, the sooner you
will forget what it was you were so worried about.


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Re: [Gimp-user] layer positioning

2014-01-02 Thread akovia
On Thu, Jan 2, 2014, at 08:46 PM, Gary Aitken wrote:
 On 01/02/14 17:48, Joao S. O. Bueno wrote:
 This would be great, but...
 I must be missing something; running 2.8.10 on fbsd.
 When I click on the alignment buttons, nothing happens, and they don't
 change 
 appearance on mouse-down or mouse-up.
 I can't quite tell from the glyphs, but they look like they may be greyed
 out; at
 least they are overall a lot lighter than most of the toolbox glyphs;
 they look about
 like the bucket-fill tool.  The Offset text box is active and allows
 changes,
 and the reset options does its thing.
 No error messages that I can see.
 
 Any ideas what would cause them to be inactive?
 All other tools seem to work.

Sounds to me like you haven't selected the object yet.

Select the alignment tool or shortcut q
Activate the layer you want to align.
(Make sure this layer is cropped smaller than the image size)
You should have a hand cursor to select the object on the canvas. when
you do you should see 4 small squares outlining how big the object is
that you want to align.
Now select the alignment buttons in the toolbox.

I hope this is all it is and this works for you.
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Re: [Gimp-user] No brush preview Help please.

2013-12-30 Thread akovia


On Mon, Dec 30, 2013, at 12:11 PM, uncle808us wrote:
 It used to be in Gimp 2.8.8 for Mac I would see the preview of the brush
 as the
 cursor so I could judge what the size was going to be now in 2.8.10 Mac
 (running
 Mavericks).
 I have no preview. Just an cross hair and the brush icon. So I have to
 blindly
 guess the size of the brush.
 Is there a way to get this back? I hope someone can help. Thank you.
 
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Edit  Preferences  Image Windows - Show Brush Outline

I believe this is a misplaced setting myself. Should be located under
Tool Options IMO.
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Re: [Gimp-user] Funding new features in gimp - what features would you choose?

2013-12-21 Thread akovia


On Fri, Dec 20, 2013, at 09:14 PM, Joao S. O. Bueno wrote:
 Interesting -
 
 I've thought about some of these, worked on some others,
 and yet some others would be trivial to implement
 via scripting -
 let's see:
 
 On 17 December 2013 00:50, akovia akov...@eml.cc wrote:
 
 
  I would love to see more bug and functionality fixes than new tools
  personally. Being more of an editor than a creator, I seem to use gimp
  in a different way than the core team is aiming for, as is expressed by
  the 2.10 Unified transformation tool. That doesn't mean I'm not looking
  forward to trying it. I still use gimp almost every day for hours on
  end, so core functionality is paramount.
 
  My biggest request would be fixing the new cairo based path engine. I've
  considered moving back to 2.6 many times as the new engine has many
  bugs,
  (http://gimp.1065349.n5.nabble.com/Path-Tool-Problems-td40365.html#a40411)
  and really slows me down from what I was used to. Also having the new on
  canvas text options window follow the view when zooming and panning
  instead of locked in place to the top left of the text. These come to
  mind the most.
 
  As far as new features...
 
 These first are related to the path tool ,
 and would require tweaking it
  True path intersections (combine without overlaps)
 This could easily be scripted to transparently convert to selection,
 combine selections, convert back
 to path - would that work for you?
 
I'm not certain I follow, but if the end result is a selection I can use
that combines all the overlaps, count me in. Would this covert back to
the original paths, or use the (not so accurate) selection to path
algorithm? I really don't see a need to convert back to path anyway as
long as the original is untouched. I just need the selection overlaps
combined. Not merging the paths at intersections would also leave the
door open to be able to break apart paths to layers in the future.

  Any implementation to select multiple path nodes.
 
  Option to merge paths to new path while leaving originals untouched.
  (Modifier key)
 So - this one is easy to implement in a python-script as well.
 
I thought this might be easily scriptable, but I still think this should
be a core function. I'd love to see this work like the add new layer
modifier but would need an icon to do it. (ie. click merge paths for
current functionality, shift-click merge paths to retain originals.) But
I would happily settle for a plugin to do it for sure!

  Path transformations without having to use path to selection.
 
 What do you mean by this? Path transforms simply work; all transform
 tools
 dohave a path mode. (I've read your other e-mail expanding on some of
 these
 topics  - but yet could not understand what is missing)
 
Hmm, sorry if I wasn't clear or missing something myself. Maybe this
will clear it up.
https://dl.dropboxusercontent.com/u/93550827/path%20transrmorms.ogv
Notice how just transforming the path without first selecting it grabs
the entire canvas and not just the path object.
 
  Rotatable guides.
 I've actually worked on these until a working state, several years back -
 but found no user support or sound use case to clean up the code
 enough to commit point.
 Do you care to expand on the use cases for them?
 
I'm an admin over at fanart.tv. We need to recreate text and other
shapes accurately to match original logos. When an original font can't
be located, we need to recreate these from scratch. Recreating slanted
text would be my personal #1 use case, but there are many other uses
indeed. Right now I fire up inkscape when I run into these, but I'd much
rather stay in gimp if I could. Sometimes I'll even create a diagonal
path line and drag it around to manually match my angles so I don't have
to fire up inkscape, but of course there is still no snapping.

  Drop layers on tab thumbs.
 +1
 We really should get this done before 2.10
 
  Tab ordering via Drag  Drop
 The same
 
  Gui or folder based system to arrange scripts and plugins into the menu.
 Hmm...thought one - as currently the menu location for these is hardcoded
 in the script/plug-in source code.
 But a customizable menu one could drag actions too (just like assiging
 keyboard shortcuts), maybe is feasible.
 
I realize these are hard coded as I have manually rewritten most of
mine. I'm not sure what the easiest implementation would involve, but I
was thinking the hardcoded menu statements could just be ignored in
newer versions and we could use a folder structure it would read from. I
realize it's not so simple as scripts and plugins co-exist but are
handled differently, but doing something here to organize this huge
library of addons into a user friendly structure would be pinnacle.

  Layer styles
 What would these be?
 
A layer style is one or more effects applied to a layer or layer group.
We have the layer effects plugin which is nice, but it needs expanded
functionality and be built into the core.

  Remember all popup

Re: [Gimp-user] Funding new features in gimp - what features wouldyou choose?

2013-12-17 Thread akovia


On Tue, Dec 17, 2013, at 02:02 PM, wietrzny wrote:
 Dnia 17 grudnia 2013 3:50 akovia akov...@eml.cc napisał(a):
 
  As far as new features...
  True path intersections (combine without overlaps)
  Any implementation to select multiple path nodes. 
  Option to merge paths to new path while leaving originals untouched.
  (Modifier key)
  Path transformations without having to use path to selection.
  Rotatable guides.
 
 Why ask for partial solutions instead of definite solution to problems
 with paths? 
 
 Dominik Tabisz


I'm not looking for complete inkscape path capabilities, but the
features I'd like to see are a little more realistic I think. Gimp is
awesome if you are only working with a few paths, but there are times I
need to render many text letters for example. I like to do them
individually so I can reuse same letters. I can end up with tons of
paths. (Add path groups to my wishlist.) So when I have all my paths,
I'll inevitably merge them together. Right now it'll discard your
original paths and create a new one. If you find a mistake later on or
just want to make some alignment changes, you have to do it all
manually. So I am left having to duplicate every single path, (sometimes
lots of scrolling is involved) and then merge the dupes. This really
slows production.

When you actually do merge paths or do a text to path with overlapping
paths, the selection is in exclusion mode So you can either manually
join the paths, (tedious) or never merge them and select each one
individually and add to selection. (tedious and doesn't work with text
to path)
Maybe a merge dialog is in order. 
Leave originals: y/n
Merge Mode: Union/Exclusion etc..
At the very least, it should default to union and not exclusion.

When working with paths there needs to be a way to select multiple
nodes. This has been talked about before and really should be inside
gimp already and not considered a feature. Erasing nodes should not be
an exercise in carpel tunnel and eye strain.

Path transformations should default to only transforming the path and
not the path as it relates to the canvas. Right now you have to
path-to-selection first, and then you have the marching ants you have to
turn off is you want a fine sight adjustment. If you need to adjust it
more or differently, you have to redo path to selection again. It's just
too many steps to get into a flow. Swapping the behavior to default to
transforming the shape only, and select the canvas to transform the path
within the canvas size seems way more intuitive.

Lastly, I doubt I'll ever see rotating guides in gimp but it would be
fantastic. It looked like it might make it at one point, but it died.
http://gimp.1065349.n5.nabble.com/2-4-and-how-to-continue-from-here-td21550.html


I think of these things not so much as new features, since you can
already do these things in gimp manually, (minus guides) but as
improving the functionality that's already there. I realize that code is
code whether it's called a feature or not. I just would rather cut out
the tedium where possible. It would promote more creativity.

akovia

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Re: [Gimp-user] Funding new features in gimp - what features would you choose?

2013-12-16 Thread akovia


On Mon, Dec 16, 2013, at 09:29 AM, Anna Morris wrote:
 Hey, I am a gimp user and am working for a few days with this new crowd
 funding platform where new features for Free and Open Source Software
 can be funded one by one.
 
 The first Gimp feature is ready to fund: it is a cool symmetry painting
 tool, it would make a great addition to the software.
 
 You can donate anything from €1 up here:
 http://funding.openinitiative.com/funding/1578/ - also, you would get to
 test the feature and feedback before your donation goes through :)
 
 I hope to get some more features up there soon: which features would you
 donate too if you could? What functions are really urgently needed in
 GIMP? What creative stuff would you LOVE to do that isn't possible yet?
 Let me know ;)
 
 Best
 
 Anna
 
 
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   1k (application/pgp-signature)

I would love to see more bug and functionality fixes than new tools
personally. Being more of an editor than a creator, I seem to use gimp
in a different way than the core team is aiming for, as is expressed by
the 2.10 Unified transformation tool. That doesn't mean I'm not looking
forward to trying it. I still use gimp almost every day for hours on
end, so core functionality is paramount.

My biggest request would be fixing the new cairo based path engine. I've
considered moving back to 2.6 many times as the new engine has many
bugs,
(http://gimp.1065349.n5.nabble.com/Path-Tool-Problems-td40365.html#a40411)
and really slows me down from what I was used to. Also having the new on
canvas text options window follow the view when zooming and panning
instead of locked in place to the top left of the text. These come to
mind the most.

As far as new features...
True path intersections (combine without overlaps)
Any implementation to select multiple path nodes. 
Option to merge paths to new path while leaving originals untouched.
(Modifier key)
Path transformations without having to use path to selection.
Rotatable guides.
Drop layers on tab thumbs.
Tab ordering via Drag  Drop
Gui or folder based system to arrange scripts and plugins into the menu.
Layer styles
Remember all popup window positions (tools, scripts, etc..)
Built in resource manager that remembers brush tags
Scaling an image keeps text data. (Or at least a way to know what the
font was before text info discarded. (Append font name to layer-name?))
Dockable Script-Fu and Python-Fu consoles
many more. :P


I would be thrilled to see any of these implemented, but honing what we
already have is even more important IMO. I realize a lot of these
features have been discussed in detail before and will never be
implemented, but this is a Wish list.

Regardless, I hope your endeavor takes off and encourages more of the
same. It would help development of gimp pick up pace substantially.
Thank you for taking the plunge.


  akovia

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Re: [Gimp-user] Path Tool Problems

2013-11-03 Thread Akovia
https://dl.dropboxusercontent.com/u/93550827/temp/path%20stroke.ogv



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Re: [Gimp-user] Path Tool Problems

2013-11-01 Thread Akovia
This just creeped up again. I can add nodes between certain node pairs, but
not others.
I made this path by joining two paths, then was going back to round the
corners. 
Happens with guides on or off and at any zoom level.

Here is a small vid of it.
https://dl.dropboxusercontent.com/u/93550827/temp/Path-add-nodes.mkv

I'm happy to up the xcf if you think it will help.
Cheers




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Re: [Gimp-user] Path Tool Problems

2013-11-01 Thread Akovia
and I also keep getting stroke problems as well where it will be an
inconsistent broken up stroke.

https://dl.dropboxusercontent.com/u/93550827/temp/path%20stroke.mkv

The path was all made in the xcf and no merging or copy+paste was involved.



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Re: [Gimp-user] styles

2013-10-06 Thread Akovia
pamcreates wrote
Easier than I thought. Just download the py version for 2.8 and it's
already
done as well as being in the layers menu at the top.
My old scm version was still working so I never thought to upgrade.
 
 
 I was really looking at being able to create presets for layer effects,
 which is
 what styles are in photoshop. Is there a way to create a layer effect and
 make
 it into a preset item so I can just pull it up whenever I want to be able
 to use
 it?
 I have attached a picture of what they look like and do in PS.
 
 Attachments:
 * http://www.gimpusers.com/system/attachments/73/original/styles.jpg

Wow, it has been a long time indeed since I've used PS. I completely forgot
about those. Sorry for the confusion on my part. I'm not sure of any way to
recreate that functionality in gimp. g'mic lets you save presets for your
filters and you can program your own, but no way to to browse swatches like
PS styles do.




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Re: [Gimp-user] styles

2013-10-05 Thread Akovia
vitalif wrote
 I have photoshop 7 and have acquired many layer styles over the years and
 want
 to be able to use them in gimp. How do I accomplish this?
 I have not been able to find anywhere that says they support it or
 anything in
 the program that resembles this.
 Thanks

Obviously gimp doesn't have this but there is a Layer effects plugin.
Haven't used PS in years and I doubt this plugin has every effect/style
you'll find in PS, but it probably has the most used ones.
http://registry.gimp.org/node/186
The fly in the oinment is that it's neither has a button or is accessible
from the r-click menu, so you have to access it through menus. I am betting
though it could be added to the r-click menu without too much trouble
though. I might look into this myself as it would be a lot handier there.




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Re: [Gimp-user] styles

2013-10-05 Thread Akovia
Easier than I thought. Just download the py version for 2.8 and it's already
done as well as being in the layers menu at the top.
My old scm version was still working so I never thought to upgrade.




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Re: [Gimp-user] Path Tool Problems

2013-10-04 Thread akovia
 Any insight on these problems would be most helpful.



 Many Thanks.



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Could someone let me know if this is making it to the list? I don't

think I've ever gotten a response on this list so I wonder if my

messages are getting through.



I've always used nabble in the past to write to mailing lists and that

seemed to work, but since I started replying or making topics from my

email client, I get nothing. I send new topics to

[4]gimp-user-list@gnome.org and when I reply to something, my fastmail

client has a reply-to-list button so I assumed that was the way to go..



Cheers

References

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2. mailto:gimp-user-list@gnome.org
3. https://mail.gnome.org/mailman/listinfo/gimp-user-list
4. mailto:gimp-user-list@gnome.org

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Re: [Gimp-user] Path Tool Problems

2013-10-04 Thread Akovia
Simon Budig wrote
 akovia (

 akovia1@

 ) wrote:
 1. Can't add intermediate nodes.
 
 Make sure the path is connected to the path tool, e.g. by
 doubleclicking the path in the path dialog.
 
 I designed the path tool to usually stay in Design mode. Then you can
 use Control to temporarily switch to Edit mode. Edit-mode on-top of a
 path segement should show a small + at the mouse cursor, clicking will
 result in adding a node at this point.
 
 Control+Shift will be Edit-Mode plus subtract/remove - i.e.
 ctrl-shift-clicking on top of a node will remove it, ctrl-shift-clicking
 on a segment will open up the path by removing the segment.

Yes to all above. I am very familiar with all the modifiers. 
If I hover my mouse above a certain segments holding Control, some segments
will allow to add a node, while other segments won't. This also effects
deleting line segments.
Now that I think about it I have the last instance on video from a tutorial
I made. It's kinda perfect since I have it showing my key-presses as well. 
https://dl.dropboxusercontent.com/u/93550827/Gimp%20Tutorial%20Series/he-is-my-master_full.mkv
6:35 to around 8:30 is the problem. I also realized that this also was a
copied and pasted path.

 2. Node selection precision.
 
 No idea about that one. I don't think I've seen that.

I will try to capture this as well and post a screenshot or video. 

 3. Path strokes.
 
 Quite often on big complicated paths  that I try to stroke, there will
 be a few sharp angles that won't protrude out to a point and will just
 look like it was cut off.
 
 Do you stroke with a tool? Or by stroke line? with which options? For
 the Mitre-Join the Mitre-Limit determines the amount of allowed
 protrusion.
 
 Can you provide screenshots of the problematic results?

Stroke line mostly unless I'm after some sort of effect. Playing with the
mitre setting does have some effect on the problem. Maybe I just can't get
the expected results I want in having an even stroke all the way around.
Have a look at this and maybe you can explain if there is another way. For
now I have just been patching some paths together to get what I need..
https://dl.dropboxusercontent.com/u/93550827/temp/path-stroke_mitre.mkv





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Re: [Gimp-user] Path Tool Problems

2013-10-04 Thread Akovia
Simon Budig wrote
 akovia (akov...@eml.cc) wrote:
 2. Node selection precision.
 
 No idea about that one. I don't think I've seen that.

Ok I just ran into this. This isn't a worst case as sometimes the move icon
is even further away than this.
It does appear to be affected by the zoom level which I never noticed
before. I usually zoom in further which normally fixes things, but this time
I noticed that zooming out can also recalibrate the mouse pointer.

Maybe this will help.
https://dl.dropboxusercontent.com/u/93550827/temp/Gimp%20Node%20Precision.mkv




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Re: [Gimp-user] Path Tool Problems

2013-10-04 Thread Akovia

If I hover my mouse above a certain segments holding Control, some
segments
will allow to add a node, while other segments won't. This also effects
deleting line segments.
 
 Weird.

Right?

Now that I think about it I have the last instance on video from a
tutorial
I made. It's kinda perfect since I have it showing my key-presses as well. 
https://dl.dropboxusercontent.com/u/93550827/Gimp%20Tutorial%20Series/he-is-my-master_full.mkv
6:35 to around 8:30 is the problem. I also realized that this also was a
copied and pasted path.
 
 Really weird. I cannot reproduce this here though. *shrug*
 
 Where did you copy/paste the path from? Inkscape?

Earlier the video you can see that I copied it from another gimp drawing.

 Ok, I think what you're seeing there is expected behaviour. The problem
 is, that when you move two tangents closely together (i.e. you have a very
 sharp corner) the end point of the stroke moves towards infinity, i.e.
 you need to cap this at some point. The parameter controlling this is
 the mitre limit. We use cairo for rendering and the behaviour is
 described as follows in the cairo documentation:
 
 If the current line join style is set to CAIRO_LINE_JOIN_MITER (see
 cairo_set_line_join()), the miter limit is used to determine whether
 the lines should be joined with a bevel instead of a miter. Cairo
 divides the length of the miter by the line width. If the result is
 greater than the miter limit, the style is converted to a bevel.
 
 [...]
 
 The default miter limit value is 10.0, which will convert joins with
 interior angles less than 11 degrees to bevels instead of miters.
 For reference, a miter limit of 2.0 makes the miter cutoff at 60
 degrees, and a miter limit of 1.414 makes the cutoff at 90 degrees.
 
 A miter limit for a desired angle can be computed as: miter limit =
 1/sin(angle/2)
 
 There is no way to completely disable the miter limit, but maybe the
 range of the limit in the UI is not sufficient.
 
 I hope this helps,
 Simon

I will play around with the mitre limit some more and see what I can come up
with. Thanks for the tips.


Simon Budig wrote
 Akovia (

 akovia1@

 ) wrote:
 Simon Budig wrote
  akovia (

 akovia1@

 ) wrote:
  2. Node selection precision.
  
  No idea about that one. I don't think I've seen that.
 
 Ok I just ran into this. This isn't a worst case as sometimes the move
 icon
 is even further away than this.
 It does appear to be affected by the zoom level which I never noticed
 before. I usually zoom in further which normally fixes things, but this
 time
 I noticed that zooming out can also recalibrate the mouse pointer.
 
 Maybe this will help.
 https://dl.dropboxusercontent.com/u/93550827/temp/Gimp%20Node%20Precision.mkv
 
 I strongly suspect that in this case the behaviour is caused by the
 guides. The hot spot of the mouse cursor is dragged towards the guide
 (within the snapping distance) and hence the click does not happen at
 the anchor.
 
 Not sure if this is fixable, since placing new points along a guide is a
 desireable behaviour as well.
 
 Try to disable snapping.
 
 Bye,
 Simon

That just might be possible. It never occurred to me since there is no
visible snapping of the mouse. I will check that for sure the next time it
happens and report back. I really hope that's it. 
Thanks




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Re: [Gimp-user] Path Tool Problems

2013-10-04 Thread Akovia
Simon Budig wrote
 Akovia (

 akovia1@

 ) wrote:
 If I hover my mouse above a certain segments holding Control, some
 segments
 will allow to add a node, while other segments won't. This also effects
 deleting line segments.
 
 Hmm. Is this usually happening when having a huge zoom level?

Not really. Like I said, sometimes I can walk the path and find where I
can insert or delete as normal. I do this at the same zoom level. It's like
the path got corrupted and I have to delete the corrupted part of the path
and rebuild it, then everything works fine again.

Simon Budig wrote
 There is a funky problem there: for determining the closest point along
 a bezier the bezier segment is approximated by line segments to a
 certain precision. The precision used does not take the zoom level into
 account. This is usually no problem, since it is  1 pixel and close
 enough for the usual zoom levels.
 
 However there are corner cases in huge zoom levels, where the
 (invisible) line approximation is off by a significant fraction of a
 pixel, so that the net result is an active area disconnected from the
 drawn bezier segment. You can verify this by searching on the inside
 of the curved bezier segment for an active area.
 
 I'd consider this a bug that might have been introduced when we
 introduced cairo-based rendering for the tool graphics (earlier the
 drawn path used the same line approximation as the detection code).
 
 Probably a bit tricky to fix...
 
 Bye,
 Simon

I'm wondering if my clipboard manager isn't screwing things up. I discovered
a problem within inkscape that is apparently affected by it and everything
works as it should when I turn it off.
Can you discern anything from this bug report that might affect gimp as
well?
https://bugs.launchpad.net/inkscape/+bug/418242

I will try disabling my clipman next time and repeat the copy+paste to see
what happens.



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[Gimp-user] layer groups unresponsive

2013-08-20 Thread akovia
I've been having this problem since layer groups were introduced and
can't seem to track down when or why it happens. I'll go to collapse or
expand a layer group and nothing happens. When it happens, it affects
all open tabs and not just the image I'm working on.

Everything else seems to work fine, but if I do something like
duplicate a layer group, it will create the new group collapsed and
then I can't access it which can be a problem. Restarting gimp always
fixes the problem. Before I tried sending a bug report, I wondered if
this happens to anyone else, or if I'm missing something.



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Re: [Gimp-user] freehand selection lost since image was already selected

2013-08-15 Thread Akovia

Kevin Brubeck Unhammer wrote:



 Say you've zoomed in to start this painstaking freehand selection
 with lots and lots of points, and when you get to the end, nothing
 gets selected. Then you notice that, once again, you had done a
 Select All some time ago (invisible because you zoomed in) and
 forgotten to Select None before clicking the lasso.

 What do people do to avoid this? (I know the obvious answer is
 remember to check what your selection is all the time, but that's
 seriously flow-disruptive.)

 Ideally GIMP could blink the image or something when you add
 selection points that don't increase/decrease the already selected
 area, but I guess that might take some time to implement.



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I have more problems with forgetting I turned off the visibility and 
trying to run a function or plugin and getting all types of weird behavior.
I would love to see a simple indicator somewhere like the status bar 
that is a visual and not text to show if it's active. Just use the 
selection icon and gray it out when it's not active.


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[Gimp-user] Quick Mask Icon

2013-08-15 Thread akovia
To gain more canvas real estate I've disabled my scroll bars. When I
did I noticed the loss of the quickmask icon. I always use the
quickmask shortcut to enable and disable, but I liked being able to get
to the options through the icon.

Would it be possible to move this to the status bar or even the tool
options dock? Removiing scrollbars shouldn't limit other functionality.



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[Gimp-user] Feature Request: Custom Colors for Light Dark Checks

2013-06-30 Thread Akovia
I think this is the easiest way to achieve what I am seeking, but if another
way is better, I'm open to suggestions.
In short, I moderate a lot of images for fanart.tv and would like the
ability to have gimp use my default (darker) theme color for normal
operation of my padding color. When I am moderating I would like to be able
to hit a shortcut to make the padding color pure white so I can check for
cropped drop shadows and such easily. 
The quickest way I've found so far is shortcuts to From Theme and Select
Custom Color, in which I must select the color instead of having it already
set. Light and Dark Checks seem perfect for this type of usage but I can't
find a way to set the colors to what I need.

I asked for help at gimpchat.com
http://www.gimpchat.com/viewtopic.php?f=8t=7714p=100062#p100062, and
though I got some decent suggestions, I'm still searching for a way to
achieve this. I'm not opposed to hacking a bit as long as I don't have to
recompile, but thought this might be a useful feature for others as well.

Many Thanks for you consideration.



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[Gimp-user] Feature Request: Custom Colors for Light Dark Checks

2013-06-29 Thread Akovia
I think this is the easiest way to achieve what I am seeking, but if another
way is better, I'm open to suggestions. 
In short, I moderate a lot of images for fanart.tv and would like the
ability to have gimp use my default (darker) theme color for normal
operation of my padding color. When I am moderating I would like to be able
to hit a shortcut to make the padding color pure white so I can check for
cropped drop shadows and such easily. 
The quickest way I've found so far is shortcuts to From Theme and Select
Custom Color, in which I must select the color instead of having it already
set. Light and Dark Checks seem perfect for this type of usage but I can't
find a way to set the colors to what I need. 

I asked for help at gimpchat.com
http://www.gimpchat.com/viewtopic.php?f=8t=7714p=100062#p100062, and
though I got some decent suggestions, I'm still searching for a way to
achieve this. I'm not opposed to hacking a bit as long as I don't have to
recompile, but thought this might be a useful feature for others as well. 

Many Thanks for you consideration



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