cl-opengl-devel
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[cl-opengl-devel] Clozure and cl-opengl
Greg Santucci
Re: [cl-opengl-devel] Clozure and cl-opengl
Greg Santucci
Re: [cl-opengl-devel] Clozure and cl-opengl
Luís Oliveira
Re: [cl-opengl-devel] Clozure and cl-opengl
Greg Santucci
[cl-opengl-devel] cl-opengl and *READ-DEFAULT-FLOAT-FORMAT*
Sumant Oemrawsingh
Re: [cl-opengl-devel] cl-opengl and *READ-DEFAULT-FLOAT-FORMAT*
Luís Oliveira
[cl-opengl-devel] gl:clear and depth-buffer
Sumant Oemrawsingh
Re: [cl-opengl-devel] gl:clear and depth-buffer
Luís Oliveira
Re: [cl-opengl-devel] gl:clear and depth-buffer
Sumant Oemrawsingh
Re: [cl-opengl-devel] gl:clear and depth-buffer
Luís Oliveira
Re: [cl-opengl-devel] gl:clear and depth-buffer
Sumant Oemrawsingh
[cl-opengl-devel] Is this project alive?
Jakob Reschke
[cl-opengl-devel] Fwd: Is this project alive?
Luís Oliveira
Re: [cl-opengl-devel] edge-flag-array and tex-coord-array fix
Bart Botta
[cl-opengl-devel] testing...
Bart Botta
Re: [cl-opengl-devel] testing...
Luís Oliveira
[cl-opengl-devel] Opengl Array Question...
Brad Beer
Re: [cl-opengl-devel] Opengl Array Question...
Bart Botta
[cl-opengl-devel] Glut fix on OSX
xristos
Re: [cl-opengl-devel] Glut fix on OSX
Luís Oliveira
[cl-opengl-devel] Is Israel a Democracy? -- The problem with intellectually insecure whites -- Should Christians Support Israeli Terrorism in Gaza?
Lawrence Auster
[cl-opengl-devel] Glut fix on OSX
Justin Kendrick
Re: [cl-opengl-devel] Glut fix on OSX
Justin Kendrick
Re: [cl-opengl-devel] Glut fix on OSX
Luís Oliveira
[cl-opengl-devel] Models
Greg Bennett
Re: [cl-opengl-devel] Models
Bart Botta
Re: [cl-opengl-devel] cl-opengl/gl/types.lisp not define new classes
Luís Oliveira
Re: [cl-opengl-devel] cl-opengl/gl/types.lisp not define new classes
Luís Oliveira
[cl-opengl-devel] Good morning ..
Greg Bennett
Re: [cl-opengl-devel] Good morning ..
Luís Oliveira
[cl-opengl-devel] checker.lisp (Redbook example)
raito
[cl-opengl-devel] GLU Functions
Michael McDermott
Re: [cl-opengl-devel] GLU Functions
Luís Oliveira
[cl-opengl-devel] Pixel packing modes
Andy Hefner
Re: [cl-opengl-devel] Pixel packing modes
Luís Oliveira
[cl-opengl-devel] OpenGL man pages
Bart Botta
Re: [cl-opengl-devel] OpenGL man pages
Luís Oliveira
[cl-opengl-devel] GL 3 branch
Bart Botta
[cl-opengl-devel] Trouble using gl:color-mask.
raito
Re: [cl-opengl-devel] Trouble using gl:color-mask.
Bart Botta
Re: [cl-opengl-devel] Trouble using gl:color-mask.
raito
[cl-opengl-devel] How is work normally done on this project?
raito
Re: [cl-opengl-devel] How is work normally done on this project?
Luís Oliveira
Re: [cl-opengl-devel] How is work normally done on this project?
raito
Re: [cl-opengl-devel] How is work normally done on this project?
Luís Oliveira
[cl-opengl-devel] Texture Example
Martin Kielhorn
Re: [cl-opengl-devel] Texture Example
Luís Oliveira
[cl-opengl-devel] problem with vertex arrays
Sebastian Berchtold
Re: [cl-opengl-devel] problem with vertex arrays
Bart Botta
[cl-opengl-devel] problem with vertex arrays
Sebastian Berchtold
[cl-opengl-devel] problem with vertex arrays
Sebastian Berchtold
[cl-opengl-devel] Patch to support anisotropic texture filtering
Mikael Lax
Re: [cl-opengl-devel] Patch to support anisotropic texture filtering
Luís Oliveira
[cl-opengl-devel] bug in render-to-texture example?
Johann Korndoerfer
Re: [cl-opengl-devel] bug in render-to-texture example?
Luís Oliveira
Re: [cl-opengl-devel] bug in render-to-texture example?
Johann Korndoerfer
Re: [cl-opengl-devel] bug in render-to-texture example?
Luís Oliveira
[cl-opengl-devel] OpenGL 3.0 .spec and .enum files released
Charlie McMackin
[cl-opengl-devel] Issues on windows + ecl
Deepankar Sharma
Re: [cl-opengl-devel] Issues on windows + ecl
Luís Oliveira
[cl-opengl-devel] OpenGL 3.0
Bart Botta
Re: [cl-opengl-devel] OpenGL 3.0
Luís Oliveira
Re: [cl-opengl-devel] OpenGL 3.0
Bart Botta
Re: [cl-opengl-devel] OpenGL 3.0
Luís Oliveira
Re: [cl-opengl-devel] OpenGL 3.0
Bart Botta
Re: [cl-opengl-devel] OpenGL 3.0
Luís Oliveira
Re: [cl-opengl-devel] OpenGL 3.0
Bart Botta
Re: [cl-opengl-devel] OpenGL 3.0
Bart Botta
Re: [cl-opengl-devel] OpenGL 3.0
Bart Botta
Re: [cl-opengl-devel] OpenGL 3.0
Luís Oliveira
Re: [cl-opengl-devel] OpenGL 3.0
Bart Botta
Re: [cl-opengl-devel] OpenGL 3.0
Bart Botta
Re: [cl-opengl-devel] OpenGL 3.0
Luís Oliveira
[cl-opengl-devel] working setup
Bastian Müller
Re: [cl-opengl-devel] working setup
Luís Oliveira
[cl-opengl-devel] playing with opengl at the repl
Jose A. Ortega Ruiz
Re: [cl-opengl-devel] playing with opengl at the repl
Luís Oliveira
[cl-opengl-devel] Re: playing with opengl at the repl
Jose A. Ortega Ruiz
Re: [cl-opengl-devel] Re: playing with opengl at the repl
Luís Oliveira
Re: [cl-opengl-devel] Re: playing with opengl at the repl
Jose A. Ortega Ruiz
[cl-opengl-devel] [patch] Random exports
Andy Hefner
Re: [cl-opengl-devel] [patch] Random exports
Luís Oliveira
[cl-opengl-devel] Problem compiling for SBCL 1.0.13
Thomas Karolski
Re: [cl-opengl-devel] Problem compiling for SBCL 1.0.13
Luís Oliveira
Re: [cl-opengl-devel] Problem compiling for SBCL 1.0.13
Thomas Karolski
Re: [cl-opengl-devel] Problem compiling for SBCL 1.0.13
Luís Oliveira
Re: [cl-opengl-devel] Problem compiling for SBCL 1.0.13
Thomas Karolski
Re: [cl-opengl-devel] Problem compiling for SBCL 1.0.13
Luís Oliveira
[cl-opengl-devel] Re: Problem compiling for SBCL 1.0.13
Thomas Karolski
[cl-opengl-devel] Re: Problem compiling for SBCL 1.0.13
Luis Oliveira
[cl-opengl-devel] [ANN] ply - a simple cl-opengl/glut app that I've been growing
Charlie McMackin
[cl-opengl-devel] [patch] game mode and init-window position/size
Dan Torop
Re: [cl-opengl-devel] [patch] game mode and init-window position/size
Luís Oliveira
[cl-opengl-devel] [patch] fog-color, texture-border-color, gluPerspective
Dan Torop
Re: [cl-opengl-devel] [patch] fog-color, texture-border-color, gluPerspective
Luís Oliveira
[cl-opengl-devel] errors with cffi changes?
Charlie McMackin
Re: [cl-opengl-devel] errors with cffi changes?
Luís Oliveira
Re: [cl-opengl-devel] errors with cffi changes?
Charlie McMackin
Re: [cl-opengl-devel] errors with cffi changes?
Charlie McMackin
[cl-opengl-devel] errors with cffi changes?
serge de marre
Re: [cl-opengl-devel] errors with cffi changes?
Luís Oliveira
Re: [cl-opengl-devel] errors with cffi changes?
serge de marre
[cl-opengl-devel] Tick
Leonardo Varuzza
Re: [cl-opengl-devel] Tick
Luís Oliveira
[cl-opengl-devel] Simple texturing help
Charlie Burrows
Re: [cl-opengl-devel] Simple texturing help
Charlie McMackin
Re: [cl-opengl-devel] Simple texturing help
Charlie Burrows
[cl-opengl-devel] [patch] check-error fix, :no-error versus :zero
Andy Hefner
[cl-opengl-devel] Re: [patch] check-error fix, :no-error versus :zero
Andy Hefner
Re: [cl-opengl-devel] Re: [patch] check-error fix, :no-error versus :zero
Luís Oliveira
[cl-opengl-devel] Project status and request for work
Odd Rune Strømmen Lykkebø
Re: [cl-opengl-devel] Project status and request for work
Luís Oliveira
Re: [cl-opengl-devel] Project status and request for work
Bart Botta
Re: [cl-opengl-devel] Project status and request for work
Mikael Lax
Re: [cl-opengl-devel] Project status and request for work
Luís Oliveira
Re: [cl-opengl-devel] Project status and request for work
Bart Botta
[cl-opengl-devel] push-attrib / pop-attrib
Bastian Müller
Re: [cl-opengl-devel] push-attrib / pop-attrib
Luís Oliveira
[cl-opengl-devel] Re: Two patches...
Charlie McMackin
Re: [cl-opengl-devel] Re: Two patches...
Luís Oliveira
Re: [cl-opengl-devel] Re: Two patches...
Charlie McMackin
Re: [cl-opengl-devel] Re: Two patches...
Luís Oliveira
[cl-opengl-devel] Two patches...
Charlie McMackin
[cl-opengl-devel] Greetings from Roger J. Garang,
Greetings
[cl-opengl-devel] CL-GLUT bug with saving a core
Charlie McMackin
[cl-opengl-devel] division-by-zero error
James Baker
Re: [cl-opengl-devel] division-by-zero error
Luís Oliveira
Re: [cl-opengl-devel] division-by-zero error
Bart Botta
[cl-opengl-devel] division-by-zero error
James Baker
Re: [cl-opengl-devel] division-by-zero error
Bart Botta
Re: [cl-opengl-devel] division-by-zero error
James Baker
[cl-opengl-devel] Re: division-by-zero error
Luis Oliveira
Re: [cl-opengl-devel] Re: division-by-zero error
James Baker
[cl-opengl-devel] Re: division-by-zero error
Luis Oliveira
Re: [cl-opengl-devel] Re: division-by-zero error
James Baker
[cl-opengl-devel] Re: division-by-zero error
Luis Oliveira
Re: [cl-opengl-devel] Re: division-by-zero error
James Baker
[cl-opengl-devel] Re: division-by-zero error
Luis Oliveira
[cl-opengl-devel] Patch for 2d mipmap generation and more mouse buttons
Johann Korndoerfer
Re: [cl-opengl-devel] Patch for 2d mipmap generation and more mouse buttons
Charlie McMackin
Re: [cl-opengl-devel] Patch for 2d mipmap generation and more mouse buttons
Johann Korndoerfer
Re: [cl-opengl-devel] Patch for 2d mipmap generation and more mouse buttons
Charlie McMackin
Re: [cl-opengl-devel] Patch for 2d mipmap generation and more mouse buttons
Johann Korndoerfer
Re: [cl-opengl-devel] Patch for 2d mipmap generation and more mouse buttons
Charlie McMackin
Re: [cl-opengl-devel] Patch for 2d mipmap generation and more mouse buttons
Luís Oliveira
Re: [cl-opengl-devel] Patch for 2d mipmap generation and more mouse buttons
Luís Oliveira
Re: [cl-opengl-devel] Patch for 2d mipmap generation and more mouse buttons
Charlie McMackin
[cl-opengl-devel] Re: Patch for 2d mipmap generation and more mouse buttons
Luis Oliveira
[cl-opengl-devel] GLUT handling for a mouse wheel
Charlie McMackin
[cl-opengl-devel] 'Best' GL bindings?
Sean Charles
Re: [cl-opengl-devel] 'Best' GL bindings?
Luís Oliveira
Re: [cl-opengl-devel] 'Best' GL bindings?
Sean Charles
[cl-opengl-devel] Re: GLUT handling for a mouse wheel
Luis Oliveira
[cl-opengl-devel] Translating checker.c
Sohail Somani
[cl-opengl-devel] Re: Translating checker.c
Sohail Somani
Re: [cl-opengl-devel] Re: Translating checker.c
Mikael Lax
[cl-opengl-devel] cl-opengl and clx naming conflict
David Lichteblau
Re: [cl-opengl-devel] cl-opengl and clx naming conflict
Luís Oliveira
Re: [cl-opengl-devel] cl-opengl and clx naming conflict
David Lichteblau
[cl-opengl-devel] cl-glfw 0.3 with cl-opengl interoperability
William Robinson
Re: [cl-opengl-devel] cl-glfw 0.3 with cl-opengl interoperability
Luís Oliveira
Re: [cl-opengl-devel] cl-glfw 0.3 with cl-opengl interoperability
William Robinson
[cl-opengl-devel] disable glut main loop
Deepankar Sharma
Re: [cl-opengl-devel] disable glut main loop
Luís Oliveira
[cl-opengl-devel] Re: cl-opengl-devel Digest, Vol 19, Issue 1
Deepankar Sharma
Re: [cl-opengl-devel] Re: cl-opengl-devel Digest, Vol 19, Issue 1
Mikael Lax
[cl-opengl-devel] Problem building cl-opengl
Deepankar Sharma
Re: [cl-opengl-devel] Problem building cl-opengl
Mikael Lax
[cl-opengl-devel] Patch for faster texture uploads
Bart Botta
Re: [cl-opengl-devel] Patch for faster texture uploads
Mikael Lax
[cl-opengl-devel] Re: Patch for faster texture uploads
Luis Oliveira
[cl-opengl-devel] Patch for texture coord generation.
Mikael Lax
[cl-opengl-devel] Re: Patch for texture coord generation.
Luis Oliveira
[cl-opengl-devel] Patch for some shader/object queries.
Mikael Lax
[cl-opengl-devel] Re: Patch for some shader/object queries.
Luis Oliveira
[cl-opengl-devel] textures
Tudor Achim
Re: [cl-opengl-devel] textures
Bart Botta
[cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer
doug
Re: [cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer
doug
Re: [cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer
Luís Oliveira
Re: [cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer
doug
Re: [cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer
Charlie McMackin
Re: [cl-opengl-devel] Fun GPLed Common Lisp OpenGL Molecule Viewer
doug
[cl-opengl-devel] texture coord array
Dmitri Hrapof
[cl-opengl-devel] Re: texture coord array
Luis Oliveira
[cl-opengl-devel] glut on macosx and shader
oyuki
[cl-opengl-devel] Re: glut on macosx and shader
Luis Oliveira
[cl-opengl-devel] Installing cl-opengl
Gatewood, Walter P. CIV NAVAIR
Re: [cl-opengl-devel] Installing cl-opengl
Bart Botta
[cl-opengl-devel] RFC: Merging thomas branch into main
Charlie McMackin
[cl-opengl-devel] Re: RFC: Merging thomas branch into main
Luis Oliveira
[cl-opengl-devel] Approach taken by cl-opengl for binding creation
Brad Beveridge
Re: [cl-opengl-devel] Approach taken by cl-opengl for binding creation
Luís Oliveira
[cl-opengl-devel] How are functions ordered?
Brad Beveridge
Re: [cl-opengl-devel] How are functions ordered?
Charlie McMackin
Re: [cl-opengl-devel] How are functions ordered?
Brad Beveridge
Re: [cl-opengl-devel] How are functions ordered?
Luís Oliveira
[cl-opengl-devel] A benchmark/RFC and a patch for very basic ARB_vertex_programs
Charlie McMackin
[cl-opengl-devel] a patch to add a support for the Vertex Arrays
Denys Rtveliashvili
Re: [cl-opengl-devel] a patch to add a support for the Vertex Arrays
Luís Oliveira
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