Re: [Flightgear-devel] ..OT: Christchurch, NZ quake, are you FG Kiwis in or around CC ok?
Hi Chris, My step-daughter, step-grandson and son are down in Chch. They are all well and coping. I was down in CHC for the September 'quake and it scared the living daylights out of me. We had days to relocate a signficant amount of our companies infrastructure out of a building in the CBD that was in danger of collapsing. I have got the Australasian FG Users web site back up and running (http://203.97.103.206 ) and am in the process of getting a PC going that will be able to run FG. I haven't heard from Andy for a while. Hope your family are managing OK. Cheers Dene On 02/22/2011 11:18 PM, Chris Wilkinson wrote: I'm an ex Christchurch boy - my family are there, and OK, but distraught at what they've endured today. Andy Gorman is one list members name from Chch I remember - hoping all is well with him and others, but may be a day or 2 before we know as much infrastructure is damaged. Regards, Chris Wilkinson, YBBN/BNE. *From:* Arnt Karlsen a...@c2i.net *To:* FlightGear developers discussions flightgear-devel@lists.sourceforge.net *Sent:* Tue, 22 February, 2011 7:36:48 PM *Subject:* [Flightgear-devel] ..OT: Christchurch, NZ quake, are you FG Kiwis in or around CC ok? Hi, ..OT: Christchurch, NZ quake, are you FG Kiwis in or around CC ok? James Sleeman, Innis, Syd, who else? News media reports telecom problems too, advicing sms and email, and discouraging phone calls, even the police can't handle their part of the phone call stampede. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Index, Search Analyze Logs and other IT data in Real-Time with Splunk Collect, index and harness all the fast moving IT data generated by your applications, servers and devices whether physical, virtual or in the cloud. Deliver compliance at lower cost and gain new business insights. Free Software Download: http://p.sf.net/sfu/splunk-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net mailto:Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Index, Search Analyze Logs and other IT data in Real-Time with Splunk Collect, index and harness all the fast moving IT data generated by your applications, servers and devices whether physical, virtual or in the cloud. Deliver compliance at lower cost and gain new business insights. Free Software Download: http://p.sf.net/sfu/splunk-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Colocation vs. Managed Hosting A question and answer guide to determining the best fit for your organization - today and in the future. http://p.sf.net/sfu/internap-sfd2d___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Memory leak
From: Torsten Dreyer [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Memory leak Date: Wed, 21 Jun 2006 08:58:31 +0200 If this is of any help - starting with the ufo on the ground and sitting there (no movement, controls untouched) the memory grows at a rate of approx. 50kB-100kB per second. Monitored for about a minute. .fgfsrc is blank and all rendering options unchecked, except display framerate This is on a linux-box monitored with ksysguard. Since the ufo has no panel at all, this is either another leak or the problem is not bound to the 2d panel? Torsten I noticed the same on 098a/win me then I looked at the xml files... the ufo-set.xml file has panel visibilty set to false and there in is no panel specified either in the ufo-set.xml or /model/ufo.xml does this mean that with the ufo, a 2-d panel is loaded but not shown till shftp toggles it on because it is certainly a 2-d panel that shows when shiftp is pressed The ufo-set files lists the author as ET... is this a case of ... ET call Torsten ? ;-) :-D ene _ Find the coolest online games @ http://xtramsn.co.nz/gaming ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] 2D Panel memory leak
From: Melchior FRANZ [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] 2D Panel memory leak Date: Wed, 21 Jun 2006 21:54:54 +0200 * Lee Elliott -- Wednesday 21 June 2006 21:39: I haven't tried using other fonts yet either, to establish if it's just with the LED font or with any font. Fixed. Sorry too all. :-) m. Hi Melchior, I answered a previous post before before reading yours could this problem have existed for a while (previous versions)? :-D ene _ Check out the latest video @ http://xtra.co.nz/streaming All the advantages of Linux Managed Hosting--Without the Cost and Risk! Fully trained technicians. The highest number of Red Hat certifications in the hosting industry. Fanatical Support. Click to learn more http://sel.as-us.falkag.net/sel?cmd=lnkkid=107521bid=248729dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Memory leak
Hi, I have always noticed this, have commented on it over the last 18 months or so since I first started with FG after about 2.5 hours fps dropped to 1fps and aircraft eventually crashed... I first noticed this on the PA28-161 as it was my aircraft of choice then latterly on the A10-2D... I recently did a long haul using way points from NZWN-NZAA via NZPP, NZPM, NZNP, NZHN and the C172 held up for 3.5 hours...same problem ...low FPS and loss of control even on AP(waypoints)... ...hope this is helpful and not miss-leading. :-D ene From: Vivian Meazza [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: 'FlightGear developers discussions' flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Memory leak Date: Tue, 20 Jun 2006 08:19:03 +0100 Dave Perry I have had lock-ups on longer X-C flights with the pa24-250 recently that could be from a memory leak. So I used the system monitor to check on VM growth. The only 2D pannel used in the pa24-250 is the radio stack. So I tried commenting out various components of the radio stack in the file radio-panel.xml. If I comment all the radio stack in this file, the memory leak is gone. I did not try all combinations, but the leak rate seems to get greater the more radios are not commented out. I do not remeber this occurring even on very long X-C flights when I first submitted the pa24-250. System info FC4 Linux updated with yum update last Saturday Plib, SimGear, fgfs source, and base all updated from CVS on Saturday also. AMD Athlon XP 3200+ with 512 MB RAM Nvidia GeForce 7800 GS OC with 256MB GDDR3 Hmm - it's beginning to look as if this problem is long-standing. It only seems to involve 2d panels: those ac with pure 3d panels are unaffected. Some 3d panels have 2d elements - these are also affected. Linux and Windows both seem to be affected, but Melchior cannot reproduce the memory leak on his set-up. A date when you first noticed this effect would perhaps help in tracking it down. Vivian ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need a new job? Check out XtraMSN Careers http://xtramsn.co.nz/careers ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Memory leak
It was suggested on IRC that I might like to do memory leak tests on 098a/Win Meresults; *Start***Finish* Plane: Time:Mem: Time: Mem: PA28-161 12:34NZST 548.4M13:03 558.4M Hunter 13:04NZST 543.4M13:35 552.3M 172-3d 13:45NZST 542.4M14:12 533.7M hope these figures are useful to someone. :-D ene _ Check out the latest video @ http://xtra.co.nz/streaming ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] AI Flightplan Animations
Hi I'm writing xml animation files for AI aircraft. I have the propeller animation tied into the air-speed as an AI aircraft doesn't have an engine speed. I tied the flap and gear animations into; /ai/models/aircraft/surface-positions/flap-pos-norm and /ai/models/aircraft/controls/gear/gear-down respectively I can test the flap animation using the internal property browser and it works. The gear-down property seems to be read only though (when I try to change it from true to false it reverts back to true). The other issue is that neither of these properties seem to be tied into the flightplan gear-down and flaps-down properties. The on-ground flightplan property doesn't seem to do anything in the property tree. I'm using 098a. Can some-one please point me in the direction of what I'm doing wrong? I would post the xml samples but they don't post too well either in mail or on a web-site. Regards Dene _ Check out the latest video @ http://xtra.co.nz/streaming ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] apt.dat changes ?
Hi Having edited airports there are a few things that tools like TaxiDraw provide that are invaluable; 1) super-imposing the airport layout on top of a scaled background image to allow placement of taxiways etc in proportion to the RL layout. 2) providing lat/long readout for any point on the layout. 3) showing centre lines for runways/taxiways. 4) catering for such things as edge lighting and centre line lighting etc. 5) exporting the beacon information to stg files not to mention; layering info, (even biezer curves will need layering at the interfaces), surface types etc. If a program like Inkscape can duplicate this and is multiplatform then by all means. As you might have gathered, I have no experience with Inkscape and am looking for comments and affirmations rather than flame-wars... I believe a more generic and structured approach to the apt format is desirable as long as there isn't a re-adjustment period that means we are left devoid of current capabilities. I also see merit in maintaining a commonality between x-plane ad fgfs as it increases the resources available for further development albeit on a cooperative basis. We also need to keep in mind that a number of people have devoted a large amount of time and effort to interfacing with the apt.dat format, I feel their voices should be most prominent when any change like this is considered. :-D ene From: Thomas Förster [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] apt.dat changes ? Date: Mon, 12 Jun 2006 09:50:12 +0200 Am Montag 12 Juni 2006 01:10 schrieb Ampere K. Hardraade: On Saturday 10 June 2006 13:15, Tony Pelton wrote: heck, even taking the records, and stuffing those records, as they are now, into XML would be a start. Already in XML format... http://www.cs.yorku.ca/~cs233144/export_cyyz.svg http://www.cs.yorku.ca/~cs233144/export_eddf.svg http://www.cs.yorku.ca/~cs233144/export_eddh.svg http://www.cs.yorku.ca/~cs233144/export_etou.svg http://www.cs.yorku.ca/~cs233144/export_ksfo.svg Which brings me to an idea. What if the airport format is enriched svg. That way the physical airport layout is in svg and might be viewed with a standard svg viever/editor. Converting electronic airport charts to svg works already. The logical layout (taxiway names, aprons, tower locations etc.) is then put on top of that (i.e. extra tags and attributes). Don't know wether svg editors will preserve unknown tags and attributes. If they do, the physical airport layout can then be changed with a standard svg drawing program (e.g. inkscape). Thomas ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] apt.dat changes ?
Hi Hallo Thomas ! Thomas Förster wrote: Which brings me to an idea. What if the airport format is enriched svg. That way the physical airport layout is in svg and might be viewed with a standard svg viever/editor. Converting electronic airport charts to svg works already. The logical layout (taxiway names, aprons, tower locations etc.) is then put on top of that (i.e. extra tags and attributes). This idea actually _does_ have appeal - hey, I'm right now busy with creating an SVG drawing - but I see one drawback here: Airport-creators or -maintainers are not _forced_ to think of the logical layout. Let's assume some flight simulation does not honour the logical layout at all and we'll experience people submitting airports without _any_ logic, not even the direction of the taxiway centerline, just consisting of the outlines of taxiways and runways. In order to do it 'right' (TM, yes, I know ;-) I'd prefer to have an airport description language that consists of nothing but the logical layout at least for those objects, that relate to the core airport operations (runway, taxiway, apron, tower location), forcing the user to create a logical sense behind _every_ object. Yes, I feel that this path might be a bit steep in the beginning but I believe it's the only one that saves us from major trouble once we expect every airfield to contain a certain amount of logic and realizing that noting's there. Opinions ? I must admit that from reading some explanations on the 8.50 format I still didn't understand which route this new format is heading for - I simply failed to find the logic in the description Regards, Martin. -- Agreed if I understand you placing blobs on a layout just to get the outline right is not productive in the long run it might solve an immediate problem but doesn't contribute to the maintenance of that data hence curves are going to be necessary to allows whatever tools to enforce the certain amount of logic ideal ...as mentioned I believe there will be a degree of resistance if it is perceived that current tools (that people are familiar with) won't be valid... I don't believe this is a reason not to pursue the certain amount of logic ideal, but a reason to mitigate a migration path that everyone involved, understands. :-D ene _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] apt.dat changes ?
Hi This idea actually _does_ have appeal - hey, I'm right now busy with creating an SVG drawing - but I see one drawback here: Airport-creators or -maintainers are not _forced_ to think of the logical layout. Let's assume some flight simulation does not honour the logical layout at all and we'll experience people submitting airports without _any_ logic, not even the direction of the taxiway centerline, just consisting of the outlines of taxiways and runways. Better have just the outlines than having nothing at all. People more experienced in airport layout could take over and add the missing parts. Welcome to the power of open source. I for myself would volunteer for this since I don't like redrawing runway borders from an aerial. Its all about collaboration :-) it's not just layout that is important, there have been instances where people have wanted uni-directional runways... this could just as equally apply to taxiways (I haven't come across any examples of this YET!)... defining taxi-ways as unirdirection or bidirectional could cater for specifically styled runway signs (if indeed this was the case in RL)... taking it a step further... apron markings could be layered over this. With the proprietry APT format this would be hard to implement...a more generic tree structure would be more extensible (I think this has been mentioned before as an advantage) In order to do it 'right' (TM, yes, I know ;-) I'd prefer to have an airport description language that consists of nothing but the logical layout at least for those objects, that relate to the core airport operations (runway, taxiway, apron, tower location), forcing the user to create a logical sense behind _every_ object. This is exactly what I have in mind. It just contains 'embedded' svg descriptions of the physical layout of the parts that make up the logical model. Something like this fg:runway id=03L fg:runwaypart material=concrete svg:polygon /fg:runwaypart fg:runwaypart material=asphalt svg:polygon ... /fg:runwaypart /fg:runway (NOTE I dont know svg syntax :-)) Of course this also means that only an svg editor is not enough to fully specify an airport. Just as a text editor will edit a dat file... TaxiDraw does a much better job because it enforces a set of rules. Yes, I feel that this path might be a bit steep in the beginning but I believe it's the only one that saves us from major trouble once we expect every airfield to contain a certain amount of logic and realizing that noting's there. Opinions ? I think this is a quality control issue. So it should be solved in the process rather than in the data format. Agreed, the tool enforces the quality control and the data format stores that information such that the result of the rules is also stored for other editing sessions. I must admit that from reading some explanations on the 8.50 format I still didn't understand which route this new format is heading for - I simply failed to find the logic in the description ASFIU they only want to provide the high-level description and leave everything else to the sim. That makes it easy for airport modellers since there are less options but I can see issues arising regarding flexibility. Example case: I've seen taxi lights standing besides the asphalt and on the other hand others buried within the taxiway concrete. Just specifying that there is taxiway lighting is not enough in my opinion. Thomas :-D ene _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] apt.dat changes ?
Hi Ralf Hi, dene maxwell wrote: it's not just layout that is important, there have been instances where people have wanted uni-directional runways... this could just as equally apply to taxiways (I haven't come across any examples of this YET!)... defining taxi-ways as unirdirection or bidirectional could cater for specifically styled runway signs (if indeed this was the case in RL)... taking it a step further... apron markings could be layered over this. With the proprietry APT format this would be hard to implement...a more generic tree structure would be more extensible (I think this has been mentioned before as an advantage) As it seems, the X-Plane authors are not keen to go away from the apt.dat format, so if FlightGear would go away from bidirectional compatibility with apt.dat, this would result in a clear split of the databases and in ceasing the up to now fruitful exchange of data between FlightGear and X-Plane. Keep this in mind when assessing the advantages of a new, totally different format. I have made this point before, IMHO it is preferrable that we both (FG Xplane) stay with the same format if only for the reason that the more people that are working on getting airport layouts correct the better both the end results are going to be no matter how we process the data in each application. My flights (pardon the pun) of fancy are only a way of sharing some ideas on where the furture will lead us. They are certainly not a proposal we go our(FGFS) own way independantly. The more discussion and more ideas that are proposed then any final choice can only be more informed (even the most ridiculous idea might have some merit even if to discount it). Thomas Förster wrote: Example case: I've seen taxi lights standing besides the asphalt and on the other hand others buried within the taxiway concrete. Just specifying that there is taxiway lighting is not enough in my opinion. ...and that's why that is to change in the new apt.dat-format. They have both polygonal pavement sections, but also polyline sections, by which rows of lights, markings, etc., can be placed accurately. Which brings us to the point where we have to draw our borderlights, etc., ourselves _in addition_ to the pavement, where in the past we simply placed a rectangle and activated lighting. However, given proper tools - which is what TaxiDraw is going for - we can make the tool support the user, by, e.g., automatically placing lines of borderlights around any new pavement polygon and allow the user to edit them or remove them as they wish. as mentioned, a certain amount of logic can be enforced at a data structure level or at a tool level, I believe it should be done at the tool level at this stage of the discussion as it leaves the data structure more open and able to cater for unforseen developments. Whether or not the APT data format is most suitable now is largely irrelevant...without a universal agreement that it should be discarded and a clean start should be made it is the legacy format and the 850 proposal is a definite step forward... who knows what ingenious changes are possible in the apt format to accomodate some of the flights of fancy that have been expressed. Cheers, Ralf regards :-D ene _ Find the coolest online games @ http://xtramsn.co.nz/gaming ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] UAV Heli and Matlab
dene maxwell wrote: Rule #5 Until you can hover indefinitely over the same point on the ground and and climb and descend without moving from that point, don't try anything fancier...ie practice hovering. Rule #6 When you can hover, practice pulling up from level flight to a stationary hover. I don't agree. It's still much fun slowly flying around known terrain in the helicopter even if you're not a skilled helicopter pilot - you just won't manage to land the beast without crashing :-) Martin. -- I agree and that's why I still fly helicopters even though I can't even follow Rule #5. That's the nice thing about a Sim... crashes don't hurt :-) :-D ene _ Discover fun and games at @ http://xtramsn.co.nz/kids ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] apt.dat changes ?
Hi Ampere, I really don't want to pursue an arguement about right and wrong... the approaches are different and each has it's merits .. I would have really liked to have your tools available to me when I started converting the current FAA diagram On Monday 12 June 2006 19:47, dene maxwell wrote: Unfortunately the data kept by FAA/CAA or what ever the local administration is called is often out-of-date or just plain wrong. Experience of the last month has taught me that. Poring over aerial photos and current third-party documentation has shown significant discrepencies. Keep in mind that those FAA/CAA diagrams are being used in real aviation right now, not the aerial photos or third-party documentation. While I would not rule out that that those airport diagrams may contain errors, I am more certain that the aerial photos and third-party documentation you mentioned are the ones that are wrong. refer; http://airventure2006.blogspot.com/2006/06/kosh-apt-810-layout.html this is the data out of the apt-810 file represented in TaxiDraw and also appears in FGFS Scenery 09.10 http://airventure2006.blogspot.com/2006/06/faa-representation-of-kosh.html this is the current FAA representation of KOSH, note is does have taxiway Alpha and taxiway Papa is connected to the end of rwy22. http://airventure2006.blogspot.com/2006/06/aerial-photo-photo-only-2-years-old.html this is a 2-year old aerial photo notice the additional grass taxiways to the right and left of runway 36/18, the surarface types on runways 22 31 I have heaps more evidence of the various anomalies between the various documention sources and RL but I don't want to prove you wrong ... can we agree that TaxiDraw provides certain functionality at the moment that works with the current format of apt.dat... any replacement should provide the same functionality OR a mechanism whereby that functionality is not needed? is there away to convert svg format to btg to avoid TerrorGear? IIRC the French CAA diagrams don't even have lat/long references apart from the various navaid locations. Yes they do. Not Toulouse http://airventure2006.blogspot.com/2006/06/toulouse-aip.html Ampere Mate, I am really interested in the work you're doing and see real benefit it in as I said before right/wrong is not on my agenda ...how do we achieve the best given a starting point and a goal is. best regards :-D ene _ Become a fitness fanatic @ http://xtramsn.co.nz/health ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] apt.dat changes ?
What was ths source URL for that ..? ...it certainly provides that data needed I would like to add it to my AIP database Cheers :-D ene From: Ampere K. Hardraade [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] apt.dat changes ? Date: Tue, 13 Jun 2006 00:37:50 -0400 On Tuesday 13 June 2006 00:32, Ampere K. Hardraade wrote: IIRC the French CAA diagrams don't even have lat/long references apart from the various navaid locations. Yes they do. Not Toulouse http://airventure2006.blogspot.com/2006/06/toulouse-aip.html You are on the wrong page! :P Ampere Haha, wrong document to begin with. Page 3, in http://www.cs.yorku.ca/~cs233144/Toulouse.pdf Ampere ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] UAV Heli and Matlab
Hi Hello, After lots of exams, and almost infinite tasks at university, and before some more to come, I'd like to ask for a few things I'd like to do in the quiet sunny summer days. I'd like to mix FlightGear with Matlab through the aerospace toolbox. Weeks ago I asked for the 0.9.8a versions, which was kindly linked so I could download, but I could work on it, and I have some questions. So, Question #1: To practice with the helicopter, what key do I have to press to activate the engine? I've tried anything I found on the help without success. What helicopter are you using? my experience with a helicopter (Bo105 Rule #1 Turn autocoordination OFF Rule #2 see rule #1 ;-) Rule #3 The throttle works reverse to fixed wing aircraft. Rule #4 Using the keyboard rudder (tail rotor) control is almost impossible. Rule #5 Until you can hover indefinitely over the same point on the ground and and climb and descend without moving from that point, don't try anything fancier...ie practice hovering. Rule #6 When you can hover, practice pulling up from level flight to a stationary hover. Rule #7 When you can hover and pull up to a hover with 100% success try other things. Question #2: How can I setup the joystick? I'd like to exchange some of the axis function. See above rules .. they may help Question #3: Does anybody have a 3D model for a R/C-like helicopter? Something like a 1 meter thing. Question #4: Has anybody tried the Matlab-FlightGear connection without perishing on the try? If so, is there any documentation? Your 'question #1' might be: Is that fool a newbee? My answer: absolutely. Thanks for your help. Any advice will be gratefully accepted. David :-D ene ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] apt.dat changes ?
Valid point Erik, I have run into a situation where a KOSH runway is 1/2 asphalt and 1/2 concrete...taking this to the nth degree a single runway might need to be divided into n segments each of different function...as you say an asphalt runway with two concrete touchdown zones or the KOSH situation above. What can be done to accomodate these situations and is it realistic to hope to get them into the next update I'm unsure as to the status of the apt850 doc, is it a proposal for comment or a statement of what the next version WILL be? regards :-D ene From: Erik Hofman [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] apt.dat changes ? Date: Sat, 10 Jun 2006 10:16:25 +0200 Is there anybody on this list who is (or will be) following this discussion? There is one thing I would like to see added to this; It becomes pretty common for (former) Military airports over here to have an asphalt runway with two concrete touchdown zones giving best of both worlds, low friction and high (touch down) strength. I don't think this can be specified in the new format. Erik -- http://www.ehtw.info (Dutch) Future of Enschede Airport Twente http://www.ehofman.com/fgfsFlightGear Flight Simulator ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Discover fun and games at @ http://xtramsn.co.nz/kids ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] apt.dat changes ?
Hi Arnt, If you mean time and date headers that correspond to Real-Time for project teams developing Live like CD's they may cause problems..you and I and the rest of the project team want KOSH to be in the AirVenture configuration at the moment... but now doesn't fall within the time/date header parameters... would a Special Events check list be more flexible? Similair to selecting a starup RWY, you select a/or series of Special Event configurations... This could cater for AirVenture, WarBirds over Wanaka, Farnham or any other event that causes changes to an airport. I know from my experience with FGTools, FGFS and TaxiDraw that parsing the APT file is not trivial ...the downside is of course the need for a SpecialAPT.DAT to cater for this and the inherent support and maintenance needed. Mind you your say does mean that if I fly over the area( quite randomly) and it happens to fall within the 24 July-30 July timeframe the AI scenarios may also be active and the sky would be filled with planes... ;-) Cheers :-D ene not sure if folks on this list care, or are aware ... but Ben Supnik has made a couple of RFC type posts to one of the x-plane lists, talking about a new design for the airport data coming from Robin Peel. This is apparently the spec that is emerging from those conversations. http://www.x-plane.org/home/robinp/Apt850.htm ..this proposal may improve things, but will not work for KOSH: http://80.239.32.252/notams/notam06.pdf and http://airventure.org/atc/ ..the above changes can be done in several ways, but all of these ways require a time or date header, and headers for _temporary_ or _recurring_ changes to the airport. E.G. KOSH effectively ceases to exist during AirVenture, and KOSH-SOUTH and KOSH-NORTH or somesuch replaces it. ..given timed headers, Robin's apt850 could last 5 years with no change for KOSH, the AirVenture dates has been set for the next 5 years. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Find the coolest online games @ http://xtramsn.co.nz/gaming ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGLive, etc (was configurable HUD colors)
Not too late to join our happy band, plenty of work for all ;-D :-D ene From: Pigeon [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] FGLive, etc (was configurable HUD colors) Date: Sat, 10 Jun 2006 09:02:01 +1000 ..I have done a few custom Knoppix and Damnsmalllinux live cd's and Pigeon initially disagreed to make one for AirVenture, so I decided to do it myself, even if he beats me to it again. ;o) This far we 4 people contributing on my KOSH cd. Whoops, sorry, did I? I must have missed/misunderstood you at some point. I didn't realized I have rejected such a request. I think I did disagree on what you've suggested in terms of approach of doing FGLive (and your GRUB thing :). Perhaps there was a time that I didn't know what AirVenture is :( (Re-reading your e-mail now, and yes, I didn't go to your link to airventure.org :( ) My apologies. Pigeon. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] apt.dat changes ?
Hi Tony, From my limited knowledge of how these are used (within the FG environment) they appear to be a positive evolutionary step. I like the idea of curves being corporated. Until tools like TaxiDraw integrate these changes there will be a gap but backward compatibiltiy appears catered for, so great. TerraGear will need to incorporate these changes for the full effect to be felt in the resulting btg files for FGFS. I like the concept of these changes, and look forward to these changes being rippled through to TaxiDraw and TerraGear. Thanks for the heads up :-D ene From: Tony Pelton [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] apt.dat changes ? Date: Fri, 9 Jun 2006 22:35:02 -0400 not sure if folks on this list care, or are aware ... but Ben Supnik has made a couple of RFC type posts to one of the x-plane lists, talking about a new design for the airport data coming from Robin Peel. This is apparently the spec that is emerging from those conversations. http://www.x-plane.org/home/robinp/Apt850.htm fwiw. Tony -- X-SA user ? 0.5.1 is out ! XData 0.1 for X-SA is out ! http://x-plane.dsrts.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] AI FlightPlans
Hi all, Problem: I have about 7 AI aircraft arriving at an airport at staggered times... I want them to taxi off the runway - park and hold until all aircraft haved handed and taxi-ed-. landing, taxi-ing, parking I think I have sorted... any suggestions on how to make them hold? Previous attempts using very short waypoints and very low velocities cause the planes to yaw backwards and forwards very violently ...open to suggestions developing and testing on 098a but will eventually be run on latest and greatest FG. Regards :-D ene _ Find the coolest online games @ http://xtramsn.co.nz/gaming ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Lee Elliot-ComperSwift
Hi Dene, Just as well I said I would check :) Here are the _correct_ figures for the Comper Swift fitted with the Pobjoy R seven cylinder radial engine (as modelled) Cruise: 120 mph (104.2 kt) Max: 140 mph (121.6 kt) Landing/Stall 40 mph (34 kt) Not sure exactly what is meant by the Landing/Stall speed :s but in a flight report from 1931 the pilot said The elevators give a much better impression of effectiveness down to about 45 mph - which was the slowest to which I dared stall - here he was comparing a model where the cut-out in the wing trailing edge for the cockpit had been smoothed with an earlier model where it was more angular. The same pilot went on to say that he felt happiest landing at 55 mph (47.8 kt) HTH LeeE Thanks Lee thats all I need for a realistic AI Scenario... I don't think anyone will complain if the sim lands at 45-50 knots ... I suspect the Landing/stall figure is in fact *stall in landing configuration* (ie flaps) this seems to be a very popular figure to provide in performance data. Thanks again :-D ene _ Read the latest Hollywood gossip @ http://xtramsn.co.nz/entertainment ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AI FlightPlans
Thank you Durk that would be much appreciated I haven't really investigated the traffic manager system so know very little about(read nothing) about it. I have plenty left to do with regard way points and xml wrappers for the models, plus scenery work... great opportunity to learn more about FGFS... in case you hadn't guessed this is for the FGLive-KOSH-AirVenture CD that Arnt is coordinating. Look forward to hearing from you when you get home...have a safe trip. :-D ene From: Durk Talsma [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] AI FlightPlans Date: Tue, 06 Jun 2006 06:36:43 -0400 Hi Dene, It sounds like this would be a job for the traffic manager system, which has more or less all the capabilities you describe (arrival, taxiway following, wait until next flight, etc etc). I'll put some documentation regarding the design of trafficmanager scripts once I'm back home (in about a week or two). Cheers, Durk dene maxwell wrote: Hi all, Problem: I have about 7 AI aircraft arriving at an airport at staggered times... I want them to taxi off the runway - park and hold until all aircraft haved handed and taxi-ed-. landing, taxi-ing, parking I think I have sorted... any suggestions on how to make them hold? Previous attempts using very short waypoints and very low velocities cause the planes to yaw backwards and forwards very violently ...open to suggestions developing and testing on 098a but will eventually be run on latest and greatest FG. Regards :-D ene _ Find the coolest online games @ http://xtramsn.co.nz/gaming ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Check out the latest video @ http://xtra.co.nz/streaming ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Harrier checkin
My penny's worth...I agree... no experience IRL ...it's one of the first things I do in FG is engage the P-brake while I set up the radio/AP ...I'm working through my hanger to set this as default for all AC. :-D ene From: Martin Spott [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED],FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Harrier checkin Date: Mon, 5 Jun 2006 09:31:16 + (UTC) AJ MacLeod wrote: I completely fail to see how anyone benefits from a mad scramble for control of the aircraft on FG startup... particularly since on the carrier it's often over the side by then. This aircraft has a parking brake IRL unless I'm very much mistaken - surely it's sensible to use it here? How many pilots IRL have to jump into the cockpit of a moving aircraft and immediately hunt around for the brakes to avoid a crash? :-)) I guess in real life the aircraft is supposed to be fixed at their location using chocks. As you are very much by yourself because FlightGear doesn't provide a ground crew that could remove the chocks for you I think the parking brake is a pretty good choice for a work-alike. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Harrier checkin
True...point taken :-D ene From: Josh Babcock [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Harrier checkin Date: Mon, 05 Jun 2006 08:51:00 -0400 dene maxwell wrote: My penny's worth...I agree... no experience IRL ...it's one of the first things I do in FG is engage the P-brake while I set up the radio/AP ...I'm working through my hanger to set this as default for all AC. :-D ene My point though, is that you only have to change one file - preferences.xml. If this is such a big deal for everyone, then it should be changed in CVS as well. Having planes override people's personal preferences is *not* the answer. Brake settings in a flight *simulator* are a personal preference, not part of an aircraft. They belong in the preferences file, not the aircraft file. Not everyone is going to agree on whether brakes should be applied at startup. If you put this in the AC file then you are guaranteed to annoy someone no matter what setting you choose. If you leave it for preferences.xml and educate people how to use their preferences file (which is really not that hard) then everyone can be satisfied. Josh ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Harrier checkin
I hace always liked this idea, I know that Start-Up positions can be specified in TaxiDraw and are used in X-Plane (refer http://x-plane.org/home/robinp/apt840.htm ). It would be an added touch of realisism IMHO :-D ene From: Detlef Faber [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Harrier checkin Date: Mon, 05 Jun 2006 20:25:03 +0200 Am Montag, den 05.06.2006, 14:56 +0100 schrieb AJ MacLeod: On Monday 05 June 2006 13:43, Josh Babcock wrote: How many pilots still have their parking brakes set at the runway threshold? These same pilots will (hopefully :-) have been in control of the plane for a good while leading up to this point. In FG, we're suddenly dumped there, with the plane running and, in many cases, simply out of control, veering off in some unpredictable direction. ... just an idea, why not provide a starting point general aviation parking or hangar? There we can put the plane with engine off and parking brakes on. One can practice taxiing and choose a runway by wind direction. Greetings Detlef http://www.sol2500.net/flightgear I'm not claiming having the parking brake set at this point is the height of realism, just that it's slightly less bad than the alternative. I've still not heard a convincing reason why FG starting up with out of control runaway aircraft is a good idea... AJ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Check out the latest video @ http://xtra.co.nz/streaming ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Startup Position ..was ..Harrier checkin
Is this specified on a per airport basis ie if I park up at NZWN then next-time start at NZPP where will I be? And if you leave the lights on does the battery go flat? ;-) :-D ene From: Melchior FRANZ [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Harrier checkin Date: Mon, 5 Jun 2006 22:44:18 +0200 * dene maxwell -- Monday 05 June 2006 22:32: I hace always liked this idea, I know that Start-Up positions can be specified in TaxiDraw and [...] It would be an added touch of realisism IMHO I use ac_state.nas[1], which puts the aircraft where you left it last time. This is even more realistic. :-) m. [1] http://members.aon.at/mfranz/flightgear/ac_state.nas ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Lee Elliot-ComperSwift
On Sunday 04 June 2006 09:46, dene maxwell wrote: Hi Lee, I have some questions regarding the ComperSwift; I would like to use it in the FGLive-KOSH CD being put together by Arnt... i know under GPL I don't have to ask for permission but would like your comment... particularly as I'm missing one important figure - cruise speed :-)... I don't really have time to download/install and get : familiar with the aircraft as it will be used in an AI scenario and just need to know the basic flight parameters/performance figures I have the J3, 172P C28-161 as low speed(90knt comfortable)aircraft for the standard NOTAM approaches and there are heaps of 140knt+ aircraft to choose from (AIR New Zealand 737 ;-)...but need 5 low speed civilian aircraft. The Rascal110 also looks a good candidate to fill the fifth spot :...similar figures would be required for that too... if you would prefer to take this off list please feel free to mail be direct.. TIA :-D ene Hi Dene, I'll check the figures for you in the next couple of days but iirc cruise speed was 100 mph @ 3000 (eng) rpm, max speed 130 mph @ 3300 (eng) rpm - eng rpm quoted because the prop was geared. Actually, I've flown it quite recently, to do a bit of virtual geology over the Channelled Scab Lands in Washington state (worth a look in FG) and it seems to be flying pretty close to the right numbers, engine included. Not so sure about the handling though - it should be tail-heavy and inclined to loop if you let go of the stick, which doesn't happen in FG. Like I said though, I'll check the numbers and get back to you in the next few days. Thank-you Lee I've managed to google 172P, PA28-161, J3 Cub, C310, Spitfire IIa and get the figures; Max Speed, Cruise Speed, Stall Speed I tried with the ComperSwift but there is precious little info apart from history type stuff. You make a good point re it being GPL'd - it is and what is in FG isn't mine. However, I think it's probably a good idea to try to talk to any people who created or subsequently developed the work because they will have done a lot of research on it and could save you a lot of time. Look forward to hearing from you. Dene _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Lee Elliot-CompterSwift
Hi Lee, I have some questions regarding the ComperSwift; I would like to use it in the FGLive-KOSH CD being put together by Arnt... i know under GPL I don't have to ask for permission but would like your comment... particularly as I'm missing one important figure - cruise speed :-)... I don't really have time to download/install and get familiar with the aircraft as it will be used in an AI scenario and just need to know the basic flight parameters/performance figures I have the J3, 172P C28-161 as low speed(90knt comfortable)aircraft for the standard NOTAM approaches and there are heaps of 140knt+ aircraft to choose from (AIR New Zealand 737 ;-)...but need 5 low speed civilian aircraft. The Rascal110 also looks a good candidate to fill the fifth spot :...similar figures would be required for that too... if you would prefer to take this off list please feel free to mail be direct.. TIA :-D ene _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AI Models -what files?
Thanks Detlef, was the answer I was half expecting but was unsure how wise it would be to proliferate xml files 'specially model specific like that... I suppose if you include them in the distro and place them where they are not going to cause problems {/Aircraft/(myAC)/Models} then they should be ok I suppose this foile could also include an animation for tail-draggers that puts the tail on the ground when on-ground and ktas say 50knts yeah? :-D ene From: Detlef Faber [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] AI Models -what files? Date: Fri, 02 Jun 2006 08:46:25 +0200 Am Freitag, den 02.06.2006, 13:12 +1200 schrieb dene maxwell: Hi all, I'm trying to using various aicraft in an AI scenario... The J3 cub looks good model-wise with a small animation problem (more on that below), but the Spitfire looks terrible!!! I using Aircraft/Spitfire/Models/spitfire_model.xml but part of the fuselage and inboard wings are missing. when using aircraft models in AI scenarios...what is the best file to use ( some like Aircraft/Spitfire/spitfireIIa.xml actually stop FG from loading (098a/win Me) The other problem is the propellers aren't turning (in either the J3 cub or spitfire) and I can't find the property (in the internal browser/property tree) that would turn the engines on and presumably start the prop turning. The AI Models use the same properties your aircraft uses. If your gear is out, the gear of the AI Aircraft is out too, and retracts if you retract it. I helped myself by creating an extra AI-Model-xml file. Just a copy of the original models xml file, but I commented out the 3d cockpit and interiour models and set the properties for gear and prop to values that are always matched (e.g. propdisk visible at rpm below 1). That's just a quick fix but I've not yet discovered how to make it properly. Greetings Detlef http://www.sol2500.net/flightgear Regards Dene _ Become a fitness fanatic @ http://xtramsn.co.nz/health ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AI Models -what files?
Detlef Faber wrote: when using aircraft models in AI scenarios...what is the best file to use ( some like Aircraft/Spitfire/spitfireIIa.xml actually stop FG from loading (098a/win Me) Not necessarily, if the animations are properly references this shouldn't happen. The main reason for this behavior is that all properties are perpended with a slash '/', after removing the first slash (making the properties relative) this behavior should go away. Erik Just glancing through the files, the pattern seems to be that if the .ac file reference is not in the xml file pointed at for the AI-Model then there will be problems. ie if the xml files are nested (as most are) and the .ac file is not in the root file but in a branch file. I will certainly check out the leading slashes though.. thanks for the suggestion.. will report back any further observations. It would be handy to get this checked out in 09.10/cvs as if it is specific to 098a and doesn't occur in 09.10/cvs then its not strictly a devel topic and I'll implement a work-a-round for my own 098a. Regards :-D ene _ Read the latest Hollywood gossip @ http://xtramsn.co.nz/entertainment ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AI Models -what files?
From: Ron Jensen [EMAIL PROTECTED] On Sat, 2006-06-03 at 14:57 +1200, dene maxwell wrote: I checked the Aircraft/Spitfire/spitfireIIa-set.xml and there were no leading / on any of the other file references I could find. Erik didn't say file references, he said property references. I couldn't see where he said either...I assumed file references... I did find that by deleting the sections in the Aircraft/Spitfire/Models/spitfire_model.xml that relate to making certain parts of the invisible when the view is 0 !-- hide all of the model not visible from the cockpit -- animation typeselect/type object-nameHull/object-name object-nameHull-Aft/object-name object-nameStub-Wing-R/object-name object-nameStub-Wing-L/object-name object-nameFlap-Inner-R/object-name object-nameFlap-Inner-L/object-name object-nameFlap-Outer-R/object-name object-nameFlap-Outer-L/object-name object-nameCover-Lower-M/object-name object-nameCover-Lower-F/object-name object-nameCover-Lower-A/object-name object-nameCover-Engine-Side-L/object-name object-nameCover-Engine-Side-R/object-name object-nameUC-Main-L/object-name object-nameUC-Main-R/object-name condition not equals property/sim/current-view/view-number/property This is a property reference. If you are in your cockpit it will hide all parts of the Spitfire not visible from the cockpit. Change this one line to read: propertysim/current-view/view-number/property and the Spitfire should work properly. (Not tested, this is my read of Erik's post.) value0/value /equals /not /condition /animation that the missing parts of the aircraft re-appeared I suspect that (atleast under 098a) a separate [aircraft]-model-AI.xml is needed for some of the aircraft that have these sort of conditional entries. ie something that caters for; gear-up/gear-down flaps-up/flaps-down tail-up/tail-down (for tail-draggers) engine-running/engine-stopped If the property list in the AI model uses starts with a / then the AI model uses the main aircraft's property. The main aircraft is rooted at / If the property does not start with a / then the model will use a property under the AI tree... It's late for me... Does that make sense? Ah...BING...the light comes on...but how are the properties for AI aircraft set...if I place an instance at 2000 ft elevation...how will the AI model know it should have the engine going? ( ie propeller disk instread of te stationary propeller?) but yes, it makes sense .,. :-D ene _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] AI Models -what files?
Hi all, I'm trying to using various aicraft in an AI scenario... The J3 cub looks good model-wise with a small animation problem (more on that below), but the Spitfire looks terrible!!! I using Aircraft/Spitfire/Models/spitfire_model.xml but part of the fuselage and inboard wings are missing. when using aircraft models in AI scenarios...what is the best file to use ( some like Aircraft/Spitfire/spitfireIIa.xml actually stop FG from loading (098a/win Me) The other problem is the propellers aren't turning (in either the J3 cub or spitfire) and I can't find the property (in the internal browser/property tree) that would turn the engines on and presumably start the prop turning. Regards Dene _ Become a fitness fanatic @ http://xtramsn.co.nz/health ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] fgmap navaids
WOW!! great stuff Pigeon... tried to out-wit it by putting in Titahi Bay (a local NDB) straight back at me!!! looking forward to airways Cheers :-D ene From: Pigeon [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] fgmap navaids Date: Thu, 1 Jun 2006 10:29:35 +1000 Hi all, I have just put up the navaids stuff to the fgmap for people to test/play with a bit. It is at http://mpmap02.flightgear.org/ or http://pigeond.net/flightgear/fg_server_map.html and there is now a new nav tab in the menu. Hope the interface is straight forward. Currently there are mainly two ways of using it: - Search a navaid by its id/code or name. After a search, results would be shown at the bottom, and you can show and pan to a navaid by clicking on it in the result list. - Show all navaids in the current view of the map. You can select what type of navaid to search for/show as well. You can toggle a type of navaid to be visible/invisible. There are certain things on my TODO list: - Drawing proper glideslope/etc for ILS, currently it only shows the name and the freq for the ILS. - Heliport is not done/shown yet. - Optimizing the database/queries. I haven't tune anything yet. I guess this is one of the purposes of this testing release. So please don't mind if sometimes the lookups are slow. - Adding metar reports for airports Please let me know any feedbacks and bugs. http://mpmap01.flightgear.org/ stays as it is, just in case the new fgmap is really broken :) Pigeon. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: Re: FGLive-0.1 Feedback
Hi Pigeon, yeah, saw thatdidn't look good eh? will using sudo to rename textures.high help with memory allocation? :-D ene From: Pigeon [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: Re: FGLive-0.1 Feedback Date: Tue, 23 May 2006 16:04:32 +1000 does the linux sudo command stand for Super User Device Over-ride , I ask because I used the mv command to try and correct a typo on /mnt and got a permission denied message, I tried again using sudo mv and it worked Pretty much. sudo allows you to run a command as another user, and by default as root, think of it like the Administrator account on windows, i.e. the super user. http://denemaxwell.blogspot.com/2006/05/dmesg-output.html oom-killer: gfp_mask=0x280d2, order=0 ... ... Out of Memory: Killed process 4149 (fgfs). Looks like 256mb of ram is not enough for FG? Pigeon. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] New Zealand Mesh terrain data
I'll investigate all the options of getting this data for FG...will keep you updated Meanwhile ..check out http://www.redbarent.com/nzmesh-overview.htm :-D ene _ Become a fitness fanatic @ http://xtramsn.co.nz/health --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGLive-0.1 Feedback
Martin I might have unfairly judged all ISO's by my experience... I certainly understand the the problems with radio links ...we had a 2.3Ghz link across Wellington harbour to Petone was finally abandoned because of re-occurring multipath errors and container crane attenuation if I've judged the site unfairly I apologise.. regards Dene From: Martin Spott [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] FGLive-0.1 Feedback Date: Tue, 23 May 2006 09:12:58 + (UTC) dene maxwell wrote: - Don't even try downloading the ISO using FTP! If you need to punish yourself, book in for root canal work, it's less painful. Honestly I don't understand why an unstable network connection leads right into painful work. On the other hand it's correct that you unfortunately hit the wrong day. The FTP server is connected over a directed radio link and the day you tried we had really bad weather (TM) over here. Together with a container crane that has been erected between the two radio stations this leads to significantly reduced transfer rate over the link: http://www.mgras.net/mrtg/crimson.ping.html Currently people are happily downloading the ISO image and other stuff, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: FGLive-0.1 Feedback
After some really impressive help from those on IRC I can say i've exhausted all options I know to get this goinghardware; P4/1.8Ghz 256MB RAM nVidia GeForce2 MX 32MB video attached is the Debugging level= Info output ... sorry for the size but various email servers block; zip, double extension. files so here it is a a plain ol' TXT file I loved what I saw but regret I couldn't enjoy more :-D ene From: Arnt Karlsen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Re: FGLive-0.1 Feedback Date: Mon, 22 May 2006 05:21:36 +0200 On Mon, 22 May 2006 11:52:45 +1000, Pigeon wrote in message [EMAIL PROTECTED]: - FGLive won't run on a P1/166Mhz, 96MB Ram with S3 Trio64V+ video card... Loading GRUB ...error 21 That's an unfortunate bug due to old/broken bios with some old machines. Apparently LILO might work. ..ok, now it's getting perrrsonal: http://ubcd.sf.net/ burn 'n boot that cd, find the SmartBootManager on the grub disk, put SmartBootManager on your boot drive and use that to boot the FGLiveCD. On the other hand, I don't know if your machine is really capable of running FG? (Anyone?) - If you're gonna cut the ISO on Win ME...use a CD-RW you'll most probably end up cutting it more than once and it gets expensive using CD-R's In fact around here it's cheaper to get CDR's ;) ..putting the ufo in the soup, I saw 17fps, so try it. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Check out the latest video @ http://xtra.co.nz/streaming Finished command line arguments Initializing splash screen GeForce2 MX/AGP/SSE2 Max texture size = 2048 Depth buffer bits = 24 Loading Airport Database ... Data file version = 810 [FINISHED LOADING] Loading Navaid Databases opening file: /opt/flightgear/data/Navaids/carrier_nav.dat opening file: /opt/flightgear/data/Navaids/TACAN_freq.dat Fixes Attempting to set starting position for LSZR:10L runway = 9.56022, 47.4862 length = 597.103 heading = 277.12 Position for LSZR is (9.55636, 47.4866) new heading is 97.12 Initializing Time Current greenwich mean time = Mon May 22 16:30:04 2006 Current local time = Tue May 23 04:30:04 2006 Reading timezone info from: /opt/flightgear/data/Timezone/zone.tab Using zonename = /opt/flightgear/data/Timezone/Europe/Vaduz First time, doing precise gst General Initialization === == FG_ROOT = /opt/flightgear/data Initializing basic built-in commands: null nasal exit reinit suspend resume load save panel-load panel-mouse-click preferences-load view-cycle screen-capture hires-screen-capture tile-cache-reload set-sea-level-air-temp-degc set-outside-air-temp-degc set-dewpoint-sea-level-air-temp-degc set-dewpoint-temp-degc timeofday property-toggle property-assign property-adjust property-multiply property-swap property-scale property-cycle property-randomize data-logging-commit dialog-new dialog-show dialog-close dialog-update dialog-apply gui-redraw play-audio-message presets-commit log-level replay decrease-visibility increase-visibility hud-brightkey hud-masterswitch hud-init hud-init2 loadxml savexml press-cockpit-button release-cockpit-button Initializing scenery subsystem Reading properties for panel C172P 2D instruments. Set background texture to Aircraft/c172p/Panels/Textures/transparent-bg.rgb Reading panel instruments No type supplied for layer face assuming texture No type supplied for layer face assuming texture No type supplied for layer face assuming texture No type supplied for layer face assuming texture No type supplied for layer face assuming texture No type supplied for layer face assuming texture No type supplied for layer bezel assuming texture No type supplied for layer clock background assuming texture No type supplied for layer glare shield assuming texture No type supplied for layer gauge face assuming texture No type supplied for layer bezel assuming texture No type supplied for layer egt needle assuming texture No type supplied for layer fuel flow needle assuming texture No type supplied for layer gauge labels assuming texture No type
Re: [Flightgear-devel] Re: FGLive-0.1 Feedback
I use the P1/166Mhz , S3 video for Atlas even struggles with that, very slow to zoom and jerky panning. But will try very low res and see if it changes where it stops loading (will also try the ufo as suggested by Arnt) :-D ene From: Arnt Karlsen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Re: FGLive-0.1 Feedback Date: Mon, 22 May 2006 18:05:26 +0200 On Mon, 22 May 2006 13:27:56 +0100, AJ wrote in message [EMAIL PROTECTED]: On Monday 22 May 2006 08:31, dene maxwell wrote: After some really impressive help from those on IRC I can say i've exhausted all options I know to get this goinghardware; P4/1.8Ghz 256MB RAM nVidia GeForce2 MX 32MB video Does anyone else run FGFS on a 32MB video card? I'd be suspicious that's not really enough (not with the high res textures, anyway). My old 440MX 64Mb card is only just about enough to usably run flightgear, and the plib texture compression patch is almost essential to use the carrier etc. ..try lower than vga, ' --geometry=320x240 ' and --game-mode. ..also try swap the video cards, chances are your S3 card may do DRI. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: FGLive-0.1 Feedback
Hi all, PROGRESS X window resolution set to 1024x768 FG resolution set to 320x240 Every enhancement truned off Loads further; all testures load now (instead of stalling on MixedCropPastureCover) and it gets to AI Manager... I might be jumping to comclusions here, but I reckon it could be video card related ;-) Thanks for everyones help :-D ene _ Check out the latest video @ http://xtra.co.nz/streaming --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: FGLive-0.1 Feedback
Hi Arnt From: Arnt Karlsen [EMAIL PROTECTED] On Tue, 23 May 2006 07:29:28 +1200, dene wrote in message Hi all, PROGRESS X window resolution set to 1024x768 FG resolution set to 320x240 Every enhancement truned off Loads further; all testures load now (instead of stalling on MixedCropPastureCover) and it gets to AI Manager... I might be jumping to comclusions here, but I reckon it could be video card related ;-) ..said the postage stamp designer. ;o) ..the irc guys marched you thru lspci, dmesg, glxinfo etc? No, only how to mount the PCs HDD and save the log file to the hard disk (sudo mount -t vfat /dev/hda1/mnt and sudo cp /tmp/fglive.txt /mnt/ ) what are those commands? :-D ene _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: FGLive-0.1 Feedback
I don't have an ftp site but can cut and paste onto my Blog ...are there any command line switches that would make the output more useful? :-D ene From: Arnt Karlsen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Re: FGLive-0.1 Feedback Date: Tue, 23 May 2006 01:36:46 +0200 On Tue, 23 May 2006 10:24:23 +1200, dene wrote in message [EMAIL PROTECTED]: Hi Arnt From: Arnt Karlsen [EMAIL PROTECTED] On Tue, 23 May 2006 07:29:28 +1200, dene wrote in message Hi all, PROGRESS X window resolution set to 1024x768 FG resolution set to 320x240 Every enhancement truned off Loads further; all testures load now (instead of stalling on MixedCropPastureCover) and it gets to AI Manager... I might be jumping to comclusions here, but I reckon it could be video card related ;-) ..said the postage stamp designer. ;o) ..the irc guys marched you thru lspci, dmesg, glxinfo etc? No, only how to mount the PCs HDD and save the log file to the hard disk (sudo mount -t vfat /dev/hda1/mnt and sudo cp /tmp/fglive.txt /mnt/ ) what are those commands? ..diagnosis tools, run 'em and put the output on the web and post the url here. ..to capture output to a file, append ' outputofwhichcommand '. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Read the latest Hollywood gossip @ http://xtramsn.co.nz/entertainment --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: FGLive-0.1 Feedback
Mate, it's a P1 AT form M/B no AGP ... Googled 256MB, OpenGL compliant, PCI video cards ... got zero hits..do you think it could be the syntax of my search ? ;-) :-D ene From: Arnt Karlsen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Re: FGLive-0.1 Feedback Date: Tue, 23 May 2006 04:51:48 +0200 On Tue, 23 May 2006 14:28:53 +1200, dene wrote in message [EMAIL PROTECTED]: Hi Rob, I can get a 256MB nVidia (5600 i think) for nothing from a relative...the problem is I run FG on my partners PC and she has vetoed the video upgrade. :-( ..put it on you P1 and make her envy you, top framerates buzzing the coast here in the ufo, was 17, so you oughtta see 5 and that's flyable. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Read the latest Hollywood gossip @ http://xtramsn.co.nz/entertainment --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: FGLive-0.1 Feedback
Hi Arnt, here's the outpuyt from those commands your suggested...I didn't use the verbose switch at the moment...if anything proves interesting I'll retry them. An observations; before I launched FG through the wizard I opened an Xterm window... then started FG same options as before, but with xterm window open FG didn't load as far as I would have expected ( ie to AI Manager) A question; does the linux sudo command stand for Super User Device Over-ride , I ask because I used the mv command to try and correct a typo on /mnt and got a permission denied message, I tried again using sudo mv and it worked Links; http://denemaxwell.blogspot.com/2006/05/glxnfo-output.html http://denemaxwell.blogspot.com/2006/05/dmesg-output.html http://denemaxwell.blogspot.com/2006/05/lspci-output.html http://denemaxwell.blogspot.com/2006/05/fglive-log-output.html :-D ene From: Arnt Karlsen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Re: FGLive-0.1 Feedback Date: Tue, 23 May 2006 04:46:22 +0200 On Tue, 23 May 2006 12:13:04 +1200, dene wrote in message [EMAIL PROTECTED]: From: Arnt Karlsen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Re: FGLive-0.1 Feedback Date: Tue, 23 May 2006 01:36:46 +0200 On Tue, 23 May 2006 10:24:23 +1200, dene wrote in message [EMAIL PROTECTED]: Hi Arnt From: Arnt Karlsen [EMAIL PROTECTED] On Tue, 23 May 2006 07:29:28 +1200, dene wrote in message Hi all, PROGRESS X window resolution set to 1024x768 FG resolution set to 320x240 Every enhancement truned off Loads further; all testures load now (instead of stalling on MixedCropPastureCover) and it gets to AI Manager... I might be jumping to comclusions here, but I reckon it could be video card related ;-) ..said the postage stamp designer. ;o) ..the irc guys marched you thru lspci, dmesg, glxinfo etc? No, only how to mount the PCs HDD and save the log file to the hard disk (sudo mount -t vfat /dev/hda1/mnt and sudo cp /tmp/fglive.txt /mnt/ ) what are those commands? ..diagnosis tools, run 'em and put the output on the web and post the url here. ..to capture output to a file, append ' outputofwhichcommand '. I don't have an ftp site but can cut and paste onto my Blog ...are there any command line switches that would make the output more useful? ..is he keen enough? Url! ;o) ...are there any command line switches that would make the output more useful? ..add -v's but chk them with --help, -h, -? etc first. Throw in the occational sudo as needed, but don't push your damned luck, root bites _hard_. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Become a fitness fanatic @ http://xtramsn.co.nz/health --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties
I tried IE/FTP and Firefox/FTP and as you say both reported they had downloaded 530MB but the files were very much smaller. Used BitTorrent with no Antivirus or S/ware firewall (only the NAT router) and got a top download rate of 50KB/s and a 543MB file. Used to use Gozilla as download manager... about 4 years ago it was great...now it just [EMAIL PROTECTED] up the browser. Our local ISP was raping the dial-up for DNS/DHCP resources and the dial-up connections couldn't resolve URL's...we couldn't go to their ADSL offering as we had a different telephone provider and they bundled telephone and ADSL. so we bit the bullet and got cable TV/2Mb/s SDSL (the cable was aready run to the house)... my poor old P1 can only get 97KB/s out of the 2Mbps pipe (approx 250MB/s should be possible)... but still if the FTP/Torrent site and intermediates are up to it can get good download speeds... look forward to cutting the CD and try FGLive feedback on Win 32 Me/98SE platforms iminen. :-D enet From: Paul Surgeon [EMAIL PROTECTED] On Sunday 21 May 2006 01:39, dene maxwell wrote: consequently downloding a 530MB ISO takes a painful 6.5 hours. You call that painful? FG CVS is over 400MB and I download it on dialup (and Linux distros and about 3GB of GIS data per month). All you need is patience my friend. :) When it does complete the download, i end up with a file very much smaller than 530MB. What are you downloading it with? If you're using a browser then I'm not surprised since they often drop downloads part of the way and then claim to have finished. IE and FireFox both do this nasty thing. Hopefully you're using a download manager. You can grab a windows copy of wget and use that or use a nice GUI one like NetAnts. Paul _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] FGBenachmark; Was: ..FGLiveCD boot workaround
Just an idea Martin... A FGLive type ISO with programs that will benchmark the hardware only so what if it runs under *nix local optimisations are a matter of personal choice albeit open for public discussion you guys would know if this is do-able/worth-while though just an idea regards :-D ene From: Martin Spott [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] FGBenachmark; Was: ..FGLiveCD boot workaround Date: Sun, 21 May 2006 10:32:23 + (UTC) Arnt Karlsen wrote: ..that fancy FGBenchmark-0.0.6-4-FGL line should be: Which FGBenchmark are you referring to ? I didn't continue FGBenchmark after 0.0.5a because newer FlightGear releases didn't compile on all platforms I was aiming at. Did somebody actually succeed in building binaries for all those platforms ? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Check out the latest video @ http://xtra.co.nz/streaming --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGBenachmark; Was: ..FGLiveCD boot workaround
Hi Martin, I can safely say that that one passed over me about 5,000ft ASL, I'll take your word that it's not a viable option... it was just a suggestion :-D ene From: Martin Spott [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] FGBenachmark; Was: ..FGLiveCD boot workaround Date: Sun, 21 May 2006 11:06:54 + (UTC) dene maxwell wrote: Just an idea Martin... A FGLive type ISO with programs that will benchmark the hardware only The FGBenchmark package was meant to compare performance not only under different setups of the same operating system and architecture (say Linux on x86) but to compare different arcitectures as well. So I put 'fgfs'binaries for different systems (Linux, FreeBSD, Solaris/sparc, Solaris/x86, IRIX) into a package and made a start script that determines which binary to run. Putting this chooser into a shell script is easy as you can use the 'uname' command to differ between operating systems and architectures one you have a running operating system. Putting different boot loaders for different architectures onto one Live-CD is almost impossible, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need a new job? Check out XtraMSN Careers http://xtramsn.co.nz/careers --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FGLive-0.1 Feedback
Hi all, Experience to date; - Don't even try downloading the ISO using FTP! If you need to punish yourself, book in for root canal work, it's less painful. If you want to make it easy, download and install the BitTorrent Client. - FGLive won't run on a P1/166Mhz, 96MB Ram with S3 Trio64V+ video card... Loading GRUB ...error 21 - If you're gonna cut the ISO on Win ME...use a CD-RW you'll most probably end up cutting it more than once and it gets expensive using CD-R's Cutting 4th iteration now, with no virus software or soft firewall... more when I have it Cheers :-D ene _ Express yourself instantly with MSN Messenger! Download today - it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: FGLive-0.1 Feedback
Hi Curt I couldn't really give two hoots about getting FG running on the P1... it's P4 I want FG=099 to run From: Curtis L. Olson [EMAIL PROTECTED] Pigeon wrote: - FGLive won't run on a P1/166Mhz, 96MB Ram with S3 Trio64V+ video card... Loading GRUB ...error 21 That's an unfortunate bug due to old/broken bios with some old machines. Apparently LILO might work. On the other hand, I don't know if your machine is really capable of running FG? (Anyone?) P1/166 seems pretty doubtful. Dene, if you paid yourself $1 for every hour you've spent trying to get FG running on this old machine you would have been able to afford a new machine by now. :-) Tha sounds like shuffling change from one pocket to another!!! ... over here we call that pocket hockey :-) equally as productive !! :-) Curt. :-D ene _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: Re: FGLive-0.1 Feedback
ok... ran FGlive and set the debugging level to info... will try to save the resulting log file and make it available to anyone interested. but basically even after the 4th iteration of cutting the ISO, it stops processing (mouse position only gets updated every 30 secs) at the; loading material MixedCropPastureCover /opt/flightgear/data/Textures.high/Terrain/irrcrop2.rgb that's no matter what enhancements I have de-selected; 3D clouds, AI objects... and rendering set to 16bpp everything appears to load normally (in the logging window) just takes a very long time any other info I can provide that you might be interested in, just let me know. Not for my self...I'm still enjoying 098a, but to further the project as a whole. Cheers :-D ene From: Pigeon [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: Re: FGLive-0.1 Feedback Date: Mon, 22 May 2006 12:46:08 +1000 I gather FGLive is based around =FGv0.9.9 ...it loads further from the FGLive CD than it ever did under Windows Me ...so maybe that would indicate that it's not a purely hardware issue. Yes, FGLive's FG is currently 0.9.10, plus a little bit cvs fixes. So do you mean there are problems with FG under FGLive with your machine as well? What are they? Pigeon. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Become a fitness fanatic @ http://xtramsn.co.nz/health --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: FGLive-0.1 Feedback
Hi mate, From: Arnt Karlsen [EMAIL PROTECTED] On Mon, 22 May 2006 11:52:45 +1000, Pigeon wrote in message [EMAIL PROTECTED]: - FGLive won't run on a P1/166Mhz, 96MB Ram with S3 Trio64V+ video card... Loading GRUB ...error 21 ..ok, now it's getting perrrsonal: http://ubcd.sf.net/ burn 'n boot that cd, find the SmartBootManager on the grub disk, put SmartBootManager on your boot drive and use that to boot the FGLiveCD. give up on the P1 my friend... it's a dead duck but I will say that trying to get downloaded and running I have spent 2 days... might I expect a fraction of that time on your part when I get the new NZWN Scenery (distributed under [FG-Kiwi-Users]) out? :-) :-D ene ..putting the ufo in the soup, I saw 17fps, so try it. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties
Tried to find the win32 version of the FGLiveCD to try had a look on pigeons site and all seemed to be oriented towards *nix ...only too willing to help with feedback...but need to know where to look for the binary/Iso ...is there a win32 binary? ...will any iso start up under *nix? ... treat me as a newbie (to FGlive anyway)... where do I go, what do I click, what do I do? will give all the feedback you need/want/can handle :-D ene From: Arnt Karlsen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net CC: [EMAIL PROTECTED] Subject: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 03:09:36 +0200 On Sat, 20 May 2006 07:52:48 +1200, dene wrote in message [EMAIL PROTECTED]: Hi Arnt From: Arnt Karlsen [EMAIL PROTECTED] On Fri, 19 May 2006 12:11:49 +1200, dene wrote in message [EMAIL PROTECTED]: still just the question about multiple AI objects... any help including *RTFM* would be appreciated (hopefully with links) ... I apologise for wasting time, my only excuse is I'm keen :-/ ..keen enough? ;o) Does Pigeon's FGLive CD run on your box? Does the CD FG run? What sort of framerates do you see? No ... I haven't tried because I gather it's based around 09.10 (or atleast 099) both of which won't run on my box. On 098a with raw terrain I can get 40-60 fps...with 3d objects it drops to 20-30fps. ..try it anyway, if it fails on your box, we learn something we can use. ..and, just where you guys hide the framerate display on that launcher thing? (No framerates yet, too busy debugging the boot.) eh? ..the boot failed miserably on my box and I have a few ideas on why, too many Morphix and FG developers on Nvidea's or some such. ;o) So I haven't started playing with FG yet. I did like the glxgears numbers though, over 900fps on a 1xAGP slot driven by a 450MHz AMD K6-2, I usually see about 600, so I'm gonna move some hardware around. ..FGLiveCD boot workaround for ATI etc card users: hit [Esc] and use Grub's text based menu. No, it doesn't cure the first X config. ..what was the benchmark command line again, and, should we change it to automate collection of benchmark data? eh? ..we used to have a wee tarball distro for benchmarking FG. The benchmark command we ran in FGBenchmark-0.0.5: ' fgfs --aircraft=c172r-3d --airport=KSFO \ --start-date-lat=2002:04:11:11:11:11 \ --prop:/sim/fuel-fraction=0.2 \ --enable-fuel-freeze \ --prop:/environment/params/real-world-weather-fetch=false \ --prop:/sim/rendering/enhanced-lighting=false \ --prop:/sim/rendering/multi-pass-clouds=false \ --prop:/sim/rendering/bump-mapping=false \ --prop:/sim/rendering/use-display-list=false \ --prop:/sim/hud/draw-fps=true --disable-intro-music --disable-sound \ --enable-auto-coordination --prop:/controls/gear/brake-parking=1.0 ', parks us in a C172 with a nice framerate display. ..we probably wanna specify and report window size and coloring, and report hardware. And somewhere. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Become a fitness fanatic @ http://xtramsn.co.nz/health --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties
SWEET what do i download?... i've never burnt an ISO before so please forget that I should know better. if this is possible/probable I really want to give it a try and hopefully the information gained will help everyone :-) :-D ene From: Frederic Bouvier [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 09:53:12 +0200 Selon dene maxwell : Tried to find the win32 version of the FGLiveCD to try had a look on pigeons site and all seemed to be oriented towards *nix ...only too willing to help with feedback...but need to know where to look for the binary/Iso ...is there a win32 binary? ...will any iso start up under *nix? ... treat me as a newbie (to FGlive anyway)... where do I go, what do I click, what do I do? will give all the feedback you need/want/can handle Dene, If you download the FGLive image, burn it on a CD and reboot you PC from the CD, you'll be on Linux just because it wouldn't use your harddisk, and hopefully, you'll be able to experience FG 0.9.10 on Linux. That way, you'll know if it's your hardware that is at fault (if it doesn't work), or your drivers on Win98 (if it works). -Fred -- Frédéric Bouvier http://frfoto.free.fr Photo gallery - album photo http://www.fotolia.fr/p/2278 Other photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid0709bid3057dat1642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Read the latest Hollywood gossip @ http://xtramsn.co.nz/entertainment --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties
Hi Paul, I refer to my reply to Fred...only too keen to try it...particularly since you've re-assured me that it won't try to install anything on the hard-drive (it's my partners PC) ... I've never burnt an ISO and hope I don't need any *nix knowledge ... I can try it on a P1 166Mhz, 96Mbyte RAM, S3 Trio64V+ and a P4 1.8Ghz, 256M RAM, GeForce2 MX ... feedback will be gladly given :-D ene From: Paul Surgeon [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 09:55:15 +0200 On Saturday 20 May 2006 09:10, dene maxwell wrote: Tried to find the win32 version of the FGLiveCD to try had a look on pigeons site and all seemed to be oriented towards *nix ...only too willing to help with feedback...but need to know where to look for the binary/Iso ...is there a win32 binary? ...will any iso start up under *nix? ... treat me as a newbie (to FGlive anyway)... where do I go, what do I click, what do I do? The FGLiveCD is an entire Linux operating system plus FlightGear plus all the drivers needed to run on most hardware on a single CD/DVD. You don't install it. You just boot off the CD/DVD and it runs in RAM. In fact you don't even need to have a hard drive in your system in order to run the CD/DVD. There is no Win32 version and even if it was possible to make a Windows XP live CD (highly doubt it since the Windows kernel and system aren't anywhere as configurable as Linux) it would be illegal. Paul --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties
What's the URL to the image? From: Frederic Bouvier [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 10:24:02 +0200 Selon dene maxwell : SWEET what do i download?... i've never burnt an ISO before so please forget that I should know better. if this is possible/probable I really want to give it a try and hopefully the information gained will help everyone :-) Every CD burner software are able to burn a ISO image. EasyCD Creator, Nero, you name it... They all have a menu option Burn an image -Fred -- Frédéric Bouvier http://frfoto.free.fr Photo gallery - album photo http://www.fotolia.fr/p/2278 Other photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid0709bid3057dat1642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Check out the latest video @ http://xtra.co.nz/streaming --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties
Thanks Fred...that was what I needed...will try to burn it tomorrow morning (20:52 local and our equivalent of the FA cup is on Super 14 Rugby semi-final) ... now what I need is a way to try an AI flight-plan using UFO and the FG command line *--flight-plan=* option ;-) :-D ene From: Frederic Bouvier [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 10:50:21 +0200 Selon dene maxwell : What's the URL to the image? It's in the front page of www.flightgear.org : ftp://ftp.ihg.uni-duisburg.de/FlightGear/FGLive/fglive-0.1-linuxtag.iso or use BitTorrent. -Fred -- Frédéric Bouvier http://frfoto.free.fr Photo gallery - album photo http://www.fotolia.fr/p/2278 Other photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid0709bid3057dat1642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need a new job? Check out XtraMSN Careers http://xtramsn.co.nz/careers --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties
Hi Dave so how do I specify a *--flight-plan=* file for the FG command-linewhat format, relative path etc I would like to test an AI flight-plan with the UFO so I can track it using Atlas cheers :-D ene PS 6% of the ISO downloaded.could be a long night...my ISP's cable 'net is going really slow!!!\ :-{ From: Dave Culp [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 04:09:59 -0500 On Saturday 20 May 2006 03:59 am, dene maxwell wrote: ... now what I need is a way to try an AI flight-plan using UFO and the FG command line *--flight-plan=* option ;-) As far as I know the --flight-plan=* option has nothing to do with AI. AI flight plans are defined within each entry of the scenario file. Dave --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Become a fitness fanatic @ http://xtramsn.co.nz/health --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: ..FGLiveCD boot workaround, was: AI Sim Object Proper
so the AI flight-plan *.xml format can't be used for *aircraft* flight-plans (ie those specified on the commandline) ?. BUGGER!!! :-)... I suppose that would be too simple :-} but then again nothing worth-while is easy eh? will persevere with what I got... thanks for your comments :-D ene From: Melchior FRANZ [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 11:34:49 +0200 * dene maxwell -- Saturday 20 May 2006 11:27: so how do I specify a *--flight-plan=* file for the FG command-linewhat format, relative path etc a flightplan is a simple text file with one waypoint per line, whereby waypoints in 0.9.8 are (airport|fix|nav). For example: ksfo koak ebase ak (In cvs you can also use a lon,lat pair, and an optional altitude per waypoint: [EMAIL PROTECTED] or -122.234,[EMAIL PROTECTED]) The path should be relative to the fgfs start dir, but it's probably best to use an absolute path.--flight-plan=/tmp/route PS 6% of the ISO downloaded.could be a long night...my ISP's cable 'net is going really slow!!!\ BTW: In one burner app on MS Windows I didn't find any option in the menu for burning ISOs, but when I just used File/Open on an iso file, it did the right thing. :-) m. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties
sorta what I gathered Melchiors reply comfirmed it as I say ..nothing worthwhile is easy... thanks for the reply :-D ene From: Dave Culp [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 04:39:53 -0500 On Saturday 20 May 2006 04:27 am, dene maxwell wrote: so how do I specify a *--flight-plan=* file for the FG command-linewhat format, relative path etc As far as I know the --flight-plan=* option has nothing to do with AI. AI flight plans are defined within each entry of the scenario file. If it's AI flight plans you are talking about, then you won't be able to assign these using a command line switch. AI flight plans are only specified within scenario files. If you want to use the --flight-plan=* command line switch, then maybe someone here who has used that before can tell you what it does. I think it has something to do with the autopilot. Dave --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Find the coolest online games @ http://xtramsn.co.nz/gaming --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: ..FGLiveCD boot workaround, was: AI Sim Object Proper
To all who replied on this...thanks for the support...I realise 098a is strictly not devel material but your help is really appreciated.. ...I always endeavour to return that which is offered... it might not be 100% sometimes but you guys will always get the best I can do... Cheers and thanks again hope you might find the time to fly my *local* when I get the next update out...[FG-Kiwi-Users] :-D ene From: Melchior FRANZ [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 11:42:11 +0200 * Melchior FRANZ -- Saturday 20 May 2006 11:34: a flightplan is a simple text file with one waypoint per line, whereby waypoints in 0.9.8 are (airport|fix|nav). For example: ksfo [...] Err ... in 0.9.8 the waypoints need to be in upper case letters: KSFO KOAK ... m. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties
Hi, Having real problems downloading the ISO. I'm using my P1 as it uses 98SE and is less prone to crashes than the P4 using Win Me. The P1 can usually drag 70KB/s out of the 2Mb/s SDSL cable connection but using the link provided it only gets to a little over 20KB/s... consequently downloding a 530MB ISO takes a painful 6.5 hours. When it does complete the download, i end up with a file very much smaller than 530MB. I did try on the P4 and ended up with an 80MB file. When I created a CD using this file it showed 530MB used on the CD but when I booted from it I got the splash screens and got to choose a language before the screen filled with error messages that it couldn't access files... looked very much like a disk corruption. When I downloaded it on the P1, I ended up with a file of only 29MB. Very reluctant to burn another CD with this file and end up with another useless CD. What's this BitTorrent that was mentioned and can/how do I use it? Cheers :-D ene From: Arnt Karlsen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 14:44:30 +0200 On Sat, 20 May 2006 20:38:43 +1200, dene wrote in message [EMAIL PROTECTED]: Hi Paul, I refer to my reply to Fred...only too keen to try it...particularly since you've re-assured me that it won't try to install anything on the hard-drive (it's my partners PC) ... I've never burnt an ISO and hope I don't need any *nix knowledge ... I can try it on a P1 166Mhz, 96Mbyte RAM, S3 Trio64V+ and a P4 1.8Ghz, 256M RAM, GeForce2 MX ... feedback will be gladly given ..on both, please. I'm curious about your P1's omph. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Find the coolest online games @ http://xtramsn.co.nz/gaming --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties
Hi From: Arnt Karlsen [EMAIL PROTECTED] On Sun, 21 May 2006 11:39:17 +1200, dene wrote in message [EMAIL PROTECTED]: Hi, Having real problems downloading the ISO. I'm using my P1 as it uses 98SE and is less prone to crashes than the P4 using Win Me. The P1 can usually drag 70KB/s out of the 2Mb/s SDSL cable connection but using the link provided it only gets to a little over 20KB/s... consequently downloding a 530MB ISO takes a painful 6.5 hours. When ..on Bittorrent or off ftp??? FTP with s/ware firewall disabled (I'm behind a NAT router so not really a big risk) I have just downloaded and installed Bittorrent client... it seems to be going even slower (17KB/s) than FTP ..could also be your Wintendo setups. You might wanna fetch a lightweight distro like http://damnsmalllinux.org/ (50MB for creditcard size cds) and use that to fetch and burn FGLiveCD. Hey Arnt, just an observation I've noticed that alot of *nix users will dis Windows at almost every opportunity but I don't nearly as many Windows users dis'ing *nix... have you noticed this ? nothing meant by it...just an observation ;-) Thanks for your help Regards :-D ene _ Check out the latest video @ http://xtra.co.nz/streaming --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties
OK... I'll give it a go...I get the FGLive url from the archives (if they're behaving) and let you know the results. btw ... i want to test an AI flight-plan using the ufo ...found the flight-plan command line option but it doesn't seem to want to work. I have tried; a) invoking with path relative to FG-Root to the ai flight-plan (*.xml) b) invoking with full path to the ai flight-plan (*.xml) c) invoking with full path and xml extension will the --flight-plan= commandline parameter accept AI formated flight-plans? ... the getstart.pdf didn't have much detail apart from saying that it was for users who know what they're doing...obviously I DON'T... :-} :-D ene From: Arnt Karlsen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net CC: [EMAIL PROTECTED] Subject: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 03:09:36 +0200 On Sat, 20 May 2006 07:52:48 +1200, dene wrote in message [EMAIL PROTECTED]: Hi Arnt From: Arnt Karlsen [EMAIL PROTECTED] On Fri, 19 May 2006 12:11:49 +1200, dene wrote in message [EMAIL PROTECTED]: still just the question about multiple AI objects... any help including *RTFM* would be appreciated (hopefully with links) ... I apologise for wasting time, my only excuse is I'm keen :-/ ..keen enough? ;o) Does Pigeon's FGLive CD run on your box? Does the CD FG run? What sort of framerates do you see? No ... I haven't tried because I gather it's based around 09.10 (or atleast 099) both of which won't run on my box. On 098a with raw terrain I can get 40-60 fps...with 3d objects it drops to 20-30fps. ..try it anyway, if it fails on your box, we learn something we can use. ..and, just where you guys hide the framerate display on that launcher thing? (No framerates yet, too busy debugging the boot.) eh? ..the boot failed miserably on my box and I have a few ideas on why, too many Morphix and FG developers on Nvidea's or some such. ;o) So I haven't started playing with FG yet. I did like the glxgears numbers though, over 900fps on a 1xAGP slot driven by a 450MHz AMD K6-2, I usually see about 600, so I'm gonna move some hardware around. ..FGLiveCD boot workaround for ATI etc card users: hit [Esc] and use Grub's text based menu. No, it doesn't cure the first X config. ..what was the benchmark command line again, and, should we change it to automate collection of benchmark data? eh? ..we used to have a wee tarball distro for benchmarking FG. The benchmark command we ran in FGBenchmark-0.0.5: ' fgfs --aircraft=c172r-3d --airport=KSFO \ --start-date-lat=2002:04:11:11:11:11 \ --prop:/sim/fuel-fraction=0.2 \ --enable-fuel-freeze \ --prop:/environment/params/real-world-weather-fetch=false \ --prop:/sim/rendering/enhanced-lighting=false \ --prop:/sim/rendering/multi-pass-clouds=false \ --prop:/sim/rendering/bump-mapping=false \ --prop:/sim/rendering/use-display-list=false \ --prop:/sim/hud/draw-fps=true --disable-intro-music --disable-sound \ --enable-auto-coordination --prop:/controls/gear/brake-parking=1.0 ', parks us in a C172 with a nice framerate display. ..we probably wanna specify and report window size and coloring, and report hardware. And somewhere. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] AI Sim Object Properties
Hi I have been exploring what's possible with the AI features of 098a (win32 Binary). By careful substitution in the Nimitz files, have got Roberto's FerryBoat1 to follow a course across the local harbour. A couple of questions have arisen about behaviour I don't understand; - in the ai section or preferences.xml I added my scenario (arahunga_demo) [this is the name of the local interisland ferry *Arahunga*], for testing purposes I still wanted the nimitz to appear, so modified the ai-traffic value to 2 (as only the first entry in ai would appear) despite the ai-traffic value being increased, only the first entry in ai appears. I created a separate wrapper with an approx 100m easterly displacement for a second instance of the nimitz (a known good sim)...but still only the first entry shows how do I get more than 1 AI object to show? - in the nimitz_demo.xml file is has an entry typecarrier/type, changing carrier to anything else kills the AI object. What's the significance of the type value and what values can it take? - does each ai object have it's own instance of a property tree? ie if I read a lat and long from the property tree; a) will it be the planes or the AI object's b) if I have more than one AI object how do I choose between them(property tree-wise). h can I access ai-object #2's properties from the animations of ai-object #1? this all based around 098a features as I would hope the answers will be :-} as I can't test solutions that rely on features in versions later than 098a. Kind regards :-D ene PS new distro of NZ (NZWN) objects and animations out soon for those that are interested. _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] AI Sim Object Properties
Hi I fired up FG this morning to explore the property tree.. From: dene maxwell [EMAIL PROTECTED] Date: Thu, 18 May 2006 20:09:57 +1200 Hi I have been exploring what's possible with the AI features of 098a (win32 Binary). By careful substitution in the Nimitz files, have got Roberto's FerryBoat1 to follow a course across the local harbour. A couple of questions have arisen about behaviour I don't understand; - in the ai section or preferences.xml I added my scenario (arahunga_demo) [this is the name of the local interisland ferry *Arahunga*], for testing purposes I still wanted the nimitz to appear, so modified the ai-traffic value to 2 (as only the first entry in ai would appear) despite the ai-traffic value being increased, only the first entry in ai appears. I created a separate wrapper with an approx 100m easterly displacement for a second instance of the nimitz (a known good sim)...but still only the first entry shows how do I get more than 1 AI object to show? - in the nimitz_demo.xml file is has an entry typecarrier/type, changing carrier to anything else kills the AI object. What's the significance of the type value and what values can it take? - does each ai object have it's own instance of a property tree? ie if I read a lat and long from the property tree; a) will it be the planes or the AI object's b) if I have more than one AI object how do I choose between them(property tree-wise). h can I access ai-object #2's properties from the animations of ai-object #1? .and found the /ai/models branch, answers this question anyway any help on the others would still be appreciated this all based around 098a features as I would hope the answers will be :-} as I can't test solutions that rely on features in versions later than 098a. Kind regards :-D ene PS new distro of NZ (NZWN) objects and animations out soon for those that are interested. _ Check out the latest video @ http://xtra.co.nz/streaming --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] AI Sim Object Properties
Hi I looked in CVS and downloaded and read Dave Culp's AI Doc... :-}I now have the answer to some of the questions RTFM!!! :-} From: dene maxwell [EMAIL PROTECTED] Date: Fri, 19 May 2006 10:00:48 +1200 Hi I fired up FG this morning to explore the property tree.. From: dene maxwell [EMAIL PROTECTED] Date: Thu, 18 May 2006 20:09:57 +1200 Hi I have been exploring what's possible with the AI features of 098a (win32 Binary). By careful substitution in the Nimitz files, have got Roberto's FerryBoat1 to follow a course across the local harbour. A couple of questions have arisen about behaviour I don't understand; - in the ai section or preferences.xml I added my scenario (arahunga_demo) [this is the name of the local interisland ferry *Arahunga*], for testing purposes I still wanted the nimitz to appear, so modified the ai-traffic value to 2 (as only the first entry in ai would appear) despite the ai-traffic value being increased, only the first entry in ai appears. I created a separate wrapper with an approx 100m easterly displacement for a second instance of the nimitz (a known good sim)...but still only the first entry shows how do I get more than 1 AI object to show? - in the nimitz_demo.xml file is has an entry typecarrier/type, changing carrier to anything else kills the AI object. What's the significance of the type value and what values can it take? RTFM - does each ai object have it's own instance of a property tree? ie if I read a lat and long from the property tree; a) will it be the planes or the AI object's b) if I have more than one AI object how do I choose between them(property tree-wise). h can I access ai-object #2's properties from the animations of ai-object #1? .and found the /ai/models branch, answers this question anyway any help on the others would still be appreciated this all based around 098a features as I would hope the answers will be :-} as I can't test solutions that rely on features in versions later than 098a. RTFM Kind regards :-D ene PS new distro of NZ (NZWN) objects and animations out soon for those that are interested. still just the question about multiple AI objects... any help including *RTFM* would be appreciated (hopefully with links) ... I apologise for wasting time, my only excuse is I'm keen :-/ :-D ene _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: OT: Crash Tenders
When I was involved in maintaining a telco network Unplanned maintenance was the fancy term for it broke so we fixed it ASAP :-) :- D From: Melchior FRANZ [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: OT: Crash Tenders Date: Tue, 16 May 2006 22:35:06 +0200 * dene maxwell -- Tuesday 16 May 2006 22:23: I've spent the last four days Googling for holiday weekends that apply to the rest of the world that I might not have known about!!! ;) :-) The sad fact is, that sf.net is completely f*cked up since a few days. One server outage after the other. Unplanned maintenance etc. http://sourceforge.net/docman/display_doc.php?docid=2352group_id=1 m. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Become a fitness fanatic @ http://xtramsn.co.nz/health --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Weekly CVS Changelog Summary: FlightGeardata
Thanks Ron, Yes running 098a win32... doubt i'll *hose* anything important /var/cvs/FlightGear-0.9/=http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/?cvsroot=FlightGear-0.9 from there I navigate the folders as listed ...worked for the model-howto.html Thanks Ron :-D ene From: Ron Jensen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: RE: [Flightgear-devel] Weekly CVS Changelog Summary: FlightGeardata Date: Wed, 10 May 2006 23:56:24 -0600 Start here: http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/?cvsroot=FlightGear-0.9 This is the /var/cvs/FlightGear-0.9/ part of the path. Then click the link to data, the link to Docs, the link model-howto.html, then choose save link target as... (or windows equivelent) on the Download link. Save this file into %FGROOT%/Docs/model-howto.htm You can pull the other by going back to the link above and following down the tree. Be careful though, playing around manually replacing files from CVS like this _may_ hose your flightgear system. Aren't you still running 0.9.8? Ron On Thu, 2006-05-11 at 16:47 +1200, dene maxwell wrote: ;-} with great trepidation; How do I convert the paths below to URLs ? Please be gentle as I have only used CVS by being given direct URLs. I have searched the FG site for about an hour to try and find it for myself. :-D ene From: Curtis L. Olson [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Weekly CVS Changelog Summary: FlightGear data Date: Sun, 07 May 2006 00:06:28 -0500 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-01_11:54:14 (fredb) /var/cvs/FlightGear-0.9/data/Docs/model-howto.html Add few words on dist-scale and flash animations, clarification on reparenting and grouping objects, and how to combine animations =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-01_12:08:32 (fredb) /var/cvs/FlightGear-0.9/data/Docs/model-howto.html Add a paragraph on reordering translucent objects with none animation. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-01_17:41:22 (fredb) /var/cvs/FlightGear-0.9/data/Docs/model-howto.html Document conditions, the select animation and introduce personality =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-01_18:00:49 (fredb) /var/cvs/FlightGear-0.9/data/Docs/model-howto.html Explain the timed animation =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-02_01:17:52 (curt) /var/cvs/FlightGear-0.9/data/AI/thermal_demo.xml /var/cvs/FlightGear-0.9/data/Aircraft/sgs233/sgs233-set.xml /var/cvs/FlightGear-0.9/data/Models/Geometry/thermal_cap.rgb /var/cvs/FlightGear-0.9/data/Models/Geometry/thermalcap.ac /var/cvs/FlightGear-0.9/data/Models/Geometry/thermalcap.xml Dave Culp: I've got some updates for the soaring scenario that will make for a more realistic (and fun) experience. They are: 1) A cap cloud, which will sit atop each thermal 2) A thermal scenario with wide coverage around KSFO, and using cap clouds 3) A one-line change to AIThermal.cxx to position cap cloud properly 4) Schweizer 2-33 set file change to match cloud coverage with thermal heights. files: 1) data/Models/Geometry/thermalcap.ac 2) data/Models/Geometry/thermalcap.xml 3) data/Models/Geometry/thermal_cap.rgb 4) data/AI/thermal_demo.xml 5) data/Aircraft/sgs233/sgs233-set.xml 6) source/src/AIModel/AIThermal.cxx *** or, if you prefer diffs *** 7) aimodel.diff =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-02_01:46:40 (curt) /var/cvs/FlightGear-0.9/data/Aircraft/A-10/A-10-set.xml /var/cvs/FlightGear-0.9/data/Aircraft/A-10/Nasal/A-10.nas /var/cvs/FlightGear-0.9/data/Aircraft/A-10/Panels/Instruments/text-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/A-10/Systems/A-10-autopilot.xml Lee Elliott: here are a bunch of updated files to handle the autopilot standards change regarding the use of 'agl-hold' instead of 'terrain-follow' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-02_01:48:04 (curt) /var/cvs/FlightGear-0.9/data/Aircraft/AN-225/AN-225-set.xml /var/cvs/FlightGear-0.9/data/Aircraft/AN-225/Nasal/AN-225.nas /var/cvs/FlightGear-0.9/data/Aircraft/AN-225/Panels/Instruments/text-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/AN-225/Systems/AN-225-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/B-52F/Panels/Instruments/text-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/B-52F/Systems/B-52F-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/BAC-TSR2/Panels/Instruments/text-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/BAC-TSR2/Systems/BAC-TSR2-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/CanberraBI8/CanberraBI8-set.xml /var/cvs/FlightGear
RE: [Flightgear-devel] Weekly CVS Changelog Summary: FlightGear data
;-} with great trepidation; How do I convert the paths below to URLs ? Please be gentle as I have only used CVS by being given direct URLs. I have searched the FG site for about an hour to try and find it for myself. :-D ene From: Curtis L. Olson [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Weekly CVS Changelog Summary: FlightGear data Date: Sun, 07 May 2006 00:06:28 -0500 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-01_11:54:14 (fredb) /var/cvs/FlightGear-0.9/data/Docs/model-howto.html Add few words on dist-scale and flash animations, clarification on reparenting and grouping objects, and how to combine animations =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-01_12:08:32 (fredb) /var/cvs/FlightGear-0.9/data/Docs/model-howto.html Add a paragraph on reordering translucent objects with none animation. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-01_17:41:22 (fredb) /var/cvs/FlightGear-0.9/data/Docs/model-howto.html Document conditions, the select animation and introduce personality =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-01_18:00:49 (fredb) /var/cvs/FlightGear-0.9/data/Docs/model-howto.html Explain the timed animation =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-02_01:17:52 (curt) /var/cvs/FlightGear-0.9/data/AI/thermal_demo.xml /var/cvs/FlightGear-0.9/data/Aircraft/sgs233/sgs233-set.xml /var/cvs/FlightGear-0.9/data/Models/Geometry/thermal_cap.rgb /var/cvs/FlightGear-0.9/data/Models/Geometry/thermalcap.ac /var/cvs/FlightGear-0.9/data/Models/Geometry/thermalcap.xml Dave Culp: I've got some updates for the soaring scenario that will make for a more realistic (and fun) experience. They are: 1) A cap cloud, which will sit atop each thermal 2) A thermal scenario with wide coverage around KSFO, and using cap clouds 3) A one-line change to AIThermal.cxx to position cap cloud properly 4) Schweizer 2-33 set file change to match cloud coverage with thermal heights. files: 1) data/Models/Geometry/thermalcap.ac 2) data/Models/Geometry/thermalcap.xml 3) data/Models/Geometry/thermal_cap.rgb 4) data/AI/thermal_demo.xml 5) data/Aircraft/sgs233/sgs233-set.xml 6) source/src/AIModel/AIThermal.cxx *** or, if you prefer diffs *** 7) aimodel.diff =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-02_01:46:40 (curt) /var/cvs/FlightGear-0.9/data/Aircraft/A-10/A-10-set.xml /var/cvs/FlightGear-0.9/data/Aircraft/A-10/Nasal/A-10.nas /var/cvs/FlightGear-0.9/data/Aircraft/A-10/Panels/Instruments/text-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/A-10/Systems/A-10-autopilot.xml Lee Elliott: here are a bunch of updated files to handle the autopilot standards change regarding the use of 'agl-hold' instead of 'terrain-follow' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-02_01:48:04 (curt) /var/cvs/FlightGear-0.9/data/Aircraft/AN-225/AN-225-set.xml /var/cvs/FlightGear-0.9/data/Aircraft/AN-225/Nasal/AN-225.nas /var/cvs/FlightGear-0.9/data/Aircraft/AN-225/Panels/Instruments/text-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/AN-225/Systems/AN-225-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/B-52F/Panels/Instruments/text-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/B-52F/Systems/B-52F-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/BAC-TSR2/Panels/Instruments/text-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/BAC-TSR2/Systems/BAC-TSR2-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/CanberraBI8/CanberraBI8-set.xml /var/cvs/FlightGear-0.9/data/Aircraft/CanberraBI8/Nasal/CanberraBI8.nas /var/cvs/FlightGear-0.9/data/Aircraft/CanberraBI8/Panels/Instruments/text-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/CanberraBI8/Systems/CanberraBI8-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/MiG-15/Nasal/MiG-15bis.nas /var/cvs/FlightGear-0.9/data/Aircraft/MiG-15/Panels/Instruments/autopilot-monitor.xml /var/cvs/FlightGear-0.9/data/Aircraft/MiG-15/Panels/Instruments/position-monitor.xml /var/cvs/FlightGear-0.9/data/Aircraft/MiG-15/Panels/Instruments/text-autopilot.xml Lee Elliott: here are a bunch of updated files to handle the autopilot standards change regarding the use of 'agl-hold' instead of 'terrain-follow' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2006-05-02_01:48:05 (curt) /var/cvs/FlightGear-0.9/data/Aircraft/MiG-15/Systems/MiG-15bis-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/TU-114/Panels/Instruments/text-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/TU-114/Systems/TU-114-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/YF-23/Panels/Instruments/text-autopilot.xml /var/cvs/FlightGear-0.9/data/Aircraft/YF-23/Systems/YF-23-autopilot.xml Lee Elliott: here are a bunch of updated files to handle the autopilot standards change regarding the use of
Re: [Flightgear-devel] F-14 anyone?
Hi Don't know if it'll be of any further use to you but my contribution to an aircraft I *love* http://www.fas.org/man/dod-101/sys/ac/f-14.htm found it while looking for resources on; Bell UH-1 series Iroquois, better known as the Huey Cheers :-D ene From: flying.toaster [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] F-14 anyone? Date: Tue, 9 May 2006 07:29:52 +0200 (CEST) De : Lee Elliott [EMAIL PROTECTED] Looks like an F-14 :) Now *those* are good news :o) I've got to say that imo this is quite an ambitious project but it looks pretty good so far. From the 3D model perspective it is not more daunting than the Hornet (try to find a single straight line on the bug). One reason why I am modelling the B (or A+ as you like it) is that from the pilot crew station it is not that different from an A. The advantage is that you do have a lot of electromechanical instruments instead of MFDs which are often poorly documented and awfuly complex. The bad news is that the F-14A was (to my knowledge) the first aircraft in US inventory to feature a PFD and ND-like set of displays even though with a limited number of modes. Since there is no weapon system model to be introduced on flight gear there is no need to implement the RIO station (even though that could turn into a high speed trip over the network for the would-be RIO. Things maybe different if the model is ported to CSP but let's not chew more than we can swallow. What are you planning to do with the jet-pipe nozzles? It looks as though you have shown different nozzle area settings in the two pics. Good sight indeed. Actually I have already made the animation for the petals or turkey feathers (inner and outer) for the nozzle. I will definitely need the help from somebody who has ported from blender to FG in order to know how to define and export animations because there are quite a few of them in this beast. In many respects the F-14 design is very similar to that of the SU-27 family of aircraft. True enough, for instance landing gear design (downlocks are located on the engine nacelle), poded engines, twin tails, blah, blah. But then the Su-27 is much more refined in its aerodynamic layout (and quite tempting to model with its completely outdated flight avionics suite), even though reports seem to indicate that the tomcat *had* (sigh) quite amazing high alpha behaviour. To answer Mathias Fröhlich kind offer, I have a few docs myself (mainly Aerofax volume on the Tomcat), and I am using Airliners.net quite intensely. Photos are as important as good drawings when you want to go into detail. If I get stuck somewhere, I will surely get back to you. --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid0709bid3057dat1642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Become a fitness fanatic @ http://xtramsn.co.nz/health --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Better way to edit XML files
Hi Christian although I might seem a died-in-the-hole windows follower... I grew up with CP/M and DOS command-lines... my memory of vi was from my discussions with my boss/colleague who was experimenting with Unixabout 20 years ago I seem to remember CP/M had a similarly obscurely named text editor No flame war about *nix from me we have a saying in Godzone (New Zealand) about one-eyednesshas the eye sight of a Cantebrian Rugby supporter ... some comments/by-lines from *nix users remind me of this saying :-) But I love rugby so take it all in stride Anything to improve the breed eh? Cheers and thanks for your comments :-D ene From: Christian Mayer [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Better way to edit XML files Date: Thu, 04 May 2006 00:35:16 +0200 -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 dene maxwell schrieb: Very interested in VI ...IIRC it is *nix based? ...after quick google search, is VIM VI iMproved? Is there a windows based version of VI(M)? as I would like to see the XML syntax feature you mentioned. http://www.vim.org/ There's also the Windows version. Vim is the successor to vi, so you can safely use it. BTW: it's allways important to know the basic vi commands. You might have to log in remote on a machine and fix something - if at least something works, vi will also work... To stop a holy war: The whole world knows that insert favourite editor the best in the whole mulitverse, and everybody who doesn't believe it is an idiot. CU, Christian -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.0 (MingW32) iD8DBQFEWTAjlhWtxOxWNFcRAuXOAJ91maZV9+AhLkcOk/2/gg1QK3xklQCfV1o1 jYM3gKYgphs/XG9FaiDQ4X0= =7kMI -END PGP SIGNATURE- --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Find the coolest online games @ http://xtramsn.co.nz/gaming --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Objects in a location for which no terrain tile exists
Thanks Erik, Will try to get 099 working first then maybe even 09.10 :-))) but won't give up on better hardware!!! cheers mate :-D ene From: Erik Hofman [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Objects in a location for which no terrain tile exists Date: Mon, 01 May 2006 10:13:14 +0200 dene maxwell wrote: Hi High resolution folder ? is this a 09.10 thing as I don't think 099 had High/Low resolution textures. If it did they certainly weren't mentioned as a possible fix. This folder has been there forever. It's located in the data directory of your base package and it's called Textures.high. Just rename it to something else. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear Flight Simulator --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Objects in a location for which no terrain tile exists
Hi, I'm trying to put a couple of off-shore oil platforms in a location that no terrain tile exists by creating a new objects folder and stg file (x2). Unfortunately they don't appear. I'm running 098a... can anyone remember if there was such a problem in 098a? and hopefully what the solution was (pleeez don't let it be upgrade to 099 or 09.10 ...my hardware won't support it). I didn't create a \e170s40\e173s40 folder in the terrain directory...only the objects directory. 5786769.stg contains; OBJECT_SHARED Models/fgfsdb/oilrig-deck.xml 173.315680 -39.646950 0 0 and 5786777.stg contains; OBJECT_SHARED Models/fgfsdb/oilrig-deck.xml 173.449360 -39.556700 0 0 the oilrig-deck.xml file is; ?xml version=1.0? PropertyList pathoilrig.ac/path animation typerange/type min-m0/min-m max-m25000/max-m /animation /PropertyList and the oilrig.ac files is in the same fgfsdb directory any ideas anyone? Cheers :-D ene _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Landcover-DB Mapserver update
Hi Martin, excellent a couple of other observations The ICAO selector doesn't like lower-case The land-cover seems to be offset to the coast line (in the case of NZWN to the south) on the positive...its a very intuative interface and shows how much work i've got to do to get even the significant landmarks in the right place. :-} Thanks again Martin for your efforts Regards Dene From: Martin Spott [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Landcover-DB Mapserver update Date: Sat, 22 Apr 2006 22:17:51 + (UTC) Please enjoy the latest update to the Landcover Mapserver and the underlying database. Visit: http://mapserver.flightgear.org/ enter the ICAO identifier of your favourite airfield and explore our landcover data. I _am_ aware of two drawbacks: 1.) There is a rounding error that leaves the location of your airfield eccentric in the map view, 2.) the exact location of the airfield is not being displayed in the map. I'll fix this ASAP. Regards, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] OT: ebay
Curt, I have avoided posting to the devel list but couldn't resist this )and I know you'll take it the right way) Drool, Drool Cheers :=D ene From: Curtis L. Olson [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] OT: ebay Date: Sun, 02 Apr 2006 20:33:52 -0500 Hey, look what I found on ebay.pl http://cgi.ebay.pl/ws/eBayISAPI.dll?ViewItemitem=5881614148 And since I'm off topic anyway, here's the latest chapter in the incredbly awsome, don't you wish you were me adventures of Curt Olson. My life isn't quite as exciting as some other flight simulator developers, no fancy sports cars, hot rod airplanes, and only one beautiful woman, but it's hard to beat a relaxing day at the flying field. :-) http://www.flightgear.org/~curt/Models/Current/Hangar9Cub/ Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] A-10 3D cockpit progress
Hi Chris, I don't disagree with anything you're saying. I don't (and never have) run 3-d cockpits, I believe my hardware setup is too primative to support them. This is not the fault of FG, it is a probelm I am saving up to remedy. You are right; I can't run 3-d cockpits. I run 098a binary and G099 data/0910 scenery but have tried a number of aircraft that have been developed for the 099 binary that won't work or have unpredictable behaviour when using the 098a binary. From: Chris Metzler [EMAIL PROTECTED] On Sun, 26 Feb 2006 18:47:26 +1300 dene maxwell wrote: Hi Chris, agreed, 3-D is not a 099 peculiarity... but I can't run 3-D cockpits under my implementation of 098a, I've put this down to hardware restrictions and it hasn't been important as there are plenty of options in the way of equally enjoyable aircraft. Some of the new aircraft are designed to run under FGFS 099 and have to have special makes to run under 098a. Again I reiterate this not because they have 3-d cockpits but for other reasons related to the changes from 098a to 099 (JBSim 2.0 and the changes to the FDM for example) Sorry, I'm feeling really slow (probably because it's late where I am, and I should go to sleep). There was a change in JSBSim configuration file format in going to JSBSim 2.0; that has caused a lot of aircraft that haven't yet been updated to not run under FG 0.9.9, and still others that *have* been updated to not run under earlier versions (although one can always hang on to an old version, I guess). But as you note above, that's separate from the ability to run 3D cockpits. You're saying you can't run 3d cockpits under 0.9.8a? Were you able to under other versions? How does the version come in, as opposed to I can't run 3d cockpits, period? Put another way, you suggested that adding the 3D cockpit wouldn't be popular with 0.9.8a users: It is, perhaps, unfortunate that I chose this message to respond to with my opinion, 3-D cockpits are not related to my (or any other users) inability to fly certain aircraft under 098a to the best of my knowledge. A separate A-10-3Dcockpit would make the existing A-10 redundant - who would want to fly it without your cockpit? :) Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I would love to fly it with his cockpit, as I enjoy the A10 FDM. But any new a/c, unless they have a 098a implementation, are useless to us. This is assuming that the FDM will be updated as well. This may be an incorrect assumption. As far as I'm aware, upgrading to a 3-d cockpit alone will not stop 098a users, who can currently run 3-d cockpits, from flying this fantastic a/c and a 3-d cockpit as shown in the screen shots can only enhance this experience. . . .and I'm wondering why the FG version matters when it comes to adding the 3D cockpit. Plenty of people used 3D cockpits with 0.9.8a. The reason I'm looking at this is because you described FG as not maintaining backward compatibility; for the most part, I don't think that's fair to FG. I agree that the JSBSim config file change is an example of failing to maintain backward compatibility; but I'd claim that it's not breaking backward compatibility in the way you describe. Using the rest of the software industry as a guide, the breaking of backward compatibility there is *not* in 0.9.8a not being able to digest new aircraft; rather, it's in 0.9.9 not being able to use old aircraft files as is. and this is the basis of my concerns for any aircraft upgradeif an aircraft is available under to fly an earlier version of FG then a version that continues it to be able to be flown under that earlier vesion should continue to be available. Ie as a separate aircraft (or build of) That's the norm: new versions of software able to read files for old versions of software; but not vice-versa, since that would make adding functionality very difficult. For example, you can't use MS Word 2003 .doc files in Word 97; but older .doc files will work in newer versions of Word OK. And I don't think it's fair to call the adding of more functionality, which in turn overtaxes older hardware, as breaking backward compatibility. After all, that'll always be a problem with sophisticated software -- try running Windows XP on a 486DX machine. My backward compatibility comments where mainly aimed at MP. Unfortunately word processor analogies doesn't really apply as there aren't too mainly truely MP applications in the commercial world (ie each user interacting with others) Possibly the closest analogy is that of a DB app. If you run a newer version of the front end than me on the same DB then I could reasonably expect to encounter problems. At best using the old version of a front end would cause data inconsistencies. BUT If I chose to stay with the old version front end then I could still expect the functionality I had enjoyed to still be available. This is not the case
Re: [Flightgear-devel] A-10 3D cockpit progress
Hi Alexis, How big is the file? as I have a size limit on the Hotmail account. If less than 1Mbyte please send to; [EMAIL PROTECTED] , if bigger please send to [EMAIL PROTECTED] I look forward to trying it out. Regards Dene From: alexis bory [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] A-10 3D cockpit progress Date: Sun, 26 Feb 2006 13:09:47 +0100 Lee Elliott a écrit : On Saturday 25 February 2006 17:56, alexis bory wrote: I'll do that ASAP, maybe sunday night or monday. I can't see any need for a separate folder - add your stuff to the A-10, your name and comments to the existing files, especially the author tag in the A-10-set.xml file and send it to one of the cvs maintainers. I have furbished a .tgz of A-10 with the actual 3D cockpit, it doesn't permit yet to disable the added 3D stuff, but why not ;) (Dene, please, will you try it ?) I just wonder who/where to send it ? Alexis --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid0944bid$1720dat1642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: Flightgear-devel digest, Vol 1 #544 - 9 msgs
Hi Syd, I am running 098a because my hardware doesn't seem support 099. It even struggles with 098a/Atlas and 0.9.10 hardware. Although I really enjoy seeing and appreciate the effort that goes into 3-d cockpits and the realism they add, i unfortunately don't seem to be able to run them on the existing hardware. My comments seemed to have been taken to mean that I think all progress should stop until I (my hardware) manages to catch up. This of course is absurd! Both the contention and that I would think like that. You are right, and that is all I meant, if new and improved models of planes are developed please consider those that are running prior versions. Please do not over write the older versions and, if possible, 2-d panels might help a wider audience enjoy your efforts. I have a picture on my wall of your Citation and have downloaded and tried to fly it but for reasons unknown to me it suffers the same characteristics as the b737; pitching and yawing that gets progressively worse until I can't control it and it falls out of the sky. I have put this down to either the hardware or my lack of skill. Thank you for your efforts indeveloping such beautiful aircraft and if possible a 2-d panel version might help me enjoy them. Kind Regards =Dene From: syd sandy [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: Flightgear-devel digest, Vol 1 #544 - 9 msgs Date: Sun, 26 Feb 2006 10:48:24 -0800 On Sunday 26 February 2006 06:10, [EMAIL PROTECTED] wrote: A separate A-10-3Dcockpit would make the existing A-10 redundant - who would want to fly it without your cockpit? :) Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I would love to fly it with his cockpit, as I enjoy the A10 FDM. But any new a/c, unless they have a 098a implementation, are useless to us. Hi Im not sure what you mean by 098a implementation ? I much prefer 3d cockpit to 2d I modelled the Citations ,B1900d and DHC2 with 3d cockpits . Would adding 2d panels to them help , for older hardware ? Personally Ive tried to generate JSBsim files for my aircraft but FG crashes before they load... thats the only major change I can think of.. Syd --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid0944bid$1720dat1642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Discover fun and games at @ http://xtramsn.co.nz/kids --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] A-10 3D cockpit progress
Martin, I regret any offence I may have caused you. Given that this not the first time I have caused you personal offence. After careful consideration I feel it is prudent that I hang up the keyboard on the developer lists, at least until such time as I can afford hardware that will allow me to provide valid comments in the context of new developments. Regards Dene From: Martin Spott [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] A-10 3D cockpit progress Date: Sun, 26 Feb 2006 11:42:50 + (UTC) dene maxwell wrote: From: Lee Elliott [EMAIL PROTECTED] A separate A-10-3Dcockpit would make the existing A-10 redundant - who would want to fly it without your cockpit? :) Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I would love to fly it with his cockpit, as I enjoy the A10 FDM. But any new a/c, unless they have a 098a implementation, are useless to us. Typically I'm a person that seeks for harmony so I resisted to post such words for quite some time, but now the moment has come where I realize that I definitely feel pissed by such comments like the one quoted above. How do you _dare_ to imply that every aircraft without a v098 implementation is useless tu _us_ ? You can't expect people to cease develompment of new features just because one or two users still prefer to run an outdated version of the software. This is real bullshit, not only that, it would leave Flightear development falling behind until it reaches insignificance. Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] A-10 3D cockpit progress
Hi Lee, From: Lee Elliott [EMAIL PROTECTED] On Saturday 25 February 2006 17:56, alexis bory wrote: Lee Elliott a écrit : On Friday 24 February 2006 21:11, alexis bory wrote: 10 more days and I will put a .tgz too :) How are those folk who like flying the A-10 getting on with the current version in cvs? OK, Martin said quite the same thing :) I'm currently figuring out the best way to prepare a separate folder like 'A-10-3Dcockpit' and tidy the mess I made everywhere. I'd like to upload some thing clean ( shall I upload to ftp://ftp.ihg.uni-duisburg.de/FlightGear/incoming/ ? ) I'll do that ASAP, maybe sunday night or monday. Alexis I can't see any need for a separate folder - add your stuff to the A-10, your name and comments to the existing files, especially the author tag in the A-10-set.xml file and send it to one of the cvs maintainers. A separate A-10-3Dcockpit would make the existing A-10 redundant - who would want to fly it without your cockpit? :) Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I would love to fly it with his cockpit, as I enjoy the A10 FDM. But any new a/c, unless they have a 098a implementation, are useless to us. As a general comment; FGFS is not by philosophy, backwardly compatible...eg 098a MP some aircraft. I takes some getting used to, as most of the sofware I use, maintains backward compatibilty. LeeE =Dene _ Discover fun and games at @ http://xtramsn.co.nz/kids --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] A-10 3D cockpit progress
Hi Chris, agreed, 3-D is not a 099 peculiarity... but I can't run 3-D cockpits under my implementation of 098a, I've put this down to hardware restrictions and it hasn't been important as there are plenty of options in the way of equally enjoyable aircraft. Some of the new aircraft are designed to run under FGFS 099 and have to have special makes to run under 098a. Again I reiterate this not because they have 3-d cockpits but for other reasons related to the changes from 098a to 099 (JBSim 2.0 and the changes to the FDM for example) I would hate to see a aircraft that works under 098a and perhaps earlier that is enjoyed by many users overwritten and possibliy become unavailable. From: Chris Metzler [EMAIL PROTECTED] On Sun, 26 Feb 2006 17:16:51 +1300 dene maxwell wrote: From: Lee Elliott [EMAIL PROTECTED] I can't see any need for a separate folder - add your stuff to the A-10, your name and comments to the existing files, especially the author tag in the A-10-set.xml file and send it to one of the cvs maintainers. A separate A-10-3Dcockpit would make the existing A-10 redundant - who would want to fly it without your cockpit? :) Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I would love to fly it with his cockpit, as I enjoy the A10 FDM. But any new a/c, unless they have a 098a implementation, are useless to us. As a general comment; FGFS is not by philosophy, backwardly compatible...eg 098a MP some aircraft. I takes some getting used to, as most of the sofware I use, maintains backward compatibilty. What do you mean by an 098a implementation, and what does backward compatability mean in this context? What features are implemented in Alexis' A-10 cockpit that 0.9.8a does not support? -c My general comment about backward compatibilty, given the above, should need no further explaination. My second reference to 098a was more generally aimed at MP, which I have been informed that if I use this feature under 098a, I will cause frustration to my self and impair the performance of other MP users. Neither of which I wish to do. Kind Regards =Dene _ Dont just search. Find. Check out the new MSN Search! http://search.msn.click-url.com/go/onm00200636ave/direct/01/ --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: How to correctly change material emission using condi
Hi Melchior, These are really interesting comments to me bcause they're exactly what I was getting trying to run FGv099 on a PC that098a had run previously. I didn't change any of the command line that I had used with FGv098a. Your comments would seem to say though, that something is being entered (into the FGv099 commad line) that causes an ABORT Given this is it worth playing witn the command line that is used for FGv099 startup (by FGRun) to determine if a command line parameter syntax might have changed . ... or am I simply miles off course? ;-) =Dene From: Melchior FRANZ [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: How to correctly change material emission using conditions in .xml file? Date: Wed, 22 Feb 2006 23:49:00 +0100 * Robicd -- Wednesday 22 February 2006 23:43: As soon as I use the red-prop instead of red property (and so on with green and blue) flightgear crashes with the following error message: It doesn't crash ... Unknown exception in the main loop. Aborting... ... but abort, because you entered an invalid property. This has nothing to do with the material animation. Sigh ... But maybe red-prop has to be used with slightly different syntax; Reading the documentation is *strongly* recommended before you complain. It's a bug in your XML code. m. --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnkkid=110944bid=241720dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: UDP port into the property tree
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 05:53: What port number for write ? What port number for read? (I prefer confirming protocols) That's called TCP, then. Yes, that's possible. Just run fgfs with --telnet=5500, then you can telnet into it and read/write to properties. $ fgfs --telnet=5500 Then wait until it's running, and from another terminal window telnet into it: $ telnet localhost 5500 help Valid commands are: cd dir cd to a directory, '..' to move back data switch to raw data mode dump dump current state (in xml) get var show the value of a parameter help show this help message ls [dir] list directory prompt switch to interactive mode (default) pwddisplay your current path quit terminate connection run command run built in command set var valset var to a new val show var synonym for get And the whole telnet/socket connection can also be done by a script. Look into scripts/ dir for examples. What format to access each property? Start withdata Then read... get /position/longitude-deg get /position/latitude-deg Or write ... set /sim/foo 123 and finally quit This way you can do about everything. Read/write properties, execute built-in commands, or transfer arbitrary Nasal code and let fgfs execute it. You can even transfer whole dialogs and pop them up in fgfs. m. That would suit my needs exactly if; a) I wanted to do it manually b) I could start a telnet session from within VB6 (not saying you can't just I haven't yet) was really hoping that it could be treated like an object using UDP. eg set com1.freq=129.6 set nav1.pri.freq=103.3 set nav1.sec.freq=105.3 set nav1.radial=161 set adf.freq=234 will have to investigate starting a telnet session within VB if no other ideas come to pass Cheers, thanks for the suggestion =Dene _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: UDP port into the property tree
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 10:18: That would suit my needs exactly if; a) I wanted to do it manually b) I could start a telnet session from within VB6 (not saying you can't just I haven't yet) Forget about telnet. It's a normal tcp socket connection. I'm confident that VB6 can do that. Did you look at the examples as I told you? The c/c++ examples in scripts/example/ don't even mention telnet. m. That was the second part of my question, what would the syntax be under UDP... the same? I understood Telenet was indeed a TCP connection (ie one to one) whereas UPD is unsigned and is (at least in the VB control) different to a TCP connection in that theoretically it could be many to one. but i'm skating on thin ice here so be gentle with me ;-) =Dene _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: UDP port into the property tree
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 10:18: That would suit my needs exactly if; a) I wanted to do it manually b) I could start a telnet session from within VB6 (not saying you can't just I haven't yet) Forget about telnet. It's a normal tcp socket connection. I'm confident that VB6 can do that. Did you look at the examples as I told you? The c/c++ examples in scripts/example/ don't even mention telnet. m. Melchoir, just looked up MSDN, I quote; Using the Winsock Control A WinSock control allows you to connect to a remote machine and exchange data using either the User Datagram Protocol (UDP) or the Transmission Control Protocol (TCP). Both protocols can be used to create client and server applications. Like the Timer control, the WinSock control doesn't have a visible interface at run time. Possible Uses Create a client application that collects user information before sending it to a central server. Create a server application that functions as a central collection point for data from several users. Create a chat application. Selecting a Protocol When using the WinSock control, the first consideration is whether to use the TCP or the UDP protocol. The major difference between the two lies in their connection state: The TCP protocol control is a connection-based protocol, and is analogous to a telephone the user must establish a connection before proceeding. The UDP protocol is a connectionless protocol, and the transaction between two computers is like passing a note: a message is sent from one computer to another, but there is no explicit connection between the two. Additionally, the maximum data size of individual sends is determined by the network. The nature of the application you are creating will generally determine which protocol you select. Here are a few questions that may help you select the appropriate protocol: Will the application require acknowledgment from the server or client when data is sent or received? If so, the TCP protocol requires an explicit connection before sending or receiving data. Will the data be extremely large (such as image or sound files)? Once a connection has been made, the TCP protocol maintains the connection and ensures the integrity of the data. This connection, however, uses more computing resources, making it more expensive. Will the data be sent intermittently, or in one session? For example, if you are creating an application that notifies specific computers when certain tasks have completed, the UDP protocol may be more appropriate. The UDP protocol is also more suited for sending small amounts of data. Regards =Dene _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: UDP port into the property tree
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 10:50: From: Melchior FRANZ [EMAIL PROTECTED] Forget about telnet. It's a normal tcp socket connection. That was the second part of my question, what would the syntax be under UDP... the same? It would probably be the same. If it were implemented. But as it doesn't make the least sense, it isn't. m. Doesn't make the least sense sorry don't understand this ... Telenet being a application layer protocol requires alot more details as to recipient and also alot higher overhead to implement...whereas UDP being a trasport layer protocol is less distinct in is destination and requires less overhead to implement. Obviously interfacing at the different layers requires different levels of distinction regardsing destnation etc this would imply a different syntax at the very least. Cheers =Dene _ Read the latest Hollywood gossip @ http://xtramsn.co.nz/entertainment --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: UDP port into the property tree
Hi Melchior, I will read the documentation you suggest, thewy undoubtibly relay to FGv099 and I'm running FGv098a but I might be able to get enough out of them to make a start.. cheers =Dene From: Melchior FRANZ [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: UDP port into the property tree Date: Fri, 17 Feb 2006 11:04:02 +0100 * Melchior FRANZ -- Friday 17 February 2006 10:57: * dene maxwell -- Friday 17 February 2006 10:50: That was the second part of my question, what would the syntax be under UDP... the same? It would probably be the same. If it were implemented. But as it doesn't make the least sense, it isn't. You probably want to read README.protocol, README.IO, README.multiplayer. m. --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Discover fun and games at @ http://xtramsn.co.nz/kids --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: UDP port into the property tree
Hi, ... Telenet being a application layer protocol requires alot more details as to recipient and also alot higher overhead to implement...whereas UDP being a trasport layer protocol is less distinct in is destination and requires less overhead to implement. I'm not sure what you mean about less distinct in destination, both TCP connections and UDP packets must go to a specific destination address (although you can use UDP to a broadcast address on your local LAN). Andy Exactly, TCP is point to point and UDP can be used for broadcast. The winsock control can do TCP or UDP with equal ease. Although I've only had experience using UDP because it's all I've ever needed to use (as per MSDN's recommendation that TCP be used for transferring large amounts of data and UDP for simple messaging type uses). The issue is the command structure that surrounds setting values in the property-tree... This is obviously written to cater for manual Telnet sessions. I was asking if there is access to the lower level that by-passes the need to use the command-structure (opening a session closing a session plus the other commands that were in there) and be able to treat the property-tree purely as an object that set or get type instructions can be issued to. Not that it is difficult to emulate the command-structure using either TCP or UDP. was just asking though. Cheers =Dene _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] UDP port into the property tree
Hi, I'm developing a (windows based) flight-planner app that will display the navaids for the selected destination. I want to be able to give the option of writing these navaids (with an internally set mapping) to the com1, com2, nav1,nav2 adf areas of FG (FGv098a and above). I have some experience with using UDP over a network for a simple local chat app. Having watched a number of the recent posts I am beginning to feel there will be a way (UDP-port) that I can write to in a given format that will set the properties in an aircraft sitting on the end of the runway or at startup point externally. If this is do-able, then; What port number for write ? What port number for read? (I prefer confirming protocols) What format to access each property? (or others, ie a generic addressing format) I am running FGv098a on a separate PC(P4-1.8G,128M RAM, 32M Geforce video) running Win Me I am running Atlas/Flight-Planner on another PC(P1-166M,96M RAM, S3 Trio Video) running Win 98SE Cheers =Dene _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Seneca model is still under construction
That could fast become one of my fav twin engined prop AC...on looks alone!! ;-) Looking forward to flying it. Will it have a version compatible with FGv098a? =Dene From: Torsten Dreyer [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Seneca model is still under construction Date: Wed, 15 Feb 2006 19:05:00 +0100 Hi, some of you might remember: I'm working on a Seneca-Model. This is just to show you, that I am still alive. The 3D model: outside view http://www.t3r.de/fg/seneca/fgfs-screen-012.jpg another outside view http://www.t3r.de/fg/seneca/fgfs-screen-011.jpg panel http://www.t3r.de/fg/seneca/fgfs-screen-010.jpg see the pedal's texture? everything here is operative, except the windshield-heater ;-) http://www.t3r.de/fg/seneca/fgfs-screen-013.jpg closeup of the annunciator panel and the gear-transit warning light. http://www.t3r.de/fg/seneca/fgfs-screen-014.jpg closeup of the switch-panel http://www.t3r.de/fg/seneca/fgfs-screen-015.jpg between front-seats: the console for elevator and rudder-trim, fuel selectors and flap lever. Work to do and under construction: - 3d model for King HSI - 3d piper-style dual 50manifold pressure - 3d piper-style RPM - 3d engine-gauges (fuel/oil,CHT,EGT...) - 3d Autopilot Altimatic IIIc - textures for the switch-panel The FDM I use JSBSim with v2.0 config files. The aerodynamics sections were generated using DATCOM+. The results are impressive - the performance values are close to the original airplane. Work to do and under construction: - fine tune the aerodynamics - implement drag coefficients for open cowl-flaps and landing gear - supercharge the engines - get a better propeller, the propC10v I use from the c310 does not seem to produce enough thrust. Still a lot to do before this is usable - I keep you informed... Greetings, Torsten --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Discover fun and games at @ http://xtramsn.co.nz/kids --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] (Real) SR22-GTS Demo Flight
Oh ok... I have heard the nick-name widow-maker... I remember, is was one of the first model planes I made as a kid cheers Martin = Dene From: Martin Spott [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] (Real) SR22-GTS Demo Flight Date: Mon, 13 Feb 2006 12:31:29 + (UTC) dene maxwell wrote: From: Martin Spott [EMAIL PROTECTED] dene maxwell wrote: Martin Spott wrote: Exactly this is the one which I took for the largest trips: http://www.texelairport.nl/fotogroot2004/D-EFFV.jpg Martin, Which one did you mean? The foreground or background :- The one in the background is for married couples and I'm not (yet) married ;-) hehehe, If I were you i'd be asking every woman I meet to marry me for a chance to fly in that baby!!!... I hope you'll tolerate my sarcasm, but as I've already started this, I realize that I should explain the meaing: At least in Germany the Starfighter has a second name that would translate something like widow-maker - simply because of numerous crashes with this aircraft. Thus I meant that the pilot should marry _before_ flying such an aircraft because otherwise his life-mate/girlfriend doesn't profit from the widow's pension :-/ Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Help ! on a Run-Time Error !
Thanks for helping me out on that one Fred...I was struggling trying to give meaningful help until you guys had your sleep-in... :-) =Dene From: Frederic Bouvier [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Help ! on a Run-Time Error ! Date: Sun, 12 Feb 2006 08:54:07 +0100 Hi Isao, here are the relevant part of the error message : Isao Yamashita wrote : freeglut (./fgfs): Unable to create direct context rendering for window 'FlightGear' This may hurt performance. Xlib: extension XFree86-DRI missing on display :0.0. You need to install a hardware-accelerated driver for your graphic card. Audio initialization failed! Could not change the current ALC context It seems you don't have sound neither. terminate called after throwing an instance of 'sg_io_exception' Aborted [EMAIL PROTECTED] Maybe starting fgfs with --log-level=info will tell us more. But fix your hardware/driver problems first. -Fred --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Discover fun and games at @ http://xtramsn.co.nz/kids --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Airway routing heads up
Hi I think this link will provide a good start for the information you want as it relates to New Zealand and the South Pacific. It has various links to more detailed information http://www.aip.net.nz/pdf/ENR_3.1.pdf =Dene From: David Megginson [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net,Wendell Turner [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Airway routing heads up Date: Wed, 8 Feb 2006 16:11:27 -0500 On 08/02/06, Wendell Turner [EMAIL PROTECTED] wrote: Do you know if I can download this information somewhere? For the US, it is available here: http://www.fly.faa.gov/Products/Coded_Departure_Routes/NFDC_Preferred_Routes_Database/nfdc_preferred_routes_database.html Most other countries, unfortunately, do not make it available free. All the best, David -- http://www.megginson.com/ --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid3432bid#0486dat1642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Read the latest Hollywood gossip @ http://xtramsn.co.nz/entertainment --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Airway routing heads up
Hi Durk, I don't mean to be rude, and I hope you won't take this the wrong way, but the graphic looks like someone has thrown an egg at the earth :- I looking forward to the final results of your work as I'm sure they'll add a new reality to FlightGear. I'm in awe at how some of you guys can write visually pleasing software so fast. Cheers Dene From: Durk Talsma [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Airway routing heads up Date: Tue, 7 Feb 2006 22:22:42 +0100 Hi Guys, I just finished adding a few more hacks to my good old global airport/navaid/timezone test program, so that I can now plot the results from FlightGear's airway route tracing algorithm: http://durktalsma.xs4all.nl/FlightGear/web/35.html Notice that the routing algorithm is still far from perfect, but I thought it would be fun to share some of the initial experiments with you guys... Cheers, Durk --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Check out the latest video @ http://xtra.co.nz/streaming --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] A-10 3D cockpit
I just can't wait to show a screenshot: http://croo.murgl.org/img/very-begining.jpg It's the very begining of the work, I hope it will be usable by most people. Brilliant!!!... The A10 is my favourite jet AC... the canopy and the start of the instrumentation looks great... ... great links for resources on the A10 Thnx Alexis... keep up the great work =Dene _ Read the latest Hollywood gossip @ http://xtramsn.co.nz/entertainment --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] OT: Saturday night movie review
Hi Curt, Thanks for the review and the pics. Isn't sharing those sorts of experiences what the flying (sim or reality) is about? It's great hearing about others experiences and even better with pics Cheers Dene From: Curtis L. Olson [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] OT: Saturday night movie review Date: Sun, 29 Jan 2006 00:06:31 -0600 I suspect that most of you probably don't care too much about my life story, but it's Saturday night, things are slow, I just got back from seeing End of the Spear, so it's movie review and story time. If anyone wants to know where my love of aviation comes from go see this movie. I've never flown in a cub myself, but as a kid I've flown to similar remote regions of the amazon jungle in a Helio Super Courier both wheeled and floated, and once even in a WWII vintage Catalina. Even though I've lived in the USA for many years now, I still have some jungle blood pumping through my veins. If you want to see some great Piper Super Cub footage, and some pretty intense bush flying, it's there in the movie. These guys were doing this back in the 50's with no gps, probably few or no navaids, and flying over hundreds of miles of raw jungle where if you went down, you literally would never be found. The movie is about missionaries and does have some religious undertones, but it doesn't get in your face about it. They don't stop the movie in the middle and pass around an offering plate or anything like that. :-) It tries to be an inspirational story about halting endless cycles of violence and finding ways for peace to emerge -- something this world could use just a bit more of if you ask me. The movie is a true story, and from what I know and what I've heard, and based on what I've seen in my own life, it does a pretty good job of being right on. The movie takes place in Ecuador. I was born in Peru, one country south of there, but the trees, the animals, the rivers, the clouds, the weather, the terrain, the houses, the people ... are all very similar between Ecuador and Peru, and the movie does an excellent job of capturing an authentic view of all of these things. In 1999 I was able to travel back to Peru for a 2 week visit with my wife and brother and parents. As part of that, my wife and I were able to take a small float plane (another helio courier) way up to the Alta-Maranon in Northern Peru and spend the night in a community that was at least as remote as the one in the movie. On that same trip we got to visit the small village where my crazy parents were living when I celebrated my first birthday. We got to run up and down the maranon river in a speed boat--the same river my dad used to run up and down back in the day. I remember once when I was about 5 we were heading up some pretty significant rapids in his boat and had a prop strike halfway up and broke the shear pin (which is what attaches the prop to the drive shaft.) That was the day I learned my dad could change a shear pin faster than a nascar pit crew can change a tire ... well once he dug the replacement out of the jar holding all his spare nuts and bolts... Picture time: Here's a shot out of the front window of a Helio. The pilot was attempting to sneak us under the cloud layer and over the oncoming ridge ... however as you can see if you look closely, there are places where the clouds extend below the ridge. We snuck through ok, whew! That wasn't the only tight spot we got ourselves in on that trip... http://www.flightgear.org/~curt/tmp/ridge.jpg Here's a picture of me when I was a geeky kid, probably about 12 years old. It shows some uncanny parallels to the movie. Come to think of it, I even had a pet bird similar to the one in the movie: http://www.flightgear.org/~curt/tmp/plane-curt.jpg So there you go. I'm a pretty odd mix of different cultures and background, not really feeling 100% at home anywhere. I'm a white guy who looks very out of place in the jungle, but a jungle boy who feels very out of place in frozen Minnesota ... fondly remembering the days of my youth when I couldn't have told you the last time I put on a pair of shoes. Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list
Re: [Flightgear-devel] two scenery ideas
Hi Josh From: Josh Babcock [EMAIL PROTECTED] 2) ... the current terrain is designed to be seen from above... When viewing terrain from the side other factors come into play...your stratum idea and the one I put forward where urban terrain is presently designed from a birds eye view ie roof's, when this is viewed from the side it should be walls and windows, the roofs always being on the uphill side. This implies left and right handed scenery amongst other perspective issues. Personally, I like to fly in mountainous areas, . my landings need too much practice to skive off and enjoy the scenery g Yes, takeoffs are optional, landings are mandatory. .and I often find myself looking sideways at a cliff. Again, I am not talking about flat terrain, but vertical terrain. It really ruins the illusion when can look sideways at an irrigated field that has been stretched up the mountainside. My point is that perhaps some of the terrain should be designed to be viewed from the side, and not above. The trick is teaching terragear to determine what that terrain is and assign it a new landcover type: cliff. .. Agreed; cliff, right hilly urban and left hilly urban. I'm sure others will come up with other landcover types. I'm not sure what you mean by right and left. Keep in mind that this is not done at run time, but during scenery generation. Whatever terragear lays down has to look right from every angle. I'm thinking about side viewed Urban landcover type would consist mainly of walls and windows rather than roofs as at present. But if the roofs were put to the right of the walls, this would look rediculous out of the left side cockpit window (the roofs would be on the down hill side of the walls) This is important to me because the 16 approach to my local is between two hills with steeps sides and both with suburban housing on them. Stretched looks strange, upside down would look plain rediculous. (On final you're only a hundred or so feet ASL with 200 ft hills either side). I would also include scree slope, river rapids and waterfall. There may be a way to do terraced farmland, but that seems like it would get complicated. animated water fall? ;-) Cheers Dene _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] two scenery ideas
Hi Josh I posted on this subject a couple of weeks ago there was some discussion as to where the scaling of the texture was done Terragear/FlightGear. There were two points; 1) ... when viewed from above a 45deg slope will only seem 0.7071 of its true length. Hence a stretching issue when viewed from the side. 2) ... the current terrain is designed to be seen from above... When viewing terrain from the side other factors come into play...your stratum idea and the one I put forward where urban terrain is presently designed from a birds eye view ie roof's, when this is viewed from the side it should be walls and windows, the roofs always being on the uphill side. This implies left and right handed scenery amongst other perspective issues. Sort of associated with your river issue is the issue of railways and the sections of railways that are through tunnels this particularly effects me as two of the longest rail tunnels in the southern hemisphere are in my local area and it looks silly to have them placed on the surface climbing 60deg slopes I have talked to Fred about being able to resolve this in FGSD but no firm answer yet. Cheers Dene From: Josh Babcock [EMAIL PROTECTED] I. Currently the terrain textures are UV mapped onto the terrain from directly above. This creates all sorts of problems in steep terrain. One of those problems is that cliffs and near cliffs look really bad. Perhaps if terrain with a slope greater than a certain threshold were to be mapped from the side with a texture bearing strata this particular case would start to look right. What would be involved in making particular terrain types be mapped differently? II. Another thing I have been thinking about since the new scenery was released is flattening rivers. The new algorithm certainly makes places like the Grand Canyon look a lot more like they should, but there are still a lot of rivers that travel up and down like roller coasters. Perhaps if once the linear database is in sync with the elevation data it would be a good idea to tell the algorithm where the rivers are so it can increase the number of vertecies along the rivers. On the other hand, maybe simply getting the linear feature data in the same place as the elevation data will be all that it takes. A really smart algorithm would also be able to see when it is laying down a river on a slope and move it to the bottom of the valley. It might even be able to figure out the registration error between the two datasets this way and automatically adjust for that. Josh _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] OT: RC Aircrafts
Oh WOW!!! thanks for that Dene From: Ampere K. Hardraade [EMAIL PROTECTED] We have seen the RC-B52. We have also seen the RC-A380. But this... http://www.alexisparkinn.com/photogallery/Videos/2006-RC_concorde.wmv Ampere _ Read the latest Hollywood gossip @ http://xtramsn.co.nz/entertainment --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] replacing existing objects in fgfsdb
Unfortunately Jon has his FGFSDB email disabledwhat forum do we contact him on? Dene From: Martin Spott [EMAIL PROTECTED] Josh Babcock wrote: Would it be feasible instead to have an entry in the new object's xml file listing some exact coordinates at which any existing objects should be removed from the scene-graph? That would be transparent to the user [...] but this solution implements a really dirty hack. The Scenery Objects Database is supposed to deliver a consistent set of scenery objects, there's definitely nothing that the user should be expected to fix elsewhere. If you know the location(s) of the arbitrary objects that are being replaced by your contribution, simply tell these to the person who committed your contribution (Jon in this case). He'll take care for that by entering certain data that is supposed to handle these 'overrides'. We already did that with all those objects that are situated in the SFO and Chicaco areas (thanks to Frederic for the great support). Cheers, Martin. _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] replacing existing objects in fgfsdb
Yeap you do refer attached or [Snip] Name: Jon Stockill EMail: *disabled* I'm primarily interested in bulk population of the objects database from various data sources - if you have access to such a resource then I'd be happy to help you import it. Models will usually be the types of objects described by the datasets mentioned above, although I'll also add the odd landmark from time to time. [snip] , unless you want everything to go via Devel mailing list? Dene From: Jon Stockill [EMAIL PROTECTED] dene maxwell wrote: Unfortunately Jon has his FGFSDB email disabledwhat forum do we contact him on? I do? -- Jon Stockill [EMAIL PROTECTED] _ Become a fitness fanatic @ http://xtramsn.co.nz/health attachment: JonStockill_Email.jpg
Re: [Flightgear-devel] Will my updates be used/useful?
Hi all, my reading of the situation; a) No adjustment of the textures takes place at the moment for sloping terrain...hence the stretch problem. b) a cylindrical solution has been proposed(that I don't understand the maths of) that may/will have an unacceptable performance hit. c) x-plane and MSFS have solutions to this problem that look great and don't have a performance hit at 50km distance (assumption; at 50km they do have a performance hit) d) we put up with seams with very little performance hit has anyone actually tested the various options to quantify the performance hits and/or the visual effects involved in the various solutions. Objective data would certainly be helpful? or we could all join the flat earth society g Cheers Dene From: Paul Surgeon [EMAIL PROTECTED] On Sunday 15 January 2006 12:08, Christian Mayer wrote: (*) unless you want to get fancy with blending the textures, etc. pp. But this will create an big overhead. Well yes but a half decent scenery engine using texture blending like the one in X-Plane and MSFS would do just fine and they actually run faster than FG when I increase the visibility to about 50km or greater. We must be doing something wrong to get the worst of both worlds. Paul _ Become a fitness fanatic @ http://xtramsn.co.nz/health --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637alloc_id=16865op=click ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel