Hello,
What you are describing I would definitely purchase.
David Chittenden, MSc, CRC, MRCAA
Email: dchitten...@gmail.com
On 5/5/2010 7:30 PM, Thomas Ward wrote:
Hi Dark,
As for your first point that is sadly all too true. Far too many of
the web based gamebook style rpg adventures are
Here are my thoughts, I think that text games are definitely awesome and
despite all the new stuff out I think more people play them then you think.
On Dragonrealms there are quite a few people on at all times. Now don't get
me wrong, I love dragonrealms it's a very awesome text based game and I
hmmm well I wouldn't be prepaired to pay for a text only game.
though right now your system would be ahead of entombed there is the expantion
creation program thats coming out at some point but right now you have the
field.
Ofcause with the currency I need to choose what I buy, and that means I
There really are two issues here Tom.
The first concerns types of games, the second concerns resources.
Currently, though the second to parts to final fantasy thirteen (which look
more like films than games these days), are being released, it's equally
true that for the first time sinse the
Hi Michael,
Ah, that's my entire point of my original message though. If I
understand you correctly making the roll playing game in real time
instead of turn based makes it more complex to create and is far more
time consuming. Besides that it really goes against what gamebook
style roll playing
I like text based, and for some of my sighted RPG playing friends, maybe a
couple of static graphic implementations would also be good enough, and
ambient music/sounds should be easy enough as well, but, honestly, pricing
on that level isn't something would look into at this stage - think
Subject: Re: [Audyssey] Types of RPG Games
Hi Michael,
Ah, that's my entire point of my original message though. If I
understand you correctly making the roll playing game in real time
instead of turn based makes it more complex to create and is far more
time consuming. Besides that it really
Hi Dark,
As for your first point that is sadly all too true. Far too many of
the web based gamebook style rpg adventures are nothing more than pvp
stat grinders with little to kno story at all. I can't get interested
in them any more than I do roguelikes that are basically walking
around killing
Hi Jacob,
Pricing is always going to be a sticky issue for any game and game
developer. For one thing if it takes me three to five years to
complete a game like that I need to be financially supported for
creating that game. If I license music it is up to the customers to
pay the money it takes to
Hi Dark,
That's exactly what i don't want. I really honestly hate the modern
console rpg games, with a passion because after you get passed all the
cool sounds and graphics all you are doing is walking around picking
up items, talking to npc characters, and a few battles here and there.
I can't
I agree Tom, but actually i think if the game had music, that would
change it significantly.
As I said in my artical, music can do a lot for the game, particularly if it
is well written and well suted to each game environment, eg, different
towns, races or characters having
Discussion list gamers@audyssey.org
Sent: Wednesday, May 05, 2010 9:40 AM
Subject: Re: [Audyssey] Types of RPG Games
Hi Jacob,
Pricing is always going to be a sticky issue for any game and game
developer. For one thing if it takes me three to five years to
complete a game like that I need
I have two thoughts on the financial end.
Firstly, as you said yourself, games like Sryth began free, then went into
subscription.
If the game was created in such a way as to be expandable, with downloadable
content, then people could pay a constant subscription rather than one lump
some
Hi Dark,
Oh, yeah. The combat system is definitely something I've been thinking
about as well. As you pointed out in table top rpg you often get a lot
more freedom in attacking an enemy such as hacking off an arm, leg,
head, or running it through the chest with your mighty sword, or you
can try
Hi Tom.
I wouldn't dismiss console rpgs quite so seriously. Xenogears story captured
my imagination so much when I played through it with a friend I even tried
novelizing the thing! it has a distinct world, characters with back story,
and a plot which is actually interesting!
Of course, not
@audyssey.org
Sent: Wednesday, May 05, 2010 10:19 AM
Subject: Re: [Audyssey] Types of RPG Games
Hi Dark,
Oh, yeah. The combat system is definitely something I've been thinking
about as well. As you pointed out in table top rpg you often get a lot
more freedom in attacking an enemy such as hacking off an arm
instead.
Deffinately! I'd love to see a detailed system.
Beware the grue!
Dark.
Beware the Grue!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 05, 2010 9:19 AM
Subject: Re: [Audyssey] Types
any shrinking being necessary.
Beware the grue!
Dark.
- Original Message -
From: Jacob Kruger jac...@mailzone.co.za
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 05, 2010 9:43 AM
Subject: Re: [Audyssey] Types of RPG Games
Along the lines of specific battle tactics
gamers@audyssey.org
Sent: Wednesday, May 05, 2010 9:43 AM
Subject: Re: [Audyssey] Types of RPG Games
Along the lines of specific battle tactics, my current RPG/runeQuest
character, Bork! the Boar Slayer, has a height of 10, but a strength of
18, so this past saturday when a form of amazonian
Subject: Re: [Audyssey] Types of RPG Games
interestingly enough Jacob, Entombed actually has an almost similar
mechanic, as it incoorperates character size.
For instance one rather amusing way of defeating the drake with a brawler,
is to shrink it down, then grapple it! though ogres
I'd pay for a text based game. THey're fun if they have detailed descriptions,
and if fighting, detailed fight descriptions.
On May 5, 2010, at 12:58 AM, Thomas Ward wrote:
Hello gamers,
As many of you might remember several months ago I began designing a
gamebook style roll playing game
Personally I'm a text gamer, and always will be, I'd probably pay for
it, depending on the quality of the game, and such.
On 5/5/10, Orin orin8...@gmail.com wrote:
I'd pay for a text based game. THey're fun if they have detailed
descriptions, and if fighting, detailed fight descriptions.
On
Hi,
Well, I did read one of the Xenogears books, plus some of the fan
fiction, and you are right about the story. The back story for
Xenogears is pretty good. However, I've never been able to play the
game as it was too focused on graphics etc and I could never do
anything constructive with it. I
Hi Willem,
Thanks. Yes, that's how I see things as well. I generally have the
most fun when the game is challenging, has some puzzle or strategy
element to it, and a good story line. Sound effects, music, etc is all
secondary to me. Sure I love having a great audio environment to
Mysteries of the
Subject: Re: [Audyssey] Types of RPG Games
Hi,
Well, I did read one of the Xenogears books, plus some of the fan
fiction, and you are right about the story. The back story for
Xenogears is pretty good. However, I've never been able to play the
game as it was too focused on graphics etc and I
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 05, 2010 4:00 PM
Subject: Re: [Audyssey] Types of RPG Games
Hi Willem,
Thanks. Yes, that's how I see things as well. I generally have the
most fun when the game is challenging, has some puzzle or strategy
element to it, and a good
Hi,
Entombed is an rpg game. But I don't know any other.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 05 May 2010 16:13
To: Gamers Discussion list
Subject: Re: [Audyssey] Types of RPG Games
I agree on the medium
on
audiogames.net and you can have them displayed by genre.
Beware the grue!
Dark.
- Original Message -
From: Muhammed Deniz muhamme...@googlemail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, May 05, 2010 4:25 PM
Subject: Re: [Audyssey] Types of RPG Games
Hi
.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 05, 2010 8:51 AM
Subject: Re: [Audyssey] Types of RPG Games
Hi,
Well, I did read one of the Xenogears books, plus some of the fan
fiction, and you are right
of mana had a better back story, but stil it's fun!
Beware the grue!
Dark.
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 05, 2010 4:55 PM
Subject: Re: [Audyssey] Types of RPG Games
hey dark what someone can do if they make a text base rpg. is have
voice acting and like you said have sound effect for different kind of
things and have music. in the game there can have many areas to
explore. and have different towns and villages and castles and
dungeons and others lands
will thomas what i mean is have the story text base stuff but give the
player many options to do stuff like go to town or go to the forrest.
and when you are in the town you could have it give more options like
go to shop or talk to people and if you have choose to talk to people
it could
elce.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: 05 May 2010 18:30
To: gamers@audyssey.org
Subject: Re: [Audyssey] Types of RPG Games
will thomas what i mean is have the story text base stuff but give
.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Wednesday, May 05, 2010 12:50 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Types of RPG Games
Hi Mikle,
If you really want a game like that, I'll suggest you'll have
To: gamers@audyssey.org
Sent: Wednesday, May 05, 2010 6:21 PM
Subject: Re: [Audyssey] Types of RPG Games
hey dark what someone can do if they make a text base rpg. is have voice
acting and like you said have sound effect for different kind of things
and have music. in the game there can have
Hi Dark,
Oh, that could be. As I said my experience with Final Fantasy was
early on in the game's history, and by the time it got better I
couldn't play it so could never get into it like everyone else could.
By the time Final Fantasy 7 came along I was already getting into text
adventures etc and
Hi Michael,
Oh, I see. That was basically my intention anyway. The closest thing
i can compare my game idea to, but isn't exactly it, is Sryth. If you
know anything about that game that is the basic idea. However, my rpg
will have more character races, different adventures of course, and
its
Hi Michael,
As I said clear back in my original message my rpg game has an entire
world to explore complete with forests, swamps, towns, dungeons,
tombs, etc. It isn't limited to one specific geographic area like a
single dungeon. You can freely travel Etherea looking for adventures
and in some
is it going to have music and sound effects and voice acting?
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man thomas i feel you man. i do understand about living on a shoe string.
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, but mostly I was concerned with the
plot.
Beware the grue!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 06, 2010 3:13 AM
Subject: Re: [Audyssey] Types of RPG Games
Hi Dark,
Oh, that could
Hi Michael,
At this point I don't know. I don't think anyone truly appreciates how
much money would be involved in creating a game like this in a fully
audio environment complete with sounds, music, and professional voice
acting. We are talking somewhere between $1,000 to $2,000 to be
-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, May 05, 2010 10:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Types of RPG Games
I have in fairness heard people say it wasn't until the Snes that the final
fantasy series really
well thomas what you would need to do is make a game will you are
walking around towns and forrests and swamp. and have it will you go
on different kind of task for people. you could also have it go
through mountains and other stuff.
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