Re: [Audyssey] l-works

2010-05-23 Thread shaun everiss
hmmm well darkerprojects.com had something, so it looks to be dreamhost sites to. both of those companies. nothing else seems to be touched. At 02:29 a.m. 23/05/2010, you wrote: the thought is that it's just an attack on bluehost customers and has nothing to do with the blind community

Re: [Audyssey] Blastbay Studios back up!

2010-05-23 Thread shaun everiss
thats good news fill. I have just got my reg codes from bsc for their stuff so this does mean that once again I am actually in business and I mean totally in business as far as the system recovery is concerned. At 01:37 a.m. 23/05/2010, you wrote: Hi all, I am happy to announce that Blastbay

Re: [Audyssey] where to find a game site

2010-05-23 Thread shaun everiss
no it is not. if anyone wants ask piter for the group info there is no limit as far as I know. you will need drop box but if you need an account the group can previde you with the means to make one. over that you as I said need autoit, which should be on the folder in the tools folder. so is

Re: [Audyssey] battle boomer.

2010-05-23 Thread shaun everiss
well there has not been any actual news from the pkb and dzk test group and I periodically check the folder. oh bgt has been updated in the folder by the way if anyone cares. yeah I could have actually put that in the right place but since we are talking about all this and I am lazy after a

[Audyssey] Future of Audio Games

2010-05-23 Thread key stone
My first audio game was Battle ship back in 2000, after losing my eye sight I was going crazy knowing this market was available; although I'm grateful for the audio game market my thirst for gaming hasn't been quenched; I was a Madden, NBA Live, Tyson punch out, Die Hard, Mortal Combat

Re: [Audyssey] Happy Birthday Pacman

2010-05-23 Thread key stone
I played Ms. Pacman so much it left a permanent maze stuck on my television, even when it was turned off; My Mom didn't care for that so much.. Thank God TV's have better screens now or my son would have a serious problem with that 360..LOL - Original Message - From: Thomas Ward

[Audyssey] to shaun everiss

2010-05-23 Thread ENES SARIBAŞ
hi, you said that you had the asmodean recordings can you share them with me? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Jorge Gonçalves
Hi Thomas. I agree with allmost everything what you said here. Anyways, I think you're forgetting Che. Not only he created great games including Railracer which is for me the best audiogame ever produced and cardroom with constantly new games in the way. And also, the quolity of services that

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Oriol Gómez
Personally I agree with everything Thomas said here, and I have to add that with the recent release of the bgt game engine, I believe that people are going to start creating a lot more stuff once it comes out and is publicly well known and more features are added. It has great potential and it's

[Audyssey] Online games

2010-05-23 Thread Mária Orovčíková
Hi friends, does anyone know about the games I could play online with other users? The only game which I play online and which I like so much is monopoly made by rs games. I would like to try some other online games, so if you know about games which are worth playing please let me know. Thank

Re: [Audyssey] Online games

2010-05-23 Thread Jorge Gonçalves
There are a lot of them: Railracer, topspeed, sound rts, Che's card games, And a lot of online games based in text format. Try: www.theogn.com and find a game which feets you! Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage:

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Muhammed Deniz
Yeah, some of the developers have vanished. Though just because of a job, or a full time job, I can't see a reason of quiting. And also, I liked all of light tech's game apart from light battles. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking

Re: [Audyssey] Online games

2010-05-23 Thread Mária Orovčíková
Wow, thank you a lot, will give it a try. Is it necessary to register on the website before chosing a certain game? Regards Maria - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 23, 2010 12:10 PM Subject:

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Phil Vlasak
Hi Dark, One slight correction, I worked with Draconis on Ten Pin Alley, based on the PCS game Ten Pin Bowling for DOS. And that game was based on the GEM machine game of bowling, which was a dedicated game consul for the Blind based on the Tandy color computer and used game cartridges and a

Re: [Audyssey] Happy Birthday Pacman

2010-05-23 Thread Phil Vlasak
Pac-Man still munching foes and winning fans Wocka wocka! The seminal video game turns 30 this month. For a video game, Pac-Man is getting downright old. The ghost-wary hero with an insatiable appetite for dots turns 25 this month. From the early 1980s Pac-Mania to today's endless sequels

Re: [Audyssey] Online games

2010-05-23 Thread The Kolesar Brothers
Well, my brother and I have been playing a online truck driving game since around December of 08. For we jaws users you'll need to have your navigation keys turned on to be able to play it. Aboutt the only thing that isn't blind friendly is the GPS system. But if you'd like to give the game a

[Audyssey] judgmentday trophy problems

2010-05-23 Thread ENES SARIBAŞ
hi, i have several problems with judgmentday trophys first i can't get the 12-13 and 13-20 trophy and i got all game trophys and didn't get the gamers paradise trophys and jingle bells how do we get that one don't we play the game on the night of december 31 --- Gamers mailing list __

[Audyssey] any news?

2010-05-23 Thread Nicol
Hi all Its so nice to be back. My messages bounced back to the mailman server because I had pc problems but now I am bac at last! Any news since I was away? I think I was off-list for about a month or two. Has there been anything new lately? Happy gaming. --- Gamers mailing list __

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Bryan Peterson
Not only that but Philip's in college is he not? We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 22, 2010 10:36 PM Subject: Re: [Audyssey] Where have all the developers

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Lori Duncan
Hi despite people getting jobs, personally problems or lack of cash to churn out audio games, I think at least companies like Bavisoft should at least let us know why they are silent or look at alternitive ways of producing games. I'm very disappointed in a lot of these companies, especially

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Bryan Peterson
I'm sure most people would like that as well. Problem is that our developers are one, two or at most three-man operations generally, so those more serious games would probably quite literally take years to code. And, as has often been pointed out, one really has to be careful when writing games

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Lori Duncan
I actually think Draconis should do what Danz did and release their stuff as free games, they're not exactly on the move anymore so why should we still have to pay a lot for not getting as much from a product as you thought you would. An example in my case was Monkey Business, really good

Re: [Audyssey] Happy Birthday Pacman

2010-05-23 Thread Bryan Peterson
Wow. I didn't know that could actually happen. I thought that was just something our parents said to try to get us to stop playing the game LOL. In fact my mom and brother's favorite line was that sooner or later I was going to turn into an NES. We are the Knights who say...Ni! - Original

Re: [Audyssey] l-works

2010-05-23 Thread Lori Duncan
What's the point of hacking I'd like to know? - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 23, 2010 8:04 AM Subject: Re: [Audyssey] l-works hmmm well darkerprojects.com had something, so it looks to be

Re: [Audyssey] Happy Birthday Pacman

2010-05-23 Thread Lori Duncan
Sorry but what with the high quality of action games out there for the blind now, why was Packman so popular. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 23, 2010 2:39 PM Subject: Re: [Audyssey] Happy Birthday

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Bryan Peterson
I'd love to play Arthur's Quest since I've always been intrigued by the legend of King arthur. But I've never found the Windows version of DOS to be all that workable. And I don't dare experiment since I have a tendency to change something crucial without realizing it and end up messing up the

Re: [Audyssey] Happy Birthday Pacman

2010-05-23 Thread Bryan Peterson
I also remember a record that my brother got for CHristmas once. It was probably based on the cartoon. But I remember the ghosts, Shadow, Bashful, Speedy and Poky, decided to steal all the fruit in Pacville to try to beat Pacman. Kinda corny these days but I still have a lot of fond memories of

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Mauricio Almeida
phil, Do people that bought sarah 1, get free licences for sarah 2, or do they buy it again, and if so, for what price? thanks, mauricio -Mensagem original- De: Bryan Peterson bpeterson2...@cableone.net Para: Gamers Discussion list gamers@audyssey.org Data: Domingo, 23 de Maio de 2010

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Lori Duncan
Actually what gets me so angery is I've tried joining in with sighted games on my sister's computer. It's a Nintendo, one of the ones with games where you've to move around. I can only really do the bolling game because when you get s strick it will say Great shot! or something like that,

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Lori Duncan
Correct me if I'm wrong, but I'm sure the upgrade is free. Smile - Original Message - From: Mauricio Almeida mauricio...@uol.com.br To: gamers@audyssey.org Sent: Sunday, May 23, 2010 3:00 PM Subject: Re: [Audyssey] Where have all the developers gone? phil, Do people that bought

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Bryan Peterson
I agree completely Lori. But Bavisoft in particular doesn't seem to take our suggestions into consideration. Someone from Bavisoft, or at the very least someone claiming to be from Bavisoft, posts on the forum at www.audiogames.net, but only extremely rarely, and only then when someone

[Audyssey] Packman help please

2010-05-23 Thread Lori Duncan
Hi I have the Demo version of Packman and I only have 4 dots to get, no super pill in sight, and 3 ghosts infront of those dots, how do I get them and complete the demo? I tried disabling my training mode then hiding in a passage but they still found me! Is the Demo unbeatible? Thanks from

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Bryan Peterson
I actually really loved Monkey Business. We are the Knights who say...Ni! - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 23, 2010 8:17 AM Subject: Re: [Audyssey] Where have all the developers gone? I

Re: [Audyssey] l-works

2010-05-23 Thread Bryan Peterson
I don't even think the hackers know themselves. They just...get off on that sort of thing. We are the Knights who say...Ni! - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 23, 2010 8:18 AM Subject: Re:

[Audyssey] Sarah game update news , was Where have all the developers gone?

2010-05-23 Thread Phil Vlasak
Hi mauricio The update to Sarah 1.2 is free. I am still working on it. I am giving each spell a different amount of magical energy require to cast them instead of all the same, which means some spells like unlocking doors takes only a small amount and spells to teleport you or to break down

Re: [Audyssey] Happy Birthday Pacman

2010-05-23 Thread Bryan Peterson
Because at the time it was innovative and fun. And it was high quality for that period. We are the Knights who say...Ni! - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 23, 2010 8:23 AM Subject: Re:

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Bryan Peterson
Problem is Lori, it would be breaking laws if you used Mario or other copyrighted characters. That's what happened with Thomas two years ago when he was about to release Montezuma's Return. And that's the Nintendo Wii, not an actual computer. We are the Knights who say...Ni! - Original

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread dark
I can't speak on the football game, but Bps software's game 3D velosity is certainly intended as a realistic fighter game for adults. Also, I might recommend a good many Gma games, --- such as tank commander and the recently released time of conflict. While fantasy might not be your thing, I

Re: [Audyssey] Sarah game update news , was Where have all the developers gone?

2010-05-23 Thread Lori Duncan
I suppose Phil when Sarah's energy is running low she could maybe yawn or something? Then you'd know to eat a sweet, or do something else to conserve energy. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 23,

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Lori Duncan
I agree Dark, I'd love to see a game based on Hitchiker's guide! Maybe the player tould fly the starshop Heart of Gold - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 23, 2010 4:11 PM Subject: Re: [Audyssey] Future of Audio

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread dark
Hi Phil. Interesting history. As I said, this observation was just my thoughts at the time I first discovered audio games. Certainly now Sarah is available it's very dclear to me Pcs is very much a company in it's own right. Fantastic as sarah already is and much as I look forward to the

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread dark
Actually Gma are very consistant with releases, it just happens that consistancy is based on a new game every 18 months-2 years. The shades update was released in 2006, Vip mud in 2008, and now in early 2010 we have time of conflict. So, I wouldn't start worrying about Gma until at least

[Audyssey] twitter games

2010-05-23 Thread william lomas
HI all, I am following the twitBrain and twitstones games on my twitter but how do I use them? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread dark
I must confess Monkey business is a rare example of a game I slightly regret buying, in fact had there been a demo I don't know if I would given how profoundly terrible I am with the game due to my problem conceptualizing spaces and the emprecise nature of the 3D navigation. That being said

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread dark
If you mean the infocom version of Arthur's quest, you can actually just open the file with any bog standard Zcode interpreter and play it that way. You can find said game (along with lots of other infocom stuff), at http://if.illuminion.de/index.html Appologies if this wasn't the arthur's

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread dark
Well, copywrite would probably get in the way, though a game with similar crazy humour would be fun. You can however find and play the original infocom hhg text adventure game written by adams. it's rfurstrating in it's puzles, but the writing is hilarious and there's lots of new stuff that

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Bryan Peterson
Kind of like the Guatemalan insanity peppers HOmer ate in a memorable, to me at least, episode of The Simpsons, which caused him first to hear Ned Flanders spout out a stream of gibberish ending in one of the coolest catchphrases ever in punk rock music (that being gabba gabba hey!) and then

[Audyssey] Going to go offline.

2010-05-23 Thread Muhammed Deniz
Hello everyone, Not sure if this is off topic, but I'm going to leive for 5 days. I'll put my statas on vacation. So if you guys don't receive any messages from me, that'll be because I'm going to go to bournemouth. So, by by for now and best of luck to all of you, Muhammed. And again, I'm not

[Audyssey] one quick thing.

2010-05-23 Thread Muhammed Deniz
Just don't tri to contact me tomorrow, that's the only thing that I'm going to say. You may be able to chat to me on msn, but that depends. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread michael barnes
what i would love to see is a current updated version of destination mars and run for president and here is something for the sara game phil could you add stuff from book six and seven and the rest of the series -- Email services provided by the System Access Mobile Network. Visit

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Liam Erven
the market is too small for nintendo and other companys to care. that's just the cold hard fact. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Sunday, May 23, 2010 9:33 AM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] Packman help please

2010-05-23 Thread Phil Vlasak
Hi Lori, If the frozen ghosts are on top of dots, you can't get them unless you turn off training mode and then turn it on after a second or two. You should not be near the ghosts when you do this. Phil - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers

Re: [Audyssey] Sarah game update news ,was Where hav e all the developers gone?

2010-05-23 Thread Mauricio Almeida
awesome! Looking forward to it mauricio -Mensagem original- De: Phil Vlasak p...@pcsgames.net Para: Gamers Discussion list gamers@audyssey.org Data: Domingo, 23 de Maio de 2010 11:06 Assunto: [Audyssey] Sarah game update news ,was Where have all the developers gone? Hi mauricio The

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Thomas Ward
Hi Dark, Everyone I know has problems with Monkey Business because of the poor navigation aids. I don't exactly have an easy time of it either, but have learned enough of it to get around after some painful trial and error. Thing is Monkey Business is a poor example of an accessible FPS type game.

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Thomas Ward
Hi Lori, I have to disagree with you. Draconis is still maintaining those games, and I do know Josh has plans to port a number of those games to Mac OS. Considering there really aren't any accessible games like DynaMan, Aliens in the Outback, and ESP Pinball Extreme for Mac that is a totally new

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Thomas Ward
Hi, Oh, I haven't forgotten Che. i mentioned Blind Adrenaline briefly at the end of my e-mail was the best developers between 2005 and 2010.. Besides there is too much information to really mention each and every developers acomplishments by name, but i agree Che has done more than anyone in

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Thomas Ward
Hi Dark, Yes, most of the Draconis gtitles were written by James North when the company was still ESP. Specifically, Monkey Business, ESP Pinball Classic, DynaMan, ESP Whoopass, and Aliens in the Outback. James started ESP Pinball Extreme too, but Josh finished and released that game himself when

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Lori Duncan
Hi Tom I agree, I do like moving around and exploring in the game, it's just the taking certain numbers of steps and so on I find a bit trying. I can't get passed that rock in the temple! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Lori Duncan
I know, I'll need to check them out again to remind myself. That's what I like about the PCS Game page, it's got a list of other links too to explore. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 23,

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Thomas Ward
Hi, That's the spirit, and i know exactly how you feel. That's been my experience with the entire audio games scene as well, and why I started USA Games. I have both the programming knowledge and the background experience to produce more serious minded games for an adult oriented gaming market.

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Thomas Ward
Hi, That's true. However, to Nintendo's credit they did put out a few experimental games for the blind, the Sound Voyager games, but they didn't sell well. For one reason they dummed it down , and didn't try it with one of their major game titles like Donkey Kong, Super Mario, or something like

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Bryan Peterson
S P O I L E R Lori if you're referring to the cave-ins, a good trick for that is to do the same thing you do for the arrow traps, that being to turn to the opposite direction and run backward at a crouch by holding down the Control and Alt keys along with the down arrow. With the cave-ins you

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Hayden Presley
Hi, It's just too bad you never see anyone playing RailRacer online anymore. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, May 23, 2010 1:15 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Hayden Presley
Hi, And I really don't t hink the three levels are good examples. Call me crazy, but it took me forever to figure out how to follow the professor to the lab. Then there's the Aztec temple? That has to be one of the hardest in the game. I still have not gotten past that rock in the entrance. Best

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Hayden Presley
Hi, A note about that site...some games seem to be only playable on a computer. I cannot, for example, find a version of the lurking horror to run under Keysoft's JZIP interpreter (or the derivative thereof), though luckily I got the zorks and enchanter trilogy, plus some others that are

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Thomas Ward
Hi Lori, Unfortunately, the world doesn't quite work that way. I know from first hand experience that companies like Nintendo furiously protect their copyrights and it is illegal to use copyrighted games and characters like Mario in a game. The ADA has nothing to do with it here. In fact, I often

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Hayden Presley
Hi, On the note of sound effects--I still feel pacman talks needs to have a revamp of its sounds. One reason I do not like it is because of how different the sounds are. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] Happy Birthday Pacman

2010-05-23 Thread Hayden Presley
Hi, It amazes me how well 80s games came onto the scene. Pac Man was never very complex in trems of concept (eat dots, avoid ghosts, etc) but it had quite the market, and there are still versions today. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Hayden Presley
Hi Thomas, Another thing about that section...how do we define accessible? If the screen reader is just shotty workmanship, it could actually make it worse. So my definition of accessible, and your version of accessible, and their version of accessible could be miles away. Best Regards, Hayden

Re: [Audyssey] l-works

2010-05-23 Thread Hayden Presley
Hi, It is almost amusing the trouble they go to to make viruses to destroy our computers, when they can never know if anyone has had it happen to them. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Thomas Ward
Hi, Exactly. Copyright law is a complex issue, and I know GMA has taken Shades of Doom as probibly as close to Doom as you can get without actually crossing the line. Same goes for my game, Mysteries of the Ancients, and Tomb raider. You can certainly create games similar to those mainstream

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread key stone
I've played the Final Fantasies, Dungeon and Dragons and other titles like Resident Evil when I could see, and enjoyed playing them; Tomb Raider, the first one was absolutely crazy when I played it on the first PS 1, especially the Dinosaur Level and the ancient tombs.. I would just like to be

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Hayden Presley
Hi, Um...I'm sorry but--Josh changed the name do to a girlfriend? That's bizarre. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, May 23, 2010 9:11 AM To: Gamers Discussion list

Re: [Audyssey] to shaun everiss

2010-05-23 Thread Hayden Presley
Hi Shaun, If you do have al of them, please post them to the entire list. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of ENES SARIBAS Sent: Sunday, May 23, 2010 3:33 AM To: gamers@audyssey.org Subject: [Audyssey]

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread dark
With the infocom if games you do sometimes need to look for the folder for the correct file, usually one ending in dat, and then run that in your zcode interpreter (win frotz has a setting to open dat files). This is not to be confused with dat, as in data files which many programs use

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Hayden Presley
Hi Dark, What loopholes are you talking about with Lords of the Galaxy? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, May 22, 2010 9:48 PM To: Gamers@audyssey.org Subject: [Audyssey] Where

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Hayden Presley
Hi Dark, Ah yes--but most of my games I play on my BrailleNote, as it is easier to play them that way. I don't have to make any adjustments to JAWS etc, and also, I checked Arthur and it's a file with extension zip. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Phil Vlasak
Hi Hayden, If you broke up with a girl named Adora and your company was named Adora wouldn't you change the name? smiles, Nah, I think he gave her the rights to the company name before they broke up and she refused to give them back. - Original Message - From: Hayden Presley

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Hayden Presley
Hi, Ah...that was her name? That makes more sense. What does draconis mean? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Sunday, May 23, 2010 2:55 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Hayden Presley
Hi, Oops...that was an embarrassing message, I hadn't read the entire thing before I wrote that. However, my question on draconis still stands. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent:

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Thomas Ward
Hi Hayden, Well, that's true. That is something of a catch 22. I haven't read Section 508 in full so I'm not sure what the government defines as accessible, but I'm sure it pretty much means functionally usable, and nothing more and nothing less. For example, certain Linux distributions such as

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread dark
Well i certainly agree on that score, more complex games would be good, but I will say that does seem to be happening more with entombed, toc etc. As to audiogames.net, unfortunately a lot of pages were added in for prospective games which never actually appeared. I believe Richard and

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Phil Vlasak
Hi Dark, I think Bryan was talking about, ARTHUR'S QUEST Produced by PCS Games Written by Carl Mickla Sounds created by Phil Vlasak Version 1.0

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Phil Vlasak
Draconis is the name of the disease you get from being bitten by a dragon. smiles, Phil - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 23, 2010 3:58 PM Subject: Re: [Audyssey] Where have all the

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Lori Duncan
I understand your feelings, when I was at primary school the closest thing to gaming was a talking dictionary with surprise surprise, word games! Also on a standard PC running some really old version of windows we had this really stupid game called Table Mountain the idea was you had to type

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Thomas Ward
Hi, Oh, yeah. Now, that you mention it I remember the battle with T Rex in the original Tomb Raider game. That was a blast if not a bit warped. Lol! Although, my favorite battle was the one were Lara woke up the two Centaur statues and had to take them on. OMG, were those dudes hard to beat. They

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread dark
There are two principle ones. Firstly, markit planets are ridiculous, sinse you can buy all six resources for them. This means they're three times more valuable than any other planet, thus having the full markit set gives any player a massive advantage. combined to this, is the fact that

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread dark
yep, zip is just zcode with a few graphics thrown in for good measure (they really didn't have much luck naming file formats). Just open it up in win frotz and start playing. Beware the Grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Lori Duncan
Hi Tom, I know what you mean, I'm not sure if you know the game I'm on about, I think it's called Marrio Car The sounds are to an extent childish, it's a racing/cartoon game but even with my sister calling out instructions it's too tricky and there's loads of sounds playing at once. She

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Lori Duncan
Hi, following the Proff is the easy bit. That rock is really hard, but in some way I liked the sound of climbing up that wall of vines. Smile - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 23, 2010

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread dark
Draconis is a latin derivative of dragon, --- hence why the word for dragon like is draconic. Btw, I'm not entirely certain, but I believe the first password percey weesley gives the fat lady's portrate in Harry potter and the Philosophers' stone cappert draconis (excuse wonkey spelling), is

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread key stone
Yes!! Games aren't just for kids.. We began with the gaming revolution and allot of us are serious gamers.. I won't state my age, but Michael Jackson's thriller video was the biggest thing when I was around 9 or 10!! By the way, that was the beginning of the music video revolution.. So, great

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Lori Duncan
The sounds are quite funny once you get used to them, for me it's more the ghost voices as I can't understand them half the time. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 23, 2010 8:26 PM Subject:

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread dark
As an interesting side note, writing a better deffinition of accessibility is one of the things I'm doing in my phd as an application of the definition of disability I'm working on. To give the quick version, part of this includes the fact that accessible should mean with approximately the

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread dark
Ah, appologies phil, sadly i never got to play your dos games (though the description you give of arthur doesn't half make me want to). I certainly hope there might be a way to make said games windows friendly at some point in the future. Beware the Grue! Dark. - Original Message

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Thomas Ward
Hi, Oh, it might be possible to make a game like that accessible, but sometimes it is tricky making something accessible. I know in my own games like Mysteries of the Ancients I've simplified traps etc intentionally to make it easier to play. I've made dozens of other things that a mainstream

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread key stone
Very true, but on our side I have read a figure that more and more people are becoming labeled as Visually impaired, in one form or another like 1 in every 3; as the baby boomers age various types of blindness is becoming more relevant to the wider population. With that being said, maybe if the

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread key stone
Sheez!! swimming was a trip also, especially having to swim along alligators and over sized rats, and having to kill them.. And Laura, she was very very very Hott!! But, she was a deadly killer.. LOL - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread Bryan Peterson
Actually if I'm not mistaken that was Tomb Raider 2, since I believe Tomb Raider 1 was a PC game. We are the Knights who say...Ni! - Original Message - From: key stone eloheem...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 23, 2010 1:40 PM Subject: Re:

Re: [Audyssey] Where have all the developers gone?

2010-05-23 Thread Bryan Peterson
Yep, that's the one. We are the Knights who say...Ni! - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 23, 2010 2:00 PM Subject: Re: [Audyssey] Where have all the developers gone? Hi Dark, I think Bryan was

  1   2   >