[Audyssey] Walkthrough for Judgement Day

2010-06-06 Thread Hayden Presley
Hi Alfredo,

I have the file uploaded, here's the link:

http://dl.dropbox.com/u/3515620/JudgementDay%20on%20Hard%20Difficulty.mp3

Best Regards,

Hayden

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Re: [Audyssey] accessible game companies with offices

2010-06-06 Thread Thomas Ward
Hi Phil,
Yeah, I know. I tried the demos when they came out and I just wasn't
impressed with there games.  For one thing they were way too high, I
had payed less for the GMA games I owned, and felt they were superior
products to the APH games.
However,the truly sad thing is when those games came out i seam to
recall APH had made some comment that these games were revolutionary
products specially made for blind and low vision computer users.  If
they truly believe that then they must be living in the twilight zone,
because there were already plenty of accessible games out there as
good as if not better than the APH products. Like give me a break.
Where is there marketing and research staff at?

On 6/6/10, Phil Vlasak  wrote:
> Hi Thomas,
> The sad thing is that APH sells their games mainly to schools who are their
> main customers.
> So blind kids who play their arcade games probably think that is the state
> of the art in audio games.
> They do have partially sighted kids in mind so have included full graphics
> with their games, and have a team of salaried people working on each game.
> They commission the music and make their own sound effects and do the audio
> voice in a recording studio but I think they lack the creativity of making a
> truly revolutionary game.
> Toodle Tiles is their version of Mahjong,
> Armadillo Army is like Pacman,
> and Termite torpedo is  like Space invaders.
>
>
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Re: [Audyssey] Public Archives

2010-06-06 Thread shaun everiss

what archives?
where are these.
At 02:11 p.m. 7/06/2010, you wrote:
Who found the archives on mail-archive.com?  I remember putting them 
there for my own good, I'm glad it's turned out helpful!


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Re: [Audyssey] accessible game companies with offices

2010-06-06 Thread Thomas Ward
Hi Dark,
Yeah, I know. That's the fundimental problem with any well known
company or organisation. They just assume what a blind person would
want, would need, or figure what a blind person could play and produce
an inferior product holy unaware of what else may be out there being
produced by an independant developer.  As you say it does feel a bit
condisending, and makes me feel like I'm being treated as a child when
APH comes out with what amounts to kiddy games expecting someone like
me to play them. Worse they advertised them like APH was the very
first company to produce fully accessible games for the blind, and we
all know that isn't true.
As I mentioned a couple of weeks ago I was very disappointed with
Nintendo over their Sound Voyager games. Here it was, seamed like a
mainstream game company was going to take accessible games serious,
and then they put out three games that weren't all that interesting to
play, and then had the nerve to say they didn't sell well.  Apparently
it never occurred to anyone that maybe we wanted something more
complex and well known like Mario, Megaman,  Castlevania, whatever.
Give me accessible versions of the games I played in the 80's and 90's
before I lost my sight and I would have purchased them no problem.
However, don't give us kiddy games and expect us to jump up for jjoy
when it isn't remotely as good as our more complex accessible games.
Ah, well, that's life I suppose. Until people become more informed
about this community, even our own blind agencies, we are going to run
into these rediculous situations where the right hand doesn't know
what the left hand is doing.

On 6/6/10, dark  wrote:
> I must confess I don't really have much sympathy for developers who planely
> have the skils and knolidge to create games, but take no effort to actually
> look at what Vi players would want, or what else has been developed in the
> same line.
>
> Entombed came about because jason Alan was interested in writing audio
> games, turned up on the audiogames.net forum in 2008 and said "I'd like to
> make a game, what are people interested in?" and of course we all said "an
> audio rpg would rock,  but nobody's made one yet"
>
> and the rest is history. It's not particularly hard to find audiogames.net,
> pcs games, this list, or other resources if you just bang something like
> "blind accessible games" or "audio games"" into google, but instead of doing
> such the people at aph, - rather I have to say like Azabat software,
> just interpreted what sort of games blind people want and pumped them out.
>
> In fact I must confess I feel rather as if I've been condescended to when
> someone suggests this is the sort of game I should play just because I have
> disfunctional eyeballs.
>
> this is of course completely different from people who begin with  an easier
> game creation project, or try specifically to develope an arcade game the
> way Bsc did, sinse at least they are treeating their customers like
> reasonable human beings not overgrown children.
>
> Case in point, Luis briants' recent question about space invaders games.
>
> if Aph had asked people,  well people would have told them exactly where
> to stick those torpedos and maybe we'd have got some better games out of it.
>
> Beware the Grue!
>
> Dark.
>
>
>
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Re: [Audyssey] SOD

2010-06-06 Thread Thomas Ward
Hi Bryan,
As for GMA and their keys I don't know of any limit to the number of
keys you can have. I know David has personally replaced a number of my
keys over the years.  Usually it was do to buying a new computer
rather than outright losing my keys.

At any rate if you are going to request keys for Shades of Doom mmight
as well request keys for all of the games you own. That would save him
work by generating all the keys you need at once.

On 6/6/10, Bryan Peterson  wrote:
> Ah yes. I remember that. And his comments about the agent banging his head
> against some of the locked doors. I really ought to send out for a
> replacement key at least for SOD (I really don't feel I play Tank Commander
> or Lone Wolf enough to justify it at the moment), but I don't want to
> irritate David. And I've got a nagging feeling that he's mentioned on the
> GMA Games Talk list that GMA only offers a certain number of replacement
> keys. Trouble is I can't remember if he did in fact mention this or not, but
> I do seem to remember something. Problem was that it was a few years back so
> I don't remember the details. I just wish he didn't use hardware specific
> keys or I wouldn't have to keep doing it.
> We are the Knights who say...Ni!

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Re: [Audyssey] SOD

2010-06-06 Thread Thomas Ward
Hi Bryan,
Yeah, I think some of the Entombed sounds are corny as well, but it is
a good game all things considered. Fortunately, upgrading sounds is
always something Jason can do when he has the money/time to do so.


On 6/6/10, Bryan Peterson  wrote:
> Na. I still find a lot of the monster sounds in Entombed to be a bit...I
> don't know, corny. No complaints about the music though, except that the
> main battle theme can perhaps get a bit annoying.
> We are the Knights who say...Ni!

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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Thomas Ward
Hi Hayden,
What's wrong with the torches?


On 6/6/10, Hayden Presley  wrote:
> Hi Thomas,
> Only problem I have with this is the torches.
> Best Regards,
> Hayden

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[Audyssey] Monday's Out of Sight events

2010-06-06 Thread Charles Rivard
announcement:
Due to thunder storms Jeannette had to leave the yahtzee tournament early on 
Sunday.  There is one game of regular yahtzee left to play and those of you who 
wish  to Finnish the tournament, we will have that last game tonight Monday at 
8:00central in the games Anyone room.
 
Thanks.
 
 
Here are the events scheduled for Monday, June 7th:
 
 
God's Praise and Worship Hour
7:00 PM eastern
Hosted by Diane
Location:  How Great Thou Art
Hi everyone come and join me, Diane, known as Live by Faith, for God's Praise 
and Worship hour from 7:00 to 8:00 PM eastern, on Mondays.  We can come 
together and listen to a selection of songs that I have created to praise and 
worship God.  Look forward to seeing you there.  Be blessed!

 
 
Yahtzee Tournament
8:00 PM eastern
Hosted by Jeannette
Location:  Games Anyone
Join us this evening as we finish up the tournament that was postponed 
yesterday.
 
 
Media Madness
9:00 PM eastern
Hosted by Erin
Location:  Games Anyone
This game will consist of guys against girls, it will have 4 categories of 6 
questions each, and then a final round.  Each category will have 2 2 point, 2 4 
point and 2 6 point questions.  The categories will be fairly general such as 
80's tv comedies, directors of romance movies.  The types of media will be tv, 
containing such things as commercials, cartoons, comedies, dramas, soaps, 
reality tv and more.  There will also be movies, actors and actresses, 
producers, directors, movies, books and much, much more.  This event will be 
held the 1st and 3rd Monday of each month.

 

 

Have a great day!

The Out of Sight main site is at:
 
http://www.out-of-sight.net
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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Thomas Ward
Hi Hayden,
Yes,in deed.  The expert level is extremely tough even for me. Since
I've made some updates to beta 13 I've gotten my butt kicked more than
once on beginner as well. Lol!
As I said before those harpies are mean. Their initial attack isn't so
bad, but if they poison you that can turn out to be a pretty serious
issue. I've gotten attacked more than once without a potion, and
before i could find one I ended up stone dead from poisoning.


On 6/6/10, Hayden Presley  wrote:
> Hi Thomas,
> You, the ultimate master of the tomb, got your butt kicked on expert?
> 
> Best Regards,
> Hayden

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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Thomas Ward
Hi Bryan,
I was thinking something like a shiny shield. You could hold it out in
front of you and when the gorgon tried to turn you to stone you could
block the attack and turn it back on her with the shield. However, in
a way that is probibly too easy, and now that I just mentioned an idea
I had for defeating her there goes the puzzle element to the battle.

On 6/6/10, Bryan Peterson  wrote:
> A Gorgon eh? Should be an interesting boss since you'd have to have some
> sort of mirror or other means of avoiding her gaze. And if I'm not mistaken
> didn't Esclepeus (SP?) at one point use Gorgon blood to restore the dead to
> life? For those who don't know, he was a son of the god Apollo. Hades
> complained to Zeus that someone was stealing his subjects and Zeus killed
> Esclepeus with a thunderbolt, but later restored him to life with a warning
> not to tamper with the natural order.
> We are the Knights who say...Ni!

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Re: [Audyssey] Game Developers was Reviewing Games

2010-06-06 Thread Castanedagarcia_Alfredo
OT alert

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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Thomas Ward
Hi Bryan,
Yes, the bronze breastplate will be available on all game levels.
However, it really comes in handy on expert which is a good deal more
difficult than beginner.


On 6/6/10, Bryan Peterson  wrote:
> Will the armor be available on Easy? It might come in handy at least for new
> players, though I suppose anyone who didn't want to wear it could just jump
> over it.
> We are the Knights who say...Ni!

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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Thomas Ward
Hi,
Yes, hydras generally live underwater. The one in the game is no
different. It shows up in an underwater chamber you have to swim into
inorder to exit the level. Unfortunately, there is a big mean looking
hydra in the water which will try and keep you from leaving the level.


On 6/5/10, clement chou  wrote:
> ah... you're planning to throw a hydra in there eh? I'm looking forward to
> that one. Based off little what I know from greek mythology, I thought
> hydras were underwater creatures?

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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Thomas Ward
Hi,
Oh, the Sirones were definitely a type of mermaid. They would lore
sailing ships to their doom by singing a song that would mesmerize the
ship's crew.
Anyway, anyone who has ever read classic Greek poetry etc would know a
siren and a harpy are two completely different creatures. Harpies are
generally under the domain of Hades, and guard the gates to Hades.

Smile.

On 6/6/10, Bryan Peterson  wrote:
> That depends on the version of the story. Some sa they are and some not.
> Some say the Sirens were Mermaids while others say they were Harpies.
> Certainly in the old NES game Battle of Olympus, which I'm toying with the
> idea of remaking using BGT, the one Siren you faced was a Harpie. I didn't
> like the way the Hydra was portrayed though since it apparently only had two
> heads.
> We are the Knights who say...Ni!

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[Audyssey] Public Archives

2010-06-06 Thread Sabahattin Gucukoglu
Who found the archives on mail-archive.com?  I remember putting them there for 
my own good, I'm glad it's turned out helpful!

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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Thomas Ward
Hi Hayden,
Well, it is more like the gorgon was one of a number of possible
bosses I was trying out for the game. Anything above level 2 is pretty
much subject to change as most of that content is still notes and
hasn't been added to the game officially yet.


On 6/6/10, Hayden Presley  wrote:
> Hi Thomas,
> Looking at the sounds, I see you have a gorgon as one of the bosses?
> Hmmm...this could interesting real quick.
> Best Regards,
> Hayden

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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Bryan Peterson
That depends on the version of the story. Some sa they are and some not. 
Some say the Sirens were Mermaids while others say they were Harpies. 
Certainly in the old NES game Battle of Olympus, which I'm toying with the 
idea of remaking using BGT, the one Siren you faced was a Harpie. I didn't 
like the way the Hydra was portrayed though since it apparently only had two 
heads.

We are the Knights who say...Ni!
- Original Message - 
From: "clement chou" 

To: "Gamers Discussion list" 
Sent: Saturday, June 05, 2010 6:58 PM
Subject: Re: [Audyssey] Thoughts About Healing Potions


ah... you're planning to throw a hydra in there eh? I'm looking forward to 
that one. Based off little what I know from greek mythology, I thought 
hydras were underwater creatures?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Wednesday, June 02, 2010 12:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Thoughts About Healing Potions

Hi Charles,
Yes, it will be. Since people have had a lot of questions about the
various monsters and bosses that appear in the game I'm going to be
writing a sort of monster guide chapter that describes each monster in
detail, what it is, what special attacks it has, etc. Since not
everyone here is up on Greek mythology I think it might help to
explain to the average player what exactly a hydra is, or that a
harpies claws are poisoness  on contact. All of this is straight out
of mythology,  of course, but there are plenty hear that probibly
don't know that so the guide will be a handy guide for the game.

On 6/1/10, Charles Rivard  wrote:

A thought:  Will that bit about the poison that the Harpies inject be in

the

user's manual?  If so, it'll eliminate a ton of questions about a bug in

the

game that is not a bug in the game.


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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread clement chou
ah... you're planning to throw a hydra in there eh? I'm looking forward to 
that one. Based off little what I know from greek mythology, I thought 
hydras were underwater creatures?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Wednesday, June 02, 2010 12:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Thoughts About Healing Potions

Hi Charles,
Yes, it will be. Since people have had a lot of questions about the
various monsters and bosses that appear in the game I'm going to be
writing a sort of monster guide chapter that describes each monster in
detail, what it is, what special attacks it has, etc. Since not
everyone here is up on Greek mythology I think it might help to
explain to the average player what exactly a hydra is, or that a
harpies claws are poisoness  on contact. All of this is straight out
of mythology,  of course, but there are plenty hear that probibly
don't know that so the guide will be a handy guide for the game.

On 6/1/10, Charles Rivard  wrote:

A thought:  Will that bit about the poison that the Harpies inject be in

the

user's manual?  If so, it'll eliminate a ton of questions about a bug in

the

game that is not a bug in the game.


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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread shaun everiss

well I had a powerpack explude, a hdd explode once.
I have had a router pack pop off though I could have easilly missed it.
it was only because I had just finnished updating the systems that I 
heard it go pop.

luckily the pack could be replaced.
At 06:33 a.m. 7/06/2010, you wrote:
Not explode literally, simply the harddrive completely and utterly 
died to the point where it made nasty noises when starting and the 
drive disk was clearly not spinning correctly.


I don't really think it's a question about "more popular among the 
blind"  in fact to be honest I don't even think that's s an 
important question, sinse it has no baring on access and is the same 
for anyone who uses a computer, --- whether their blind, sited, 
physically disabled or whatever else.


I'd just say using an external harddrive is good for anyone, and 
indeed most of my tech minded friends do.


Beware the grue!

Dark.
- Original Message - From: "Castanedagarcia_Alfredo" 


To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:29 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


That was bad, how did it explode. That must have been a disaster. 
But, are external getting more popular among the blind?

lfredo

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Re: [Audyssey] Game Developers was Reviewing Games

2010-06-06 Thread shaun everiss

hmmm
thats a coman server a lot use it so probably it is.
though I have only a 6 month course on linux.
At 06:33 a.m. 7/06/2010, you wrote:
Is apache a good accessible web server? Is it accessible for the 
blind communityy? What is the best web server for a blind individual 
to use. Because I am quite interested of starting to web code, and 
post a personal webpage.
You need not answered my question about the registration process, 
because my question was asked by someone else and it was answered. 
But, I am curious about how people design pages that can process 
orders, and transfer things like these. Is it true that automated 
systems generate inaccurate codes? Remember about a week ago I 
purchased Monkey business, and the e-mail I got had an invalid key. 
I want to fix this problem immediately, before the 35 days are up.
I think there is one more programming language3 you have forgotten 
about. Tarzan Junior was written in JavaScript.

Alfredo.

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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread shaun everiss
true I also manage loads of other systems 5 to be exact all running 
the same software.

At 05:35 a.m. 7/06/2010, you wrote:
I have to agree, because at least if your computer goes wrong, you 
still have your hard drive. Off cource if you have a lode of stuff, 
it could mean that you can't pack some things in to your hard drive.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about 
games is welcome, talking about computer problems is welcome when 
their are know holidays but that's only in easter holidays or know 
holidays. If you want to joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - From: "dark" 
To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:12 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


Well you can alwways have extra space loaded on your computer, but 
keeping a separate harddrive just for backups avoids any and all 
misshaps from viruses to hardware failures to your computer being 
stolen by gremlins and maide into a crown for the new king of Gremlinland!


My external drive sits in a box under my bed, and every few weeks I 
pull it out, plug it in, and copy all the important stuff across, 
then unplug it again and put it away.


Thus, I can try anything with my pc I wish, don't have to worry as 
much about viruses, and can easily transfer stuff to my laptop or 
any other machine without hassle (though I also own a memory key 
for quick transfers betwene times as well).


Beware the grue!

dark.
- Original Message - From: "Castanedagarcia_Alfredo" 


To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 4:32 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


True, true indeed. But you could have a 200 Gig hard drive that 
could be put into th ecomputer. As for Memory sticks, they have 8 
gigs, and I heard that there is one that is 16.


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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread shaun everiss

well it almost happened with the system and the hard drive when it died.
ofcause using a laptop my external drive is used all the time since I 
don't have space for everything.

I have a backup drive I use just for backing that one up and that works.
If all that turns to custard I have an old semi broken 250gb drive 
which I can get data off if I really get in a pinch.

a flash drive holds all my important tripe which is not much.
At 05:04 a.m. 7/06/2010, you wrote:
I oe my own external drive a lot, if I hadn't been careful about 
backups, when my desktop exploded in mid 2008 it could've been a 
very major desaster indeed, sinse as well as games, resources to do 
with games, music, audio books and websites I'm interested in, I 
also rely on my computer for everything to do with my phd, including 
writing it, keeping in touch with the uni, and storing articals 
which i've had read onto my rowland.


Losing these would basically send years of work down the tubes!

I'd now never be without an external drive at all.

Beware the grue!

Dark.
- Original Message - From: "Bryan Peterson" 


To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 4:16 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


An external hard drive is so you can back up your work so that if 
your computer ever crashes you won't lose everything you did so far.

We are the Knights who say...Ni!
- Original Message - From: "Castanedagarcia_Alfredo" 


To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 9:00 AM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


Yes, that sounds interesting. I know hat most software developers, 
like APH and freedomScientific, they have big comanies and 
offices. But hese are small companies on a web server. And what 
these external hard drives and other equipment for? How does it 
help in developing? One must know Web coding, like JavaScript to 
randomize the sounds one your site, and you use Visual Basic for your games?

alfredo

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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Bryan Peterson
Will the armor be available on Easy? It might come in handy at least for new 
players, though I suppose anyone who didn't want to wear it could just jump 
over it.

We are the Knights who say...Ni!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 4:49 PM
Subject: Re: [Audyssey] Thoughts About Healing Potions



Hi Thomas,
You, the ultimate master of the tomb, got your butt kicked on expert?

Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, June 01, 2010 11:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Thoughts About Healing Potions

Hi,
Thats a good idea, but one I think I will add to the next game in the
Tomb Hunter series.  Main reason is my inventory list is getting quite
full with guns, swords, whips, a dagger,  bow and arrow, etc.  As it
happens I just added a bronze brestplate to the game to help even up
the odds on higher difficulty levels. I royally get my butt kicked on
expert, and I hope this will help even up the odds some as enemy
attacks won't do quite as much damage while Angela has it on.

On 5/31/10, clement chou  wrote:

Hi Tom. While your idea is great about having the health meter slowly
regenerate after drinking a potion, I think that you should do what a lot

of

games also do. Have different levels worth of potion, so that one has to
choose which one to use. Say, one potion that restores 25% health, 
another

that restores 50, and another one that regenerates. But have diferent
conditions... say you can have potions worth more have to be reached by
passing through obstacles, or they can get droped off tougher enemies.

Just

a suggestion.


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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Bryan Peterson
A Gorgon eh? Should be an interesting boss since you'd have to have some 
sort of mirror or other means of avoiding her gaze. And if I'm not mistaken 
didn't Esclepeus (SP?) at one point use Gorgon blood to restore the dead to 
life? For those who don't know, he was a son of the god Apollo. Hades 
complained to Zeus that someone was stealing his subjects and Zeus killed 
Esclepeus with a thunderbolt, but later restored him to life with a warning 
not to tamper with the natural order.

We are the Knights who say...Ni!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 4:48 PM
Subject: Re: [Audyssey] Thoughts About Healing Potions



Hi Thomas,
Looking at the sounds, I see you have a gorgon as one of the bosses?
Hmmm...this could interesting real quick.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Wednesday, June 02, 2010 12:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Thoughts About Healing Potions

Hi Charles,
Yes, it will be. Since people have had a lot of questions about the
various monsters and bosses that appear in the game I'm going to be
writing a sort of monster guide chapter that describes each monster in
detail, what it is, what special attacks it has, etc. Since not
everyone here is up on Greek mythology I think it might help to
explain to the average player what exactly a hydra is, or that a
harpies claws are poisoness  on contact. All of this is straight out
of mythology,  of course, but there are plenty hear that probibly
don't know that so the guide will be a handy guide for the game.

On 6/1/10, Charles Rivard  wrote:

A thought:  Will that bit about the poison that the Harpies inject be in

the

user's manual?  If so, it'll eliminate a ton of questions about a bug in

the

game that is not a bug in the game.


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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Hayden Presley
Hi Thomas,
Only problem I have with this is the torches.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, June 01, 2010 7:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Thoughts About Healing Potions

Hi Charles,
That's basicly what i was thinking of. Any time I take some kind of
medication I have to wait a few minutes for it to begin taking effect.
I would think healing potions would similarly have to take some amount
of time to take effect. It could be something as short as a minute or
two for game time, but the basic idea is that you won't drink it down
and magically be restored to full health.  Especially, considering
Angela gets stabbed with daggers and swords, hit with lightning bolts,
shot with arrows, etc and those kinds of wounds won't heal instantly
no matter what you use.
Also this may force you to rethink your game strategy. If you are
getting killed in battle you might have to retreat from the battle,
hide somewhere, and drink a potion and wait until your health is
restored enough to jump back into the fight. That gets rid of those
battles where you are getting pounded, drink apotion, and keep right
on fighting. Nobody can do that in real life.


On 6/1/10, Charles Rivard  wrote:
> Healing potions should behave just as swallowed medication.  I like your
> approach.

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Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
Hi,
Definitely. I just wish the final boss didn't sound like a higher pitched
version of the Drake.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, June 06, 2010 5:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

I disagree on the spiders, actually there were some spiders in an old 
episode of dr. who which sounded distinctly similar.

The drake though I rather like, sinse that hiss combined with the breath 
puts me in mind of something pumping out steam,  though perhaps a unique

death sound for when the drake is utterly finished off would be nice.

Beware the grue!

dark.
- Original Message - 
From: "Hayden Presley" 
To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 10:56 PM
Subject: Re: [Audyssey] SOD


> Hi,
> Some of them are a bit...corny, as you put it. The defeat sound needs
> altering, after all, the mighty drake would hardly sound like that when he
> fell to the floor. The spiderssound electronic.
> Best Regards,
> Hayden
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Bryan Peterson
> Sent: Sunday, June 06, 2010 4:55 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] SOD
>
> Na. I still find a lot of the monster sounds in Entombed to be a bit...I
> don't know, corny. No complaints about the music though, except that the
> main battle theme can perhaps get a bit annoying.
> We are the Knights who say...Ni!
> - Original Message - 
> From: "Hayden Presley" 
> To: "'Gamers Discussion list'" 
> Sent: Sunday, June 06, 2010 3:01 PM
> Subject: Re: [Audyssey] SOD
>
>
>> Hi,
>> Maybe the most evil sounding, but I say the most evil monster is the
>> corpse
>> web spider.
>> Best Regards,
>> Hayden
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Bryan Peterson
>> Sent: Friday, June 04, 2010 6:55 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] SOD
>>
>> They sound like Bowser when you damage them though. His taunt in Super
>> Smash
>>
>> Bros. Melee sounds a lot like that.
>> We are the Knights who say...Ni!
>> - Original Message - 
>> From: "dark" 
>> To: "Lori Duncan" ; "Gamers Discussion list"
>> 
>> Sent: Friday, June 04, 2010 1:23 PM
>> Subject: Re: [Audyssey] SOD
>>
>>
>>> Goodness knows, but I have to say they're the most profoundly evil
>>> monsters I've heard,  in fact possibly the most evil sounding 
>>> monster
>>> ever in an audio game.
>>>
>>> Beware the grue!
>>>
>>> Dark.
>>> - Original Message - 
>>> From: "Lori Duncan" 
>>> To: "Gamers Discussion list" 
>>> Sent: Friday, June 04, 2010 8:13 PM
>>> Subject: Re: [Audyssey] SOD
>>>
>>>
 How on earth do they make that blob sound?  I just tried using a bio
 mine
>>
 on him, did some damage but didn't kill.
 - Original Message - 
 From: "dark" 
 To: "Gamers Discussion list" 
 Sent: Friday, June 04, 2010 7:05 PM
 Subject: Re: [Audyssey] SOD


> Not to mention the gelatinus blobs in the loo!  in fact thinking
> about that too closely is really quite worrying! ;D.
>
> I suppose the the agent is lucky that his Eva clearly also provides 
> the
> best in bladder control software lol!
>
> Beware the grue!
>
> Ddark.
> - Original Message - 
> From: "Thomas Ward" 
> To: "Charles Rivard" ; "Gamers Discussion
> list"
>>
> 
> Sent: Friday, June 04, 2010 5:40 PM
> Subject: Re: [Audyssey] SOD
>
>
>> Hi,
>> Oh, I always do. I drink several cups on my level 6 coffee break.
>> Usually I take a cup along just in case killing blobs, mutant humans,
>> mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
>> the guy can drink that much coffee and doesnt' have to take a leak.
>> Although, considering where the nearest toilet isin the game I guess
>> he doesnt' want to head back down to level 5 to go pee.
>>
>> Smile.
>>
>>
>> On 6/4/10, Charles Rivard  wrote:
>>> Be sure to drink the coffee you find in SOD.
>>> ---
>>> In God we trust.
>>
>> ---
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Re: [Audyssey] accessible game companies with offices

2010-06-06 Thread Hayden Presley
Hi Phil,
The similarities between Termite Torpedo and Space Invaders is, believe me,
minimal.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Sunday, June 06, 2010 5:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] accessible game companies with offices

Hi Thomas,
The sad thing is that APH sells their games mainly to schools who are their 
main customers.
So blind kids who play their arcade games probably think that is the state 
of the art in audio games.
They do have partially sighted kids in mind so have included full graphics 
with their games, and have a team of salaried people working on each game.
They commission the music and make their own sound effects and do the audio 
voice in a recording studio but I think they lack the creativity of making a

truly revolutionary game.
Toodle Tiles is their version of Mahjong,
Armadillo Army is like Pacman,
and Termite torpedo is  like Space invaders.


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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Hayden Presley
Hi Thomas,
You, the ultimate master of the tomb, got your butt kicked on expert?

Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, June 01, 2010 11:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Thoughts About Healing Potions

Hi,
Thats a good idea, but one I think I will add to the next game in the
Tomb Hunter series.  Main reason is my inventory list is getting quite
full with guns, swords, whips, a dagger,  bow and arrow, etc.  As it
happens I just added a bronze brestplate to the game to help even up
the odds on higher difficulty levels. I royally get my butt kicked on
expert, and I hope this will help even up the odds some as enemy
attacks won't do quite as much damage while Angela has it on.

On 5/31/10, clement chou  wrote:
> Hi Tom. While your idea is great about having the health meter slowly
> regenerate after drinking a potion, I think that you should do what a lot
of
> games also do. Have different levels worth of potion, so that one has to
> choose which one to use. Say, one potion that restores 25% health, another
> that restores 50, and another one that regenerates. But have diferent
> conditions... say you can have potions worth more have to be reached by
> passing through obstacles, or they can get droped off tougher enemies.
Just
> a suggestion.

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Re: [Audyssey] Thoughts About Healing Potions

2010-06-06 Thread Hayden Presley
Hi Thomas,
Looking at the sounds, I see you have a gorgon as one of the bosses?
Hmmm...this could interesting real quick.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Wednesday, June 02, 2010 12:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Thoughts About Healing Potions

Hi Charles,
Yes, it will be. Since people have had a lot of questions about the
various monsters and bosses that appear in the game I'm going to be
writing a sort of monster guide chapter that describes each monster in
detail, what it is, what special attacks it has, etc. Since not
everyone here is up on Greek mythology I think it might help to
explain to the average player what exactly a hydra is, or that a
harpies claws are poisoness  on contact. All of this is straight out
of mythology,  of course, but there are plenty hear that probibly
don't know that so the guide will be a handy guide for the game.

On 6/1/10, Charles Rivard  wrote:
> A thought:  Will that bit about the poison that the Harpies inject be in
the
> user's manual?  If so, it'll eliminate a ton of questions about a bug in
the
> game that is not a bug in the game.

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Re: [Audyssey] Audio walkthrough of Judgment day.

2010-06-06 Thread Hayden Presley
Hi Alfredo,
In that case, I'll start uploading it now.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Castanedagarcia_Alfredo
Sent: Sunday, June 06, 2010 5:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audio walkthrough of Judgment day.

Remember that this is just for my friend. Yes, he says it is OK. All he
wants is how the whole game sounds like.
Alfredo

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Re: [Audyssey] Audio walkthrough of Judgment day.

2010-06-06 Thread Castanedagarcia_Alfredo
Remember that this is just for my friend. Yes, he says it is OK. All he wants 
is how the whole game sounds like.
Alfredo

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Re: [Audyssey] SOD

2010-06-06 Thread Bryan Peterson

The drake is one effect I definitely do like.
We are the Knights who say...Ni!
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 4:29 PM
Subject: Re: [Audyssey] SOD


I disagree on the spiders, actually there were some spiders in an old 
episode of dr. who which sounded distinctly similar.


The drake though I rather like, sinse that hiss combined with the breath 
puts me in mind of something pumping out steam,  though perhaps a 
unique death sound for when the drake is utterly finished off would be 
nice.


Beware the grue!

dark.
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 10:56 PM
Subject: Re: [Audyssey] SOD



Hi,
Some of them are a bit...corny, as you put it. The defeat sound needs
altering, after all, the mighty drake would hardly sound like that when 
he

fell to the floor. The spiderssound electronic.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Sunday, June 06, 2010 4:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

Na. I still find a lot of the monster sounds in Entombed to be a bit...I
don't know, corny. No complaints about the music though, except that the
main battle theme can perhaps get a bit annoying.
We are the Knights who say...Ni!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 3:01 PM
Subject: Re: [Audyssey] SOD



Hi,
Maybe the most evil sounding, but I say the most evil monster is the
corpse
web spider.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
On

Behalf Of Bryan Peterson
Sent: Friday, June 04, 2010 6:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

They sound like Bowser when you damage them though. His taunt in Super
Smash

Bros. Melee sounds a lot like that.
We are the Knights who say...Ni!
- Original Message - 
From: "dark" 

To: "Lori Duncan" ; "Gamers Discussion list"

Sent: Friday, June 04, 2010 1:23 PM
Subject: Re: [Audyssey] SOD



Goodness knows, but I have to say they're the most profoundly evil
monsters I've heard,  in fact possibly the most evil sounding 
monster

ever in an audio game.

Beware the grue!

Dark.
- Original Message - 
From: "Lori Duncan" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 8:13 PM
Subject: Re: [Audyssey] SOD



How on earth do they make that blob sound?  I just tried using a bio
mine



on him, did some damage but didn't kill.
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 7:05 PM
Subject: Re: [Audyssey] SOD



Not to mention the gelatinus blobs in the loo!  in fact thinking
about that too closely is really quite worrying! ;D.

I suppose the the agent is lucky that his Eva clearly also provides 
the

best in bladder control software lol!

Beware the grue!

Ddark.
- Original Message - 
From: "Thomas Ward" 

To: "Charles Rivard" ; "Gamers Discussion
list"




Sent: Friday, June 04, 2010 5:40 PM
Subject: Re: [Audyssey] SOD



Hi,
Oh, I always do. I drink several cups on my level 6 coffee break.
Usually I take a cup along just in case killing blobs, mutant 
humans,

mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
the guy can drink that much coffee and doesnt' have to take a leak.
Although, considering where the nearest toilet isin the game I guess
he doesnt' want to head back down to level 5 to go pee.

Smile.


On 6/4/10, Charles Rivard  wrote:

Be sure to drink the coffee you find in SOD.
---
In God we trust.


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All messages are a

Re: [Audyssey] accessible game companies with offices

2010-06-06 Thread Phil Vlasak

Hi Thomas,
The sad thing is that APH sells their games mainly to schools who are their 
main customers.
So blind kids who play their arcade games probably think that is the state 
of the art in audio games.
They do have partially sighted kids in mind so have included full graphics 
with their games, and have a team of salaried people working on each game.
They commission the music and make their own sound effects and do the audio 
voice in a recording studio but I think they lack the creativity of making a 
truly revolutionary game.

Toodle Tiles is their version of Mahjong,
Armadillo Army is like Pacman,
and Termite torpedo is  like Space invaders.


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[Audyssey] playing chess - Re: looking for a good chess game

2010-06-06 Thread Charles Rivard
Only when I started learning.  It didn't get me very far, because I always 
knew what the opponent was planning.  (grin)  That's why I like playing 
against a program when there is nobody around, and I'm in the mood for a 
game of chess.  I usually get beat, but I'm getting better.
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 4:51 PM
Subject: Re: [Audyssey] looking for a good chess game



Hi,
Good idea that, I'll have to do that. Ever tried playing Chess against
yourself?
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Sunday, June 06, 2010 4:50 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] looking for a good chess game

I always use a chessboard and men adapted for use by blind players whether
I'm against a human or a program.  No visualization of the board is
necessary because it's right there in front of you, under your fingers.
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 3:46 PM
Subject: Re: [Audyssey] looking for a good chess game



Hi,
You know, I'm not to bad at the actual board game chess, but I am awful 
at

computerized chess. I just cannot visualize that board properly.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of aadorno
Sent: Sunday, June 06, 2010 8:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] looking for a good chess game

again thanks so much it's really appreciated.
thanks.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Saturday, June 05, 2010 11:19 PM
Subject: Re: [Audyssey] looking for a good chess game



Hello Angel,
Yes, there are. Right off the top of my head there is a free chess
game that uses Sapi produced by Spoonbill Games. In fact I have a copy
on my game server in the downloads directory. The direct link to the
Spoonbil Games directory is
http://www.usagamesinteractive.com/downloads/spoonbill-games/

HTH


On 6/5/10, aadorno  wrote:

hi guys I play chess and I am looking for a good chess game. I know
about
win bord but are there others out there?
thanks so much.
Angel.
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Re: [Audyssey] SOD

2010-06-06 Thread dark
I disagree on the spiders, actually there were some spiders in an old 
episode of dr. who which sounded distinctly similar.


The drake though I rather like, sinse that hiss combined with the breath 
puts me in mind of something pumping out steam,  though perhaps a unique 
death sound for when the drake is utterly finished off would be nice.


Beware the grue!

dark.
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 10:56 PM
Subject: Re: [Audyssey] SOD



Hi,
Some of them are a bit...corny, as you put it. The defeat sound needs
altering, after all, the mighty drake would hardly sound like that when he
fell to the floor. The spiderssound electronic.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Sunday, June 06, 2010 4:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

Na. I still find a lot of the monster sounds in Entombed to be a bit...I
don't know, corny. No complaints about the music though, except that the
main battle theme can perhaps get a bit annoying.
We are the Knights who say...Ni!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 3:01 PM
Subject: Re: [Audyssey] SOD



Hi,
Maybe the most evil sounding, but I say the most evil monster is the
corpse
web spider.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Friday, June 04, 2010 6:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

They sound like Bowser when you damage them though. His taunt in Super
Smash

Bros. Melee sounds a lot like that.
We are the Knights who say...Ni!
- Original Message - 
From: "dark" 

To: "Lori Duncan" ; "Gamers Discussion list"

Sent: Friday, June 04, 2010 1:23 PM
Subject: Re: [Audyssey] SOD



Goodness knows, but I have to say they're the most profoundly evil
monsters I've heard,  in fact possibly the most evil sounding 
monster

ever in an audio game.

Beware the grue!

Dark.
- Original Message - 
From: "Lori Duncan" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 8:13 PM
Subject: Re: [Audyssey] SOD



How on earth do they make that blob sound?  I just tried using a bio
mine



on him, did some damage but didn't kill.
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 7:05 PM
Subject: Re: [Audyssey] SOD



Not to mention the gelatinus blobs in the loo!  in fact thinking
about that too closely is really quite worrying! ;D.

I suppose the the agent is lucky that his Eva clearly also provides 
the

best in bladder control software lol!

Beware the grue!

Ddark.
- Original Message - 
From: "Thomas Ward" 

To: "Charles Rivard" ; "Gamers Discussion
list"




Sent: Friday, June 04, 2010 5:40 PM
Subject: Re: [Audyssey] SOD



Hi,
Oh, I always do. I drink several cups on my level 6 coffee break.
Usually I take a cup along just in case killing blobs, mutant humans,
mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
the guy can drink that much coffee and doesnt' have to take a leak.
Although, considering where the nearest toilet isin the game I guess
he doesnt' want to head back down to level 5 to go pee.

Smile.


On 6/4/10, Charles Rivard  wrote:

Be sure to drink the coffee you find in SOD.
---
In God we trust.


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Re: [Audyssey] SOD

2010-06-06 Thread dark
Agreed on the music, with the number of battles an extra track or two would 
be nice variety,  but this really isn't a problem.


i do however rather like some of the monster sounds, though I would like a 
few more noises for the various goblins, orcs and imps, sinse that sound is 
a bit goblin specific to me and puts me in mind of a smaller creature,   
especially sinse it's a sound you hear a lot at earlier levels, stil as 
we've said before, sounds are by no means easy to come by.


Beware the Grue!

Dark.
- Original Message - 
From: "Bryan Peterson" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 10:54 PM
Subject: Re: [Audyssey] SOD


Na. I still find a lot of the monster sounds in Entombed to be a bit...I 
don't know, corny. No complaints about the music though, except that the 
main battle theme can perhaps get a bit annoying.

We are the Knights who say...Ni!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 3:01 PM
Subject: Re: [Audyssey] SOD



Hi,
Maybe the most evil sounding, but I say the most evil monster is the 
corpse

web spider.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Friday, June 04, 2010 6:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

They sound like Bowser when you damage them though. His taunt in Super 
Smash


Bros. Melee sounds a lot like that.
We are the Knights who say...Ni!
- Original Message - 
From: "dark" 

To: "Lori Duncan" ; "Gamers Discussion list"

Sent: Friday, June 04, 2010 1:23 PM
Subject: Re: [Audyssey] SOD



Goodness knows, but I have to say they're the most profoundly evil
monsters I've heard,  in fact possibly the most evil sounding 
monster

ever in an audio game.

Beware the grue!

Dark.
- Original Message - 
From: "Lori Duncan" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 8:13 PM
Subject: Re: [Audyssey] SOD


How on earth do they make that blob sound?  I just tried using a bio 
mine



on him, did some damage but didn't kill.
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 7:05 PM
Subject: Re: [Audyssey] SOD



Not to mention the gelatinus blobs in the loo!  in fact thinking
about that too closely is really quite worrying! ;D.

I suppose the the agent is lucky that his Eva clearly also provides 
the

best in bladder control software lol!

Beware the grue!

Ddark.
- Original Message - 
From: "Thomas Ward" 
To: "Charles Rivard" ; "Gamers Discussion 
list"




Sent: Friday, June 04, 2010 5:40 PM
Subject: Re: [Audyssey] SOD



Hi,
Oh, I always do. I drink several cups on my level 6 coffee break.
Usually I take a cup along just in case killing blobs, mutant humans,
mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
the guy can drink that much coffee and doesnt' have to take a leak.
Although, considering where the nearest toilet isin the game I guess
he doesnt' want to head back down to level 5 to go pee.

Smile.


On 6/4/10, Charles Rivard  wrote:

Be sure to drink the coffee you find in SOD.
---
In God we trust.


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Re: [Audyssey] accessible game companies with offices

2010-06-06 Thread dark
I must confess I don't really have much sympathy for developers who planely 
have the skils and knolidge to create games, but take no effort to actually 
look at what Vi players would want, or what else has been developed in the 
same line.


Entombed came about because jason Alan was interested in writing audio 
games, turned up on the audiogames.net forum in 2008 and said "I'd like to 
make a game, what are people interested in?" and of course we all said "an 
audio rpg would rock,  but nobody's made one yet"


and the rest is history. It's not particularly hard to find audiogames.net, 
pcs games, this list, or other resources if you just bang something like 
"blind accessible games" or "audio games"" into google, but instead of doing 
such the people at aph, - rather I have to say like Azabat software, 
just interpreted what sort of games blind people want and pumped them out.


In fact I must confess I feel rather as if I've been condescended to when 
someone suggests this is the sort of game I should play just because I have 
disfunctional eyeballs.


this is of course completely different from people who begin with  an easier 
game creation project, or try specifically to develope an arcade game the 
way Bsc did, sinse at least they are treeating their customers like 
reasonable human beings not overgrown children.


Case in point, Luis briants' recent question about space invaders games.

if Aph had asked people,  well people would have told them exactly where 
to stick those torpedos and maybe we'd have got some better games out of it.


Beware the Grue!

Dark.



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Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
Hi Dark,
Hmmm...let me think. Hmmm... ... ...false?  Perfect name for an
Egyptian god.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Friday, June 04, 2010 9:16 AM
To: Lori Duncan; Gamers Discussion list
Subject: Re: [Audyssey] SOD

Good grief no! sugar?  you philistine!

First, grind beans while kettle boils. Doing this by hand insures that the 
protein on the side of the beans isn't denatured (and actually with my 
grinder it only takes as long as it takes the kettle to boil). Then, after 
the water has boiled leave it, so it's under 97 degrees, that prevents the 
beans from getting bitter.

Then stick in cafatier and leave for at least 5 minutes,  preferably 
7-10 (though unlike with tea it doesn't matter as much).

Then serve! with nothing in it,  though a decent tot of brandy, or good 
quality rum on the side to sip and use the coffee as a chaser doesn't go 
down too badly of an evening.

Oh, and make certain it is served in a mug made from alabasta mined on the 
banks of the nile and calved 2000 years ago with the chalm of 
Cafenepsut,  the ancient Egyptian goddess of fine coffee! this prevents 
the demonic forces of Starbux and his pestilencial queen Costa the 
overpriced from casting a spell of utter badness upon your coffee!

Oh, and it's better to drink it in a closed room sinse if anyone interupts 
you while drinking coffee you'll need to sacrifice them with an especially 
sharpened saucer of death,  and by the time you've finished hacking away

at their kneck the coffee is usually cold! Lol!

The bit about the temperature and the rum is true though,  the 
rest,  well you can work it out for yourself.

Beware the grue!

Dark.


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Re: [Audyssey] looking for a good chess game

2010-06-06 Thread Charles Rivard

The game that I recommend is KChess Elite from

www.arkangles.com

It works well with screen readers as long as you be sure to check the 
checkbox for screen reader use during the installation of the game.  The 
game is a demo for 30 days, and well worth the money they charge for it 
after that period of time.  Time settings and skill levels are the widest 
range of any other accessible chess game I know of.  And sighted players can 
use it, too.  When I play chess, I always use my own board and men rather 
than arrowing all over a screen using speech to see the board that is on the 
screen.  HTH.
- Original Message - 
From: "aadorno" 

To: "Gamers Discussion list" 
Sent: Saturday, June 05, 2010 8:49 AM
Subject: [Audyssey] looking for a good chess game


hi guys I play chess and I am looking for a good chess game. I know about 
win bord but are there others out there?

thanks so much.
Angel.
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Re: [Audyssey] FIFA world cup audio?

2010-06-06 Thread Christopher Bartlett
Sadly, I neither speak French well enough to follow football commentary, nor
live in the UK, so the BBC feeds aren't available to me.

Chris Bartlett



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Re: [Audyssey] Bop It with shout mode.

2010-06-06 Thread Hayden Presley
Hi Charles,
Yep, the one you have is the BopIt Extreme 2.
Best Reagrds,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Friday, June 04, 2010 11:52 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Bop It with shout mode.

Ah.  I guess it's the Bop It Extreme that I have.  I thought it was the 
original.  It is the one that is shaped sort of like a steering wheel.
---
In God we trust.
- Original Message - 
From: "Jim Kitchen" 
To: "Charles Rivard" 
Sent: Friday, June 04, 2010 5:25 AM
Subject: Re: [Audyssey] Bop It with shout mode.


> Hi Charles,
>
> I also have the original Bop It.  It is the long straight one with Pull 
> It, Twist It and Bop It.  I have Bop It Extreme which is shaped sort of 
> like a steering wheel and has Pull It, Twist It, Bop It, Spin It and Flick

> It.  I might even still have a key chain sized original Bop It.  But yes, 
> like you said the Bop It and especially the Bop It Extreme are very loud.
>
> TGIF and BFN
>
> Jim
>
> Why doesn't BP just cap the damn well rather than trying to recover their 
> precious oil?
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
> ---
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Re: [Audyssey] SOD

2010-06-06 Thread Bryan Peterson
Ah yes. I remember that. And his comments about the agent banging his head 
against some of the locked doors. I really ought to send out for a 
replacement key at least for SOD (I really don't feel I play Tank Commander 
or Lone Wolf enough to justify it at the moment), but I don't want to 
irritate David. And I've got a nagging feeling that he's mentioned on the 
GMA Games Talk list that GMA only offers a certain number of replacement 
keys. Trouble is I can't remember if he did in fact mention this or not, but 
I do seem to remember something. Problem was that it was a few years back so 
I don't remember the details. I just wish he didn't use hardware specific 
keys or I wouldn't have to keep doing it.

We are the Knights who say...Ni!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 4:03 PM
Subject: Re: [Audyssey] SOD



Hi,
Lol! And if you've listend to Raul's walkthroughs, he makes the point that
he has a theory in regards to why the experiment went wrong, along the 
lines
of if there were only two bathrooms in a complex thatlarge he would've 
gone

mutent himself.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Friday, June 04, 2010 1:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

Not to mention the gelatinus blobs in the loo!  in fact thinking about
that too closely is really quite worrying! ;D.

I suppose the the agent is lucky that his Eva clearly also provides the 
best


in bladder control software lol!

Beware the grue!

Ddark.
- Original Message - 
From: "Thomas Ward" 

To: "Charles Rivard" ; "Gamers Discussion list"

Sent: Friday, June 04, 2010 5:40 PM
Subject: Re: [Audyssey] SOD



Hi,
Oh, I always do. I drink several cups on my level 6 coffee break.
Usually I take a cup along just in case killing blobs, mutant humans,
mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
the guy can drink that much coffee and doesnt' have to take a leak.
Although, considering where the nearest toilet isin the game I guess
he doesnt' want to head back down to level 5 to go pee.

Smile.


On 6/4/10, Charles Rivard  wrote:

Be sure to drink the coffee you find in SOD.
---
In God we trust.


---
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Re: [Audyssey] SOD

2010-06-06 Thread Bryan Peterson
They sound more like rats to me. And the defeat sound definitely sounds 
extremely out of place. Sounds more like one of those little rubber dumbells 
being dropped on the ground. And the stone guardian certainly wouldn't sound 
like that when you destroyed it.

We are the Knights who say...Ni!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 3:56 PM
Subject: Re: [Audyssey] SOD



Hi,
Some of them are a bit...corny, as you put it. The defeat sound needs
altering, after all, the mighty drake would hardly sound like that when he
fell to the floor. The spiderssound electronic.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Sunday, June 06, 2010 4:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

Na. I still find a lot of the monster sounds in Entombed to be a bit...I
don't know, corny. No complaints about the music though, except that the
main battle theme can perhaps get a bit annoying.
We are the Knights who say...Ni!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 3:01 PM
Subject: Re: [Audyssey] SOD



Hi,
Maybe the most evil sounding, but I say the most evil monster is the
corpse
web spider.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Friday, June 04, 2010 6:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

They sound like Bowser when you damage them though. His taunt in Super
Smash

Bros. Melee sounds a lot like that.
We are the Knights who say...Ni!
- Original Message - 
From: "dark" 

To: "Lori Duncan" ; "Gamers Discussion list"

Sent: Friday, June 04, 2010 1:23 PM
Subject: Re: [Audyssey] SOD



Goodness knows, but I have to say they're the most profoundly evil
monsters I've heard,  in fact possibly the most evil sounding 
monster

ever in an audio game.

Beware the grue!

Dark.
- Original Message - 
From: "Lori Duncan" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 8:13 PM
Subject: Re: [Audyssey] SOD



How on earth do they make that blob sound?  I just tried using a bio
mine



on him, did some damage but didn't kill.
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 7:05 PM
Subject: Re: [Audyssey] SOD



Not to mention the gelatinus blobs in the loo!  in fact thinking
about that too closely is really quite worrying! ;D.

I suppose the the agent is lucky that his Eva clearly also provides 
the

best in bladder control software lol!

Beware the grue!

Ddark.
- Original Message - 
From: "Thomas Ward" 

To: "Charles Rivard" ; "Gamers Discussion
list"




Sent: Friday, June 04, 2010 5:40 PM
Subject: Re: [Audyssey] SOD



Hi,
Oh, I always do. I drink several cups on my level 6 coffee break.
Usually I take a cup along just in case killing blobs, mutant humans,
mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
the guy can drink that much coffee and doesnt' have to take a leak.
Although, considering where the nearest toilet isin the game I guess
he doesnt' want to head back down to level 5 to go pee.

Smile.


On 6/4/10, Charles Rivard  wrote:

Be sure to drink the coffee you find in SOD.
---
In God we trust.


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Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
Hi,
Lol! And if you've listend to Raul's walkthroughs, he makes the point that
he has a theory in regards to why the experiment went wrong, along the lines
of if there were only two bathrooms in a complex thatlarge he would've gone
mutent himself.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Friday, June 04, 2010 1:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

Not to mention the gelatinus blobs in the loo!  in fact thinking about 
that too closely is really quite worrying! ;D.

I suppose the the agent is lucky that his Eva clearly also provides the best

in bladder control software lol!

Beware the grue!

Ddark.
- Original Message - 
From: "Thomas Ward" 
To: "Charles Rivard" ; "Gamers Discussion list" 

Sent: Friday, June 04, 2010 5:40 PM
Subject: Re: [Audyssey] SOD


> Hi,
> Oh, I always do. I drink several cups on my level 6 coffee break.
> Usually I take a cup along just in case killing blobs, mutant humans,
> mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
> the guy can drink that much coffee and doesnt' have to take a leak.
> Although, considering where the nearest toilet isin the game I guess
> he doesnt' want to head back down to level 5 to go pee.
>
> Smile.
>
>
> On 6/4/10, Charles Rivard  wrote:
>> Be sure to drink the coffee you find in SOD.
>> ---
>> In God we trust.
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to gamers-ow...@audyssey.org. 


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Re: [Audyssey] To Liam Erven was Streamway

2010-06-06 Thread Thomas Ward
Hi Damien,
Yes, Liam does use VB 6. Philip was responding to my comment that we
have the same sorts of problems with the .Net languages as they are
heavy unicode based languages. I don't use Streamway myself with .Net
as my new engine is written in C++, but I did try it out to see if I
could do it and ran into some issues where I would have to write a
managed wrapper for the library to get it to work correctly.

On 6/6/10, Damien Pendleton  wrote:
> Hi,
> I don't think Liam uses .net - I think he uses VB6, unless he's changed
> platforms recently.
> Regards,
> Damien.
>
>

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Re: [Audyssey] accessible game companies with offices

2010-06-06 Thread Hayden Presley
Hi Thomas,
Very true that. I'd just like to shove a copy of Rail Racer in their face
and say, "Try this, and tell me how much you think it costs." Wonder what
their price would be? I don't even want to think about it! 
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, June 06, 2010 4:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] accessible game companies with offices

Hi,
Well, I think the problem is that most of the people who work for APH
don't have the foggiest idea we are out here, and therefore they don't
have anything to compare their games too.  As you pointed out there
are certainly far better accessible games for the same price or less
so buying the APH games seams rather rediculous to us. However, we
only have that opinion because many of us have played Rail Racer,
Entombed, Time of Conflict, and playing something like Termite Torpedo
sounds laughable in comparison. I think those guys over at APH need a
huge wake up call.


On 6/6/10, Hayden Presley  wrote:
> Hi Phil,
> $39? I can't believe they're charging nearly that much. Now, RailRacer was
> nearly 40 bucks, but it had a lot of unlockable content, a career mode
with
> classes, and numerous upgrades and tracks to race, plus the ability to
make
> more tracks if you wish, as crazy asyou like (I just recently made one
with
> an 800 foot jump, heheh). Then there's entombed, which costs the same
thing,
> but there are also countless pathways to play in that game, and to be
honest
> Jason could charge even more to and we'dstill get our money's worth. But
for
> APH games? Um...no.
> Best Regards,
> Hayden

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Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
Hi,
Some of them are a bit...corny, as you put it. The defeat sound needs
altering, after all, the mighty drake would hardly sound like that when he
fell to the floor. The spiderssound electronic.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Sunday, June 06, 2010 4:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

Na. I still find a lot of the monster sounds in Entombed to be a bit...I 
don't know, corny. No complaints about the music though, except that the 
main battle theme can perhaps get a bit annoying.
We are the Knights who say...Ni!
- Original Message - 
From: "Hayden Presley" 
To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 3:01 PM
Subject: Re: [Audyssey] SOD


> Hi,
> Maybe the most evil sounding, but I say the most evil monster is the 
> corpse
> web spider.
> Best Regards,
> Hayden
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Bryan Peterson
> Sent: Friday, June 04, 2010 6:55 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] SOD
>
> They sound like Bowser when you damage them though. His taunt in Super 
> Smash
>
> Bros. Melee sounds a lot like that.
> We are the Knights who say...Ni!
> - Original Message - 
> From: "dark" 
> To: "Lori Duncan" ; "Gamers Discussion list"
> 
> Sent: Friday, June 04, 2010 1:23 PM
> Subject: Re: [Audyssey] SOD
>
>
>> Goodness knows, but I have to say they're the most profoundly evil
>> monsters I've heard,  in fact possibly the most evil sounding monster
>> ever in an audio game.
>>
>> Beware the grue!
>>
>> Dark.
>> - Original Message - 
>> From: "Lori Duncan" 
>> To: "Gamers Discussion list" 
>> Sent: Friday, June 04, 2010 8:13 PM
>> Subject: Re: [Audyssey] SOD
>>
>>
>>> How on earth do they make that blob sound?  I just tried using a bio 
>>> mine
>
>>> on him, did some damage but didn't kill.
>>> - Original Message - 
>>> From: "dark" 
>>> To: "Gamers Discussion list" 
>>> Sent: Friday, June 04, 2010 7:05 PM
>>> Subject: Re: [Audyssey] SOD
>>>
>>>
 Not to mention the gelatinus blobs in the loo!  in fact thinking
 about that too closely is really quite worrying! ;D.

 I suppose the the agent is lucky that his Eva clearly also provides the
 best in bladder control software lol!

 Beware the grue!

 Ddark.
 - Original Message - 
 From: "Thomas Ward" 
 To: "Charles Rivard" ; "Gamers Discussion 
 list"
>
 
 Sent: Friday, June 04, 2010 5:40 PM
 Subject: Re: [Audyssey] SOD


> Hi,
> Oh, I always do. I drink several cups on my level 6 coffee break.
> Usually I take a cup along just in case killing blobs, mutant humans,
> mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
> the guy can drink that much coffee and doesnt' have to take a leak.
> Although, considering where the nearest toilet isin the game I guess
> he doesnt' want to head back down to level 5 to go pee.
>
> Smile.
>
>
> On 6/4/10, Charles Rivard  wrote:
>> Be sure to drink the coffee you find in SOD.
>> ---
>> In God we trust.
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the
> list,
> please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
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 list,
 please send E-mail to gamers-ow...@audyssey.org.

>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
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>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
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>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you wa

Re: [Audyssey] SOD

2010-06-06 Thread Bryan Peterson
Na. I still find a lot of the monster sounds in Entombed to be a bit...I 
don't know, corny. No complaints about the music though, except that the 
main battle theme can perhaps get a bit annoying.

We are the Knights who say...Ni!
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 3:01 PM
Subject: Re: [Audyssey] SOD



Hi,
Maybe the most evil sounding, but I say the most evil monster is the 
corpse

web spider.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Friday, June 04, 2010 6:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

They sound like Bowser when you damage them though. His taunt in Super 
Smash


Bros. Melee sounds a lot like that.
We are the Knights who say...Ni!
- Original Message - 
From: "dark" 

To: "Lori Duncan" ; "Gamers Discussion list"

Sent: Friday, June 04, 2010 1:23 PM
Subject: Re: [Audyssey] SOD



Goodness knows, but I have to say they're the most profoundly evil
monsters I've heard,  in fact possibly the most evil sounding monster
ever in an audio game.

Beware the grue!

Dark.
- Original Message - 
From: "Lori Duncan" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 8:13 PM
Subject: Re: [Audyssey] SOD


How on earth do they make that blob sound?  I just tried using a bio 
mine



on him, did some damage but didn't kill.
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 7:05 PM
Subject: Re: [Audyssey] SOD



Not to mention the gelatinus blobs in the loo!  in fact thinking
about that too closely is really quite worrying! ;D.

I suppose the the agent is lucky that his Eva clearly also provides the
best in bladder control software lol!

Beware the grue!

Ddark.
- Original Message - 
From: "Thomas Ward" 
To: "Charles Rivard" ; "Gamers Discussion 
list"




Sent: Friday, June 04, 2010 5:40 PM
Subject: Re: [Audyssey] SOD



Hi,
Oh, I always do. I drink several cups on my level 6 coffee break.
Usually I take a cup along just in case killing blobs, mutant humans,
mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
the guy can drink that much coffee and doesnt' have to take a leak.
Although, considering where the nearest toilet isin the game I guess
he doesnt' want to head back down to level 5 to go pee.

Smile.


On 6/4/10, Charles Rivard  wrote:

Be sure to drink the coffee you find in SOD.
---
In God we trust.


---
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Re: [Audyssey] accessible game companies with offices

2010-06-06 Thread Thomas Ward
Hi,
Well, I think the problem is that most of the people who work for APH
don't have the foggiest idea we are out here, and therefore they don't
have anything to compare their games too.  As you pointed out there
are certainly far better accessible games for the same price or less
so buying the APH games seams rather rediculous to us. However, we
only have that opinion because many of us have played Rail Racer,
Entombed, Time of Conflict, and playing something like Termite Torpedo
sounds laughable in comparison. I think those guys over at APH need a
huge wake up call.


On 6/6/10, Hayden Presley  wrote:
> Hi Phil,
> $39? I can't believe they're charging nearly that much. Now, RailRacer was
> nearly 40 bucks, but it had a lot of unlockable content, a career mode with
> classes, and numerous upgrades and tracks to race, plus the ability to make
> more tracks if you wish, as crazy asyou like (I just recently made one with
> an 800 foot jump, heheh). Then there's entombed, which costs the same thing,
> but there are also countless pathways to play in that game, and to be honest
> Jason could charge even more to and we'dstill get our money's worth. But for
> APH games? Um...no.
> Best Regards,
> Hayden

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Re: [Audyssey] looking for a good chess game

2010-06-06 Thread Hayden Presley
Hi,
Good idea that, I'll have to do that. Ever tried playing Chess against
yourself?
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Sunday, June 06, 2010 4:50 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] looking for a good chess game

I always use a chessboard and men adapted for use by blind players whether 
I'm against a human or a program.  No visualization of the board is 
necessary because it's right there in front of you, under your fingers.
- Original Message - 
From: "Hayden Presley" 
To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 3:46 PM
Subject: Re: [Audyssey] looking for a good chess game


> Hi,
> You know, I'm not to bad at the actual board game chess, but I am awful at
> computerized chess. I just cannot visualize that board properly.
> Best Regards,
> Hayden
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of aadorno
> Sent: Sunday, June 06, 2010 8:44 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] looking for a good chess game
>
> again thanks so much it's really appreciated.
> thanks.
> - Original Message - 
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Saturday, June 05, 2010 11:19 PM
> Subject: Re: [Audyssey] looking for a good chess game
>
>
>> Hello Angel,
>> Yes, there are. Right off the top of my head there is a free chess
>> game that uses Sapi produced by Spoonbill Games. In fact I have a copy
>> on my game server in the downloads directory. The direct link to the
>> Spoonbil Games directory is
>> http://www.usagamesinteractive.com/downloads/spoonbill-games/
>>
>> HTH
>>
>>
>> On 6/5/10, aadorno  wrote:
>>> hi guys I play chess and I am looking for a good chess game. I know 
>>> about
>>> win bord but are there others out there?
>>> thanks so much.
>>> Angel.
>>> ---
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>>>
>>
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>
>
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Re: [Audyssey] looking for a good chess game

2010-06-06 Thread Charles Rivard
I always use a chessboard and men adapted for use by blind players whether 
I'm against a human or a program.  No visualization of the board is 
necessary because it's right there in front of you, under your fingers.
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 3:46 PM
Subject: Re: [Audyssey] looking for a good chess game



Hi,
You know, I'm not to bad at the actual board game chess, but I am awful at
computerized chess. I just cannot visualize that board properly.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of aadorno
Sent: Sunday, June 06, 2010 8:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] looking for a good chess game

again thanks so much it's really appreciated.
thanks.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Saturday, June 05, 2010 11:19 PM
Subject: Re: [Audyssey] looking for a good chess game



Hello Angel,
Yes, there are. Right off the top of my head there is a free chess
game that uses Sapi produced by Spoonbill Games. In fact I have a copy
on my game server in the downloads directory. The direct link to the
Spoonbil Games directory is
http://www.usagamesinteractive.com/downloads/spoonbill-games/

HTH


On 6/5/10, aadorno  wrote:
hi guys I play chess and I am looking for a good chess game. I know 
about

win bord but are there others out there?
thanks so much.
Angel.
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Re: [Audyssey] Audio walkthrough of Judgment day.

2010-06-06 Thread Hayden Presley
Hi Alfredo,
Ah yes, that one. I assume that it is ok I did not completely beat the game?
Also, I have no speech in my recording either, just gameplay.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Castanedagarcia_Alfredo
Sent: Sunday, June 06, 2010 4:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audio walkthrough of Judgment day.

My friend wants a walkthru of Judgement day, and I told him I would ask
anyone since my stereo mix is broken. You told me that you were going to
upload one to dropbox. How is that going.
Alfredo

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Re: [Audyssey] Audio walkthrough of Judgment day.

2010-06-06 Thread Castanedagarcia_Alfredo
My friend wants a walkthru of Judgement day, and I told him I would ask anyone 
since my stereo mix is broken. You told me that you were going to upload one to 
dropbox. How is that going.
Alfredo

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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread Thomas Ward
Hi Dark,
Sure. I understand all that. I was just thinking the way it was
presented was nicely done and we could expand on that idea for game
developers in getting our games more out there so to speak.

On 6/6/10, dark  wrote:
> Hi Tom.
>
> I'd be very glad to put together a promo if you'd like certainly.
>
> Bare in mind that the purpose of that podcast was essentially to display the
> general possibilities of what more complex and interesting things were
> possible in audio games to people who do not themselves play audio games,
> not actually to review games with the intention of having people buy them.
>
> It was the third in a series on gaming with a visual imparement (the first
> two done by Barry ellis are very much worth checking out). The first two
> generally focused on the inaccessibility of console games, so Barry asked me
> for a look at three games which showed the possibilities of what interesting
> and complex things could be done in an audio game.
>
> hence my choice. Entombed, a complex rpg, time of conflict, a complex war
> stratogy game with unique map overview, and Mota, an action adventure game
> with puzle elements, multiple weapons and considderable audio plot and
> ambience.
>
> Pluss, all these titles are recent, and thus show what is going on in audio
> games now!
>
> As I said, rail racer and sound rts were deffinately other games I
> considdered as well.
>
> So, the purpose wasn't really to review the games for people to go out and
> buy them but to say "hay look! audio games can be engaging too!"
>
> Beware the grue!
>
> Dark.

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Re: [Audyssey] Audio walkthrough of Judgment day.

2010-06-06 Thread Hayden Presley
Hi Alfredo,
What walkthrough?
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Castanedagarcia_Alfredo
Sent: Friday, June 04, 2010 3:29 PM
To: Gamers Discussion list
Subject: [Audyssey] Audio walkthrough of Judgment day.

Use "yours truly" loll. Once you send a message you then send a lot.
BTW, how is the audio walkthrough of Judgment day going?

Alfred


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Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
Hi,
Never did picture a harpe to sound like that, I meant both name and effects.
Best Regards,
Hayden
P.S. Not sound effects...

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, June 06, 2010 4:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

spoilage ahoy!

Evil sounding as in name or as in sfx?

In name terms I'd probably agree with you, however in terms of sound effects

I'm always quite amazed at those harpies,  not to mention cocatrices! 
I'll never hear chickens quite the same way again! ;D.

Beware the grue!

Dark.
- Original Message - 
From: "Hayden Presley" 
To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 10:01 PM
Subject: Re: [Audyssey] SOD


> Hi,
> Maybe the most evil sounding, but I say the most evil monster is the 
> corpse
> web spider.
> Best Regards,
> Hayden
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Bryan Peterson
> Sent: Friday, June 04, 2010 6:55 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] SOD
>
> They sound like Bowser when you damage them though. His taunt in Super 
> Smash
>
> Bros. Melee sounds a lot like that.
> We are the Knights who say...Ni!
> - Original Message - 
> From: "dark" 
> To: "Lori Duncan" ; "Gamers Discussion list"
> 
> Sent: Friday, June 04, 2010 1:23 PM
> Subject: Re: [Audyssey] SOD
>
>
>> Goodness knows, but I have to say they're the most profoundly evil
>> monsters I've heard,  in fact possibly the most evil sounding monster
>> ever in an audio game.
>>
>> Beware the grue!
>>
>> Dark.
>> - Original Message - 
>> From: "Lori Duncan" 
>> To: "Gamers Discussion list" 
>> Sent: Friday, June 04, 2010 8:13 PM
>> Subject: Re: [Audyssey] SOD
>>
>>
>>> How on earth do they make that blob sound?  I just tried using a bio 
>>> mine
>
>>> on him, did some damage but didn't kill.
>>> - Original Message - 
>>> From: "dark" 
>>> To: "Gamers Discussion list" 
>>> Sent: Friday, June 04, 2010 7:05 PM
>>> Subject: Re: [Audyssey] SOD
>>>
>>>
 Not to mention the gelatinus blobs in the loo!  in fact thinking
 about that too closely is really quite worrying! ;D.

 I suppose the the agent is lucky that his Eva clearly also provides the
 best in bladder control software lol!

 Beware the grue!

 Ddark.
 - Original Message - 
 From: "Thomas Ward" 
 To: "Charles Rivard" ; "Gamers Discussion 
 list"
>
 
 Sent: Friday, June 04, 2010 5:40 PM
 Subject: Re: [Audyssey] SOD


> Hi,
> Oh, I always do. I drink several cups on my level 6 coffee break.
> Usually I take a cup along just in case killing blobs, mutant humans,
> mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
> the guy can drink that much coffee and doesnt' have to take a leak.
> Although, considering where the nearest toilet isin the game I guess
> he doesnt' want to head back down to level 5 to go pee.
>
> Smile.
>
>
> On 6/4/10, Charles Rivard  wrote:
>> Be sure to drink the coffee you find in SOD.
>> ---
>> In God we trust.
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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> list,
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>>>
>>>
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>>> list,
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>>
>>
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Re: [Audyssey] SOD

2010-06-06 Thread dark

spoilage ahoy!

Evil sounding as in name or as in sfx?

In name terms I'd probably agree with you, however in terms of sound effects 
I'm always quite amazed at those harpies,  not to mention cocatrices! 
I'll never hear chickens quite the same way again! ;D.


Beware the grue!

Dark.
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Sunday, June 06, 2010 10:01 PM
Subject: Re: [Audyssey] SOD



Hi,
Maybe the most evil sounding, but I say the most evil monster is the 
corpse

web spider.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Friday, June 04, 2010 6:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

They sound like Bowser when you damage them though. His taunt in Super 
Smash


Bros. Melee sounds a lot like that.
We are the Knights who say...Ni!
- Original Message - 
From: "dark" 

To: "Lori Duncan" ; "Gamers Discussion list"

Sent: Friday, June 04, 2010 1:23 PM
Subject: Re: [Audyssey] SOD



Goodness knows, but I have to say they're the most profoundly evil
monsters I've heard,  in fact possibly the most evil sounding monster
ever in an audio game.

Beware the grue!

Dark.
- Original Message - 
From: "Lori Duncan" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 8:13 PM
Subject: Re: [Audyssey] SOD


How on earth do they make that blob sound?  I just tried using a bio 
mine



on him, did some damage but didn't kill.
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Friday, June 04, 2010 7:05 PM
Subject: Re: [Audyssey] SOD



Not to mention the gelatinus blobs in the loo!  in fact thinking
about that too closely is really quite worrying! ;D.

I suppose the the agent is lucky that his Eva clearly also provides the
best in bladder control software lol!

Beware the grue!

Ddark.
- Original Message - 
From: "Thomas Ward" 
To: "Charles Rivard" ; "Gamers Discussion 
list"




Sent: Friday, June 04, 2010 5:40 PM
Subject: Re: [Audyssey] SOD



Hi,
Oh, I always do. I drink several cups on my level 6 coffee break.
Usually I take a cup along just in case killing blobs, mutant humans,
mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
the guy can drink that much coffee and doesnt' have to take a leak.
Although, considering where the nearest toilet isin the game I guess
he doesnt' want to head back down to level 5 to go pee.

Smile.


On 6/4/10, Charles Rivard  wrote:

Be sure to drink the coffee you find in SOD.
---
In God we trust.


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Re: [Audyssey] Game Developers was Reviewing Games

2010-06-06 Thread Thomas Ward
Hi Alfredo,
Well, your question is a bit off topic for this list. However, as game
developers do have to deal with managing web sites and have to process
orders I'll answer the question for that reason.
When I mentioned owning or renting a web server I was actually talking
about an actual network server running something like Linux, Windows
Server, FreeBSD, etc. For example, my web host has a web server
running Red Hat Linux Enterprise, Apache Web Server, CPanel, MySQL
database system, Sendmail, etc. In other words it is a dedicated
server running everything required to host web sites, e-mail accounts,
internet databases, blogs, process online orders,you name it.
As for Apache Web Server it is quite accessible. I haven't used the
Windows port of Apache much myself, but I have had extensive use of
its Linux version. Mostly configuring Apache comes down to editing
configuration files in a text editor like nano or gedit and saving
your changes. Then, if apache is already running simply stop and
restart the service for the changes to take effect. Since server
administration is way off topic for this list I won't be discussing it
here, but yes Apache is accessible provided you have a screen reader
installed on your server. For Linux based servers it will probibly be
something like Speakup  if you have a shell environment or Orca if you
have a graphical environment installed.
As for processing orders there is specialized shopping cart software a
game developer can use on his/her web server to process orders. One
such software I know about is called Agora.  Most web hosts have this
software installed and can be easily configured through CPanel. Then,
it is mainly a matter of including the shopping cart scripts in your
web site.
As for automating codes that is usually done via a php script or
similar the author has scripted in his/her web site. It takes the
e-mail provided by the shopping cart like Agora, generates a code, and
e-mails it to the end user. As far as automated licensing codes being
inaccurate I guess that would depend on the script and weather or not
the developer made a mistake when creating his/her script. Generally
speaking automated systems work just fine, but if the script has a bug
then well mistakes can happen. Computers aren't perfect, and make
mistakes too.
As for Tarzan Junior it was written in Javascript, but as Philip
himself pointed out Javascript sucks when it comes to game
programming. I didn't forget about it so much as felt it wasn't worth
mentioning. There are games out there written in AutoIt as well, but
as it wasn't meant for gaming that language shouldn't be considered a
serious programming language for games.  Some do, unfortunately, but
the fact is anyone with any real programming skills at all would never
think of using AutoIt for games.

HTH

On 6/6/10, Castanedagarcia_Alfredo  wrote:
> Is apache a good accessible web server? Is it accessible for the blind
> communityy? What is the best web server for a blind individual to use.
> Because I am quite interested of starting to web code, and post a personal
> webpage.
> You need not answered my question about the registration process, because my
> question was asked by someone else and it was answered. But, I am curious
> about how people design pages that can process orders, and transfer things
> like these. Is it true that automated systems generate inaccurate codes?
> Remember about a week ago I purchased Monkey business, and the e-mail I got
> had an invalid key. I want to fix this problem immediately, before the 35
> days are up.
> I think there is one more programming language3 you have forgotten about.
> Tarzan Junior was written in JavaScript.
> Alfredo.
>
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Re: [Audyssey] SOD

2010-06-06 Thread Hayden Presley
Hi,
Maybe the most evil sounding, but I say the most evil monster is the corpse
web spider.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Friday, June 04, 2010 6:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD

They sound like Bowser when you damage them though. His taunt in Super Smash

Bros. Melee sounds a lot like that.
We are the Knights who say...Ni!
- Original Message - 
From: "dark" 
To: "Lori Duncan" ; "Gamers Discussion list" 

Sent: Friday, June 04, 2010 1:23 PM
Subject: Re: [Audyssey] SOD


> Goodness knows, but I have to say they're the most profoundly evil 
> monsters I've heard,  in fact possibly the most evil sounding monster 
> ever in an audio game.
>
> Beware the grue!
>
> Dark.
> - Original Message - 
> From: "Lori Duncan" 
> To: "Gamers Discussion list" 
> Sent: Friday, June 04, 2010 8:13 PM
> Subject: Re: [Audyssey] SOD
>
>
>> How on earth do they make that blob sound?  I just tried using a bio mine

>> on him, did some damage but didn't kill.
>> - Original Message - 
>> From: "dark" 
>> To: "Gamers Discussion list" 
>> Sent: Friday, June 04, 2010 7:05 PM
>> Subject: Re: [Audyssey] SOD
>>
>>
>>> Not to mention the gelatinus blobs in the loo!  in fact thinking 
>>> about that too closely is really quite worrying! ;D.
>>>
>>> I suppose the the agent is lucky that his Eva clearly also provides the 
>>> best in bladder control software lol!
>>>
>>> Beware the grue!
>>>
>>> Ddark.
>>> - Original Message - 
>>> From: "Thomas Ward" 
>>> To: "Charles Rivard" ; "Gamers Discussion list"

>>> 
>>> Sent: Friday, June 04, 2010 5:40 PM
>>> Subject: Re: [Audyssey] SOD
>>>
>>>
 Hi,
 Oh, I always do. I drink several cups on my level 6 coffee break.
 Usually I take a cup along just in case killing blobs, mutant humans,
 mutated dogs, ratts, etc gets to be thirsty work. Still I wonder why
 the guy can drink that much coffee and doesnt' have to take a leak.
 Although, considering where the nearest toilet isin the game I guess
 he doesnt' want to head back down to level 5 to go pee.

 Smile.


 On 6/4/10, Charles Rivard  wrote:
> Be sure to drink the coffee you find in SOD.
> ---
> In God we trust.

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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread Hayden Presley
Hi,
Fantastic news Thomas, early fall sounds good. The way you were talking, it
sounded like something that would not be available until Christmas.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, June 05, 2010 10:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Reviewing Games was getting back to the store

Hi Alfredo,
Yes, I own USA Games Interactive, and am the lead software developer.
So pretty much anything that happens at USA Games is my doing.
Everyone else involved in the company are either testers, people who
handle sales/support, or the ocational software developer I ask to
help out with the code.
Anyway, as for when Mysteries of the Ancients 1.0 will be released I
don't have a specific date and time set. The best answer I can give is
that it will be released when it is ready to be released.  Besides
adding the rest of the game levels I'm still awaiting some voice
acting to be finished by my voice actress, and need to purchase some
extra sounds. Developing a game this complex is quite a lot of work,
and could take a while to reach 1.0 although I should have it done by
early fall.

On 6/5/10, Castanedagarcia_Alfredo  wrote:
> Oh, so your are involved in the company? Are you a computer programmer?
when
> are you making a full release, not a beta.
> Alfredo

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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread aadorno

thanks so much for all your help.
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 12:56 PM
Subject: Re: [Audyssey] looking for a good rpg.



Hi.

You can find out all about entombed, time of conflict, or in fact many 
other games by checking the game database at www.audiogames.net and/or the 
accessible games websites list at www.pcsgames.net.


audiogames.net has pages for many games like entombed and time of conflict 
with download links, links to the webasites, information and links to 
audio reviews and tutorials, while pcs has a huge overview of hundreds 
accesible games and the sites to find them.


Hth.

Beware the grue!

Dark.
- Original Message - 
From: "aadorno" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 2:41 PM
Subject: Re: [Audyssey] looking for a good rpg.


wow man this sounds so  very cool, could you plese, plese send me the 
links and any other info.

thanks so much again tom thanks so much.
Angel.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Saturday, June 05, 2010 11:15 PM
Subject: Re: [Audyssey] looking for a good rpg.



Hello Angel,
Yes, there are a couple of games that might be of some interest to you.
First, in the RPG genre we have Entombed which is a roguelike RPG game
with a lot of content, several playable classes, high quality audio
effects, etc.
Second, for a game like World of Warcraft there is a game called
SoundRTS. The name isn't all that great, but the game is similar to
Warcraft in many ways. you can build castles, Workshops, Keeps, etc as
well as train knights, footmen, archers, dragons, etc. You can play
online in a player verses player match or play against the computer.
That's another game I highly recommend trying.

HTH



On 6/5/10, aadorno  wrote:
are there any good roll playing games out there for us to play.  any 
thing

out there like world of war craft or anything like that for the blind.
thanks so much.
Angel.
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Re: [Audyssey] looking for a good chess game

2010-06-06 Thread Hayden Presley
Hi,
You know, I'm not to bad at the actual board game chess, but I am awful at
computerized chess. I just cannot visualize that board properly.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of aadorno
Sent: Sunday, June 06, 2010 8:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] looking for a good chess game

again thanks so much it's really appreciated.
thanks.
- Original Message - 
From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Saturday, June 05, 2010 11:19 PM
Subject: Re: [Audyssey] looking for a good chess game


> Hello Angel,
> Yes, there are. Right off the top of my head there is a free chess
> game that uses Sapi produced by Spoonbill Games. In fact I have a copy
> on my game server in the downloads directory. The direct link to the
> Spoonbil Games directory is
> http://www.usagamesinteractive.com/downloads/spoonbill-games/
>
> HTH
>
>
> On 6/5/10, aadorno  wrote:
>> hi guys I play chess and I am looking for a good chess game. I know about
>> win bord but are there others out there?
>> thanks so much.
>> Angel.
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Re: [Audyssey] accessible game companies with offices

2010-06-06 Thread Hayden Presley
Hi Phil,
$39? I can't believe they're charging nearly that much. Now, RailRacer was
nearly 40 bucks, but it had a lot of unlockable content, a career mode with
classes, and numerous upgrades and tracks to race, plus the ability to make
more tracks if you wish, as crazy asyou like (I just recently made one with
an 800 foot jump, heheh). Then there's entombed, which costs the same thing,
but there are also countless pathways to play in that game, and to be honest
Jason could charge even more to and we'dstill get our money's worth. But for
APH games? Um...no.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Sunday, June 06, 2010 1:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] accessible game companies with offices

Hi dark,
I've been able to install and run all of the APH games.
They had a beta system that allowed you to download an play a timed version 
of their games.
 You are correct in that they have not released a game in quite a while.
And they sold some of the most expensive games, although they recently 
dropped their prices a bit.
$39.00 Armadillo Army,
$39.00 Termite torpedo,
$39.00 Toodle Tiles,
Phil


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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread Bryan Peterson

Those things aren't just popular among the blind though.
We are the Knights who say...Ni!
- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 12:35 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


Wel the point is that I am also into computer hardware and software, web 
coding, and technology.
And I know that there are things that are popular in the blind community, 
like skype, and online games. That is what I heard from a friend who is 
blind.

Alfredo

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Re: [Audyssey] accessible game companies with offices

2010-06-06 Thread Hayden Presley
Hi Dark,
I did onece try Termite Torpedo myself, that's a hard one, especially as I
didn't get a chance to really try it (I never registered it).
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, June 06, 2010 3:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] accessible game companies with offices

I might give the games another try actually at some stage but certainly 
neither armadillo army, nor termite torpedo worked when I downloaded and 
tried them in order to give the demos a go.

Beware the Grue!

Dark.

Beware the Grue!

Dark.
- Original Message - 
From: "Phil Vlasak" 
To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 7:16 PM
Subject: Re: [Audyssey] accessible game companies with offices


> Hi dark,
> I've been able to install and run all of the APH games.
> They had a beta system that allowed you to download an play a timed 
> version of their games.
> You are correct in that they have not released a game in quite a while.
> And they sold some of the most expensive games, although they recently 
> dropped their prices a bit.
> $39.00 Armadillo Army,
> $39.00 Termite torpedo,
> $39.00 Toodle Tiles,
> Phil
>
>
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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread Hayden Presley
Hi,
As another note, I do not believe MUD's have a specific goal or an ending.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, June 06, 2010 1:47 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] looking for a good rpg.

Rpg stands for role playing game, and can refer generallly to any game (on 
computer or off it), in which you play a role in an interactive story or 
experience with use of statistics.

Rpgs have quite some history, but generally they started becoming popular in

the 1970's, --- though those were tabletop games like dungeons and dragons, 
rather than played on a computer.

Mud, on the other hand stands for multiple user dungeon (or dimention 
depending upon whome you ask), and refers to text adventure games played 
specifically on a computer in which several users in put commands and 
control characters on a sentralized server, rather than one player running 
through a text adventure program on a computer.

it thus has a far narrower meaning than rpg,  indeed there are far more 
rpgs than muds.

Beware the gRue!

Dark.
- Original Message - 
From: "Castanedagarcia_Alfredo" 
To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:56 PM
Subject: Re: [Audyssey] looking for a good rpg.


>I wonder what RPG stands for? Is it not like a MUD?
> Alfredo
>
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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread Bryan Peterson

It stands for Role Playing Game.
We are the Knights who say...Ni!
- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 11:56 AM
Subject: Re: [Audyssey] looking for a good rpg.



I wonder what RPG stands for? Is it not like a MUD?
Alfredo

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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread Bryan Peterson
That's why you might have several, or at least a USB flash drive so you can 
store as much stuff as possible. I mean if you were developing software of 
any kind but especially commercial software, you wouldn't want to lose all 
your source code.

We are the Knights who say...Ni!
- Original Message - 
From: "Muhammed Deniz" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 11:35 AM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


I have to agree, because at least if your computer goes wrong, you still 
have your hard drive. Off cource if you have a lode of stuff, it could mean 
that you can't pack some things in to your hard drive.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want 
to joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
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Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:12 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


Well you can alwways have extra space loaded on your computer, but 
keeping a separate harddrive just for backups avoids any and all misshaps 
from viruses to hardware failures to your computer being stolen by 
gremlins and maide into a crown for the new king of Gremlinland!


My external drive sits in a box under my bed, and every few weeks I pull 
it out, plug it in, and copy all the important stuff across, then unplug 
it again and put it away.


Thus, I can try anything with my pc I wish, don't have to worry as much 
about viruses, and can easily transfer stuff to my laptop or any other 
machine without hassle (though I also own a memory key for quick 
transfers betwene times as well).


Beware the grue!

dark.
- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 4:32 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


True, true indeed. But you could have a 200 Gig hard drive that could be 
put into th ecomputer. As for Memory sticks, they have 8 gigs, and I 
heard that there is one that is 16.


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Re: [Audyssey] accessible game companies with offices

2010-06-06 Thread dark
I might give the games another try actually at some stage but certainly 
neither armadillo army, nor termite torpedo worked when I downloaded and 
tried them in order to give the demos a go.


Beware the Grue!

Dark.

Beware the Grue!

Dark.
- Original Message - 
From: "Phil Vlasak" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 7:16 PM
Subject: Re: [Audyssey] accessible game companies with offices



Hi dark,
I've been able to install and run all of the APH games.
They had a beta system that allowed you to download an play a timed 
version of their games.

You are correct in that they have not released a game in quite a while.
And they sold some of the most expensive games, although they recently 
dropped their prices a bit.

$39.00 Armadillo Army,
$39.00 Termite torpedo,
$39.00 Toodle Tiles,
Phil


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Re: [Audyssey] Weapons For Entombed?

2010-06-06 Thread Hayden Presley
Hi Muhammed,
Actually, if you were reading Jason's messages, I think you would realize
that the dungeon creater seems...tentative at this point. For anyone who
wants to know something about entombed, I reconend sending an email to
entombedgame+subscr...@googlegroups.com, this will subscribe you to the
entombed email list.
Best Rgeards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of mark Torgerson
Sent: Sunday, June 06, 2010 2:50 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Weapons For Entombed?

Hi
 Well, that sounds great. I am thinking it would be fun to create some
more modern weapons for the entombed game. I am not sure how one would do
that but it would be fun.

God bless,
Mark
-- Currently in Pendleton, Eastern Oregon Regional At Pendleton, Oregon
Overcast, 64.0°F Wind:WNW-290° at 9mph
- Original Message - 
From: "Muhammed Deniz" 
To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 3:02 AM
Subject: Re: [Audyssey] Weapons For Entombed?


Hi Marc,
Actually their isn't, but its going to come out. Its the entombed dungeon 
creater. Its not out yet, but I'll poste it as soon as I can. And mainly, 
its on monsters. But I'm not sure if its to do with the weapons yet as I 
don't have the full version.
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want to

joyn, just send a blank email to.
audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: "mark Torgerson" 
To: "Gamers Discussion list" 
Sent: Saturday, June 05, 2010 7:17 PM
Subject: [Audyssey] Weapons For Entombed?


> Hi
> I was wondering if I remembered right that there is a way to make 
> weapons for entombed? How does one do that?
>
> God bless,
> Mark
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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread dark
It would be more correct to say the majority of muds are rpg's, (certainly 
not all are), than to say an rpg is the same as a mud sinse as tom said rpg 
games come in innumerable different formats.


Beware the grue!

Dark.
- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 7:39 PM
Subject: Re: [Audyssey] looking for a good rpg.



So that is the same as a MUD. That is what i ws thinking about.

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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread dark

Actually Muhammed, Shades of doom is not.

The main way you progress in shades is through action and quick use of your 
weapons and targiting. There is no character progression, no experience or 
statistics, and no in game story, quests or other events.


Shades is an action/adventure game.

Thus far the only audio rpg's we have are entombed and the last crusade.

Beware the grue!

Dark.
- Original Message - 
From: "Muhammed Deniz" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 7:50 PM
Subject: Re: [Audyssey] looking for a good rpg.



For an example, shades of doom is a roleplaying game.
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want 
to joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 7:47 PM
Subject: Re: [Audyssey] looking for a good rpg.


Rpg stands for role playing game, and can refer generallly to any game 
(on computer or off it), in which you play a role in an interactive story 
or experience with use of statistics.


Rpgs have quite some history, but generally they started becoming popular 
in the 1970's, --- though those were tabletop games like dungeons and 
dragons, rather than played on a computer.


Mud, on the other hand stands for multiple user dungeon (or dimention 
depending upon whome you ask), and refers to text adventure games played 
specifically on a computer in which several users in put commands and 
control characters on a sentralized server, rather than one player 
running through a text adventure program on a computer.


it thus has a far narrower meaning than rpg,  indeed there are far 
more rpgs than muds.


Beware the gRue!

Dark.
- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:56 PM
Subject: Re: [Audyssey] looking for a good rpg.



I wonder what RPG stands for? Is it not like a MUD?
Alfredo

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Re: [Audyssey] To Liam Erven was Streamway

2010-06-06 Thread Damien Pendleton

Hi,
I don't think Liam uses .net - I think he uses VB6, unless he's changed 
platforms recently.

Regards,
Damien.



- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 8:06 PM
Subject: Re: [Audyssey] To Liam Erven was Streamway



Hi Thomas,

The majority of Unicode string classes will most likely also have 
conversion functions to convert between Unicode and Ascii, as at least in 
C++ both are still used quite extensively. In essence, it's just a normal 
char* rather than a wchar*. The stl string class, for instance, has the 
c_str method to do this. I'm not too sure about the .net languages, but if 
at any point I write a .net binding for Streemway I'll make a wrapper to 
take a Unicode string and simply do the conversion internally.


Kind regards,

Philip Bennefall
- Original Message - 
From: "Thomas Ward" 

To: ; "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 8:42 PM
Subject: Re: [Audyssey] To Liam Erven was Streamway


Hi Philip,
H...I do see that as somewhat problematic though as the problem
isn't specific to VisualBasic 6. This also happens with any .Net
application  because the .Net String class converts ascii strings to
unicode automatically which makes sense most Windows applications use
unicode strings rather than ascii.  I supppose if you pass the string
directly to the Sw_Init function it wouldn't do that, but if you use
the String class it probibly would try and pass an Unicode string. I
think we need to look into this more as Unicode is pretty common and
ascii is almost a thing of the past as far as Windows is concerned.

On 6/6/10, Philip Bennefall  wrote:

Hello there,

From what I remember, this is an issue related to interfacing with 
Streemway
from Visual Basic 6. It has to do with the fact that VB 6 passes a so 
called

Unicode string as the registration name and key, whilst Streemway is
expecting an Ansi string. So this is not an issue with Streemway itself, 
but
rather with the way that it is being called. Liam, I seem to recall you 
had

a way to fix this a while back?

Kind regards,

Philip Bennefall







Internal Virus Database is out of date.
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Re: [Audyssey] Streamway

2010-06-06 Thread Damien Pendleton

Hi Oriol,
ByVal and ByRef has nothing to do with unicode strings, that's to do with 
the parameter set. I think Liam knows what he is doing on that score.

Regards,
Damien.


- Original Message - 
From: "oriol" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 7:37 PM
Subject: Re: [Audyssey] Streamway



Try adding the ByVal keyword before all the parameters.

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Re: [Audyssey] To Liam Erven was Streamway

2010-06-06 Thread Damien Pendleton

Hi,
There is actually a function to convert unicode strings to ansi in VB. If I 
remember correctly you call, for example StrConv("SW_Username", 
vbFromUnicode)
I don't think there is any other way to do it except to make a wrapper 
initialisation module or something.

Regards,
Damien.


- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 7:22 PM
Subject: [Audyssey] To Liam Erven was Streamway


Hello there,


From what I remember, this is an issue related to interfacing with Streemway

from Visual Basic 6. It has to do with the fact that VB 6 passes a so called
Unicode string as the registration name and key, whilst Streemway is
expecting an Ansi string. So this is not an issue with Streemway itself, but
rather with the way that it is being called. Liam, I seem to recall you had
a way to fix this a while back?

Kind regards,

Philip Bennefall
- Original Message - 
From: "Angellko21" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 8:14 PM
Subject: [Audyssey] Streamway


Dear friends,
When I launch Super egg hunt 1.2, stream way registration dialog is viewing.
I press ok and it is in demo mode. Please, what can I do?
Luká¹ Kakara
ICQ: 456195007
Mail: lukas86.kak...@seznam.cz
Tel: 605911566
Skype: Karamelko24










Internal Virus Database is out of date.
Checked by AVG - www.avg.com
Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
12:37:00


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[Audyssey] Moderator Off Topic Messages

2010-06-06 Thread Thomas Ward
Hi everyone,
I realise some of you are new here on the list, and if so I really
recommend you read the list guidelines sent to you when you subscribed
to the list. I've noticed several new and old list members sending off
topic posts to the list. That's a big no-no, and our polacy here is if
you believe something is off topic to ask one of the list moderators
about it before posting. To speak to a  moderator about this list, a
potential subject, etc send an e-mail to
gamers-ow...@audyssey.org.
In short an off topic post is defined by anything that is not game
related. You can talk about games weather they are accessible,
partially accessible, electronic or card/board games, game consoles,
joysticks, etc. Basicly, if it is game related in any way it is
probibly on topic here.  What is not on topic is general computer help
questions,  where to buy external hard drives, or where someone got
his/her signature line from. Such questions can be asked off list or
posted to another list where the content of the message is on topic.
Thanks, and have a good day.

Sincerely,
Thomas Ward
Co-Moderator of the Audyssey Mailing List

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Re: [Audyssey] Weapons For Entombed?

2010-06-06 Thread mark Torgerson
Hi
 Well, that sounds great. I am thinking it would be fun to create some more 
modern weapons for the entombed game. I am not sure how one would do that but 
it would be fun.

God bless,
Mark
-- Currently in Pendleton, Eastern Oregon Regional At Pendleton, Oregon 
Overcast, 64.0°F Wind:WNW-290° at 9mph
- Original Message - 
From: "Muhammed Deniz" 
To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 3:02 AM
Subject: Re: [Audyssey] Weapons For Entombed?


Hi Marc,
Actually their isn't, but its going to come out. Its the entombed dungeon 
creater. Its not out yet, but I'll poste it as soon as I can. And mainly, 
its on monsters. But I'm not sure if its to do with the weapons yet as I 
don't have the full version.
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
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- Original Message - 
From: "mark Torgerson" 
To: "Gamers Discussion list" 
Sent: Saturday, June 05, 2010 7:17 PM
Subject: [Audyssey] Weapons For Entombed?


> Hi
> I was wondering if I remembered right that there is a way to make 
> weapons for entombed? How does one do that?
>
> God bless,
> Mark
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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread Thomas Ward
Hello Alfredo,
RPG is short for roll playing game.  It is a style of game heavily
steeped in stat based play where you generally roll dice to determine
attack damage, weather something was successful or not, etc. Above all
you create a character picking things such as race, class, etc and
play that character in a large game world or dungeon whatever the case
might be.
The term roll playing game actually has a broad meaning because we
could be talking about the old paper and pen games like Dungeons and
Dragons or we might be talking about an electronic  roll playing game
like Angband, Final Fantacy,  Entombed, whatever. It has a broad
meaning as I said.
A mud, multiuser dungeon, is more limited.  Muds by nature are always
played on line, and is generally set up for multiuser play, and
requires a special client called a mud client or you can use a generic
telnet client if you wish.


On 6/6/10, Castanedagarcia_Alfredo  wrote:
> I wonder what RPG stands for? Is it not like a MUD?
> Alfredo
>
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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread Thomas Ward
Hi Muhammed,
Sorry, to say that's not correct.Shades of Doom is classified as an
FPS, first-person shooter, and definitely is not a roll playing game.
There is a huge difference in the style of game play between those
types of games.

HTH


On 6/6/10, Muhammed Deniz  wrote:
> For an example, shades of doom is a roleplaying game.

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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread Thomas Ward
Hi Angel,
No Problem.
For Entombed go to Driftwood Entertainment's web site
http://www.blind-games.com
For SoundRTS head over to
jlpo.free.fr/soundrts/
and grab 1.0.

Smile.


On 6/6/10, aadorno  wrote:
> wow man this sounds so  very cool, could you plese, plese send me the links
> and any other info.
> thanks so much again tom thanks so much.
> Angel.

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Re: [Audyssey] To Liam Erven was Streamway

2010-06-06 Thread Philip Bennefall

Hi Thomas,

The majority of Unicode string classes will most likely also have conversion 
functions to convert between Unicode and Ascii, as at least in C++ both are 
still used quite extensively. In essence, it's just a normal char* rather 
than a wchar*. The stl string class, for instance, has the c_str method to 
do this. I'm not too sure about the .net languages, but if at any point I 
write a .net binding for Streemway I'll make a wrapper to take a Unicode 
string and simply do the conversion internally.


Kind regards,

Philip Bennefall
- Original Message - 
From: "Thomas Ward" 

To: ; "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 8:42 PM
Subject: Re: [Audyssey] To Liam Erven was Streamway


Hi Philip,
H...I do see that as somewhat problematic though as the problem
isn't specific to VisualBasic 6. This also happens with any .Net
application  because the .Net String class converts ascii strings to
unicode automatically which makes sense most Windows applications use
unicode strings rather than ascii.  I supppose if you pass the string
directly to the Sw_Init function it wouldn't do that, but if you use
the String class it probibly would try and pass an Unicode string. I
think we need to look into this more as Unicode is pretty common and
ascii is almost a thing of the past as far as Windows is concerned.

On 6/6/10, Philip Bennefall  wrote:

Hello there,

From what I remember, this is an issue related to interfacing with 
Streemway
from Visual Basic 6. It has to do with the fact that VB 6 passes a so 
called

Unicode string as the registration name and key, whilst Streemway is
expecting an Ansi string. So this is not an issue with Streemway itself, 
but
rather with the way that it is being called. Liam, I seem to recall you 
had

a way to fix this a while back?

Kind regards,

Philip Bennefall







Internal Virus Database is out of date.
Checked by AVG - www.avg.com
Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 
12:37:00



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[Audyssey] Moderator Stop the Off Topic Posting was Reviewing Games

2010-06-06 Thread Thomas Ward
Hi everyone,
After seeing 15 messages or so discussing hard drives, memory sticks,
I feel it is time for me to step in hear and ask that you guys get
back on topic.  Remember this list is about audio games and related
topics not a general discussion list. So let's start getting back on
topic.

Thanks.

Sincerely,
Thomas Ward
Co-Moderator of the Audyssey Mailing List

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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread Muhammed Deniz

No, role playing game. It means that you play a role of a character.
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
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- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 7:39 PM
Subject: Re: [Audyssey] looking for a good rpg.



So that is the same as a MUD. That is what i ws thinking about.

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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread Muhammed Deniz

For an example, shades of doom is a roleplaying game.
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
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- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 7:47 PM
Subject: Re: [Audyssey] looking for a good rpg.


Rpg stands for role playing game, and can refer generallly to any game (on 
computer or off it), in which you play a role in an interactive story or 
experience with use of statistics.


Rpgs have quite some history, but generally they started becoming popular 
in the 1970's, --- though those were tabletop games like dungeons and 
dragons, rather than played on a computer.


Mud, on the other hand stands for multiple user dungeon (or dimention 
depending upon whome you ask), and refers to text adventure games played 
specifically on a computer in which several users in put commands and 
control characters on a sentralized server, rather than one player running 
through a text adventure program on a computer.


it thus has a far narrower meaning than rpg,  indeed there are far 
more rpgs than muds.


Beware the gRue!

Dark.
- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:56 PM
Subject: Re: [Audyssey] looking for a good rpg.



I wonder what RPG stands for? Is it not like a MUD?
Alfredo

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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread Muhammed Deniz

Well if you are, this is a new thing to you.
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
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- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 7:35 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


Wel the point is that I am also into computer hardware and software, web 
coding, and technology.
And I know that there are things that are popular in the blind community, 
like skype, and online games. That is what I heard from a friend who is 
blind.

Alfredo

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[Audyssey] OT

2010-06-06 Thread Castanedagarcia_Alfredo
signature, did you put that in the signature? Where did you get the signature, 
or did you creat some of it.

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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread dark
Rpg stands for role playing game, and can refer generallly to any game (on 
computer or off it), in which you play a role in an interactive story or 
experience with use of statistics.


Rpgs have quite some history, but generally they started becoming popular in 
the 1970's, --- though those were tabletop games like dungeons and dragons, 
rather than played on a computer.


Mud, on the other hand stands for multiple user dungeon (or dimention 
depending upon whome you ask), and refers to text adventure games played 
specifically on a computer in which several users in put commands and 
control characters on a sentralized server, rather than one player running 
through a text adventure program on a computer.


it thus has a far narrower meaning than rpg,  indeed there are far more 
rpgs than muds.


Beware the gRue!

Dark.
- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:56 PM
Subject: Re: [Audyssey] looking for a good rpg.



I wonder what RPG stands for? Is it not like a MUD?
Alfredo

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Re: [Audyssey] To Liam Erven was Streamway

2010-06-06 Thread Muhammed Deniz
He is on this list, also you could email him at the following email 
addresses.

First, this one is quite kommon.
liamer...@gmail.com
If I'm correct. The next one is:
l...@l-works.net
Think you'd like to contact this one if its an issue with any of his games:
liamer...@liamerven.com
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want to 
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audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
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muhamme...@googlemail.com
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Klango username.
muhammed
- Original Message - 
From: "Castanedagarcia_Alfredo" 
To: "Philip Bennefall" ; "Gamers Discussion list" 


Sent: Sunday, June 06, 2010 7:24 PM
Subject: Re: [Audyssey] To Liam Erven was Streamway



hello,
If liam is on this list, could I talk to him on this email, or have him 
send me a private message?

Regards,
Alfredo

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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread Muhammed Deniz
Well, they are some ware in london but I don't really no. But yes, argoss is 
nere.

My audio games for the blind group.
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- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:59 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


Mum, or Mom. does not really matter. Are those shops in the kingdom of 
your?


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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread Muhammed Deniz
Sometimes, you don't have chances like that. Alfredo, if its really a bad 
situation, yeah, a format. But the thing you need to remember is what type 
of virus it is. If its a small virus, probably you wouldn't really have a 
hard time getting it off your system. But if its a trojen, well what shall I 
say, it would be a hard time backing it up. Sometimes you could use a back 
up account or something, but if the situation is so so so bad that you 
didn't have any choice, a reformat would really really help, so now do you 
get my point on what I'm saying? That's why harddrives are inhandy. So for 
an example. I had a memerry stick, but I had a really bad virus, but I had 
alot of content which is about 200 gigs but my memeryy stick could hold 
about 16 gigs. But I didn't have a hard drive. All I had is a memerry stick. 
But when you also have a computer, well at least if you have another 
computer, I shall say that you wouldn't really have a hard time backing up 
things.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
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- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:57 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


but I wonder if that ever happened, not here, but anywhere. I had a virus 
loaded into my computer, but I had an account backup, and I quickly 
destroyed the virus and got rid of it.


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Re: [Audyssey] To Liam Erven was Streamway

2010-06-06 Thread Thomas Ward
Hi Philip,
H...I do see that as somewhat problematic though as the problem
isn't specific to VisualBasic 6. This also happens with any .Net
application  because the .Net String class converts ascii strings to
unicode automatically which makes sense most Windows applications use
unicode strings rather than ascii.  I supppose if you pass the string
directly to the Sw_Init function it wouldn't do that, but if you use
the String class it probibly would try and pass an Unicode string. I
think we need to look into this more as Unicode is pretty common and
ascii is almost a thing of the past as far as Windows is concerned.

On 6/6/10, Philip Bennefall  wrote:
> Hello there,
>
> From what I remember, this is an issue related to interfacing with Streemway
> from Visual Basic 6. It has to do with the fact that VB 6 passes a so called
> Unicode string as the registration name and key, whilst Streemway is
> expecting an Ansi string. So this is not an issue with Streemway itself, but
> rather with the way that it is being called. Liam, I seem to recall you had
> a way to fix this a while back?
>
> Kind regards,
>
> Philip Bennefall

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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread Castanedagarcia_Alfredo
So that is the same as a MUD. That is what i ws thinking about.

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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread dark

Actually as I said, it was a hardware issue,  and thus irritreavable.

If it had been a virus, there would've been no need to buy a new machine, as 
I could've just reformatted, then reloaded everything from my external 
drive.


Beware the grue!

Dark.
- Original Message - 
From: "Muhammed Deniz" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:40 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store



Hi Alfraido,
He doesn't mean it exploded in to smithereens, he just means that some 
virus or something went wrong like I mean when he was installing something 
quite risky or something, he may of accidentally pressed the wrong button 
or something, don't really no, but Dark could answer.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
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- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:29 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


That was bad, how did it explode. That must have been a disaster. But, 
are external getting more popular among the blind?

lfredo

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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread Castanedagarcia_Alfredo
Wel the point is that I am also into computer hardware and software, web 
coding, and technology.
And I know that there are things that are popular in the blind community, like 
skype, and online games. That is what I heard from a friend who is blind.
Alfredo

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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread dark

mmm, space is really litle object with computers these days.

my harddrive is currently 500 gb, and I've filled barely 150. My external 
drive (which i bought several years ago in 2005), is 236 gb,  however 
when it gets full i'll simply upgrade to something larger.


With drives up to two terrabite in size, really you don't need to 
worry,  pluss of course you can always have a second drive disk stuck in 
a desktop.


the only mildly irritating thing is that my laptop bought in 2006 has only a 
36 gb drive, but sinse most of the 150 gb I have is audio and music, I just 
substitute what I need when I need it.


Beware the grue!

Dark.
- Original Message - 
From: "Muhammed Deniz" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:35 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


I have to agree, because at least if your computer goes wrong, you still 
have your hard drive. Off cource if you have a lode of stuff, it could mean 
that you can't pack some things in to your hard drive.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want 
to joyn, just send a blank email to.

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Contact infermation.
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- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:12 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


Well you can alwways have extra space loaded on your computer, but 
keeping a separate harddrive just for backups avoids any and all misshaps 
from viruses to hardware failures to your computer being stolen by 
gremlins and maide into a crown for the new king of Gremlinland!


My external drive sits in a box under my bed, and every few weeks I pull 
it out, plug it in, and copy all the important stuff across, then unplug 
it again and put it away.


Thus, I can try anything with my pc I wish, don't have to worry as much 
about viruses, and can easily transfer stuff to my laptop or any other 
machine without hassle (though I also own a memory key for quick 
transfers betwene times as well).


Beware the grue!

dark.
- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 4:32 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


True, true indeed. But you could have a 200 Gig hard drive that could be 
put into th ecomputer. As for Memory sticks, they have 8 gigs, and I 
heard that there is one that is 16.


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Re: [Audyssey] Streamway

2010-06-06 Thread oriol

Try adding the ByVal keyword before all the parameters.

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Re: [Audyssey] looking for a good rpg.

2010-06-06 Thread Muhammed Deniz

Hi Alfredo,
Role playing game.
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
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- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:56 PM
Subject: Re: [Audyssey] looking for a good rpg.



I wonder what RPG stands for? Is it not like a MUD?
Alfredo

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Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread dark
Not explode literally, simply the harddrive completely and utterly died to 
the point where it made nasty noises when starting and the drive disk was 
clearly not spinning correctly.


I don't really think it's a question about "more popular among the 
blind"  in fact to be honest I don't even think that's s an important 
question, sinse it has no baring on access and is the same for anyone who 
uses a computer, --- whether their blind, sited, physically disabled or 
whatever else.


I'd just say using an external harddrive is good for anyone, and indeed most 
of my tech minded friends do.


Beware the grue!

Dark.
- Original Message - 
From: "Castanedagarcia_Alfredo" 

To: "Gamers Discussion list" 
Sent: Sunday, June 06, 2010 6:29 PM
Subject: Re: [Audyssey] Reviewing Games was getting back to the store


That was bad, how did it explode. That must have been a disaster. But, are 
external getting more popular among the blind?

lfredo

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Re: [Audyssey] Game Developers was Reviewing Games

2010-06-06 Thread Castanedagarcia_Alfredo
Is apache a good accessible web server? Is it accessible for the blind 
communityy? What is the best web server for a blind individual to use. Because 
I am quite interested of starting to web code, and post a personal webpage.
You need not answered my question about the registration process, because my 
question was asked by someone else and it was answered. But, I am curious about 
how people design pages that can process orders, and transfer things like 
these. Is it true that automated systems generate inaccurate codes? Remember 
about a week ago I purchased Monkey business, and the e-mail I got had an 
invalid key. I want to fix this problem immediately, before the 35 days are up.
I think there is one more programming language3 you have forgotten about. 
Tarzan Junior was written in JavaScript.
Alfredo.

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Re: [Audyssey] To Liam Erven was Streamway

2010-06-06 Thread Castanedagarcia_Alfredo
hello,
If liam is on this list, could I talk to him on this email, or have him send me 
a private message?
Regards,
Alfredo

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