Re: [Audyssey] Audio Tutorials for Mus Client
What up[date? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Oriol Gómez Sent: 26 December 2010 13:46 To: Gamers Discussion list Subject: Re: [Audyssey] Audio Tutorials for Mus Client Hi, if you have the latest update, read the readme.html file. its in the mushclient directory. On 12/26/10, John Snowling johnsnowl...@btinternet.com wrote: Hi all. I have the Mus Client installed for Alter Aeon as I love the sounds and stuff. Are there any tutorials audio or text that I could read so I can get more out of the client? Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Upcoming BGT 1.0 Release
As you know man, when we first discussed it all those years ago,j its fantastic. I'm looking at other peoples games again, but might move on to my own sometime -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: 26 December 2010 04:42 To: Gamers Discussion list Subject: Re: [Audyssey] Upcoming BGT 1.0 Release Hi Thomas, Thank you very much. I'm very glad you like the work I have done. It has been my largest project by far, and I have really enjoyed building everything up from the ground to the point where it is now. I am targeting Windows only as that is the largest potential customer base. If Mac or Linux communities grow to be as large as Windows and I can expect at least a few hundred sales if I make games for these platforms with BGT, you will definitely see both Mac and Linux ports coming. I use BGT exclusively for all my own game development now. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 25, 2010 10:02 PM Subject: Re: [Audyssey] Upcoming BGT 1.0 Release Hi Philip, Well, what can I say? Sounds pretty mag to me. I have to really commend you for creating such a kick butt game engine. Were BGT cross-platform it would be perfect. Of course, I know as well as anyone here that creating a totally cross-platform implementation of a game engine is nothing short of pure hell. Although, thanks to a good book on the subject and switching to SDL I think my own game engine is just about to actually get off the ground too. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] example documentation bgt
hi philip is it possible to see the 1.0 documentation now at all with the examples included of how to make certain games so i can see if it the engine for me at all? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] example documentation bgt
Hi Will, Since the engine itself will be released on the 31st of December, I don't really see much of a reason to post the documentation in advance when people won't be able to use the functions outlined in it anyway. Just be sure to hit blastbay.com on the 31st and grab the new version then, documentation and all. Kind regards, Philip Bennefall - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 10:55 AM Subject: [Audyssey] example documentation bgt hi philip is it possible to see the 1.0 documentation now at all with the examples included of how to make certain games so i can see if it the engine for me at all? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] sf stuff and others
And no I wasn't talking about sf Lol -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 25 December 2010 22:03 To: Gamers Discussion list Subject: Re: [Audyssey] sf stuff and others We can keep it onlist... it might be informative for others as well. As for critical finishes, I hope you're not talking about SF because SF has none of those. lol. But how do you do it? Well, basically your opponent has to block until their soul gage empties... that usually takes a while, so if you hear armor shattering when they've only blocked a few attacks, that isn't going to be it. When you have had them blocked enough times, when the armor breaks, hit l1 as soon as you hear that sound... and just mash it until the music fades. You aren't supposed to mash the button, but I don't actually know how much time you have to do it. At 01:59 PM 25/12/2010, you wrote: Hi man, Remember you taught me stuff with sf: well, I need that stuff again! I'm getting back into it, but can't remember bits... could we talk of list and discuss it? Could you also tell me how and when to do critical finishers - can't seem to pull any off... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] example documentation bgt
what example games are covered? is there a good resource for sounds you can recommend? On Dec 27, 2010, at 10:01 AM, Philip Bennefall wrote: Hi Will, Since the engine itself will be released on the 31st of December, I don't really see much of a reason to post the documentation in advance when people won't be able to use the functions outlined in it anyway. Just be sure to hit blastbay.com on the 31st and grab the new version then, documentation and all. Kind regards, Philip Bennefall - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 10:55 AM Subject: [Audyssey] example documentation bgt hi philip is it possible to see the 1.0 documentation now at all with the examples included of how to make certain games so i can see if it the engine for me at all? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] example documentation bgt
Hi Will, In the tutorial series, three basic types of games are covered. A simple simon game, a space invaders clone, and then the beginnings of an adventure game. But the idea of the tutorials is not to tell you exactly how to make a particular game as then it wouldn't be your own, instead it is to give you some building blocks upon which you can then construct your own concepts and ideas and translate them into code. As for sound resources, there are some listed in the BGT FAQ. Kind regards, Philip Bennefall - Original Message - From: william lomas lomaswill...@googlemail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 11:20 AM Subject: Re: [Audyssey] example documentation bgt what example games are covered? is there a good resource for sounds you can recommend? On Dec 27, 2010, at 10:01 AM, Philip Bennefall wrote: Hi Will, Since the engine itself will be released on the 31st of December, I don't really see much of a reason to post the documentation in advance when people won't be able to use the functions outlined in it anyway. Just be sure to hit blastbay.com on the 31st and grab the new version then, documentation and all. Kind regards, Philip Bennefall - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 10:55 AM Subject: [Audyssey] example documentation bgt hi philip is it possible to see the 1.0 documentation now at all with the examples included of how to make certain games so i can see if it the engine for me at all? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] soundrts
Hi, I would like to try the game soundrts. If anyone wants to play against me (hjas a server) add me to msn radix_an...@hotmail.com or skype anouk.radix Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] example documentation bgt
space ivnaders clone huh? This should be fun. Just wait and we might have some strange space ivnaders clone of mine coming up. Yes, I'll admit I'm lazy when it comes to getting started to code a game. But if I have a little help with building blocks as you call them I'm sure I'll jsut be able to go on. On 12/27/10, Philip Bennefall phi...@blastbay.com wrote: Hi Will, In the tutorial series, three basic types of games are covered. A simple simon game, a space invaders clone, and then the beginnings of an adventure game. But the idea of the tutorials is not to tell you exactly how to make a particular game as then it wouldn't be your own, instead it is to give you some building blocks upon which you can then construct your own concepts and ideas and translate them into code. As for sound resources, there are some listed in the BGT FAQ. Kind regards, Philip Bennefall - Original Message - From: william lomas lomaswill...@googlemail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 11:20 AM Subject: Re: [Audyssey] example documentation bgt what example games are covered? is there a good resource for sounds you can recommend? On Dec 27, 2010, at 10:01 AM, Philip Bennefall wrote: Hi Will, Since the engine itself will be released on the 31st of December, I don't really see much of a reason to post the documentation in advance when people won't be able to use the functions outlined in it anyway. Just be sure to hit blastbay.com on the 31st and grab the new version then, documentation and all. Kind regards, Philip Bennefall - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 10:55 AM Subject: [Audyssey] example documentation bgt hi philip is it possible to see the 1.0 documentation now at all with the examples included of how to make certain games so i can see if it the engine for me at all? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] ok, once read that manual
hi all once I have read the BGT tutorial or manual, will i be able to 1. make a log play 2. bring up a music trac 3. lay a menu over the top of it 4. have sapi read the items Regards, WIll --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ok, once read that manual
With most everything, the manual with one read through won't give ou everything you need. It's called experimenting and learning. When you learn a guitar, you are not playing stairway to heaven on your first day of lessons. It takes time to learn. Unfortunately a lot of people are too impatient, and so it doesn't work for them. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 5:22 AM To: Gamers Discussion list Subject: [Audyssey] ok, once read that manual hi all once I have read the BGT tutorial or manual, will i be able to 1. make a log play 2. bring up a music trac 3. lay a menu over the top of it 4. have sapi read the items Regards, WIll --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] mailing list
hi all is there a mailing list for BGT? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mailing list
Hi Will, There is no mailing list, but there is a forum that you can join where a lot of helpful people are around to answer questions, give advice etc. You will find a link to it on the Blastbay main page. Kind regards, Philip Bennefall - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 12:26 PM Subject: [Audyssey] mailing list hi all is there a mailing list for BGT? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio Tutorials for Mus Client
Update is your word. - Original Message - From: Ben gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 9:41 AM Subject: Re: [Audyssey] Audio Tutorials for Mus Client What up[date? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Oriol Gómez Sent: 26 December 2010 13:46 To: Gamers Discussion list Subject: Re: [Audyssey] Audio Tutorials for Mus Client Hi, if you have the latest update, read the readme.html file. its in the mushclient directory. On 12/26/10, John Snowling johnsnowl...@btinternet.com wrote: Hi all. I have the Mus Client installed for Alter Aeon as I love the sounds and stuff. Are there any tutorials audio or text that I could read so I can get more out of the client? Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] file format
hi all what format please can the bgt engine handle? for sounds i mean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] file format
Dude why don't you jsut wait for the release and find out' You're asking way too many questions that could be answered either by waiting or looking at the manual. Bgt supports ogg and wav as far as i know. no mp3 On 12/27/10, william lomas lomaswill...@googlemail.com wrote: hi all what format please can the bgt engine handle? for sounds i mean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] file format
well excuse me why is this list in operation now then? Arrogance like yours does not help anybody excuse me for making you read an email if you so arrogant why not leave the list On Dec 27, 2010, at 12:32 PM, Oriol Gómez wrote: Dude why don't you jsut wait for the release and find out' You're asking way too many questions that could be answered either by waiting or looking at the manual. Bgt supports ogg and wav as far as i know. no mp3 On 12/27/10, william lomas lomaswill...@googlemail.com wrote: hi all what format please can the bgt engine handle? for sounds i mean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] file format
Actually. There is a bgt forum. You are better asking your questions there as that's where people who use BGT hang out. A lot of list members do not use BGT, and it clutters up the list for them. Questions about specifics should either go to the author, or the forum. Thanks: Liam -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 6:40 AM To: Gamers Discussion list Subject: Re: [Audyssey] file format well excuse me why is this list in operation now then? Arrogance like yours does not help anybody excuse me for making you read an email if you so arrogant why not leave the list On Dec 27, 2010, at 12:32 PM, Oriol Gómez wrote: Dude why don't you jsut wait for the release and find out' You're asking way too many questions that could be answered either by waiting or looking at the manual. Bgt supports ogg and wav as far as i know. no mp3 On 12/27/10, william lomas lomaswill...@googlemail.com wrote: hi all what format please can the bgt engine handle? for sounds i mean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] file format
Impatients doesn't help the list William, and it increases list trafic. And don't talk to people like that. - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 12:39 PM Subject: Re: [Audyssey] file format well excuse me why is this list in operation now then? Arrogance like yours does not help anybody excuse me for making you read an email if you so arrogant why not leave the list On Dec 27, 2010, at 12:32 PM, Oriol Gómez wrote: Dude why don't you jsut wait for the release and find out' You're asking way too many questions that could be answered either by waiting or looking at the manual. Bgt supports ogg and wav as far as i know. no mp3 On 12/27/10, william lomas lomaswill...@googlemail.com wrote: hi all what format please can the bgt engine handle? for sounds i mean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] file format
Hi, No, I agree with William. That Is a simploe question to answer and I see no reason for Oriol to blow up like that. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Monday, December 27, 2010 7:04 AM To: Gamers Discussion list Subject: Re: [Audyssey] file format Impatients doesn't help the list William, and it increases list trafic. And don't talk to people like that. - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 12:39 PM Subject: Re: [Audyssey] file format well excuse me why is this list in operation now then? Arrogance like yours does not help anybody excuse me for making you read an email if you so arrogant why not leave the list On Dec 27, 2010, at 12:32 PM, Oriol Gómez wrote: Dude why don't you jsut wait for the release and find out' You're asking way too many questions that could be answered either by waiting or looking at the manual. Bgt supports ogg and wav as far as i know. no mp3 On 12/27/10, william lomas lomaswill...@googlemail.com wrote: hi all what format please can the bgt engine handle? for sounds i mean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] audio game maker
hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
I think menus or lists would limit you. That's why you have to remember the syntax. And it's not as though you couldn't get help with that on any number of forums, which you couldn't with AGM since everybody was just as stumped as you and the programmer was no help at all. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:26 AM Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
the inform language although a different topic, just uses standard english sentences I believe to compile text adventures On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] file format
That's true. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:05 PM Subject: Re: [Audyssey] file format Hi, No, I agree with William. That Is a simploe question to answer and I see no reason for Oriol to blow up like that. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Monday, December 27, 2010 7:04 AM To: Gamers Discussion list Subject: Re: [Audyssey] file format Impatients doesn't help the list William, and it increases list trafic. And don't talk to people like that. - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 12:39 PM Subject: Re: [Audyssey] file format well excuse me why is this list in operation now then? Arrogance like yours does not help anybody excuse me for making you read an email if you so arrogant why not leave the list On Dec 27, 2010, at 12:32 PM, Oriol Gómez wrote: Dude why don't you jsut wait for the release and find out' You're asking way too many questions that could be answered either by waiting or looking at the manual. Bgt supports ogg and wav as far as i know. no mp3 On 12/27/10, william lomas lomaswill...@googlemail.com wrote: hi all what format please can the bgt engine handle? for sounds i mean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management
Re: [Audyssey] audio game maker
Hi, Plus if you've never learned a C-type language BGT will actually get you started, so if you go to learn C++ later you don't have to start from knowing nothing. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 8:44 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the
Re: [Audyssey] audio game maker
i think the problem is the language tutorial does not give usage examples at least not yet to be fair to it, in game situation like how to make a menu, how to make actions happen when press keys, theory but not much useful usages i dont think On Dec 27, 2010, at 2:43 PM, Bryan Peterson wrote: That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list
Re: [Audyssey] audio game maker
Hi, The most confusing thing about Inform is the sheer...englishness of it? Lol...ignore the coined word, but anyway you look at it sometimes it was hard to tell where the Inform code began and the manual ended. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 8:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker the inform language although a different topic, just uses standard english sentences I believe to compile text adventures On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers
Re: [Audyssey] audio game maker
Hi Wiliam, There is a good reason that it doesn't discuss making menus. That is outside the scope of the tutorial; it's just meant to show you the basics of BGT. The Dynamic_menu object is most definitely not the basics. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 8:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker i think the problem is the language tutorial does not give usage examples at least not yet to be fair to it, in game situation like how to make a menu, how to make actions happen when press keys, theory but not much useful usages i dont think On Dec 27, 2010, at 2:43 PM, Bryan Peterson wrote: That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you
Re: [Audyssey] file format
I'm just going to say this to you Oriole. Please, stop treating people as though if you are 44 years old, and they are 10 years old, and you could shout to them, etc, etc. How ever, William, their was no reason for you to just attack back by words. If someone gets on your nerves, just ignore them. I am not the moderator of this list, but this is my opinion. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:05 PM Subject: Re: [Audyssey] file format Hi, No, I agree with William. That Is a simploe question to answer and I see no reason for Oriol to blow up like that. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Monday, December 27, 2010 7:04 AM To: Gamers Discussion list Subject: Re: [Audyssey] file format Impatients doesn't help the list William, and it increases list trafic. And don't talk to people like that. - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 12:39 PM Subject: Re: [Audyssey] file format well excuse me why is this list in operation now then? Arrogance like yours does not help anybody excuse me for making you read an email if you so arrogant why not leave the list On Dec 27, 2010, at 12:32 PM, Oriol Gómez wrote: Dude why don't you jsut wait for the release and find out' You're asking way too many questions that could be answered either by waiting or looking at the manual. Bgt supports ogg and wav as far as i know. no mp3 On 12/27/10, william lomas lomaswill...@googlemail.com wrote: hi all what format please can the bgt engine handle? for sounds i mean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ok, once read that manual
Before I would even answer those questions, based on those questions, you haven't even read the manual. Before asking such questions, I would suggest that you read the manual that might answer the questions in your message to the list. --- Shepherds are the best beasts! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 5:21 AM Subject: [Audyssey] ok, once read that manual hi all once I have read the BGT tutorial or manual, will i be able to 1. make a log play 2. bring up a music trac 3. lay a menu over the top of it 4. have sapi read the items Regards, WIll --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
Wow. Never quite thought of that. It makes sense though We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 7:47 AM Subject: Re: [Audyssey] audio game maker Hi, Plus if you've never learned a C-type language BGT will actually get you started, so if you go to learn C++ later you don't have to start from knowing nothing. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 8:44 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] audio game maker
That is a good point. Fortunately I do think Philip does intend to do just that at some point. I myself have gotten quite good at playing a sound, let's say an intro for example, but beyond that I haven't been able to do much except get SAPI to say a line of text. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:48 AM Subject: Re: [Audyssey] audio game maker i think the problem is the language tutorial does not give usage examples at least not yet to be fair to it, in game situation like how to make a menu, how to make actions happen when press keys, theory but not much useful usages i dont think On Dec 27, 2010, at 2:43 PM, Bryan Peterson wrote: That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send
Re: [Audyssey] audio game maker
lol be easier if could just tell the game what u want it to do in straightforward english sentences lol On Dec 27, 2010, at 2:51 PM, Hayden Presley wrote: Hi Wiliam, There is a good reason that it doesn't discuss making menus. That is outside the scope of the tutorial; it's just meant to show you the basics of BGT. The Dynamic_menu object is most definitely not the basics. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 8:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker i think the problem is the language tutorial does not give usage examples at least not yet to be fair to it, in game situation like how to make a menu, how to make actions happen when press keys, theory but not much useful usages i dont think On Dec 27, 2010, at 2:43 PM, Bryan Peterson wrote: That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] audio game maker
Unfortunately that's not how computers work. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 8:04 AM Subject: Re: [Audyssey] audio game maker lol be easier if could just tell the game what u want it to do in straightforward english sentences lol On Dec 27, 2010, at 2:51 PM, Hayden Presley wrote: Hi Wiliam, There is a good reason that it doesn't discuss making menus. That is outside the scope of the tutorial; it's just meant to show you the basics of BGT. The Dynamic_menu object is most definitely not the basics. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 8:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker i think the problem is the language tutorial does not give usage examples at least not yet to be fair to it, in game situation like how to make a menu, how to make actions happen when press keys, theory but not much useful usages i dont think On Dec 27, 2010, at 2:43 PM, Bryan Peterson wrote: That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes
Re: [Audyssey] audio game maker
BGT is one of the easier languages to pick up. I was able to easily transision. Again. It requires patience and time which people seem to sorely lack at times. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Alfredo C Sent: Monday, December 27, 2010 8:29 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
There is a menu class. Thing to do is to study the boject reference and it will start to make sense. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 8:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker i think the problem is the language tutorial does not give usage examples at least not yet to be fair to it, in game situation like how to make a menu, how to make actions happen when press keys, theory but not much useful usages i dont think On Dec 27, 2010, at 2:43 PM, Bryan Peterson wrote: That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your
Re: [Audyssey] audio game maker
oh ok so if i go in to that in the help menu will things start making sense when i learn the objects? On Dec 27, 2010, at 3:13 PM, Liam Erven wrote: There is a menu class. Thing to do is to study the boject reference and it will start to make sense. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 8:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker i think the problem is the language tutorial does not give usage examples at least not yet to be fair to it, in game situation like how to make a menu, how to make actions happen when press keys, theory but not much useful usages i dont think On Dec 27, 2010, at 2:43 PM, Bryan Peterson wrote: That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
If we're talking about bgt, there is no help menu. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 9:25 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker oh ok so if i go in to that in the help menu will things start making sense when i learn the objects? On Dec 27, 2010, at 3:13 PM, Liam Erven wrote: There is a menu class. Thing to do is to study the boject reference and it will start to make sense. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 8:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker i think the problem is the language tutorial does not give usage examples at least not yet to be fair to it, in game situation like how to make a menu, how to make actions happen when press keys, theory but not much useful usages i dont think On Dec 27, 2010, at 2:43 PM, Bryan Peterson wrote: That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] audio game maker
Most likely, only you will know if it makes sense. Try stuff before asking questions about it untried? --- Shepherds are the best beasts! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 9:24 AM Subject: Re: [Audyssey] audio game maker oh ok so if i go in to that in the help menu will things start making sense when i learn the objects? On Dec 27, 2010, at 3:13 PM, Liam Erven wrote: There is a menu class. Thing to do is to study the boject reference and it will start to make sense. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 8:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker i think the problem is the language tutorial does not give usage examples at least not yet to be fair to it, in game situation like how to make a menu, how to make actions happen when press keys, theory but not much useful usages i dont think On Dec 27, 2010, at 2:43 PM, Bryan Peterson wrote: That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All
Re: [Audyssey] audio game maker
If only you could type them? Sheesh. --- Shepherds are the best beasts! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 9:04 AM Subject: Re: [Audyssey] audio game maker lol be easier if could just tell the game what u want it to do in straightforward english sentences lol On Dec 27, 2010, at 2:51 PM, Hayden Presley wrote: Hi Wiliam, There is a good reason that it doesn't discuss making menus. That is outside the scope of the tutorial; it's just meant to show you the basics of BGT. The Dynamic_menu object is most definitely not the basics. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 8:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker i think the problem is the language tutorial does not give usage examples at least not yet to be fair to it, in game situation like how to make a menu, how to make actions happen when press keys, theory but not much useful usages i dont think On Dec 27, 2010, at 2:43 PM, Bryan Peterson wrote: That's precisely the point. And that I think is what the folks responsible for AGM didn't seem to have quite grasped. If you always try to take the easy way you're not going to get very far. I'd much rather cope with the mild frustration of trying to learn and remember the scripting language than try a menu or list-based utility that would severly limit the kinds of games I could make. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:36 AM Subject: Re: [Audyssey] audio game maker going to read through the tutorial again as people say it is all about practice, roam was not built in a day :) On Dec 27, 2010, at 2:29 PM, Oriol Gómez wrote: my friend made a game called kill Dani with it. lol it was fun for a bit but then it just became boring On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. -Original Message- From: william lomas Sent: Monday, December 27, 2010 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) On Dec 27, 2010, at 2:20 PM, Bryan Peterson wrote: Trust me, don't waste your time with AGM. People did indeed try it and it was all but unusable. There were a lot of bugs that, while workarounds could perhaps have been found for them, those were often tedious and not worth attempting. Not only that but you would have been extremely limited in the kinds of games you could create with the program simply based on the way the interface was designed. You're better off with BGT. We are the Knights who say...Ni! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 7:16 AM Subject: [Audyssey] audio game maker hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or
[Audyssey] Imagine, expert pro keys FC Rock Band 3. waaahooo!
Sorry for the excitement! This song has these really annoying tripplets that need to be perfectly timed, and it was getting on my last nerve and preventing me from getting the FC. I did it though! Finally FC'D this awesome song. Here's the direct link followed by the RB3 folder which contains 7 more songs. comments will be much appreciated! direct link: http://www.sendspace.com/file/7q315z folder: http://www.sendspace.com/folder/sg95z8 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio Tutorials for Mus Client
Hello, After doing the update, I am getting all kinds of errors. Several runtime errors. I am wondering if anyone eles is getting errors? I wonder if I should uninstall mush and redownload and install it? Thanks, Greg W. - Original Message - From: Oriol Gómez ogomez@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 26, 2010 8:45 AM Subject: Re: [Audyssey] Audio Tutorials for Mus Client Hi, if you have the latest update, read the readme.html file. its in the mushclient directory. On 12/26/10, John Snowling johnsnowl...@btinternet.com wrote: Hi all. I have the Mus Client installed for Alter Aeon as I love the sounds and stuff. Are there any tutorials audio or text that I could read so I can get more out of the client? Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] BGT / Gamepad support?
Greetings Philip et al. Is gamepad/joystick support slated for the 1.0 release of BGT? A game controlled by gamepad is so much more satisfying to play than one operated by the keyboard, in my opinion. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
No. I can safely say from using the betas, 1.0 will not have gamepad support. It's something we've asked for though. So I think you'll see it in a future update. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, December 27, 2010 1:57 PM To: Gamers Discussion list Subject: [Audyssey] BGT / Gamepad support? Greetings Philip et al. Is gamepad/joystick support slated for the 1.0 release of BGT? A game controlled by gamepad is so much more satisfying to play than one operated by the keyboard, in my opinion. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Imagine, expert pro keys FC Rock Band 3. waaahooo!
Not to put a damper on it, but aren't the triplets in that song the same throughout the whole thing? lol. At 10:49 AM 27/12/2010, you wrote: Sorry for the excitement! This song has these really annoying tripplets that need to be perfectly timed, and it was getting on my last nerve and preventing me from getting the FC. I did it though! Finally FC'D this awesome song. Here's the direct link followed by the RB3 folder which contains 7 more songs. comments will be much appreciated! direct link: http://www.sendspace.com/file/7q315z folder: http://www.sendspace.com/folder/sg95z8 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
That would come in handy, especially for a game like TDV. I wonder if BGT will ever be able to develop something like that. Then again, considering the types of games that have already been developed using it I'm not unhopeful. We are the Knights who say...Ni! - Original Message - From: Liam Erven liamer...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 1:02 PM Subject: Re: [Audyssey] BGT / Gamepad support? No. I can safely say from using the betas, 1.0 will not have gamepad support. It's something we've asked for though. So I think you'll see it in a future update. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, December 27, 2010 1:57 PM To: Gamers Discussion list Subject: [Audyssey] BGT / Gamepad support? Greetings Philip et al. Is gamepad/joystick support slated for the 1.0 release of BGT? A game controlled by gamepad is so much more satisfying to play than one operated by the keyboard, in my opinion. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
Hi Bryan, Oh, I'm pretty certain you could create something like TDV with the BGT Engine. You need to remember that BGT's primary roll is to handle the low-level end of game programming like input, audio, speech, networking, etc wrapped by a powerful scripting language. Beyond that what you create with BGT is completely up to you. If you want to crank out a 2d side-scroller like MOTA that is easy enough with BGT. However, you could create TDV and other games like it just as well. It really comes down to personal skill and how much money you have to spend on acting, music, and sounds. On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: That would come in handy, especially for a game like TDV. I wonder if BGT will ever be able to develop something like that. Then again, considering the types of games that have already been developed using it I'm not unhopeful. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
Greetings Liam et al. Alas. I was really hoping for that. Will definitely be looking forward to a release of BGT that does support Gamepads. Would love to make my Logitech Rumblepad II as useful as my PS2 controller! There's definitely a world of difference between playing a game on a gamepad and playing that same game on the keyboard. Ever tried to run EPSXE with the keyboard? Kai - Original Message - From: Liam Erven liamer...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 12:02 PM Subject: Re: [Audyssey] BGT / Gamepad support? No. I can safely say from using the betas, 1.0 will not have gamepad support. It's something we've asked for though. So I think you'll see it in a future update. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, December 27, 2010 1:57 PM To: Gamers Discussion list Subject: [Audyssey] BGT / Gamepad support? Greetings Philip et al. Is gamepad/joystick support slated for the 1.0 release of BGT? A game controlled by gamepad is so much more satisfying to play than one operated by the keyboard, in my opinion. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
Well I definitely hope to do my share of side scrollers since unlike some people I don't feel that now that the genre has been slightly tapped into we can abandon it altogether. And I have heard comments like that, to the effect that now that we have Super Liam, MOTA, Tarzan Junior, Q9 and now Battle Zone there are enough side scrollers out there. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:28 PM Subject: Re: [Audyssey] BGT / Gamepad support? Hi Bryan, Oh, I'm pretty certain you could create something like TDV with the BGT Engine. You need to remember that BGT's primary roll is to handle the low-level end of game programming like input, audio, speech, networking, etc wrapped by a powerful scripting language. Beyond that what you create with BGT is completely up to you. If you want to crank out a 2d side-scroller like MOTA that is easy enough with BGT. However, you could create TDV and other games like it just as well. It really comes down to personal skill and how much money you have to spend on acting, music, and sounds. On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: That would come in handy, especially for a game like TDV. I wonder if BGT will ever be able to develop something like that. Then again, considering the types of games that have already been developed using it I'm not unhopeful. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Laser in Q9?
Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
Give it time. I know Philip wants to get this out in time for the new year, so some features will be added as time goes. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, December 27, 2010 2:34 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT / Gamepad support? Greetings Liam et al. Alas. I was really hoping for that. Will definitely be looking forward to a release of BGT that does support Gamepads. Would love to make my Logitech Rumblepad II as useful as my PS2 controller! There's definitely a world of difference between playing a game on a gamepad and playing that same game on the keyboard. Ever tried to run EPSXE with the keyboard? Kai - Original Message - From: Liam Erven liamer...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 12:02 PM Subject: Re: [Audyssey] BGT / Gamepad support? No. I can safely say from using the betas, 1.0 will not have gamepad support. It's something we've asked for though. So I think you'll see it in a future update. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, December 27, 2010 1:57 PM To: Gamers Discussion list Subject: [Audyssey] BGT / Gamepad support? Greetings Philip et al. Is gamepad/joystick support slated for the 1.0 release of BGT? A game controlled by gamepad is so much more satisfying to play than one operated by the keyboard, in my opinion. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
Hi, Yes, several people tried AGM, and if you want my personal opinion it sucks. For one thing with a game development wizard like AGM everything is predefined to a large extent. You are very limited in what you can do in terms of modifying things like the A.I. which would very from game to game, but is extremely static using AGM since you can't actually change how enemy characters react in your own games. Then, you have the issue of creating unique and complex characters. In a full fledged programming language or even BGT you can sit down and predefine the characteristics of your game characters. If you have a specialized character like a Jedi you will need extra abilities like force heal, jump, blind, protect, etc. Well, if AGM doesn't have those abilities, which it doesn't, it makes creating a game like that absolutely impossible. Worst part these aren't the only limitations. It doesn't have any way to save/load games. Creating a decent menu is a pain in the butt. You have no way to use joysticks, mice, and other input devices. The list goes on and on. In short, AGM is crap. On 12/27/10, william lomas lomaswill...@googlemail.com wrote: hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Laser in Q9?
yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
True. He did say it would be some years before the feature list was complete, if indeed such a thing is possible. But in the meantime we'll still be able to make games. Then as new versions of BGT come out we ought to be able to update our code to take advantage of any new features we want in our games. We are the Knights who say...Ni! - Original Message - From: Liam Erven liamer...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 1:38 PM Subject: Re: [Audyssey] BGT / Gamepad support? Give it time. I know Philip wants to get this out in time for the new year, so some features will be added as time goes. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, December 27, 2010 2:34 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT / Gamepad support? Greetings Liam et al. Alas. I was really hoping for that. Will definitely be looking forward to a release of BGT that does support Gamepads. Would love to make my Logitech Rumblepad II as useful as my PS2 controller! There's definitely a world of difference between playing a game on a gamepad and playing that same game on the keyboard. Ever tried to run EPSXE with the keyboard? Kai - Original Message - From: Liam Erven liamer...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 12:02 PM Subject: Re: [Audyssey] BGT / Gamepad support? No. I can safely say from using the betas, 1.0 will not have gamepad support. It's something we've asked for though. So I think you'll see it in a future update. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, December 27, 2010 1:57 PM To: Gamers Discussion list Subject: [Audyssey] BGT / Gamepad support? Greetings Philip et al. Is gamepad/joystick support slated for the 1.0 release of BGT? A game controlled by gamepad is so much more satisfying to play than one operated by the keyboard, in my opinion. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
That's kinda what I've been thinking of for my first big project. Granted I'm probably a long way off from even beginning to work on that but I suppose it doesn't hurt to iron out the basics of the game itself. I'm hoping it'll be an action/adventure game in the style of Zelda or maybe a side scroller like Castlevania but in a more fantasy setting. But the character is a knight sent to slay a dragon that's been raiding the kingdom for several years. Well the knight has the ability to use various weapons like a sword (obviously), and a bow and arrow. I also want him to be able to use magic, though I haven't decided whether or not he'll actually have magic spells that he'll learn as he gains levels or whether it'll be more like A Link to the Past, where Link had a magic meter but the spells were in the form of actual magical items, which he could only use as long as he had enough magical energy to do so. So in Sir Cedric's case one item might be a magic cape that allows him to hover, useful for crossing small chasms that were still too big to jump across normally. The next level up from that might be a Phoenix Feather or Dragon wing, which would actually allow him to fly until his magic meter hit zero. Let's just say that would have been quite beyond the power of AGM, and not merely because creating menus was impossible with that thing. And I don't doubt it would be quite complicated to code in BGT but at least it might be doable. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:40 PM Subject: Re: [Audyssey] audio game maker Hi, Yes, several people tried AGM, and if you want my personal opinion it sucks. For one thing with a game development wizard like AGM everything is predefined to a large extent. You are very limited in what you can do in terms of modifying things like the A.I. which would very from game to game, but is extremely static using AGM since you can't actually change how enemy characters react in your own games. Then, you have the issue of creating unique and complex characters. In a full fledged programming language or even BGT you can sit down and predefine the characteristics of your game characters. If you have a specialized character like a Jedi you will need extra abilities like force heal, jump, blind, protect, etc. Well, if AGM doesn't have those abilities, which it doesn't, it makes creating a game like that absolutely impossible. Worst part these aren't the only limitations. It doesn't have any way to save/load games. Creating a decent menu is a pain in the butt. You have no way to use joysticks, mice, and other input devices. The list goes on and on. In short, AGM is crap. On 12/27/10, william lomas lomaswill...@googlemail.com wrote: hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Laser in Q9?
I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
Hi Alfredo, Well, I suppose Python would be easier to remember for the common person since it primarily uses proper spacing and formatting rather than a lot of syntacs like semi-colons, braces, brackets etc. However, I think this is beside the point. We need to remember that Philip is pretty much a C/C++ developer now. Most likely his choice in using Angelscript is exactly because it resembles C/C++. Had he been personally a fan of something like Python I'm sure he would have included it in BGT. However, speaking as a C/C++ developer myself using Python would have been something of a turn off. To explain that you need to remember this. Creating a game engine like BGT requires a balance between ease of use and to be as powerful as it can be. Although, I don't hate Python I often find the way it does things a bit on the simplistic side as in I.E. the Python developers intentionally stripped down a complex programming feature or technique to make it easier to be understood by a newbie but left a more advanced programmer out in the cold. Not only that to tell the truth without braces to define various code blocks I get lost very easy with Python and have to make up with it by adding line comments. For various reasons like that I've always considered Python fine for a newbie, but still don't consider it something I'd use professionally. I guess since I was trained in C/C++ I naturally am drawn to any language like C# .NET, Java, Angelscript, etc because it is familiar to me. I can just look at it and get the jist of how it works because I'm familiar with the basics of that language and its syntacs. When we go off to languages like Python or even Visual Basic it takes me a bit longer ot figure out the code because it looks, well, weird to me. So I imagine Philip chose Angelscript since it was familiar to him in the same way C# .NET, Java, and any other C-Style language is to me. Smile. On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
Hi William, Yes, I'd say you are missing something. The fact of the matter is any kind of wizard, such as you described, has to be extremely generic. What you might call a one size fits all type of wizard. The problem is that programs, especially games, are not all alike. For example, in Mysteries of the Ancients I have a specialized player class called Adventurer which handles treasure hunting characters. However, that player class would be unable to handle a wizard, Jedi Knight, or some other kind of special character. There for in Mysteries of the Sith I have created a class called Jedi to handle Jedi type characters. My point here is at some point you simply have to manually program script the game else every game will be very plane, generic, and you will never, never, never, never, never, never, ever be able to create anything unique and that stands out from all the rest. Everything will be totally generic, and one game will be the same as the next as far as game play goes. On 12/27/10, william lomas lomaswill...@googlemail.com wrote: I think though if BGT in the future, obviously now, could be in menu and list-based formats for those who perhaps don't want to spend an enormous amount of time remember brackets, comas, full stops, semicolons etc. not forgetting to remember the right wording, I think games could be produced potentially in a much faster time frame or am I missing something? :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Laser in Q9?
Another hint: You only have three opportunities to get the laser during the game. Put this hint with my first one and that should point you in the right direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 4:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
I agree with the strategy you guys used for language choice, however, I have to say it looks like you underestimate its powers and capabilities. many applications widely used, like nvda, are made in python and work great. mauricio -Mensagem original- De: Thomas Ward thomasward1...@gmail.com Para: Gamers Discussion list gamers@audyssey.org Data: Segunda, 27 de Dezembro de 2010 16:10 Assunto: Re: [Audyssey] audio game maker Hi Alfredo, Well, I suppose Python would be easier to remember for the common person since it primarily uses proper spacing and formatting rather than a lot of syntacs like semi-colons, braces, brackets etc. However, I think this is beside the point. We need to remember that Philip is pretty much a C/C++ developer now. Most likely his choice in using Angelscript is exactly because it resembles C/C++. Had he been personally a fan of something like Python I'm sure he would have included it in BGT. However, speaking as a C/C++ developer myself using Python would have been something of a turn off. To explain that you need to remember this. Creating a game engine like BGT requires a balance between ease of use and to be as powerful as it can be. Although, I don't hate Python I often find the way it does things a bit on the simplistic side as in I.E. the Python developers intentionally stripped down a complex programming feature or technique to make it easier to be understood by a newbie but left a more advanced programmer out in the cold. Not only that to tell the truth without braces to define various code blocks I get lost very easy with Python and have to make up with it by adding line comments. For various reasons like that I've always considered Python fine for a newbie, but still don't consider it something I'd use professionally. I guess since I was trained in C/C++ I naturally am drawn to any language like C# .NET, Java, Angelscript, etc because it is familiar to me. I can just look at it and get the jist of how it works because I'm familiar with the basics of that language and its syntacs. When we go off to languages like Python or even Visual Basic it takes me a bit longer ot figure out the code because it looks, well, weird to me. So I imagine Philip chose Angelscript since it was familiar to him in the same way C# .NET, Java, and any other C-Style language is to me. Smile. On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
Hi Bryan, Yeah, that's just non-sense. I think a lot of VI gamers forget the fact before Doom was released in 1993 there wasn't such a thing as First Person Shooters. Before that most mainstream games were all side-scrollers. Even though they were side-scrollers there were some serious diferences in the games. You had your walk along beat-m-up side-scrollers like Double Dragon, Ninja Turtles, and Legend of Kage. You had your puzzle and maze oriented side-scrollers like Montezuma's Revenge. You had your blast-m-all games like Super Contra. No matter what nobody confused say Mario Brothers with Megaman. Even though they were both side-scrollers the game play, story, and everything else was fairly different. Why then should side-scrollers stop being produced just because a half-a-dozen accessible games were released in that format? The mainstream market created hundreds of side-scrollers for more than a decade, and only fell out of fassion once Doom, Quake, and the other FPS and Third Person type of games became more popular with mainstream gamers. It certainly wasn't because side-scrollers were boring or uninteresting. Games like Megaman, Castlevania, and Mario were huge sellers, and still are big names in the industry. IN fact, there is a new Mario Brothers game coming out for the Nintendo DS. No, what happened is games like Doom, Quake, and other games like it became so popular that mainstream game developers saw a way to improve sales etc and started creating several games like it. What you might call the way of the future, a way to be innovative, and break out of the mold of the 2d side-scroller that they had been creating for a good dozen years or so. However, for us it is a largely untapped style of game, and have gotten nowhere near reaching the limit. On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Well I definitely hope to do my share of side scrollers since unlike some people I don't feel that now that the genre has been slightly tapped into we can abandon it altogether. And I have heard comments like that, to the effect that now that we have Super Liam, MOTA, Tarzan Junior, Q9 and now Battle Zone there are enough side scrollers out there. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:28 PM Subject: Re: [Audyssey] BGT / Gamepad support? Hi Bryan, Oh, I'm pretty certain you could create something like TDV with the BGT Engine. You need to remember that BGT's primary roll is to handle the low-level end of game programming like input, audio, speech, networking, etc wrapped by a powerful scripting language. Beyond that what you create with BGT is completely up to you. If you want to crank out a 2d side-scroller like MOTA that is easy enough with BGT. However, you could create TDV and other games like it just as well. It really comes down to personal skill and how much money you have to spend on acting, music, and sounds. On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: That would come in handy, especially for a game like TDV. I wonder if BGT will ever be able to develop something like that. Then again, considering the types of games that have already been developed using it I'm not unhopeful. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
I liked some of the sounds in audio game maker, but some of them were well, a joke to be honest. Also, the speech volume was to low, if I'm correct, like 1 2 those ones, they were low. - Original Message - From: Mauricio Almeida mauricio...@uol.com.br To: gamers@audyssey.org Sent: Monday, December 27, 2010 10:58 PM Subject: Re: [Audyssey] audio game maker I agree with the strategy you guys used for language choice, however, I have to say it looks like you underestimate its powers and capabilities. many applications widely used, like nvda, are made in python and work great. mauricio -Mensagem original- De: Thomas Ward thomasward1...@gmail.com Para: Gamers Discussion list gamers@audyssey.org Data: Segunda, 27 de Dezembro de 2010 16:10 Assunto: Re: [Audyssey] audio game maker Hi Alfredo, Well, I suppose Python would be easier to remember for the common person since it primarily uses proper spacing and formatting rather than a lot of syntacs like semi-colons, braces, brackets etc. However, I think this is beside the point. We need to remember that Philip is pretty much a C/C++ developer now. Most likely his choice in using Angelscript is exactly because it resembles C/C++. Had he been personally a fan of something like Python I'm sure he would have included it in BGT. However, speaking as a C/C++ developer myself using Python would have been something of a turn off. To explain that you need to remember this. Creating a game engine like BGT requires a balance between ease of use and to be as powerful as it can be. Although, I don't hate Python I often find the way it does things a bit on the simplistic side as in I.E. the Python developers intentionally stripped down a complex programming feature or technique to make it easier to be understood by a newbie but left a more advanced programmer out in the cold. Not only that to tell the truth without braces to define various code blocks I get lost very easy with Python and have to make up with it by adding line comments. For various reasons like that I've always considered Python fine for a newbie, but still don't consider it something I'd use professionally. I guess since I was trained in C/C++ I naturally am drawn to any language like C# .NET, Java, Angelscript, etc because it is familiar to me. I can just look at it and get the jist of how it works because I'm familiar with the basics of that language and its syntacs. When we go off to languages like Python or even Visual Basic it takes me a bit longer ot figure out the code because it looks, well, weird to me. So I imagine Philip chose Angelscript since it was familiar to him in the same way C# .NET, Java, and any other C-Style language is to me. Smile. On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Laser in Q9?
Hmmm, I think I begin to see it... We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:59 PM Subject: Re: [Audyssey] Laser in Q9? Another hint: You only have three opportunities to get the laser during the game. Put this hint with my first one and that should point you in the right direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 4:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
people just say that because they lack the knowledge of things, an dthe whilingness of investigating the game history. -Mensagem original- De: Thomas Ward thomasward1...@gmail.com Para: Gamers Discussion list gamers@audyssey.org Data: Segunda, 27 de Dezembro de 2010 17:03 Assunto: Re: [Audyssey] BGT / Gamepad support? Hi Bryan, Yeah, that's just non-sense. I think a lot of VI gamers forget the fact before Doom was released in 1993 there wasn't such a thing as First Person Shooters. Before that most mainstream games were all side-scrollers. Even though they were side-scrollers there were some serious diferences in the games. You had your walk along beat-m-up side-scrollers like Double Dragon, Ninja Turtles, and Legend of Kage. You had your puzzle and maze oriented side-scrollers like Montezuma's Revenge. You had your blast-m-all games like Super Contra. No matter what nobody confused say Mario Brothers with Megaman. Even though they were both side-scrollers the game play, story, and everything else was fairly different. Why then should side-scrollers stop being produced just because a half-a-dozen accessible games were released in that format? The mainstream market created hundreds of side-scrollers for more than a decade, and only fell out of fassion once Doom, Quake, and the other FPS and Third Person type of games became more popular with mainstream gamers. It certainly wasn't because side-scrollers were boring or uninteresting. Games like Megaman, Castlevania, and Mario were huge sellers, and still are big names in the industry. IN fact, there is a new Mario Brothers game coming out for the Nintendo DS. No, what happened is games like Doom, Quake, and other games like it became so popular that mainstream game developers saw a way to improve sales etc and started creating several games like it. What you might call the way of the future, a way to be innovative, and break out of the mold of the 2d side-scroller that they had been creating for a good dozen years or so. However, for us it is a largely untapped style of game, and have gotten nowhere near reaching the limit. On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Well I definitely hope to do my share of side scrollers since unlike some people I don't feel that now that the genre has been slightly tapped into we can abandon it altogether. And I have heard comments like that, to the effect that now that we have Super Liam, MOTA, Tarzan Junior, Q9 and now Battle Zone there are enough side scrollers out there. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:28 PM Subject: Re: [Audyssey] BGT / Gamepad support? Hi Bryan, Oh, I'm pretty certain you could create something like TDV with the BGT Engine. You need to remember that BGT's primary roll is to handle the low-level end of game programming like input, audio, speech, networking, etc wrapped by a powerful scripting language. Beyond that what you create with BGT is completely up to you. If you want to crank out a 2d side-scroller like MOTA that is easy enough with BGT. However, you could create TDV and other games like it just as well. It really comes down to personal skill and how much money you have to spend on acting, music, and sounds. On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: That would come in handy, especially for a game like TDV. I wonder if BGT will ever be able to develop something like that. Then again, considering the types of games that have already been developed using it I'm not unhopeful. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can
Re: [Audyssey] BGT / Gamepad support?
Isn't saying that we have enough side scrollers sort of like saying something like, We can buy Laura Scutter's potato chips, Lays potato chips, and Pringles potato chips, so why make others? We have enough potato chips, don't we? That's how I see it, anyway. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 4:03 PM Subject: Re: [Audyssey] BGT / Gamepad support? Hi Bryan, Yeah, that's just non-sense. I think a lot of VI gamers forget the fact before Doom was released in 1993 there wasn't such a thing as First Person Shooters. Before that most mainstream games were all side-scrollers. Even though they were side-scrollers there were some serious diferences in the games. You had your walk along beat-m-up side-scrollers like Double Dragon, Ninja Turtles, and Legend of Kage. You had your puzzle and maze oriented side-scrollers like Montezuma's Revenge. You had your blast-m-all games like Super Contra. No matter what nobody confused say Mario Brothers with Megaman. Even though they were both side-scrollers the game play, story, and everything else was fairly different. Why then should side-scrollers stop being produced just because a half-a-dozen accessible games were released in that format? The mainstream market created hundreds of side-scrollers for more than a decade, and only fell out of fassion once Doom, Quake, and the other FPS and Third Person type of games became more popular with mainstream gamers. It certainly wasn't because side-scrollers were boring or uninteresting. Games like Megaman, Castlevania, and Mario were huge sellers, and still are big names in the industry. IN fact, there is a new Mario Brothers game coming out for the Nintendo DS. No, what happened is games like Doom, Quake, and other games like it became so popular that mainstream game developers saw a way to improve sales etc and started creating several games like it. What you might call the way of the future, a way to be innovative, and break out of the mold of the 2d side-scroller that they had been creating for a good dozen years or so. However, for us it is a largely untapped style of game, and have gotten nowhere near reaching the limit. On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Well I definitely hope to do my share of side scrollers since unlike some people I don't feel that now that the genre has been slightly tapped into we can abandon it altogether. And I have heard comments like that, to the effect that now that we have Super Liam, MOTA, Tarzan Junior, Q9 and now Battle Zone there are enough side scrollers out there. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:28 PM Subject: Re: [Audyssey] BGT / Gamepad support? Hi Bryan, Oh, I'm pretty certain you could create something like TDV with the BGT Engine. You need to remember that BGT's primary roll is to handle the low-level end of game programming like input, audio, speech, networking, etc wrapped by a powerful scripting language. Beyond that what you create with BGT is completely up to you. If you want to crank out a 2d side-scroller like MOTA that is easy enough with BGT. However, you could create TDV and other games like it just as well. It really comes down to personal skill and how much money you have to spend on acting, music, and sounds. On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: That would come in handy, especially for a game like TDV. I wonder if BGT will ever be able to develop something like that. Then again, considering the types of games that have already been developed using it I'm not unhopeful. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can
Re: [Audyssey] BGT / Gamepad support?
Hi Charles, Something like that. Not only that but I do recall back when I did the survey on weather MOTA should be designed as a side-scroller or an FPS a couple of people said something to the effect that side-scrollers were old fassioned and that we should get with the times. That's a horrible misrepresentation of side-scrollers in general since I've played many good side-scrollers over the years ranging from very simple to very complex. The only thing I can account for their misconception would be simple ignorance of what is available for mainstream gamers. To use your potato chip example it would be like saying there is only a couple of ways to make potato chips so no one should try and make more potato chips using a different method they didn't know about. Smile. On 12/27/10, Charles Rivard woofer...@sbcglobal.net wrote: Isn't saying that we have enough side scrollers sort of like saying something like, We can buy Laura Scutter's potato chips, Lays potato chips, and Pringles potato chips, so why make others? We have enough potato chips, don't we? That's how I see it, anyway. --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
Hi Mauricio, Agreed. \Before MOTA came out there was nothing like it for the VI market. Yeah, there were other side-scrollers like Tarzan Junior or Super Liam, but should MOTA be considered to be just the same game as them? Well, of course not.MOTA has, and will have, several features both of those game lack. Being able to travel up and down is just such a feature, but there are puzzles etc that neither game has too. I think we have barely even started to explore this style of game play let alone reach its full potential. On 12/27/10, Mauricio Almeida mauricio...@uol.com.br wrote: people just say that because they lack the knowledge of things, an dthe whilingness of investigating the game history. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
Hi, Yeah, I know about NVDA, Orca, SoundRTS, and several other apps written in Python. I never said it was not a decent language. Just that it has certain limitations etc that give me reason not to use Python professionally. Cheers! On 12/27/10, Mauricio Almeida mauricio...@uol.com.br wrote: I agree with the strategy you guys used for language choice, however, I have to say it looks like you underestimate its powers and capabilities. many applications widely used, like nvda, are made in python and work great. mauricio --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] file format
Hi, BGT can use wav and ogg right off the top of my head. It might support others, but I actually haven't looked into alternative formats besides those two. On 12/27/10, william lomas lomaswill...@googlemail.com wrote: hi all what format please can the bgt engine handle? for sounds i mean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Laser in Q9?
I still don't get it arg! On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Hmmm, I think I begin to see it... We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:59 PM Subject: Re: [Audyssey] Laser in Q9? Another hint: You only have three opportunities to get the laser during the game. Put this hint with my first one and that should point you in the right direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 4:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Conceiving Level Maps
Greetings list. I've a question for you game developers who've made games involving mapped out levels. the short of it: How do you do it? Is your map just an array of coordinates with conditional statements that place obstacles at certain points? Or, for games that have levels stored in files, how does that work? I'll admit that in this area, I'm a complete newbie, and therefore don't really understand how to conceptualize it in my head. I'm trying to plan out a game, and the prospect of having to design a level map hurts my head. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] file format
Hello Oriol, If I were you I'd cool it. Raul and I are the moderators of the list and are in a position to tell a user if he or she is out of line. As it is William's question in this case was perfectly fine on list. If you don't like it perhaps you should take a vacation from the list. Thanks. On 12/27/10, Oriol Gómez ogomez@gmail.com wrote: Dude why don't you jsut wait for the release and find out' You're asking way too many questions that could be answered either by waiting or looking at the manual. Bgt supports ogg and wav as far as i know. no mp3 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Help with finding a possible mailing list
Hi everyone, first of all I think what I'm about to ask is not only of-topic but is a break of the rules so please forgive me. The thing is I've had a look around the net and can't find what I'm looking for so thought I'd ask here because there seems to be a bigger community. I've not been well recently, I was told I have I.B.S, and was just wondering if anyone knows of a mailing list for the blind dealing with health issues where I can ask around for help? Again I'm really sorry this is so off-topic, I pray Tomus and Dark will forgive me and will not strike me down with thunderbolts. Many thanks from Lori Duncan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Laser in Q9?
Well what can you access in the first three worlds but not the forth? We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 3:54 PM Subject: Re: [Audyssey] Laser in Q9? I still don't get it arg! On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Hmmm, I think I begin to see it... We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:59 PM Subject: Re: [Audyssey] Laser in Q9? Another hint: You only have three opportunities to get the laser during the game. Put this hint with my first one and that should point you in the right direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 4:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update
Re: [Audyssey] Laser in Q9?
Ah I know the answer!! s p o i l e r s p a c e Bonus rounds!!! That mean old boss stops you - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 11:22 PM Subject: Re: [Audyssey] Laser in Q9? Well what can you access in the first three worlds but not the forth? We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 3:54 PM Subject: Re: [Audyssey] Laser in Q9? I still don't get it arg! On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Hmmm, I think I begin to see it... We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:59 PM Subject: Re: [Audyssey] Laser in Q9? Another hint: You only have three opportunities to get the laser during the game. Put this hint with my first one and that should point you in the right direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 4:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] Laser in Q9?
S p o i l e r S p a c e So it's one of the items that is dropped in the bonus round? Just asking because I didn't get it, and I've played many bonus rounds. How do you get it to be dropped? -- Original Message -- From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Laser in Q9? Date: Mon, 27 Dec 2010 23:34:20 + Ah I know the answer!! s p o i l e r s p a c e Bonus rounds!!! That mean old boss stops you - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 11:22 PM Subject: Re: [Audyssey] Laser in Q9? Well what can you access in the first three worlds but not the forth? We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 3:54 PM Subject: Re: [Audyssey] Laser in Q9? I still don't get it arg! On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Hmmm, I think I begin to see it... We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:59 PM Subject: Re: [Audyssey] Laser in Q9? Another hint: You only have three opportunities to get the laser during the game. Put this hint with my first one and that should point you in the right direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 4:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] Laser in Q9?
No. Think of counterproductive. What would be counterproductive in that situation. We are the Knights who say...Ni! - Original Message - From: Ryan Conroy staindadd...@juno.com To: lori_dunca...@hotmail.com; gamers@audyssey.org Sent: Monday, December 27, 2010 4:39 PM Subject: Re: [Audyssey] Laser in Q9? S p o i l e r S p a c e So it's one of the items that is dropped in the bonus round? Just asking because I didn't get it, and I've played many bonus rounds. How do you get it to be dropped? -- Original Message -- From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Laser in Q9? Date: Mon, 27 Dec 2010 23:34:20 + Ah I know the answer!! s p o i l e r s p a c e Bonus rounds!!! That mean old boss stops you - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 11:22 PM Subject: Re: [Audyssey] Laser in Q9? Well what can you access in the first three worlds but not the forth? We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 3:54 PM Subject: Re: [Audyssey] Laser in Q9? I still don't get it arg! On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Hmmm, I think I begin to see it... We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:59 PM Subject: Re: [Audyssey] Laser in Q9? Another hint: You only have three opportunities to get the laser during the game. Put this hint with my first one and that should point you in the right direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 4:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] Laser in Q9?
wow now I just feel stupid On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: No. Think of counterproductive. What would be counterproductive in that situation. We are the Knights who say...Ni! - Original Message - From: Ryan Conroy staindadd...@juno.com To: lori_dunca...@hotmail.com; gamers@audyssey.org Sent: Monday, December 27, 2010 4:39 PM Subject: Re: [Audyssey] Laser in Q9? S p o i l e r S p a c e So it's one of the items that is dropped in the bonus round? Just asking because I didn't get it, and I've played many bonus rounds. How do you get it to be dropped? -- Original Message -- From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Laser in Q9? Date: Mon, 27 Dec 2010 23:34:20 + Ah I know the answer!! s p o i l e r s p a c e Bonus rounds!!! That mean old boss stops you - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 11:22 PM Subject: Re: [Audyssey] Laser in Q9? Well what can you access in the first three worlds but not the forth? We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 3:54 PM Subject: Re: [Audyssey] Laser in Q9? I still don't get it arg! On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Hmmm, I think I begin to see it... We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:59 PM Subject: Re: [Audyssey] Laser in Q9? Another hint: You only have three opportunities to get the laser during the game. Put this hint with my first one and that should point you in the right direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 4:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions
Re: [Audyssey] Laser in Q9?
okay, its not what I thought you were supposed to do s p o i l e rr its not just standing there and missing all the items On 12/27/10, ryan chou ryan.chou1...@gmail.com wrote: wow now I just feel stupid On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: No. Think of counterproductive. What would be counterproductive in that situation. We are the Knights who say...Ni! - Original Message - From: Ryan Conroy staindadd...@juno.com To: lori_dunca...@hotmail.com; gamers@audyssey.org Sent: Monday, December 27, 2010 4:39 PM Subject: Re: [Audyssey] Laser in Q9? S p o i l e r S p a c e So it's one of the items that is dropped in the bonus round? Just asking because I didn't get it, and I've played many bonus rounds. How do you get it to be dropped? -- Original Message -- From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Laser in Q9? Date: Mon, 27 Dec 2010 23:34:20 + Ah I know the answer!! s p o i l e r s p a c e Bonus rounds!!! That mean old boss stops you - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 11:22 PM Subject: Re: [Audyssey] Laser in Q9? Well what can you access in the first three worlds but not the forth? We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 3:54 PM Subject: Re: [Audyssey] Laser in Q9? I still don't get it arg! On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Hmmm, I think I begin to see it... We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:59 PM Subject: Re: [Audyssey] Laser in Q9? Another hint: You only have three opportunities to get the laser during the game. Put this hint with my first one and that should point you in the right direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 4:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] Laser in Q9?
No? Counter productive?. Am confused now - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 11:43 PM Subject: Re: [Audyssey] Laser in Q9? No. Think of counterproductive. What would be counterproductive in that situation. We are the Knights who say...Ni! - Original Message - From: Ryan Conroy staindadd...@juno.com To: lori_dunca...@hotmail.com; gamers@audyssey.org Sent: Monday, December 27, 2010 4:39 PM Subject: Re: [Audyssey] Laser in Q9? S p o i l e r S p a c e So it's one of the items that is dropped in the bonus round? Just asking because I didn't get it, and I've played many bonus rounds. How do you get it to be dropped? -- Original Message -- From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Laser in Q9? Date: Mon, 27 Dec 2010 23:34:20 + Ah I know the answer!! s p o i l e r s p a c e Bonus rounds!!! That mean old boss stops you - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 11:22 PM Subject: Re: [Audyssey] Laser in Q9? Well what can you access in the first three worlds but not the forth? We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 3:54 PM Subject: Re: [Audyssey] Laser in Q9? I still don't get it arg! On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Hmmm, I think I begin to see it... We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:59 PM Subject: Re: [Audyssey] Laser in Q9? Another hint: You only have three opportunities to get the laser during the game. Put this hint with my first one and that should point you in the right direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 4:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] Laser in Q9?
Hi, Oh, I see what you mean about the thing, but as to how to get to it... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 5:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? Well what can you access in the first three worlds but not the forth? We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 3:54 PM Subject: Re: [Audyssey] Laser in Q9? I still don't get it arg! On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Hmmm, I think I begin to see it... We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 27, 2010 2:59 PM Subject: Re: [Audyssey] Laser in Q9? Another hint: You only have three opportunities to get the laser during the game. Put this hint with my first one and that should point you in the right direction. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 4:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Laser in Q9? I'm with everybody else. I don't understand that. We are the Knights who say...Ni! - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:46 PM Subject: Re: [Audyssey] Laser in Q9? yeah same here there's a hint on the ag forum, but I have no clue it says What you need to do to get the laser is counterproductive at the time, but does not involve dying. On 12/27/10, Ryan Conroy staindadd...@juno.com wrote: Hi, Has anyone figured out how to get the laser in Q9? I've played through the game two or three times now, and I still haven't gotten it. Scholarships for Moms Grant Funding May Be Available to Those Who Qualify! http://thirdpartyoffers.juno.com/TGL3131/4d18f8f135c9b9b9640st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] Help with finding a possible mailing list
Hi, Smile...Dark won't be striking ya down, that's Raul's job. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Monday, December 27, 2010 5:08 PM To: Gamers Discussion list Subject: [Audyssey] Help with finding a possible mailing list Hi everyone, first of all I think what I'm about to ask is not only of-topic but is a break of the rules so please forgive me. The thing is I've had a look around the net and can't find what I'm looking for so thought I'd ask here because there seems to be a bigger community. I've not been well recently, I was told I have I.B.S, and was just wondering if anyone knows of a mailing list for the blind dealing with health issues where I can ask around for help? Again I'm really sorry this is so off-topic, I pray Tomus and Dark will forgive me and will not strike me down with thunderbolts. Many thanks from Lori Duncan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Conceiving Level Maps
HI, Well...you don't need conditionals for basic obstacles. If you were, say, making a simple sidescroller, you could create an array of integers and assign them all the value of 1 via a for loop. Then, you could assign selected ones other numbers, representing obstacles. I can't say about more complex systems, but that's how you'd handle a simple one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Monday, December 27, 2010 4:56 PM To: Gamers Discussion list Subject: [Audyssey] Conceiving Level Maps Greetings list. I've a question for you game developers who've made games involving mapped out levels. the short of it: How do you do it? Is your map just an array of coordinates with conditional statements that place obstacles at certain points? Or, for games that have levels stored in files, how does that work? I'll admit that in this area, I'm a complete newbie, and therefore don't really understand how to conceptualize it in my head. I'm trying to plan out a game, and the prospect of having to design a level map hurts my head. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
Hi, Plus, how many sie scrollers for the VI community are there really? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Monday, December 27, 2010 4:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT / Gamepad support? Isn't saying that we have enough side scrollers sort of like saying something like, We can buy Laura Scutter's potato chips, Lays potato chips, and Pringles potato chips, so why make others? We have enough potato chips, don't we? That's how I see it, anyway. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 4:03 PM Subject: Re: [Audyssey] BGT / Gamepad support? Hi Bryan, Yeah, that's just non-sense. I think a lot of VI gamers forget the fact before Doom was released in 1993 there wasn't such a thing as First Person Shooters. Before that most mainstream games were all side-scrollers. Even though they were side-scrollers there were some serious diferences in the games. You had your walk along beat-m-up side-scrollers like Double Dragon, Ninja Turtles, and Legend of Kage. You had your puzzle and maze oriented side-scrollers like Montezuma's Revenge. You had your blast-m-all games like Super Contra. No matter what nobody confused say Mario Brothers with Megaman. Even though they were both side-scrollers the game play, story, and everything else was fairly different. Why then should side-scrollers stop being produced just because a half-a-dozen accessible games were released in that format? The mainstream market created hundreds of side-scrollers for more than a decade, and only fell out of fassion once Doom, Quake, and the other FPS and Third Person type of games became more popular with mainstream gamers. It certainly wasn't because side-scrollers were boring or uninteresting. Games like Megaman, Castlevania, and Mario were huge sellers, and still are big names in the industry. IN fact, there is a new Mario Brothers game coming out for the Nintendo DS. No, what happened is games like Doom, Quake, and other games like it became so popular that mainstream game developers saw a way to improve sales etc and started creating several games like it. What you might call the way of the future, a way to be innovative, and break out of the mold of the 2d side-scroller that they had been creating for a good dozen years or so. However, for us it is a largely untapped style of game, and have gotten nowhere near reaching the limit. On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: Well I definitely hope to do my share of side scrollers since unlike some people I don't feel that now that the genre has been slightly tapped into we can abandon it altogether. And I have heard comments like that, to the effect that now that we have Super Liam, MOTA, Tarzan Junior, Q9 and now Battle Zone there are enough side scrollers out there. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:28 PM Subject: Re: [Audyssey] BGT / Gamepad support? Hi Bryan, Oh, I'm pretty certain you could create something like TDV with the BGT Engine. You need to remember that BGT's primary roll is to handle the low-level end of game programming like input, audio, speech, networking, etc wrapped by a powerful scripting language. Beyond that what you create with BGT is completely up to you. If you want to crank out a 2d side-scroller like MOTA that is easy enough with BGT. However, you could create TDV and other games like it just as well. It really comes down to personal skill and how much money you have to spend on acting, music, and sounds. On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: That would come in handy, especially for a game like TDV. I wonder if BGT will ever be able to develop something like that. Then again, considering the types of games that have already been developed using it I'm not unhopeful. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] audio game maker
Hi Thomas, I was wondering about that...I remember the # end while statements in your blackjack code. Something I want to get straight...is Angelscript simply a kind of interpreter, or is it a scripting language? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: Monday, December 27, 2010 4:59 PM To: gamers@audyssey.org Subject: Re: [Audyssey] audio game maker I agree with the strategy you guys used for language choice, however, I have to say it looks like you underestimate its powers and capabilities. many applications widely used, like nvda, are made in python and work great. mauricio -Mensagem original- De: Thomas Ward thomasward1...@gmail.com Para: Gamers Discussion list gamers@audyssey.org Data: Segunda, 27 de Dezembro de 2010 16:10 Assunto: Re: [Audyssey] audio game maker Hi Alfredo, Well, I suppose Python would be easier to remember for the common person since it primarily uses proper spacing and formatting rather than a lot of syntacs like semi-colons, braces, brackets etc. However, I think this is beside the point. We need to remember that Philip is pretty much a C/C++ developer now. Most likely his choice in using Angelscript is exactly because it resembles C/C++. Had he been personally a fan of something like Python I'm sure he would have included it in BGT. However, speaking as a C/C++ developer myself using Python would have been something of a turn off. To explain that you need to remember this. Creating a game engine like BGT requires a balance between ease of use and to be as powerful as it can be. Although, I don't hate Python I often find the way it does things a bit on the simplistic side as in I.E. the Python developers intentionally stripped down a complex programming feature or technique to make it easier to be understood by a newbie but left a more advanced programmer out in the cold. Not only that to tell the truth without braces to define various code blocks I get lost very easy with Python and have to make up with it by adding line comments. For various reasons like that I've always considered Python fine for a newbie, but still don't consider it something I'd use professionally. I guess since I was trained in C/C++ I naturally am drawn to any language like C# .NET, Java, Angelscript, etc because it is familiar to me. I can just look at it and get the jist of how it works because I'm familiar with the basics of that language and its syntacs. When we go off to languages like Python or even Visual Basic it takes me a bit longer ot figure out the code because it looks, well, weird to me. So I imagine Philip chose Angelscript since it was familiar to him in the same way C# .NET, Java, and any other C-Style language is to me. Smile. On 12/27/10, Alfredo C birdlover2...@hotmail.com wrote: I wonder, if a scripting language can be made that has a purer code that can be easy tor remember? I know a few, like hop and I think python has some pure punctuation. like you do nto need braces and semiclons to indicate different things. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] moxie and moxie 2
hey their are two word games on the iphone that are accessible for the blind and they are call moxie. the object of the game is to make as many words as you can to score the highest score. there is no time limit so take your time. moxie 2 is the sequel and the concept is the same just with more words. however there are to version of this game a paid version and a free version. i myself got the paid version so if someone could me what is the different between the two that would be great. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] moxie and moxie 2
Hi, Myself I can't stand Moxi 2. YI hate lndsaape mode, not to mention the interface is almost totally different; I see no reason to have that one. Any real pros? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Monday, December 27, 2010 7:53 PM To: gamers@audyssey.org Subject: [Audyssey] moxie and moxie 2 hey their are two word games on the iphone that are accessible for the blind and they are call moxie. the object of the game is to make as many words as you can to score the highest score. there is no time limit so take your time. moxie 2 is the sequel and the concept is the same just with more words. however there are to version of this game a paid version and a free version. i myself got the paid version so if someone could me what is the different between the two that would be great. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Help with finding a possible mailing list
If it's dealing with a health issue, why would it have to be a list for the blind? --- Shepherds are the best beasts! - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 5:07 PM Subject: [Audyssey] Help with finding a possible mailing list Hi everyone, first of all I think what I'm about to ask is not only of-topic but is a break of the rules so please forgive me. The thing is I've had a look around the net and can't find what I'm looking for so thought I'd ask here because there seems to be a bigger community. I've not been well recently, I was told I have I.B.S, and was just wondering if anyone knows of a mailing list for the blind dealing with health issues where I can ask around for help? Again I'm really sorry this is so off-topic, I pray Tomus and Dark will forgive me and will not strike me down with thunderbolts. Many thanks from Lori Duncan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
Hi, If you want my honest opinion I don't think BgT is going to be that bad. No one said you had to start out with Audio Games. For instance, my first real BGT program was just a number guess game using an input box and an aler box. And still I haven't made any games; I have so far just been working on a kind of run/walk for a side scroller. I know it's been said 1 times so I'll say it for the 1st time. Don't think you'll be making SOD as soon as you finish learning the tutorial. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, December 27, 2010 2:41 PM To: Gamers Discussion list Subject: Re: [Audyssey] audio game maker Hi, Yes, several people tried AGM, and if you want my personal opinion it sucks. For one thing with a game development wizard like AGM everything is predefined to a large extent. You are very limited in what you can do in terms of modifying things like the A.I. which would very from game to game, but is extremely static using AGM since you can't actually change how enemy characters react in your own games. Then, you have the issue of creating unique and complex characters. In a full fledged programming language or even BGT you can sit down and predefine the characteristics of your game characters. If you have a specialized character like a Jedi you will need extra abilities like force heal, jump, blind, protect, etc. Well, if AGM doesn't have those abilities, which it doesn't, it makes creating a game like that absolutely impossible. Worst part these aren't the only limitations. It doesn't have any way to save/load games. Creating a decent menu is a pain in the butt. You have no way to use joysticks, mice, and other input devices. The list goes on and on. In short, AGM is crap. On 12/27/10, william lomas lomaswill...@googlemail.com wrote: hi did anyone ever try taht audio game maker? Was it any good? This BGT stuff is going to be complicated I think whereas the AGM seems easy for newbies as it seems all wizard-based --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
Hi, Ah yes...the great problem of sounds. That, in my opinion, has to be one of the most grueling tasks when creating a game. Just think of all the time it took to get all those sounds for TDV...plus the voice acting. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 2:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT / Gamepad support? Well I definitely hope to do my share of side scrollers since unlike some people I don't feel that now that the genre has been slightly tapped into we can abandon it altogether. And I have heard comments like that, to the effect that now that we have Super Liam, MOTA, Tarzan Junior, Q9 and now Battle Zone there are enough side scrollers out there. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 1:28 PM Subject: Re: [Audyssey] BGT / Gamepad support? Hi Bryan, Oh, I'm pretty certain you could create something like TDV with the BGT Engine. You need to remember that BGT's primary roll is to handle the low-level end of game programming like input, audio, speech, networking, etc wrapped by a powerful scripting language. Beyond that what you create with BGT is completely up to you. If you want to crank out a 2d side-scroller like MOTA that is easy enough with BGT. However, you could create TDV and other games like it just as well. It really comes down to personal skill and how much money you have to spend on acting, music, and sounds. On 12/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: That would come in handy, especially for a game like TDV. I wonder if BGT will ever be able to develop something like that. Then again, considering the types of games that have already been developed using it I'm not unhopeful. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio game maker
Hi Hayden, Oh, Angelscript is most definitely a scripting language. The interpreter is your application. IN the case of BGT Angelscript is the scripting language and BGT acts as the interpreter. Well, to muddy the waters a bit actually there is an Angelscript interpreter, but you include it in your application, like BGT, in order to script the application. If that make sense. For example, G3D is my game engine. In order to design a cross-platform engine I decided to go with Lua. Lua is a scripting language, but in order to use it I have to include the Lua libraries, AKA the interpretor in my engine, in order to include the scripting language to G3D. To make my functions, classes, etc visible I make them public and basically identify to the C++ compiler that this or that is visible to LUa so I can include it in my scripts. Angelscript works the same way. As for the comments that is how I do Python code. Since there is no specific End If statement like Visual basic, nor left and right braces like C-Style languages, I just chose to use line comments like #End if, #End while, #End function, etc to identify the end of a block of code and where another one begins. That makes working in Python for me a lot easier as I can just look at it and see where the code blocks begin and end. Since Python is highly visual, from a formatting aspect, using comments is the accessible way of not having to see the indention first-hand to figure out the code. HTH On 12/27/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, I was wondering about that...I remember the # end while statements in your blackjack code. Something I want to get straight...is Angelscript simply a kind of interpreter, or is it a scripting language? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT / Gamepad support?
Hi Hayden, Well, counting River Raiders there is: Mysteries of the Ancients, Super Liam, Q9, Tarzan Junior, Hunter, and River Raiders. That's not counting some of the failed projects like the accessible Mario game and Montezuma's Revenge. So there are more side-scrollers than you think for the Vi community. Cheers! On 12/27/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, Plus, how many sie scrollers for the VI community are there really? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Conceiving Level Maps
Hi Kai, Smile. Interesting enough you might recall Cara, Willem, and I were discussing this at length almost a month back. There are different ways of doing this. Which way you choose probably depends on how good your math sskills are. Most professional game developers use bounding boxes to mathematically calculate when and where two objects meet in 3d space. This is obviously more accurate, but requires some skill with trig and geometry to pull off correctly. Fortunately, there is a less complicated way that I use to draw 2d and 3d maps. I simply use a 2d or 3d array and fill it with predefined objects like a wall, door, spikes, fire, etc and then save it to a map file. This works quite whell for me, and the method I have chosen for the G3D engine. As for saving map files I'm not sure how you would do it with something lilike BGT, but with G3D it is very straight foward and easy. Essentially, what I did is created a global world object, which contains the map array, and I fill it with objects like walls, doors, the floor, ceiling, etc. I then serialize that world object, and write it out to a *.map file. When I load a new level all the G3D engine needs to do is load that *.map file into memory and we are off. Make sense? Cheers! On 12/27/10, Kai kaixi...@sbcglobal.net wrote: Greetings list. I've a question for you game developers who've made games involving mapped out levels. the short of it: How do you do it? Is your map just an array of coordinates with conditional statements that place obstacles at certain points? Or, for games that have levels stored in files, how does that work? I'll admit that in this area, I'm a complete newbie, and therefore don't really understand how to conceptualize it in my head. I'm trying to plan out a game, and the prospect of having to design a level map hurts my head. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] danger city
Hey all, I want the danger city beta from xl studeos. I tryed going to the homepage but it doesn't exist. Audiogames.net said that dameine was hosting it at x-sight, but I only see the savage gamut and self destruct and I don't see the top speed cars and tracks page, and the acefire comments submition page is not on there anymore. I think this is because all that stuff was on Dameine's old sight www.x-sight.brandoncole.net and since x-sight-interactive has moved, it's a new page that aditions and deletions have been made to the sight. I don't even see giftanum on x-sight or even Shane Davidson's sight. We all want the games, and since I have the bgt language to program my games, I might even be able to finish Danger City and further develop giftanum. But that's only if I get a good idea of the games, and the language itself. I can only tell you that it might take a very long time to finish dc because I'm still trying to get comfortable with this new language. Also I have to wait to compile the game and release it because the thing is still in beta stage. Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.