Man, I really am starting to love this series. Everyone up here in North
America would know it as Yakuza, as would the people over in Europe. This
game's a spinoff, and is based around the legendary Musashi Miyamoto. So, this
game takes out fists, and switches the focuss to swords. I've always
- Original Message -
From: clement chou
To: brandonsl...@freelists.org
Sent: Wednesday, May 19, 2010 5:56 PM
Subject: two more recordings
So everyone who hasn't tried SFIV trials, here's a recrding of Ryu's first 10.
Trials aren't very easy in this game. it's a bit more challenging
- Original Message -
From: clement chou
To: brandonsl...@freelists.org
Sent: Wednesday, May 19, 2010 11:00 PM
Subject: trials guide
So for all interested, there's a challenge mode guide for SFIV, both editions.
So if you have the original SFiv instead of super, it's okay... you
up
forgetting what you still need unless you do this. I actually keep a bunch
of sf documents with all sorts of stats to keep track of lol.
- Original Message -
From: clement chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 22, 2010 8
done let me know. I believe you have me on msn so I'll help
you out on there since it's much faster than email.
- Original Message -
From: clement chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 23, 2010 4:37 PM
Subject: Re: [Audyssey] trials
chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 22, 2010 8:47 PM
Subject: [Audyssey] Fw: trials guide
- Original Message -
From: clement chou
To: brandonsl...@freelists.org
Sent: Wednesday, May 19, 2010 11:00 PM
Subject: trials guide
So
So... I tried to set my title and icon... l1 isn't workng for me. lol. Could
you give me a step-by-step on how to do it?
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So I've just started using my nintendo wii. I put a game in the drive, and
found it. Using the wiimote I tried to find the option to start the game. Any
tips on how to do so? And also, if I was to use a wii classic controller, would
I stil have to use the wiimote to point? Or can I just use the
: [Audyssey] icon and title thing not working
What the heck are you talking about?
We are the Knights who say...Ni!
- Original Message -
From: clement chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 24, 2010 9:38 PM
Subject: [Audyssey] icon
: Wednesday, May 26, 2010 9:09 AM
Subject: Re: [Audyssey] wi questions
If I remember right, the disk channel is the upper left channel, but I
could be wrong. I know very little about the classic controller, so
I'm no help there.
Signed:
Dakotah Rickard
On 5/25/10, clement chou chou.clem
If I was to atempt a recording f a game through my computer's line in, I would
have to move my wii from ts current location downstairs. I'm wondering, if
anyone's done it, should I be aware of anything? Hypothetically, I'll be using
the classic controller. How many cables wil I have to move, do
@audyssey.org
Sent: Thursday, May 27, 2010 6:04 AM
Subject: Re: [Audyssey] icon and title thing not working
Sorry about that, try R1 and see what happens.
- Original Message -
From: clement chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 24, 2010
Here here. I second that notion. Also, I think sequels are iportant as well.
a shades of dom 2, or a GMA tank Cmmander 2, something like that. There are
so many games with the potential to have sequels. Also, I think bigger games
need to start having cutseens. Games like GMA Tank Commander,
Yeah... good dream, but that's not going to happen. Changing the law is hard
enough. And let me just ask this question. Why have stories, sounds and
music from mainstream games? If we had that much money we could have
originalgames to that standard and wouldn't have to rip off others.
There's
Hi Tom.
I agree, although I have to say I've been spoiled. I am 18 now, but the
first console I remember is a super nintendo. I had all sorts of games for
it, Street Fighter 2 being one of my favorites. Reecently I got back into
arcade emulation and have picked up tons of games from the 80s
for their mega drive. So somebody out there still
thinks it is worth playing all these years later.
On 5/28/10, clement chou chou.clem...@gmail.com wrote:
Hi Tom.
I agree, although I have to say I've been spoiled. I am 18 now, but the
first console I remember is a super nintendo. I had all sorts
Hahahaha. No... I don't think that's exactly true. Not everyone has a
katana, I was jus throwing out ideas.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 28, 2010 11:35 PM
Subject: Re: [Audyssey] drastic change for audio
Hi Tom. I think you have a point... so many games are released by japanese
companies that Katanas or martial arts are almost inevitable. Although, I think
Japanese cultures also mesh wel with games, particularly the swords and
fighting styles.
I also have an interest in history and mythology
.
- Original Message -
From: clement chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 28, 2010 7:24 PM
Subject: Re: [Audyssey] drastic change for audio games
Hahahaha. No... I don't think that's exactly true. Not everyone has a
katana, I was jus throwing
PM
Subject: Re: [Audyssey] drastic change needed for audio games
Hi,
I must correct you, MOTA has nothing to with Aztecs.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of clement chou
Sent: Friday, May 28, 2010 2
Yeah, I submit to not having been very updated lately But I stand corrected.
lol. Appologies!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 30, 2010 11:54 AM
Subject: Re: [Audyssey] drastic change needed
renamed it Mysteries of the Ancients which was better suited
to the new game and storyline.
On 5/30/10, clement chou chou.clem...@gmail.com wrote:
Okay... never mind then. I just figured that because of the fact that it
was
subtitled Mysteries of the Aztecs...
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1 since beta 12
came out.
Smile.
On 5/31/10, clement chou chou.clem...@gmail.com wrote:
Doesn't change how much I look forward to it. lol. Yeah, I've been
terribly
out of the loop lately. Just been trying to catch up on t many things.
---
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If you want
the game in at least two years and the game has
totally changed from what you remember. Most of your questions would
be answered by actually trying the current demo.
HTH
On 5/31/10, clement chou chou.clem...@gmail.com wrote:
Thanks for the recomendation! Although I'm curious t know... the last
time
H Tom. While your idea is great about having the health meter slowly
regenerate after drinking a potion, I think that you should do what a lot of
games also do. Have different levels worth of potion, so that one has to
choose which one to use. Say, one potion that restores 25% health, another
as much damage while Angela has it on.
On 5/31/10, clement chou chou.clem...@gmail.com wrote:
Hi Tom. While your idea is great about having the health meter slowly
regenerate after drinking a potion, I think that you should do what a lot
of
games also do. Have different levels worth of potion, so
really. What if the gemstones were magic stones and could be used to
perform certain magical tasks, or a scroll could be used to cast a new
spell. All kinds of ideas could come from this suggestion of yours.
Smile.
On 6/1/10, clement chou chou.clem...@gmail.com wrote:
Just out of curiocity, would
- Original Message -
From: clement chou
To: brandonsl...@freelists.org
Sent: Wednesday, June 02, 2010 9:32 PM
Subject: castlevania judgement
Anyone played this yet? Sounds good.. and it's on the wii. I'm thinking about
this.. always liked CV.
http://www.sendspace.com/file/01o76n
Huh. I'm curious... do these two bugs prevent one from playing the game? I
wouldn't mind two bugs if they aren't major. lol.
- Original Message -
From: Ken kenwdow...@neo.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 03, 2010 8:53 PM
Subject: Re: [Audyssey]
Hmm.. I don't think it's exactly right. You don't necessarily need to have
sighted assistance to play these.
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I think it woud be useful to have a few different promos, to have different
opinions. I would be happy to do one as well.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 05, 2010 2:20 PM
Subject:
Well, they call it kendo. lol. Not sure how accurate that is to the real
martial art, but it looks fun anyway. I can't wait to get my hands on this
one either.
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent:
ah... you're planning to throw a hydra in there eh? I'm looking forward to
that one. Based off little what I know from greek mythology, I thought
hydras were underwater creatures?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of
Huh. Sounds like something to get. Although I confess for having a lot more
interest in the sword fighting. lol.
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But if you were to have that shield, and if it did prevent Angela from being
petrified, that could be the only thing it would do, couldn't it? Because if
I remember right, Medusa would also have diferent powers other than that...
thouh that seems to be the most well-known. The shield wouldn't
have to be
pretty quick with the shield to avoid her fireballs and stop becoming a
statue.
Beware the Grue!
Dark.
- Original Message -
From: clement chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 06, 2010 4:33 PM
Subject: Re: [Audyssey
as a weapon used to bounce the
attack back at her a number of times, - but obviously you'd have to be
pretty quick with the shield to avoid her fireballs and stop becoming a
statue.
Beware the Grue!
Dark.
- Original Message -
From: clement chou chou.clem...@gmail.com
To: Gamers
To start climbing or jumping, the controll key needs to be held down.
Otherwise the game assume's your runing down stairs or up stairs.
- Original Message -
From: MissWings misswi...@lorettotel.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 07, 2010 5:02 PM
So, question. I'm trying to find my way in the game, but after the water area,
I can't traverse either way. Left and right go to dead ends, the right end
having a locked statue. Yet I haven't found any keys yet. Tips please? Also,
what are the levers suposed to do, I've pulled every single one
...@audyssey.org] On
Behalf Of clement chou
Sent: Sunday, June 06, 2010 10:14 PM
To: Gamers Discussion list
Subject: [Audyssey] levers in mota
So, question. I'm trying to find my way in the game, but after the water
area, I can't traverse either way. Left and right go to dead ends, the
right
end
That so-called trailor is apparently something to sell WB with... unless
there's another one up.
- Original Message -
From: Orin orin8...@gmail.com
To: brandonsl...@freelists.org
Cc: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 10, 2010 3:03 PM
Subject: [Audyssey] MK
nope. there is a game launch trailer, and it's been confirmed they're
working on it.
really excited about this.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of clement chou
Sent: Wednesday, June 09, 2010 7:54 PM
To: Gamers
I think this might be better. The lonewolf idea, that is. This way if you
plan to implement multiplayer it might be easier to deal with things. But
I'm happy with either one.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
I'm wondering too... would you be able to make a mission creator, like the
lone wolf one?
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 10, 2010 4:35 PM
Subject: Re: [Audyssey] startrek games
Hi
, Javascript, or something else
for adding new levels. I honestly don't want to go that far with it.
On 6/9/10, clement chou chou.clem...@gmail.com wrote:
I'm wondering too... would you be able to make a mission creator, like
the
lone wolf one?
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with gameplay.
http://www.trmk.org
On Jun 9, 2010, at 8:53 PM, clement chou wrote:
That so-called trailer is apparently something to sell WB with... unless
there's another one up.
- Original Message - From: Orin orin8...@gmail.com
To: brandonsl...@freelists.org
Cc: Gamers Discussion
, not to mention the
thing is subtitled.
On Jun 9, 2010, at 9:33 PM, clement chou wrote:
Huh. Well, this should definitely be interesting to see.. any other
details aside from tag mode?
- Original Message - From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers
the story. So if they had to
do that. It's deep as heck.
On Jun 9, 2010, at 10:34 PM, clement chou wrote:
If they can beat blazblue, I'll be impressed. That game's got the deepest
story I've seen, despite how good tekken's actually is.
- Original Message - From: Orin orin8...@gmail.com
missions,
etc which could take a really long time to create. Building new
engines is far more complex and time consuming than using an existing
one.
On 6/9/10, clement chou chou.clem...@gmail.com wrote:
Right. Yeah I can see where that could be a hastle and I understand. I am
assuming though
it could be a joint force of
human controlled Federation starships verses several A.I. driven enemy
starships. That way you could help each other destroy the enemy fleets
and carry out the mission objectives together.
On 6/10/10, clement chou chou.clem...@gmail.com wrote:
Wel, I'm personally about
Figured some people on here woud be interested. When I heard there was going to
be commentary, I was hoked immediately.
- Original Message -
From: clement chou
To: brandonsl...@freelists.org
Sent: Monday, June 28, 2010 2:23 PM
Subject: evo 2010 next week!
The biggest fighting game
, problem is do we know where it'll be streamed at so I can
immediately listen in when it starts?
On Jun 29, 2010, at 1:06 AM, clement chou wrote:
Figured some people on here woud be interested. When I heard there was
going to be commentary, I was hoked immediately.
- Original Message
Hey Elinor... thanks! Like I said, I just always was never od at figurng out
timezones by subtracting time from gmt. lol.
- Original Message -
From: Eleanor elea...@7128.com
To: gamers@audyssey.org
Sent: Wednesday, June 30, 2010 4:03 AM
Subject: [Audyssey] evo 2010 next week!
Hey
Evo is starting today! Al you fighting game enthusiasts wil be n heaven. lol.
Here are two links to previous evo streams so yu know what it's like. best
matches from last year, in my opinion.
http://www.sendspace.com/file/bj4q9t
http://www.sendspace.com/file/aviocg
Once again go to
Sent this to another list but figured some people might be interested. Sorry
for those who are getting it twice.
- Original Message -
From: clement chou
To: brandonsl...@freelists.org
Sent: Wednesday, July 28, 2010 11:26 PM
Subject: competetive street fighter
I'm wondering, would
Holiday wishes from Vancouver and hope people are going to have some felizes
fiestas.. becaus I know I am gooing to. lol.
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I like the side-steping idea... I mean, isn't that akin to what you do in
mainstream console games that are 3d? If you hold left, you don't just spin
around in circles... you walk and or run in that direction. The only gae
I've seen it done diferently is resident evil... and maybe the first
All about the competition eh? lol. That's okay, me too. Onine play would be
good especially for something like shodown... but it should be a bit of a
faster pace as well, since the actual sport is a lot more aggressive. lol.
- Original Message -
From: Scott Chesworth
Agreed there... manual targetting was never my favorite way of going about
things. The only game I would use autotargetting is a mainstream game that
has a potential to be accessible.
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They used to produce it.
I love rhythm games, and I was one of the few people to post on the harmonix
forums.
I agree with yohandy. Audio cues arent necessary.. especially if one knows
music. Colors aren't randomly assigned... it does try and simulate guitar
playing, so it isn't as hard as
Kind of on the same side of you here... hard to say exactly which one. I
think public is okay, provided it's clear that not all suggestions will be
put in unless it's possible. On the other hand, private is like you said,
something t help the element of surprise. Personally, I'd go for public
Okay... here's y take on it, and I want to know what you all think... cause
I'm curious, having thought about this for a while.
Yohandy's right. The notes scoll down and hit a line, and you have to hit
them as they either get close to or actually hit the line.
as for learning it... let's
Nope. As a musician and competent guitar player I understand where you're
coming from. And I've heard the same as well, about how the thing feels
different when playing on an actual drum kit. I wil say though, that if you
want to play the drums, rockband is as god as a place as any to start to
If people want a fighting game to ad to, as gamespot says, the wii's megar
stocks of fighting games, here's the one... tatsnoko vs. capcom: ultimate all
stars. Capcom brings out 13 of their fighters, roughly, to face the litle-known
tatsunoko studio which has done a lot of anime and is very big
I like this... and I'l try and explain my own method soon. Just need to find
the right words for it. But great job on the solo!
- Original Message -
From: Yohandy yohand...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 02, 2010 11:37 AM
Subject: Re:
: [Audyssey] final countdown solo on expert
guitarnowonsendspace.rock band 2
Thanks! Clement, you're a drummer correct? If so we should definitely get
a different perspective on this. I haven't tried drums much, and I'd
really like to get into it.
- Original Message -
From: clement chou
I applogize for posting t here, but I couldn't think to post anywhere else and
I don't know where. I just got my man desktop back, and whenever I try and
start outlok express I get the folowing message:
Oulok express could not be started because MSOE.dll could not be loaded.
That's not
of the guidelines and this is a warning to do things the proper
way.
As for anyone else if you think you can help Clement with his problem
please do so off list.
Thanks.
On 2/9/10, clement chou chou.clem...@gmail.com wrote:
I applogize for posting t here, but I couldn't think to post anywhere
else
and I
So I picked up a copy of lego rock band cpy today, and am wanting to export all
the songs to rock band and rock band 2. Someone wana tell me how to do this?
Thanks. Been looking everywhere for it, but haven't found instructions. Thanks.
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If you want
by accident, kinda trial and error cause I know how
the store in rockband games work.
- Original Message -
From: clement chou chou.clem...@gmail.com
To: brandonsl...@freelists.org; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, February 26, 2010 8:25 PM
Subject: [Audyssey
- Original Message -
From: clement chou
To: brandonsl...@freelists.org
Sent: Monday, March 15, 2010 8:27 PM
Subject: something out of curiocity
So, I've been in posession of a lot of time lately, and figured I would start
something. I am a guitarist, and have been playing for a good
know if this version that you are showing is the version 1
or 2 of the game?
cause i'm searching, and only found the bleach blade battlers 2 on a
torrent to dl.
thanks again.
-Mensagem original-
De: Clement Chou chou.clem...@gmail.com
Para: Gamers Discussion list gamers@audyssey.org
Data
Does this mean that if auto-fielding is off then the game becomes unplayable? I
don't know much about baseball, so don't know these terms. lol.
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to turn down pitch speed
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 27, 2009 9:14 PM
Subject: Re: [Audyssey] playing tips for mlb 07 the show
Does this mean that if auto-fielding is off then the game
A new fighting game for the ps3 and xbox360 from the creators of guilty gear.
This is a must buy for fighting fans and although a bit quirky, definitely
worth the buy. Better yet, the limitted edition is the same price as the
standard edition of the game, 60 bucks. Until the 28th, all who buy
] Blazblue
60 bucks? It had better be the best fighting game ever.
On 7/2/09, Clement Chou chou.clem...@gmail.com wrote:
A new fighting game for the ps3 and xbox360 from the creators of guilty
gear. This is a must buy for fighting fans and although a bit quirky,
definitely worth the buy. Better yet
on getting this, I'd definitely appreciate if the
soundtrack discs and strategy dvd were uploaded somewhere as I will
probably not be able to get this as of now.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: brandonsl...@freelists.org; Gamers Discussion list
The main menu should have the following options if it's the same or similar
to the console versions.
1. Arcade.
2. Versus.
3. Network battle.
4. Challenge.
5. training
6. Option I can't remember lol.
7. Gallery
8. Options.
By the way... what arethe controlls in the pc version? Do you know?
and D are light, medium and
heavy punches, Z, X and C are light, medium and heavy kicks.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 04, 2009 5:40 PM
Subject: Re: [Audyssey] Street fighter 4 for PC
Just so everyone's aware... it's not meant to be freeware.
- Original Message -
From: Oriol gómez oriol...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 04, 2009 11:36 AM
Subject: Re: [Audyssey] First playing of street fighter 4 for PC
Hey where did you
The only place you can find it is via torrents, since downloading isn't
legal unless you pay for it first. You're looking at about 40 to 50 bucks.
- Original Message -
From: Ann Tate tate...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 04, 2009 12:26 PM
for PC
Its a keyboard,where is arows movements and A, S and D are light,
medium and
heavy punches, Z, X and C are light, medium and heavy kicks.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 04, 2009 5
: [Audyssey] Street fighter 4 for PC
Oh,sorry,I think,that accessible means speaking in the menu.:)
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 04, 2009 10:04 PM
Subject: Re: [Audyssey] Street fighter 4 for PC
This classic came back into the fighting ring via psn and xbla a couple weeks
ago... anyone have it yet?
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. Capcom 2
I do, and I don't care for it. Character screen doesn't talk, which is
annoying.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Friday, September 04, 2009 9:57 AM
To: brandonsl...@freelists.org; Gamers
: [Audyssey] Marvel VS. Capcom 2
That was my major gripe. It was impssobiel to get in to a game if I had
no
idea who I was picking.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Friday, September 04, 2009 9:57 PM
- Original Message -
From: Clement Chou
To: brandonsl...@freelists.org
Sent: Saturday, September 05, 2009 11:43 PM
Subject: Invincible Tiger: The legend of Han Tao
Alright sony and microsoft fanboys... here goes. This game came out about two
weeks ago for the xbl and psn
You basically said what I was going to say. Although, I will also say that
as things go, the older Mortal Kombats were actualy good about letting you
know whether your opponent is jumping or not. Street Fighter was the same,
and so is virtually any fighting game. I haven't yet played a fighting
Well, if it's a different color of enemy one would think we could do
something like have voices varying as a substitute for colors... but that
would be expensive too, wouldn't it?
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, but
takes much more effort to translate the same information that a person
sees on screen to someone using audio only.
Clement Chou wrote:
Well, if it's a different color of enemy one would think we could do
something like have voices varying as a substitute for colors... but that
would
Thanks Brian... I was going to say that. If a fighting game is what you want
to play, then you're going to have to ask for help with the menus... this
list is a good place to ask, since most people can usually find out. But
Brian's right. Face it.. fighting games weren't made with the blind
Never was much of an MK fan either, I prefered tekken and soul calibur
though given the fact that I wsn't very good at either one or the other.
Then there was Street Fighter... love that game. Lots of fighting games are
around, some more well-known than others, but... those four are probably
An emulator is something that takes code from an arcade machine or other
gaming console and uses it on the pc with something that can read it.
Emulators for the snes, arcade, and many older systems are around...
playstation emulators do exist, but require a lot of tweeking to get to work
when
Subject: Re: [Audyssey] converting games
Games in general weren't made with the blind in mind, not just fighting
games.
Homer: Hey, uh, could you go across the street and get me a slice of
pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: Clement Chou chou.clem
This file is me playing one of the songs on rock band 2 on expert guitar, and
finishing it. Here's a bit more proof to suggest that blind people don't need
so many adaptations to make certain games accessible.. especially games that
were previously thought to be entirely visual.
You never know about new games until you try. I can name you a few that are
jam-packed with audio and are as informative auditorially as some of the old
games you mentioned. A few examples are below:
Street fighter 4
Tekken games, any of them
Soul Calibur, again any games in the series.
Come
You can get a ps3 and still have a lot of games to play. My current
collection has about 20 games, most of which are entirely playable by the
blind... but if you want the super nintendo, then I say go for it. The
decision is yours...
- Original Message -
From: michael barnes
It is doable. But you have to be really patient with it... like any other
music game.
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Yeah, it was amplitude... but it still is playable. It takes a bit of
getting used to, but it's good.
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, September 11, 2009 5:18 PM
Subject: Re: [Audyssey] Rock band
The two examples you used, though valid, do not apply to all games... Tekken
has consistantly had one person beat arcade mode to unlock characters, and
even if you had to unlock a character through some inaccessible way, namely
tekken five's devil within for devil Jin, you can still unlock him
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