[Audyssey] Player selection in Battrick

2006-10-10 Thread Willem
Hi. I'm having a problem with players getting unselected when I make my team. How can I prevent this? Thanks. Willem. -- next part -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.0.408 / Virus Database: 268.13.1/470 - Release Date

Re: [Audyssey] pipe2

2006-10-13 Thread Willem
Hi. His name isn't Tom. It is Justin Daubenmire if I'm not mistaken. BTW I'm not having any problems with accessing the site. - Original Message - From: Nicol [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, October 12, 2006 8:54 PM Subject: [Audyssey] pipe2 HI all I

[Audyssey] Battrick

2006-12-01 Thread Willem
I'm having problems logging into battric. It keeps on giving me an error 500 internal server message. Is anyone else having this problem? -- next part -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.0.409 / Virus Database: 268.15.2/560

Re: [Audyssey] Battrick

2006-12-02 Thread Willem
I'm glad the problem's not on my end. My team is called eagles. I don't use the alt down arrow thing, I just select my team by pressing letters and then I reselect those players that got unselected. What is your team called? Thanks. Willem. - Original Message - From: Ari [EMAIL PROTECTED

Re: [Audyssey] Problem with STFC

2006-12-18 Thread Willem
Read the FAQ on the USA games website and make sure you have the latest DirectX and net framework 2 updates from the MS update sight. - Original Message - From: Samuel Wilkins [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, December 18, 2006 12:14 PM Subject: [Audyssey] Problem

Re: [Audyssey] Cricket

2007-01-15 Thread Willem
I endorse! Btw Who of you plays battrick on here? - Original Message - From: mark bishop [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 12:05 AM Subject: Re: [Audyssey] Cricket Just wanted to add my voice to the call for an accessible

Re: [Audyssey] Cricket

2007-01-18 Thread Willem
Sorry for replying so late. Battrick is an online cricket management game. It can be found at http://www.battrick.org/ Willem. - Original Message - From: john snowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 8:58 PM Subject: Re

Re: [Audyssey] possible bug in ts.

2007-01-20 Thread Willem
Have you tried pressing enter on the key? Willem. - Original Message - From: simon.dowling [EMAIL PROTECTED] To: audysy Gamers@audyssey.org Sent: Saturday, January 20, 2007 11:18 PM Subject: [Audyssey] possible bug in ts. ok I have explored all rooms as I can in story 3, but no matter

Re: [Audyssey] Montezuma's Revenge Beta Testing Request Form

2007-01-23 Thread Willem
First press enter on the message. Then Control a to select the text of the message, then control + c to copy the text. Then just past it into a text file. - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday,

Re: [Audyssey] Sryth and better weapons?

2007-01-24 Thread Willem
The wither blade is okay, but I use the hale blade, which isn't 2 handed and the dragon shield which gives you the same MR. as the wither blade. - Original Message - From: simon.dowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 24, 2007

Re: [Audyssey] Audio Game Maker Important News!!!

2007-01-25 Thread Willem
I saw about the fire on the audio games.net site, but I didn't realize it was so serious. Wow you're the third dev that a freak accident happens to just before a release that I've heard of in the last 6 months. First Tom's PC trouble forcing him to releasing STFC as freeware, then Liam who had

Re: [Audyssey] Sarah game delayed by winter vacations

2007-01-28 Thread Willem
Will the realspeak voices also work? - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 28, 2007 9:55 PM Subject: Re: [Audyssey] Sarah game delayed by winter vacations sapi

Re: [Audyssey] Great idea concerning the audio game comunity.

2007-01-29 Thread Willem
Yeah. Having an audio game would do wonders for advertising the developers and the audio game community as a whole. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Monday, January 29, 2007 4:58 PM Subject: [Audyssey] Great idea

Re: [Audyssey] wrecking ball

2007-01-31 Thread Willem
Isn't it http://www.tbrn.net/modgirl - Original Message - From: Chris Reagan [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 31, 2007 3:07 PM Subject: Re: [Audyssey] wrecking ball The link is broden. Chris

Re: [Audyssey] Audio Game Maker Delayed Until Further Notice

2007-01-31 Thread Willem
on. Stay positive. Willem. - Original Message - From: AudioGames.net [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 31, 2007 8:51 PM Subject: [Audyssey] Audio Game Maker Delayed Until Further Notice I'm really really sorry to have to post this, guys

Re: [Audyssey] jim kitchen's games

2007-02-01 Thread Willem
It only happens on the casino game as far as I know. I don't know why it happens though. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 01, 2007 11:05 PM Subject:

Re: [Audyssey] Creating trivia files in Jim Kitchen's game

2007-02-04 Thread Willem
Create it as a text file, then rename it. Make sure that file extensions are shown.- Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 04, 2007 8:17 PM Subject: [Audyssey] Creating trivia files in Jim

Re: [Audyssey] jim's baseball game

2007-02-06 Thread Willem
Personally I don't know much about baseball, but one thing I've noticed, is that when you are batting, and the pitcher throws a fowl ball, the ref counts it as a miss for the batsman. I'm not talking about when the batter hits the ball fowl. Btw I like your idea for the practice rounds Nicol.

Re: [Audyssey] jim's baseball game

2007-02-06 Thread Willem
The pitcher cannot throw a foul ball. A foul ball is a ball that is hit, by the batter, and it goes out of bounds. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Willem Sent: Tuesday, February 06, 2007 1:55 PM To: Gamers Discussion list Subject: Re

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-04-01 Thread Willem
You're wrong. accept it. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 01, 2007 7:56 PM Subject: Re: [Audyssey] a huge, huge bug in sarah!!! Sigh Once again my point is: if it was another creature then my d key

Re: [Audyssey] Harry potter books in text format

2007-04-02 Thread Willem
Anyone interested, mail me off list for the 6 hp books. - Original Message - From: Sky Taylor Mundell [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 02, 2007 3:57 AM Subject: [Audyssey] Harry potter books in text format Hello Everyone, anyone know

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-04-02 Thread Willem
Now I have to ask the inevitable question. Can't you make it so only the Basilisk sound can be heard through walls? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 02, 2007 1:14 PM Subject: Re: [Audyssey] a

Re: [Audyssey] BGT Error: Expected expression value

2010-03-28 Thread Willem
Hi. You should ceparate your conditional statements. I'm also not sure you used the correct or (I know some languages use ||), but I don't know bgt sintax that well, anyway, try this in your while loop: while (guess =number or guess = number) On 3/26/2010 10:29 PM, Casey Mathews wrote: Hello.

Re: [Audyssey] bgt question again

2010-03-28 Thread Willem
Hi Philip. If possible the ability to have multiple threads would be nice. Although implementation could get complicated, nothing forces scripters to use it. On 3/28/2010 7:55 PM, Philip Bennefall wrote: Hello there, BGT does not support neither co-routines nor multithreading, as both of

Re: [Audyssey] BGT calling/making use of external components/DLLs?

2010-03-28 Thread Willem
Hi. I haven't seen anything in the manual about doing this. I don't think you can atm. On 3/28/2010 8:07 PM, Jacob Kruger wrote: Just wondering since still haven't really gotten around to more than downloading it, but just wondering if the script can create something like an instance of a

Re: [Audyssey] BGT Error: Expected expression value

2010-03-28 Thread Willem
correct me if I'm wrong. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: Sunday, March 28, 2010 12:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT Error: Expected expression value Hi. You

Re: [Audyssey] Beta version 0.1 of the blastbay Game Toolkitreleased!

2010-03-28 Thread Willem
Though I don't know anything about the different techniques the two browsers use downloading files, I've found that ie in general downloads slower. If you can prove what you are saying, I'll take your word, but ... Anyway, this is not game related anymore, so lets leave it at that. On

Re: [Audyssey] bgt question again

2010-03-28 Thread Willem
AngelScript has something called coRoutines, which is basically multithreading, but I don't know if Philip will, and how difficult it will be to include in bgt. On 3/28/2010 10:14 PM, Valiant8086 wrote: Hi. I'm not exactly sure what to do here then, maybe I can write the script but if folks

Re: [Audyssey] playing sounds in BGT?

2010-03-29 Thread Willem
Hi. That's just the thing. A script is nothing more than a text you write explaining how it should represent your idea and it is much more stupid than most humans, though it makes up for that by being able to do fast calculations. On 3/29/2010 2:59 AM, Casey Mathews wrote: OK. That makes

Re: [Audyssey] More thoughts on TOC air power.

2010-03-29 Thread Willem
I agree. Air combat is pretty undeveloped atm. On 3/29/2010 10:31 AM, Christopher Bartlett wrote: Aircraft need to be able to bombard cities. The current prohibition stunts their power quite a lot. IF they can attack convoys, why not cities? Also, the unit stacking rules seem odd. You

Re: [Audyssey] function problem!

2010-04-01 Thread Willem
Hi Dark. s p o i l e r What I did was dunk everything into the water for half a day. see how everything turns out... On 4/1/2010 3:02 PM, dark wrote: Hi. I'm getting totally confused about this business about functioning in jim's new software. When I try to add two species together,

Re: [Audyssey] Mota Beta 11 impressions

2010-04-12 Thread Willem
Hi Thomas. Couldn't you make the game go to the next menu item on the key release insted of a key press?On 4/13/2010 12:32 AM, Thomas Ward wrote: Hi Damien, As for panning it actually isn't using a pan control but FMOD'S 3d audio processing which is why it sounds a little strange right now.

Re: [Audyssey] Tarzan junior

2010-04-19 Thread Willem
open the tj.js file in your windows directory. Add the following on its own line. reg_key =123 anywhere in the file. Note, the number can be any non 0 number. On 4/19/2010 4:37 PM, Castanedagarcia_Alfredo wrote: I already tried that that, but it still would not work. I even opened the source

Re: [Audyssey] Tarzan junior

2010-04-19 Thread Willem
Have you tried my suggestion? Like I said, any number that isn't 0 will work. On 4/19/2010 5:32 PM, Castanedagarcia_Alfredo wrote: re a way of finding it? Is it possible that you might have it and might be able to give it to me? The current patch will not work. --- Gamers mailing list __

Re: [Audyssey] Tarzan junior

2010-04-20 Thread Willem
Hi. No, having it between any of the braces is one of the ways to not make it work. On 4/20/2010 4:22 AM, Castanedagarcia_Alfredo wrote: Hello, I found the file under a hiden folder. Unfortunately, it did not work. Is there a way to unlock it or could you give me something that will remove

Re: [Audyssey] organ trail

2010-04-20 Thread Willem
mm the one where you shoot at um organs? hearts and brains flying everywhere... no? Do you shoot at musical instruments? No? Maybe you meant origan trail. On 4/20/2010 7:10 AM, michael barnes wrote: do anyone know if there is an audio game of the classic game of organ trail? we all should

Re: [Audyssey] Esp pinball classic

2010-05-06 Thread Willem
The ip address from which you log in is recorded at least, so if you log in from USA and britten at the same time they will see something is wrong. Or if you appear to own about 20 pcs all over some part of a country it would look funny as well. Most people have internet to some extent.

Re: [Audyssey] [Odyssey] Techno shock

2010-05-06 Thread Willem
Hi Michael. The equipment is usually just ambiance, like in shades of doom. hth - Original Message - From: Castanedagarcia_Alfredo casta...@hsd.k12.or.us To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, May 06, 2010 10:37 PM Subject: Re: [Audyssey] [Odyssey] Techno shock

Re: [Audyssey] The price of BGT Pro

2010-07-01 Thread Willem
Hi philip. Sounds like a bargain to me, unless the game you try to sell is not a success. - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 01, 2010 7:14 AM Subject: [Audyssey] The price of BGT Pro

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Willem
And did you uninstall beta 12 before installing beta 13? - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 06, 2010 10:20 AM Subject: [Audyssey] Tomb Hunter Error Hi Tom, When I launch MOTA

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Willem
was not on my system anyway, since I had recently done a clean reinstall of the system. Regards, Damien. - Original Message - From: Willem dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 06, 2010 11:22 AM Subject: Re: [Audyssey] Tomb Hunter Error

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Willem
Indeed, the c++ libraries are in there. I think streamway handles ogg automatically, so that can't be the problem. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 06, 2010 12:54 PM Subject: Re: [Audyssey]

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Willem
If they stop me using xp, I'll simply have to use ubuntu. I'm not paying that price for windows 7. You can download the c++ runtimes, which are standard libraries that are used when you use visual studio 2008 or 2005 to compile your code. As xp was released before that you need to download

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Willem
On prinsipal, I don't like microsoft, but this is a topic for a different list. I do not like how they throw their weight around. Just looking at how big bill started (by borrowing apple code) is already an indecation of how much they feel for their fellow humans. It's more about money than

Re: [Audyssey] Tomb Hunter Error

2010-07-06 Thread Willem
Hi Damien and all, You can get the vc++ runtime libraries from: http://www.microsoft.com/downloads/details.aspx?FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84displaylang=en hth --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Upcoming BGT version

2010-07-07 Thread Willem
I doubt it. When a game is compiled there won't be that problem though. You'll have to wait for the developers of those games to update them, or fix them yourself. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] keys was: MOTA (Standard) Beta 13 Released

2010-07-07 Thread Willem
I have no issue with the keys as is. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 07, 2010 9:07 AM Subject: Re: [Audyssey] keys was: MOTA (Standard) Beta 13 Released Yep, i forgot about the view menue which wasn't

Re: [Audyssey] Tomb Hunter Error

2010-07-07 Thread Willem
I turn off the visual effects and I run xp because it's more memory and processor efficient. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 07, 2010 3:49 PM Subject: Re: [Audyssey] Tomb Hunter Error

Re: [Audyssey] Windows Versions was Tomb Hunter Error

2010-07-07 Thread Willem
So instead of creating inovative software, they'd rather mess around with user interfaces and change their dot net and whatnot so people have to update. While some of the standard libraries become out of date the process doesn't usually happen so fast if a propper standard is followed. Java is

Re: [Audyssey] Windows Versions was Tomb Hunter Error

2010-07-07 Thread Willem
Do you think Microsoft are doing only a few sales? At this moment they have the largest market share, mainly because of the miss conseption that you get what you pay for, so free software should be rubbish and because most games need microsoft. Also it is an infinite circle (the more people own

Re: [Audyssey] Tomb Hunter Error

2010-07-07 Thread Willem
Microsoft does have an excuse um I mean accessibility solutions, like their sapi voices and charmap. They show it off to make people see how kind they are accomadating the disabled. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Tomb Hunter Error

2010-07-07 Thread Willem
Yes, but mr b.g has fallen from the richest to only about the fourth richest person in the world. How sad for him. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, July 08, 2010 1:57 AM Subject: Re:

Re: [Audyssey] Tomb Hunter Error

2010-07-08 Thread Willem
Hi Jim. While I am not Thomas, I think I understand what he is doing. His decision to run the latest and greatest is a personal one. You could run his games on windows 98 if you wanted, all you need to install is at least directX 8 and the visual c++ runtimes. Visual basic also has similar

Re: [Audyssey] Tomb Hunter Error

2010-07-08 Thread Willem
Hi Jim, Well as most people on this list upgrade their computers regularly and are still sending email and working with their computers I guess you were just unlucky. Maybe you should try upgrading your computer to the latest and greatest of software just in case people fixed some bugs. I

Re: [Audyssey] super egg hunt 1.3

2009-11-25 Thread Willem
Hayri, I could ask you the same question. What the hell are you doing? Get. It. into. your. selfish. little. mind. Are you listening? The. world. doesn't. revolve. around. you! Liam has a job! He writes games when and if he has time, not when people like you nag him. Hayri Tulumcu wrote:

Re: [Audyssey] Bug in entombed 1.6

2009-11-25 Thread Willem
Hi Hayri. Fortune teller indeed. Version 1.6 haven't even been released! You probably mean 1.46. And yes, not all systems meet the system requirements of entombed, but I assure you that it doesn't use 1.40 gb of ram. Please make sure of your facts before sending them to a public list. Hayri

Re: [Audyssey] Moderator update regarding Thomas Ward

2009-11-25 Thread Willem
agreed. dark wrote: I'm pleased this has been resolved. wlecome back Tom, the moderator hat sutes you! Beware the grue! Dark. - Original Message - From: Raul A. Gallegos r...@asmodean.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 25, 2009 5:04 PM

Re: [Audyssey] Q9 version 1.1 released!

2009-11-25 Thread Willem
You might sell it with windows still on. In other words your legal windows + all the software you wish to include is part of the sale. Ch.B. wrote: Hm, but if you were to sell a computer then you would wipe the hard drive clean anyways, so all the registration info would be gone as well anyway?

Re: [Audyssey] Contacting Lworks was RE: Q9 version 1.1 released!

2009-11-25 Thread Willem
Could it be an overeager spam filter? Liam Erven wrote: Agreed. It really is becoming a huge issue. If anyone on list needs to contac tme for key replacements etc etc. liamer...@gmail.com Gonna really try and track this down. --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] Q9 and cracks

2009-11-26 Thread Willem
Hi tom. It's simple. If according to you a game is not worth buying, then don't buy it. The argument I wouldn't have bought it anyway, so I cracked it is a stupid excuse that some people use to kid themselves and others. The fact is that the audio game market is small enough without cracks

Re: [Audyssey] Bug in entombed 1.6

2009-11-26 Thread Willem
Hi Hayri. This could be an issue with your operating system or computer. If you are having problems with other games you might have an issue on your end. Hayri Tulumcu wrote: it does not help to start up again Entombed it still takes a minute! Saved games also fills over 300 MB now, so I wish

Re: [Audyssey] Q9 and cracks

2009-11-26 Thread Willem
Hi all. Agreed. This is a compromize between the restrictive hardware based key system and the one key activates anywhere system. When using the hardware key, you need internet to email and request a key anyway, so I can't see how internet would be an issue in most cases. In fact you buy the

Re: [Audyssey] Registrations was RE: Q9 and cracks

2009-11-26 Thread Willem
That's hardware activation for you. Plug in a USB stick and you stand a chance of deactivating, for example, rail racer, because it thinks it's a new system. Darren Harris wrote: Hi, Some of the registration processes and what breaks them are just plain stupid though. Take jaws for example.

Re: [Audyssey] Q9 and cracks

2009-11-26 Thread Willem
Hi bryan. The problem is that some idiots are giving out their keys. Bryan Peterson wrote: I tend to agree here. I haven't yet registered my copy but I plan to as soon as financially possible. And if, heaven forbid I should have a computer failure I'd much rather be able to use the same key to

Re: [Audyssey] Q9 and cracks

2009-11-26 Thread Willem
Hi Peter. As long as the internet licensing system doesn't limit you, but still keeps track of how many times the key is used there shouldn't be a problem. When the same key gets licensed 50 times in 1 week that should give Philip a good indication of what keys are given out. Also I think

Re: [Audyssey] Q9 and cracks

2009-11-26 Thread Willem
Yet everybody that needs a key has to email you. Liam Erven wrote: Agreed. Don't hurt the people that legally buy it. I'm am opposed to interent registration because not everyone in the world has a net connection. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] Q9 and cracks

2009-11-26 Thread Willem
I agree. I own many games that use this method of registration, but I didn't email the developers for keys. Among them are all the titles made with the GMA engine, railRacer and Judgment day. Darren Harris wrote: Right. Yes if the devs make it to difficult for people to use their product then

Re: [Audyssey] News from PCS Games

2009-11-30 Thread Willem
Hi Phil. That's really great to hear! I look forward to playing. Phil Vlasak wrote: Hi Folks, I was sure my update to the Sarah game would be finished by now. But my wife getting a new Guide dog from the Seeing Eye has slowed down my game development work. It's probably like having a three

Re: [Audyssey] Screen Readers and Games

2009-12-02 Thread Willem
Hi. Sapi support would be better than jaws support, as most windows gamers have sapi, but not everyone has jaws. dark wrote: Hi John. I'll have a think about changes. I'm sorry if I was over abrupt about the voice thing, it's just something which for me personally has always made me a litle

Re: [Audyssey] Entombed

2009-12-06 Thread Willem
Best way to explain is to try it. press shift enter on start game. Hayri Tulumcu wrote: What is hard mode? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web,

Re: [Audyssey] Nop virus trouble?

2009-12-07 Thread Willem
Hi Hayden. The anti virus software programs don't have a single process. It has many, usually and has backups as some viruses terminate the process. Some don't even allow termination. You should exit it from the application itself by using the exit option in the menu. Or disable autostart

Re: [Audyssey] games we'd like to play: 3d interference

2009-12-07 Thread Willem
rofl I think they should put Julius malema in the game too. He's an idiot. Nicol Oosthuizen wrote: IN this game, you have to find your way to your office. You, the player, is working for the south African revenue services. Its an easy task to get from reception to the door that leads into the

Re: [Audyssey] My Game Development Schedule

2009-12-07 Thread Willem
I agree. Thomas has done enough for this community out of free will that he deserves a break from everyone. Trouble wrote: Well put and thought out. With the holidays upon us time gets shorter by the day. Take the time you need to do it right and don't hurry. If they want quality games they

Re: [Audyssey] bug en beta 10

2009-12-08 Thread Willem
Hayri, you don't mean the message that tells you to buy the game that comes up at the end, right? That's all I can think of and that's definitely intended as the game is just a demo. If it's not that, then explain what the error is. Damien C. Sadler wrote: Hi Harry, I can't see how this is a

Re: [Audyssey] Tired of Entombed

2009-12-08 Thread Willem
Hi Hayri. Firstly if you offer criticism, do it constructively please. The tone of your messages are really annoying me. The files entombed generates are needed to maintain stability. The autoworld stores the dungeon levels and the autosave is a saved game that you can restore and is

Re: [Audyssey] entombed question

2009-12-09 Thread Willem
Hi Nicol. In the entombed context it is someone with the ice blast and banish undead spell and that can raise corpses as skeletons. In general it is someone that performs magic with the dead and they are usually found in some fantasy games and stories. hth. On 2009/12/09 08:48 AM, Nicol

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Willem
Mike, I don't know how long you have been on this list and other lists where Mysteries of the aintients is discussed, but the same questions and things get brought up over and over. Thomas then has to repeat over and over why something won't work or why he doesn't want to implement it. I don't

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Willem
Nobody is forcing you to replay it. Buy the game when it comes out and you can continue from where ever you like. Thomas said he won't put in the multiple lives system or saving for the demo and that's that! On 2009/12/09 11:04 PM, Mike Breedlove wrote: See, I wouldn't have a problem with it

Re: [Audyssey] mota crashes unexpectedly

2009-12-12 Thread Willem
No offense, but people have been driving Thomas crazy nagging him to give them a release. Thomas, I think just get 1.0 out the door and in your own time, switch over to slim dx or what ever alternative you choose and call it 1.1. On 2009/12/12 08:43 AM, Mich wrote: Hi tom take as long as you

Re: [Audyssey] Important MOTA Announcement

2009-12-13 Thread Willem
I agree dark. Thomas has done a good job and as long as his part of the game is as bug free as he can get it, I think he should release mota and give out registration keys. This will take a lot of the pressure off him that has been building up for a while. It still makes sense to change the

Re: [Audyssey] another game programming question

2009-12-17 Thread Willem
Hello nick. I did my first year in computer science using Java. While it isn't the best language for fast action accessible game development, it has many selling points, including portability and it also has similar syntax to c++. All in all it isn't a bad language to start with, especially

Re: [Audyssey] for jim.

2009-12-17 Thread Willem
Hi Jim. I can confirm this. it's a fun little game. I got 858000points, but I pressed the control key twice in the first round, so I got 5 instead of 10. I haven't even got close since though. On 2009/12/18 01:14 AM, simon dowling wrote: hi Jim I think there's a bug in tjs, when I

Re: [Audyssey] Triple J Shooter

2009-12-18 Thread Willem
No. Guessing makes it more fun. Life shouldn't be so serious. On 2009/12/18 12:20 PM, Jim Kitchen wrote: Hi Thomas, Yeah, I have had some bad scores just for trying for below the belly button. Just wondering, do people think that there should be a targeting scanner sound or something? I

Re: [Audyssey] Naive C++ Questions

2009-12-18 Thread Willem
Bill, here is a message Phillip Benfall wrote to the list a while ago regarding c++. --- copied text --- Re: [Audyssey] another game programming question Being a C++ developer I will perhaps not surprisingly, recommend C++. I have heard that C# has some major drawbacks, though Thomas

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Willem
Hi Phil. As a long time game developer you already know that you can't please everyone, no matter what you do. For me the sound work in Shades of doom was excelent. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Windows 7 and compatibility

2010-01-01 Thread Willem
Some versions of windows 7 has an xp mode, that makes it possible to run programs in an xp environment. It reminds me of the command prompt in other windows versions that was intended to run dos programs among other things. - Original Message - From: dark d...@xgam.org To:

Re: [Audyssey] The beta team

2010-01-03 Thread Willem
Hi Claudio and Milos. A private team usually has a limmited number of testers and I am sure every one who applied for a beta team didn't get in at some point. Sometimes the developer posts a news item on their website or on this list, but personally replying to each respondant isn't

Re: [Audyssey] About Sarah

2010-01-03 Thread Willem
I must say I look forward to playing this new Sarah. I just got a new pc, so I just look forward to playing all of the GMA Game engine games, once I get my key replacements. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] question on games

2010-01-06 Thread Willem
Um Shirley, I don't know how to say this, but maybe you should ask someone near you to discuss the running of programs, the uses of compressed files and so forth. In short, the compressed file can't be run and shouldn't be run. It is simply used to store files in a single location in a

Re: [Audyssey] question on games

2010-01-07 Thread Willem
wow your second name is format, I think. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 07, 2010 4:04 AM Subject: Re: [Audyssey] question on games um why exactly will your hard drive not accept

Re: [Audyssey] question on games

2010-01-07 Thread Willem
the main benifit of user accounts is that applications can't exicute harmful code on your computer. Also windows form of user account control is not a good example. Actually they made many mistakes among others that the interface is buggy and annoying. As this is not game related I'll stop

Re: [Audyssey] Deluserlex problem

2010-01-26 Thread Willem
Have you just tried redownloading the file? Sometimes when a file didn't download propperly you get that error. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, January 27, 2010 6:34 AM Subject: Re:

Re: [Audyssey] Progress on the Blastbay game creation tool (Bgt)

2010-02-11 Thread Willem
I am glad to hear this Philip. Thank you for the update. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 12, 2010 12:10 AM Subject: [Audyssey] Progress on the Blastbay game creation tool (Bgt) Hi

[Audyssey] time of conflict and proxy

2010-03-22 Thread Willem
Hi David and all. At this stage I cannot play the game at all, because I don't have a direct internet connection where I am now. Will you be putting in support for a proxy? Also what will those do who can't connect to the internet every time they want to play a game, for example when

Re: [Audyssey] DirectSound or XAudio

2010-03-22 Thread Willem
My only problem with direct x updates is the file size, though they are needed for almost all the new audio games, so gamers would have to download them anyway. On 3/22/2010 11:30 PM, Thomas Ward wrote: Hi Shaun, Why exactly do you think getting DirectX updates is a pain? Why not simply go to

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread Willem
. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: Willem dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 22, 2010 5:24 PM Subject: [Audyssey] time of conflict and proxy Hi David and all

Re: [Audyssey] time of conflict and proxy

2010-03-23 Thread Willem
David, will there be proxy support in later versions of Time of conflict? - Original Message - From: David Greenwood davidgreenw...@rogers.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 22, 2010 10:02 PM Subject: Re: [Audyssey] time of conflict and proxy Check

Re: [Audyssey] time of conflict and proxy

2010-03-23 Thread Willem
Hi. That's fine. It's good to hear that you are considering it at least. On 3/23/2010 1:45 PM, David Greenwood wrote: We are looking into that right now. Sorry that isn't an answer, but its the best we can do until we finish the research. Regards, David Greenwood davidgreenw...@gmagames.com

Re: [Audyssey] Beta version 0.1 of the blastbay Game Toolkitreleased!

2010-03-24 Thread Willem
Hi. From what I've seen, you run the scripts either by pressing enter on them or from the main game window. I guess the script compiler is to debug your scripts, which you edit with your favourite text editor. hth. On 3/24/2010 1:24 PM, Bryan Peterson wrote: I've got it. Think I'm gonna do

Re: [Audyssey] Beta version 0.1 of the blastbay GameToolkitreleased!

2010-03-24 Thread Willem
Hello Muhammed. Firstly spelling and sintax is important if you want the bgt to understand your script. Secondly you should declare values preferably on seperate lines or ceperated by a semicolon. Variable names may not contain spaces as well. I'm not sure how you would handle entering

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