.
studio
been
if only it were a perfect (non-MicroSoft) world - .
studio
.
Cheers !
studio
Hi Matthias ;
Thanks for sharing this file but ... umm , well , maybe
if you allowed the choreography to repeat a few times , or
something , we might be able to see something .
studio
Hi all,
I'm a little bit proud to post this file.
Attached is a simple, and not perfectly setup
and good luck with your
'bleeding edge' work . Much appreciated !
studio
http://the-final.com/alien-walk.avi
Matthias
Shoot , just noticed you had included a more ex-
planatory project with your last mail . Thanks,
it looks very cool and hopefully people will be
able to use it to build their own characters and
try it out .
Cheers good luck !
studio
Hi Garry,
XP Pro supports a maximum of 2 sockets, but you can have as many cores on
each
socket as Intel/AMD can throw at it. To support 4 sockets you have to move
up to
Windows Server OSs.
Regards,
Brandon
Ah , thanks .
studio
.
From the Sputterfish gallery http://tinyurl.com/s4vk6
something kind of similiar in Brazil .
Of course most will remember this one from years ago .
Seemed so profound way back then - ho-hum now in a way .
http://tinyurl.com/yc7hfk
Cheers and an early-happy St. Patrick's day .
studio
Hi
Sorry :
... meant to include this ancient example also from
the Tearragen2 Pre-Alpha (finally almost beta)
gallery . http://tinyurl.com/ynyylp
studio
Hi Aidan :
Man this list goes dead on the weekends ! I get the
distinct feeling most list traffic here is coming from
people's work
.
studio
.
studio
) to stay right on top of the leading edge .
Cheers to you Carlo !
Viva Italia !!!
studio
? In what way ? How does it affect
us 3D CGI creators ?
Is it an amusing tale of some sort ? How ? I'm
mystified as to how it is entertaining .
Thanks In Advance .
studio
big train trip through Europe , just
not sure when that might be ... thanks for the invite though .
In the meantime , cheers !
studio
project file from last
weekend to check out first (very busy right now)
but I am really looking forward to getting into
your attached file too .
Thanks very much for posting it and all the de-
tails that you provided in your mail too .
Get some sleep !
studio
In Advance .
studio
are easy to use .
Then again , it probably would only take a series
of advanced tutorials to show RS3D users how it is
actually possible now .
Then when the art expands we can all expand with it .
Thanks .
studio
Hey Studio,
I guess the advantage from carriages over morphing
Hi Stef :
studio did you at all read the step by step explanation I wrote in the post?
(that step by step, was the steps for that specific prj..!)
No , I confess I did not yet . I certainly do plan on setting
aside some time to go over all the stuff that you and Matthias
have posted
studio
Hi Daniel,
for this use morphs (really, I like morphs).
In Properties Windows--Gen Tab is a Hide Chors check box
and you can use RMB in Chor Window and set it to selected only
Use CRTL+Klick on keyframer or pose to set it as last actual
animator (the point in front of the last
patience and no
time for learning new concepts (and then have to learn the
workarounds to make these concepts actually functional) ,
maybe there are other ways too , with RS3D V5 (sp3) .
Thanks again for your time efforts (and projects)
studio
One thing I hate about the chor window
(updated today) .
Cool V6 Gi render ! Glass through glass , nice .
http://www.realsoft.fi/gallery/images/cabinets.jpg
studio
it to 'cyberdunes.vob' or similiar .
Please let me know if it plays OK (or not) on your
S/W platform of choice .
Thanks .
studio
...
www.videolan.org . This program will play anything you
care to throw at it ! (Mac or Windows only)
What S/W do Linux users use to view mpeg2/vob files
(does anyone know?) .
Thanks
studio
is this mpeg2 (or .vob) and the orig
projects . An attempt at mpeg2 to .avi resulted in a
very bad looking anim (lot's of banding on the dunes).
Cheers !
studio
http://www.studiodynamics.net/rs_proc/cyberdunes.mp2
Hi Arjo :
Glad it played for you . Years ago no one could play it
unless they had some kind of hardware mpeg2 player ( I
had the Hollywood Player) . Now , with faster computers
we can easily use S/W decoders .
studio
I've got WindowsXP
with your work .
studio
, but it is a great little shader
and may really help you tweak a scene to get the exact light-
ing that you are looking for from certain objects .
Other personal RS3D tute's are here :
http://www.studiodynamics.net/park1/tutorials.html
Cheers !
studio
sharing .
(still would love to see a RS3D dynamic html manual!)
Cheers !
studio
Hi Stefan,
I finally got it ... as you will see in the attached file it takes a
while to get going but eventually it runs like my car:)
Cheers and Thanks, Chuck
Hmmm :
Well , I hope I
. Sorry , my misunderstanding .
Thanks .
studio
Hi Garry,
it's not the script which holds the spin value,
it's the Phys Tab in Properties-Window where
the Spin comes from.
As always: A Simulation must be played from start to end,
if you stop it, and then press play again, it becomes
it did in your
last project file ?
Thanks .
studio
Hi Stefan,
the Script is OK, but the disk/cylinder holds maybe the last recorded
spin value if you don't play the complete anim.
Matthias
Anyway , Recorded spin value ? I don't like the sound
of that one little bit . I think Charles
Hi Arjo :
These hairs seem to be more realistic than the C4D
ones to me . I like the way the odd hair falls out of
place .
studio
Hi,
Never give up too soon ;)
I found a possibility to create a noisefree hair animation.
Instead of raytraced hair I used scanline rendering
/workarounds etc etc .
Looking forward to V6 !
studio
Yes Garry,
I agree that the dynamics of the Realsoft hairs are much nicer.
Me too I like the way how some of the loose hairs follow their own path.
But I must say that I didn't tweek much on the C4D hairs. This was really a
five minute
http://www.planet-interkom.de/nks/KugelA.jpg
Nandor Kertes
Merry Christmas to you too Nandor !
studio
Hi Nandor,
I used DynAtomic beta to create the fall effect.
Arjo.
Hello ,
I missed the connection , how I can setup this
fall effects in Realsoft ? How works
been 100 or so , eh ? G
studio
-inner )
Thanks , I'll save your mail for future reference .
studio
http://www.studiodynamics.net/ls_shader/lightsens1.html
Maybe it was only me..or my eyes were blind.. =)..
But if my observation is correct, this may be an obstacle for visitors to
easy find stuff..if not all tuts
Realsoft 3D v.5 SP3 for Mac OSX is now available at the web shop of
www.realsoft.com.
Wish I had a Mac ! :
Good luck in the Mac World , RS . I think you will really
make some heads turn in your (our) direction .
Cheers , Merry Christmas a very prosperous New Year !!!
studio
Product
Awesome !!! :
Thanks Realsoft .
studio
- Original Message -
From: Vesa Meskanen [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, December 20, 2006 7:39 AM
Subject: SP3 revision 2
Dear users:
Thanks to the recent release of the program version of Mac OS X, we also
ways .
studio
supply
failures during the holidays .
studio
a sphere from A-B using the
Morph Creator . How do we ease it in and out
quickly easily ?
Thanks .
studio
a sphere from A-B using the
Morph Creator . How do we ease it in and out
quickly easily ?
Thanks .
studio
Hi Garry,
if you mean:'samples/SUB GROUP/moving groups'
enable the bezier in chor windows--Properties-
(go to the desired animation with unfolding the animator-tree)
Animation-Curve
_NOT_ do easy in/out's so spent an hour
or so banging my head against the wall for no reason at all .
Thanks RS for this very nice solution to ease-in/out
with morphing (and the other options on the 'Spec' win-
dow too) .
studio
if you mean:'samples/SUB GROUP/moving groups'
Hi Matthias
'
Or 'Scale' or 'Color' etc etc etc etc
6) Click the 'Animated' box at top
7) Watch RS3D crash without much warning
RS3D SP2
saveyourworkoften.com
studio
if you mean:'samples/SUB GROUP/moving groups'
Hi Matthias Andrew :
Sorry , I did not make myself very clear .
What I
, no matter what my actual viewing
plane is (rectangles are badly skewed) .
How do I re-set RS3D to always input to the current
viewing plane like it does with the default startup.r3d
project ?
Thanks
studio
Turns out we need to right click in that view window and
select from the pulldown menu 'Input Plane/lock to camera'.
I think this could probably be fixed so that the default
quad-view has this set already , just as the default single
view is set .
studio
I changed back to the Quad
My best whishes to all of you!
http://www.arjorozendaal.com/nwyr.htm
Made with Realsoft ;)
latest flash player needed.
Arjo Rozendaal
Hi Arjo :
Nice fish ! Is that a new domain name too ?
studio
://www.righthemisphere.com
Also , one VRML scene I had included a camera for every frame .
This also imported fine into 3D Explorer but the RS3D VRML demo
importer just hiccuped on it with no results .
Thanks
studio
but it looks to be commercial now
(I think) .
I'll try the new .3ds beta plugin as well and see if
that works , which may open the door for workaround
#6978353 .
Thanks .
studio
Anyone know a good .lwo to .VRML converter that is freeware ?
Kind of unrelated , but I was trying the VRML
)
to do the workaround #6978352 . ie : from Icarus .lwo
to RS3D VRML (demo) .
So I need a simple freeware or command line utility
for my toolbox ... .lwo2vrml.exe etc etc (or lwo-2-3ds
if the .3DS beta plugin works for me) .
Thanks
studio
I've done a lot of UV mapping for my VRML city (not yet
.
studio
Hi Garry,
what's with LWs build in VRML97 export?
Matthias
Hi Matthias :
I am not using LW , I am using Icarus, and Icarus's
built in VRML export chokes the RS3D VRML demo plug-
in because of the included Icarus multi-camera data .
So now I am using the 3D
coming out of Icarus
and then that scene converted via 3D-Ex .
Thanks for the interest .
studio
--
No virus found in this incoming message.
Checked by AVG Free Edition.
Version: 7.1.410 / Virus Database: 268.16.5/616 - Release Date: 1/4/2007
preview of the wireframes in OpenGL
and then do a rendered anim of the backdrop movie and
then combine them in Post Processing on the 3rd pass .
Can anyone think of a better/faster workaround ?
Thanks .
studio
a toolbar shortcut ?
Thanks .
studio
Greetings :
In V3 we had a little control called Render Wire
which was a simple method to render the wireframe of
some objects . How do we do this in V5 ?
I am trying to match the wireframe of objects in my
scene with the imported Icarus
have sworn I saw it in V4.5 too . Maybe there's a
hotkey for that ?
Thanks .
studio
I don't know about wireframe rendering but wonder if simple outline
rendering would be enough. Hopefully you wont have too many sds objects
or
if you do then maybe you can kill all their working lines
I'm sure it is possible with VSL , to create a material that
renders wires, or Post-Processes the wireframe . There may even
be some kind of workaround using the background image instead
of the camera backdrop , but I can't create it or find any
solution .
studio
OK , here
, manually
via RS3D's Icarus text-file import .
studio
Outline will wipe out background if you use the Black and White render
setting option. Perhaps if you try Reasonable Quality or Quality over
speed
... and check the draw outline option in its render settings tab ...
maybe
the rest
.
Voodoo http://www.digilab.uni-hannover.de/results.html
Time permitting , I may be able to look at Voodoo and
compare it's .txt output to the Icarus .txt output and
see if we can modify it for RS3D import .
studio
be a better way
but I can't see how one would manage it , unless I'm missing
the obvious .
Thanks
studio
Trying to do some basic camera matching but it appears
that changing one camera control automatically changes
other corresponding controls .
I want to change just the 'Focal
materials due to a minimal recursion setting of 1 .
Please correct me if I'm wrong . Maybe it's just my
setup of RS3DSP3 .
Thanks
studio
Turns out we need to right click in that view window and
select from the pulldown menu 'Input Plane/lock to camera'.
I think this could probably
.
studio
Hi Folks,
I currently have 5 machines running on my network, of which I can use 3 for
Realsoft rendering. For some
reason I am getting errors with the other 2.
I also wish to add 2 further machines to bring the network up to 7, but before
I get ambitious, I need
Realsoft to work
get a similiar problem with Text-
ure or images not being in the right spot .
One thing's for certain ... I'm very curious how Arjo
can use PRSW.exe and we can't .
studio
Arjo,
Are you running service pack 3 on all machines ?
Thanks,
Chris
- Original Message -
From
mentioned .
studio
rendW.exe.gif
Description: GIF image
-final.info/index.php?title=Real_life_and_3D_camera_matching
Thanks for the replies .
studio
Hi Garry,
This is all basic real world camera stuff, the focal length of a lens is
directly proportional to its angle of view, they cant be separated,
however there is a third variable
Hi Studio,
I will go back to the start of your tutorial as you suggest and load the
correct startup arguements.
Failing that I will install a faster network card on one of the machines
that do work, and see if that's the problem.
Thanks again,
Chris
Hi Chris :
Yes , good idea to swap
Hi Chris :
It's different on my machines too . I'll contact
you privately .
studio
Hi Studio
Installed a new network card, but this is not the problem as it still works
fine on this machine.
I know all my machines used to work fine with the old V4 setup, so this is a
V5 config
?title=Distributed_Rendering
There's nothing in that tute about using the internet ,
so maybe write a new tute about doing that . Can't have
too much information , that's for sure .
studio
Hi,
BTW network speed can't have anything to do with it as I'm even using wifi
connected laptop
where you got to ? Sounds like you are
expanding your horizons ? Very good . Good luck with your
endeavors .
Matthias
studio
Hi :
Looks like the Voodoo-to-Icarus idea of mine was a dead
end . Might be possible but looks like a lot of work to do
since the Voodoo data must be multiplied
if there is a simple switch or VSL
shader out there . I wasn't aware of any but I thought I'd
ask anyway .
Thanks
studio
studio wrote:
Is there a way to set an object to not cast shadows onto
itself ? Tests I've done say No .
We can :
Set an object to not cast shadows ...
Set an object
has provided .
The grayscale gradation ( best for test ) is more as perfect.
Thanks to RS3D !
Andre
Yes , and it's getting better all the time .
Cheers , and thanks for taking the time to comment .
studio
http://www.studiodynamics.net/renderbox/box_rendering.html
code to allow
but can't find
the URL in my bookmarks . I suppose I should have
guessed that the links I posted would have already
been mentioned on your site .
Thanks for that info , and for carefully maintaining
a really great Realsoft resource (the best one of all,
in my opinion !) .
studio
it in Quad , it
crashed , but if I loaded it in Default View , it was fine .
I thought I sent that in to RS but I just checked and I guess
I haven't yet . Will do when I get a chance .
Viele Grüße,
Marc
Cheers .
studio
, and then the part about getting the data
into RS3D can save you some time .
Let me know if I missed anything . Thanks .
studio
Hi studio,
With http://studiodynamics.net/cam_match/camera_matching.html; everithing OK
( Thanks for the description ! )
Hi Andre :
You're very welcome , and thank you for your feedback .
but with http://tinyurl.com/2bf9cv i got :
...etc..etc..etc
seems to be an encoded message
.
studio
Hi :
http://studiodynamics.net/cam_match/camera_matching.html
Thought I would share this information , since it may
be usefull to someone .
There are several links in the tute' including a link
to the final RS3D project file .
The resulting animation is below , and is not much
calculations (according to Vesa in
the forum) . Fine , but is there a workaround for that ?
So what can we do ? There always seems to be a workaround
in RS3D , but does anyone have a method ?
Thanks in advance .
studio
Hi Arjo,
Animation was done mainly with Light Wave since our 3D
you
might have to share in the coming weeks .
cheers !
studio
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of studio
Sent: woensdag 31 januari 2007 2:31
To: user-list@light.realsoft3d.com
Subject: Re: Camera matching and SynthEyes - a shadow problem
is the 'Unshadowed' Channel .
Bottom Left is the actual 'ShadowPass' Channel .
Bottom Right is just a normal render .
Could be a very useful shader for certain things .
Thanks for your help .
studio
http://koti.welho.com/tmikkola/materials/ShadowPass.zip
attachment: shader_example.jpg
,
but for this case it can't be done , and is no big problem con-
sidering it is only 2 passes at 640 x 480 resolution anyway .
High Definition resolutions may prefer a single pass solution .
Cheers
studio
a good
way to practice controlling your lighting and shadows
and color saturations , to match your CGI objects with
the rest of your photo or video .
studio
I'll repost this stuff for newcomers :
This Camera-mapping tool is awesome , and I love it so
much I came back from the dead to write
...
There's a free version and a commercial version .
I mentioned Virtualdub earlier as a great program .
http://www.virtualdub.org/index You can load in your
.mpeg's and then export as .tga or .bmp's or as any
type of .avi codec you have on your system .
studio
dated than I
cared to think . Then again , it still spends ~98%
of it's time just quietly idling away ...
studio
. Unless you're doing a lot of quick test
anims then the RS3D encodng process should be fine .
I've never tried the RS3D mpeg output so cacn't comment
on it's performance or any playback issues .
studio
Great to be in this list
Matthias,Marc and Studio thanks for the info.
About QuickTime
demanding
work ?
Apologies to anyone who unsuccesfully attempted to apply
the tutorial's suggestions , to their own video , without
any success .
studio
Hi Garry,
Interesting tutorial, I've been looking at Icarus too. However I'm still in
doubt about another solution as I'm not satisfied about
studio
Onderwerp: Old review and tutorial of Real3D, Realsoft...
http://www.abandonware-magazines.org/index.php
Hidden on this website, there is tons of reviews and
tutorials for Realsoft 1.0 to 3.0
I found one in the AmigaNews#91 magazine.
Jean-Sebastien Perron
www.neuroworld.ws
Gui -
Close the 'Available Objects' window -
Select 'File /Save As Startup' -
Repeat for the 'SDS' tab too if you like ...
Repeat for the 'Analytic' tab also ...
The 'Compass -w' also has a Hide Geometry control .
studio
Most people will probably work on a RS3D file , doing
if I've missed the obvious in Realsoft solution .
thanks
studio
though . Much appreciated .
studio
(see screen-cap attachment) .
Maybe it got corrupted during uploading ?
Cheers .
studio
attachment: capture-wadd.jpg
simple 35mm camera mpeg example test
Animation http://tinyurl.com/252egy
Forum thread
http://www.3ddart.org/index.php?name=PNphpBB2file=viewtopict=942
studio
=viewtopict=942
studio
, by the way .
studio
http://studiodynamics.net/list/flags_xvid.avi 4 MB
Re-rendered and added an intro to that flags animation
in After Effects . I was so concentrated on the flag's
motion that I completely missed the fact that objects
were slipping badly .
Basic blunder ... had
, and SDS rect default mapping was fine , but for
the analytical rectangle I had to apply a parallel
mapping in order to get the material to show up .
Weird .
studio
think .
BTW : Thanks for explaining your fog method so that even
I can understand it better . Hopefully Mark will come up
with a project for the .info site too .
cheers
studio
This Time :
It's a simple animation with an F/X added in After Effects ,
using the Matte created in Realsoft3D .
http://studiodynamics.net/list/stairs_compxvid.avi 3 MB
studio
like Syntheyes .
http://www.ssontech.com/synsumm.htm
studio
It's a simple animation with an F/X added in After Effects ,
using the Matte created in Realsoft3D .
http://studiodynamics.net/list/stairs_compxvid.avi 3 MB
studio
looked for info inside the included doc's , but I could
find no mention of any info about the purpose of this java
script stockpile . No info inside the folder either .
Can anyone comment on what the actual purpose of all these
files are ?
Thanks In Advance .
studio
of concern and response ...
http://www.ssontech.com/download.htm
studio
http://studiodynamics.net/list/flags_xvid.avi 4 MB
Re-rendered and added an intro to that flags animation
in After Effects . I was so concentrated on the flag's
motion that I completely missed the fact that objects
were
with hair on their heads that
they haven't scratched off yet , trying to figure out the
Morphing Method could be an excellent way to kill an evening .
studio
.
Thanks for your reply .
studio
Then again , for those still with hair on their heads that
they haven't scratched off yet , trying to figure out the
Morphing Method could be an excellent way to kill an evening .
studio
? Fixed , but still there when your object's texture
is an Image Object . (Property Window/Wire)
studio
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