[hlds_linux] Team Fortress 2 update released

2019-03-26 Thread Eric Smith
We've released an update for TF2. The notes for the update are below. The new version number is 5012269. Thanks. -Eric -- - Fixed the Exorcism effect not working for Wrangler kills - Fixed a rare case where players could appear to be in a match they could

[hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Tony Paloma
Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - Fixed playback for pre-Halloween demo recordings Team Fortress 2 - Output of status command not

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Fletcher Dunn
Oops, that should read - Output of status command *NOW* includes registration status, including any error message causing failure I believe that it should now be abundantly clear when you are successfully registered, and when that state changes. if you see any brokenness in the registration

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Ross Bemrose
Will that reset all identities, or can we choose which one to reset? On 11/2/2011 6:52 PM, Fletcher Dunn wrote: Oops, that should read - Output of status command *NOW* includes registration status, including any error message causing failure I believe that it should now be abundantly clear

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Fletcher Dunn
, November 02, 2011 3:54 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Will that reset all identities, or can we choose which one to reset? On 11/2/2011 6:52 PM, Fletcher Dunn wrote: Oops, that should read - Output of status

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Steven Miano
] Team Fortress 2 Update Released Will that reset all identities, or can we choose which one to reset? On 11/2/2011 6:52 PM, Fletcher Dunn wrote: Oops, that should read - Output of status command *NOW* includes registration status, including any error message causing failure I believe

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread msleeper
...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Wednesday, November 02, 2011 3:54 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Will that reset all identities, or can we choose

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread bottige...@gmail.com
Of Ross Bemrose Sent: Wednesday, November 02, 2011 3:54 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Will that reset all identities, or can we choose which one to reset? On 11/2/2011 6:52 PM, Fletcher Dunn wrote: Oops

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Fletcher Dunn
Subject: Re: [hlds_linux] Team Fortress 2 Update Released How do I log in again? I reset my token after seeing this: not logged in (Incorrect identity token), but it hasn't reconnected by itself. On Wed, Nov 2, 2011 at 4:07 PM, msleeper mslee...@ismsleeperwrong.com wrote: Would it be possible

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Fletcher Dunn
Subject: Re: [hlds_linux] Team Fortress 2 Update Released Would it be possible to add the trending status to the status command output? Or is that only calculated once when the server first starts? On Wed, Nov 2, 2011 at 7:01 PM, Steven Miano mian...@gmail.com wrote: Is there any hope

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread doc
: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Wednesday, November 02, 2011 4:08 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Would it be possible to add

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Eli Witt
Subject: Re: [hlds_linux] Team Fortress 2 Update Released Would it be possible to add the trending status to the status command output? Or is that only calculated once when the server first starts? On Wed, Nov 2, 2011 at 7:01 PM, Steven Miano mian...@gmail.com wrote: Is there any hope

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Nicholas Hastings
...@list.valvesoftware.com] On Behalf Of msleeper Sent: Wednesday, November 02, 2011 4:08 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Would it be possible to add the trending status to the status command output? Or is that only calculated once

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread DontWannaName!
: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Wednesday, November 02, 2011 4:08 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Would it be possible to add the trending status to the status command

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Ross Bemrose
- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Wednesday, November 02, 2011 4:08 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Would it be possible

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Nicholas Hastings
-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Wednesday, November 02, 2011 4:08 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Would it be possible to add the trending

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread DontWannaName!
: [hlds_linux] Team Fortress 2 Update Released Would it be possible to add the trending status to the status command output? Or is that only calculated once when the server first starts? On Wed, Nov 2, 2011 at 7:01 PM, Steven Mianomian...@gmail.com wrote: Is there any hope that in the future

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Nicholas Hastings
[mailto: hlds_linux-bounces@list.**valvesoftware.comhlds_linux-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Wednesday, November 02, 2011 4:08 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Would it be possible to add

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Russell Smith
I'm seeing an issue on my server where some players have their score wiped back to 0 in the middle of a game. Haven't narrowed down the exact timing of when it happens yet. Anyone else seeing this? On 11/2/2011 3:34 PM, Tony Paloma wrote: Required updates for Team Fortress 2 are now

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread Frank
] On Behalf Of Russell Smith Sent: Wednesday, November 02, 2011 8:47 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released I'm seeing an issue on my server where some players have their score wiped back to 0 in the middle of a game. Haven't narrowed

Re: [hlds_linux] Team Fortress 2 Update Released

2011-11-02 Thread doc
, 2011 8:47 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released I'm seeing an issue on my server where some players have their score wiped back to 0 in the middle of a game. Haven't narrowed down the exact timing of when it happens yet

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-28 Thread Loïc PERY
Client crash sometimes when we look at tab panel (score, etc ...) got crash 1/4 times. did you know this client crash valve ? 2011/10/28 Jason Ruymen jas...@valvesoftware.com Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event -

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-28 Thread Russell Smith
There's a thread on SPUF about it: http://forums.steampowered.com/forums/showthread.php?t=2199895 I haven't had any crashes since using the Steam beta client. On 10/28/2011 2:32 PM, Loïc PERY wrote: Client crash sometimes when we look at tab panel (score, etc ...) got crash 1/4 times. did

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-28 Thread Loïc PERY
thanks 2011/10/28 Russell Smith ve...@tinylittlerobots.us There's a thread on SPUF about it: http://forums.steampowered.**com/forums/showthread.php?t=**2199895http://forums.steampowered.com/forums/showthread.php?t=2199895 I haven't had any crashes since using the Steam beta client. On

[hlds_linux] Team Fortress 2 Update Released

2011-10-28 Thread Jon Lippincott
An optional update for Team Fortress 2 is now available. The specific changes include: - Fixed the randommap command not working when used on the command line - Fixed a client crash that could occur while loading the map if MONOCULUS! is killed or stunned -Jon

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-28 Thread Fletcher Dunn
This should have been included in the release notes: * Added more verbose console output to help debug registration problems. Also, we typically don't put backend fixes in the release notes, but I did find a bug in the backend that would cause a server logging into registered account to fail.

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-28 Thread clad iron
Keeping in mind of your last sentence, not everyone has access to see there servers full console output. So they would never see the messages: tf_server_identity_account_id not set; not logging into registered account or Received auth challenge; signing into gameserver account... Steamworks Stats:

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-28 Thread Mart-Jan Reeuwijk
. From: clad iron cladi...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Saturday, 29 October 2011, 5:56 Subject: Re: [hlds_linux] Team Fortress 2 Update Released Keeping in mind of your last sentence, not everyone has access to see there servers

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-28 Thread clad iron
Well here is the first message regarding an issue. I posted in another mailing about this. I had moved our servers to another colo-host (our hardware) we did a fresh OS install and i lost the id's we had. So i did cl_gameserver_list and got the id's and token's. Not knowing which id went to which

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-28 Thread clad iron
@list.valvesoftware.com Sent: Saturday, 29 October 2011, 5:56 Subject: Re: [hlds_linux] Team Fortress 2 Update Released Keeping in mind of your last sentence, not everyone has access to see there servers full console output. So they would never see the messages: tf_server_identity_account_id

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Rick Payton
Zyrphon Thompson Sent: Wednesday, October 26, 2011 3:11 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Unless I am mistaken, it seems as though that model being called is mispelled. If you copied it exactly as it was spit out, that seems

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread ics
-Original message- From: Andreas Willinger aw...@gmx.at To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Wed, Oct 26, 2011 11:33:30 GMT+00:00 Subject: Re: [hlds_linux] Team Fortress 2 Update Released Hello, since the Update of the 20/10

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Rick Payton
: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Thursday, October 27, 2011 12:26 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Check again. I'm seeing sodlier instead

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Rick Payton
: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rick Payton Sent: Thursday, October 27, 2011 8:53 AM To: ics; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Ah. Shoot, I see what he means

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Fletcher Dunn
server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released And to answer my own question ... yes. Just copy all the skull_soldier.* to skull_sodlier.* (effectively) and the error goes away at least. If this affects anything else, I don't know yet. But that's the easy fix

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Mart-Jan Reeuwijk
dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, 27 October 2011, 20:52 Subject: Re: [hlds_linux] Team Fortress 2 Update Released Ah. Shoot, I see what he means now. File is named correctly on the server, but the server is looking for the misnamed file ... I

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Fletcher Dunn
, October 27, 2011 12:14 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released might solve that, but then maybe a difference exist between server and client might cause more probs then solve.. We'll have to wait till valve renames all

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread clad iron
...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Mart-Jan Reeuwijk Sent: Thursday, October 27, 2011 12:14 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released might solve that, but then maybe a difference exist

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Hugo R .
So, what's the server.cfg and maps requiered to be listed on Halloween Event ? --- Hugo From: cladi...@gmail.com Date: Thu, 27 Oct 2011 15:27:20 -0400 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Team Fortress 2 Update Released lol @ Mart-Jan :-D On Thu, Oct 27

[hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-26 Thread Andreas Willinger
[mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Tony Paloma Gesendet: Dienstag, 25. Oktober 2011 23:46 An: hlds_linux@list.valvesoftware.com Betreff: [hlds_linux] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Fixed

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-26 Thread Andreas Grimm
...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Tony Paloma Gesendet: Dienstag, 25. Oktober 2011 23:46 An: hlds_linux@list.valvesoftware.com Betreff: [hlds_linux] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-26 Thread Aaron DJ Zyrphon Thompson
: Andreas Willinger aw...@gmx.at To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Wed, Oct 26, 2011 11:33:30 GMT+00:00 Subject: Re: [hlds_linux] Team Fortress 2 Update Released Hello, since the Update of the 20/10 this error is occurring everytime I am

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-25 Thread Eli Witt
Client crashes still occurring, my server just lost 5/12 players at once. On Tue, Oct 25, 2011 at 5:45 PM, Tony Paloma to...@valvesoftware.comwrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Fixed a client crash caused by corrupt particle data

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-25 Thread Ravnox
Regarding the recent tab client crash, I'd like to point everyone to the following thread by Tony: http://forums.steampowered.com/forums/showthread.php?t=2199895 If you're occasionally crashing when pushing the tab key, please get the latest Steam client beta (click the Change button in

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-25 Thread Aaron Thompson
Just reporting no said crashes thus far. Only have problems with Zombie Fortress and 2 maps which are most-likely unrelated. I will report any issues that are mysterious once I have encountered them. On Tue, Oct 25, 2011 at 5:00 PM, Ravnox rav...@arkanox.net wrote: Regarding the recent tab

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-25 Thread Kyle Sanderson
Cool update! Any idea when we can see it for Counter-Strike Source? Kyle. On Tue, Oct 25, 2011 at 4:17 PM, Aaron Thompson rmesc...@gmail.com wrote: Just reporting no said crashes thus far. Only have problems with Zombie Fortress and 2 maps which are most-likely unrelated. I will report any

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-23 Thread Chris Oryschak
My server is still randomly crashing mid-game. rcon from 5:34377: command hlx_sm_psay 1906 1 \TG/ Mortuis got 2 points (6,869) for Attached a Sapper PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111023095327_1.dmp success = yes response:

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-23 Thread ics
99% sure it's your plugins fault. Having 0 crashes on the servers so far after the fix update. -ics 23.10.2011 16:57, Chris Oryschak kirjoitti: My server is still randomly crashing mid-game. rcon from 5:34377: command hlx_sm_psay 1906 1 \TG/ Mortuis got 2 points (6,869) for Attached a

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-23 Thread James Botting
Try updating the hlstatsx plugin, or updating source mod if your running. Snapshot that dosen't auto update. On 23 Oct 2011, at 16:53, ics i...@ics-base.net wrote: 99% sure it's your plugins fault. Having 0 crashes on the servers so far after the fix update. -ics 23.10.2011 16:57, Chris

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-22 Thread Kyle Sanderson
: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of h...@gmx.com Sent: Monday, October 17, 2011 6:12 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released No fixes for CUtlLinkedList overflow! (exhausted memory allocator) and Closing

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-21 Thread Sazpaimon
Either someone jumped the gun and flipped on the holiday switch, or Valve simply isn't going to release new content this year. Really hoping its the former :( On 10/21/2011 1:10 AM, ics wrote: Well obviously someone did something odd because it's all halloween GUI, halloween taunts on. -ics

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-21 Thread Wave Admin
No annoucement of the holiday switch flip that I can find anywhere, so I going to hope too that it is the former. I want to believe they are just getting ready... On Fri, Oct 21, 2011 at 10:00 AM, Sazpaimon sazpai...@x-cult.org wrote: Either someone jumped the gun and flipped on the holiday

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-21 Thread Andrew DeMerse
I believe the holiday stuff is coded by date. So much like the birthday stuff, the Halloween stuff is just enabled when the 21st of October hits. On Fri, Oct 21, 2011 at 11:05 AM, Wave Admin thew...@thewaveserver.comwrote: No annoucement of the holiday switch flip that I can find anywhere, so

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-21 Thread Ross Bemrose
Last year's Halloween event started October 27th, so that would be wrong. Speaking of which, are presents currently dropping on cp_manor_event? On 10/21/2011 11:20 AM, Andrew DeMerse wrote: I believe the holiday stuff is coded by date. So much like the birthday stuff, the Halloween stuff is

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-21 Thread 1nsane
Indeed they are. On Fri, Oct 21, 2011 at 6:42 PM, Ross Bemrose rbemr...@vgmusic.com wrote: Last year's Halloween event started October 27th, so that would be wrong. Speaking of which, are presents currently dropping on cp_manor_event? On 10/21/2011 11:20 AM, Andrew DeMerse wrote: I

[hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Tony Paloma
Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Evan
Yeah... I know there has been issues brought up about how the servers seem to have a low priority on updates.. but now I cannot get the update to run at all. Not sure if the few servers that handle the server files are being slammed or what not. Usually it will just hang on the update until

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Ross Bemrose
I noticed that my servers on 3 different machines all sat there until just a minute or two ago then all started updating at once, despite me starting the updaters at different times. I find that fishy, as they're located in 3 different states. Is there some issue with either the server file

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Mart-Jan Reeuwijk
Fortress 2 Update Released Required updates for Team Fortress 2 are now available.  The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Ravnox
everybody out From: Tony Paloma to...@valvesoftware.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Friday, 21 October 2011, 2:16 Subject: [hlds_linux] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Sazpaimon
From: Tony Palomato...@valvesoftware.comTo: hlds_linux@list.valvesoftware.comhlds_linux@list.valvesoftware.com Sent: Friday, 21 October 2011, 2:16 Subject: [hlds_linux] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread DontWannaName!
To: hlds_linux@list.**valvesoftware.comhlds_linux@list.valvesoftware.com hlds_linux@list.**valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Friday, 21 October 2011, 2:16 Subject: [hlds_linux] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Info
@list.**valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Friday, 21 October 2011, 2:16 Subject: [hlds_linux] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Ravnox
I was able to play by joining again without doing anything about it. Actually, it seems to help if I let things load and join the team very slowly, and then slowly pick a class and avoid hitting the scoreboard right away but I can't prove that clicking things fast is the culprit either.

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Ross Bemrose
I'm still crashing after this update, a random amount of time after joining a server. I want to say it was about 20 minutes after joining. On 10/20/2011 8:16 PM, Tony Paloma wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Tres
I crashed a few times after joining a team at class selection, but after doing it quickly enough, I've not crashed again. In fact, I've not seen anyone on our server crash yet. It's been full since the update. Haven't been able to maintain a full server in a few days until now. Several people have

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Frank
) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tres Sent: Thursday, October 20, 2011 11:01 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released I crashed a few

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread Russell Smith
Started getting the following error after tonights update(s): MDLCache: Failed load of .VVD data for player/items/all_class/skull_sodlier.mdl On 10/20/2011 5:16 PM, Tony Paloma wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-20 Thread ics
Well obviously someone did something odd because it's all halloween GUI, halloween taunts on. -ics 21.10.2011 7:59, Russell Smith kirjoitti: Started getting the following error after tonights update(s): MDLCache: Failed load of .VVD data for player/items/all_class/skull_sodlier.mdl On

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-18 Thread Kyle Sanderson
[mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jesse Porter Sent: Monday, October 17, 2011 8:43 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Yeah, this seems to be worse than before. Would you like client

[hlds_linux] Team Fortress 2 Update Released

2011-10-18 Thread Tony Paloma
An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave,

[hlds_linux] Team Fortress 2 Update Released

2011-10-18 Thread Eric Smith
An optional update for Team Fortress 2 is now available.  Please run hldsupdatetool to receive the updates.  The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric

[hlds_linux] Team Fortress 2 Update Released

2011-10-17 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer craftable - Removed the painterly filter

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-17 Thread hlds
: [hlds_linux] Team Fortress 2 Update Released An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-17 Thread Henry Goffin
list Subject: Re: [hlds_linux] Team Fortress 2 Update Released No fixes for CUtlLinkedList overflow! (exhausted memory allocator) and Closing pack file with open files! server errors :( - Original Message - From: Jason Ruymen Sent: 10/18/11 03:38 AM To: 'hlds_linux@list.valvesoftware.com

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-17 Thread Russell Smith
The client crashes seem to be happening more frequently now since the patch. :( On 10/17/2011 5:38 PM, Jason Ruymen wrote: An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-17 Thread Jesse Porter
Yeah, this seems to be worse than before. Would you like client minidumps? How can we help here? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-17 Thread Tony Paloma
...@list.valvesoftware.com] On Behalf Of Jesse Porter Sent: Monday, October 17, 2011 8:43 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Yeah, this seems to be worse than before. Would you like client minidumps? How can we help here

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-17 Thread Evan
dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Yeah, this seems to be worse than before. Would you like client minidumps? How can we help here? ___ To unsubscribe, edit your list preferences, or view

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-17 Thread Jesse Porter
: [hlds_linux] Team Fortress 2 Update Released Yeah, this seems to be worse than before. Would you like client minidumps? How can we help here? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-17 Thread DontWannaName!
] On Behalf Of Jesse Porter Sent: Monday, October 17, 2011 8:43 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Yeah, this seems to be worse than before. Would you like client minidumps? How can we help here

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-17 Thread DontWannaName!
Subject: Re: [hlds_linux] Team Fortress 2 Update Released Yeah, this seems to be worse than before. Would you like client minidumps? How can we help here? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

[hlds_linux] Team Fortress 2 Update Released

2011-09-20 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available. The specific changes include: - Updated the Pilotka so it can be crafted, traded, and gift-wrapped - Updated the Stahlhelm so it can be crafted, traded, and gift-wrapped - Updated the physics for the Sticky Jumper projectiles so they

[hlds_linux] Team Fortress 2 Update Released

2011-09-06 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added an additional diagnostic message when a player is dropped from a server due to Steam authentication failure - Added startmovie support for

[hlds_linux] Team Fortress 2 Update Released

2011-09-02 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Added a checkbox to the Advanced Options dialog that will hide the HUD during freezecam screenshots - Added a checkbox to the Backpack dialog that will

Re: [hlds_linux] Team Fortress 2 Update Released

2011-09-02 Thread Jesse Porter
Nice update all around! On Sep 2, 2011 4:38 PM, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Added a checkbox to the Advanced Options dialog that will hide

[hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Fixed snd_restart breaking voice recording - Fixed a rare crash creating a listen server Team Fortress 2 - Item found notifications now correctly show up in

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Saint K .
...@list.valvesoftware.com] On Behalf Of Jason Ruymen [jas...@valvesoftware.com] Sent: 30 August 2011 20:36 To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated Win32 server mailing list'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds_linux] Team Fortress 2 Update Released Required

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Kameron Gasso
On 8/30/2011 11:37 AM, Saint K. wrote: My steam clients updated and now I keep getting this message; Checking bootstrapper version ... Updating Installation Command aborted Anyone else getting the same? You'll probably have to retry until it succeeds; as with most mandatory hlds/orangebox

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Simon Humphrey
___ Simon aka Extreme_One Date: Tue, 30 Aug 2011 11:49:18 -0700 From: kameron-li...@gasso.org To: hlds_linux@list.valvesoftware.com CC: sai...@specialattack.net Subject: Re: [hlds_linux] Team Fortress 2 Update Released On 8/30/2011 11:37 AM, Saint K. wrote: My steam

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Michael Tharp
On 08/30/2011 02:37 PM, Saint K. wrote: My steam clients updated and now I keep getting this message; Checking bootstrapper version ... Updating Installation Command aborted Anyone else getting the same? Yes, there were a lot of complaints last update but I did not experience any problems.

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread ics
Personally i have no issues whatsoever with server or client but many players on IRC report that their Steam broke up. Won't boot up, have to delete ClientRegistry.blob and then some of their games get redownloaded in full even though they were installed just a moment ago. -ics 30.8.2011

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Bajdechi Nightbox Alexandru
Added support for *Romanian*, Turkey, and Hungarian (ro, tr, and hu respectively) - thanks, finally :) 2011/8/30 ics i...@ics-base.net Personally i have no issues whatsoever with server or client but many players on IRC report that their Steam broke up. Won't boot up, have to delete

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Harry Strongburg
On Tue, Aug 30, 2011 at 10:10:46PM +0300, ics wrote: some of their games get redownloaded in full even though they were installed just a moment ago. Ask them if they are using the Steam Trading Beta. That happens to me with it quite often, I sent martinoo logs and such but have not gotten

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread ics
Infact yes, 2 of them have and 2 of them had the issue of redownloading currently existing games. -ics 30.8.2011 22:38, Harry Strongburg kirjoitti: On Tue, Aug 30, 2011 at 10:10:46PM +0300, ics wrote: some of their games get redownloaded in full even though they were installed just a moment

[hlds_linux] Team Fortress 2 Update Released

2011-08-09 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available. The specific changes include: - Renamed The Tamrielic Relic to The Dragonborn Helmet - Updated The Original, The Dragonborn Helmet, The Anger, The Pip-Boy, and The Wingstick so they can be purchased/crafted/traded/found - Updated the

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-09 Thread Bajdechi Nightbox Alexandru
sounds good, but any news about crashes ? 2011/8/10 Jason Ruymen jas...@valvesoftware.com An optional update for Team Fortress 2 is now available. The specific changes include: - Renamed The Tamrielic Relic to The Dragonborn Helmet - Updated The Original, The Dragonborn Helmet, The Anger,

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-09 Thread Harry Strongburg
On Wed, Aug 10, 2011 at 01:00:53AM +0300, Bajdechi Nightbox Alexandru wrote: sounds good, but any news about crashes ? And ghosts. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-09 Thread James Puckett
Yay! Maybe they fixed some cra oh more promotional hats to fund Gabe Newells money pool. On Tue, Aug 9, 2011 at 3:39 PM, Harry Strongburg harry.h...@harry.luwrote: On Wed, Aug 10, 2011 at 01:00:53AM +0300, Bajdechi Nightbox Alexandru wrote: sounds good, but any news about crashes ? And

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