Am Montag 10 Januar 2005 17:26 schrieb Christian Mayer:
...
I got an answer.
They told me that the ministry decided that it'll be a security problem
if people could the the coordinates of objects and places easily and
quickly from the BayernViewer.
The usual stupidity :-( As if it would make
David Megginson wrote:
On Mon, 10 Jan 2005 14:20:45 -0600, Curtis L. Olson
[EMAIL PROTECTED] wrote:
I was just flying in the SFO area with the DHC2-F and flightgear crashed
with the following message:
Unknown exception in the main loop. Aborting...
Possible cause: Success
Anyone have any ideas?
Curtis L. Olson wrote:
On the same subject of clouds. Is anyone still using the bump mapping
code in the cloud layers. I thought this yielded interesting results
for the middle of the day, but didn't do the correct thing as the sun
got lower and lower in the sky. It adds a lot of complexity
Curtis L. Olson wrote:
If I understand the question, you would like to connect the FG visuals
to your simulator, correct? If so the basic network packet structure is
public domain and you can do whatever you like. The API is essentially
just sending packets over to FG so there's really
On Mon, 10 Jan 2005 21:12:05 -0600, Curtis L. Olson
[EMAIL PROTECTED] wrote:
This is actually a real feature. Your extreme manuevers have
discombobulated your attitude indicator and it takes several minutes for
the gyro to realign itself with gravity.
In aerobatic planes, it's possible to
Hi,
1st of all: F.G. is great :-)
I like OpenSource and I loved playing Flight Simulators few years ago.
Now I'm trying out this software and I like flying around my country
(which is Italy) with it very much. It's a pity that the scenery is
still very poor (though I appreciate the effort in
Hello Roberto,
Robicd wrote:
1st of all: F.G. is great :-)
Great, you passed the entrance exam ;-)
I would like to help, maybe with some simple objects around the scenery
(buildings, aerial pictures of the terrain, some more details for the
two airports around my city, Palermo, that's
Erik reminded me to finish a program that I had written a while ago. It uses
the SGI Image loader/saver that I had written for KDE to optimize image files,
without changing the image contents. This is done by reducing unused layers,
using better compression, and not compressing where this actually
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Melchior
FRANZ
Sent: 11 January 2005 14:03
To: flightgear-devel@flightgear.org
Subject: [Flightgear-devel] fun with SGI images
Erik reminded me to finish a program that I had written a
while ago.
Richard Bytheway wrote:
-Original Message-
[mailto:[EMAIL PROTECTED] Behalf Of Melchior
FRANZ
I let this program now run over the
directories Textures{,.high}/
and Aircraft/ and got this difference:
cvs:223.61 MB
recoded:182.09 MB
--
savings:
* Richard Bytheway -- Tuesday 11 January 2005 15:23:
Do the texture files _have_ to be in RGB(A) format?
[...]
Which first says that PNG is not supported, but then implies that it is. Does
anyone know whether plib will load PNG files as textures?
AFAIK, png is a compile-time dependency, and
Erik Hofman wrote:
Richard Bytheway wrote:
-Original Message-
[mailto:[EMAIL PROTECTED] Behalf Of Melchior
FRANZ
I let this program now run over the directories Textures{,.high}/
and Aircraft/ and got this difference:
cvs:223.61 MB
recoded:182.09 MB
--
* Erik Hofman -- Tuesday 11 January 2005 15:42:
As far as I understand it, OpenGL supports compressed RGB images _in_memory_.
That may well be, but plib uncompresses them anyway and lets ssgMakeMipMaps
run over the data. Compression and even different image formats shouldn't make
a difference
Melchior FRANZ wrote:
* Erik Hofman -- Tuesday 11 January 2005 15:42:
As far as I understand it, OpenGL supports compressed RGB images _in_memory_.
That may well be, but plib uncompresses them anyway and lets ssgMakeMipMaps
run over the data. Compression and even different image formats shouldn't
* Curtis L. Olson -- Tuesday 11 January 2005 15:52:
If *plib* can't read Melchior's better compression scheme, then there's
not too much point in doing it.
I didn't suggest to convert all images. And convert is almost as good as
my optimizer. But in any case: it is *of course* fully spec
Melchior FRANZ wrote:
* Curtis L. Olson -- Tuesday 11 January 2005 15:52:
If *plib* can't read Melchior's better compression scheme, then there's
not too much point in doing it.
I didn't suggest to convert all images. And convert is almost as good as
my optimizer.
Ok, sounds reasonable,
On Tue, 11 Jan 2005 14:09:42 +0100
Robicd wrote:
And now it comes to the developer team: some hints would be very
appreciated. I'd like to use a Windows OS because I'm sooo used to it
(please forgive me :-) but I read that most of the tools are Unix based.
Not really. For making textures,
* Curtis L. Olson -- Tuesday 11 January 2005 16:46:
the tough part is we have texture submissions as
part of model submissions from a large variety of authors and sources so
it's hard to keep good format consistency.
Yes, I know. That's why I said: But paying a little more attention to SGI
In this month's AIAA monthly publication, Aerospace America,
FlightGear receives a mention in the Systems and Software column.
Here is a link to that article:
www.aiaa.org/aerospace/images/articleimages/pdf/systemsjanuary05.pdf
This is the URL for Aerospace America:
Melchior FRANZ wrote:
after a while I forget who on this list is completely insane and who isn't. :-)
I am only partly insane. I'm trying to hide it as good as I can. ;-)
I'm still trying to decide where I fall in the continuum ... and I'm
still waiting for a few angry responses from
Hi Martin,
1st of all: F.G. is great :-)
Great, you passed the entrance exam ;-)
Great, that always works ;-)
Let's follow the white rabbit.
I would like to help, maybe with some simple objects around the scenery
(buildings, aerial pictures of the terrain, some more details for the
Chris Metzler wrote:
Robicd wrote:
I'd love to know that it's not a complete waste of time insisting in
using this OS, so ... Who is still maintaing world sceneries? Should I
contact someone in order to coordinate the efforts?
It depends on what you're really asking here. Curtis Olson builds
Roberto Inzerillo wrote:
I would like to help, maybe with some simple objects around the scenery
(buildings, aerial pictures of the terrain, some more details for the
two airports around my city, Palermo, that's just an example).
Probably just some pictures won't help _that_ much
Roberto Inzerillo wrote:
The infrasctucture for creating a central repository for scenery
objects (database and different front-ends) is currently in the works.
Please let me know about the repository.
We'll announce it here as soon as we have something that works and
looks neat enough not
Hello,
Would that be possible? What is the policy for gainining
CVS write access to the fgfs repository?
Hmm, apparently the thread died an abrupt dead, so I humbly
ask again:
What can I do to gain CVS access? If you have any reservations
or further questions about the project, please let
Each of the new portables has an option to average the position for up to
an hour, making return to the point accurate to within 3-meters. I have found
that with 3-birds recognized, the position is usually accurate within
15-minutes.
___
On Tue, 11 Jan 2005 16:41:54 + (UTC)
Martin Spott wrote:
Roberto Inzerillo wrote:
Please let me know about the repository.
We'll announce it here as soon as we have something that works and
looks neat enough not to disgrace ourselves :-)
Can you elaborate, though? Because this has
Martin Spott writes:
Does anyone have experiences with portable GPS recievers ? Do they tend
to increase the precision of their coordinate output if you remain at
a location for several minutes ?
It depends but usually to some degree yes
It is a worthwhile experiment to plot the position of
Curt wrote:
Melchior FRANZ wrote:
after a while I forget who on this list is completely insane and who
isn't. :-)
I am only partly insane. I'm trying to hide it as good as I can. ;-)
I'm still trying to decide where I fall in the continuum ... and I'm
still waiting for a few
Chris Metzler writes:
I've been working
on making a site in Zope that one can upload to/download from, with the
intent of having pictures, a description, download links, and a comment
log for each item.
Cool !
Are you familiar with ZMapServer ?
http://zmapserver.sourceforge.net/
If you
* Melchior FRANZ -- Tuesday 11 January 2005 15:03:
But paying a little more attention to SGI images wouldn't hurt.
Here's a symptomatic example:
cvs: -rw-r- 1 m m 1049088 Jan 11 19:31 UC-up-down.rgb
recoded: -rw-r- 1 m m 32216 Jan 11 19:31 UC-up-down.rgb
That's only 3%
Martin Spott wrote:
We'll announce it here as soon as we have something that works and
looks neat enough not to disgrace ourselves :-)
As long as nobody sees my code we'll be ok :-)
I believe others can give a more reliable comment on this. For my own
use I tend to rely on satellite images and I
Martin Spott wrote:
Jon Stockill already had a working, well, let's call it a 'skeleton'
(hello Jon, please shoot me off-list if I said something too wrong ;-)
Good description - the basics are there, but it looks ugly, and has no
flesh :-)
and in continuation of the recent Scenery thread we
Have been testing pre2, have found a few bugs:
1st: from the command line, if I give --lat and --lon it will get
locked into a loop, appearing to freeze after the splash screen.
--log-level=debug shows this after Running Main Loop:
Model iterations needed = 6, new remainder = 7505
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Jon Stockill schrieb:
The positioning of landmarks which don't fall into either of those
categories is best done with as accurate a map as you have available,
either using FGSD with a scanned or digital map, or a service like
www.multimap.com (for
I may not have a lot of readers, but my aviation blog is still the #1
search result for the phrase land and hold short on Google, pushing
aside more worthy pages like ones from AOPA and the FAA that actually
talk about land and hold short operations (oops!). I guess it's
because other parts of my
On Tue, 11 Jan 2005 08:14:41 -0800
Stewart Andreason wrote:
Would it be helpful to report on anomolies, or errors?
If by anomalies/errors, you mean things that clearly look like bugs,
like seams/rips/etc., it makes sense to report them. However, it
probably makes more sense to report them on
On Tue, 11 Jan 2005 15:42:30 +0100, Erik wrote in message
[EMAIL PROTECTED]:
Yes, any other (non OpenGL supported format) just saves some disk
space but no texture memory. As far as I understand it, OpenGL
supports compressed RGB images _in_memory_.
..here you mean in video card texture
Arnt Karlsen wrote:
On Tue, 11 Jan 2005 15:42:30 +0100, Erik wrote in message
[EMAIL PROTECTED]:
Yes, any other (non OpenGL supported format) just saves some disk
space but no texture memory. As far as I understand it, OpenGL
supports compressed RGB images _in_memory_.
..here you mean in
On Tue, 11 Jan 2005 17:44:35 -, Vivian wrote in message
[EMAIL PROTECTED]:
Curt wrote:
Melchior FRANZ wrote:
after a while I forget who on this list is completely insane and
who isn't. :-)
I am only partly insane. I'm trying to hide it as good as I can.
;-)
On January 11, 2005 07:11 am, David Megginson wrote:
In aerobatic planes, it's possible to cage the gyros during maneuvers
to avoid this problem -- that's something we'll want to support
eventually.
All the best,
David
Under /instrumentation/attitude-indicator, there is a property call
On Tue, 11 Jan 2005 16:41:54 + (UTC), Martin wrote in message
[EMAIL PROTECTED]:
Does anyone have experiences with portable GPS recievers ? Do they
tend to increase the precision of their coordinate output if you
remain at a location for several minutes ?
..yeah, depends on how it's
On Tue, 11 Jan 2005 17:34:05 -0500, Ampere K. Hardraade
[EMAIL PROTECTED] wrote:
Under /instrumentation/attitude-indicator, there is a property call caged.
Would that be what you are referring to?
Yeah -- we need to link that to something the user can get at (but
again, only for aerobatic
Christian Mayer wrote:
But how do I add it online to the database?
(http://www.stockill.org/fgfsdb/objects.php)
We're going to use the FTP upload site I've mentioned recently. If you
have a 3D model plus a location or a location for an already existing
model, please upload it here:
Oh, one other thing. If the plan is to combine Jon's UK info with info
submitted by others to develop a model location database, you might
find my post from that Scenery thread interesting -- it's something
I'm willing to contribute annually or whatever . . .
Christian Mayer wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Jon Stockill schrieb:
The positioning of landmarks which don't fall into either of those
categories is best done with as accurate a map as you have available,
either using FGSD with a scanned or digital map, or a service like
On Tue, 11 Jan 2005 23:13:16 +0100, Erik wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
On Tue, 11 Jan 2005 15:42:30 +0100, Erik wrote in message
[EMAIL PROTECTED]:
Yes, any other (non OpenGL supported format) just saves some disk
space but no texture memory. As far as I
Chris Metzler wrote:
I have lots of questions, hehe.
An awful lot of your questions may be answered by this page:
http://www.stockill.org/fgfsdb/objects.php
That's the summary of where particular objects exist.
The procedure will be:
1. Upload your model, including description and thumbnail
Chris Metzler wrote:
Oh, one other thing. If the plan is to combine Jon's UK info with info
submitted by others to develop a model location database, you might
find my post from that Scenery thread interesting -- it's something
I'm willing to contribute annually or whatever . . .
I would imaging
On Wednesday 12 January 2005 00:12, Martin Spott wrote:
ftp://ftp.uni-duisburg.de/FlightGear/incoming/
We will post some sort of submission guidelines soon - with 'soon'
meaning as soon as automated database import works reliable.
Just not to miss the chance for a short note, what we
Martin Spott wrote:
Does anyone have experiences with portable GPS recievers ? Do they
tend to increase the precision of their coordinate output if you
remain at a location for several minutes ?
My wife have gotten into geocachine (www.geocaching.com) over the last
two years, so we've played
Hi Everyone!
Regarding real weather processing from live METAR reports, please
consider providing the capability to load the weather conditions from
a file, not only from live stations.
It may be possible for someone to wish to fly FGFS right now but using
the actual weather from some day in the
On January 11, 2005 11:10 am, Roberto Inzerillo wrote:
AC3D is a basic 3D modeller wich works with .ac files. It seems easy though
not very stable. There's a free trial version. I will find out if
registering is worth. Any other suggestions?
Since you have experience with 3D Studio, you may
Mike Krizansky:
I also think that Linux IS the right development platform, but as you
stated, if you feel more confortable with Windows, may be you can
consider the Eclipse + CDT plug-in (as IDE) and MinGW (as compiler)
combination. Both tools are free.
Indeed, and my last option, would be to
In a german news page (http://www.pro-linux.de/news/2005/7690.html)
i found an article about a software called OpenFOAM which was put under the
GPL license a few days ago and can do the following:
The OpenFOAM (Field Operation and Manipulation) software package can simulate
anything from
Oliver C. wrote:
I read the word turbulence and thought that perhaps
this could be usefull somehow for flightgear or jsbsim but i am not shure
about that, so i mention it here maybe you know it better if this could be
somehow usefull for flightgear/jsbsim.
Simulation of fluid dynamices the
Christian Mayer wrote:
Ah, www.multimap.com helped me to figure out my first coordinate:
Wow, I wonder where they take their map data from - they are able to
display details that not even show up on the respective ordonance map:
Chris Metzler wrote:
So to make sure I'm getting it, your plan is to have an FTP site
for uploads and the website for dloads (what's the procedure for
stuff making it over from one to the other)?
Well, what would you expect us to do ? I believe we won't ask for
everyone's approval before
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