Hi Bryan.
You must've started Sryth slightly earlier than I did, as I first began
in january of 2005.
I admit I was probably a litle too strong in my E-mail, I just am
rather sorry to see a game I've had so much fun with become rather grasping
as I believe it has.
Ce I am
Well I'm not the GM, but if I know him he'll give any criticisms or whatnot
that you send him their due consideration. To be quite frank I think the
real problem is those people, few though they may be, who donate so much
that they're able to buyevery high-end item Tallys' offers, then level up
I can.
I'll look through your free stuff and put up what you don't have.
At 04:26 p.m. 15/12/2009, you wrote:
Hi all,
As many of you know I am working on a free games page, and beginning to upload
all of the free games I have to the USA Games server. However, apparently I
have lost all of the
Yesterday there was a news item about the 2009 VGA awards in LA.
I thought it was really cool, as one of the invited VIP people was Singer
Stevie Wonder, who I greatly admire.
Anyway he made a small speech about how he wishes that videogames, in the
future, would be made accessible to all disabled
well I am uploading all the games they have had right now.
I'll give the links when its all up.
I will need to kill these things though soonish because I don't have much space
left.
on that note.
will you tom be hosting my night of parasite and mine sweeper installers?
I can send these links at
furstly you'd have to have a working dropbox account and secondly a working
copy of msn (well an msn compatible app, like miranda or their usual wlm)
there is a special group address that you can add for msn to communicate and
I have to invite you to the folder,
so hit me up offlist using the
Hi.
these are the current links to my games
lti.zip
contains all games bar numcrunch
http://dl.dropbox.com/u/1407689/lti.zip
the next link is for numcrunch
http://dl.dropbox.com/u/1407689/num-crunch_setup.exe
night of parasite installer innosetup
http://dl.dropbox.com/u/1407689/nop31.exe
Hi.
mine sweeper link below
http://dl.dropbox.com/u/1407689/minesweeper11setup.exe
---
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Hello,
I find Core-Exiles to be quite accessible. I am using Jaws on a Vista
office machine with IE 8. I could not get it to work properly with
FireFox (which they suggest). The game requires a fair amount of
strategic thinking. If you ever played the old Trade Wars from a BBS,
parts of the
Hi Thomas,
I do think a feature of jumping farther in MOTA with control plus shift plus
right arrow would be an interesting way to get over longer chasms or fires.
Realistically running or jumping should cause more creatures to show up as
you are making more noise then just walking.
But jus
Hi all,
Ok, I have zipped all the Light Tech games. I warn you, the file is quite
large though. Get it at :
http://dl.dropbox.com/u/3515620/Light%20Tech%20Games.zip.
Enjoy,
Hayden
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
It makes more sense to me to have a keystroke to move faster than to slow
down. It takes more, not less, energy to move faster. Therefore, it should
take more, rather than less, keystrokes to do the same thing. And for a
beginning gamer, this would also be better, as they would not have to
Hi Damien,
That's true, but the feature is still available. It is jus that they
have to use say shift+arrow to walk instead of pressing the arrow key by
itself.
Damien C. Sadler wrote:
Hi Dark,
The problem lies when you are playing the game for the first time and
you don't know what is
Hi Shaun and all,
Thanks, but Dark has already uploaded everything i need for the moment.
It is just a matter of putting it up there. Plus don't use the USA Games
web site as a list of everything I have as that wouldn't be true. I've
got a lot of stuff that I just haven't put up there yet.
Hi Phil,
Yeah, but I've already reserved the control+shift+arrow commands for
crawl left and crawl right. So I'm sort of running out of keyboard commands.
However, since I'm rewriting the engine in C++ and will likely use SDL
for the input core I should be able to use the alt key as well. Then
Hi Tom.
Sean has I believe provided a link for numbcrunch which might be helpful,
sinse it's the only one of the lighttech games I don't have and therefore
wasn't in the folder on sendspace.
it had fun sounds and was nice to look at, I just personally didn't
really feel it was enough
Hi tom. Ctrl alt and arrows to make a long running jump would be a good
thing I think, and no fewer controls than in a lot of mainstrea
platformers, even the original mario brothers required such.
Beware the Grue!
Dark.
- Original Message -
From: Thomas Ward
Hi Charles,
Well, my experience with mainstream games has gotten me use to the idea
of using a keyboard combo to walk and an arrow key to run. As I
mentioned before in Tomb Raider the shift+arrow commands come in handy
when dodging certain traps, but if it is a large room you will want to
Hi Dark,
Well, I'll check it out. Although, I'm mainly starting to put up the
major titles first. As you say Numcrunch was their first game, and isn't
exactly like Treasure Mania or anything that came afterwards. I always
looked at Numcrunch as a practice game rather than a serious title. So
I haven't looked at this, but the YouTube link is genuine. Also, I have no
idea why I got this. Has anyone else seen it?
Ryan
_
From: Mariusz Suder [mailto:suderma...@gmail.com]
Sent: Tuesday, December 15, 2009 5:33 AM
To: r_str...@hotmail.com
Subject: New game
Greatings
hmmph.
I already did this last night looks like we are doubeling up.
At 01:27 a.m. 16/12/2009, you wrote:
Hi all,
Ok, I have zipped all the Light Tech games. I warn you, the file is quite
large though. Get it at :
http://dl.dropbox.com/u/3515620/Light%20Tech%20Games.zip.
Enjoy,
Hayden
---
no.
I have not.
rather I may have but I get loads of mail these days
however taking into mind the email address was google this could be from anyone.
usually people post to audiogames, this may be lagit.
but who is game enough to check it.
I'm not such a person.
if someone has a system to get
it seems like the site exists and there are links to download windows,
mac, etc. but i didnt download anything at all.
-Mensagem original-
De: shaun everiss shau...@xtra.co.nz
Para: Gamers Discussion list gamers@audyssey.org
Data: Quarta, 16 de Dezembro de 2009 09:59
Assunto: Re:
Okay, where can I find a good tutorial for the pygame language that will let
me create something simple to start with?
Will pygame transfer between windows mac platforms or do I need to make two
sets of code for each platform?
Which game types will this support: card games, board games and such?
Chastity,
Being a C++ developer I will perhaps not surprisingly, recommend C++. I have
heard that C# has some major drawbacks, though Thomas could probably tell
you better than myself about that part as he has been using .net but is now
switching to C++. However I can tell you that C++ is
good question! I'd like to take some computer science classes,
possibly next summer to learn some programming, but I'm not sure with
language to persoo. I've been told that java is a good starting point,
but I don't believe I've ever used a program created with java that is
usable with jfw.
On
Okay, does anyone know the owner of Light-tek to let them know something is
wrong with their site or give them the phone number that's up there?
Also, I had added their link to one of my web pages. Should I delete it or
does anyone know if they will be back up and running again?
Also is anyone
Thanks Fill. I'll check those out.
On 12/15/09, Nick Helms nick.he...@gmail.com wrote:
good question! I'd like to take some computer science classes,
possibly next summer to learn some programming, but I'm not sure with
language to persoo. I've been told that java is a good starting point,
Thanks for zipping the Lite Tek games, but how do you get the dropbox link
to work? I've pasted it in two different browsers and I just get the
can't display page message.
I've tried shortening the link so the whole thing isn't there and using the
full link, but nothing works.
Suggestion?
Okay, I visited the site and if this is true, the game could be interesting.
I did send these people an email asking some questions since its obvious
they are from a different country and hey, that's fine, but there a lot of
scams out there, so security is important. I have a really good
Okay, I know this is a gaming list and it focuses on the blind and if this
is out of place, please let me know.
Does anyone know of any games that are accessible for the deaf like with
lots of graphics, colors, and captions? Is there any top 10/20 lists around
or archives of such gaming sites?
Hey, if anyone is going to do any work on the light tech game Treasure Mania
instead of just hosting, if you can get permission and in your spare time,
can someone fix that thing so it works better. For one thing you never know
when your near a treasure chest. It needs some sort of sound to
Hmmm...can't help you there. I made sure it dit did work on mine.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Chastity MORSE
Sent: Tuesday, December 15, 2009 4:16 PM
To: Gamers Discussion list
Subject: [Audyssey] To Hayden on
I assume you put your detector on?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Chastity MORSE
Sent: Tuesday, December 15, 2009 4:31 PM
To: Gamers Discussion list
Subject: [Audyssey] light teck treasure mania game
Hey, if anyone
I'm going to get MSN in just a second, but my eMail I have on Dropbox is
hdpres...@hotmail.com
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of peter Mahach
Sent: Tuesday, December 15, 2009 3:20 AM
To: Gamers
Hi.
I googled this one and it was absolutely fine, it's just that the
developer- Original Message - doesn't speak english as his/her
native language, which is fair enough (a lot of people don't). A quick
google search found a legitimate webpage for the game, with a
First, thanks for the links. I'm just wondering on the memory thing. I think
I read somewhere that the programmer has to handle all the memory or
something and code for that? Sorry, if I got that wrong. Also can I create a
simple game with this first before trying more advanced things, just to
Hi chastity.
i'm not sure about dropbox I'm afraid, but your welcome to download the
zipped folder I posted to sendspace which has all the lighttech games bar
You can find it on http://www.sendspace.com/file/ffkvqx just find the
file link on the page and click to download as per
Would someone else mind trying the link? For me it works, but...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Tuesday, December 15, 2009 4:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] To Hayden on zipped L.T.
I have tried the game, it is real and not infected. It is a simple memory game,
similar to the Pirate Memory game that was around for Klango in the past,
except there is no story mode. Players simply take turns selecting spots on a
board and trying to match them. The audio quality is quite low
Hi,
I have put a new file up on my site.
File name wintjs.exe File size 2.5 meg
Triple J Shooter is an adult sexual joystick shooter game.
The game does support a joystick or keyboard.
I also included the program tjstest.exe. It is not a game, just a test program
that I used to test some of
If they get back to you, please let us know.
I personally wonder if that is merely their english page which they've had
to pay for domain hosting on by including many links to other things,
and they've got a more complete site in their native language, --- -does
anyone know wht .cc
Hi Chastity,
Wow! A lot of questions to answer here. I'll do my best to answer them
so bare with me as I try to explain things as best as I can.
As far as PyGame goes it is a cross-platform Python wrapper for the SDL
API that works on Mac OS, Linux, and Windows. While I like the
simplicity of
Hi Chastity.
Unfortuantely, the best place for this would've been the game accessibility
site, --- but it's no longer working sadly.
oneswitch.co.uk I know is basically the audiogames.net for motion impared
gamers, but for deaf gamers I have no idea I'm afraid.
Other places to try
Hi.
There actually is a chest sound, a creaking one, it's just a little
quiet.
As to further work, well I'm not sure if that will happen or not sadly.
Beware the grue!
Dark.
- Original Message -
From: Chastity MORSE chastitymo...@msn.com
To: Gamers Discussion list
One thing about that game is, it was, I believe, made for a more
surround-sound approach. Have you ever tried the check speakers
options? It works quite similarly to VIP GameZone's own system.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org
Hi Chastity,
I can't answer the questions about their web site, but I'm working on
adding the Lighttech games to my web site. I will definitely be hosting
their games once I get them uploaded and the web pages upgraded to link
back to the files.
HTH
Chastity MORSE wrote:
Okay, does anyone
Hi.
Thanks for trying this.
A litle sad it's a symplistic game, --- -but I suppose everyone has to start
somewhere.
I'll add it to the database as needed.
Beware the grue!
Dark.
- Original Message -
From: Karl Belanger karl.belan...@gordon.edu
To: Gamers Discussion list
Hi Thomas,
Yes, that does look complicated, but then again for the past week I have
been struggling with various parts of a C tutorial that was written by a
friend of mine. Where in Visual Basic you have strings, booleans, longs,
integers, types and classes, in C you have chars, ints, shorts,
Hi Chastity,
Well, the primary difference with the .NET languages and a language like
C++ in terms of memory management is that the .NET Framework has what we
call a garbage collector. The garbage collector periodically destroyes
unused objects etc to free up memory so it lets newer or lazy
Hi Damien,
Yeah, I know. C++ has several different data types including chars,
strings, shorts, booleans, longs, double, floats, pointers, integers,
plus several ones Microsoft created for handles, dword flags, results,
etc. When coming from Visual Basic 6 or one of the .NET languages it can
Hi all
I have a couple interactive fiction games on cd with complete documentation
and was wondering if anyone was interested. Once and future by cascade
mountain publishing released in 1998 and the folio editions of Greystone,
endgame and pentari first light by Malinche entertainment. I
Has anyone found the manual for the game?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Mauricio Almeida
Sent: Tuesday, December 15, 2009 5:01 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] New game
it seems like the site
Hi Thomas,
Memory management is exactly the sort of thing I do find difficult. Like I
say. When and how pointers and memory works is a mystery to me, even though
people have attempted to explain it to me.
Regards,
Damien.
- Original Message -
From: Thomas Ward
Okay, I see the point and it looks like C++ is going to be my best option.
Yes, that code you sent did look a bit complicated, but then I haven't
studied the code as yet. My questions are below and sorry about all this,
but this is all new to me.
1. Can I use the straight C++ and add Sappy
Okay, I accidentally didn't save or deleted the link to that new sound game.
Can someone please send it to me again.
Thanks,
Oh, they did eamil me back and they're from Poland, email addresses are not
saved, and the paypal link is the real site and not a scam.
Chastity
---
Gamers mailing
Hi Chastity,
Ok, I've responded to your e-mail using a question and answer format so
you and others can get a better handle on things.
Question:
1. Can I use the straight C++ and add Sappy later after the main program is
written or should it be included as I write the program?
Answer:
Depends
Hi Damien,
I guess some times it is kind of a hard concept to get across once you
have been so use to the way Visual Basic does things. However, some
things are pretty obvious if you think about it. Like if you wanted to
know if you needed to use a short or long integer.
Take a game like
And a good thing too...I don't understand why their site just decided to do
that. True, the domain might have expired, but...
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, December 15,
Hi Thomas,
Pointers do use a little bit of memory, the word size of the particular
platform to be more precise. So a pointer on a 32 bit platform takes up 32
bits of memory (e.g. 4 bytes), in order to store the memory address of the
location which is being pointed to.
Kind regards,
Philip
Hi Philip,
Thanks for that. It has been years since I took a class on C++ so I
don't actually remember all the specifics of how much memory each data
type uses, how much memory a pointer uses, etc. I just remember when and
where I should use them. Which is really all that is required. These
Most welcome you are, mind I do not.
Of the Grue you must beware, - yes!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, December 16, 2009 3:16 AM
Subject: [Audyssey] Thanks for the Lighttech Games
Hi,
I just
Lol, nice one Jim; I jsut spent the last hour and a half trying to beat my
own score of 184000.
Fun little game.
No one ever kicked ass by saying I can't.
Johnny ST Tai
LIVE AND WALK WITH CONFIDENCE.
Interpersonal and Social Relationship Counselling-also offering private, one
on one self
Ah, poland is Cc? most odd.
Thanks for checking this out. The link is http://www.sudermario.co.cc/
Hth.
Beware the grue!
Dark.
- Original Message -
From: Chastity MORSE chastitymo...@msn.com
To: Gamers Discussion list Gamers@audyssey.org
Sent: Wednesday, December 16, 2009 1:39
Hi Thomas,
Quite so. Not only is memory availability skyrocketing, but programming is
becoming more and more abstract so that one soon won't have to worry about
these things very much at all. Still, though I have not taken any
programming classes myself but have learnt purely from experience
Hey Dark,
I'm still baffled as to how to make the targeting thing work. After hitting
either Fight or Flurry, I get the list of monsters if there's more than one.
At this point, I have tried both hitting a number on the number key alone
and hitting it while holding down the shift key.
For entombed targiting, you hold the number and press enter to attack.
So whe it is your character's turn in combat:
1: choose the attack, the basic fight option or some magic.
2: arrow to the enemy you want to targit.
3: hold down the key corresponding to the body part your aiming at.
4:
No problem bill.
While I agree about audio confirmation, I don't think adding more speech
would be a good idea sinse that'd make battles far too verbose, --- -and the
voice already says what part of the body you hit.
perhaps a click when you press one of the number keys to indicate that your
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