Re: [Audyssey] papasangre question

2010-05-11 Thread william lomas
yes it hink so and not sure of price On May 11, 2010, at 3:14 AM, michael barnes wrote: hey this game call papasangre. is it the first accessible game for the iphone? i know their are some video games that some what work with voice over. but is papasangre the first full accessible game

[Audyssey] papasangre question

2010-05-10 Thread michael barnes
hey this game call papasangre. is it the first accessible game for the iphone? i know their are some video games that some what work with voice over. but is papasangre the first full accessible game for the blind on the iphone? and does anyone know how much this game is going to be? i'm

Re: [Audyssey] [technoShock] Question and a cheat for technoshock

2010-05-08 Thread Jorge Gonçalves
Hi! When you want to achieve one switch but there are a bunch of pits beetwen, you can shoot at it with the riffle! It really helps! Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com Em 07-05-2010 23:36,

[Audyssey] [technoShock] Question and a cheat for technoshock

2010-05-07 Thread Castanedagarcia_Alfredo
Hello, I have a question and a code you can try. the question is how do I disable the electricity in story four? I flicked the switch by going to a bunch of pits. I came to the switch but was unable to cross because of so many pits. So, I shot towards the switch, and a teleporter came beside

Re: [Audyssey] [technoShock] Question and a cheat for technoshock

2010-05-07 Thread Ryan Chou
see some of those doors you can open normally, strangely enough the ones in the beginning of level 4 are like that On 5/7/10, Castanedagarcia_Alfredo casta...@hsd.k12.or.us wrote: Hello, I have a question and a code you can try. the question is how do I disable the electricity in story four? I

Re: [Audyssey] [technoShock] Question and a cheat for technoshock

2010-05-07 Thread Castanedagarcia_Alfredo
So, is there no way to open the two electrified doors? What is a spoiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] quick question on treasure hunt

2010-04-27 Thread michael barnes
i started the game and it said that i have version 4. but when i downloaded the game i know i got version 4.30 so how do i know if i have the current version? my screen reader said version 4.30 before i start the game. so if i have the current version why does the game say version 4

[Audyssey] BGT question

2010-04-14 Thread valiant8086
Hi. First, I'd like to say that using two sound objects and switching back and forth between them for my voiceover script worked fantastically. I was quite surprised by how easy it was to do. I am basically reading my auto it voiceover script and then typing it in bgt code to be as close to

Re: [Audyssey] a question on artificial inteligence

2010-04-07 Thread Yohandy
thanks for explaining Thomas! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 07, 2010 12:52 AM Subject: Re: [Audyssey] a question on artificial inteligence Hi Yohandy, Well, AI really

[Audyssey] a question on artificial inteligence

2010-04-06 Thread Yohandy
Hey all, For some odd reason, I'm fascinated with AI even though I'm not a programmer. my question is basically, how on earth could artificial intelligence outsmart so many people? I think I have an idea of how it might work for things like adventure game and driving games for instance, but

Re: [Audyssey] a question on artificial inteligence

2010-04-06 Thread dark
. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 07, 2010 3:34 AM Subject: [Audyssey] a question on artificial inteligence Hey all, For some odd reason, I'm fascinated with AI even though I'm not a programmer. my

Re: [Audyssey] a question on artificial inteligence

2010-04-06 Thread Yohandy
Sent: Tuesday, April 06, 2010 10:53 PM Subject: Re: [Audyssey] a question on artificial inteligence A lot of the Ai in beat em ups works in much the same way as a chess game, ie, a set of objectives and expected reactions to certain situations. So, you if you throw a punch, the computer has a set

Re: [Audyssey] a question on artificial inteligence

2010-04-06 Thread Thomas Ward
Hi Yohandy, Well, AI really is a specialized field of computer programming, and is rather complex to break down to a newby level. However, I think I can give you the jist of how it works without getting too technical. First off there is what we call boolean logic. Generally, computers operate on

Re: [Audyssey] a question on artificial inteligence

2010-04-06 Thread Thomas Ward
Hi Yohandy, Oh, yes. As I said earlier it is all based on probabilities. If you are at a certain angle and distance there are only so many moves you might be able to do and it picks the most likely attack from the list of moves. Plus as Dark was saying the really Pro game developers have created

[Audyssey] AceFire Question

2010-04-04 Thread Hayden Presley
Hi Damien, Considering that easter is based off of the lunar calendar rather than the more traditional gregorion calendar, how do you have AceFire say happy easter every year? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

[Audyssey] another question for phil vlasak

2010-04-02 Thread michael barnes
hey phil why is it that when i go into the sarah game it don't start i have to press enter to get it to start up. i did register the game. what happen is when i select the game from my desktop my screen reader will say the name of the game but there is where i have to press enter. it makes a

Re: [Audyssey] another question for phil vlasak

2010-04-02 Thread Bryan Peterson
AM Subject: [Audyssey] another question for phil vlasak hey phil why is it that when i go into the sarah game it don't start i have to press enter to get it to start up. i did register the game. what happen is when i select the game from my desktop my screen reader will say the name

Re: [Audyssey] another question for phil vlasak

2010-04-02 Thread Phil Vlasak
: Friday, April 02, 2010 12:29 PM Subject: [Audyssey] another question for phil vlasak hey phil why is it that when i go into the sarah game it don't start i have to press enter to get it to start up. i did register the game. what happen is when i select the game from my desktop my screen reader

Re: [Audyssey] another question for phil vlasak

2010-04-02 Thread Thomas Ward
Hi, There is nothing wrong with the game. I believe it displays a messagebox or something there. I know I have to press enter as well to actually start the game. HTH On 4/2/10, michael barnes c...@samobile.net wrote: hey phil why is it that when i go into the sarah game it don't start i have

Re: [Audyssey] another question for phil vlasak

2010-04-02 Thread Muhammed Deniz
- Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 02, 2010 8:50 PM Subject: Re: [Audyssey] another question for phil vlasak Hi, There is nothing wrong with the game. I believe it displays a messagebox

[Audyssey] BGT question regarding handles.

2010-03-28 Thread Andy
Hi, I know this is a dumb question, but I don't really understand the point of handles or why I would need them. I mean, sound@ monster and sound monster, for instance. What's the difference between them? Why would I need handles? What's the point of them? Thanks for your help. --- Gamers

Re: [Audyssey] BGT question regarding handles.

2010-03-28 Thread Phil Vlasak
to stop looping the sound and that is the handle. - Original Message - From: Andy musicproa...@gmail.com To: gamers@audyssey.org Sent: Sunday, March 28, 2010 10:12 AM Subject: [Audyssey] BGT question regarding handles. Hi, I know this is a dumb question, but I don't really understand

[Audyssey] A question of real-time

2010-03-28 Thread David Greenwood
Wow! I love these types of discussions. I'll just start by playing the devil's advocate and say that there is no such thing as a true real-time strategy or real-time any other type of game on the computer. To me, real-time game play is where the time frames are infinitely small and the

[Audyssey] bgt question again

2010-03-28 Thread Valiant8086
Ok. This one is a whopper. I'm considering porting the auto it voiceover script I wrote for PKB group to bgt so we can have the same capabilities there as we do with auto it. I'd like to know if it's possible for bgt to run more than one loop at a time. In auto it, when the voiceover there runs

Re: [Audyssey] bgt question again

2010-03-28 Thread Philip Bennefall
Subject: [Audyssey] bgt question again Ok. This one is a whopper. I'm considering porting the auto it voiceover script I wrote for PKB group to bgt so we can have the same capabilities there as we do with auto it. I'd like to know if it's possible for bgt to run more than one loop at a time

Re: [Audyssey] bgt question again

2010-03-28 Thread Willem
blocking. Kind regards, Philip Bennefall - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 28, 2010 7:45 PM Subject: [Audyssey] bgt question again Ok. This one is a whopper. I'm considering porting

Re: [Audyssey] bgt question again

2010-03-28 Thread Valiant8086
other loops just including the file won't work. Regards: Valiant8086: website valiant8086.com - Original Message - From: Philip Bennefall To: Gamers Discussion list Sent: Sunday, March 28, 2010 1:55 PM Subject: Re: [Audyssey] bgt question again Hello there, BGT

Re: [Audyssey] bgt question again

2010-03-28 Thread Willem
valiant8086.com - Original Message - From: Philip Bennefall To: Gamers Discussion list Sent: Sunday, March 28, 2010 1:55 PM Subject: Re: [Audyssey] bgt question again Hello there, BGT does not support neither co-routines nor multithreading, as both of these concepts

[Audyssey] Entombed question

2010-03-27 Thread Angela Lerma
Hi, Is there a key you can push anywhere in the game that will tell you how much gold you are carrying? I know it tells you in the shops but sometimes I'd like to just know how much I have so I know if I want to go back to town or not. Thanks. Angela --- Gamers mailing list __

Re: [Audyssey] Entombed question

2010-03-27 Thread Muhammed Deniz
, March 27, 2010 11:26 AM Subject: [Audyssey] Entombed question Hi, Is there a key you can push anywhere in the game that will tell you how much gold you are carrying? I know it tells you in the shops but sometimes I'd like to just know how much I have so I know if I want to go back to town

[Audyssey] bgt question

2010-03-25 Thread Valiant8086
Can we have the ability to check the length and current position of a currently playing sound, assuming it isn't already in place? Also, I keep getting references to the function reference. What function reference? there are two in my .chm file. Neither seems to contain much info. Regards:

Re: [Audyssey] bgt question

2010-03-25 Thread Valiant8086
list Sent: Thursday, March 25, 2010 2:32 AM Subject: [Audyssey] bgt question Can we have the ability to check the length and current position of a currently playing sound, assuming it isn't already in place? Also, I keep getting references to the function reference. What function

Re: [Audyssey] bgt question

2010-03-25 Thread Valiant8086
- From: Valiant8086 To: Gamers Discussion list Sent: Thursday, March 25, 2010 2:33 AM Subject: Re: [Audyssey] bgt question Ok, I don't know what I got the small amount of information from, I just looked again and bumped easily into quite a lot of function reference. blah, I fail *lol

Re: [Audyssey] bgt question

2010-03-25 Thread Philip Bennefall
, 2010 7:40 AM Subject: Re: [Audyssey] bgt question right, now that I've explored the situation before I sent off another email, yeah, it appears that it's not possible at this point to check length and current playing position in a sound. Could you add that? Regards: Valiant8086: website

Re: [Audyssey] Mota question.

2010-03-23 Thread Steve
*laugh* Thanks Charles. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 3:30 PM Subject: Re: [Audyssey] Mota question. Sometimes, you get more than you bargained for, huh? (grin) The keys

Re: [Audyssey] Mota question.

2010-03-20 Thread Charles Rivard
anymore suggestions I will ask. Thanks. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 2:12 PM Subject: Re: [Audyssey] Mota question. Anyway, isle help you with some bits. When you walk

[Audyssey] Mota question.

2010-03-16 Thread Steve
I finally got Mota installed on my system, and when I play it I can't find any keys anymore, I haven't played any of the releases for about the last year, and when I lastplayed you could find keys along the way, any suggestions? Thanks. Steve Walker --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] Mota question.

2010-03-16 Thread Bryan Peterson
...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 1:49 AM Subject: [Audyssey] Mota question. I finally got Mota installed on my system, and when I play it I can't find any keys anymore, I haven't played any of the releases for about the last year, and when I

Re: [Audyssey] Mota question.

2010-03-16 Thread Steve
Well, I guess that explains that! lolI appreciate it, I am going to go and try it again. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 1:44 AM Subject: Re: [Audyssey] Mota question

Re: [Audyssey] Mota question.

2010-03-16 Thread Muhammed Deniz
- From: Steve blindma...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 7:49 AM Subject: [Audyssey] Mota question. I finally got Mota installed on my system, and when I play it I can't find any keys anymore, I haven't played any of the releases

Re: [Audyssey] Mota question.

2010-03-16 Thread Steve
Thanks, but I never thought it was a bug! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 10:37 AM Subject: Re: [Audyssey] Mota question. Hi steve, No keys in this release. Its not a bug

Re: [Audyssey] Mota question.

2010-03-16 Thread Muhammed Deniz
: muhammed123...@hotmail.co.uk Skype: muhammed.deniz - Original Message - From: Steve blindma...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 7:15 PM Subject: Re: [Audyssey] Mota question. Thanks, but I never thought it was a bug! - Original

Re: [Audyssey] Mota question.

2010-03-16 Thread Bryan Peterson
@audyssey.org Sent: Tuesday, March 16, 2010 1:28 PM Subject: Re: [Audyssey] Mota question. Hi Steve, s p o i l e r s p a c e w a l k a n d a n d t u r n l e f t tri holstering her weapons and when she comes very near to an enemy, just press the space bar key and see what happens. e n d o f s p o i l e r

Re: [Audyssey] Mota question.

2010-03-16 Thread Thomas Ward
Hi Steve, Smile. The keys have been gone for quite a long time. They now have been replaced with a series of levers and switches. Some hidden and some not. HTH On 3/16/10, Steve blindma...@comcast.net wrote: I finally got Mota installed on my system, and when I play it I can't find any keys

Re: [Audyssey] Mota question.

2010-03-16 Thread Muhammed Deniz
: Tuesday, March 16, 2010 7:44 PM Subject: Re: [Audyssey] Mota question. Muhamed you don't have to write everything one letter per line. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Muhammed Deniz

Re: [Audyssey] Mota question.

2010-03-16 Thread Muhammed Deniz
@audyssey.org Sent: Tuesday, March 16, 2010 7:44 PM Subject: Re: [Audyssey] Mota question. Muhamed you don't have to write everything one letter per line. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message

Re: [Audyssey] Mota question.

2010-03-16 Thread Thomas Ward
Hi Muhammed, When you wrote your spoiler you wrote things like walk w a l k all spelled out so no one could easily read it. That was unnnecessary to spell every word out in the message. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Mota question.

2010-03-16 Thread Muhammed Deniz
, 2010 8:59 PM Subject: Re: [Audyssey] Mota question. Hi Muhammed, When you wrote your spoiler you wrote things like walk w a l k all spelled out so no one could easily read it. That was unnnecessary to spell every word out in the message. Cheers! --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] Mota question.

2010-03-16 Thread Bryan Peterson
...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 2:47 PM Subject: Re: [Audyssey] Mota question. What do you mean, my spoiler thing?. The best sight for games is, audio games! Go to. www.audiogames.net msn: muhammed123...@hotmail.co.uk Skype

Re: [Audyssey] Mota question.

2010-03-16 Thread Steve
Well, I tried that and died, what is so wonderful about that? - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 1:47 PM Subject: Re: [Audyssey] Mota question. What do you mean, my spoiler

Re: [Audyssey] Mota question.

2010-03-16 Thread Muhammed Deniz
games! Go to. www.audiogames.net msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz - Original Message - From: Steve blindma...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 9:06 PM Subject: Re: [Audyssey] Mota question. Well, I tried

Re: [Audyssey] Mota question.

2010-03-16 Thread Bryan Peterson
...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 2:56 PM Subject: Re: [Audyssey] Mota question. Bryan, now I get your point its just some people do that. The best sight for games is, audio games! Go to. www.audiogames.net msn: muhammed123...@hotmail.co.uk

Re: [Audyssey] Mota question.

2010-03-16 Thread Steve
suggestions I will ask. Thanks. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 2:12 PM Subject: Re: [Audyssey] Mota question. Anyway, isle help you with some bits. When you walk left from

Re: [Audyssey] Mota question.

2010-03-16 Thread Charles Rivard
gamers@audyssey.org Sent: Tuesday, March 16, 2010 3:44 AM Subject: Re: [Audyssey] Mota question. Keys have been removed from the game. Instead, locked doors are unlocked via levers found throughout the various rooms. Homer: Hey, uh, could you go across the street and get me a slice of pizza

Re: [Audyssey] Mota question.

2010-03-16 Thread Charles Rivard
Writing it all that way would make it very hard to decipher. --- In God we trust. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 16, 2010 4:38 PM Subject: Re: [Audyssey] Mota question. Actually

[Audyssey] chess question

2010-03-12 Thread Shirley Starblanket
Hey gamers. Does anyone know of where I can play chess on-line? Thanks for the help. HAVE FUN!! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] programming question

2010-03-02 Thread claudio zeni
Dear members: i dont now what to doe. i have reed boocs on programming but i dont understand any them. i need book that will give me code on audiogames. How do make a game that ship goes from left to right? i undersand tis code xample: msgbox hello world. i dont understand diwect exx. someone

Re: [Audyssey] programming question

2010-03-02 Thread Kevin Weispfennig
Hi there, The programmers on this list in this community are plain lazy. they are really really stupid, and are too lazy to give me code and write tutorials that will make me write games. they also charge too much for there games because they don't care about there customers. Kevin. ---

[Audyssey] entombed question again

2010-02-27 Thread Josh
Hi since I have a netbook,when I battle, can I hit the numbers on the number row above the letters to select where I want to focus my attacks? Josh Kennedy jkenn...@gmail.com my blog is at http://jkenn337.klangoblog.net (updated frequently). Tired of Microsoft Windows and paying thousands

Re: [Audyssey] entombed question again

2010-02-27 Thread dark
Yes you can, I do this all the time on both my dekstop and laptop. Beware the grue! Dark. - Original Message - From: Josh jkenn...@gmail.com To: gamers list gamers@audyssey.org Sent: Saturday, February 27, 2010 1:04 PM Subject: [Audyssey] entombed question again Hi since I have

Re: [Audyssey] entombed question again

2010-02-27 Thread Johnny Tai
With claws and fangs, eyes ablaze... The hunt has begun. -Haiku by Johnny Tai - Original Message - From: Josh jkenn...@gmail.com To: gamers list gamers@audyssey.org Sent: Saturday, February 27, 2010 5:04 AM Subject: [Audyssey] entombed question again Hi since I have a netbook,when I

[Audyssey] entombed question

2010-02-26 Thread Josh
Hi first, how do I attack multiple enemies? also can I change the name of my character? Josh Josh Kennedy jkenn...@gmail.com my blog is at http://jkenn337.klangoblog.net (updated frequently). Tired of Microsoft Windows and paying thousands for screen-readers? try out NVDA, get a mac--,

Re: [Audyssey] entombed question

2010-02-26 Thread Muhammed Deniz
Use lightening. Best of luck, Muhammed. - Original Message - From: Josh jkenn...@gmail.com To: gamers list gamers@audyssey.org Sent: Friday, February 26, 2010 8:21 PM Subject: [Audyssey] entombed question Hi first, how do I attack multiple enemies? also can I change the name

Re: [Audyssey] entombed question

2010-02-26 Thread Bryan Peterson
Khlav Kalash. - Original Message - From: Josh jkenn...@gmail.com To: gamers list gamers@audyssey.org Sent: Friday, February 26, 2010 1:21 PM Subject: [Audyssey] entombed question Hi first, how do I attack multiple enemies? also can I change the name of my character? Josh Josh

Re: [Audyssey] entombed question

2010-02-26 Thread dark
Subject: Re: [Audyssey] entombed question The only way to attack multiple enemies is to have a spell or ability that does this. So far the only ones are MultiShot, which is a Ranger's ability, and the Lightning spell, which has a chance to arc to multiple enemies. But it doesn't always do so

Re: [Audyssey] entombed question

2010-02-26 Thread Thomas Ward
Hi, Well, weather or not you can attack multiple enemies depends on your skills/powers. I know for sure if you have the power to use lightning you can hit multiple targets with the same blast at the same time which comes in handy. As far as renaming your characters I know you can rename your pets,

[Audyssey] Devana Question

2010-02-04 Thread Hayden Presley
Hi, Could someone tell me what the upkeep is, and how it affects buildings? In other words, do you need x amount of upkeep, or do the buildings give you x amount of upkeep. It's a great game, and I look forward to conquering all before me! Grin Best Regards, Hayden --- Gamers mailing list __

[Audyssey] QML Question

2010-01-24 Thread Chastity MORSE
Has anyone used the QML code for creating gamebooks/choose your own adventure games. This is the Quest Mark-up language. Chastity --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] QML Question

2010-01-24 Thread Harmony Neil
I haven't heard of it to be honest. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Chastity MORSE Sent: 24 January 2010 9:19 PM To: Gamers Discussion list Subject: [Audyssey] QML Question Has anyone used the QML code for creating

Re: [Audyssey] A question about Mush Client?

2009-12-19 Thread Oriol Gómez
Hi, well the alter aeon thing in mush, if you go to the text folder, worlds/alteraeon/texts there's a folder called scripting You can find some stuff there. hth On 12/18/09, Greg gwblindm...@gwblindman.org wrote: Hello all, I have started using the custom Mush Client found on Alter Aeons

[Audyssey] A question about Mush Client?

2009-12-18 Thread Greg
Hello all, I have started using the custom Mush Client found on Alter Aeons website. The latest version of Mush has made it possible to control tab between the input and output fields similar to VIP Mud. Is there somewhere where I can get some tutorials or the like on how to make alias's and

[Audyssey] new question on Light Tek site

2009-12-15 Thread Chastity MORSE
Okay, does anyone know the owner of Light-tek to let them know something is wrong with their site or give them the phone number that's up there? Also, I had added their link to one of my web pages. Should I delete it or does anyone know if they will be back up and running again? Also is anyone

Re: [Audyssey] new question on Light Tek site

2009-12-15 Thread Thomas Ward
Hi Chastity, I can't answer the questions about their web site, but I'm working on adding the Lighttech games to my web site. I will definitely be hosting their games once I get them uploaded and the web pages upgraded to link back to the files. HTH Chastity MORSE wrote: Okay, does anyone

Re: [Audyssey] entombed question

2009-12-09 Thread Willem
Hi Nicol. In the entombed context it is someone with the ice blast and banish undead spell and that can raise corpses as skeletons. In general it is someone that performs magic with the dead and they are usually found in some fantasy games and stories. hth. On 2009/12/09 08:48 AM, Nicol

Re: [Audyssey] entombed question

2009-12-09 Thread dark
@audyssey.org Sent: Wednesday, December 09, 2009 6:48 AM Subject: [Audyssey] entombed question HI all Please advise me what a Necromancer is. Many thanks Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf

[Audyssey] entombed question

2009-12-08 Thread Nicol Oosthuizen
HI all Please advise me what a Necromancer is. Many thanks Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

[Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread Scott Chesworth
Hi Folks, Had some hardcore preparation to be done last night, so I did what any good procrastinator would do, downloaded Entombed and ended up running on 3 hours sleep and practically no preparation today. I really should get control over my gaming lol. Anyway, this is my first foray into the

Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread peter Mahach
, then eddie, then you, and then truck. hth and happy killing/questing what ever. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 11, 2009 7:14 PM Subject: [Audyssey] A question about turn-based combat

Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread Scott Chesworth
: Wednesday, November 11, 2009 7:14 PM Subject: [Audyssey] A question about turn-based combat in Entombed Hi Folks, Had some hardcore preparation to be done last night, so I did what any good procrastinator would do, downloaded Entombed and ended up running on 3 hours sleep and practically

Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread peter Mahach
: [Audyssey] A question about turn-based combat in Entombed Cool, thanks for clearing that up. While I've got ya, do you happen to know how on earth I get back out of the town? I've been to the tavern and accepted a quest, been to the store and sold off some random stuff I picked up and bought a rather

Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread dark
! Dark. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 11, 2009 6:14 PM Subject: [Audyssey] A question about turn-based combat in Entombed Hi Folks, Had some hardcore preparation to be done last

Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread Scott Chesworth
, November 11, 2009 6:14 PM Subject: [Audyssey] A question about turn-based combat in Entombed Hi Folks, Had some hardcore preparation to be done last night, so I did what any good procrastinator would do, downloaded Entombed and ended up running on 3 hours sleep and practically no preparation

[Audyssey] a question for Raul about his walk-through of Shades of Doom

2009-11-09 Thread Kim Etheridge
I'm sorry to have to post this on list, even if it's found to be on topic. I've tried contacting this person privately, but either he never got my email, and it's still floating out in cyberspace, or maybe he got it, but was too busy to answer. You know how busy people can get. Hi, Raul.

Re: [Audyssey] a question for Raul about his walk-through of Shades ofDoom

2009-11-09 Thread dark
I can't think why a topic about Shades would not be accepted on this list at all, - even if we have been talking about mota recently, there's no rule which says we can't discuss old games. To answer your questions, No, Raul doesn't you cheats in his walkthrough of the game, - he just

Re: [Audyssey] a question for Raul about his walk-through of Shades of Doom

2009-11-09 Thread Thomas Ward
Hi Kim, Smile. There is no need to appologise We have no set rules about what topics you can talk about on list as long as the topic is game related. As this deals with Shades of Doom it is quite on topic for the list. Just because some people want to talk about MOTA or any other game that

Re: [Audyssey] a question for Raul about his walk-through of Shades of Doom

2009-11-09 Thread shaun everiss
kim. firstly if you have the cheats start the game and start any game. push control and c and the cheats will be generated. grenades help if you can find ways to chuck em. later on I cheat when killing the time monster. At 10:13 a.m. 10/11/2009, you wrote: I'm sorry to have to post this on list,

Re: [Audyssey] MOTA Question

2009-10-22 Thread Thomas Ward
Hi Ryan, Good question. I'm trying to decide weather to release the bug fixes as a small miner patch or just to finish up a few things I am doing, and release the whole works as beta 9. Anyway, in either case the hand to hand combat will be in the next release.It is already coded into the game

Re: [Audyssey] MOTA Question

2009-10-21 Thread Thomas Ward
Hi Hayden, That file is a private test build of MOTA beta 8 for another gamer that was having problems with the standard MOTA beta 8 build. I decided to create a couple of test builds to see if I could resolve the bugs/problems on his system. Now, that I know how to resolve said bugs and

[Audyssey] games question

2009-10-21 Thread Chastity MORSE
Sorry, but I must be really out of the loop. What is this space game thing everyone is talking about and what's it link? Also what is ceyet? I'm guessing another code title for a game, but I can't figure it out. Thanks: Chastity --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] MOTA Question

2009-10-21 Thread Ryan Chou
will the patch also add the hand to hand system or will that be in the beta 9 release On 10/21/09, Thomas Ward thomasward1...@gmail.com wrote: Hi Hayden, That file is a private test build of MOTA beta 8 for another gamer that was having problems with the standard MOTA beta 8 build. I decided

Re: [Audyssey] games question

2009-10-21 Thread dark
gamers@audyssey.org Sent: Wednesday, October 21, 2009 7:23 PM Subject: [Audyssey] games question Sorry, but I must be really out of the loop. What is this space game thing everyone is talking about and what's it link? Also what is ceyet? I'm guessing another code title for a game, but I can't figure

[Audyssey] MOTA Question

2009-10-20 Thread Hayden Presley
Hi Thomas, I think this question was ask earlier, but what exactly is the Test 1.zip? for on the page? Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

[Audyssey] mota question and intoomed question

2009-10-19 Thread Chastity MORSE
Okay, first, what's this mota game that everyone's talking about? What's its web address? Secon, in the entoomed game I did finally figure out how to buy stuff from the stores, but I can't seem to use the stuff I bought. I bought a copper helmet and breastplate and they're in my inventory, but

Re: [Audyssey] mota question and intoomed question

2009-10-19 Thread Charles Rivard
are the best beasts. - Original Message - From: Chastity MORSE chastitymo...@msn.com To: Gamers Discussion list Gamers@audyssey.org Sent: Monday, October 19, 2009 1:53 PM Subject: [Audyssey] mota question and intoomed question Okay, first, what's this mota game that everyone's talking about

Re: [Audyssey] mota question and intoomed question

2009-10-19 Thread Bryan Peterson
and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Chastity MORSE chastitymo...@msn.com To: Gamers Discussion list Gamers@audyssey.org Sent: Monday, October 19, 2009 2:53 PM Subject: [Audyssey] mota question and intoomed question Okay, first

Re: [Audyssey] mota question and intoomed question

2009-10-19 Thread Johnny Tai
Subject: Re: [Audyssey] mota question and intoomed question Hello gamers, USA Games Interactive would like to announce the immediate release of Mysteries of the Ancients Beta 8. This all new release contains various miner bug fixes and updates to the game. Such bug fixes include: being able to jump

[Audyssey] A question About the VipMud mailing list

2009-10-16 Thread Greg
Hello all, I was wondering if anyone knew the homepage for the VipMud email list? I tried to join through sending a message to vipmud-subscr...@googlegroups.com and it keeps coming back to me as undeliverable. Thanks, Greg W. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

[Audyssey] Entoomed question on gold and secondary charactors

2009-10-11 Thread Chastity MORSE
Hi, and possibly this has been answered before, but I'm not sure. I was using the original version that first came out of the Entoomed game which I had no problems with at all. Then, I seen there was a later version, 9.5 and I downloaded it and installed it and now I'm getting error messages

[Audyssey] SendSpace Question

2009-09-26 Thread Hayden Presley
Hi Shawn, Could you please resend the link to the sendspace file you created? I seemed to have some problems opening it, for some reason. Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

[Audyssey] A question

2009-09-21 Thread Greg
Hello all, I was wondering if someone could go to www.avendar.com and see if it is working? This is a mud I play and it seems to be down, but I want to check and make sure it is not my computer causing the problem. Thanks in advance, Greg W. --- Gamers mailing list __ Gamers@audyssey.org If you

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