Re: [Audyssey] Mota link
And makes Jack a dull boy. LOL. At least I'm pretty sure that's how it went in the movie. Te only other one I remember was the Simpsons version. No TV and no beer make Homer...something something. LOL. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, July 26, 2011 10:14 PM Subject: Re: [Audyssey] Mota link Hi charles, Oh, that would be a perfectly good reason for the system to slow down alright. The thing a lot of people don't realize is they go out and purchase these monster drives like 250 MB or 300 MB, put them in their machine, and then fill them up with mp3s, games, movies, etc and wonder why their computer slows down. The reason is the more data on the drive there is the longer the seek time the operating system takes to locate or process the data on the drive. The best way to store large amounts of data and keep your system running at top performence is to A install a small startup hard drive for your OS and programs, and B, use a secondary drive for all your personal files, mp3s, movies, etc which won't effect the over all performance of your host OS. :D Anyway, I hope to release MOTA beta 21 soon. I'm taking some personal time off from the game to rest, attend to other issues, and do a bit of personal programming for a change. All work and no play makes for a very dull day. Cheers! On 7/26/11, Charles Rivard wrote: How good are you at untying knots? I hope you're good at it so you won't be tied up for too long. (grin) I can wait, though, because I have to get an additional hard drive. Mine is now 91 percent full. I'd say that's sort of dangerous, given the fact that it's a 250 Gig drive? I wonder if this is why my PC that I bought in the year 2000 is slowing down a bit? --- "Security is not the absence of danger. It is the presence of the Lord." --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota link
Which is why I use an external for backup and an external for coman use. In fact most stuff exists on the external drive for that reason. on all systems the drives are devided into bits. a small one for the os, and a large one for data and user settings. At 04:14 p.m. 27/07/2011, you wrote: Hi charles, Oh, that would be a perfectly good reason for the system to slow down alright. The thing a lot of people don't realize is they go out and purchase these monster drives like 250 MB or 300 MB, put them in their machine, and then fill them up with mp3s, games, movies, etc and wonder why their computer slows down. The reason is the more data on the drive there is the longer the seek time the operating system takes to locate or process the data on the drive. The best way to store large amounts of data and keep your system running at top performence is to A install a small startup hard drive for your OS and programs, and B, use a secondary drive for all your personal files, mp3s, movies, etc which won't effect the over all performance of your host OS. :D Anyway, I hope to release MOTA beta 21 soon. I'm taking some personal time off from the game to rest, attend to other issues, and do a bit of personal programming for a change. All work and no play makes for a very dull day. Cheers! On 7/26/11, Charles Rivard wrote: > How good are you at untying knots? I hope you're good at it so you won't be > tied up for too long. (grin) I can wait, though, because I have to get an > additional hard drive. Mine is now 91 percent full. I'd say that's sort of > dangerous, given the fact that it's a 250 Gig drive? I wonder if this is > why my PC that I bought in the year 2000 is slowing down a bit? > > --- > "Security is not the absence of danger. It is the presence of the Lord." --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota link
Hi charles, Oh, that would be a perfectly good reason for the system to slow down alright. The thing a lot of people don't realize is they go out and purchase these monster drives like 250 MB or 300 MB, put them in their machine, and then fill them up with mp3s, games, movies, etc and wonder why their computer slows down. The reason is the more data on the drive there is the longer the seek time the operating system takes to locate or process the data on the drive. The best way to store large amounts of data and keep your system running at top performence is to A install a small startup hard drive for your OS and programs, and B, use a secondary drive for all your personal files, mp3s, movies, etc which won't effect the over all performance of your host OS. :D Anyway, I hope to release MOTA beta 21 soon. I'm taking some personal time off from the game to rest, attend to other issues, and do a bit of personal programming for a change. All work and no play makes for a very dull day. Cheers! On 7/26/11, Charles Rivard wrote: > How good are you at untying knots? I hope you're good at it so you won't be > tied up for too long. (grin) I can wait, though, because I have to get an > additional hard drive. Mine is now 91 percent full. I'd say that's sort of > dangerous, given the fact that it's a 250 Gig drive? I wonder if this is > why my PC that I bought in the year 2000 is slowing down a bit? > > --- > "Security is not the absence of danger. It is the presence of the Lord." --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota link
Hi Hayden, Oh, there are a couple of nasty ones in beta 20 I didn't discover until after I released it. For instance, if you alt+tab away from MOTA, try and do something else like use your favorite chat program, and alt+tab back to the game it will crash and lock up your system. I've since fixed that problem, but all the same I'd rather not put beta 20 back up for that bug alone. There are a couple of others I've fixed or am working on, but just because you might not have experienced them the bugs are their. I'd like to make sure they are completely gone before releasing beta 21 and then begin working on the release candidates. HTH On 7/26/11, Hayden Presley wrote: > Hi Thomas, > Really? I haven't come across anything: what exactly are you talking about > in terms of bugs? > > Best Regards, > Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alter Aeon Thief class update
Hi amanda There are no scripts, u can just get the mush z pack which i talked avout on a prev message; once u r on the gane use the zt channel to talk to other mush z users Hth Enviado desde mi iPhone El 26/07/2011, a las 09:41 p.m., "Amanda Burt" escribió: > Hi. > > Where can you get the scripts for JAWS for this? > > Thanks in advance. > > Amanda > > -- > From: "Dennis Towne" > Sent: Tuesday, July 26, 2011 7:33 PM > To: "Gamers Discussion list" > Subject: [Audyssey] Alter Aeon Thief class update > >> Alter Aeon is at it again with a new set of expansions! We've done a >> pretty thorough rework and update of the thief class, with two >> entirely new groups of skills and a number of updates to older ones. >> Major additions include: >> >> - Updates to the poison brewing and handling skill tree, with the new >> abilities to poison food and corpses, reduce antidotes, and brew >> advanced poisons with special effects >> >> - A complete new skill tree has been added for shadow skills, with new >> skills to aid in stealth, combat, and transport >> >> - A brand new set of skills for creating and throwing grenades, with >> several recipes including firebombs, flash bombs, smoke bombs, and >> stink bombs >> >> - New low level skills added to aid in finding safe areas and help >> escape bad situations when grouping with others >> >> - A major update to the lock picking skills, turning it into a more >> progressive and potentially faster process >> >> - Minor updates for other classes, including automatically reviving >> vampires and a new low level skill for warriors >> >> Everyone is welcome to play, so if you're new to the game feel free to >> stop by and check us out. For more information and soundpack >> downloads, see our web site at: >> >> http://www.alteraeon.com >> >> For those of you who don't know anything about us, Alter Aeon is a >> multiplayer text-based game with a lot of features and settings to >> help make it blind-friendly. Over half our playerbase is blind or >> visually impaired, and we have blind builders and staff helping to >> expand and improve the game. >> >> Thanks! >> >> Dennis Towne >> >> Alter Aeon MUD >> http://www.alteraeon.com >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] awesome Homer
I'm still figuring out 7. The hardest for me is level 5. Then again I'm not good with putting numbers in the correct places. - Original Message - From: "Charles Rivard" To: "audyssey gamers list" Sent: Tuesday, July 26, 2011 9:58 PM Subject: [Audyssey] awesome Homer I'm a baseball fan, Jim. So, with that in mind, I gotta say that you've hit a homer with Awesome Homer. Cool barrel sounds, and a fun game even though I'm still working on level 1, and have only played it 3 times before hitting the hay. Darnit! Gotta go to work tomorrow and can't play while getting paid! (grin) --- "Security is not the absence of danger. It is the presence of the Lord." --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] awesome Homer
I'm a baseball fan, Jim. So, with that in mind, I gotta say that you've hit a homer with Awesome Homer. Cool barrel sounds, and a fun game even though I'm still working on level 1, and have only played it 3 times before hitting the hay. Darnit! Gotta go to work tomorrow and can't play while getting paid! (grin) --- "Security is not the absence of danger. It is the presence of the Lord." --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting the Chainsaw in Awesome Homer
I haven't gone through all of the Emails about how to get the chain saw, but haven't gotten it yet. Then again, I've only played the game 3 times. I have been able to jump 9 barrels without it, though. I hear a sound sort of like a wood pecker. Is that the chain saw by chance? There is no option to hear the game sounds, which may be helpful. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Jim Kitchen" To: "Thomas Ward" Sent: Monday, July 25, 2011 4:07 AM Subject: Re: [Audyssey] Getting the Chainsaw in Awesome Homer Hi Thomas, Here you go. Level 1 keys Left arrow key = run left Right arrow key = run right Left control key = jump Left shift key = duck P key = pause and unpause on all levels except for level 5 Level 1 objective After you dismount your donkey, you run up the jungle path to the top of the mountain where Gonk has taken Marge. Level 1 hints You will jump farther while you are running. Duck to avoid the giant bird and to pick up the chainsaw. You can duck or jump while carrying the chainsaw. HTH BFN Jim Did you hear about the guy whose whole left side was cut off? He's all right now. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
If it's any indication of interest, I've always heard about Donkey Kong, and wanted to play it. Of course, that's also what got me interested in James North's version of Montezuma's Revenge. I was looking forward to playing a game played by a huge number of sighted gamers. Now, it's MOTA, and I'm still interested. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, July 26, 2011 9:20 AM Subject: Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer Hi Jim, Yeah, I figure programming the sloping ramps from Donkey Kong would be a bit tricky to reproduce. As you recall they move up to the left and to the right at about a 30 degree angle, and Mario has to run up the ramps while barrels are constantly rolling down. That requires a bit of geometry to figure out the angles and then program the game to use the right physics for the barrels as they roll down torwards Mario. That seems pretty math intensive for a simple game, but that's the way it goes sometimes. Who knows, maybe I might take on a project like that just for fun just to give gamers an idea of what the original DK was like. It was a very fun game as Awesome Homer is. Cheers! On 7/26/11, Jim Kitchen wrote: Hi Thomas, Thank you very much for saying so. I never did come up with an idea for making the level zigzag and thus be able to add and represent the ladders. So I just came up with the swooping birds for a bit of extra fun. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting the Chainsaw in Awesome Homer
This sounds like a very good suggestion. I'm breaking one of my personal rules to an extent by reading the tons of Emails regarding this game, although I haven't played it yet. I'm doing this to cut down on the number of unread Emails due to a very full hard drive. I want to read all of them before possibly losing any. As a result, I might get some spoilers along the way, but I'll play it anyway, because this does sound like a barrel?? of fun. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, July 26, 2011 9:31 AM Subject: Re: [Audyssey] Getting the Chainsaw in Awesome Homer Hi Jim, That would work. It should be mentioned in both places. The reason I say that is I naturally went for the keyboard commands looking for the keyboard command to pick up the chainsaw and it wasn't there. It didn't occure to me to check the hints section, because I didn't want any spoilers or hints that might give away the game play. When you say hint that could also be another term for spoiler so my logic was to avoid it until people said the answer was there. Maybe calling the sections tips rather than hints might be less confusing. Cheers! On 7/26/11, Jim Kitchen wrote: Hi Thomas, I guess that the instructions could read, left shift key = duck slash pick up chainsaw As the chainsaw is the only object to pick up, but the instructions do already mention to duck to pick up the chainsaw in the hints. BFN Jim As I said before, I NEVER repeat myself! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
Sort of like a college level mathematics professor using an abacus instead of his or her brain. (grin) --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, July 26, 2011 10:40 AM Subject: Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer HI Dark, I guessit is a matter of how realistic you want the simulation to be. You ar right there are simpler ways to accomplish the same thing without resorting to the number chrunching and physics, but I always attempt to look at it as any other college trained programmer would rather than from the novis perspective. I don't mean this as an insult, but the way I personally think. Once trained in college level math, higher level programming languages, etc its hard for me to go back and see things the way a novis programmer might given the same problem to solve. That's why I suggested using a bit of physics to determine how fast the barrels roll down the ramps based on their weight and the slope or angle of the ramp, and you might even calculate friction if you are going in for ultra realism here. All the same you are right. If a developer doesn't care about the realism setting a speed and having them roll down the ramps at x speed without factoring physics is totally possible. In the end I'm pretty sure the end player won't care because they won't know. This is probably that programming guru factor at work again. :D Cheers! On 7/26/11, dark wrote: I'm afraid tom my worrying brain now says, why worry about the maths when you can just have a section of ground reached by mario where the barrels' movement is different? That would achieve the same end, namely have differences in landscape that dictate how the barrels roll and alter the timing required of the player, but not actually require any mucking about with physics, just alteration of the time of the barrels in specific level areas accordingly, maybe with a sound to differentiate them, like a metal floor to the ramps instead of a wooden floor for the ldges ;d. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota link
How good are you at untying knots? I hope you're good at it so you won't be tied up for too long. (grin) I can wait, though, because I have to get an additional hard drive. Mine is now 91 percent full. I'd say that's sort of dangerous, given the fact that it's a 250 Gig drive? I wonder if this is why my PC that I bought in the year 2000 is slowing down a bit? --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, July 26, 2011 10:57 AM Subject: Re: [Audyssey] Mota link Hi, Beta 21 isn't quite ready yet. I've gotten tied up with other things, and havent' gotten back to MOTA the last few days. Rest assured though that I hope to have the new beta ready by the weekend. That's why I didn't put the unstable setupfile for beta 20 back on the website. Beta 20 had too many bugs and problems to be declared a stable release. On 7/26/11, burakyuksek wrote: Hi, Thomas Can you put the link of mota to your website? saygılar sevgiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MTGames and Kevin A Games present... Easter Quest
yeah. I tried your games as well as the stuff from kevina games. The sounds are topnotch, and the games though simple are quite adictive and fun. To have several going including adrians doom and other stuff at once is real good. To have it as a first dev as well as kevina games means a load of extra stuf that really rocks. At 09:25 a.m. 25/07/2011, you wrote: Hi all, I am the owner of MTGames, where I make audio games. This will be my first true game I and a friend have written. It is called Easter quest. So without further delays, let's get into the game! The goal of this game is to pick up as many eggs for as many points as you can in the allotted time period. You get 4 minutes, along with whatever extra time you may accumulate during the game. There are three types of eggs, which can increase the strategy of the game, as they are each worth a different number of points. "But wait!" I hear you cry. Isn't that just like super egg hunt? My answer is not quite. There is no way for an enemy to attack you or anything in this game, but there is a dog that will try to bury your eggs, making you lose points, and worse, time. That is one difference. However, I think the major difference is that there are multiple types of eggs, as I have already said, each with their own number of points. Also, instead of having clocks, the eggs will occasionally give you extra time. I leave it up to you to decide whether you think this game is too much like super egg hunt. However my goal was not to replace super egg hunt, simply to offer some more options and flavor. Now, to where you can get it. You can get this game at the games page: http://mtgames.org/games/. If you want a direct link for some reason, that link would be: http://mtgames.org/games/easter_setup.exe. I hope you all enjoy this game and stick along with me in the years to come, as I develop even more audio games. Hang on, it'll be an interesting ride. Sincerely yours, Michael Taboada, MTGames. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MTGames and Kevin A Games present... Easter Quest
Hi, They aren't harder to get per say but they do come up less frequently. For example, the eggs with a point value of 1 are approximately twice as likely to come up than those with a point value of 4. Hth, -Michael. AI5HF http://mtgames.org/ http://u4u.be/ http://michael-taboada.org/ http://AI5HF.org/ http://the-status.net/ and http://the-stat.us/ Skype: lilmike2 Gmail: ai5hf.lilm...@gmail.com msn: ai...@hotmail.com Twitter: http://twitter.com/MWTab PC details: Intel quad core 2.66 ghz; 4 gb duel channel ddr2 ram; 1 TB harddrive. "The songs of the dead are the lamentations of the living." -- Christopher Paolini, Eldest. "A world that contained a creature as amazing as that bumblebee was a world he wanted to live in." -- Christopher Paolini, Brisingr. -- From: "Hayden Presley" Sent: Tuesday, July 26, 2011 4:42 PM To: "'Gamers Discussion list'" Subject: Re: [Audyssey] MTGames and Kevin A Games present... Easter Quest Hi Michael, I always look forward to a new idea based around an already existing one. I'm just curious: is it more difficult to get certain eggs? I would think eggs with a greater point value might have a greater probability of being buried. At any rate, I'll hhave a look and tell you what I think. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alter Aeon Thief class update
hi dentin, looks good, will have to rework one of my chars and make a thief! just so i can give it all a good going over. talk soon dallas On 27/07/2011, dark wrote: > Hay Oriol, i've been meaning to ask. > > now we've got sapi working, i'm hoping to do the same for my laptop as I'll > be using it over summer. > > i see the patch on the site and am downloading it now (I presume it'll fix > the update problem in current distribution of the mush soundpack), but what > exactly is the "mush light" installer? > > I'm afraid I wasn't clear from the page what exactly it did and how it may > differe from the standard pack. > > Beware the grue! > > Dark. > - Original Message - > From: "Oriol Gómez" > To: "Gamers Discussion list" > Sent: Tuesday, July 26, 2011 7:49 PM > Subject: Re: [Audyssey] Alter Aeon Thief class update > > >> Been playing that mud for years, I am the maker of the mush-z >> distribution for alter aeon. You can check it out at >> http://oriolg.es/mush.php >> >> On 7/26/11, Dennis Towne wrote: >>> Alter Aeon is at it again with a new set of expansions! We've done a >>> pretty thorough rework and update of the thief class, with two >>> entirely new groups of skills and a number of updates to older ones. >>> Major additions include: >>> >>> - Updates to the poison brewing and handling skill tree, with the new >>> abilities to poison food and corpses, reduce antidotes, and brew >>> advanced poisons with special effects >>> >>> - A complete new skill tree has been added for shadow skills, with new >>> skills to aid in stealth, combat, and transport >>> >>> - A brand new set of skills for creating and throwing grenades, with >>> several recipes including firebombs, flash bombs, smoke bombs, and >>> stink bombs >>> >>> - New low level skills added to aid in finding safe areas and help >>> escape bad situations when grouping with others >>> >>> - A major update to the lock picking skills, turning it into a more >>> progressive and potentially faster process >>> >>> - Minor updates for other classes, including automatically reviving >>> vampires and a new low level skill for warriors >>> >>> Everyone is welcome to play, so if you're new to the game feel free to >>> stop by and check us out. For more information and soundpack >>> downloads, see our web site at: >>> >>> http://www.alteraeon.com >>> >>> For those of you who don't know anything about us, Alter Aeon is a >>> multiplayer text-based game with a lot of features and settings to >>> help make it blind-friendly. Over half our playerbase is blind or >>> visually impaired, and we have blind builders and staff helping to >>> expand and improve the game. >>> >>> Thanks! >>> >>> Dennis Towne >>> >>> Alter Aeon MUD >>> http://www.alteraeon.com >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any good space games out there?
Unification wars and it's sister projects looked rather good, there's an audiogames.net entry. The thing that appealed to me there was that you had a story and missions such as discovering alien ruins to do as you built your empire. I must admit I got a litle narked at the pvp there, sinse even though I was more interested in building my empire to complete the missions people just attacked me so constantly that I could barely advanced (I completed the tutorial but what it gave me was totally inadequate), but maybe you'll have better luck. there is also aterean, which has the virtue of being imho the least complex and easiest to pick up space games, ddespite a rather complex tech tree and very free range ship building. Personally though, I just have never found a space game other than ce which satisfied my desire to explore rather than fight other people, and yes, i should get back to ce myself. Beware the grue! dark. - Original Message - From: "darren harris" To: "Gamers Discussion list" Sent: Tuesday, July 26, 2011 11:09 PM Subject: [Audyssey] any good space games out there? Hi all, Am still into core exiles, but are there any space trading empire building games around that are any good lately? Would like to play something else as well as. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] any good space games out there?
Hi all, Am still into core exiles, but are there any space trading empire building games around that are any good lately? Would like to play something else as well as. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota link
Hi Thoas, Really? I haven't come across anything: what exactly are you talking about in terms of bugs? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, July 26, 2011 10:58 AM To: Gamers Discussion list Subject: Re: [Audyssey] Mota link Hi, Beta 21 isn't quite ready yet. I've gotten tied up with other things, and havent' gotten back to MOTA the last few days. Rest assured though that I hope to have the new beta ready by the weekend. That's why I didn't put the unstable setupfile for beta 20 back on the website. Beta 20 had too many bugs and problems to be declared a stable release. On 7/26/11, burakyuksek wrote: > Hi, > Thomas Can you put the link of mota to your website? > saygılar sevgiler. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1390 / Virus Database: 1518/3789 - Release Date: 07/26/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MTGames and Kevin A Games present... Easter Quest
Hi Michael, I always look forward to a new idea based around an already existing one. I'm just curious: is it more difficult to get certain eggs? I would think eggs with a greater point value might have a greater probability of being buried. At any rate, I'll hhave a look and tell you what I think. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of fred olver Sent: Tuesday, July 26, 2011 11:51 AM To: Gamers Discussion list Subject: Re: [Audyssey] MTGames and Kevin A Games present... Easter Quest Congrat's Michael. A couple questions, though, from another ham, N9BSO what platform? Is the game self-voicing? If the platform is Windows, which Windows platforms, E.G. I have Windows XP Home. Thanks and 73. Fred Olver - Original Message - From: "Michael Taboada (AI5HF)" To: Sent: Sunday, July 24, 2011 4:25 PM Subject: [Audyssey] MTGames and Kevin A Games present... Easter Quest > Hi all, > I am the owner of MTGames, where I make audio games. This will be my first > true game I and a friend have written. It is called Easter quest. So > without > further delays, let's get into the game! > The goal of this game is to pick up as many eggs for as many points as you > can in the allotted time period. You get 4 minutes, along with whatever > extra > time you may accumulate during the game. There are three types of eggs, > which can increase the strategy of the game, as they are each worth a > different > number of points. > "But wait!" I hear you cry. Isn't that just like super egg hunt? My answer > is not quite. There is no way for an enemy to attack you or anything in > this > game, but there is a dog that will try to bury your eggs, making you lose > points, and worse, time. That is one difference. However, I think the > major difference > is that there are multiple types of eggs, as I have already said, each > with their own number of points. Also, instead of having clocks, the eggs > will occasionally > give you extra time. I leave it up to you to decide whether you think this > game is too much like super egg hunt. However my goal was not to replace > super > egg hunt, simply to offer some more options and flavor. > Now, to where you can get it. You can get this game at the games page: > http://mtgames.org/games/. > If you want a direct link for some reason, that link would be: > http://mtgames.org/games/easter_setup.exe. > I hope you all enjoy this game and stick along with me in the years to > come, as I develop even more audio games. Hang on, it'll be an interesting > ride. > Sincerely yours, > Michael Taboada, MTGames. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1390 / Virus Database: 1518/3789 - Release Date: 07/26/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Could I have some hents please?
Hi Curt, That was my problem. Then after that, there is nothing on the rode at all. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Curt Taubert Sent: Tuesday, July 26, 2011 2:24 PM To: Gamers Discussion list Subject: [Audyssey] Could I have some hents please? Hi, in level 7 of Awesome Homer I'm lost. I try going straight but here the screech of the monkey. Then a few minutes later I hear my engine slowing down. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1390 / Virus Database: 1518/3789 - Release Date: 07/26/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alter Aeon Thief class update
Hay Oriol, i've been meaning to ask. now we've got sapi working, i'm hoping to do the same for my laptop as I'll be using it over summer. i see the patch on the site and am downloading it now (I presume it'll fix the update problem in current distribution of the mush soundpack), but what exactly is the "mush light" installer? I'm afraid I wasn't clear from the page what exactly it did and how it may differe from the standard pack. Beware the grue! Dark. - Original Message - From: "Oriol Gómez" To: "Gamers Discussion list" Sent: Tuesday, July 26, 2011 7:49 PM Subject: Re: [Audyssey] Alter Aeon Thief class update Been playing that mud for years, I am the maker of the mush-z distribution for alter aeon. You can check it out at http://oriolg.es/mush.php On 7/26/11, Dennis Towne wrote: Alter Aeon is at it again with a new set of expansions! We've done a pretty thorough rework and update of the thief class, with two entirely new groups of skills and a number of updates to older ones. Major additions include: - Updates to the poison brewing and handling skill tree, with the new abilities to poison food and corpses, reduce antidotes, and brew advanced poisons with special effects - A complete new skill tree has been added for shadow skills, with new skills to aid in stealth, combat, and transport - A brand new set of skills for creating and throwing grenades, with several recipes including firebombs, flash bombs, smoke bombs, and stink bombs - New low level skills added to aid in finding safe areas and help escape bad situations when grouping with others - A major update to the lock picking skills, turning it into a more progressive and potentially faster process - Minor updates for other classes, including automatically reviving vampires and a new low level skill for warriors Everyone is welcome to play, so if you're new to the game feel free to stop by and check us out. For more information and soundpack downloads, see our web site at: http://www.alteraeon.com For those of you who don't know anything about us, Alter Aeon is a multiplayer text-based game with a lot of features and settings to help make it blind-friendly. Over half our playerbase is blind or visually impaired, and we have blind builders and staff helping to expand and improve the game. Thanks! Dennis Towne Alter Aeon MUD http://www.alteraeon.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alter Aeon Thief class update
Hi. Where can you get the scripts for JAWS for this? Thanks in advance. Amanda -- From: "Dennis Towne" Sent: Tuesday, July 26, 2011 7:33 PM To: "Gamers Discussion list" Subject: [Audyssey] Alter Aeon Thief class update Alter Aeon is at it again with a new set of expansions! We've done a pretty thorough rework and update of the thief class, with two entirely new groups of skills and a number of updates to older ones. Major additions include: - Updates to the poison brewing and handling skill tree, with the new abilities to poison food and corpses, reduce antidotes, and brew advanced poisons with special effects - A complete new skill tree has been added for shadow skills, with new skills to aid in stealth, combat, and transport - A brand new set of skills for creating and throwing grenades, with several recipes including firebombs, flash bombs, smoke bombs, and stink bombs - New low level skills added to aid in finding safe areas and help escape bad situations when grouping with others - A major update to the lock picking skills, turning it into a more progressive and potentially faster process - Minor updates for other classes, including automatically reviving vampires and a new low level skill for warriors Everyone is welcome to play, so if you're new to the game feel free to stop by and check us out. For more information and soundpack downloads, see our web site at: http://www.alteraeon.com For those of you who don't know anything about us, Alter Aeon is a multiplayer text-based game with a lot of features and settings to help make it blind-friendly. Over half our playerbase is blind or visually impaired, and we have blind builders and staff helping to expand and improve the game. Thanks! Dennis Towne Alter Aeon MUD http://www.alteraeon.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Could I have some hents please?
Hi, in level 7 of Awesome Homer I'm lost. I try going straight but here the screech of the monkey. Then a few minutes later I hear my engine slowing down. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alter Aeon Thief class update
Been playing that mud for years, I am the maker of the mush-z distribution for alter aeon. You can check it out at http://oriolg.es/mush.php On 7/26/11, Dennis Towne wrote: > Alter Aeon is at it again with a new set of expansions! We've done a > pretty thorough rework and update of the thief class, with two > entirely new groups of skills and a number of updates to older ones. > Major additions include: > > - Updates to the poison brewing and handling skill tree, with the new > abilities to poison food and corpses, reduce antidotes, and brew > advanced poisons with special effects > > - A complete new skill tree has been added for shadow skills, with new > skills to aid in stealth, combat, and transport > > - A brand new set of skills for creating and throwing grenades, with > several recipes including firebombs, flash bombs, smoke bombs, and > stink bombs > > - New low level skills added to aid in finding safe areas and help > escape bad situations when grouping with others > > - A major update to the lock picking skills, turning it into a more > progressive and potentially faster process > > - Minor updates for other classes, including automatically reviving > vampires and a new low level skill for warriors > > Everyone is welcome to play, so if you're new to the game feel free to > stop by and check us out. For more information and soundpack > downloads, see our web site at: > > http://www.alteraeon.com > > For those of you who don't know anything about us, Alter Aeon is a > multiplayer text-based game with a lot of features and settings to > help make it blind-friendly. Over half our playerbase is blind or > visually impaired, and we have blind builders and staff helping to > expand and improve the game. > > Thanks! > > Dennis Towne > > Alter Aeon MUD > http://www.alteraeon.com > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Alter Aeon Thief class update
Alter Aeon is at it again with a new set of expansions! We've done a pretty thorough rework and update of the thief class, with two entirely new groups of skills and a number of updates to older ones. Major additions include: - Updates to the poison brewing and handling skill tree, with the new abilities to poison food and corpses, reduce antidotes, and brew advanced poisons with special effects - A complete new skill tree has been added for shadow skills, with new skills to aid in stealth, combat, and transport - A brand new set of skills for creating and throwing grenades, with several recipes including firebombs, flash bombs, smoke bombs, and stink bombs - New low level skills added to aid in finding safe areas and help escape bad situations when grouping with others - A major update to the lock picking skills, turning it into a more progressive and potentially faster process - Minor updates for other classes, including automatically reviving vampires and a new low level skill for warriors Everyone is welcome to play, so if you're new to the game feel free to stop by and check us out. For more information and soundpack downloads, see our web site at: http://www.alteraeon.com For those of you who don't know anything about us, Alter Aeon is a multiplayer text-based game with a lot of features and settings to help make it blind-friendly. Over half our playerbase is blind or visually impaired, and we have blind builders and staff helping to expand and improve the game. Thanks! Dennis Towne Alter Aeon MUD http://www.alteraeon.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MTGames and Kevin A Games present... Easter Quest
This is very good game, you can try on the first place:) My girl friend has very like this game and is in the top, how long?:) I am looking forward to hunt and next games. Many regards:) - Puvodní zpráva - Od: Michael Taboada Komu: Gamers Discussion list Odesláno: 26. cervence 2011 18:59 Predmet: Re: [Audyssey] MTGames and Kevin A Games present... Easter Quest Hi Fred, It should work on any windows xp or later. It is self voicing. I recorded the voices myself so I'd be interested to hear what people think about them. Cheers, -Michael. On Jul 26, 2011, at 11:51 AM, fred olver wrote: > Congrat's Michael. A couple questions, though, from another ham, N9BSO > what platform? Is the game self-voicing? If the platform is Windows, which > Windows platforms, E.G. I have Windows XP Home. > > Thanks and 73. > > Fred Olver --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MTGames and Kevin A Games present... Easter Quest
Hi Fred, It should work on any windows xp or later. It is self voicing. I recorded the voices myself so I'd be interested to hear what people think about them. Cheers, -Michael. On Jul 26, 2011, at 11:51 AM, fred olver wrote: > Congrat's Michael. A couple questions, though, from another ham, N9BSO > what platform? Is the game self-voicing? If the platform is Windows, which > Windows platforms, E.G. I have Windows XP Home. > > Thanks and 73. > > Fred Olver --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MTGames and Kevin A Games present... Easter Quest
Congrat's Michael. A couple questions, though, from another ham, N9BSO what platform? Is the game self-voicing? If the platform is Windows, which Windows platforms, E.G. I have Windows XP Home. Thanks and 73. Fred Olver - Original Message - From: "Michael Taboada (AI5HF)" To: Sent: Sunday, July 24, 2011 4:25 PM Subject: [Audyssey] MTGames and Kevin A Games present... Easter Quest > Hi all, > I am the owner of MTGames, where I make audio games. This will be my first > true game I and a friend have written. It is called Easter quest. So > without > further delays, let's get into the game! > The goal of this game is to pick up as many eggs for as many points as you > can in the allotted time period. You get 4 minutes, along with whatever > extra > time you may accumulate during the game. There are three types of eggs, > which can increase the strategy of the game, as they are each worth a > different > number of points. > "But wait!" I hear you cry. Isn't that just like super egg hunt? My answer > is not quite. There is no way for an enemy to attack you or anything in > this > game, but there is a dog that will try to bury your eggs, making you lose > points, and worse, time. That is one difference. However, I think the > major difference > is that there are multiple types of eggs, as I have already said, each > with their own number of points. Also, instead of having clocks, the eggs > will occasionally > give you extra time. I leave it up to you to decide whether you think this > game is too much like super egg hunt. However my goal was not to replace > super > egg hunt, simply to offer some more options and flavor. > Now, to where you can get it. You can get this game at the games page: > http://mtgames.org/games/. > If you want a direct link for some reason, that link would be: > http://mtgames.org/games/easter_setup.exe. > I hope you all enjoy this game and stick along with me in the years to > come, as I develop even more audio games. Hang on, it'll be an interesting > ride. > Sincerely yours, > Michael Taboada, MTGames. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
Hi tom. I was simply going on the basis that in audio, your obviously not going to see much of the actual barrel movement, just have to recalculate as your character gets to the ramps, and if this is all the player will have to do, why worry about the rest when simply a bit of extra sspeed would do as well? i suppose I am just naturally lazy, even when thinking out game programming problems ;D. Look at something like judgement day. liam could've added air resistance, vectors of flight, falling wreckage, damaged vehicles, heck, realistically I'm not even sure if you could! take out 30 hellicopters and planes by shooting a machine gun into the air, but obviously sinse it was an arcade game hhe just stuck to space invaders point and shoot sinse that was what he was aiming for, ha ha. That's my point about donkey kong, but again, as you said it's again probably a case of thinking of things from the perspective of a programmer actually creating a virtual environment, and of a player who only gets to experience that environment through the medium of whatever actions they can perform in a game. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] MTGames and Kevin A Games present... Easter Quest
Hi all, I am the owner of MTGames, where I make audio games. This will be my first true game I and a friend have written. It is called Easter quest. So without further delays, let's get into the game! The goal of this game is to pick up as many eggs for as many points as you can in the allotted time period. You get 4 minutes, along with whatever extra time you may accumulate during the game. There are three types of eggs, which can increase the strategy of the game, as they are each worth a different number of points. "But wait!" I hear you cry. Isn't that just like super egg hunt? My answer is not quite. There is no way for an enemy to attack you or anything in this game, but there is a dog that will try to bury your eggs, making you lose points, and worse, time. That is one difference. However, I think the major difference is that there are multiple types of eggs, as I have already said, each with their own number of points. Also, instead of having clocks, the eggs will occasionally give you extra time. I leave it up to you to decide whether you think this game is too much like super egg hunt. However my goal was not to replace super egg hunt, simply to offer some more options and flavor. Now, to where you can get it. You can get this game at the games page: http://mtgames.org/games/. If you want a direct link for some reason, that link would be: http://mtgames.org/games/easter_setup.exe. I hope you all enjoy this game and stick along with me in the years to come, as I develop even more audio games. Hang on, it'll be an interesting ride. Sincerely yours, Michael Taboada, MTGames. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
Hi Tom. i might take you up on that later actually when I get back to my flat. You are however right about emulation at least in my experience with Mame and winuae. I think some emulators are in process of being updated to work with later windows (certainly I've heard winuae has been), but I'm not sure about atari 2600 emulators, you might want to check that. though as I said, some of the retro remakes are pretty awsome, especially when they get strange and weerd! for instance, you may or may not have heard of a very well known game on the Comador 64 called Jet set willy, sequal to manic miner. A hugely difficult platform game where you wandered around avoiding enemies and collecting treasure objects. There are various remakes that I've had fun with, but there is one particularly weerd and strange one. Multiplayer online Jetset willy! Same graphics, beepy mod music and very similar gameplay as the original, but now you connect to people across the net and can play games like who can find the most treasures, capture the flag, or get to a particular room in the house in the fastest time. Sadly not accessible to me due to a lot of text (pluss I was never really that good at the original anyway), but one of the most intreaguing ideas I've ever seen, take a game from the very early 80's, keep everything the same, but add internet multiplayer something which would've been largely science fiction for home computer users at the time ;D. then again, this is something several audio games have actually shown a tendency to do with online scoreboards and such. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota link
Hi, Beta 21 isn't quite ready yet. I've gotten tied up with other things, and havent' gotten back to MOTA the last few days. Rest assured though that I hope to have the new beta ready by the weekend. That's why I didn't put the unstable setupfile for beta 20 back on the website. Beta 20 had too many bugs and problems to be declared a stable release. On 7/26/11, burakyuksek wrote: > Hi, > Thomas Can you put the link of mota to your website? > saygılar sevgiler. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Moderator Reminder Off Topic Messages
Hi Shaun, Weather you put "reply off line" in the subject or not the fact remains it was off topic. As I said last night the rules are pretty specific about how off topic messages are to be handled, and anything you think might be off topic must be approved by a moderator in advance. HTH On 7/26/11, shaun everiss wrote: > which was why I asked for offlist please in the subject line. > Sadly it seems that there was an onlist descussion reguardless. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
HI Dark, I guessit is a matter of how realistic you want the simulation to be. You ar right there are simpler ways to accomplish the same thing without resorting to the number chrunching and physics, but I always attempt to look at it as any other college trained programmer would rather than from the novis perspective. I don't mean this as an insult, but the way I personally think. Once trained in college level math, higher level programming languages, etc its hard for me to go back and see things the way a novis programmer might given the same problem to solve. That's why I suggested using a bit of physics to determine how fast the barrels roll down the ramps based on their weight and the slope or angle of the ramp, and you might even calculate friction if you are going in for ultra realism here. All the same you are right. If a developer doesn't care about the realism setting a speed and having them roll down the ramps at x speed without factoring physics is totally possible. In the end I'm pretty sure the end player won't care because they won't know. This is probably that programming guru factor at work again. :D Cheers! On 7/26/11, dark wrote: > I'm afraid tom my worrying brain now says, why worry about the maths when > you can just have a section of ground reached by mario where the barrels' > movement is different? > > That would achieve the same end, namely have differences in landscape that > dictate how the barrels roll and alter the timing required of the player, > but not actually require any mucking about with physics, just alteration of > the time of the barrels in specific level areas accordingly, maybe with a > sound to differentiate them, like a metal floor to the ramps instead of a > wooden floor for the ldges ;d. > > Beware the grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
Hi Dark, That works. If you want any help with Atari emulation let me know as I have something on par with 200 Atari games on the family PC that my wife and son like playing from time to time. I have everything from original 1978 Asteroids to Sega's original version of Zaxon I'd be very surprised if I don't have original donkey Kong in my collection, but its been ages since I took a very close look at what I actually do have. . At some point I have too many games to keep track of. Lol! As for retro remakes I agree. When and where possible it is always a bit helpful to find a good retro remake created specifically for todays machines as running games through emulators doesn't always work as they should. I've had NES, Atari, and Sega roms lock up on Windows 7, and it irritates me to no end that the same game and emulator worked just fine on say Windows XP. Emulation certainly isn't perfect, and creating version specific ports is the best solution for the problem. Cheers! On 7/26/11, dark wrote: > Hi tom. > > the Nes classics series is, like the other nes classics games, a direct port > of nes donkey kong for the Gba. i already have a couple of these, namely > castlevania and ice climbers, and have been thinking about getting doctor > marrio, but as I said I was put off donkey kong by the lack of levels, given > it's the same price as a gba game. > > As regards emulation, I've always found that a litle hit and miss. i've > emulated stuff that I can't get else where, like the original turrican > series, and used mame to play some of my favourite arcade games like ninja > turtles, original double dragon and simpsons, but haven't done more than > that really. > > Atari emulation might be fun though, sinse I do miss playing games like > joust, berzerk and yars' revenge. > > Again though, there are some pretty awsome retro remakes out there, and they > have the advantage of being made by fans of the originals to work on todays > machines, which helped a lot (the fan produced mega man games I mentioned > for instance are pretty awsome). > > when I get back to my flat and my desktop in september, and thus have a > large enough screen to make it worth while, I'll look around and see what I > can find. > > Beware the grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota link
I think he is working on beta 21. I to am waitting for it to come out because I needed to reinstall and lost the setup file. I am sure he will get it to us soon. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of burakyuksek Sent: Tuesday, July 26, 2011 10:28 AM To: Gamers Discussion list Subject: [Audyssey] Mota link Hi, Thomas Can you put the link of mota to your website? saygılar sevgiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6326 (20110726) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6326 (20110726) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
I'm afraid tom my worrying brain now says, why worry about the maths when you can just have a section of ground reached by mario where the barrels' movement is different? That would achieve the same end, namely have differences in landscape that dictate how the barrels roll and alter the timing required of the player, but not actually require any mucking about with physics, just alteration of the time of the barrels in specific level areas accordingly, maybe with a sound to differentiate them, like a metal floor to the ramps instead of a wooden floor for the ldges ;d. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting the Chainsaw in Awesome Homer
Hi Jim, That would work. It should be mentioned in both places. The reason I say that is I naturally went for the keyboard commands looking for the keyboard command to pick up the chainsaw and it wasn't there. It didn't occure to me to check the hints section, because I didn't want any spoilers or hints that might give away the game play. When you say hint that could also be another term for spoiler so my logic was to avoid it until people said the answer was there. Maybe calling the sections tips rather than hints might be less confusing. Cheers! On 7/26/11, Jim Kitchen wrote: > Hi Thomas, > > I guess that the instructions could read, > > left shift key = duck slash pick up chainsaw > > As the chainsaw is the only object to pick up, but the instructions do > already mention to duck to pick up the chainsaw in the hints. > > BFN > > Jim > > As I said before, I NEVER repeat myself! > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] win trucker question
Thanks jim, well I think I have to admit that I doesn't generally read the in-game instructions because of the frustrating sappy, grin. - Original Message - From: "Jim Kitchen" To: "Siddhant Jain" Sent: Tuesday, July 26, 2011 3:28 PM Subject: Re: [Audyssey] win trucker question Hi Sid, The below can be read in the game instructions, but I did not include them as a text file as I should have. Trucker Instructions : Trucker is a program which simulates the problems facing a long-haul truck driver. Ideally, you can make a good living hauling freight coast-to-coast without exceeding the legal load limit. If all goes well, you can obey speed limits and stop each night for eight hours sleep and still make the time schedule. On a good trip you will be able to earn well over $1,000.00. However, even the best driver's run into occasional streaks of bad luck and may barely break even. Bad weather, road conditions or a flat tire can place you behind schedule and eat up your profits. You may try to increase your profits by skimping on sleep, driving fast, or carrying an overweight load. However, pushing too hard raises the risk of a traffic accident, and you will be fined if you are caught breaking the law. Your Truck: You are driving an 18-wheel tractor-trailer combination that can hold 50,000 pounds of cargo (10,000 pounds more than the legal limit). You are buying your truck through a bank loan that requires a payment of $1,995.00 per month, or $85.00 for each working day. This amount includes reserves for taxes and insurance. Your truck has a 200-gallon fuel tank and gets 4.5 miles per gallon of diesel fuel. Your mileage decreases when you drive faster or slower than 55 miles per hour. Your fuel gauge is accurate to within five gallons and your speedometer is accurate to within three miles per hour. Accidents: It is extremely unlikely that you will be involved in a traffic accident in good weather. The danger increases dramatically if you drive at a excessive rate of speed, fail to slow down in fog or blizzard, or continue driving after you have become fatigued. An exhausted driver speeding through a snow storm is asking for trouble. There is always the danger of losing time due to a flat tire. This danger can be reduced by purchasing retreads or more expensive tires before you start your trip, and by promptly replacing your spare tire after a flat. Speeding: The speed limit is 55 miles per hour unless otherwise posted. Generally, Smokey will allow some leeway before pulling you over, but the faster you go the more likely you are to attract his attention. There are also a couple of places along the way where a radar may be in operation with strict enforcement. Whenever you get a traffic ticket, you lose time as you wait to pay your fine at the Justice of the Peace. If you receive more than three tickets, you lose your Interstate Commerce Commissiom driver's license. Truck Stops: Every three or four hours you will approach a truck stop. Each stop will take at least one hour while you get coffee, fuel and a spare tire if necessary. The price of diesel fuel and tires will vary unpredictably, but diesel fuel will average about $1.00 per gallon. Truck stops are also the only places where you can sleep. You may choose when to sleep, but, if you attempt to sleep during the day, you will be disturbed by traffic noise. Cargo: You can select from three types of cargo to haul for each trip: 1. U.S. MAIL -This contract will pay $.0475 per pound, or $1,900.00 for a 40,000 pound load on delivery. 2. Freight Forwarding -This contract pays $.05 per pound, or $2,000 for a load. However, there is a 10% penalty that is subtracted if you are more than 12 hours late on delivery. 3. Oranges -This contract will pay $.065 per pound of good oranges delivered to New York, or $2,600 for a standard load. You are required to run the air-conditioning unit in your trailer in order to keep the oranges from rotting or freezing. You will burn seven gallons of fuel per hour while you sleep. Routes: You can choose one of three routes: Northern route: This route is the shortest, but also the riskiest. You will leave from Los Angeles on Interstate 15 and drive through Las Vegas and Denver. You then take I-80 through Nebraska, northern Ohio and Pennsylvania. The total mileage is 2,710. You will pay a total of $195.00 in tolls and have one chance in eight of avoiding weigh stations. The danger of bad weather is high, and the speed limit is vigorously enforced. Middle route: The middle route follows old Route 66 from Los Angeles through northern Arizona and Oklahoma into ST.Louis. Then you cut over to the Pennsylvania Turnpike and follow through to New York. The total distance is 2,850 miles. The toll road portion will cost you $240 in fees. This route has fewer smokies watching your speed and the weather conditions are much more favorable than the Northern route. However, watch the weig
[Audyssey] Mota link
Hi, Thomas Can you put the link of mota to your website? saygılar sevgiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting the Chainsaw in Awesome Homer
Hi Jim, Maybe it would or wouldn't be less confusing, but running into a tree won't kill Homer. All I think people are asking for is some indecation to turn around and to go the other way without getting killed. :D Cheers! On 7/26/11, Jim Kitchen wrote: > Hi Thomas, > > Thank you for your idea of replacing the death pit with a tree. I had not > thought of that when designing the game. I am not sure if a tree would be > less confusing than the death pit or not. But hey I had not so much > anticipated people not running in the direction that Gonk carries Marge off > in. > > BFN > > Jim > > I saw a lot of trees today; and they were made of wood. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
Hi tom. the Nes classics series is, like the other nes classics games, a direct port of nes donkey kong for the Gba. i already have a couple of these, namely castlevania and ice climbers, and have been thinking about getting doctor marrio, but as I said I was put off donkey kong by the lack of levels, given it's the same price as a gba game. As regards emulation, I've always found that a litle hit and miss. i've emulated stuff that I can't get else where, like the original turrican series, and used mame to play some of my favourite arcade games like ninja turtles, original double dragon and simpsons, but haven't done more than that really. Atari emulation might be fun though, sinse I do miss playing games like joust, berzerk and yars' revenge. Again though, there are some pretty awsome retro remakes out there, and they have the advantage of being made by fans of the originals to work on todays machines, which helped a lot (the fan produced mega man games I mentioned for instance are pretty awsome). when I get back to my flat and my desktop in september, and thus have a large enough screen to make it worth while, I'll look around and see what I can find. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
Hi Jim, Yeah, I figure programming the sloping ramps from Donkey Kong would be a bit tricky to reproduce. As you recall they move up to the left and to the right at about a 30 degree angle, and Mario has to run up the ramps while barrels are constantly rolling down. That requires a bit of geometry to figure out the angles and then program the game to use the right physics for the barrels as they roll down torwards Mario. That seems pretty math intensive for a simple game, but that's the way it goes sometimes. Who knows, maybe I might take on a project like that just for fun just to give gamers an idea of what the original DK was like. It was a very fun game as Awesome Homer is. Cheers! On 7/26/11, Jim Kitchen wrote: > > Hi Thomas, > > Thank you very much for saying so. > > I never did come up with an idea for making the level zigzag and thus be > able to add and represent the ladders. So I just came up with the swooping > birds for a bit of extra fun. > > BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
Hi Jim, Just lowering the pitch some as the saw runs down should do it. After all as the saw runs out of power/fuel it would slow and then stop.That would serve our purposes quite well I think. Cheers! On 7/26/11, Jim Kitchen wrote: > Hi Dark, > > After reading the post from Phil, I will see if perhaps changing the > frequency of the saw will be perceptible enough for a warning that it is > about to run out. > > BFN > > Jim > > WARNING! No user serviceable characters in this tagline. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
Hi Dark, Did you just say 4 levels? The Donkey Kong I remember, the Colleco version I had, I believe had like 10 levels. The version for the Colleco was a lot better than the Atari version, but yeah you might want to look for a retro remake of it. Either that you can play the game via an emulator like Stella Atari. I believe I have Donkey Kong for Stella. On 7/26/11, dark wrote: > Hi Tom. > > Well that is a point, i might have to look on ebay at some stage sinse I > doubt the nes classics series version will be around anymore. > > I just was concerned at paying 25 pounds, or about 40 dollars for a game > with only four levels, when i paid the same price for something like Mega > man zero or Metroid fusion. > > Of course this is another thing I'd like the wii for, as nes games on wii > ware are not very expensive at all, but sadly that's a none starter. > > I'd probably have to scour ebay now, sinse gba games are not sold anymore. > > Hmmm, maybe i'll look around and see if there are any good retroremakes for > pc, sinse people have produced some exceptional ones that very much maintain > original gameplay (I found a really nice series of fan produced classic mega > man very recently). > Beware the grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] win trucker question
Hi Jim, Quote The price of diesel fuel and tires will vary unpredictably, but diesel fuel will average about $1.00 per gallon. End quote Oh, I wish. I don't think we'll be seeing fuel prices like that again in our life time. Just imagine if you had to write the game using today's fuel prices. Your $1,000 would be eaten up in fuel prices in a hurry. :D Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] win trucker question
That also depends on the state your in because the more west you go the more the speed picks up to 70. At 11:31 PM 7/25/2011, you wrote: Hi Sid, If you are traveling on an interstate, say I40 or I15, the speed limit is always 55 MPH for trucks. I think this is something Jim didn't document as its something most Americans know and take for granted that other people know as well. Jim probably didn't think about foreign gamers who aren't quite up to speed with the US Interstate Highway system when writing the game and docs. :D Cheers! On 7/25/11, Siddhant Jain wrote: > thanks dark, may i ask one more thing? that what does the different numbers > like " cruising in i 40 in texas, or cruising in i 15 in california" > actually mean? > because that's what i wanted to point out that sometimes, getting a little > over 55 may get you fined, while on the other point raising it as much as 72 > or so doesn't give any restrictions. > isn't their a proper way to know the speed limit for current area? > > regards, > sid. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ] Hammer in Donkey Kong
Thanks Jim. I was getting slightly confused about why sometimes I could kill the second bird with a chainsaw, and sometimes it got me, jumping at the right time would make sense. Beware the grue! Dark. - Original Message - From: "Jim Kitchen" To: "dark" Sent: Tuesday, July 26, 2011 10:58 AM Subject: Re: [Audyssey] ] Hammer in Donkey Kong Hi Dark, The first bird comes along way before the chainsaw, but for the second chainsaw you can jump to do in the second and third birds, or you can duck those instead if you wish. Guess that there is a timing issue though. You know jump at the correct time to get the birds. HTH BFN Jim We waste more time by 8:00 in the morning than other companies do all day. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] has anybody tried astro wars?
well I am some what put off. My address was origionally listed in the blocked list because aparently I tried to hack the site or something. They were nice about killing it but I don't trust them really. At 08:49 p.m. 26/07/2011, you wrote: I tried solona several times, and the people on the other end got rather nasty actually, accused me of sending them screenshots with no captures (very odd sinse they were deffinately there), and threatened to ban me. I must admit that quite put me off the hole service. Beware the grue! Dark. - Original Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Tuesday, July 26, 2011 12:48 AM Subject: Re: [Audyssey] has anybody tried astro wars? Solona works great especially if you use the qwitter client. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, July 25, 2011 1:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anybody tried astro wars? Hi Darren. Perhaps it might be worth contacting the admins of the game about the captures, sinse i've never found a decent capture solution. The firefox thing only seems to work occasionally, and I tried a thing called solona which was supposed to send a screenshot of the capture to an actual human, but that didn't work at all. Captures are frankly a pain in the neck, and develoeprs should be told this. The only reasonable solution I've ever seen is the google audio capture thingy, but even that is heavily dependent upon having a very good pare of headphones to hear the words successfully. Btw, does astrowars use captures every log in? or just at account creation. if just when creating an account, then there may be an easier way around. Beware the grue! Dark. - Original Message - From: "darren harris" To: "Gamers Discussion list" Sent: Monday, July 25, 2011 5:56 PM Subject: [Audyssey] has anybody tried astro wars? It can be found at http://www.astrowars.com You'll need the Firefox capture plugin to play it as it uses captures for login. Am not quite sure what to make of the game yet. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6323 (20110725) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6324 (20110725) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6324 (20110725) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] win trucker question
Actually tom I think Jim did write the speed limit in the docs, sinse otherwise I wouldn't have known myself and would've been trying to go much faster much more often. Beware the grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, July 26, 2011 4:31 AM Subject: Re: [Audyssey] win trucker question Hi Sid, If you are traveling on an interstate, say I40 or I15, the speed limit is always 55 MPH for trucks. I think this is something Jim didn't document as its something most Americans know and take for granted that other people know as well. Jim probably didn't think about foreign gamers who aren't quite up to speed with the US Interstate Highway system when writing the game and docs. :D Cheers! On 7/25/11, Siddhant Jain wrote: thanks dark, may i ask one more thing? that what does the different numbers like " cruising in i 40 in texas, or cruising in i 15 in california" actually mean? because that's what i wanted to point out that sometimes, getting a little over 55 may get you fined, while on the other point raising it as much as 72 or so doesn't give any restrictions. isn't their a proper way to know the speed limit for current area? regards, sid. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] win trucker question
Hi Tom. that again makes a lot of sense, and as I said to Haiden, it's good to know what people like Steven King are now talking about ;d. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting the Chainsaw in Awesome Homer
Hi Simon, Thank you, I very much appreciate you saying so. BFN - Original Message - hi Jim got it now and if I may say I think you done a great job as always. Simon msn: simod...@hotmail.com skype, slifinger fortis et egregious Jim You got to be very careful if you don't know where you're going, because you might not get there. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
Hi Dark, After reading the post from Phil, I will see if perhaps changing the frequency of the saw will be perceptible enough for a warning that it is about to run out. BFN Jim WARNING! No user serviceable characters in this tagline. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Awesome Homer
Hi Bryan, I'm sorry, I really do not know what or why that is happening. I wonder if for some reason my game is not allowed to write to the save game, record file and or log file. BFN Jim Logically speaking as always, Spock said: "Not even a Vulcan can know the unknown, Captain." j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ] Hammer in Donkey Kong
Hi Dark, The first bird comes along way before the chainsaw, but for the second chainsaw you can jump to do in the second and third birds, or you can duck those instead if you wish. Guess that there is a timing issue though. You know jump at the correct time to get the birds. HTH BFN Jim We waste more time by 8:00 in the morning than other companies do all day. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ] Hammer in Donkey Kong
Hi Phil, Thank you very much for the information. I did not remember it doing that. I will change that for version 2. I think though that I will leave it that the chainsaw runs for 18 seconds and that you can jump even with the chainsaw. Thanks again. BFN - Original Message - ] Hammer in Donkey Kong. If Mario jumps and grabs a Hammer, he will have the ability to smash enemies with the Hammer for a limited period of time. However, while holding one, Mario loses the ability to jump or climb ladders. Mario is also not invulnerable while holding the hammer and can still be killed if an object sneaks past the head of the Hammer. The Hammer stays active for roughly 11 seconds, and swings twice every second. Also, the Hammer will glow an orange color just before the time for its use runs out. http://www.ssbwiki.com/Hammer Jim I've had amnesia for as long as I can remember. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] win trucker question
Hi Dark, Yes, in the instructions it says that the speed limit is always 55 unless otherwise stated. And yeah, if you just wish to run at the same speed as the last hour, just press enter. Back when I drove the speed limit on most interstates was 70 for cars and 65 for trucks. Then for safety and for oil conservation they lowered the speed limit to 55. In most places in the U. S. it has been raised back up to 65. BTW I live on State Route 44 just south of the route 44 exit of I90. Which is just passed the Cleveland exit of I90. In the trucker game there is a speed trap there. Makes sense since we have a State Highway Patrol station, the sheriff's department and the local Chardon police. BFN Jim You picked a fine time to leave me loose wheel. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
Hi Thomas, Thank you very much for saying so. I never did come up with an idea for making the level zigzag and thus be able to add and represent the ladders. So I just came up with the swooping birds for a bit of extra fun. BFN - Original Message - Hi Jim, Well, you did a pretty good job of copying the essential game play of Donkey Kong in Homer level 1, but with some extra twists. Donkey Kong didn't have birds swooping down to attack you, and in that way Homer is a bit harder than Donkey Kong level 1. However, you are right. The chainsaw is more or less like the hammer, and in Donkey Kong there was no indication when Mario would loose the hammer. It just vanished, and Mario had to go back to jumping the barrels. Cheers! Jim Why did the bird cross the kitchen? Too eat, too eat! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] win trucker question
Hi Sid, The below can be read in the game instructions, but I did not include them as a text file as I should have. Trucker Instructions : Trucker is a program which simulates the problems facing a long-haul truck driver. Ideally, you can make a good living hauling freight coast-to-coast without exceeding the legal load limit. If all goes well, you can obey speed limits and stop each night for eight hours sleep and still make the time schedule. On a good trip you will be able to earn well over $1,000.00. However, even the best driver's run into occasional streaks of bad luck and may barely break even. Bad weather, road conditions or a flat tire can place you behind schedule and eat up your profits. You may try to increase your profits by skimping on sleep, driving fast, or carrying an overweight load. However, pushing too hard raises the risk of a traffic accident, and you will be fined if you are caught breaking the law. Your Truck: You are driving an 18-wheel tractor-trailer combination that can hold 50,000 pounds of cargo (10,000 pounds more than the legal limit). You are buying your truck through a bank loan that requires a payment of $1,995.00 per month, or $85.00 for each working day. This amount includes reserves for taxes and insurance. Your truck has a 200-gallon fuel tank and gets 4.5 miles per gallon of diesel fuel. Your mileage decreases when you drive faster or slower than 55 miles per hour. Your fuel gauge is accurate to within five gallons and your speedometer is accurate to within three miles per hour. Accidents: It is extremely unlikely that you will be involved in a traffic accident in good weather. The danger increases dramatically if you drive at a excessive rate of speed, fail to slow down in fog or blizzard, or continue driving after you have become fatigued. An exhausted driver speeding through a snow storm is asking for trouble. There is always the danger of losing time due to a flat tire. This danger can be reduced by purchasing retreads or more expensive tires before you start your trip, and by promptly replacing your spare tire after a flat. Speeding: The speed limit is 55 miles per hour unless otherwise posted. Generally, Smokey will allow some leeway before pulling you over, but the faster you go the more likely you are to attract his attention. There are also a couple of places along the way where a radar may be in operation with strict enforcement. Whenever you get a traffic ticket, you lose time as you wait to pay your fine at the Justice of the Peace. If you receive more than three tickets, you lose your Interstate Commerce Commissiom driver's license. Truck Stops: Every three or four hours you will approach a truck stop. Each stop will take at least one hour while you get coffee, fuel and a spare tire if necessary. The price of diesel fuel and tires will vary unpredictably, but diesel fuel will average about $1.00 per gallon. Truck stops are also the only places where you can sleep. You may choose when to sleep, but, if you attempt to sleep during the day, you will be disturbed by traffic noise. Cargo: You can select from three types of cargo to haul for each trip: 1. U.S. MAIL -This contract will pay $.0475 per pound, or $1,900.00 for a 40,000 pound load on delivery. 2. Freight Forwarding -This contract pays $.05 per pound, or $2,000 for a load. However, there is a 10% penalty that is subtracted if you are more than 12 hours late on delivery. 3. Oranges -This contract will pay $.065 per pound of good oranges delivered to New York, or $2,600 for a standard load. You are required to run the air-conditioning unit in your trailer in order to keep the oranges from rotting or freezing. You will burn seven gallons of fuel per hour while you sleep. Routes: You can choose one of three routes: Northern route: This route is the shortest, but also the riskiest. You will leave from Los Angeles on Interstate 15 and drive through Las Vegas and Denver. You then take I-80 through Nebraska, northern Ohio and Pennsylvania. The total mileage is 2,710. You will pay a total of $195.00 in tolls and have one chance in eight of avoiding weigh stations. The danger of bad weather is high, and the speed limit is vigorously enforced. Middle route: The middle route follows old Route 66 from Los Angeles through northern Arizona and Oklahoma into ST.Louis. Then you cut over to the Pennsylvania Turnpike and follow through to New York. The total distance is 2,850 miles. The toll road portion will cost you $240 in fees. This route has fewer smokies watching your speed and the weather conditions are much more favorable than the Northern route. However, watch the weight in your trailer since there are several truck scales in operation. Southern route: This route takes you from Los Angeles on I-10 through Arizona, New Mexico and Texas. You then follow I-20 to Atlanta before heading north to Washington D.C.. The last leg of your journey follows I-95 up the Atlantic coast.
Re: [Audyssey] Getting the Chainsaw in Awesome Homer
Hi Thomas, I guess that the instructions could read, left shift key = duck slash pick up chainsaw As the chainsaw is the only object to pick up, but the instructions do already mention to duck to pick up the chainsaw in the hints. BFN Jim As I said before, I NEVER repeat myself! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting the Chainsaw in Awesome Homer
Hi Thomas, Thank you for your idea of replacing the death pit with a tree. I had not thought of that when designing the game. I am not sure if a tree would be less confusing than the death pit or not. But hey I had not so much anticipated people not running in the direction that Gonk carries Marge off in. BFN Jim I saw a lot of trees today; and they were made of wood. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Homer
a saw loser? Hi Dark, Wow! now that is a very interesting feature that I had not anticipated. And it brings another one to mind as well. Technically since you did not pick up the chainsaw, it never got turned off and kept panning to the right until it reached an illegal panning value. Nice! And I am thinking now that if one ran to the right enough one might send a barrel out of range to the left. It would need to be half way through so that you would not get to the death pit. Thank you very much for finding that very interesting undocumented feature. I will have fun modifying it in the next version. BFN Jim A bug is a feature that didn't make it into the manual. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Frustrated with Level 1 of Awesome Homer
Hi Tom. Well that is a point, i might have to look on ebay at some stage sinse I doubt the nes classics series version will be around anymore. I just was concerned at paying 25 pounds, or about 40 dollars for a game with only four levels, when i paid the same price for something like Mega man zero or Metroid fusion. Of course this is another thing I'd like the wii for, as nes games on wii ware are not very expensive at all, but sadly that's a none starter. I'd probably have to scour ebay now, sinse gba games are not sold anymore. Hmmm, maybe i'll look around and see if there are any good retroremakes for pc, sinse people have produced some exceptional ones that very much maintain original gameplay (I found a really nice series of fan produced classic mega man very recently). Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] has anybody tried astro wars?
No the other one I rather like. WebVisum and this is spelled correctly dark so you can Google it, it works fine. I only mentioned that it was spelled correctly so as to enable you to go look. On a fast connection you'll have a capture image ready for you within 30 seconds. You can only do 20 per day but still that's a good add-on. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 26 July 2011 09:49 To: Gamers Discussion list Subject: Re: [Audyssey] has anybody tried astro wars? I tried solona several times, and the people on the other end got rather nasty actually, accused me of sending them screenshots with no captures (very odd sinse they were deffinately there), and threatened to ban me. I must admit that quite put me off the hole service. Beware the grue! Dark. - Original Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Tuesday, July 26, 2011 12:48 AM Subject: Re: [Audyssey] has anybody tried astro wars? > Solona works great especially if you use the qwitter client. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of dark > Sent: Monday, July 25, 2011 1:01 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] has anybody tried astro wars? > > Hi Darren. > > Perhaps it might be worth contacting the admins of the game about the > captures, sinse i've never found a decent capture solution. > > The firefox thing only seems to work occasionally, and I tried a thing > called solona which was supposed to send a screenshot of the capture to an > actual human, but that didn't work at all. > > Captures are frankly a pain in the neck, and develoeprs should be told > this. > > The only reasonable solution I've ever seen is the google audio capture > thingy, but even that is heavily dependent upon having a very good pare of > headphones to hear the words successfully. > > Btw, does astrowars use captures every log in? or just at account > creation. > > if just when creating an account, then there may be an easier way around. > > Beware the grue! > > Dark. > - Original Message - > From: "darren harris" > To: "Gamers Discussion list" > Sent: Monday, July 25, 2011 5:56 PM > Subject: [Audyssey] has anybody tried astro wars? > > >> It can be found at http://www.astrowars.com >> >> You'll need the Firefox capture plugin to play it as it uses captures for >> login. Am not quite sure what to make of the game yet. >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > _ NOD32 EMON 6323 (20110725) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > _ NOD32 EMON 6324 (20110725) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > > _ NOD32 EMON 6324 (20110725) information _ > > This message was checked by NOD32 antivirus system > http://www.eset.com > > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow..
Re: [Audyssey] win trucker question
Thanks Haiden. i've actually always wondered that, especially sinse a lot of American authors like Steven king attach quite a bit of significance to the I roads, though in fairness british authors like Niel gayman have done the same with roads over here, look at the bit about the m 25 in good omens being a river of evil! ;D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] has anybody tried astro wars?
I tried solona several times, and the people on the other end got rather nasty actually, accused me of sending them screenshots with no captures (very odd sinse they were deffinately there), and threatened to ban me. I must admit that quite put me off the hole service. Beware the grue! Dark. - Original Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Tuesday, July 26, 2011 12:48 AM Subject: Re: [Audyssey] has anybody tried astro wars? Solona works great especially if you use the qwitter client. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, July 25, 2011 1:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anybody tried astro wars? Hi Darren. Perhaps it might be worth contacting the admins of the game about the captures, sinse i've never found a decent capture solution. The firefox thing only seems to work occasionally, and I tried a thing called solona which was supposed to send a screenshot of the capture to an actual human, but that didn't work at all. Captures are frankly a pain in the neck, and develoeprs should be told this. The only reasonable solution I've ever seen is the google audio capture thingy, but even that is heavily dependent upon having a very good pare of headphones to hear the words successfully. Btw, does astrowars use captures every log in? or just at account creation. if just when creating an account, then there may be an easier way around. Beware the grue! Dark. - Original Message - From: "darren harris" To: "Gamers Discussion list" Sent: Monday, July 25, 2011 5:56 PM Subject: [Audyssey] has anybody tried astro wars? It can be found at http://www.astrowars.com You'll need the Firefox capture plugin to play it as it uses captures for login. Am not quite sure what to make of the game yet. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6323 (20110725) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6324 (20110725) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6324 (20110725) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.