Re: [Audyssey] Mach 1 tts

2009-10-04 Thread peter Mahach
Aaaah neat! I was waiting a while for this... Great. I'll go check it out now after I send this. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Sunday, October 04, 2009 11:21 AM To: Gamers@audyssey.org Subject: [Aud

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread Peter Mahach
Aaaah neat! I was waiting a while for this... Great. I'll go check it out now after I send this. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Sunday, October 04, 2009 11:21 AM To: Gamers@audyssey.org Subject: [Aud

[Audyssey] mach1 tts my impressions so far...

2009-10-04 Thread Peter Mahach
I love the new version of mach 1 tts! it's just neat. I like the new brake sound, it really fits imho. I still need to get the hang of entering the pit, though, but all in all I must say keep up the good work, jim! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E

Re: [Audyssey] Chopper Challenge: this is getting On My Nerves!

2009-10-13 Thread peter Mahach
perhaps you're going over the miss limit? each time you miss there is a special number that increases, you can chekc it with the m key. each difficulty has its own miss limit, if you miss more than that number you're out of the game early. - Original Message - From: "Louise Keel" To:

Re: [Audyssey] Azabat Crosswords

2009-10-14 Thread peter Mahach
same, but I'm not even in the US, I'm from poland. and let me tell you I have bad experiences when getting cd's from the UK... I waisdted my time once and I ended up a friend of mine to iso his copy. thank god it was a free one. - Original Message - From: "Ann Tate" To: "Gamers Discus

Re: [Audyssey] Technology Changes was Crisis averted

2009-10-14 Thread peter Mahach
I looked at object oriented programming and let me tell you it sucks. if you're a newbie like me it's too much difficult turms and whatnot. calling some sort of an api to set a hotkey to do something... is an example I took from wineyes's script manual, which uses VBScript. bottom line, object

[Audyssey] CE getting started?

2009-10-22 Thread peter Mahach
I decided to check out core exiles. I like the game idea so far but I have difficulties. I talked to jonas and I got a mission to deliver some stuff to messer in the destert system. now, how the heck do I ge there. I managed to undock and so on, and now, I don't see a jumpgate to the destert sys

Re: [Audyssey] Heather Voice in Mota Beta 8

2009-10-23 Thread peter Mahach
I found d-speech better than TA. TExt aloud is more for... hmm, reading. if you want to rapidly make sounds I prefer d-speech, but if thomas bought the TA only version of heather then he's stuck with it. btw if you ask me the UK voice Rachel, also from acapela has more intonation than heather an

Re: [Audyssey] MOTA Side-Scroller vs FPS

2009-10-28 Thread peter Mahach
hi thomas, here is my point of view. I have enough of fps games. with little to no navigation skill I mostly bump into walls, walk in circles... and get frustrated. I'm a big fan of side scrollers as that's something I can play... and I enjoyed mota how it is now. I'd not want to see another st

Re: [Audyssey] MOTA Side-Scroller vs FPS

2009-10-28 Thread peter Mahach
well then, we're oposit sides here - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Wednesday, October 28, 2009 10:46 PM Subject: Re: [Audyssey] MOTA Side-Scroller vs FPS Hmmm piter I am the same way you are except its the traditional side scroler I suck

[Audyssey] a game idea... wall bumper

2009-10-28 Thread peter Mahach
I thought of this when writing my message about mota's future, and this *is* not any real idea. The game takes place in a giant maze, probably 1000x1000. you were drunk... but you slep, and you are over the hangover. you're fresh... but no! you've no orientation! rack up points in this fast pase

Re: [Audyssey] MOTA Side-Scroller vs FPS

2009-10-28 Thread peter Mahach
now this is an interesting idea! perhasps you could leave the walking as is but add aiming to make it more fps like? - Original Message - From: "Milos Przic" To: "Gamers Discussion list" Sent: Wednesday, October 28, 2009 11:09 PM Subject: Re: [Audyssey] MOTA Side-Scroller vs FPS Hi

Re: [Audyssey] Side scrollers was: MOTA Side-Scroller vs FPS

2009-10-28 Thread peter Mahach
I'd actually agree here. we don't have to stick to one type or another. thjat said, gotta go. - Original Message - From: "matheus" To: Sent: Thursday, October 29, 2009 12:45 AM Subject: Re: [Audyssey] Side scrollers was: MOTA Side-Scroller vs FPS hi. i have to agree with everything

[Audyssey] a vip scripting issue was: Re: miriani soundpack

2009-10-30 Thread peter Mahach
hi dan, you're using the pack I made. I haven't released it to the public and only a minority of people done testing for me, that being you, kevin, and my self at the controls kevin prbably got the newer version with the engines n such but at the moment I can't send any newer copies because of a

Re: [Audyssey] Help in mota please

2009-10-30 Thread peter Mahach
and I donno if anyone mensioned this, you have to have your weapon holstered to make a successful jump. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Friday, October 30, 2009 1:19 AM Subject: Re: [Audyssey] Help in mota please Another (and easier,

Re: [Audyssey] 3D navigation

2009-11-01 Thread peter Mahach
I was also born blind and, although I have great hearing and I can rely a lot on the position of the sound heck, I can feel acoustic changes and I know if something's in front of me and I do understand the idea of boards in games like battleship, I just can't get the hang of fps games though I c

Re: [Audyssey] 3D navigation

2009-11-01 Thread peter Mahach
aren't mazes and are more or less like you would find in real life. That said I personally like the maze factor as it really does add some additional challenge to the game. Smile. peter Mahach wrote: I was also born blind and, although I have great hearing and I can rely a lot on the p

[Audyssey] Fw: Announcing All inPlay Blackjack!

2009-11-10 Thread peter Mahach
here you go guys, time to have fun again! hope to see you on the tables. my nick is stfan1208 and I'm decent at the game. - Original Message - From: "The All inPlay Team" To: Sent: Tuesday, November 10, 2009 6:51 PM Subject: Announcing All inPlay Blackjack! Greetings All inPlay Comm

Re: [Audyssey] Blastbay Studios - upcoming sidescroller

2009-11-11 Thread peter Mahach
rofl! I love the intro! and I like the sound of the game as well. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 11, 2009 5:20 AM Subject: [Audyssey] Blastbay Studios - upcoming sidescroller Hi folks, Alongside the game creation

Re: [Audyssey] Blind Adrenaline was Announcing All inPlay Blackjack!

2009-11-11 Thread peter Mahach
let me say this. if I could I'd certainly "pop in", but my trial is over and I'm in no spot to pay at the moment... and I dout I can make another account. - Original Message - From: "Che" To: "'Gamers Discussion list'" Sent: Tuesday, November 10, 2009 11:36 PM Subject: Re: [Audyssey]

Re: [Audyssey] Blastbay Studios - upcoming sidescroller

2009-11-11 Thread peter Mahach
on the note of weapons is the club and sling the only weapons available to you? aren't there guns or such? I'd imagine that if q9's from somewhere "in a galaxy far far away" he'd have some sort of laser or something with him or he cold just pick up a gun or such. another question, will there be

Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread peter Mahach
the battle timeline is set according to speed. faster enemies go first at the end o the slowest ones such as ogres. so let's say there are 4 enemies. lightning joe fastest, killer eddie fast, crack smasher (you the player) and death truck slowest. they'd go in this order, first lightning, then e

Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread peter Mahach
new sword hehe, just can't see an option to leave and get on with some more killing. On 11/11/09, peter Mahach wrote: the battle timeline is set according to speed. faster enemies go first at the end o the slowest ones such as ogres. so let's say there are 4 enemies. lightning joe f

Re: [Audyssey] Blind Adrenaline was Announcing All inPlay Blackjack!

2009-11-12 Thread peter Mahach
the other games, I'll get that fixed and into the next release. Later taters, Che -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of peter Mahach Sent: Wednesday, November 11, 2009 3:46 AM To: Gamers Discussion list Subject: Re: [Au

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread peter Mahach
that'd be interesting to see. and how about a warp drive instead of the engine... lol. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, November 12, 2009 6:06 PM Subject: Re: [Audyssey] why do cheat codes exist? Hi Al, Hahaha. I love your descrip

Re: [Audyssey] Thoughts on Q9

2009-11-16 Thread peter Mahach
to not clutter up the list with new threads I'll reply here. I love the game. I just love the sounds and the fact that enemies have different footsteps and bodyfalls on each level like q9 does. I'll tell you also that there are many ways to beat this. run like hel not recomended, use the shield

Re: [Audyssey] lite-tech interactive

2009-11-16 Thread peter Mahach
needless to say I am in contact of 2 of the light tech devs. I'll have to talk to them more or something. I really agree wth dark here and I'd love to see what they could come up with. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, November 16, 2009 1:48

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread peter Mahach
don't agree with everything you said but I do agree with a few things. *more worldsand enemies. that's true. from the game's point of view it feels like earth is a wild planet, wild life all around, no humanity... a few world ideas *the cityworld. you know, streets, that sort of thing. could hav

Re: [Audyssey] Q9 action game, my opinion.

2009-11-17 Thread peter Mahach
d attacking lawn mowers are quite out of place. Another angle here is the world isn't our earth at all, but an earth like planet without people where the highest form of life is apes and gorillas. Speaking as a scientist and sci-fi fan why not replace humans with semi-inteligent gorilla

Re: [Audyssey] Q9 - A never-ending mode?

2009-11-17 Thread peter Mahach
go for it, I'd really love to get a revenge on these bears on a small area! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Tuesday, November 17, 2009 9:11 PM Subject: Re: [Audyssey] Q9 - A never-ending mode? Sounds like it would be fun. --- In God we

Re: [Audyssey] The Amiga system, was:RE: Developer time was: My Opinion of Q9

2009-11-19 Thread peter Mahach
eloquence for the win... this thing is very! sensitive to pronounciation errors. write something like i am, with the i in lower case and it sounds different enough to fix. I had many spelling errors at school thanks to them using hal with orpheus... at one point I've just had enough and spend a

[Audyssey] AceFire was: Re: Game recordings site

2009-11-20 Thread peter Mahach
Is AF 2.0 going to be free like 1 ended up being after a while? Ideas... knocking out guns? lioke a blow could make someones whip fall out of their hands or something and they'd eventually have to use punches or try to pick the weapon up again. and... you're not updating your development blog th

Re: [Audyssey] game modding/programming question

2009-11-20 Thread peter Mahach
...not sure if it'd be so nice for a start... not to hurt any python programmers here but it has its own weird convensions, I mean you have to use indentation for letting it know about if and other statements, anyway if you do decide to go this way have fun. - Original Message - From: "

Re: [Audyssey] game suggestion for Jim

2009-11-20 Thread peter Mahach
for that driving game... you might consider doing something related to heavy vehicles... trucks or busses. like a simple kind of bus simulator. - Original Message - From: "Jim Kitchen" To: "Josh" Sent: Friday, November 20, 2009 11:52 AM Subject: Re: [Audyssey] game suggestion for Jim

Re: [Audyssey] game suggestion for Jim

2009-11-21 Thread peter Mahach
over motorcycles. --- Pray for Obama. Psalm 109:8 - Original Message - From: "peter Mahach" To: "Gamers Discussion list" Sent: Friday, November 20, 2009 5:23 AM Subject: Re: [Audyssey] game suggestion for Jim for that driving game... you might consider doing something rela

Re: [Audyssey] question on Monkey Business

2009-11-22 Thread peter Mahach
being most computers duh, all computers, can download large and small files alike I'd be guessing it's the payment plan. I heard of such plans that charge you each x full amount of space or that give you x gigs/megs of bandwidth after which time each x unit adds to this month's fee. - Origin

Re: [Audyssey] Q9 and cracks

2009-11-26 Thread peter Mahach
first sorry if I repeat my self (I did not read all messages) now no for gods sake no internet regging and compuiter based licensing or any stupid counters! looking at peoplle who take security very seriusly they might format their pc once a month. 3 months and the game goes banging on them for

Re: [Audyssey] [SPAM] Re: Registrations was RE: Q9 and cracks

2009-11-26 Thread peter Mahach
and we can't forget system access. they don't even ask for any keys. you pay for an account and depending of your payment plan you keep your subscription by paying monthly, yearly etc. - Original Message - From: "Darren Harris" To: "'Gamers Discussion list'" Sent: Thursday, November 2

Re: [Audyssey] Registrations was RE: Q9 and cracks

2009-11-26 Thread peter Mahach
...well this is what I call freedom. gw, dolphin... they all are pretty nice about their registrations. fs, is I'm afraid, not. nothin to do with freedom on their side... except their name. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, November 26, 200

Re: [Audyssey] Q9 and cracks

2009-11-26 Thread peter Mahach
----- Original Message - From: "peter Mahach" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 3:35 PM Subject: Re: [Audyssey] Q9 and cracks first sorry if I repeat my self (I did not read all messages) now no for gods sake no internet regging and compui

Re: [Audyssey] Registrations was RE: Q9 and cracks

2009-11-26 Thread peter Mahach
eedom box because I think that fs's case against them was so preposterous as to be laughable, just as the shot they took at gw micro. But that really is another topic of discussion all together. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] Q9 and screen readers was: XP Gamer Woes (?)

2009-11-29 Thread peter Mahach
window-eyes doesn't need to be unloaded either but you actually don't need to even turn the speech off in that as it will just say the game name and not bother you with telling such obvias things as cursor keys being pressed. - Original Message - From: "dark" To: "Gamers Discussion lis

Re: [Audyssey] About Thomas' Review...

2009-11-29 Thread peter Mahach
o no not her! I just hate that voice! it has little to no intonation if you ask me. and no I haven't listened yet. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, November 29, 2009 2:09 AM Subject: Re: [Audyssey] About Thomas' Review... Was w

Re: [Audyssey] About Thomas' Review...

2009-11-29 Thread peter Mahach
s Discussion list'" Sent: Sunday, November 29, 2009 4:35 PM Subject: Re: [Audyssey] About Thomas' Review... Grin. You don't like Karyn? Personally, I preferred Heather for MOTA. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-bo

Re: [Audyssey] About Thomas' Review...

2009-11-30 Thread peter Mahach
lol lol lol. and let's not forget the speak and spell... thomas, yes, lawren is fairly decent. to be honest I'm ok with any voice from any company, but caren doesn't just sound like the voice I'd want to hear all day lol - Original Message - From: "Jim Kitchen" To: "dark" Sent: Monda

Re: [Audyssey] Screen Readers and Games

2009-11-30 Thread peter Mahach
well let's just say you could call me a screen reader expert or close to that. I worked with nearly everything available on windows and had a few experiences with orca on the gnome desktop. when I started out I was running wineyes 4.5 and needless to say the control panel was very! confusing,

Re: [Audyssey] 7-128 Game Accessibility was Screen Readers and Games

2009-12-02 Thread peter Mahach
thomas, he made yet another version where he interfaced with eti eloquence through the priopriatary drivers that gw, fs and dolphin install with their readers. this can be observed in teh latest magic blocks release which, as far as I know also has sourcecode. the links can be located at audiog

Re: [Audyssey] X-Sight Interactive news

2009-12-04 Thread peter Mahach
hey damien, are you going to do what you did when you switched from au3, that being delete all you did in the prior lang in this case delete acer fire and choper challenge? - Original Message - From: "Damien C. Sadler" To: "Gamers Discussion list" Sent: Friday, December 04, 2009 7:23

Re: [Audyssey] TrekGames.net: Cosmos Comments, improvements, suggestions

2009-12-05 Thread peter Mahach
well I'll just sign matheus's post. ok I never played cosmos put it simply I heard how mirianilike it was) so I decided to stick to that, so I think you should change the space system. perhaps instead of gates (what ever you called them) make a large 1 long sector where you have to move from p

Re: [Audyssey] Fwd: Re: Fwd: You have uploaded a file (Description:night of parasite innosetup installer)

2009-12-05 Thread peter Mahach
hi jaws should be, in fact, reunning. the game displays info it's not self voicing and you start the game n such with menus. normal windows ones I mean - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Saturday, December 05, 2009 11:51 PM Subject: Re: [

Re: [Audyssey] games we'd like to play: town madness

2009-12-08 Thread peter Mahach
1 thing I've been always tought at school is... never trust people you don't know! hi, I sure can take you to a shop sure, you get in and you end up in a forest or worse being attacked! - Original Message - From: "Nicol Oosthuizen" __ Information from ESET Smart Security

Re: [Audyssey] Fwd: new game on GW Micro script central

2009-12-09 Thread peter Mahach
yeah... amazing isn't it? this is something I really like about we... it's scripting is not tied to a special language - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, December 08, 2009 8:45 PM Subject: Re: [Audyssey] Fwd: new game on GW Micro scr

Re: [Audyssey] MOTA some suggestions

2009-12-09 Thread peter Mahach
hi thomas, I'd like to give anothwer suggestion. the wolves, when hit, make a distinct whine but when they die it's really similar to the growling they make when they're still on their feet. could their death sound could be also changed to a whine or such? I found my self waisting too much ammo

[Audyssey] donating was: Re: cosmos versus miriani?

2009-12-11 Thread peter Mahach
miriani can be a cool game, if not annoying at times lol, but I agree with you both, however cady, donating does not always mean benefits. some people do it, some don't. the idea of donating is to support the people and if we're looking at willing to donate rather than paying to unlock a certin

Re: [Audyssey] donating was: cosmos versus miriani?

2009-12-11 Thread peter Mahach
two games, of the same nature, and one benefits you and the other do not, why would you donate to the second one -Mensagem original- De: "peter Mahach" Para: "Gamers Discussion list" Data: Sexta, 11 de Dezembro de 2009 11:43 Assunto: [Audyssey] donating was: cosmos v

Re: [Audyssey] mota crashes unexpectedly

2009-12-12 Thread peter Mahach
I had this also. again it's random. once it crashed when I was changing weapons, the other time it crashed when I was running through the passage and another time it crashed after it gave me the game over message. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" S

Re: [Audyssey] Playing games on a real live Apple II e!

2009-12-12 Thread peter Mahach
it'd be cool if you could do a podcast of this thing in action. that'd be interesting. - Original Message - From: "Jeremy Hartley" To: "Gamers Discussion list" Sent: Friday, December 11, 2009 5:56 PM Subject: [Audyssey] Playing games on a real live Apple II e! Hey there folks. I a

Re: [Audyssey] cosmos versus miriani?

2009-12-12 Thread peter Mahach
agreed, and I must say he does try to make his moo unique. we talked about it on msn a week ago. - Original Message - From: "Munawar Bijani" To: "Tristan" ; "Gamers Discussion list" Sent: Saturday, December 12, 2009 10:11 AM Subject: Re: [Audyssey] cosmos versus miriani? Hi, Agreed

Re: [Audyssey] PKB Games

2009-12-14 Thread peter Mahach
actually we welcome beta testers as well n such. I do plan to make a website at some point (in fact, I made an html file with descriptions and links) but I just keep forgetting to upload it. - Original Message - From: "Oriol Gómez" To: "Gamers Discussion list" Sent: Monday, December 1

Re: [Audyssey] About PKB Games...

2009-12-15 Thread peter Mahach
furstly you'd have to have a working dropbox account and secondly a working copy of msn (well an msn compatible app, like miranda or their usual wlm) there is a special group address that you can add for msn to communicate and I have to invite you to the folder, so hit me up offlist using the ema

Re: [Audyssey] to Piter?

2009-12-17 Thread peter Mahach
hi, yes I have but I didn't exactly have time. sooner or later (but not too long) I'll do the inviting. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 17, 2009 4:37 AM Subject: [Audyssey] to Piter? Hi all, This is mainly for P

Re: [Audyssey] Regarding twitter?

2009-12-20 Thread peter Mahach
twitter is for posting things that are... too short for a blog. for instance you wouldn't post a few character entry I'm eating icecream now, they're good, on a blog,however, you certainly should do it on twitter. it's also nice for sharing last-minute news (companies such as cnn that sort of th

Re: [Audyssey] New Game: Monopoly!

2009-12-21 Thread peter Mahach
I'm not the developer but I was a beta tester and helped with sounds, here is what you can expect. -many tokens and no these aren't text only. like in the old pcs dos monopoly, each token has its own sounds, and the available tokens are a ccar, a dog, and a cannon to name a few. -sounds for dif

Re: [Audyssey] New Game: Monopoly!

2009-12-21 Thread peter Mahach
LOL BUT IT'S BETTER THAN THE INITIAL ALPHA. some of the sounds just were bad lol so I did work on some. - Original Message - From: "lirin" To: "Gamers Discussion list" Sent: Monday, December 21, 2009 10:17 AM Subject: Re: [Audyssey] New Game: Monopoly! Hah, high sound quality? No no

Re: [Audyssey] Blastbay Studios - New release!

2009-12-21 Thread peter Mahach
hell yeah. as for the game I love it! O and I did find the secret... smiles. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, December 21, 2009 11:59 AM Subject: Re: [Audyssey] Blastbay Studios - New release! Hi Shaun, Yeah, I got a kick out of th

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread peter Mahach
indeed the tune may very. I saw some with no music at all using retro sfx instead and I even saw one with a techno beat with fred saying "yaba daba do!" if you managed to get the bear. however according to brainiac if you get the bear or not is very much controled. the first thing is the not pro

Re: [Audyssey] speculative html game programming

2009-12-21 Thread peter Mahach
I prefer dropbox lots more firstly because of explorer integration. pkb has many people around the world and all we do is paste our stuff to the folder and everyone gets it, along with a nice baloon indicating the update. with sendspace you get a lot of adds and acasional popup and sometimes you

Re: [Audyssey] announcing new group programmers' paradise

2009-12-22 Thread peter Mahach
yep but same thing applies, you need dropbox and msn and instead of contacting me you have to contact oriol. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, December 22, 2009 9:08 AM Subject: Re: [Audyssey] announcing new group programmers' paradi

Re: [Audyssey] Repetition of the christmas gaming show

2009-12-22 Thread peter Mahach
yay nice! I think I know that if I win I know what game I'll ask for... *smiles* but we'll see. looking forward to it. - Original Message - From: "Claudio Zeni" To: "'Gamers Discussion list'" Sent: Tuesday, December 22, 2009 9:10 PM Subject: [Audyssey] Repetition of the christmas gamin

[Audyssey] kringle crash bonus game?

2009-12-22 Thread peter Mahach
, near left, center, near right, and far right for 5 lains, with elves coming at you from any of these dirrections and to pass them you have to just switch lains. what do you think? - mary christmas and happy new year to you from me! Peter Mahach piterm...@gmail.com msn: pitermac

Re: [Audyssey] kringle crash bonus game?

2009-12-23 Thread peter Mahach
e to play the bonus round you suggested, I can't really do it in this case. Thanks anyway though for bringing up the thought. Kind regards, Philip Bennefall - Original Message - From: "peter Mahach" To: "Gamers Discussion list" Sent: Tuesday, December 22, 200

Re: [Audyssey] Three-D Velocity

2009-12-23 Thread peter Mahach
strategies. - mary christmas and happy new year to you from me! Peter Mahach piterm...@gmail.com msn: pitermac...@hotmail.com skype (not very often): pitermach twitter: http://www.twitter.com/pitermach webpage: http://pmsworld.tmantv.net __ Information from ESET Smart Security,

Re: [Audyssey] very worried: contacting b s c games

2009-12-23 Thread peter Mahach
that "bug" you mension, is in fact, not a bug as far as I know. this has been intended. - mary christmas and happy new year to you from me! Peter Mahach piterm...@gmail.com msn: pitermac...@hotmail.com skype (not very often): pitermach twitter: http://www.twitter.com

Re: [Audyssey] Repetition of the christmas gaming show

2009-12-23 Thread peter Mahach
hey claudio it's 8 pm gmt or a few mnutes after as I write this and all I hear is some weird music. - mary christmas and happy new year to you from me! Peter Mahach piterm...@gmail.com msn: pitermac...@hotmail.com skype (not very often): pitermach twitter: http://www.twitte

Re: [Audyssey] Message for all listeners

2009-12-23 Thread peter Mahach
can you give me your contact info offlist? thanks - mary christmas and happy new year to you from me! Peter Mahach piterm...@gmail.com msn: pitermac...@hotmail.com skype (not very often): pitermach twitter: http://www.twitter.com/pitermach webpage: http://pmsworld.tmantv.net

Re: [Audyssey] very worried: contacting b s c games

2009-12-24 Thread peter Mahach
well bugs don't definitely take voice acting and sounsd lol! - mary christmas and happy new year to you from me! Peter Mahach piterm...@gmail.com msn: pitermac...@hotmail.com skype (not very often): pitermach twitter: http://www.twitter.com/pitermach webpage:

Re: [Audyssey] OT: Need help ergently!

2009-12-25 Thread peter Mahach
are you sure this isn't a jaws problem? try making your computer do a sound, IE windows r and type someting poineless, or such. try running narrator or nvda or another screen reader. If you don't hear a thing ask a sighted person if anything appeared on the screen. - Original Message -

Re: [Audyssey] OT: Need help ergently!

2009-12-25 Thread peter Mahach
ersbe muted? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of peter Mahach Sent: Friday, December 25, 2009 7:34 AM To: Gamers Discussion list Subject: Re: [Audyssey] OT: Need help ergently! are you sure this isn't a jaws problem?

Re: [Audyssey] The future of Blastbay Studios

2009-12-25 Thread peter Mahach
personally, I'm ok with anything. do what ever you feel like doing, you're doing an awesome job! - Original Message - From: "Philip Bennefall" To: "A public mailing list for Blastbay Studios." Cc: "Gamers Discussion list" Sent: Friday, December 25, 2009 9:32 PM Subject: [Audyssey] The

Re: [Audyssey] Jim Kitchen's trivia games

2009-12-28 Thread peter Mahach
THESE GAMES INTERFACE DIRECTLY WITH Sapi so we don't have any sort of jaws readable message that the speech history mode could intercept, so the only way out I see is jim interfacing with the jaws api and calling the braille scripts that way. but then people start complaining hey hey I'm using

Re: [Audyssey] any interest in old Apple games if converted?

2009-12-29 Thread peter Mahach
echo sounds weird, as far as hardware syths go doubletalk ftw. well, the X talk for that matter as there is the litetalk, doubletalk and trippletalk which, I might actually get sooner or later as its USB but that's OT. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion

Re: [Audyssey] say what game

2009-12-30 Thread peter Mahach
hi nicol, to my knowledge this is a handheld game so you can't download it. - Original Message - From: "Nicol" To: "gamers" Sent: Wednesday, December 30, 2009 6:50 PM Subject: [Audyssey] say what game HI all Where can I download the game entitled say what? Many thanks for any tips.

Re: [Audyssey] Number Guess Bug in Judgment Day 1.2 found!

2009-12-31 Thread peter Mahach
my guess is people freeze the timer with something like game cheater or poke then post their score to get a trophy and they htend to not overwrite it. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Thursday, December 31, 2009 5:50 AM Subject: Re: [Audyssey

Re: [Audyssey] regerestering tarzan junior

2009-12-31 Thread peter Mahach
be warned the old author is on here... *lol* anyways no there is a patch to register the thing. - Original Message - From: "joe quinn" To: "Gamers Discussion list" Sent: Monday, December 28, 2009 1:55 AM Subject: Re: [Audyssey] regerestering tarzan junior unfortunately, and, to my kn

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread peter Mahach
well, I got to 3, and that was bairly. then that level is killing me. so complicated and there is a part with many fireballs... - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Thursday, December 31, 2009 4:33 AM Subject: Re: [Audyssey] shades of doom, anyo

Re: [Audyssey] Number Guess Bug in Judgment Day 1.2 found!

2009-12-31 Thread peter Mahach
y, December 31, 2009 7:53 AM Subject: Re: [Audyssey] Number Guess Bug in Judgment Day 1.2 found! I really have to fix that I really wish people wouldn't do that. It's that reason now that I can never run scoreboard contests. -Original Message- From: gamers-boun...@audyssey.org [m

[Audyssey] happy new year

2009-12-31 Thread peter Mahach
fav music, may the countdown give you as much tension as possible, and most inportantly may 2010 be a happy and joyful year to you, your friends and your family. happy new year to everyone from peter mahach! __ Information from ESET Smart Security, version of virus signature dat

Re: [Audyssey] Netbooks and games

2010-01-02 Thread peter Mahach
they even have this cool tts voice but my sisters tushiba doesn't seem to have it. only anna. *sad* also to add to compac failures. a guy left his on for the night to... burn something I think. when he woke up one of the keys was very hot and it was falling off. he left it on for a while more,

Re: [Audyssey] Netbooks and games

2010-01-02 Thread peter Mahach
ning. Although, laptops in general aren't designed to be left on for hours at a time. peter Mahach wrote: they even have this cool tts voice but my sisters tushiba doesn't seem to have it. only anna. *sad* also to add to compac failures. a guy left his on for the night to... burn som

Re: [Audyssey] Netbooks and games

2010-01-02 Thread peter Mahach
really? laptops in the 80's and 90's had no fans? btw if you want such stability, the lack of registry etc switch to a mac. - Original Message - From: "shaun everiss" To: "Gamers __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) _

[Audyssey] games we'd like to play: fan commander

2010-01-02 Thread peter Mahach
or explosions? many pc's to pick, many difficulties, and a very light requirements of 50 gig harddrive and at least 3.5 gigs of ram with a 0 price tag make this a musthave for any person from a pc newbie to a total geek! knowledge of pc workings recommended but not required. ----

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread peter Mahach
well imho public betas are way better. or a combination of the 2 aka how I did. although all the stuff isn't quite visible to the world yet anyone is always welcome and join, test and so on. - Original Message - From: "Philip Bennefall" To: "A public mailing list for Blastbay Studios.

Re: [Audyssey] top speed 3?

2010-06-04 Thread peter Mahach
yes, there is a new one coming out. As for when, I'm courious my self, but something is telling me it'll be a few more weeks, maybe even a month. maybe even more, the devs are kind of busy I think. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Frida

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-08 Thread peter Mahach
hey, that's cool, I thought we wouldn't see the defiant, but I see we'll actually do, and there'll be some more differences, with all the other classes being available. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, June 08, 2010 5:53 AM Subject:

Re: [Audyssey] Technoshock help level 2

2010-06-26 Thread peter Mahach
it won't, the list filters out atachments. And if you ask me sendspace is bad, too much adds and such, dropbox would be better if you ask me. - Original Message - From: "Lori Duncan" To: "Dean Masters" ; "Gamers Discussion list" Sent: Friday, June 25, 2010 8:39 PM Subject: Re: [Audys

Re: [Audyssey] a reminder to secure your sites

2010-06-29 Thread peter Mahach
yeah, L-works was hacked again, Liam said that he's very much considering leaving bluehost... - Original Message - From: "shaun everiss" To: Sent: Monday, June 28, 2010 11:44 PM Subject: [Audyssey] a reminder to secure your sites Hi. looks like the same attacks that happened a bit a

Re: [Audyssey] Level Star Icon and APH BraillePlus Software FromBrailleSoft

2010-06-30 Thread peter Mahach
HEY, ANY IDEAS WHAT'S NEW IN UNO3? THAT'S MY FAVOURITE GAME... - Original Message - From: "Louis Bryant" To: ; Cc: Sent: Wednesday, June 30, 2010 11:50 PM Subject: [Audyssey] Level Star Icon and APH BraillePlus Software FromBrailleSoft Hi. Just excited to say that BrailleSoft, thi

[Audyssey] looking for a voice actor

2010-07-07 Thread peter Mahach
Greetings, hope all of you are having a great time. My friend here, Kevin, is working on a gameshow type game. WWell, the development process is going smoothly enough. However we're looking for someone that would play the roll of the announcer, well, announcing faik and usually broken in one way

[Audyssey] PALACE PUNCH UP ISSUE

2010-07-09 Thread peter Mahach
hi Philip, I was playing palace punch up with a friend and all from sudden we both couldn't throw any rocks. we heard the woosh woosh sound but nothing happend even though we were on an undamaged square. - Peter Mahach |piterm...@gmail.com msn: pitermac...@hotmail.com skype

Re: [Audyssey] question about how to change sappy voice in punch up

2010-07-10 Thread peter Mahach
you need to change your default voice. to do that, if you're on xp, start, settings, control panel if you have the classic menu or just start control panel if you have the other layout, then speech. in vista and up it's control panel then text to speech. - Original Message - From: "Mich

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