[JAVA3D] looking for algorithm

2004-02-19 Thread bob
Can anyone set me on the right path for a general algorithm to intersect or unite triangulated (closed) shapes? Even an algorithm to intersect two triangles would help a lot. Lars === To unsubscribe, send email to [EMAIL PRO

Re: [JAVA3D] how normals work???

2004-02-23 Thread bob
Hi, I am fairly new at j3d myself, but I think normal are defined per vertex and you defined them per side of the cube. Also if you use the same normal for a vertex shared by several polygons, you get the smooth gouraud shading effect (gouraud is on by default), while when you use different nor

[JAVA3D] FW: [JAVA3D] Application Built on Java 3D APIs: Flowing Water + 3D Bird + 3D Shark

2004-03-02 Thread bob
thought you would like to know, exit did not work (end task via task manager) and I got some message about soundbank not set (nVidia SoundStorm here). Lars -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of WorldShow3D Sent: maandag 1 maart 2004 1

[JAVA3D] partially transparant textures

2004-03-11 Thread bob
Hi, Does anyone know if it is possible to put a partially transparant texture on a polynom? For example to simulate a ragged edge in 3d space? Please let me know if and if so how this could be done. cheers Lars === To unsu

Re: [JAVA3D] api recommendations

2004-03-14 Thread bob
Hi, On my PC (amd 2400, ati radeon 9700) i can smoothly rotate an gouraud shaded object of about 80.000 triangles with java3d. More triangles than that and java3d runs out of memory (does anyone know how to increase alotted memory?). Hope this is helpful. Lars -Original Message- From: Di

Re: [JAVA3D] Mathematical Problem

2004-03-18 Thread bob
Hi,   I dont really understand the question, so tell me more if the following does not answer it. As i think I understand, the rotation is time based and the size depends on dragging a point on the Y-axis? Basically to resizing is always relative to a point. The resize moves all points of th

[JAVA3D] easy demonstration

2004-03-18 Thread bob
Hi all, I want to demonstrate my java3d software within my website. Is there any easy way (minimum clicks) to let someone see my java3d app without having preinstalled any libraries/tools? Thanks, Lars === To unsubscribe, s

Re: [JAVA3D] Mathematical Problem

2004-03-18 Thread bob
Message-From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]On Behalf Of Vishal SodaniSent: donderdag 18 maart 2004 16:27To: [EMAIL PROTECTED]Subject: Re: [JAVA3D] Mathematical Problem Hi Bob, You have understood the question well.Once I drag a point on y-axis, the

Re: [JAVA3D] easy demonstration/ easy deployment

2004-03-19 Thread bob
[mailto:[EMAIL PROTECTED] bob Skickat: den 18 mars 2004 14:47 Till: [EMAIL PROTECTED] Ämne: [JAVA3D] easy demonstration Hi all, I want to demonstrate my java3d software within my website. Is there any easy way (minimum clicks) to let someone see my java3d app without having preinstalled any librar

Re: [JAVA3D] easy demonstration/ easy deployment

2004-03-19 Thread bob
The parts of the process I (think I) know are: 1) let install the jre 1.31 or above 2) let configure the browser to use the jre 3) include the java3d packages in the webpage 4) include your own classes in the webpage then there are issues about: 1) where to put the packages 2) differences between

[JAVA3D] java3d savers

2004-04-05 Thread bob
Hi all, Does anyone know if there is code available to save java3d object in other formats like VRML (as oposite to load from)? I am still looking for a way to demonstrate my tool within a website without burdening the user with to much extra installs etcetera. (I am not ready to go as far as to s

Re: [JAVA3D] java3d savers

2004-04-05 Thread bob
Hi Julie, What does the loading of the file actually do? Wouldn't that mean that the user has to install the java3d classes anyway to view the 3d object? Regards, Lars -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Julie Stromer Sent: maanda

Re: [JAVA3D] Java3D distribution/installation (Was Compiling)

2004-04-05 Thread bob
Thanks Jeremy, I will check it out. Sorry for not replying before. Regards, lars -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Jeremy Booth Sent: maandag 22 maart 2004 15:31 To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Java3D distribution/in

Re: [JAVA3D] java3d savers

2004-04-05 Thread bob
Hi,   Nice demos. Am I correct to include that in that case I might as well put my applet tool in my site, since your solution needs the JRE and java3d classes as well? Also your applet demands full access to machine and network (with a note that strongly advises against it, I took the risk

Re: [JAVA3D] java3d savers

2004-04-05 Thread bob
It is not necessary for access to openGL or direct3D .dll's? Lars -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Mark McKay Sent: maandag 5 april 2004 19:09 To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] java3d savers bob wrote:

Re: [JAVA3D] Getting models from blender to Java3D

2001-12-11 Thread Bob Dengle
rd to process. >From there youd probably have to write a loader for the file format you chose (or the format you made up) in order to process animation. As for which file format to save into, I think the most reliable one is the .dxf format. Blender's VRML1.0 seems to be iffy at best. -Bob D

[JAVA3D] Averaging rotations

2002-01-21 Thread Bob Dengle
ll it average the rotations? Will i keep asking questions? :-) Thanks Bob Dengle _ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp. =

Re: [JAVA3D] texture problem in wireframe

2002-01-21 Thread Bob Dengle
nates() methods to add them to your geometryarray -Bob Dengle >From: Arwiyanto Asrori <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: [JAVA3D] texture problem in wireframe >Date: Mon, 21 Jan 2002 19:3

Re: [JAVA3D] Open Scene Graph vs. Java3D

2002-02-22 Thread Bob Dengle
what you are interested in, why not write your program in C++? there is no advantage to making a Java binding to OpenSceneGraph. Just my $.02 -Bob Dengle >From: Mario Juric <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PR

Re: [JAVA3D] GUI navigation in VR world

2002-02-22 Thread Bob Dengle
-Bob Dengle >From: Gerard Peregrin <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] GUI navigation in VR world >Date: Fri, 22 Feb 2002 13:14:12 EST > >In a message dated 2/22/02 3:0

Re: [JAVA3D] Rotations

2002-03-09 Thread Bob Dengle
sure there is a more efficient way to do it. Thanks -Bob Dengle >From: Fred Klingener <[EMAIL PROTECTED]> >Reply-To: Fred Klingener <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] Rotations >Date: Tue, 5 Mar 2002 09:44:46 -0500 > >From: Asaf Dafn

[JAVA3D] Java Calls to OpenGL, performance, platforms

2000-07-06 Thread Bob Gray
uot; Then, once started, type the "F6" button a few time to add some spheres. I think you'll see the performance problem. And the flickering problem. Any suggestions will be appreciated. Bob Gray === To unsub

[JAVA3D] Simplest dot.

2000-07-12 Thread Bob Gray
rmance. So I am looking for a very "simple" dot. Closest I've come to what I want is to make a Geometry with only 2 vertices very close to each other and to render it with a Line type appearance. Is there some way to specify just one vertex? It throws an error when I try to spec

Re: [JAVA3D] Simplest dot.

2000-07-13 Thread Bob Gray
Rotation of the scene may be too slow. Any thoughts on how to keep the performance good but allow pickable of many many objects/points? Bob Gray -Original Message- From: Christopher Collins [mailto:[EMAIL PROTECTED]] Sent: Wednesday, July 12, 2000 3:32 PM To: [EMAIL PROTECTED] Subject: R

Re: [JAVA3D] j3d and jdk1.3

2000-07-17 Thread Bob Gray
". As mentioned above, that's not the default I saw. I wonder why? I took screen snap shots of the installation process to put on my web page under "Here's how to install Java and Java 3D." I just looked at these images to make sure I saw the default for Java 3D as "c:\jd

Re: [JAVA3D] dodecahedron geometry

2000-08-02 Thread Bob Gray
/Octave/Octave1.html Its one of the first programs in Java 3D I wrote, so the interaction is not very good. I am working on a *much* more interactive version. Closer to a CAD program but with a lot of polyhedra and other shapes built in. Bob Gray -Original Message- From: HAroldo Pereira

[JAVA3D] Quaternion bug?

2000-08-05 Thread Bob Gray
have a normalized quaternion v.scale(length); // even though I don't want one. System.out.println("i: "+i+" v: "+v); to get the quaternion's components to have the correct values. X: 3.0 Y: 0.0 Z: 15.0 i: 0 v: (3.001, 0.0, 15.004, 0.0) What

[JAVA3D] Any info on this book???

2000-08-17 Thread Bob Gray
Does anyone know anything about the book "Pure Java 3D: Advanced Graphics and Animation" by Charles Drutman? I see it listed at amazon.com but there is no description. Bob Gray === To unsubscribe, send email

[JAVA3D] Utility source?

2000-08-21 Thread Bob Gray
learn a better way to define polyhedra. Bob Gray === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROT

Re: [JAVA3D] Utility source?

2000-08-21 Thread Bob Gray
like utils-src.jar ^ Allistair D Crossley IT Consultant (Logica) 01277 252088 [EMAIL PROTECTED] ^ #-Original Message- #From: Bob Gray [mailto:[EMAIL PROTECTED]] #Sent: 21 August 2000 14:49 #To: [EMAIL PROTECTED] #Subject: [JAVA3D] Utility source? # # #

Re: [JAVA3D] How to use quaternion in J3D?

2000-09-19 Thread Bob Gray
iplication. Quat4d r = new Quat4d(); r.mul(q_1, vq); r.mul(q); // Set vector v to the resulting components. v = new Vector3d(r.x, r.y, r.z); --- Hope this helps Bob Gray -Original Message- From: Siau Tan Long [mailto:[EMAIL PROTECTED]] Sent: Tuesda

Re: [JAVA3D] ATI Rage Mobility 128 + Win2K

2000-09-21 Thread Bob Gray
m (or two)? Bob Gray -Original Message- From: Jimmy Talbot [mailto:[EMAIL PROTECTED]] Sent: Thursday, September 21, 2000 9:47 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Hi, > This sound about right? Am thinking that probably better to stay with &g

Re: [JAVA3D] Release Data of 1.2.1 (Beta)

2000-10-01 Thread Bob Gray
3052 Quaternion documentation is inadequate Bob Gray -Original Message- From: Rob Posadas [mailto:[EMAIL PROTECTED]] Sent: Wednesday, September 27, 2000 2:48 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Release Data of 1.2.1 (Beta) We are about to begin the release process for Java 3D

Re: [JAVA3D] Invitation for the Java3D MMORPG mail list

2000-10-09 Thread Bob Gray
Hi, Please count me in for your Java3D MMORPG list... Thanks! === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PRO

Re: [JAVA3D] Transparency problems in Java3D 1.2

2000-10-12 Thread Bob Gray
CREENDOOR" type transparency which is very unsatisfying. I was told that transparency will work better in the next release of Java 3D. Bob Gray -Original Message- From: Damir Arh [mailto:[EMAIL PROTECTED]] Sent: Thursday, October 12, 2000 5:05 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Tran

Re: [JAVA3D] program installation - Step by step instructions

2000-11-08 Thread Bob Gray
m.  I didn't have to invert any normals.  So I don't really think this is the problem.  But I can't think of anything else that it could be. Any suggestions? Bob Gray

[JAVA3D] Shpere lighting

2000-11-08 Thread Bob Gray
light's direction.  I was setting the direction to (vp.x, vp.y, vp.z).  This made all the spheres black.  By setting the light direction to (-vp.x, -vp.y, -vp.z) they show up as red (as they should.)   Bob Gray -Original Message-From: Bob Gray [mailto:[EMAIL PROTECTED]]Sent: Wedn

[JAVA3D] Running J3D Application, not applet

2000-11-08 Thread Bob Gray
y application problem.   Any thoughts on what's wrong?  What other libraries do I need to list in the -cp parameter?   My "main" method is simply   public static void main(String[] args)  {    // main() is only called if running as an application    theApp = new AppRoot();    theApp.init();   } // end main   Bob Gray    

Re: [JAVA3D] Running J3D Application, not applet

2000-11-08 Thread Bob Gray
Title: RE: [JAVA3D] Running J3D Application, not applet Mark, Bunning it by g:\jdk1.3\jre\bin\java.exe AppRoot worked! Thanks bery much. Bob Gray -Original Message- From: Mark Ferneau [mailto:[EMAIL PROTECTED]] Sent: Wednesday, November 08, 2000 5:15 PM To: [EMAIL PROTECTED

[JAVA3D] Java 3D 1.2.1 Beta 1 Transparancy Problems!!

2000-11-10 Thread Bob Gray
me, Transparency still doesn't work.  And it looks like its going to be very hard to figure out what the problem is because sometimes it seems to work and other times, when you think you did the same thing, it doesn't work at all. Have others seen similar problems with transparency yet??

Re: [JAVA3D] Windows 2000 Performance.

2000-11-10 Thread Bob Gray
rform software rendering. Hence it runs slower than a wet week. We advise against running J3D on Win2K at this point in time. " I don't know if this info is up to date Bob Gray -Original Message- From: Adam Tegen [mailto:[EMAIL PROTECTED]] Sent: Friday, November 10, 2

[JAVA3D] JMF with Java 3D?

2000-11-16 Thread Bob Gray
Title: JMF with Java 3D? Does anyone know how to capture/record a Java 3D "session" into an avi or QuickTime or other  "movie" format?  Anyone know how to use Java Media Framework (JMF) with Java 3D? I want to make a "movie" of my Java 3D session.  Bob Gray

[JAVA3D] Can't add background?

2000-12-29 Thread Bob Gray
lain to me what the problem is? Bob Gray

[JAVA3D] Texture Map performance hit?

2001-01-11 Thread Bob Gray
nce and it has several texture maps.  So I am not sure what's going on... I can make the scene more complicated (more objects) and I get real good performance.  But as soon as I add the one texture map onto the sphere, performance goes out the window Bob Gray

Re: [JAVA3D] Dark CAVES

2001-01-17 Thread Bob Gray
seems to say that the SGI folks(?) need to port Java 3D to their SGI system(?).  This isn't in the Java 3D development team's area to do? I would certainly like more info on this subject. Bob Gray -Original Message- From: Manuel Oliveira [mailto:[EMAIL PROTECTED]] Sent: Wednes

Re: [JAVA3D] Dark CAVES

2001-01-17 Thread Bob Gray
Title: RE: [JAVA3D] Dark CAVES How do you handle the "graphics pipeline per screen" problem that Manuel writes about?  Do you have special Java or Java 3D code to handle this?  If so, is it available for others to use?   Bob Gray -Original Message-From: Giuseppe Conti

[JAVA3D] Lightweight Java 3D

2001-01-17 Thread Bob Gray
ghtweight version of Java 3D.  Bob Gray   -Original Message- From: J. Lee Dixon [mailto:[EMAIL PROTECTED]] Sent: Wednesday, January 17, 2001 11:19 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Dark CAVES You can't really run Java3D in an "emulation" mode.  That wou

[JAVA3D] Laptops once again

2001-02-07 Thread Bob Gray
Ge forces mobile graphics chip?  I have no idea if that's what its really called  Anyone have any info? A list of what to stay away from would be very useful to me as well. Thanks, Bob Gray

Re: [JAVA3D] Laptops once again

2001-02-07 Thread Bob Gray
o" called something else inthe Specs? Thanks Bob Gray -Original Message- From: Blair MacIntyre [mailto:[EMAIL PROTECTED]] Sent: Wednesday, February 07, 2001 12:06 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Laptops once again Yes, it is available on the high-end satellite mo

[JAVA3D] Laptop Update

2001-02-19 Thread Bob Gray
thing.  I looked a little closer at the 2805-S402 spec and it come with a 800 x 600 (SVGA) 15" screen. I don't consider that very good.  I would like at least a 1024x800.  So, I am thinking of giving up on the Toshiba and looking something else. Any thoughts? Bob Gray 

Re: [JAVA3D] Laptop Update

2001-02-19 Thread Bob Gray
Title: RE: [JAVA3D] Laptop Update David, Your right!  The pdf spec file on the 2805-S402 does list it at 1024x768.  This makes me feel a lot better ;) The CompUSA web page I was looking at lists it as being 800x600 Bob Gray -Original Message- From: David Turland [mailto

[JAVA3D] unsubscribe

2001-02-22 Thread Bob Gray
Title: unsubscribe unsubscribe

Re: [JAVA3D] Changing Sphere Color

1999-09-13 Thread Bob Gray
It works!!! new Sphere (radius, Sphere.ENABLE_APPEARANCE_MODIFY|Sphere.GENERATE_NORMALS, null); Thanks Renaud and Loic. I can now change the color of Spheres. Bob Gray -Original Message- From: Loïc YON [mailto:[EMAIL PROTECTED]] Sent: Monday, September 13, 1999 1:40 PM To: [EMAIL

Re: [JAVA3D] Changing Sphere Color

1999-09-13 Thread Bob Gray
That works No more problems... (that's a joke;) Bob Gray -Original Message- From: CAZOULAT Renaud CNET/DIH/REN [mailto:[EMAIL PROTECTED]] Sent: Monday, September 13, 1999 1:37 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Changing Sphere Color add GENERATE_NORMA

[JAVA3D] Transparency Problems (Still!)

1999-09-16 Thread Bob Gray
ange, as I want, indicating they are behind the plane.) Why can I see Sphere objects but not my quadarray Shape3D objects Is there a way I can define my cylinders to behave like the Sphere objects??? Bob Gray === To unsubsc

[JAVA3D] Different transparency problem?

1999-09-20 Thread Bob Gray
made with QuadArrays? Is this a QuadArray problem, transparency problem, graphics card problem or "just" a Java 3D problem? Does anyone *know* if these transparency problems are going to be fixed in the next release? Bob Gray ==

[JAVA3D] Performance issues. How to do it better?

1999-10-01 Thread Bob Gray
e the lengths do not change. It takes for ever Is there a better way to do this?? Bob Gray === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For gen

Re: [JAVA3D] thounsands of points, scaling, and text

1999-10-06 Thread Bob Gray
Just have one transform group to change the location of the view platform What direction the transform moves the view platform in can be calculated by which point you want to move toward. Bob Gray -Original Message- From: Decker, Scott D [mailto:[EMAIL PROTECTED]] Sent: Wednesday

Re: [JAVA3D] Magician/Sorceress VS. JAVA 3D

1999-10-14 Thread Bob Gray
may not be the best performance, particularly for games, but its free, nice to program, and (I hope) will improve over time. Bob Gray -Original Message- From: Jaime Requena [mailto:[EMAIL PROTECTED]] Sent: Thursday, October 14, 1999 3:25 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] Magician

[JAVA3D] Universe Bounds?

1999-01-17 Thread Bob Gray
rigin??? Does SimpleUniverse have a BoundingSphere? Or maybe View? There's got to be something I am not setting correctly. Bob Gray === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of t

[JAVA3D] Performance Tip??

1999-01-17 Thread Bob Gray
ng Shape3D nodes" mean? Is there a way to combine several Shape3D objects into a single Shape3D object? Bob Gray === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "sig

[JAVA3D] Stereo, Next Release?

1999-01-17 Thread Bob Gray
an waiting another 6 months or so for the next release. Bob Gray === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [

Re: [JAVA3D] Universe Bounds?

1999-11-20 Thread Bob Gray
I didn't know about this That is indeed what the problem was. Thanks very much. (There seems to be a *lot* of little things like this in Java 3D which you don't know about until you run into a problem.) Bob Gray -Original Message- From: Christian Petermann [mai

[JAVA3D] CULL_NONE?

1999-11-23 Thread Bob Gray
So how should I do it? Bob Gray === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".

Re: [JAVA3D] CULL_NONE?

1999-11-23 Thread Bob Gray
Never mind, I got it You det the "false" to "true" in the PolygonAttributes Any way to make the inside a different color without defining a different polygon? -Original Message- From: Bob Gray [mailto:[EMAIL PROTECTED]] Sent: Tuesday, November 23, 199

[JAVA3D] Color and Lighting

1999-11-29 Thread Bob Gray
ay with. Does anyone how some settings already figured out that I could try?? There should be a program that lets you move knobs to change all these parameters so you can see the effects and to help you get the lighting yo

[JAVA3D] New Transparency Problems?

1999-12-06 Thread Bob Gray
2.  I can't wait to have these bugs fixed in Java 3D 1.3.  I need them fixed *now*.  How can I help solve these problems!! Bob Gray

[JAVA3D] Java 3D 1.2 WARNING Msg.

1999-12-06 Thread Bob Gray
as3D = new Canvas3D(null);     simpleU = new SimpleUniverse(canvas3D); Should I do something about this?  If so, what?  If I don't will it cause problems? Bob Gray

[JAVA3D] How to use OrderedGroup?

1999-12-08 Thread Bob Gray
h node so I can then turn them "on" or "off".  In this case, I don't understand where to put the OrderedGroup node to order the objects I add to the Switch node.  Also, does anyone have a reference for how to use morphing? Bob Gray

[JAVA3D] Morph or Appearance problem?

1999-12-08 Thread Bob Gray
.   Is there a problem sharing an Appearance between a Shape3D and a Morph?? (But I can change the color, which is another Appearance change, and I don't get the error.)   Bob Gray    

Re: [JAVA3D] java3d-Books

1999-12-10 Thread Bob Gray
better to learn from. I also find http://tintoy.ncsa.uiuc.edu/java3d/slides/mt.htm to be helpful. Bob Gray -Original Message- From: Fiona Hunter [mailto:[EMAIL PROTECTED]] Sent: Friday, December 10, 1999 8:52 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] java3d-Books Hello I

[JAVA3D] Texture

1999-12-27 Thread Bob Gray
piled Code)     at Pattern.init(Pattern.java:452)     at sun.applet.AppletPanel.run(AppletPanel.java:333)     at java.lang.Thread.run(Thread.java:479) --- The "tex01.jpg" file is in the same directory as all the class files and the html file. Anyone know

Re: [JAVA3D] Once again what are the best graphic cards for j3d??

2000-02-10 Thread Bob Gray
x27;t see any improvement.) Should I see great improvement with an accelerator card vs software OpenGL on a 333MHz Windows 95 machine? How can I quantify the improvement? Bob Gray -Original Message- From: John Wright [mailto:[EMAIL PROTECTED]] Sent: Wednesday, February 09, 2000 8:59

Re: [JAVA3D] Once again what are the best graphic cards for j3d??

2000-02-13 Thread Bob Gray
the support person said I needed to install directX.) After installing DirectX, the Java 3D programs worked. But how do I know its really using the acceleration features of the card?? Bob Gray -Original Message- From: Olivier fillon [mailto:[EMAIL PROTECTED]] Sent: Thursday, February 10,

Re: [JAVA3D] Java 3d and OpenGl

2000-03-07 Thread Bob Gray
able difference? So, if you can figure out how to make Java 3D work (*obviously*) better with an OpenGL Graphics card, please let me know. Bob Gray -Original Message- From: Demetrius [mailto:[EMAIL PROTECTED]] Sent: Monday, March 06, 2000 2:11 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D]

Re: [JAVA3D] Advocacy

2000-03-14 Thread Bob Gray
ecause its free. Am I missing something? >4) The lack of Sun's push into this market. > >This is THE major market that if not adopted by the Java3D world, will ultimately >swallow Java3D's efforts, period. I agree. Bob Gray

[JAVA3D] Security Error in Demos

2000-03-14 Thread Bob Gray
es me one of these 2 errors. Why? Bob Gray === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED]

[JAVA3D] Basic Questions

2000-03-16 Thread Bob Gray
en mode nor use the hardware opengl rendering of my graphics card.) 4) How do you tell if your graphics card is "turned on" and being used by Java 3D? (Particular the second part of the question: How do you *know* when Java 3D is using hardware opengl rendering?) (I have a Voodoo 3 2000

[JAVA3D] Yet another Intersection Question

2000-05-22 Thread Bob Shankle
terrain? (Shooting a ray straight down?) A working example would be great. FYI, I load my .wrl into CosmoPlayer, the .wrl file then calls my Java program to update the coordinates of the car. thanks much for any help! Bob

Re: [JAVA3D] Transparency again

2000-06-14 Thread Bob Gray
ck of your mind that there may not be a solution to your problem in Java 3D (God, I hate to say that, but its what I have come to realize....) Bob Gray -Original Message- From: Andreas Ebbert [mailto:[EMAIL PROTECTED]] Sent: Wednesday, June 14, 2000 4:04 AM To: [EMAIL PROTECTED] Subjec

[JAVA3D] J3D and Apple?

2000-06-19 Thread Bob Gray
bout this? When is Apples OS 10 due out? Any comments from the Java 3D Developement team? Bob Gray === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST"

Re: [JAVA3D] Collision Detection in J3D 1.2.1 beta2

2001-03-26 Thread Bob Stewart
Hi, attached is an example. The objects of concern are only near to collide. And mouserotate behavior is added. Upon rotation the collision detector reports collision, but the objects are not collided yet. > Alvaro is right, please make sure you are not using the > default USE_BOUNDS in wakeupOn

Re: [JAVA3D] Sunlight effect !!

2001-05-21 Thread Bob Dengle
Hi, If you want your light to appear like a sun, you could try using an AmbientLight along with the DirectionalLight. The DirectionalLight would be act like the sun (a disk in the sky) but the AmbientLight would provide lighting all around. Bob >From: Tina Manoharan Valappil <[EMAIL PRO

Re: [JAVA3D] AccessControlException trying to using VRML loader from an applet

2001-05-25 Thread Bob Dengle
example s = f.load(new URL(getCodeBase(), "test.wrl")); Bob >From: Daniel Moscoso <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: [JAVA3D] AccessControlException trying to using VRML loader from &g

[JAVA3D] Bone and Skin Animation

2001-06-01 Thread Bob Dengle
based animation. -Bob _ Get your FREE download of MSN Explorer at http://explorer.msn.com === To unsubscribe, send email to [EMAIL PROTECTED] and include in the

[JAVA3D] IK and Skeletal Animation

2001-06-24 Thread Bob Dengle
Hi I am (also) trying to build a skeletal animation system in Java3D. I want to use effectors so that i dont need to calculate positions for each bone and store that in an animation; I store the positions of the effectors, and let the animation system calculate the bone keyframes for me. The met

Re: [JAVA3D] IK and Skeletal Animation

2001-06-25 Thread Bob Dengle
Re: [JAVA3D] IK and Skeletal Animation >Date: Mon, 25 Jun 2001 00:34:44 -0400 > >From: "Justin Couch" <[EMAIL PROTECTED]> >Sent: Sunday, June 24, 2001 10:58 PM > > > > Bob Dengle wrote: > > > > > The method I want to use that i ran into in a

Re: [JAVA3D] IK and Skeletal Animation

2001-06-26 Thread Bob Dengle
Will this be slower than current methods? -B.D. >From: Fred Klingener <[EMAIL PROTECTED]> >Reply-To: Fred Klingener <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] IK and Skeletal Animation >Date: Tue, 26 Jun 2001 01:24:17 -0400 > >From: "Bo

Re: [JAVA3D] Changing the color of a Shape3D

2001-06-26 Thread Bob Dengle
Without knowing the exact code you use to get the appearance attributes, i would suggest that you try setting Material.ALLOW_COMPONENT_READ and Material.ALLOW_COMPONENT_WRITE . -B.D. >From: Kynn Jones <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL

Re: [JAVA3D] Changing the color of a Shape3D

2001-06-26 Thread Bob Dengle
Oops :-( >From: Bob Dengle <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] Changing the color of a Shape3D >Date: Tue, 26 Jun 2001 16:21:22 -0700 > >Without knowing the exact c

Re: [JAVA3D] Loading animation behaviour from 3ds files

2001-06-27 Thread Bob Dengle
I am pretty sure that there is currently no loader capable of loading animations. The problem lies in documentation of the different animation formats as well as the fact that Java3D really has no simple way of animating a model like in 3D Studio or any of the other animators. The RotationInterpol

Re: [JAVA3D] Loading animation behaviour from 3ds files

2001-06-28 Thread Bob Dengle
Hi >a) I want to add animation to the objects separatly, such as > >Interpolators. For RotationInterpolator's, they can be added to a >single >object adding it to its parent TG. But the rotation is always >done around >the origin. Is there any way to rotate them around an >arbitrary point You can

Re: [JAVA3D] Picking and USE_BOUNDS

2001-07-02 Thread Bob Dengle
Hi Back to the other original question, about only using one Shape3D instead of multiple ones each with a TransformGroup. If you wanted to, instead of making multiple Shape3D's with their own TransformGroups, you could make the entire group of points one PointArray. You can get and set individual

Re: [JAVA3D] transform Box intro Shape3D

2001-07-02 Thread Bob Dengle
Hi A Box, Cylinder, Cone, or any other class that extends Primitive (which extends Group, by the way) is a collection of Shape3Ds. It cannot be directly converted to a Shape3D. In the case of a Box, it is made up of six seperate Shape3Ds. To retrieve them, you call Box.getShape(int), using these

Re: [JAVA3D] Picking and USE_BOUNDS

2001-07-03 Thread Bob Dengle
implemented this yet. Good luck. B.D. >From: Marianne Lund Jacobsen <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] Picking and USE_BOUNDS >Date: Tue, 3 Jul 2001 09:15:10 +0200 > >On

Re: [JAVA3D] appletizing

2001-07-06 Thread Bob Dengle
Hi I think that you can use Applet.getCodeBase(), which will return a URL for the location of the applet. Then, you can add the rest of the URL onto that and use Applet.getImage(). For example: URL u = new URL(getCodeBase() + "/img.jpg"); You can only call this from applet methods such as init(

Re: [JAVA3D] appletizing

2001-07-06 Thread Bob Dengle
pening files should be used when using URLs instead of >Strings? > >Thanks > >Nathan >- Original Message - >From: "Bob Dengle" <[EMAIL PROTECTED]> >To: <[EMAIL PROTECTED]> >Sent: Friday, July 06, 2001 11:17 PM >Subject: Re: [JAVA3D] appletizing

[JAVA3D] Rotating One Vector Into Another

2001-07-06 Thread Bob Dengle
Hi I have two vector3ds. I want to rotate one so that it falls along the same line as the other. Does anyone have any suggestions on how to do this? I know how to compute the angle between the two vectors, but how do I go from there to a rotation matrix? Thanks in advance. B.D. _

Re: [JAVA3D] Rotating One Vector Into Another

2001-07-07 Thread Bob Dengle
ond. > >Vector3d temp = new Vector3d(first); >temp.normalize(); >temp.scale(second.length()); >second.set(temp); > >Dave Yazel > >- Original Message - >From: Bob Dengle <[EMAIL PROTECTED]> >To: <[EMAIL PROTECTED]> >Sent: Saturday, July 07, 2001 1:40

Re: [JAVA3D] Rotating One Vector Into Another

2001-07-07 Thread Bob Dengle
transformation? That way, I could constrain it and then calculate the Transform3D, saving some cpu time by not having to do it twice. B.D. >From: Bob Dengle <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D]

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