Re: [Audyssey] brief description of Risk

2014-08-27 Thread Gary Whittington

That is true, very nice job in describing.
That is what the list is for.
And I am surprise not seeing any reply on a blind Risk game.
AS mentioned, the engines are there for dice and cards.
And say taking the idea of how Time of conflict is done in where the map is 
in a grid, and one can move around from vectors easy enough, why not the map 
of Risk, in much the same way.
For me having been master of the world a few times playing Risk, it can be 
done.
Even if the Risk not a perfect square map, it can be moved around like a 
crossword, where simple arrowing around the Risk world not hard, if you 
think about it.

And then using, certain hot words, can jump one's view right where you want.
Even for a good programmer can devleop a fine computer player as well.
While the game has an order of action, to playing any cards needed to gain 
more armies, placments to attacks, the game can be dialog driven, right to 
the point where o more attacks are possible.
Giving the programmer step by step of levels, in perfecting each step 
process..


And all this, in the same vain, can beused in another board game of 
Conquest, where find the flag before find the bomb.

Where much like Battle ship, one can put their pieces where they like.
And for the blind adding wonderful SF.
Smiles, as  I give my mom, who was sighted the game of battleship, she had 
enjoyed bolwing up the computer ships and the sounds.
Yes, those sounds of KA-Boom, had woke me up a few times, find her palying 
Battle ship, form a nap.


Happy Gaming
Crash
- Original Message - 
From: Milos Przic milos.pr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, May 27, 2014 6:17 PM
Subject: Re: [Audyssey] brief description of Risk



Hi Jeremy,
Please don't appologize for this good and effective explanation! My 
friends play risk and I can't. But on the other hand, as dice and cards 
are envolved, I think that RS games and+or Quentin C can adapt them, as 
they did with a lot of card and dice rolling games.

Thanks once again for the info!
Best,
 Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
- Original Message - 
From: Jeremy Brown tyr...@gmail.com

To: gamers gamers@audyssey.org
Sent: Tuesday, May 27, 2014 11:59 PM
Subject: [Audyssey] brief description of Risk



Since a number of people haven't encountered Risk or a clone of it, I
thought I'd describe it briefly.  Also, I'd like to thank everyone
who's sent me suggestions both on and off the list.  It's much
appreciated.

Risk is a game for 2-6 players played on a board with 42 countries.
These countries are grouped into continents.  (The world map is that
of our Earth circa 1815, as the original game was supposed to model
roughly Napoleonic era warfare).  Each country is bordered by certain
others, and countries across water from each other are joined by
bridges over which pieces can move.  All the pieces in the game are
generic.  There is an army which is a one hit figure.  To attack a
player moves 1 or more armies to an adjacent territory.  One army must
always be left in a territory as a marker of possession and as a
garrison force.  If a territory is conquered, then the player collects
a card.  The cards mirror the 42 countries, as well as two wild cards.
Each card picutres a infantryman, a cavalry man, or a cannon.  If you
can make three of a kind of any of these, or one of each, then you can
trade in the cards for extra armies at the beginning of your turn.

At the beginning of the game you are given a certain number of armies
based on the number of players playing, and countries are assigned
randomly by deal of the cards.  You place all your armies before play.
At the beginning of your turn you gain armies from three sources:
you gain 1 army for every three territories you possess with a minimum
of 3 armies no matter what.
If you control an entire continent you gain extra armies.  larger or
more difficult to  defend continents give more armies.
If you can trade in a three of a kind of cards you can gain extra armies.

Combat is very simple.  There are five dice with the game, 3 red, and
2 white.  The defender has the white dice but may only roll 2 dice as
long as he or she has more than 1 army in their territory to defend.
The attacker can roll up to three dice, but the attacker can only roll
dice equal to or less than his attacking force.  I.e. if an attacker
uses 5 armies he can roll 3 dice, but once that army drops to 2
armies, he can no longer roll 3 and must use 2 or 1 dice.  The
defender wins all ties.  Otherwise who ever rolls highest wins.  The
top die of each player is compared then the next highest.  If the
defender rolls a 6 and 4 and the attacker rolls a 5 and a 4, each
player loses one army.  Battle is a matter of attrition where you wait
for one side to either lose all their armies, or end the attack.

There are more small rules about moving and consolidating a position,
however, this gets across a basic idea of the game.  If anyone 

Re: [Audyssey] what will it take for this community to learn?

2013-08-08 Thread Gary Whittington

Smiles, agreeing with, Shawn, as the subject what to do.
A decade old question with Mister North.

Centerizing Blind games under a hud, in much the way Amazon, does with 
stores to get certain items.

Or much like our own blind community of Blind Mice Mart Dot Com.
In which, products and be polled and commented on.
Once a game is marketed, the game programmer can work on new products or 
improving upon the one listed.

To keep up with Technology, is the programmers hardest battle.

Games over the years, will begin to get low ratings and comments, that gives 
the programmer on what is needed to bring a game back to life in a new 
version.


I wish I could win the Lotto, to have the money, for such a grand idea.
And I don't surf, the web like I use to, so there may be indeed a web site 
as I describe.
But, I see so many Independent Game writers, from the ones testing the water 
to our best, in the last ten years and more.
Around that time, there was only one real time card game on line, named 
ZFormed.

A five draw poker game.
Now, we have grown, to see others succeed, in many areas.
A steady of watch dogs, to keep things up and up, through the years.
My hhat off to them and the programmers, giving up time to supply games to 
enlught our lifes.
I bow to you, for your work and love of an idea, and wanting to share it 
with the world and the blind community.


For me, in my last words, before deleting this thread, like ot put in a wish 
list of a game.


Adventures of the Trapper:
A Mountin Man, who encounters characters during his time of trapping Beavers 
for sale.

Indians of friend and foe.
Outlaws and gunsligners.
The Army
Gold seekers and others.

Set on missions, to help a friend or Army,.
Piece together given info to complete missions and so on that can include 
arcade sections to say get pass a pack of.

A free of charge Idea, from Crash.

God Bless all.
Bears, who want you for dinner.



- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 23, 2013 5:29 PM
Subject: Re: [Audyssey] what will it take for this community to learn?


we need more automated systems then that is the only answer or have others 
that can be trusted sending keys to people sort of like a cloud based 
network.

I'd gladly do it as I often have time where I don't do anything at all.

At 05:47 AM 6/24/2013, you wrote:

Your comments, followed by my responses:
Comment:
If one doesn't get the key in 24 hours, then the
developer should be blamed.
Response:  So, if I were to purchase something on Saturday evening, the 
developer is to get my registration key to me by Sunday evening?  If more 
people felt this way, there goes a developer's weekend with family, and 
they get no time off, all due to gamer's total lack of understanding and 
patience!  This attitude is exactly what I was talking about in my 
original post on this thread, and there! is! no! excuse! for! it! being! 
tolerated!!!


You say:   If I want money for my product, I have to check orders at least 
once in a day, otherwise I lose my clients and, yes, get

them to opt for the cracked product rather than buying from another
developer as they get frustrated quite like the developers do about the
complaints.
my response:  If your clients behave that way, then I strongly suggest 
that you get other clients.  And to make matters worse, you? condone? 
piracy?? If I had anything to say about this list, and keep in mind that 
this is my personal opinion, you would be banned from this list, and I 
would do something about your advertising of the fact that you have no 
problem in having a hand in piracy for the simple fact that your clients 
are impatient. Suggesting to your clients that they should get a cracked 
copy of software rather than wait for a legal one is downright deplorable, 
and you should be ashamed of yourself, although you apparently are not.  I 
know one thing for sure:  Knowing what I now have read directly from you, 
I would never do any business with you, and I suggest that all others take 
the same stance against your despicable business practices.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - From: Milos Przic milos.pr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 23, 2013 12:28 PM
Subject: Re: [Audyssey] what will it take for this community to learn?



Hi Charles,
Yes. About release dates I agree 100 percent. But about getting 
registrations not quite. If one doesn't get the key in 24 hours, then the 
developer should be blamed. If I want money for my product, I have to 
check orders at least once in a day, otherwise I lose my clients and, 
yes, get them to opt for the cracked product rather than buying from 
another developer as they get frustrated quite like the developers do 
about the complaints.

Best!
 Milos Przic
twitter: MilosPrzic
skype: Milosh-hs
- Original Message 

Re: [Audyssey] Text based games.

2013-08-07 Thread Gary Whittington
Great list, have not been here for a while, as JAFS a scripted Jaws, using 
Best Strat-O-Matic Baseball SIM.


With all players in history to chose from.
Not finished Mister Ward emil and if this even makes it to the list.

Do have a YouTube movie.

And looking for a blind movie producer and director.

Found a wonderful movie maker for the blind and as my JAFS (Jaws Accessible 
Field Scripts) have been completed for the following computer of Windows 7 
and Jaws 13.
The scripts has no arrays scripting, so even early set of Jaws can handle 
these, scripts that been a life of work.


With as little keyboard naving here and thour.

Looking for movie as well, musical performers or music director.

I will have a contest to guess the music clip
To give a chance to win

For me been working hard learning Windows 7 and finsihing up on the newly 
named JAFS.


Where you can keep your own notes and so darn much, I need a movie, LOL.
And by writing this hoping can provide me a new thread, from Tommy.

Crash not done yet.
Have a new email, address wiht W7.

And while clearing out emails on the old Vista, which the JAFS files will 
work.


Strat-O-Matic, a text dos game that have had a few face changes, as well as 
my scripts, moving to a 32 bit and a 64 bit computer.

JAFS with Arrays, will be injected on requested gamers.

To due unseen, situations, I had to size down for my up coming bankruption.
AS for me, dong OK, but my friends, do be watch for, for those, are those 
who like to steal from the blind on line and at your stores.

There may be stealing even from the cameras now a days.

Smiles, all can be a movie too, and looking to getting more involded in this 
area.

Wondering if any ones of a emails group for blind movie makers email list.

Crash
Gary Whittington


- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: lindsay_cow...@btinternet.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Friday, May 31, 2013 8:12 PM
Subject: Re: [Audyssey] Text based games.



Hi Lindsay,

There are actually quite a few depending on what OS you have and if
you are able to run 16-bit and 32-bit applications.

For example, there are the Richard Disteno games like Run for
President, Atlantic City Blackjack, Dodge City Desperados, and
Destination Mars.

There are a number of older Dos apps like Piledriver, Wrestling League
Manager, and Eamon Delux. That are relatively screen reader friendly.

Plus there are the interactive fiction games that use an interpreter
like Adrift, Winfrotz, Wintads, etc which there are litterally
hundreds of games to choose from. So interactive fiction is a great
place to start if you are looking for text adventures.

Finally, I have been working on some text based games of my own which
I hope to release for Mac, Linux, and Windows in time. As I am still
in the process of development on those games I'll give more
information when they become available.

Cheers!



On 5/31/13, lindsay_cow...@btinternet.com lindsay_cow...@btinternet.com 
wrote:

Hi All,

What text based games are out there?

Lindsay Cowell


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Re: [Audyssey] Slightly off topic: smugglers 5.

2012-10-22 Thread Gary Whittington

Hey, want to throw out a thanks to Shawn.

My Adventure into Installer, brought me to Zello.

Not sure if just happy or really happy.

Working on no related items my Strat.
By of Doug Lee Dot Org site.

So pround of all you progs out there.

A very number 1 site for being Blind Friendly.

Any new compiled list of best game sites for 2012.

Always a lot of fun to do.

OH, K

And if RaceWay up on any web site yet, got to be in top of llist.

How about it Tommy nay news.
I found Mister Ward got stuck on my Gmail servfer provider.
Smiles, my 1956 HRFL season still on break.
So, Sorry Tommy and any else had tried to email me by reply or off list.

Just send me email at:

gary...@cableone.net


I get a little behind during a season and dong some clean up.
In fact hope to see some new threads, when done shutting down old computer 
for a clean out of its own.


Crash
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 22, 2012 7:35 PM
Subject: Re: [Audyssey] Slightly off topic: smugglers 5.



true, it was in an old version of secrets.
ms didn't last with ibm either.
they fell out with ibm in the 90s forget when though.

At 08:32 a.m. 22/10/2012 -0400, you wrote:
Read a book on Microsoft. They didn't get the job, it was bought. IBM 
already had there version of dos running and you had OS2 running around 
then too.


At 09:48 PM 10/21/2012, you wrote:

well everyone uses windows tom, everything runs on it.
The same would have been true if apple was the dominant system.
or even dos.
In fact if ms had never gotten the job of making dos with ibm back in 
1980 we would still be on cpm or some sort of unix, not linux, unix.


At 07:14 p.m. 21/10/2012 -0400, you wrote:

Hi Darren,

Let's not go there. Windows has a lot of problems besides the fact it
has a porely designed partition table. I could write the book on
registry errors, waisted space do to temperary internet files, the
junk Windows leaves behind when removing programs, etc and sadly that
won't change most Windows user's minds on the OS. What I find crazy is
the fact that more than 80% of computer users use and like Windows
even though its probably the most poorrly designed and unstable
operating system on the market. The really sad part is very few
Windows users realize that the programs they use like registry
cleaners, antivirus programs, spyware software, disk clean up
utilities, etc all are because of the short comings of the OS  itself
and its like putting a bandaid on a cut that really needs stitches.


On 10/21/12, Darren Harris darren_g_har...@btinternet.com wrote:
 I know, but then it doesn't stop there does it, I mean windows can't 
 even
 uninstall things properly can it. it leaves all sorts of rubbish in 
 the

 registry which a programme like c cleaner has to clean out. a
lot of things
 that you need on a windows machine, it's all because of
shortcomings of the
 OS.

 Crazy really.


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[Audyssey] Best Installer of 2012

2012-10-19 Thread Gary Whittington
Well, there may be others, but found one works one a 64 bit machine with Jaws 
14.
So my winner is

JSX!!!
Search for JSX Exchange on your browsers.

Can my new Baseball sim scripts be to far behind?

Well, my teams did not make the World Series in a 156 league HRFL schedule.
My scripts kepped me playing on a level field with the league with sighted 
managers.

Looking for a Christmas release of a Lite version of the scripts to play with a 
Hall  of Fame roster disk.
While the full version of the scripts for the full game that gets release in 
Strat Openning Day in Feb will not work on the HOF lite version of the game.

But the Lite version a great way to get introduced to the baseball computer 
game.
And some of the full version scripts will be free in the Lite game to get, to 
help those to get started, that can  turn into a life long hobby.

Gary

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[Audyssey] Compiling aCompiler's compile question

2012-10-15 Thread Gary Whittington

Thought the best place to ask a compiling question is a place for programmers.

And for me its Jaws and 64 bit machine.

Wondering to go Doug Lee Programmer's way of insert a line in the .iss script 
that can grab the architect.

Or if just possible change the .jss to be complied by the scompile.exe that is 
located in the 32 bit programes files in Jaws.

The question goes back to my earlier post of JS Installer.

It appears, while being inside an application like Inno and then being shelled 
by JS Install, and the former needing to be a specific permission group.
And then when running the generated output file like setup.exe, still running 
inside an app, the 64 bit machine, and looks like the .exe files running seen 
as 32 bit.

So why I am thinking could the file associate file better point to the 
scomple.exe for Jaws where it sits under the 32 bit Program files folder of 
Jaws.

Smiles and all this only makes sense to those who comple for a living.

Crash
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Re: [Audyssey] JS install crashes during install

2012-10-12 Thread Gary Whittington

Ah, not that

Was hoping fors omething dif, smiling frown.

Yeah, sure sounds like what happen to the Vista long time ago.
And never could move up its securty package.

That's why Shown did not want to mess with the error and ignore it..e

Yup, right on the money, Inno just updated the installer.

But if JS Installer is only a set of Jaws scripts for Inno.
The latest version  think 5.5 looks doable without any scripts.

I do have my own batch file that did the job nicely for the Baseball 
scripts.

But even my things changed and revamping the batch file can be done.
But even a few words of instructions, will have novice blind computers can 
be left in the dark.
Wile the batch file was for moving files arouind after unzipping and 
locating the folder from the extrat to a location.
I guess, was looking at the front end of this process more for me then 
gamers.


As I took a quick look at the program Inno installer.
I'll have to do some testing and writting.
I had users in the shell window to accept or not in replacing files.
Thinking of junking that, things like that.
What I am considering then in the batch file to us a unzip command.
Or at last, the Jaws packager, wkhich long time ago may had a bug in it and 
caused me to abandon that direction.


But thanks Shawn, extactly what I need, had thought in the same direction 
and others.


Smiles, I am like Walter Bishop on Fringe, I forget things.Gary

- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 11, 2012 10:34 PM
Subject: Re: [Audyssey] JS install crashes during install



well garry, you should download the latest installer.
due to the new certificate polocy every windows installer package that is 
from january 2010 to 8 october 2012 is now defunked and useless.

Several companies have not updated.
inno has just upgraded their scripts though since innos are not msis they 
shouldn't be effected.

In fact I just tested inno installer I had and its not effected.
Never the less assume that any installer with certifficates signed after 
january 1 2010 to the present month are now rubbish.
anything after say the 10th of this month and up will work though as 
previders can't make 512 bit certifficates anymore.
Some like adobe have updated bits of stuff, and assume other companies 
will start releasing programs in due cource.
this cert thing has to do with security certifficates on emails, websites 
and activex controls so yeah.
Saying that if you are wanting to create a new installer and need a 
certifficate you shouldn't have a problem.
any old installer made from the period january 2010 to september 2012 is 
now in the can.

anything made after october 10th or before january 1 is still active.
You could just delete the certifficate unless you really want it in there.
Right now expect everything you do as outdated and there fore crap!
everyone's software is now a pile of junky crap since everyone is 
effected.
Personally I would have actually made sure all software was upgraded 
rather than ms forcing the upgrade on people that obviously hadn't 
upgraded yet to the new security model.
Now users and developers will have to wait for upgrades or redo their 
certs.
As a user I am angry at ms for not actually getting  everything set with 
its previders like verisign to verify that most had upgraded before making 
the change.
You can crack the registry temperarily to lower your security, but you 
will then put your system at risk though ms does acknowledge that for a 
time there will be a backlog as everyone tries to resign their security 
with the new standard.

The cheapest way is to avoid ms installers.
if you do need ms components aparently they will install since windows 
will allow for them to be installed.
For the general blind dev that has payed probably a lot to get their certs 
concider what you need that security for.
it may be easier to kill that or stop using windows installers all 
together.
If you are new though then you can only buy the new standard now so there 
is no problem.


At 04:42 p.m. 11/10/2012 -0600, you wrote:

Hi gamers and developers.

Need some advice.

I am thinking the JS Install is just that Jaws Scripts for the Window 
installer program Inno.
That program works perfect and it may be the install of Inno that prduce 
the error for JS Install program version 1.1x


Done this work on a W7 and 64 bit computer with the follow sum up error.

OLE Registery LIberary problem on .TBL file in the Windows system 32 
folder.


There is 3 options to choice from Ignore, try again and abort.

Looking to have an on web installer for my sports gaming games scripts.

The Inno program should do OK, as seen the program looks blind friendly, 
but looking to make it accessible with Jaws HOt keys if possible.


So please if any ideas on this matter on what best procedure to take, by 
reply to this message on or off list.


Any questions on the scripts to be 

[Audyssey] JS install crashes during install

2012-10-11 Thread Gary Whittington
Hi gamers and developers.

Need some advice.

I am thinking the JS Install is just that Jaws Scripts for the Window installer 
program Inno.
That program works perfect and it may be the install of Inno that prduce the 
error for JS Install program version 1.1x

Done this work on a W7 and 64 bit computer with the follow sum up error.

OLE Registery LIberary problem on .TBL file in the Windows system 32 folder.

There is 3 options to choice from Ignore, try again and abort.

Looking to have an on web installer for my sports gaming games scripts.

The Inno program should do OK, as seen the program looks blind friendly, but 
looking to make it accessible with Jaws HOt keys if possible.

So please if any ideas on this matter on what best procedure to take, by reply 
to this message on or off list.

Any questions on the scripts to be release Off list.

Thanks
Crash
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[Audyssey] No problem you sugar bear!

2012-05-24 Thread Gary Whittington
Insider news, Tommy!

I done finished the 1954 HRFL season, Cubs come short one and Go Go White Sox?
Well, fell of the pace this year, as maybe not turned on the speed to steal 
with Nellie Fox or Minnie eat my Dust Mino so.
And that homer Race well, what fun.

Hey, friends going on a break and looking to letting you know all about my new 
and old web sites.
And a few on named.

Now Dark Dark Shadow fan can start ranting on a role playing game.

Whoops, had my toes just ran overdo.
 Love to just have a good old text racing game.

Bad thing the Stock Racing game on abandon, were is a earlier Verona of the 
game.

and no way really?

I can type faster then I type any more.

So as of now on the wait to be rejected list, again.
Perfect, wink.

So it it all to yourself.

And who's know, we may get a call from the Kit man.

And a lot of life changes and hope your dong great.

Thanks for the chance to maybe see a post on the list SOM day.

A life of work gone into this.
And our one of toes buds, for Pudding.

Now time to get me something new at the movie vault.
And some good rest for this old body, played 4 months straight with the 1954 
League.
Having my Banks and my Aaron as rookies.  Just a great bunch of guys.
Yes, sighted, but the Strat sum Jaws, is like a the Blob dude.
And speaking of the Dude.
That rugs makes the room..

Don't give up your dream, my old pal  of mine.

Nay, no need to post.
God bless your family, and do better.
And really, I need to move over to the W7 computer, then this old Vista.
Aah, another ting.

Crash

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[Audyssey] What dice games you have now!

2012-02-17 Thread Gary Whittington
Hey, Jim kitchen got a question for you.

In your package of games, you have a set of dice games.
Craps and what others.

Gary.
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Re: [Audyssey] Your Thoughts Regarding my Wrestling Game

2012-02-01 Thread Gary Whittington

Is that gamePile Driver similar  to
Rampage Wrestling:

That game to abandan ware.
But has all wrestlers ever known.
While its old, but one can add on to the data.
And group a set of wrestlers to form a league.
Making them bad or good guys.
Have managers that give you instructions to do diry tricks.
pitting Nick Bullwinkle vs Jesse the Body Ventura, full stuff.
Tag teams of the Road Worries vs Bruser and the Crusher.
Now that match up I loved to paid for.

It was the tag team of Hawk  and Animal , wkho were to be the next AWA 
Bruiser and Crusher.


I got back in wrestleing Hulk defeated the Iron Shiek.
But got the hell out when the WEF used Clowns as Wrestling stars.

By that time WCW was very strong with wrestlers's fled the WEF, to not be 
exposed during the Fed crack down on juicing.

That pretty much kille it for me.
And seeing my favs like SuperStar Grayom needed up being crippled by the 
stuff.
And promoters out of their minds with stunt wrestlers jumpout from the 
celling and splatting on the floor.


But for me I loving the 2 ears of Golden times of wrestling during my time 
70-90's.

I can do this by visiting  Youtube.
Here is one:

http://www.youtube.com/watch?v=BO1k4AceMU0

Even Jesse is even is political back then, having the  the suits be forced 
to do somthing.
Smiles, more Jess interviews,, pretty much the same calling the big wigs out 
and looking for conspiracies.

And plenty of razor cutting blood smearing, action there on youtube.
And a lot of head banging out there too, when the fix is not on, and the 2 
guys do really hate each others guts.


I am considering n Jaws scripting the game.
It appears to b e more stable then its counter part Stock Car Racing game by 
Mink.
But after all these programs were built as college projects back in the 
90's.
Although the INdy Car racing game is a better version of the Stock Race 
reply racing game, they only have seasons for Indy racing.


I may go back with a different stgratigy in Jaws scripting the Stock Car 
game.

I was dong a more direct approuch.
As the game don't like the mouse and its appears using Jaws will crash the 
old dos game sooner or later.

Must times is during a race.
So, need to lock the Jaw from being used.
Any ideas, let me know.
Just freeze it a small area, not the answer.

But, Want may work is to build a shell around the program.
Then using sort of a view with the choices in the menu list box from a jaws 
script.
There way the game in the back grouond and the menu system will hand the PC 
Focus in the dos game.

While an operation is happening, more the mouse would be ignored.
Great for opening menu selections, but the real test would be to do the same 
thing during a race where the game is handling over 40 cars in a 500 miles 
race.
And b y saying in this window, the renaming of the hot key to turns Jaws 
cursor, could be renamed, so out of habit, one may not hit the  key.
And again, not the problem, the mouse port and old lang, will not allow the 
old game to finish.
The Jaws scripts or running a program to disconnect the mouse may be the 
simple answer and in fact I shold try to see if any software out there can 
turn input and outdevices on or off.

Then import that in the scripts.
Jaws would not know the mouse been cut off, and would sound like it was 
moving around, but in fact not moving at all, until the mouse off.

Well, as would it not be cool to really move the Mouse with your JAws.
Chasing your cat around the house with Jaw driving your mouise remotly.
With addons grabs me a beer.

Gary
- Original Message - 
From: Mike Maslo mmaslo1...@swbell.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 01, 2012 4:41 AM
Subject: Re: [Audyssey] Your Thoughts Regarding my Wrestling Game



Cross over

Sent from my iPhone

On Feb 1, 2012, at 3:38 AM, Thomas Ward thomasward1...@gmail.com wrote:


Hi everyone,

I've got a real quick question for you wrestling fans. As many of you
might remember I've been working on a turn based wrestling game
similar to the old Piledriver game for Dos accept my version uses a
more up to date database of superstars from the WWE, including both
male and female performers, as well as some sounds and music. Plus it
is cross-platform and runs on both Windows and Linux operating
systems. Which brings me to my question.

As I am currently working on adding entrance theme music etc to the
game right now it is sometimes hard to decide on which entrance theme
music to use as the performers tend to frequently change their
entrance music on a regular basis. In most cases I'll simply use the
most current music if that particular performer is still signed to the
WWE. The problem is that there are a number of performers who have
quit the WWE and have signed with another promotion like TNA or Ring
of Honor.

For example, Mickie James was one of the most popular divas during her
run in the WWE and during her Diva's title reign. However, in 2010 she
quit the WWE and has been 

Re: [Audyssey] Your Thoughts Regarding my Wrestling Game

2012-02-01 Thread Gary Whittington

Well, only Jesse, took Steve, was to keep that image he liked, back then.
Got to remember that was after Adrian car crash.
But at least Steve never porked out.

Smiles, better rethread on tweetter.

But ok, have to bring back to gameing.

My rule of thumb.
The Strat-o-matic game will have downloadable games beginning around the 
13th.


I am planning on releaseing a lite version of the baseball scripts.

While the game company is expects a test on Fed 13, trying to crash the 
server kind of thing.


And if anybody can prove getting a lite version of the game to me they can 
get the Free copy of the Scripts directly from me.

The liite game of Strat would only have the 2011 season.

To play seasons from the past gong to need full version of the game.
And proof of getting the full version of the baseball game, you will be 
intitle of the full version of the Jaws scripts.


Any other day, the Lite version will still be available for both game types, 
for free.
While the full version will work, but will have additional features, that I 
founds in so many ways,, not able to list them here.

But it will be packed with things making the game an addictive game.
If by playing solo, season replays and net play, managing the greatest 
baseball players is not the thing for you.
Then don't use the email link below, not to subscribe to Crash's 
Strat-o-matic Jaws scripts for Computer Baseball.


Those who do I'll put your email in a specail email group, and let you know 
of the Lite Jaws release.



gary...@cableone.net

This will also be the start of creating a list of gamers, for a futuresocial 
group of blind strat gamers.


Those who wish to know more, I tell you what I'll do its own thread.

And if my buddy Ron out there, we should get together for a maz interview.
FTP or Talking Community channal.
Looking to PODcast events for the Jaws scripts and the Strat games.

and happy to do other folks PODs.

And anybody still reading this check out
http://playball.ws

Its a few seasons behind, while been dong other projects, and will be gong 
through a massive over hual, by me.
And there is a copy of what are parts of the fulll version of the Jaws 
scripts there.
While the latest version, with new stuff and uncompleted sections for 
expanding certain items later to boost the power of the scripts in later 
BallPark editions.
FThe Fobes field edition of the scripts will have ways to do calculations 
while reviewing reports.

Whoops, I let one of the cats out of the bag.
Just image, playhing a game, and your the one, who wish to have this and 
have that and have the keyboard hot keys to make it very easy, when 
mobilities is an issue.

Cutting out the repetition of arrow around with the mouse.
Hot keys so darn easy to remember from season to season, that I found my 
self amazed, when looking for room for a new item for checking out streak 
totals.

Man, what a lot of hot keys.
The time has come.

Gary
- Original Message - 
From: dan cook dan.sc...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 01, 2012 12:55 PM
Subject: Re: [Audyssey] Your Thoughts Regarding my Wrestling Game



ah, i prefer cena's basic thuganomics theme, which may be good to add
if he does indeed embrace the hate lol.
doubt it though.
As for regal, i was never a fan at first, however i've grown to really
respect and admire his work as my time watching increased.

On 2/1/12, Orin orin8...@gmail.com wrote:

I think the allstar idea is a great one. I particular like her enterence
music now, not that rap song she had on WWE. There's another diva pair on
WWE the Bella Twins who have a stupid rap song as well. Meh. I say go 
with

all metal music if possible, unless of course a particular wrestler has
another genre I'm not particularly fond on John Seena's theme either.

Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Feb 1, 2012, at 1:07 PM, Ben wrote:


Personally I think your latter idea about putting a note beside each one
would be best, but it is your preference.  I personally never liked w w 
e

myself, all too glamorized for my liking.  I preferred it when it was
proper wrestling lol.  But do what you wish. It is your game.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
On

Behalf Of Thomas Ward
Sent: 01 February 2012 09:38
To: Gamers Discussion list
Subject: [Audyssey] Your Thoughts Regarding my Wrestling Game

Hi everyone,

I've got a real quick question for you wrestling fans. As many of you
might
remember I've been working on a turn based wrestling game similar to the
old
Piledriver game for Dos accept my version uses a more up to date 
database

of
superstars from the WWE, including both male and female performers, as
well
as some sounds and music. Plus it is cross-platform and runs on both
Windows
and Linux operating systems. Which brings me to my question.

As I am currently working on adding entrance theme music 

Re: [Audyssey] Thursday's Out of Sight events

2012-01-26 Thread Gary Whittington

Hey Charles
What happen to The Blind Spot Talking community.
I see plenty of rooms on the channel, for Out of Sight, but no rooms 
showing for In the Blind spot.

Even clicking on Private rooms no rooms Zero.

I do plan on using out of sight for demonstrating Jaws scripts for the 
Strat baseball game and other Sims.

But I am interested in seeing if In the Blind Spot is available.
Looking also dong PODcast or CrashCourse casts or I like to say CrashCasts.

Smiles and a possible web site as a hub to the different channels for the 
blind and also a link  to the mother hen's web site FTP.
Don't want to give the possible name up as of yet, don't want it to get 
away.
But see, where the site can also be a place for other links, that b lind web 
masters can submit links or create their own pages.
Where by the site can have POD casts of others as well, from gaming to 
whatever.
If you or anybody else know the status of The Blinde Spot, please let me 
know with a email at


gary...@cableone.net

And what is happening on the Strat side of things.

The Forbes Field edition of the Jaws scripts for the strat baseball sim is 
nearly completed.
In the game company fiscal cycle, the latest version of the game is coming 
out and testing on my old Vista computer and new Windows 7 computer.

Then there is the baseball game lite version, which I plan on getting too.
This lite version, will be able to get the lite version of the Jaws, which I 
plan to have as free scripts.

But for the full version of the Jaws scripts will end up costing a donation.
Smiles, that will help in the cost of PODcasting the new site.
Huh, and here I thought RaceWay would come out before my powerfull Jaws 
scripts to the game.
Smiles,  I put a lot of time and testing, with some inovated script writing 
for the Strat games, which I am very proud of.
The Forbe's field addition, even amazing me with I use them in the game, on 
what I have built.

And I would pay a small donation for the scripts.

The league I am in will be dong our HRFL 1954 draft in most likely in Feb.
By where I plan on putting the final touches on the master scripts.

The playball.ws will go under new constructions.
I have been getting into Pier to Pier and this will me to do more with audio 
on this site and on other web pages of mine and the also the new site in 
plans.


For gamers I do have a URL not being used and with the Pier to Pier system, 
this may be the hub for gaming POD cast as well in the future.

Also with free text chat and voice forum.
To check thes items out go to Shadowbeam.com.
Where I am working on a new play list for 2012, which will use the Pier to 
Pier system.
This will help me in learning more about Pier to Pier, before striking out 
in doing say gaming PODcasting.


God Bless
Gary Whittington, hoping email gets through
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: audyssey gamers list gamers@audyssey.org
Sent: Thursday, January 26, 2012 7:39 AM
Subject: [Audyssey] Thursday's Out of Sight events



Good morning folks!


New Events!

Thanks to all of you who responded to our request for feedback the other 
day!  We had many, many people respond, and even several people have 
offered to host some new events.  We thank you very much for taking the 
time to host these new events!  These new general chats are for people to 
just come on in and spend some time getting to know each other during the 
day.  Here are the newest offerings:


General chats:

Wednesdays at 4:00 PM, hosted by Kristi

Thursdays at 1:00 PM, hosted by Alan

Saturdays at noon, hosted by Paul



New Programs and Games:

Chess Chat every Wednesday, hosted by Alan and Charles

Zilch:  Every Friday beginning January 27th at 1:00 PM, hosted by Diane

Bible Study:  Every Friday beginning February 3rd, hosted by Diane



Please make an effort to join these folks while they are in the rooms. 
More events and programs will be forthcoming.  If you would also like to 
host either a general chat, game, or program, please write to:


debiblac...@gmail.com

Also, remember that anyone is welcome to open up a room at any time of the 
day.  In most cases, it is not long until someone happens in for a chat. 
While you are surfing the web or checking email, why not open up a room 
and make new friends?






Happy Birthday Out-Of-Sight!

4th Annual Birthday Celebration!

Join us this Saturday for our 4th Annual Birthday Celebration!  We will 
have a movie, several games, On Stage, and Zilch!  We will also have 5 
door prizes given out during the festivities!  Don't miss the fun!  Below 
is the schedule!




2:00 PM:

Outburst hosted by Suzy



2:30 PM:

Word Burst hosted by Kathy



3:00 PM:

Connect 3 hosted by Suzy



3:30 PM:

Jeopardy hosted by Kathy



4:30 PM:

The Zoo Keeper movie hosted by Willy



7:00 PM:

Musical Mirrors hosted by Lee and Willy



8:00 PM:

On Stage hosted by Lisa



11:00 PM:

Zilch hosted by Roger





Here are the events scheduled for Thursday

Re: [Audyssey] Thursday's Out of Sight events

2012-01-26 Thread Gary Whittington

Ok, thanks.

I have emailed sales at TC and awaiting to see if the channel is available.

Hoping on then the Blind Spot will be more themed, where POD casts in the 
Archive can be put and so on.


Again thank you sir.
Gary
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 26, 2012 11:09 AM
Subject: Re: [Audyssey] Thursday's Out of Sight events



In the blind spot is gone.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Gary Whittington gary...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 26, 2012 12:01 PM
Subject: Re: [Audyssey] Thursday's Out of Sight events



Hey Charles
What happen to The Blind Spot Talking community.
I see plenty of rooms on the channel, for Out of Sight, but no rooms 
showing for In the Blind spot.

Even clicking on Private rooms no rooms Zero.

I do plan on using out of sight for demonstrating Jaws scripts for the 
Strat baseball game and other Sims.

But I am interested in seeing if In the Blind Spot is available.
Looking also dong PODcast or CrashCourse casts or I like to say 
CrashCasts.


Smiles and a possible web site as a hub to the different channels for the 
blind and also a link  to the mother hen's web site FTP.
Don't want to give the possible name up as of yet, don't want it to get 
away.
But see, where the site can also be a place for other links, that b lind 
web masters can submit links or create their own pages.
Where by the site can have POD casts of others as well, from gaming to 
whatever.
If you or anybody else know the status of The Blinde Spot, please let 
me know with a email at


gary...@cableone.net

And what is happening on the Strat side of things.

The Forbes Field edition of the Jaws scripts for the strat baseball sim 
is nearly completed.
In the game company fiscal cycle, the latest version of the game is 
coming out and testing on my old Vista computer and new Windows 7 
computer.
Then there is the baseball game lite version, which I plan on getting 
too.
This lite version, will be able to get the lite version of the Jaws, 
which I plan to have as free scripts.
But for the full version of the Jaws scripts will end up costing a 
donation.

Smiles, that will help in the cost of PODcasting the new site.
Huh, and here I thought RaceWay would come out before my powerfull Jaws 
scripts to the game.
Smiles,  I put a lot of time and testing, with some inovated script 
writing for the Strat games, which I am very proud of.
The Forbe's field addition, even amazing me with I use them in the game, 
on what I have built.

And I would pay a small donation for the scripts.

The league I am in will be dong our HRFL 1954 draft in most likely in 
Feb.

By where I plan on putting the final touches on the master scripts.

The playball.ws will go under new constructions.
I have been getting into Pier to Pier and this will me to do more with 
audio on this site and on other web pages of mine and the also the new 
site in plans.


For gamers I do have a URL not being used and with the Pier to Pier 
system, this may be the hub for gaming POD cast as well in the future.

Also with free text chat and voice forum.
To check thes items out go to Shadowbeam.com.
Where I am working on a new play list for 2012, which will use the Pier 
to Pier system.
This will help me in learning more about Pier to Pier, before striking 
out in doing say gaming PODcasting.


God Bless
Gary Whittington, hoping email gets through
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: audyssey gamers list gamers@audyssey.org
Sent: Thursday, January 26, 2012 7:39 AM
Subject: [Audyssey] Thursday's Out of Sight events



Good morning folks!


New Events!

Thanks to all of you who responded to our request for feedback the other 
day!  We had many, many people respond, and even several people have 
offered to host some new events.  We thank you very much for taking the 
time to host these new events!  These new general chats are for people 
to just come on in and spend some time getting to know each other during 
the day.  Here are the newest offerings:


General chats:

Wednesdays at 4:00 PM, hosted by Kristi

Thursdays at 1:00 PM, hosted by Alan

Saturdays at noon, hosted by Paul



New Programs and Games:

Chess Chat every Wednesday, hosted by Alan and Charles

Zilch:  Every Friday beginning January 27th at 1:00 PM, hosted by Diane

Bible Study:  Every Friday beginning February 3rd, hosted by Diane



Please make an effort to join these folks while they are in the rooms. 
More events and programs will be forthcoming.  If you would also like to 
host either a general chat, game, or program, please write to:


debiblac...@gmail.com

Also, remember that anyone is welcome to open up a room at any time of 
the day.  In most cases, it is not long until someone happens in for a 
chat. While you are surfing

Re: [Audyssey] JAWS - Re: De Steno releases windows game.

2011-12-11 Thread Gary Whittington

Say you have GAWS.
Game Accessible With Speech.

Yeah, bunch of CRap Charles.
Instead of teling you the truth, they have no plans or money for such 
projects.

They want you to think, you don't kow what your talking about.
And its not a law to use Jaws for games.
What if your job is reviewing games.

And here I am with over 1000 lines of code for my Jaws scripts for my sport 
games.

Guess, I just detroy them all.

Shoot pal, you can throw a string of things that Jaws does internally, that 
is not related to work and the work place.

ITunes, Bible and etc...

Certainly in the beginning of Jaws, was knows as a tool for the blind at the 
work place, but what there is comeing to be nearly 30 years ago.


Smiles, you can tell lthem for me, if they want to do something for the 
blind community.

Stop, changing system settings every time we have to updates to Windows.
You tell them that, LOL.

Crash


- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 08, 2011 4:30 PM
Subject: [Audyssey] JAWS - Re: De Steno releases windows game.


I asked about the feasibility of Freedom Scientific trying to get the free 
games that come as a part of Windows to work with JAWS, or, rather, the 
other way around.  A tech support rep pointed out to, immediately, that I 
have to realize that JAWS is an acronym of Job?? Access With Speech.  I 
pointed out that even employed people use their computers for gaming, and 
the Windows games are pretty much on just every machine whether for work or 
play, and they should be made accessible.  They wholeheartedly disagreed 
with me.


---
Security is not the absence of danger.  It is the presence of the Lord.

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 08, 2011 4:41 PM
Subject: Re: [Audyssey] De Steno releases windows game.



Hi Dark,

Sure. I definitely do not disagree with you. Dolphin's payment plan
certainly is more fair. So is GW Micro's. However, as Freedom
Scientific is largely funded here in the USA through government run
state agencies they really do not have any incentive to change their
payment plan or be more competitive because they have government
funding.

Someone like GW Micro who doesn't necessarily get a large percentage
of sales through government agencies had to find ways to make their
product more affordable so they started their lease to own payment
plan as well as a traditional SMA payment plan for upgrades. As a
result someone on SSI or SSDI is actually better off investing in a GW
Micro product because its affordable and the company doesn't expect
you to drop $900 at a drop of a hat. Its just not realistic given the
fact over 80% of all blind Americans are unemployed and are living in
section 508 government housing.

Plus ever since I began working with Henter-Joice/Freedom Scientific
products they always struck me strictly as a stuffy white collar type
of company. It was clear from the beginning Jaws, Job Access With
Speech, was intended to be for business professionals and large
corperations. There aim or goal was not to target the average home
user but schools, government agencies, large businesses, or blind
computer users who were gainfully employed in some capacity.  It
wasn't intended to be for the average home user, but obviously that's
what ended up happening because BSVI, BVR, DBS, and other state
agencies purchased Jaws, trained their clients, and then could not
successfully find them gainful employment Thus resulting in several VI
users who have state funded computers with Jaws, Openbook, etc but no
decent paying jobs to keep the software up to date.

Cheers!


On 12/8/11, dark d...@xgam.org wrote:

Hi tom.

I suppose that's reasonable from a busienss perspective, but stil I much
prefer dolphin's system on this.

no extra upgrades, no pro or standard, you want it, you pay for it!

In fact the only real deal they have is the ability to pay for the next
version upgrade in advance and get cash off.

beware the grue!

dark.


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list,

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All messages are archived and can be searched and read at
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[Audyssey] Looking for the name of accessible wrestling game

2011-10-14 Thread Gary Whittington
Ok, not usre of the current names of the wrestling game or games out there.

Starting to do some Jaws scripting on a DOS wrestling game.
I don't want to be recreating thge wheel.
So, if nay one knows of a DOS wrestling game accessible for the bliknd, please 
reply to this message or email off list at:

gary...@cableone.net

Gary
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[Audyssey] New Jaws Scripts for GMA Dice

2011-08-30 Thread Gary Whittington
Hey Phil, need the best URL to get the

GMA Dice

I need it to put in my Document instructions.

My baseball game I am about to stop de bugging of a Hot key for Jaws.

The Jaws script for the GMA Dice  in mulit window becomes less ignoring to get 
to with my Script.
It no longers just tab out of the window but moves the window in to focus.

Smiles.
Using the Jaws task window, inside the script.

Serious the best little program for the blind to have as a game.

Love the Jan Air stuff, or what ever yolur working on.

Not sure if my emails gets posted or not on the list.

Hey, good news, am setting up my new computer a Windows 7.
Finally able to move on to better things with my work.

Anybody on the list would like to get a copy of the Jaws script for getting to 
the GMA Dice fast.

eplay to this  email,.
Got to go not much time, sorry for the spelling.
Crash
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[Audyssey] Fantasy Football Accessible Liberty League 2011

2011-08-27 Thread Gary Whittington
Crash, time to report in.

Brought to by ablindsite Playball.ws and shadowbeam.

Game with other blind fantasy manager in this year's
2011 FALL.

http://www.fanstarpro.com/football/fall/index.php 

Also coming from Crash the longest running accessible NFL pool.

Hi, friends, Crash here, who brings you Jaws scripts for Sport Sim games.
For those looking to putting a team togheter with other blind managers, their 
friends and family members.
Free to join just send me at 

gary...@cableone.net
Subject I want to take part in the league

Or Just do a reply to this email. 
FALL (Football Accessible Liberty League presented on
FanStar, where the blind will soon have their draft.
A Live accessible draft.

If you join in time, you can take part in the draft.
There will be available team in the draft and will make picks on the draft 
order of the last manager..
New teams created will have the team default draft order.
These team will be removed if not confirmed by any new managers.

As a member in the league, instructions on many subjects will help lyou get 
started.
So, if your a fantasy manager or looking to find what its all about.

IN the FALL, I only expect the manager to keep their team competitve.
And during this time you and your team may go on the Bubble.
While getting email from me about your team.
During this time teams may be in the bubble.
The bubble team is a team that will need to have a another team to joins or 
have to settle for the Available Team.
So, check any emails from me, I may ask replly or do something with your team 
info to confirm your team.

Good Luck.
Gary Commissioner of FALL
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Re: [Audyssey] Some Nujam demonstrations.

2011-08-27 Thread Gary Whittington

Hmmm.  Thought this had to deal with Ted Nuget.

I am trying to invent the Blind Yard Dart.

Called Blimo.
Flying metal darts that have beeping noice on the way down and the sound of 
a bomb falling on the way down.

Million dallar out there.

Crash
- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 26, 2011 4:06 PM
Subject: [Audyssey] Some Nujam demonstrations.


   I bet some of you remember this toy. It's a hasbro toy called the 
NuJam, and in my opinion, one of the best electronic toys ever made. Why 
it was discontinued is anyone's guess. If you guys want one, your best bet 
is to ebay them as they're no longer being sold anywhere. I got lucky that 
I managed to get another one to be honest. I had one before and it broke. 
lucky for me, I managed to grab a brand new one on ebay cheaply. Anyhow, 
the first file I'll be sharing is a free jam session. this thing turned 
out quite good I think. If you guys still have this toy, I dare you to try 
and beat my awesome epic jamming session. hahaha. second one is a rhythm 
jam playthrough. you'll have to listen to see how it turned out. there's 
more to this toy, so if you wanna hear more let me know and I'll be happy 
to upload. here it is!

best free jam ever:
http://www.sendspace.com/file/k09vqb
Rhythm jam playthrough on normal:
http://www.sendspace.com/file/oy2sqh





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Re: [Audyssey] thanks, people - Re: I'm Leaving the List

2011-07-22 Thread Gary Whittington

I can agree with you Chars.

AS you and I have been on this email list for long as far as since North.
I do have to agree on many points.
And that is positive talking from me.
As Crash can talk some trash to those who do what you mentioned, where I get 
the whip and been called  out for it.
I don't even read half of the emails that come into the list for the fact of 
others doing what you mention ed.
Smiles, so when you see a post from me with a (yawn) in it, its my way to 
say the same old stuff.



The point of this email is to support our fellow blind members in help with 
game and game development.
Not to Bring list members down a peg for  showing  effort  in helping out or 
producing a product.
Instead Give them ideas on how to help play a game or improve upon current 
game in development.

Sharing tips on gaming and programming.

There is no one way, just  to program a application.
All Roads lead to Rome and what ever a programmer takes, will be the best 
for him to make the best product that will have his name on it.


Has Tom produce fine games?
The gamer is the final  judge, really not.
Gamers are like addicts.  They will play any game they can hook their Joy 
Stick to.

Or is other programmers the best judge.
As they will have their own agenda to get others more interested in what 
they are doing.

So, what is the the best judge of a game.
Well, its, simple word of mouth.
Take for example.  Who do you think of for anybody who wants to play a blind 
friendly game for the first time.

Easy to use and have replay ability.
Well, if I was asked that question Chuck, I got to say Jim Kitchen.
Then I would go down the list.
But for a first timer gamer who is blind, its Jim's games.
In fact if you pole the list, it would not surprise me if Mister Kitchen 
would be on the top of someone playing their first blind game be from his 
web site.


And I like to just to throw out a Big Thanks to Jim.
He refered Jeff Smith to me.
He is now playing Strat basebal.
That pal.

For Tom, sorry for what the email list done to him as well and others who 
done their best for the blind community.
And if Raceway had been completed, I would have no problem in slapping down 
my cash down for it.

I too, have had money down on this with Tom and North.
For me I wanted to give him my support in giving a developer his dues, in 
programming time.

That is fact that every one must understand about this list.
The programmers don't get paid until the product is ready for sale.
No cash coming their way and that very tough for those putting in the time 
and only get grief for not doing it this way or that way.

Not to say I just wanted my money to be thrown away.
But Tom did show that he really did his best, with the many demos and his 
own help on the list.

I have benifited from Mister Ward at times and thank you Sir.

And the real only thing about Tom I notice was that he fell into the old 
programmer trap.

That being trying to stay up with the Technology.
Programming and Reprogramming  the same apllication because there may 
something newer out there, just keeps the programmer falling further and 
further behind on what they really want to do in the end.

Smiles, I  never seen a Game version go that high and not go gold.
You know, let things at times roll off your back.
Smush the last bugs and move on.
Set a goal and keep to that goal.
One can always go back to a game when the sales drop.

So, my old time email list friend and those who are stil reading this email.
I give Tom his credits, to taking on what he did as a programer and a Mod to 
the email list.
Takes me long time to just delete the email I have no interested in, not to 
think of the time to mod it.

That took away from his real love of programming.
If anybody have tom's email address, please forward this email to him.
That's it from me Crash, just remember folks this is a support email list 
not a social network like Face Book


And Hey! those interested in what I am doing with Jaws and Strat sport games 
check out my web site at:


http://playball.ws

Crash

- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 21, 2011 7:24 PM
Subject: [Audyssey] thanks, people - Re: I'm Leaving the List


I have loads of Emails to go through, and weed through them by the subject 
lines used.  This one really caught my ear.


I tend to think of Thomas Ward as, for the most part, a fair and open 
minded member of this list, both as a participant and as a moderator.  He 
shows a temper once in a while, as I'm sure that anyone would if you are 
in his situation.


People just refuse to wait for games to properly be developed because, 
mainly, I don't think they know what is involved in producing good games, 
and partly because they have no idea of what else goes on in a game 
designer's personal and or professional life.  As a result, they do 
nothing but complain, moan, groan, gripe, pester, 

[Audyssey] 2011 Pool and Fantasy, still time to join.

2011-03-16 Thread Gary Whittington
Still time to get on the March basketball Brackets
and
to join a accessible baseball fantasy league.

For the pool to playing the madness of the Brackets that are accessible go to:
http://www.mysideline.com/u/14430/collegebbmens/default.htm

To be part of the 2011 baseball season with other Blind baseball fans and 
family and friends.
Just reply to this email asking for a team.

You can check out the site by going to:

http://www.fanstarbaseball.com/baseball/blindaccessi/index.php

Gary Whittington
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Re: [Audyssey] 2011 NCAA Accessible Brackets PreRegister

2011-03-07 Thread Gary Whittington

Hi Shaun, just want to let you know got your reply.
Heading out today be back later give you all the details on how to work 
accessible brackets.


Crash
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 06, 2011 7:35 PM
Subject: Re: [Audyssey] 2011 NCAA Accessible Brackets PreRegister



garry could you explain how this stuff works.
Yes I did register for a pole once but I just randomly selected things.
The games are these free or how does one play them.
also for these poles competitions do you need the game to actually run the 
pole, to understand what is going on?

At 07:42 a.m. 7/03/2011, you wrote:

You can find the link to preregister at
http://playball.ws

The 7th annual
 blind accessible Men's college Championship.
Win a prize of a sports sim game that works with text reader or cash.
On the playball.ws web site you will find newly release of the Jaws 
scripts for the football computer game and the latest baseall computer 
game Jaws scripts.



Gary
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[Audyssey] 2011 NCAA Accessible Brackets PreRegister

2011-03-06 Thread Gary Whittington
You can find the link to preregister at
http://playball.ws

The 7th annual
 blind accessible Men's college Championship.
Win a prize of a sports sim game that works with text reader or cash.
On the playball.ws web site you will find newly release of the Jaws scripts for 
the football computer game and the latest baseall computer game Jaws scripts.


Gary  
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Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-08 Thread Gary Whittington

Yawn!

A gamer is a person who plays a game.
Not a person trying to figure out how to play the game.
Sounds like, training monkeys.
You hear a sound you respond, run, leap, shot. or if you don't you die.
Sounds like a lot of fun.

While I had site and played VG even in 3D.
The point is gaming companies don't tend to make VG games accessible for the 
blind.

So why even support a media that don't give a crap.
Why go to a web site that makes you struggle.  Instead you would just find a 
accessible web site with the same context.
The inaccessible web page may be pretty and have great sounds, but why, 
spend time to do something that you would lined to make notes or try to 
remember what needs to be done.
While a accessible web page you can figure out quickly and don what you want 
in a snap.

Same thing with a game. Games should be fun not work to get a little fun.

And that's what this list is all about.
Finding and creating blind games that are blind friendly.
As for myself, coding with Jaws scripts for sport computer sum games.
I enjoy the challenge of making baseball, football, basketball and hockey 
games blind friendly and friendly with each new idea I find to do so.

And this improves my playability.  Which sums the whole thing up.

Putting down the blind gaming community for not responding to what you feel 
is above every one else is a little snobbish.
Having to answer over and over and getting upset about it, well, do 
something.

Like, post F/Q on a web page to link to or face book it.
Then you can simply post in email the links.

So, let's not bore the list with why we all suck and you don't cause we play 
VG.


Like me, I have a small with sports sum in the blind game community niche.
But I don't, cry on the list why is not more interested in what I like.
This does only dishonors your work on trying to build an interested in VG.
Just don't take it to heart and be dishearten.
Use the email list group a as a social network to get the word out.
Even in a newsletter kind of of a way.

Now that would be something I would check out on the list.
When it has some formation  like a new letter, instead of just posting quick 
quips or sound clips.

All I am saying is try thinking out of the box more.
Even my Pools and fantasy leagues, started out small.  And able to make them 
grow, I had to have some patience.
And what I discovered over time is that what is a lot of fun to some one, is 
not going to be not fun at all to others.
And this is where you want to be focused on.  Those who are having fun are 
thus who are having a great time
I had created, what I thought was the best NFL Pool not only for the blind 
community but any NFL pool out there on the web.

In 2011 I plan on skimming down a bit for the NCAA Brackets and NFL pool.
Which is a tool to bring aboard newbie's for the first time, to build up the 
pools more.


In conclusion, its great to  have passion for something, but don't expect 
everyone else to have the same excitement.

The blind gamers list is just that.  A email for the blind and games.
Smiles, that is a lot of lead way there for a lot of stuff and VG is just 
part of the whole not the universe.


That's all  folks, back to hitting my delete key.  I'll shut the hell up.
But really Ho hum
And for those who create accessible games and those making main stream games 
blind friendly.

From me and all those who have a great time playing them a
big thanks to you for the passion for working so hard to give to the blind 
community a chance to play games just for the blind in one form or another.


Crash
- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, February 07, 2011 11:12 AM
Subject: [Audyssey] my frustration with the blind gaming comunity.



Hey guys,
   Ok I'm gonna go ahead and say it. I find myself getting extremely 
frustrated with the blind gaming community. Why you ask? ok here goes. I'm 
sure you guys have noticed I've been putting up some rock band samples up. 
you've also noticed Clement has been putting up some street fighter IV 
samples and various other samples. So why is it that when we ask for 
feedback or comments on these samples we work hard to create, people 
simply either ignore us completely, or the same 3 or 4 people are the ones 
to always respond? well you know what I think the reason for that is? 
simply that the games we post about are mainstream games, not audio games. 
I've noticed that when a new audio game comes out, even if it's the most 
simplistic game in existence, everyone's all jumping to download it 
immediately and there are threads that span hundreds of messages on the 
subject. But when we post something having to do with console games, the 
thread dies in a matter of hours. I'm sure Clement has been feeling this 
frustration as well. it's been leaking through in his emails to the list 
even if he hasn't mentioned it outright. So my question is this: what must 
we do 

Re: [Audyssey] Top Speed 3 now available

2011-01-12 Thread Gary Whittington
How about throwing up the link to the site for down loading the updated 
program.

Crash
- Original Message - 
From: Davy Kager m...@davykager.nl

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 12, 2011 6:16 AM
Subject: Re: [Audyssey] Top Speed 3 now available


Top Speed 3 should now finally be able to properly handle 12 buttons, two 
sliders, and a wheel.
- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Davy Kager Gamers@audyssey.org
Sent: Wednesday, January 12, 2011 2:04 PM
Subject: Re: [Audyssey] Top Speed 3 now available



Hi Davy,

Yeah, you know, I was thinking that the 10 buttons may just have been the 
number of buttons that the code found on the joystick (steering wheel) 
that I had plugged in at the time.  It may find more or less depending on 
what stick or pad I plug in.


BFN

Jim

Just one little typo and it made the entire code useless.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jaws Scripting question for football game

2011-01-04 Thread Gary Whittington

No Strat-of-Matic Football.

Nearly completed the over haul of the scripts and in the process of slim 
lining the code while adding my last documentation to the set up and help 
file with hot keys.


Tha't why, I am looking to improving the code if there is a Jaws Script 
function command for turning off frames behind the sceen.

This way the any key press event can have less assembly time.

Crash
- Original Message - 
From: Jorge Gonçalves jopo...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 04, 2011 5:01 AM
Subject: Re: [Audyssey] Jaws Scripting question for football game


Hi. What's this game. I played hattrick a football online game. If it's
this one just let me know!
Cheers,


Jorge Gonçalves
jopo...@hotmail.com
Skype: joport3
Twitter: www.twitter.com/goncalvesjorge
Webpage: www.jorgegoncalves.com

Em 04-01-2011 2:11, Gary Whittington escreveu:

Ok Looking for a person who has Jaws Scripting knowledge.

While developing a Jaws Script for a Football game, I am trying to slim 
line my code.


The thing is that I could really need a quick way of turning off frames in 
a program.

There is no simple command that I can find to do this.
If nay one knows the Jaws Script function to turn off frames, please let 
me know.


I have written my own function and perform script to do this.

The problem that the football game has so many active action frames that 
getting into the game menu needs frames turned off to scroll through them 
correctly.
In which means have the scripts know that the PCCursor is in a menu, then 
turn Frames off  without opening the frame manager.

If frame manager opens then being in the menu is closed.
This is why there must be a Jaws script command to do this behind the 
scene.


Otherwise the script to do this is going to be redundant have to reopen 
the say View menu after disabling Frames.
I have an idea to do this but really could use a single disable frames 
function.


Crash
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[Audyssey] Jaws Scripting question for football game

2011-01-03 Thread Gary Whittington
Ok Looking for a person who has Jaws Scripting knowledge.

While developing a Jaws Script for a Football game, I am trying to slim line my 
code.

The thing is that I could really need a quick way of turning off frames in a 
program.
There is no simple command that I can find to do this.
If nay one knows the Jaws Script function to turn off frames, please let me 
know.

I have written my own function and perform script to do this.

The problem that the football game has so many active action frames that 
getting into the game menu needs frames turned off to scroll through them 
correctly.
In which means have the scripts know that the PCCursor is in a menu, then turn 
Frames off  without opening the frame manager.
If frame manager opens then being in the menu is closed.
This is why there must be a Jaws script command to do this behind the scene.

Otherwise the script to do this is going to be redundant have to reopen the say 
View menu after disabling Frames.
I have an idea to do this but really could use a single disable frames function.

Crash
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Re: [Audyssey] teamtalk server not able to happen

2010-12-18 Thread Gary Whittington

You little Dash, right before
Christmas.

YOu Uncle Crash

Spelling +++

Like to Wish my
Little Buddy a Merry Christmas.


From your Captain.


Phasers on 4!
Prince

- Original Message - 
From: Orin orin8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 18, 2010 1:48 PM
Subject: Re: [Audyssey] teamtalk server not able to happen


Comcast does, in fact, let you forward and use ports. Certain general ones 
though are of course limited to certain services but I don't think that's 
a comcast issue. If all else fails, DMZ your router and try again, see if 
it works. If it does there's a port forwarding issue.



Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Dec 17, 2010, at 9:11 PM, Nick Helms wrote:


Unfortunetly, after many unhappy hours of trying, I am forced to
conclude that I am either missing something, or that comcast doesn't
let their customers forward and use ports. I followed the stepps, I'm
almost 100% posative I've done everything right, and I just cannot get
it to work.
Although I am quite disappointed that this won't happen, I must
conclude that it won't work.
thanks,
Nick

--
Nick Helms
I will not lie, cheat, or steal, or tolerate those who do.

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Re: [Audyssey] teamtalk server not able to happen

2010-12-18 Thread Gary Whittington

Hey, Josh, come on in the Crash Theater
on FTP to just wish me Merry Christmas.

Like to also invitge my old buddies.

Infact I Support a Blind Gamer's Reunion.
On FTP, What's was that Toy?

Praincer
Hosting your Wish Toys and those without shame toys.

Crash in his Rain Deer Bell and Beers.

Shot from your Past in OTR will
be at 4:15PM ET.

I dare ya,

Event brought to you by friends of
Http://RUSC.comRUSC

Doublely DASHER
- Original Message - 
From: Orin orin8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 18, 2010 1:48 PM
Subject: Re: [Audyssey] teamtalk server not able to happen


Comcast does, in fact, let you forward and use ports. Certain general ones 
though are of course limited to certain services but I don't think that's 
a comcast issue. If all else fails, DMZ your router and try again, see if 
it works. If it does there's a port forwarding issue.



Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Dec 17, 2010, at 9:11 PM, Nick Helms wrote:


Unfortunetly, after many unhappy hours of trying, I am forced to
conclude that I am either missing something, or that comcast doesn't
let their customers forward and use ports. I followed the stepps, I'm
almost 100% posative I've done everything right, and I just cannot get
it to work.
Although I am quite disappointed that this won't happen, I must
conclude that it won't work.
thanks,
Nick

--
Nick Helms
I will not lie, cheat, or steal, or tolerate those who do.

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Re: [Audyssey] Google Acquires Phonetic Arts for Speech Synthesis

2010-12-07 Thread Gary Whittington

Now this would be a grate tool for
Raceway, don't you think so Phil.

Even with creating games with a play by play system.
And able to  input say names in a editor program in the game.

Also, thinking of the ten Pin Alley game could use this for its name system.
Or any audio game where you can insert your own name for the main character.

Also, the idea of games where once can talk to certain characters to gather 
info, would help creating more levels in the game without additional 
recordings.

So, in effect added new levels to games can be done  quicker.

On of the old video games I enjoyed when still had sight was the
Star Trek 25th Annv.

While there was some shooting aspects to the game.
There was a lot of text being display, saying like shields down 80 percent.
And other talking characters.
But it would be great to use this tool to get hold of sound clips of say 
Spock and use that as the voice to generate more speech out put for a audio 
Star Trek game.


Great Job Phil in find this.

Crash
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 05, 2010 4:02 PM
Subject: Re: [Audyssey] Google Acquires Phonetic Arts for Speech Synthesis



I tried that link and it didn't work.
Here's another:
http://phonetic-arts.com/

- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 05, 2010 5:45 PM
Subject: [Audyssey] Google Acquires Phonetic Arts for Speech Synthesis



Hi Folks,
Google Acquires Phonetic Arts for Speech Synthesis
http://phonetic-arts.comphonetic arts Preview
Recorded dialogue is often only added late in a game's development and 
this
can make it difficult to design, pace and test scenes in the earlier 
stages

of production

PA Preview addresses this problem by providing a comprehensive system for
automatically generating the dialogue

Preview works by using Phonetic Arts state of the art Generator 
technology.

This can take any written sentence and generate its spoken equivalent



We used PA Preview extensively as part of the alpha testing for 
Enslaved.
It worked amazingly well and allowed us to do a full alpha-testing 
program

with voices
Tom Colvin Audio Director  Ninja Theory

Many games today are developed under intense time pressure and rapid
production cycles. PA Preview has been invaluable to us, and meant we 
could

get convincing dialog much earlier than normal with our tight scheduling
requirements. This allowed us to jump ahead in our production schedule
without waiting on studio time or or talent availability for pick-ups.
Jesse Joudrey CTO  A.C.R.O.N.Y.M Games

Our Developers typically don't get any audio, now they can not only hear
the dialogue at every stage of development, they can make changes they 
need

for a scene straight away
Chris Nutall CTO  nDreams




Use Our Voices
PA Preview comes with a set of standard game character voices; with these
you can be up and generating in-game dialog straight away

We have characters ranging from secret agents, fantasy princesses, sports
commentators and many more. Here are some examples:

  Dirk:
  Riawenna

  Jasper
Use Your Own Voices
If you already have some recordings of a character (for example from a
previous game) you can use PA Adapt to adapt our voices to sound like 
your

character

Using as little as 200 lines, you can adapt the core voices and create as
many new voices as you wish


Control Expression
Our copycat facility gives developers the ability to make lines sound
exactly as they want.

Simply record the line yourself, and copycat generate the  speech in the
characters voice, but using your tone and inflection.

Script writers can use this to give a guide as to how they eventually 
want

the lines to sound in the game.

You can speed up and slow down the speech to suit the pace of the game

BUT CAN'T I JUST USE AN OFF THE SHELF TEXT-TO-SPEECH SYSTEM TO DO THIS?

Yes - but then your dialog will sound just like an off the shelf
text-to-speech system!
Advantages of Preview
Voices that can sound lively or animated like the final characters in a
game

Using PA Adapt, use existing recordings to make the voices sound like the
character voices that will finally be used

Control expression: our patented Copycat technology allows you to speak a
line in any style you want and Preview will copy that style but speak it
with the voice of the character

Ensure all the character names and places are pronounced correctly

Operation
Offline: Preview can be run in PA Studio, our powerful speech development
environment. Simply load in the script, process the lines and save the
generated audio for inclusion in the game as assets.

In-game: run Preview live in the game; simply make the lines available to
PA Engine and it will generate and stream the audio as needed.

Benefits
Create lines of dialog at any stage in game development

Allow script edits to be instantly 

Re: [Audyssey] star wars

2010-12-02 Thread Gary Whittington

I know what you mean,.
Like multi tasking as I am ding now closing out the accessible pool for 
tonight's game.


Crash
- Original Message - 
From: Shiny protector muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 02, 2010 11:04 AM
Subject: Re: [Audyssey] star wars


Yeah, but I'm improving now. I notice it. I also use the spell checker 
every time I send a post, but I rarely don't  do it, perhaps when my brain 
doesn't feel like going through spellings.
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, December 02, 2010 3:17 AM
Subject: Re: [Audyssey] star wars



Hi,
Without getting into it I must agree. Let's consider how many people have
complained at Muhammed for misspelling words...

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Wednesday, December 01, 2010 9:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] star wars

That was uncalled for...

At 07:08 PM 01/12/2010, you wrote:

Oh, I see just being a prick then.
Ok sorry.

Gary



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Re: [Audyssey] star wars

2010-12-02 Thread Gary Whittington

Sorry, I miss spelled that.
Wink.
Gary
- Original Message - 
From: Shiny protector muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 02, 2010 11:06 AM
Subject: Re: [Audyssey] star wars



Sorry, but what does a prick mean?
- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 02, 2010 3:25 AM
Subject: Re: [Audyssey] star wars


Not just that... but the general principle of calling someone a prick for 
doing what they considered a reasonable spelling correction was not 
necessary. While I think the post was clear enough... if you're only 
trying to help, you're only trying to help...


At 07:17 PM 01/12/2010, you wrote:

Hi,
Without getting into it I must agree. Let's consider how many people have
complained at Muhammed for misspelling words...

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Wednesday, December 01, 2010 9:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] star wars

That was uncalled for...

At 07:08 PM 01/12/2010, you wrote:
Oh, I see just being a prick then.
Ok sorry.

Gary


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Re: [Audyssey] star wars

2010-12-01 Thread Gary Whittington

What's spelling has to do with games?
Crash
- Original Message - 
From: Shiny protector muhamme...@googlemail.com

To: weis...@googlemail.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 11:15 AM
Subject: Re: [Audyssey] star wars



Hi Kevin,
The spelling of the word is ridiculously high is the following. Memorise 
it, and I'll make it easier to spell.

r
i
d
I
c
u
l
o
u
s
Not Accusing you, I was just helping you.
- Original Message - 
From: Kevin Weispfennig weis...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 6:05 PM
Subject: Re: [Audyssey] star wars



Hi,

I also find the prices you have to pay redicolously high.
Question
Why does it have to be open source for them to ignore the fact that you
made the game? What if you make it freeware?

Kevin

- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Wed, 1 Dec 2010 11:57:58 -0500
Subject: Re: [Audyssey] star wars


Hi Josh,

Based on my personal experience calling Lucas Film, Lucas Arts, etc
about licensing the Star Wars trademark commercially is a lost cause.
We are quite frankly beneath them, and unless you have a company like
Hasbro or Activision behind you they aren't even going to give you the
time of day. Our only choice is to create free open source games, and
hope they ignore us.

 In fact, that's pretty much what I will do as soon as MOTA is
complete. I've decided to eventually make accesssible remakes of Star
Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi
Outcast simply because I loved those games and Lucas can go jump in a
river. I shouldn't have to put my own enjoyment and happiness aside
because some greedy fortune 500 company doesn't want to be reasonable
and share the Star Wars trademark or accessible games with a minority
group who can't see to play their official games.

On 12/1/10, Josh Kennedy jkenn...@gmail.com wrote:
 Hi

 so what exactly happened to lite-tech-interactive? is there a 1-800
 number for lucas arts that anybody knows of? oh my if I only were a
 programmer I would make star wars games, put them out as free open
 source and just ignore lucas arts stupid cease and desist letters. 
 dumb

 old sue happy winey copyright happy company! well maybe when bgt comes
 out I'll test my luck with lucas arts put out some free open source 
 star

 wars games and see what happens.

 Josh

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Re: [Audyssey] star wars

2010-12-01 Thread Gary Whittington

Oh, I see just being a prick then.
Ok sorry.

Gary
- Original Message - 
From: Shiny protector muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 2:26 PM
Subject: Re: [Audyssey] star wars



That was not the point. I was just correcting him.
- Original Message - 
From: Gary Whittington gary...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 9:24 PM
Subject: Re: [Audyssey] star wars



What's spelling has to do with games?
Crash
- Original Message - 
From: Shiny protector muhamme...@googlemail.com
To: weis...@googlemail.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Wednesday, December 01, 2010 11:15 AM
Subject: Re: [Audyssey] star wars



Hi Kevin,
The spelling of the word is ridiculously high is the following. Memorise 
it, and I'll make it easier to spell.

r
i
d
I
c
u
l
o
u
s
Not Accusing you, I was just helping you.
- Original Message - 
From: Kevin Weispfennig weis...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 6:05 PM
Subject: Re: [Audyssey] star wars



Hi,

I also find the prices you have to pay redicolously high.
Question
Why does it have to be open source for them to ignore the fact that you
made the game? What if you make it freeware?

Kevin

- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Wed, 1 Dec 2010 11:57:58 -0500
Subject: Re: [Audyssey] star wars


Hi Josh,

Based on my personal experience calling Lucas Film, Lucas Arts, etc
about licensing the Star Wars trademark commercially is a lost cause.
We are quite frankly beneath them, and unless you have a company like
Hasbro or Activision behind you they aren't even going to give you the
time of day. Our only choice is to create free open source games, and
hope they ignore us.

 In fact, that's pretty much what I will do as soon as MOTA is
complete. I've decided to eventually make accesssible remakes of Star
Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi
Outcast simply because I loved those games and Lucas can go jump in a
river. I shouldn't have to put my own enjoyment and happiness aside
because some greedy fortune 500 company doesn't want to be reasonable
and share the Star Wars trademark or accessible games with a minority
group who can't see to play their official games.

On 12/1/10, Josh Kennedy jkenn...@gmail.com wrote:
 Hi

 so what exactly happened to lite-tech-interactive? is there a 1-800
 number for lucas arts that anybody knows of? oh my if I only were a
 programmer I would make star wars games, put them out as free open
 source and just ignore lucas arts stupid cease and desist letters. 
 dumb
 old sue happy winey copyright happy company! well maybe when bgt 
 comes
 out I'll test my luck with lucas arts put out some free open source 
 star

 wars games and see what happens.

 Josh

 ---
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Re: [Audyssey] star wars

2010-12-01 Thread Gary Whittington

Smiles, I know Chuck your a spelling stickler as well.

That's why, I do my best not to miss spell or miss type things on this list.

But really, I knew what he meant.

In fact I think he may be a Bears fan.
Inside Joke.

Instead of putting the dude down suggest a spelling program to help out.
For those who may miss spell allot.

This is not aimed at you my friend, but really it does show that what you 
got nothing else to do, then going around correct llisters spelling.


Well, I am outta here working on my 1951 baseball Stgrat league.
We are doing our draft  in a week.
Baseball fans can check out

http://playball.ws

For more details.
Crash
- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 3:49 PM
Subject: Re: [Audyssey] star wars



What the spelling has to do with is not games, but clarity of a post.

---
Shepherds are the best beasts!
- Original Message - 
From: Gary Whittington gary...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 3:24 PM
Subject: Re: [Audyssey] star wars



What's spelling has to do with games?
Crash
- Original Message - 
From: Shiny protector muhamme...@googlemail.com
To: weis...@googlemail.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Wednesday, December 01, 2010 11:15 AM
Subject: Re: [Audyssey] star wars



Hi Kevin,
The spelling of the word is ridiculously high is the following. Memorise 
it, and I'll make it easier to spell.

r
i
d
I
c
u
l
o
u
s
Not Accusing you, I was just helping you.
- Original Message - 
From: Kevin Weispfennig weis...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 01, 2010 6:05 PM
Subject: Re: [Audyssey] star wars



Hi,

I also find the prices you have to pay redicolously high.
Question
Why does it have to be open source for them to ignore the fact that you
made the game? What if you make it freeware?

Kevin

- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Wed, 1 Dec 2010 11:57:58 -0500
Subject: Re: [Audyssey] star wars


Hi Josh,

Based on my personal experience calling Lucas Film, Lucas Arts, etc
about licensing the Star Wars trademark commercially is a lost cause.
We are quite frankly beneath them, and unless you have a company like
Hasbro or Activision behind you they aren't even going to give you the
time of day. Our only choice is to create free open source games, and
hope they ignore us.

 In fact, that's pretty much what I will do as soon as MOTA is
complete. I've decided to eventually make accesssible remakes of Star
Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi
Outcast simply because I loved those games and Lucas can go jump in a
river. I shouldn't have to put my own enjoyment and happiness aside
because some greedy fortune 500 company doesn't want to be reasonable
and share the Star Wars trademark or accessible games with a minority
group who can't see to play their official games.

On 12/1/10, Josh Kennedy jkenn...@gmail.com wrote:
 Hi

 so what exactly happened to lite-tech-interactive? is there a 1-800
 number for lucas arts that anybody knows of? oh my if I only were a
 programmer I would make star wars games, put them out as free open
 source and just ignore lucas arts stupid cease and desist letters. 
 dumb
 old sue happy winey copyright happy company! well maybe when bgt 
 comes
 out I'll test my luck with lucas arts put out some free open source 
 star

 wars games and see what happens.

 Josh

 ---
 Gamers mailing list __ Gamers@audyssey.org
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 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
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Re: [Audyssey] Ten Pin Alley help

2010-11-15 Thread Gary Whittington

Thanks, old buddy.
Just been on a good streak of getting things done lately.
My voice web site recorder got a big step forward.
And you can beta test it for me at
shadowbeam.com

But really, things were just were falling down like bowling pins lately.

So, I thought what the any hell.  Been a while forking out some cash on a 
blind game.

Got to play a game with myself ding four practice players.
Gee, thought Gary would been a name the game would known.
I am using the newly demo form the site, so it must be version 1.2.
And the game is on my secondary hard drive.
But it must been having some work on my vista computer that fix the problem 
I was having to start up the game.
I still need to reformat my main drive to get the service pack 2 on this 
machine.

That will allow me to up date the IE and Jaws.
Stuck on 7 for IE and jaws ten.
That is a large project where I am backing up files when I have time.
But its nice to finish up little things like TPA.

And now its working, I can consider hosting on FTP a bowling night.

Again tthanks for the reply, and talk to you later.

Crash
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 13, 2010 12:28 PM
Subject: Re: [Audyssey] Ten Pin Alley help



Hi Gary,
I think Ten Pin Alley 1.2 is designed to work with Vista and Windows 7. 
But if you lost your registration key, you are now required to pay full 
price.

That is the Draconis policy as of last year.
I do not have the old registration keys, except for the Sarah game.
That's the only game that I can look up your key and send it to you if you 
lost it.

Phil


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Re: [Audyssey] Ten Pin Alley help

2010-11-15 Thread Gary Whittington

Don't know.
I may have tried installing it, and I think it wanted the service pack  2 
installed.

Its a window installer issue Charles on my machine.
AS Jaws and Internet  explorer have crashed during installation.
Gary
- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 15, 2010 4:50 PM
Subject: Re: [Audyssey] Ten Pin Alley help



Service pack 2??  Why not 3?

---
Shepherds are the best beasts!
- Original Message - 
From: Gary Whittington gary...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 15, 2010 4:34 PM
Subject: Re: [Audyssey] Ten Pin Alley help



Thanks, old buddy.
Just been on a good streak of getting things done lately.
My voice web site recorder got a big step forward.
And you can beta test it for me at
shadowbeam.com

But really, things were just were falling down like bowling pins lately.

So, I thought what the any hell.  Been a while forking out some cash on a 
blind game.

Got to play a game with myself ding four practice players.
Gee, thought Gary would been a name the game would known.
I am using the newly demo form the site, so it must be version 1.2.
And the game is on my secondary hard drive.
But it must been having some work on my vista computer that fix the 
problem I was having to start up the game.
I still need to reformat my main drive to get the service pack 2 on this 
machine.

That will allow me to up date the IE and Jaws.
Stuck on 7 for IE and jaws ten.
That is a large project where I am backing up files when I have time.
But its nice to finish up little things like TPA.

And now its working, I can consider hosting on FTP a bowling night.

Again tthanks for the reply, and talk to you later.

Crash
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 13, 2010 12:28 PM
Subject: Re: [Audyssey] Ten Pin Alley help



Hi Gary,
I think Ten Pin Alley 1.2 is designed to work with Vista and Windows 7. 
But if you lost your registration key, you are now required to pay full 
price.

That is the Draconis policy as of last year.
I do not have the old registration keys, except for the Sarah game.
That's the only game that I can look up your key and send it to you if 
you lost it.

Phil


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[Audyssey] Ten Pin Alley help

2010-11-13 Thread Gary Whittington
Well, back tring to get my copy of TPA to work.

Odd enough, the demo version off the CD is working now.
Before had a runtime error.
The DirectX must be working Ok now for the game in demo mode on my Vista. 
computer.

But the thing is its been so long ago I have no record of my user ID REgister 
number.

The game runs under the demo, so I need these 2 items.
I have no problem paying for the game again and getting the 1.02 version as the 
game I have is 1.0.

So if Phil or anybody can look up my ID and number, so at least I can finaly 
put this to rest that be great.

You can email me off list with the info at

gary...@cableone.net

Gary
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[Audyssey] Just going to buy Ten Pin Alley

2010-11-13 Thread Gary Whittington
I decided to purchase the TPA.

Looking at the Q and A section.
I fall under the old CD version.

Gary
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[Audyssey] Crash's best wishes.

2010-11-05 Thread Gary Whittington
 via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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Crash Gary Whittington
Qwitter:
CrashNNewMexico
r...@audyssey.org.
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[Audyssey] The Mighty Che

2010-11-05 Thread Gary Whittington
Another look back in 2010.
Phil, giving out new updates to Female
lead part.
Reply Now!


But what about a man who never thought a paint it Black
happy to him.
:Che
I never see my own posts on this list and any from FTP.
A person who listen and taled to you not at lyou.

With the magice of 
http://For-the-people.com
has seen the spirit.
Lot young then I.
Che saw the future and now living his 
Dream.
The Big :J heard his 
prayers.
God Bless you and yours.

Yeah, when you may painted that door Black :.

Gave upi Hip Hop on FTP.

This Bud is for You!
Sure better reply to this message.
Great Web site and all.

Ick the Internet
Well a lot of game programmers
notlet their  are still not
like a web site 
that can provide multi gamers playing a game.

Well, has the blind community with
a Boom blind describe game?

Not forgetting the roots.

Computer and the net has helped so much to
the works of so many on this list
Even CHe can say Thanks
TOM.

If it's not Tom or Jennifer that
the infection  to better yourself.

hey I am Blind
What is your command

I better getting back to:

http://shadowbeam.com


A possible home for a Web Voice Forum!. for games?

Crash
  
 
  
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Re: [Audyssey] using the sword in mota beta14

2010-11-04 Thread Gary Whittington

Hey, how about a Podcast of your findings.

Whoa, a lot of emails here.

Crash
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 11, 2010 6:02 PM
Subject: Re: [Audyssey] using the sword in mota beta14


I certainly didn't have any trouble with that when I played a little while 
ago. Of course my adventure came to a rather nasty end when Angela 
accidentally impaled herself on a spike. I don't know if I just had one of 
those rare occasions where I forgot to make sure my sword was put away 
first or just had a bit of bad luck, but that's what happened.

We are the Knights who say...Ni!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 11, 2010 5:51 PM
Subject: Re: [Audyssey] using the sword in mota beta14



Hi Nicol,
I'm not sure what exactly what is wrong, but it could be one of two
things. First, the input system which has already been addressed/fixed
in beta 15 as far as I can tell. Second, you are running low on
strength and when Angela's strength is low she can't use the sword. In
either case hitting the spacebar like crazy won't help you and
probably just fill the event queue with a bunch of key presses that
need to be processed slowing the game and input system down.

HTH

On 10/11/10, NIcol nicoljaco...@telkomsa.net wrote:

HI Tom and list
I experience strange behavior when using the sword.\
I find that the sword does not always work.
In level2 of mota beta14, I want to kill the first harpie, but I only 
hear

the sound of the sword now and then.
I hit spacebar like crazy but I only hear  the  sword's  sound  vary
rarely. Is this maybe a bug?
Or is something wrong with my system?
Many thanks for any help.


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Re: [Audyssey] using the sword in mota beta14

2010-11-04 Thread Gary Whittington

Just pulling your chain Brain.
Smiles was cleaning out my Junk folder.

Crash
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 04, 2010 8:52 AM
Subject: Re: [Audyssey] using the sword in mota beta14


Haven't had the time or the resources. Oh I could record a podcast but not 
in stereo and nowhere to put it up since quite frankly I don't like 
Sendspace or Dropbox.

We are the Knights who say...Ni!
- Original Message - 
From: Gary Whittington gary...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 04, 2010 8:02 AM
Subject: Re: [Audyssey] using the sword in mota beta14



Hey, how about a Podcast of your findings.

Whoa, a lot of emails here.

Crash
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 11, 2010 6:02 PM
Subject: Re: [Audyssey] using the sword in mota beta14


I certainly didn't have any trouble with that when I played a little 
while ago. Of course my adventure came to a rather nasty end when Angela 
accidentally impaled herself on a spike. I don't know if I just had one 
of those rare occasions where I forgot to make sure my sword was put away 
first or just had a bit of bad luck, but that's what happened.

We are the Knights who say...Ni!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 11, 2010 5:51 PM
Subject: Re: [Audyssey] using the sword in mota beta14



Hi Nicol,
I'm not sure what exactly what is wrong, but it could be one of two
things. First, the input system which has already been addressed/fixed
in beta 15 as far as I can tell. Second, you are running low on
strength and when Angela's strength is low she can't use the sword. In
either case hitting the spacebar like crazy won't help you and
probably just fill the event queue with a bunch of key presses that
need to be processed slowing the game and input system down.

HTH

On 10/11/10, NIcol nicoljaco...@telkomsa.net wrote:

HI Tom and list
I experience strange behavior when using the sword.\
I find that the sword does not always work.
In level2 of mota beta14, I want to kill the first harpie, but I only 
hear

the sound of the sword now and then.
I hit spacebar like crazy but I only hear  the  sword's  sound  vary
rarely. Is this maybe a bug?
Or is something wrong with my system?
Many thanks for any help.


---
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Re: [Audyssey] DarkDice

2010-09-14 Thread Gary Whittington

Can it roll more then 1 die.
Example Three 6 sided, then give out a out as in:
6-12.
One die read by itself and the other 2 added together.
Smiles, I bet Phil knows what this dice roll is for, wink.
Gary
- Original Message - 
From: John Bannick jbann...@7128.com

To: gamers@audyssey.org
Sent: Tuesday, September 14, 2010 2:56 AM
Subject: [Audyssey] DarkDice



 Folks,

We just posted the free program, DarkDice, on our Web site.
DarkDice is an audio dice roller.
It self-voices using your SAPI voice.

You can roll any number of dice with any number of faces.
We've tested it up to 1,000 dice with 1,000 faces.

It's free, but you must have any 7-128 Software game installed for it to 
work, because DarkDice piggy-backs on our game code.


Later,

John

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[Audyssey] FALL 2010 invite

2010-08-29 Thread Gary Whittington
The FALL(Football Accessible Liberty League)
is looking for fantasy managers.
The only accessible draft fantasy league for the blind and their family and 
friends is looking to expand their already 2 division fantasy league.

If your just want to learn who fantasy leagues work or a long time fantasy 
manager.
The FALL is the place to be.  Where you can check your players with ease and 
chat with your opponent during head to head match ups through the NFL year.

The FALL draft is nearing, and what is great is that you can draft real time.
Where many major fantasy web site are not blind friendly, like FanStar and the 
FALL league home pages.
Or you can set up your depth chart for the draft or just have the computer 
draft  for you.

Live game updates that your  text reader can do with ease and so much more.

AS of now there is one team available, but if your interested you, the league 
is looking to expand.
And if you become one of the new expansion  teams, they get top draft picks.

If you wish a invite to the league send me  email at:

gary...@cableone.net

You can also check out things at:

http://www.fanstarpro.com/football/fall/index.php 

Gary FALL Commissioner


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Re: [Audyssey] Raceway was The other side

2010-06-21 Thread Gary Whittington
Fine suggestions, one the first one though, I would make the random picking 
of a race lane up weighted.

This given the better drivers more chance to be higher in the line ups.
The game should take in effect that there better computer drivers.
Then the judgment of how the gamer does  would get a grade level, say A, B 
and C.
Then when the line up is done.  A rated drivers get a better shot up front 
in the line up and where the C rated drivers have some shot at sitting on 
the pole, but not a great one.


Dropping in my note about getting Stock Car Racing accessible.
Been a lot of work and fun.
The external of the menus and viewing things like schedules and points is 
completed.


Working on the internal parts now.  Like the Cars are being put on the track 
and able to select one of the drivers from the past.  Smiles,  I think that 
is cool to select driver Richard Petty or Ricky Rudd.


the hardest part is that the game has a system that no Dos game of its time 
had.

The game was created by students in Indiana.
Where by, they design a system to show the cars on a segment of the track. 
The cars only being icons, little squares that moved inside a grid.

It's this moving, that makes it hard to program Jaws for..

And speaking of finding  the drivers around you.

AS pressing a certain key would be the way I will be using.
For Tom's Race Way, if the Well is introduced in the game, the less you want 
to be banging on the keyboard.

This is why, I suggest a play by play system.
This could come by 2 speaking persons.  The track announcer or your Pit 
chief.

The PBP would be a time schedule event.
When say going down the front stretch , the track announcer would be heard. 
This would give the gamer info of where he is on the track.Since many 
tracks are going to be oval and the track announcer would be speaking all 
the time, but you as a driver would only hear it at the moment when you are 
on the front stretch.  So, this would be a schedule speaking event in the 
race.
For the Pit Chief, could be random but also during certain import times for 
warnings , like fuel and tires.  Also, when the car is not handling well or 
engine problems.
The speeds like Race speed would be the announcer job with saying top 10 and 
the 4 drivers near the gamers' car, the 2 in front and the 2 in back or on 
the side.
With this info the number of laps down or being on the same lap as the 
leader.  And I could use Car lengths rather then by seconds.
Then the Pit Chief could saying your gaining or falling back to the cars 
ahead when the car lengths change.
And lastly, the Pit Chief also could help in knowing your position on the 
track.
Using a sound schema, where by your Pit chief would be heard on the left 
side and the announcer would be heard on the right.  The game should have a 
way to either making this option having them in Monnow or switching the 2 
pbp around.  The announcer would then be heard from the infield rather then 
the stands speakers and those with hearing problem may find having the Pit 
chief heard better in their better ear.
But if not in Monnow , the voice coming toward would be heard and get 
loader, then fade away for the announcer.  But for the Pit Chief would never 
fade away completely for long messages.  For short broadcasts the volume can 
be adjusted to the point on the track.

Smiles, and for Tom's game when you have made enough cash, you could by a
Satellite radio, that would have a GNs that not only have better sound for 
your Pit Chief but a tracking position with a third voice say a lady voice. 
letting you know you are  coming to a turn.
Then again, though in that random event of communication breakdown and you 
do have to drive blind.
Smiles, and the only thing you can get is the fourth voice of the driver 
himself reading the pit sign messages.


These are just my thoughts and ideas for keeping the gamer more hands free 
with using a wheel or even using less of the keyboard for those who don't 
have a Wheel.

The Driver's skill level and how to position cars in the line up.

While I feel that Race Way can be a on going upgrading type of game, things 
like mentioned above and be added on later.
Even if the game comes out with say four tracks in version 1, I be happy 
with that.  A Trioval, Super oval, and small tracks.  A road course would be 
a nice version upgrade to the game while additional tracks are introduced.
I think even Charlie would agree.  Just to help the game development to be 
shorten to finally see Race Way under tom.  The first set of tracks can be 
used for different events and locations.
In every NASCAR Yearbook, where you can get allot of great info.  The 
Magazine does give you the data speeds for each segment of tracks.


Well, I am just about out of gas, heading for the Pits.
Crash
- Original Message - 
From: Jorge Gonçalves jopo...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 01, 2010 8:11 AM
Subject: Re: [Audyssey] 

Re: [Audyssey] Raceway was The other side

2010-06-21 Thread Gary Whittington
Well, as I had enjoyed the NASCar racing game back in the Early nineties, 
and the realness of the game.
Where it took over a minute to  complete a lap in a 160 lap race to just 
reach 400 miles, even the regular movie going needs to hit the bathroom or 
get some more Goobers.

Smiles, or just to answer the Dorr or phone.
A pause feature and a Save function is really needed during a race where you 
have work hard to stay in the race.

This does bring up a subject matter.
When out of the race.
The game should have the chance to able to continue to be a spectator .
After Car problems or from a bad crash.
And your out of the race.  A way to be a spectator to hear the race play by 
play and to scroll down a position page with stats of cars still in the race 
and showing at the bottom the ones out and how they went out.
But not all Cars out should be at the bottom as they may have completed ore 
laps then a car that has not.

So, in effect you could watch your car drop down the order of finishes.
The screen view car also be used when you have to bring your Car in the 
garage.

With the sounds of repairs being done.
The old NASCAR game had video of the computer cars shown like on TV shots, 
but since we need sounds a PBP and other sounds effect are needed in this 
mode.

The game would have this scrolling page to check out the race positions.
So, if you were battle another driver in the standings you can follow his 
car in this mode.

Cheering on for other racers to overtake him is a lot of fun in this mode.
Then if possible able to in Race Way to focus on this driver either in this 
mode or in a race, where you can find how the driver is doing.


Thanks Jim, this was my thought on pausing and saving the game with a 
spectator mode.

Crash
- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Gary Whittington Gamers@audyssey.org
Sent: Wednesday, June 02, 2010 3:01 AM
Subject: Re: [Audyssey] Raceway was The other side



Hi Crash,

Oh, guess that I had not even thought of a pause or save feature in an 
auto race game.  Guess that I was still thinking of like with my original 
Mach 1 racing game with the racing league and my new tts version where the 
goal is to learn the track and drive it as fast as you possibly can.  It 
is timed to one one thousandth of a second and in the league we had races 
decided by times that close.  But I guess that a goal of getting ahead of 
and staying ahead of the other cars on the track would be more like a 
nascar race.  Still not sure about a pause or save feature in a nascar 
race though.  I personally like the time trial sort of thing trying to 
drive the track as fast as possible without other cars in the way.  I most 
often played that mode in Atari Pole Position.  It seems like more of a 
skill thing for me without the other random cars in the way.  Guess having 
to get around random cars could be a skill as well though.


BFN

- Original Message -
I am sure Tom will put in a Pause in the game and a save feature, as he 
describe is going to be like a main outlet games.


Crash
- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Thomas Ward Gamers@audyssey.org
Sent: Sunday, May 30, 2010 8:53 AM
Subject: Re: [Audyssey] Raceway was The other side



Hi Thomas,

Not to be too picky, but the nascar season has 36 scheduled races and 
they start 43 cars in all races.


I also wonder how realistic you really want to be with a race game.  I 
mean 43 car engines are going to sound like a swarm of mad bees.  And 
just for the heck of it, try racing maybe 200 laps on say my Painsville 
oval track.  It takes allot of mental and physical endurance to race even 
a simple track for 3 to 4 hours.


I don't mean to be negative, just giving you some of my thoughts.

Got to go and get ready to watch 1,100 miles of auto racing today.

BFN

- Original Message -
Hi Charles,
Well, at the time I took over development of Raceway from James North
I invisioned it as an accessible version of Nascar Thunder 2004 by EA
Games. As it happens I realy like Nascar Thunder, but of course it
isn't accessible enough to really play. I usually wind up hitting the
wall or plowing into another car. So when James North offered Raceway
to me I took it, and decided to turn it into a fully accessible, fully
playable, version of Nascar Thunder without any of the official Nascar
logos and trademarks involved.
As far as how it will compare to other racing games out there it might
be easier to list its features, and let you decide based on that
information. Basically, since it is based on Nascar, actually an
official Nascar game, all of the rules, flags, and points will be
exactly the same as you would expect from a real race. Unlike other
accessible racing games you will be racing against 39 other AI driven
cars so we are talking a full monty here not three or four cars as is
the case with games like Poll Position. Since I am using official
points and scoring

[Audyssey] Any Hints on Visual Studio with ASP1.net

2010-06-12 Thread Gary Whittington
Ok Hi.

Lately, I have gotten the bug to finally Jaws script the 
Abandon ware Stock Car Racing game.
After many years of scripting Strat sport games, I finally felt confident
to attack this project.
Although the Indy Auto Racing game is similar in design the on field track part 
of the game is different.  So, in a way I am scripting 2 games at once.

But,  running into a run block with the Stock Car racing game.
Whie the INdy car game the .exe files all work on Vista, the older Stock Car 
game has a file that uses a 16 bit system.
It may work on XP, where I am able to get the window to come up with out the 
full screen error.
Jaws is not able to see what is in this window.

The program that is giving me fits is only a input form.
This allows the gamer to input Driver's info like name car number number of 
starts, wins finishes and so on.
The output is stored in a text file, a flat database.

Now I have looked at disassembling and other things to void the most likely 
answer.
Program it.  AS I speak I am downing load VS 2008 with ASP.net and plan on 
getting the Jaws scripts for it.
Also, picked some docs on how to and teaching docs about the subject.
What I am looking for is some hint on starting and usng Visual Studio with Jaws 
to help me out.
Being an old programmer like myself do need hints.
So, any hint also on making a form to create a flat text file database would 
mean a lot to me and others for the 2 games.

Thanks
Crash in New Mexico
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Re: [Audyssey] Any Hints on Visual Studio with ASP1.net

2010-06-12 Thread Gary Whittington
Yeah,Ok, first Shawn, the games have a ASCII back ground to fill in the 
screen.
This is a lot of characters symbols.  I have  gotten around them.  And this 
was a lot of work to have Jaws not to say them and to just say the menu 
items.
So, hang in there, I am realy close.  I have finished the external scripting 
of the menus and other dialog boxes to work nickly with Jaws.


But if racing is your bag and that being Stock Car, I will have news on a 
web site that uses Strategy and managing a race car and team.

But first I want to check out the web site for blind friendlyness.

To Tom, thanks I'll keep your email and add it to my folder where I unpacked 
the software.


I am hoping only to is create a simple input form and an older version is OK 
with me.
And while surfing I did not see any Jaws scripts for VS 2010.  If I had yes, 
I would gone that way. So I'll update when there is some
And I am not sure if my Vista computer will run it besides.  This system has 
trouble installing the new Instant Messagerand Jaws 11.

Smiles, but, yet this may end up fixing things.

Your second item, sounds like to I need to turn of screen echo and just use 
the mouse to see whats happen.

Thanks.

I think what I need will be in the noice documentations where how to build a 
simple form.

This will be worked on when I have spare time.
But for now I am now looking to move to the next phase, being scripting the 
On Track enviroment.
I have even learned some new trick in Jaws Scripting during the first phase. 
Well, not tricks, but finding what I can do and what I can not do with the 
scripting language.

It's been fun and frustrating at the same time and that spells programming.

But if some one who wants to join in the fun of this project and what to 
help in creating this input form for the Stock Car Racing Game, you can 
email me off list and I'll give you the specs that is needed.
The input form is not big item in the game.  It's used to create new 
Historical NASCAR seasons in side the Abandedware for the game to use on 
their own.
That's why its not my next step and if I have to learn VS and # or whatever 
then so be it.
But once I get the game scripted I have the game and the Jaws scripts on my 
web site with the Strat Sports games.


Gary
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 12, 2010 2:32 PM
Subject: Re: [Audyssey] Any Hints on Visual Studio with ASP1.net



Hi Gary,
A few comments if I might.
First, I don't know if you know this but Visual Studio 2008 is now out
of date. Visual Studio 2010 Express was released not long ago and from
what I can tell I'd recommend updating to it. I'm currently working on
Window-Eyes set files for VS 2010, and i don't know what if any Jaws
scripts exist for it. However, VS 2010 now supports .Net 4.0 as well
as comes with a stripped down version of the Windows 7.1 Platform SDK
which is necessary for up to date support for XP, Vista, and Windows
7.
Second,  as far as getting Visual Studio setup with Jaws or any other
screen reader, for that matter, basicly just undock any windows you
don't need. I also find disabling intellisense  helps the screen
readers from flipping out when it tries to autocomplete some code and
you don't want it displaying x number of options etc.

HTH




On 6/12/10, Gary Whittington gary...@cableone.net wrote:

Ok Hi.

Lately, I have gotten the bug to finally Jaws script the
Abandon ware Stock Car Racing game.
After many years of scripting Strat sport games, I finally felt confident
to attack this project.
Although the Indy Auto Racing game is similar in design the on field 
track
part of the game is different.  So, in a way I am scripting 2 games at 
once.


But,  running into a run block with the Stock Car racing game.
Whie the INdy car game the .exe files all work on Vista, the older Stock 
Car

game has a file that uses a 16 bit system.
It may work on XP, where I am able to get the window to come up with out 
the

full screen error.
Jaws is not able to see what is in this window.

The program that is giving me fits is only a input form.
This allows the gamer to input Driver's info like name car number number 
of

starts, wins finishes and so on.
The output is stored in a text file, a flat database.

Now I have looked at disassembling and other things to void the most 
likely

answer.
Program it.  AS I speak I am downing load VS 2008 with ASP.net and plan 
on

getting the Jaws scripts for it.
Also, picked some docs on how to and teaching docs about the subject.
What I am looking for is some hint on starting and usng Visual Studio 
with

Jaws to help me out.
Being an old programmer like myself do need hints.
So, any hint also on making a form to create a flat text file database 
would

mean a lot to me and others for the 2 games.

Thanks
Crash in New Mexico
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Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington

Looks, like old questions are returning.

In the sound effect only really you need is the sound of your own car and 
the cars in the four directions.

Front, back left and right.
for example if your passing on the inside  you would hear the care in front 
that becomes the car on the right. and if another car is front of that one 
you would beginning to hear it, when it is close enough for the game to 
detect the other car to be passed.
With a track announcer this also can be used to indicate that your car is 
side to side and approaching car number 43.
This  would help in separating the car on the right and knowing that there 
will be upcoming sound of the car to be yet to be passed.
The sounds of cars in front would have a different sound then the cars in 
back as well as left and right.
Cars on the right may say have a little echo coming off the wall..  Like a 
sound of a tunnel, as the sound is bouncing off the wall  and your car.

Where the car on the left would have a distance sound to it.
Taking the idea of the motor being closer to the driver perspective for 
front and back, and if the three cars were drafting, which would be heard 
more the car in front or in back.

The car in back has its motor to the driver, so should it be more louder.
In a way, not really, since your own motor may be blocking some sound of the 
car in front the car directly behind you is not as important as the car in 
front.
If something was going to pass the sound would transfer to either the left 
or right sound effect.
As you can see it not the number of cars you can hear but in effect the cars 
that have the most direct contact to your car zone on the track.

Many of the racing games that are board games have a grid around the track.
I am sure the NASCAr Thunder game use as a way to create the video of what 
is happen on the screen.  It just appears that cars are being passed, 
because the game is saying to show a car being passed.
IN a visual game where you can see several cars going into a turn, is just a 
video repentation of those cars moving through grinds ahead.


Now for racing games with the board having fixed grinds, where a computer 
can have linear grinds where the Car can still move side to side in certain 
degrees, where if you go to high in the turn you may move out of the most 
outer grin and clip the wall.
Computer cars don't never do this, and if they do crash its the random of 
the game saying that this Car is out of the race.  Not due to hitting 
another car or wall, but a bad toss of the virtual dice you could say.
Then other cars may be forced to hit the spin out car because just to close 
or other factors that may determine  a mulit car pile up.
When your Car approaches the crash site.  Its up the driver to get out of 
the way if possible.


So, let say the car in front blows a tire and begins to spin.
The sound of the car in from sound turns directly into a car skidding.
The sound of its motor would then become a left or right sound, indicating 
to you in which direct to do.
If the skidding continue for a while would also mean it may be the best 
thing is to drive straight toward it,  and hope the skidding car is out of 
the grind you will soon be in.
Other on the other hand if you say hear if on the left side as a motor now, 
best thing is to move a little to the right  and hug the wall.
Where if car spinning is heading to the outer wall then dive to the lower 
part of the track.
The sound of the skidding hitting the wall, you will just have to hope you 
can get around the bouncing car of the wall.


Board games with grind usually have three rows, while a virtual computer 
would have have about the same, being each grid being a certain size on the 
track.
So, a car out of control will not move in the normal manner of forward and 
from side to side.
But will move like a bishop on a chess board. And depending on the impacts 
the car may move backward as will in a crash.
So, I have describe the skidding car and let through in the sound of cars 
hitting the wall and other cars, a sound of a vrip, vrip vrip for a car in a 
spin.
The sound of the cars in front should have a sound of its own that will let 
the gamer know its distance.
AS PAc Man does where the sound of a ghost becomes loader when it gets 
closer.
IN Raceway this would be measured in car lengths, so if a car in front does 
skid or in a spin, the sound of it would be at its lowest or highest 
depending on it distance from your car.


Rubbing sound effects.
When another car is rubbing against  your car.  This sound would be heard 
from the sides, while nudges sounds from the front and back.


To finsh of the local sounds near your car, would include:
Scraping:  When you touching the wall.  Speed Bumps when you to far inside, 
about to run off the trace, or to far under the yellow line.  Could have a 
ding sound when your tire hits this line, and you may have to go under this 
line to avoid a crash.  A ding on the right side would mean you 

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
I am sure Tom will put in a Pause in the game and a save feature, as he 
describe is going to be like a main outlet games.


Crash
- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Thomas Ward Gamers@audyssey.org
Sent: Sunday, May 30, 2010 8:53 AM
Subject: Re: [Audyssey] Raceway was The other side



Hi Thomas,

Not to be too picky, but the nascar season has 36 scheduled races and they 
start 43 cars in all races.


I also wonder how realistic you really want to be with a race game.  I 
mean 43 car engines are going to sound like a swarm of mad bees.  And just 
for the heck of it, try racing maybe 200 laps on say my Painsville oval 
track.  It takes allot of mental and physical endurance to race even a 
simple track for 3 to 4 hours.


I don't mean to be negative, just giving you some of my thoughts.

Got to go and get ready to watch 1,100 miles of auto racing today.

BFN

- Original Message -
Hi Charles,
Well, at the time I took over development of Raceway from James North
I invisioned it as an accessible version of Nascar Thunder 2004 by EA
Games. As it happens I realy like Nascar Thunder, but of course it
isn't accessible enough to really play. I usually wind up hitting the
wall or plowing into another car. So when James North offered Raceway
to me I took it, and decided to turn it into a fully accessible, fully
playable, version of Nascar Thunder without any of the official Nascar
logos and trademarks involved.
As far as how it will compare to other racing games out there it might
be easier to list its features, and let you decide based on that
information. Basically, since it is based on Nascar, actually an
official Nascar game, all of the rules, flags, and points will be
exactly the same as you would expect from a real race. Unlike other
accessible racing games you will be racing against 39 other AI driven
cars so we are talking a full monty here not three or four cars as is
the case with games like Poll Position. Since I am using official
points and scoring there will be a full season mode where you must
race a total of 30 races, and if you have the highest score you get
the racing cup.
What I am probibly not going to include in Raceway, at least not 1.0,
is a track editor, online racing, and some of those kind of features
of Rail Racer. While I think they would be good additions I feel those
can be added on later. In fact, I might even create it as a sort of
expantion pack that costs a nominal upgrade fee like $10 or something
like that. That way I can try and earn back some of the money lost
when transfering between Alchemy and USA Games, and  plus build upon
an existing product as well.


Jim

I tried snorting Coke once but the ice cubes got stuck in my nose.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington

Yes, I understand both points there tom.
A Qualifier segment in this type of game is used to grade one's performance.
And its like getting to another level in a scroll game.
When it don't matter how many times a gamer tries to Qualify, when they do 
is when they can enter the race.
Just one thing to point out is able to save the gamers best time for that 
track for that event.  This way the gamer can then return to the game and 
able to either resume Qualifying to improve there time for a better track 
position for the star of the race or enter the event for the race.


In real life Qualify for a race is to not to have the fastest car in front 
but to be sure the faster cars are not packed behind slower cars that may 
cause crashes when the race starts.
So, if a gamer make the race and don't have a good time they will be put 
further in the line up with cars that are around the same speed.


Now there are NASCar events that use Qualify times and points to determine 
line up position, like the Daytona at the beginning of the year.


For the game to use just random picking may not be the perfect way to do it.
If Race Way uses any driver data to making the game realistic, then it would 
use a weighted system, to be sure the better Drivers are getting higher line 
up position.

Which in turn will reflect in the stats output.

Crash
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 30, 2010 8:55 PM
Subject: Re: [Audyssey] Raceway was The other side



Hi,
At this point I really don't know.  One problem I am having with the
game is a lot of this gets to be really technical, and goes way over
my head. While I  watch the ocational Nascar race and have played some
of the racing games out there I'm not a hard core racing nut.
Watching a few races now and then and playing the games now and then
is a lot different then trying to program a really major racing game
from scratch. It takes a lot of motivation, dedication, and an
enjoyment for the project I really don't feel.
Personally, I could care less if there is a qualifier before the race
to find out your starting position or a set of random times to just
select an automatic starting position for each car. I have to do that
for the AI cars anyway so what's one more car right?
However, I know if I don't add a qualifier some hard core racing fans
out here are going to be realy disappointed, and knowing what I know
about this community I'll never hear the end of it until I give them
one.  So eventually there will likely be a qualifier, but it is lower
priority than the other features of the game.
Right now. The test version that was written in C#, and is currently
being ported to C++ simply randomly selects a starting position from 1
to 43 and lines the cars up in whatever random order it chooses. Not
very realistic, but it works.

On 5/30/10, Charles Rivard woofer...@sbcglobal.net wrote:

I'd start with all 43 and go from there.  Will there be qualifying before
each race to see where you're starting position in the race will be? 
Time

for practice and adjustments in the pits and all that fun stuff?


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Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington

Thanks for the Reply.

Let me first say, where I was coming from on the Custom names.
I try to keep on what are where you are on the project.
AS far as I understand it Tom,  that Race Way was not licensed by NASCAR.
So, the names in RaceWay was going to have made up names.
This was the reason why I mentioned the editor so those who knew the drivers 
and want to replace the made up names with the real life drivers could.

And of corce, with sponerships would mean a whole different can of worms.
And again it was this point thinking that you would have been looking at a 
TTS over a recorded wav files.


So, in effect its one or the other.
And I see that, in either way, a  Addon, also could be the anser.
Let, me add, this.  Strat-o-matic has many type of add on.
The gaming company have different sports sims.
Each sport game comes out every year with a upgrade to the game.
Included in the new game is the last season roster, ssay, baseball.
That season roster can only run on that new game.  Older season rosters that 
can be purchase will run on that new game version.

This indicate the data structure for rosters are the same.
But its the season roster file that have certain elements that can only be 
played by its later version of the game and beyond.

This is done simply I am sure.

So, if Race Way, would have record wav files and  later version of the game 
with newer seasons rosters.  The same record wav file for Ernhart would be 
used.
And then instead of a text edior for drivers, a system of selectiong sounds 
for saying Ernhart, would be the road heading for if RaceWay was going to 
have Addon packages, for adding past season.


The Draw back, being that new racers in a season means new recording with 
the person who made the recordings.


APBA Baseball Blast with Ernie Hardwell the great announcer for the game, 
was able to do this for a while.
So,, even with Drivers name being recorded falls in kinda the same trap as 
the sponsorships.  Since new ones come along as well.


Even, able to mix and match sounds like the windows sound schema, a game 
that lends to being real and a way to import real names by recordings is a 
lot of work for the designer over time.


Whereas, an editor for text  gives the game the choice to put in the work to 
make it more realistic.
And they, can create new season on thier own or wait for a upgrade that will 
have the data, if Race Way goes this way in having new and historical 
season.


AS you know my thought in for you to make as much as you can on Race way, 
that will provide these type of addons.

And let RaceWay be a game that can grow.
Its the historical season and new season, that Strat makes it money on.
The game itself is the foundation for playing.  The upgrades to adding new 
items, which may even be half the cost of buying a new game, but, as Charles 
, says, the game gets better and better and is willing to get it.

Then with  the upgrade the buyer gets the laters season.
And in my email on the splash screen, shows the gamer his purchase season.
So, in effect the game and the seasons rosters are 2 separted items.
The game who choices to make any chnaces to the season roster is makeing 
chances to this data file not the core of the game.
And later when some ones wants a season from the past and don't want to find 
stats to input, they can check you site to see if the season roster file is 
available for purchase.



IN Conclusion, Tom, I am not saying what RaceWay should be, but what it 
could be and how it can make money for years to come.
The one thing about NASCAR Thunder, is that you have to purchase the while 
thing to able to have the latest season drivers.
Now, I am not sure if the laster version wil allow you to continue your past 
season, because it is in coreed in the game.


Smiles, and really, my friend, you have started scratch  with the MR and 
made it your own.
And the old code from North, can help you make the game you want and what 
ever language, Race Way is going to be yours, not some

retread of North's work.
And when its all said and done, know one will remember Mister North and his 
ways, but To Tom and his hard work and what he means to the blind community.

I am only happy to help if I can, with thought and ideas on your project.
Like the Play by Play for the game.  Which we have taled about before.
Which can be done with with TTS or recordded  messages like the Window 
Baseball Blast.

And if you want me to discuss this topic again I be happy to do so.
IN short its a matter of using a codeding system when a certain event occurs 
triggers a PBP with the inserted info added to it like drivers name.


Crash
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 30, 2010 12:02 PM
Subject: Re: [Audyssey] Raceway was The other side



Hi Gary,
Those are some interesting ideas, but it would require some
fundimental reworking of the Raceway engine and source 

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
One thing, that APBA Baseball for Window's Baseball Blast, was to have added 
record names for Ernie Hardwell was
to get suggested names from their games by sending email.  These new names 
would gone into the new version of the game.


The game also used a text PBP system that used Ernie voice.
The names of ball players thought out baseball history, was its draw back 
though.
Since there is so many players in baseball history, the game was only able 
to be played on a CD Rom, that needed to be used.
Causeing 1. the game may freeze if the CD Rom drive was having problems or 
the disk itsself was diry or scratched.
2. The drive would need to be replaced after a long playing of the game, say 
over a year.
Smiles.  APBA is now looking at using DVD drives I am sure for there new 
version, but the game company is still working on recording new PBP with 
some one new.


Crash
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 30, 2010 4:20 PM
Subject: Re: [Audyssey] Raceway was The other side



Hi Thomas,
I too would like Raceway to stay away from SAPI.
In Ten Pin Bowling we recorded over 100 names to be used and allowed the 
customer to add their recorded name to the list.

It wasn't done as well as I had hoped and is a little difficult to do
We should have included 117.wav saying
You can record Your name here.
The same can be done for Raceway.
Have a generic track saying
You can record your track name here.
and also for the driver,
a file saying
your name for driver here.
Of course it will not sound as well as all the other names but it will be 
better than SAPI trying to pronounce your name.

Phil

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 30, 2010 6:01 PM
Subject: Re: [Audyssey] Raceway was The other side



Hi Hayden,
Yeah, that might work but I'm not exactly  a fan of Sapi.  For one
thing most of the voices are too robotic or inhuman sounding and ruins
my gaming experience.  The other issue is that handling Sapi in C++ is
a total pain in the butt.
The big problem is that most of Microsoft's C++ libraries require you
to convert ascii text to unicode characters which is a royal pain in
the tail. Newer languages, such as the .Net languages, automatically
do this conversion for you.  As a result you can't just pass the
contents of a C++ variable to Sapi without converting the data in said
variable to unicode first. As a result I tend to avoid some of
Microsoft's Windows specific dll libraries and APIs for that specific
reason.


On 5/30/10, Hayden Presley hdpres...@hotmail.com wrote:

Hi Thomas,
I think you could, say, have SAPI support for new driver names. Look at 
the
way Che did RailRacer...your tracks are announced in SAPI, and most of 
the

menu content is all pre recorded human voice. I don't know howthat would
work, but I think that would be the best compromise.
Best Regard,s
Hayden


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Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington

Yup...

Had  a wheel and pedal, back when I played real early version of NASCAR 
Racing, before Thunder.
I add that to the splash screen to show what to expect for others,   AS I 
remember you saying you are building RaceWay with the Whell in mind.

I used mine when I still had my poor vision.
And the idea you have sound great.

Point to note then:
If game does not see any wheel device, game defaults to novice mode.
Smiles.
But the to have the menu option Game dvices, and when the person enter it, 
see that they can add devices, will encourage the gamer to buy one.
This page could include web sites to find what the game needs, being your 
site or some other.


Gary

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 30, 2010 12:18 PM
Subject: Re: [Audyssey] Raceway was The other side



Hi Gary,
Well, one miner comment to add to your post. Technically the game
isn't being designed with the keyboard user in  mind here. Yes, it has
keyboard support, but I am designing the game mechanics and game play
around the Logitec Momo Racing Wheel the same way Jim Kitchens Match 1
TTS game is. There is so much more you can do with a racing wheel with
force feedback support than your plane vinilla keyboard. Improved
responce times and more accurate stearing just being two of the big
ones.
I know when playing Rail Racer there is a huge difference in keyboard
control and stearing wheel control.  When I was practicing the game
using the keyboard I was discovering in online play everyone was
dusting me left and right. They were cutting there track times in
half, and I was just the slow guy in the race.  Well, when I purchased
the  racing wheel for Raceway Ssuddenly my lap times were rapidly
improving and I was able to stear the racer better. Especially, when
taking those curves in Rail Racer which is where you lose all your
speed and momentem.
Another point of having a racing wheel with feedback support it is
like stearing the car with certainr estrictions on how fast you can
turn and the motors inside simulate actually trying to make a
difficult turn. If you end up running into the marbel I can have the
ff wheel vibrate like crazy simulate running over rough terrain which
will likely destroy your tires in the process.  However, the vibration
will give you a good clue you aren't on the track any more. Keyboards
just can't give you nearly as much control or feedback.

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Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington

Happy to hear about the game will be created so it can expand.
As RaceWay, is going to be good income for you Tom.
As you describe it and a way to either able to update the drivers info 
historical stats data as part of the add ons or as a product to purchase 
every new season.

To, keep the stats as real, the game needs the real stats.
And by the stats, a system of grading the Team, and Pit Crew.
For example the number of times a driver can been the number of races.
AS you have mentioned in the email 39 drives, but the drivers database 
should not be just held to that.
During a NACAR season, you will have local drivers who only can afford to 
race local.  Or the times when drivers did not make the field.


So, a team who is able to get in all 30 events will be grade A.
But if the car has not finished a certain percentage of thier races should 
be graded as high for a high percentage and low for low percentage of 
finishing the race.

So, the Pit Crew may not be to good and would get a D rating.
Now on the other hand if a driver percentage for completing a race and due 
to crashing then the Driver is rating low.
I am taking the rating system from the old Dos game, which I am working on 
for scripting with Jaws.
But in what I was saying the driver stats is very important and other 
refferance  material for creating other grading items in the game.


Lastly, having a bigger database of drivers, the better for the game to rank 
higher during the season.


Crash
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 28, 2010 10:49 PM
Subject: [Audyssey] Raceway was The other side



Hi Charles,
Well, at the time I took over development of Raceway from James North
I invisioned it as an accessible version of Nascar Thunder 2004 by EA
Games. As it happens I realy like Nascar Thunder, but of course it
isn't accessible enough to really play. I usually wind up hitting the
wall or plowing into another car. So when James North offered Raceway
to me I took it, and decided to turn it into a fully accessible, fully
playable, version of Nascar Thunder without any of the official Nascar
logos and trademarks involved.
As far as how it will compare to other racing games out there it might
be easier to list its features, and let you decide based on that
information. Basically, since it is based on Nascar, actually an
official Nascar game, all of the rules, flags, and points will be
exactly the same as you would expect from a real race. Unlike other
accessible racing games you will be racing against 39 other AI driven
cars so we are talking a full monty here not three or four cars as is
the case with games like Poll Position. Since I am using official
points and scoring there will be a full season mode where you must
race a total of 30 races, and if you have the highest score you get
the racing cup.
What I am probibly not going to include in Raceway, at least not 1.0,
is a track editor, online racing, and some of those kind of features
of Rail Racer. While I think they would be good additions I feel those
can be added on later. In fact, I might even create it as a sort of
expantion pack that costs a nominal upgrade fee like $10 or something
like that. That way I can try and earn back some of the money lost
when transfering between Alchemy and USA Games, and  plus build upon
an existing product as well.


On 5/28/10, Charles Rivard woofer...@sbcglobal.net wrote:
If my question should not be answered here, you can answer either off 
list
or not at all.  I don't want you to give anything away.  As far as you 
can
tell, where would you say that Raceway will compare with other racing 
games

on the blind gamer's market when it comes out?  I know you've still got a
ton of work, or should I say, a track load?, and I will patiently wait.
Thanks.


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Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
Smiles, will George your dream is only 2 years younger then the development 
of Race Way.

And for being one of the first to purchase, you will have a wait there too.
As this game has been back ordered since about that time when you day 
dreamed of being a NACAR driver.


In fact Race Way should have its own convention on its 10th year of never 
being never.

I don't even have socks as old as RaceWay.

Crash
- Original Message - 
From: Jorge Gonçalves jopo...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 29, 2010 6:09 AM
Subject: Re: [Audyssey] Raceway was The other side



 Wow Thomas. What you just explained in this message just makes me
dream! This is THE GAME that I'm waiting for, since I started to play
audiogames back in 2003.
For me, in the version 1.0, the real race against 39 cars, the season
mode with the nashcar's points system and maybe difrent weather
conditions would make allready a brilliant game!
The rest could come later.
I will be one of the first customers paying for this game!
I sincerly think that this game can make a real revolution in our market.
Cheers,
Jorge Gonçalves
jopo...@hotmail.com
Skype: joport3
Twitter: www.twitter.com/goncalvesjorge
Webpage: www.jorgegoncalves.com

Em 29-05-2010 6:49, Thomas Ward escreveu:

Hi Charles,
Well, at the time I took over development of Raceway from James North
I invisioned it as an accessible version of Nascar Thunder 2004 by EA
Games. As it happens I realy like Nascar Thunder, but of course it
isn't accessible enough to really play. I usually wind up hitting the
wall or plowing into another car. So when James North offered Raceway
to me I took it, and decided to turn it into a fully accessible, fully
playable, version of Nascar Thunder without any of the official Nascar
logos and trademarks involved.
As far as how it will compare to other racing games out there it might
be easier to list its features, and let you decide based on that
information. Basically, since it is based on Nascar, actually an
official Nascar game, all of the rules, flags, and points will be
exactly the same as you would expect from a real race. Unlike other
accessible racing games you will be racing against 39 other AI driven
cars so we are talking a full monty here not three or four cars as is
the case with games like Poll Position. Since I am using official
points and scoring there will be a full season mode where you must
race a total of 30 races, and if you have the highest score you get
the racing cup.
What I am probibly not going to include in Raceway, at least not 1.0,
is a track editor, online racing, and some of those kind of features
of Rail Racer. While I think they would be good additions I feel those
can be added on later. In fact, I might even create it as a sort of
expantion pack that costs a nominal upgrade fee like $10 or something
like that. That way I can try and earn back some of the money lost
when transfering between Alchemy and USA Games, and  plus build upon
an existing product as well.


On 5/28/10, Charles Rivardwoofer...@sbcglobal.net  wrote:
If my question should not be answered here, you can answer either off 
list
or not at all.  I don't want you to give anything away.  As far as you 
can
tell, where would you say that Raceway will compare with other racing 
games

on the blind gamer's market when it comes out?  I know you've still got a
ton of work, or should I say, a track load?, and I will patiently wait.
Thanks.


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Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
Well, Phil has a god point, but it could be just using the arror keys could 
be clutching as well.
If the Thurder game has an option for either auto, then yes, I would go with 
Phil's point.

AS Tom is wanting the game to be as close as the Thurder game.
In fact it could be a advance driver settings.
For example of this you would have to get out of the pits on your own.
Smiles, which can be realy hard for novices.

Certainly Race Way is not going to be a jperfect match for the Thurday game, 
as Tom describe adding keys to hear certain thinks.
And not to mention the Pit Chief saying when a turn is coming and other 
sound effects indicaters.


Tom got a task on his hand.
To make the playable for those who dreamed of playing it with it being  like 
Thunder , and yet to build it in a way to allow the game to make a profit in 
purchases.
Having the game able to allow the gamer to grow with it, as being first a 
novice and then when getting better try a few options.
ONe thing Tom don't want the game to be to hard in a way, many gamers wn't 
want to purchase it.
Race Way is going not be a game where you achieve one level with success and 
able to move on.
Instead Race Way one needs to learn how to drive with a keyboard.  Even 
though there are stages in the game to master, is the reason why a set of 
class of gamers in the game is needed.

Let the gamer be comfortable at what ever level and options available.
Once there get the hang of it they can try new things like a clutch 
transmission.
And this may not have to be in verion 1.0 as it can be an option in the 
game.


Crash
.
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 29, 2010 1:19 PM
Subject: Re: [Audyssey] Raceway was The other side



Hi Thomas,
I know it's too early to talk about but it would be interesting to have 
the arrow change gears but if you also held down the shift, or clutch key 
you would get an extra benefit.

Either faster shifting, or less ware on the transmission.
The first would improve your speed a bit, while the second would extend 
your car from having a breakdown.

Phil

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 29, 2010 3:00 PM
Subject: Re: [Audyssey] Raceway was The other side



Hi Phil,
Well, the design of the game is based on a manual stick shift, but I
guess I just assumed using the up/down arrow keys to shift up/down was
easier than holding down an extra key. to simulate using a clutch. As
I said I pretty much copied the Nascar Thunder  keyboard layout as is
from the game without thinking much about changing it. I suppose
whenever the game gets into testing we can think more about issues
like this.


On 5/29/10, Phil Vlasak p...@pcsgames.net wrote:

Hi Thomas,
I noticed you did not include the clutch in your key selections for 
Raceway.

Are you planning to use one?
If so, the shift key held down while using the up or down arrows would 
be my

choice for shifting gears.
Phil


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No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 9.0.819 / Virus Database: 271.1.1/2903 - Release Date: 05/29/10 
02:25:00



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Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington

Hi Chuck, I am in the same
Racing Boat.
Whoa! I may have given some one an Idea here for a game.
We got racing trains and planes, why not Power boats.
But going to Have to have one of those vibrating EZ Boys to play in it.

Gary
- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 29, 2010 11:02 AM
Subject: Re: [Audyssey] Raceway was The other side


George:  Just to be ornery, I'll bust your bubble about being one of the
first to buy the game. I preordered it when James North was working on it.
He he he.  I beat you to it.  It is going to be an awesome game when Thomas
makes it available.  Waiting is going to be tough, but I'll do it gladly.
- Original Message - 
From: Jorge Gonçalves jopo...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 29, 2010 7:09 AM
Subject: Re: [Audyssey] Raceway was The other side



 Wow Thomas. What you just explained in this message just makes me
dream! This is THE GAME that I'm waiting for, since I started to play
audiogames back in 2003.
For me, in the version 1.0, the real race against 39 cars, the season
mode with the nashcar's points system and maybe difrent weather
conditions would make allready a brilliant game!
The rest could come later.
I will be one of the first customers paying for this game!
I sincerly think that this game can make a real revolution in our market.
Cheers,
Jorge Gonçalves
jopo...@hotmail.com
Skype: joport3
Twitter: www.twitter.com/goncalvesjorge
Webpage: www.jorgegoncalves.com

Em 29-05-2010 6:49, Thomas Ward escreveu:

Hi Charles,
Well, at the time I took over development of Raceway from James North
I invisioned it as an accessible version of Nascar Thunder 2004 by EA
Games. As it happens I realy like Nascar Thunder, but of course it
isn't accessible enough to really play. I usually wind up hitting the
wall or plowing into another car. So when James North offered Raceway
to me I took it, and decided to turn it into a fully accessible, fully
playable, version of Nascar Thunder without any of the official Nascar
logos and trademarks involved.
As far as how it will compare to other racing games out there it might
be easier to list its features, and let you decide based on that
information. Basically, since it is based on Nascar, actually an
official Nascar game, all of the rules, flags, and points will be
exactly the same as you would expect from a real race. Unlike other
accessible racing games you will be racing against 39 other AI driven
cars so we are talking a full monty here not three or four cars as is
the case with games like Poll Position. Since I am using official
points and scoring there will be a full season mode where you must
race a total of 30 races, and if you have the highest score you get
the racing cup.
What I am probibly not going to include in Raceway, at least not 1.0,
is a track editor, online racing, and some of those kind of features
of Rail Racer. While I think they would be good additions I feel those
can be added on later. In fact, I might even create it as a sort of
expantion pack that costs a nominal upgrade fee like $10 or something
like that. That way I can try and earn back some of the money lost
when transfering between Alchemy and USA Games, and  plus build upon
an existing product as well.


On 5/28/10, Charles Rivardwoofer...@sbcglobal.net  wrote:
If my question should not be answered here, you can answer either off 
list
or not at all.  I don't want you to give anything away.  As far as you 
can
tell, where would you say that Raceway will compare with other racing 
games

on the blind gamer's market when it comes out?  I know you've still got a
ton of work, or should I say, a track load?, and I will patiently wait.
Thanks.


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Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington

Well, I have been a long time supporter of the Add ons.

Here is what I see for the Race Way Splash Screen.

In this top menu for the game having the following:

1. Enter the Race Way
2. Options
3.  Points and Standings
4.  Garage
5. Sponsorships
6. Driver and Car Editor
7. Tracks
8. Game devices
9. Online and Credits
0. Exit
+
9 =  links to the game site with credits and other online links.
8 = Page to setting up the game with joysticks / Wheel with pedals
7 = Tracks page, where an editor could be, but would have a place where one 
can jump quickly to practice .

This page can also be used for your stats page for these tracks.
Showing your best lap times and race stats.

6 =  This will bring you to a page where editing can be done, or a download 
page for other season.  Basicly, a page for getting add ons if there is no 
editor to create one's own season.

5 = Tom's page idea page for Sponsorship.
This also could handle a editor for giving the chance to edit fake 
sponsorships for real ones, if the gamer desires.

4 - Used to build and set up your racer.
Such as spoiler and stacking up the waight on the side of the car.
And if Tom uses any kind of color schema in the game a color painting can be 
done here.

For me its a lime green body and yellow writting.
In the Play by play colors could be used.
In fact I would loke to see in the game to have a way to add one's own PBP 
for the Track Anouncer.
For example if my car is a Pontiac and number 39 and I gave myself the name 
of

Crash Whitting  here on this page.
Then setting the option in the PBP when I get the lead say this:
Crash Whittington in his Lime Green and Yellow Pontia number 39 has just 
moved into first place on Lap ##.

Having a PBP is great, allowing the gamer to collect info during the event.
3 = The main stats page.  You will also be able to save and print or maybe 
even Blog.

2. Game options to select your driveing rating and Etc...
And finally, the reason why I am writing this email.

1 =  Looking at the game as being programmed in modules, so ad ons can be 
incorporated during its programming cycles.
This option will allow the game to enter a screen where they can do the 
following when participating

in a season.
Here they can pick in a standard season 30 races with 40 entries.
Custom Season, where the gamer selects the number of races, laps  and the 
number of cars.

Race Day, for selecting a track, the number of lapps and cars.
The rest of the menu options beside Exit screen would have options as in.
2009 Standare Season
2009 Custom Season
2008 Standare Season
And Etc.
So, the top options is to create the new desired season, while the bottom 
would have the partly played season.

On these option, they could include Next Race Atlanta.
With these verible option menus that can change and be add on to in the game 
will allow expansion of the game.
In the same way viewing the game stats can have a list box of the seasons 
with stats to choice from.
So, where there is a core change in the main game program, the already 
played seasons will not be effected.  Since this would be databases holding 
the info and just text files for the stats.


I hope this helps you Tom in any way, I am also taking my ideas from NASCar 
Thunder and another DOS Stock Car game.
I am not trying to say how the game should be, but giving some input on what 
I also had the chance to play with for racing sims and other sport sims.
As even the Strat sport games have this moduler style, so when an update to 
the man game is done it does not effect other sections of the game when 
possible.
And if there is something here you can use, please do so and keep this email 
for the development of the game.


Oh, no,  I just got a cricket in my house.
Smiles, sounds like a new game.
Hunt for the Red
cricket !

Crash
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 29, 2010 10:07 AM
Subject: Re: [Audyssey] Raceway was The other side



Hi Yohandy,
Right. Not only that, but it helps spread the development out over
multiple releases. One thing i've learned from Mysteries of the
Ancients is it isn't possible to necessarily include every suggestion,
idea, or desired feature in the initial release. That is just way too
much work. However, there is an easy solution for that problem, and it
is to create expantion packs or release updates to the game at some
point after 1.0 is released. So I've had this idea in mind for a while
now, and your suggestion to release expantion packs just cemented the
idea for me.
Obviously, for some games having expantion packs, whatever, wouldn't
work as it might not work into the storyline or into the over all game
mechanics well. However, I know several accessible games where some
sort of expantion pack would work quite well. Raceway is one of them
as it wouldn't hurt to create additional tracks, an online racing
mode, and possibly the ability to add 

[Audyssey] Final Standings for the 2010 Shootout

2010-04-11 Thread Gary Whittington
The final Standings of the 2010 Shootout can be seen at:

http://www.mysideline.com/u/14430/collegebbmens/currentstandings.htm

Thanks for everyone who has played.

Gary
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[Audyssey] Last Chance to get's Crash's Cash

2010-03-17 Thread Gary Whittington
Oh Yea!
$100 bucks yours if you can be the winners of this years's
NCAA Pool!

The biggest payout accessible pool in freaking history!

Oh! My! God! only afew hours from now and the pool will be closed and you will 
miss out on couple weeks on incredible fun!

http://www.mysideline.com/u/14430/collegebbmens/default.htm

Slow down you just past the link to the 2010 Shoot Out link.
That link well bring you to other blind buddies and friends of the blind 
community.
What's the cost?
Nothing!
It's Freefreefreefree!

Crash Pool Master
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[Audyssey] Last days to enter

2010-03-15 Thread Gary Whittington
For the pool and the league is  coming to the last days to enter.

For the Accessible NCAA Brackets go to:

http://www.mysideline.com/u/14430/collegebbmens/default.htm

To play in the accessible baseball fantasy league email me at:

gary...@cableone.net

Crash
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[Audyssey] Join in the fun

2010-03-12 Thread Gary Whittington
March Madness and Baseball.

Join the real madness in this years'
Men's College Accessible Basketball Championship Tourney.
Filling out the early register form is easy as pie.
Just fill in your nickname supply a e-mail address and a simple password that 
is not 
a password you would use like for banking.  Something in the line sneakers.
No need to allow for scripting in the form, so its easy easy easy.
Pre Registered pool members will be told first of the pool opening to fill out 
your basket.
Just select your nick out of the  combo box put in your password and email, so 
you can get a copy of your email.
Again is easy easy easy, to fill out the brackets just select a team in the 
match up box and tab and do the same and tab until you get to the
Tie breaker.  Where you will input a number that you think will be the total 
points of both teams at game end.

Then you can check the box to send email and use the drop down list to select 
email in text.
And finally, you can send a message to me Crash in the edit box and then hit 
submit.
The pre register form also has these features so you can send your form to you 
by email.


The register form URL is below:

http://www.mysideline.com/u/14430/collegebbmens/tournamententry.htm

For you Baseball fans out there.
The Baseball Accessible Liberty League third year is just around the corner.

This accessible draft baseball fantasy league is like nothing else out there.
Just like the pool this league is open to blind persons and their family and 
friends.

The accessible draft allows the blind gamer is be part of a live draft.
And with all the other great fantasy features in a fantasy league is very easy.
I have worked with FanStar to make the web page blind accessible.

Here is the link to the league home web site:

http://www.fanstarbaseball.com/baseball/blindaccessi/index.php 


I have ran the pool now for over 5 years and the League since 2008.
I have had a lot of pleasure in bring these too the blind community and their 
family and friends.
With even a larger Grand prize for the pool then ever and the League will also 
have its first give away.
Now that I know what the heck fantasy leagues works, smiles.
And if you wish to have a team in the BALL) Draft fantasy league for the blind 
send email to me at

gary...@cableone.net



Don't do it and you will miss out on the great fun that others are having 
during the 
NCAA tourney and baseball season as the members compete with other blind 
community sport fans.

Gary Whittington aka Crash

 
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[Audyssey] Looking for sponsorship

2010-03-11 Thread Gary Whittington
Hi friends, looking for sponsorships for the upcoming

NCAA Men's College Basketball Championship pool
and the upcoming 
BasebaseBaseball Accessible Liberty League.

Sponsoring one or both will allow the game web site to have links on the page 
for the blind accessible pool and a link on the home page for the
accessible Draft fantasy League.

Having now ran the NCAA basketball pool for the blind over 5 years, I would 
like to see the pool to grow and have better prizes.
AS I had in the past put up the prizes up myself, I want to make the pool to 
able to have a sponsor to the sponsor can take advantage of the blind gaming 
community that are members of the pool.
This would benefit the pool as well as the sponsor.

As of now the NCAA pool is taking early registration.

Those who wish to be in the pool can register at:

http://www.mysideline.com/u/14430/collegebbmens/tournamententry.htm

Interested in sponsorship can email at:

gary...@cableone.net

Those in wanting to join or sponsor the
2010 Accessible Baseball Draft fantasy League , please, use the email link 
above.

You can check out the League home site by clicking on the link below:


http://www.fanstarbaseball.com/baseball/blindaccessi/index.php 


I have now ran this league for 2 years successfully.
With the help from FanStar in making the web site very blind friendly.
The accessible draft for the blind is not like those major fantasy league  
sites.
The blind gamer can take part in the live draft of  their players.
This was my major factor in using the FanStar web site.
I wanting the league also to grow in membership and looking for sponsorships.
My main concern for the Baseball fantasy league and the football fantasy league 
is for me to learn what I need before looking for any kind of sponsorship.

The prizes can be moderate in value, since in the beginning I wanted a place 
for the 
blind community to be able to enjoy someplace where they could compete with  
other blind gamers that could include family members and friends of the blind 
community.
So, by having a subscription or a prize of a game is just an extra bonus for 
the winner at pool's end or at the end of the fantasy league season.


Thanks, God Bless
Gary Whittington
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Re: [Audyssey] Out of the Park baseball?

2010-03-07 Thread Gary Whittington

Liberty League is always looking for new managers in their
Strat computer baseball league.

I have created Jaws scripts for this game with around 100 frames.

I am finishing my Help for for the Strat Football game, which is to be 
launched soon on my web site:

http://playball.ws

The basketball and hockey will follow.

AS of now my most attention is setting up the accessible NCAA MarchMaddncess 
and the Baseball Accessible Liberty League (BALL a fantasy draft league 
which the draft is accessible to the blind.
Not like many other major sites, that would care about the blind  able to be 
part of the whole package of fantasy baseball.  BALL is for the blind and 
family and friends as well as the up coming NCAA brackets.


If you wish to get on the Liberty Leagues  email group, got Yahoo and search 
for Liberty Leagues and sign up.


The members get to know first when pools and leagues are opening and any 
other news like for Strat sport games and new Jaws configs.


I am in a league of other gamers who have sight and been playing the 1948 
season.  Been playing in the HRFL since 1933.
The longest blind person playing Strat by using Jaws.  The Liberty League 
for the blind playing Strat is using a more current league year.


As we go, for this league, since it does take time to get to speed with just 
the game and learning the many Jaws Hot keys I designed for the game.
It's worth the money for the game and time to learn, as Strat is the best 
Baseball sim on  the market.
With 1000 computer gamers of the game that include famous baseball players 
and announcers.


The game site is

http://strat-o-matic.com

Crash
- Original Message - 
From: James Homuth ja...@the-jdh.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, March 07, 2010 1:48 AM
Subject: [Audyssey] Out of the Park baseball?



Has anyone gotten Out of the Park Baseball to work with either JAWS or
Window Eyes? Specificly I'm wondering if it's at all reasonably accessible
and with how much modification. Failing that, I'll accept a game with
similar features and more accessibility. I'm looking to start up a league,
if anyone's interested in doing so.
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Re: [Audyssey] Out of the Park baseball?

2010-03-07 Thread Gary Whittington

Had not time to script for Window Eyes as of yet.

I do want to test out the Windows Eyes translator that makes it act like 
Jaws to see if the scripts would work.


But, if any Window Eyes user interesting in working on reproducing what I 
have done for Jaws with the game I be interested.


Gary
- Original Message - 
From: Karl Belanger karl.belan...@gordon.edu

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 07, 2010 5:28 AM
Subject: Re: [Audyssey] Out of the Park baseball?


Have you thought of doing Window-eyes scripts? Or, have you tried it with 
System Access? I would love to be a part of the league but I do not own 
Jaws.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On 
Behalf Of Gary Whittington

Sent: Sunday, March 07, 2010 6:31 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Out of the Park baseball?

Liberty League is always looking for new managers in their
Strat computer baseball league.

I have created Jaws scripts for this game with around 100 frames.

I am finishing my Help for for the Strat Football game, which is to be
launched soon on my web site:
http://playball.ws

The basketball and hockey will follow.

AS of now my most attention is setting up the accessible NCAA 
MarchMaddncess

and the Baseball Accessible Liberty League (BALL a fantasy draft league
which the draft is accessible to the blind.
Not like many other major sites, that would care about the blind  able to 
be

part of the whole package of fantasy baseball.  BALL is for the blind and
family and friends as well as the up coming NCAA brackets.

If you wish to get on the Liberty Leagues  email group, got Yahoo and 
search

for Liberty Leagues and sign up.

The members get to know first when pools and leagues are opening and any
other news like for Strat sport games and new Jaws configs.

I am in a league of other gamers who have sight and been playing the 1948
season.  Been playing in the HRFL since 1933.
The longest blind person playing Strat by using Jaws.  The Liberty League
for the blind playing Strat is using a more current league year.

As we go, for this league, since it does take time to get to speed with 
just

the game and learning the many Jaws Hot keys I designed for the game.
It's worth the money for the game and time to learn, as Strat is the best
Baseball sim on  the market.
With 1000 computer gamers of the game that include famous baseball players
and announcers.

The game site is

http://strat-o-matic.com

Crash
- Original Message - 
From: James Homuth ja...@the-jdh.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, March 07, 2010 1:48 AM
Subject: [Audyssey] Out of the Park baseball?



Has anyone gotten Out of the Park Baseball to work with either JAWS or
Window Eyes? Specificly I'm wondering if it's at all reasonably 
accessible

and with how much modification. Failing that, I'll accept a game with
similar features and more accessibility. I'm looking to start up a 
league,

if anyone's interested in doing so.
---
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Re: [Audyssey] Out of the Park baseball?

2010-03-07 Thread Gary Whittington
Yes, the Liberty League is a group of blind gamers for the purpose of 
playing
Strat-o-matic computer sport games like baseball, football, basketball and 
hockey.
This group is also used for my Fantasy leagues that has accessible drafts 
for the blind and also pools like the upcoming NCAA brackets.


Gary
- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 07, 2010 3:19 PM
Subject: Re: [Audyssey] Out of the Park baseball?



Is this different than the game asked about?, or am I misunderstanding.
Thanks.
---
In God we trust!
- Original Message - 
From: Gary Whittington gary...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 07, 2010 1:31 AM
Subject: Re: [Audyssey] Out of the Park baseball?


Liberty League is always looking for new managers in their
Strat computer baseball league.

I have created Jaws scripts for this game with around 100 frames.

I am finishing my Help for for the Strat Football game, which is to be
launched soon on my web site:
http://playball.ws

The basketball and hockey will follow.

AS of now my most attention is setting up the accessible NCAA 
MarchMaddncess

and the Baseball Accessible Liberty League (BALL a fantasy draft league
which the draft is accessible to the blind.
Not like many other major sites, that would care about the blind  able to 
be

part of the whole package of fantasy baseball.  BALL is for the blind and
family and friends as well as the up coming NCAA brackets.

If you wish to get on the Liberty Leagues  email group, got Yahoo and 
search

for Liberty Leagues and sign up.

The members get to know first when pools and leagues are opening and any
other news like for Strat sport games and new Jaws configs.

I am in a league of other gamers who have sight and been playing the 1948
season.  Been playing in the HRFL since 1933.
The longest blind person playing Strat by using Jaws.  The Liberty League
for the blind playing Strat is using a more current league year.

As we go, for this league, since it does take time to get to speed with 
just

the game and learning the many Jaws Hot keys I designed for the game.
It's worth the money for the game and time to learn, as Strat is the best
Baseball sim on  the market.
With 1000 computer gamers of the game that include famous baseball players
and announcers.

The game site is

http://strat-o-matic.com

Crash
- Original Message - 
From: James Homuth ja...@the-jdh.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, March 07, 2010 1:48 AM
Subject: [Audyssey] Out of the Park baseball?



Has anyone gotten Out of the Park Baseball to work with either JAWS or
Window Eyes? Specificly I'm wondering if it's at all reasonably 
accessible

and with how much modification. Failing that, I'll accept a game with
similar features and more accessibility. I'm looking to start up a 
league,

if anyone's interested in doing so.
---
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[Audyssey] Super Bowl Squares Pool

2010-01-23 Thread Gary Whittington
How many would be interested
in doing a Super Bowl Squares pool.
Reply this this email and let me know you would be interested.
Also on how many squares you would take if we did one.
So, how much should a square cost in the pool.

PayPal will hand all cash transactions and you would need a PayPal account.

Depending on the response, I will give it great consideration.
And if we do have the pool we could have the Super Bowl part on FTP.

I have looked at the on line site to have it on and it looks easy enough.
for the pool grid, it is a matter of lining up the page and then using the 
mouse like Jaws you can see the full grid and select the square you would like.

This poll will be open until Sunday night.
Then I will make my decision to do the pool.
From the response I get that do want to join will get the first invites to 
take their squares.
Then to fill out more square I will post again to the lists.
Prizes will be determine on the price of the squares and the number sold.
This will also determine the number of pay outs.
So in effect the web site will change from time to time before the pool closes 
as I will do construction on different points of the pool site.
This would be a first for me and so that is why I will do some work on the fly 
and then in later years the site will be ready to go.

And finally, if I feel the Pool did not sell enough squares, I will refund all 
squares.
In the case if there is squares left in the pool, will sue these squares be 
squares to have donations to 
For-The-People.com.  This may be first quarter pay out to the grand prize.
Again all depending on participation.

And if any donation is required this will be bundled with the NFL Pool of Beat 
My Monkey 09

Thanks Friends.
Gary Whittington aka Crash
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[Audyssey] BALL Crowns Champ

2009-10-05 Thread Gary Whittington
The 2009 Blind Accessible Liberty League baseball fantasy champion was crown to
Rich Bene and his Blind Bombers.

Congradulations to Richard.

Richard looks forward inplaying next year's Draft baseball Fantasy League.

Richard please speech, Speech!

Crash Liberty Leagues Comissioner
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[Audyssey] Liberty League News

2009-10-01 Thread Gary Whittington
The Enter your Picks is ready for week 4.

Also, there is a new link that will bring you to the Play ball web site.
Here you can check out the New Strat computer Baseball Blind Accessible Liberty 
League.
Many teams are still available  where you can head to head managing your team 
to the World Series.

Here is the link to the Pool web site to make your picks.

http://www.mysideline.com/u/14430/nfl/default.htm

Finally in the BALL the 2 teams that are battle in the Championship week  are:

Blind Bombers 175
Bristol Stomps 73.

Plenty of time for the Stomps to do some ass kicking.

Check out the live scoring for this match up at:

http://www.fanstarbaseball.com/baseball/blindaccessi/index.php 


Have fun with all the Games
Crash Liberty Leagues Commissioner
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[Audyssey] Strat Baseball Liberty League All Star Voting

2009-09-15 Thread Gary Whittington
Before checking out the voting in the Strat Baseball Liberty League, want to 
drop a note.

IN a few  weeks The manager of the Phillies Cheese Steaks (PHN) and the Chicago 
Gangsters (CHN)
will face off in a live chat room on

http://for-the-people.com

I will have more detail about this Historical game later.
It will be the first of its kind.  A net played game where both blinder gamers 
will play a regular season in a Live
chat room.

While this game counts in the Standings it will be promoting the Strat Liberty 
League and the game features with the Jaws scripts.
There is teams you can maange in the league as a blind game and its still very 
Early in the season.
The Cheese Steaks have won 6 straight wins to Lead in the Nation East.
While The Gangsters are chasing down the St. Louis Blues.

It's only a small part of what a manager tries to do, is get his players in the 
All Star Game.

ALL-STAR SELECTIONS BY POSITION 
C  C.Iannetta(CON) 135,195  Y.Molina(SLN) 110,525
1B T.Helton(CON) 224,350A.Pujols(SLN) 210,086
2B B.Roberts(BAA) 204,808   H.Kendrick(LAA) 149,270
3B C.Jones(ATN) 189,772 A.Rodriguez(NYA) 150,633
SS M.Young(TEA) 121,783 M.Tejada(HON) 93,305
LF J.Cust(OAA) 128,393  L.Scott(BAA) 125,351
CF G.Sizemore(CLA) 187,271  C.Granderson(DEA) 126,713
RF V.Guerrero(LAA) 191,062  N.Markakis(BAA) 187,084
Pi J.Saunders(LAA) 215,376  B.Fuentes(CON) 182,866
   T.Wellemeyer(SLN) 154,919T.Buchholz(CON) 145,425
   P.Maholm(PIN) 144,655M.Mussina(NYA) 143,126
   S.Baker(MNA) 125,057 J.Guthrie(BAA) 121,659
   C.Lee(CLA) 116,362   E.Volquez(CIN) 113,775
   C.Billingsley(LAN) 113,775   G.Geary(HON) 113,135
   

Crash
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Re: [Audyssey] Raceway Thoughts

2009-09-14 Thread Gary Whittington

Well,, I seen a some what interesting ways to get around this matter.

I feeling that if you can make the close to the real name. And have the 
game able to edit these fields, that the game who wants to have the realism, 
that it  work take a little effort of the gamer to  correct the names.


Let's say we have Jeff Gordon.
You could let it be   Skids Gordan.
Those who would know its really Jeff that should be the nick name of Skids 
can change it to Jeff on their own.

Or If  the game knows his car number.
YOu could  have the info as
#23 JG.
Or even  if the gamer don't know that is, you could have a link in your 
documents to a web site, that the gamer could fetch the info and then edit.


I even seen  the name just have a character replace one of the letters in 
the name like:


Jeff Go%dan

It looks like that its have to do with using the full name inside games that 
the licenses justpertain.  And as long as the game has an editoring the 
copyrights can not touch the game since it is not sold with the exactly 
names of persons or products.


This would fall in the same thing with sponsors.
If a team is sponsor by Tide.
The same things above could be used as in Tiddy Soap
Gamers may guess this must be Tide.
But if they don't I feel that what every the sponsorship is nameed, it don't 
have to be the real product, but some thing that may souond like is alright 
or not.

If The game is good this would be a meer point.
But allowing the gamer to change it to any thing what , being a actually 
product or a made up one should be part of the game features.


And since you will be using a computer voice for the track announcer,, it 
allows room for a editor in the game.


Last thing in considering in your programming for future feautes in the 
game.
Since a computer voice will be dong the play by play PBP, this also leaves 
room for adding more PBP in the future.
I feel more variety in the PBP is a big plus to the blind gamer.  And when 
ever updateing the version to the game, could include new PBP.


To end this email before it gets to long.
I will describe the methond of how Strat-o-matic uses a text file to grab 
randomly PBP for certain trigger effects.


I will describe this in baseball terms and this could be implyed in a race.

Ok, the situation is no outs no one on base.
A situation like this would get a code of 00.
Next is what happen in the game.  A hit or strike out.
Let say it was a strike out. This would gvie us a game result code say K.
Now we have a combine code of 00K.  The game will now need to look for this 
code in the PBP file.
The 00K will be put at the beginning of a line.  And you may have a dozen 
ways to say how the batter strike out.
This is the key to get variety in the PBP.  In each of the lines that has 
starts 00K, you would have a number say 80.
This number would be a percentage. The game would generate a random 
numberbetween 1 to 100.  If the number fall within 80, the PBP is used. 
Else, the game would look for a higher percentage number in on of the 00K. 
In effect some phrase are common and its these types that get high 
percentages.
So for a rare PBP, as in the batter swung at a ball that hit the ground 
before getting to the catcher's mit.  Rare PBP would have a low percentage.
Add to this the time for the game to look for a PBP and another random 
number of times to choose a PBP, the rare PBP will be just that.
And finally, in the PBP using variables for the batter's and pitcher's 
names, will add the variety to even common PBP phrases.
Then having the computer to read the information either will a buffer or 
posting the PBP right on the screen.


IN fact, this Is who Strat does its 1000's lines of PBP and I just use Jaws 
to read the PBP when it scrolls.
A Jaws small script  does this very well and no added programming would be 
need to incorperate a specail computer voice.  If a text reader can handle 
some PBP from time during a race, would cut down on the programming to the 
same thing a text reader could do.
But if total realism is what the gamer wants , Jaws can swith over to a 
better sonding announcer as well.
Smiles, these are just my thought on name and using the names in a PBP 
system with some varity and able to use ones own text reader.


Crash
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: gamers@audyssey.org
Sent: Monday, September 14, 2009 8:24 PM
Subject: [Audyssey] Raceway Thoughts



Hi all,
I've had some time on my hands tonight so I decided to put in some time on 
Raceway. You know, that cool racing game that has been talked about for 
years and years, and never seams to apppear? That's the one alright.


Anyway,  while working on, tinkering with, the half completed demo I 
thought how nice it would be if the game mirrored an actual Nascar season. 
Like where you could actually select a real Nascar driver like Tony 
Stewart, Mark Martin, Jeff Gordon, etc and play his season virtually. One 
major advantage with is that I 

[Audyssey] Accessible NFL Pool Open

2009-09-12 Thread Gary Whittington
For those who like to play in pool, the 
Beat My Monkey 09
is open for the blind and their family and friends.
The site is still being worked on, but you cam make your first week picks.

http://www.mysideline.com/u/14430/nfl/default.htm

Crash
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[Audyssey] Blind Football Fantasy manager needed

2009-09-05 Thread Gary Whittington
The Football Accessible Liberty League (FALL) has 
an opening for a person is  Legally blind or is blind to manage a team.
The league features a accessible draft.  As many other main fantasy leagues 
sites don't have friendly sites for the blind and certain no accessible draft 
war rooms.

Check out the site below:

http://www.fanstarpro.com/football/fall/index.php 

Hurry and send me an email at:

gary...@cableone.net
Put in your subject - I would like a team.
Include in your email your name and your email.

You will get an invite if you make your email to be the first in my email box.
Any other email I get will get considerations and will be runner ups if those 
emails I got do not set up their teams with the needed info to be part of the 
league.

So just send me an email and you could be managing a FALL team.

Who ever does become a member of FALL will also be subscribed to my Yahoo email 
group
LibertyLeagues.
This little email group is for all my accessible fantasy leagues, pools and 
Strat sport computer game leagues.

If you don't get a team and still want to join the email group then send me an 
email at:

gary...@cableone.net

In the subject line input - Add me to Liberty Leagues email group.
Also include your name and email.
I will then manually add you to the group.
Those who get added to the email group will see a Welcome email to the Liberty 
Leagues group.

Thanks
Gary aka Crash Whittington
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[Audyssey] Liberty League at a Glance

2009-08-29 Thread Gary Whittington
Now that the first Blind access league under away with the
Strat-o-Matic Baseball game here is some stats.

Check the bottom for more deatil on how you can manage a team in the Libertay 
league.


 --GIDP-   ---PINCH HIT BAT AVG---   --SLUGGING PCT-   
 E.Hinske  TBA 4   D.WiseCHA 1.000   B.Roberts BAA 1.188   
 J.Morneau MNA 3   J.Keppinger   CIN 1.000   C.Granderson  DEA  .938   
 OTHERS TIED WITH  2   S.Podsednik   CON 1.000   P.Konerko CHA  .909   
   W.Helms   FLN 1.000   E.Encarnacion CIN  .909   
   S.Pearce  PIN 1.000   C.Jones   ATN  .900   
   W.Nieves  WAN 1.000   X.NadyPIN  .882   
   W.Aybar   TBA  .500   G.Laird   TEA  .857   
   L.GonzalezFLN  .500   E.Hinske  TBA  .850   
   R.Furcal  LAN  .500   R.Vazquez TEA  .846   
   G.Dobbs   PHN  .500   A.HuffBAA  .833   
   H.Blanco  CHN  .333   K.YoukilisBOA  .813   
   OTHERS TIED WITH   .250   E.GonzalezSDN  .813   
  
The Libertay is still in the first full month of the baseball schedule, where 
its not to late to join in on the fuln.
You can manage a team from Atlanta to Washington.
Manage your favorite team or players, in a realistic baseball season.
Who call all the shots on and off the field.

The Strat game can be found at
http://strat-o-matic.com

To injoy the accessible aspect of the game with my Jaws configurations
Just head to 
http://playball.ns
There you can find the start up kit.
Later you can send me an email at
gary...@cableone.net
To get the latest Jaws scripts.
Most recently added are frames for the SkyDome and other ball parks.
New scripts been done for more easy in checking out league stats, that make a 
one finger to see the stats under Slugging Percentage like the one above.
No more haveing to arrow this way and that way.  Just hit the hot key and its 
read in one stream.

My Chicago Butchers scored five runs in the 9th to beat the Detroit Wolf in 
Detroit.
Smiles, sure I glad I pinch hit with Mister Wise, it made me look very wise as 
the Chicago team was down 3 to 1 and won the game with five runs..
Hog Butcher 6 Wolfs 3.

Crash 
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[Audyssey] First Blind net played baseball game.

2009-07-23 Thread Gary Whittington
On July 23 2009, the first net played Strat-o-matic computer baseball game wa 
played.
Boston Manager David Hoppman.
Oakland Manager Gary Whittington.

As this was a game to work out any problems during a net played game in the 
first game of the 2008 Liberty League schedule March 25 2008.
Gary stepped into the manager role for the computer manager for the Oakland 
team.
This team is available to any blind baseball fan to manage, if they want to 
join the Liberty League.
Here is a newpapper clipping of the highlight of the game.

WEB GEMS- Top 1st: Oakland's Ryan Sweeney robbed Manny Ramirez of an extra base 
hit.

Jack Cust had 2 base hits and Joe Blanton was on top of his game, blanking
Boston on just 2 hits as the Oakland Radicals defeated the Boston Bean Eaters
2 to 0 at McAfee Coliseum.

Blanton(1-0) was on top of his game.  He didn't allow much, just 2 hits and 2
walks in 9 innings.  After the 3rd inning, neither team was able to score.

Josh Beckett(0-1) was given the loss.  Despite losing, he struckout 13 Oakland
batters in 8 innings.  'He had his 'A' game tonight,' Gary Whittington said of
Blanton.  'Very impressive performance.'
XXX 

After years of creating the right Jaws configurations for the computer baseball 
game, I finally seen my goal come true.
Having my own Strat blind email league.

Both Dave and I really enjoyed playing the game without no problems.
We are planing on playing the same teams on friday and maybe Dave can get his 
first ever win.

Lastly, I was able to create a Yahoo group for the Liberty Leagues. 
That will also include the fantasy leagues and the pools I run.

If your interesting in joining the Strat computer baseball league for the blind 
send me an email at:

gary...@cableone.net

You will need to purchase the game and get the Jaws configs from

http://playball.ws

The Jaws configs are in the Instructional Strat Jukebox.
The last link on the page will be the start up kit for the game.

Gary Whittington
First blind Strateer
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[Audyssey] Liberty League Launches

2009-07-20 Thread Gary Whittington
HI every body update on the news from the
Strat-of-Matic accessible Legue for the blind will be playings its
first game in the Liberty League on July 22.
The game will feature 2 blind managers playing a baseball sim over the internet.
David Hoppman will manage the 2008 Boston team while I will manage the Oakland 
team.
This right now will be a closed session, to work out any glitches for up coming 
events where the net played games will be
broadcasted on a voice chat web site.

The debut of the Liberty League has been a long time dream of mine.
Having Jaws making the main stream game of Strat to be accessible to the blind 
and creating a email league.
The Liberty League consist of all the Major league teams and rosters of the 
2008 season.
With most of the teams being manage by the computer, leaves., plenty of teams 
for other blnd baseball fans to join.
During the season any team tranactions are done automatically.
Managers will create lineups and set rotations.
Home and away games are replayed by the team manager either against a computer 
manager or net play against another blind manager.
An All Star game will be managed by the 2 managers with the best records.
Playoff teams will be managed by league managers even if their team don't make 
the playoffs.

This is not a fantasy league.  As manager you will need to make on the field 
decisions and day to day evaluation of your players usage to keep players from 
being over used.

At this point the LIberty League is getting a Yahoo email group for its league.
The playball.ws web site will keep track of the league stats.

For now I'm going to report more on what the Liberty League is dong and its 
upcoming games that you can be a spectator of.

Those who are interesting in jooing the Liberty League, must own the Strat 
computer baseball game and my Jaws configurations.
You can get the game at the Strat-O-Matic web site

http://strat-o-matic.com

And to get the Jaws confgurations at 

http://playball.ws

Open the link for Strat instructional Jukebox.
From there the bottom link has the latest start up kit for the game there.
Smiles, I am always updaing my Jaws Configs, to please me and why not enjoy 
them yourselves.
Recently I have quickly scripted , hot keys to read the Legue Leaders.
No more having to use Jaws repeatly and then have finger cramps.
Now just with a key stroke read the left side of the screen or  the middle or 
the right side of the three column of stats.

Ballparks that soon be part of the Jaws configurations package for ball ball 
codes  will include 
Toronto's Sky Dome and other ball parks that include classic ball parks.

AS Commmissioner of the Liberty League, I give my OK to allow any part of this 
message be submitted to Ron and the Audyssy magazine.

I want to give my thanks for his past support of my works on the Strat Jaws 
project and giving time for the pools I do for the blind.

As of now the BALL (Blind Accessible Liberty Legue), fantasy league for 
baseball is going well, you can found the standings of this league at:

http://www.fanstarbaseball.com/baseball/blindaccessi/index.php 

Coming soon the FALL (Football Access Liberty League), fantasy league second 
year.
These fantasy leagues allow the blind person to be part of a live draft.

That's it, my friens, have fun with the games.
Crash

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Re: [Audyssey] Che send me an active email

2009-06-11 Thread Gary Whittington

No one forgets Crash,  Smiles.

Don't hide things, show it, is a motto for web master.

I do have Java Script that will allow you to have a link for your email and 
hide it from spammer.

If you would like this send me an email off list.

Also another easy way is to use emails address on web pages with out putting 
them directly on a link, is to put spaces in the address and spell out the 
(DOT)..
Spammers programs will then have trouble picking  up emails off the web 
page.


The former is best since the Spammer programs can also look at the source 
and look for certain things.
The Java Script will break up your email address and assemble when the link 
is executed.


Really, I just did not want to ramble around looking for a contact link or 
email address.

Smiles, the fast way was this way and a way to promote your site if wanted

Wanted to truly things on, is to have an alternative tp AIP.  It just seems 
what ramdom system their server does, really just be a Kiddy random 
generater.  This realy shows up during Texas Holdem on the first 2 cards 
that are dealt.


And I do have some ideas for Cards games, that I hope to see on lyour site 
someday.

From Poker to Trumps games, I love playing cards too.


Crash
- Original Message - 
From: Che c...@blindadrenaline.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 10, 2009 9:15 PM
Subject: Re: [Audyssey] Che send me an active email



 Hi gary,
 You are approved now, some folks are having trouble getting the 
registration emails due to some  ISP's blocking.
 I will put my email on the instructions page, thought I had it there, but 
i was mistaken.
 also, when sending requests like this, makes it a lot easier if you will 
just put your email info in the message so folks don't have to go through 
the hassle of getting it from properties of the email.

 Fortunately i happened to remember your ftp name.
 hope to see you on the tables soon,
che

- Original Message - 
From: Gary Whittington gary...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, June 10, 2009 7:01 PM
Subject: [Audyssey] Che send me an active email


Che on your Card BlindAdrenaline web page, there is no link to contact 
any body.

Also, I have registered with no email sent to me to active the account.
Use my email sent to this post and use my FTP nick to locate the needed 
info.


As of now not able to log in or re register, as the data base does see my 
email address as being already used.


Thanks
Gary
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[Audyssey] Che send me an active email

2009-06-10 Thread Gary Whittington
Che on your Card BlindAdrenaline web page, there is no link to contact any body.
Also, I have registered with no email sent to me to active the account.
Use my email sent to this post and use my FTP nick to locate the needed info.

As of now not able to log in or re register, as the data base does see my email 
address as being already used.

Thanks
Gary 
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Re: [Audyssey] Other baseball computer games.

2009-05-12 Thread Gary Whittington
Well, Jermy, as you noted the Game needed to be played in your CD Rom is 
very True.
playing this game back in the 90's, I can say, that the game well go 
through CD Rom players.
That was the only fault in the game.  Also to not that gamers will need to 
upgade to 5.5 to get any recetnly roster disk.


Qustion on edit players.  AS you wil find on
playball.ws that I had Schmitz traveling back in time.
The original Miller main game did come with a Encyclopedia.
Here you could any season from the past.

Also, to let you know I just recently wrote to APBA and there still no word 
on the release of v6.

And no word if this game is going to be blind accessible.
While the version 5 had a few graphics that need labeled during game play, 
as you have mentioned the ease of using the game options for on field play, 
is only a matter of hot keys, but its those graphics that do the same job 
with mouse clicks.
Also, the Jaws configus I had wrote for this game does the same for the on 
field game play.  To show the runners on base and other info with frames.


But for realizim  Strat is the hand down winner.
AS I find young blind games favor  the Hardwell voice and is a good place to 
learn about Computer Baseball sims.


APBA started out as the All Star GaseBall board game with its spinner.
While Start-O-Matic was dice driven.
The Start game still uses the dice while the ABPA uses the common
Squeeze average system.  Smiles losing their spinner, in effect for the 
video baseball system.


I am not trying to make arguments here for one or the other, just putting 
the facts out there, as you may or may not know.


I could go in more detail on how strat man hours go into researching box 
scores to see how batters, if they get more pop up to the infield or 
outfield.
Where video games and like ABPa don't consider, but but only with the stats 
and a few ratings.

Not caring if a pitcher is a ground ball pitcher or a fly ball pitcher.

So, I yes, indeed if this is your first look at a computer Baseball sim, 
then Baseball Blast is your game, its wonderful with is sounds and voice 
play by play.
But when your ready to manage like a Pro manager its Strat and its many 
options of just how you want to reply your season.


Crash
- Original Message - 
From: Jeremy Hartley jeremyhart...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 09, 2009 12:48 AM
Subject: Re: [Audyssey] Other baseball computer games.


Hello.  I would strongly advise looking at that website I gave you for 
more details than I can give you in a quick mailing.
I will answer your questions on list, just in case others are also 
wondering.


There is no career mode so-to-speak, meaning that you can not play more 
than one season and have them accumulate for years.  However, they have 
what are called season discs and again, I suggest going to the website to 
see which season discs  and team discs are available.  It also has a 
schedule maker for playing things like regular seasons and world serieses, 
playoffs, etc.


There is no trial period for the game, since it runs off of the cd-rom, 
due to all the sound files for commentary.  But I assure you, it is 
accessible as far as menus and that are concerned.  I warn you that during 
the game you will have to use the jaws or window-eyes or Hal cursors to do 
things like put in relief pitchers and change player positions, but again, 
it is all right there on the screen.


You can indeed edit rosters, player names, and team names.

And, in case you lost the info, the website is at
http://www.apbagames.com/stadium/games/software/baseball/bbw/bbw55.html


Jeremy

- Original Message - 
From: dennis dennisl1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 08, 2009 10:24 PM
Subject: Re: [Audyssey] Other baseball computer games.


jeremy can you play more then one season with a team?  does it have the 
old teams?  can you edit the rosters ?  thanks

Dennis
- Original Message - 
From: Jeremy Hartley jeremyhart...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 08, 2009 11:29 PM
Subject: Re: [Audyssey] Other baseball computer games.



Hi.

The Apba game is strictly a baseball season and team management game. 
However, you can make decisions about when to take a pitch, swing away, 
bunt, hit and run, and other baseball decisions.


Jeremy

- Original Message - 
From: dennis dennisl1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 08, 2009 8:22 PM
Subject: Re: [Audyssey] Other baseball computer 
games.WasRe:harryhollinsworth world series game




can you actually bat and pitch or do you just manage ?



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All messages are 

Re: [Audyssey] Other baseball computer games. Was Re:harry hollinsworth world series game

2009-05-12 Thread Gary Whittington
Ron this is a good question and may be why there are dong a version 6 of 
Baseball Blast.


Crash
- Original Message - 
From: RONALD HOPKINS rrhopki...@verizon.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 08, 2009 1:11 AM
Subject: Re: [Audyssey] Other baseball computer games. Was Re:harry 
hollinsworth world series game




Hello, this is Ron.  Just wondering does anyone with vista have this game?
- Original Message - 
From: Jeremy Hartley jeremyhart...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 07, 2009 8:22 PM
Subject: [Audyssey] Other baseball computer games. Was Re: harry 
hollinsworth world series game




Hello.

Besides the stratomatic baseball game, there is an older game called Apba 
Broadcast Blast, put out by Apba.  They still sell it at
http://www.apbastadium.com and the game is called baseball for windows. 
They are apparently making a new version, but no new announcements have 
been coming out for the last two years or so.


The cool thing about this game is that it is completely voiced by Ernie 
Harwell, including all names.  What they do is have a database of several 
thousand names on the cd-rom, and even if a team or player is represented 
by one letter due to copyrights etc, the names are still in the database, 
and you can rename the players or teams as needed.As you may guess, 
do to all the files, the game must be run from the cd-rom each time, but 
it is very quick in spite of that.  . Lol.


In other news, there may be some baseball games and other sports games 
coming sometime in the very very distant future.  If a certain someone 
with the initials of J H learns programming enough to do so.  But right 
now, this J H person is quietly learning all he needs to in order to make 
something of high quality, and will say no more at this time. grin


Jeremy Hartley

- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 07, 2009 9:18 AM
Subject: Re: [Audyssey] harry hollinsworth world series game



Hi Dennis,
As there are several baseball games available right now, it would be 
unlikely that I would want to spend the time to do another.
If a legitimate programmer wanted to do an updated game I would be 
willing to help them.


Phil

- Original Message - 
From: dennis dennisl1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 07, 2009 11:09 AM
Subject: Re: [Audyssey] harry hollinsworth world series game



phil is that something you will do down the road?
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 07, 2009 7:07 AM
Subject: Re: [Audyssey] harry hollinsworth world series game



Hi Dennis,
I remember the World Series Baseball game as I worked with Harry on 
the

game.
It would take quite a while to do a Windows version as it can not be
created with a game engine and probably would need to be coded from
scratch.
It would have to be voiced with SAPI as it contains hundreds of 
player's

names.
Right now there is a commercial version of a similar game called
Strat-O-Matic baseball simulator,
but I think it costs about $70.

For those who don't know, Harry developed WSBB over a 15 year period
starting as a GW basic program and increased in complexity each year.
You play as both team managers and could play against a friend but 
only on

the same computer.

- Original Message - 
From: dennis dennisl1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 07, 2009 3:19 AM
Subject: [Audyssey] harry hollinsworth world series game



could anyone please create this for windows it was a great game and i
would
love to see it back if i remember it correctly it was ccalled world
series
baseball  by harry hollins worth
thanks
Dennis


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No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.325 / Virus Database: 270.12.21/2101 - Release Date: 
05/06/09

17:58:00


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Re: [Audyssey] harry hollinsworth world series game

2009-05-07 Thread Gary Whittington

Hello, baseball fans looks like its time to update you all on my
Strat-o-Matic project.
As many know of my years of work on the many sport games of strat, I will 
cover basebase here.


The SOM computer game is now in its 14th version.
It has a new graphical interface.
Now this does not mean that it is no long a text game.
Instead just in the way it handles on field Icons like pitchers, batter and 
fielders.

Much of the game is the same including game play.
The new interface has help me and other ways not so much.

With the new interface has done was to make all ball parks to be more 
flexable during net play.
No long does the blind gamer have to reset up his frames to fit an unknown 
set up that a person with vision has for his ball park.

Each computer in the hook up will use their settings.
Smiles, a big point I make with the company.
Along with a few other items I had brought to their attention.

As now we have blind gamers playing the game with my Jaws configurations 
along with the basketball game.


The web site to get the Jaws configurations to play the baseball computer 
game is at:


http://playball.ws

I did have to take off the basketball zip file off the site for reasons of 
space.
But if you want a copy of these configurations or the football or hockey 
game just email me at:


gary...@cableone.net

rest of the news for the baseball computer game is only that I am working on
creating more ball park configurations.  I have over 20 parks that includes 
old Yankees Stadium to Minnesota Metrodome.

From old parks to the new are on the playball.ws SOM instructional juke box.

Just click on the link at the bottom of the page.
The juke box can provide you who the game works and played.
These audios are pre new interface, but will show the game off.
I no longer carry the demo game on the site, so listening to the audio files 
is the only way is to find out if

Strat-o-Matic baseball computer game is for you.
The start up package or the SombbZip.zip files does have a help file and a 
hot key file.


The biggest imrovement I made with the Jaws configurations is there is a 
installer file in the zip file.
This makes it a one step of installing all files and for updateing your game 
Jaws configuration fiels.


If you do need a certain ball park configurations, I will crank one out for 
you.

In fact its  got pretty ease to do this now Phil.

The version 14 also has its newest feature of not only can 2 gamers play 
head to head over the net,  but

others can join in and watch the game as spectators.
It now uses the same game server as the football game, much like a voice 
chat room syste.

My friend David and I are presently working on getting this going.
Having some problems when the host computer with Jaws locks up when the 
other person with Jaws gets his pre game set up screen.
Smiles, so we are very close, and this little problem, hoping a little one, 
can be solved, we be playing ball.


What esle is happening with me and the SOM baseball Computer game.
Still in the league of HRFL, the Historical Retro Franchise League.
Where I been a member since season 1933 and now its 1946 just had our All 
Star Game.

This game was also played on line, very cool!
My Cubbies fell short in 1945, their pennat year and have gone under 500 in 
1946.  My White Sox team also in the same league with all managers having 
sight, has a little better record, Smiles, but not much.


We are in the midddle of trades talks with the Reds to pick up Hank Sauer 
for the Cubs.
And going to need to pick up a free agent for the Cubs.  Ran out of  At Bats 
for my Catchers.
I had an All Star Catcher on the Cubs and it was hard to set him to rest and 
now I have to pick up a catcher with enough ABs to carry me to the end of 
the season.

And it looks like this catcher has a +4 arm.  Not good.
Good new in the All Star Game I had one of my pitchers pick up the win.
Bragging rights ! Yes!
White Sox had some all stars as well as my Gold Glove outfielder with the 
league leading steals of 29.


So, Phil and Dennis, having fun at the old ball park and have to go and 
check on my trades offers.


Crash


- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 07, 2009 10:18 AM
Subject: Re: [Audyssey] harry hollinsworth world series game



Hi Dennis,
As there are several baseball games available right now, it would be 
unlikely that I would want to spend the time to do another.
If a legitimate programmer wanted to do an updated game I would be willing 
to help them.


Phil

- Original Message - 
From: dennis dennisl1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 07, 2009 11:09 AM
Subject: Re: [Audyssey] harry hollinsworth world series game



phil is that something you will do down the road?
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, 

Re: [Audyssey] Men's College Basketball pool Open

2009-03-27 Thread Gary Whittington

Sorry Shawn.
A day after posting the opening of the pool
my computer crashed.
It's only today, I just got my computer back.
For anybody who did not get to fill in their brackets before the tourney 
begain, will miss out this year in playing in the pool.

Again sorry.
I will post again, when the football season starts on on this list.
And that is a lot of fun too.

Gary
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 16, 2009 6:31 PM
Subject: Re: [Audyssey] Men's College Basketball pool Open



um how does this actually work.
I enter my picks but I stopped because I got nothing out of them.
is there an actual broadcast at a spaciffic time and is it archived 
somewhere?
if I enter my picks how do I actually look at the games I am not in the 
us.

At 01:04 p.m. 17/03/2009, you wrote:

The Fifth annual
accessible mens college basketball chapionship pool
Is open.
Wow, that smething been doing this for five years now.
I had so much fun in bring my pools to you my frinds of the blind 
community.

Still no fees to join and a lot of fun to be had by you
and your friends and family.
Play with your spouse and be lord of the basketall world in your home.
Play with a friend even not know much about basketball, you will thrill to 
your teams winning.
I seems like all games go down to the wire.  There is no better way then 
to celebrate with me the
coming of spring and this fifth edition will have the same rules as last 
year where the winner only won by 1 single point.

So to keep with the same tune is why this year the pool is called
Play It Again Sam.
Millions will be filling out their brackets so why not join on the choir 
of blind pool members with their friends and family members.

You may just end up sing a happy tune when all is said.

Hit on the link below to help me start out Spring with my fifth year of 
pools with

Play it again Sam.

http://www.mysideline.com/u/14430/collegebbmens/default.htm

When on the home page just save it to yor
favorites or desk top for getting back to it quickly.
Read the home page for allowing scripting if needed.
Don't mis the March Maddness and root for your teams.

God bless
Crash
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[Audyssey] Men's College Basketball pool Open

2009-03-16 Thread Gary Whittington
The Fifth annual 
accessible mens college basketball chapionship pool
Is open.
Wow, that smething been doing this for five years now.
I had so much fun in bring my pools to you my frinds of the blind community.
Still no fees to join and a lot of fun to be had by you
and your friends and family.
Play with your spouse and be lord of the basketall world in your home.
Play with a friend even not know much about basketball, you will thrill to your 
teams winning.
I seems like all games go down to the wire.  There is no better way then to 
celebrate with me the 
coming of spring and this fifth edition will have the same rules as last year 
where the winner only won by 1 single point.
So to keep with the same tune is why this year the pool is called
Play It Again Sam.
Millions will be filling out their brackets so why not join on the choir of 
blind pool members with their friends and family members.
You may just end up sing a happy tune when all is said.

Hit on the link below to help me start out Spring with my fifth year of pools 
with
Play it again Sam.

http://www.mysideline.com/u/14430/collegebbmens/default.htm

When on the home page just save it to yor
 favorites or desk top for getting back to it quickly.
Read the home page for allowing scripting if needed.
Don't mis the March Maddness and root for your teams.

God bless
Crash
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Re: [Audyssey] Help with Jaws and Dos game

2009-03-12 Thread Gary Whittington

Yeah, I know that Tom.

What I was looking for is when running a dos program Jaws picks up graphical 
symbols.

Jaws translates like border lines framing the window with what Jaws as:
Symbol,Symbol, Symbol, etch
And for corners Jaws closest translation may be +.
Not Graphics that Jaws sees as graphics with numbers being part of its name 
as in:

Graphic 229.
So its looks I am back to telling each character graphic like symbol and 
plus and others like the smile face and frowning face to be read as a space.


Thanks anyway tom.  I knew you would respond and thanks for that.

Crash
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, March 12, 2009 9:31 AM
Subject: Re: [Audyssey] Help with Jaws and Dos game



Hello Gary,
Yes, there is a much easier way to handle your graphics problem. It is in 
the Jaws configuration manager. Assuming tyou wanted this to be global you 
would press Jaws key+j, alt+u for the utilities pull down menu, select 
configuration manager, and with default.jcf open press alt+s for the 
settings menu. Arrow to graphics and symbols. Press enter on graphics and 
symbols and tab to the raidio button for graphics verbosity. The default 
is set to all. Change it to labeled or none to turn off the announcement 
of unrecognized graphics. i recommend labeld here. Tab to ok, and do 
control+s to save the default.jcf.
Alternatively if you want the change to effedct only the game while int he 
game press jaws key+6 and follow the steps above.

HTH

Gary Whittington wrote:

I like to know how I can get an old dos game from
having Jaws reading all the invisible graphic symbols.

I was able to find the Dos game I had lost and found it on line.
Its called Stock Racing and its a text game.
But all these darn  Graphical symbols Jaws reads makes it hard to work 
with.


When I had the game, and starting Jaws scripting and framing, I simply 
told Jaws to read nothing when a string of these graphical symbols would 
appear.

I remember it worked, but it takes a lot of effort.
So, there must be an easier way.

If I can make this game accessible I will put it on my web site
http://www.playball.ws

With the Jaws configuration Package.

Thanks Crash
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[Audyssey] Help with Jaws and Dos game

2009-03-11 Thread Gary Whittington
I like to know how I can get an old dos game from
having Jaws reading all the invisible graphic symbols.

I was able to find the Dos game I had lost and found it on line.
Its called Stock Racing and its a text game.
But all these darn  Graphical symbols Jaws reads makes it hard to work with.

When I had the game, and starting Jaws scripting and framing, I simply told 
Jaws to read nothing when a string of these graphical symbols would appear.
I remember it worked, but it takes a lot of effort.
So, there must be an easier way.

If I can make this game accessible I will put it on my web site
http://www.playball.ws

With the Jaws configuration Package.

Thanks Crash
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[Audyssey] Basketball and Baseball invites

2009-03-10 Thread Gary Whittington
Hello! Hello!  Hello!

Let's have some fun!
Like to compete with your friends in the NCAA Basketball Tourney or how about 
managing a Major League team in a accessible Draft league?

Well my blind friends, its that time of year again.
Yup compete with your friends and family members in one or both.
Last year in the Men's College Basketball Championship tourney pool, only
1 point made the difference in who won.  And that is why I am calling it
Play It Again Sam pool.
With the same scoring system it will be an amazing pool.
As of now to join the pool, you can register at

http://www.mysideline.com/u/14430/collegebbmens/default.htm


The pool will open some time next week when you can fill out your brackets.
All registered members will be told as soon as the pool opens.

Last year, I started 
Blind Accessible Liberty League (BALL).
My thanks to those who were managers in this first ever accessible Draft 
Baseball Fantasy League.
We all learned allot and now with the knowledge as a commissioner, I am looking 
to expanding BALL.
I have made some improvements and look to bring the blind community a chance to 
join in a Fantasy League, that you can
draft players you want and not have the computer server pick them for you.
Like the big sites that run draft baseball fantasy leagues, MLB ESPN, just to 
mention a few.
BALL is your blind accessible baseball fantasy league.

So, here is your chance to be part of something that cares and wants you to be 
able to enjoy
being able to draft for yourselves.

If your interested send me an email at:

gary...@cableone.net
With the subject saying
Yes, I like to join BALL


Gary Crash Whittington
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Re: [Audyssey] microphone and stereo mix question for windows vista.

2008-10-03 Thread Gary Whittington

I have not seen any answer to the Real Tech sound with Vista on the web.

Microsoft did not including a file to just do what we want.

Now I want to add when you want to talk in a chat room be sure to make the 
Mike the default.
Otherwise your system will hang.  You must do this before enter the chat 
room.


Crash
- Original Message - 
From: Yohandy [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 03, 2008 4:18 PM
Subject: [Audyssey] microphone and stereo mix question for windows vista.


Ok hopefully someone could answer this. Off list is fine if you guys don't 
want to clutter the list. Does anyone know how to enable both stereo mix 
and the microphone on windows vista? I can only enable one or the other, 
not both. I'd really like to do some game recordings, but I can't figure 
out how to do this. Also I don't see a line-in option either, and there 
was definitely one on xp. so now I can't record from any external source. 
any ideas? Vista is really annoying me. Thanks for any help!



-
For video game music and related content, check out the following site:
http://gh.ffshrine.org?r=16426


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[Audyssey] NFL accessible Draft Fantasy League

2008-09-03 Thread Gary Whittington
There is three team available to the first ever accessible NFL Fantasy League.
You will be able to draft players in the draft and not some random computer to 
make your picks.
You will be able to see the draft clock to build your_team!

Just reply to this message with your email in the message.
I'll use the email to give your instructions and an Official invite.

Crash
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[Audyssey] Accessible NFL Pool 2008

2008-09-02 Thread Gary Whittington
Are you ready for some Football!
Or should I say a lot of football fun.
Well, your blind friends and their friends and family members are huddling 
together for the 
fourth annual accessible NFL Pool.
This year the pool is going Straight up.
No point spreads to consider just pick the team you think will win.
No fees to play in the pool.

Rush to the link below to get started.

http://playball.ws

On the playball.was web site enter on the accessible NFL Pool link.
When your on the Straight Up pool page hit the Enter your Picks page link.
Add your nickname to the combo by press on the NEW button.
You may need to allow this script to run, so press the Alt key and the letter 
N.
This will bring you to the info bar.  Press the space bar to open the menu.
Hit enter on the allow menu item.
You may be prompted with a yes or no prompt, select yes.
Now do the NEW button.
No need to enter form mode just type in your nickname and tab to OK.
You will now see your nickname in the combo box.
Next you will need to input an email address so you can get your picks sent to 
you and emails from me.
Next give your account a password.
Please make it a simple password like GoJets or fumble.
The passwords are not encrypted which allows me and only me to see passwords in 
case password problems come up.
So no password that you may use for say your banks, just something simple to 
remember for you.

Making your picks are done by using combo boxes.  High light the team you think 
will win and tab to the next one.
Near the bottom of the  page you can check if you want the picks sent to you 
and a combo box to select type of email (html or text).
For text readers the best choice is text.
Then hit the submit button.
Each week I send out emails letting you know when its time to make your next 
week picks.
At the end of the season the person with the most points wins the grand prize.
What's that, check the details in the prize link and how to play in the Rules 
link.

Crash your accessible pool master
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Re: [Audyssey] Accessible Uno game with human players

2008-08-13 Thread Gary Whittington
Yes, as I posted.

Joining at a table on:

http://allinplay.com

There are bots.  When someone joins the table the bot ris replaced.
Normal tables can have up to 8 players.
There are tables where you start play with 8,5 and 3 cards.
New tables have been added to the mix, which I enjoy.
These tables start with only 1 bot instead of 2.
Playing head to head is cool.
Also with these tables you have to start with 7 cards.
And one table will allow more then 2 players to play.
Finally there is the big shoe table where you play with five cards to start, 
but there is 6 decks.
Other tables have 2 decks.

As this game is not a poker game, you try to met your goal of 1888 points. 
The number of points you give away is added up and this is what is posted on 
the score board.
If your score is low enough to get on the score board, it can stay there for 
15 weeks.

If joing before to say crash was the member who sent you.

Crash
- Original Message - 
From: dennis [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, August 12, 2008 2:43 PM
Subject: Re: [Audyssey] Accessible Uno game with human players


 is there a version where you can play against the computer?
 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, August 12, 2008 4:33 PM
 Subject: Re: [Audyssey] Accessible Uno game with human players


 Hi Ann,
 Not that I am aware of, but sounds like a nice idea for a future USA
 Games project. Smile.

 ANN wrote:
 Hi folks,

 I have been playing the spoonbill version of the card game, Uno, for a
 little while now, and I love it. Is there any other accessible Uno games
 out there that will allow someone to play with real players, and not
 just against the computer players?

 If there isn't such a beast out there, perhaps some excellent game
 programmer, like Jim Kitchen for example, could create one? smile

 Thanks.

 ~Ann

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Re: [Audyssey] Accessible Uno game with human players

2008-08-13 Thread Gary Whittington
Certain, I guess the most important thing is that since the

All in play

http://allinplay.com

is designed in that both the sighted and blind can play against each other.

Game play does need to use your text reader either Jaws or Window Eyes.

There are email community lists you can join.
There also greeting members to help newbie's for their games.
So by sitting at the most lower tables, the greeters can answer  game 
questions.
Each game does have links with  instructions on how to play, say Texas 
hold'em.
Links for how to use your keyboard for game play.

Crash
- Original Message - 
From: ANN [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, August 12, 2008 4:07 PM
Subject: Re: [Audyssey] Accessible Uno game with human players


 Hi,

 I'm on dial up, though. Can it be played over dial up?

 ~Ann


 Damien Sadler wrote:
 Hi,
 AllInPlay has a similar game to Uno where you can play online with other
 players called Crazy Eights.
 I've been a member now since last Wednesday and I must say that I love 
 it!
 HTH.
 Regards,
 Damien.




 - Original Message - 
 From: ANN [EMAIL PROTECTED]
 To: gamers@audyssey.org
 Sent: Tuesday, August 12, 2008 4:12 PM
 Subject: [Audyssey] Accessible Uno game with human players



 Hi folks,

 I have been playing the spoonbill version of the card game, Uno, for a
 little while now, and I love it. Is there any other accessible Uno games
 out there that will allow someone to play with real players, and not
 just against the computer players?

 If there isn't such a beast out there, perhaps some excellent game
 programmer, like Jim Kitchen for example, could create one? smile

 Thanks.

 ~Ann

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Re: [Audyssey] Accessible Uno game with human players

2008-08-13 Thread Gary Whittington
Thank you Tom.

I would like to see All in Play do some more card games.
Such as Gin Rummy and trump games like
Hearts and my favorite Euker.

Monopoly, has been banged around for some time and other board games.
Boards game could be done, but joining them is the real issue.

All in Play has its new game for those like word games.
That cool and they are trying to put out other then cards games.

What I like to see is more casino games.
There where the sighted and blind can play casino games  and the one that I 
would want for is Craps.
The do not yet have a dice game yet and Craps would be so cool.
Players would have turn at their chances to roll, while others can place 
their side bets.

Lastly what about a horse racing game.
I am down the road wanting to test out a game for horse racing to see if my 
text reader can handle it.
But if All in play makes one instead of tables there can be tracks.
Where gamers place their bets.  Then the race with bot horses race with 
sound effects.
You can even have gamers own horses.

Any commets on these ideas please create a new tread.
Crashinsted
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, August 13, 2008 8:10 AM
Subject: Re: [Audyssey] Accessible Uno game with human players


 Hi Jim,
 Actually, in this respect each client of the game can work independantly
 from each other. For example if I press the 1 through 0 on my keyboard
 to see what cards are in my hand Sapi would announce only my cards, in
 my hand, and not brodcast it across the network to the other players. It
 would only brodcast to the other players if you specifically designed
 your game to announce to each player what I was doing.
 About the only thing that would need to get broadcast to the other
 players is that player 1, Tom Ward, has drawn a new card, discarded an
 old card, or I played a card and the new face up card on the deck is 9
 green or something like that. In this respect it isn't much different
 than writing for a computer player except you are taking out the A.I.
 part and allowing real human players to make all the decisions.
 I know none of your games are network playable,and why you have drawn
 the wrong conclusions here. However, I just thought I would point out
 that what Ann wants is certainly doable from a programming standpoint,
 and that not everything done in a network game is broadcast to everyone
 else unless the developer makes it do that. Smile.
 Cheers.

 Jim Kitchen wrote:
 Hi Ann,

 You know other than on line like at AllInPlay, I am not sure how one 
 would write any multiple player card game.  You know because I don't know 
 how one could hear what their cards are without everyone hearing them. 
 Pretty much the same thing for allot of multiple player games like that 
 like Clue, battleship etc.

 BFN

  Jim

 if you want someone to keep a secret, keep it yourself.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Accessible Uno game with human players

2008-08-12 Thread Gary Whittington
All in Play does have Crazy Eights.

http://allinplay.com

Be sure to say I refered you.

Crash
- Original Message - 
From: ANN [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, August 12, 2008 9:12 AM
Subject: [Audyssey] Accessible Uno game with human players


 Hi folks,

 I have been playing the spoonbill version of the card game, Uno, for a
 little while now, and I love it. Is there any other accessible Uno games
 out there that will allow someone to play with real players, and not
 just against the computer players?

 If there isn't such a beast out there, perhaps some excellent game
 programmer, like Jim Kitchen for example, could create one? smile

 Thanks.

 ~Ann

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[Audyssey] Web master question

2008-05-04 Thread Gary Whittington
Ok question for you web masters out there.

When changing nameservers, will the  files transfer over to the web host server?

I had in the past back up my web site files on my computer, but I think I don't 
need to really do that and then when the switch is made I can not remember if I 
had to restore my files on the new server.

I had done this before and forgot.
 Thanks
Crash
 
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Re: [Audyssey] Web master question

2008-05-04 Thread Gary Whittington
Thanks all.

Crash
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 04, 2008 10:45 AM
Subject: Re: [Audyssey] Web master question


 Hi,
 No. the files will have to be physically moved if you are changing web
 servers/hosts. All the name servers do is act like a phone book entry
 for your web server.




 Gary Whittington wrote:
 Ok question for you web masters out there.

 When changing nameservers, will the  files transfer over to the web host 
 server?

 I had in the past back up my web site files on my computer, but I think I 
 don't need to really do that and then when the switch is made I can not 
 remember if I had to restore my files on the new server.

 I had done this before and forgot.
  Thanks
 Crash

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Re: [Audyssey] USA Games News 5/1/2008.

2008-05-02 Thread Gary Whittington
Thanks Tom for the update.

Crash
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 01, 2008 11:29 AM
Subject: [Audyssey] USA Games News 5/1/2008.



 USA Games News

 May 1, 2008


 Introduction

 Greetings gamers,
 I know it has been a long time since USA Games has said anything
 official about our products and services, but I personally felt that a
 news release was well over do. We have a lot going on, and USA Games for
 the most part has spent the last three months in a period of research
 and testing. We have experimented with a wide range of technologies,
 looked into several operating systems, researched several devices, and
 now have concluded our research. All of it was time well spent.
 One of the major points of our research was the feasibility and the
 practicality of creating accessible games for Windows, Mac, Linux, and
 cell phones. While our researched results showed it was certainly
 possible using Java, Python, etc it quickly became apparent that
 creating accessible games on non-Windows platforms and devices is not
 very practical. The game development tools are less advanced on Mac and
 Linux, and we would not be able to deliver a game such as USA Raceway to
 those platforms without dropping some of its selling features such as
 support for force feedback racing wheels, virtual 3D audio support,
 built in MS Sapi 5 support, etc. We felt the loss of these features were
 simply an unacceptable compromise.
 Besides the technical aspects of targeting non-Windows platforms and
 devices we needed to look at the non-Windows user base. What we found in
 looking at the Orca mailing list for Linux and the Mac Visionaries list
 is that there are very few exclusive Mac or Linux users out there. The
 majority of Mac and Linux users out there still use Windows as well as
 Mac OS or Linux. I myself choose to use Linux for my home business needs
 using apps like Open Office rather than MS Office, Evolution for
 appointments rather than MS Outlook, etc. When I want to play games,
 manage family photos, edit sound effects, watch dvds I turn to my laptop
 which is running Vista.
 Bottom line a lot of blind users out there are doing the same kind of
 thing. Which forced me to conclude that from a strictly financial view
 there isn't much money to be gained by targeting Mac and Linux directly
 since most users still have access to Windows for this or that
 application anyway. Yeah, I can understand the Mac and Linux users
 desire to have Mac and Linux games, but it isn't currently financially
 or technically appealing to a game company such as USA Games at this time.
 During our research we did examine some cell phones owned by friends and
 family members doing some initial testing for accessible games. The main
 problem we discovered was memory. The cell phones we looked at didn't
 have large amounts of memory so whatever we made would have to take that
 into consideration.
 Since we are mainly going to break into the First Person Action games
 with our Genesis 3D engine we want to be able to have realistic virtual
 3D audio support. With the Windows DirectSound and XAudio2 libraries
 that isn't a problem. The cell phones we looked at didn't have anything
 remotely like that which wouldn't do for our current game projects.
 Then, the cell phones we looked at had very small buttons. Different
 button layouts aside the cell phones I personally examined had extremely
 small buttons and touch pads. I'm not an expert on cell phones, but I
 felt from an accessibility standpoint if cell phones buttons are going
 to be so small and difficult to feel there is a lot of room for error
 and difficulty in playing games with complex button layouts. Perhaps
 there are other cell phones with better buttons, but the ones I examined
 I didn't like.
 In conclusion I felt simple games like Monopoly, Checkers, Text
 Adventures, card games, and so on would work fine on a cell phone. If
 the game was going to be a USA Raceway, Shades of Doom, or something
 like that the cell phone is impractical for that kind of game. Since USA
 games doesn't have an interest in writing text adventures, card games,
 and board games we won't be targeting cell phones at this time.
 Finally, one of the major reasons we started our research in the first
 place is back in November 2007 Microsoft announced they were dropping
 development support for Managed DirectX 9.0C. As all of our games are
 based on that very technology we needed to know what alternatives were
 out there for us. We also wanted to know, do to major changes in
 DirectX, where the mainstream gaming market is heading. While we
 currently are focused on delivering support for Windows XP and Vista we
 would also like to think a little ahead and make sure we can support the
 next Windows operating system, code named Windows 7, when it is released
 sometime in 2010. Seeing what changes are currently 

[Audyssey] BALL is up and Flying

2008-04-09 Thread Gary Whittington
We have done it!
The first ever inclusive blind fantasy Draft baseball League 
has been launched.
The Blind Accessible Liberty League (BALL) had
the first ever accessible Live! draft!
A draft that is live and having a draft clock, allowing managers of the league 
to draft by a clock and been done!

BALL a league of 8 blind managers completed its first week of
competition.  A few bugs been worked with the help of Richard aka Bean on this 
list.
Richard the manager who's team is called the Blind Bombers is pitted against my 
Hog Butchers this week.
Thanks Richard for your help in making BALL a flying success.

The manager of the Lancing Capitals, Gary W. scored the highest points in the 
first week with 293.
He will find the other 20 weeks in our schedule as stiff competitive as the 
first week.
All 8 managers including Moony, known on as on FTP, or Amanda our lone female 
manager a tough bunch of 
baseball fans to up against  in this first ever blind fantasy Baseball League 
ran by and for the blind.

As the Men's College Basketball Championship pool closed with the winner being
Steve, BALL is my honor to bring to the blind community.

To see the results of the basketball tourney for the blind just hop on the link 
below.

http://playball.ws

Then click on the link
Ruffle the Buffalo, to see the final standings.

IN six months we will find who will be the first person to be crown king of
Blind Accessible Liberty League.
Certain a great honor.
To keep tabs on this historical event enter on the link below:

http://www.fanstarbaseball.com/baseball/blindaccessi/index.php

As commissioner of BALL I see its future as being bright as the league will 
grow over time
and even prizes to be award.

Now that I have nearly five years in bring accessible pools like basketball, 
football and baseball playoff, I am 
considering that its time to make the grand prizes not come from my pocket, but 
from other blind Organizations.
I have the confidence in my learned skills as a blind pool master, to bring the 
blindaccessibles pools to a higher level.
Where more members  and better pay offs can be done.

For BALL only being one year old at season end, it too will give me time to 
learn and develop  needed commissioner skills to bring sponsorship  to it as 
well.

Ron you have my OK to use this email in your mag.

Thanks again to Bean and all those historical managers of BALL.
I have to go and prepare for my James Bond event on FTP at 8:30pm ET in the 
CrashMan Theater.
A Shameless promotion. Smiles
Crash
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[Audyssey] Ruffle the Buffalo Open

2008-03-18 Thread Gary Whittington
The fourth annual accessible
Men's Championship Basketball Tourney called
Ruffle the Buffalo is now open.

To fill out your brackets go to:

http://www.playball.ws

Crash
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