Re: [Audyssey] Lunimals v1.9b

2011-05-18 Thread Willem
Hi. As far as I can see there is still only the seven missions. - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'The Addictor' kenwdow...@neo.rr.com; 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, May 18, 2011 5:08 AM Subject: Re:

Re: [Audyssey] GMA and bgt?

2011-05-18 Thread Alfredo_The_Music_maker
Hi, I totally agree with that. I wondered why is he not selling GM like GT or something. Is it because of its complexities of the scripting language? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] One liners was: Re: Would anyone know what this error message istellingmeand how to fix it?

2011-05-18 Thread Alfredo_The_Music_maker
One-lined messages such as Yeah, or I see things like that I mean we have to have more than one line to make the reply more interesting. Like, If you have nothing to say, do not post at all, and if you do have something to say, you can post it like ask a question, make comments or suggestions.

[Audyssey] phrase Madness sprayed

2011-05-18 Thread The Addictor
OK, after some thorough spraying, got the bugs out. You can now downloading without fear of being stung. The problems were with the Inno compilation--but as I said those issues have been fixed. Happy Gaming! Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __

Re: [Audyssey] Games we'd like to play bank commander was: Re: GMA and bgt?

2011-05-18 Thread Alfredo_The_Music_maker
Wow, what an interesting conversation, but how are you going to drive a bank, must you have a bank on a mobile home, or must you manage a chain of banks, like the Blind Tamer's financial institution. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] wrecking Ball and air hockey

2011-05-18 Thread Alfredo_The_Music_maker
Wait for what platform is this? If it is made for windows that would something I could look into, I am not sure if it is posted on audio Games.net Must check on that. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

[Audyssey] Technoshock Re: GMA and bgt?

2011-05-18 Thread Alfredo_The_Music_maker
Wait, I have asked this question last year, but I had some l;title experience with Engines, esp. when BGT came out. Now I recall asking about Techno shock and how I thought it was running the GMA engine since the navigation is almost the same as in the Sarah Game, PacMan Talks and the like.

Re: [Audyssey] bgt and pipe2

2011-05-18 Thread Alfredo_The_Music_maker
Well true that, I would try that game out and make suggestions if needle, though I am sure that he will have it figured out. Why, could it not be possible to have the program have a different name than Pipe II? It could be something like Slummer Pipe 1 or something. Just some thoughts on

[Audyssey] Sound Encryption re: bgt and pipe2

2011-05-18 Thread Alfredo_The_Music_maker
Ok, I have been wanting to ask this question, I just was not sure if it was going to raise anything at all. One thing I wondered was how developers could encrypt their sounds, is it based on how they decide how it is going to be for their games, like earlier, someone asked a question about

Re: [Audyssey] Lunimals v1.9b

2011-05-18 Thread Jeremy Kaldobsky
It doesn't add much as far as game play is concerned. There is a single custom map, but as I said earlier, it doesn't reflect what I intend to do with the custom games. When I went to post this latest version I had to get the uncompleted custom game section stable. It would have been more

Re: [Audyssey] OK, last call for a community project

2011-05-18 Thread Jeremy Kaldobsky
I think this is an excellent idea, and I've already downloaded the project to see what you've written so far. I probably won't be contributing to the story writing, but I'll be sure to keep an eye on the overall story as it develops. --- Gamers mailing list __ Gamers@audyssey.org If you want

Re: [Audyssey] phrase Madness sprayed

2011-05-18 Thread shaun everiss
what is the link. Your site has the old zip file which does not work. At 07:08 p.m. 18/05/2011, you wrote: OK, after some thorough spraying, got the bugs out. You can now downloading without fear of being stung. The problems were with the Inno compilation--but as I said those issues have been

Re: [Audyssey] Sound Encryption re: bgt and pipe2

2011-05-18 Thread Damien Pendleton
Hi Alfredo, It all depends on what encryption algorithm you decide to use. There are different ones if my memory serves me correctly, like Blowfish, Rijndael etc. Or if you're brave enough you can make your own encryption algorithm, in fact that's principally how a registration system works,

Re: [Audyssey] Sound Encryption re: bgt and pipe2

2011-05-18 Thread Philip Bennefall
Hello, There are indeed various encryption algorithms out there, the best of which in my opinion is AES Rijndael. Its referense implementation is in the public domain and implemented as optimized C code, so you really cannot go wrong with it. Inventing ones own encryption algorithm is not

Re: [Audyssey] bgt and pipe2

2011-05-18 Thread Philip Bennefall
Hi Thomas, I can definitely see the catch 22 there, but as you say it is pretty much an impossible situation. I can't go out and buy a Mac just because there may be people switching to Mac OS in the future. Instead I have to try to be economical, which is to stick with the platform or

Re: [Audyssey] GMA and bgt?

2011-05-18 Thread Shane Lowe
no. Sorry for this. I've never heard he's still supporting it. Thanks and sorry much, Shane - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 8:46 PM Subject: Re: [Audyssey] GMA and bgt? Hi

Re: [Audyssey] Fw: BlindSoftware.com Blog Feed

2011-05-18 Thread Shane Lowe
thanks. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 9:37 PM Subject: Re: [Audyssey] Fw: BlindSoftware.com Blog Feed Hi Shane, Interesting. I just finished listening to the podcast.

Re: [Audyssey] Fw: BlindSoftware.com Blog Feed

2011-05-18 Thread Shane Lowe
I also found it quite interesting. That's why I posted it to the list. s - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 9:37 PM Subject: Re: [Audyssey] Fw: BlindSoftware.com Blog Feed Hi

Re: [Audyssey] wrecking BallRe: Lunimals feedback

2011-05-18 Thread burakyuksek
Ah , was you made this game? saygilar sevgiler. - Original Message - From: The Addictor kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 17, 2011 8:08 PM Subject: [Audyssey] wrecking BallRe: Lunimals feedback Hey Chris, Have you tried Wrecking

Re: [Audyssey] wrecking Ball and air hockey

2011-05-18 Thread burakyuksek
Hi, You can find it on http://forum.audiogames.net Enter topic abandonware games archive? And you will incounter with a really big abandoned games archive! Games you are requesting are there. saygilar sevgiler. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: The

Re: [Audyssey] Harry Potter Trivia 2

2011-05-18 Thread Jim Kitchen
Hi Dark, Oh yeah, thanks. But strange that a wand picks the person, but others can use it even for such serious spells as the avada kedavra spell. BFN Jim Do witches run spell checkers? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing

Re: [Audyssey] Harry Potter Trivia 2

2011-05-18 Thread Charles Rivard
Basically, I think of the wand as choosing who will suit it best. It will perform and, so to speak, form a bond with that person. Sort of like when you get a dog guide. Although it would guide me, too, it would work with you better. --- Laughter is the best medicine, so look around, find a

[Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Charles Rivard
Hmm. You've still got the spirit, Phil is working on one, and we get a game or two from Jim Kitchen every so often, and there are others either coming or are recently on the scene of game production. Things move slowly because games aren't made in a day, so to speak. I'm thinking that

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Michael Feir
I think having all the new games so spaced apart in terms of when they're released has had a profound effect on the community. Nobody really steals each other's thunder so there's a lot more cooperation than you'd see in the sighted games world. Some folks think that we've already gone through our

[Audyssey] gaming magazine wanted

2011-05-18 Thread Charles Rivard
Any news about an upcoming issue of Audyssey Magazine? It's been a heck of a long time since we've gotten one. --- Laughter is the best medicine, so look around, find a dose and take it to heart. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Harry Potter Trivia 2

2011-05-18 Thread dark
Hi Jim. I always got the idea that it would be rather like having any custom item made for you, whether it's a sword, a baseball bat, a coat or whatever. Others can use it relatively well, but because it is individually taylored with your own personal weight, balance or build in mind, it is

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread dark
Well michael, this is generally true, though I will stick a hand up for some of the graphical indi developers here on the community front as well in tersm of general niceness to their players and availability to cooperate and chat, one reason why discussing access changes with indi

Re: [Audyssey] the spirit of game production - Re: brings back memories- Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread dark
As I've said before I did always find it a bit sad that some of what I used to considder major developers sort of came and went in terms of what they were doing, the way that bsc, vip gameszone and draconis were as regular releasers as someone like Gma before other considderations got in the

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Bryan Peterson
Let's not forget BGT either. That's going to make it a lot easier for more people to create games. We are the Knights who say...Ni! - Original Message - From: Michael Feir michael.f...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 18, 2011 8:06 AM

Re: [Audyssey] gaming magazine wanted

2011-05-18 Thread Michael Feir
I know Ron's working on it but have no idea where he is in the process. He's gone through some email and computer difficulties recently but I wouldn't be surprised if we heard from him soon. On 5/18/11, Charles Rivard woofer...@sbcglobal.net wrote: Any news about an upcoming issue of Audyssey

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Thomas Ward
Hi Charles, Yeah, but I was thinking more of the companies who made accessible gaming what it is today. For instance, ESP was a driving force 10 years ago, but ESP Softworks is gone and although Draconis has assumed control of ESP there hasn't been anything really new from them for at least three

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread dark
Hi Tom. Amusing, angela in an empty level? that would be a pain to get past, the vacuume of the ancients! ;D. I must confess, having had to monitor most of the releases over the last few years I don't think your correct in terms of saying we've missed out on a boom in games, rather I'd

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Thomas Ward
Hi Michael, Yeah, that's always a possibility of course. I was kind of struck by something Justin said in his podcast a couple of days ago about how back in the 80's he was a huge fan of arcade games and that was the inspiration for games like Troopenum. As someone who was also sighted during

[Audyssey] Rock Band 3: Stay here forever, by the Material. expert guitar.

2011-05-18 Thread Yohandy
Sadly most of you probably never heard of this extremely awesome band since they're Indy, but if there's a band that deserves mainstream recognition it is them. I suggest you guys give their albums a listen. In my opinion their best song is Let you down, from their What we are

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Thomas Ward
Hi Dark, You are certainly right about the direction of accessible games changing over the last few years. Mostly it was a good thing. Like you said from 2000 to 2004 most of the games were arcade affairs like DynaMan, Aliens in the Outback, Troopenum, Dark Destroyer, Pipe, Pipe 2, Hunter,

[Audyssey] rpgs was, Re: the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread dark
Hi Tom. i must confess I disagree on the text based rpg suggestion. Entombed is indeed a roguelike game, but there are things entombed cannot do, for instance because you have such a choice of characters and such a random dungeon, you have no character history or plot, not to mention few

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Charles Rivard
I see where you're coming from. Sort of like the fact that the Indy racers of today are good, but they just aren't a member of the Unser family, nor is there an A. J. Foyt among them. There are good guitarists, but there's no Hendrix. For the most part, what got the games for the blind

[Audyssey] you've got plenty - Re: the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Charles Rivard
Wow. You've got enough planned game to keep you busy beyond the age of 30! (ornery grin) --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] wrecking Ball and air hockey

2011-05-18 Thread Charles Rivard
All I found there were lists of posts about gaming, and a message that I would either have to register or sign in. Nowhere to download games from. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: burakyuksek

Re: [Audyssey] learning to play rock band as a blind gamer.

2011-05-18 Thread Yohandy
Clement, They can't release update patches. There was this huge... uh... let's call it disagreement between members about this in the forums when they released their first legacy dlc. it wasn't pretty. That's probably why Harmonix hasn't released anymore. anyway What it boils down to is

Re: [Audyssey] the spirit of game production - Re: brings backmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Damien Pendleton
Hi Dark, This is precisely why I myself am struggling for game ideas. Finding exactly the right storyline and getting all the right resources is something of a costly challenge, both in money and imagination. The fact of the matter is, sound effects, music libraries and voice actors cost a

Re: [Audyssey] wrecking Ball and air hockey

2011-05-18 Thread dark
Hi Charles. The damage extreme download link was in one of those posts about gaming, surprisingly the one called damage extreme, and I think if I understand the concept correctly, that means an ornary grin from me too ;d. Here is the dropbox link of the latest version,

Re: [Audyssey] wrecking Ball and air hockey

2011-05-18 Thread Charles Rivard
Is this for Damage Extreme? If so, it's for a game I'm not looking for or having problems with. Thanks. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] the spirit of game production - Re: bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread dark
Hi Damien. As I said, I stil am of the belief that if a game, albeit a simple one is good enough in it's overall quality, people will indeed buy it. look at q9, or more recently, pontes backgammon which was also created with bgt. If someone had suggested selling an accessible board game

Re: [Audyssey] wrecking Ball and air hockey

2011-05-18 Thread dark
Ah, sorry charles, me nead head examining! Beware the gRue! Dark. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 18, 2011 7:27 PM Subject: Re: [Audyssey] wrecking Ball and air hockey Is this for

Re: [Audyssey] wrecking Ball and air hockey

2011-05-18 Thread Charles Rivard
See what that attempt at giving an ornery grin when you shouldn't produced? Damage Extreme! --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] wrecking Ball and air hockey

2011-05-18 Thread The Addictor
I have *not* abandoned those games. They are still under development. They are, however, freeware, as are Enemy attack and Heli. Ken Downey The Addictor www.TheAddictor.com - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list

Re: [Audyssey] wrecking Ball and air hockey

2011-05-18 Thread The Addictor
Here are the links, both beta 0.2. Wrecking ball: http://dl.dropbox.com/u/13071564/WreckingBallSetup.exe Air Hockey: http://dl.dropbox.com/u/13071564/AirHockeySetup.exe Air hockey comes with source code, by the way. Ken Downey The Addictor www.TheAddictor.com - Original Message -

[Audyssey] Reuploading my games again... grr! No bugs though, just desktop shortucs added

2011-05-18 Thread The Addictor
OK, I'm uploading the games yet again. This time, it's not because of bugs though, but rather because of a neat little trick I just learned--that is, how to install icons on the desktop with Inno Installer. Now, when you install my games icons will always be placed on the desktop for easier

[Audyssey] Phrase Madness Online

2011-05-18 Thread The Addictor
Currently I have no knowledge of how to write an online game. However, PM is so simple that it shouldn't be hard to implement. Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

Re: [Audyssey] the spirit of game production - Re: bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Jeremy Kaldobsky
First off, this is the second time I've written this post so it will probably be of lower quality this time around. My browser decided to glitch and I lost a very lost post, that was probably a full page if not a page and a half. As one of the new guys in the community, relatively speaking, I

[Audyssey] Phrase Madness Comments Contest and easter egg

2011-05-18 Thread The Addictor
In the interest of community excitement, I have decided to hold a contest. Here's how it will work. All of you who play the demo of Phrase madness can make your own comments. Make as many as you like, then zip them all up. Do this by going into the sound folder under Phrase Madness under

[Audyssey] Air hockey question

2011-05-18 Thread Christopher Bartlett
Hey Ken, just tried your air hockey game. Some thoughts and a question. I never really knew where I was in the game until the score was announced at the end. It might be nice to have goals announced with the score. And what is happening if you hit up and down arrow and are hearing

Re: [Audyssey] Air hockey question

2011-05-18 Thread Charles Rivard
How did you get the game started? I clicked on the desktop icon and it does nothing at all. Same thing happens on Wrecking Ball. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Christopher Bartlett

Re: [Audyssey] Air hockey question

2011-05-18 Thread Alfredo_The_Music_maker
Who makes Air Hockey and Wrecking Ball? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] Air hockey question

2011-05-18 Thread Alfredo_The_Music_maker
Ah, ignore my previous question, for this message tells me the answer. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] wrecking Ball and air hockey

2011-05-18 Thread Alfredo_The_Music_maker
IUD this source code useful for learning Python, C++ or some other programming language? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Air hockey question

2011-05-18 Thread Christopher Bartlett
I haven't tried wrecking ball, but Air Hockey announces itself then presents the puck sound. Move the mouse or trackpad upward to serve. If you're not even getting that much, I don't know what's going on. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Thomas Ward
Hi Charles, Yes, something like that. While there are new devs and new games coming along to replace BSC, Draconis, DanZ Games, etc let's face it. There is still aplace for Hunter, Troopenum, Search Party, ESP Pinball, etc. They are, in a way, our classic games now. They are, in a sense, like

Re: [Audyssey] the spirit of game production - Re: bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Thomas Ward
Hi Jeremy, Well, what you say makes sense. However, there is another angle I think we, as accessible game developers, often overlook. For instance, you are saying you pass over an idea because it has already done before, or too similar to a game in existance. That's true if we are looking at the

Re: [Audyssey] you've got plenty - Re: the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Thomas Ward
Hi Charles, UhI'm already past 30. In fact, have been past 30 for quite a while now. So your joke is lost on me. Cheers! On 5/18/11, Charles Rivard woofer...@sbcglobal.net wrote: Wow. You've got enough planned game to keep you busy beyond the age of 30! (ornery grin) --- Laughter is

Re: [Audyssey] rpgs was, Re: the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Thomas Ward
Hi Dark, Hmmm...Well, you raise some interesting points. Like you I was drawn to Sryth precisely because it is text-based, and is for the most part very story driven. It is quite a lot like the paper and pen RPG games which is in a way better than playing with an actual guild, because you can

Re: [Audyssey] Phrase Madness Online

2011-05-18 Thread Thomas Ward
Hi Ken, Yeah, it doesn't sound like it would be that difficult. If you know a language like Perl, Javascript, or ASP you could pretty easily create an online version and put it on the net. Maybe a good summer project for you. :D Cheers! On 5/18/11, The Addictor kenwdow...@neo.rr.com wrote:

Re: [Audyssey] you've got plenty - Re: the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Charles Rivard
By using the age of 30, I was being assured of being right. I'm figuring that I was about a decade or so off. I had someone tell me yesterday that I look old for 35, and I told him, I hope so, because I just turned 57 on Saturday. --- Laughter is the best medicine, so look around, find a

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread shaun everiss
not to mention that with bgt its possible for new devs to pop up out of nowhere. At 02:06 a.m. 19/05/2011, you wrote: I think having all the new games so spaced apart in terms of when they're released has had a profound effect on the community. Nobody really steals each other's thunder so

Re: [Audyssey] the spirit of game production - Re: bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Charles Rivard
How about the people that would not buy a straightforward, no nonsense chess program because they already have one, but would immediately buy a chess program that sports such features as giving sarcastic responses to your mistakes and showing battles between the chessmen when there is a

Re: [Audyssey] gaming magazine wanted

2011-05-18 Thread shaun everiss
well if we need a new editor I could do it or at least help, I don't pretend to have a large ammount of time, which in fact I don't, in fact I am quite bussy. However i have more time than most to do bits here and there. Its true I don't have days to waste my life away but still I have a few

Re: [Audyssey] the spirit of game production - Re: bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Jeremy Kaldobsky
Thomas, I agree there will always be room to supply the nitch markets, I was just pointing out that the options are more limited than they used to be. Back in what I presume to be the audio games golden age, new developers were sitting on a huge well of game ideas. All of the mainstream

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread shaun everiss
Well what I have seen is That with the event of bgt, a load of teams have started. Loads of indipendant teams mainly opensource hackers have released loads of stuff. The language is sertainly versitile. This along with those that have started in python and with the games from game madness,

Re: [Audyssey] Air hockey question

2011-05-18 Thread The Addictor
Hey Chris, Glad you like the air hockey game. First, the paddle used to be constant, but it got annoying if I wanted to switch to keyboard for a while. However, I can see you point and will loop it again for the next release. As for announcing the score, I'll have to turn it into a

Re: [Audyssey] Air hockey question

2011-05-18 Thread The Addictor
That's weird--I'm using the exact same version you are, and it starts okay. Is your sapi 5 working? Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 18,

[Audyssey] question on a game podcast i heard

2011-05-18 Thread michael barnes
Hey, Last week I heard a podcast and someone on that podcast gave a company name that makes some kind of accessible boat game for the iphone. The person told me that it might be able gamers but I went to their site and didn't see anything about a boat game. So here is a question for Michael feer

Re: [Audyssey] Air hockey question

2011-05-18 Thread Charles Rivard
I'm not sure which version of voices I have, but it might be a clue if I tell you that it is ScanSoft Tom that came with an earlier version of JAWS. It works with other games such as those from Jim Kitchen. I don't even think I'm getting to the point at which the voice would kick in, because

Re: [Audyssey] you've got plenty - Re: the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Bryan Peterson
And I'll be past thirty in a little over a month. Well I suppose technically I was past thirty last year once my thirtieth birthday was over but I really will be past thirty in a little over a month. We are the Knights who say...Ni! - Original Message - From: Thomas Ward

Re: [Audyssey] the spirit of game production - Re: brings back memories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Thomas Ward
Hi Shaun, Yes, but the general quality of those games have gone down. What i mean by that is now that BGT has been released a lot of new game developers are trying to produce games, but a lot of what I've seen from them are a bunch of amateur practice games. Nothing really skillfully written

Re: [Audyssey] the spirit of game production - Re: bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Thomas Ward
Hi, Unfortunately, that is very true. There are a lot of board games etc I could write, but there are free versions available. Creating a commercial version wouldn't sell unless it was really spectacular. For example, I've thought about creating my own version of Monopoly. Main reason is there

Re: [Audyssey] the spirit of game production - Re: bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Thomas Ward
Hi Charles, Hmmm...Good point. If the Chess set was anything like Wizard Chess I'd definitely buy it. It would be funny to hear the Chessmen insulting the player like, Hey, moron! If I go that way that night will jump on me. Hey, idiot! Don't you see that black knight waiting to kill me? Are you

[Audyssey] games that insult - Re: the spirit of game production - Re: bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-18 Thread Charles Rivard
Only problem is, you have to have enough insults to make not so monotonous after a while. Otherwise, it gets to be the S O S, if you catch my drift. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Thomas Ward