Re: [Audyssey] Important MOTA News

2010-08-02 Thread Ben
Hi, Hi, That's very helpful. I bought those voices years ago (I mean year'r'r'r'r'r'r'r'r'rs) ago. Still have the discs as well, I'll get to work on that later! Cheers, Ben. P.s. Sorry to change subject slightly, but I had an idea years ago about megatek productions and invasion of the

Re: [Audyssey] Important MOTA News

2010-08-02 Thread weisi4u
- Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Sun, 1 Aug 2010 21:41:02 -0400 Subject: Re: [Audyssey] Important MOTA News Hi Damien, Oh, I understand the problem. I have done that several times myself even in the new first

Re: [Audyssey] Important MOTA News

2010-08-02 Thread Thomas Ward
Hi, Well, I'm not sure how they did that. I mean the DirectX docs are fairly straight forward and of course I'm not accessing DirectX directly. I am using Philips Streemway API as a bridge between my engine and DirectX so I have no idea how to improve the virtual 3d output beyond what is available

Re: [Audyssey] Important MOTA News

2010-08-01 Thread Thomas Ward
Hi Ben, That would be ATT Mike. I happen to use him a lot when playing games that require Sapi 5 voices. HTH On 7/31/10, Ben gamehead...@aol.co.uk wrote: That is something that you have to learn and I speak from personal experience. I'm planning on demoing it's a good day to die, only with

Re: [Audyssey] Important MOTA News

2010-08-01 Thread Thomas Ward
. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Pendleton Sent: 25 June 2010 11:18 To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi, The problem I tend to find is that you can turn around and, yes

Re: [Audyssey] Important MOTA News

2010-07-31 Thread Ben
...@audyssey.org] On Behalf Of Damien Pendleton Sent: 25 June 2010 11:18 To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi, The problem I tend to find is that you can turn around and, yes, all the sounds will pan. But I can never tell if a certain sound is behind you

Re: [Audyssey] Important MOTA News

2010-07-18 Thread Charles Rivard
@audyssey.org Sent: Sunday, July 18, 2010 12:01 PM Subject: Re: [Audyssey] Important MOTA News HI Tom Yeah, makes sense somewhat. Although, on paper it is not possible to draw a line going up in the air? Is it? On paper the vertical line is the line going from north to eastt and the horizontal line

Re: [Audyssey] Important MOTA News

2010-07-18 Thread Muhammed Deniz
nicoljaco...@telkomsa.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, July 18, 2010 6:01 PM Subject: Re: [Audyssey] Important MOTA News HI Tom Yeah, makes sense somewhat. Although, on paper it is not possible to draw a line going up in the air? Is it? On paper the vertical line

Re: [Audyssey] Important MOTA News

2010-07-11 Thread Nicol
to back looks like? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]on Behalf Of Thomas Ward Sent: 26 June 2010 10:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Damien, I see. Well, that's certainly understandable

Re: [Audyssey] Important MOTA News

2010-07-11 Thread dark
, or as coordinate 5/3/2. that is how 3D and 2d coordinates work. Hth. Beware the Grue! dark. - Original Message - From: Nicol nicoljaco...@telkomsa.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, July 11, 2010 3:20 PM Subject: Re: [Audyssey] Important MOTA News HI Tom I also

Re: [Audyssey] Important MOTA News

2010-07-11 Thread Charles Rivard
...@telkomsa.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, July 11, 2010 9:20 AM Subject: Re: [Audyssey] Important MOTA News HI Tom I also battle to understand coordinates. What's the difference between the line running from left to right and the line running from front to back? Isn't

Re: [Audyssey] Important MOTA News

2010-07-11 Thread Thomas Ward
Hi Nicol, No, the line running from left to right and the line running from front to back are completely different. They are perpendicular to each other. That means running in two completely different directions. Let me give you a simple example maybe you can under stand. On a piece of paper you

Re: [Audyssey] Important MOTA News

2010-07-11 Thread weisi4u
@audyssey.org Date: Sun, 11 Jul 2010 15:01:32 -0400 Subject: Re: [Audyssey] Important MOTA News Hi Nicol, No, the line running from left to right and the line running from front to back are completely different. They are perpendicular to each other. That means running in two completely

Re: [Audyssey] Important MOTA News

2010-07-02 Thread Muhammed Deniz
Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, June 29, 2010 5:16 AM Subject: Re: [Audyssey] Important MOTA News Hi Muhammede, Um, just curious but why would Sarah need the resurrection stone? Best Regards, Hayden -Original Message- From

Re: [Audyssey] Important MOTA News

2010-06-30 Thread Hayden Presley
: Tuesday, June 29, 2010 7:23 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Good question. Actually, neither if we want the actual translation from ancient Egyptian to English which would be Sudekh. The name Set is actually a later version of the name translated

Re: [Audyssey] Important MOTA News

2010-06-30 Thread Hayden Presley
To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Grin. Sorry, about your luck. Maybe you should ask Venus out on a date. The Romans say she is always willing and able to give a guy a good time. By the look of her busts and paintings I guess she would definitely put all

Re: [Audyssey] Important MOTA News

2010-06-29 Thread Thomas Ward
Hi Hayden, Good question. Actually, neither if we want the actual translation from ancient Egyptian to English which would be Sudekh. The name Set is actually a later version of the name translated from Coptic to English, and is the most commonly used in Egyptian studdies. The name Seth is a Greek

Re: [Audyssey] Important MOTA News

2010-06-29 Thread Thomas Ward
Hi Hayden, Grin. Sorry, about your luck. Maybe you should ask Venus out on a date. The Romans say she is always willing and able to give a guy a good time. By the look of her busts and paintings I guess she would definitely put all the mortal laidies to shame in the looks department. Laugh. On

Re: [Audyssey] Important MOTA News

2010-06-29 Thread Bryan Peterson
instantly. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 29, 2010 6:30 AM Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Grin. Sorry, about your luck. Maybe you

Re: [Audyssey] Important MOTA News

2010-06-29 Thread Thomas Ward
Hi Bryan, Ah, so Venus is into the whips and chains thing. Sounds a little too much of the bondage and discipline type for me. Lol! On 6/29/10, Bryan Peterson bpeterson2...@cableone.net wrote: Not if you encountered her Final Fantasy Legend II self LOL. You actually had to fight her to gain

Re: [Audyssey] Important MOTA News

2010-06-29 Thread Bryan Peterson
, 2010 7:15 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Ah, so Venus is into the whips and chains thing. Sounds a little too much of the bondage and discipline type for me. Lol! On 6/29/10, Bryan Peterson bpeterson2...@cableone.net wrote: Not if you encountered her Final Fantasy Legend

Re: [Audyssey] Important MOTA News

2010-06-29 Thread Hayden Presley
27, 2010 7:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Precisely. And while it is true that at least Giants and Trolls are definitely part of many cultures' folklore, when young people hear the word Giant of course Harry Potter is what they jump to. About the only

Re: [Audyssey] Important MOTA News

2010-06-29 Thread Hayden Presley
Subject: Re: [Audyssey] Important MOTA News It's just a snitch. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 26, 2010 10:13 AM Subject: Re: [Audyssey] Important MOTA

Re: [Audyssey] Important MOTA News

2010-06-28 Thread Muhammed Deniz
: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 28, 2010 1:05 AM Subject: Re: [Audyssey] Important MOTA News That happened because Muhamed seemed to feel that the trap warnings should be on both Easy and Normal. I made the comment about

Re: [Audyssey] Important MOTA News

2010-06-28 Thread Muhammed Deniz
: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 28, 2010 1:06 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Ahem...You are quite right. I have egg on my face. I meant to say walk right not walk left. Sorry, about that. Lol

Re: [Audyssey] Important MOTA News

2010-06-28 Thread Hayden Presley
] Important MOTA News Hi, No, x is always horizontal on graph paper. That means running from left to right. Then y is virtical or up/down in this case. Now, based on what I just read in the wikipedia article most programmers prefer to use a right-handed coordinate system with x running east/west, y

Re: [Audyssey] Important MOTA News

2010-06-28 Thread Hayden Presley
, 2010 6:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi, That's correct. The way 3d coordinates are handled in computer programming is different from what you were probibly taught in math class. Sorry, I didn't point this out from the outset. However, the way I think

Re: [Audyssey] Important MOTA News

2010-06-28 Thread Hayden Presley
: Sunday, June 27, 2010 6:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Yeah, I guess so. Although, we will never know how things might have turned out if Lower Egypt had defeated Upper Egypt and made Set the national deity instead of Horris. Now, where did

Re: [Audyssey] Important MOTA News

2010-06-28 Thread Hayden Presley
Discussion list Subject: Re: [Audyssey] Important MOTA News Hi, That's correct. The names Set and Seth refer to the same Egyptian god. It all depends on which translation you happen to be reading from. Some translations are translated from Greek to English and some are translations from Egyptian

Re: [Audyssey] Important MOTA News

2010-06-28 Thread Hayden Presley
: [Audyssey] Important MOTA News Hi muhammed, Correction. I didn't say the boss battle between you and Athena wouldn't be a battle. What I said is it is a contest of skills not a battle to the death. If you knew a little more about Greek mythology you would know Athena, the goddess of wisdom

Re: [Audyssey] Important MOTA News

2010-06-28 Thread Hayden Presley
Discussion list Subject: Re: [Audyssey] Important MOTA News And poor old promethius was punished by having an eagle eat his liver every day then having it grow back at night, easily one of the most fun punishments ever! Though when you considder what was actually done to some other gods it's

Re: [Audyssey] Important MOTA News

2010-06-28 Thread Hayden Presley
To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, What about Monkey Business? That's a game i find using coordinates in quite useful at times. Although the game seams to have the axis reversed as 0 is at the top of the grid instead of the bottom lefthand corner

Re: [Audyssey] Important MOTA News

2010-06-27 Thread shaun everiss
: Thursday, June 24, 2010 11:04 AM Subject: Re: [Audyssey] Important MOTA News Hi Dark, Oh, its going to essentially be the same game. It will have the same story, same enemies, traps, puzzles, whatever. I could even make the 3d levels similar to there 2d counterparts simply by taking the same levels

Re: [Audyssey] Important MOTA News

2010-06-27 Thread shaun everiss
aah probably would go. However if you could have it so when you get your reg code for one it will run the other to then that would rock. I really like both. fps is my main thing but I have been liking the scroler more and more. I will probably buy the game but I'd like to have both versions

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 26, 2010 9:34 PM Subject: Re: [Audyssey] Important MOTA News Most developers don't even bother with normal. Nor would I. We are the Knights who say...Ni

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 12:10 AM Subject: Re: [Audyssey] Important MOTA News Especially not at this stage of the development process. That would add months onto the timeline, and I'm sure Thomas doesn't want to do that. I

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
list gamers@audyssey.org Sent: Sunday, June 27, 2010 12:17 AM Subject: Re: [Audyssey] Important MOTA News Not only that, but a lot of the suggestions are too close to Harry Potter stuff, which Thomas Ward has already made perfectly clear that he will! not! put into the game, because he wants

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
...@verizon.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 6:39 AM Subject: Re: [Audyssey] Important MOTA News Hello. This is Ron. On Mota, what do the cordinates mean? for example it says the casm is below and to the right, how do I get to the point where the casm

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 26, 2010 6:10 PM Subject: Re: [Audyssey] Important MOTA News Especially not at this stage of the development process. That would add months onto the timeline, and I'm sure Thomas doesn't want to do

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi William, Oh, definitely. Mysteries of the Ancients has several different types of traps. However, they don't all appear on the same level, and obviously are slowly introduced into the game. To give you an idea of what is coming here is a basic list of traps you will find in the game. bronze

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi muhammed, Correction. I didn't say the boss battle between you and Athena wouldn't be a battle. What I said is it is a contest of skills not a battle to the death. If you knew a little more about Greek mythology you would know Athena, the goddess of wisdom, likes engaging her adversaries in a

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Muhammed, Ah, have you ever tried the obvious thing, light a torch, and view the wall? Angela can see it as long as a torch is burning and she is near enough to it to see the hidden switch? Smile. On 6/27/10, Muhammed Deniz muhamme...@googlemail.com wrote: Aha. The way to pass that is a

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Shaun, Sorry, but I have decided to license the games separately. For one thing that gives me two products to sell helping me raise capital for more games I want to create. Plus the majority of those on preorder status wanted a side-scroller so that is what they will get. The fps version is

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Ron, Well, it depends on the type of chasm. Keep in mind the measurements check the distance from the center of a fire, chasm, lava pit, whatever so it is all relative to how big the trap is. In this case there are two kinds of chasms small chasms and large chasms. I need to know which chasm

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Muhammed and all, I appreciate your opinion and suggestions but what you are suggesting does not in anyway enhance the theme or story for this particular game. Understand this game takes place in an ancient Greek tomb therefore the enemies you encounter have to have some relationship to greek

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Charles, Basicly, that is the idea. Easy is sort of a training level where you will get the handy little hints to jump over a fire, spikes, whatever and if you beat the game at that level and move on to a higher difficulty level well the warnings etc go away. You are on your own from that point

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
It's called Normal difficulty, not Slightly more than Easy. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 2:52 AM Subject: Re: [Audyssey] Important MOTA News

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
: [Audyssey] Important MOTA News I'm not suggesting anything about Harry Potter! Here is my point. In tarzan junior, you don't dash around to get the gun of power, do you? You have obsticles in your way. For an example, the guards. Then its the chest. Also, one obsticle is the bomb. Get my

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Hmmm, sword fighting. That's a battle. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 3:00 AM Subject: Re: [Audyssey] Important MOTA News How about

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 3:15 AM Subject: Re: [Audyssey] Important MOTA News Hi muhammed, Correction. I didn't say the boss battle between you and Athena wouldn't be a battle. What

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
I find the idea extremely intriguing. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 3:37 AM Subject: Re: [Audyssey] Important MOTA News Hi Shaun, Sorry, but I

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 4:06 AM Subject: Re: [Audyssey] Important MOTA News Hi Muhammed and all, I appreciate your opinion and suggestions

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
] Important MOTA News Hi Charles, Basicly, that is the idea. Easy is sort of a training level where you will get the handy little hints to jump over a fire, spikes, whatever and if you beat the game at that level and move on to a higher difficulty level well the warnings etc go away. You are on your own

Re: [Audyssey] Important MOTA News

2010-06-27 Thread dark
and was invading the city with a hoard of undead was rather fun! ;D. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 11:31 AM Subject: Re: [Audyssey] Important MOTA News

Re: [Audyssey] Important MOTA News

2010-06-27 Thread dark
The titans as I recall are often portrayed as Giants, hence requiring someone like Hercules to give them a good kicking, but it'd make litle sense for Athena to have one of the enemies of the Gods in her temple. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi, Does somebody want to clue me in as to what you guys are talking about? What's the difference if a developer calls the difficulty level normal, intermediate, medium, whatever? Smile. On 6/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: It's called Normal difficulty, not Slightly

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Dark, Yes, in deed. The Titans usually show up as giants in most books, movies, and cartoons, but Athena would never use one of them as a guardian for a temple. They are the enemies of the Olympian gods. They are far more than a regular human could handle in any case. Unless, of course, you

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Bryan, Now, that you mention it I do vaguely remember that myth. Of course that would all depend on if we want to include immortal creatures in the game. You couldn't kill them and could only stay alive by evading them or out smarting them. On 6/27/10, Bryan Peterson bpeterson2...@cableone.net

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Subject: Re: [Audyssey] Important MOTA News Hi Dark, Yes, in deed. The Titans usually show up as giants in most books, movies, and cartoons, but Athena would never use one of them as a guardian for a temple. They are the enemies of the Olympian gods. They are far more than a regular human could

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Sent: Sunday, June 27, 2010 5:31 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Although she did have something of a temper from what I recall, and a tendency to cheat in all the contests I've ever read about. Arachne was a case in point, although you're right in that she

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Peterson Sent: Sunday, June 27, 2010 5:25 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News It's called Normal difficulty, not Slightly more than Easy. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 5:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News You don't dash around in MOTA either. Enemies, cliffs, spikes, firepits, things like that. We are the Knights who say...Ni! - Original

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Bryan, Well, some might call what Athena does cheating, but others might also see it as being clever and sneeky. For example, the Trojan Horse, was her idea, and of course that was the deciding factor in the Trojan War. It was a sneeky and underhanded trick to get a small force of armed men

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 9:02 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Well, some might call what Athena does cheating, but others might also see it as being clever and sneeky. For example, the Trojan Horse

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Hayden, Lol! That would definitely be pretty unwinable. Hopeless in fact. Imagine several gamers trying that boss battle not realising it is a lose, lose, lose situation. 'grin. On 6/27/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, For the ultimate unwinnable situation, how

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
: Sunday, June 27, 2010 9:06 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden, Lol! That would definitely be pretty unwinable. Hopeless in fact. Imagine several gamers trying that boss battle not realising it is a lose, lose, lose situation. 'grin. On 6/27/10

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
27, 2010 7:24 AM Subject: Re: [Audyssey] Important MOTA News Hi, Does somebody want to clue me in as to what you guys are talking about? What's the difference if a developer calls the difficulty level normal, intermediate, medium, whatever? Smile. On 6/27/10, Bryan Peterson bpeterson2

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi, Actually, if you read the original stories about Pandora it is actually a clay jar she opens that lets all the evils out into the world. From some historical things I've read on that particular myth ancient Greeks would have thought of this as the type of large clay burial jars they use to

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
@audyssey.org Sent: Sunday, June 27, 2010 7:43 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Now, that you mention it I do vaguely remember that myth. Of course that would all depend on if we want to include immortal creatures in the game. You couldn't kill them and could only stay alive

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Discussion list Subject: Re: [Audyssey] Important MOTA News Hi, Actually, if you read the original stories about Pandora it is actually a clay jar she opens that lets all the evils out into the world. From some historical things I've read on that particular myth ancient Greeks would have thought

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
AM Subject: Re: [Audyssey] Important MOTA News Hi Thomas, For the ultimate unwinnable situation, how about Typhon? No, don't add him! Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 27, 2010 7:57 AM Subject: Re: [Audyssey] Important MOTA News Hi Brian, Yes. In most versions of the myth, Athena simplywon, and turned Arachne

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Bryan, Oh, okay. I see what you mean. Yes, I agree. In fact, it might helpt to explain what I've done. Basically, I have adopted GMA's design with having a training mode. When you press enter on easy it will ask you if you want training mode. If you say yes Angela will tell you the room is

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
and Slightly more than Easy. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 27, 2010 7:59 AM Subject: Re: [Audyssey] Important MOTA News Hi Brian, What do you mean, exactly

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 8:02 AM Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Well, some might call what Athena does cheating, but others might also see it as being clever and sneeky. For example

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 27, 2010 8:04 AM Subject: Re: [Audyssey] Important MOTA News Hi Thomas, Hmmm...I've never heard that version

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Subject: Re: [Audyssey] Important MOTA News I don't know what version you heard then. The way it actually went was that Arachne made the mistake of boasting that she could weave better than Athena herself. Naturally Athena was furious when she found out about that. I seem to recall she was in fact

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Haden, I don't really know either. I suppose it is like a lot of other myths from ancient times the stories got changed as the centuries passed by, and someone somewhere decided to change the story for some reason. This is by no means the first myth to suffer alteration after having been passed

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Discussion list Subject: Re: [Audyssey] Important MOTA News True. I suppose I'd much rather contend with Athena than Apollo. I seem to remember he got into a musical competition with a Satyr, lyre versus flute. When it looked as though he might lose, Apollo changed the rules so that they each had

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 27, 2010 8:07 AM Subject: Re: [Audyssey] Important MOTA News Hi Thomas, Definitely. I don't think the entire blind community

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 9:32 AM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Haden, I don't really know either. I suppose it is like a lot of other

Re: [Audyssey] Important MOTA News

2010-06-27 Thread dark
punishment of set was, , interesting! to say the least. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 3:16 PM Subject: Re: [Audyssey] Important MOTA News

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
mortals from killing themselves in utter despair. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 8:11 AM Subject: Re: [Audyssey] Important MOTA News Hi, Actually

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
] Important MOTA News Hi muhammed, Correction. I didn't say the boss battle between you and Athena wouldn't be a battle. What I said is it is a contest of skills not a battle to the death. If you knew a little more about Greek mythology you would know Athena, the goddess of wisdom, likes engaging

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Subject: Re: [Audyssey] Important MOTA News Hi Bryan, Oh, okay. I see what you mean. Yes, I agree. In fact, it might helpt to explain what I've done. Basically, I have adopted GMA's design with having a training mode. When you press enter on easy it will ask you if you want training mode. If you say

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Bryan, Lol! I haven't heard that particular story before, but I'm not surprised. A lot of the Olympian gods could be cruel like that. They hated to be bested by mortals, and would use any sneeky trick or cheat they could to win. Playing fair usually wasn't in their playbook. On 6/27/10, Bryan

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
: muhammed.deniz Klango username. muhammed - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 2:24 PM Subject: Re: [Audyssey] Important MOTA News Hi, Does somebody want to clue me in as to what you guys

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 8:31 AM Subject: Re: [Audyssey] Important MOTA News Hi Haden, I don't really know either. I suppose it is like a lot of other myths from ancient times the stories got changed as the centuries passed

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 3:02 PM Subject: Re: [Audyssey] Important MOTA News

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Subject: Re: [Audyssey] Important MOTA News Hi, One game I hate is God of War. It wouldn't be nearly so bad if you couldn't kill the gods. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent

Re: [Audyssey] Important MOTA News

2010-06-27 Thread dark
Subject: Re: [Audyssey] Important MOTA News Hi, One game I hate is God of War. It wouldn't be nearly so bad if you couldn't kill the gods. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi, That's correct. The names Set and Seth refer to the same Egyptian god. It all depends on which translation you happen to be reading from. Some translations are translated from Greek to English and some are translations from Egyptian to English. That's why you might discover different names

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 27, 2010 7:57 AM Subject: Re: [Audyssey] Important MOTA News Hi Brian, Yes. In most versions of the myth, Athena simplywon

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
No Muhamed, it's going to be a duel of swords. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 8:38 AM Subject: Re: [Audyssey] Important MOTA News So

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
] Important MOTA News Hi Bryan, Lol! I haven't heard that particular story before, but I'm not surprised. A lot of the Olympian gods could be cruel like that. They hated to be bested by mortals, and would use any sneeky trick or cheat they could to win. Playing fair usually wasn't in their playbook

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 8:41 AM Subject: Re: [Audyssey] Important MOTA News Well, normal and intermeidiat are the same. As for your question, its because they get harder. My audio games for the blind group. Discussions off

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
...Ni! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 8:53 AM Subject: Re: [Audyssey] Important MOTA News The term god is a bit lose really especially when you get into fantasy. For instance, while Torak was a God

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
AM Subject: Re: [Audyssey] Important MOTA News Aha. The way to pass that is a compleat hidden path. Here it works. When your in the room with the casum that you can't jump, you have to keep on pressing enter to press the hidden presher swich while your walking in that room. Then, a bridge

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 11:27 AM Subject: Re: [Audyssey] Important MOTA News Hmmm, sword fighting. That's

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
That's exactly what I was trying to point out as well. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 27, 2010 7:58 AM Subject: Re: [Audyssey] Important MOTA News Hi

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