Hi, Hi,
That's very helpful. I bought those voices years ago (I mean
year'r'r'r'r'r'r'r'r'rs) ago. Still have the discs as well, I'll get to
work on that later!
Cheers,
Ben. P.s. Sorry to change subject slightly, but I had an idea years ago
about megatek productions and invasion of the
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 1 Aug 2010 21:41:02 -0400
Subject: Re: [Audyssey] Important MOTA News
Hi Damien,
Oh, I understand the problem. I have done that several times myself
even in the new first
Hi,
Well, I'm not sure how they did that. I mean the DirectX docs are
fairly straight forward and of course I'm not accessing DirectX
directly. I am using Philips Streemway API as a bridge between my
engine and DirectX so I have no idea how to improve the virtual 3d
output beyond what is available
Hi Ben,
That would be ATT Mike. I happen to use him a lot when playing games
that require Sapi 5 voices.
HTH
On 7/31/10, Ben gamehead...@aol.co.uk wrote:
That is something that you have to learn and I speak from personal
experience. I'm planning on demoing it's a good day to die, only with
.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien Pendleton
Sent: 25 June 2010 11:18
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi,
The problem I tend to find is that you can turn around and, yes
...@audyssey.org] On
Behalf Of Damien Pendleton
Sent: 25 June 2010 11:18
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi,
The problem I tend to find is that you can turn around and, yes, all the
sounds will pan. But I can never tell if a certain sound is behind you
@audyssey.org
Sent: Sunday, July 18, 2010 12:01 PM
Subject: Re: [Audyssey] Important MOTA News
HI Tom
Yeah, makes sense somewhat.
Although, on paper it is not possible to draw a line going up in the air?
Is
it?
On paper the vertical line is the line going from north to eastt and the
horizontal line
nicoljaco...@telkomsa.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 18, 2010 6:01 PM
Subject: Re: [Audyssey] Important MOTA News
HI Tom
Yeah, makes sense somewhat.
Although, on paper it is not possible to draw a line going up in the air?
Is
it?
On paper the vertical line
to back looks like?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]on
Behalf Of Thomas Ward
Sent: 26 June 2010 10:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi Damien,
I see. Well, that's certainly understandable
, or as coordinate 5/3/2.
that is how 3D and 2d coordinates work.
Hth.
Beware the Grue!
dark.
- Original Message -
From: Nicol nicoljaco...@telkomsa.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 11, 2010 3:20 PM
Subject: Re: [Audyssey] Important MOTA News
HI Tom
I also
...@telkomsa.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 11, 2010 9:20 AM
Subject: Re: [Audyssey] Important MOTA News
HI Tom
I also battle to understand coordinates.
What's the difference between the line running from left to right and the
line running from front to back?
Isn't
Hi Nicol,
No, the line running from left to right and the line running from
front to back are completely different. They are perpendicular to each
other. That means running in two completely different directions. Let
me give you a simple example maybe you can under stand.
On a piece of paper you
@audyssey.org
Date: Sun, 11 Jul 2010 15:01:32 -0400
Subject: Re: [Audyssey] Important MOTA News
Hi Nicol,
No, the line running from left to right and the line running from
front to back are completely different. They are perpendicular to each
other. That means running in two completely
Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, June 29, 2010 5:16 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Muhammede,
Um, just curious but why would Sarah need the resurrection stone?
Best Regards,
Hayden
-Original Message-
From
: Tuesday, June 29, 2010 7:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi Hayden,
Good question. Actually, neither if we want the actual translation
from ancient Egyptian to English which would be Sudekh. The name Set
is actually a later version of the name translated
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi Hayden,
Grin. Sorry, about your luck.
Maybe you should ask Venus out on a date. The Romans say she is always
willing and able to give a guy a good time. By the look of her busts
and paintings I guess she would definitely put all
Hi Hayden,
Good question. Actually, neither if we want the actual translation
from ancient Egyptian to English which would be Sudekh. The name Set
is actually a later version of the name translated from Coptic to
English, and is the most commonly used in Egyptian studdies. The name
Seth is a Greek
Hi Hayden,
Grin. Sorry, about your luck.
Maybe you should ask Venus out on a date. The Romans say she is always
willing and able to give a guy a good time. By the look of her busts
and paintings I guess she would definitely put all the mortal laidies
to shame in the looks department.
Laugh.
On
instantly.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 29, 2010 6:30 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Hayden,
Grin. Sorry, about your luck.
Maybe you
Hi Bryan,
Ah, so Venus is into the whips and chains thing. Sounds a little too
much of the bondage and discipline type for me. Lol!
On 6/29/10, Bryan Peterson bpeterson2...@cableone.net wrote:
Not if you encountered her Final Fantasy Legend II self LOL. You actually
had to fight her to gain
, 2010 7:15 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Bryan,
Ah, so Venus is into the whips and chains thing. Sounds a little too
much of the bondage and discipline type for me. Lol!
On 6/29/10, Bryan Peterson bpeterson2...@cableone.net wrote:
Not if you encountered her Final Fantasy Legend
27, 2010 7:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Precisely. And while it is true that at least Giants and Trolls are
definitely part of many cultures' folklore, when young people hear the word
Giant of course Harry Potter is what they jump to. About the only
Subject: Re: [Audyssey] Important MOTA News
It's just a snitch.
We are the Knights who say...Ni!
- Original Message -
From: Muhammed Deniz muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 26, 2010 10:13 AM
Subject: Re: [Audyssey] Important MOTA
: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 28, 2010 1:05 AM
Subject: Re: [Audyssey] Important MOTA News
That happened because Muhamed seemed to feel that the trap warnings should
be on both Easy and Normal. I made the comment about
: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 28, 2010 1:06 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Bryan,
Ahem...You are quite right. I have egg on my face. I meant to say walk
right not walk left. Sorry, about that. Lol
] Important MOTA News
Hi,
No, x is always horizontal on graph paper. That means running from
left to right. Then y is virtical or up/down in this case. Now, based
on what I just read in the wikipedia article most programmers prefer
to use a right-handed coordinate system with x running east/west, y
, 2010 6:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi,
That's correct. The way 3d coordinates are handled in computer
programming is different from what you were probibly taught in math
class. Sorry, I didn't point this out from the outset. However, the
way I think
: Sunday, June 27, 2010 6:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi Hayden,
Yeah, I guess so. Although, we will never know how things might have
turned out if Lower Egypt had defeated Upper Egypt and made Set the
national deity instead of Horris.
Now, where did
Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi,
That's correct. The names Set and Seth refer to the same Egyptian god.
It all depends on which translation you happen to be reading from.
Some translations are translated from Greek to English and some are
translations from Egyptian
: [Audyssey] Important MOTA News
Hi muhammed,
Correction. I didn't say the boss battle between you and Athena
wouldn't be a battle. What I said is it is a contest of skills not a
battle to the death. If you knew a little more about Greek mythology
you would know Athena, the goddess of wisdom
Discussion list
Subject: Re: [Audyssey] Important MOTA News
And poor old promethius was punished by having an eagle eat his liver every
day then having it grow back at night, easily one of the most fun
punishments ever!
Though when you considder what was actually done to some other gods it's
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi Hayden,
What about Monkey Business? That's a game i find using coordinates in
quite useful at times. Although the game seams to have the axis
reversed as 0 is at the top of the grid instead of the bottom lefthand
corner
: Thursday, June 24, 2010 11:04 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Dark,
Oh, its going to essentially be the same game. It will have the same
story, same enemies, traps, puzzles, whatever. I could even make the
3d levels similar to there 2d counterparts simply by taking the same
levels
aah probably would go.
However if you could have it so when you get your reg code for one it
will run the other to then that would rock.
I really like both.
fps is my main thing but I have been liking the scroler more and more.
I will probably buy the game but I'd like to have both versions
Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 26, 2010 9:34 PM
Subject: Re: [Audyssey] Important MOTA News
Most developers don't even bother with normal. Nor would I.
We are the Knights who say...Ni
bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 12:10 AM
Subject: Re: [Audyssey] Important MOTA News
Especially not at this stage of the development process. That would add
months onto the timeline, and I'm sure Thomas doesn't want to do that. I
list gamers@audyssey.org
Sent: Sunday, June 27, 2010 12:17 AM
Subject: Re: [Audyssey] Important MOTA News
Not only that, but a lot of the suggestions are too close to Harry Potter
stuff, which Thomas Ward has already made perfectly clear that he will!
not! put into the game, because he wants
...@verizon.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 6:39 AM
Subject: Re: [Audyssey] Important MOTA News
Hello. This is Ron. On Mota, what do the cordinates mean? for example
it says the casm is below and to the right, how do I get to the point
where the casm
Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 26, 2010 6:10 PM
Subject: Re: [Audyssey] Important MOTA News
Especially not at this stage of the development process. That would add
months onto the timeline, and I'm sure Thomas doesn't want to do
Hi William,
Oh, definitely. Mysteries of the Ancients has several different types
of traps. However, they don't all appear on the same level, and
obviously are slowly introduced into the game. To give you an idea of
what is coming here is a basic list of traps you will find in the
game.
bronze
Hi muhammed,
Correction. I didn't say the boss battle between you and Athena
wouldn't be a battle. What I said is it is a contest of skills not a
battle to the death. If you knew a little more about Greek mythology
you would know Athena, the goddess of wisdom, likes engaging her
adversaries in a
Hi Muhammed,
Ah, have you ever tried the obvious thing, light a torch, and view the
wall? Angela can see it as long as a torch is burning and she is near
enough to it to see the hidden switch?
Smile.
On 6/27/10, Muhammed Deniz muhamme...@googlemail.com wrote:
Aha. The way to pass that is a
Hi Shaun,
Sorry, but I have decided to license the games separately. For one
thing that gives me two products to sell helping me raise capital for
more games I want to create. Plus the majority of those on preorder
status wanted a side-scroller so that is what they will get. The fps
version is
Hi Ron,
Well, it depends on the type of chasm. Keep in mind the measurements
check the distance from the center of a fire, chasm, lava pit,
whatever so it is all relative to how big the trap is.
In this case there are two kinds of chasms small chasms and large
chasms. I need to know which chasm
Hi Muhammed and all,
I appreciate your opinion and suggestions but what you are suggesting
does not in anyway enhance the theme or story for this particular
game. Understand this game takes place in an ancient Greek tomb
therefore the enemies you encounter have to have some relationship to
greek
Hi Charles,
Basicly, that is the idea. Easy is sort of a training level where you
will get the handy little hints to jump over a fire, spikes, whatever
and if you beat the game at that level and move on to a higher
difficulty level well the warnings etc go away. You are on your own
from that point
It's called Normal difficulty, not Slightly more than Easy.
We are the Knights who say...Ni!
- Original Message -
From: Muhammed Deniz muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 2:52 AM
Subject: Re: [Audyssey] Important MOTA News
...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 12:17 AM
Subject: Re: [Audyssey] Important MOTA News
Not only that, but a lot of the suggestions are too close to Harry Potter
stuff, which Thomas Ward has already made perfectly clear that he will!
not! put
Hmmm, sword fighting. That's a battle.
We are the Knights who say...Ni!
- Original Message -
From: Muhammed Deniz muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 3:00 AM
Subject: Re: [Audyssey] Important MOTA News
How about
!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 3:15 AM
Subject: Re: [Audyssey] Important MOTA News
Hi muhammed,
Correction. I didn't say the boss battle between you and Athena
wouldn't be a battle. What
I find the idea extremely intriguing.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 3:37 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Shaun,
Sorry, but I
are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 4:06 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Muhammed and all,
I appreciate your opinion and suggestions
] Important MOTA News
Hi Charles,
Basicly, that is the idea. Easy is sort of a training level where you
will get the handy little hints to jump over a fire, spikes, whatever
and if you beat the game at that level and move on to a higher
difficulty level well the warnings etc go away. You are on your own
and was
invading the city with a hoard of undead was rather fun! ;D.
Beware the grue!
Dark.
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 11:31 AM
Subject: Re: [Audyssey] Important MOTA News
The titans as I recall are often portrayed as Giants, hence requiring
someone like Hercules to give them a good kicking, but it'd make litle
sense for Athena to have one of the enemies of the Gods in her temple.
Beware the grue!
dark.
---
Gamers mailing list __ Gamers@audyssey.org
If
Hi,
Does somebody want to clue me in as to what you guys are talking
about? What's the difference if a developer calls the difficulty level
normal, intermediate, medium, whatever?
Smile.
On 6/27/10, Bryan Peterson bpeterson2...@cableone.net wrote:
It's called Normal difficulty, not Slightly
Hi Dark,
Yes, in deed. The Titans usually show up as giants in most books,
movies, and cartoons, but Athena would never use one of them as a
guardian for a temple. They are the enemies of the Olympian gods. They
are far more than a regular human could handle in any case. Unless, of
course, you
Hi Bryan,
Now, that you mention it I do vaguely remember that myth. Of course
that would all depend on if we want to include immortal creatures in
the game. You couldn't kill them and could only stay alive by evading
them or out smarting them.
On 6/27/10, Bryan Peterson bpeterson2...@cableone.net
Subject: Re: [Audyssey] Important MOTA News
Hi Dark,
Yes, in deed. The Titans usually show up as giants in most books,
movies, and cartoons, but Athena would never use one of them as a
guardian for a temple. They are the enemies of the Olympian gods. They
are far more than a regular human could
Sent: Sunday, June 27, 2010 5:31 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Although she did have something of a temper from what I recall, and a
tendency to cheat in all the contests I've ever read about. Arachne was a
case in point, although you're right in that she
Peterson
Sent: Sunday, June 27, 2010 5:25 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
It's called Normal difficulty, not Slightly more than Easy.
We are the Knights who say...Ni!
- Original Message -
From: Muhammed Deniz muhamme...@googlemail.com
To: Gamers
-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Sunday, June 27, 2010 5:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
You don't dash around in MOTA either. Enemies, cliffs, spikes, firepits,
things like that.
We are the Knights who say...Ni!
- Original
Hi Bryan,
Well, some might call what Athena does cheating, but others might also
see it as being clever and sneeky. For example, the Trojan Horse, was
her idea, and of course that was the deciding factor in the Trojan
War. It was a sneeky and underhanded trick to get a small force of
armed men
...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, June 27, 2010 9:02 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi Bryan,
Well, some might call what Athena does cheating, but others might also
see it as being clever and sneeky. For example, the Trojan Horse
Hi Hayden,
Lol! That would definitely be pretty unwinable. Hopeless in fact.
Imagine several gamers trying that boss battle not realising it is a
lose, lose, lose situation. 'grin.
On 6/27/10, Hayden Presley hdpres...@hotmail.com wrote:
Hi Thomas,
For the ultimate unwinnable situation, how
: Sunday, June 27, 2010 9:06 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi Hayden,
Lol! That would definitely be pretty unwinable. Hopeless in fact.
Imagine several gamers trying that boss battle not realising it is a
lose, lose, lose situation. 'grin.
On 6/27/10
27, 2010 7:24 AM
Subject: Re: [Audyssey] Important MOTA News
Hi,
Does somebody want to clue me in as to what you guys are talking
about? What's the difference if a developer calls the difficulty level
normal, intermediate, medium, whatever?
Smile.
On 6/27/10, Bryan Peterson bpeterson2
Hi,
Actually, if you read the original stories about Pandora it is
actually a clay jar she opens that lets all the evils out into the
world. From some historical things I've read on that particular myth
ancient Greeks would have thought of this as the type of large clay
burial jars they use to
@audyssey.org
Sent: Sunday, June 27, 2010 7:43 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Bryan,
Now, that you mention it I do vaguely remember that myth. Of course
that would all depend on if we want to include immortal creatures in
the game. You couldn't kill them and could only stay alive
Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi,
Actually, if you read the original stories about Pandora it is
actually a clay jar she opens that lets all the evils out into the
world. From some historical things I've read on that particular myth
ancient Greeks would have thought
AM
Subject: Re: [Audyssey] Important MOTA News
Hi Thomas,
For the ultimate unwinnable situation, how about Typhon? No, don't add
him!
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday
...Ni!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, June 27, 2010 7:57 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Brian,
Yes. In most versions of the myth, Athena simplywon, and turned Arachne
Hi Bryan,
Oh, okay. I see what you mean. Yes, I agree. In fact, it might helpt
to explain what I've done.
Basically, I have adopted GMA's design with having a training mode.
When you press enter on easy it will ask you if you want training
mode. If you say yes Angela will tell you the room is
and Slightly
more than Easy.
We are the Knights who say...Ni!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, June 27, 2010 7:59 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Brian,
What do you mean, exactly
: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 8:02 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Bryan,
Well, some might call what Athena does cheating, but others might also
see it as being clever and sneeky. For example
.
We are the Knights who say...Ni!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, June 27, 2010 8:04 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Thomas,
Hmmm...I've never heard that version
Subject: Re: [Audyssey] Important MOTA News
I don't know what version you heard then. The way it actually went was that
Arachne made the mistake of boasting that she could weave better than Athena
herself. Naturally Athena was furious when she found out about that. I seem
to recall she was in fact
Hi Haden,
I don't really know either. I suppose it is like a lot of other myths
from ancient times the stories got changed as the centuries passed by,
and someone somewhere decided to change the story for some reason.
This is by no means the first myth to suffer alteration after having
been passed
Discussion list
Subject: Re: [Audyssey] Important MOTA News
True. I suppose I'd much rather contend with Athena than Apollo. I seem to
remember he got into a musical competition with a Satyr, lyre versus flute.
When it looked as though he might lose, Apollo changed the rules so that
they each had
are the Knights who say...Ni!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, June 27, 2010 8:07 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Thomas,
Definitely. I don't think the entire blind community
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, June 27, 2010 9:32 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News
Hi Haden,
I don't really know either. I suppose it is like a lot of other
punishment of set
was, , interesting! to say the least.
Beware the grue!
Dark.
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 3:16 PM
Subject: Re: [Audyssey] Important MOTA News
mortals from killing themselves in utter despair.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 8:11 AM
Subject: Re: [Audyssey] Important MOTA News
Hi,
Actually
] Important MOTA News
Hi muhammed,
Correction. I didn't say the boss battle between you and Athena
wouldn't be a battle. What I said is it is a contest of skills not a
battle to the death. If you knew a little more about Greek mythology
you would know Athena, the goddess of wisdom, likes engaging
Subject: Re: [Audyssey] Important MOTA News
Hi Bryan,
Oh, okay. I see what you mean. Yes, I agree. In fact, it might helpt
to explain what I've done.
Basically, I have adopted GMA's design with having a training mode.
When you press enter on easy it will ask you if you want training
mode. If you say
Hi Bryan,
Lol! I haven't heard that particular story before, but I'm not
surprised. A lot of the Olympian gods could be cruel like that. They
hated to be bested by mortals, and would use any sneeky trick or cheat
they could to win. Playing fair usually wasn't in their playbook.
On 6/27/10, Bryan
:
muhammed.deniz
Klango username.
muhammed
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 2:24 PM
Subject: Re: [Audyssey] Important MOTA News
Hi,
Does somebody want to clue me in as to what you guys
...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 8:31 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Haden,
I don't really know either. I suppose it is like a lot of other myths
from ancient times the stories got changed as the centuries passed
...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 3:02 PM
Subject: Re: [Audyssey] Important MOTA News
Subject: Re: [Audyssey] Important MOTA News
Hi,
One game I hate is God of War. It wouldn't be nearly so bad if you
couldn't
kill the gods.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent
Subject: Re: [Audyssey] Important MOTA News
Hi,
One game I hate is God of War. It wouldn't be nearly so bad if you
couldn't
kill the gods.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent
Hi,
That's correct. The names Set and Seth refer to the same Egyptian god.
It all depends on which translation you happen to be reading from.
Some translations are translated from Greek to English and some are
translations from Egyptian to English. That's why you might discover
different names
are the Knights who say...Ni!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, June 27, 2010 7:57 AM
Subject: Re: [Audyssey] Important MOTA News
Hi Brian,
Yes. In most versions of the myth, Athena simplywon
No Muhamed, it's going to be a duel of swords.
We are the Knights who say...Ni!
- Original Message -
From: Muhammed Deniz muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 8:38 AM
Subject: Re: [Audyssey] Important MOTA News
So
] Important MOTA News
Hi Bryan,
Lol! I haven't heard that particular story before, but I'm not
surprised. A lot of the Olympian gods could be cruel like that. They
hated to be bested by mortals, and would use any sneeky trick or cheat
they could to win. Playing fair usually wasn't in their playbook
...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 8:41 AM
Subject: Re: [Audyssey] Important MOTA News
Well, normal and intermeidiat are the same. As for your question, its
because they get harder.
My audio games for the blind group.
Discussions off
...Ni!
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 8:53 AM
Subject: Re: [Audyssey] Important MOTA News
The term god is a bit lose really especially when you get into fantasy.
For instance, while Torak was a God
AM
Subject: Re: [Audyssey] Important MOTA News
Aha. The way to pass that is a compleat hidden path. Here it works. When
your in the room with the casum that you can't jump, you have to keep on
pressing enter to press the hidden presher swich while your walking in
that room. Then, a bridge
...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 27, 2010 11:27 AM
Subject: Re: [Audyssey] Important MOTA News
Hmmm, sword fighting. That's
That's exactly what I was trying to point out as well.
We are the Knights who say...Ni!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, June 27, 2010 7:58 AM
Subject: Re: [Audyssey] Important MOTA News
Hi
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