Re: [Audyssey] fighting games (was): Mysteries of the Ancients News

2012-01-05 Thread Clement Chou


- Original Message - 
From: joseph weakland josephweakl...@att.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 6:47 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News



IS THERE ANY ACCESSIBLE mk ONLINE GAMES YOU CAN PLAY WITH PC?

- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 8:22 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News


Clement, you and I think quite similarly. you can fight a CPU all day, 
but nothing's as hard to conquer as another human being. I've been 
playing lots of MK online lately, especially against some friends, and 
man some of those fights came down to the wire. we literally had 1 hit 
left before we died, and there were these tense 10-15 seconds where it 
was all about blocking and dodging. we had our mics on and you hear 
people panting and things. whoever hears us would think we're running a 
marathon hahaha. when someone finally 1, lots of screaming ensued. we 
really get into it and it's totally freakin awesome! call it just pixels 
on screen, cartoon characters, whatever you like. but man when I'm done 
with some of those gaming sessions I'm all sweating like a freaking 
animal hahaha. couple weeks back we had this mk session that lasted 6 
hours!






- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 1:44 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News


Simple and predictable is not the same thing. Sure a yo-yo is simple to 
use, but if it can get a bit unpredictable if you move it in a way it 
shouldn't be moved. In audio games, everything is the same. In Judgement 
day if a helicopter is flying towards you, it'll always be the same. 
There's no variations on amount of hits needed to stop it, or even in 
its trajectory. The planes are the same. They move from left to right, 
and when you shoot them they make little adjustments which while 
bothersome, doesn't really make for any challenge. Not to say JD isn't a 
bad game... it's fun. And simple yet hard to master games should be more 
abundant as well. Street fighter 4, for example, is easy to pick up and 
play, and to grasp basic things like combos and commands. But to really 
get good at it, you need to look deeper into the engine. Where each 
combo can be used, just how risky is throwing out that move, etc. Which 
is why I like fighting games so much... they're the only kinds of games 
we can play fully, yet they're so unpredictable especially against human 
opponents. If I jump, is he going to uppercut me out of the air? If I 
throw a super, is there a way for me to stop him blocking it so I 
guarantee a hit without wasting my meter? A lot of the time I play 
online is spent thinking, oh crap, he's rashing towards me. Is he going 
to throw out a low attack which requires a different block command than 
a regular attack? Is he going to go for an unblockable throw?
It's that kind of complexity that audio games lack and need to develop. 
It's always been amazing to me how two bunches of picksals and polygons 
beating each other up on a screen can be so complex. Sure you may say 
it's like a real fight, but it's a video game... the real thing takes 
all that into account and more. I just find fighting games so much 
simpler than most of people give them credit for.



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Re: [Audyssey] fighting games (was): Mysteries of the Ancients News

2012-01-05 Thread Yohandy

empty message. might want to resend.

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 10:39 PM
Subject: Re: [Audyssey] fighting games (was): Mysteries of the Ancients News




- Original Message - 
From: joseph weakland josephweakl...@att.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 6:47 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News



IS THERE ANY ACCESSIBLE mk ONLINE GAMES YOU CAN PLAY WITH PC?

- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 8:22 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News


Clement, you and I think quite similarly. you can fight a CPU all day, 
but nothing's as hard to conquer as another human being. I've been 
playing lots of MK online lately, especially against some friends, and 
man some of those fights came down to the wire. we literally had 1 hit 
left before we died, and there were these tense 10-15 seconds where it 
was all about blocking and dodging. we had our mics on and you hear 
people panting and things. whoever hears us would think we're running a 
marathon hahaha. when someone finally 1, lots of screaming ensued. we 
really get into it and it's totally freakin awesome! call it just pixels 
on screen, cartoon characters, whatever you like. but man when I'm done 
with some of those gaming sessions I'm all sweating like a freaking 
animal hahaha. couple weeks back we had this mk session that lasted 6 
hours!






- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 1:44 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News


Simple and predictable is not the same thing. Sure a yo-yo is simple to 
use, but if it can get a bit unpredictable if you move it in a way it 
shouldn't be moved. In audio games, everything is the same. In 
Judgement day if a helicopter is flying towards you, it'll always be 
the same. There's no variations on amount of hits needed to stop it, or 
even in its trajectory. The planes are the same. They move from left to 
right, and when you shoot them they make little adjustments which while 
bothersome, doesn't really make for any challenge. Not to say JD isn't 
a bad game... it's fun. And simple yet hard to master games should be 
more abundant as well. Street fighter 4, for example, is easy to pick 
up and play, and to grasp basic things like combos and commands. But to 
really get good at it, you need to look deeper into the engine. Where 
each combo can be used, just how risky is throwing out that move, etc. 
Which is why I like fighting games so much... they're the only kinds of 
games we can play fully, yet they're so unpredictable especially 
against human opponents. If I jump, is he going to uppercut me out of 
the air? If I throw a super, is there a way for me to stop him blocking 
it so I guarantee a hit without wasting my meter? A lot of the time I 
play online is spent thinking, oh crap, he's rashing towards me. Is he 
going to throw out a low attack which requires a different block 
command than a regular attack? Is he going to go for an unblockable 
throw?
It's that kind of complexity that audio games lack and need to develop. 
It's always been amazing to me how two bunches of picksals and polygons 
beating each other up on a screen can be so complex. Sure you may say 
it's like a real fight, but it's a video game... the real thing takes 
all that into account and more. I just find fighting games so much 
simpler than most of people give them credit for.



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Re: [Audyssey] fighting games (was): Mysteries of the Ancients News

2012-01-05 Thread Clement Chou
Yeah, I kinda realized it after I changed the subject and just automatically 
hit the send button. I was going to answer Joseph's question, but you 
already did... so that message was void anyway. lol
- Original Message - 
From: Yohandy yohand...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 9:16 PM
Subject: Re: [Audyssey] fighting games (was): Mysteries of the Ancients News



empty message. might want to resend.




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[Audyssey] Fighting games was: frustration

2011-02-07 Thread dark
Hi. 

I do actually agree with clemments point about beat em ups, even though 
primarily myself the interest in a game like street fighter is it's story, 
general atmosphere and completing the game on all chars rather than just the 
competitive side. 

My issue however is that where as in games like soul calibur the story mode of 
such games used to be text, now in many titles like the mk series, it takes the 
form of another type of game mixed with the beat em up, such as a 3D rpg type 
affair, or even a stratogy battle.

Buying say mk deception where I could not play the story mode would be frankly 
disappointing for me, especially after how much I enjoyed the story modes of 
games like soul calibur 2 (which i played through thanks to a transcript from 
the net). 

Finally, there is the question of price. On my Snes I have a good 40 odd games 
I can play, and about the same for my gamecube (though many are gba titles). 

For me to invest in a console, I need to be aware that there are a significant 
number of playable games, and I thus far haven't seen this. 

Also, the Wii menue systems is frankly a nightmare requiring far too much 
trial, error and frustration (mostly due to my poor spacial coordination at 
point the wii mote), to wish to attempt on my own, one reason i've never bought 
one, though if Nintendo ever updated the Wii os with a menue I could learn I 
certainly would. 

Beware the grue! 

Dark.
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Re: [Audyssey] fighting games

2010-10-23 Thread Johnny Tai
No, my PC is rather...old...not sure if it'd support a game controller- or 
can you play it with keyboard? I never played any aminstream game on PC 
before lol so here is where I'm totally strange as to what to do.

No one ever kicked ass by saying I can't.

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

Interpersonal and Social Relationship Counselling- call or email to book 
your appointment today!


johnnyti...@shaw.ca

1-604-275-2795

Listen to, or buy our music at:

http://www.musicsubmit.com/thecat

http://www.cdbaby.com/thecat

http://www.mynoisyplanet.com/TheCAT.

http://www.cdbaby.com/thecat2

http://www.rhythmqwest.com/thecat

Watch our videos at:

http://www.youtube.com/watch?v=tcer-Qboz24

http://www.youtube.com/watch?v=ycuQZ7OT2yA

Check out my writings at:

http://www.alteraeon.com/fanfic/

http://www.authorsden.com/visit/viewpoetry_all.asp?Authorid=10366

http://www.fictionpress.com/u/330245/JSTiger

Not perfect, but honorable.
Not wealthy, but very happy.
Not successful, but confident.
Not famous, but popular.
Don't have an empire, but have a home.
Don't have many lovers, but know what is true love.

Visit: cyberassault.org
PORT: 1
- Original Message - 
From: clement chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 22, 2010 10:46 PM
Subject: Re: [Audyssey] fighting games


Wel, crimson viper is crimson viper. She's a weird girl. Do you have SF 4 
for the pc?
Well, Vega with the claw... you know as much as SF s based off a martial 
arts tournament, it eventually branches out to just more than that. lol. 
And people in the Marvel VS. capcom games have firearms too, so I guess it 
isn't that out of line.


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Re: [Audyssey] fighting games

2010-10-23 Thread clement chou
Wel, just google requirements for the game and see if yours meets them. You 
can play it with a keyboard or a gamepad.. up to you. But if you can get it, 
and if you like SF, I'd recommend it. Probably best game in the series yet, 
after SF 3.
- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 23, 2010 12:32 AM
Subject: Re: [Audyssey] fighting games


No, my PC is rather...old...not sure if it'd support a game controller- or 
can you play it with keyboard? I never played any aminstream game on PC 
before lol so here is where I'm totally strange as to what to do.

No one ever kicked ass by saying I can't.

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

Interpersonal and Social Relationship Counselling- call or email to book 
your appointment today!


johnnyti...@shaw.ca

1-604-275-2795

Listen to, or buy our music at:

http://www.musicsubmit.com/thecat

http://www.cdbaby.com/thecat

http://www.mynoisyplanet.com/TheCAT.

http://www.cdbaby.com/thecat2

http://www.rhythmqwest.com/thecat

Watch our videos at:

http://www.youtube.com/watch?v=tcer-Qboz24

http://www.youtube.com/watch?v=ycuQZ7OT2yA

Check out my writings at:

http://www.alteraeon.com/fanfic/

http://www.authorsden.com/visit/viewpoetry_all.asp?Authorid=10366

http://www.fictionpress.com/u/330245/JSTiger

Not perfect, but honorable.
Not wealthy, but very happy.
Not successful, but confident.
Not famous, but popular.
Don't have an empire, but have a home.
Don't have many lovers, but know what is true love.

Visit: cyberassault.org
PORT: 1
- Original Message - 
From: clement chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 22, 2010 10:46 PM
Subject: Re: [Audyssey] fighting games


Wel, crimson viper is crimson viper. She's a weird girl. Do you have SF 4 
for the pc?
Well, Vega with the claw... you know as much as SF s based off a martial 
arts tournament, it eventually branches out to just more than that. lol. 
And people in the Marvel VS. capcom games have firearms too, so I guess 
it isn't that out of line.


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Re: [Audyssey] fighting games

2010-10-23 Thread Muhammed Deniz

Could you send me the link please? I'd like to play that game.
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
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With the subject subscribe in the subject line.
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- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 23, 2010 3:12 AM
Subject: Re: [Audyssey] fighting games



Kendo is actually quite blind friendly- I had some absic training in that
when I learn swordfighting.
There were Chinese-made games for the PC that uses Mandarin, none of them
particularly well known though, and I don't think any of them is fighting
game.
You ever finish the game with Raven in tekken 5? Lol when he saw what kind
of monster he was supposed to fight his reaction was funny!
Here I guess is where the Tekken plot goes slightly wacky: fighting human 
is
one thing, but when faced with something monsterous like Jintachi, guys 
like

Lei and Raven who carry firearms should act accordingly and just use
whatever they got rofl.
I mean, if it's alright for Yashimitsu to use a laser sword...why can't 
Lei

use his gun? lol
I think that's what attracts me to the Toshinden series- quite a few
fighters in there do use firearms rofl.

No one ever kicked ass by saying I can't.

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

Interpersonal and Social Relationship Counselling- call or email to book 
your appointment today!


johnnyti...@shaw.ca

1-604-275-2795

Listen to, or buy our music at:

http://www.musicsubmit.com/thecat

http://www.cdbaby.com/thecat

http://www.mynoisyplanet.com/TheCAT.

http://www.cdbaby.com/thecat2

http://www.rhythmqwest.com/thecat

Watch our videos at:

http://www.youtube.com/watch?v=tcer-Qboz24

http://www.youtube.com/watch?v=ycuQZ7OT2yA

Check out my writings at:

http://www.alteraeon.com/fanfic/

http://www.authorsden.com/visit/viewpoetry_all.asp?Authorid=10366

http://www.fictionpress.com/u/330245/JSTiger

Not perfect, but honorable.
Not wealthy, but very happy.
Not successful, but confident.
Not famous, but popular.
Don't have an empire, but have a home.
Don't have many lovers, but know what is true love.

Visit: cyberassault.org
PORT: 1
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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-22 Thread Muhammed Deniz
Trust me, it isn't. Go on experementil games on audio games, and you'll find 
it there.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want to 
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audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
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Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 22, 2010 2:48 AM
Subject: Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay



where do you get this it maybe something to wittle time away.
At 09:35 a.m. 22/10/2010, you wrote:
Their is also audio rumble as a fighting game, but I don't play it because 
its so boring. Basically, you have in boxing jab, cross, hook and 
uppercut, and they haven't included this, haymaker. The game also is very 
symple. The guy says jab, and if your quick enough, you hit your enemy 
with a strate punch. But in a real boxing match and in sighted games, the 
apponent has a chance of dodging or blocking your attacks, but its not 
like that in rumble. Also, no komintating about the match, just stuff like 
oh, he's having bad luck... Stuff like that. And its not the punching 
moves, but they say, duck, block, or go to the left or right. For an 
example, you'd duck under a hook, which we call a wroll. Its like ducking 
and turning. They could say enemy uppercut, and you could block the punch. 
Also, the game gives you enough time to hit. That should be like 5 
seconds. And also, they don't really have boxing language in that game. 
And the sounds are so fake. You can play it if you want to, I am not 
stopping any one, but I am just saying my advice. What they should do with 
the dodging moves is to do with the subject, because that game is so 
boring. If they were to say duck in a sighted game, you'd win, wouldn't 
you? But I also wonder if their are like running games out their.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want 
to joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, October 20, 2010 1:51 AM
Subject: Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 
gameplay




Toshinden III has some of the worst dubbing ever.  But I absolutely love
that game.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: Tuesday, October 19, 2010 7:50 PM
To: Gamers Discussion list
Subject: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

Lol, actually since Lei is Cantonese, it sort of, and I mean sort of, 
makes

sense he goes English- it's how he's generally depicted in anime and the
motion pictures.
One game that has real good English voices in my opinion is the Maximum
impact games- especially the second one- that's one of my all time 
favorite

games.
And yes, some games sound just awful when done in English lol- I think 
the

Bloody Roars games got very bad reviews for that in particular.
Ah, also Toshinden III, I love that game but again, the English dialogs 
make

me cringe.
This issue's not just limitted to fighting games however. I remember
Resident Evil I- the English voices sounded so forced and fake.
Barry? Where is Barry?!


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Re: [Audyssey] fighting games

2010-10-22 Thread Johnny Tai
Kendo is actually quite blind friendly- I had some absic training in that 
when I learn swordfighting.
There were Chinese-made games for the PC that uses Mandarin, none of them 
particularly well known though, and I don't think any of them is fighting 
game.
You ever finish the game with Raven in tekken 5? Lol when he saw what kind 
of monster he was supposed to fight his reaction was funny!
Here I guess is where the Tekken plot goes slightly wacky: fighting human is 
one thing, but when faced with something monsterous like Jintachi, guys like 
Lei and Raven who carry firearms should act accordingly and just use 
whatever they got rofl.
I mean, if it's alright for Yashimitsu to use a laser sword...why can't Lei 
use his gun? lol
I think that's what attracts me to the Toshinden series- quite a few 
fighters in there do use firearms rofl.

No one ever kicked ass by saying I can't.
 
Johnny ST Tai
 
LIVE AND WALK WITH CONFIDENCE.
 
Interpersonal and Social Relationship Counselling- call or email to book your 
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johnnyti...@shaw.ca
 
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Re: [Audyssey] fighting games

2010-10-22 Thread clement chou
Kendo s blind friendly eh? Tell you what... let's continue this discussion 
offlist. Because I wouldn't mind talking about martial arts with someone 
who's blind and knows a lot about them. Did you manage to spar effectively?


Wel, I think when you're confronted with someone like Jinpachi who has a 
face sticking out o his chest.. your first reaction is shock. And because 
it's a martial arts tournament, I would imagine firearms aren't allowed.. 
unless you're Jack, that is.
- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 22, 2010 6:12 PM
Subject: Re: [Audyssey] fighting games



Kendo is actually quite blind friendly- I had some absic training in that
when I learn swordfighting.
There were Chinese-made games for the PC that uses Mandarin, none of them
particularly well known though, and I don't think any of them is fighting
game.
You ever finish the game with Raven in tekken 5? Lol when he saw what kind
of monster he was supposed to fight his reaction was funny!
Here I guess is where the Tekken plot goes slightly wacky: fighting human 
is
one thing, but when faced with something monsterous like Jintachi, guys 
like

Lei and Raven who carry firearms should act accordingly and just use
whatever they got rofl.
I mean, if it's alright for Yashimitsu to use a laser sword...why can't 
Lei

use his gun? lol
I think that's what attracts me to the Toshinden series- quite a few
fighters in there do use firearms rofl.

No one ever kicked ass by saying I can't.

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

Interpersonal and Social Relationship Counselling- call or email to book 
your appointment today!


johnnyti...@shaw.ca

1-604-275-2795

Listen to, or buy our music at:

http://www.musicsubmit.com/thecat

http://www.cdbaby.com/thecat

http://www.mynoisyplanet.com/TheCAT.

http://www.cdbaby.com/thecat2

http://www.rhythmqwest.com/thecat

Watch our videos at:

http://www.youtube.com/watch?v=tcer-Qboz24

http://www.youtube.com/watch?v=ycuQZ7OT2yA

Check out my writings at:

http://www.alteraeon.com/fanfic/

http://www.authorsden.com/visit/viewpoetry_all.asp?Authorid=10366

http://www.fictionpress.com/u/330245/JSTiger

Not perfect, but honorable.
Not wealthy, but very happy.
Not successful, but confident.
Not famous, but popular.
Don't have an empire, but have a home.
Don't have many lovers, but know what is true love.

Visit: cyberassault.org
PORT: 1
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Re: [Audyssey] fighting games

2010-10-22 Thread Johnny Tai
Righto, email me offline if you wanna talk about um, 
none-game-related-things...lol
Lol, how about Crimson Viper in street fighter- she uses special gloves to 
aid her fight rofl... But again, if Vega's allowed his claw, and I'm not 
even going to get into Rolento fromt he Alpha series...
I remember in Toshinden three, there's a guy who's super includes him 
emptying two clips of ammo into the enemy...looks impressive as hell and 
then you see the enemy's still standing- you just get left with the feeling 
of... uh!



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Re: [Audyssey] fighting games

2010-10-22 Thread clement chou
Wel, crimson viper is crimson viper. She's a weird girl. Do you have SF 4 
for the pc?
Well, Vega with the claw... you know as much as SF s based off a martial 
arts tournament, it eventually branches out to just more than that. lol. And 
people in the Marvel VS. capcom games have firearms too, so I guess it isn't 
that out of line. 



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-21 Thread Muhammed Deniz
Their is also audio rumble as a fighting game, but I don't play it because 
its so boring. Basically, you have in boxing jab, cross, hook and uppercut, 
and they haven't included this, haymaker. The game also is very symple. The 
guy says jab, and if your quick enough, you hit your enemy with a strate 
punch. But in a real boxing match and in sighted games, the apponent has a 
chance of dodging or blocking your attacks, but its not like that in rumble. 
Also, no komintating about the match, just stuff like oh, he's having bad 
luck... Stuff like that. And its not the punching moves, but they say, duck, 
block, or go to the left or right. For an example, you'd duck under a hook, 
which we call a wroll. Its like ducking and turning. They could say enemy 
uppercut, and you could block the punch. Also, the game gives you enough 
time to hit. That should be like 5 seconds. And also, they don't really have 
boxing language in that game. And the sounds are so fake. You can play it if 
you want to, I am not stopping any one, but I am just saying my advice. What 
they should do with the dodging moves is to do with the subject, because 
that game is so boring. If they were to say duck in a sighted game, you'd 
win, wouldn't you? But I also wonder if their are like running games out 
their.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want to 
joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, October 20, 2010 1:51 AM
Subject: Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay



Toshinden III has some of the worst dubbing ever.  But I absolutely love
that game.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: Tuesday, October 19, 2010 7:50 PM
To: Gamers Discussion list
Subject: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

Lol, actually since Lei is Cantonese, it sort of, and I mean sort of, 
makes

sense he goes English- it's how he's generally depicted in anime and the
motion pictures.
One game that has real good English voices in my opinion is the Maximum
impact games- especially the second one- that's one of my all time 
favorite

games.
And yes, some games sound just awful when done in English lol- I think the
Bloody Roars games got very bad reviews for that in particular.
Ah, also Toshinden III, I love that game but again, the English dialogs 
make

me cringe.
This issue's not just limitted to fighting games however. I remember
Resident Evil I- the English voices sounded so forced and fake.
Barry? Where is Barry?!


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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-21 Thread Muhammed Deniz
I also play this game with my friend, its like a spiderman game. Hey, I 
wonder if their are spiderman games around in the public?

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want to 
joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 20, 2010 2:49 AM
Subject: Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay


Yeah lol, it's easy to play, especially if you enable the buttons for 
specials, and it's goofy enough to make you laugh.
It's honestly one of the very few games I can play again and agian for 
months without getting bored with it.

No one ever kicked ass by saying I can't.

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

Interpersonal and Social Relationship Counselling- call or email to book 
your appointment today!


johnnyti...@shaw.ca

1-604-275-2795

Listen to, or buy our music at:

http://www.musicsubmit.com/thecat

http://www.cdbaby.com/thecat

http://www.mynoisyplanet.com/TheCAT.

http://www.cdbaby.com/thecat2

http://www.rhythmqwest.com/thecat

Watch our videos at:

http://www.youtube.com/watch?v=tcer-Qboz24

http://www.youtube.com/watch?v=ycuQZ7OT2yA

Check out my writings at:

http://www.alteraeon.com/fanfic/

http://www.authorsden.com/visit/viewpoetry_all.asp?Authorid=10366

http://www.fictionpress.com/u/330245/JSTiger

Not perfect, but honorable.
Not wealthy, but very happy.
Not successful, but confident.
Not famous, but popular.
Don't have an empire, but have a home.
Don't have many lovers, but know what is true love.

Visit: cyberassault.org
PORT: 1
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, October 19, 2010 5:51 PM
Subject: Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 
gameplay




Toshinden III has some of the worst dubbing ever.  But I absolutely love
that game.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: Tuesday, October 19, 2010 7:50 PM
To: Gamers Discussion list
Subject: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

Lol, actually since Lei is Cantonese, it sort of, and I mean sort of, 
makes

sense he goes English- it's how he's generally depicted in anime and the
motion pictures.
One game that has real good English voices in my opinion is the Maximum
impact games- especially the second one- that's one of my all time 
favorite

games.
And yes, some games sound just awful when done in English lol- I think 
the

Bloody Roars games got very bad reviews for that in particular.
Ah, also Toshinden III, I love that game but again, the English dialogs 
make

me cringe.
This issue's not just limitted to fighting games however. I remember
Resident Evil I- the English voices sounded so forced and fake.
Barry? Where is Barry?!


---
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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-21 Thread Johnny Tai
Spiderman appears in the Marvel Superheroes fighting game for PSX, also the 
Marvel verses Capcom series. 



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-21 Thread shaun everiss

where do you get this it maybe something to wittle time away.
At 09:35 a.m. 22/10/2010, you wrote:
Their is also audio rumble as a fighting game, but I don't play it 
because its so boring. Basically, you have in boxing jab, cross, 
hook and uppercut, and they haven't included this, haymaker. The 
game also is very symple. The guy says jab, and if your quick 
enough, you hit your enemy with a strate punch. But in a real boxing 
match and in sighted games, the apponent has a chance of dodging or 
blocking your attacks, but its not like that in rumble. Also, no 
komintating about the match, just stuff like oh, he's having bad 
luck... Stuff like that. And its not the punching moves, but they 
say, duck, block, or go to the left or right. For an example, you'd 
duck under a hook, which we call a wroll. Its like ducking and 
turning. They could say enemy uppercut, and you could block the 
punch. Also, the game gives you enough time to hit. That should be 
like 5 seconds. And also, they don't really have boxing language in 
that game. And the sounds are so fake. You can play it if you want 
to, I am not stopping any one, but I am just saying my advice. What 
they should do with the dodging moves is to do with the subject, 
because that game is so boring. If they were to say duck in a 
sighted game, you'd win, wouldn't you? But I also wonder if their 
are like running games out their.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about 
games is welcome, talking about computer problems is welcome when 
their are know holidays but that's only in easter holidays or know 
holidays. If you want to joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, October 20, 2010 1:51 AM
Subject: Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay



Toshinden III has some of the worst dubbing ever.  But I absolutely love
that game.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: Tuesday, October 19, 2010 7:50 PM
To: Gamers Discussion list
Subject: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

Lol, actually since Lei is Cantonese, it sort of, and I mean sort of, makes
sense he goes English- it's how he's generally depicted in anime and the
motion pictures.
One game that has real good English voices in my opinion is the Maximum
impact games- especially the second one- that's one of my all time favorite
games.
And yes, some games sound just awful when done in English lol- I think the
Bloody Roars games got very bad reviews for that in particular.
Ah, also Toshinden III, I love that game but again, the English dialogs make
me cringe.
This issue's not just limitted to fighting games however. I remember
Resident Evil I- the English voices sounded so forced and fake.
Barry? Where is Barry?!


---
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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-20 Thread Johnny Tai
Maybe bad's the wrong term, Feng's Mandarin's okay, it's the um, dialog I 
guess, that's really cheesy for him lol. I do love that character though, 
his style's great and I always got a thing for more explosive 
characters---my favorite is still Bryan Fury...even the name rocks.
Watched the new Tekken film yet? The fights are great, though I think the 
storyline they changed it to really needs some work.
I wish there is a good DBZ fighting game for psx/ps2 out there- so far what 
I've seen are mostly what I'd call 'eye candy' made to appeal fans and not 
much else.
Back with SNES, the DBZ fighting games were well made, and even those who 
don't know the series could pick it up and had a field-day with them.
I was one such player lol, I had no idea what DBZ was really about, but I 
saw this cool fighting game with this big dude named Android 16 who could do 
some impressive moves like shoot his hands out as missile...lol...and I was 
hooked.
When I tried the DBZ fighting game, can't remember which one, on PSX, and 
found out all it was was you fly all over the screen trying to line up a 
shot at your opponent who's doing the same, I was so disappointed.



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-20 Thread clement chou
I've seen the movie, didn't like it much. Yeah the fights were okay, but 
they messed up the story like you said.


This is why I don't call fighting games based f animes fighting games. They 
have people fighting one on one, yes, but they're more akin to brawlers... 
so many of them are about flash and not about good mechanics. This is where 
I don't like reviewers like gamespot and ign, because they call them games 
with deep mechanics and good fighting systems. There's a reason they aren't 
played competetively, and if you talk to any real true fighting gamer who 
loves their fighters, they'll tell you that KOF, SF and tekken are real 
fightings. Naruto: ultimate ninja games, dragon ball z games, aren't what we 
would call fighters.


Anyhow, I think feng's dialog is cheesy too... but no more cheesy than any 
other chinese action movie. lol. 



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-20 Thread Johnny Tai
Heh, I download the digimon battle arena for my PSP. It's kinda cute in the 
beginning, but after a few stages it just got boring since you play every 
char the same way just with different flashy transformations and such- that 
got to be the shortest-living game on my PSP.
Had soul blade on it too but for some reason when I unlocked the secret char 
Han, and tried to select the game would crash lol.
Currently I'm visiting one of my old favorites during my down times- Star 
Gladiator- a fighting game probably very few remember.
It's a capcom 3d fighting game with star warsish plot and chars, and soul 
blade-like gameplay.
Some that remember say it was the best 3d fighting game of its time, I don't 
know if I'd go that far, but I definitely loved/still love it.
The down side is my copy doesn't have any music beyond the intro for some 
weird reason...very anoying.



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-20 Thread clement chou
star gladiator... now there's an obscure series. I haven't played it but I 
might just to see what it's like. But in terms of 3d fighters, Namco has to 
take t right now with Tekken 6 and sCiv. I love both games.. SCIV in 
particular has sceen me in more than a few 3 to 4 minute matches. 



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[Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread Johnny Tai
Lol, actually since Lei is Cantonese, it sort of, and I mean sort of, makes 
sense he goes English- it's how he's generally depicted in anime and the 
motion pictures.
One game that has real good English voices in my opinion is the Maximum 
impact games- especially the second one- that's one of my all time favorite 
games.
And yes, some games sound just awful when done in English lol- I think the 
Bloody Roars games got very bad reviews for that in particular.
Ah, also Toshinden III, I love that game but again, the English dialogs make 
me cringe.
This issue's not just limitted to fighting games however. I remember 
Resident Evil I- the English voices sounded so forced and fake.

Barry? Where is Barry?!


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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread Liam Erven
Toshinden III has some of the worst dubbing ever.  But I absolutely love
that game.  
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: Tuesday, October 19, 2010 7:50 PM
To: Gamers Discussion list
Subject: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

Lol, actually since Lei is Cantonese, it sort of, and I mean sort of, makes
sense he goes English- it's how he's generally depicted in anime and the
motion pictures.
One game that has real good English voices in my opinion is the Maximum
impact games- especially the second one- that's one of my all time favorite
games.
And yes, some games sound just awful when done in English lol- I think the
Bloody Roars games got very bad reviews for that in particular.
Ah, also Toshinden III, I love that game but again, the English dialogs make
me cringe.
This issue's not just limitted to fighting games however. I remember
Resident Evil I- the English voices sounded so forced and fake.
Barry? Where is Barry?!


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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread Johnny Tai
Yeah lol, it's easy to play, especially if you enable the buttons for 
specials, and it's goofy enough to make you laugh.
It's honestly one of the very few games I can play again and agian for 
months without getting bored with it.

No one ever kicked ass by saying I can't.

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

Interpersonal and Social Relationship Counselling- call or email to book 
your appointment today!


johnnyti...@shaw.ca

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Listen to, or buy our music at:

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Watch our videos at:

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Check out my writings at:

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Not wealthy, but very happy.
Not successful, but confident.
Not famous, but popular.
Don't have an empire, but have a home.
Don't have many lovers, but know what is true love.

Visit: cyberassault.org
PORT: 1
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, October 19, 2010 5:51 PM
Subject: Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay



Toshinden III has some of the worst dubbing ever.  But I absolutely love
that game.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: Tuesday, October 19, 2010 7:50 PM
To: Gamers Discussion list
Subject: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

Lol, actually since Lei is Cantonese, it sort of, and I mean sort of, 
makes

sense he goes English- it's how he's generally depicted in anime and the
motion pictures.
One game that has real good English voices in my opinion is the Maximum
impact games- especially the second one- that's one of my all time 
favorite

games.
And yes, some games sound just awful when done in English lol- I think the
Bloody Roars games got very bad reviews for that in particular.
Ah, also Toshinden III, I love that game but again, the English dialogs 
make

me cringe.
This issue's not just limitted to fighting games however. I remember
Resident Evil I- the English voices sounded so forced and fake.
Barry? Where is Barry?!


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list,

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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread clement chou
are you sure Maximum impact 2 had the best voices? lol. Crtics say that was 
probably the worst voice work in english in the KOF series. And I guess Lei 
knwing english makes sense... but it would've been nice to have him speak 
Cantonese. Never played bloody roar, but heard a lot of bad about it. lol. 
And as for resident evil... that actually turned ou to be one of its 
staples. Its terrible, terible acting. haha. 



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread clement chou
Played it for a while, and didn't mind it... had some nice concepts. lol. 
But where games were concerned, especially 3d weapons-based fighter, I much, 
much prefered soul blade. And apparently, there's a new toshinden game being 
made for the wii. But there's been very little news of it.
- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 19, 2010 5:49 PM
Subject: Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay


Yeah lol, it's easy to play, especially if you enable the buttons for 
specials, and it's goofy enough to make you laugh.
It's honestly one of the very few games I can play again and agian for 
months without getting bored with it.

No one ever kicked ass by saying I can't.

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

Interpersonal and Social Relationship Counselling- call or email to book 
your appointment today!


johnnyti...@shaw.ca

1-604-275-2795

Listen to, or buy our music at:

http://www.musicsubmit.com/thecat

http://www.cdbaby.com/thecat

http://www.mynoisyplanet.com/TheCAT.

http://www.cdbaby.com/thecat2

http://www.rhythmqwest.com/thecat

Watch our videos at:

http://www.youtube.com/watch?v=tcer-Qboz24

http://www.youtube.com/watch?v=ycuQZ7OT2yA

Check out my writings at:

http://www.alteraeon.com/fanfic/

http://www.authorsden.com/visit/viewpoetry_all.asp?Authorid=10366

http://www.fictionpress.com/u/330245/JSTiger

Not perfect, but honorable.
Not wealthy, but very happy.
Not successful, but confident.
Not famous, but popular.
Don't have an empire, but have a home.
Don't have many lovers, but know what is true love.

Visit: cyberassault.org
PORT: 1
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, October 19, 2010 5:51 PM
Subject: Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 
gameplay




Toshinden III has some of the worst dubbing ever.  But I absolutely love
that game.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: Tuesday, October 19, 2010 7:50 PM
To: Gamers Discussion list
Subject: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

Lol, actually since Lei is Cantonese, it sort of, and I mean sort of, 
makes

sense he goes English- it's how he's generally depicted in anime and the
motion pictures.
One game that has real good English voices in my opinion is the Maximum
impact games- especially the second one- that's one of my all time 
favorite

games.
And yes, some games sound just awful when done in English lol- I think 
the

Bloody Roars games got very bad reviews for that in particular.
Ah, also Toshinden III, I love that game but again, the English dialogs 
make

me cringe.
This issue's not just limitted to fighting games however. I remember
Resident Evil I- the English voices sounded so forced and fake.
Barry? Where is Barry?!


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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread Johnny Tai
Yeah, some say the voices are bad for Maximum, but I personally really like 
it. Alot of the issues center around how things are translated too- move 
names etc. For some reason, it's okay for Ryu, for example, to shot 
'Hadoken!' every time he fires the attack, but if he shouts it in 
English...well, you get the picture...Hurricane Kick!
There is one problem with maximum impact 2 that I've noticed- where voices 
are concerned, but I'm not sure if this exists in English only or in both: 
Sometimes if the actions go too fast, the characters' voices overlay, like 
your character's saying ouch and shouting the attack at the same time- very 
goofy.



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread Johnny Tai
Yeah, Toshinden is/was definitely not in the Soul league I think. But hey, 
you can't shrug off a game that has a character whose main purpose is/was to 
look/sound like Michael Jackson lol.
Though Toshinden claimed to be 3d, according to many it was actually 2.5D- 
whatever that is.
One thing that annoys me alot when playing Toshinden 1 and 2 is the falling 
off the ledge thing- I hate drop-off arenas! Especially when you use a large 
guy like Iron, often as soon as you start the fight he falls off.
The one thing that kinda annoys me about 3 is that they filled the roster 
with duplicates of each original characters and called it quit. I know the 
same practice has been used by many games, but personally it just feels like 
a cheap way of making the roster look big.
I have exactly the same issues with the king of fighters series since the 
Kyo clones appeared too. 



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread clement chou
That is why I stick to SF and teken. Noone clones anyone else. lol. And ben, 
when I say 3d Mk games, I'm talking about deadly alliance, deception, 
armageddon.
And no, Toshindenn was definitely in the soul league. But soul games have 
dropoff arenas too. lol. 



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread clement chou
Ryu in any SF game fllowing the first one only has Japanese voices. a 
hadouken is a hadouken. But in Street Fighter 4, it's a very bad 
pronounciation of Hadouken. And hurricane kick isn't tatsumaki senpu kyaku 
anymore. It becomes r! lol. Yet, all the other moves remain, though 
badly pronounced. As for the voice problem in Maximum impact, it's just a 
small glitch.
- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 19, 2010 8:59 PM
Subject: Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay


Yeah, some say the voices are bad for Maximum, but I personally really 
like it. Alot of the issues center around how things are translated too- 
move names etc. For some reason, it's okay for Ryu, for example, to shot 
'Hadoken!' every time he fires the attack, but if he shouts it in 
English...well, you get the picture...Hurricane Kick!
There is one problem with maximum impact 2 that I've noticed- where voices 
are concerned, but I'm not sure if this exists in English only or in both: 
Sometimes if the actions go too fast, the characters' voices overlay, like 
your character's saying ouch and shouting the attack at the same time- 
very goofy.



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread Johnny Tai
Lol, the one bone I've to pick with Tekken lately, and I'm not the only one 
it seems- I've seen alot of whining on youtube about this one, that 
ridiculously cheap/tough bosses we're given in 5 and 6.
I haven't spent alot of time with 6 yet, so I have not found a way to beat 
the...insert swear word here...but I did play 5 alot, and that boss was 
just...well, if you don't know how to beat it, it kills you in two hits, but 
once you find one move to use on it and just keep repeating, it's so easy 
it's no fun.
To me that's a big design flaw, a boss character should be hard, but hard in 
the way that'd make it a good fight instead of something like an instant 
kill.
This is where I find Capcom games thus far are good with- most bosses are 
tough yet not 'cheap.'
I say most cause I haven't been able to beat Shin Akuma in Marvel verses 
Capcom II- again, I've seen several guides/reviews that whine about that one 
too.
The soul series bosses are good that way too, tough but with some serious 
play time and work, beatable.
Of all the games I've played to date, my favorite boss is actually Geese 
from Fatal Fury Wild Ambition- I haven't beat him yet, but every time it's 
s close that even the sore loser in me gotta admit it was a good 
fight.
Come to think of it, it's funny that they'd make Tekken 5 and 6 bosses this 
way- I remember I used to say that Tekken bosses were rather wimpy- 
especially tekken 3 and 4. Tekken 2 on the other hand, blocky graphics and 
so-so sounds aside, had a great balance...Kazuya was a beast lol.

Tekken 1 was too easy, but for its time I guess it was fine.


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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread Johnny Tai
Lol, everytime I hear Guile speaking English, or what supposed to be 
English, in most SF games, I cringe... At least Tekken makes the languages 
sound okay eh?
It's like the earlier Fatal Fury games, I had no idea that Terry was 
shouting English lol.
Mind you, for someone who grew up watching cheesy Chinese martial art 
movies, I laughed my head off when I heard Feng's Mandarin in Tekken...no 
one speaks Mandarin like that!
I kinda hope that they'd have him shout some move names in Mandarin...that'd 
be funny.
You were saying how badly the hadoken is pronounced...ever watched the 
Street Fighter U.S cartoon series? It's so bad it's sad.



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread clement chou
If you're the Canadian Johnny Tai I've heard about, then we have the 
taiwanese background in common. lol.


Well, tekken five's boss was cheap yes, so was 6. But half the fighting 
games in the world have cheap bosses. SNK fighters in general are notorious 
for their cheap bosses.


As to Feng's manderin... I've actually heard a lot of people talk like that 
in films. That is considered the manderin standard. And it's nowhere near as 
funy as watching people from taiwan speaking it. especially people who speak 
more Taiwanese than Manderin.


I haven't seen the cartoon, but I did see a clip of Street Fighter: the 
movie... that is, the fighting game. And let's just say that that makes 
Resident Evil's acting sound almost decent.
- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 19, 2010 9:32 PM
Subject: Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay


Lol, everytime I hear Guile speaking English, or what supposed to be 
English, in most SF games, I cringe... At least Tekken makes the languages 
sound okay eh?
It's like the earlier Fatal Fury games, I had no idea that Terry was 
shouting English lol.
Mind you, for someone who grew up watching cheesy Chinese martial art 
movies, I laughed my head off when I heard Feng's Mandarin in Tekken...no 
one speaks Mandarin like that!
I kinda hope that they'd have him shout some move names in 
Mandarin...that'd be funny.
You were saying how badly the hadoken is pronounced...ever watched the 
Street Fighter U.S cartoon series? It's so bad it's sad.



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread Johnny Tai
Yeah, I'm the one you...um...heard of...and I am sure I know from whom... 
lol
You're right SNK bosses are so cheap they got their own trade mark as SNK 
Boss Syndrome lol- I almsot trashed the darn controller trying to beat the 
boss of Maximum Impcat 2- granted, I only just picked up the game like 3 
hours prior to trying, so the fact I made it to him without defeat was a 
good sign- but a combination of super damaging moves, teleportation, 
freezing, and a squeaky voice just made that boss particularly madning.
Lol, don't pick on Taiwanese Mandarin...when I was, *clear throat* your 
age...here we go...alot of us spoke that way just cause it was considered 
cool rofl.
You know the whole Taiwanese gangster stuff...you supposed to chain-smoke, 
talk with bad Mandarin and drink alot of beer.
The motion picture of SF is/was, masterful, when compared against the US 
series lol- seriously, that series' just bad enough to be worth watching.
The Tekken 2 animated movie on the other hand, was alot better- the English 
dialogs were still kind of stiff, but at least with more emotions.
I'm not sure if you watched any of these animes in Cantonese or Mandarin 
dubbs- those can be rather awful too. I watched the whole Dragon Ball Z 
series in Mandarin, and the whole Saint Seiya series too.



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Re: [Audyssey] fighting games-was Re: marvel vs. capcom 3 gameplay

2010-10-19 Thread clement chou
Hey, I'm 18. And maybe we should keep this going offlist if we're going to 
keep non-gaming stuff involved. lol. And I'm pretty sure you know who I've 
heard about you from. haha.


Hey, I'm not that young... I'm 18. lol. And I know plenty of people who 
still talk like that. It's the whole thing with them speaking hokien... and 
the pronunciations and accents cary through to the manderin. But I don't 
thnk Feng's manderin is that bad... like I sad. Any gangster or action movie 
has that kind spoken in it.


Never saw the SF animated series, but I did see the live action film... I 
thought it was okay. In terms of fighting game to movie conversions, the 
best one still has to be the original MK film. That one is unrivalled... and 
dragon ball z in manderin? That could be interesting to watch. 



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Re: [Audyssey] Fighting Games (Number Notation?)

2010-01-23 Thread Kai

Greetings Orin

Simply look at your number pad for the orientation of the numbers.

1. Down + Left.
2. Down.
3. Down + Right.
4. Left.
5. Neutral (used in some game notations).
6. Right.
7. Up + Left.
8. Up.
9. Up + Right.

Kai

- Original Message - 
From: Orin orin8...@gmail.com

To: brandonsl...@freelists.org
Cc: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 22, 2010 3:02 PM
Subject: [Audyssey] Fighting Games (Number Notation?)



Hey all,

I was looking at a move list, and as well as standard notation, it had 
number notation as well like with the buttons being represented as 1-9.


I guess this is for the people who have the fighting joysticks? Was trying 
to understand it and well I knew that forward is 6, 2 is down, but I'm 
wondering what 1-3 and 7-9 are?




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[Audyssey] Fighting Games (Number Notation?)

2010-01-22 Thread Orin
Hey all,

I was looking at a move list, and as well as standard notation, it had number 
notation as well like with the buttons being represented as 1-9.

I guess this is for the people who have the fighting joysticks? Was trying to 
understand it and well I knew that forward is 6, 2 is down, but I'm wondering 
what 1-3 and 7-9 are?



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Re: [Audyssey] Fighting Games (Number Notation?)

2010-01-22 Thread Brice Mellen
Well, it depends on what fighting game your looking up moves for, usually 2
is down 4 is back up is 8 and forward is 6, and then it usually works the
same for the other side of the controller, but if it's a fighting game for
the computer, then I couldn't help you their, this is for console fighters.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Orin
Sent: Friday, January 22, 2010 5:02 PM
To: brandonsl...@freelists.org
Cc: Gamers Discussion list
Subject: [Audyssey] Fighting Games (Number Notation?)

Hey all,

I was looking at a move list, and as well as standard notation, it had
number notation as well like with the buttons being represented as 1-9.

I guess this is for the people who have the fighting joysticks? Was trying
to understand it and well I knew that forward is 6, 2 is down, but I'm
wondering what 1-3 and 7-9 are?



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Re: [Audyssey] Fighting Games (Number Notation?)

2010-01-22 Thread Johnny Tai

7=up and back, 9- up and forward, 1= crutch and back, 3=crutch and forward
No one ever kicked ass by saying I can't.

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

Interpersonal and Social Relationship Counselling-also offering private, one 
on one self defense training- call or email to book your appointment today!


johnnyti...@shaw.ca

1-604-275-2795

Listen to, or buy our music at:

http://www.musicsubmit.com/thecat

http://www.cdbaby.com/thecat

http://www.mynoisyplanet.com/TheCAT.

http://www.rhythmqwest.com/TheCat

http://www.cdbaby.com/thecat2

The king who stands poised
With claws and fangs, eyes ablaze...
The hunt has begun.
-Haiku by Johnny Tai
- Original Message - 
From: Orin orin8...@gmail.com

To: brandonsl...@freelists.org
Cc: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 22, 2010 3:02 PM
Subject: [Audyssey] Fighting Games (Number Notation?)



Hey all,

I was looking at a move list, and as well as standard notation, it had 
number notation as well like with the buttons being represented as 1-9.


I guess this is for the people who have the fighting joysticks? Was trying 
to understand it and well I knew that forward is 6, 2 is down, but I'm 
wondering what 1-3 and 7-9 are?




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list,
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Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-09-08 Thread Tom Randall
Hi Mark, no not in the sense of an accessible game like you are used to.
There is a lot of dialog in the game and when you select a character his
name is spoken so you can tell who you have selected, but you will need
to memorize the menus and the character grid because this is a
mainstream game and it is of course assumed that the player can see the
screen.

Hope this helps.

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of mark bishop
Sent: Thursday, August 21, 2008 12:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
marked


Is this game with speech?
Thanks
Mark Bishop
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, August 20, 2008 5:46 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hi Yohandy.

 Dark Resurrection rocks in my opinion.  It is actually the first 
 fighting game I have seriously tried, didn't really know if I liked 
 the genre or not but have found out I do lol.  You have way more games

 than me at this point so unfortunately I have no suggestions to offer.

 If I can be of any help with Dark Resurrection drop me a note anytime.

 Have fun.
 Tom

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Saturday, August 16, 2008 5:22 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game

 marked


 Hey Tom,
 Is Dark resurrection any good? I just picked up a copy and I'm really 
 hoping it was worth it. I also got Parappa the rapper, street fighter 
 alfa 3 and
 mortal kombat unchained. I just recently got a psp for a while so
 purchased
 these from amazon all at once. anyone got any other suggestions for
psp
 games?
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, August 16, 2008 4:01 PM
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I 
 currently have Tekken Dark Resurrection for my psp and am going to 
 pick up MK Unchained as soon as the blasted EB Games here in town 
 gets

 a copy in.

 As for MK VS DC, that sounds cool as well, however I don't have the 
 cash for a ps3 at this point and probably won't anytime soon so 
 probably won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 I think what the community really wants is complex games, and online 
 playability. I've played acefire, and it is fun, but I don't really 
 like the randomness aspect. If I beat an opponent, I wanted to be due

 to skill, not a random number generator. I'm not criticizing the game

 in any way, just putting my opinion out there. I've only played the 
 demo mind you, but
 I
 suspect the online version is almost identical, only with a real 
 opponent and not a computer player. Now if you were to create an 
 actual
 fighting
 game, and it had online playability, I'd be the first to buy it. I 
 absolutely love fighting games.  not sure why there haven't been any 
 fighting audiogames created,  I don't imagine it would be all that 
 difficult. Now we're on the subject, any of you checked out the 
 Mortal Kombat VS dc universe videos that have come out recently? The 
 game sounds absolutely amazing. I'll be buying a ps3 for sure in the 
 next few
 months

 mainly to play this game.

 - Original Message -
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and 
 things didn't go as planned for me either. As far as Acefire goes, 
 do

 you guys want any new features in it? If so, what would you like? I 
 have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc. Please 
 get

 back to me. Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his 
 game, which has been spoken of well by people who play it, hadn't 
 been downloaded as much as he'd hoped. And his game is free. End 
 quote

 Actually, Rail Racer

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-21 Thread chou.clement
Not in the way you're thinking. Not with menus and character selections.. 
not a lot of fighting games do have that.
- Original Message - 
From: mark bishop [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, August 21, 2008 12:06 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Is this game with speech?
 Thanks
 Mark Bishop
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Wednesday, August 20, 2008 5:46 PM
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hi Yohandy.

 Dark Resurrection rocks in my opinion.  It is actually the first
 fighting game I have seriously tried, didn't really know if I liked the
 genre or not but have found out I do lol.  You have way more games than
 me at this point so unfortunately I have no suggestions to offer.  If I
 can be of any help with Dark Resurrection drop me a note anytime.

 Have fun.
 Tom

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Saturday, August 16, 2008 5:22 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Tom,
 Is Dark resurrection any good? I just picked up a copy and I'm really
 hoping
 it was worth it. I also got Parappa the rapper, street fighter alfa 3
 and
 mortal kombat unchained. I just recently got a psp for a while so
 purchased
 these from amazon all at once. anyone got any other suggestions for psp
 games?
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, August 16, 2008 4:01 PM
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I
 currently have Tekken Dark Resurrection for my psp and am going to
 pick up MK Unchained as soon as the blasted EB Games here in town gets

 a copy in.

 As for MK VS DC, that sounds cool as well, however I don't have the
 cash for a ps3 at this point and probably won't anytime soon so
 probably won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really
 like the randomness aspect. If I beat an opponent, I wanted to be due
 to skill, not a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but
 I
 suspect the online version is almost identical, only with a real
 opponent
 and not a computer player. Now if you were to create an actual
 fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game
 sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few
 months

 mainly to play this game.

 - Original Message -
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
 things didn't go as planned for me either. As far as Acefire goes, do

 you guys want any new features in it? If so, what would you like? I
 have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc. Please get

 back to me. Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his
 game, which has been spoken of well by people who play it, hadn't
 been downloaded as much as he'd hoped. And his game is free. End
 quote

 Actually, Rail Racer is not a free product. What the issue was is
 that when Che initially released Rail Racer he was disappointed in
 the low number of sales he was making. He expected, hoped for, a
 much

 larger number of sales and it took a long time to get up to 200
 sales. Che has finally managed to get a reasonable amount of sales

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-20 Thread Tom Randall
Hi Yohandy.

Dark Resurrection rocks in my opinion.  It is actually the first
fighting game I have seriously tried, didn't really know if I liked the
genre or not but have found out I do lol.  You have way more games than
me at this point so unfortunately I have no suggestions to offer.  If I
can be of any help with Dark Resurrection drop me a note anytime.

Have fun.
Tom

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Yohandy
Sent: Saturday, August 16, 2008 5:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
marked


Hey Tom,
Is Dark resurrection any good? I just picked up a copy and I'm really
hoping 
it was worth it. I also got Parappa the rapper, street fighter alfa 3
and 
mortal kombat unchained. I just recently got a psp for a while so
purchased 
these from amazon all at once. anyone got any other suggestions for psp 
games?
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, August 16, 2008 4:01 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I 
 currently have Tekken Dark Resurrection for my psp and am going to 
 pick up MK Unchained as soon as the blasted EB Games here in town gets

 a copy in.

 As for MK VS DC, that sounds cool as well, however I don't have the 
 cash for a ps3 at this point and probably won't anytime soon so 
 probably won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game 
 marked


 I think what the community really wants is complex games, and online 
 playability. I've played acefire, and it is fun, but I don't really 
 like the randomness aspect. If I beat an opponent, I wanted to be due 
 to skill, not a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but
I
 suspect the online version is almost identical, only with a real
 opponent
 and not a computer player. Now if you were to create an actual
fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game
 sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few
months

 mainly to play this game.

 - Original Message -
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and 
 things didn't go as planned for me either. As far as Acefire goes, do

 you guys want any new features in it? If so, what would you like? I 
 have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc. Please get

 back to me. Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his 
 game, which has been spoken of well by people who play it, hadn't 
 been downloaded as much as he'd hoped. And his game is free. End 
 quote

 Actually, Rail Racer is not a free product. What the issue was is 
 that when Che initially released Rail Racer he was disappointed in 
 the low number of sales he was making. He expected, hoped for, a 
 much

 larger number of sales and it took a long time to get up to 200 
 sales. Che has finally managed to get a reasonable amount of sales 
 now, but it took him several months to get the amount of sales he 
 expected to have in the first couple of months. His disappointment 
 is

 understandable. He was a brand new game developer, didn't know 
 exactly what to expect from the market, and when it took a long time

 to meet those expectations he was disappointed initially. Now, that 
 time has passed he is satisfied with his sales, but they certainly 
 could have been better of course. The big lesson we have all learned

 from this is we shouldn't kill ourselves creating the most advanced 
 game possible. Jim's games are simple, fun, games that can get 
 completed because they don't

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-20 Thread chou.clement
If you're looking at the psp... you really don't have a lot of options. 
Fighting games aren't very common on the psp at the moment.
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, August 20, 2008 9:46 AM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hi Yohandy.

 Dark Resurrection rocks in my opinion.  It is actually the first
 fighting game I have seriously tried, didn't really know if I liked the
 genre or not but have found out I do lol.  You have way more games than
 me at this point so unfortunately I have no suggestions to offer.  If I
 can be of any help with Dark Resurrection drop me a note anytime.

 Have fun.
 Tom

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Saturday, August 16, 2008 5:22 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Tom,
 Is Dark resurrection any good? I just picked up a copy and I'm really
 hoping
 it was worth it. I also got Parappa the rapper, street fighter alfa 3
 and
 mortal kombat unchained. I just recently got a psp for a while so
 purchased
 these from amazon all at once. anyone got any other suggestions for psp
 games?
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, August 16, 2008 4:01 PM
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I
 currently have Tekken Dark Resurrection for my psp and am going to
 pick up MK Unchained as soon as the blasted EB Games here in town gets

 a copy in.

 As for MK VS DC, that sounds cool as well, however I don't have the
 cash for a ps3 at this point and probably won't anytime soon so
 probably won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really
 like the randomness aspect. If I beat an opponent, I wanted to be due
 to skill, not a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but
 I
 suspect the online version is almost identical, only with a real
 opponent
 and not a computer player. Now if you were to create an actual
 fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game
 sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few
 months

 mainly to play this game.

 - Original Message -
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
 things didn't go as planned for me either. As far as Acefire goes, do

 you guys want any new features in it? If so, what would you like? I
 have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc. Please get

 back to me. Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his
 game, which has been spoken of well by people who play it, hadn't
 been downloaded as much as he'd hoped. And his game is free. End
 quote

 Actually, Rail Racer is not a free product. What the issue was is
 that when Che initially released Rail Racer he was disappointed in
 the low number of sales he was making. He expected, hoped for, a
 much

 larger number of sales and it took a long time to get up to 200
 sales. Che has finally managed to get a reasonable amount of sales
 now, but it took him several months to get the amount of sales he
 expected to have in the first couple of months. His disappointment
 is

 understandable. He was a brand new game developer, didn't know
 exactly what to expect from the market, and when it took a long time

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-16 Thread Tom Randall
Hey Yohandy and all.

Yeah I too have discovered that I like the fighting games genre.  I
currently have Tekken Dark Resurrection for my psp and am going to pick
up MK Unchained as soon as the blasted EB Games here in town gets a copy
in.

As for MK VS DC, that sounds cool as well, however I don't have the cash
for a ps3 at this point and probably won't anytime soon so probably
won't get to play that one very soon here.

Best regards,

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Yohandy
Sent: Friday, August 01, 2008 10:28 AM
To: Gamers Discussion list
Subject: [Audyssey] fighting games was Re: my oppinion to the game
marked


I think what the community really wants is complex games, and online 
playability. I've played acefire, and it is fun, but I don't really like
the 
randomness aspect. If I beat an opponent, I wanted to be due to skill,
not a 
random number generator. I'm not criticizing the game in any way, just 
putting my opinion out there. I've only played the demo mind you, but I 
suspect the online version is almost identical, only with a real
opponent 
and not a computer player. Now if you were to create an actual fighting 
game, and it had online playability, I'd be the first to buy it. I 
absolutely love fighting games.  not sure why there haven't been any 
fighting audiogames created,  I don't imagine it would be all that 
difficult. Now we're on the subject, any of you checked out the Mortal 
Kombat VS dc universe videos that have come out recently? The game
sounds 
absolutely amazing. I'll be buying a ps3 for sure in the next few months

mainly to play this game.

- Original Message - 
From: Damien Sadler [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 7:20 AM
Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and 
 things didn't go as planned for me either. As far as Acefire goes, do 
 you guys want any new features in it? If so, what
 would you like? I have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his 
 game, which has been spoken of well by people who play it, hadn't 
 been downloaded as much as he'd hoped. And his game is free. End 
 quote

 Actually, Rail Racer is not a free product. What the issue was is 
 that when Che initially released Rail Racer he was disappointed in 
 the low number of sales he was making. He expected, hoped for, a much

 larger number of sales and it took a long time to get up to 200 
 sales. Che has finally managed to get a reasonable amount of sales 
 now, but it took him several months to get the amount of sales he 
 expected to have in the first couple of months. His disappointment is

 understandable. He was a brand new game developer, didn't know 
 exactly what to expect from the market, and when it took a long time 
 to meet those expectations he was disappointed initially. Now, that 
 time has passed he is satisfied with his sales, but they certainly 
 could have been better of course. The big lesson we have all learned 
 from this is we shouldn't kill ourselves creating the most advanced 
 game possible. Jim's games are simple, fun, games that can get 
 completed because they don't take years to bring to completion. I 
 worked hard on STFC, Montezuma'sRevenge, etc and they haven't done as

 well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 [EMAIL PROTECTED] You can make changes or update your 
 subscription via the web, at 
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at 
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the

 list, please send E-mail to [EMAIL PROTECTED]


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to [EMAIL PROTECTED] 


---
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If you want to leave the list, send E-mail to
[EMAIL PROTECTED]
You can make changes or update your

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-16 Thread Yohandy
Hey Tom,
Is Dark resurrection any good? I just picked up a copy and I'm really hoping 
it was worth it. I also got Parappa the rapper, street fighter alfa 3 and 
mortal kombat unchained. I just recently got a psp for a while so purchased 
these from amazon all at once. anyone got any other suggestions for psp 
games?
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, August 16, 2008 4:01 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I
 currently have Tekken Dark Resurrection for my psp and am going to pick
 up MK Unchained as soon as the blasted EB Games here in town gets a copy
 in.

 As for MK VS DC, that sounds cool as well, however I don't have the cash
 for a ps3 at this point and probably won't anytime soon so probably
 won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really like
 the
 randomness aspect. If I beat an opponent, I wanted to be due to skill,
 not a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but I
 suspect the online version is almost identical, only with a real
 opponent
 and not a computer player. Now if you were to create an actual fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game
 sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few months

 mainly to play this game.

 - Original Message - 
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
 things didn't go as planned for me either. As far as Acefire goes, do
 you guys want any new features in it? If so, what
 would you like? I have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his
 game, which has been spoken of well by people who play it, hadn't
 been downloaded as much as he'd hoped. And his game is free. End
 quote

 Actually, Rail Racer is not a free product. What the issue was is
 that when Che initially released Rail Racer he was disappointed in
 the low number of sales he was making. He expected, hoped for, a much

 larger number of sales and it took a long time to get up to 200
 sales. Che has finally managed to get a reasonable amount of sales
 now, but it took him several months to get the amount of sales he
 expected to have in the first couple of months. His disappointment is

 understandable. He was a brand new game developer, didn't know
 exactly what to expect from the market, and when it took a long time
 to meet those expectations he was disappointed initially. Now, that
 time has passed he is satisfied with his sales, but they certainly
 could have been better of course. The big lesson we have all learned
 from this is we shouldn't kill ourselves creating the most advanced
 game possible. Jim's games are simple, fun, games that can get
 completed because they don't take years to bring to completion. I
 worked hard on STFC, Montezuma'sRevenge, etc and they haven't done as

 well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED] You can make changes or update your
 subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the

 list, please send E-mail to [EMAIL PROTECTED]


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-16 Thread constantine (on laptop)
Hrm, There was something about ninjas--darkstalker chronicles if I'm not 
mistaken. I can't find tekken hear, darn it! And mk: Unchained, iether. I 
would also like to go on a little bit of a rant here, because its what I do 
best, and because I think I have proof to back myself up. So like Sega and 
Nintendo were neck in neck when the beloved Genny hit the market. The genny 
was the first to ever release a video game with blood in it- Nintendo 
Cringed at the idea, hence the reason nowadays they make these games fit 
for, well, kids. Sure there are the odd game- but it doesn't hold a candle 
to Sega, or sony. I remember when everyone was hyped about the ps2. Well, It 
totally whiped out the dreamcast- which had some notable fighting games. If 
anyones interested, there's a streetfighter game, and a Mortal Kombat game I 
managed to snag. There's probably some more, I've just been too busy to 
look. The dreamcast is a half decent price- 30 bucks, perhaps- and usually 
come with a few games.


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 16, 2008 6:22 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hey Tom,
 Is Dark resurrection any good? I just picked up a copy and I'm really 
 hoping
 it was worth it. I also got Parappa the rapper, street fighter alfa 3 and
 mortal kombat unchained. I just recently got a psp for a while so 
 purchased
 these from amazon all at once. anyone got any other suggestions for psp
 games?
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, August 16, 2008 4:01 PM
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I
 currently have Tekken Dark Resurrection for my psp and am going to pick
 up MK Unchained as soon as the blasted EB Games here in town gets a copy
 in.

 As for MK VS DC, that sounds cool as well, however I don't have the cash
 for a ps3 at this point and probably won't anytime soon so probably
 won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really like
 the
 randomness aspect. If I beat an opponent, I wanted to be due to skill,
 not a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but I
 suspect the online version is almost identical, only with a real
 opponent
 and not a computer player. Now if you were to create an actual fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game
 sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few months

 mainly to play this game.

 - Original Message - 
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
 things didn't go as planned for me either. As far as Acefire goes, do
 you guys want any new features in it? If so, what
 would you like? I have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his
 game, which has been spoken of well by people who play it, hadn't
 been downloaded as much as he'd hoped. And his game is free. End
 quote

 Actually, Rail Racer is not a free product. What the issue was is
 that when Che

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-03 Thread nicol
I thought acefire have been released as freeware.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Yohandy
Sent: Friday, August 01, 2008 7:28 PM
To: Gamers Discussion list
Subject: [Audyssey] fighting games was Re: my oppinion to the game marked

I think what the community really wants is complex games, and online
playability. I've played acefire, and it is fun, but I don't really like the
randomness aspect. If I beat an opponent, I wanted to be due to skill, not a
random number generator. I'm not criticizing the game in any way, just
putting my opinion out there. I've only played the demo mind you, but I
suspect the online version is almost identical, only with a real opponent
and not a computer player. Now if you were to create an actual fighting
game, and it had online playability, I'd be the first to buy it. I
absolutely love fighting games.  not sure why there haven't been any
fighting audiogames created,  I don't imagine it would be all that
difficult. Now we're on the subject, any of you checked out the Mortal
Kombat VS dc universe videos that have come out recently? The game sounds
absolutely amazing. I'll be buying a ps3 for sure in the next few months
mainly to play this game.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]


Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-02 Thread Yohandy
Great to know Damien! I think acefire would rock as a full blown fighting 
game. the music is definitely amazing!

- Original Message - 
From: Damien Sadler [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 2:39 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hi Yohandy,
 I understand. Acefire is slowly expanding though. One day it might be 
 built
 up to a fighting game, you never know.
 There are still things I must learn about games programming before I can
 even get to proper fighting. For example, at the moment I only really know
 how to do turnbased stuff, but I'll get there. I have several developers 
 out
 there who are helping me out, and source codes to some abandoned games 
 that
 I'm slowly sifting through, so one day...
 As for completely new ideas, that's why I came up with Bomb Blaster. I'm
 still in the process of writing code for it, but at the moment I'm at a
 sticking point with both development and sound effects, so I can't 
 continue
 until I have tackled these small barriers. I have the music all sorted, 
 I've
 got the menu sorted, and your character can walk and go through doors 
 right
 now, just to give you an idea on the progress of BB. Soon, now that I have 
 a
 moving object sound panning module, I can begin to put items and other
 characters into play.
 Thanks.
 Regards,
 Damien.



 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 6:28 PM
 Subject: [Audyssey] fighting games was Re: my oppinion to the game marked


I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really like
 the
 randomness aspect. If I beat an opponent, I wanted to be due to skill, 
 not
 a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but I
 suspect the online version is almost identical, only with a real opponent
 and not a computer player. Now if you were to create an actual fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few months
 mainly to play this game.

 - Original Message - 
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
 things
 didn't go as planned for me either.
 As far as Acefire goes, do you guys want any new features in it? If so,
 what
 would you like? I have quite a lot of time to work on it, I've already
 fixed
 some bugs, added a message notification system so you know when an 
 online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.
 End quote

 Actually, Rail Racer is not a free product. What the issue was is that
 when Che initially released Rail Racer he was disappointed in the low
 number of sales he was making. He expected, hoped for, a much larger
 number of sales and it took a long time to get up to 200 sales. Che has
 finally managed to get a reasonable amount of sales now, but it took 
 him
 several months to get the amount of sales he expected to have in the
 first couple of months.
 His disappointment is understandable. He was a brand new game 
 developer,
 didn't know exactly what to expect from the market, and when it took a
 long time to meet those expectations he was disappointed initially. 
 Now,
 that time has passed he is satisfied with his sales, but they certainly
 could have been better of course.
 The big lesson we have all learned from this is we shouldn't kill
 ourselves creating the most advanced game possible. Jim's games are
 simple, fun, games that can get completed because they don't take years
 to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc
 and they haven't done as well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-02 Thread Yohandy
oh they're keeping the mk elements in. Check out this page regularly.
http://forums.midway.com/mortal_kombat_vs_dc_universe/b10806/p1
FAQ page has all the info you'd ever want to know, plus videos. the sounds 
on this game are absolutely awesome, and they're still replacing many of 
them.

- Original Message - 
From: Shadow Dragon [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 7:06 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Yeah, I was kind of wondering about audio fighting games myself. They're
 already mostly playable in mainstream gaming, perhaps that's one of the
 reason. Its not really all that popular a genre in mainstream gaming 
 though,
 so the same might apply to blind devs. I personally love fighting games,
 even a good beat 'em up here and there. and yeah, MK versus DC, despite 
 the
 massive changes it'll have to undergo to conform to the DC style of play,
 sounds insanely awesome. Can't wait.


 ---
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Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-02 Thread Shadow Dragon
Yeah, they're keeping the main elements of MK in, but for example, they 
won't be able to have fatalities as we know them anymore, the DC Universe 
doesn't allow for big bloody gorey attacks. They've already confirmed there 
won't be any fatalities as such, but instead sort of finisher attacks. I'm 
thinking they may have replaced them with brutalities of sorts, as the new 
name. And no more weapon combat, *cries*. haha. Anyway, I watched some E3 
gameplay videos on gamespot, and it all sounds amazing. They've even got 
powerful blows reinforced with musical notes in the background as they do 
sometimes in movies or in the DC animated series's. I wonder when they're 
going to finally set a release date? 


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[Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread Yohandy
I think what the community really wants is complex games, and online 
playability. I've played acefire, and it is fun, but I don't really like the 
randomness aspect. If I beat an opponent, I wanted to be due to skill, not a 
random number generator. I'm not criticizing the game in any way, just 
putting my opinion out there. I've only played the demo mind you, but I 
suspect the online version is almost identical, only with a real opponent 
and not a computer player. Now if you were to create an actual fighting 
game, and it had online playability, I'd be the first to buy it. I 
absolutely love fighting games.  not sure why there haven't been any 
fighting audiogames created,  I don't imagine it would be all that 
difficult. Now we're on the subject, any of you checked out the Mortal 
Kombat VS dc universe videos that have come out recently? The game sounds 
absolutely amazing. I'll be buying a ps3 for sure in the next few months 
mainly to play this game.

- Original Message - 
From: Damien Sadler [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 7:20 AM
Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and things
 didn't go as planned for me either.
 As far as Acefire goes, do you guys want any new features in it? If so, 
 what
 would you like? I have quite a lot of time to work on it, I've already 
 fixed
 some bugs, added a message notification system so you know when an online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.
 End quote

 Actually, Rail Racer is not a free product. What the issue was is that
 when Che initially released Rail Racer he was disappointed in the low
 number of sales he was making. He expected, hoped for, a much larger
 number of sales and it took a long time to get up to 200 sales. Che has
 finally managed to get a reasonable amount of sales now, but it took him
 several months to get the amount of sales he expected to have in the
 first couple of months.
 His disappointment is understandable. He was a brand new game developer,
 didn't know exactly what to expect from the market, and when it took a
 long time to meet those expectations he was disappointed initially. Now,
 that time has passed he is satisfied with his sales, but they certainly
 could have been better of course.
 The big lesson we have all learned from this is we shouldn't kill
 ourselves creating the most advanced game possible. Jim's games are
 simple, fun, games that can get completed because they don't take years
 to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc
 and they haven't done as well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread Kevin Weispfennig
Hi,

Yes, i like fighting games too.

Kevin

-- 
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Homepage: http://www.weisi4u.de
Klango-Blog: http://kevinweisi.klango.net
Klango-Username: kevinweisi
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Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread Damien Sadler
Hi Yohandy,
I understand. Acefire is slowly expanding though. One day it might be built 
up to a fighting game, you never know.
There are still things I must learn about games programming before I can 
even get to proper fighting. For example, at the moment I only really know 
how to do turnbased stuff, but I'll get there. I have several developers out 
there who are helping me out, and source codes to some abandoned games that 
I'm slowly sifting through, so one day...
As for completely new ideas, that's why I came up with Bomb Blaster. I'm 
still in the process of writing code for it, but at the moment I'm at a 
sticking point with both development and sound effects, so I can't continue 
until I have tackled these small barriers. I have the music all sorted, I've 
got the menu sorted, and your character can walk and go through doors right 
now, just to give you an idea on the progress of BB. Soon, now that I have a 
moving object sound panning module, I can begin to put items and other 
characters into play.
Thanks.
Regards,
Damien.



- Original Message - 
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 6:28 PM
Subject: [Audyssey] fighting games was Re: my oppinion to the game marked


I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really like 
 the
 randomness aspect. If I beat an opponent, I wanted to be due to skill, not 
 a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but I
 suspect the online version is almost identical, only with a real opponent
 and not a computer player. Now if you were to create an actual fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few months
 mainly to play this game.

 - Original Message - 
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and 
 things
 didn't go as planned for me either.
 As far as Acefire goes, do you guys want any new features in it? If so,
 what
 would you like? I have quite a lot of time to work on it, I've already
 fixed
 some bugs, added a message notification system so you know when an online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.
 End quote

 Actually, Rail Racer is not a free product. What the issue was is that
 when Che initially released Rail Racer he was disappointed in the low
 number of sales he was making. He expected, hoped for, a much larger
 number of sales and it took a long time to get up to 200 sales. Che has
 finally managed to get a reasonable amount of sales now, but it took him
 several months to get the amount of sales he expected to have in the
 first couple of months.
 His disappointment is understandable. He was a brand new game developer,
 didn't know exactly what to expect from the market, and when it took a
 long time to meet those expectations he was disappointed initially. Now,
 that time has passed he is satisfied with his sales, but they certainly
 could have been better of course.
 The big lesson we have all learned from this is we shouldn't kill
 ourselves creating the most advanced game possible. Jim's games are
 simple, fun, games that can get completed because they don't take years
 to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc
 and they haven't done as well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to [EMAIL PROTECTED]


 ---
 Gamers mailing list __ Gamers

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread Shadow Dragon
Yeah, I was kind of wondering about audio fighting games myself. They're 
already mostly playable in mainstream gaming, perhaps that's one of the 
reason. Its not really all that popular a genre in mainstream gaming though, 
so the same might apply to blind devs. I personally love fighting games, 
even a good beat 'em up here and there. and yeah, MK versus DC, despite the 
massive changes it'll have to undergo to conform to the DC style of play, 
sounds insanely awesome. Can't wait. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread shaun everiss
well it was always my view that acefire was to simplistic.
thats obvious just my opinion but I wouldn't pay for it.
its just to simple.
I need something I can replay that can if it wishes kick my rear so hard I go 
crying to mum.
Something like that would be good we have to many simple games, ok granted they 
are the easiest to do and are part of the vi market but still.
At 05:28 a.m. 2/08/2008, you wrote:
I think what the community really wants is complex games, and online 
playability. I've played acefire, and it is fun, but I don't really like the 
randomness aspect. If I beat an opponent, I wanted to be due to skill, not a 
random number generator. I'm not criticizing the game in any way, just 
putting my opinion out there. I've only played the demo mind you, but I 
suspect the online version is almost identical, only with a real opponent 
and not a computer player. Now if you were to create an actual fighting 
game, and it had online playability, I'd be the first to buy it. I 
absolutely love fighting games.  not sure why there haven't been any 
fighting audiogames created,  I don't imagine it would be all that 
difficult. Now we're on the subject, any of you checked out the Mortal 
Kombat VS dc universe videos that have come out recently? The game sounds 
absolutely amazing. I'll be buying a ps3 for sure in the next few months 
mainly to play this game.

- Original Message - 
From: Damien Sadler [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 7:20 AM
Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and things
 didn't go as planned for me either.
 As far as Acefire goes, do you guys want any new features in it? If so, 
 what
 would you like? I have quite a lot of time to work on it, I've already 
 fixed
 some bugs, added a message notification system so you know when an online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.
 End quote

 Actually, Rail Racer is not a free product. What the issue was is that
 when Che initially released Rail Racer he was disappointed in the low
 number of sales he was making. He expected, hoped for, a much larger
 number of sales and it took a long time to get up to 200 sales. Che has
 finally managed to get a reasonable amount of sales now, but it took him
 several months to get the amount of sales he expected to have in the
 first couple of months.
 His disappointment is understandable. He was a brand new game developer,
 didn't know exactly what to expect from the market, and when it took a
 long time to meet those expectations he was disappointed initially. Now,
 that time has passed he is satisfied with his sales, but they certainly
 could have been better of course.
 The big lesson we have all learned from this is we shouldn't kill
 ourselves creating the most advanced game possible. Jim's games are
 simple, fun, games that can get completed because they don't take years
 to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc
 and they haven't done as well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to [EMAIL PROTECTED]


 ---
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 If you want to leave the list, send E-mail to 
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Re: [Audyssey] fighting games was my oppinion to the game marked

2008-08-01 Thread Matheus
wow i realy like those fighting games tow.
i play on the ps2, mk deception, armageddon, deadly alliance.
i also love the dbz serie.
and other many many fighting games.
i agree with you.
if a fighting audiogame come, i'm sure that i will buy it.

-Mensagem original-
De: Yohandy [EMAIL PROTECTED]
Para: Gamers Discussion list gamers@audyssey.org
Data: Sexta, 1 de Agosto de 2008 13:28
Assunto: [Audyssey] fighting games was  my oppinion to the game marked

I think what the community really wants is complex games, and online
playability. I've played acefire, and it is fun, but I don't really like the
randomness aspect. If I beat an opponent, I wanted to be due to skill, not a
random number generator. I'm not criticizing the game in any way, just
putting my opinion out there. I've only played the demo mind you, but I
suspect the online version is almost identical, only with a real opponent
and not a computer player. Now if you were to create an actual fighting
game, and it had online playability, I'd be the first to buy it. I
absolutely love fighting games.  not sure why there haven't been any
fighting audiogames created,  I don't imagine it would be all that
difficult. Now we're on the subject, any of you checked out the Mortal
Kombat VS dc universe videos that have come out recently? The game sounds
absolutely amazing. I'll be buying a ps3 for sure in the next few months
mainly to play this game.

- Original Message -
From: Damien Sadler [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 7:20 AM
Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and things
 didn't go as planned for me either.
 As far as Acefire goes, do you guys want any new features in it? If so,
 what
 would you like? I have quite a lot of time to work on it, I've already
 fixed
 some bugs, added a message notification system so you know when an online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.
 End quote

 Actually, Rail Racer is not a free product. What the issue was is that
 when Che initially released Rail Racer he was disappointed in the low
 number of sales he was making. He expected, hoped for, a much larger
 number of sales and it took a long time to get up to 200 sales. Che has
 finally managed to get a reasonable amount of sales now, but it took him
 several months to get the amount of sales he expected to have in the
 first couple of months.
 His disappointment is understandable. He was a brand new game developer,
 didn't know exactly what to expect from the market, and when it took a
 long time to meet those expectations he was disappointed initially. Now,
 that time has passed he is satisfied with his sales, but they certainly
 could have been better of course.
 The big lesson we have all learned from this is we shouldn't kill
 ourselves creating the most advanced game possible. Jim's games are
 simple, fun, games that can get completed because they don't take years
 to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc
 and they haven't done as well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to [EMAIL PROTECTED]


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 If you want to leave the list, send E-mail to
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Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread mike maslo
I personally did not care for ace fire but it could be fun for some people.
Way to simplistic and no type of skill or anything of the sort.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of shaun everiss
Sent: Friday, August 01, 2008 7:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
marked

well it was always my view that acefire was to simplistic.
thats obvious just my opinion but I wouldn't pay for it.
its just to simple.
I need something I can replay that can if it wishes kick my rear so hard I
go crying to mum.
Something like that would be good we have to many simple games, ok granted
they are the easiest to do and are part of the vi market but still.
At 05:28 a.m. 2/08/2008, you wrote:
I think what the community really wants is complex games, and online 
playability. I've played acefire, and it is fun, but I don't really like
the 
randomness aspect. If I beat an opponent, I wanted to be due to skill, not
a 
random number generator. I'm not criticizing the game in any way, just 
putting my opinion out there. I've only played the demo mind you, but I 
suspect the online version is almost identical, only with a real opponent 
and not a computer player. Now if you were to create an actual fighting 
game, and it had online playability, I'd be the first to buy it. I 
absolutely love fighting games.  not sure why there haven't been any 
fighting audiogames created,  I don't imagine it would be all that 
difficult. Now we're on the subject, any of you checked out the Mortal 
Kombat VS dc universe videos that have come out recently? The game sounds 
absolutely amazing. I'll be buying a ps3 for sure in the next few months 
mainly to play this game.

- Original Message - 
From: Damien Sadler [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 7:20 AM
Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
things
 didn't go as planned for me either.
 As far as Acefire goes, do you guys want any new features in it? If so, 
 what
 would you like? I have quite a lot of time to work on it, I've already 
 fixed
 some bugs, added a message notification system so you know when an online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.
 End quote

 Actually, Rail Racer is not a free product. What the issue was is that
 when Che initially released Rail Racer he was disappointed in the low
 number of sales he was making. He expected, hoped for, a much larger
 number of sales and it took a long time to get up to 200 sales. Che has
 finally managed to get a reasonable amount of sales now, but it took him
 several months to get the amount of sales he expected to have in the
 first couple of months.
 His disappointment is understandable. He was a brand new game developer,
 didn't know exactly what to expect from the market, and when it took a
 long time to meet those expectations he was disappointed initially. Now,
 that time has passed he is satisfied with his sales, but they certainly
 could have been better of course.
 The big lesson we have all learned from this is we shouldn't kill
 ourselves creating the most advanced game possible. Jim's games are
 simple, fun, games that can get completed because they don't take years
 to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc
 and they haven't done as well as I hoped.

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