124 people posted 1701 messages.
188 From, Hayden Presley.
185 From, Muhammed Deniz.
176 From, Thomas Ward.
138 From, dark.
131 From, shaun everiss.
90 From, Bryan Peterson.
45 From, Philip Bennefall.
44 From, Jacob Kruger.
38 From, Charles Rivard.
31 From, michael barnes.
29 From,
There were 376 thread titles. Here are the top 50.
Need help fighting the Drake. 63.
Mota and tts 49.
Beta version 0.1 of the blastbay GameToolkitreleased! 45.
Help with some ignorant ppl 43.
free games 37.
DirectSound or XAudio 31.
entombed 31.
question about games 29.
an update on my
Hi,
I have put a new file up on my web site.
File name WinNoah.ark File size 10,000BC Aprox.
Noah is a revolutionary 2 by 2 by 2 D game creation tool kit. You will soon be
flooding the market with all of the games that you can create with Noah. Comes
complete with lots and lots of animal
cute. very cute. lol
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Audyssey Gamers@audyssey.org
Sent: Thursday, April 01, 2010 17:11
Subject: [Audyssey] A new file
Hi,
I have put a new file up on my web site.
File name WinNoah.ark File size 10,000BC Aprox.
Noah
Hi,
where is the file? I have tried visiting all the links on your site,
but it's neither in the SAPI or self voicing games page.
thx, should be fun to try out...
On 4/1/10, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
cute. very cute. lol
- Original Message -
From: Jim Kitchen
of the
list,
please send E-mail to gamers-ow...@audyssey.org.
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Hi Orial.
Go to the kitchensinc websight. Now click on self-voicing games.
Go to the top of the page and search for the following text:
A P R I L F O O L !
On 4/1/10, Oriol Gómez ogomez@gmail.com wrote:
Hi,
where is the file? I have tried visiting all the links on your site,
but it's
wooo only 5? I will have to beef it up just a bit.
press to test
Release to detonate
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Audyssey Gamers@audyssey.org
Sent: Thursday, April 01, 2010 2:11 AM
Subject: [Audyssey] Audyssey babble report for March 2010
124
Hi Jim,
I really enjoy playing your new Noah game.
However I'm having problems with some of the animals.
When I try to get the two dragons on the boat they keep burning a hole in
the side and just fly away.
Do I need something to keep them on board?
Then the unicorns keep stabbing the bears and
Hi.
I'm getting totally confused about this business about functioning in jim's new
software.
When I try to add two species together, for example mcdonalds executives
and cows, i get the error message:
cage 1 does not function, cows have been made into hambergers!
Also i'm
Hello Jim I know you said this before, that you wouldn't make any changes to
the football and baseball game, but is there any chance that you would
improve the baseball and football game or add more sounds to spanker as
well, just wondering and I was also wondering can some one create a hockey
No, it wouldn't. It's something to live with.
Do you love audio games? Would you like to chat about BGt a game creation
tool for the blind? Do you need any tips or tricks on any sought of game? Do
you need to ask questions about buying a game and help for the game? Well,
this is the right
Hi Dark.
s p o i l e r
What I did was dunk everything into the water for half a day. see how
everything turns out...
On 4/1/2010 3:02 PM, dark wrote:
Hi.
I'm getting totally confused about this business about functioning in jim's new
software.
When I try to add two species together,
Hi Phil,
Lol! Dragons, dinosaurs, and unicorns on the Ark? What a hoot.
On 4/1/10, Phil Vlasak p...@pcsgames.net wrote:
Hi Jim,
I really enjoy playing your new Noah game.
However I'm having problems with some of the animals.
When I try to get the two dragons on the boat they keep burning a
Hello all,
could someone give me the link for the file?
Do you love audio games? Would you like to chat about BGt a game creation
tool for the blind? Do you need any tips or tricks on any sought of game? Do
you need to ask questions about buying a game and help for the game? Well,
this is the
didn't you know tom? that's why the dinosaurs went extinct, Noah's
contractors ran out of wood before they built the dyno extention. They
complained it was lack of supply, but the biblical loggers and tree choppers
union argued that they should've been given more notice. it got tied
No. That would have been an owl, Tom.
---
In God we trust.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 01, 2010 10:43 AM
Subject: Re: [Audyssey] A new file
Hi Phil,
Lol! Dragons, dinosaurs, and
Beware of the rabbits. Be sure to remind them, Only two! Only two!
---
In God we trust.
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 01, 2010 7:45 AM
Subject: Re: [Audyssey] A new file
Hi Jim,
I really
He gotcha! Heh heh heh. What is today's date? That'll tell you all you
need to know.
---
In God we trust.
- Original Message -
From: Oriol Gómez ogomez@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 01, 2010 4:53 AM
Subject: Re: [Audyssey] A new
Does this file work with Windows?, or should we use Alt f4 for safety.
---
In God we trust.
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Audyssey Gamers@audyssey.org
Sent: Thursday, April 01, 2010 2:11 AM
Subject: [Audyssey] A new file
Hi,
I have put a new file up
Hi all,
This is a recording of tdv. Get it at.
http://www.sendspace.com/file/02j7xr
Do you love audio games? Would you like to chat about BGt a game creation tool
for the blind? Do you need any tips or tricks on any sought of game? Do you
need to ask questions about buying a game and help for
Windows? it's using the arc as a basis! that should tell you it only
works with portholes! ;D.
Beware the Grue!
Dark.
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 01, 2010 5:51 PM
Subject:
Hi all,
Just to let you know, I'm working hard to address the problems and suggestions
that you have provided over the last few weeks. File reading and writing has
now been implemented, and the bugs that some of you found in the scripting
library have been fixed by the programmer who maintains
Hi Phil,
Yay! I'm glad to see the progress you are making with BGT. It is a
great tool. Although, I do have a question.
When I was looking through the language tutorial I didn't see any way
to get into more indepth oop programming by introducing classes,
structs, or unions. Are there ways to
Hi Dark,
Lol! That's a good story I'm sure my creationist in-laws would love,
but what about the asteroid that actually killed them?
Cheers!
On 4/1/10, dark d...@xgam.org wrote:
didn't you know tom? that's why the dinosaurs went extinct, Noah's
contractors ran out of wood before
Hi Thom,
Slightly off topic here, but what's a union and a construct?
Thomas Ward wrote:
Hi Phil,
Yay! I'm glad to see the progress you are making with BGT. It is a
great tool. Although, I do have a question.
When I was looking through the language tutorial I didn't see any way
to get into
Hi Thomas,
There is certainly support for classes in BGT. The chapter in the tutorial
that you want to look at is called objects and classes. This gives a basic
introduction to classes and how to make overloaded constructors, how to make
instances and manipulate members of your own custom
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Hi Andy,
Actually, thats a struct not a construct. It stands for structure.
Anyway, to answer your question a struct and a union are both ways to
arrange related data/variables together. Structs are kind of like a
stripped down class, but instead of storing the data on the heap it
gets written to
Hi Philip,
Thanks. I'll look for that section. The sooner I can begin giving my
BGT script code a more oobject oriented feel the better. I love my oop
programming.
Cheers!
On 4/1/10, Philip Bennefall phi...@blastbay.com wrote:
Hi Thomas,
There is certainly support for classes in BGT. The
Hi,
Well, I think the thing with com is that should probably be handled
internally. After all Philip said he'll be adding things like Sapi
support at some point. That would give you your dinamic speech
support.
As for com support in general what do you have in mind. Since the game
itself uses
Uh, april Fools?
On Apr 1, 2010, at 5:53 AM, Oriol Gómez wrote:
Hi,
where is the file? I have tried visiting all the links on your site,
but it's neither in the SAPI or self voicing games page.
thx, should be fun to try out...
On 4/1/10, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
signature database 4993 (20100401) __
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http
Oh yeaqh, april fools. Yay for them.
- Original Message -
From: Orin orin8...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Thu, 1 Apr 2010 14:28:13 -0400
Subject: Re: [Audyssey] A new file
Uh, april Fools?
On Apr 1, 2010, at 5:53 AM, Oriol Gómez wrote:
Hi,
...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.
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Did you see the movie Fire in the Sky? It was filmed in Phoenix, Ariona,
where an asteroid hit. It was a neat movie. They used Phoenix radio and TV
people in the cast, and one of the best special effects was when the
revolving restaurant went spinning off the top of the tallest building.
Hi Thomas,
BGT, or rather I should say AngelScript has pretty good support for oop.
It's not something that I particularly care for myself as I strongly prefer
procedural programming, though I'll definitely use structs for grouping
variables etc as you describe in an earlier post. I do not
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database 4993 (20100401) __
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Hi. I just needed your opinion on something. C++ is the best language to
develop games in as far as I'm concerned now that I understand fluently how to
develop in it, at least audio games. Does it make sense to use C++ for only
fast audio games and stick with .NET or some other high-level
if you know C++, there is no point on using other languages as far as i
know.
thanks,
mauricio
-Mensagem original-
De: Louis Bryant lo...@braillesoft.net
Para: gamers@audyssey.org
Data: Quinta, 1 de Abril de 2010 12:41
Assunto: [Audyssey] New Ways to Program Software
Hi. I just needed
Hi Louis,
The way I do it personally is to write all the low level code that needs to
run at maximum speed in C++, then I wrap it in simple functions and classes
and add it to my scripting engine. The result is that I've got as simple a
language as I could wish for with the underlying power
philip,
I thought he was refering to software, not games.
but, if you're talking about games, then do what philip said, too.
-Mensagem original-
De: Philip Bennefall phi...@blastbay.com
Para: Gamers Discussion list gamers@audyssey.org
Data: Quinta, 1 de Abril de 2010 21:46
Assunto: Re:
Hi Louis,
This is is of course purely optional, but yeah that is how I would do
it. C++ is a great language, especially for games, but it is also the
most complex. Most of the time you'd probably want to use a rapid
development language such as C# .NET or VB .NET for day to day
applications such
Hi Mauricio,
Not true. I've often discovered it is better to be familiar with
several different programming languages as they all have advantages
and disadvantages that might come in handy for a certain type of
project. Just because C++ can be used to write anything it doesn't
mean it is the best
I never found the file.
At 01:45 a.m. 2/04/2010, you wrote:
Hi Jim,
I really enjoy playing your new Noah game.
However I'm having problems with some of the animals.
When I try to get the two dragons on the boat they keep burning a hole in the
side and just fly away.
Do I need something to keep
Hi Philip,
Oh, I see. Yeah, I am not so much worried about weather a class has
public, private, or protected members so much as I can arrange my
variables and functions by relationship. I learned to do that in
college, and it is like second nature to me. When I saw the manual
looking at things
Lol, this is funny! I assume you had a problem putting the arc on Mount
Ararat as well?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Willem
Sent: Thursday, April 01, 2010 9:51 AM
To: Gamers Discussion list
Hi there,
I jsut wanted to say that what Thomas has written there is very well worded
indeed, and true. I am also going after that, though I don't knoow many
languages yet, heh.
Kevin
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
Because it is, an april fool.
- Original Message -
From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Date: Fri, 02 Apr 2010 10:52:10 +1300
Subject: Re: [Audyssey] A new file
I never found the file.
At 01:45 a.m. 2/04/2010, you wrote:
Hi Jim,
I
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of The Kolesar Brothers
Sent: Wednesday, March 31, 2010 10:27 PM
To: Audyssey Mailing list
Subject: [Audyssey] Thanks to Mike for his help.
I now have fsx and iyp running. I was able to
AAH.
MAN JIM GOT ME REAL GOOD, USUALLY i AM NOT THAT THICK AND SINCE NO ONE HERE HAS
GIVEN ME ONE OF THESE, USUALLY ITS PHILL THAT DISHES THEM OUT BUT JIM, OH MAN.
At 12:12 p.m. 2/04/2010, you wrote:
Because it is, an april fool.
- Original Message -
From: shaun everiss
for
now.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
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this morning i went through the sarah and the castle game to buy it.
and it told me to send my payment info to a e-mail address so i did how
do i get the full game and not the demo? i went to the gma games
website and my mom pay for the following games shades of doom and
pac-man talk. but i
Hi Michael,
I put the ordering wizard in the Sarah game as at the time Draconis did not
have a easy to use shopping cart ready but now it is working well.
You should try their shopping cart.
http://www.draconisentertainment.com
If you can not use their shopping cart I could submit your
hey phil just in case you didn't get my messege. i went through the
website you gave me to buy sarah and the castle game and i pay by the
pay pal. the only thing i forgot to add was my user code so here it is
7583. i hope i don't get charge more then once. please get back with
me about my
gtc 1.20 sod 1.1 trek 501
lw3.5
you will get codes with trek 2000 its a straight name and key
with the rest its based on your system id.
if you have any id changers then you are stuffed.
whenever you reformat though your id will probably change not sure.
if you have an image like my laptop as
Since you're so good at programming C already, why not just stick with it?
You could avoid the confusion that can happen when switching between
languages, like separating things in c with commas and doing the same in
VBPPC with signs.
Do you live near Sandusky Ohio, or are you planning a
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