Hi Brandon,
Well, I am hoping to make USA Raceway match up with the current rules
and regs for the Nascar Nextel Cup Series.
One of the new 2004 rules I am definately adding is the leading racer
gets 180 points rather than the 175 as are the current scoring for
Nascar. That will prevent a tie
Hi,
Yep. That is raul doing the announcing job. Sounds pretty good didn't
he. Grin.
Still looking for pit crew though.
Bryan Peterson wrote:
If it's Gentlemen start your motors then there shouldn't be a problem.
As I recall the demo said Ladies and Gentlemen, start your engines!
Wsn't that
Hi Christifer,
Can you explain your ideas a little more at length. I'm not completely
following you. Are you talking about a continussound of other cars on
the track, the sound of cars passing by, or etc...
Christopher Bartlett wrote:
One of the sole quibbles I have with Playing the Dark's
Hi,
The flapping flag sound I can do. I have one around somewhere in my huge
collection of wav effects.
As for the lights I did not know that, but I was simply planning on
adding a feature that announces the color of the flag, and announces
when the flag changes color.
As for Jim's sound
Hi all,
This message is primarily intended for those who helped James North with
beta testing ESP Raceway, and or developing it.
As most of you know in March 2006 I took over the Raceway project, but
for whatever reason I got the source code for ESP Raceway, but he left
out the *.esp file that
Hi,
No, but if you send us the error you are getting perhaps someone here
can figure it out. It is working fine for me.
mark bishop wrote:
Does anyone know why some people are having problems accessing bscgames
website? I have not been able to go there for some time now. This also
means
Hi all and Jim,
This week I thought I would make up a new sound theme for Mach1 racing
when I discovered an Oh so lovely bug in the game. It appears for some
reason the game only likes the wav files supplied with the game and
absolutely nothing else. Most of the effects are 11000 KHZ 8 byt mono
Hi Gary,
Thanks. I do find your suggestions helpful.
I do agree that raceway should be made somewhat flexable. After all
Nascar is not just about car racing. They have the Craftsman Truck
Series which would be a radical add on some day. We definately don't
have any thing on that league.
Hi,
True. However, the body designs on most of the Nascar racers these days
are designed so they won't typically flip even at high speed colisions.
Not impossible, but I have read some of the specs on the Nascar racers,
and they are pretty high tech.
The engines in those babies are awesome.
Hi Jim,
Oh, I see what you mean. However, it has been my experience most gamers
enjoy the ability to modify there games to personal preference.
I forgot about you use to use
TegoSoft. It's been along time since I played with it, and I understand why
Mach1 was being so picky about the files. I
Hi Shaun,
Yeah, I was going to try and put some Raceway effects in Mach1 to
improve the sound quality, but preserve the game play as the game itself
is quite fun. It's just I'd like some other sounds and a better tts
voice better.
Perhaps Jim will rewrite the game someday using DirectX 8 and
Hi Mark,
Hmmm... strange. Ok, a few questions perhaps to try and answer.
1. Have you tried using an alternative web browser such as Firefox to
see if it will connect with the site? I tested Firefox 1.5.6 and
Internet Explorer 6, and they both are working fine here.
2. Are you behind any
Hi,
Oh, I understand what you mean now. In Raceway you won't be able to pass
through a car. If you get near it you will likely hit it.
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Hi,
http://www.usagames.us/downloads/trailors
Michael Maslo wrote:
Please can someone send me the url to listen to the file to listen to the
demo?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Monday, October 09, 2006 4:29 PM
PS
Scratch the ping. The server where BSC Games is at blocks pings.
Thomas Ward wrote:
Hi Mark,
Hmmm... strange. Ok, a few questions perhaps to try and answer.
1. Have you tried using an alternative web browser such as Firefox to
see if it will connect with the site? I tested Firefox
Hi,
No I can tell you custom user car packs is not on the design plans.
Please, remember I am not trying to create another Topspeed. If you want
Topspeed play it. Raceway plans to be something completely different.
Ken the Crazy wrote:
Hopefully, the user can make car packs like in Need for
Hi Everyone,
I am just writing everyone a quick note to let all of you know what is
happening with me personally. My wife and I are planning to move soon
so we are actively searching for a new apartment, expecting to move, and
thus my roll on the Audyssey list, work on USA Games projects, and
Hi Nicol,
Nicol wrote:
when it landed on july 7 there was no link for earlier
messages only for later messages. I wanted to read the long thread about
monkey business which was discussed on the listlong ago. How can I get to
that thread?
As you know Audessy moved from Yahoogroups.com to
Hi all,
Just a friendly reminder to give your posts a better subject line. A
very generic subject such as question, hello, etc is likely to be
ignored by most listers that are looking for something specific.
For example, let's say you are asking a question about Shades of Doom
and give a
Hi all,
Just a friendly reminder to give your posts a better subject line. A
very generic subject such as question, hello, etc is likely to be
ignored by most listers that are looking for something specific.
For example, let's say you are asking a question about Shades of Doom
and give a
Hello Brandon,
Technically, there is a difference between playable and accessible. Yes,
I am not disagreeing a few PS2 games are playable, but most are
inaccessible and have serious accessibility issues. For example, the
menus are not accessible, and only are if you have them memorised. It's
Hi Brandon,
I think to constructively discuss this matter we need to come up with a
common definition for accessible and playable. One does not necessarily
mean the other is true.
To me personally accessible means that I can grab that PS2 game pop it
in the machine, I can play it without having
:
Hi Brandon,
I think there has been some confusion. I don't program games. I think that
you are thinking of Thomas Ward, owner/creator of USA games. Last I heard he
is currently moving and that is why he probably didn't reply to your
message. Also as far as I know he is redoing Monty
Hi,
I always grab my framework runtimes and development kits from
http://msdn2.microsoft.com/en-us/netframework/default.aspx
I am also redoing my site so the newist framework should be appearing on
my sight sooner than later.
Gary Whittington wrote:
Hi listers and Tom Ward.
I need to know
Hi,
Chris wrote:
Did anyone send a link out to the list with self-distruct? It sounds
awesome.
Yes, you can find a copy of it at
http://robin24-server.dyndns.org/selfdest116abw_setup.exe
but my personal opinion is that the game isn't all that much to write
home about. However, go ahead and
Hi,
Chris wrote:
What changes have been made to Montezuma's Revenge?
Well, most of the changes being worked on at this moment are technical
changes within the game core itself. I am rewriting the object collision
detection which was seriously flawed in the previous release, resizing
the
Gary, I don't think anyone is going to be able to email you the .NET
Framework for two important reasons. One it is a self-extracting file
which means it has a *.exe extention which will likely be blocked by
some server or PC software along the way. Second, and most importantly,
the runtime is
Hi,
Chris wrote:
Secondly, is that Star Trek game now totally different than the original
STFC?
Well, there are actually two different Star Trek projects under way, but
STFC is still technically active. I am or was doing some testing to try
and find the latest and most stable copy of STFC,
Hi Robin,
In the future posts like this should probably go over to the
agdev-newbies list where we discuss such issues like this more in depth.
However, since I am writing this email anyway. I will answer as many
questions as I can, and I have a few questions of my own.
/Snip
I'd like to learn
Hi,
You can find the agdev-newbies list home page at
http://lists.agdev.org/cgi-bin/mailman/listinfo/agdev-newbies
where you can setup your account info for the list, view archives, and
so on.
As for AutoIt it's not technically a programming language but a tool
kit. Personally, I am not very
Hi Christian,
Like I was saying in the last post VB.NET seams to be less documented in
some areas than C-Sharp. Fortunately, the .NET languages are so similar
that what you learn in C-Sharp will apply to VB.NET and VB.NET concepts
will apply to C-Sharp.
The difference is of course the structure
Hi Jim and all,
For purposes of this discussion for the newbies I think we should make a
destinction between VB, meaning VB 6 and before, and VB.NET meaning
2002, 2003, and 2005.
The primary reason for this destinction is that VB 6 and earlier were
not primarily concerned with object oriented
Hi Liam,
I hear you there. I also have the problem with the error Window as well.
It is not just related to VB.NET but all the IDEs have that particular
problem with screen readers.I find it down right frustrating to say the
least!
The visual IDES have always done error checking, but in 2005
Hi,
Yeah, Jaws 4 definately won't cut it. You should at least have Jaws 6 or
7 for Visual Studio 2005 or Window Eyes 5.0 or better. I hear Window
Eyes 6 beta 1 has some improvements with 2005 so it is possible Jaws 8
beta does as well.
Jim Kitchen wrote:
Hi Thomas,
Yeah, not only don't I
Hi Ron,
Assuming you have the proper training materials you should be able to
pick up either C#, (C-Sharp,) or VB.NET rather quickly using the Express
compilers from Microsoft.
I highly recommend the beginner books like Learning VB.NET, Learning
C#.NET, and the In a Nutshell series from
Hi,
I can say from previous experience paperback programming books do not
scan well, and do not make it in any sense through the scanning process.
It is better to buy the programming books through a online vender like
Safari rather than scan them.
Jude DaShiell wrote:
If you can get a scanner
Hi Richard,
Those are some good questions, and here are my answers.
First, off all of the Asteroids will have flyby sounds associated to
them so as you approach one you should hear it in front of you, off to
the left, off to the right. I am probably going to go with the
DirectSound pan control
easier to understand. that's why i started with autoit. maybe i'm
just far too impatient *grin*
regards,
damien
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 26, 2006 3:04 PM
Subject: Re
Hi Damion,
Snip
There are still basic concepts i don't know how to code in vb, like how
to make it
wait, how to create arrays, how to use timers, position forms...
End Snip
When you mean make it wait are you waiting on a certain sound to finish,
wait for a Windows message cue, or what exactly
Hi Damion,
Snip
i did actually try at one point with msvs.net and the ide was terrible -
kept hanging on my system.
End Snip
Hmmm... Which version of the IDE did you have? Also what versions of
Windows are you running, screen reader, and when was the last time your
computer has had a good
Hi Damien,
Well, in my experience learning from a person doesn't work as well as
reading programming books and working through them on a purely beginner
to advance level of learning. Books can fill in so much more than any
one person. That includes college profs which only have an hour or so
Oh, I see. Well, I recommend putting on VS.NET Express 2005. VS.NET
2003 was known for huge crashes and VS.NET 2002 was worse.
If they are using Super Nova it was no wonder the IDE sucked. Super Nova
isn't known for supporting Visual Studio anything very well. For that
you need Jaws 7 or
Hi,
Yeah, I am hoping a fully qualified program source will help people
learn and give them useful examples. Games like Chopper Patrol were good
for a start, but it really was incomplete in many areas. It also covered
an outdated version of VB which isn't widely being supported by
programmers
Hi Damien,
Unload Me is used to unload the active form. If the form happens to be
the main form the game will close.
x-sight interactive wrote:
unload me? that's strange lol, so what's the difference between end and
unload me then?
regards,
damien
Hi,
Agreed. I also start the ones nearest the player first, and turn off the
sounds that are suppose to be out of earshot per say.
A simple timer feature or UpdateSound() function can check all the
sounds if it is in range and if it is out of range. The ones in range
can be started while the
Hi Nolan,
Snip
First, as all targets are visible on-
screen, they're also all audible, although targets at extreme range
are more difficult to hear.
End Snip
While I see where you are coming from with this what I am doing in my
asteroids clone is making a large 1000 by1000 grid area of the
Hi Damien,
If it is VS.NET 2002 don't even bother installing it. It is
unaccessible, the IDE totally sucks, and it uses a very very old .NET
framework that isn't supported any longer.
VS.NET 2003 is ok, it works well enough with Jaws 7 and Window Eyes 5,
but the only reason I can think of
Hi,
Snip
speaking of BSC any games off them for xmas i wonder?
End Snip
Not that I am aware of. Last time I talked to Justin, which was a while
ago, he was heavily involved with his day job catching up with some
pressing projects. Not sure what else, but I do know he has been
extremely busy
Hi,
Snip
What I don't understan is why BSC couldn't siply have ditched the
3rd party people they were working with and continued on with the project
End Snip
I've talked to Justin at length about this and the bottom line is the
3rd party were pro game developers writing the engine for CQ for
USA Games
News
11/9/2006
Introduction
Hello gamers,
I know many of you are no doubt wondering what is happening with USA
Games, how progress is going both in my personal and professional life.
I intend to give a full progress report here on our projects, plans, and
updates.
As many of
Hi Chris,
Email GMA Games and ask for a product key replacement. You contact David at
[EMAIL PROTECTED]
moonsinger wrote:
Hi. I reformatted my computer and lost the keycode. How do I retrieve it?
I already purchased it.
Thanks a ton.
Chrissie (Chris)
Hi Raul,
Yeah, the laptop is a really nice one. I wouldn't have had to replace
anything on this if the previous owners hadn't been so abusive to it,
but I guess their abuse was what made it possible for me to offer them
some cash for it used, and repair it myself for a fraction of it's
actual
Hi,
End user problems with the .NET Framework 1.1 is the major reason all
future releases of STFC, Monty, and all other games will be using
framework 2.0.
Just for reference with .NET Framework 1.0 and 1.1 it use to create a
special account on your computer. In order to restore your
Hi,
Ahemm... Yeah, it is possible, and there are tools that could do it, but
I would be compromising ESPs security by allowing you to know the
secrets of how they pack and unpack the *.esp files.
It's a technology USA Games may or may not use in our comercial games so
I would be shooting
Hi,
Also there is another way to secure sound effects and it is about as
full proof as it gets. In Visual C++ you can clude your effects as a
resource, and compile it directly in to the *.exe file. It pretty much
insures no one will get at them. You can also build them in to a *.dll
and
Lol! /good one Charles. Welcome back to the list. Grin.
Charles Rivard wrote:
Tom: Don't shoot your feet off. If you did, you would never be able to be
out standing in your field.
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Hi Shaun,
I have no immediate plans to support .NET Framework 3 directly. However,
since I am building against .NET Framework 2 3 is backward compatible
with 2.0. So no problems I know of if you want to go ahead and upgrade
to 3.0. Perhaps you can serve as a tester.
STFC 1.0 is do to come out
Hi Josh,
Glad to here that. I was dismayed to see that ESP Raceway was using
such a well known packing format, and that there are plenty of crackers
out there that could pick it up in 10 seconds or less.
Draconis Entertainment wrote:
Hello,
The method of sound packing that Tom's aware of
Hi Steve,
Before using any armour and weapons you should always check it's mr and
stamina points. For example a well crafted armour would be more
desirable than a poor, common, or sterty set.
Even if an armour is magical as in the case of the seven knights quest
those aren't the best armour
, not
an autobiography list. I could tell you off-list and not risk getting off
topic.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 20, 2006 10:26 PM
Subject: Re: [Audyssey] a question about shades
Hi Sean,
Yeah, there are several kinds of cyborgs. There are those like in the
movies Cyborg 1 and 2 that are very human looking with organic skin, but
mechanical in nature. There is the type of cyborg where the human brain
is placed in to a robotic body. There is the Star Trek type Borg white
Hi Ron,
If memory serves me you head south out of hawklor to dernsig. You head
in to the in and eat a meal. After the meal you will be hired on to
clear out the barn of tarnratts.
Ron Schamerhorn wrote:
Hey all
Just wondering if someone can tell me where it was to clear the gents barn
think of cibermen from Doctor Who.
Or, maybe Borg from Star Trek, but with out the O-C-A syndrome.
(Obsessive, Compulsive Assimilation syndrome.)
Sean
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Monday, November 20, 2006 10:33 PM
Hi Ari,
Mind you not all of what I am about to say here I am totally sure
about, but I've been looking over the beta sdks for Vista and it is
going to prove to be quite a bit different from the 98/2000/XP era of
Windows. First major change, from a programming standpoint, is that most
of the
Hi Ari,
The entire problem with Vista for us is that Microsoft is being very
silent and tight jawed about Vista except what they want you to know.
I've only managed to find out tidbits through talking to other devs who
have tested it, and stuff I read between the lines on the Vista Platform
Hi Liam,
Yeah, I usually wait as well. I wait for the dust to settle and for the
issues to be discovered to upgrade.
As I recall I used Windows 2000 up until late 2003 or early 2004 before
I went XP, and it had already been out a while so I usually don't rush
in to upgrades. Especially what
Hi Shaun,
Snip
the vista interface if thats like ie7 with toolbars that can't turn
off and search
boxes that are core components, I wouldn't upgrade, I'd rather get xp...
End Snip
You are getting the point. The Vista interface is basically a fully
integrated Internet Exploder 7 which is
Hi Nicol,
That is great news. Happy dooming, and happy birthday.
Nicol Oosthuizen wrote:
NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
Hay all
Just letting you know that my dad is buying me
Hi,
Yeah, that was funny. I was in college then and I remember when that
happened. I also remember evaluating 98 1st eddition at campass to see
how it worked with access. Answer was noth very much, and it crashed on
the test machine constantly.
Bryan Peterson wrote:
I just thought it was
Hi,
A caution. Much of what has been said is informed speculation. Meaning
speculation compiled based on information those known or asumed to be
true. We won't know the status until someone gets Vista and starts
putting the games to the test. Although, I will scope out the DirectX 10
sdk
Hi Shaun,
Yeah, with sp3 for XP on the way and someday perhaps a sp4 XP should
still have quite a bit of life in it.
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the changes we will be doing
to the site, but when it is launched we will certainly let you know.
Thomas Ward
President of USA Games Entertainment
http://www.usagames.us
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Hi Ari,
Thanks for the post. This was a very good one, and I am glad to here the
news. It is something posative in favor of vista.
Ari wrote:
I've eventually found some articles. Have selected some interesting parts
below.
However, one feature that hasn't racked up many column inches is the
Hi,
Yeah, and given a choice I would probably still pick 2K over XP except
most of the development stuff for .NET is geared for XP and Vista.
Raul A. Gallegos wrote:
The answer is simple. MS is doing what it always has. Look at the
current Windows. XP has been out for some time now, yet there
Hi,
Yes, the TNG/DS9 sounds are still apart of STFC 1.0.
Dark wrote:
Great news!
I'm certainly looking forward to trying both games out, and I'm very glad
that problems in final Conflict developement have been gotten around. sinse
NExt Gen is by far my favourite Trek series, a stratogy
: www.azabat.co.uk
Email: [EMAIL PROTECTED]
Tel: 07740 777 364
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Thomas Ward
Sent: 29 November 2006 20:47
To: gamers@audyssey.org
Subject: [Audyssey] USA Games Holiday News.
USA Games Entertainment
Holiday News
Hi Richard,
That is just the beginning. I am working on a totally unrelated area for
USA Games that will begin marketing to other technologies, and I am
venturing in to other types of media to give the site some life.
Richard Sherman wrote:
Hi thom,
Rock on! Keep up the great work and thanks
Hi,
short answer is because it is Microsoft. They need a good reason to have
everyone pay for an upgrade and get features they probably don't need or
want.
If you stick with XP and get SP3 which is f ree Microsoft isn't getting
any money out of that. Therefore Vista is what you will end up
Hi Shaun,
Fortunately, for me I am working on a screen reader which I will replace
the expensive screen readers with, and once I am able to actually get my
hands on vista I can test how much of the access API MS broke and I need
to fix.
However, my screen reader project here isn't stable all
Hi Nicol,
As the manual clearly states John Britain and his staff were conducting
genetic experimentation when the experiment went wrong somehow. From the
story the complex is not in an office building, but in a mountain base
hidden inside the mountain.
Now, since we know the experiment was
Hi Sky,
If you mean my screen reader project I am developing it for Windows
2000, XP, and Vista.
Right now it isn't much better than Windows narater , but it is coming
along slowly.
Btw. when it is ready for 1.0 release I plan to offer it as a free
download, and unlike Thunder I plan to script
Hi Shaun,
How about we move the screen reader discussion over to the USA Games
discussion list since it is or will be one of my products. However,
since I have this email open here is a little blurb about it.
The screen reader right now isn't to the point I would replace Jaws or
Window Eyes
Hi,
STDW stands for Star Trek Dominion War. It is another title on the
future projects list. It will be based on the Dominion War, will be in
real time, and will be an interesting title when it gets off the drawing
bord.
As for SWJS the game is still in the works, but very slowly. I have to
composed and
performed by
our own Thomas ward, (Presidant and C.E.O. of USA Games Entertainment.)
If you want
some holiday cheer, Christmas music to pack away on your mp3 player for
the road,
download and burn a free Christmas mix, here is where to do it. Download
and try
Heart Of Christmas
Hi Nicol,
biogrenades are a bit tricky to handle. They take allot of practice to
use. Generally, the longer you hold down the space bar while throwing
the further it will go. The best way to dispatch enemies quickly
especially in rooms where there several monsters open the door, lob it
in, and
Hi,
Thanks I'll check out the link, and fix it.
K4NKZ SICK and derange Jim wrote:
hi tom, they all downloaded but 1!
9. Rudolph The Red Nosed Raindeer
that page could not be found!
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Friday
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Friday, December 01, 2006 11:58 PM
Subject: [Audyssey] Heart Of Christmas.
Holiday News
Dec. 1, 2006
Greetings USA Gamers, We at USA Games have came up with something
special to give
Hi all,
The link to Rudolph The Red Nosed Raindeer is now fixed. You can
download the file now
http://www.usagames.us/music.html
Cheers.
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Sincerely,
Thomas Ward
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any
Hi Niall,
The feature is still there. However, in this version it can be turned
on/off. As was someones request who got tired of hearing every item grabbed.
Niall wrote:
Hey Tom
Looks awesome! JUst one thing, I think you should still have the voice
announce the colour of the keys you are
Hi Dark,
Actually, version 2 aims to have a more realistic environment than even
Alchemy's first attempt. I have been really planning an entire feel to
the audio environment, and greater detail to the sound of the temples.
As for finding ladders you can easily find them by the sharp
Hi all,
Just a quick note to say that we are in the final ours of the launch of
STFC version 1.0. The setup file is tested and built and I expect the
files to hit the web sometime tomorrow Dec. 4. I'll make a full
announcement when it is all up and ready.
Cheers and happy gaming.
Hi Tom,
Yeah, allot of work is going in to Monty Alpha 2. It won't be ready for
a while though. I am writing a new core dll which will power all my
games. One of the issues I have had, and am going to attempt to address
is the bug which crashes the score after 10 points are reached.
Hi,
As much as I hate making comments like the one I am about to say I will
only say for instruction purposes Self Destruct isn't all that great an
example. I would not recommend it for amature programmers as it is not,
well, as Liam said not that good an example of good programming. Smile.
USA Games News
Dec. 4, 2006
Hello gamers,
After two years of development, many unfortunate setbacks, and several
hours of testing Star Trek Final Conflict version 1.0 is now ready for
immediate download. Join in the action as you lead the Federation's most
powerful fleet of starships and
Hi,
Hmm... I think the bugs were fixable, but more and like Jason was unable
to figure out how to solve them or XL Studios went out of business
before he had the time to solve them.
Yvonne Alaniz wrote:
I was doing some research on the game Self Destruct. Is everyone aware that
it is
Hi Chris,
What game is it you are looking for and who is it made by. That will
help us direct you to the right spot.
In addition, you might want to look at
http://www.audiogames.net
which is the authority on finding audio games, who they are made by, and
is one of the central hubs in the audio
Hi Bryan,
I have tested the 1.0 install on two different machines locally and have
not ben able to replicate your error locally.
One test system had 1.1.43 and 2.0 frameworks on it and it used the 2.0
libs. The second only has net framework 2, and it ran fine.
However, since you mentioned you
Hi Robin and all,
Be assured I will do all I can to figure out what is the matter, but
honestly at this point I haven't a clue what the issue is. This error is
new, and 1.0 hasn't been fully tested out in the wild with framework
1.1. This was one of the final builds before the accident of
Hi,
Yeah, thanks for the tip. Now that you mention it the arrows are quite a
bit easier to use.
nicol wrote:
Hi All
I enjoy christmass woop ass. This is something I have noticed which is not
written in the manual. If you press your left right or up arrow you will hit
old man Stanley
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