Re: [JAVA3D] How to set light on Camera Direction ?

2005-06-02 Thread Justin Couch
light. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ --- Programming is es

Re: [JAVA3D] problem of Use Xj3D M10 as loader

2005-05-13 Thread Justin Couch
r the next week as we're shifting office locations, so it may take a while to confirm whether this is a real bug or not. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer

Re: [JAVA3D] problem of Use Xj3D M10 as loader

2005-05-12 Thread Justin Couch
elves. Unfortunately, that means you have to turn on the full runtime model of Xj3D in order to get that functionality. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer

Re: [JAVA3D] VRML97 loader - cache problem.

2005-01-24 Thread Justin Couch
ff caching completely by substituting a different file manager. Go to the loader class that you're using, and look for the "MemCacheLoadManager". Change that to "SimpleLoadManager", recompile, and you'll have a loader that does not do any caching at all. -- Justin Couch

Re: [JAVA3D] VRML97 loader - cache problem.

2005-01-21 Thread Justin Couch
ediate plans to fix this. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ --

Re: [JAVA3D] Java 3D not working with ATI X600?

2005-01-07 Thread Justin Couch
ava3D 1.3.1 or earlier. From posts on the list here, the 1.3.2 betas have worked around whatever the initial problem was. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ M

Re: [JAVA3D] Xj3D servlet-applet communication

2004-12-11 Thread Justin Couch
d authentication) and the XML encryption recommendations and you should be able to get what you need with an acceptable level of security. pd: thanks very much Justin for your comments, I hope you didn't cut your blue ponytail Na, I still have it. It's not going away any time soon :) -- Justin C

Re: [JAVA3D] Xj3d source code examples and references

2004-12-06 Thread Justin Couch
the name to CyberX3D and updated to handle X3D files too. Not sure which encodings he currently supports, or how extensively the new spec features are supported. At least it should handle X3D equivalent files of what you have with VRML, and the API should be almost the same as what you a

Re: [JAVA3D] How to jump to JOGL?

2004-11-26 Thread Justin Couch
o at http://aviatrix3d.j3d.org . -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ --

Re: [JAVA3D] System properties for J3D

2004-10-21 Thread Justin Couch
re I start documenting them. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http

[JAVA3D] Xj3D 13 Oct Dev Release

2004-10-14 Thread Justin Couch
the code to run. The readme has more details about where to find this and what to download. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer

[JAVA3D] Xj3D 27 Sept 2004 Dev release

2004-09-27 Thread Justin Couch
re dowloading JInput, also go ahead and download JOAL. The next dev release is going to need it as we'll have full spatialised audio support the OpenGL side using that. We pulled it at the last minute from this dev release as there were still a couple of structural issues we needed to

Re: [JAVA3D] Loading Terragen terrains

2004-09-08 Thread Justin Couch
lated to the depth of the terrain. A terrain is always generated in the X-Z plain and height values along the Y axis. Sound like what is needed? -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Ja

Re: [JAVA3D] Loading Terragen terrains

2004-09-08 Thread Justin Couch
FantasyFooty.org wrote: Does anyone know how I can import Terragen terrains as a Shape3d. What loader do I need? Do you know what file format(s) Terragen can export? That will be your best bet of then looking something up in the loader index at http://www.j3d.org/utilities/loaders.html -- Justin

Re: [JAVA3D] Out of memory

2004-09-07 Thread Justin Couch
ork around. I believe it was adding and removing an empty BranchGroup would force a cleanup. It may have even been a simple Group node. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D

Re: [JAVA3D] Runnig VirtualUniverse within Applet

2004-09-07 Thread Justin Couch
Xj3D in applet for about a year using this technique and it caused us many heartaches. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d

Re: [JAVA3D] Runnig VirtualUniverse within Applet

2004-09-07 Thread Justin Couch
part, but it's since disappeared. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http

Re: [JAVA3D] Illustrator/SVG graphics?

2004-09-02 Thread Justin Couch
SVG does a lot of image operations that are not directly supported by 3D systems, so the render to texture is going to be the only way to ensure that you get exactly what was in the file. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twid

[JAVA3D] Xj3D 2 Sept 2004 Dev release

2004-09-02 Thread Justin Couch
abled right now because Alan hasn't committed a number of classes to CVS that he should have (ie compilation is broken right now). He's disappeared off on a holiday for his wedding aniversary, so I can't exactly annoy him to fix it :) Should be fixed on Tuesday or Wednes

Re: [JAVA3D] i have too problems with ModelClip

2004-08-04 Thread Justin Couch
es[3] = new Vector4d( 0, -1, 0, 0.3 ); That should now do what you want. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer

Re: [JAVA3D] TEXTURE WITH VRML LOADER AND JAVA3D

2004-08-03 Thread Justin Couch
. Modelling for realtime is a completely different process and requires using a very small subset of the available tool options. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Jav

Re: [JAVA3D] TEXTURE WITH VRML LOADER AND JAVA3D

2004-08-02 Thread Justin Couch
Serge Bernier wrote: If yes: how can I tell to my texture to react to light?? The simple answer is to ignore the VRML specification. VRML requires replace mode to be used for colour textures (RGB, RGBA). You want something that the spec explicitly says should not be done. -- Justin Couch

Re: [JAVA3D] ModelClip : help

2004-08-02 Thread Justin Couch
t deleting triangles that lie outside the defined planes. Where this is useful is if you need to do sectioning visualisation, like a CAD package where you want to remove the front half of, say, an engine, to see the internals. It is not good for showing just a piece of one model. -- Ju

Re: [JAVA3D] ScaleOrientation from vrml to java3d

2004-07-10 Thread Justin Couch
small amount of tolerance. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ --

Re: [JAVA3D] ScaleOrientation from vrml to java3d

2004-07-09 Thread Justin Couch
tempMtx2.mul(tempMtx1, matrix); //System.out.println("CxRxSx-C" + tempMtx2); tempVec.x = vfTranslation[0]; tempVec.y = vfTranslation[1]; tempVec.z = vfTranslation[2]; tempMtx1.setIdentity(); tempMtx1.setTranslation(tempVec); matrix.mul(tempMtx1, tempM

Re: [JAVA3D] Book

2004-07-08 Thread Justin Couch
Maelvon HAWK wrote: I see a book title "Java 3d Techniques for Real Applications" de Justin Couch on "amazon.fr". A book whose publication was cancelled. What is the future of that book? There is none. The publisher cancelled it when it appeared that Java3D was no longer bein

Re: [JAVA3D] directx and opengl

2004-07-06 Thread Justin Couch
/implementation/java3d-OpenGLvsDirectX.html -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d

Re: [JAVA3D] Windows XP has problem with Java -Xmx ?

2004-07-01 Thread Justin Couch
not allocate any more than 1024MB for the heap size, regardless of the numbers we provided for -Xmx. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer

Re: [JAVA3D] HyperThreading mess up Java 3D picking : more detail.

2004-06-30 Thread Justin Couch
ay well be 2 or 3 frames behind the application code. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http

Re: [JAVA3D] HyperThreading mess up Java 3D picking

2004-06-30 Thread Justin Couch
l CPU machine. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ --- "Lo

Re: [JAVA3D] FlyingGuns on Java3D 1.3.2

2004-06-27 Thread Justin Couch
couldn't distribute it due to licensing restrictions. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://ww

Re: [JAVA3D] Xj3D M9 RC1

2004-06-09 Thread Justin Couch
testing that people aren't going to have the latest JOGL install so just getting the basics onto each machine first. We're going to push a second RC release at the start of next week we expect, which should have the min version and jar files etc. -- Justin Couch

Re: [JAVA3D] X3D and Java 3D

2004-05-13 Thread Justin Couch
for that matter. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ --- &

Re: [JAVA3D] Xj3D VRML Loader and animations control for games

2004-05-03 Thread Justin Couch
such, Xj3D runs in either static loading of geometry data or a complete runtime model. There is nothing in between. X3D/VRML is not really appropriate for most gaming type needs beyond just a static model load. Anything more than that and you're going well outside the design goals for the spec.

Re: [JAVA3D] Install Anywhere and X3D loader

2004-04-30 Thread Justin Couch
er to call the installer of the nested file. That's what we do with our installer that sets up Java and Java3D. We just include the complete .exe and then tell InstallShield to run the external application at the appropriate point during the X3D installation routine. -- Ju

Re: [JAVA3D] How to get a point coordinate array

2004-04-30 Thread Justin Couch
Bassam wrote: Is there a simple way to get unrepeated vertices in an array? No. It's entirely dependent on how the geometry was generated in the first place. Your best bet would be an Indexed array of some form, as that one typically shares the vertices as much as possible. -- Justin

Re: [JAVA3D] Java 1.5 beta and java3d

2004-04-27 Thread Justin Couch
airly general problem at the lowest level interaction between the J3D canvas and AWT, but I've not been able to track down a consistent answer of what is at fault. I've heard rumours of other APIs that use heavyweight native windows having problems too - eg JMF and JOGL.

Re: [JAVA3D] Quadarray rotation

2004-04-13 Thread Justin Couch
you have set the appropriate capability bits. In this case ALLOW_CHILDREN_WRITE and ALLOW_CHILDREN_EXTEND are the ones you will need set if it is a live scene graph. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler

Re: [JAVA3D] [source] Xj3D 22 March 2004 Dev release

2004-03-23 Thread Justin Couch
your browser cache before attempting to download again. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer

Re: [JAVA3D] Parallel Rendering

2004-03-23 Thread Justin Couch
. We are also working with Elumens on some non-Dome solutions in this space right now, but not quite sure exactly what we can and cannot say about it currently. I'll check with Alan tomorrow morning when he comes into work. Maybe we can contact you offlist with some more details. -- Justin

[JAVA3D] Xj3D 22 March 2004 Dev release

2004-03-22 Thread Justin Couch
part of the script's interface from being updated. Other small bug fixes to prevent crashes of various types. Binary Format: Lots of work extending the internal APIs to deal with both text and binary values for fields. -- Justin Couch http://www.vlc.com.au/~justin/ Java Ar

Re: [JAVA3D] exception in thread "main"

2004-03-22 Thread Justin Couch
Flavius Alecu wrote: The thing is...I can run the code, I just can't run it from the comand line...That's teh wierd thing... Windows Box (you've never really stated)? Go to \Windows\System32 and delete java.exe and javaw.exe. Now it will work. -- Justin Couch

Re: [JAVA3D] Finding Java3D Work

2004-03-20 Thread Justin Couch
interesting because these have all sprung up in the last few months as the museums are starting to look for a "competitive edge". They're looking for displays and systems that can be interactive and collaborative because they feel that will draw in more visitors than the static movie-style di

[JAVA3D] Finding Java3D Work

2004-03-20 Thread Justin Couch
the main place to look will be the games market. Desktop and higher-end 3D graphics has very small demand for coders. Games have heaps, and there's a major new market developing for the mobile devices now that OpenGL ES and DirectX Mobile have been released. That's where you

Re: [JAVA3D] finding parents in live/compiled scenegraph

2004-03-18 Thread Justin Couch
these will appear in the path (which is the listing of the nodes from the root of the scene graph to the object that was picked). To find the parent, just walk backwards from the end of the path until you find the Group of interest. -- Justin Couch http://www.vlc.com.au

Re: [JAVA3D] Scene Antialiasing doesn't work

2004-03-18 Thread Justin Couch
w. IIRC It wasn't until the GF3 that nVidia introduced decent performance AA implementation. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer

Re: [JAVA3D] Need Help: Mac OSX Platform

2004-03-17 Thread Justin Couch
urce working group list: Pages are down right now with contact details due to a site revamp taking place, but basically send mail to [EMAIL PROTECTED] and "subscribe source" as the body of the email (typical majordomo subscription process). -- Justin Couch http:

Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-17 Thread Justin Couch
ce license or something more akin to the SCSL? -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http

Re: [JAVA3D] MovieTexture java3d JMF and VRML97

2004-03-05 Thread Justin Couch
Serge Bernier wrote: thank you for the reponse to me question. The loader is set to VRMLLOADER.LOADALL Should the behaviors be loded we that?? Assuming no bugs in our handling of it - yes :) -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twid

Re: [JAVA3D] MovieTexture java3d JMF and VRML97

2004-03-05 Thread Justin Couch
months as other things have been far higher priority for us to deal with. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer

Re: [JAVA3D] Clipping - turning off

2004-03-03 Thread Justin Couch
5000 units, and you have the front to back clipping plane ratio set at the recommended 3000, then you would set the scale of the world to 3000/5000, or 0.6. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech

Re: [JAVA3D] searching tutorial for collisiondetection

2004-02-20 Thread Justin Couch
ject shapes and are reasonably efficient depending on your object shape (HS_Jump is more efficient for long, thin cylinders, Q-Collide for spherical). If you have non-convex objects then there are several different options out there to play with, but they are non-trivial to implement. -- J

Re: [JAVA3D] Java3D performance on Linux :(

2004-02-13 Thread Justin Couch
manufacturer and driver release. But, look under OpenGL or DirectX settings tab for the typical place you'll find them. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ M

Re: [JAVA3D] Java3D performance on Linux :(

2004-02-13 Thread Justin Couch
annot refresh at 400FPS you probably have Vsync turned off on Windows, but not on Linux. Turn Vsync back on on Windows and see how the number change. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Ja

Re: [JAVA3D] GeometryInfo with J3D 1.3.1

2004-02-11 Thread Justin Couch
ot be visible. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ --- "Lo

Re: [JAVA3D] contour plots

2004-01-28 Thread Justin Couch
x27;s fairly trivial to fake it with a 2D texture that has a height of 1, and an appropriate width, and careful attention to your texture coordinates. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author

Re: [JAVA3D] Writing 2D content on top of a Canvas3D

2004-01-26 Thread Justin Couch
rwise of this tactic. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ --- &q

Re: [JAVA3D] Java 3D

2004-01-22 Thread Justin Couch
(some are looking at using Xith3D too). To their eyes - not having any developers assigned and working on the project to further enhance or bug fix is considered a Very Bad Thing(TM). It doesn't matter whether it is Java3D, or any other API that has nothing to do with Java. -- Justin Couch

Re: [JAVA3D] collisionbehavior collision info

2003-12-22 Thread Justin Couch
that is your front clipping plane, and must be as wide as your viewport translated into world coordinates. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer

Re: [JAVA3D] Mr.Couch,have you received my letter?

2003-11-26 Thread Justin Couch
yuan wrote: today very nicely to meet u.and wonder if you have received my letter for help? thanks Not seen one from you. Just woken up so I'll dig through the folder where all my junk mail gets filtered too just in case it got filtered incorrectly. -- Justin Couch

Re: [JAVA3D] Loading VRML97

2003-11-25 Thread Justin Couch
causing NPEs) it works fine on Xj3D. I can send you a confirmation screenshot if you'd like. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://ww

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
for them to do so. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ --

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
y opinion and more. I am telling you that Java _is_ dead as far as Sun is concerned internally, they just won't openly publically say it. Sun has a corporate policy of never announcing anything's demise. If you want to see this in effect, head over to the JSDT list. Same thing has been happeni

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
ng games for PC platforms, so they've optimised the code for that. We're working on a completely different spectrum of applications. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ A

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
to lock down variables, synchronising access etc etc. While we'd be fine running on a single CPU machine, but at a slower speed than Xith3D, the opposite would be difficult to do. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
ry frustrating because a lot of our applications and techniques can't be ported to Java. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Ma

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
und info! Heh, watch me get in trouble for saying that much even... :( -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer

Re: [JAVA3D] Volume

2003-11-25 Thread Justin Couch
7;re not kewl enough anymore". This is really disappointing and right now I have little faith in anything to do with Sun and 3D graphics, particularly if Java is involved. BTW, did you know that SGI have declined to join the OpenGL Java bindings working group? Pretty sad state of affai

Re: [JAVA3D] Apple released Java3D support on Macintosh OS X 10.3 Panther to developers reported on Applet java-dev list

2003-11-11 Thread Justin Couch
issue that the JInput guys wen't through for a while, so just have to track it down. Apart from that, mouse and all the other input devices worked flawlessly with no code changes needed. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddle

Re: [JAVA3D] Want help on driving VR input device!

2003-11-07 Thread Justin Couch
ow, it is a one-man show, and I can't keep up with that and everything else, like my day job and social life. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author,

Re: [JAVA3D] Want help on driving VR input device!

2003-11-07 Thread Justin Couch
elp me to do this work, I can't find that software in the web > however. There are a number of input devices that I maintain as part of the j3d.org code repository. In addition, you might want to have a look at this page for more links: http://www.j3d.org/utilities/sens

Re: [JAVA3D] back culling standard for VRML?; how to set to CULL_NONE in VRML

2003-11-03 Thread Justin Couch
ing a note over here too. This has been committed to CVS now, but not yet tested. Should work just fine, but can't confirm until I've run some test files over the content. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler

Re: [JAVA3D] VRML97Loader and Appearances

2003-11-03 Thread Justin Couch
mode. Other browsers ignore this part of the specification, and therefore render the geometry incorrectly. If you need to use modulated textures, you'll need to go to X3D and make use of the multitexture abilities. -- Justin Couch http://www.vlc.com.au/~justin/ Java

Re: [JAVA3D] Apple released Java3D support on Macintosh OS X 10.3 Panther to developers reported on Applet java-dev list

2003-10-31 Thread Justin Couch
Christian Britton wrote: Woohoo! Strait from the source, official press release! Just updated the J3D FAQ and j3d.org front page with the news. Need to update the download page as well, but got pulled off to do some bug hunting first. Will get to fix it this evening. -- Justin Couch

Re: [JAVA3D] back culling standard for VRML?; how to set to CULL_NONE in VRML

2003-10-31 Thread Justin Couch
stuff which doesn't compile, or not in the formal compilation list for release etc. So to get the current source, you need to grab it from CVS. Details are here: http://www.xj3d.org/cvs.html -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bi

Re: [JAVA3D] j3d.org cvs problem

2003-10-28 Thread Justin Couch
wrong password. Sorry. I stuffed up. Had a wrong permissions setting on the anonymous access. Should be fixed now. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer

Re: [JAVA3D] [source] Pics up of Xj3D running on SGI Onyx

2003-10-24 Thread Justin Couch
is dual-CPU and J3D correctly spreads the load across both processors here. We checked the details of the latest JVM and it is using native threads, so there's something else really wrong with the SGI port of Java3D right now. I couldn't really recommend anyone else using it given th

Re: [JAVA3D] [source] Xj3D M8 RC2 Release

2003-10-24 Thread Justin Couch
g to be able to help much. If you could grab the dev release from a couple of days ago, that's almost identical to what was in the RC release. (only thing I recalls that's different is the removal of a class cast exception in MovieTexture). -- Justin Couch http://www

Re: [JAVA3D] Is there a way to easily set 'look-at' type functionality.

2003-10-22 Thread Justin Couch
g platform? There are parts of it. Look at Transform3D and the lookAt() method. Then, you'll have to do your own handling of the update of the position in response to the user input. One small gotcha: after calling lookAt(), make sure to call invert(). -- Justin Couch

Re: [JAVA3D] Nasa's Fastscript3d Java3d

2003-10-15 Thread Justin Couch
gement of big places like NIST and NASA do take the rantings of this guy seriously as doing harm to their reputation when not justified. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author

Re: [JAVA3D] Nasa's Fastscript3d Java3d "Educational" program _ Fails _: Questions, Ethical Failures: Don't Blame & Harm Java !

2003-10-15 Thread Justin Couch
public statements before a court of law forces you to do so. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d

[JAVA3D] Pics up of Xj3D running on SGI Onyx

2003-10-14 Thread Justin Couch
pe machine, but that shouldn't make any difference to performance relative to a laptop. I've heard of some other issues with multipipe running on an SGI, but haven't had the cycles to be able to get back with the people involved to see what's going on. -- Justin Couch

[JAVA3D] New Xj3D CVS location details

2003-09-29 Thread Justin Couch
when it asks for one. The module name is now called "Xj3D" (including caps). Note, any environment variables you have set up will have to be changed to reflect this new setup. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler

[JAVA3D] Xj3D gets faster parsing

2003-09-22 Thread Justin Couch
ry requirements significantly too and thus far less GC thrashing. We'll be rolling a new dev release in a couple of day's time with this new work in it, but thought everyone would be interested to know the results sooner if you're operating from CVS. -- Justin Couch

Re: [JAVA3D] some of what Justin wrote was true - but not nearly all of it.

2003-08-28 Thread Justin Couch
ing with people inside Sun. If it is not obvious by now, then it should be stated that at no time are we, or have we, been working with whatever Doug is proposing. As far as I'm aware, nobody in Sun's management that we've spoken to is aware of the proposal that he's working on ri

Re: [JAVA3D] Support for Java3D

2003-08-27 Thread Justin Couch
are needed right now, not words. So that's the state of play right now from our perspective. There's actually a heap more detail to fill out, but that's the "short" version. Hope it helps to see some of what i

[JAVA3D] j3d.org code on the move

2003-08-26 Thread Justin Couch
natively, j3d.org is happy to act as a home for other independent 3D Java projects. If you need websites, CVS, mailing lists etc, please contact me and I'll set it up. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.

[JAVA3D] In the beginning there was j3d.org

2003-08-22 Thread Justin Couch
he current state of play surrounding the j3d.org site and code. More thoughts as they filter out of the noise, and if you are interested in helping out, let me know. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.

Re: [JAVA3D] What do you want/need from Java3D?

2003-08-21 Thread Justin Couch
l be actively moving away from Java3D to our own, already existing, scene graph architecture. We can't afford to wait around for promises of stuff that never shows - like has been for the past 2 years. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect &

[JAVA3D] What do you want/need from Java3D?

2003-08-19 Thread Justin Couch
open source it" - if the majority of people really couldn't care less about Java3D, then we'll pass that along too. Please feel free to pass this message along to anyone that you feel may want to respond - particularly if you know of people that have already moved awa

Re: [JAVA3D] exact BoundingBox on an vrml loaded file

2003-08-15 Thread Justin Couch
er we are not keeping that information because we let Java3D handle it all for us (it auto-computes the bounds). We do, however, keep it for the OpenGL renderers, but then you can't use the loader interface... -- Justin Couch http://www.vlc.com.au/~justin/ Java Archi

Re: [JAVA3D] Lines and Points

2003-08-14 Thread Justin Couch
Alessandro borges wrote: That's the point. If the geometry's vertexes has colors than Appearance's material will not override it. That's not what we're saying. This is a plain line/point set with no colouring other than a material node, and all we ever get

Re: [JAVA3D] vrml load(URL)

2003-08-14 Thread Justin Couch
et is not permitted to do. That means it must be installed in the lib/ext directory first, before running to correctly function. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ M

Re: [JAVA3D] Lines and Points

2003-08-11 Thread Justin Couch
- material node has no effect. However, colour per vertex does work correctly. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http

Re: [JAVA3D] SGI-Sun OpenGL-Java announcement

2003-07-28 Thread Justin Couch
On Mon, 28 Jul 2003, RWGRAY wrote: > But is there *any* reason to think that this is going to go into Java 3D? > Rather, I thought we have received word that the Java 3D team was > significantly reduced. This suggests to me that this openGL binding will be > a separate add-on package to Java rath

Re: [JAVA3D] [khronos_general] Part 1 of Today's News: Sun Joins Khronos to Promote OpenGL ES as Standard 3D API for Embedded Java Applications (fwd)

2003-07-28 Thread Justin Couch
On Mon, 28 Jul 2003, Alessandro Borges wrote: > By the way, does it means a kind of Java3D ME in the horizon ? ;-) That's JSR184 - Mobile 3D graphics API. They should be releaseing the final spec within the next month or so. Justin ===

[JAVA3D] SGI-Sun OpenGL-Java announcement

2003-07-28 Thread Justin Couch
http://www.sgi.com/newsroom/press_releases/2003/july/sgisun_opengl.html At this point there is no JSR listed. Expect to see it soon Justin (Sitting in the Siggraph Keynote reading email...) === To unsubscribe, send email to

[JAVA3D] [khronos_general] Part 1 of Today's News: Sun Joins Khronos to Promote OpenGL ES as Standard 3D API for Embedded Java Applications (fwd)

2003-07-28 Thread Justin Couch
This has been a very long time in the making. I'll try to find the other press release. It is now formal that Sun and SGI will be developing formal OpenGL bindings to Java. Note that this is _not_ the JOGL project on JavaGaming. -- Forwarded message -- Date: Mon, 28 Jul 2003 07:12

Re: [JAVA3D] xj3d java.io.Reader again

2003-07-25 Thread Justin Couch
spec-compliant file. Either the header really is missing, or it has been gzipped and the file extension not changed to indicate so. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ M

Re: [JAVA3D] Loaders

2003-07-22 Thread Justin Couch
Manoel Ribeiro wrote: Why I can get loaders for 3D-Studio(3DS) and VRML( WRL) ? http://www.j3d.org/utilities/loaders.html Follow the links... -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author,

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