Re: [Audyssey] Possible WWE Roster
Hi Thomas, Yes, thanks, I knew what RKO stands for. Cool that it's K O though right? Too bad about what happened to Randy Orton after he beat CM Punk right? So is it Randy or Randle as CM Punk says? TGIF and BFN Jim If you don't think women are explosive, drop one!! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jim, Grin. Yeah, it is too bad what happened after the match. Don't worry the Viper always gets his revenge though. Anyway, speaking of different names for moves I'm sort of running into the same issue as your football game. I've been taking down notes for about a week, and realised this morning that I simply have too many moves to make writing this game practical. There are a lot of variations on the same move to include in a rough draft of the game. For example, let's take a body slam. Well, there are all kinds of slams forward powerslams, sidewalk slams, your typical scoop slam, press slam, a chokeslam, etc. You have a number of suplexes from the back body drop, to your vertical suplex, or simple snap suplex. There are a number of kicks from your typical snap kick to more complex moves like a spin kick, flying superkick, missile dropkick, and so on. Its enough to drive me crazy just in standard moves. Then, there is all the finishers or specially renamed moves used by a particular wrestler. For example, the Stratisfaction used by Trish Stratus and sometimes by Mickie James is technically just a springboard bulldog, but a cool move. Basically, Trish climbs to the second rope/turnbuckle, grabs the other broad by the neck or hair, whatever she can grab, and then leaps into the ring giving the other woman a nice bulldog face first into the mat. I don't know about you, but I think that must hurt. Lol! Anyway, its not just limited to moves. There are a number of pins from a simple latteral press to a small package. Those are the most common pins, but here again the ladies like Trish Stratus use more flashy pins like the victory roll. Some like Mickie James and I think it was Christy Hemme use to use a pin called a schoolgirl. Either way there are a lot of options and it just depends on the performer which one you use. At any rate I think this game will be pretty good when actually written. Definitely will be more realistic than Piledriver or Wrestling League Manager as I intend to get as many moves in as humanly possible without overloading the gamer with too many options. I'll have to document some or most of these moves as anyone who has been blind from birth probably hasn't seen many of these moves in action so to speak. Oh, Mickie your so fine you blow my mind. Hey, Mickie! Hey, Mickie! Oh, wait...That's suppose to be Tony Basal's line. Darn...I thought if I sang to Mickie James she'd fall in love with me. Not in this lifetime right? Cheers! On 4/22/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, Yes, thanks, I knew what RKO stands for. Cool that it's K O though right? Too bad about what happened to Randy Orton after he beat CM Punk right? So is it Randy or Randle as CM Punk says? TGIF and BFN Jim If you don't think women are explosive, drop one!! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, Yeah, I definitely hear Ya. So many moves and then so many moves just with different names, like the RKO being a DDT, the Master lock is just a full nelson and all of the ones that you mention and on and on. Like is the Stighner recliner a camel clutch or a Boston crab or what? BTW Mickie James I do believe is the new TNA knock out champion after her match with the former champion Madison last Sunday in Cincinnati. How about a moonsault off of the top rope? Probably already is done and named something. I knew that the move would eventually be called the air born. And yes, a flying bulldog has to hurt. Heck even a running bulldog can't feel too good. grin I still miss Awesome Kong in TNA. Her finishing move was called the implant buster. Not positive what the move was, but it sounds painful. And she was something like six two 265 pounds of mean woman. TGIF and BFN Jim I saw a woman wearing a sweat shirt with Guess on it...so I said Implants? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jason, Oh cool, thanks, that is nice to know that an RKO is just a DDT. And I always thought that the sharp shooter was just a Boston crab. The Iron Sheik used the camel clutch. Sergeant Slaughter used the cobra clutch. For the camel clutch you are squatting and sitting on the man's back, his arms are on your thighs and you are pulling up and back on his chin. For the cobra clutch you have hold of the man's wrist and pull it across and up against the other side of his neck. You then slide your other arm up under his arm and put it against the other side of his neck and squeeze thus cutting off the circulation through the carotid arteries. BFN Jim Stress is when you wake up screaming and you realize you haven't gone to sleep yet j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jim, No, the Sharpshooter is a reverse figure four leglock. Its not a Boston Crab. By the way, in case you wonder where the name RKO comes from it is Randy Orton's initials. Randy r, Kevin K, Orton O. The RKO. Grin. FYI, Randy's match Monday night was awesome. I'm glad to see him kick CM Punk's rear again. CM Punk is one of those heels you love to hate. Lol! Cheers! On 4/21/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Jason, Oh cool, thanks, that is nice to know that an RKO is just a DDT. And I always thought that the sharp shooter was just a Boston crab. The Iron Sheik used the camel clutch. Sergeant Slaughter used the cobra clutch. For the camel clutch you are squatting and sitting on the man's back, his arms are on your thighs and you are pulling up and back on his chin. For the cobra clutch you have hold of the man's wrist and pull it across and up against the other side of his neck. You then slide your other arm up under his arm and put it against the other side of his neck and squeeze thus cutting off the circulation through the carotid arteries. BFN Jim Stress is when you wake up screaming and you realize you haven't gone to sleep yet j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
An RKO is nothing more than a DDT. My wife and I watch and se tells me what the moves are. The stinger and RKO are essentially the same move. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, April 12, 2011 3:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] Possible WWE Roster Hi Jim, Well, you are right about that. A lot of the wrestlers like any other star got passed around quite a lot. Once their contract was up they generally took a walk to another federation or wrestling alliance and got a job. Especially, if they were a big name star, and wanted a better contract. As you know in the 1990's the WCW managed to grab up most of the big name super stars from the WWF such as Randy Savage, Hulk Hogan, Sensational Sharri, Ricky Steamboat, etc. True they hchanged their names a bit like Hogan became Holliwood Hogan, Sensational Sherri became Sister Sherri, etc but it was the same people and they managed to draw a lot of attention away from the WWF. I know people here talk about Stone Cold Steve Auston etc but the truth is during that time frame I didn't watch the WWF much. I was watching WCW simply because that's where all my favorite stars went. Not to say the WWF was bad, but it lost its apeal with mostly new stars I didn't know as well. Anyway, I agree. I really hate it when they mention a new move I don't know what it looks like. Usually, it is probably something we already know with a new name. For instance, the Undertaker's finisher is the Tombstone. All that really is a new name for a piledriver. Nothing special about that except for the name. So I would imagine the new moves like the Spear, RKO, etc are probably something I already know with a nice new name on it. Cheers! On 4/12/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, Yeah, I remember the feud and match between Jesse the Body and Hulk Hogan. I was not positive about the time frame though. I have been watching wrestling since like the mid sixties. So I can not always keep the times and even companies perfectly straight. Especially since so many of the wrestlers switched or even went back and fourth between companies. I do remember that in the early eighties or maybe late seventies when we first got cable, on the USA network I would watch 3 hour shows that were like pay per view quality shows. And of course for years I would listen to pay per view shows in S vision. That is until they moved all of those channels to above 100. I still liked GLOW when I had sight the best. Oh the memories. Now I don't even have anyone that can tell me what the new moves such as the RKO are like. I bet that some of them are just old moves with new names. I can't believe that we forgot Sergeant Slaughter. The cobra clutch is a great sleeper hold. BFN Jim I'd love to, but I'm worried about my vertical hold. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jason, Right. I figured it was something like that. As it happens I've been looking up these moves for my wrestling game so I know how to classify them. I've been learning a lot of the moves are just old moves I know with knew names on them. Either that or they are a combo move like the GTS that takes two classic moves and combines them for a signature finisher. For instance, CM Punk's GTS, Go To Sleep, is basically just a fireman's carry/drop followed up with a knee drop to the face. Nothing is exactly knew about the two moves, but the name is certainly new. Cheers! On 4/20/11, Jason Boston jwb3...@hotmail.com wrote: An RKO is nothing more than a DDT. My wife and I watch and se tells me what the moves are. The stinger and RKO are essentially the same move. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, My example of OPEN o, #1, con LOCATE 24, 50: PRINT #1, Jim Kitchen was used in PDS7 (Microsoft Professional Basic Development System Version 7) also called Extended Quick Basic. For dos it was a step above Quick Basic 4.5. And as I said that would have all dos screen readers speak it automatically. In VB6 I just tried. Open con For Output As #1 print #1, Jim Kitchen and it was not spoken automatically by JFW. As a matter of fact, it did not even show up on the screen at all. Now in dos I could use a simple print Jim Kitchen and it would be on the screen, but not be spoken automatically by the dos screen reader. The same thing is true with BB6. I can just write print Jim Kitchen and it will be on the screen and be able to be read by JFW with the review cursor, but it does not get spoken automatically. I also in VB6 never found an easy alternative to the Quick Basic locate function to place the text where you wanted it on the screen. So that is why for Windows games I got away from putting text on the screen and went to self voicing games via recorded speech or the sapi5 text to speech engine. BFN Jim If it works, don't mess with it school graduate j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, I used dos from like 1980 until 2000. I still use the Windows XP command prompt all the time. It does not all speak automatically like dos did, but it all still works great! But I also have the wonderful multitasking of Windows. You know having probably as many text files or whatever open to cut, copy, paste etc that one would want. Plus batch files still work. I use them all the time to change directory to deep directories etc. And batch files work great to automatically make backups of my work etc. Oh yeah and do directly listings in the format I wish such as by date, size or whatever. So even though I moved on from dos to Windows kicking and screaming I find it all very usable and do not feel the need to also use other operating systems. BFN Jim That was a ridiculous call! What are you, blind? Leopard commercial 2008 j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Shaun, Oh yeah, the old copy con filename. I probably tried that, but since simply type filename did the same thing and was reviewable I used that. Well it was reviewable unless it scrolled up and off of the screen in which case you wanted to use type filename | more And hey, it still works in the Windows XP command prompt. Well except that JFW doesn't read it automatically. Do you remember the text file program by David Justice named ReadIt? That was the accessible dos text file reader program for sure. Of course Windows Note Pad works great now. Even for opening a 230 meg text file. grin BTW I use HJ Pad for composing my out going Email. BFN Jim Sign on my door: Go ahead and knock, I'm already disturbed! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jim, Well, tell you what. As it happens I'm in the process of rewriting my Blackjack game in C++ for Linux, and I plan to release a Windows build as well. When I release it you can tell me how it works with your version of JFW. I tried it with JFW 11 and it reads the prompts, menus, etc automatically. If it doesn't do that for you then it might just be your version of Jaws is too old, or you haven't uncommented the command prompt support in the Default.jss file. I seam to remember back when I was still at college I had to open the Default.jss file and uncomment it in order to get any of my college asignments to read automatically because some bonehead at Henter-Joice commented the command prompt support out for some reason I'll never understand. Thankfully that hasn't been necessary for several versions now. Anyway, I thought that code you showed me was Quick Basic. I knew it a little bit, but basic languages, as you know, have never been my forte. Ever since entering college I tend to stick to the C-Style programming languages like C, C++, Java, Perl, C-Sharp, etc as that seams to be were most of the programming skills and jobs are needed. Plus now that I'm a user and contributer of the open source movement most of the open source software is written in C or C++ which is right up my alley so to speak, and it is easy enough for me to convert my extensive C/C++ skills over to open source alternative APIs like SDL, GTK+, Speech-Dispatcher, and so on. In fact, in a lot of ways they are easier than their Windows counterparts. As for locating text on the screen in VB 6, C++, or anything else that shouldn't be too hard to do. All you simply have to do is insert x blank lines where you want them and then print your statement. for instance, here is how I'd do it in C++. // Insert 23 blank lines for (line = 0; line 24; line++) cout \n; // Print hello world cout Hello World!\n; I think this would pretty much be the equal of using the old Quick Basic locate function as you are creating a number of blank lines starting from the top of the console screen and when it reaches line 24 you print your text to the console. You probably could wrap this with a sub or function called locate and use it as needed. Cheers! On 4/15/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, My example of OPEN o, #1, con LOCATE 24, 50: PRINT #1, Jim Kitchen was used in PDS7 (Microsoft Professional Basic Development System Version 7) also called Extended Quick Basic. For dos it was a step above Quick Basic 4.5. And as I said that would have all dos screen readers speak it automatically. In VB6 I just tried. Open con For Output As #1 print #1, Jim Kitchen and it was not spoken automatically by JFW. As a matter of fact, it did not even show up on the screen at all. Now in dos I could use a simple print Jim Kitchen and it would be on the screen, but not be spoken automatically by the dos screen reader. The same thing is true with BB6. I can just write print Jim Kitchen and it will be on the screen and be able to be read by JFW with the review cursor, but it does not get spoken automatically. I also in VB6 never found an easy alternative to the Quick Basic locate function to place the text where you wanted it on the screen. So that is why for Windows games I got away from putting text on the screen and went to self voicing games via recorded speech or the sapi5 text to speech engine. BFN Jim If it works, don't mess with it school graduate j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jim, Yeah, I still use batch files a lot myself. They come in handy for creating build scripts for Java or C++ programs as it saves me loads of typing. When it comes to compilers I'm so completely fed up with the big graphical compilers like Visual Studio because Microsoft as usual seams to be getting less and less accessible with them requiring a complete screen reader upgrade from Window-Eyes 7.2 to Window-Eyes 7.5 just to make the latest Visual Studio remotely accessible, and I'm still having problems with it. That's one big reason I'm going back to using the tried and true commandline compilers like MinGW, Javac, etc because no matter how new they are they are still 100% accessible. Plus it helps that Window-Eyes 7.5 does read the command prompt automatically for me so I don't have to use the WE cursor all the time to read the error reports etc. As for my desire to switch to Linux that is completely a personal decision on my part. One of the big reasons as I've mentioned before is cost. In order to maintain a Windows computer with the latest software you are looking at a couple grand in upgrades easy. Windows 7 $199, MS Office $525, Window-Eyes SMA $150, Soundforge $225, etc. I look at prices like that and go no way. I'm not doing that any more. I like staying up to date, but not for those prices. I can get equal software for Linux for a lot less financially. The other key reason why I changed operating systems is performance. I really believe Microsoft Windows has gone down hill since XP. First, we had that nightmare Windows Vista which really drug system performance down, crashed a lot, and it took Microsoft two service packs just to get it to run right. Still even with the service packs you need lots of ram and a powerful processor to really run it decently. Now, we have Windows 7 which is basically an updated Windows Vista with a bunch of junk removed, slightly improved system performence, but as with Vista you need a really decent computer with 2 GB of ram and about 3 GHZ processor to run it smoothly. Obviously, the problem here is that anyone with an older computer, say five years old, isn't going to be able to install and run it. Well, the thing is that Linux has never required that much memory and CPU power to run. I believe Ubuntu Linux uses around the same specs as XP. Something like 256 ram and a 500 MHZ processor is the minimum requirements. Definitely a huge improvement over Vista/Win 7. So when I put it on my laptop which has a 3.6 GHZ processor and 2 GB of ram it runs smoother, faster, and basically screams compared to Vista/Windows 7. Apps load faster, I have something like 1.5 GB free ram most of the time, and I can't complain about how well it runs compared to Windows. So that's two of the big reasons why I personally switched. Better performance and costs a lot less money. The other reason is Linux is also more secure than Windows without as many viruses, worms, trojans, etc to worry about. Oh, they exist, but the likelyhood of actually getting one is practically a drop in the bucket compared to Windows which is pretty high. Now, that I'm thinking of it the ability to install Linux using speech output from scratch is pretty nice too. Accessibility is constantly improving on Linux with a built in screen reader, magnifier, and things like that where Windows Narater and Windows Magnifier is a pile of junk. You still can't install Windows 7 with speech where Linux and Mac OS both have talking installs. In my personal opinion Windows is actually starting to fall behind in the accessibility race. Cheers! On 4/15/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, I used dos from like 1980 until 2000. I still use the Windows XP command prompt all the time. It does not all speak automatically like dos did, but it all still works great! But I also have the wonderful multitasking of Windows. You know having probably as many text files or whatever open to cut, copy, paste etc that one would want. Plus batch files still work. I use them all the time to change directory to deep directories etc. And batch files work great to automatically make backups of my work etc. Oh yeah and do directly listings in the format I wish such as by date, size or whatever. So even though I moved on from dos to Windows kicking and screaming I find it all very usable and do not feel the need to also use other operating systems. BFN Jim That was a ridiculous call! What are you, blind? Leopard commercial 2008 j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any
Re: [Audyssey] Possible WWE Roster
Hi, NVDA 2011.1.1 is released. you can download it at www.nvda-project.org sevgiler saygilar - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 14, 2011 1:44 AM Subject: Re: [Audyssey] Possible WWE Roster Hi Jim, Yeah, you are right. With a turned based game automatic speech isn't always necessary. For instance, I can remember back when I was in college and downloading and playing the demo of PCS Games Monopoly for Dos. Actually, it was very accessible, and worked well with ASAP, Jaws for Dos, and Vocal Eyes. Most of that is do to the fact that it was mostly menus and text prompts. Would you like to buy Pennsylvania Railroad for $200? Enter y/n. That's just a standard ordinary text prompt, nothing special about it, and since it is a turn based game you don't rreally have to have SAPI for that. You have time to route your review cursor to the screen and read the prompt if your screen reader doesn't read it automatically. So its no big deal. However, as you said it is sometimes nice to use the different SAPI voices rather than Eloquence or something like that. Speaking of that I've got a suggestion for you that might help you. I know you said your version of Jaws is very very old, and I can't honestly blame you for not wanting to pay out a small fortune to upgrade to Jaws 12. There is a free screen reader for Windows called NVDA 2010 I use a lot, and its really beginning to turn out to be a nice low cost alternative to Jaws, Window-Eyes, Hal, etc. It supports ESpeak, SAPI 4 and SAPI 5 voices, and I've heard there are some third-party patches that allows you to install and use Eloquence if you want it. Since my copy of Window-Eyes is current I don't really need it, but I do know from using it that NVDA has fairly decent support for Firefox 3.x, Thunderbird, Internet Explorer 7/8, Microsoft Word, etc. It might be worth it to check it out if you'd really like to use something like ATT Crystal, ATT Mike, or ATT Charles as your default screen reader voice rather than Eloquence. Cheers! On 4/13/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Dark, That is an excellent point about automatic speech being important in a live action type game and definitely not so much for a turn based type game. The only other thing for me is that I have many sapi5 voices that I like much better than Eloquence and my version of Jaws can not use any of the sapi5 voices. BFN Jim You're just jealous because the voices only talk to me. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
I'd have to aggree with dark. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 12, 2011 4:59 PM Subject: Re: [Audyssey] Possible WWE Roster Hi Tom. My vote would personally be text only, or self voicing via sapi sinse this would allow for things like creating your own wrestler, adding your own match types etc. In fact, creating and swapping wrestlers across list to fight in each others' made up federations would probably be more fun for someone like me than being specifically tied to playing any given wrestler, afterall, even if the game had sfx in addition to a textual or sapi interface, people could just include a background music file with any created wrestler. I can see it now, ross Rainbow man slaughter malone, who's signature move is the brutal painful slaughter of terror, and who comes on to somewhere over the rainbow ;D. Therefore my personal vote goes for either sapi or text with sfx thrown in (actually I'd vote for sapi but I know you want to keep things cross platform). It just strikes me as a far less restrictive option, pluss given the way community members love making things for games, one which could expand things. Look at jim's golf game. If it had been a self voicing only affair limited to the worlds actual top golf courses it'd hardly be where it is now. As it is we have hundreds of golf courses, real ones, made up ones, and even fantasy ones! Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
put all your wrestlers in the game. Then just create a custem wrestler option. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 12, 2011 7:20 PM Subject: Re: [Audyssey] Possible WWE Roster Hi Dark, Well, I'll certainly take that under advisement. Unfortunately, now I'm not quite sure what to do. I have Jim Kitchen saying make it self-voicing and you seem to be in favor of my original idea of text-based. I think I'm going to have to have more feedback from the community to make a decision about this one. However, personally, my vote is still text simply because it would be way more flexable and easier to create. As for the custom wrestler idea I don't know. This is a personal conflict of wrestling purest vs Joe the average gamer. As someone who has watched WWF/WWE, NWA, and AWA wrestling for most of my life I am undoubtedly a wrestling purest. To me personally creating custom wrestlers is not that apealing an idea. Main reason if I'm going to play the game at all I'm going to roll play someone I know and admire not some made up wrestler. Cheers! On 4/12/11, dark d...@xgam.org wrote: Hi Tom. My vote would personally be text only, or self voicing via sapi sinse this would allow for things like creating your own wrestler, adding your own match types etc. In fact, creating and swapping wrestlers across list to fight in each others' made up federations would probably be more fun for someone like me than being specifically tied to playing any given wrestler, afterall, even if the game had sfx in addition to a textual or sapi interface, people could just include a background music file with any created wrestler. I can see it now, ross Rainbow man slaughter malone, who's signature move is the brutal painful slaughter of terror, and who comes on to somewhere over the rainbow ;D. Therefore my personal vote goes for either sapi or text with sfx thrown in (actually I'd vote for sapi but I know you want to keep things cross platform). It just strikes me as a far less restrictive option, pluss given the way community members love making things for games, one which could expand things. Look at jim's golf game. If it had been a self voicing only affair limited to the worlds actual top golf courses it'd hardly be where it is now. As it is we have hundreds of golf courses, real ones, made up ones, and even fantasy ones! Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
hm... was kind of hoping for both, but knowing your whole mota project, stfc, usa raceway, and so on and so forth. I think you should just do what you feel like doing! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 13, 2011 7:41 AM Subject: Re: [Audyssey] Possible WWE Roster Hi Phil, Interesting. Well, as an absolute purest myself and as the developer I'd rather either go straight 100% fantasy wrestling, I.E. 100% made up wrestlers, or 100% true to the wrestlers I know and like. From what I gather from your message since 90% of the potential players probably don't give a rats butt about purity I should probably aim for something like a fantasy wrestling game without any connection to the WWE, WCW, ECW, and so on. In one way that would be nice as I wouldn't have to worry about WWE or anyone else coming after me for any potential copyrights etc. I could create some fantasy wrestling federation and fill the roster with 40 or 50 custom wrestlers, and have fun creating original back stories and characters while doing it. After all, that's what the WWE does all the time. They take an ordinary name like Steve Auston and make it sound meaner by calling him Stone Cold Steve Auston. Now, just by adding those two words he sounds like the kick butt wrestler he is. Another reason why a totally fantasy wrestling game sounds apealing to me is ever since I started the idea of rewriting Piledriver I've got comments like let's add Steve Auston, let's add the Rock, let's include Edge, and this or that person. Besides the fact I don't like the idea of mixing old and new wrestlers together personally it would be pure murder to program all that. Let's face the facts of the matter realistically. Over the past week I've compiled a list of 80 wrestlers who were in the WWF between 1982 and 1990. That's 80 different wrestlers I'll have to program by hand, create an independant A.I. for, and it would probably take me at least a year or two to get that working on my current schedule. Now, if we were to open the game to everyone who was in the 1990's until present you are looking at at least 200 or more wrestlers. That might not be difficult for EA Games to program, but pretty much impossible for me. So technically speaking I just can't include each and every single wrestler who ever existed. At least not the way I want to create this game. So to be honest I was considering cutting the list down for the initial release anyway just to make it more easy to manage from a logistics point of view, and then build on it as I have time and energy to do so. Now, if we eject the idea of using real life wrestlers this makes it much easier because I can start out with a roster of say 20 male and 20 female fantasy wrestlers with their own back story, history, and unique moves and wrestling style. Heck even some of the nicknames of current wrestlers might be able to be borrowed since they are sort of generic. For instance, let's create a wrestler called the Viper. He might be some kind of new cross between Randy Orton and Jake the Snake Roberts. WWE fans might think of this guy as Randy Orton, but he'll have a different back story and probably some different moves. Maybe a sleeper hold like the Cobra Clutch since this guy would have a snake theme. As I said coming up with new and interesting characters shouldn't be that hard to do. For instance, cowboys, outlaws, etc is a popular theme for wrestlers. I might as easily come up with my own bad dude call him, Outlaw Jimmy Haynes, and base him on somebody like Terry Funk or Cowboy Bob Orton or something like that. Who knows maybe come up with a tag team of outlaw themed wrestlers and call them the Outlaws. It is all pretty easy to do. Actually, the more I think about it the more I kind of think it is a good idea. I'd be interested to know what everyone else thinks about the idea of just ejecting the WWE game altogether and starting over fresh using a completely fantasy based wrestling game. That way a person could create his or her own wrestler and wrestle the games official roster. Any thoughts? Cheers! On 4/13/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, We had a similar debate when I worked on Harry Hollingworth's World Series Baseball. There was a core group of fans that played only teams from the same year and even did a 165 game season to determine who was in the world series. But most of the game players didn't care to be realistic and enjoyed playing any two teams against each other. Some even requested that they be able to add themselves into the game as a player and give themselves stats to rival the greatest. I did get a special thrill when the game said that Phil Vlasak hit a home run to win the game. We found that at least ninety percent of the game owners played it as fantasy baseball rather than the purists who played it as a real game. Phil --- Gamers
Re: [Audyssey] Possible WWE Roster
Hi Thomas, So if I would need to uncomment my command prompt support in JFW would that mean that you are putting the text of your Windows black jack game in a command prompt type text box and not in a Windows text box? The one problem that I see with your using blank lines to put text where I want it rather than having the locate function is, with the locate function you can just put text at any row or column that you wish without touching any text already on the screen. Like your game title and name are on the top row and then you can just put some text in the middle of the screen. Now some new information needs to go above the middle but below your title and name. The locate function can do that. With the blank lines scenario it is just scrolling text and rewriting the entire screen each time. I do know though that one can set up fields in a text box and populate them with text all over the screen basically doing the same as the locate function. But you know I said an easy alternative to the locate function. grin TGIF and BFN Jim In any case = In any box ??? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Burakyuksek, Thank you for the information and URL for the newest version of NVDA. TGIF and BFN - Original Message - Hi, NVDA 2011.1.1 is released. you can download it at www.nvda-project.org sevgiler saygilar Jim If I knew everything that was about to happen, where would the fun be? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, I don't mean to be too argumentative but, you always preach that one, us, needs to have the newest latest greatest OS up dates etc etc. But now you are saying that the newest IE Windows 7, Vista, the new sound playing SDK are not the best for the blind. Kind of like what I preach, if it is working, well use it until it doesn't. Again I am sorry, if I am being too argumentative. TGIF and BFN Jim Feel lucky Update your software! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jim, Yes, my Blackjack game as well as the wrestling game I'm working on are basically simple text games that use the command prompt window under Windows and a terminal window under Mac OS and Linux. The reason for that is that in order to create a textbox I have to use some platform specific graphics toolkit like the Windows API, GTK+, QT, Cocoa, etc and as we've already discussed that's exactly what makes cross-platform development so hard for developers. There is no single way to draw a window, add a textbox, and do that so it is both cross-platform and accessible at the same time. For example, when ever you write a Windows application weather it is in Visual Basic, C++, or a .Net application it all wraps the Windows API which is the defacto graphics toolkit for Windows development. Most of the time screen readers can determine what is on the screen by using user32.dll, which is part of the Windows API, to determine the name of title bars, menu selections, figuring out which window is in the forground, things like that. However, if you go and write the same application using another toolkit like QT it might be cross-platform, but Windows, Linux, and Mac screen readers will have accessibility issues with it because it isn't the native graphics toolkit for the platform. By and large if you want to write an accessible GUI application for Windows use the Windows API. If you want to write an accessible GUI application for Linux use GTK+ commonly called the Gnome graphics toolkit. If you want to write an accessible GUI application for Mac OS use Cocoa. Which simply means one way or another using a GUI is more trouble than its worth unless you are using something like Mono. I suppose if we really wanted a textbox or something like that, which I don't think we need, I'd have to write it using Mono. The nice thing about Mono, the open source version of .Net, it was designed to be cross-platform independant. The System.Windows.Forms.dll wraps the native graphics API for the platform allowing you to write the code once, build once, but run it everywhere. On windows System.Windows.Forms.dll wraps the Windows API where on Linux it wraps GTK+. That's the way to do any kind of GUI programming in my opinion, but that requires installing .Net or Mono which I believe you mentioned you have never done since you don't like updating your system using Windows updates etc. However, on the upside I could use Windos events, timers, etc and mono would handle all that in the background transparently. Anyway, yeah, my locate function idea was just an idea. It probably wouldn't be as nice as the locate function, but it probably wouldn't be impossible to write one. That was basically my point. With a little time and experimentation it could probably be done one way or another. Cheers! On 4/15/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, So if I would need to uncomment my command prompt support in JFW would that mean that you are putting the text of your Windows black jack game in a command prompt type text box and not in a Windows text box? The one problem that I see with your using blank lines to put text where I want it rather than having the locate function is, with the locate function you can just put text at any row or column that you wish without touching any text already on the screen. Like your game title and name are on the top row and then you can just put some text in the middle of the screen. Now some new information needs to go above the middle but below your title and name. The locate function can do that. With the blank lines scenario it is just scrolling text and rewriting the entire screen each time. I do know though that one can set up fields in a text box and populate them with text all over the screen basically doing the same as the locate function. But you know I said an easy alternative to the locate function. grin TGIF and BFN Jim In any case = In any box ??? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please
Re: [Audyssey] Possible WWE Roster
Hi Jim, I'm not getting into an argument with you, but I think you misunderstood what I was saying. First, I don't have any issues with the new Audio SDK, XAudio2, so I'm not sure why you mentioned it. Second, it is generally a good idea to stay up to date as far as bug fixes, patches, etc but as with everything in life there are pros and cons. For instance, Windows Vista was a poor release. Nobody, including me, will argue that point. However, Windows 7 is far more stable, has some performance improvements, etc that make it a better option than Vista all things considered. However, the drawback with Windows 7 is that you need a fairly new computer to run it. That isn't a blind issue, but just a standard technical issue that effects everyone. My point, which I think you missed, was that other alternatives like Linux are better at handling system performance and supporting older computers than Windows 7. If you go out and buy a brand new computer with Windows 7 preinstalled you are not likely to run into performance issues as that computer was custom built for Windows 7 where if you take a Windows XP system from five years ago and upgrade you are going to experience a serious performance hit right off because that CPU, ram, etc wasn't designed to run something as processor and graphics intensive as Windows 7. On the other hand there are things about Windows 7 I truly like. For example, the new Microsoft HTML help system. In Windows 7 when you bring up help it is actually displayed as an html page in Internet Explorer 8 you can tab around to links, jump to headings with h, jump to tables with t, and several other accessibility improvements that blows Windows XP's help system away in accessibility. So sometimes upgrading really is better. However, there are some things that have changed in Windows 7 were the screen readers haven't quite caught up with. For instance, Visual Studio 2010 uses a new GUI, some new accessibility framework other than MSAA which was introduced with Windows 7, and Jaws and Window-Eyes didn't know how to handle the new GUI interface. Window-Eyes 7.5 has some support for the new GUI and accessibility framework, but full support won't come until Window-Eyes 8.0. The issue here is not weather or not to upgrade to the new GUI and accessibility framework, but we'll have to wait until it is fully supported by Jaws or Window-Eyes until those apps like Visual Studio 2010 are fully supported by the screen readers. So like I said sometimes upgrading has pros, but sometimes there are cons as well. You kind of have to take the good with the bad with this sort of thing. At least as far as Windows is concerned. With Linux, on the other hand, I've been using Ubuntu since version 6 or so and I've noticed a steady improvement with every major and miner release in terms of accessibility, applications, and I can't believe how much it has improved since 2006. Plus I'm given to understand the new Unity desktop for Ubuntu 11 is suppose to look pretty sharp, and has a bunch of new access features not present in Ubuntu 10 and earlier. So again upgrading for me seems to be the better option than just sticking with what I have. HTH On 4/15/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, I don't mean to be too argumentative but, you always preach that one, us, needs to have the newest latest greatest OS up dates etc etc. But now you are saying that the newest IE Windows 7, Vista, the new sound playing SDK are not the best for the blind. Kind of like what I preach, if it is working, well use it until it doesn't. Again I am sorry, if I am being too argumentative. TGIF and BFN Jim Feel lucky Update your software! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi, Awesome! I'm on my way to get it. Thanks for letting me know NVDA 2011 was out. I wasn't sure if it had been released yet or not. Guess I better grab it. Cheers! On 4/15/11, burakyuksek burakyuksek...@gmail.com wrote: Hi, NVDA 2011.1.1 is released. you can download it at www.nvda-project.org sevgiler saygilar --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Shane, Right. Well, I've got some time to decide. Its not like I'll be starting this project tomorrow anyway. I'm still elbo deep into MOTA and Raceway so will probably work more on this wrestling game once one if not both of those games are released. That will free up my schedule for other things. Cheers! On 4/15/11, Shane Lowe shanel...@insightbb.com wrote: hm... was kind of hoping for both, but knowing your whole mota project, stfc, usa raceway, and so on and so forth. I think you should just do what you feel like doing! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, Actually in dos there was a specific way to put text on the screen so that every single dos screen reader would speak it automatically. It was called writing to the consul or bios of the computer. It looked like; OPEN o, #1, con LOCATE 24, 50: PRINT #1, Jim Kitchen So once you opened a file number to the con every thing that you printed to it would automatically get spoken by a dos screen reader. I sure do wish that there was something similar for putting text on the screen in Windows. Thank you for the suggestion to check out the NVDA screen reader. I down loaded it once, but never did install it. I do need to do that one of these days. It's just that I have been using Jaws since December 1989. BFN Jim I got my degree from Briggs and Stratton. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
well I used type to read files but also a program called list that did the same thing. interestingly this reminds me about a command I used to do in the past. Print con was one the other thing I could was put copy con filename.ext and type whatever. I couldn't review it but if I was doing something with batch files a thing I was continously hacking for various reasons system configurations mostly I used to do it all the time. Though to sidetrack this a little Once I had to do something about a laptop that was old with a broken \ key. also the : and ; were broken. I had to write a batch system so I could call a file for whatever I wanted. it took ages but it worked for the time being. as long as I remembered my list of files that was. sigh Those were fun days. Now if something breaks well enough in windows you can't just ripp out a module to make windows work. If you do well you get up the creak. I usually reformat when things get bad enough. Its easier if possible to reload things instead of bothering with registrys and such. I also miss the fact i could restore a disk based system in 5 hours less if I just wired it up to my win95 system with interlink and intersvr. Those days are gone and some days I miss it and sometimes I don't. I have just accepted that I will never get another dos system again. But when dos was mentioned it brought back memmories of days where I would run hints on windows and the games on dos I did that for 8 years. Wouldn't have advanced foreward really if the system had not died. At 09:39 p.m. 14/04/2011, you wrote: Hi Thomas, Actually in dos there was a specific way to put text on the screen so that every single dos screen reader would speak it automatically. It was called writing to the consul or bios of the computer. It looked like; OPEN o, #1, con LOCATE 24, 50: PRINT #1, Jim Kitchen So once you opened a file number to the con every thing that you printed to it would automatically get spoken by a dos screen reader. I sure do wish that there was something similar for putting text on the screen in Windows. Thank you for the suggestion to check out the NVDA screen reader. I down loaded it once, but never did install it. I do need to do that one of these days. It's just that I have been using Jaws since December 1989. BFN Jim I got my degree from Briggs and Stratton. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jim, Yeah, I know. In C++ they call this streaming. You can open a file stream and then send it directly to the console and most screen readers will read it automatically. That's basically what I was thinking of doing for my wrestling game. I still believe that writing to the console directly as you mentioned in your example is the most accessible way to design programs for Windows, Mac, Linux, etc as every screen reader I know can and will read it. When you get into graphics toolkits like the Windows API, GTK+, Cocoa, QT, etc is when you begin running into accessibility issues. For instance, let's take Java as a quick example. If I use the console class and print text directly to the console using the WriteLine() function Jaws, Window-Eyes, Hal, Orca, and pretty much anything out there can read the text on the screen. Now, if you write a Java graphical application using the Swing API suddenly you have to start using the Java Access Bridge, figuring out which screen readers support it, and it becomes an accessibility nightmare. So I believe accessibility issues begin and end with this drive towards more and more graphical programs. The thing is that as blind developers we don't actually have to use a window to write audio games. Most accessible game devs just create an empty window, which is completely blank, just to direct sound and input to. The thing is we don't actually have to do that since we aren't using killer 3d graphics etc. All DirectSound, DirectInput, etc need is a valid window handle. A developer can do that by writing a Dos program that runs in the command prompt window, and simply grab the window handle from the command prompt and pass it to DirectX. Bingo you just saved yourself all the hastle of creating an empty window in the process, and you can, if you wanted to, just write text directly to the console for those using braille displays etc. I'm strongly considering this as a possible upgrade to MOTA since the application really doesn't need a physical window. Cheers! On 4/14/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, Actually in dos there was a specific way to put text on the screen so that every single dos screen reader would speak it automatically. It was called writing to the consul or bios of the computer. It looked like; OPEN o, #1, con LOCATE 24, 50: PRINT #1, Jim Kitchen So once you opened a file number to the con every thing that you printed to it would automatically get spoken by a dos screen reader. I sure do wish that there was something similar for putting text on the screen in Windows. Thank you for the suggestion to check out the NVDA screen reader. I down loaded it once, but never did install it. I do need to do that one of these days. It's just that I have been using Jaws since December 1989. BFN Jim I got my degree from Briggs and Stratton. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Shaun, This is sort of getting off track, but I'd like to say that's actually one of the reasons I became a fan of Linux. Although, the desktop editions have a full graphical desktop environment similar to Windows it also has a large number of people out there who actively use Linux in the console/shell environment as well. Especially, for webservers etc that don't need a graphical user interface. As a result text-based console apps like the Nano text editor, the Links web browser, Ncftp ftp client, and various other console apps are still being updated and developed along side their graphical counterparts. So anyone like you and I who come from an MS Dos past you get the bestof both worlds. You can choose to go all graphical, go full console, or use both. Plus the facth that the Linux shell,Bash, has autocomplete and things like that its much better than Dos in a lot of ways. Plus Bash is fully customizable, and you can create your own commands etc just by editing your local .bashrc file. If you use Bash along side a program like Screen you can give yourself an additional 10 virtual consoles to work in making it easy to be browsing the web in links on virtual console 1, and taking notes in Nano in virtual console 2. Its great. As someone who use to love Dos I took to the Linux console like a duck to water, and use it side by side with the Linux graphical user environment. On 4/14/11, shaun everiss sm.ever...@gmail.com wrote: well I used type to read files but also a program called list that did the same thing. interestingly this reminds me about a command I used to do in the past. Print con was one the other thing I could was put copy con filename.ext and type whatever. I couldn't review it but if I was doing something with batch files a thing I was continously hacking for various reasons system configurations mostly I used to do it all the time. Though to sidetrack this a little Once I had to do something about a laptop that was old with a broken \ key. also the : and ; were broken. I had to write a batch system so I could call a file for whatever I wanted. it took ages but it worked for the time being. as long as I remembered my list of files that was. sigh Those were fun days. Now if something breaks well enough in windows you can't just ripp out a module to make windows work. If you do well you get up the creak. I usually reformat when things get bad enough. Its easier if possible to reload things instead of bothering with registrys and such. I also miss the fact i could restore a disk based system in 5 hours less if I just wired it up to my win95 system with interlink and intersvr. Those days are gone and some days I miss it and sometimes I don't. I have just accepted that I will never get another dos system again. But when dos was mentioned it brought back memmories of days where I would run hints on windows and the games on dos I did that for 8 years. Wouldn't have advanced foreward really if the system had not died. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Hayden, Yes, of course it does. All cout does is stream text directly to the console. I can't speak for every screen reader out there, but generally Window-eyes reads the text as soon as it is printed to the display. You can also use older functions like printf(), puts(), etc to display text on the screen and it works fine as far as I can tell. At least with modern Windows screen readers. I know that older versions of JFW and Window-Eyes had problems with the command prompt but that's not the case with current versions of Jaws or Window-Eyes. As you know I've been working on a roll playing game, now this wrestling game, and Jaws 11, NVDA 2010, and Window-Eyes 7.5 read the text as soon as I print it to the display. On Linux using Speakup I can read the text using the review cursor. So there shouldn't be any issues with accessibility as far as I can tell. Cheers! On 4/14/11, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, So the cout object works with screenreaders? I wasn't sure if that would. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
sigh If only I knew that before I started upgrading. in 1995. I have to many things for windows and have invested to much to realistically go full time to linux. Eventually I may get a second system to have linux on but I can't see it being my primary os any time soon. Hi Shaun, This is sort of getting off track, but I'd like to say that's actually one of the reasons I became a fan of Linux. Although, the desktop editions have a full graphical desktop environment similar to Windows it also has a large number of people out there who actively use Linux in the console/shell environment as well. Especially, for webservers etc that don't need a graphical user interface. As a result text-based console apps like the Nano text editor, the Links web browser, Ncftp ftp client, and various other console apps are still being updated and developed along side their graphical counterparts. So anyone like you and I who come from an MS Dos past you get the bestof both worlds. You can choose to go all graphical, go full console, or use both. Plus the facth that the Linux shell,Bash, has autocomplete and things like that its much better than Dos in a lot of ways. Plus Bash is fully customizable, and you can create your own commands etc just by editing your local .bashrc file. If you use Bash along side a program like Screen you can give yourself an additional 10 virtual consoles to work in making it easy to be browsing the web in links on virtual console 1, and taking notes in Nano in virtual console 2. Its great. As someone who use to love Dos I took to the Linux console like a duck to water, and use it side by side with the Linux graphical user environment. On 4/14/11, shaun everiss sm.ever...@gmail.com wrote: well I used type to read files but also a program called list that did the same thing. interestingly this reminds me about a command I used to do in the past. Print con was one the other thing I could was put copy con filename.ext and type whatever. I couldn't review it but if I was doing something with batch files a thing I was continously hacking for various reasons system configurations mostly I used to do it all the time. Though to sidetrack this a little Once I had to do something about a laptop that was old with a broken \ key. also the : and ; were broken. I had to write a batch system so I could call a file for whatever I wanted. it took ages but it worked for the time being. as long as I remembered my list of files that was. sigh Those were fun days. Now if something breaks well enough in windows you can't just ripp out a module to make windows work. If you do well you get up the creak. I usually reformat when things get bad enough. Its easier if possible to reload things instead of bothering with registrys and such. I also miss the fact i could restore a disk based system in 5 hours less if I just wired it up to my win95 system with interlink and intersvr. Those days are gone and some days I miss it and sometimes I don't. I have just accepted that I will never get another dos system again. But when dos was mentioned it brought back memmories of days where I would run hints on windows and the games on dos I did that for 8 years. Wouldn't have advanced foreward really if the system had not died. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Shaun, We probably should take this off list, but I do have a quick question before I close the matter. Why do you think you have to have a separate computer for Linux? One of the big selling features of Ubuntu Linux in particular is that it was specifically designed to run side by side on a system with Windows XP, Vista, and Windows 7. No reformatting, resizing partitions, etc necessary. Just stick it in your computer with Windows running and install it like a normal Windows application.Linux has come a long long ways from the bad old days where you had to repartition your hard drive and create separate partitions etc for Linux and Windows. Heck, if you really just want to play with it without installing it Ubuntu has a live cd mode where you can run it directly off the cd, but it is quite a bit slower than an actual installation obviously. Anyway, I just wanted to point out the fact that you don't need to buy a separate computer to try or use Linux. I myself have Windows 7 on this laptop, but have Ubuntu 10.10 installed side by side with it so I can startup and use either one as needed. I truly get the best of both worlds that way. That's why Ubuntu is taking the Linux market by storm, for a Linux distribution, because it allows people to try it without committing a dedicated computer to it unless they truly want to which gives users such as yourself the option of keeping Windows if you want to while still trying Linux as well. Now, I'm getting off my soapbox.. Cheers! On 4/15/11, shaun everiss sm.ever...@gmail.com wrote: sigh If only I knew that before I started upgrading. in 1995. I have to many things for windows and have invested to much to realistically go full time to linux. Eventually I may get a second system to have linux on but I can't see it being my primary os any time soon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Tom. You are indeed right, and were you making a game based on Dr. who or tolkien which are! major interests of mine I'd be the first to insist on canonical details, and while I'm probably more casual about startrek I do appreciate the correctness of a game like final conflict. however, sinse this is! a sports sim, and each wrestler or wrestling federation is at rock bottom (ha ha), only a name and set of statistics, there really is no reason why the engine couldn't be created to do both by simply customizing wrestler names. Look at Jim's baseball game as an example. someone who was a big baseball fan could write in team and player names correct to real baseball teams and players, where as someone like myself can simply modify the names and such according to personal amusement. in fact on one occasion I had the 10 doctors vs Hogwarts, and having the fifth doctor batting against harry potter was rather amusing! ;D. Add in a few extra stats for strength, power, pluss descriptions of signature moves and you have a wrestling sim, whether you want the champion of your federation to be hulk hogan with power 10, staminer 10 and speed 10 and the big boot, or bob the batlin gold fish with the same stats and the fishtank splash. eitherway, you've got your champion wrestler. on the self voicing issue, personally the only difference I find betwene sapi and Hal is that with Hal I may need to manually read the text where as with sapi it's read to me by the program. If the program requires timed reading of the text and input, such as lone wolf or playing a mud, I therefore much prefer sapi sinse oddes are though Hal will read it I don't want the extra reading time factored in, but if there is no time limit I don't tend to worry too much. This is why I've used Hal to play many text games from world of legends to anything written in tads, and indeed as a suplimentary reading method in winfrotz tts after sapi has read the entire prompt. I suppose sapi is sort of lazier on my part, but that's about it ;D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, We had a similar debate when I worked on Harry Hollingworth's World Series Baseball. There was a core group of fans that played only teams from the same year and even did a 165 game season to determine who was in the world series. But most of the game players didn't care to be realistic and enjoyed playing any two teams against each other. Some even requested that they be able to add themselves into the game as a player and give themselves stats to rival the greatest. I did get a special thrill when the game said that Phil Vlasak hit a home run to win the game. We found that at least ninety percent of the game owners played it as fantasy baseball rather than the purists who played it as a real game. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 12, 2011 10:04 PM Subject: Re: [Audyssey] Possible WWE Roster HI Dark, Yeah, well one thing is for certain regardless what I do I can't please everyone. That's true with every game a developer creates, and it becomes more of an issue any time a game features something like Star Trek, Star Wars, wrestling, etc as hard core fans see it as a type of fan fiction where those who aren't hard core fans just see it as another game. For instance, let's take Trek 2000 verses Final Conflict. Well, when David Greenwood wrote his Star Trek game, Trek 2000, it is pretty obvious he wasn't interested in making it too technical. I.E. doing everything achording to cannon. As a result the game was ok, but wasn't great. My biggest complaint was that it lacked a lot of technical details from the original Star Trek series, and it was dumbed down to help novis gamers. For example, i know for a fact that the original Enterprise had 100 photon torpedoes. The Enterprise in Trek 2000 only carried 10. On Star Trek, as in real life, they had to set a course like (0, 9, 0) rather than north, south, east , west. I thought the north, south, east, west directions in Trek 2000 was really hoky. I.E. not at all realistic or technically accurate. Basically, because I was a big Star Trek fan, follow cannon the way some people might follow their favorite sports team, I had all these expectations what a Star Trek game would and should be like. These are details that would only be of concern to a hard core Trek fan, but not matter to your average gamer who maybe purchased the game just for a little fun. Someone who isn't up on Trek cannon wouldn't care, but those who know the cannon would find it disappointing. Which is what happened. So my first project for USA Games was to basically rewrite Trek 2000 my way which resulted in the creation of Final Conflict. Admitedly it wasn't my best work, I could have done better, but I did my best to write it using actual facts and cannon based on the television series. Plus instead of using generic names like navigation, scanning, and weapons I used the actual names of those stations like Helm, Ops, and Tactical. Trek fans loved it, but some people who tried the game who didn't know anything about Star Trek asked me why I called it Ops instead of Sensors or Scanning or something self-explanitory. Which brings us directly to the heart of the matter. One of the things I set out to do when starting USA Games is to write games based on cannon. Weather I write a Star Trek game or write a wrestling game I do my best to make the game as true to the cannon as possible which generally is widely accepted as a good thing by dedicated fans. However, someone like yourself, who doesn't know wrestling cannon well, that obviously isn't a good thing. I guess it is kind of like coming into a movie half way through and asking everyone, who is this or that character, what is going on, why is he/she doing this or that? All are valid questions, because you simply don't know the back story, and you aren't going to enjoy it as much as the guy sitting next to you who watched it from the moment the movie started. I think this is actually where our diference of opinion originates. I'm the guy who has been watching the movie from the beginning, so to speak, and you just entered after missing a good portion of it. Your idea of wrestling is sketchy at best so Toni the Tiger and Captain Crunch are just as viable options as Hulk Hogan and Ricky the Dragon Steamboat to you. However, as a cannonest myself I would feel like Toni the Tiger and Captain Crunch don't belong in the game and should be barred from playing on any official roster.However, that's not to say we can't do both. One of the things I like about Srith is you can select from a list of pregenerated/created characters, I.E. cannon adventurers, or you can custom create your own. I think a similar idea could apply here. For the wrestling cannonest like myself I can simply choose to play one of the existing restlers from the list. Someone else who doesn't really know wrestling that well or wants to add
Re: [Audyssey] Possible WWE Roster
Hi Thomas. I personally would prefer you to do the game that you want to do, and for me the simpler the better, because it takes less work and therefore will be with us quicker and wont take too much time out of other development of yours. I've said before and I will say again, its important that you makethe game you are happy with. I am really looking forward to playing this game, and hope it wont be long until you do a game around the late 90s as this was my main WWF period, during the early to mid 90s I mainly watched WCW and was too young to watch any wrestling in the 80s, but do have knowledge of most of the names in your rostr. Thanks Richard On 4/13/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, We had a similar debate when I worked on Harry Hollingworth's World Series Baseball. There was a core group of fans that played only teams from the same year and even did a 165 game season to determine who was in the world series. But most of the game players didn't care to be realistic and enjoyed playing any two teams against each other. Some even requested that they be able to add themselves into the game as a player and give themselves stats to rival the greatest. I did get a special thrill when the game said that Phil Vlasak hit a home run to win the game. We found that at least ninety percent of the game owners played it as fantasy baseball rather than the purists who played it as a real game. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 12, 2011 10:04 PM Subject: Re: [Audyssey] Possible WWE Roster HI Dark, Yeah, well one thing is for certain regardless what I do I can't please everyone. That's true with every game a developer creates, and it becomes more of an issue any time a game features something like Star Trek, Star Wars, wrestling, etc as hard core fans see it as a type of fan fiction where those who aren't hard core fans just see it as another game. For instance, let's take Trek 2000 verses Final Conflict. Well, when David Greenwood wrote his Star Trek game, Trek 2000, it is pretty obvious he wasn't interested in making it too technical. I.E. doing everything achording to cannon. As a result the game was ok, but wasn't great. My biggest complaint was that it lacked a lot of technical details from the original Star Trek series, and it was dumbed down to help novis gamers. For example, i know for a fact that the original Enterprise had 100 photon torpedoes. The Enterprise in Trek 2000 only carried 10. On Star Trek, as in real life, they had to set a course like (0, 9, 0) rather than north, south, east , west. I thought the north, south, east, west directions in Trek 2000 was really hoky. I.E. not at all realistic or technically accurate. Basically, because I was a big Star Trek fan, follow cannon the way some people might follow their favorite sports team, I had all these expectations what a Star Trek game would and should be like. These are details that would only be of concern to a hard core Trek fan, but not matter to your average gamer who maybe purchased the game just for a little fun. Someone who isn't up on Trek cannon wouldn't care, but those who know the cannon would find it disappointing. Which is what happened. So my first project for USA Games was to basically rewrite Trek 2000 my way which resulted in the creation of Final Conflict. Admitedly it wasn't my best work, I could have done better, but I did my best to write it using actual facts and cannon based on the television series. Plus instead of using generic names like navigation, scanning, and weapons I used the actual names of those stations like Helm, Ops, and Tactical. Trek fans loved it, but some people who tried the game who didn't know anything about Star Trek asked me why I called it Ops instead of Sensors or Scanning or something self-explanitory. Which brings us directly to the heart of the matter. One of the things I set out to do when starting USA Games is to write games based on cannon. Weather I write a Star Trek game or write a wrestling game I do my best to make the game as true to the cannon as possible which generally is widely accepted as a good thing by dedicated fans. However, someone like yourself, who doesn't know wrestling cannon well, that obviously isn't a good thing. I guess it is kind of like coming into a movie half way through and asking everyone, who is this or that character, what is going on, why is he/she doing this or that? All are valid questions, because you simply don't know the back story, and you aren't going to enjoy it as much as the guy sitting next to you who watched it from the moment the movie started. I think this is actually where our diference of opinion originates. I'm the guy who has been watching the movie from the beginning, so to speak, and you just entered after missing a good portion
Re: [Audyssey] Possible WWE Roster
Hi Phil, Interesting. Well, as an absolute purest myself and as the developer I'd rather either go straight 100% fantasy wrestling, I.E. 100% made up wrestlers, or 100% true to the wrestlers I know and like. From what I gather from your message since 90% of the potential players probably don't give a rats butt about purity I should probably aim for something like a fantasy wrestling game without any connection to the WWE, WCW, ECW, and so on. In one way that would be nice as I wouldn't have to worry about WWE or anyone else coming after me for any potential copyrights etc. I could create some fantasy wrestling federation and fill the roster with 40 or 50 custom wrestlers, and have fun creating original back stories and characters while doing it. After all, that's what the WWE does all the time. They take an ordinary name like Steve Auston and make it sound meaner by calling him Stone Cold Steve Auston. Now, just by adding those two words he sounds like the kick butt wrestler he is. Another reason why a totally fantasy wrestling game sounds apealing to me is ever since I started the idea of rewriting Piledriver I've got comments like let's add Steve Auston, let's add the Rock, let's include Edge, and this or that person. Besides the fact I don't like the idea of mixing old and new wrestlers together personally it would be pure murder to program all that. Let's face the facts of the matter realistically. Over the past week I've compiled a list of 80 wrestlers who were in the WWF between 1982 and 1990. That's 80 different wrestlers I'll have to program by hand, create an independant A.I. for, and it would probably take me at least a year or two to get that working on my current schedule. Now, if we were to open the game to everyone who was in the 1990's until present you are looking at at least 200 or more wrestlers. That might not be difficult for EA Games to program, but pretty much impossible for me. So technically speaking I just can't include each and every single wrestler who ever existed. At least not the way I want to create this game. So to be honest I was considering cutting the list down for the initial release anyway just to make it more easy to manage from a logistics point of view, and then build on it as I have time and energy to do so. Now, if we eject the idea of using real life wrestlers this makes it much easier because I can start out with a roster of say 20 male and 20 female fantasy wrestlers with their own back story, history, and unique moves and wrestling style. Heck even some of the nicknames of current wrestlers might be able to be borrowed since they are sort of generic. For instance, let's create a wrestler called the Viper. He might be some kind of new cross between Randy Orton and Jake the Snake Roberts. WWE fans might think of this guy as Randy Orton, but he'll have a different back story and probably some different moves. Maybe a sleeper hold like the Cobra Clutch since this guy would have a snake theme. As I said coming up with new and interesting characters shouldn't be that hard to do. For instance, cowboys, outlaws, etc is a popular theme for wrestlers. I might as easily come up with my own bad dude call him, Outlaw Jimmy Haynes, and base him on somebody like Terry Funk or Cowboy Bob Orton or something like that. Who knows maybe come up with a tag team of outlaw themed wrestlers and call them the Outlaws. It is all pretty easy to do. Actually, the more I think about it the more I kind of think it is a good idea. I'd be interested to know what everyone else thinks about the idea of just ejecting the WWE game altogether and starting over fresh using a completely fantasy based wrestling game. That way a person could create his or her own wrestler and wrestle the games official roster. Any thoughts? Cheers! On 4/13/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, We had a similar debate when I worked on Harry Hollingworth's World Series Baseball. There was a core group of fans that played only teams from the same year and even did a 165 game season to determine who was in the world series. But most of the game players didn't care to be realistic and enjoyed playing any two teams against each other. Some even requested that they be able to add themselves into the game as a player and give themselves stats to rival the greatest. I did get a special thrill when the game said that Phil Vlasak hit a home run to win the game. We found that at least ninety percent of the game owners played it as fantasy baseball rather than the purists who played it as a real game. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or
Re: [Audyssey] Possible WWE Roster
I like this idea tom as you might guess, it certainly has been one which nintendo and other game companies have used for boxing and wrestling games for years, look at punch out with king hippo or Saturday night slam masters where the likes of Mike Haggar and Alexander power competed for the capcom wrestling federation title (haggar actually went on to become really famous, old school gamers like me will know him from final fight, and he's recently been in marval vs capcom 3, but Saturday night slam masters, capcom's old 1980's wrestling game was where he started). Pluss, if, as I hope, at some point or other you release a wrestler creator for the game, people are free to add in hulk hogan, stone cold steve ostin, or whoever they want. Actually with phil talking about Phil vlasac hitting home runs it might be rather fun to name some of the wrestlers after some of the accessible game personalities for amusement value. Tom Mysterio ward, magician Phil vlasac, Jim kitchin killer etc ;d. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, One thing that Harry did was to allow some people to create team sets for the Baseball game. So if they wanted the 1980 Toronto Blue Jays in the game they had the ability to create it. The set creating software asked you the person's name and then went through the stats and you filled in the appropriate edit boxes. When done the game file was saved with the year and team name such as the 80bluejays.dat If you did the same with the wrestling game, then the purists could help you create the players and have that as an option. So you could have Rock Cold Steve Auston, a fantasy player, in the game but a player could create the Stone Cold Steve Auston using his real stats. The one problem with fantasy wrestlers is that their strengths, weaknesses, abilities and moves would not be known like the real wrestler's are. It would be important to give an overall score for each one to allow you to know how good he or she was. We also considered adjustable player's stats, so when the Viper beat Stone Cold Steve Auston, his total score would drop as the Viper's would go up. One way to show someone's score would be to list them by score, with the highest scoring wrestler at the top of the list. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
HI Dark, Yeah, but one major difference between Jim's baseball game and the wrestling game I'm working on is he stores all of his names etc in text files. I can't really do that because the way I'm designing the game everything is pretty specific to each wrestler. I.E. they have there own specific artificial intelligence, signature moves, etc so they act and wrestle as the real life person would. This is a completely different kind of game than Jim's baseball because the artificial intelligence etc is so generic it doesn't matter who is playing who because the game will play the same. Not so with my wrestling game. Everything is finely detailed, and changing stuff you shouldn't change would screw up all the work I spent in designing that really custom A.I. Of course, all of this depends on actually basing the game on real life people, and writing the game from a strictly purest point of view. Having read Phil's post I'm not so sure that's a good idea. You yourself have repeatedly made the point you aren't up on wrestling history etc. So maybe the answer is just to walk away from the big name super stars, walk away from the WWE, TNA, WCW, and all that and come up with something completely original from scratch. A whole bunch of new wrestlers with their own unique back stories, signature moves, and completely copyright free to boot. As I just got done saying to Phil I don't think that would be to hard to do, the community could help with ideas, and it could be a lot of fun just being creative. Just as I've been sitting here writing these messages a number of ideas have come to me. I can think of some names for tag teams like the Head Hunters, the Outlaws, the Titans, and things like that. As for wrestlers I'm sure I can come up with some convincing names as well. Its not like the professional wrestlers exactly have incredibly original names either. For instance, back in the 80's one of the top female stars was Princess Victoria. That's ok, but right off the top of my head I can think of cooler names than that. A name like Vixon sounds like a great name for a heel female wrestler. So what do you think. Should we just try this out as an independant fantasy wrestling game and see how it goes? Cheers! On 4/13/11, dark d...@xgam.org wrote: Hi Tom. You are indeed right, and were you making a game based on Dr. who or tolkien which are! major interests of mine I'd be the first to insist on canonical details, and while I'm probably more casual about startrek I do appreciate the correctness of a game like final conflict. however, sinse this is! a sports sim, and each wrestler or wrestling federation is at rock bottom (ha ha), only a name and set of statistics, there really is no reason why the engine couldn't be created to do both by simply customizing wrestler names. Look at Jim's baseball game as an example. someone who was a big baseball fan could write in team and player names correct to real baseball teams and players, where as someone like myself can simply modify the names and such according to personal amusement. in fact on one occasion I had the 10 doctors vs Hogwarts, and having the fifth doctor batting against harry potter was rather amusing! ;D. Add in a few extra stats for strength, power, pluss descriptions of signature moves and you have a wrestling sim, whether you want the champion of your federation to be hulk hogan with power 10, staminer 10 and speed 10 and the big boot, or bob the batlin gold fish with the same stats and the fishtank splash. eitherway, you've got your champion wrestler. on the self voicing issue, personally the only difference I find betwene sapi and Hal is that with Hal I may need to manually read the text where as with sapi it's read to me by the program. If the program requires timed reading of the text and input, such as lone wolf or playing a mud, I therefore much prefer sapi sinse oddes are though Hal will read it I don't want the extra reading time factored in, but if there is no time limit I don't tend to worry too much. This is why I've used Hal to play many text games from world of legends to anything written in tads, and indeed as a suplimentary reading method in winfrotz tts after sapi has read the entire prompt. I suppose sapi is sort of lazier on my part, but that's about it ;D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Tom. On the Ai score, one game I really admire for ai which I came across recently (thanks to a friend), is the pc doss beat em up one must fall 2097. One of the cleverest things about it, is that though it only had 8 basic robots, all of whome had moves in standard beat em up style, each also had a pilot with stats. The robot determined the move set, what sort of punches and kicks there were and what specials were available, while the pilot determined the robots' health, overall speed and yes, Ai. The game also had tournaments which were completely editable by players where people could write in not only the which robot opponents used, what the opponents said, but also what the opponent's pilot stats and Ai was. The ai in text file was catagorized by sets of three words all off which determined behaviour in the one on one fighting match. Aggressive passive or neutral, airial ground based or mid range, jumping, kicking or punching. combinations of these three setup how opponents fought. For instance, an areal punching opponent would try to jump in and punch you, where as a defensive jumping opponent would do a lot of jumping away. This left players lots of room to customize tournament opponents in the game, even though there are only 8 basical beat em up characters to play with in terms of special and normal moves. Perhaps a system like this, where the ai was tied to a number of properties which a player could set in each wrestler might be the way to produce a really diverse game. For instance, have a number of variables from 1-5 which determine the likelihood of the wrestler doing certain actions, eg turnbukle 1-5 to determine how likely it will be the wrestler will try attacks from there, or submission hold 1-5 to determine how likely a wrestler would be to try and get their opponent in a submission hold. Given that the game will presumably be turn based and not real time, this would seem a good way of determining things, by controlling the wrestlers' stats and their good technique of mooves at specific points. For instance, a really low level, bad wrestler may be very heavy, but may try to get on the turn buckles a lot and fail a lot, while a big hefty fighter with more experience might stick to the ground and try to pin and hold their opponent. Ditto with face or heal maneuvers like using steel chairs or going outside the ring, or indeed technical vs brutal style. Yes, this would probably take some more thinking about and programming, but this is just to illustrate how you could have both an editable game, and a game with reasonable Ai. This is in fact one thing jason has said about entombed, that if he begins on Entombed Ii, he will start coding it with the intention of making it editable rather than trying to alter existing code later so as to add an editer to the game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Dark, Well, that sounds interesting, but there is a problem. I wouldn't have a clue how to create something like that. Truth is although I'm a fair programmer I wouldn't know where to start to create something like you are talking about. You are quite frankly talking over my head and skills as a programmer. That's one reason I'm not exactly jumping up and down to add an editer. I have a very very vague idea how to do it, and that would require a lot of experimentation etc. I'd rather just write the game the way I know how and not spend two years trying to figure out how to get this editer to work. HTH On 4/13/11, dark d...@xgam.org wrote: Hi Tom. On the Ai score, one game I really admire for ai which I came across recently (thanks to a friend), is the pc doss beat em up one must fall 2097. One of the cleverest things about it, is that though it only had 8 basic robots, all of whome had moves in standard beat em up style, each also had a pilot with stats. The robot determined the move set, what sort of punches and kicks there were and what specials were available, while the pilot determined the robots' health, overall speed and yes, Ai. The game also had tournaments which were completely editable by players where people could write in not only the which robot opponents used, what the opponents said, but also what the opponent's pilot stats and Ai was. The ai in text file was catagorized by sets of three words all off which determined behaviour in the one on one fighting match. Aggressive passive or neutral, airial ground based or mid range, jumping, kicking or punching. combinations of these three setup how opponents fought. For instance, an areal punching opponent would try to jump in and punch you, where as a defensive jumping opponent would do a lot of jumping away. This left players lots of room to customize tournament opponents in the game, even though there are only 8 basical beat em up characters to play with in terms of special and normal moves. Perhaps a system like this, where the ai was tied to a number of properties which a player could set in each wrestler might be the way to produce a really diverse game. For instance, have a number of variables from 1-5 which determine the likelihood of the wrestler doing certain actions, eg turnbukle 1-5 to determine how likely it will be the wrestler will try attacks from there, or submission hold 1-5 to determine how likely a wrestler would be to try and get their opponent in a submission hold. Given that the game will presumably be turn based and not real time, this would seem a good way of determining things, by controlling the wrestlers' stats and their good technique of mooves at specific points. For instance, a really low level, bad wrestler may be very heavy, but may try to get on the turn buckles a lot and fail a lot, while a big hefty fighter with more experience might stick to the ground and try to pin and hold their opponent. Ditto with face or heal maneuvers like using steel chairs or going outside the ring, or indeed technical vs brutal style. Yes, this would probably take some more thinking about and programming, but this is just to illustrate how you could have both an editable game, and a game with reasonable Ai. This is in fact one thing jason has said about entombed, that if he begins on Entombed Ii, he will start coding it with the intention of making it editable rather than trying to alter existing code later so as to add an editer to the game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Phil, Well, for now I'm not going to add any kind of editer etc to the game. The reason is I want each and every wrestler to have a different artificial intelligence, his or her own unique moves, and to really make each and every match completely different where you will have to change your strategy and tactics when stepping into the ring with a different wrestler. This is much like real life when two guys get into the ring with completely different fighting styles. This is far more worth while to me as a gamer then just writing some generic artificial intelligence that is a one-sized fits all approach. That is exactly what I don't like about Wrestling League Manager and Piledriver, and why I wanted to rewrite them in the first place. Let's take Pile Driver for example. It allows you to create custom wrestlers and add them to the database, and to create your own custom federation. That's fair enough. However, in order to do that the game uses some generic artificial intelligence that changes slightly from wrestler to wrestler based on what ever you put into the editer. That's ok, but after playing a while I can pretty much figure out how each and every wrestler will react because the artificial intelligence is actually pretty simplistic. Not only that it fails to take in account a guy like Andre the Giant is too big and heavy to pull off a high flying drop kick so the game should take that into account. Unfortunately, the artificial intelligence is so poor in the game it did do exactly that in a game, and I was ready to just delete the game on the spot. In my personal opinion knowing that Andre couldn't pull off that move in real life the game cheated. So I want a game that is more fair and balanced. The only way to avoid the Andre pulling off the impossible drop kick from happening is to write an artificial intelligence for every wrestler, or creating an editer that allows you to select from a list of each and every possible move imaginable and enabling/disabling it on a per wrestler basis. Either way it is a nightmarish amount of coding. The other reason I am not keen on adding an editer is I currently don't have the skills to do it. Oh, I could do what Jim Kichen does by storing names and stats in a text file or something like that, but that's not what I had in mind here. If I have an editor it would have to allow the person to custom create the artificial intelligence, moves, and everything to create a specific wrestler which I'm not sure how to do. Not only that since my game is completely object oriented how do you create a custom object from outside the game itself. I haven't a clue. I suppose the way it would work is the file gets read into a generic object and then use that generic object as the reference to the custom wrestler. I'd have to experiment with it which I'm not really interested in spending x amount of time on research. I just want to write it. Cheers! On 4/13/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, One thing that Harry did was to allow some people to create team sets for the Baseball game. So if they wanted the 1980 Toronto Blue Jays in the game they had the ability to create it. The set creating software asked you the person's name and then went through the stats and you filled in the appropriate edit boxes. When done the game file was saved with the year and team name such as the 80bluejays.dat If you did the same with the wrestling game, then the purists could help you create the players and have that as an option. So you could have Rock Cold Steve Auston, a fantasy player, in the game but a player could create the Stone Cold Steve Auston using his real stats. The one problem with fantasy wrestlers is that their strengths, weaknesses, abilities and moves would not be known like the real wrestler's are. It would be important to give an overall score for each one to allow you to know how good he or she was. We also considered adjustable player's stats, so when the Viper beat Stone Cold Steve Auston, his total score would drop as the Viper's would go up. One way to show someone's score would be to list them by score, with the highest scoring wrestler at the top of the list. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, I think you could have a list of moves, then allow the player to determine how often would the fantasy character do it. for example Rock Hard Steve Austin, jumping, 50 percent kicking, 20 percent punching, 80 percent. sayings: You'll be eating my fist! Using the percentage to determine what move the player makes next. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 13, 2011 8:53 AM Subject: Re: [Audyssey] Possible WWE Roster Hi Dark, Well, that sounds interesting, but there is a problem. I wouldn't have a clue how to create something like that. Truth is although I'm a fair programmer I wouldn't know where to start to create something like you are talking about. You are quite frankly talking over my head and skills as a programmer. That's one reason I'm not exactly jumping up and down to add an editer. I have a very very vague idea how to do it, and that would require a lot of experimentation etc. I'd rather just write the game the way I know how and not spend two years trying to figure out how to get this editer to work. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Fair enough Tom. The method I was thinking of in terms of Ai simply involved varying the likelihood of the computer choosing one action over another in a given situation. Say for instance turn buckles was set to 3, the computer would have a %60 chance of choosing to get on the turn buckle when standing over another action, which from my (admittedly far more theoretical than practical), knolidge of programming I understand would be possible, but sinse your the chap who's making the game this is afterall your decision. Certainly games like Saturday night slam masters, super punchout and panza boxing on the amigar show how much fun a sports game can be with a roster of completely game specific combatants, and I'm pretty certain this would be the same here. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Dark, That is an excellent point about automatic speech being important in a live action type game and definitely not so much for a turn based type game. The only other thing for me is that I have many sapi5 voices that I like much better than Eloquence and my version of Jaws can not use any of the sapi5 voices. BFN Jim You're just jealous because the voices only talk to me. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jim, Yeah, you are right. With a turned based game automatic speech isn't always necessary. For instance, I can remember back when I was in college and downloading and playing the demo of PCS Games Monopoly for Dos. Actually, it was very accessible, and worked well with ASAP, Jaws for Dos, and Vocal Eyes. Most of that is do to the fact that it was mostly menus and text prompts. Would you like to buy Pennsylvania Railroad for $200? Enter y/n. That's just a standard ordinary text prompt, nothing special about it, and since it is a turn based game you don't rreally have to have SAPI for that. You have time to route your review cursor to the screen and read the prompt if your screen reader doesn't read it automatically. So its no big deal. However, as you said it is sometimes nice to use the different SAPI voices rather than Eloquence or something like that. Speaking of that I've got a suggestion for you that might help you. I know you said your version of Jaws is very very old, and I can't honestly blame you for not wanting to pay out a small fortune to upgrade to Jaws 12. There is a free screen reader for Windows called NVDA 2010 I use a lot, and its really beginning to turn out to be a nice low cost alternative to Jaws, Window-Eyes, Hal, etc. It supports ESpeak, SAPI 4 and SAPI 5 voices, and I've heard there are some third-party patches that allows you to install and use Eloquence if you want it. Since my copy of Window-Eyes is current I don't really need it, but I do know from using it that NVDA has fairly decent support for Firefox 3.x, Thunderbird, Internet Explorer 7/8, Microsoft Word, etc. It might be worth it to check it out if you'd really like to use something like ATT Crystal, ATT Mike, or ATT Charles as your default screen reader voice rather than Eloquence. Cheers! On 4/13/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Dark, That is an excellent point about automatic speech being important in a live action type game and definitely not so much for a turn based type game. The only other thing for me is that I have many sapi5 voices that I like much better than Eloquence and my version of Jaws can not use any of the sapi5 voices. BFN Jim You're just jealous because the voices only talk to me. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, But, you forget the power of the wrestling belt. It allows the wearer to time travel to any era and grab any wrestler at their prime and bring them back to today, so they will have a fare fight. I enjoyed Harry Hollingworth's baseball game where you could play Babe Ruth against Micky Mantle and find out what Yankee teame was the best. True, it didn't have too many stats to work with but the player didn't know that. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi tom. It sounds like this project is changing rather vastly from what I originally thought it was, sinse I originally thought you were just expanding the initial pile driver to be easier to use and have career modes and the like. Obviously this is no longer the case. While I do see the merrit in something very realistic and tied to a wrestling era, given my somewhat sketchy interest in pro wrestling this actually sounds less appealing to me, sinse sports aren't really my thing (wrestling is one of the few things I was vaguely interested in as a ten year old which I'm not interested in now). I rather fancied a sort of fantasy wrestling game where you could create your own wrestler, fight against some famous people and bust heads, but I'm afraid something probably as tied to the wrestling world as your talking about actually sounds less my sort of thing. This isn't to say you shouldn't do it, sinse obviously many people are interested, and I'll certainly give it a try, only that I'm not sure it was what I thought it was. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jim, Well, you are right about that. A lot of the wrestlers like any other star got passed around quite a lot. Once their contract was up they generally took a walk to another federation or wrestling alliance and got a job. Especially, if they were a big name star, and wanted a better contract. As you know in the 1990's the WCW managed to grab up most of the big name super stars from the WWF such as Randy Savage, Hulk Hogan, Sensational Sharri, Ricky Steamboat, etc. True they hchanged their names a bit like Hogan became Holliwood Hogan, Sensational Sherri became Sister Sherri, etc but it was the same people and they managed to draw a lot of attention away from the WWF. I know people here talk about Stone Cold Steve Auston etc but the truth is during that time frame I didn't watch the WWF much. I was watching WCW simply because that's where all my favorite stars went. Not to say the WWF was bad, but it lost its apeal with mostly new stars I didn't know as well. Anyway, I agree. I really hate it when they mention a new move I don't know what it looks like. Usually, it is probably something we already know with a new name. For instance, the Undertaker's finisher is the Tombstone. All that really is a new name for a piledriver. Nothing special about that except for the name. So I would imagine the new moves like the Spear, RKO, etc are probably something I already know with a nice new name on it. Cheers! On 4/12/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, Yeah, I remember the feud and match between Jesse the Body and Hulk Hogan. I was not positive about the time frame though. I have been watching wrestling since like the mid sixties. So I can not always keep the times and even companies perfectly straight. Especially since so many of the wrestlers switched or even went back and fourth between companies. I do remember that in the early eighties or maybe late seventies when we first got cable, on the USA network I would watch 3 hour shows that were like pay per view quality shows. And of course for years I would listen to pay per view shows in S vision. That is until they moved all of those channels to above 100. I still liked GLOW when I had sight the best. Oh the memories. Now I don't even have anyone that can tell me what the new moves such as the RKO are like. I bet that some of them are just old moves with new names. I can't believe that we forgot Sergeant Slaughter. The cobra clutch is a great sleeper hold. BFN Jim I'd love to, but I'm worried about my vertical hold. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Dark, Well, you are right that I started out with something like Piledriver in mind, but since discussing it with the list it is clear people want something more pro wrestling specific. However, I never planned on necessarily making up your own wrestler from scratch. I was thinking more along the ideas of selecting somebody like Hulk Hogan, Tito Santana, Ricky Steamboat, and playing his career mode rather than some anonymous dude. Plus now that I'm convinced guys like Jim Kichen want this game to be self-voicing that pretty much cancels out the idea of creating a fully custom wrestler from scratch. Something as simple as a custom name can't be done unless I use MS Sapi, but I won't do that for the simple fact I've decided to write it as cross-platform independant as I can from the start using SDL and I guess prerecorded speech for speech output. This obviously does go beyond Piledriver, but that's ok for most people. However, I myself have some misgivings about the direction the game has taken. There is no doubt that a text only game would be preferable. For one thing it would be much much easier to produce. For another people with braille displays could play it including both blind and deaf-blind players. It could be ported to Pacmates and other notetakers. I think I will have to make some sort of decision about this pretty soon as obviously guys like Jim Kitchen and I have some differing opinions on the interface, and weather or not it should self-voice or not. There are advantages and disadvantages with both versions. Cheers! On 4/12/11, dark d...@xgam.org wrote: Hi tom. It sounds like this project is changing rather vastly from what I originally thought it was, sinse I originally thought you were just expanding the initial pile driver to be easier to use and have career modes and the like. Obviously this is no longer the case. While I do see the merrit in something very realistic and tied to a wrestling era, given my somewhat sketchy interest in pro wrestling this actually sounds less appealing to me, sinse sports aren't really my thing (wrestling is one of the few things I was vaguely interested in as a ten year old which I'm not interested in now). I rather fancied a sort of fantasy wrestling game where you could create your own wrestler, fight against some famous people and bust heads, but I'm afraid something probably as tied to the wrestling world as your talking about actually sounds less my sort of thing. This isn't to say you shouldn't do it, sinse obviously many people are interested, and I'll certainly give it a try, only that I'm not sure it was what I thought it was. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Phil, Lol! Yeah, I did think that was a bit strange. However, it was a good game all things considered. On 4/12/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, But, you forget the power of the wrestling belt. It allows the wearer to time travel to any era and grab any wrestler at their prime and bring them back to today, so they will have a fare fight. I enjoyed Harry Hollingworth's baseball game where you could play Babe Ruth against Micky Mantle and find out what Yankee teame was the best. True, it didn't have too many stats to work with but the player didn't know that. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Dark, Yep. I once made a Golf course with a 1000 yard hole, just for kicks. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, April 12, 2011 4:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] Possible WWE Roster Hi Tom. My vote would personally be text only, or self voicing via sapi sinse this would allow for things like creating your own wrestler, adding your own match types etc. In fact, creating and swapping wrestlers across list to fight in each others' made up federations would probably be more fun for someone like me than being specifically tied to playing any given wrestler, afterall, even if the game had sfx in addition to a textual or sapi interface, people could just include a background music file with any created wrestler. I can see it now, ross Rainbow man slaughter malone, who's signature move is the brutal painful slaughter of terror, and who comes on to somewhere over the rainbow ;D. Therefore my personal vote goes for either sapi or text with sfx thrown in (actually I'd vote for sapi but I know you want to keep things cross platform). It just strikes me as a far less restrictive option, pluss given the way community members love making things for games, one which could expand things. Look at jim's golf game. If it had been a self voicing only affair limited to the worlds actual top golf courses it'd hardly be where it is now. As it is we have hundreds of golf courses, real ones, made up ones, and even fantasy ones! Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hey, Thomas. Here is a idea for the wrestling game you are working on. If you wanted you could also release the game for the iphone aswell. There is away that you can put it on the iphone for free. You could sell the iphone game version for ninety nine cent. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Dark, Well, I'll certainly take that under advisement. Unfortunately, now I'm not quite sure what to do. I have Jim Kitchen saying make it self-voicing and you seem to be in favor of my original idea of text-based. I think I'm going to have to have more feedback from the community to make a decision about this one. However, personally, my vote is still text simply because it would be way more flexable and easier to create. As for the custom wrestler idea I don't know. This is a personal conflict of wrestling purest vs Joe the average gamer. As someone who has watched WWF/WWE, NWA, and AWA wrestling for most of my life I am undoubtedly a wrestling purest. To me personally creating custom wrestlers is not that apealing an idea. Main reason if I'm going to play the game at all I'm going to roll play someone I know and admire not some made up wrestler. Cheers! On 4/12/11, dark d...@xgam.org wrote: Hi Tom. My vote would personally be text only, or self voicing via sapi sinse this would allow for things like creating your own wrestler, adding your own match types etc. In fact, creating and swapping wrestlers across list to fight in each others' made up federations would probably be more fun for someone like me than being specifically tied to playing any given wrestler, afterall, even if the game had sfx in addition to a textual or sapi interface, people could just include a background music file with any created wrestler. I can see it now, ross Rainbow man slaughter malone, who's signature move is the brutal painful slaughter of terror, and who comes on to somewhere over the rainbow ;D. Therefore my personal vote goes for either sapi or text with sfx thrown in (actually I'd vote for sapi but I know you want to keep things cross platform). It just strikes me as a far less restrictive option, pluss given the way community members love making things for games, one which could expand things. Look at jim's golf game. If it had been a self voicing only affair limited to the worlds actual top golf courses it'd hardly be where it is now. As it is we have hundreds of golf courses, real ones, made up ones, and even fantasy ones! Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Michael, We will see. The big problem is I don't own an IPhone, and don't have the development tools etc required to make an IPhone port. However, should things change or someone out there have the necessary knowhow to do it they are welcome to try. Cheers! On 4/12/11, michael barnes c...@samobile.net wrote: Hey, Thomas. Here is a idea for the wrestling game you are working on. If you wanted you could also release the game for the iphone aswell. There is away that you can put it on the iphone for free. You could sell the iphone game version for ninety nine cent. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Tom. Fair enough, it is your game. On the self voicing issue, I chiefly like the idea of text or sapi because of customizability and ease of play. While I'm all for human voices in games where those voices are characters, I don't see the need for this sort of thing in menues, reading stats etc, here I'd plum for sapi or text. In a wrestling game though your not liable to find people to actually voice the wrestlers realistically as they give interview quotes or the like, so I'd vote for text or sapi there as well, maybe with the odd grunt or grone thrown in for sfx reasons, but text or sapi for all the quotations, menues and the like. On the fantasy wrestlers vs actual wrestling period, I think this is just a case where we'll have to agree to disagree. Only having a sketchy knolidge of wrestling, I'd much prefer something flexible enough to let me be creative, and see what other people come up with in way of wrestlers, and if some of the wrestlers I do know like Hulk Hogan, The rock, or the undertaker were included to fight my fantasy wrestlers I'd just see it as an extra bit of fun, rather the way Mike tysan appearing in punch out on the nes was. Pluss, it'd really show the measure of your fantasy wrestler if he/she could beat the likes of the nasty boys or sergeant slaughter as well as other fantasy wrestlers. This is however just a personal preference sinse as I said, I'm not really that much attached to having something entirely tied to wrestling history. If you prefer to make a more realistic game in terms of period and rosta I'll certainly be giving it a try anyhow, especially If I can play as Hulk Hogan or the ultimate warrior, who were always personal favourites when I was ten ;D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, Well you know I think that you should write your wrestling game the way that you want to. Self voicing via sapi5 would be nice, but you do have some good reasons for text only. And heck you need to write a game for you, for fun. Now please just write all of the AI in VB6 and share it with me. grin No one wants you to get totally burnt out on game programming. And heck I for the most part write games the way that I want to. BFN Jim It isn't really mine 'til I've modified it j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
HI Dark, Yeah, well one thing is for certain regardless what I do I can't please everyone. That's true with every game a developer creates, and it becomes more of an issue any time a game features something like Star Trek, Star Wars, wrestling, etc as hard core fans see it as a type of fan fiction where those who aren't hard core fans just see it as another game. For instance, let's take Trek 2000 verses Final Conflict. Well, when David Greenwood wrote his Star Trek game, Trek 2000, it is pretty obvious he wasn't interested in making it too technical. I.E. doing everything achording to cannon. As a result the game was ok, but wasn't great. My biggest complaint was that it lacked a lot of technical details from the original Star Trek series, and it was dumbed down to help novis gamers. For example, i know for a fact that the original Enterprise had 100 photon torpedoes. The Enterprise in Trek 2000 only carried 10. On Star Trek, as in real life, they had to set a course like (0, 9, 0) rather than north, south, east , west. I thought the north, south, east, west directions in Trek 2000 was really hoky. I.E. not at all realistic or technically accurate. Basically, because I was a big Star Trek fan, follow cannon the way some people might follow their favorite sports team, I had all these expectations what a Star Trek game would and should be like. These are details that would only be of concern to a hard core Trek fan, but not matter to your average gamer who maybe purchased the game just for a little fun. Someone who isn't up on Trek cannon wouldn't care, but those who know the cannon would find it disappointing. Which is what happened. So my first project for USA Games was to basically rewrite Trek 2000 my way which resulted in the creation of Final Conflict. Admitedly it wasn't my best work, I could have done better, but I did my best to write it using actual facts and cannon based on the television series. Plus instead of using generic names like navigation, scanning, and weapons I used the actual names of those stations like Helm, Ops, and Tactical. Trek fans loved it, but some people who tried the game who didn't know anything about Star Trek asked me why I called it Ops instead of Sensors or Scanning or something self-explanitory. Which brings us directly to the heart of the matter. One of the things I set out to do when starting USA Games is to write games based on cannon. Weather I write a Star Trek game or write a wrestling game I do my best to make the game as true to the cannon as possible which generally is widely accepted as a good thing by dedicated fans. However, someone like yourself, who doesn't know wrestling cannon well, that obviously isn't a good thing. I guess it is kind of like coming into a movie half way through and asking everyone, who is this or that character, what is going on, why is he/she doing this or that? All are valid questions, because you simply don't know the back story, and you aren't going to enjoy it as much as the guy sitting next to you who watched it from the moment the movie started. I think this is actually where our diference of opinion originates. I'm the guy who has been watching the movie from the beginning, so to speak, and you just entered after missing a good portion of it. Your idea of wrestling is sketchy at best so Toni the Tiger and Captain Crunch are just as viable options as Hulk Hogan and Ricky the Dragon Steamboat to you. However, as a cannonest myself I would feel like Toni the Tiger and Captain Crunch don't belong in the game and should be barred from playing on any official roster.However, that's not to say we can't do both. One of the things I like about Srith is you can select from a list of pregenerated/created characters, I.E. cannon adventurers, or you can custom create your own. I think a similar idea could apply here. For the wrestling cannonest like myself I can simply choose to play one of the existing restlers from the list. Someone else who doesn't really know wrestling that well or wants to add a wrestler not in the database they could add him/her as a custom player. If you want to have a fantasy match between the Super Mario Brothers and the Powers of Pain that should be possible even if it isn't necessarily official cannon just by adding them to the database and playing them. So I'll think about it. Anyway, as far as text goes again I have to agree. That's over all I think the best user interface/output for this kind of project. Its easy, very cross-platform, and as I mentioned before some screen readers like Window-Eyes 7.5 reads everything on the screen pretty well anyway. After all, as you said using Sapi voices etc to do interviews etc would suck anyway so might as well just read them with your screen reader rather than try and fudge it using Sapi voices. So I think what we can do is try it using a text UI to begin with, and if there is a big demand for self-voicing we will cross that road when we come to it. HTH
Re: [Audyssey] Possible WWE Roster
Wow, The undertaker, happy to see him! saygilar sevgiler. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, April 11, 2011 5:59 AM Subject: Re: [Audyssey] Possible WWE Roster Hi Thomas, Like it...you have quite a list there. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, April 10, 2011 9:35 PM To: Gamers Discussion list Subject: [Audyssey] Possible WWE Roster Hi all, As some of you know we have been discussing taking a game like Piledriver, rewriting it, and then releasing it as open source with some extra features such as speech, sounds, and maybe even music as well. Anyway, I've been working on putting together an official WWF/WWE roster of big name male and female wrestlers from the 1980's. I.E. in many minds the golden age of WWF/WWE wrestling. I'd like everyone to take a look at this roster and see if I overlooked anyone or if there is a specific wrestler from that era I missed you want to see in this game. WWE: No Holds Barred Male Roster: Adrian Adonis Arn Anderson Andre the Giant Ax The Barbarion Brutus Beefcake Bam Bam Bigelow Tully Blanchard Brian Blair Jim Brunzell King Kong Bundy Ted DiBiase Jim Duggan Dynamite Kid Ric Flair Hoss Funk Terry Funk Bret Hart Hercules Hernandez Hulk Hogan Honky Tonk Man Iron Sheik Marty Jannetty Special Delivery Jones Junkyard Dog Rick Martel Shawn Michaels Jim Neidhart Paul Orndorff Bob Orton Roddy Piper Jim Powers Harley Race Butch Reed Dusty Rhodes Jake Roberts Paul Roma Mike Rotunda Jacques Rougeau Raymond Rougeau Rick Rude Tito Santana Randy Savage Smash Davy Boy Smith Jimmy Snuka Ricky Steamboat George Steele Big John Studd King Tonga The undertaker Greg Valentine Nikolai Volkoff Koko B. Ware The Warlord Ultimate Warrior Barry Windham Female Roster: Donna Christanello Leilani Kai Peggy Lee Dawn Marie Judy Martin Velvet McIntyre Fabulous Moolah Desiree Petersen Wendi Richter Rockin' Robin Sensational Sherri Noriyo Tateno Princess Victoria Itsuki Yamazaki Tag Teams: Arn Anderson and Tully Blanchard (The Brain Busters() Davey Boy Smith and Dynamite Kidd (the British Bulldogs) Ax and Smash (Demolition) Brutus Beefcake and Greg Valentine (The Dream Team) Hoss Funk and Terry Funk (The Funk Brothers) Leilani Kai and Judy Martin (The Glamour Girls) Jim Neidhart and Bret Hart (the Hart Foundation) Noriyo Tateno and Itsuki Yamazaki (The Jumping Bomb Angels) Jim Brunzell and Brian Blare (the Killer Bees) The Barbarion and The Warlord (Powers of Pain) Shawn Michaels and Marty Jannetty (the Rockers) Jacques Rougeau and Raymond Rougeau (the Rougeau Brothers) Jimmy Snuka and Ricky Steamboat (The South Pesific Connection) Rick Martel and Tito Santana (Strike Force) Paul Roma and Jim Powers (the Young Stallions) Barry Windham and Mike Rotunda (The US Express) Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Ryan, Actually, what I am doing is creating two seperate wrestling games using the same basic engine. The first is a legends based game featuring only wrestlers from the 1980's like Hulk Hogan, Junkyard Dog, Randy Savage, Wendi Richter, Sinsational Sharri, Rockin' Robin, etc. Basically, anyone who was really popular when I was growing up with wrestling. This one brings back a lot of personal nostalgia as I not only watched wrestling on television, but my dad and I actually went and watched several matches live when they were being held at the Ritchfield Coliseum in Cleveland Ohio. There's nothing quite like actually being there in person munching down popcorn, drinking soda, while watching the matches live and in person. If you only watched wrestling on television that's one thing, but quite another to be sitting there when you hear the speakers blaring I'm A Real American as Hulk Hogan makes his way out to the ring with the crowd litterally screaming so loud your ears hurt for days afterward. Anyway, basically I haven't forgotten Stone Cold Steve Auston, Trish Stratus, The Rock, or anyone who became popular in the late 90's and into the early 2000's. I just feel that they require a separate game. To me that's a totally different era of wrestling in part because that's when I lost my sight and I've never felt the same way about wrestling again. For instance, Trish Stratus came to the WWE just after I lost my sight, and I was in college then. Everybody told me she was extremely hot looking, especially in the bra and panties matches they had, but I couldn't really fully enjoy it since I couldn't see it. I did my fair share of chearing her on when she won the women's championship, but like I said although I still listen to wrestling I also get extremely frustrated that the comontators assume you can see what is happening and leave out alot of things I use to be able to see before. The diva's matches especially have lost their apeal since the main reason I use to watch women like Wendi Richter and Rockin' Robin wrestle is because they were really nice looking women and every guy I know of likes to see a good looking woman in little more than a bathing suit. Anyway, basically the point I was getting at is that like most people who has suffered any kind of tramatic loss I separate my life into before and after. Anything from the late 70's, 1980's, and early 90's is before my blindness. Everything after including a lot of the wrestlers you mentioned are after. I can't see someone like Rockin' Robin wrestling Trish Stratus anyway as she retired from wrestling in the mid 1990's as I recall. Then, as we've mentioned on list a lot of people who I grew up watching in the 80's the Junkyard Dog, Sensational Sherri, Andre the Giant, Hawk, etc are dead now and can't compete against younger wrestlers from a realistic point of view to begin with. We'd pretty much have to strike any wrestler who died from the list in order to make it work. HTH On 4/11/11, Ryan Conroy staindadd...@juno.com wrote: Hi Tom, Are you trying to make this all older wrestlers? If not, you forgot quite a people like Stone Cold Steve Austin, the Rock, Tripple H, John Cena, ETC. Oh, and for women, you can't forget Trish Stratus. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi, Yeah, well, the Undertaker has been in wrestling quite a while. Definitely was there long before I lost my sight, I'd say the late 80's, and I must say he used to creep me out looking at him on WWF wrestling. Even the look in his eyes as he looked at the camera was sinister. Lol! Let's just say he was one of the heels you loved to hate. He was so creepy you wanted someone like Hulk Hogan to take him on just to beat the crap out of him. Maybe then he wouldn't be so creepy. Speaking of the Undertaker I just had a match in Piledriver with the Ultimate Warrior vs the Undertaker. Oh, was that one tough match. In fact, it ended in a draw. I've got to play again to see if I can actually pin the creep. He gave the Ultimate Warrior the fight of his life though. Cheers! On 4/11/11, burakyuksek burakyuksek...@gmail.com wrote: Wow, The undertaker, happy to see him! saygilar sevgiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, That's a really great! WWE Roster that you put together. I've got just a couple that maybe you could add. Chief Jay Strongbow; who had a tag team partner, but I forget who it was. Rocky Johnson Tony Atlas Hillbilly Jim. Jessy the body Ventura. Tag teams The moon dogs and Rocky Johnson and Tony Atlas And if you are going to have managers; Jimmy mouth of the south Hart Bobby the brain Heenhen Lou Albanno Cindy Lopper Sorry about spellings, I just made them sound right with Eloquence. BFN - Original Message - Hi all, As some of you know we have been discussing taking a game like Piledriver, rewriting it, and then releasing it as open source with some extra features such as speech, sounds, and maybe even music as well. Anyway, I've been working on putting together an official WWF/WWE roster of big name male and female wrestlers from the 1980's. I.E. in many minds the golden age of WWF/WWE wrestling. I'd like everyone to take a look at this roster and see if I overlooked anyone or if there is a specific wrestler from that era I missed you want to see in this game. WWE: No Holds Barred Male Roster: Adrian Adonis Arn Anderson Andre the Giant Ax The Barbarion Brutus Beefcake Bam Bam Bigelow Tully Blanchard Brian Blair Jim Brunzell King Kong Bundy Ted DiBiase Jim Duggan Dynamite Kid Ric Flair Hoss Funk Terry Funk Bret Hart Hercules Hernandez Hulk Hogan Honky Tonk Man Iron Sheik Marty Jannetty Special Delivery Jones Junkyard Dog Rick Martel Shawn Michaels Jim Neidhart Paul Orndorff Bob Orton Roddy Piper Jim Powers Harley Race Butch Reed Dusty Rhodes Jake Roberts Paul Roma Mike Rotunda Jacques Rougeau Raymond Rougeau Rick Rude Tito Santana Randy Savage Smash Davy Boy Smith Jimmy Snuka Ricky Steamboat George Steele Big John Studd King Tonga The undertaker Greg Valentine Nikolai Volkoff Koko B. Ware The Warlord Ultimate Warrior Barry Windham Female Roster: Donna Christanello Leilani Kai Peggy Lee Dawn Marie Judy Martin Velvet McIntyre Fabulous Moolah Desiree Petersen Wendi Richter Rockin' Robin Sensational Sherri Noriyo Tateno Princess Victoria Itsuki Yamazaki Tag Teams: Arn Anderson and Tully Blanchard (The Brain Busters() Davey Boy Smith and Dynamite Kidd (the British Bulldogs) Ax and Smash (Demolition) Brutus Beefcake and Greg Valentine (The Dream Team) Hoss Funk and Terry Funk (The Funk Brothers) Leilani Kai and Judy Martin (The Glamour Girls) Jim Neidhart and Bret Hart (the Hart Foundation) Noriyo Tateno and Itsuki Yamazaki (The Jumping Bomb Angels) Jim Brunzell and Brian Blare (the Killer Bees) The Barbarion and The Warlord (Powers of Pain) Shawn Michaels and Marty Jannetty (the Rockers) Jacques Rougeau and Raymond Rougeau (the Rougeau Brothers) Jimmy Snuka and Ricky Steamboat (The South Pesific Connection) Rick Martel and Tito Santana (Strike Force) Paul Roma and Jim Powers (the Young Stallions) Barry Windham and Mike Rotunda (The US Express) Cheers! --- Jim Never trust anybody whose arm is bigger than your leg. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Ryan, Yeah, Thomas said that well. Anyway, I've been working on putting together an official WWF/WWE roster of big name male and female wrestlers from the 1980's. So that is why wrestlers such as Stone Cold Steve Austin, the Rock, Tripple H, John Cena, ETC are not in there. Oh, and for women, you can't forget Trish Stratus. I also can't forget Stacy Kebler BFN Jim Don't you hate boring taglines? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
same here - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, April 10, 2011 10:59 PM Subject: Re: [Audyssey] Possible WWE Roster Hi Thomas, Like it...you have quite a list there. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, April 10, 2011 9:35 PM To: Gamers Discussion list Subject: [Audyssey] Possible WWE Roster Hi all, As some of you know we have been discussing taking a game like Piledriver, rewriting it, and then releasing it as open source with some extra features such as speech, sounds, and maybe even music as well. Anyway, I've been working on putting together an official WWF/WWE roster of big name male and female wrestlers from the 1980's. I.E. in many minds the golden age of WWF/WWE wrestling. I'd like everyone to take a look at this roster and see if I overlooked anyone or if there is a specific wrestler from that era I missed you want to see in this game. WWE: No Holds Barred Male Roster: Adrian Adonis Arn Anderson Andre the Giant Ax The Barbarion Brutus Beefcake Bam Bam Bigelow Tully Blanchard Brian Blair Jim Brunzell King Kong Bundy Ted DiBiase Jim Duggan Dynamite Kid Ric Flair Hoss Funk Terry Funk Bret Hart Hercules Hernandez Hulk Hogan Honky Tonk Man Iron Sheik Marty Jannetty Special Delivery Jones Junkyard Dog Rick Martel Shawn Michaels Jim Neidhart Paul Orndorff Bob Orton Roddy Piper Jim Powers Harley Race Butch Reed Dusty Rhodes Jake Roberts Paul Roma Mike Rotunda Jacques Rougeau Raymond Rougeau Rick Rude Tito Santana Randy Savage Smash Davy Boy Smith Jimmy Snuka Ricky Steamboat George Steele Big John Studd King Tonga The undertaker Greg Valentine Nikolai Volkoff Koko B. Ware The Warlord Ultimate Warrior Barry Windham Female Roster: Donna Christanello Leilani Kai Peggy Lee Dawn Marie Judy Martin Velvet McIntyre Fabulous Moolah Desiree Petersen Wendi Richter Rockin' Robin Sensational Sherri Noriyo Tateno Princess Victoria Itsuki Yamazaki Tag Teams: Arn Anderson and Tully Blanchard (The Brain Busters() Davey Boy Smith and Dynamite Kidd (the British Bulldogs) Ax and Smash (Demolition) Brutus Beefcake and Greg Valentine (The Dream Team) Hoss Funk and Terry Funk (The Funk Brothers) Leilani Kai and Judy Martin (The Glamour Girls) Jim Neidhart and Bret Hart (the Hart Foundation) Noriyo Tateno and Itsuki Yamazaki (The Jumping Bomb Angels) Jim Brunzell and Brian Blare (the Killer Bees) The Barbarion and The Warlord (Powers of Pain) Shawn Michaels and Marty Jannetty (the Rockers) Jacques Rougeau and Raymond Rougeau (the Rougeau Brothers) Jimmy Snuka and Ricky Steamboat (The South Pesific Connection) Rick Martel and Tito Santana (Strike Force) Paul Roma and Jim Powers (the Young Stallions) Barry Windham and Mike Rotunda (The US Express) Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hello Thomas, You forgot Arn Andersons brother. I think it was Oly or something like that. Oh and I think Chris Benoit, sorry about the misspelling, was in the late 80's. Then with both Andersons, Ric Flair, and Chris you could have the Four Horseman. Greg W. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 10, 2011 7:34 PM Subject: [Audyssey] Possible WWE Roster Hi all, As some of you know we have been discussing taking a game like Piledriver, rewriting it, and then releasing it as open source with some extra features such as speech, sounds, and maybe even music as well. Anyway, I've been working on putting together an official WWF/WWE roster of big name male and female wrestlers from the 1980's. I.E. in many minds the golden age of WWF/WWE wrestling. I'd like everyone to take a look at this roster and see if I overlooked anyone or if there is a specific wrestler from that era I missed you want to see in this game. WWE: No Holds Barred Male Roster: Adrian Adonis Arn Anderson Andre the Giant Ax The Barbarion Brutus Beefcake Bam Bam Bigelow Tully Blanchard Brian Blair Jim Brunzell King Kong Bundy Ted DiBiase Jim Duggan Dynamite Kid Ric Flair Hoss Funk Terry Funk Bret Hart Hercules Hernandez Hulk Hogan Honky Tonk Man Iron Sheik Marty Jannetty Special Delivery Jones Junkyard Dog Rick Martel Shawn Michaels Jim Neidhart Paul Orndorff Bob Orton Roddy Piper Jim Powers Harley Race Butch Reed Dusty Rhodes Jake Roberts Paul Roma Mike Rotunda Jacques Rougeau Raymond Rougeau Rick Rude Tito Santana Randy Savage Smash Davy Boy Smith Jimmy Snuka Ricky Steamboat George Steele Big John Studd King Tonga The undertaker Greg Valentine Nikolai Volkoff Koko B. Ware The Warlord Ultimate Warrior Barry Windham Female Roster: Donna Christanello Leilani Kai Peggy Lee Dawn Marie Judy Martin Velvet McIntyre Fabulous Moolah Desiree Petersen Wendi Richter Rockin' Robin Sensational Sherri Noriyo Tateno Princess Victoria Itsuki Yamazaki Tag Teams: Arn Anderson and Tully Blanchard (The Brain Busters() Davey Boy Smith and Dynamite Kidd (the British Bulldogs) Ax and Smash (Demolition) Brutus Beefcake and Greg Valentine (The Dream Team) Hoss Funk and Terry Funk (The Funk Brothers) Leilani Kai and Judy Martin (The Glamour Girls) Jim Neidhart and Bret Hart (the Hart Foundation) Noriyo Tateno and Itsuki Yamazaki (The Jumping Bomb Angels) Jim Brunzell and Brian Blare (the Killer Bees) The Barbarion and The Warlord (Powers of Pain) Shawn Michaels and Marty Jannetty (the Rockers) Jacques Rougeau and Raymond Rougeau (the Rougeau Brothers) Jimmy Snuka and Ricky Steamboat (The South Pesific Connection) Rick Martel and Tito Santana (Strike Force) Paul Roma and Jim Powers (the Young Stallions) Barry Windham and Mike Rotunda (The US Express) Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
hey speeking of the undertaker who was the guy with that really creppy sounding high pitched voice who used to talk for him since i am not shure if he ever spoke. and this was again back in the late 80's. from Mich. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 11, 2011 4:54 AM Subject: Re: [Audyssey] Possible WWE Roster Hi, Yeah, well, the Undertaker has been in wrestling quite a while. Definitely was there long before I lost my sight, I'd say the late 80's, and I must say he used to creep me out looking at him on WWF wrestling. Even the look in his eyes as he looked at the camera was sinister. Lol! Let's just say he was one of the heels you loved to hate. He was so creepy you wanted someone like Hulk Hogan to take him on just to beat the crap out of him. Maybe then he wouldn't be so creepy. Speaking of the Undertaker I just had a match in Piledriver with the Ultimate Warrior vs the Undertaker. Oh, was that one tough match. In fact, it ended in a draw. I've got to play again to see if I can actually pin the creep. He gave the Ultimate Warrior the fight of his life though. Cheers! On 4/11/11, burakyuksek burakyuksek...@gmail.com wrote: Wow, The undertaker, happy to see him! saygilar sevgiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jim, You are right. I did forget about good old Hillbilly Jim and Mr. USA Tony Atlas. As for Jesse the Body by the 1980's he was primarily a commintator rather than a wrestler. In fact, the only time I recall seeing Jesse actually wrestle was at the ritchfield Coliseum against Hulk Hogan. At the time if you remember correctly everytime Hogan would get into the ring against an aponent Jesse, as the onscreen heel commintator, would always have something bad to say about Hogan. Eventually, this bad mouthing lead Jesse to make a comment about if he could get to wrestle Hogan he'd kick his butt and he'd be the heavy weight champion instead of Hogan. This story eventually lead Hogan to accepting Jesse's challenge and throughout the summer of 1986 there was this sort of fude between Hogan and Jesse which the Hulkster won of course. So, yeah, I guess I could add him to the roster although he wasn't very active throughout the 1980's as a wrestler do to, what I understand, some injuries sustained in Vietnam and his doctors put him on medical leave so the WWF got him a job as ring commintator. As for the managers even though I didn't list them they'll all be there. Not just Jimmy Hart, Bobby Henan, but I plan to make a comprehensive list of them. Including the adorable Cindi Lopper who managed Wendi Richter during the WWF's Rock and Wrestling marketing campaign. Now, that's definitely a blast from the past. I don't know if many people remember this but around 85, 86, and 87 the WWF had its own Saturday morning cartoon called Hulk Hogan's Rock and Wrestling. It was a stupid cartoon, but I loved it as a kid. Basically, it had all the lead faces of the WWF like Hulk Hogan, Wendi Richter, Junkyard Dog, Superfly Jimmy Snuka, etc formed up as a super secret super hero team. Aposing them were some of the top heels like the Iron Sheik, Nicolai Volkoff, the Fabulous Moolah, lead by Roddy Piper as they try to make crooked deals and do whatever bad guys do. The shows usually ended with the faces whipping the heels butts inside the square ring. Very strange cartoon, but it apparently sold WWF tickets as I was someone who was initially introduced to wrestling through the cartoon, action figures, and then began watching WWF Prime Time wrestling because I wanted to see the real people instead of just their cartoon personas. Lol! Cheers! On 4/11/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, That's a really great! WWE Roster that you put together. I've got just a couple that maybe you could add. Chief Jay Strongbow; who had a tag team partner, but I forget who it was. Rocky Johnson Tony Atlas Hillbilly Jim. Jessy the body Ventura. Tag teams The moon dogs and Rocky Johnson and Tony Atlas And if you are going to have managers; Jimmy mouth of the south Hart Bobby the brain Heenhen Lou Albanno Cindy Lopper Sorry about spellings, I just made them sound right with Eloquence. BFN - Original Message - Hi all, As some of you know we have been discussing taking a game like Piledriver, rewriting it, and then releasing it as open source with some extra features such as speech, sounds, and maybe even music as well. Anyway, I've been working on putting together an official WWF/WWE roster of big name male and female wrestlers from the 1980's. I.E. in many minds the golden age of WWF/WWE wrestling. I'd like everyone to take a look at this roster and see if I overlooked anyone or if there is a specific wrestler from that era I missed you want to see in this game. WWE: No Holds Barred Male Roster: Adrian Adonis Arn Anderson Andre the Giant Ax The Barbarion Brutus Beefcake Bam Bam Bigelow Tully Blanchard Brian Blair Jim Brunzell King Kong Bundy Ted DiBiase Jim Duggan Dynamite Kid Ric Flair Hoss Funk Terry Funk Bret Hart Hercules Hernandez Hulk Hogan Honky Tonk Man Iron Sheik Marty Jannetty Special Delivery Jones Junkyard Dog Rick Martel Shawn Michaels Jim Neidhart Paul Orndorff Bob Orton Roddy Piper Jim Powers Harley Race Butch Reed Dusty Rhodes Jake Roberts Paul Roma Mike Rotunda Jacques Rougeau Raymond Rougeau Rick Rude Tito Santana Randy Savage Smash Davy Boy Smith Jimmy Snuka Ricky Steamboat George Steele Big John Studd King Tonga The undertaker Greg Valentine Nikolai Volkoff Koko B. Ware The Warlord Ultimate Warrior Barry Windham Female Roster: Donna Christanello Leilani Kai Peggy Lee Dawn Marie Judy Martin Velvet McIntyre Fabulous Moolah Desiree Petersen Wendi Richter Rockin' Robin Sensational Sherri Noriyo Tateno Princess Victoria Itsuki Yamazaki Tag Teams: Arn Anderson and Tully Blanchard (The Brain Busters() Davey Boy Smith and Dynamite Kidd (the British Bulldogs) Ax and Smash (Demolition) Brutus Beefcake and Greg Valentine (The Dream Team) Hoss Funk and Terry Funk (The Funk Brothers) Leilani Kai and Judy Martin (The Glamour Girls) Jim Neidhart and Bret Hart (the Hart Foundation)
Re: [Audyssey] Possible WWE Roster
Hi Mich, That would be the Paul Bearer. He always walked around with that stupid urn the Undertaker said gave him his super human powers. He also would hand the Undertaker a plastic bodybag when the Undertaker won the match and together they would put the defeated aponent in it and carry him away from the ring. Later in the 90's they replaced the bodybag gimic with the casket matches. Where the defeated aponent would be carried away in a casket. It was quite morbid. Lol! Cheers! On 4/11/11, Mich m...@ntl.sympatico.ca wrote: hey speeking of the undertaker who was the guy with that really creppy sounding high pitched voice who used to talk for him since i am not shure if he ever spoke. and this was again back in the late 80's. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Greg, I can look but I'm pretty sure the four horsemen etc didn't come along until the early 90's. I know for sure Arn Anderson came to the WWF before his brother did, and wrestled as part of Bobby Henan's Brain Busters. So the Four Horsemen was definitely way after that. Cheers! On 4/11/11, Greg Wocher gwblindm...@gwblindman.org wrote: Hello Thomas, You forgot Arn Andersons brother. I think it was Oly or something like that. Oh and I think Chris Benoit, sorry about the misspelling, was in the late 80's. Then with both Andersons, Ric Flair, and Chris you could have the Four Horseman. Greg W. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hello, I think that making a wrestling game using wrestlers from the 80's would be alsome. Is any of the old ECW and NWA and WCW superstars going to be in the game aswell? Here is something to think about what about using the wrestlemania and starcade wrestling rings. If you think about it this game could be the accessible version of wwe superstars game that just came out. Look forward to playing this game. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hey, Mitch you are talking about Paul Baerer Undertaker manager. He was there for a few months last year. The last time he was there was doing the month of December when Kane and Edge was fighting for the world title on smackdown. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Sorry to barge in I remember there's a match which undertaker was defeated by a few of them which come out from nowhere, and he was put into his very own coffin. So that's why there is a period of time, there's a scene of resurrection of the undertaker or coming back or something. Regards, DARK LORD -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, 12 April 2011 6:56 AM To: Gamers Discussion list Subject: Re: [Audyssey] Possible WWE Roster Hi Mich, That would be the Paul Bearer. He always walked around with that stupid urn the Undertaker said gave him his super human powers. He also would hand the Undertaker a plastic bodybag when the Undertaker won the match and together they would put the defeated aponent in it and carry him away from the ring. Later in the 90's they replaced the bodybag gimic with the casket matches. Where the defeated aponent would be carried away in a casket. It was quite morbid. Lol! Cheers! On 4/11/11, Mich m...@ntl.sympatico.ca wrote: hey speeking of the undertaker who was the guy with that really creppy sounding high pitched voice who used to talk for him since i am not shure if he ever spoke. and this was again back in the late 80's. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
I am not sure if anyone remember people like sergeant slaughter , Mr Perfect which kick Rick Flet if I spell his name correctly. Earthquake and hurricane or something the champion for tag team. Regards, DARK LORD -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Monday, 11 April 2011 11:49 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Possible WWE Roster Hey, Thomas. Another wrestler you could add to the game is Shawn Michaels. He was there in the late 80's. What about Kevin Nash and Scott Hall as well they was theire in the late 80's as well. You could add old arenas such as Wrestlemania and Starcade and others. Being that WWE brought ECW and WCW you could put old wrestlers from those two companys who was around back then. Can't wait to play this game. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Michael, Well, I'm personally of two minds about creating an all stars wrestling game. I guess it really all depends on if you come from a wrestling purest point of view or not. What I mean by that is around 1982 Vince McMan officially purchased the WWF, and then they split off from the National Wrestling Alliance as an independent wrestling federation. The WWF purchased several competing wrestling outfits across the U.S. and in Canada which made them the largest U.S. based wrestling federation on the market. As a result they began buying up top performers from the AWA and NWA to fill the roster with the best of the best. That's why they were so famous in the 1980's. Anyway, because of the split from the NWA, National Wrestling Alliance, WWF performers were barred from wrestling NWA performers and NWA wrestlers were barred from wrestling in the WWF. The only way they could do that is to quit and sign a contract with the other federation. As a result these wrestlers were mainly kept separate through contracts and commercial permotions for one wrestling alliance or another. However, this is a game not real life. So such real life contracts and issues wouldn't necessarily have to be an issue if we aren't going for a purest type game. There are a number of advantages to opening it up to all stars from the era rather than just the WWF/WWE. For one thing you will notice the female wrestlers I have on the list is extremely short. That's because when the WWF went independant in 1982 they never really built up a large women's devision like the AWA, NWA, POW, etc had in place. They maybe had 50 top male performers but only about 10 female performers on the pay roll at a time. To say the women were under represented in the WWF is an under statement since there were quite a number of top female performers at the time. For example, just off the top of my head I can think of Susan Green, Mad Maxine, Sally the Farmer's Daughter, Holliwood and Vine, Penny Mitchell, Susan Starr, and so on. Basically, if we would tie into the NWA, AWA, GLOW, POW, etc we could easily get a large roster of 50 women to wrestle in the game. That would definitely be more fair and balanced for anyone who might want to play in a women's devision. Then, as far as male performers there are definitely some living legends who carved out big names long before they reached the WWF. The Road Warriors, Hawk and Animal, were definitely kings of the ring everywhere they went, but never ended up wrestling in the WWF until the 1990's. Still they were pretty famous in the 80's and helped draw people to the NWA. Same goes for the Fabulous Freebirds, Midnight Express, etc. Great tag teams, but often didn't get as publicized since they weren't in the WWF at the time. So I'd be interested to hear everyone's thought on this. Should we go with a purest view, just WWF wrestlers, or expand it to be more generalized across the board and bring in some top performers from other wrestling promotions too? Cheers! On 4/11/11, michael barnes c...@samobile.net wrote: Hello, I think that making a wrestling game using wrestlers from the 80's would be alsome. Is any of the old ECW and NWA and WCW superstars going to be in the game aswell? Here is something to think about what about using the wrestlemania and starcade wrestling rings. If you think about it this game could be the accessible version of wwe superstars game that just came out. Look forward to playing this game. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi, Actually, Earthquake and Typhoon didn't come along until the 1990's. Again this is kind of out of the time frame I set for the game which is around 1982 to 1990.Just covering a 8 year period you do realize I'm almost up to 100 performers. Its going to take years to write a completely custom A.I. for each and every one of those performers. Now, as for the name are you talking about Ric Flair? I have know idea who Rick Flet is. Cheers! On 4/11/11, Dark Lord darkl...@asmodean.net wrote: I am not sure if anyone remember people like sergeant slaughter , Mr Perfect which kick Rick Flet if I spell his name correctly. Earthquake and hurricane or something the champion for tag team. Regards, DARK LORD --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Phil, Thanks for posting. That was a great article. It didn't say anything I didn't already know, but it was well written and a good read. It is kind of funny one of the guys who commented on it mentioned the AWA figures the AWA had put out in the 1980's to try and compete with the WWF's rock and wrestling line up. Admitedly I had to laugh at that because I owned several of those AWA action figures myself plus an AWA wrestling ring which was better made than the WWF one. It was made out of wood and no matter how many times you performed body slams, suplexes, piledrivers, etc that ring didn't break. The WWF ring died about two weeks after I got it. Hulk Hogan gave King Kong Bundy a body slam and since the ring was made out of cheap plastic and King Kong Bundy was an extremely heavy rubber figure his head went right through it busting a hole in the WWF ring the size of Texas. Lol! Not only that, but I think the AWA figures were better detailed. I had a gift set of the Road Warriors and whoever made them did a great job on details. Not to mention you could actually move there arms and legs where the WWF figures, at least there 8 inch line up, were just one rubber molded figure. They had a four inch line up of bendy figures, but I always thought they were kind of funky looking etc. So the AWA definitely had them beat as far as toys. On 4/11/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, You might be interested in this article, Wrestling In The 80's http://www.retrojunk.com/details_articles/1555/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Michael, Ummm...Apparently you didn't read the list close enough because Shawn Michaels and his partner Michael Jannetty are both on their. Yeah, I definitely know Shawn Michaels was wrestling in the 1980's long before he adopted the Heartbreak Kid nickname, and got the Sexy Boy entrance music we know today. On 4/11/11, michael barnes c...@samobile.net wrote: Hey, Thomas. Another wrestler you could add to the game is Shawn Michaels. He was there in the late 80's. What about Kevin Nash and Scott Hall as well they was theire in the late 80's as well. You could add old arenas such as Wrestlemania and Starcade and others. Being that WWE brought ECW and WCW you could put old wrestlers from those two companys who was around back then. Can't wait to play this game. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Tom. My acquaintance with wrestling sort of stopped in the 90's with the likes of wwf regulars like Hulk Hogan, Jake the snake robberts, the nasty boys, sergeant slaughter, the million dollar man etc. I then sort of lost interest for a good while, though vaguely ran into the more recent wwe characters like triple H, the big show etc when my brother started playing the roar ccg (not to mention the rock's films). If we are talking about a wrestling game, I'd much more prefer something where I could play some of both my old favourites and some of the newer characters I've come across together to make up with my somewhat sketchy wrestling knolidge than something based in a particular time or federation. I admit though, my acquaintance with wrestling has been sketchy at best, and usually limited these days to amusing stories of the soap opera type shenanigans the wrestlers get up to rather than the actual in the ring action, so all in all it's hardly something I'm really pationate about. one feature I would like in the game though, is the ability to create my own wrestler with their own moves and descriptions and then put them up against some of the wrestlers I know, and I'm not sure if that would be possible if the game was limited to one era or federation. hay, it'd let me do what I used to do with wrestling figures of all kinds (many unknown some wwf and some just figures from other lines who looked like wrestlers), when I was about ten or eleven, though those also involved very detailed back stories, a post apocalyptic world and imaginary mortal combat style fatalities at the end of each match which probably wouldn't fit in a wrestling game ;D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Thomas, Like it...you have quite a list there. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, April 10, 2011 9:35 PM To: Gamers Discussion list Subject: [Audyssey] Possible WWE Roster Hi all, As some of you know we have been discussing taking a game like Piledriver, rewriting it, and then releasing it as open source with some extra features such as speech, sounds, and maybe even music as well. Anyway, I've been working on putting together an official WWF/WWE roster of big name male and female wrestlers from the 1980's. I.E. in many minds the golden age of WWF/WWE wrestling. I'd like everyone to take a look at this roster and see if I overlooked anyone or if there is a specific wrestler from that era I missed you want to see in this game. WWE: No Holds Barred Male Roster: Adrian Adonis Arn Anderson Andre the Giant Ax The Barbarion Brutus Beefcake Bam Bam Bigelow Tully Blanchard Brian Blair Jim Brunzell King Kong Bundy Ted DiBiase Jim Duggan Dynamite Kid Ric Flair Hoss Funk Terry Funk Bret Hart Hercules Hernandez Hulk Hogan Honky Tonk Man Iron Sheik Marty Jannetty Special Delivery Jones Junkyard Dog Rick Martel Shawn Michaels Jim Neidhart Paul Orndorff Bob Orton Roddy Piper Jim Powers Harley Race Butch Reed Dusty Rhodes Jake Roberts Paul Roma Mike Rotunda Jacques Rougeau Raymond Rougeau Rick Rude Tito Santana Randy Savage Smash Davy Boy Smith Jimmy Snuka Ricky Steamboat George Steele Big John Studd King Tonga The undertaker Greg Valentine Nikolai Volkoff Koko B. Ware The Warlord Ultimate Warrior Barry Windham Female Roster: Donna Christanello Leilani Kai Peggy Lee Dawn Marie Judy Martin Velvet McIntyre Fabulous Moolah Desiree Petersen Wendi Richter Rockin' Robin Sensational Sherri Noriyo Tateno Princess Victoria Itsuki Yamazaki Tag Teams: Arn Anderson and Tully Blanchard (The Brain Busters() Davey Boy Smith and Dynamite Kidd (the British Bulldogs) Ax and Smash (Demolition) Brutus Beefcake and Greg Valentine (The Dream Team) Hoss Funk and Terry Funk (The Funk Brothers) Leilani Kai and Judy Martin (The Glamour Girls) Jim Neidhart and Bret Hart (the Hart Foundation) Noriyo Tateno and Itsuki Yamazaki (The Jumping Bomb Angels) Jim Brunzell and Brian Blare (the Killer Bees) The Barbarion and The Warlord (Powers of Pain) Shawn Michaels and Marty Jannetty (the Rockers) Jacques Rougeau and Raymond Rougeau (the Rougeau Brothers) Jimmy Snuka and Ricky Steamboat (The South Pesific Connection) Rick Martel and Tito Santana (Strike Force) Paul Roma and Jim Powers (the Young Stallions) Barry Windham and Mike Rotunda (The US Express) Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Tom, Are you trying to make this all older wrestlers? If not, you forgot quite a people like Stone Cold Steve Austin, the Rock, Tripple H, John Cena, ETC. Oh, and for women, you can't forget Trish Stratus. -- Original Message -- From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] Possible WWE Roster Date: Sun, 10 Apr 2011 22:34:40 -0400 Hi all, As some of you know we have been discussing taking a game like Piledriver, rewriting it, and then releasing it as open source with some extra features such as speech, sounds, and maybe even music as well. Anyway, I've been working on putting together an official WWF/WWE roster of big name male and female wrestlers from the 1980's. I.E. in many minds the golden age of WWF/WWE wrestling. I'd like everyone to take a look at this roster and see if I overlooked anyone or if there is a specific wrestler from that era I missed you want to see in this game. WWE: No Holds Barred Male Roster: Adrian Adonis Arn Anderson Andre the Giant Ax The Barbarion Brutus Beefcake Bam Bam Bigelow Tully Blanchard Brian Blair Jim Brunzell King Kong Bundy Ted DiBiase Jim Duggan Dynamite Kid Ric Flair Hoss Funk Terry Funk Bret Hart Hercules Hernandez Hulk Hogan Honky Tonk Man Iron Sheik Marty Jannetty Special Delivery Jones Junkyard Dog Rick Martel Shawn Michaels Jim Neidhart Paul Orndorff Bob Orton Roddy Piper Jim Powers Harley Race Butch Reed Dusty Rhodes Jake Roberts Paul Roma Mike Rotunda Jacques Rougeau Raymond Rougeau Rick Rude Tito Santana Randy Savage Smash Davy Boy Smith Jimmy Snuka Ricky Steamboat George Steele Big John Studd King Tonga The undertaker Greg Valentine Nikolai Volkoff Koko B. Ware The Warlord Ultimate Warrior Barry Windham Female Roster: Donna Christanello Leilani Kai Peggy Lee Dawn Marie Judy Martin Velvet McIntyre Fabulous Moolah Desiree Petersen Wendi Richter Rockin' Robin Sensational Sherri Noriyo Tateno Princess Victoria Itsuki Yamazaki Tag Teams: Arn Anderson and Tully Blanchard (The Brain Busters() Davey Boy Smith and Dynamite Kidd (the British Bulldogs) Ax and Smash (Demolition) Brutus Beefcake and Greg Valentine (The Dream Team) Hoss Funk and Terry Funk (The Funk Brothers) Leilani Kai and Judy Martin (The Glamour Girls) Jim Neidhart and Bret Hart (the Hart Foundation) Noriyo Tateno and Itsuki Yamazaki (The Jumping Bomb Angels) Jim Brunzell and Brian Blare (the Killer Bees) The Barbarion and The Warlord (Powers of Pain) Shawn Michaels and Marty Jannetty (the Rockers) Jacques Rougeau and Raymond Rougeau (the Rougeau Brothers) Jimmy Snuka and Ricky Steamboat (The South Pesific Connection) Rick Martel and Tito Santana (Strike Force) Paul Roma and Jim Powers (the Young Stallions) Barry Windham and Mike Rotunda (The US Express) Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Groupon#8482 Official Site 1 ridiculously huge coupon a day. Get 50-90% off your city#39;s best! http://thirdpartyoffers.juno.com/TGL3131/4da27ec57eb546acfbbst04vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.