And I'm building another.
Allocators already working, tons of Unicode stuff implemented.
Working on string builders atm.
But one key difference is it is designed to work with the GC even if it
is -betterC @nogc @safe nothrow.
On 17/08/2022 3:05 AM, Guillaume Piolat wrote:
On Tuesday, 16 August 2022 at 15:01:05 UTC, rikki cattermole wrote:
But one key difference is it is designed to work with the GC even if
it is -betterC @nogc @safe nothrow.
How do you do that?
Via dub's injectSourceFiles (that I added).
htt
Its live!
https://meet.jit.si/Dlang2022AugustBeerConf
On 29/08/2022 11:46 PM, Mike Parker wrote:
### Lucian Danescu
Lucian gave [his first DConf talk this
year](https://youtu.be/ksNGwLTe0Ps?t=21650) on the subject of
integrating DMD as a library with D-Scanner. And that's the project that
he submitted, and that the judges accepted, for SAOC.
Looks pretty well tested, nice!
But in other less nice things, I take it you did not test with GDC? GDC
does not support cli args with the same names as dmd. One of these is -mv.
The file structure of subPackage/alid/subPackage will not require it and
you will not have the cross import issues
On 13/09/2022 4:25 AM, Ali Çehreli wrote:
On 9/12/22 07:43, rikki cattermole wrote:
Looks pretty well tested, nice!
Thanks! Proud with 100% coverage. :)
I was going to ask about coverage, that is awesome!
But in other less nice things, I take it you did not test with GDC?
GDC does not su
On 14/09/2022 2:48 PM, Salih Dincer wrote:
I'm far from making a solid recommendation. Immutable with const still
doesn't make sense to me. I claim we can live without them. Immutable
confuses me a lot.
I think we should take control by creating our own types. D Language
should be unorna
On 14/09/2022 8:44 PM, Ali Çehreli wrote:
On 9/12/22 09:34, rikki cattermole wrote:
> dub.json
> errornogc/alid/errornogc.d
> circularblocks/alid/circularblocks.d
Considering I may want to let the users import the entire package as
well with
import alid;
how can I achieve my goal of
Very nice and exciting!
Congrats everyone.
Linkity link: https://meet.jit.si/Dlang2022SeptemberBeerConf
On 18/10/2022 3:10 AM, Mike Parker wrote:
### Iain
Over the preceding month, Iain had little going on with D due to a
personal situation. Most of the work he'd done had been on the
infrastructure project and not on the compiler. He noted that I had
migrated the dlang.org and dlang.io DNS serve
And now for some good news!
Its almost Halloween, so grab your candy and any spooky brews you may
have, and join us for a ghostly chat!
https://meet.jit.si/Dlang2022OctoberBeerConf
On 02/11/2022 4:05 AM, Mike Parker wrote:
On Tuesday, 1 November 2022 at 11:54:45 UTC, data pulverizer wrote:
It might just be my browser (Chrome) but I've noticed that there's
nothing in the events calendar (https://dlang.org/calendar.html).
Wouldn't it be helpful to include these sorts of th
I've filled in some details about shared libraries wrt. plugins the
issue for it.
Will need compiler specific information CC: Walter, Martin, Iain.
Still massive shame that dmd is still a write off for Windows support
when using D from D. Wahoo export + ModuleInfo + DLLs.
Oh and don't forget
On 16/11/2022 2:13 PM, torhu wrote:
On Tuesday, 15 November 2022 at 20:54:03 UTC, Iain Buclaw wrote:
Glad to announce D 2.101.0, ♥ to the 63 contributors.
For some reason my project build fails with this version, but only the
x86 release build. Only tried it on Windows.
This is the error, I
On 18/11/2022 2:16 PM, Ethan Watson wrote:
On Saturday, 12 November 2022 at 21:51:38 UTC, Steven Schveighoffer wrote:
# BEERCONF!
Reminding myself to remember this for a change.
Don't worry, you won't miss it this time!
I'll bug you everywhere I can when I (or someone else) put the link up
Don't forget about UI automation too!
That's a key feature people always seem to forget... (unless you require
it).
~T-3 hours
Time to go acquire your favorite brews if you haven't already!
https://meet.jit.si/Dlang2022NovemberBeerConf
Reminder this is happening tomorrow! In ~24 hours
Here is a mailto link that'll setup an email ready to go!
mailto:q...@dlang.org?subject=PersonToAsk&body=Question%0D%0A%0D%0A--%20YourName%20anonymous%3F%0D%0A%0D%0AI%20want%20a%20prize!
On 16/12/2022 1:53 AM, rikki cattermole wrote:
Reminder this is happening tomorrow! In ~24 hours
Will be posting in about an hour.
Get your brews if you haven't already!
Hope everyone got your brews ready!
I for one, have some nice cold iced water, in 29 degree temperatures you
must stay hydrated!
https://meet.jit.si/Dlang2022DConfOnline
On 19/12/2022 4:56 AM, Robert Schadek wrote:
> * xml, there is some code already, the old std.experimental.xml code
I've toyed with std.experimental.xml.
I'm not convinced that it is a good code base for inclusion.
* no return by ref
As a bit of a follow up of what we were talking about on B
On Thursday, 17 April 2014 at 15:50:04 UTC, Graham Fawcett wrote:
To clarify: you've built these tools in D? Or do the tools
provide some kind of D API to MongoDB?
Best,
Graham Fawcett (not the 3T software Graham; last names are
helpful!)
They've posted this same thing to a number of differe
On Friday, 25 April 2014 at 08:52:18 UTC, Atila Neves wrote:
On Friday, 25 April 2014 at 08:45:20 UTC, Atila Neves wrote:
On Thursday, 24 April 2014 at 18:53:22 UTC, Jacob Carlborg
wrote:
On 2014-04-23 15:24, Atila Neves wrote:
Like testing with Cucumber? Wish you could call native D
code with
On Friday, 25 April 2014 at 10:02:45 UTC, Dicebot wrote:
On Friday, 25 April 2014 at 09:45:06 UTC, Rikki Cattermole
wrote:
Also when using things like __LINE__ keep them to template
args, as they are inferred to the initiation if possible.
This is antipattern. Default function arguments for __
On Tuesday, 29 April 2014 at 18:48:33 UTC, ponce wrote:
There was a typo error: https://github.com/p0nce/y4m-d
On Tuesday, 29 April 2014 at 18:46:51 UTC, ponce wrote:
y4m-d is a library for reading and writing Y4M files.
https://github.com/p0nce/wave-d
I checked out y4m-d when it went up on
On 10/05/2014 7:48 a.m., Andrei Alexandrescu wrote:
Hi folks,
We at Facebook are very excited about the upcoming DConf 2014. In fact,
so excited we're considering livestreaming the event for the benefit of
the many of us who can't make it to Menlo Park, CA. Livestreaming
entails additional cost
On 15/05/2014 5:01 p.m., Manu via Digitalmars-d-announce wrote:
I tried to gather support for a community game project (FeedBack).
Lots of interest, but nobody actually joined the party when I kicked
it off.
On 15 May 2014 05:04, Andrej Mitrovic via Digitalmars-d-announce
wrote:
I am starting
On 16/05/2014 12:07 a.m., Manu via Digitalmars-d-announce wrote:
On 15 May 2014 16:30, Rikki Cattermole via Digitalmars-d-announce
wrote:
On 15/05/2014 5:01 p.m., Manu via Digitalmars-d-announce wrote:
I tried to gather support for a community game project (FeedBack).
Lots of interest, but
On 16/05/2014 1:38 a.m., Manu via Digitalmars-d-announce wrote:
On 15 May 2014 23:24, Rikki Cattermole via Digitalmars-d-announce
wrote:
On 16/05/2014 12:07 a.m., Manu via Digitalmars-d-announce wrote:
On 15 May 2014 16:30, Rikki Cattermole via Digitalmars-d-announce
wrote:
On 15/05/2014
On Thursday, 15 May 2014 at 14:55:46 UTC, Adil Baig via
Digitalmars-d-announce wrote:
On Thu, May 15, 2014 at 7:22 PM, Rikki Cattermole via
Digitalmars-d-announce
wrote:
On 16/05/2014 1:38 a.m., Manu via Digitalmars-d-announce wrote:
On 15 May 2014 23:24, Rikki Cattermole via
Digitalmars
On 16/05/2014 3:02 a.m., Mike Parker wrote:
I managed to let this little anniversary slip by me. My first post in
the old Derelict forum at DSource[1] is dated May 6, 2004, my initial
commit to svn[2] was May 7, and my announcement in the newsgroup[3] was
on May 8. My attention to the project has
Alright so a little project I've put together[0].
Not entirely complete yet. But I feel its at a point where it can be
announced.
What it does is given a class it'll generate the PlantUML[1] descriptors
for it. If asked it can call PlantUML itself to generate the image
version of it.
My pla
On 17/05/2014 8:53 p.m., w0rp wrote:
That's pretty cool. I think I would change outputPlantUML so it works in
terms of something which outputs to an OutputRange or File. So you can
dump the UML directly to the file.
I've added that as a TODO.
On Sunday, 18 May 2014 at 21:22:25 UTC, Casey wrote:
But hey we also need a web service framework aimed at
enterprise in D and that's my target work now days.
Just out of curiosity, have you looked into Vibe.d for this?
I've created a couple prototypes with it and they came out
pretty
good.
On 20/05/2014 7:50 a.m., Colden Cullen wrote:
Hi everyone,
I’m super excited to be able to announce that the Dash game engine[1] is
finally stable and ready for public use! I’m currently the Lead Engine
Programmer at Circular Studios[2] (the group behind Dash). We had 14
people working on the te
On 20/05/2014 2:21 p.m., Colden Cullen wrote:
On Tuesday, 20 May 2014 at 01:12:38 UTC, Rikki Cattermole wrote:
Awesome to see!
Will be looking forward to what ever you guys get up to.
Only thing I can suggest, is get UML diagrams ext. Up on docs.
Says the author of Duml :)
It's definitely so
On 17/05/2014 6:34 p.m., Rikki Cattermole wrote:
Alright so a little project I've put together[0].
Not entirely complete yet. But I feel its at a point where it can be
announced.
What it does is given a class it'll generate the PlantUML[1] descriptors
for it. If asked it can call PlantUML itself
Alright so, I've just finished Dakka's[0] exception support.
Functionality supported:
Local actor references
Remote node connections, using given ip/port
Remote actor calling
On start/stop/error support
Capabilities per node (can this node do x? if not which can do to create
a reference?)
Seem
In advancing to a reload system for Cmsed, I've built a directory
skeleton generator[0].
It supports both lua and a simpler text file syntax.
An example of this is:
# Simple skeleton descriptor
dlfile livereload.txt livereload.txt
mkdir bin
mkdir deps
dlfile deps/package.json package.json
mk
Hello everyone.
As you all may know I've been working on recompiling D for web services
last few weeks.
Its both good news and bad news.
Good:
Reloading definitely possible. With dependency handling using dub.
Bad:
Its slow. And not in my code sort of way.
You're welcome to atest my speeds th
On 15/08/2014 12:47 a.m., Vladimir Panteleev wrote:
On Thursday, 14 August 2014 at 11:54:57 UTC, Rikki Cattermole wrote:
Atleast from my experience with this, its dmd thats actually taking
the time.
I can't glean this from looking at the code, but are you recompiling the
entire program? Web de
On 15/08/2014 3:09 a.m., Justin Whear wrote:
On Thu, 14 Aug 2014 14:58:20 +, John Colvin wrote:
My experience with these sort of things suggests that it'll be the
linker taking the time. Dynamic libraries are the solution.
Dub needs proper support for dynamic library dependencies.
I'll s
On 15/08/2014 2:58 a.m., Vladimir Panteleev wrote:
On Thursday, 14 August 2014 at 12:56:10 UTC, Rikki Cattermole wrote:
Dub automatically handles caching of dependencies such as vibe-d. So
they are not rebuilt.
The only things that get recompiled for example is a single code unit.
This is defin
On 15/08/2014 6:06 a.m., Jacob Carlborg wrote:
On 2014-08-14 13:54, Rikki Cattermole wrote:
Hello everyone.
As you all may know I've been working on recompiling D for web services
last few weeks.
Its both good news and bad news.
Good:
Reloading definitely possible. With dependency handling usin
On 16/08/2014 11:29 a.m., Vladimir Panteleev wrote:
On Friday, 15 August 2014 at 06:54:28 UTC, Rikki Cattermole wrote:
On 15/08/2014 2:58 a.m., Vladimir Panteleev wrote:
How many D modules / object files is that?
I haven't gone into that, I don't really want to go around modifying
dub if I ca
On 17/08/2014 9:57 p.m., Jacob Carlborg wrote:
I though that this might be important enough to share on the announce list:
A pull request [1] by Rainer Schuetze which adds COFF support for Win32
has recently been merged by Walter. It seems to be enabled using the
-m32mscoff flag.
[1] https://gi
On 18/09/2014 11:20 p.m., IgorStepanov wrote:
I've created pull request, which introduces multiple alias this.
https://github.com/D-Programming-Language/dmd/pull/3998
Please see the additional tests and comment it.
Awesome was waiting for something like this!
Also did we ever consider alias th
On Sunday, 21 September 2014 at 17:43:14 UTC, Rainer Schuetze
wrote:
How about running the test suite?
+1
Would make me far more happier of starting seriously getting into
dmd bug fixing.
On Wednesday, 8 October 2014 at 21:01:27 UTC, Andrei Alexandrescu
wrote:
Recorded this morning. Enjoy!
http://twit.tv/show/floss-weekly/311
Andrei
I'm currently up to the part where its mentioned about TAP
testing protocol [0].
Based upon my quick glance over at druntime [1].
I think we could
On 7/11/2014 6:56 p.m., luminousone wrote:
I have been working on a media library, it still has a long way to go,
but I figured its about time I shared what I am doing.
https://github.com/luminousone/dmedia
If I could possibly convince a few people out their to give'er a once over.
I use XCB/X
On 7/11/2014 7:38 p.m., luminousone wrote:
On Friday, 7 November 2014 at 06:29:14 UTC, Rikki Cattermole wrote:
On 7/11/2014 6:56 p.m., luminousone wrote:
I have been working on a media library, it still has a long way to go,
but I figured its about time I shared what I am doing.
https://github
On 7/11/2014 7:58 p.m., luminousone wrote:
On Friday, 7 November 2014 at 06:42:24 UTC, Rikki Cattermole wrote:
On 7/11/2014 7:38 p.m., luminousone wrote:
On Friday, 7 November 2014 at 06:29:14 UTC, Rikki Cattermole wrote:
On 7/11/2014 6:56 p.m., luminousone wrote:
I have been working on a med
On 7/11/2014 8:22 p.m., luminousone wrote:
On Friday, 7 November 2014 at 07:08:02 UTC, Rikki Cattermole wrote:
On 7/11/2014 7:58 p.m., luminousone wrote:
On Friday, 7 November 2014 at 06:42:24 UTC, Rikki Cattermole wrote:
On 7/11/2014 7:38 p.m., luminousone wrote:
On Friday, 7 November 2014 a
Right, time for a new announcement from me.
First off the library I have been talking about called DWC has been
renamed. It is now Under the banner of Devisualization, window[0] project.
Devisualization.window otherwise known as de_window is a window and
context creation for Windows, Linux an
On 8/11/2014 12:46 a.m., ponce wrote:
Nice work, it's basically the SDL replacement I wished for! I like that
its scope is well defined.
I don't get why it depends on DerelictGL. AFAIK SDL, GLFW and friends do
not depend on GL function loaders.
It depends because of OpenGL context creation. An
On 8/11/2014 12:48 a.m., Kagamin wrote:
On Friday, 7 November 2014 at 10:48:46 UTC, Rikki Cattermole wrote:
- Native GUI controls (such as the menu for OSX)
D native or OS native?
Short answer:
Basically it should use the native implementation if possible otherwise
it should use the non nat
To further Devisualization, I have got the start of an image library.
It should be fairly interface complete now.
For this I really could use help from anyone with experience with PNG
especially with Adam7 interlacing and color correction such as gamma.
Currently missing an exporter. Only import
On 18/11/2014 10:37 p.m., Timur Gafarov wrote:
15.11.2014 07:48, Rikki Cattermole пишет:
To further Devisualization, I have got the start of an image library.
It should be fairly interface complete now.
For this I really could use help from anyone with experience with PNG
especially with Adam7
On 28/11/2014 8:16 a.m., gedaiu wrote:
Hi,
In the last weeks I tried to make a draft for a mvc library. I tried to
take advantage of templates, uda and ctfe to make the interaction with
the database and the routing easier. There is still a lot of work to do
for making it ready to work in product
On 30/11/2014 1:20 p.m., Dylan Knutson wrote:
MongoModel in the model part of crate.d is interesting, and I'm glad to
see there's a more structured way of interacting with MongoDB than just
poking at untyped objects. I think D is still missing a really good ORM
(Rikki's dvorm is a start), but the
On 4/12/2014 8:13 p.m., ketmar via Digitalmars-d-announce wrote:
On Thu, 04 Dec 2014 04:02:46 +
Mike via Digitalmars-d-announce
wrote:
I had to maintain a technical forum last year that was getting
spammed like crazy. I added the question "how many bits are in a
byte?"
six. am i failed?
On 14/12/2014 4:28 a.m., Martin Nowak wrote:
On 12/13/2014 02:59 PM, ZombineDev wrote:
Thanks for the great work!
Is it possible to also include dmd+druntimie+phobos git-head?
It would be helpful to know if your project can be built with the new
version of DMD (when it is officially released)
On 15/12/2014 5:03 a.m., Martin Nowak wrote:
On 12/14/2014 01:42 AM, Rikki Cattermole wrote:
And anyway, it forces us to have good infrastructure going for automated
releases.
We already have that, I build that in Jan 2014.
Unless we have nightlies for e.g. installers, I'm not quite sure its
On 22/12/2014 5:51 p.m., Laeeth Isharc wrote:
https://github.com/Laeeth/d_hdf5
HDF5 is a very valuable tool for those working with large data sets.
From HDF5group.org
HDF5 is a unique technology suite that makes possible the management of
extremely large and complex data collections. The HDF5
On 23/12/2014 12:14 p.m., Elie Morisse wrote:
Hi everyone,
I have the pleasure to announce to you all the existence of a modified
LDC able to interface directly to C++ libraries, wiping out the need to
write bindings:
https://github.com/Syniurge/Calypso
It's at a prototype stage, but its C++
On 28/12/2014 7:45 a.m., Walter Bright wrote:
On 12/27/2014 7:36 AM, Laeeth Isharc wrote:
On Saturday, 27 December 2014 at 11:15:11 UTC, Walter Bright wrote:
On 12/26/2014 10:25 PM, Walter Bright wrote:
http://www.wired.com/2014/12/wired-enterprise-year/
https://www.reddit.com/r/programming/
On 29/12/2014 10:13 a.m., Adam D. Ruppe wrote:
I just noticed they temporarily reduced the price of my book:
https://www.packtpub.com/application-development/d-cookbook
If you haven't gotten a copy yet, start off the new year right! :)
Among the stuff covered are how to use ranges, reflection
On 29/12/2014 10:33 p.m., Vadim Lopatin wrote:
On Monday, 29 December 2014 at 09:30:40 UTC, Vadim Lopatin wrote:
On Monday, 29 December 2014 at 07:35:13 UTC, ketmar via
Digitalmars-d-announce wrote:
ah, and another thing: freeimage sux for GNU/Linux. it looks completely
alien and no sane GUI so
On 30/12/2014 12:14 a.m., Vadim Lopatin wrote:
On Monday, 29 December 2014 at 09:43:34 UTC, Rikki Cattermole wrote:
On 29/12/2014 10:33 p.m., Vadim Lopatin wrote:
On Monday, 29 December 2014 at 09:30:40 UTC, Vadim Lopatin wrote:
BTW, there is de_image package - "Image loading and exporting
Devi
On 5/01/2015 2:07 a.m., Daniel Murphy wrote:
I've created a dub package for the D version of DMD's lexer, generated
automatically from the C++ source.
github: https://github.com/yebblies/ddmd
dub: http://code.dlang.org/packages/ddmd
There are a few annoying limitations, such that it uses dmd's
On 5/01/2015 2:39 a.m., Daniel Murphy wrote:
"Rikki Cattermole" wrote in message news:m8be2m$1dlp$1...@digitalmars.com...
I saw that. I'm really looking forward to getting my teeth into it and
doing some good old refactoring. Although that will be a while because
of the auto generated thing.
On 9/01/2015 12:10 a.m., Johanna Burgos wrote:
Your Mission
Support our team in the development of our event-based infrastructure
Development of high-performance applications and services
Writing applications to work with our distributed DHT database system
You will be coding in the D-language
-engineer2
You can help me try!
Part of the problem with getting a new language accepted in a company,
is to develop a critical mass of willing and capable programmers in that
language.
On Fri, Jan 9, 2015 at 2:20 AM, Rikki Cattermole via
Digitalmars-d-announce mailto:digitalmars-d-announce
On 9/01/2015 4:20 p.m., John Carter via Digitalmars-d-announce wrote:
If you email me at john DOT carter AT taitradio DOT com we can take this
conversation out of the D forum as it is going way off topic.
On Fri, Jan 9, 2015 at 4:05 PM, Rikki Cattermole via
Digitalmars-d-announce
On 14/01/2015 3:00 p.m., james wrote:
I've been playing with jni.h and D. I think I've got a fully
working jni.d and I have the start of a nicer D wrapper around it
with djvm.d.
https://github.com/jamesmahler/djvm
There is an example usage in the README.md. There's also why I'd
do such a thin
On 14/01/2015 4:46 p.m., Philpax wrote:
Hey everyone,
I recently wrote a blog post about how I used D/vibe.d to help find a
new house. I haven't publicized it anywhere else yet, so I'm looking
forward to what the D community has to say! You can check it out here:
http://philpax.me/blog/heady-hou
On 15/01/2015 3:26 a.m., Ben Boeckel via Digitalmars-d-announce wrote:
On Wed, Jan 14, 2015 at 15:05:18 +1300, Rikki Cattermole via
Digitalmars-d-announce wrote:
Definitely need to get JNI support first class.
It definitely will help with getting D on Android.
My experience is that the D
On 20/01/2015 1:48 a.m., Jonas Drewsen wrote:
On Sunday, 18 January 2015 at 22:00:51 UTC, Piotrek wrote:
On Friday, 16 January 2015 at 21:19:08 UTC, Jonas Drewsen wrote:
I have been working on an editor written in D for use with D for some
time now and have made a blog post about it.
Any feedb
On 22/01/2015 3:07 a.m., Mike Parker wrote:
I've been wanting to play around with the Chromium Emdedded Framework
for a while. So I've created a D binding for it. I want to stress that I
can offer no support for this right now beyond fixing bugs, i.e. I can't
help anyone with how to use the CEF C
On 25/01/2015 9:29 a.m., Suliman wrote:
I checked what is in:
derelict-sdl2-1.9.1\.dub\build\library-debug-windows-x86-dmd_2066-C6F79EB15955F23DC333E5B450077DDB
In this folder located only file: DerelictSDL2.lib
$ dub clean
$ dub build --force
Some inconsistency in build caches I bet.
On 27/01/2015 12:46 p.m., Iain Buclaw wrote:
Hi,
It is my pleasure to release a new site onto the community. An
Interactive DMD compiler.
http://asm.dlang.org/
Inspired by Matt Godbolt's GCC Explorer[1], and my own hosted version
that uses GDC[2]. I was asked by Andrei to fork and make a wor
On 1/02/2015 4:31 a.m., Kiith-Sa wrote:
Harbored-mod (https://github.com/kiith-sa/harbored-mod) is a
documentation generator based on Brian Schott's Harbored that
supports both DDoc and Markdown in documentation comments.
--
Examples of generated docs
On 1/02/2015 1:02 p.m., Rikki Cattermole wrote:
On 1/02/2015 4:31 a.m., Kiith-Sa wrote:
Harbored-mod (https://github.com/kiith-sa/harbored-mod) is a
documentation generator based on Brian Schott's Harbored that
supports both DDoc and Markdown in documentation comments.
-
On 1/02/2015 2:17 p.m., Andrei Alexandrescu wrote:
Hello,
Walter and I have been mulling for a while on a vision for the first six
months of 2015.
http://wiki.dlang.org/Vision/2015H1
This is stuff we consider important for D going forward and plan to work
actively on. We encourage the D commu
On 2/02/2015 2:36 a.m., Kiith-Sa wrote:
Atleast on chrome win7 the font is absolutely awful.
Could you post a screenshot? I mostly just use the default "sans" which
can result in any font being used based on the OS,
http://imgur.com/JvbjN9o
On 5/02/2015 1:07 p.m., Andrei Alexandrescu wrote:
Andrew Edwards, our former release czar, declined his czardom because he
went to college. Thanks and good luck!
He left a void of power. After a period of turmoil and intestine
political fights, we have a new, ruthless czar: Martin Nowak. He pla
On 11/02/2015 11:40 a.m., Kiith-Sa wrote:
DDocs.org (http://ddocs.org) is a repository of documentation for DUB
projects that automatically re-generates docs as new
projects/releases/branch changes are added.
The idea is to make documenting D projects as simple as possible, to the
point where yo
Exciting news, my book on CTFE is out[0].
To summarize, it contains most of my knowledge of CTFE in a generic'ish
form with examples being in D.
There is a bit of talk of what support there can be and what we have.
The design patterns are probably the most interesting.
If you have any improve
On 17/02/2015 4:32 p.m., Walter Bright wrote:
On 2/16/2015 3:07 PM, Rikki Cattermole wrote:
[0] https://leanpub.com/ctfe
Thank you. I bought my copy!
No problem!
Just let me know any improvements that could be made. Updates are free
after all! (Leanpub is amazing, what with markdown writin
On 18/02/2015 12:49 a.m., Russel Winder via Digitalmars-d-announce wrote:
On Tue, 2015-02-17 at 16:40 +1300, Rikki Cattermole via Digitalmars-d-announce
wrote:
[…]
Just let me know any improvements that could be made. Updates are
free after all! (Leanpub is amazing, what with markdown
On 18/02/2015 5:08 a.m., Andrei Alexandrescu wrote:
On 2/17/15 3:49 AM, Russel Winder via Digitalmars-d-announce wrote:
On Tue, 2015-02-17 at 16:40 +1300, Rikki Cattermole via
Digitalmars-d-announce wrote:
[…]
Just let me know any improvements that could be made. Updates are
free after all
On 21/02/2015 3:00 a.m., Kingsley wrote:
Hi
Just thought I would share this in case anyone else finds it useful. I
wrote a tiny utility that detects changes to D files and then rebuilds
and re-executes the main binary using dub.
I use for developing with vibe.d and other dub D project that have
On 23/02/2015 11:33 a.m., Gan wrote:
On Sunday, 22 February 2015 at 22:32:44 UTC, Gan wrote:
On Sunday, 22 February 2015 at 22:29:53 UTC, Namespace wrote:
On Sunday, 22 February 2015 at 22:24:59 UTC, Gan wrote:
On Sunday, 22 February 2015 at 21:58:13 UTC, John Colvin wrote:
On Sunday, 22 Febr
On 23/02/2015 8:01 p.m., Namespace wrote:
On OSX you can load either "legacy" version of OpenGL so 1.x/2.x or
3.x+. Not both. I found this out for Devisualization.Window. Most
likely dgame by default is loading it in legacy mode.
Derelict GL is loading in legacy mode. You have to call 'reload'
On 15/02/2017 10:17 AM, Walter Bright wrote:
I am happy to announce that there will be a special addition to this
year's DConf.
The conference will not end after the three days of talks but
continue on into Sunday for a hackathon during which people can
collaboratively focus on long-last
On 13/03/2017 9:32 PM, Nick B wrote:
Hi Everyone
Here is an update on Unums.
John L Gustafson at the Multicore World 2017 Conference, in Wellington,
New Zealand, in February 2017, gave another presentation to his Unum
idea. He has again reworked the basis of his idea again. He has now
called
Oh relax, its a freelance job advertisement as well (payment for bug to
be fixed). If that wasn't there then yeah not appropriate. But its
there, so I say it was a good place :)
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