Is it a joke? Tha.
sevgiler saygilar
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: burakyuksek Gamers@audyssey.org
Sent: Friday, April 01, 2011 11:46 PM
Subject: Re: [Audyssey] Congratulations! you have won a free game
Hi burakyuksek,
All of my games have always
Hi,
As a lot of developers, I think, GMA games dead too. Because they aren't
developing anything for years.
sevgiler saygilar
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 01, 2011 11:53 PM
Subject: Re:
It's another way of saying z. We actually say it Zed, but I just spelt it
how they said it. Usually, if you write z in this country, it will come out
as Zed.
Hth.
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent:
I can understand only updating a game rarely, but a mud client needs
updating, regularly, because the mud itself is always being updated.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of burakyuksek
Sent: 02 April 2011 08:14
To: Gamers
Hi Thomas,
I don't know how I'm going to play the game. I mean, I do not have any
speakers. Also, with the Three D features, when we select our fists and
feet, could we a just that so we could hit better? I mean if its at the leg,
could we get our aim even higher and punch or kick to the
Hi Burak,
I don't think Thomas would add a life system. It would be unrealistic for
the game. Basically, mota is like a real life, but having two three lives
wouldn't give you a real feeling. The game has to be challenging, and two
three lives wouldn't make it challenging.
- Original
ironically tom i feel the same way in the other direction, one reason I use
orphius Alan for my Hal voice (which has great reaction speed), and scansoft
daniel for my gaming sapi voice.
Hereing something with Zee just doesn't sound right to me either, as far as
I, and my synths are
Hi Tom.
That is true regarding what has happened in audio 3D thus far, sinse being
strictly logical Shades, Sarah, monkey business etc are first person 2D
titles rather like the original doom itself not 3D ones, though I admit due
to the analogue movement both styles have we have sometimes
Only problem with that Phil, is sinse all games are temporal and played over
linear time, your actually already getting a 4Th dimention (or in the case
of the 2D game a 3Rd), for free!
If we're charging by the demention, then the 3D game should be 42.75 usd.
This would be a problem for
Hi Tom.
Glad to here Crystal potentially gets to keep her part after her rather good
performance ;D.
Actually this is about the only occasion i can think of where a synth would
be better than a human for contributing characterization to the game ;D.
About the only other instance I can
Because Zed rymes with dead and sounds much more evil and stylish ;D.
Actually Charles, if I remember rightly, it's because the original griek
term for a very similar letter was zeta which obviously when translated to
english ended up as Z.
In American evolution of the language (whicyh as
Hay nice idea Damien.
Only problem is then the inform games would be known as zeed code,
which sounds like something used in genetic plant manipulation ;D.
Btw, this actually reminds me of an occasion playing nationstates when we
developed the omnitemporal greeting good after morteve
Good thought clemment.
i suspect English, spanish and french are all traceable back to the griek
zeta.
Beware the Grue!
Dark.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list
gamers@audyssey.org
Actually Dennis, I'm afraid I couldn't get the soundpack from your site to
work with vip mud at all, and resorted to mushclient to play alterean
precisely because! of the soundpack.
This is a litle irritating sinse vip mud is an easier client for mud newbies
to use, but stil, when I loaded up
Hi Thomas. You do not need to upload Pigeon Panic and
Egg Hunt, for I have already made it!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 01, 2011 8:12 PM
Subject: Re: [Audyssey] egg hunt and pigeon
Mmm haiden, actually this isn't the case.
Angela doesn't have a jetpack that automatically keeps moving her upwards
higher and higher while you hold the keys down, rather she has a max jump
hight and can jump any distance up to or including that hight but no more.
So, say a long press will
Thems' fighten' words!
Challenge me again and oncemore you shal be babbled into submission!
guahahaha!
Beware the Grue!
Dark.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, April 02, 2011 12:35 AM
For the cybermen either those or willow pond.
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Actually Burak your dead wrong about that.
Gma games have consistantly made a new release each 18 months to two years.
Shades of doom V2 in 2006, Vipmud in 2008, time of conflict in 2010.
yes, they are quiet in the mean time, but they've not failed to come up with
something. I'd wait until at
Hi Muhammed.
Actually the game will be playable with headphones, at least I very
much hope it will sinse even though I do have a set of 5.1 speakers, I stil!
prefer to play on headphones and in fact play very badly with speakers.
But, as shades and other games have shown, you can do a
Hello,
If I remember correctly the subscribe information for the VIP mud email list
is:
vipmud+subscr...@googlegroups.com
Hope this is right,
Greg W.
- Original Message -
From: Harmony Neil harmon...@googlemail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, April
I like mush as well, but its much slower having to route jaws to pc if you
miss something.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 02 April 2011 11:27
To: Gamers Discussion list
Subject: Re: [Audyssey] VIP Mud
Well sinse I use Hal, that's not really a concern for me, though mudding is
one of the times when I use sapi sinse I need the text spoken instantly as
it appears on screen rather than having to read it manually with Hal.
That's another reason why i'd like to use vipmud, while I got mushclient
also if they were dead they probably wouldn't be responding to orders. I got
toc a few days ago, and while David didn't at first send me the key within
the 1 day he mentioned, after I sent an email to sales I got it a few hours
later.
- Original Message -
From: dark d...@xgam.org
To:
Yeah some voices actually work well for singing pronounciations.
Tim
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 02, 2011 4:43 AM
Subject: Re: [Audyssey] USA Games News 3/31/2011
ironically tom i feel the same way
Hmm.
sevgiler saygilar
- Original Message -
From: Pitermach piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 02, 2011 3:37 PM
Subject: Re: [Audyssey] VIP Mud
also if they were dead they probably wouldn't be responding to orders. I
got toc a few
Muhammed,
Um. That will only appear if you are running the BETA? How long has it been
sense you updated?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of fred olver
Sent: Monday, March 28, 2011 6:27 AM
To: Gamers
Hi,
I personally think the game is unbalanced. From level 6 to 7 the enemies
seem to get radically! Harder.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of The Addictor
Sent: Monday, March 28, 2011 12:26 AM
To:
Hi,
Probably not the best place to put this, butI couldn't think of anywhere
else. I am working on a game, and for the last BETA I converted my readme
into html. When I arrow across the links for the table of contents, JAWS
justsays link. I grant you, thissetup works, but how do you tag a link so
Dark,
So far, most of the soundpacks for Alter Aeon have been contributed
and maintained by players, so I don't know the details of how to set
them up. The big one that was recently posted is on rapidshare:
Readme file:
yes, it's a joke. In America, on April 1, Americans play tricks on each
other. It's called April Fools' day. Sometimes, it's little things like
Jim's joke. Sometimes, a person will switch the sugar with the salt so that
the other family members end up eating very salty cereal or sweetened
Ken, you are a very mean fellow indeed!
Actually that's one custome we also have over here.
I almost planned a fake news announcement for audiogames.net, to announce
that the developers of the splintercell series were commissioning testers
and looking in to creating an audio version of their
I tend to agree. I managed to make it to level 11 but I'm surprised I made
it that far.
We are the Knights who say...Ni!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'The Addictor' kenwdow...@neo.rr.com; 'Gamers Discussion list'
gamers@audyssey.org
Sent:
Hi,
Not true. GMA is still very much active. It is true that they are
usually pretty quiet in between releases, but they consistantly
release a new product or update on a 18 month to 24 month release
schedule. Since 2006 there has been Shades of Doom 1.2, VIP Mud in
2008, and finally Time of
Hi all,
Does anyone have the space colony cleaner? If you do please send it to
me. I tried maze game and it doesn't have any bugs.
best regards,
Jack
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HI Dark and all,
All you will need for MOTA 3D is a stereo set of headphones. This is
for too reasons. First, as we have discussed on list most people
simply don't have the hardware required to render true 5.1 or 7.1 3d
audio so making that a manditory requirement will hurt sales if the
potential
Hi Dark,
Yeah, that's exactly what betas are for. One thing I hope to acomplish
with MOTA 3D is not only to get gamers use to a true 3d first-person
game, but to work out game mechanics that are almost universally
helpful to a blind gamer. Its one thing to look at Shades of Doom and
get ideas,
Just played Palace Punchup for the first time. Very cool. I can't beat it
past Rising Rage though--not that i'm complaining, since I like unbeatable
games.
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You can make
Might sort of be able to duplicate that with ESpeak US speaking slowly
on no inflection lol.
Sent with Thunderbird 3.1.9 portable.
On 4/2/2011 6:11 AM, dark wrote:
Hi Tom.
Glad to here Crystal potentially gets to keep her part after her
rather good performance ;D.
Actually this is about
Hi Muhammed,
As for MOTA 3D you won't need any special hardware to play it. I've
recently decided to use 2d stereo by default for the game. The main
reasons I decided upon this course of action is A, not many people
have the money to invest in a true 5.1 surround sound setup, and B,
Streemway
Hi,
I wouldn't doubt that any. ESpeak definitely sounds like some robot
out of the 50's or 60's B movie. Definitely not one of my favorite
voices, but I've grown use to it on Linux since it is the default
voice for most Linux access products.
Cheers!
On 4/2/11, Valiant8086
Hi Hayden,
I think you totally misunderstand how an analog jump system works. You
can't simply just jump higher and higher or further and further the
longer you hold the jump keys down. There are set restrictions on how
high and how far you can jump. The difference here is that you can
choose how
Hi,
Not unless I fully implamented an arcade mode. At the moment there is
a save game feature which is good enough for restoring lives. Besides
that having thre to five lives is kind of silly in my opinion and is
unrealistic.
Cheers!
On 4/1/11, burakyuksek burakyuksek...@gmail.com wrote:
Hi,
I'm surprised!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, April 01, 2011 7:37 PM
Subject: Re: [Audyssey] Audyssey thread report for March 2011
Hi,
COmpilling help files? Really? No way there were 40
I think I'll join this contest!
LOL
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, April 01, 2011 7:35 PM
Subject: Re: [Audyssey] Audyssey babble report for March 2011
Hi,
Aaa! Best me again, shall you?
What does tdv stand for?
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Lori Duncan' lori_dunca...@hotmail.com; 'Gamers Discussion list'
gamers@audyssey.org
Sent: Friday, April 01, 2011 7:57 PM
Subject: Re: [Audyssey] TDV
Lor,
Your first problem is that you
Well I must admit we were board so we did all that.
What else were we supposed to do? do what you said and clean it.
Yeah right.
- Original Message -
From: The Addictor kenwdow...@neo.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 01, 2011 8:15 PM
Subject:
I new that
- Original Message -
From: The Addictor kenwdow...@neo.rr.com
To: Gamers Discussion list Gamers@audyssey.org
Sent: Friday, April 01, 2011 8:45 PM
Subject: [Audyssey] sfx contest
Ok, since none of you were even close to guessing how I made those sounds,
I'll describe the
Nope... he's serious!
I can't be leave he's made a game that he's not celling for more then 20
bucks.
No jk april fools!
- Original Message -
From: burakyuksek burakyuksek...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 02, 2011 3:10 AM
Subject:
Three d valocitty
sevgiler saygilar
- Original Message -
From: Shane Lowe shanel...@insightbb.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 02, 2011 9:42 PM
Subject: Re: [Audyssey] TDV
What does tdv stand for?
- Original Message -
From: Hayden
Hi,
Yeah, well, welcome to classic arcade games. Most of the early arcade
games in the 80's were like that. There was no point to the game other
than to rack up the highest score possible and that's it. Giftenum
seams to fall into the same trap as the arcade games of the late 70's
and early
Yeah, we have that in England as well. One of my friends managed to fool me.
Lol.
- Original Message -
From: The Addictor kenwdow...@neo.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 02, 2011 4:13 PM
Subject: Re: [Audyssey] Congratulations! you have won a
Oh, sorry. Its battle zone twelv.8 and you click battle zone. Lol.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, April 02, 2011 2:50 PM
Subject: Re: [Audyssey] I did something right for once!
Muhammed,
shrug I use window eyes.
I know that if your in a webpage your supposed to use the div and /div
Taggs to divide your page and then make links that way for example
html
head
titletest/title
/head
body
div id=testpart1
testpart1
/div
here is the link
a href=#testpart1Test part one/a
div id=test2
the game is hard!
thats the whole point.
isn't that the fun of playing games the challenge?
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 02, 2011 12:14 PM
Subject: Re: [Audyssey] battle zone
wanna play agenst someone on line?
- Original Message -
From: The Addictor kenwdow...@neo.rr.com
To: Gamers Discussion list Gamers@audyssey.org
Sent: Saturday, April 02, 2011 1:38 PM
Subject: [Audyssey] PALACE PUNCH UP
Just played Palace Punchup for the first time. Very cool. I
Sounds like a great idea for an actual game man! Why don't you actually do
it!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ken the Crazy
Sent: 17 March 2011 08:56
To: Gamers Discussion list
Subject: [Audyssey] Games we'd like to
There's challenge... and then there's lack of balance. Battle Zone
especially in later levels tends to lean towards the lattor. lol.
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Hi Tom,
How will I know if I have got the correct aim to punch or kick?
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 02, 2011 7:13 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Muhammed,
1. Could anyone send me the links to download all the tdl games?
2. Could anyone send me the light battles beta?
3. Could anyone send me the snowball war by pbgames?
and
4. Could anyone reupload supershot for download? I couldn't get the sendspace
link to work.
Thanks,
Shane
---
Gamers mailing
Hey Shain,
want to play against me right now? I'll crash your palace into a twisted
blob. The only chance you'll be able to beat me is in a fair fight.
Although, Shane's skills might be even more lower. I will face you in the
field of battle, and I will duel to the death, crushing your
Certainly. I'm not arguing that point. But I do agree that there are balance
issues. There's a fine line between offering a reasonable level of challenge
and taking it a bit too far. And I do feel that Battle Zone does take things
a little too far. For instance I've lost count of the number of
I do agree with you on that point. I'm all for challenge but when you
actually find yourself in a litterally impossible situation where, let's say
you've got two sets of blades spaced closely together and you've got a
boulder coming at you. Since the blades will kill you if you ump even while
With boulders I find if they really are trapping you between two sets
of blades like that, you can wait til they're almost on top of you
than just jump straight up. Since avoiding boulders does not
necessarily have to be done by jumping sideways, a vertical jump
upwards does the trip,
Hi,
I have only snowball war and tdl games. But maybe not all of tdl games. Hear
is snowball war
http://www.sendspace.com/file/adsupb
Hear are tdl games
http://www.sendspace.com/file/ogz74d
Thanks.
sevgiler saygilar
- Original Message -
From: Shane Lowe shanel...@insightbb.com
To:
Hi,
Easy. First you can try and center the enemy in your headphones, and
second the game has a laser site to target enemies. Its not exactly
hard.
Cheers!
On 4/2/11, Shiny protector muhamme...@googlemail.com wrote:
Hi Tom,
How will I know if I have got the correct aim to punch or kick?
---
Hey Thomas,
I've a question: How many levels have you designed in MOTA already? Also how
many levels are you planning to ship with the game? Man I'm so desperate to
get my hands on this game! Oh, I just had an interesting idea. Wouldn't it
be possible to add downloadable level packs at a later
I thought to make book mark links it is the a name=est1test1/a how
does this differ from he div/div commands?
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Bryan,
Do you realize how many items drop in this game? Try and keep this in mind.
how could the game be any easier when you basically have an unlimited amount
of items and lives at your disposal. if you're having problem with blades,
use the blade cutters. simple
- Original Message
Could you upload each game by tdl separatly and send it to me that way?
I'm having a problem with rar files.
Shane
- Original Message -
From: burakyuksek burakyuksek...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 02, 2011 4:23 PM
Subject: Re:
Not necessarily. That still doesn't take care of the boulders. THe blade
protectors only work once and like I said blades still kill you when they're
off. So no, that doesn't hold water when you've also got a boulder and
possibly a fireball coming at you on top of the blades.
We are the
Hi all,
Please could anyone send me space colony cleaner?
Thanks.
best regards,
Jack
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visit
www.braillesoft.net
and vote on what should be supported in there upcumming software!
Thanks,
Shane
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well, the way you do it/the way I do it is with the A tag as follows.
You first need to make an anker which you can link to. the name you give it
is internal, you won't see it while reading the page.
a name=section1/a
then when you want to link to that page, you would make a normal a href
the thing to remember though is you don't have to mash down on your right
arrow to jump. all you really need to jump over a boulder is two or three
taps of the right arrow key. so if you're between blades, back up as far
left as you can to the leftmost blade, then when the boulder is close, hit
Hi Tom.
As I've said before, I do have trouble understanding spacial relations and
forming mental maps of physical spaces, but I have every intention of
playing 3D mota successfully so will be willing to make suggestions when the
time comes.
As regards audio perspectives I beg to disagree
Could someone who's on the ag forem tell Cid to send me an invite for the
abandenware games shared folder?
Thanks,
Shane
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quite possibly, though actually sinse the entire point of the cybermen is
that they have given themselves so many spare parts that they have replaced
everything including emotions that would be entirely corect ;D.
Actually the new series cybermen and even the 1980's cybermen are pretty
lively
Well that's what most of the free client developers do. If not every few
months, then at least more frequently than they are doing so. This! Is! A!
Mud! Client! Here! It! Needs! Regularly! And! Constantly! Updating! Get it?
Muds don't only change every few years, they change and are being updated
shane, might I suggest you just register and send her a pm or forum mail
yourself? If your having a registration issue let me know, but asking
someone else to invite you to someone else's folder is a litle roundabout,
not to say potentially dodgy.
Also, this is about the fourth e-mail from
Keep in mind that most mud-client developers, notall, are cimputer
people who work on the computer day and night. And most of them are
pretty big companies... and just because muds change and update
frequently, that does not mean the mud client itself needs to be
updated to catch up.
At
Hi,
for anyone who wants them. here are tracks and cars for top speed 2.
http://squirman.jzeller.org/66_Cars.zip
http://squirman.jzeller.org/59_Tracks.zip
DJC, These are pretty much what you had at the time up on your ftp site. I am
fairly sure they contain a few of the cars you are looking
Thanks so much Rich. That should replace the cars I didn't have any more. I
did have all the tracks.
*** REPLY SEPARATOR ***
On 4/2/2011 at 5:55 PM Richard Sherman wrote:
Hi,
for anyone who wants them. here are tracks and cars for top speed 2.
Okay I'll shut up with the do this do that crap.
I must admit it was getting a little anoying.
I havent registered to the forem because... well I don't know.
Can you get it by email?
Shane
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Hi Harmony,
Ahem...I think we all take your point, but the point I was attempting
to make in the message you responded to is that GMA has other
commitments besides the single product you are interested in. Plus I
was also pointing out that GMA is not a dead accessible company simply
because they
Hi,
Did that. But JAWS just reads it as a link.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Pitermach
Sent: Saturday, April 02, 2011 5:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Same Page links?
Shane,
Let's say I have a game where I have to defeat an enemy. I do 0 damage with
each hit, and my enemy kills me with my first hit. So, by your logic this
game is fn because it is hard and challenging.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org
Well someone is lacking serious common sense.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 03 April 2011 01:44
To: Gamers Discussion list
Subject: Re: [Audyssey] VIP Mud
Keep in mind that most mud-client
hahaha
You'll kill him its not like its impossible you just need a whole, whole,
whole, whole, whole lot of practis.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, April 02, 2011 8:38 PM
Subject: Re:
Does anyone know about the game science envaision from pbgames?
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Hi Yohandy,
Well, it depends on which version of MOTA you are asking about. As for
MOTA Standard, the 2d platformer, I'm just finishing up level 2. I've
been tied up with other issues, and am just now getting around to
adding the new level 2 to the beta. As for MOTA 3D its got a level
from beta
Um... excuse us here for thinking that just because a mud itself
updates, that does not mean the client has to update as well. All the
features of the mud itself come from the server, not from the client.
The client is simply a fancy way of accessing that same server. And I
hope that comment
Hi Harmony,
I don't know who that little comment was aimed at, but let me just say
I think your opinion is based on some erronious assumption on how muds
and mud clients work. As I basically understand your opinion you
believe that because muds are constantly being updated that the mud
clients
well I hope there is some sort of package as I play both styles.
Hi Thomas,
I object to your pricing.
If 2 d and 3 d are both $35 then the 2d is over priced as you get
one less d for the same price.
It would be better if you charged for each dimension.
The 2d could be $35 while the 3d $52.50.
grin
yeah the only jokes I seem to get is online everyone here is to bussy
to do these things.
Email lists this and a couple others did these.
Klango did a few though they were hmmm not funny really, one was but
the other was just a spam hacker thing.
Though we have experts on this list
Not possible, if your opponent only takes one hit to kill you and you
take 10 or 20 to kill them. I challenge you to give me a scenario
that could work around that. And this is assuming your opponent is at
close range.. which means you can't stand far away and riddle him with bullets.
At
lol.
that is cool.
4/2011, you wrote:
Games we'd like to play.
Kitchen Sink.
Have you ever wanted to hear the real Kitchen sink?
Now you can with Jim Kitchen's sink game.
You get to turn his hot and cold water taps on and off with your
arrow keys or your mouse!
And best of all,
it's free!
So
Hi Clement,
Well, I'm not sure how to apply it to Battlezone, but I can think of
many mainstream games were if you get hit once you are dead, but it
might take 25 to 50 hits to kill the enemy. Usually, this works by
jumping bullets, ducking attacks, and other evasive maneuvers until
you kill the
Agreed. Anyway it's kinda hard to go for the items when you'e got enemies
after you on all sides, plus blades on either side, a boulder and a fireball
coming at you and one of those darn police cars from level 12 on top of
that. So yes, I'd say there are some balance issues with Battle Zone.
well there obviously has to be some challenge left after getting all those
items. what would be the point of having boulder and fire protection? might
as well not play the game in that case since it'll be totally pointless.
- Original Message -
From: Bryan Peterson
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