I also found a bug that gave me 1500 reputation. No idea how that
happened. I had around 20 some, died, ventured out, made it back to the
safe zone, and noticed I had 1500 something.
Can you put a key for checking reputation in? How about adding it to c.
Sent with Thunderbird 3.1.14
Also, when buying ammo I've had it happen a couple of times that it
didn't actually give me any ammo. One time I had to sell the ammo I had
and buy more to get anything for my pistol.
Sent with Thunderbird 3.1.14 portable.
On 11/21/2011 8:59 PM, Christopher Bartlett wrote:
When equipping a
Hi.
I'm also experiencing that the impact sounds are too faint or the weapon
sounds are too loud or both to tell if I hit something. I can hear walls
being hit generally but not zombies. I edited the sound for my pistol
firing and that made a big difference.
--
Sent with Thunderbird 3.1.14
Well this might be subjective.
i found myself trying to tangle with ascii and depending on only status
messages was really more trouble than fun, especially sinse a lot of the
really nice Angband features of the highlighter curser, like the ability to
list all on screen monsters with
Thanks Quentin, I wanted the link as well sinse this really needs an
audiogames.net database entry.
Beware the grue!
Dark.
- Original Message -
From: QuentinC quent...@cfardel.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 22, 2011 7:06 AM
Subject: Re:
Actually ian, vipmud doesn't have built in muds it just has connection
info.
Connecting to any mud with it is just a matter of writing in the port name
and host.
The thirty day trial is also a bit of a misnomer really, sinse the only
significant difference with the unregistered version of the
Hi that's interesting. yep i play alter eon with mush cliant but my other muds
i use vip as it's easyer.
Ian McNamara
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via
When you go to write a message to someone while using NVDA you hear the
previously displayed text when you hit enter before your message is
read. 1.1 didn't do this. I think the window message or what ever used
to get cleared before hand. NVDA can repeat text if it hasn't been
cleared yet.
Thanks for this. Maybe Jeremy ought to put that as another option in the
menus inside the safe zone or perhaps in the readme file.
Sent with Thunderbird 3.1.14 portable.
On 11/21/2011 10:47 PM, Kai wrote:
Canine zombies are the result of infections spreading to guard dogs
and the like. They're
Hi Laurel,
Welcome to the list. I hope that you will check out some of my games at
http://www.kitchensinc.net
I have the following games.
Awesome Homer, Baseball, BattleShip, Black Jack, Bop It, Concentration,
coupling, Craps, Draw Poker, Football, Golf, Hangman, Homer on a Harley, Life,
Hi Laurel,
Welcome to the list. I hope that you will check out some of my games at
http://www.kitchensinc.net
I have the following games.
Awesome Homer, Baseball, BattleShip, Black Jack, Bop It, Concentration,
coupling, Craps, Draw Poker, Football, Golf, Hangman, Homer on a Harley, Life,
hello yep these are very good games i am going to have to check which ones i
don't have and try and get them.
Ian McNamara
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your
Shift + C tells you about reputation, experience, and level.
I also found a bug that gave me 1500
reputation. No idea how that
happened. I had around 20 some, died, ventured out, made it
back to the
safe zone, and noticed I had 1500 something.
Can you put a key for checking reputation
-mail to gamers-ow...@audyssey.org.
_ NOD32 EMON 6649 (2021) information _
This message was checked by NOD32 antivirus system
http://www.eset.com
_ NOD32 EMON 6650 (2022) information _
This message was checked by NOD32 antivirus
how do you check to see how mini people or playing or is it who is playing
On 11/22/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
Shift + C tells you about reputation, experience, and level.
I also found a bug that gave me 1500
reputation. No idea how that
happened. I had around 20 some,
to see how many are playing and who are, press shift plus question
mark or forward slash rather. i'm loving the new weapons by the way.
i thought i'd try out single player for a suicide mission, the
minnygun is beautiful! still haven't figured out when is best to shoot
the rappid fire ones for
Hi Thomas,
Okay, it is now set to 50. Do remember though that the 100 kb figure only
holds true in an extreme case. Most people will not write anywhere near 2048
bytes per value, and so even in the unlikely event that they do use 50
values they are probably not going to get near the 100 kb
yes single player mode is awesome cant get pass the second mission
On 11/22/11, dan cook dan.sc...@gmail.com wrote:
to see how many are playing and who are, press shift plus question
mark or forward slash rather. i'm loving the new weapons by the way.
i thought i'd try out single player for a
I will try moving the squair switch on the back of the unit to the right for
direct input.
I have already tried installing the new software that comes with unit.
When I do that it wants to set up a profiler.
In that if I remember correctly, there's a X and Y axes editor.
Am I correct on that
Hi all,
As I was playing swamp, I discovered that I couldn't tell
whether or not I was hitting zombies. If anybody still has the
older version of the game, I would really appreciate an archive.
Please contact me off-list if you can help with this.
To answer the question of why I want the
To use the field kit, hit the grave ` key which equips it, then use your
left mouse button as if you were shooting. You will regain 20% health, as
will anyone within 8 tiles of you, though I've not yet seen group healing in
action. Perhaps players who have field kits could help players without
Ok I'm a bit confused then. If weapon ranges are going to increase to match
what you hear, then how are they going to be differentiated?
Chris (whose head is full of goo and who thus may just be slow.)
-Original Message-
From: gamers-boun...@audyssey.org
Check out the variant of Angband called z+angband. The developer began
putting in accessibility fixes which go some way towards making the variant
playable.
As for Entombed being a roguelike, I'd say rather that it is inspired by
them. The UI is quite different and there are fewer features that
thanks because i am having a hard time finding stuff they took my gun
and broke it
On 11/22/11, Christopher Bartlett themusicalbre...@gmail.com wrote:
To use the field kit, hit the grave ` key which equips it, then use your
left mouse button as if you were shooting. You will regain 20% health,
Hey, Christopher.
Is this for the iPhone?
If not is there a version for the iPhone or is there another game for
the iPhone?
Thanks for the info.
--
Email services provided by the System Access Mobile Network. Visit
www.serotek.com to learn more about accessibility anywhere.
---
Gamers
antivirus system
http://www.eset.com
_ NOD32 EMON 6650 (2022) information _
This message was checked by NOD32 antivirus system
http://www.eset.com
_ NOD32 EMON 6650 (2022) information _
This message was checked by NOD32 antivirus
The opening message sometimes plays panned center and won't move or get
quieter no matter how I move. When this happens, I basically have to just
sit still until the message is over.
And wow, yes, the mini-gun rocks, why would you ever leave the cabin until
mission 3?
Yeah, that's a major pain in the butt, especially if you don't notice until
you can't fire while under attack.
Chris Bartlett
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of lenron brown
Sent: Tuesday, November 22, 2011 9:00
No, Z+Angband is a windows game.
Chris Bartlett
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Tuesday, November 22, 2011 9:08 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Rogue games.
Hey,
Hi all,
first, I'd like to announce i'm back in the blind-gaming world!
And second of all, i'd like to announce you can get all my game
recordings/reviews at the following link. More will be added in the future, and
you will be notified when this happens. the link is
I agree with some others that we need the clear sounds of impact back- so
often I'm shooting and I can't tell if I hit a wall, a zombie, or nothing at
all.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can
hi jeremy. when u say distance is being measured in tiles, do u mean 1
coordinate = 1 tile? so from coordinates 1 0 to coordinates 1 50 will be 50
tiles? so basically 1 step forward = 1 tile i.e. 2 steps backwards = 1 tile?
because we are now hearing the sounds of zombies much earlier than the
yes the panning bug is the most serious bug for me now.
- Original Message -
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, November 22, 2011 1:53 AM
Subject: [Audyssey] A swamp bug.
One thing I just descovered when starting a new
agreed with chris, there are far too many simple audiogames. if its
too easy people will complain its boring and if too hard people will
complain, but i bet the majority will like me keep trying until we're
used to it.
and shaun, the last version pointless? i'm really unsure of what
you're
Hi Ron,
I'm not aware of any editor for the x/y axis of the unit. As I said
that's usually something that is hard coded into the driver or the the
device's firmware. I suppose I can check, but I don't recall being
able to do that.
As for the x/y axis you are right. The x axis runs from left to
6650 (2022) information _
This message was checked by NOD32 antivirus system
http://www.eset.com
_ NOD32 EMON 6650 (2022) information _
This message was checked by NOD32 antivirus system
http://www.eset.com
---
Gamers mailing list __ Gamers
Hi Philip,
Sure. That works for me. I'm not too worried about it myself. I was
merely hoping to put a cap on how much of the registry any BGT script
or compiled game can use. Glad to know BGT can remove/delete any
registry entries it creates.
Cheers!
On 11/22/11, Philip Bennefall
Hi Jacob,
Interesting. Do you know if iOS 5 comes with PyGame for game
development or just a stock Python runtime/interpreter? If so that
might be the easiest way to write and port games to the iPhone as
Python and PyGame is a pretty simple combo compared to other game
programming solutions. Plus
As anecdotal evidence that it is possible to survive even in trouble, I
exited then re-entered the game, only to find myself east of the river with
3 rounds of .45ACP ammo and nothing else. Naturally, I wanted to get back
across the bridge, but there were about a jillion zombies there, so I
7-128 Software has just released three new blind-accessible word games.
They are:
Sounds Like - a game that helps you learn the correct spelling for words
like pare and pair. A sound-alike word is given, it is used in a
sentence, and the gamer types in the correct spelling for the usage.
...@audyssey.org.
_ NOD32 EMON 6651 (2022) information _
This message was checked by NOD32 antivirus system http://www.eset.com
_ NOD32 EMON 6651 (2022) information _
This message was checked by NOD32 antivirus system
http
(2021) information _
This message was checked by NOD32 antivirus system
http://www.eset.com
_ NOD32 EMON 6650 (2022) information _
This message was checked by NOD32 antivirus system
http://www.eset.com
_ NOD32 EMON 6650 (2022
(2021) information _
This message was checked by NOD32 antivirus system
http://www.eset.com
_ NOD32 EMON 6650 (2022) information _
This message was checked by NOD32 antivirus system
http://www.eset.com
_ NOD32 EMON 6650 (2022
First of all, I want to thank Tom for his recommendation to move the little
squair switch on the back of the f510 rom x input to driect input.
I now can play out back and have tested it out on Troopanum as well.
The bad news is that I have to move back and forth via the left hand stick
instead
Hi Ron,
Glad we got one of your problems fixed. :D
As for using the left stick to play games like Aliens and Troopenum I
believe I remember seeing an option in the Profiler to reverse the
sticks making the left stick the right stick etc. You might want to
try that and see if it resolves the
Hey Shane.
do you own a Logitech f510 gamepad?
If so, try and fly in the Three-d Velocity flight simulator.
See if you're having the same problem with the right hand stick that I am
and if there's a fix for it.
Thanks.
-Original Message-
From: Shane Lowe
Sent: Tuesday, November 22,
Hi,
Glad to hear about these new games. Especially, the sound alike game.
As you said many blind people don't get the constant visual
reinforcement of the proper spelling of words that sound alike.
Throughout my years on accessibility related mailing lists I've seen
people confuse words like
Default is the mouse sensitivity setting that was used in version 1.1b.
Which mouse sensitivity setting will put the turn speed
back the way it was in 1.1b? Is that default?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
You raise an interesting point. The range restrictions were only added because
wild random firing tended to pick off zombies from across the map in version
1.1b. I don't care for the idea of you being able to hear a zombie but not
reach it with a gun, so I was going to make each gun fire at
Really not too sure since, on my side haven't really looked into too much
code/output redistribution, except for, thus far, under the windows
platforms, and at least the modules am currently making use of include
specific support for things like py2exe to generate the right output
packages for
It's a little more complicated than that actually. Walking doesn't move you 1
tile per step, or even half a tile per step. In many games you are locked to a
grid, but this game doesn't work like that. Each tile is almost like measuring
out a square of carpet and setting it on the floor.
Actually I've been considering adding something which would function like town
portals that are seen in other games. It would certainly be sacrificing
realism for convenience, but sometimes that is the best way to make a game more
fun. These would be something you could buy at the Safe Zone
of the
list,
please send E-mail to gamers-ow...@audyssey.org.
_ NOD32 EMON 6649 (2021) information _
This message was checked by NOD32 antivirus system
http://www.eset.com
_ NOD32 EMON 6650 (2022) information _
This message was checked
I enjoyed the daring tale of survival sir. :D
I hope you get to keep your reputation too! As much as people are irritated by
the bugs, believe me that no one is as annoyed by the broken code as I am.
Lol! It totally sucks to pour a solid week's worth of work in to this thing
only to have
And that concern is why such an item wasn't put in to this version, lol. I've
been considering a town portal item for a while, but have been too nervous to
put it in yet. I like the idea of convenience, but also worry it will ruin the
feel of the game. I'd love to hear the community's
Hmmm, you could make the hearing range 60 (as that seems to be a
common range number), and add targeting beeps for weapons with
greater range.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 22 Nov 2011
I disagree with this hole-heartedly. This is supposed to be a
creepy, action game. Running out of ammo and having to to crawl
back to the safe zone is in keeping with the atmosphere. If you
get caught, you failed to be sneaky enough.
- Original Message -
From: Jeremy Kaldobsky
Hello,
This may be a very stupid question, but here goes. I'm wanting to try
out top speed, but there are three different versions, what are the
differences between them and which would be a recommendation to get?
Thanks.
Dave.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave
i hear you you could add a targeting beep so when you get the perfect firing
solution what do you say?
- Original Message -
From: john jpcarnemo...@comcast.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 22, 2011 1:11 PM
Subject: Re: [Audyssey] Swamp
i personally recommend version 3.0.3 because all tracks custom and regular
can be used in multipalyer mode
- Original Message -
From: David Mehler dave.meh...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 22, 2011 1:22 PM
Subject: [Audyssey] top
Hello,
You should of course take latest version: topspeed 3. You really have no
reason to use an old one.
All three are in fact the same game, but version 2 has less features
than version 3, and version 1 is completely outdated.
Version 3 added to version 2 additionnal vehicles and tracks,
I'm personally against the perfect targeting beeps. You're basically then
playing a game of listen for the beep, rather than center and accuracy.
I might be willing to embrace a beep for when a bullet would hit a zombie,
but not one for perfect target.
Kai
---
Gamers mailing list __
i have to agree there. that would take away from the part thats the
most fun. trying to get your shots layed perfectly, without
assistance!
dallas
On 23/11/2011, Kai kaixi...@sbcglobal.net wrote:
I'm personally against the perfect targeting beeps. You're basically then
playing a game of listen
I'm not much in favour of such a game-changing item. part of Swamp is the
thrill of being swamped, not being Star Trek. People just need to accept
that yes, you can die. yes, you can lose items. Yes, you might have to start
over.
Once the bugs are ironed out, things will be much better.
Kai
E-mail to gamers-ow...@audyssey.org.
_ NOD32 EMON 6652 (2022) information _
This message was checked by NOD32 antivirus system http://www.eset.com
_ NOD32 EMON 6652 (2022) information _
This message was checked by NOD32 antivirus
Hello,
Thanks, that was what I was leaning toward, I was just wondering if
i'd be missing something with 2, but I'll grab 3.
Second question, alternative play methods, I'm going to be given
either a steering wheel or joystick as a birthday present, and I'm
wondering which to ask for. If anyone
Hi David.
I've been trying to sort this myself as I've been attempting to rejigger the
pages for them on audiogames.net.
Topspeed 1 is obviously the original game, and has no online multiplayer and
a limited selection of tracks and cars.
Topspeed 2 has the multiplayer, and the track and
yes, thanks for the description of your little adventure. which brings
to mind another idea i had. perhaps a spin off of this game, would be
where its military based, with soldiers running around, every one of
them has weapons, and any time you kill one, it has a weapon or a
little bit of ammo,
I agree with kay about the targiting solution beeps, especially when the
zombi sounds are so good, however I do think a range indicator is needed.
so how about a compensation. pressing a key (I'd suggest g), activates your
monitor which tells you the distance (and possibly general direction)
the management of the list,
please send E-mail to gamers-ow...@audyssey.org.
_ NOD32 EMON 6652 (2022) information _
This message was checked by NOD32 antivirus system http://www.eset.com
_ NOD32 EMON 6652 (2022) information
a key that gave distance of nearest would be good. no more info then
distance through, so that it makes you have to find and target him
yourself. having an out of range when targeting thing would almost
serve as a locater so you would no when you have him lined up, so i
don't think that would be a
I agree some indication of range is needed. Ideally I think the best idea
would be and perhaps this is currently how it works, but all depending on
the weapon you are currently using. I know someone else mentioned this
earlier but being able to hear the zombie if your weapon can kill it seems
Hi Dark,
Instead of teleporting to the safe zone, how about a few cars that you could
drive there?
Some might have enough gas or battery charge but some may run out.
You could run over zombies but they might stall your car if there were too
many under your wheels.
They might be able to reach
I think a modifier to the trigger mouse button would make a really
good range indicator.
so instead of firing, if you press shift and left click after you
have targeted a zombie yourself, you get a ping if that zombie is in
range, and a pong if not. ping and pong here being placeholders
I'm opposed to the idea, though having it be a one-use thing that you have
to buy with reputation reduces my opposition, so long as the rep cost is
very high in comparison to other equipment, with possibly another rep hit
for using it, as it shows you couldn't handle yourself and had to be bailed
By the way, I liked what you did with the scope, making the zombie sounds
louder, as though they were closer, which also made them easier to track,
giving you the scope effect. Perhaps this is a way to go re: weapon ranges?
I really like having the pistol and shot guns be quite short range in
I don't like the idea of not hearing a zombie if I'm using a pistol. When
using the pistol, I need to be able to track multiple targets at long
distance, so I can plan my stalking to get into range. I've suggested
shift-left-click, as its ergonomically easy given how we play, and it's
close to
Hmmm. I like the concept here. Change it thus. Make fuel a gettable item
and you have to fuel the car before you can use it. Make it a level 3 or so
thing with high rep cost at the safe zone, but make it possible to get fuel
from the gas station if you have a gas can.
Chris Bartlett
Hello Dark,
Thanks. Although this won't be for quite a while, can I make my own
tracks/conditions/cars with ts3?
Thanks.
Dave.
On 11/22/11, dark d...@xgam.org wrote:
Hi David.
I've been trying to sort this myself as I've been attempting to rejigger the
pages for them on audiogames.net.
hi, yes, they do. but, firstly, if you are talking about a light sensing
type, no good. its pitch black. lol. and as for a laser range finder,
this emits a visible light, which can be traced back to your position.
so there for, not a good idea! ahahahaha
Dallas
On 23/11/2011 06:30, Che
Hi there
I am using mushclient at the moment, I have been playing material magica but
I don't have any sounds. How do I get the sounds to work? I will also give
vipmud a try.
Thanks in advance for your help.
Cheers
Paula
-Original Message-
From: gamers-boun...@audyssey.org
I don't know about all these proposed changes. Remember that a lot of the
range-finding issues are bug-related. Once they're sorted out, swamp will
function as before, except that pistols won't reach as far, etc. You'll
still be able to hit zombies at the limit of your hearing assuming you can
agreed. very much so. nothing quite like having to figure out your shot,
and sometimes, you will have to just be pationt while you wait for your
shot.
dallas
On 23/11/2011 07:12, Kai wrote:
I don't know about all these proposed changes. Remember that a lot of
the range-finding issues are
I guess I'm the party pooper in the crowd, but cars would really ruin the
Swamp experience.
Apart from the difficulties of programming a vehicle and contending with all
the issues therein, what real value would it add to the game?
I feel like we're trying to turn Swamp into the game with a
yeah, that would be a good thing. or you could even put in to play
something where, based on how far away from them you are, it takes a
shorter or longer time to the bullet to strike. so if your taking a long
shot with a sniper rifle for example, it might take a second for it to
hit, so he
The only problem with that ron, is it'd make the axe and chainsaw rather
hard to use, sinse surely the best way there is keep out! of a zombi's range
until you come in to nulla them, this might also be true of other weapons.
Beware the grue!
Dark.
- Original Message -
From: Ron
Phil, whether or not it's a teleport idea, I think this sounds awsome!
anyone remember that scene from Aliens where ripley drives the atv at a hole
bunch to rescue the marines?
Perhaps you could even do a hix and stick a shotgun down a zombi's throat
just to say eat this! :D.
So, whatever
hi david.
yes you certainly can create tracks and cars, there's documentation on how
to do it in the manual I believe.
I must admit while i've tried the topspeed games and am currently working on
their database entries, racing is less my thing personally, but I hope you
enjoy them.
Beware
Well if you look at materiamagica's homepage, there is a question in the faq
dealing with sounds and where to download them, but goodness knows where you
put them in mushclient or what you do next.
In vipmud you just bang them in the sounds folder.
Beware the grue!
dark.
- Original
I'm new to all of this, so banging them anywhere is a little beyond me,
you're dealing with a novice here (smile)
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, 23 November 2011 8:36 AM
To: Gamers Discussion
Hi all,
I decided I really wanna try out Jim's kitchensinc games! I think they
will be lots of fun. I have a question though. I am running Windows
Vista, and I installed the winkit folder and followed all the
instructions there. Now, I'm at the part where I have to find the
game/games I want and
Remember, there are some like me to whom, aiming by centering the sound's
just not possible- with one ear and all.
So yes, I don't want this to be...too easy by having a beep for perfect aim,
but we do need some sort of aiming solution to make it not just a case of
firing everywhere and hope we
I too am not in favor of instant recall.
I enjoy the feeling that there's a big chance I might not make it home
alive...it's what zombie games are all about.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can
Hi there
I thought some of you might be interested. I found an accessible mud client
for the IPhone that allows you to play multi user dungin games from the
IPhone. It is called TMC Game Client. I am able to access what is on the
screen and type in commands. There are about 900 MUD games
Hello thanks for this will take a look at this.
Ian McNamara
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
If it were me I'd just turn the UAC off during the install processes since
it tends to cause lots of trouble with that. Once the games are actually
installed you can turn it back on if you want.
They're coming to take me away, ha-haaa!
- Original Message -
From: Laurel
ok, sense you seem like you know how to do this, then let me ask you
this. /smiles/ I click on the game file, then I see the options run
save or cancel. I click on run. Then Windows asks me if I want
to run this again so I click run. Then I get to the part where I
have to unzip the files, and I
hi you need to download the winkit folder first and install that then when you
down load the games they'l go in there.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via
Problem is that the UAC will still cause issues even if you do that. You
still have to either run as administrator, which you can do by right
clicking the name of the file you want to run and then hit run as
administrator, or turn UAC off. To do this Laurel, you need to be in
settings, control
Instead of hitting enter on that file. Use the application key or
right click on it. Then you will see run as adman. after that the run
option will come up and just run it. Keep doing that until you have
all you want installed.
At 06:09 PM 11/22/2011, you wrote:
Hi all,
I decided I really
1 - 100 of 119 matches
Mail list logo