Hi,
Also send your link to http://www.whitestick.co.uk that's a good resource
for all blindness related issues including gaming.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: 17 July 2011 00:04
To: Gamers Disc
Yeah or a version of red alert command and conker or a space empire trading
game you could easily do that
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jim Kitchen
Sent: 17 July 2011 11:52
To: Jeremy Kaldobsky
Subject: Re: [Audyssey
Hi hatred and all,
Many years ago back in 99, I started playing x beyond the frontier. In my
opinion 1 of the best space games ever invented. It goes along side elite
for sure. But back then it didn't hold much interest with the wider
community. The advantage of that is that the forums were great
Hi,
What types of games exactly are you looking for.
Are you looking for space strategy games? Or what types of games do you have
in mind.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christina
Sent: 19 July 2011 20:53
To: Gamers
Castaways, Earth2025, and Space3069.
I like the civilization building games and my
husband enjoys the war games.
Christina
- Original Message -
From: "darren harris"
To: "'Gamers Discussion list'"
Sent: Tuesday, July 19, 2011 4:00 PM
Subject: Re: [Audyssey]
[Audyssey] Seeking Adventure or Strategy Games
I'm thinking of adventure RPG's where you play a character going through a
story.
Or strategy management type games like Castaways, Earth2025, and Space3069.
I like the civilization building games and my
husband enjoys the war games.
Chri
Pissed off? Isn't that swearing? For which you have come down on people hard
in the passed? What a fine example you're setting.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 20 July 2011 09:25
To: Gamers Discussion
Bye Thomas, it's been amusing.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 20 July 2011 10:57
To: Gamers Discussion list
Subject: Re: [Audyssey] Programming elitists was: Re: Jeremy's incredible
programming speed
Well said.
Remember the whole piracy issue? When Thomas decided to post a request for a
graphic novel on the list and then pleaded it was a mistake? Well he should
have gone then really because he was quite happy to threaten moderation or
banning on people for posting pirated content. So he proved
Lol don't be silly, nobody can destroy a marriage or relationship unless the
2 people involved allow it to be. I think Thomas only said that to try and
lay the guilt trip on people. Which isn't going to work regardless.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-b
zic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: "darren harris"
To: "'Gamers Discussion list'"
Sent: Wednesday, July 20, 2011 2:17 PM
Subject: Re: [Audyssey] To all members
> Lol don't be silly, nobody can destroy a marri
ive criticism rather than downright flaming.
Regards,
Damien.
- Original Message -----
From: "darren harris"
To: "'Gamers Discussion list'"
Sent: Wednesday, July 20, 2011 1:17 PM
Subject: Re: [Audyssey] To all members
> Lol don't be silly, nobody
that isn't tolerable
either.
Regards,
Damien.
- Original Message -
From: "darren harris"
To: "'Gamers Discussion list'"
Sent: Wednesday, July 20, 2011 1:33 PM
Subject: Re: [Audyssey] To all members
> Yes an beforehand he decided to pull people up for doing t
Well there's no need to worry about that now, Thomas has gone which has been
a long time coming in my opinion especially over the graphic novel piracy
issue, so another moderator will be chosen and brought in to replace him.
Life goes on things will return to normal pretty soon
-Original Mess
Hey Richard, I'll give you a tip for castaways, get better Lol so says
the guy who still hasn't worked out how to beet it yet! Although I can kill
goblins lol so is that worthy of recognition! Rofl!
But no I think your message was reasonably written.
If Thomas's marriage is in jeopardy then
ast but like I said, if it'd been me I'd have probably
> gotten myself banned from the list simply because of my frustration with
> what I must say is a rather ungreatful community.
> We are the Knights who say...Ni!
> - Original Message -
> From: "da
Hi Jeremy,
Well I think the thing people do when they decide to take sides i think it's
a 2 fold thing.
Firstly you get the people who just spoil for a fight thus they'll take a
side and why not in their opinion.
Secondly I think some people just want him to continue developing what ever
it is he
we can come back from this. I do hope that Thomas
does come back but he can't now be a moderator as he has broken lots of
guidelines.
I really hope we can all move on from this and get back to what we should be
discussing, that is games.
Amanda
------
Lol I thought it was you but I couldn't quite be sure there lol!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien C. Pendleton
Sent: 20 July 2011 18:43
To: Gamers Discussion list
Subject: Re: [Audyssey] This is all crazy
Hi
Hi dark,
>From what I could see I don't think this was anything to do with yourself.
The thing is Thomas decided to get all high and mighty and take things way
beyond what they should have been. All you did from what I can see is ask a
question. Asking questions isn't a crime, Thomas took it as a
I agree with this. You have the right to stand your ground and just because
someone is a moderator that doesn't give them the right to think they are
beyond recriminations.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobs
Hi,
Just use e and r. it will cycle through the job types. Then you will be able
to see who is in that specific type of job.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christina
Sent: 20 July 2011 19:15
To: Gamers Discussion list
Lol yeah you do especially after the ideas we've just been bouncing around
lol
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: 20 July 2011 19:51
To: blindadrenal...@gmail.com; Gamers Discussion list
Subject: Re:
Hello Thomas,
You said:
I guess what I'm trying to say here is simply this. E-mail is a very
impersonal form of communication. To us it is just a bunch of text on the
screen that gets read back to us via our screen reader of choice without any
sense of the emotion, intent, or purpose behind it. I
Hi,
Is this console something that a blind person can use?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Che
Sent: 21 July 2011 21:23
To: Gamers Discussion list
Subject: [Audyssey] Star wars XBox
Hey yawl,
I know we got a lo
Well 1 thing is for sure, I never have any women cooks or bar tenders
I'm sexist and I admit it well in the game I am at any rate lol
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 22 July 2011 19:11
To: Gam
Lol how about strip dancers to confuse the goblins?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christina
Sent: 22 July 2011 20:03
To: Gamers Discussion list
Subject: Re: [Audyssey] Castaways Suggestion: Mothers
LOL
One day, I wi
Ah so you are going to carry it on from the basic game then?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: 23 July 2011 09:20
To: Gamers Discussion list
Subject: Re: [Audyssey] Castaways: job specialization
Ch
Cool so will you be able to do research? Like for cannons and archers that
sort of thing? Also what about more random maps so you don't always know
where the goblins will come from. Although the fog of war affect with
exploration would be really good.
-Original Message-
From: gamers-boun..
The 1 thing with fog of war though is that it does add a lot of replay
ability to the game. By that you have to explore to find resources,
randomisation of maps combined with this will make for very interesting
games.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun
It can be found at http://www.astrowars.com
You'll need the Firefox capture plugin to play it as it uses captures for
login. Am not quite sure what to make of the game yet.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.
y dependent upon having a very good pare of
headphones to hear the words successfully.
Btw, does astrowars use captures every log in? or just at account creation.
if just when creating an account, then there may be an easier way around.
Beware the grue!
Dark.
- Original Message -
From
.
>
> Btw, does astrowars use captures every log in? or just at account
> creation.
>
> if just when creating an account, then there may be an easier way around.
>
> Beware the grue!
>
> Dark.
> - Original Message -
> From: "darren harris"
&g
Hi all,
Am still into core exiles, but are there any space trading empire building
games around that are any good lately? Would like to play something else as
well as.
---
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an ce which
satisfied my desire to explore rather than fight other people, and yes, i
should get back to ce myself.
Beware the grue!
dark.
- Original Message -----
From: "darren harris"
To: "Gamers Discussion list"
Sent: Tuesday, July 26, 2011 11:09 PM
Subject: [Audysse
ore
about reacting to new discoveries and such.
I thought aurora might foot the bill for that, but I just didn't know where
to start with that game betwene the inherent complexity, confusing tutorial
and even more confusing interface.
Beware the grue!
Dark.
- Original Message -
From
acting to new discoveries and such.
>
> I thought aurora might foot the bill for that, but I just didn't know
> where to start with that game betwene the inherent complexity, confusing
> tutorial and even more confusing interface.
>
> Beware the grue!
>
> Dark.
>
From: "darren harris"
To: "'Gamers Discussion list'"
Sent: Thursday, July 28, 2011 1:38 PM
Subject: Re: [Audyssey] any good space games out there?
> Hi dark,
> Am playing unification wars.
>
> Well I've been attacked a couple times but not so much y
which ends the game, then that's when players really do start getting
worried
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of darren harris
Sent: 28 July 2011 15:09
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] any g
e player instead.
beware the grue!
Dark.
- Original Message -
From: "darren harris"
To: "'Gamers Discussion list'"
Sent: Thursday, July 28, 2011 3:14 PM
Subject: Re: [Audyssey] any good space games out there?
> Hmmm ok, this sent before I meant for it to
Hi,
You may also want to check out http://www.audiogames.net as this has a
massive database of audio games and resources that could help you out.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of brian glass
Sent: 28 July 2011 20:23
To:
Well if that's the case reverse the situation, if there was a game in the
mainstream world that had speech accessibility and the speech bit was turned
off by default how will you turn it on? A screen reader won't help you in a
gaming environment on a mainstream game. I think the same principle appl
This is true. Although I tend to group everything resource driven round the
storehouse as best I can. I do tend to put the storehouse close to both
trees and rocks
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 30 July 201
This is fantastic news! I've really missed the magazine. I'll be writing for
it again I used to enjoy the stuff I would produce a few years ago.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 30 July 2011 22:26
To: Gamers D
Is the map different to that of mission 1? Is it the same size?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 31 July 2011 10:31
To: Gamers Discussion list
Subject: Re: [Audyssey] completing mission 2?
Hi Kelvin.
spoilag
hi tom and all,
the Audyssey Magazine does do a great deal I think to show just how
effective this community can be.
Ok I do think that some of the game releases are a joke, like the numbers
games there are out there, hangman and the like, but also there have been
some fantastic games out there a
ould
consider a reasonable standard and what someone might consider a
reasonable standard could be quite different.
Cheers!
On 7/31/11, darren harris wrote:
> hi tom and all,
>
> the Audyssey Magazine does do a great deal I think to show just how
> effective this community can be
Hi tom,
Well in the end, fact always wins over fiction. So really to be blunt again,
people need to stop burying their heads in the sand and face the music.
These simple games aren't going to cut it in the real world. They're good to
practice on I can see the logic in that in terms of how to get c
ump system in my games. That's just a small example of how
there is an existing standard in mainstream games that hasn't yet made
it into wide use in audio games yet.
Cheers!
On 7/31/11, darren harris wrote:
> Hi tom,
>
> Well in the end, fact always wins over fiction. So really
Hi all,
Well I'm becoming quite addicted to this game. It's rather fun I must say.
Below is a link you can use to go take a look at the game.
It's my personal link. When ever it's clicked on I get points and stuff and
you will too. give it a go it's rather enjoyable.
http://uc.GamesTotal.com
I think the problem is better the devil you know than the devil you don't.
In some ways the audio games community certainly our side of it has been
going round in circles for quite a few years with a few acceptions. So
really what needs to happen is for people to realise that there is something
go
ers!
On 8/1/11, Jim Kitchen wrote:
>
> 112 people posted 1703 messages.
>
> 258 From, dark.
> 202 From, Jeremy Kaldobsky.
> 193 From, Thomas Ward.
> 94 From, Jim Kitchen.
> 74 From, shaun everiss.
> 60 From, darren harris.
> 60 From, Hayden Presley.
> 52
Hi,
I think the problem is that for those who have never played the mainstream
games, hmmm well to put this not too delicately, the fixed jumping system is
sort of like spoon feeding which is what so many people are used too. with
mainstream gaming it's not like that at all. you have to use your o
Lol so Jim is this all we're going to see of ya today?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jim Kitchen
Sent: 02 August 2011 10:02
To: Christina
Subject: Re: [Audyssey] Audyssey babble report for July 2011
Hi Christina,
Co
I have to say I wish people would put an explination in with links even if
it's brief. Personally I'm hesitant to download stuff if I have no idea what
it is.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of fred olver
Sent: 02 August 2
Hang on, you posted a link without actually knowing what it leeds to? That's
responsible.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 02 August 2011 19:23
To: Johnny Tai; Gamers Discussion list
Subject: Re:
That's a good idea but the map size would have to be increased significantly
to accommodate for the extra bits you would have added in. not that I think
that's a problem I love massive maps personally.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org
Hi,
Yeah I saw this on http://www.whitestick.co.uk. I've never tried it but I've
read up on it and it sounds quite fun and harmless. Especially as your
doggies don't ever die :)))
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil V
Hi all,
I was wondering what sorts of games are out there for the iphone that are
accessible either by accident or design. Specifically I love strategy games
especially the empire building ones and space type games.
Has anybody found any good games out there that work?
---
Gamers mailing list
"storm8" or "uken" as a starting point. I have found
most of their games accessible.
Fred Olver
- Original Message -
From: "Darren Harris"
To: "'Gamers Discussion list'"
Sent: Tuesday, August 30, 2011 6:24 AM
Subject: [Audyssey] iphone game
t; Twitter: http://twitter.com/rau47
> Facebook: http://facebook.com/rgallegos74
> Blog: http://www.RaulGallegos.com
>
> On 8/30/2011 7:24 AM, Darren Harris wrote:
>> Hi all,
>>
>>
>> I was wondering what sorts of games are out there for the iphone that are
>> accessible ei
Hi,
Talking about the iphone, I have to admit that I was somewhat dubious about
it before I got one. Now I have, I really do think that they are the way to
go. Voiceover works brilliantly in my opinion. Yes it takes a great deal of
getting used too but it's worth the learning curve if you ask me.
Daron, Although I have downloaded many games for the i-phone, some from
Storm8 and some from Luken, I'd be interested in learning which games you
recommend or have used which you find playable by totally blind individuals?
Fred Olver
- Original Message -
From: "Darren Harris
I haven't even heard of them up until this message so I would be interested
to know purely for interest sake.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of alex wallis
Sent: 16 September 2011 19:40
To: gamers@audyssey.org
Subject: Re
Hi tom,
Do a 3d game. Something along the lines of doom or woofenstine. Going
through a castle getting attacked by bats vampires and the like.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 28 September 2011 11:36
y Dracula, Count Dracula, etc.
It will be a fright fest of monsters to be sure.
Cheers!
On 9/28/11, Darren Harris wrote:
> Hi tom,
>
> Do a 3d game. Something along the lines of doom or woofenstine. Going
> through a castle getting attacked by bats vampires and the like.
---
Gamers mai
mes of our own.
Cheers!
On 9/28/11, Darren Harris wrote:
> Yeah there really isn't a game of horrors out there is there, we need
that.
> Something ver'r'r'r'r'r'r'ry Stephen king styled horror lol
---
Gamers mailing list __ Gamers@audyssey.org
If yo
monsters. It killed the Doom theme
as far as I'm concerned.
Cheers!
On 9/28/11, Darren Harris wrote:
> I agree. Sod was ok but it didn't really scare me so I didn't really think
> of it as horror. Nothing came at you from behind for example and scared
the
> living daylig
Hi dark,
I've said this before and it may not be popular but it's true never the
less, all these space invader and word type games boppit and the like are
simply killing the community. It's turning the whole idea of audio games
being a credible market into a joke quite honestly. Thus why I said a
Hi dark,
Oh yeah I think that with the addition of games like castaways there is
definite improvements. I do agree with that. But they should be at the
forefront of the community. For example, for resource management type games
have castaways for action games pick between tank commander and lw. Wh
ay
simple games. Which is simply not true.
Cheers!
On 9/29/11, Darren Harris wrote:
> Hi dark,
>
> I've said this before and it may not be popular but it's true never the
> less, all these space invader and word type games boppit and the like are
> simply killing the com
Hia dark!
How funny is that? I started playing again myself only a couple days ago.
I guess I can't put it down for to long lol.
Well there's a lot of new stuff to craft, you can go exploring derelicts in
a space sute, there's an explorers faction now, pirate raids on settlements
hav been bumpe
em, though at least they were only personal
> extractors and should thus be easy to get some more (I'm acquiring a
> collection of industrial ones for when i reach level 35.
>
> Of course, I'm dark empathy in game.
>
> Beware the grue!
>
> Dark.
>
>
The best thing about it as well is that even with the paid options it
doesn't overbalance the game in that free players have the exact same
opportunities as people who have premium accounts. Of course there are
advantages but they aren't the type that will automatically put you ahead by
having a pr
Ah, because of the transfer pod I've got nearly 15 units of fuel
stashed. Lol want some?
Ah so you have a premium account do you? I haven't yet gone down that road.
I don't craft that much accept ffor exploration kits, although I haven't yet
as I have had to replace all my extractors and mi
hing a required
purchice to get in game content.
Beware the grue!
Dark.
----- Original Message -
From: "darren harris"
To: "'Gamers Discussion list'"
Sent: Sunday, October 02, 2011 9:36 AM
Subject: Re: [Audyssey] Core Exiles
> The best thing about it as wel
True, the reason why I like doing it is if I want to use a ton of fuel on
passenger and hauling runs. Then I can just keep going and going. I may have
to do this a couple times just to get myself financially afloat. But the
great thing is that on the whole there's no real definite right or wrong
wa
#x27;ll do some passenger and cargo hauling, then I'll try a mining mission,
> then I'll do some combat and planetary exploration.
>
> That's I think one of the main things about the game, you really have a
> choice of activities.
>
> Beware the grue!
>
>
ternate
what I do so that things keep interesting.
That's actually one thing I rather like about the game, how much there is to
do, which insures even with some of the slower activities you never get
board.
Beware the Grue!
Dark.
- Original Message -
From: "Darren Harris"
T
: [Audyssey] Back to ce
Ah, that makes sense, though personally that's why I avoid lones, i prefer
to be free to do my own thing even if there is something good in it
imediately, --- -something I do in real life too ;D.
Beware the gRue!
Dark.
- Original Message -
From: "Darren H
end out as soon as
I get another 100 k xp and reach level 35, so the situation there is rapidly
sorting itself out.
btw, derelict exploration is cool! like rpg style mazes, i deffinately hope
I can get more of the stuff to do it.
beware the grue!
Dark.
- Original Message -----
From: &quo
the core materials I need to make the various
components to craft the adv kits. There's other stuff I need as well but I
get those from a lot of combat loot.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Darren Harris
Sent: 03 Octob
Yeah the ce plotter is a good addition to core exiles. Although am going to
invest in a jumpdrive pretty soon so I can click and jump lol. The advanced
ones tell you where you need to go for mission based jumps.
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ay's Topics:
>>
>> 1. core exiles help? (Cary)
>> 2. Re: New Halloween Album (Oriol G?mez)
>> 3. Re: core exiles help? (dark)
>> 4. Re: core exiles help? (Darren Harris)
>> 5. Re: core exiles help? (dark)
>>
>>
>>
I'll let ya know dark. Although right now my main thing is finishing tet.
Got less than 20% to go until it's done!
---
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You can make changes or update your subscription via th
re coming to take me away, ha-haaa!
- Original Message -----
From: "Darren Harris"
To: "Gamers Discussion list"
Cc:
Sent: Monday, October 17, 2011 8:18 AM
Subject: Re: [Audyssey] core exiles help?
> Its perfectly accessible with window eyes.
>
> Sent from
eventually just lost interest in it because it's
not generally my type of game.
They're coming to take me away, ha-haaa!
- Original Message -
From: "Darren Harris"
To: "'Gamers Discussion list'"
Sent: Monday, October 17, 2011 8:48 AM
Subject: R
gt;> I should know. I used to be on that site. But I sort of lost interest in it
>> after a while. I'm more of a fantasy buff.
>> They're coming to take me away, ha-haaa!
>> - Original Message - From: "Darren Harris"
>>
>> To: "G
hi all,
well am really looking for a good space game for IOS. 1 that works with vo
preferably but if it requires a little sight to be able to play then i'm all
good with that.
if anybody has played dark nova then they'll know just how and where it does
and doesn't work with voiceover. am look
hi all,
well i don't know if this type of thread will generate any interest but i
thought that i would throw this out there.
there are games out there, either online or stand alone that keep us coming
back whether it be on a constant basis or whether we play them for a while, put
them down, th
speaking of lw,
that's my favourite game i think from david greenwood. i prefer it to gtc or
even toc and i like both of those games.
apart from the actual gameplay, i thought the sound affects of lw were
brilliant.
i would love to see lw on a multiplayer platform. that would bring so much t
hi,
the main problem with this game is i think because if you don't have any idea
of US currency, then that in itself is going to make the game harder.
with tetras, it's more about the shape of the object dropping more so than the
colour so it's a pretty universal thing. someone who is colour
lol phil,
you could have various windows versions dropping and when they explode they can
actually smash instead of actually go bang.
Sent from my iPad
On 10 Jun 2012, at 11:41, "Phil Vlasak" wrote:
> Hi Folks,
> I think there could be other systems than US coins or colors.
> Playing cards a
work play. Adding in
> some kind of network play would be just awesome!
>
> With a network version people could choose sides. Some people can join
> the NATO forces consisting of the United States, Great Britain, etc.
> Others could choose the Soviet, Chinese, and other non-NATO countrie
e to think about how much work David Greenwood had
> to put into writing it. That's not a small and simple type of game to
> create by any means. Although, I suppose once he got the basic
> framework in place it was easy enough to expand it as needed.
>
> Cheers!
e to defeat the Morte Star Empire. Its not quite as complex
> as Galaxy Civilization but is close enough and simpler to create. That
> is do in part because you are limited to four battlegroups of 15 ships
> each which means that the player can only have 60 ships at a time.
> That obviously
everything. So again it always comes back to
> the issue of time. :D
>
> Cheers!
>
>
>
>
> On 6/12/12, Darren Harris wrote:
>> hi tom,
>>
>> just a question.
>>
>> i see what you're saying and i like the sound of the game that you're
>
What about having the text as buttons? I haven't played the game but my
thinking here is that if it's just clickable text which jaws/wineyes doesn't
always handle well, what about having the text there still but as a button?
At least then the screen reader will be able to access it.
-Original
Hi dark,
Have you tried to use c cleaner to kill the dud registry entries? I don't
have a problem with firefox myself but if there's dud entries in the
registry then that can cause issues for sure.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] O
Hi there,
Does anybody know of any good real long term persistent
Games that have a ton of empire building/trading economy management/fighting
in it? I really hunger for that type of game.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
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