Re: [Audyssey] Aurira Blind Newbie Experiment

2010-07-09 Thread David Mehler
Hi Zack, I'm definitely interested in your reports on this. I just patched my game to v5.14, now i'm off to the forums to learn what I can. Any insights or suggestions appreciated from here. Thanks. Dave. On 7/7/10, Zachary Kline zkl...@speedpost.net wrote: Hi All, My current game of aurora is

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread David Chittenden
who, by nature of being blind, is different, so must fit in if I want to associate with the chosen group that is the majority. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 7/10/2010 6:24 AM, Damien Pendleton wrote: Hi Thomas, The problem here is, even some sighted people

Re: [Audyssey] Tomb Hunter Error

2010-07-09 Thread David Chittenden
. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 7/10/2010 11:47 AM, Damien Pendleton wrote: Hi, Thing is, the majority seem to think about themselves, and the minority can hop it. They should be working for everybody. For example, how much is available for the deaf

Re: [Audyssey] touch screen and pads - Re: Tomb Hunter Error

2010-07-09 Thread David Chittenden
work for creating a 3d audio game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 7/10/2010 11:43 AM, Charles Rivard wrote: How can you use something that is touch triggered without seeing which area of the smooth surface you want to activate? Or are there tactile markings

Re: [Audyssey] Newbie Experiment: Part 1

2010-07-09 Thread David Mehler
Hi Zack, I just read the wiki for aurora. I'm suffering information overload. I eagerly await your part2, and if you ever want to host a podcast on this subject if your in to that, I can host it. I'm going to give it a go. Dave. On 7/7/10, Zachary Kline zkl...@speedpost.net wrote: Hi All,

Re: [Audyssey] a reminder to secure your sites

2010-07-01 Thread David Mehler
Hi, I didn't catch the beginning of this thread either, but I agree with Oriol's post, a vps, it's more expensive, but in my opinion it's worth it. I also avoid control panels whereever possible as I've found, that yes you can set something up quickly, but if there's a flaw in that panel chances

Re: [Audyssey] Registration methods

2010-06-20 Thread David Chittenden
Hello, It is my understanding that people who were upgrading from Mac Leopard to Mac Snow Leopard paid $35 for the upgrade last year. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 6/21/2010 9:19 AM, shaun everiss wrote: hmmm I got it off a cast in bct, about the mac

Re: [Audyssey] Organizing the Free Games Page

2010-06-17 Thread David Mehler
Hi Thomas, My opinion, I like your idea about having a separate page for each developer, so that user's just have to find the developer they're interested in. And if they don't know what they're looking for or can't remember who made a particular game, perhaps an ordered or unordered list of each

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread David Chittenden
the right. This way, I do not need to deal with more than four to six at a time. What usually kills me, now that I am on hard mode, is jumping over the pits. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 6/13/2010 9:08 AM, Bryan Peterson wrote: Probably nothing important

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread David Chittenden
Hello, I actually find the demons to be fairly easy as long as you keep waiting for them and just turn around. The hardest for me is the running creature which you need to jump. I occasionally get my timing off on it. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 6/13

Re: [Audyssey] startrek games

2010-06-10 Thread David Chittenden
a commodore and have a few ships going with you for a fleet action such as a blockade. And, in that situation, You would still only command your ship directly. So, a mean mission writer could do something like have one of your ships turn traitor at some point during the mission. David Chittenden

Re: [Audyssey] getting back to the store on entombed

2010-06-05 Thread David Mehler
to flick back to twilight town any time you want. Hth. Beware the grue! Dark. - Original Message - From: David Mehler dave.meh...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 05, 2010 3:55 AM Subject: [Audyssey] getting back to the store

Re: [Audyssey] getting back to the store on entombed

2010-06-05 Thread David Mehler
. oh, btw yes, you can just press comma and head back to the up stairs, --- bBut F1 will also work as an instant warp, and that's generally a better bet if your a good few floors down. Hth. Beware the grue! Dark. - Original Message - From: David Mehler dave.meh...@gmail.com

Re: [Audyssey] getting back to the store on entombed

2010-06-05 Thread David Mehler
Hi, I agree, reviews are a great way of generating game interest. I just bought entombed having only played it a night, i love it! I also like others bought lw after listening to it's review on mainmenu. Thanks. Dave. On 6/5/10, dark d...@xgam.org wrote: Funny tom, it was that review that got

[Audyssey] Smugglers3 and jaws?

2010-06-04 Thread David Mehler
Hello, I just listened to Dark's review of smugglers3. Unfortunately, he uses Hal and I use Jaws. I was wondering if there were any issues or gochas when using this game with jaws or things i need to configure in the screen reader for optimal performance? Thanks. Dave. --- Gamers mailing list __

Re: [Audyssey] Smugglers3 and jaws?

2010-06-04 Thread David Mehler
Hi, What's the differences between smugglers3 and 4? Which is more accessible? And with jaws is there anything special that needs doing? Thanks. Dave. On 6/4/10, James Howard coldshadow...@gmail.com wrote: smugglers four is better. On 6/4/10, David Mehler dave.meh...@gmail.com wrote: Hello

[Audyssey] getting back to the store on entombed

2010-06-04 Thread David Mehler
Hello, I've explored two floors on entombed and am enjoying the game immensely! I've got a question though. Although i still haven't figured out everything, sapi5 doesn't announce things all that well but i did find a store, I made a purchase now that i've cleared the floor i'd like to go back

Re: [Audyssey] drastic change for audio games

2010-05-28 Thread David Mehler
Hello, I'd like to chime in my two cents on this issue. This is just my opinion take it for what it's worth. First of all, i agree with everything regarding the difficulty of changing a law. If your an individual, frankly forget it. NFB, ACB, and AFB, they won't take on a single person's task,

[Audyssey] Three-D Velocity!

2010-05-24 Thread David Mehler
Hello, I downloaded three-d velocity's March 2010 package yesterday and installed it. I'm embarassed to say i initially crashed a lot, smile people around here tend to call me the suicide captain, but i'm starting to get the hang of it. Is there any information that i missed on an official

Re: [Audyssey] Future of Audio Games

2010-05-23 Thread David Mehler
Hello, My name is Dave. I've been out of the blind gaming realm for a little while, something to do with time, but i'm back. And I've been reading up on this thread, it seems to be all over the place. I'd like to comment on two points. First the Section 508 is government and it to my understanding

Re: [Audyssey] Mysteries of the Ancients Beta 12 Released

2010-05-12 Thread David Chittenden
Hello, Computer braille is also referred to as grade 0 braille because it does not use any relational symbols such as #a for 1 or dots 2 5 6 at the end of a word for period. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 5/13/2010 8:13 AM, Thomas Ward wrote: Hi Muhammed

Re: [Audyssey] Types of RPG Games

2010-05-06 Thread David Chittenden
Hello, What you are describing I would definitely purchase. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 5/5/2010 7:30 PM, Thomas Ward wrote: Hi Dark, As for your first point that is sadly all too true. Far too many of the web based gamebook style rpg adventures

Re: [Audyssey] AI - Re: multiple player game

2010-04-04 Thread David Greenwood
Blue handily if they had met again. IBM had met its goals of creating a chess program which beat the best human chess player in the world, and it could only tarnish its victory by having a rematch. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original

Re: [Audyssey] More thoughts on TOC air power.

2010-03-29 Thread David Greenwood
previous two posts were great. They won't be implemented in the first release, but they will all seriously be considered for the next one. I'm tempted to implement some of them immediately, but the version 1.0 label has to be put on it some time. David. - Original Message - From

Re: [Audyssey] how does following work in time of conflict?

2010-03-28 Thread David Greenwood
. The lead unit reduces its speed to the slowest unit in the convoy. The exception is when units slow down do to damage, they will most likely be left behind. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: Johnny Tai johnnyti

[Audyssey] A question of real-time

2010-03-28 Thread David Greenwood
it as real-time, but we all know better. *smile* Just in case someone takes umbrage with any comments I've made here, please realize I'm probably only half serious. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: Jacob Kruger jac

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread David Greenwood
the solutions. You need to either shutdown Skype completely or redefine the Alt-M key in TOC. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread David Chittenden
a braille display with jaws set to sleep, jaws crashes and the braille display stops showing my game. Note: this usually happens between one and two hours in to the game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com David Greenwood wrote: Could you let us know how you fixed it just

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread David Chittenden
what is around me. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Hayden Presley wrote: Hi, If JAWS isn't working, that probably means it's set to SAPI. Go into the options screen, and press space on the first option until JAWS is displayed. HTH, Hayden -Original Message

Re: [Audyssey] time of conflict and proxy

2010-03-23 Thread David Greenwood
We are looking into that right now. Sorry that isn't an answer, but its the best we can do until we finish the research. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: Willem dwill...@gmail.com To: Gamers Discussion list

Re: [Audyssey] Time of Conflict

2010-03-23 Thread David Greenwood
are with the game. The largest game I played lasted weeks and at the height of the game I had over 700 units--and who knows what the enemy had. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: Darren Harris darren_g_har...@btinternet.com

Re: [Audyssey] Time of Conflict

2010-03-23 Thread David Greenwood
guess between one month and six months. *grin* Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 23, 2010 10:47 AM Subject: Re: [Audyssey

Re: [Audyssey] entombed

2010-03-23 Thread David Chittenden
Hello, I always do when I have a necro. You can always drop the corpse when you find something better. I usually have three. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Jess Varnell wrote: Does it do you any good to carry corpses of things you kill around with you

Re: [Audyssey] Time of Conflict

2010-03-23 Thread David Greenwood
will immediately end once every one of your units have been given its orders. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday

Re: [Audyssey] time of conflict thoughts and questions

2010-03-22 Thread David Greenwood
Yes, I think it is called luck. lol. Regards, David greenwooddavidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: Liam Erven liamer...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, March 21, 2010 11:19 PM Subject: Re: [Audyssey

Re: [Audyssey] time of conflict thoughts and questions

2010-03-22 Thread David Greenwood
More details please. How many turns to you get into the battle?, Is there an error message? Anything happen just before your problem. Thanks, Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: tim kilgore tim8...@sbcglobal.net

Re: [Audyssey] TOC and window-eyes?

2010-03-22 Thread David Greenwood
You will find GWSpeakVista.exe in the game folder. Run this an it should fix things. Window Eyes switch their Dll interface somewhere in version 6. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: peter Mahach piterm

Re: [Audyssey] TOC and window-eyes?

2010-03-22 Thread David Greenwood
Hi First, you are set on no speech. Press this first list item a couple of times until Window Eyes appears. It will probably be okay then. If you still want MS Sapi, press space on the first list item until it says MS Sapi. Regards, David Greenwood davidgreenw...@gmagames.com http

Re: [Audyssey] Major Problem!

2010-03-22 Thread David Greenwood
It sounds as if you initially installed it with administrators priviledges and you are now using just user level priviledges. Could this be the case? Worst case, you could now install it in a different folder. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread David Greenwood
single-user support. I haven't removed the requirement of making a connection yet, but by V1 it will be gone. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: Willem dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread David Greenwood
be set to never be agressive to each other, but this can certainly be discussed. The only reason I was considering not having a single player mode was the amount of AI that had to be written. A good 70% of the work was AI. Regards, David Greenwood davidgreenw...@gmagames.com http

Re: [Audyssey] time of conflict thoughts and questions

2010-03-21 Thread David Greenwood
this could be done, and that is when TOC was conceived. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] time of conflict thoughts and questions

2010-03-21 Thread David Greenwood
. Come to think of it, I have more fun with fighters than any other unit. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 21, 2010 7

[Audyssey] Time of Conflict

2010-03-20 Thread David Greenwood
with it right now. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http

[Audyssey] Tarzon Junior Download?

2010-03-20 Thread David Chung
Hello, I am trying to download tarzon junior but I can't find the full version of the game. Would you help me to find it please? thank you, David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] Entombed was Adult games

2010-03-02 Thread David Chittenden
pounded on the drakes neck with iceblast, and my druid bard used regeneration song for the party and threw lightning bolts. I actually had the goblin king's twins equipped and forgot about them. It was a long battle, but we were victorious, and with no reloads. David Chittenden, MSc, CRC, MRCAA

Re: [Audyssey] Need help fighting the Drake.

2010-03-02 Thread David Chittenden
much as I tend to look for magical strategies and don't do so well with just fighter type characters. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Hayden Presley wrote: And I have another problem, and believe me when I say it makes the Drake liok like a Joke. How in the world

Re: [Audyssey] Another Problem With Entombed

2010-03-02 Thread David Chittenden
Hello, If you used f1 to activate the town portal and then walked back to your location rather than using f1 to return to your location in the dungeon, this will sometimes cause the bug you are experiencing. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Thomas Ward wrote

Re: [Audyssey] Adult games

2010-02-28 Thread David Chittenden
it. This makes you more easily controlled by those in power. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Thomas Ward wrote: Hi Jim, That's certainly true for some places in Europe, but probably not all. Some years ago I had a girl friend named Silvia who was from Germany

Re: [Audyssey] Q9, heeeeeelp!

2010-01-11 Thread David Chittenden
me a few games to get it right. For me, the worst problem was jumping the pits. I am now trying to complete the game on hard mode. I have not gotten past the mountain worlds yet. It is a cool game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Hayden Presley wrote: Hi all

Re: [Audyssey] comboboxes in core-exiles?

2010-01-10 Thread David Chittenden
Hello, You need to press alt down-arrow to open the list box without activating any of the links. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com William L. Houts wrote: Yes, I have the same problem. I try to arrow down through the choices in the combo box and instead

Re: [Audyssey] Sudoku for newbies, possibly dummies

2010-01-07 Thread David Chittenden
Hello, Yes, the iPhone 3GS 16 GB and 32 GB models are fully accessible. So is the iTouch 32 GB and 64 GB models. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Jason Allen wrote: Is the iPhone accessible? Doing something with the game would be nice. It's collecting dust

Re: [Audyssey] question on games

2010-01-06 Thread David Chittenden
Hello, Please do not suggest reformatting until we have much more information. Reformatting is a very drastic step, and someone who does not know what they are doing can end up with a very expensive paperweight and lose all of their data. David Chittenden, MSc, CRC, MRCAA Email: dchitten

Re: [Audyssey] Core Exiles Woes: Combo Boxes

2010-01-04 Thread David Chittenden
Hello, You need to use alt down-arrow to open those list boxes without activating the first item. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com William L. Houts wrote: HI Gang, I've just tried to playh Core Exiles for the first time. I've created my account and tried

Re: [Audyssey] successful downloading

2010-01-04 Thread David Chittenden
procedure for you. The file is automatically downloaded to the temporary internet files folder. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Charles Rivard wrote: Rather than pressing enter on run, choose the save option. Be sure to notice where the file will be saved to. I

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread David Chittenden
never became as intense as they are, but I always use the principles they taught me. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Philip Bennefall wrote: Hi David and Dark, I also think that the final price of the product has an impact on this decision. What you

[Audyssey] [Fwd: Accessible web-based Monopoly game for Macintosh, iPhone and iPod Touch]

2010-01-02 Thread David Chittenden
+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/viphone?hl=en. -- David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread David Chittenden
perspectives. Then again, I am not a programmer. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Philip Bennefall wrote: Hi all, I just wanted to put a question out. What are your opinions of private testing with a dedicated team versus publicly released betas that everyone can try out

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread David Chittenden
game testing followed the same model. I sincerely apologize for my incorrect understanding. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com dark wrote: I Disagree with david that just because you have a private testing team they should automatically get a copy of the software

Re: [Audyssey] iphone?

2010-01-01 Thread David Chittenden
by blind users as being Voice over accessible on the Iphone. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com william lomas wrote: not many games though apart from basic word games etc from what i gather On 1 Jan 2010, at 12:35, Harmony Neil wrote: Not sure, but I know

Re: [Audyssey] Missile Command was Triple J Shooter

2009-12-28 Thread David Chittenden
. That sounds like a cool and challenging game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Jim Kitchen wrote: Hi Richard, Thanks for the description of Missile Command. That is pretty much like how I remember playing it back when I had sight. Now just for finding sounds

Re: [Audyssey] Missile Command was Triple J Shooter

2009-12-26 Thread David Chittenden
. Finally, at least on the arcade version, the attacking missiles came faster in later rounds. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Jim Kitchen wrote: Hi Thomas, Yes, I remember but did not watch the Pacman cartoon. It would be cool if someone still had

Re: [Audyssey] Dice Roller was guess the number game

2009-12-25 Thread David Chittenden
of sides for each dice. I am sure my code was atrocious, but it worked and I received a good grade for the course. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Thomas Ward wrote: Hi Phil, I'm pretty sure I could whipsomething like that up if you could tell me exactly what

[Audyssey] Core-Exiles

2009-12-15 Thread David Chittenden
of the game are similar (at least for strategy). David Chittenden, MS, CRC, MRCAA William L. Houts wrote: Have other people found Core Exiles to be accessible? I'd like to give it another try. --Bill - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers

Re: [Audyssey] entombed

2009-12-08 Thread David Chittenden
Hello, As with all weapons and armor, they can only be used by classes which are able to use them. The whip is a specialized weapon for a specialized class. You might consider joining the entombed email list to send and receive specific messages about the game. David Chittenden, MS, CRC

Re: [Audyssey] Promotion was:Screen Readers and Games

2009-12-02 Thread David Chittenden
about how the over-achievers can be as much of a problem on office moralle and good office functioning as under-achievers. All of the blindness training which focuses on work to the exclusion of everything else ignores this, and thereby performs a disservice to blind people. David Chittenden, MS

Re: [Audyssey] Screen Readers and Games

2009-11-29 Thread David Chittenden
similar in place. David Chittenden, MS, CRC, MRCAA Thomas Ward wrote: Hi Dark, Unfortunately, it is pretty much like anything else. It all comes down to how it is marketed to the masses. Unfortunately, the blind don't have some central goto source for things like screen readers and accessible

Re: [Audyssey] How to non program a game

2009-11-22 Thread David Chittenden
, after the year of benefits while earning other money has completed, you cannot do it again for 72 months because, if you do, there is a good chance that it could take up to two years to reestablish your benefits when you stop working. David Chittenden, MS, CRC, MRCAA dark wrote: This is sounding

Re: [Audyssey] How to non program a game

2009-11-22 Thread David Chittenden
the driver will not be repremanded in any way. Every place has its positives and its negatives regarding how its blind residents are treated. David Chittenden, MS, CRC, MRCAA dark wrote: Maybe it would be worth me looking into the law in newzealand for my thesis, sinse it does seem a better

Re: [Audyssey] Hi and an entombed question

2009-11-19 Thread David Chittenden
Hello, That bug appears to have been fixed. Download the latest version and you can find some nice new bugs and great game play. smile David Chittenden, MS, CRC, MRCAA Scott Chesworth wrote: Hi Karl, I have experienced the same thing. I'm not on the Entombed list yet to pass this along

Re: [Audyssey] Visually impaired gamer sues Sony Online.

2009-11-08 Thread David Chittenden
Hello, Please note that the legal requirement is for a certain percentage of people with disabilities, not for blind people specifically. That said, the rehab agencies train specific work skills and then help the blind person to find work which requires the skills. David Chittenden, MS, CRC

Re: [Audyssey] Visually impaired gamer sues Sony Online.

2009-11-07 Thread David Chittenden
. David Chittenden, MS, CRC, MRCAA Allan Thompson wrote: Hi Tom, Do you think it would cost more or less money for a game company like Sony to make purely accessible games from scratch, then to make a regular title for the sighted? My thought is this, could a game company set up a dedicated

Re: [Audyssey] Visually impaired gamer sues Sony Online.

2009-11-07 Thread David Chittenden
for non-Japanese in the hope that the foreigners will decide to leave. I have heard that the part of the Japanese population which is open to foreigners being around is about 20%. David Chittenden, MS, CRC, MRCAA Bryan Peterson wrote: Oh we sometimes get that here in the US as well Dark. I, too

Re: [Audyssey] Friend foe and Threat rating in ce?

2009-11-02 Thread David Chittenden
Hello, For those who can see, the scanner shows different colours. Jaws is not able to read the colours. I figure it out by the name such as pirate, raider, black hand, etc. For the threat, look at the number from 0 to 26. The higher the number, the more difficult. David Chittenden, MS

Re: [Audyssey] mota help

2009-11-01 Thread David Chittenden
the player knows what they mean. David Chittenden, MS, CRC, MRCAA Thomas Ward wrote: Hi Phil, Yeah, a lot of classic Atari and Nintendo games usually had a colored key that matched a colored door. Certainly Montezuma's Revenge was that way. You had white keys for white doors, blue keys for blue doors

Re: [Audyssey] 3D navigation

2009-11-01 Thread David Chittenden
When I was in school learning geometry, the braille diagrams used dashes rather than complete lines to symbolize lines which were hidden from view. Something like that could be used to show rooms which are under other rooms in a level. David Chittenden, MS, CRC, MRCAA Thomas Ward wrote: Hi

Re: [Audyssey] Games as a Navigation Teaching Tool, was: Re: My MOTA Decision

2009-10-30 Thread David Chittenden
Hello, I completely agree with you. It is our fear of failure and/or looking stupid and feeling frustrated which often holdes us back. Playing these sorts of games on the computer can help if we let it. David Chittenden, MS, CRC, MRCAA Jeremy Hartley wrote: Hi folks, I am a bit late

Re: [Audyssey] 80's games suggestion

2009-10-29 Thread David Chittenden
passion will translate in to great games which people will enjoy. And remember, some people are not happy unless they have things to complain about. David Chittenden, MS, CRC, MRCAA Thomas Ward wrote: Hi Dark, Yep. As they say it only takes a few bad apples to spoil the entire bag

Re: [Audyssey] Ce threat access change!

2009-10-23 Thread David Chittenden
Hello, This has been working with Jaws for the past couple days. Note: I am running Jaws 10 with the latest IE. David Chittenden, MS, CRC, MRCAA dark wrote: Hi. People will be pleased to know there has now been a change made in core exiles. The view button in the combat scan screen is now

Re: [Audyssey] refueling in CE

2009-10-23 Thread David Chittenden
Hello, Your ship refuels at a set speed. If you have not purchased, with real money from their online store, an upgraded engine, you earn fuel at a rate of 6 for every 15 minutes (real time). Engine upgrades increase to 8, 10, 12, and 15 fuel points per each 15 minute interval. David

Re: [Audyssey] Trade Offices in Core Exiles

2009-10-19 Thread David Chittenden
as well. Only 10 more levels before I am at the level for the ship I want. I wonder if I can earn the several million credits for it by then. Maybe with 40 more holds I can work towards it more rapidly. David Chittenden, MS, CRC, MRCAA Orin wrote: Increase my power? I guess that's energy. How do I

Re: [Audyssey] Any MOTA Beta 8 feedback?

2009-10-18 Thread David Chittenden
is Mystic in the game. David Chittenden, MS, CRC, MRCAA dark wrote: Well i'd recommend it extremely! Background and story, a huge! range of in game activities to perform,a a system so balanced it's almost extreme, oh and no! pvp! You can buy mechs and battle them, but that's really just

Re: [Audyssey] Traveling in Core Exiles

2009-10-18 Thread David Chittenden
Also, you can leave the plotter window open even when you are outside the jump network and use it to help you plot out multiple cargo and passenger delivery runs. David Chittenden, MS, CRC, MRCAA dark wrote: Hi. Starbase 51 is essentially one planet in the Ferris system, you need to enter

Re: [Audyssey] Trade Offices in Core Exiles

2009-10-18 Thread David Chittenden
cargo. Also, when you save enough money, you can purchase a basic passenger module and then take on passengers. Passengers are available at every station, but you need to increase your power if you want to run weapons and scanners at the same time as the passenger module. David Chittenden

Re: [Audyssey] Core Exiles--Random news items

2009-10-18 Thread David Chittenden
Hello, I am using Jaws 10 and the players market works fine for me as well. David Chittenden, MS, CRC, MRCAA darren_g_har...@btinternet.com wrote: Hi,, I'm using wineyes 7.1 and the player market works just fine for me. -original message- Subject: Re: [Audyssey] Core Exiles--Random news

Re: [Audyssey] entombed...what the heck? rofl

2009-10-12 Thread David Chittenden
Hello, Those former character zombies can be quite nasty. Make the game more challenging if you are able to survive them. You do get all the equipment the char had when it died if you win. That is quite nice. David Chittenden, MS, CRC, MRCAA Johnny Tai wrote: So I finished my first round

Re: [Audyssey] Crysis!

2009-10-12 Thread David Chittenden
Hello, Remember that the registry is extremely intentional by Microsoft to provide a way to help companies keep people from pirating their software. It is also why Windows spreads parts of almost every program around a little on your computer. David Chittenden, MS, CRC, MRCAA Thomas Ward

Re: [Audyssey] JUDGEMENT DAY

2009-08-25 Thread David Standen
Hi Nicol, Don't use any game controls whilst playing: just allow yourself to be hit. Hth. David - Original Message - From: Nicol 0722001...@vodamail.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, August 25, 2009 4:03 AM Subject: Re: [Audyssey] JUDGEMENT DAY Hi

Re: [Audyssey] Scores

2009-08-25 Thread David Standen
Hi Lisa, Thanks. I beat my previous scores on Super Deekout and ESP Woopass as well. I scored just over 6 million on Super Deekout, and got up to Round 11 on ESP Woopass when I played the other night. David How are you going with Treasure mania huge grin - Original Message - From

[Audyssey] Scores

2009-08-24 Thread David Standen
Hi all, I don't mean to brag, but I beat my previous scores on Sonic Invaders and Dynaman today. Sonic invaders: score 21776, accuracy 77%, level 84 Dynaman: 1077600, or something like that. I almost got to the end of grid level 6, and am position 1 on the Draconis score server. David

Re: [Audyssey] JUDGEMENT DAY

2009-08-24 Thread David Standen
version of Judgment Day at the moment as my machine was re-formatted recently and my unlock code will no longer work, but before this took place, I had 21 trophies in my cabinet. David - Original Message - From: Nicol 0722001...@vodamail.co.za To: gamers Gamers@audyssey.org Sent

[Audyssey] A message for Liam: a problem with Judgment Day

2009-08-18 Thread David Standen
. Whenever you get a chance, can you please assist? Thanks heaps. Regards, David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman

[Audyssey] Prearranging a tennis match

2009-05-10 Thread David Chung
Hello gamers, I would like to have a super tennis match with somebody. If you are interested, please e-mail me at davidcsphdsee...@gmail.com I live in the pacific time zone. Include the best time that you want this match to be played. My id is David Here is the only condition that you will have

Re: [Audyssey] troopanum 2

2008-12-28 Thread David Standen
month and purchased Troopanum 2 for him for Christmas last Sunday. Because I did not know his user ID, I typed none in the user id edit box as suggested. David - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday

Re: [Audyssey] troopanum 2

2008-12-27 Thread David Standen
Hi Will, No, I'm afraid not. I purchased these two games within minutes of each other, and obviously, because I reside in Australia, I paid a little more than what you guys would pay in the US. The dollar value was a lot better 6 months ago, when I purchased these two titles. David

Re: [Audyssey] A question about a few of the things you said here?

2008-12-19 Thread David Standen
Hi Lelia, BFN stands for bye for now. David - Original Message - From: lelia struv...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 19, 2008 9:10 AM Subject: Re: [Audyssey] A question about a few of the things you said here? Hi I know what hth

Re: [Audyssey] What games are people playing now?

2008-12-19 Thread David Standen
. David - Original Message - From: Lindsay Cowell lind...@lindsaycowell.freeserve.co.uk To: gamers@audyssey.org Sent: Friday, December 19, 2008 9:56 AM Subject: [Audyssey] What games are people playing now? Hi folks, What games are you all currently playing at the moment? Lindsay

Re: [Audyssey] A question about the great toy robery?

2008-12-19 Thread David Standen
Hi Lelia, Have you tried uninstalling your screenreader? If not, give this a shot, and the game should work fine. David - Original Message - From: lelia struv...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 19, 2008 10:05 AM Subject: [Audyssey

Re: [Audyssey] game recommendations.

2008-12-13 Thread David Standen
Hi Ron, I definitely agree with you about Puppy1, Blast Chamber, Troopanum and Hunter, as I have all of those here. I haven't tried 3D Velocity, but from the sounds of it, it might be similar to the Top Gun table in ESP Pinball Xtreme. David - Original Message - From: The Kolesar

[Audyssey] Pipe 2, level 16

2008-12-07 Thread David Standen
the beeping mean? I can't find anything relating to any of this in the documentation. Thanks in advance for any tips. David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http

<    1   2   3   4   5   >