Hey,
Good work on this beta.
I have a couple of suggestions and a question.
I would suggest slowing the narrator speech down. Although I and possibly a
load of other people could understand it at that rate, I personally know of
some who would not be able to understand it at that speed and would s
still no mac version?
On 4 Apr 2011, at 22:47, Thomas Ward wrote:
> Greetings gamers,
>
> We at USA Games would like to announce the immediate release of
> Mysteries of the Ancients beta 18. This all new release includes a
> number of important updates and additions including: a more realistic
>
Open id is I believe something which just came with the bb system.
i believe the point is actually to have a single username and password which
you can enter on any site that supports open id so that you don't have a
hole bunch.
A good idea, accept that the only other site I've seen it on is
Hay tom, great to see you get it out the door.
I'll look forward to trying it.
Beware the grue!
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, April 04, 2011 10:47 PM
Subject: [Audyssey] Mysteries of the Ancients Beta 18 Released!
Greeti
Funny, I mostly prefer the griek names, eg, Zeus instead of Jupiter, and
Athena instead of Minerva, but Cerberus seems to be the exception as to me
it sounds far more evil than Kerberos.
I suspect this is why Rick Riorden in the Percy Jaxon series does exactly
the same thing, using cerberus ev
Hi.
On the subject of cheats, I rather liked the way the mega man games do it.
they have no actual cheat codes which for instance give you invinsibility,
but by following certain paths or filling certain requirements you can in
some games collect super special armour or weapons in the last few
And don't get me started on the Jewish biblical ones that have caused
huuge amounts of controversy.
Heck, even the name jesus is Griek, the original I believe would be
Yoshure, appologies for mangling of aramaeic spelling, which is the
name we know today as Joshua.
These can be espe
Nice idea charles.
That'd also give a great sound view of a hand getting bitten off and the
Lion's stomach too, actually pretty cool sounds, any volunteers? ;D.
Beware the grue!
Dark.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Tuesday, Apri
Hi,
Could you please tell me where to go to download Battle Zone. It sounds like a
great game.
Thanks,
Angela
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they go away but if the statue relocks they come back but you have to
go back and foreward a bit to make it all come up again.
This game is defenately a different approach and learning curve to
what most blind gamers are used to.
Right now its a bit hard to do some stuff but part is just getting
well some stuff should have it.
live journal is one, facebook maybe another maybe twitter and wordpress.
Your yahoo google etc are supposed to be registered servers and I
remember a year ago having a look around the net and registering my
private info on several servers because it sounded like a
Again you have to when before you can get the cheats even for battlezone.
- Original Message -
From: "The Addictor"
To: "Gamers Discussion list"
Sent: Monday, April 04, 2011 10:33 PM
Subject: Re: [Audyssey] Mysteries of the Ancients Beta 18 Released!
I agree. I was really enjoying
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Hi,
I'm really liking the new beta of Mota. I have found a few bugs, though.
First, the sight on/off messages still use the old voice. Also, the chasm in
level 2 doesn't appear to have a voice clip, nor do the platforms.
There also seem to be some bugs with the laser sight as sometimes it locks
Hi Dark,
Do you have space colony cleaner? And do you have anything to register
the full game?
Thanks.
best regards,
Jack
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With respect Jack, might I suggest you employ a litle thought.
As I believe was said earlier, if anyone, including myself, had a copy
of the game we would've replied to one of your numerous previous requests
for it.
Personally, I'm also unsure why you want the game so much. To be honest
I do agree about the speach. It was a little fast for me.
We are the Knights who say...Ni!
- Original Message -
From: "Damien Pendleton"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 1:02 AM
Subject: [Audyssey] MOTA 18 - levers?
Hey,
Good work on this beta.
I have a
Hi Tom I'm having a little trouble understanding the timed levers how do I
unlock them and how to I jump the first ledge.
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Hi I'm playing Hunter from BSC games using windows XP. I'm finding during
level 1 when the doctor comes after me and I hit the spacebar to climb a tree,
nothing happens and I die. I hit it once because I'm playing on easy, but I
still get killed. Also the same thing happens when I hit enter t
Actually, it's three times on easy for both space and enter.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Tuesday, April 05, 2011 9:36 AM
To: Gamers Discussion list
Subject: [Audyssey] Problem with Hunter
Hi I'm p
Hi Tom, love the new sounds in Mota, but just one problem. When the game
starts I move Angela to the first room and pick the torch up, then when I run
back and go to jump the first firs pit I die, even though my wepon isn't drawn.
Is this a trick trap or something? I've tried a normal jump, a
Hi you have to press the space bar 3 times to jump in the tree and enter 3
times to kill the snake.
- Original Message -
From: "Lori Duncan"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 6:35 AM
Subject: [Audyssey] Problem with Hunter
Hi I'm playing Hunter from BSC games
Microsoft Visual C++ Runtime Library
Runtime Error!
Program: C:\Program files\USA Games\Mysteries of the Ancients\Tomb.exe
R6025
- pure virtual function call
OK
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http://dl.dropbox.com/u/6997970/Error.wav
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All mess
When did that error occur?
Usually, just showing an error message with no explanation of what you were
doing isn't going to get results.
---
Shepherds are the best beasts!
- Original Message -
From: "Hayri Tulumcu"
To:
Sent: Tuesday, April 05, 2011 8:59 AM
Subject: [Audyssey] Error
Hi,
You must tap it three times
:)
saygilar sevgiler.
- Original Message -
From: "Lori Duncan"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 4:35 PM
Subject: [Audyssey] Problem with Hunter
Hi I'm playing Hunter from BSC games using windows XP. I'm finding during
level
That is why I don't use any that detect false
positives, because they can not tell virus from real deal.
Have had no problems with MSE.
At 08:37 PM 4/4/2011, you wrote:
well some files show as a virus even if they are not.
Don't use avg what ever you do it detects false positaves all the time.
As far as the speech, I think it's just right, and as far as the
jumps--well, two traps close together would be a challenge of reflexes to
let go of the keys quickly.
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: "Damien Pendleton"
To: "Gamers Discussion list
well, being a strong proponent of the Faith I must heartily disagree with
you on that. The rated accuracy of the translations of the Hebrew and Greek
from the original is estimated to be around 97%, owing to the fact that the
scholars of that time were so keen to copy it word for word. The big
hi dentin,
i have same exploring problem
I'm theghost on there
and fighting isn't a problem
but when i exploring i usually do it with teleporting
and i always end up dead
--
From: "Dennis Towne"
Sent: Monday, April 04, 2011 9:55 PM
To: ; "Gamers D
no step boundaries for pits! please don't include that. why do audiogamers
need sounds for every little thing? use your ears guys! if you're close to a
pit, jump. why do you need a dumb sound to indicate this? are some of you
playing with mono speakers or headphones? *sighs in frustration*.
T
Hi Will,
No, and nor will there be a Mac or Linux version very soon. The
problem is that the cross-platform G3D engine has compatibility issues
on Windows, it causes a blue screen on exit, because of compatibility
issues with certain video card drivers. As a result it will take
months of rewriting
Hi.
Is it possible to register the game yet? Someone was talking about the lion. SO
if i register the game will i be able to fight it? And is it possible to
register the game right now?
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You must have not been reading very carefully. Three times, not once, for
both doctor and snake.
---
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- Original Message -
From: "Lori Duncan"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 8:35 AM
Subject: [Audyssey] Problem with Hunter
H
Hi Briant,
No. There is no way to register the game yet. The registration system
has not been added to the game yet. Even if you could there would only
be the two levels you already have. I'm way behind schedule with this
release so the only two levels available are the ones in the beta. The
rest
Hi Dark,
Ummm...That's something of a sensative topic for this list. There are
most likely many Cristians and some people of Juish faith on hear who
would extremely disagree with your point of view. I myself tend to
agree with the growing opinion that the bible is more myth than fact
so to speak,
It happened after I had jumped
a few times around.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 4:03 PM
Subject: Re: [Audyssey] Error
When did that error occur?
Usually, just showing an error message with no explanation of w
Hi Dark,
HmI see your point. The problem with your idea is that the
Lion's hide certainly would be lighter than the bronze armour so she
should be able to move faster and more easily than with the bronze
armour and shield. Plus it would give her protection from almost any
blade. I don't kn
Oh boy, if you're using teleport to explore, then yeah, you're going
to end up dead. A lot. Basically, if you use teleport, you should
just assume that you're already dead before you cast the spell,
because you never know where you're going to land. It's a little
safer to teleport on the islands
Hi Hayri,
Did you check your system to see if the Visual C++ 2008 runtime
libraries got installed correctly. They should have shipped with the
game, but it is possible they didn't get installed correctly and need
to be reinstalled. Also keep in mind I only shipped the 32bit version
of the librarie
Hi Damien,
Damien wrote:
Good work on this beta.
My reply:
Thanks. I certainly put a lot of time and energy into this one.
Damien wrote:
I would suggest slowing the narrator speech down. Although I and possibly a load
of other people could understand it at that rate, I personally know of
some
Hi Lori,
You probably aren't holding the keys down long enough. That's the
difference between the new analog jump system verses the prior jump
system. The longer the keys are held down the higher and further
Angela will jump within reason of course. The opposite is true as
well. If you hold them d
Hi,
Here is the solution.
Major
s
p
o
i
l
e
r
s
p
a
c
e
If you don't want to cheat, close skip the message
Press alt back slash, then you could avoid blades for ever.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 12:06 AM
Subject
Hi Greg,
s
p
o
i
l
e
r
s
p
a
c
e
Whenever you pull one of the bronze levers on the wall it will unlock
a bronze statue somewhere else in the temple. However, these locks are
timed so the only way to open that particular statue is to find and
open it before the lock resets and seals. Everytime it
Hi Tom. I agree good job on the game. I find though that I do tend to agree
about the rate of speech. it is fine going through the menus but some of the
sounds that it is describing I find it is kind of hard to understand. not
the sounds them selves but what they represent but other then that a
Ah. The lion would probably knock out Thomas with a swipe of a tail and
maybe bight his fingers off.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 3:04 AM
Subject: Re: [Audyssey] Mysteries of the Ancients Beta 18 Released!
Go t
Hi Tom thanks now that makes since. I'm now stuck on level 2 on the
platforms how do I get across them.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 9:59 AM
Subject: Re: [Audyssey] Mota Levers and the first ledge
Hi Greg,
s
p
Hi Thomas,
I remember that a hide is used to create a static electrical charge.
How about the longer she wears the Lion's hide the more her charge builds
up and when encountering a creature with a lightning weapon, the Lion's hide
will attract it.
Or since Odysseus used a hide to disguise himsel
Hi Thomas,You wrote about the levers,
Angela pulls it and it
unlocks a statue somewhere else in the tomb. New in this release the
statues are time so if you don't get there, and open it in a certain
length of time the lock will reset, and you will have to travel back
to the correct lever, pull it
That is true about movement, however I was just giving an example.
As regards raising enemy stats once you have the hyde though, I could only
see that as an option if the Hyde were an absolutely necessary item to
collect, thus insuring that players had enough health to tackle tougher
enemies.
appologies, I didn't want to cause controversy.
Also, i wasn't suggesting any sort of mythological origins for the bible,
only suggesting that there have been similar translation errors to those in
translating any other ancient text, I can give some examples, but I
will stop sinse as you
Hi Thomas,
I didn't know the levers and statues were already labeled.
I still think a ticking sound when the timed levers are counting down would
make the run to the statue more exciting.
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Hi Tom that sounds quite tricky, for one thing when you're slowly walking
you can hear the ground crumble before the pit, where as if you run you're
less likely to hear that sound.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 5:59
and then have a deep voice saying statue locked!!! how cool!!
On 5 Apr 2011, at 18:56, Phil Vlasak wrote:
> Hi Thomas,
> I didn't know the levers and statues were already labeled.
> I still think a ticking sound when the timed levers are counting down would
> make the run to the statue more exci
that's what makes it fun
On 5 Apr 2011, at 19:14, Lori Duncan wrote:
> Hi Tom that sounds quite tricky, for one thing when you're slowly walking you
> can hear the ground crumble before the pit, where as if you run you're less
> likely to hear that sound.
> - Original Message - From: "
Hi all,
Ok, I downloaded these wrestling games, and as advertised they are
pretty good. In fact, I just got done playing an awesome match between
the Ultimate Warrior, one of my favorite wrestlers of all time, verses
the Undertaker in Pile Driver. As said, it is a good game, but I
personally think
Hi Greg,
You mean the large platform in room 18? Well, that'sa tricky one.
Since it is less than a day since the release I'd prefer not to give
away too many spoilers. I want people to try and figure some of these
things out, and it is possible. However, there is a bit of a trick too
it.
Smile.
Hi,
Well, I'll look at sslowing it down some. However, the thought of
doing all that work over again makes me want to scream. I just spent
the last week working on that, and nothing but that. So to hear people
need the voice slower is something of an unexpected surprise.
Cheers!
On 4/5/11, Mich
Hi Tom. Yes I would love to play a resseling game. I to used to watch the
wwf now wwe back in the 1980's and would love to play as hulk hoaggin or the
undertaker or randy savage or tug boat or Jake the snake or any of the
others. so yes if you have time I would be sure in faver of a wrestling
g
Hi tom well if it helps I have my jaws speech rate set to around 36 percent
and can understand it just fine but having not used tom for my voice i am
not shure what would be the best wrate to use to slow it down. O I just
had a thought tom. maybe you can have a thing in the game where you can
Here I am at work, checking Email during a time that isn't busy. All these
messages about the eighteenth beta of MOTA! I! want! no! spoilers! Dare I
look at the flood of Emails about the beta? I haven't tried it yet, because
it's on the home desktop PC.
---
Shepherds are the best beasts!
--
Although I am not a fan of these professional stunt men, your game ideas
would be my preference over what you have just experienced.
---
Shepherds are the best beasts!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 1:30 PM
Subject:
hi thomas.
in the pile driver game you can already create new wrestlers. i for
example like to watch ufc games. i know that there are the ufc
undisputed games for the ps3 and x360. but i don't have these consoles.
if you're planning to create something like this, there should be more
objects to use
hi thomas. i have a suggestion then:
why not use the sapi voice that the user currently have installed
instead of forcing everyone to use this voice? some peoples will prefer
voices from scansoft for example, and some may prefer something like
ivona(which is very good).
besides, the user could choo
Dungeons? Weapons? In a wrestling game? That doesn't sound right at all.
---
Shepherds are the best beasts!
- Original Message -
From: "Matheus r.c. souza"
To:
Sent: Tuesday, April 05, 2011 12:00 AM
Subject: Re: [Audyssey] wrestling games
hi thomas.
in the pile driver game you ca
Thomas I would love a game like this. Even Moore now that I saw wrestlemania.
What wrestle games did you get and from where?
Mike Maslo
Sent from my iPhone
On Apr 5, 2011, at 1:30 PM, Thomas Ward wrote:
> Hi all,
>
> Ok, I downloaded these wrestling games, and as advertised they are
> pretty
You can set the speech rate, I think, in the control panel.
---
Shepherds are the best beasts!
- Original Message -
From: "Mich"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 1:45 PM
Subject: [Audyssey] MOTA Speech rate.
Hi tom well if it helps I have my jaws speech rat
Hi Matthias,
You could easily argue that about SAPI as well. There are good voices out
there, but they cost a great deal and tend to lag some, so one is only left
with the smaller and inferior voices of Sam, Mike and Mary, all three of
which some people, including myself cannot understand. I wo
If ScanSoft Tom is the voice of choice before MOTA beta 18 was installed,
will the speech rate you have previously set be the voice rate of the game?
---
Shepherds are the best beasts!
- Original Message -
From: "Matheus r.c. souza"
To:
Sent: Tuesday, April 05, 2011 2:00 PM
Subject:
I decided to go ahead and, with hesitation, read some of the messages about
the beta. Very many thanks, Tom, for not spoiling such a newly released
beta! I just don't understand why people always want the solutions to such
problems so dad blamed early! It makes absolutely no sense to me. It
hi damien. that's true,
but you can buy some of these voices and use then for different things
such as reading books, playing games, etc. i think that it's a good
investment, even if you purchase only 1 voice that you like.
-Mensagem original-
De: "Damien Pendleton"
Para: "Gamers Discussi
Hi Phil,
Phil wrote:
Each lever and statue could be numbered. So lever 1 opens statue 1 and so on.
My reply:
Well, that would completely defeat the point of the puzzle. In games
like Tomb Raider there is no way to know which lever, switch, or chain
opens what door until you try it. You just ha
I haven't read a lot of messages about the beta, yet, but what do these have
to do with levers?
---
Shepherds are the best beasts!
- Original Message -
From: "Matheus r.c. souza"
To:
Sent: Tuesday, April 05, 2011 2:43 PM
Subject: Re: [Audyssey] MOTA 18 - levers?
hi damien. that's t
Hi Thomas,
The action of the levers in my judgment should be in the instructions and
not thought of as a spoiler.
Unless, they make a sound indicating time.
Or are labeled bronze lever with clock mechanism.
I could not locate levers other than bronze so I assume you will have other
ones such as
Hi Tom. n
The principle reason the games haven't got database space, is that they
struck me far more as simulators than actual playable games.
What I mean is, you create your own wrestler or use a stock one, create your
own league and matches etc. There is no ability to fight in pre made game
Hi,
There are two reasons I'm not using Sapi.
One, that is one more dependency I have to build into my game source
code. I have made no secret of the fact eventually I want to port the
game to Mac and Linux for those markets. Using Sapi just makes it that
much harder to port because I have to en
Hi Thomas,
I completely disagree with your logic that the levers should not be
described. In many sighted games the items are colored differently to
indicate that they go together, so a gold key unlocks a gold lock.
I could understand your thinking in the difficult levels of play, but not
for
Hi tom.
While I agree about keeping the lables off switches and statues, I do agree
with Phil that there should be an indicator when the time runs out, eg, a
door slamming sound or an extra lever sound or similar sinse this just helps
the player to know how long he/she has next time he/she pre
Hi Charles,
I'm not sure what you mean. As I think you know the speech in the game
is all prerecorded speech clips. I.E. the voice rate, pitch, etc is
exactly how I recorded them and can not be changed from the game
itself. To change the voice rate, pitch, etc the voice clips would
have to be reco
Hi Phil,
No, there are no other levers besides the bronze levers at the moment.
As for the manual it is like everything else a work in process. I'm
still writing chapter 8 which covers things like levers, healing
potions, and other special items, etc.
Cheers!
On 4/5/11, Phil Vlasak wrote:
> H
hi.
i beat mota today in the beginner level and i have to say that the two
levels aren't hard to figure out what does what. i mean, there are
already steps to indicate when you're close to a trap, if thomas adds
this "lever 1" "door 1" thing or make then colored, even in the beginner
difficulty, it
hi thomas.
but there are two sides of the coin here. if you use these recorded
speech clips it will be more time consuming for you to adjust it,
because you will always get complaints that the speech is too fast, that
some users don't like this voice and that they may have something much
better ava
hi dark.
not true.
you can fight in many different matches: tournaments, single, etc.
these games are not only "simulators" on my point of view, why? each
player have his stats(e.g: number of fights won, lost, etc) so you can
have a txt file keeping track of how well you're doing. and since you
can
If the static electricity builds over time, and is then released, that
doesn't sound like a good idea. Wear socks while dragging your feet on
heavy carpeting, then reach out and touch a metal door knob and see why.
(evil grin)
---
Shepherds are the best beasts!
- Original Message -
F
Nice little furface! Here, kitty kitty kitty!
---
Shepherds are the best beasts!
- Original Message -
From: "Shiny protector"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 12:07 PM
Subject: Re: [Audyssey] Mysteries of the Ancients Beta 18 Released!
Ah. The lion would p
greetings
we at blind games brazil do not work with sapi productions, generally,
as we believe it is a down factor for any quality production,
but we are whiling to open an exception for mota, should the author
notify us that we should change the way we work and stand by recordings
that are on the
Hi Phil.
Sometimes things are colour coded or demarkated in similar ways, sometimes
otherwise, it all depends upon situation and general overall difficulty of
the game.
I personally think until Tom's switch puzles get far more complex and there
are many more statues in range of one lever, or
Hi Matheus.
It just seemed to me that after checking it was more a general overall
simulator and game creation tool than an individual wrestling playing game.
if someone were to create some tournaments etc for it, that may be a
different matter.
Beware the grue!
Dark.
---
Gamers mailin
Hi Dark,
As it happens that's kind of my point of rewriting something like
Piledriver. I find some of the descriptions fairly simplistic, not
very random from announcement to announcement, and you have no career
mode for wrestlers per say.
For example, let's assume in our fantasy WWE game the Und
Hi Dark,
I suspect that there will be many levers to open many doors on higher
levels.
He could have a lever room with ten levers and doors at both ends and doors
to stairs in the middle of the room.
Without some different in description it would be like playing concentration
with all the hidde
Hi Matheus,
Good point. Although, the one thing that strikes me as problematic
with Piledriver in particular is the WWE wrestlers don't often use
their trademark moves, or that they perform a move they couldn't
perform. Here is an example.
I was having a match with King Kong Bundy. Now, anyone kn
Hi tom.
This is just what I would like to see in the game and why I do not
personally considder pile driver a correct game at the moment. i do know
people who I know watch wrestling not for anything to do with the matches,
but entirely to watch the interviews and crazy soap opera style plots t
That's really my point Phil.
Currently Tom hasn't got any puzles like that in the game. I'm sure If he
did, he would stick in different levers in that room just for that puzle.
but for general useage and the type of puzles he's got now, I personally
think the current lever system is sufficien
Puzzles, not puzles!
---
Shepherds are the best beasts!
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 3:41 PM
Subject: Re: [Audyssey] MOTA 18 - levers?
That's really my point Phil.
Currently Tom hasn't got any puzles like that in the
hi thomas.
wow, if you're pretending to add this career story mode with events,
backstory and all that stuff i see a good potential in the game! what
about online play against a friend? omg this will rock..
if you consider doing it, this game would be free?
thanks.
-Mensagem original-
De: T
Okay, just got to give the first beta a try.
I'm running into two mechanics issues however which are causing a litle
weerdness.
firstly, it seems really difficult now to jump onto or off ropes, even when the
pistol is not drawn. Either ropes above you, or roples to one side, am I
missing som
Hi Dark,
Lol! Yeah, sometimes soap opera isn't the word for it. Just this year
we had Edge's ex, Vikie, who was temperarily put in charge of Raw, and
she tried to ban Edge from using his trademark move the spear on
anyone. This was an underhanded attempt to get Edge to lose his heavy
wait title et
Not to mention the fact that Sam sounds suicidally depressed. I wish I still
had that sound file of him I created...
We are the Knights who say...Ni!
- Original Message -
From: "Damien Pendleton"
To: "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 1:28 PM
Subject: Re: [Audy
Hi,
Sure it would be free. Since in order to make it authentic, true to
life, I'd probably have to use actual super stars and trademark events
like Wrestlemania. According to copyright law that is generally ok
provided the work is free, not sold, but there are huge restrictions
if you make it a co
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