Re: [Audyssey] Thoughts about new text adventures.
yes i would like some text adventures. i love them. thanks ian - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, December 07, 2008 6:51 AM Subject: [Audyssey] Thoughts about new text adventures. Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
in my view we have enough text adventures though look at the interactive fiction archive. I prefer audio games and would prefer a 3d like tomb rader style game as playing through a text adventure in my opinion gets boring after a few days On 7 Dec 2008, at 08:00, ian mcnamara wrote: yes i would like some text adventures. i love them. thanks ian - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, December 07, 2008 6:51 AM Subject: [Audyssey] Thoughts about new text adventures. Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Domain of Heroes
does it work ok on mac with safari? On 6 Dec 2008, at 23:57, Orin wrote: Hi all, Well, it's yet another browser RPG. And it really is an RPG. It's got pretty good story too. What I also like about this is that it has a nice battle system, where in a dungeon you fight hoards of monsters until you leave the battle or die, so I gained about 2 levels without really loosing much health. More things I like about it? The fact that the help files are detailed and when getting help for skills, it says very high malee attack, instead of a malee attack that does X It also has an accessible map. The only disadvantage that I see so far right now is in the quest description when you receive a quest, you have the oppertunity to jump back to the questgivers location to complete the quest. That's not accessible because the main links, logout, the different tabs as they call them we don't know which tab we're on, isn't labled. All it says is clear, however I have managed to complete the first quest because the action menu is accessible talking to NPCs, shopping, etc. I'll be signing up to the forums in a bit to inform Arren, the developer, about these issues, and hopefully he'd be so nice as to fix them. I think if this game does become fully accessible it'll be just as good as Sryth is. The link is http://www.domainofheroes.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi tom. Firstly, I'm a huge If fan myself, and have just been getting back into playing, which is great. I can highly recommend the tads games worlds apart and Bable, the Zcode games Pytho's mask, and the djinni Chronicles and anything you can find by Paul Obrian. While I'd be intI've also been trying out some of Malinche's commercial titles (well the demo's of them anyway), and their not half bad, though a litle frustrating in parts. For an honest opinion on whether Usa games should write If though, to be honest Tom, your one of the very few people with the knowhow to create actual audio games. While I'm sure you could come up with some great If, as there are literally thousands of If games available, but a distinct lack of audio games (especially in certain genre areas), I'd personally suggest that your tallents could be more usefully employed elsewhere. Obviously the decision is up to you, and as I said, I said this is nothing to do with the quality of your If writing, - it's just a supply and demand thing. On the other hand, if you were planning something multimedia, custom programmed as opposed to one of the standard If languages, perhaps a sort of interactive fiction in audio (the sort of thing Chillingham should have been), then I think it's a great idea. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] World Building Games
Ah, that sounds an ideal situation provided we could find someone with the time and skills necessary to do things with the windows port. I'll stil give it a try with hal to just see how playable or not it is, - though my own things to do pile just keeps getting larger. Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 7:04 AM Subject: Re: [Audyssey] World Building Games Hi Dark, Well, seeing as this is open source the nice thing is any developer is allowed to modify the source, and make whatever changes as needed. I technically could do it myself if I had the time to sit down with it. Right now the issues seam to be on the Windows side of things as I do play Freeciv from time to time on Linux and Orca seams to do better with it than Jaws, Hal, or Window Eyes. One thing I'd want to make sure of is any access issues that get changed should effect the Windows port and not the Linux version as other than a few gripes here and there the linux version is ok. They have a Mac version as well, but can't test that versionwithout a MacBook. Anyway, as you pointed out generally the open source community is open to accessibility changes. They aren't like a commercial group of die-hard developers and most of them are just your average Joe who writes this program on the side. If you have programming skills they will let you on board to make whatever access changes are necessarily provided it doesn't effect their own use of the product. dark wrote: Hi Tom. I'll look over freeciv with Hal, and then have a think and contact the devs. In my experience, people who are highly dedicated to projects like freeciv are often incredibly happy that their pet creations will be accessible, and quite willing to make a few changes here and there. Fully rewriting the front end or adding complete sapi support might be a bit of a big thing to ask, - but if there were some more minimal changes, eg, changes in layout or labling which could help, I've often found that small dedicated groups of developers are incredibly happy to make such changes. Actually, in these sorts of situations, I often think working with the creators of games and programs like Freeciv is an incredibly good thing for everyone, and better than either A, giving up on something entirely, or B, trying to just keep it within the Vi gaming community. Just my personal thoughts on this subject after being in a good many of those sorts of conversations with devs. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Well, if we're talking about nethack style completely custom programmed Rpg's, then I'm deffinately behind this all the way! Beware the Grue! Dark. - Original Message - From: K. Matthew [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 07, 2008 7:38 AM Subject: Re: [Audyssey] Thoughts about new text adventures. Sounds good. I wood like to see a wizardry for the blind come out. That has Braille support as well. Only game that comes even close to that is Entombed. Matt. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, December 07, 2008 12:51 AM To: gamers@audyssey.org Subject: [Audyssey] Thoughts about new text adventures. Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Klango not working
Actually, now i've altered the windows speaker environment things seem to be working okay. I'm just at the moment trying to work out how to add a pod cast to the catalogue, and I mean the entire cast, not just one file at a time, the way they've got the darker projects stuff and so on at the moment. Beware the Grue! Dark. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 7:47 AM Subject: Re: [Audyssey] Klango not working Hmm I have had this issue with my realtech hd card. It does work in normal mode ok but it seems to do weird things to the system, making it rather unstable. I am sure its the stupid soundcard, I hate realtech. And at first I liked it. Hmph. It ran ok on my soundmax system. At 06:34 p.m. 7/12/2008, you wrote: Hi. Well I'm finally trying out the Klango player, and it's not working well at all. Running it in normal mode I get the first menue with sapi speaking (though I'm fairly certain not all the sounds), but then going to logue in or create an account, or indeed anything bar exit causes complete and utter silence and deadness that force me to quit the program. Running in Dx mode i get menue sounds, and no sapi speech. Apparently the player doesn't work with realtech hardware soundcards, which I believe mine is, odd, as it's the first 3D audio application I've ever! had trouble with at all. How irritating, I rather fancied the media catalogue. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi Shaun, Well, NOP is a cool little game, but what I have in mind with my text adventure is something more triditional Dungions and Dragons style adventure. It will be a full RPG game complete with different races, stats, and eventually lots of different adventures/quests you can embark upon. It will be unlike triditional if games in that it will use actual RPG rules like in DND. shaun everiss wrote: yeah that will be cool. night of parasite is a good game for an rpg I like to think it has fps and if elements in it. At 07:51 p.m. 7/12/2008, you wrote: Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Ah, that's sounding good. Something like a more modern version of Eamon would be most welcome indeed, I stil! wish I could get those playing properly. Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 8:39 AM Subject: Re: [Audyssey] Thoughts about new text adventures. Hi Shaun, Well, NOP is a cool little game, but what I have in mind with my text adventure is something more triditional Dungions and Dragons style adventure. It will be a full RPG game complete with different races, stats, and eventually lots of different adventures/quests you can embark upon. It will be unlike triditional if games in that it will use actual RPG rules like in DND. shaun everiss wrote: yeah that will be cool. night of parasite is a good game for an rpg I like to think it has fps and if elements in it. At 07:51 p.m. 7/12/2008, you wrote: Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Yes please Thomas, yes please. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, December 07, 2008 5:51 PM Subject: [Audyssey] Thoughts about new text adventures. Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.175 / Virus Database: 270.9.15/1834 - Release Date: 6/12/2008 4:55 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
oh very cool, very cool indeed. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 7:39 PM Subject: Re: [Audyssey] Thoughts about new text adventures. Hi Shaun, Well, NOP is a cool little game, but what I have in mind with my text adventure is something more triditional Dungions and Dragons style adventure. It will be a full RPG game complete with different races, stats, and eventually lots of different adventures/quests you can embark upon. It will be unlike triditional if games in that it will use actual RPG rules like in DND. shaun everiss wrote: yeah that will be cool. night of parasite is a good game for an rpg I like to think it has fps and if elements in it. At 07:51 p.m. 7/12/2008, you wrote: Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.175 / Virus Database: 270.9.15/1834 - Release Date: 6/12/2008 4:55 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi, I also prefer audiogames instead of textadventure. I don't like it when jaws talks to me what's going on in the game... I love it when I can hear sounds. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi, Quote in my view we have enough text adventures though look at the interactive fiction archive. End quote Well, yes and no. While it is true there are a lot of interactive fiction games there aren't many that are fully RPG games on the level of Nethack or Sryth. Not to mention one of my gripes with the if games that are out there they often require a special interpreter like frotz, tads, etc which isn't always the best for the kind of full blown RPG text adventures I am thinking of. Quote I prefer audio games and would prefer a 3d like tomb rader style game... End quote We still have that in the works. However, I have spent so much time on the Genesis engine the passed few months I was hoping to do something a bit different for a change. I can always come back to the full 3D FPS games when I feel rested. Quote Playing through a text adventure in my opinion gets boring after a few days End quote i guess that is personal opinion there. Some RPG adventures like Nethack can keep me glued to it for days and days. It is pretty adictive in my opinion and it doesn't even have sounds and music. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi Dark, Snip For an honest opinion on whether Usa games should write If though, to be honest Tom, your one of the very few people with the knowhow to create actual audio games. While I'm sure you could come up with some great If, as there are literally thousands of If games available, but a distinct lack of audio games (especially in certain genre areas), I'd personally suggest that your tallents could be more usefully employed elsewhere. End snip Well, I wasn't suggesting that I would quit making audio games altogether. More this would be a little side project to crank out in between big audio game productions like Tomb Hunter, Raceway, and other projects I have on the things to do list. It would just be a fun thing to do for, well, for fun. Quote On the other hand, if you were planning something multimedia, custom programmed as opposed to one of the standard If languages, perhaps a sort of interactive fiction in audio (the sort of thing Chillingham should have been), then I think it's a great idea. End quote I was not planning on using any of the interactive fiction languages like Inform Tads, etc. I was definitely planning on something custom that was both multi-platform and far more into roll playing with stats, races, multiple adventures, etdc. As far as audio goes I wasn't planning on using audio with the game, but it could be done. The only issue is finding all the sound effects required for the various monsters and characters in the game. I was hoping to go full Dungions and Dragons RPG with various classes, creatures, and many adventures. Obviously initial versions would not have that many adventures but it would be an ongoing project with new adventures being added as I think them up or if people submit ideas for the game. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
do you hope to have monty out by the end of the year or a demo at all? that way at least by early next year that can be one project off the shelf On 7 Dec 2008, at 09:15, Thomas Ward wrote: Hi, Quote in my view we have enough text adventures though look at the interactive fiction archive. End quote Well, yes and no. While it is true there are a lot of interactive fiction games there aren't many that are fully RPG games on the level of Nethack or Sryth. Not to mention one of my gripes with the if games that are out there they often require a special interpreter like frotz, tads, etc which isn't always the best for the kind of full blown RPG text adventures I am thinking of. Quote I prefer audio games and would prefer a 3d like tomb rader style game... End quote We still have that in the works. However, I have spent so much time on the Genesis engine the passed few months I was hoping to do something a bit different for a change. I can always come back to the full 3D FPS games when I feel rested. Quote Playing through a text adventure in my opinion gets boring after a few days End quote i guess that is personal opinion there. Some RPG adventures like Nethack can keep me glued to it for days and days. It is pretty adictive in my opinion and it doesn't even have sounds and music. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] MOTA was Thoughts about new text adventures.
Hi Will, Mysteries of the Ancients Alpha 1 is in private testing as we speak. I am planning on releasing Alpha 2 to my test team sometime Sunday/Monday once I take care of a couple of nasty bugs that was discovered in Alpha 1 this week. As far as a release Window goes I am playing it by ear. I would like nothing more than to have a demo out by Christmas, but that all depends on how much the test team and I get done with the game between now and then. There have been many bugs in the engine, and I have been working like a mad man to fix them all and make the demo really stable for end user consumption. So all I can say is I hope to have something soon, but it is out when it is ready. Will Lomas wrote: do you hope to have monty out by the end of the year or a demo at all? that way at least by early next year that can be one project off the shelf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Nop on divshare
How do i get to your files? Password when I click on the link? Danie - Original Message - From: shaun everiss [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 1:28 PM Subject: Re: [Audyssey] Nop on divshare ok but be aware of the following. For whatever reason guns will work in water. Not sure why. don't use them all your amo will go. Also one of the codes in the third chapter does not work, not sure if I mangled something but I suspect I did somewhere. As it is its up, although I don't have the installer on me right now, am mistified what would go wrong as I just assumed everything was in one folder. the only reg modifys were for the uninstall so still not sure whats going on. At 11:59 p.m. 6/12/2008, you wrote: Hi Shaun, Thanks for making your own installer for NOP and putting it on divshare. I couldn't install the original installer so thought I could never play the game, so thanks again, Shaun. Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Judgment day
I'm sure that if Liam actually gotyour email he would of responded. It's very hard to respond to an email that's not in my inbox. And as far as cracking the game, it's an excelent way to get your self kicked off the list. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Hayri Tulumcu Sent: Sunday, December 07, 2008 4:46 AM To: gamers@audyssey.org Subject: [Audyssey] Judgment day Hello gamers. I just want to hear about how Cracker judgment day? I have written to liam 4 times to get a new key and he has not responded in now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Muds
Hi folks, What muds are recommended for blind people? Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Judgment day
Just so you know, this is the sort of question that'll get you into a lot of trouble on list. You're asking about software piracy after all. Anyway,, you have to remember that Liam has a job now and not much time for games. - Original Message - From: Hayri Tulumcu [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, December 07, 2008 3:46 AM Subject: [Audyssey] Judgment day Hello gamers. I just want to hear about how Cracker judgment day? I have written to liam 4 times to get a new key and he has not responded in now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Judgment day
Hello gamers. I just want to hear about how Cracker judgment day? I have written to liam 4 times to get a new key and he has not responded in now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Klango not working
what isn't klango not working or is it just the lat4est version chat soon hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 11:48 PM Subject: Re: [Audyssey] Klango not working well it will be good if they can fix all the issues, I would like to run the player again. At 07:21 p.m. 7/12/2008, you wrote: Yeah, I know, they going to be coming out with a big release around Christmas. I found that if you restart your computer, give about 5 minutes before loading the player other wise it'll keep crashing on you. Matt. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of dark Sent: Sunday, December 07, 2008 12:11 AM To: Gamers Discussion list Subject: Re: [Audyssey] Klango not working Hmmm, I didn't think the program was this buggy, which is why i assumed it was my soundcard. I'll try the speaker thing. I must admit though, after quite a number of logue in attempts both with Klango player and Klango player Dx mode I wasn't getting any joy at all. Beware the Grue! Dark. - Original Message - From: K. Matthew [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 07, 2008 6:04 AM Subject: Re: [Audyssey] Klango not working Actually, keep trying till it do work. Also if you are running XP make sure your speaker setting is set to 2.1 not on surround sound that will cause problems as well. Matt. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of dark Sent: Saturday, December 06, 2008 11:35 PM To: Gamers@audyssey.org Subject: [Audyssey] Klango not working Hi. Well I'm finally trying out the Klango player, and it's not working well at all. Running it in normal mode I get the first menue with sapi speaking (though I'm fairly certain not all the sounds), but then going to logue in or create an account, or indeed anything bar exit causes complete and utter silence and deadness that force me to quit the program. Running in Dx mode i get menue sounds, and no sapi speech. Apparently the player doesn't work with realtech hardware soundcards, which I believe mine is, odd, as it's the first 3D audio application I've ever! had trouble with at all. How irritating, I rather fancied the media catalogue. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at
Re: [Audyssey] Text adventure fighting games
hi this game sounds cool. is it a new one or has it been around for years regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 6:21 PM Subject: Re: [Audyssey] Text adventure fighting games Actually there is at least one z-code game I can think of with RPG mechanics. Called hmm... can't remember exactly, but something with wumpus in it I think. Anyway its sort of like the old hunt the wumpus game, only with a lot more levels, a massive set of caverns to explore, and a lot of levelling to do and items and weapons to earn. Unfortunately I could never really get into it since the plot is weird and you start out as some weird news reporter or something, but ah well. There's a lot more RPG style games for tads, the most notable of which is magocracy, which I found rather interesting. You play a hedge wizard, aka a wizard with almost no magical power or at best slight of hand elusions or hardly useful spells, and you have to go up against 4 powerful wizards, traps, and monsters within the castle and try to earn the crown. It takes some strategy and careful use of the rpg mechanics. These can be found on ifarchive, along with a few others. Usually if they have some sort of rpg mechanics or battle system its mensioned in the description. -- From: dark [EMAIL PROTECTED] Sent: Saturday, December 06, 2008 2:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Text adventure fighting games Action and Z code don't really go together exactly. The Eamon adventure games are pretty much a mix of rpg complete with hack and slash xp combat, and basic If puzles, but running them under windows xp is proving interesting. Beware the Grue! Dark. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, December 05, 2008 10:15 PM Subject: [Audyssey] Text adventure fighting games Hello; Listers, I have a question. Where can I download zCode fighting games? I am intrested in action and all that stuff. Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Text adventure fighting games
ah hunt the wampus that has been around for a while On 7 Dec 2008, at 20:00, Hannah Day wrote: hi this game sounds cool. is it a new one or has it been around for years regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 6:21 PM Subject: Re: [Audyssey] Text adventure fighting games Actually there is at least one z-code game I can think of with RPG mechanics. Called hmm... can't remember exactly, but something with wumpus in it I think. Anyway its sort of like the old hunt the wumpus game, only with a lot more levels, a massive set of caverns to explore, and a lot of levelling to do and items and weapons to earn. Unfortunately I could never really get into it since the plot is weird and you start out as some weird news reporter or something, but ah well. There's a lot more RPG style games for tads, the most notable of which is magocracy, which I found rather interesting. You play a hedge wizard, aka a wizard with almost no magical power or at best slight of hand elusions or hardly useful spells, and you have to go up against 4 powerful wizards, traps, and monsters within the castle and try to earn the crown. It takes some strategy and careful use of the rpg mechanics. These can be found on ifarchive, along with a few others. Usually if they have some sort of rpg mechanics or battle system its mensioned in the description. -- From: dark [EMAIL PROTECTED] Sent: Saturday, December 06, 2008 2:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Text adventure fighting games Action and Z code don't really go together exactly. The Eamon adventure games are pretty much a mix of rpg complete with hack and slash xp combat, and basic If puzles, but running them under windows xp is proving interesting. Beware the Grue! Dark. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, December 05, 2008 10:15 PM Subject: [Audyssey] Text adventure fighting games Hello; Listers, I have a question. Where can I download zCode fighting games? I am intrested in action and all that stuff. Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] an online game that i discovered accessible!
yes i can totally agree it does sound really boring thouse regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 7:00 PM Subject: Re: [Audyssey] an online game that i discovered accessible! There are a ton of games like this, they're all over the net, and they're boring really. The crimes don't really have descriptions or anything, it's all based on stats. People say Torn City is the best. People say Ommerta is the best. I don't know if I've found a Mafia game that I actually like. Not one has caught my interest. On Dec 6, 2008, at 10:34 PM, matheus wrote: hi all. i just searched today for some online text based games and man! i found a text based game that is based on mafias, assault etc. it's very cool, and from what i see, it's realy accessi ble. it didn't use captcha and something like it to difficulty and you can do many things, like *do many crimes, starting, for example, to stealing a cellphone, and advancing until robbing a military base. *levels based on experience *find a job and work on it, winning money and respect. *if you like, join a gang and work with the other members making plans and what you like. *buying equipments, like guns, armor, etc. *the possibility to go into a school to learn attack moves, learn how to use a gun and so on. and lots and lots of more things that i still didn't looked. i started playing today, so i didn't know much things about the game. if anyone is interested in joining it with me, the site is: http://exmafia.com hope you realy realy like it just like how i do. p.s: this game is not primary set to pvp. you can however kill peoples just like how you want, but the crimes and other stuff didn't needs it. best regards, Matheus --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Text adventure fighting games
it free i will find it and send it you later off list On 7 Dec 2008, at 20:20, Hannah Day wrote: ar i see so is it three or do you have to buy it then regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:05 AM Subject: Re: [Audyssey] Text adventure fighting games ah hunt the wampus that has been around for a while On 7 Dec 2008, at 20:00, Hannah Day wrote: hi this game sounds cool. is it a new one or has it been around for years regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 6:21 PM Subject: Re: [Audyssey] Text adventure fighting games Actually there is at least one z-code game I can think of with RPG mechanics. Called hmm... can't remember exactly, but something with wumpus in it I think. Anyway its sort of like the old hunt the wumpus game, only with a lot more levels, a massive set of caverns to explore, and a lot of levelling to do and items and weapons to earn. Unfortunately I could never really get into it since the plot is weird and you start out as some weird news reporter or something, but ah well. There's a lot more RPG style games for tads, the most notable of which is magocracy, which I found rather interesting. You play a hedge wizard, aka a wizard with almost no magical power or at best slight of hand elusions or hardly useful spells, and you have to go up against 4 powerful wizards, traps, and monsters within the castle and try to earn the crown. It takes some strategy and careful use of the rpg mechanics. These can be found on ifarchive, along with a few others. Usually if they have some sort of rpg mechanics or battle system its mensioned in the description. -- From: dark [EMAIL PROTECTED] Sent: Saturday, December 06, 2008 2:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Text adventure fighting games Action and Z code don't really go together exactly. The Eamon adventure games are pretty much a mix of rpg complete with hack and slash xp combat, and basic If puzles, but running them under windows xp is proving interesting. Beware the Grue! Dark. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, December 05, 2008 10:15 PM Subject: [Audyssey] Text adventure fighting games Hello; Listers, I have a question. Where can I download zCode fighting games? I am intrested in action and all that stuff. Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and
Re: [Audyssey] Thoughts about new text adventures.
Hi Dark, You got that right. Back when I still had my Apple A2-E I use to love Eamon. There were like a hundred adventures you could embark on from your typical dungion crawl game to something with a really sci-fi theme. It was frikin awesome. dark wrote: Ah, that's sounding good. Something like a more modern version of Eamon would be most welcome indeed, I stil! wish I could get those playing properly. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Text adventure fighting games
ar i see so is it three or do you have to buy it then regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:05 AM Subject: Re: [Audyssey] Text adventure fighting games ah hunt the wampus that has been around for a while On 7 Dec 2008, at 20:00, Hannah Day wrote: hi this game sounds cool. is it a new one or has it been around for years regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 6:21 PM Subject: Re: [Audyssey] Text adventure fighting games Actually there is at least one z-code game I can think of with RPG mechanics. Called hmm... can't remember exactly, but something with wumpus in it I think. Anyway its sort of like the old hunt the wumpus game, only with a lot more levels, a massive set of caverns to explore, and a lot of levelling to do and items and weapons to earn. Unfortunately I could never really get into it since the plot is weird and you start out as some weird news reporter or something, but ah well. There's a lot more RPG style games for tads, the most notable of which is magocracy, which I found rather interesting. You play a hedge wizard, aka a wizard with almost no magical power or at best slight of hand elusions or hardly useful spells, and you have to go up against 4 powerful wizards, traps, and monsters within the castle and try to earn the crown. It takes some strategy and careful use of the rpg mechanics. These can be found on ifarchive, along with a few others. Usually if they have some sort of rpg mechanics or battle system its mensioned in the description. -- From: dark [EMAIL PROTECTED] Sent: Saturday, December 06, 2008 2:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Text adventure fighting games Action and Z code don't really go together exactly. The Eamon adventure games are pretty much a mix of rpg complete with hack and slash xp combat, and basic If puzles, but running them under windows xp is proving interesting. Beware the Grue! Dark. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, December 05, 2008 10:15 PM Subject: [Audyssey] Text adventure fighting games Hello; Listers, I have a question. Where can I download zCode fighting games? I am intrested in action and all that stuff. Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the
Re: [Audyssey] Thoughts about new text adventures.
Hi Dark, Yes, exactly what I am thinking of. Basically, a stand alone RPG game similar to Nethack or Sryth that is custom written in C++ and runs on Mac, Linux, and Windows. I have the official Dungion and Dragons rule books here and I would likely base all of the attack rolls, stats, and classes out of the official Dungions and Dragons guides so that it would meet d20 rules and specifications. dark wrote: Well, if we're talking about nethack style completely custom programmed Rpg's, then I'm deffinately behind this all the way! Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] judgment day
OK, I apologize, and I wrote the following mail: [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Directx
Does anyone happen to have one of the early installers for directx before Microsoft put in that genuin advantage? The new top speed and Che's new game do not run at all here. They crash on startup. I ran the current installer for directx and it claims it's all up to date. I have net framework 2.0 and 3.0 also installed. Please reply off list if you can help me and thanks. Please Join Me from 9 to midnight Eastern Each Saturday for djc's Jukebox on either: http://ultrastreams.us:9660 Or http://sc8.spacialnet.com:22734/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Pipe 2, level 16
Hi all, I have reached Level 16 in Pipe 2 a few times, and realise I press Enter to jump. However, I don't understand what I need to do when I hear the gun either from my left, centre or right. Am I meant to use my arrow keys to point to where the gun is coming from? Also, what does the beeping mean? I can't find anything relating to any of this in the documentation. Thanks in advance for any tips. David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi Claudio, Well, if everyone wanted me to in theory I could add sounds and music to the game. I could even use Sapi support rather than display everything on the screen. Question is if I added Sapi support, music, sounds, etc would it make the RPG game more interesting to you? Claudio wrote: Hi, I also prefer audiogames instead of textadventure. I don't like it when jaws talks to me what's going on in the game... I love it when I can hear sounds. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi Tom. as I said earlier, i'd deffinately be in favor of that sort of project, and think it would be a great thing to have submitted, - particularly if you could include mechanics unique to an offline system, such as more random encounter elements and dynamic context based story. I assumed when you first mentioned creating If you were talking about writing in inform or similar, hence my initial reluctance to the idea. But as you can imagine, now you've explained a bit more I'm all for it! In fact, as reguards creating adventures, it might be sort of fun to have a platform similar to the eamon system where people could submit their own adventures to the game to be accessed from a central llocale, - though this migh involve more work in the genre creation end of things than you might wish to put in for a fun project, allbeit one which will be fun for all concerned, players included I think, lol! Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 9:31 AM Subject: Re: [Audyssey] Thoughts about new text adventures. Hi Dark, Snip For an honest opinion on whether Usa games should write If though, to be honest Tom, your one of the very few people with the knowhow to create actual audio games. While I'm sure you could come up with some great If, as there are literally thousands of If games available, but a distinct lack of audio games (especially in certain genre areas), I'd personally suggest that your tallents could be more usefully employed elsewhere. End snip Well, I wasn't suggesting that I would quit making audio games altogether. More this would be a little side project to crank out in between big audio game productions like Tomb Hunter, Raceway, and other projects I have on the things to do list. It would just be a fun thing to do for, well, for fun. Quote On the other hand, if you were planning something multimedia, custom programmed as opposed to one of the standard If languages, perhaps a sort of interactive fiction in audio (the sort of thing Chillingham should have been), then I think it's a great idea. End quote I was not planning on using any of the interactive fiction languages like Inform Tads, etc. I was definitely planning on something custom that was both multi-platform and far more into roll playing with stats, races, multiple adventures, etdc. As far as audio goes I wasn't planning on using audio with the game, but it could be done. The only issue is finding all the sound effects required for the various monsters and characters in the game. I was hoping to go full Dungions and Dragons RPG with various classes, creatures, and many adventures. Obviously initial versions would not have that many adventures but it would be an ongoing project with new adventures being added as I think them up or if people submit ideas for the game. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi Tom. Out of interest, which rules do you have? The third edition rules made a lot more sense I thought and were much easier to master, and probably the program, sinse they included things like positive armour classes which add to defence rather than remove from attack, though I'm not sure how available the 3rd Ed rule books are (I only know the rules from having played the game in tabletop). Also, I'm personally becoming slightly disenchanted with the kill monsters for general Xp mechanic. If you gain combat xp purely from the physical act of sswinging your weapons around, or have a quest to slay a hoard of goblins, or are a good character ridding the world of evil creatures fair enough, but just getting random amounts of xp for clobbering things as in DD seems to me rather odd. My brother did once tell me of a starwars D20 game he played in, which at one stage had a party of Jedi going wooky hunting sinse they needed to level up their force powers, and had worked out that wookies were A, easily killable, and B, would give great xp rewards. Beware the Grue! Dark. - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
I think I'm actually going to get in contact with the developers of Eamon delux and see what might be worked out, sinse it did look Awsome indeed, and with the text would be incredibly accessible if it could A, run in a window to comply with hal, and B, stop showing me random pages of scary looking code every time I try to do something with a character (it didn't do this at the start, it only started doing this when i started mucking about with console window size). Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Judgment day
Just because you cannot E-mail someone is no reason to start ignoring the hard work they've put into creating their games. It's not as if liam's dropped off the face of the earth. Heck! I asked him on list for a new key two days ago because he didn't seem to get to my original male, about which he's being great. I find it sad, not to mention worrying how soon your mind leaps to cracking a game, when there is absolutely no need to. Beware the Grue! Dark. - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] judgment day
Appologising is fair enough. But I really suggest you leave cracking audiogames be, sinse the markit really is too small to take it, and the devs need every penny to carry on making games, and indeed carry on paying the wrent! Beware the Grue! Dark. - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Klango not working
Hi Hanna. as I said, it was the Klango player which was not working, either crashing and going silent, or running without Sapi. thanks to Kuvosh's suggestion about setting the windows environment to 2.1 speakers instead of surround, it seems to be working now. Beware the Grue! Dark. - Original Message - From: Hannah Day [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 7:58 PM Subject: Re: [Audyssey] Klango not working what isn't klango not working or is it just the lat4est version chat soon hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 11:48 PM Subject: Re: [Audyssey] Klango not working well it will be good if they can fix all the issues, I would like to run the player again. At 07:21 p.m. 7/12/2008, you wrote: Yeah, I know, they going to be coming out with a big release around Christmas. I found that if you restart your computer, give about 5 minutes before loading the player other wise it'll keep crashing on you. Matt. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of dark Sent: Sunday, December 07, 2008 12:11 AM To: Gamers Discussion list Subject: Re: [Audyssey] Klango not working Hmmm, I didn't think the program was this buggy, which is why i assumed it was my soundcard. I'll try the speaker thing. I must admit though, after quite a number of logue in attempts both with Klango player and Klango player Dx mode I wasn't getting any joy at all. Beware the Grue! Dark. - Original Message - From: K. Matthew [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 07, 2008 6:04 AM Subject: Re: [Audyssey] Klango not working Actually, keep trying till it do work. Also if you are running XP make sure your speaker setting is set to 2.1 not on surround sound that will cause problems as well. Matt. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of dark Sent: Saturday, December 06, 2008 11:35 PM To: Gamers@audyssey.org Subject: [Audyssey] Klango not working Hi. Well I'm finally trying out the Klango player, and it's not working well at all. Running it in normal mode I get the first menue with sapi speaking (though I'm fairly certain not all the sounds), but then going to logue in or create an account, or indeed anything bar exit causes complete and utter silence and deadness that force me to quit the program. Running in Dx mode i get menue sounds, and no sapi speech. Apparently the player doesn't work with realtech hardware soundcards, which I believe mine is, odd, as it's the first 3D audio application I've ever! had trouble with at all. How irritating, I rather fancied the media catalogue. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at
Re: [Audyssey] Text adventure fighting games
I didn't think Shaddowdragon meant Hunt the wumpus, sinse there certainly isn't anything resembling rpg elements in the original Wumpus game. I do know though, that a lot of If developers use the wumpus as a legendary monster, which is why I assume the rpg type game had wumpus in the title somewhere. Beware the Grue! Dark. - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 12:05 PM Subject: Re: [Audyssey] Text adventure fighting games ah hunt the wampus that has been around for a while On 7 Dec 2008, at 20:00, Hannah Day wrote: hi this game sounds cool. is it a new one or has it been around for years regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 6:21 PM Subject: Re: [Audyssey] Text adventure fighting games Actually there is at least one z-code game I can think of with RPG mechanics. Called hmm... can't remember exactly, but something with wumpus in it I think. Anyway its sort of like the old hunt the wumpus game, only with a lot more levels, a massive set of caverns to explore, and a lot of levelling to do and items and weapons to earn. Unfortunately I could never really get into it since the plot is weird and you start out as some weird news reporter or something, but ah well. There's a lot more RPG style games for tads, the most notable of which is magocracy, which I found rather interesting. You play a hedge wizard, aka a wizard with almost no magical power or at best slight of hand elusions or hardly useful spells, and you have to go up against 4 powerful wizards, traps, and monsters within the castle and try to earn the crown. It takes some strategy and careful use of the rpg mechanics. These can be found on ifarchive, along with a few others. Usually if they have some sort of rpg mechanics or battle system its mensioned in the description. -- From: dark [EMAIL PROTECTED] Sent: Saturday, December 06, 2008 2:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Text adventure fighting games Action and Z code don't really go together exactly. The Eamon adventure games are pretty much a mix of rpg complete with hack and slash xp combat, and basic If puzles, but running them under windows xp is proving interesting. Beware the Grue! Dark. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, December 05, 2008 10:15 PM Subject: [Audyssey] Text adventure fighting games Hello; Listers, I have a question. Where can I download zCode fighting games? I am intrested in action and all that stuff. Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at
Re: [Audyssey] Text adventure fighting games
Accept I think for futureboy and the games produced by malinche entertainment, all interactive fiction is free. Beware the Grue! Dark. - Original Message - From: Hannah Day [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 8:20 PM Subject: Re: [Audyssey] Text adventure fighting games ar i see so is it three or do you have to buy it then regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:05 AM Subject: Re: [Audyssey] Text adventure fighting games ah hunt the wampus that has been around for a while On 7 Dec 2008, at 20:00, Hannah Day wrote: hi this game sounds cool. is it a new one or has it been around for years regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 6:21 PM Subject: Re: [Audyssey] Text adventure fighting games Actually there is at least one z-code game I can think of with RPG mechanics. Called hmm... can't remember exactly, but something with wumpus in it I think. Anyway its sort of like the old hunt the wumpus game, only with a lot more levels, a massive set of caverns to explore, and a lot of levelling to do and items and weapons to earn. Unfortunately I could never really get into it since the plot is weird and you start out as some weird news reporter or something, but ah well. There's a lot more RPG style games for tads, the most notable of which is magocracy, which I found rather interesting. You play a hedge wizard, aka a wizard with almost no magical power or at best slight of hand elusions or hardly useful spells, and you have to go up against 4 powerful wizards, traps, and monsters within the castle and try to earn the crown. It takes some strategy and careful use of the rpg mechanics. These can be found on ifarchive, along with a few others. Usually if they have some sort of rpg mechanics or battle system its mensioned in the description. -- From: dark [EMAIL PROTECTED] Sent: Saturday, December 06, 2008 2:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Text adventure fighting games Action and Z code don't really go together exactly. The Eamon adventure games are pretty much a mix of rpg complete with hack and slash xp combat, and basic If puzles, but running them under windows xp is proving interesting. Beware the Grue! Dark. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, December 05, 2008 10:15 PM Subject: [Audyssey] Text adventure fighting games Hello; Listers, I have a question. Where can I download zCode fighting games? I am intrested in action and all that stuff. Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If
Re: [Audyssey] Pipe 2, level 16
Hi David. when you hear the gun, press leftor right to targit, when your on targit with the bleeps, press control to shooth the badguy. if you here him say something like i'll squash you like a bug press enter to jump. this way you should have no trouble winning. Beware the Grue! Dark. - Original Message - From: David Standen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 2:00 PM Subject: [Audyssey] Pipe 2, level 16 Hi all, I have reached Level 16 in Pipe 2 a few times, and realise I press Enter to jump. However, I don't understand what I need to do when I hear the gun either from my left, centre or right. Am I meant to use my arrow keys to point to where the gun is coming from? Also, what does the beeping mean? I can't find anything relating to any of this in the documentation. Thanks in advance for any tips. David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Pipe 2, level 16
It's not in the documentation because that's supposed to be something of a surprise. You don't need to use the arrows, just press enter to jump. Then when you hear the beeping you mentioned you can press Control to unload your weapon. Just remember to keep jumping when you hear his gun. Rince, lather and repeat until boss is dead. - Original Message - From: David Standen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 7:00 AM Subject: [Audyssey] Pipe 2, level 16 Hi all, I have reached Level 16 in Pipe 2 a few times, and realise I press Enter to jump. However, I don't understand what I need to do when I hear the gun either from my left, centre or right. Am I meant to use my arrow keys to point to where the gun is coming from? Also, what does the beeping mean? I can't find anything relating to any of this in the documentation. Thanks in advance for any tips. David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Text adventure fighting games
No, not hunt the wumpus exactly, but a sort of clone. A bit like hunt in the dark, only with a kind of rpg and levelling system, a random dungeon layout, and a lot more monsters to fight. But like I said, I could never get into it given the exceedingly odd plot. -- - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:05 AM Subject: Re: [Audyssey] Text adventure fighting games ah hunt the wampus that has been around for a while On 7 Dec 2008, at 20:00, Hannah Day wrote: hi this game sounds cool. is it a new one or has it been around for years regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 6:21 PM Subject: Re: [Audyssey] Text adventure fighting games Actually there is at least one z-code game I can think of with RPG mechanics. Called hmm... can't remember exactly, but something with wumpus in it I think. Anyway its sort of like the old hunt the wumpus game, only with a lot more levels, a massive set of caverns to explore, and a lot of levelling to do and items and weapons to earn. Unfortunately I could never really get into it since the plot is weird and you start out as some weird news reporter or something, but ah well. There's a lot more RPG style games for tads, the most notable of which is magocracy, which I found rather interesting. You play a hedge wizard, aka a wizard with almost no magical power or at best slight of hand elusions or hardly useful spells, and you have to go up against 4 powerful wizards, traps, and monsters within the castle and try to earn the crown. It takes some strategy and careful use of the rpg mechanics. These can be found on ifarchive, along with a few others. Usually if they have some sort of rpg mechanics or battle system its mensioned in the description. -- From: dark [EMAIL PROTECTED] Sent: Saturday, December 06, 2008 2:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Text adventure fighting games Action and Z code don't really go together exactly. The Eamon adventure games are pretty much a mix of rpg complete with hack and slash xp combat, and basic If puzles, but running them under windows xp is proving interesting. Beware the Grue! Dark. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, December 05, 2008 10:15 PM Subject: [Audyssey] Text adventure fighting games Hello; Listers, I have a question. Where can I download zCode fighting games? I am intrested in action and all that stuff. Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at
Re: [Audyssey] Judgment day
Sorry, but this mail was a bit stupid You ask how to krack judgmentday in a list where the developer is... That hurts... Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Domain of Heroes
Well, after a bit of testing with jaws, I've come to the conclusion that, with jaws at least, this game is about as accessible as Lands of Hope. That is, it takes a bit of adapting and it can be tough to navigate, but its dooable. But I have to say its not all its cracked up to be. Battle entails simply selecting an action and then just sitting there while your character kills wave after wave of monsters. Not exactly what I'd call entertaining. The quests do look well thought out, and I'll have to look into the story more, but so far its not exactly impressive. One thing I still can't figure out is how, if at all, you can examine items. There doesn't even seem to be a mouseover thing to bring up a description with stats and such, so equipment seems to be guesswork, which I really don't like. Anyway, I'll play around with it a little more and see what I come up with, but it doesn't really look promising. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Text adventure fighting games
AhAh, found it! it's called Wumpus 2000 apparently. Actually finding it was rather easy given Hal's find in Vf function. It can be directly downloaded on http://www.ifarchive.org/if-archive/games/zcode/wump2ka.z5 hth Beware the Grue! Dark. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 3:58 PM Subject: Re: [Audyssey] Text adventure fighting games No, not hunt the wumpus exactly, but a sort of clone. A bit like hunt in the dark, only with a kind of rpg and levelling system, a random dungeon layout, and a lot more monsters to fight. But like I said, I could never get into it given the exceedingly odd plot. -- - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:05 AM Subject: Re: [Audyssey] Text adventure fighting games ah hunt the wampus that has been around for a while On 7 Dec 2008, at 20:00, Hannah Day wrote: hi this game sounds cool. is it a new one or has it been around for years regards hannah -- Hannah Day E-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 06, 2008 6:21 PM Subject: Re: [Audyssey] Text adventure fighting games Actually there is at least one z-code game I can think of with RPG mechanics. Called hmm... can't remember exactly, but something with wumpus in it I think. Anyway its sort of like the old hunt the wumpus game, only with a lot more levels, a massive set of caverns to explore, and a lot of levelling to do and items and weapons to earn. Unfortunately I could never really get into it since the plot is weird and you start out as some weird news reporter or something, but ah well. There's a lot more RPG style games for tads, the most notable of which is magocracy, which I found rather interesting. You play a hedge wizard, aka a wizard with almost no magical power or at best slight of hand elusions or hardly useful spells, and you have to go up against 4 powerful wizards, traps, and monsters within the castle and try to earn the crown. It takes some strategy and careful use of the rpg mechanics. These can be found on ifarchive, along with a few others. Usually if they have some sort of rpg mechanics or battle system its mensioned in the description. -- From: dark [EMAIL PROTECTED] Sent: Saturday, December 06, 2008 2:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Text adventure fighting games Action and Z code don't really go together exactly. The Eamon adventure games are pretty much a mix of rpg complete with hack and slash xp combat, and basic If puzles, but running them under windows xp is proving interesting. Beware the Grue! Dark. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, December 05, 2008 10:15 PM Subject: [Audyssey] Text adventure fighting games Hello; Listers, I have a question. Where can I download zCode fighting games? I am intrested in action and all that stuff. Please write back. From Jose Lomeli. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at
Re: [Audyssey] Domain of Heroes
As I said Shaddow dragon, all the items and such are on screen hot spots with no lables, thus unfindable. i don't know if there are better descriptions in the inventory tab, sinse again, the tabs seem to be completely unlabled graphical hot spots. i think it's possible to basically wander around the game and sit around in a dungeon until you either beat up some monsters or get kicked out, and to do quests just using the main map view and text boxes, but not having the inventory tab is a pest, also the pvp actually sounded interesting in this game, but from the description seemed very graphically nasty. If you can get the people in charge to do some serious text labeling (particularly of tabs), please let me know. Beware the grue! Dark. I recently fixed a lot of internet explorer's display functions, and will actually try lands of hope again just to see how things work out. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:03 PM Subject: [Audyssey] Domain of Heroes Well, after a bit of testing with jaws, I've come to the conclusion that, with jaws at least, this game is about as accessible as Lands of Hope. That is, it takes a bit of adapting and it can be tough to navigate, but its dooable. But I have to say its not all its cracked up to be. Battle entails simply selecting an action and then just sitting there while your character kills wave after wave of monsters. Not exactly what I'd call entertaining. The quests do look well thought out, and I'll have to look into the story more, but so far its not exactly impressive. One thing I still can't figure out is how, if at all, you can examine items. There doesn't even seem to be a mouseover thing to bring up a description with stats and such, so equipment seems to be guesswork, which I really don't like. Anyway, I'll play around with it a little more and see what I come up with, but it doesn't really look promising. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi Thom, yes, maybe. But I also don't like it when sapi speaks what is around me... I like it more to hear the things by itself, not spoken from a voice like in an audiobook. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
it would still be a text adventure but with sound makes it more realistic But in the end it is thomases choice On 7 Dec 2008, at 14:00, Thomas Ward wrote: Hi Claudio, Well, if everyone wanted me to in theory I could add sounds and music to the game. I could even use Sapi support rather than display everything on the screen. Question is if I added Sapi support, music, sounds, etc would it make the RPG game more interesting to you? Claudio wrote: Hi, I also prefer audiogames instead of textadventure. I don't like it when jaws talks to me what's going on in the game... I love it when I can hear sounds. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
As long as a text adventure has a good story, I do not mind not having sound and other fancy stuff. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Thomas, Are you refering to writing a game like the ones found at http://www.ffproject.com? Pranav --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
The idea has merrit. However, do you plan to release them commertially? Out of curiosity, what would you use as a gaming engine for these adventures? Pranav -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, December 07, 2008 12:21 PM To: gamers@audyssey.org Subject: [Audyssey] Thoughts about new text adventures. Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
My thoughts exactly. the point is it's a text adventure, so it's all about the writing quality. If however tom's game has rpg like features such as combat, bosses etc, some sounds or music would be a nice addition, - though by no means essential. Beware the Grue! Dark. - Original Message - From: Pranav Lal [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 07, 2008 4:42 PM Subject: Re: [Audyssey] Thoughts about new text adventures. As long as a text adventure has a good story, I do not mind not having sound and other fancy stuff. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Pipe 2, level 16
what about the center? my field seems only to target left and right On 12/7/08, dark [EMAIL PROTECTED] wrote: Hi David. when you hear the gun, press leftor right to targit, when your on targit with the bleeps, press control to shooth the badguy. if you here him say something like i'll squash you like a bug press enter to jump. this way you should have no trouble winning. Beware the Grue! Dark. - Original Message - From: David Standen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 2:00 PM Subject: [Audyssey] Pipe 2, level 16 Hi all, I have reached Level 16 in Pipe 2 a few times, and realise I press Enter to jump. However, I don't understand what I need to do when I hear the gun either from my left, centre or right. Am I meant to use my arrow keys to point to where the gun is coming from? Also, what does the beeping mean? I can't find anything relating to any of this in the documentation. Thanks in advance for any tips. David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Judgment day
You sure have some balls, don't you? Asking how to crack a game isn't the smartest thing to do, especially on a public forum. Frigging genius! --- Windows Live messenger/E-mail: [EMAIL PROTECTED] Skype: wiljames yahoo Messenger: wiljames4 Personal Web Page: http://wil.wilanddenise.com --- THE DRUG-RESISTANT STRAIN OF V.D. IS BACK! LIVING ON THE EDGE IS BACK, BIGGER AND BETTER THAN EVER! http://www.livingontheedgeradio.com - -Original Message- From: Hayri Tulumcu [mailto:[EMAIL PROTECTED] Sent: Sunday, December 07, 2008 5:46 AM To: gamers@audyssey.org Subject: [Audyssey] Judgment day Hello gamers. I just want to hear about how Cracker judgment day? I have written to liam 4 times to get a new key and he has not responded in now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] __ Information from ESET Smart Security, version of virus signature database 3668 (20081206) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Muds
Hi. Alter Aeon. See http://dentinmud.org or telnet://dentinmud.org :3010 It's a midevil style hack and slash game with a farely decent player base. I've got loads of friends on there. I've been playing since May 2005. It's sort of similar to dicu based muds, but it's not dicu as it was written from scratch. One of my favorite things about it that I can't find anywhere else is that the melee combat system you can't see each fighting round. With smaug and dicu and such when you fight something you get a two second period of scilence, then you get a load of hits all at once, then it's scilent for another two seconds. Alter Aeon is just kind of continuous and seems more realistic in that aspect. Many people don't like Alter Aeon. They say it's boring, all you do is run run run, which means you go kill mobs left and right in order to get experience that you need to level with. I certainly don't feel that way. I often log in and just chat with my many friends on there. If I did want to get more interesting than that without killing mobs I could brew potions, or I could enter a player killer arena and go whoop some insert word of choice here. Speaking of player killer, which for those who are unaware, it means to go up against another human controlled character and try to kill that character. Alter Aeon is a great mud to me because player versis player isn't required on there. You can never kill another player or be killed by another one ligidimintly if you want. In order to be killable by another player or to be able tokill another player you have to enter a command. There's even a temporary one so that you can just log out and back into the game and you're no longer a player killer. Also there are player killing arenas mortal that goes into arenas can kill other players as that's the point. During temporary player killing and player killing arena, you don't have anything to lose by killing or being killed. You don't lose experience or anytyhing so you can just have a hay ride and enjoy yourself testing your abilities against all the quad 32 players who decide to come have fun with yoou. Just had a recent experience with the quad 32 thing. They killed me and several other clan members of mine a whole bunch and we finally managed to kill them, with all of us teaming them *lol*. That was so funny. - Original Message - From: Lindsay Cowell To: gamers@audyssey.org Sent: Sunday, December 07, 2008 5:52 AM Subject: [Audyssey] Muds Hi folks, What muds are recommended for blind people? Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
hi. I like the idea. I don't much like the browser based games though. At least not srith. Srith i'm just too laxy to arrow around and see what''s going on after each turn. Haha that doesn't mean I don't think it's a good game though. I should try it again, I haven't tried it on an internet connection that wasn't a dialup connection before. Back then I had to wait like 30 seconds for the page to reload. now it would probably reload in 5 or so. - Original Message - From: Thomas Ward To: gamers@audyssey.org Sent: Sunday, December 07, 2008 1:51 AM Subject: [Audyssey] Thoughts about new text adventures. Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Domain of Heroes
Actually the tabs are accessible with jaws. Hence why I said I couldn't find any kind of link to bring up item descriptions or the like. They're not exactly accessible, since they aren't labeled, but you can get to them with a little trial and error, with jaws at least it's a matter of memorizing 2 or 3 arrow key presses depending on what tab you're trying to access. and yeah, as for battle, I can't see really anything to do there accept sit and let wave after wave of monsters come to you. I have trouble believing that's all there is to it, but that's all I can find as of now. Anyway, it seems to be another case of no real plot anyway. They claim 3 different storylines, but all I've really seen so far are the classic kill this and take this here quests. Perhaps I'll try a little longer, but the games starting to become rather annoying. -- From: dark [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 9:09 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Domain of Heroes As I said Shaddow dragon, all the items and such are on screen hot spots with no lables, thus unfindable. i don't know if there are better descriptions in the inventory tab, sinse again, the tabs seem to be completely unlabled graphical hot spots. i think it's possible to basically wander around the game and sit around in a dungeon until you either beat up some monsters or get kicked out, and to do quests just using the main map view and text boxes, but not having the inventory tab is a pest, also the pvp actually sounded interesting in this game, but from the description seemed very graphically nasty. If you can get the people in charge to do some serious text labeling (particularly of tabs), please let me know. Beware the grue! Dark. I recently fixed a lot of internet explorer's display functions, and will actually try lands of hope again just to see how things work out. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:03 PM Subject: [Audyssey] Domain of Heroes Well, after a bit of testing with jaws, I've come to the conclusion that, with jaws at least, this game is about as accessible as Lands of Hope. That is, it takes a bit of adapting and it can be tough to navigate, but its dooable. But I have to say its not all its cracked up to be. Battle entails simply selecting an action and then just sitting there while your character kills wave after wave of monsters. Not exactly what I'd call entertaining. The quests do look well thought out, and I'll have to look into the story more, but so far its not exactly impressive. One thing I still can't figure out is how, if at all, you can examine items. There doesn't even seem to be a mouseover thing to bring up a description with stats and such, so equipment seems to be guesswork, which I really don't like. Anyway, I'll play around with it a little more and see what I come up with, but it doesn't really look promising. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Pipe 2, level 16
The center should auto targit pretty much if you haven't hit the arrow keys, but just wiggle around until you get it. It's uonly jumping when he taunghts you that can get you killed, it doesn't matter how long it takes you to shoot him down. Beware the grue! Dark. - Original Message - From: Ryan Chou [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 5:04 PM Subject: Re: [Audyssey] Pipe 2, level 16 what about the center? my field seems only to target left and right On 12/7/08, dark [EMAIL PROTECTED] wrote: Hi David. when you hear the gun, press leftor right to targit, when your on targit with the bleeps, press control to shooth the badguy. if you here him say something like i'll squash you like a bug press enter to jump. this way you should have no trouble winning. Beware the Grue! Dark. - Original Message - From: David Standen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 2:00 PM Subject: [Audyssey] Pipe 2, level 16 Hi all, I have reached Level 16 in Pipe 2 a few times, and realise I press Enter to jump. However, I don't understand what I need to do when I hear the gun either from my left, centre or right. Am I meant to use my arrow keys to point to where the gun is coming from? Also, what does the beeping mean? I can't find anything relating to any of this in the documentation. Thanks in advance for any tips. David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Domain of Heroes
Hmmm, I could find nothing that points to the tabs at all, no lables, nada. that's what was so frustrating really, and why I say the game needs mega labling doing. Beware the Grue! Dark. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 5:36 PM Subject: Re: [Audyssey] Domain of Heroes Actually the tabs are accessible with jaws. Hence why I said I couldn't find any kind of link to bring up item descriptions or the like. They're not exactly accessible, since they aren't labeled, but you can get to them with a little trial and error, with jaws at least it's a matter of memorizing 2 or 3 arrow key presses depending on what tab you're trying to access. and yeah, as for battle, I can't see really anything to do there accept sit and let wave after wave of monsters come to you. I have trouble believing that's all there is to it, but that's all I can find as of now. Anyway, it seems to be another case of no real plot anyway. They claim 3 different storylines, but all I've really seen so far are the classic kill this and take this here quests. Perhaps I'll try a little longer, but the games starting to become rather annoying. -- From: dark [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 9:09 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Domain of Heroes As I said Shaddow dragon, all the items and such are on screen hot spots with no lables, thus unfindable. i don't know if there are better descriptions in the inventory tab, sinse again, the tabs seem to be completely unlabled graphical hot spots. i think it's possible to basically wander around the game and sit around in a dungeon until you either beat up some monsters or get kicked out, and to do quests just using the main map view and text boxes, but not having the inventory tab is a pest, also the pvp actually sounded interesting in this game, but from the description seemed very graphically nasty. If you can get the people in charge to do some serious text labeling (particularly of tabs), please let me know. Beware the grue! Dark. I recently fixed a lot of internet explorer's display functions, and will actually try lands of hope again just to see how things work out. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:03 PM Subject: [Audyssey] Domain of Heroes Well, after a bit of testing with jaws, I've come to the conclusion that, with jaws at least, this game is about as accessible as Lands of Hope. That is, it takes a bit of adapting and it can be tough to navigate, but its dooable. But I have to say its not all its cracked up to be. Battle entails simply selecting an action and then just sitting there while your character kills wave after wave of monsters. Not exactly what I'd call entertaining. The quests do look well thought out, and I'll have to look into the story more, but so far its not exactly impressive. One thing I still can't figure out is how, if at all, you can examine items. There doesn't even seem to be a mouseover thing to bring up a description with stats and such, so equipment seems to be guesswork, which I really don't like. Anyway, I'll play around with it a little more and see what I come up with, but it doesn't really look promising. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You
Re: [Audyssey] Domain of Heroes
I agree the game could definitely use some labelling. I don't know thatit'll actually happen though, given the amount of graphical content and immages. Will probably be another case of lands of hope, where the ridiculous amount of immages would make going back through and labelling everything a truly massive and rather unfeesable project. But I suppose we'll see. -- From: dark [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 11:17 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Domain of Heroes Hmmm, I could find nothing that points to the tabs at all, no lables, nada. that's what was so frustrating really, and why I say the game needs mega labling doing. Beware the Grue! Dark. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 5:36 PM Subject: Re: [Audyssey] Domain of Heroes Actually the tabs are accessible with jaws. Hence why I said I couldn't find any kind of link to bring up item descriptions or the like. They're not exactly accessible, since they aren't labeled, but you can get to them with a little trial and error, with jaws at least it's a matter of memorizing 2 or 3 arrow key presses depending on what tab you're trying to access. and yeah, as for battle, I can't see really anything to do there accept sit and let wave after wave of monsters come to you. I have trouble believing that's all there is to it, but that's all I can find as of now. Anyway, it seems to be another case of no real plot anyway. They claim 3 different storylines, but all I've really seen so far are the classic kill this and take this here quests. Perhaps I'll try a little longer, but the games starting to become rather annoying. -- From: dark [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 9:09 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Domain of Heroes As I said Shaddow dragon, all the items and such are on screen hot spots with no lables, thus unfindable. i don't know if there are better descriptions in the inventory tab, sinse again, the tabs seem to be completely unlabled graphical hot spots. i think it's possible to basically wander around the game and sit around in a dungeon until you either beat up some monsters or get kicked out, and to do quests just using the main map view and text boxes, but not having the inventory tab is a pest, also the pvp actually sounded interesting in this game, but from the description seemed very graphically nasty. If you can get the people in charge to do some serious text labeling (particularly of tabs), please let me know. Beware the grue! Dark. I recently fixed a lot of internet explorer's display functions, and will actually try lands of hope again just to see how things work out. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:03 PM Subject: [Audyssey] Domain of Heroes Well, after a bit of testing with jaws, I've come to the conclusion that, with jaws at least, this game is about as accessible as Lands of Hope. That is, it takes a bit of adapting and it can be tough to navigate, but its dooable. But I have to say its not all its cracked up to be. Battle entails simply selecting an action and then just sitting there while your character kills wave after wave of monsters. Not exactly what I'd call entertaining. The quests do look well thought out, and I'll have to look into the story more, but so far its not exactly impressive. One thing I still can't figure out is how, if at all, you can examine items. There doesn't even seem to be a mouseover thing to bring up a description with stats and such, so equipment seems to be guesswork, which I really don't like. Anyway, I'll play around with it a little more and see what I come up with, but it doesn't really look promising. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL
Re: [Audyssey] Domain of Heroes
While I agree that practically you'd have to have a very decent sort of webmaster to do that, - in fairness if they'd actually been obeying their net conventions there should have been alt text there anyway. Sryth has a few images, particularly associated with functions, and you know Kingdom of loathing is packed with them, but both of those games are fine simply because people have been doing what they should. It might just be my boardom with the majority of standard form rpg's talking, but it does actually seem that for a heck of a lot of games, the more time spent on flashy images and graphics and an inconvenient user interface, the worse the writing and story. though of course there are exceptions like age of fable. Beware the Grue! Dark. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 6:21 PM Subject: Re: [Audyssey] Domain of Heroes I agree the game could definitely use some labelling. I don't know thatit'll actually happen though, given the amount of graphical content and immages. Will probably be another case of lands of hope, where the ridiculous amount of immages would make going back through and labelling everything a truly massive and rather unfeesable project. But I suppose we'll see. -- From: dark [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 11:17 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Domain of Heroes Hmmm, I could find nothing that points to the tabs at all, no lables, nada. that's what was so frustrating really, and why I say the game needs mega labling doing. Beware the Grue! Dark. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 5:36 PM Subject: Re: [Audyssey] Domain of Heroes Actually the tabs are accessible with jaws. Hence why I said I couldn't find any kind of link to bring up item descriptions or the like. They're not exactly accessible, since they aren't labeled, but you can get to them with a little trial and error, with jaws at least it's a matter of memorizing 2 or 3 arrow key presses depending on what tab you're trying to access. and yeah, as for battle, I can't see really anything to do there accept sit and let wave after wave of monsters come to you. I have trouble believing that's all there is to it, but that's all I can find as of now. Anyway, it seems to be another case of no real plot anyway. They claim 3 different storylines, but all I've really seen so far are the classic kill this and take this here quests. Perhaps I'll try a little longer, but the games starting to become rather annoying. -- From: dark [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 9:09 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Domain of Heroes As I said Shaddow dragon, all the items and such are on screen hot spots with no lables, thus unfindable. i don't know if there are better descriptions in the inventory tab, sinse again, the tabs seem to be completely unlabled graphical hot spots. i think it's possible to basically wander around the game and sit around in a dungeon until you either beat up some monsters or get kicked out, and to do quests just using the main map view and text boxes, but not having the inventory tab is a pest, also the pvp actually sounded interesting in this game, but from the description seemed very graphically nasty. If you can get the people in charge to do some serious text labeling (particularly of tabs), please let me know. Beware the grue! Dark. I recently fixed a lot of internet explorer's display functions, and will actually try lands of hope again just to see how things work out. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:03 PM Subject: [Audyssey] Domain of Heroes Well, after a bit of testing with jaws, I've come to the conclusion that, with jaws at least, this game is about as accessible as Lands of Hope. That is, it takes a bit of adapting and it can be tough to navigate, but its dooable. But I have to say its not all its cracked up to be. Battle entails simply selecting an action and then just sitting there while your character kills wave after wave of monsters. Not exactly what I'd call entertaining. The quests do look well thought out, and I'll have to look into the story more, but so far its not exactly impressive. One thing I still can't figure out is how, if at all, you can examine items. There doesn't even seem to be a mouseover thing to bring up a description with stats and such, so equipment seems to be guesswork, which I really don't like. Anyway, I'll play around with it a little more and see
[Audyssey] Future Boy.
Hi, What do I do on the first thing in Future boy? I'm falling, and there's nothing to do. Any help would be appreciated. Ryan Take Control of Your Debt! Free Confidential Advice. Get on Track Now. Find out more. http://thirdpartyoffers.juno.com/TGL2131/fc/u4MuSHFQFMmmN79sEqbjBb5EcMRneqYzQagED2uAe2OERBwnVOuDi/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Domain of Heroes
Lands of Hope seems pretty good writing quality and it appears to be graphical. It takes a lot of getting used to but when I play next time I'm determined at least to get out of the estate. On Dec 7, 2008, at 1:29 PM, dark wrote: While I agree that practically you'd have to have a very decent sort of webmaster to do that, - in fairness if they'd actually been obeying their net conventions there should have been alt text there anyway. Sryth has a few images, particularly associated with functions, and you know Kingdom of loathing is packed with them, but both of those games are fine simply because people have been doing what they should. It might just be my boardom with the majority of standard form rpg's talking, but it does actually seem that for a heck of a lot of games, the more time spent on flashy images and graphics and an inconvenient user interface, the worse the writing and story. though of course there are exceptions like age of fable. Beware the Grue! Dark. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 6:21 PM Subject: Re: [Audyssey] Domain of Heroes I agree the game could definitely use some labelling. I don't know thatit'll actually happen though, given the amount of graphical content and immages. Will probably be another case of lands of hope, where the ridiculous amount of immages would make going back through and labelling everything a truly massive and rather unfeesable project. But I suppose we'll see. -- From: dark [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 11:17 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Domain of Heroes Hmmm, I could find nothing that points to the tabs at all, no lables, nada. that's what was so frustrating really, and why I say the game needs mega labling doing. Beware the Grue! Dark. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 5:36 PM Subject: Re: [Audyssey] Domain of Heroes Actually the tabs are accessible with jaws. Hence why I said I couldn't find any kind of link to bring up item descriptions or the like. They're not exactly accessible, since they aren't labeled, but you can get to them with a little trial and error, with jaws at least it's a matter of memorizing 2 or 3 arrow key presses depending on what tab you're trying to access. and yeah, as for battle, I can't see really anything to do there accept sit and let wave after wave of monsters come to you. I have trouble believing that's all there is to it, but that's all I can find as of now. Anyway, it seems to be another case of no real plot anyway. They claim 3 different storylines, but all I've really seen so far are the classic kill this and take this here quests. Perhaps I'll try a little longer, but the games starting to become rather annoying. -- From: dark [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 9:09 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Domain of Heroes As I said Shaddow dragon, all the items and such are on screen hot spots with no lables, thus unfindable. i don't know if there are better descriptions in the inventory tab, sinse again, the tabs seem to be completely unlabled graphical hot spots. i think it's possible to basically wander around the game and sit around in a dungeon until you either beat up some monsters or get kicked out, and to do quests just using the main map view and text boxes, but not having the inventory tab is a pest, also the pvp actually sounded interesting in this game, but from the description seemed very graphically nasty. If you can get the people in charge to do some serious text labeling (particularly of tabs), please let me know. Beware the grue! Dark. I recently fixed a lot of internet explorer's display functions, and will actually try lands of hope again just to see how things work out. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:03 PM Subject: [Audyssey] Domain of Heroes Well, after a bit of testing with jaws, I've come to the conclusion that, with jaws at least, this game is about as accessible as Lands of Hope. That is, it takes a bit of adapting and it can be tough to navigate, but its dooable. But I have to say its not all its cracked up to be. Battle entails simply selecting an action and then just sitting there while your character kills wave after wave of monsters. Not exactly what I'd call entertaining. The quests do look well thought out, and I'll have to look into the story more, but so far its not exactly impressive.
Re: [Audyssey] Domain of Heroes
You definitely won't get any argument from me. Unfortunately it seems like webmasters are getting lazier and lazier these days. Shame most text rpg's of this sort couldn't have started as KoL did, where everything was labelled from the start. Of course on the other hand, there's only so much you can do with labelling, especially when it comes to animation and meters and the like. I'm not really sure what you mean about age of fable being the exception though, it doesn't really have any flashy immages and the like that I know of, doesn't even have a combat system.Its pretty much like a choose your own adventure book governed strictly by stat tests. -- From: dark [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 11:29 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Domain of Heroes While I agree that practically you'd have to have a very decent sort of webmaster to do that, - in fairness if they'd actually been obeying their net conventions there should have been alt text there anyway. Sryth has a few images, particularly associated with functions, and you know Kingdom of loathing is packed with them, but both of those games are fine simply because people have been doing what they should. It might just be my boardom with the majority of standard form rpg's talking, but it does actually seem that for a heck of a lot of games, the more time spent on flashy images and graphics and an inconvenient user interface, the worse the writing and story. though of course there are exceptions like age of fable. Beware the Grue! Dark. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 6:21 PM Subject: Re: [Audyssey] Domain of Heroes I agree the game could definitely use some labelling. I don't know thatit'll actually happen though, given the amount of graphical content and immages. Will probably be another case of lands of hope, where the ridiculous amount of immages would make going back through and labelling everything a truly massive and rather unfeesable project. But I suppose we'll see. -- From: dark [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 11:17 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Domain of Heroes Hmmm, I could find nothing that points to the tabs at all, no lables, nada. that's what was so frustrating really, and why I say the game needs mega labling doing. Beware the Grue! Dark. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 5:36 PM Subject: Re: [Audyssey] Domain of Heroes Actually the tabs are accessible with jaws. Hence why I said I couldn't find any kind of link to bring up item descriptions or the like. They're not exactly accessible, since they aren't labeled, but you can get to them with a little trial and error, with jaws at least it's a matter of memorizing 2 or 3 arrow key presses depending on what tab you're trying to access. and yeah, as for battle, I can't see really anything to do there accept sit and let wave after wave of monsters come to you. I have trouble believing that's all there is to it, but that's all I can find as of now. Anyway, it seems to be another case of no real plot anyway. They claim 3 different storylines, but all I've really seen so far are the classic kill this and take this here quests. Perhaps I'll try a little longer, but the games starting to become rather annoying. -- From: dark [EMAIL PROTECTED] Sent: Sunday, December 07, 2008 9:09 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Domain of Heroes As I said Shaddow dragon, all the items and such are on screen hot spots with no lables, thus unfindable. i don't know if there are better descriptions in the inventory tab, sinse again, the tabs seem to be completely unlabled graphical hot spots. i think it's possible to basically wander around the game and sit around in a dungeon until you either beat up some monsters or get kicked out, and to do quests just using the main map view and text boxes, but not having the inventory tab is a pest, also the pvp actually sounded interesting in this game, but from the description seemed very graphically nasty. If you can get the people in charge to do some serious text labeling (particularly of tabs), please let me know. Beware the grue! Dark. I recently fixed a lot of internet explorer's display functions, and will actually try lands of hope again just to see how things work out. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 4:03 PM Subject: [Audyssey] Domain of
[Audyssey] Question for Jim about Simon
Hi Jim I enjoy your Simon, but I would please like to know if you could do these suggestions if it can be done without too much trouble. 1. Can you make it so that a person can start from the round from where you failed, or that you can set from which number of objects to remember to begin? Example, if I fail on round 10, can I start again from round 10? 2. Some people prefer to play memory to see how much they can remember without a time limit, rather trying to concentrate on remembering as much as they can without the pressure of time. Could there be an option to turn time limits on and off? Thanks Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Chapter 1 NOP
Are there any objects I need by the fire pit in the hall and the electric box in the storeroom? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Yay!! Good idea! From Jose Lomeli. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Date sent: Sun, 07 Dec 2008 01:51:25 -0500 Subject: [Audyssey] Thoughts about new text adventures. Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Now that's a cool idea! I wonder what creations we can all come up with! - Original Message - From: Thomas Ward To: gamers@audyssey.org Date sent: Sun, 07 Dec 2008 01:51:25 -0500 Subject: [Audyssey] Thoughts about new text adventures. Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] _ You live life online. So we put Windows on the web. http://clk.atdmt.com/MRT/go/127032869/direct/01/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Muds
Another mud that I play on is materia magica. materiamagica.com port 23 or port 4000. either will work. I have been playing 2 years now and enjoy much. It is a fantasy world. It is hack and slash but there are other parts as well. You can quest to gain rewards as well as go on what they call runs. Runs are adventures in the game that often require a group of players to cooperate together to get done. I enjoy it. The player base is friendly and the ims are very receptive to making things easy for a screen reader to read. My husband is a guide on the game and helps many of the vi players who play. Kellie and my lovable Lady J. Canine Welfare Technician/Resident adviser Guide Dogs for the Blind, Oregon campus www.guidedogs.com - Original Message - From: Valiant8086 [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 9:25 AM Subject: Re: [Audyssey] Muds Hi. Alter Aeon. See http://dentinmud.org or telnet://dentinmud.org :3010 It's a midevil style hack and slash game with a farely decent player base. I've got loads of friends on there. I've been playing since May 2005. It's sort of similar to dicu based muds, but it's not dicu as it was written from scratch. One of my favorite things about it that I can't find anywhere else is that the melee combat system you can't see each fighting round. With smaug and dicu and such when you fight something you get a two second period of scilence, then you get a load of hits all at once, then it's scilent for another two seconds. Alter Aeon is just kind of continuous and seems more realistic in that aspect. Many people don't like Alter Aeon. They say it's boring, all you do is run run run, which means you go kill mobs left and right in order to get experience that you need to level with. I certainly don't feel that way. I often log in and just chat with my many friends on there. If I did want to get more interesting than that without killing mobs I could brew potions, or I could enter a player killer arena and go whoop some insert word of choice here. Speaking of player killer, which for those who are unaware, it means to go up against another human controlled character and try to kill that character. Alter Aeon is a great mud to me because player versis player isn't required on there. You can never kill another player or be killed by another one ligidimintly if you want. In order to be killable by another player or to be able tokill another player you have to enter a command. There's even a temporary one so that you can just log out and back into the game and you're no longer a player killer. Also there are player killing arenas mortal that goes into arenas can kill other players as that's the point. During temporary player killing and player killing arena, you don't have anything to lose by killing or being killed. You don't lose experience or anytyhing so you can just have a hay ride and enjoy yourself testing your abilities against all the quad 32 players who decide to come have fun with yoou. Just had a recent experience with the quad 32 thing. They killed me and several other clan members of mine a whole bunch and we finally managed to kill them, with all of us teaming them *lol*. That was so funny. - Original Message - From: Lindsay Cowell To: gamers@audyssey.org Sent: Sunday, December 07, 2008 5:52 AM Subject: [Audyssey] Muds Hi folks, What muds are recommended for blind people? Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
I love the idea of a stand along rpg. Writing is essential in making that interesting for me. But I know that you are creative and will have a great story Tom. I think that having sounds and music would be nice but it isn't necessary for a good game. It is more for atmosphere and such. On the muds I play I have a lot of osunds set. Not just for indications of things happening but often for environment too. But I would be very excited aobut any rpg. There aren't really any of those in the accessible game community and I wish there was. Those are my favorite type of game and there are very few of those around. Kellie and my lovable Lady J. Canine Welfare Technician/Resident adviser Guide Dogs for the Blind, Oregon campus www.guidedogs.com - Original Message - From: dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 8:58 AM Subject: Re: [Audyssey] Thoughts about new text adventures. My thoughts exactly. the point is it's a text adventure, so it's all about the writing quality. If however tom's game has rpg like features such as combat, bosses etc, some sounds or music would be a nice addition, - though by no means essential. Beware the Grue! Dark. - Original Message - From: Pranav Lal [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 07, 2008 4:42 PM Subject: Re: [Audyssey] Thoughts about new text adventures. As long as a text adventure has a good story, I do not mind not having sound and other fancy stuff. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] World Building Games
Folks, Your collected wisdom on this just got sent to the parent of a blind kid who'd asked for it. Damn! It's nice to know a pool of experts. Thanks, John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Judgment day
Agreed. It's all taken care of. He has a key, and we're all happy. No need to keep rubbing the point home. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Peterson Sent: Sunday, December 07, 2008 10:04 AM To: Gamers Discussion list Subject: Re: [Audyssey] Judgment day How about we leave this topic alone. He's already apologized for his mistake. Let's make the mods' job a little easier, shall we? Thankyou. Thankyouverymuch. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 8:58 AM Subject: Re: [Audyssey] Judgment day Sorry, but this mail was a bit stupid You ask how to krack judgmentday in a list where the developer is... That hurts... Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] night of parasite black cloth man
Hi. The last boss in chapter 3 is just to hard. I managed to kill the mantis, that was easy. I managed to kill the vine, that to was easy. But now there are 3 objects in the room, and I wander if I should get em or not. so I then go to the last corridoor. there waits the black cloth man. I shoot, he moves, I retreat. I shoot, he shoots, he moves, I retreat. He shoots, I shoot, I run out of amo I retreat, switch weapons and heal up. He shoots, I shoot, but this time I can't get away fast enough. How many shots does this guy take? This guy is the only guy I can not beat. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
will it have sfx? At 09:39 p.m. 7/12/2008, you wrote: Hi Shaun, Well, NOP is a cool little game, but what I have in mind with my text adventure is something more triditional Dungions and Dragons style adventure. It will be a full RPG game complete with different races, stats, and eventually lots of different adventures/quests you can embark upon. It will be unlike triditional if games in that it will use actual RPG rules like in DND. shaun everiss wrote: yeah that will be cool. night of parasite is a good game for an rpg I like to think it has fps and if elements in it. At 07:51 p.m. 7/12/2008, you wrote: Hi everyone, Over the last few months I have really been getting into interactive fiction games, and really enjoy the old text adventures. As a result that has me thinking of some possible game projects after Mysteries of the Ancients and Raceway are released. One idea I have been thinking of is producing a handful of USA Games text adventures for Mac, Windows, and Linux that is similar to classic if titles. With web based games like Sryth around I have discovered the classic DND text adventure style game still can be quite addictive given enough adventures and puzzles in it. What do you all think of this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Judgment day
well he has a job there will be delays. He aint a dishonest man. He will get to you although I know how frustrating this can be I have been there myself. The worst case being not with a game but with cds to recover my notebook, the system died one day and disks were dammaged and the new ones got lost somewhere so I know. 4 weeks it took me to get em. At 12:21 a.m. 8/12/2008, you wrote: Just so you know, this is the sort of question that'll get you into a lot of trouble on list. You're asking about software piracy after all. Anyway,, you have to remember that Liam has a job now and not much time for games. - Original Message - From: Hayri Tulumcu [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, December 07, 2008 3:46 AM Subject: [Audyssey] Judgment day Hello gamers. I just want to hear about how Cracker judgment day? I have written to liam 4 times to get a new key and he has not responded in now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] judgment day
liam I have time to help with that side of things is you wish. Obviously I can't do all the sales and programming but I chould send people reg codes if they ask I have time, to much time. If you need help doing stuff you are not on your own. ANd before people jump to conclusions why I would bother, its just that liam has been up front and honest and up front. No one on here has wanted to help at least I havn't seen any mails stating it publicly so I will help. At 01:20 a.m. 8/12/2008, you wrote: I posted a while back that if people had problems, they could email [EMAIL PROTECTED] People also need to realize I am working full time. I leave the house at 7 in the morning, and get home at 6 at night. During the day I don't have access to Lworks mail, and when I get home, I'm very exhausted from the job. If this is going to become a continued problem, I may have to just close up shop. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Hayri Tulumcu Sent: Sunday, December 07, 2008 4:56 AM To: Gamers@audyssey.org Subject: [Audyssey] judgment day OK, I apologize, and I wrote the following mail: [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Directx
run windowsupdate. you may not be validated. This does not mean that you have pirated windows but maybe there is a new version of the windows advantage system. if so you need to let it run and validate itself. At 02:32 a.m. 8/12/2008, you wrote: Does anyone happen to have one of the early installers for directx before Microsoft put in that genuin advantage? The new top speed and Che's new game do not run at all here. They crash on startup. I ran the current installer for directx and it claims it's all up to date. I have net framework 2.0 and 3.0 also installed. Please reply off list if you can help me and thanks. Please Join Me from 9 to midnight Eastern Each Saturday for djc's Jukebox on either: http://ultrastreams.us:9660 Or http://sc8.spacialnet.com:22734/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
You can keep the sound going through the screenreader like in text boxes or something, but sounds and music would definately get me interested in the game. Nop is interesting because its sounds and music, and yet rpg. At 03:00 a.m. 8/12/2008, you wrote: Hi Claudio, Well, if everyone wanted me to in theory I could add sounds and music to the game. I could even use Sapi support rather than display everything on the screen. Question is if I added Sapi support, music, sounds, etc would it make the RPG game more interesting to you? Claudio wrote: Hi, I also prefer audiogames instead of textadventure. I don't like it when jaws talks to me what's going on in the game... I love it when I can hear sounds. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Judgment day
I do have one question though. If you did have to close up shop what would you do about your games? Would you still make them available to anyone who wanted to play them? - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 07, 2008 2:54 PM Subject: Re: [Audyssey] Judgment day Agreed. It's all taken care of. He has a key, and we're all happy. No need to keep rubbing the point home. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Peterson Sent: Sunday, December 07, 2008 10:04 AM To: Gamers Discussion list Subject: Re: [Audyssey] Judgment day How about we leave this topic alone. He's already apologized for his mistake. Let's make the mods' job a little easier, shall we? Thankyou. Thankyouverymuch. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 8:58 AM Subject: Re: [Audyssey] Judgment day Sorry, but this mail was a bit stupid You ask how to krack judgmentday in a list where the developer is... That hurts... Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Muds
Kellie: Can or would you mind showing me around that mud? I always wanted to try it but never understood it. Please write me off list at [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kellie and my lovable Lady J. Sent: Sunday, December 07, 2008 3:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] Muds Another mud that I play on is materia magica. materiamagica.com port 23 or port 4000. either will work. I have been playing 2 years now and enjoy much. It is a fantasy world. It is hack and slash but there are other parts as well. You can quest to gain rewards as well as go on what they call runs. Runs are adventures in the game that often require a group of players to cooperate together to get done. I enjoy it. The player base is friendly and the ims are very receptive to making things easy for a screen reader to read. My husband is a guide on the game and helps many of the vi players who play. Kellie and my lovable Lady J. Canine Welfare Technician/Resident adviser Guide Dogs for the Blind, Oregon campus www.guidedogs.com - Original Message - From: Valiant8086 [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 9:25 AM Subject: Re: [Audyssey] Muds Hi. Alter Aeon. See http://dentinmud.org or telnet://dentinmud.org :3010 It's a midevil style hack and slash game with a farely decent player base. I've got loads of friends on there. I've been playing since May 2005. It's sort of similar to dicu based muds, but it's not dicu as it was written from scratch. One of my favorite things about it that I can't find anywhere else is that the melee combat system you can't see each fighting round. With smaug and dicu and such when you fight something you get a two second period of scilence, then you get a load of hits all at once, then it's scilent for another two seconds. Alter Aeon is just kind of continuous and seems more realistic in that aspect. Many people don't like Alter Aeon. They say it's boring, all you do is run run run, which means you go kill mobs left and right in order to get experience that you need to level with. I certainly don't feel that way. I often log in and just chat with my many friends on there. If I did want to get more interesting than that without killing mobs I could brew potions, or I could enter a player killer arena and go whoop some insert word of choice here. Speaking of player killer, which for those who are unaware, it means to go up against another human controlled character and try to kill that character. Alter Aeon is a great mud to me because player versis player isn't required on there. You can never kill another player or be killed by another one ligidimintly if you want. In order to be killable by another player or to be able tokill another player you have to enter a command. There's even a temporary one so that you can just log out and back into the game and you're no longer a player killer. Also there are player killing arenas mortal that goes into arenas can kill other players as that's the point. During temporary player killing and player killing arena, you don't have anything to lose by killing or being killed. You don't lose experience or anytyhing so you can just have a hay ride and enjoy yourself testing your abilities against all the quad 32 players who decide to come have fun with yoou. Just had a recent experience with the quad 32 thing. They killed me and several other clan members of mine a whole bunch and we finally managed to kill them, with all of us teaming them *lol*. That was so funny. - Original Message - From: Lindsay Cowell To: gamers@audyssey.org Sent: Sunday, December 07, 2008 5:52 AM Subject: [Audyssey] Muds Hi folks, What muds are recommended for blind people? Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Judgment day
in one hand, he didn't will receive more money if he do that, but also the peoples didn't will complain and complain about he take so much time to answer bekause the job and etc. if he close the shop, what will happen is that the games will be turned in free, i think... but then it's his decision and he knows what to do. -Mensagem original- De: Bryan Peterson [EMAIL PROTECTED] Para: Gamers Discussion list gamers@audyssey.org Data: Domingo, 7 de Dezembro de 2008 17:14 Assunto: Re: [Audyssey] Judgment day I do have one question though. If you did have to close up shop what would you do about your games? Would you still make them available to anyone who wanted to play them? - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 07, 2008 2:54 PM Subject: Re: [Audyssey] Judgment day Agreed. It's all taken care of. He has a key, and we're all happy. No need to keep rubbing the point home. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Peterson Sent: Sunday, December 07, 2008 10:04 AM To: Gamers Discussion list Subject: Re: [Audyssey] Judgment day How about we leave this topic alone. He's already apologized for his mistake. Let's make the mods' job a little easier, shall we? Thankyou. Thankyouverymuch. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 8:58 AM Subject: Re: [Audyssey] Judgment day Sorry, but this mail was a bit stupid You ask how to krack judgmentday in a list where the developer is... That hurts... Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- Internal Virus Database is out-of-date. Checked by AVG. Version: 7.5.524 / Virus Database: 270.4.6/1540 - Release Date: 8/7/2008 06:33 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Judgment day
Not sure yet. I'd have to, seeing as people purchased them. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Peterson Sent: Sunday, December 07, 2008 6:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] Judgment day I do have one question though. If you did have to close up shop what would you do about your games? Would you still make them available to anyone who wanted to play them? - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 07, 2008 2:54 PM Subject: Re: [Audyssey] Judgment day Agreed. It's all taken care of. He has a key, and we're all happy. No need to keep rubbing the point home. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Peterson Sent: Sunday, December 07, 2008 10:04 AM To: Gamers Discussion list Subject: Re: [Audyssey] Judgment day How about we leave this topic alone. He's already apologized for his mistake. Let's make the mods' job a little easier, shall we? Thankyou. Thankyouverymuch. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 8:58 AM Subject: Re: [Audyssey] Judgment day Sorry, but this mail was a bit stupid You ask how to krack judgmentday in a list where the developer is... That hurts... Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Pipe 2, level 16
Hi Dark, Thanks man. I'll give this a shot next time I play. David - Original Message - From: dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 08, 2008 2:45 AM Subject: Re: [Audyssey] Pipe 2, level 16 Hi David. when you hear the gun, press leftor right to targit, when your on targit with the bleeps, press control to shooth the badguy. if you here him say something like i'll squash you like a bug press enter to jump. this way you should have no trouble winning. Beware the Grue! Dark. - Original Message - From: David Standen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 2:00 PM Subject: [Audyssey] Pipe 2, level 16 Hi all, I have reached Level 16 in Pipe 2 a few times, and realise I press Enter to jump. However, I don't understand what I need to do when I hear the gun either from my left, centre or right. Am I meant to use my arrow keys to point to where the gun is coming from? Also, what does the beeping mean? I can't find anything relating to any of this in the documentation. Thanks in advance for any tips. David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Tom's game, for everyone?
It just occurred to me, that Tom's text rpg would actually appeal to lots of people outside the accessible games community as well, such as all those fans of Gamebooks, Sryth, text adventures etc. For the purposes of accessible games awareness etc, I think it'd be great to have a text rpg with great writing and nice mechanics sitting on a site beside the likes of Mota. there are even various places I can think of which might host or be happy to have information about the game, everywhere from the Chronicles of Arborell forum to the Pc index of the If archive. Of course, this would mean also making the game playable by mouse, and having options such as a different text colour for clickable choices, but that shouldn't be too much of a problem I think. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Another key thing was: Judgment day
Appologies to be the barer of bad news liam, but there's someone else on audiogames.net asking for keys, see http://forum.audiogames.net/viewtopic.php?id=2627p=2 I've told her that because of your job this isn't a great time and to be patient, but I thought in fairness I should mention it here as well. I hope you don't get too discouraged about this. Perhaps if your having E-mail issues with checking the Lworks mail there's something that could be done to help, for instance a topic for key requests in the visitors room of the audiogames.net forum (people can post there without registering), assuming that would be more easily checkable than your E-mail. While obviously with your job things are going to slow down slight, i'd really hate to see Lworks close completely over this, both because of the great work you've done in the past, and because while the site and such is stil open there's always the possibility you could do more game developements in future, even if at a much slower pace. Beware the Grue! Dark. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 07, 2008 9:54 PM Subject: Re: [Audyssey] Judgment day Agreed. It's all taken care of. He has a key, and we're all happy. No need to keep rubbing the point home. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Peterson Sent: Sunday, December 07, 2008 10:04 AM To: Gamers Discussion list Subject: Re: [Audyssey] Judgment day How about we leave this topic alone. He's already apologized for his mistake. Let's make the mods' job a little easier, shall we? Thankyou. Thankyouverymuch. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 07, 2008 8:58 AM Subject: Re: [Audyssey] Judgment day Sorry, but this mail was a bit stupid You ask how to krack judgmentday in a list where the developer is... That hurts... Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] judgment day
Be patient, and, more importantly, gamers should do the same considering your work load. Keep in mind, folks, that this is partly one reason why another developer closed up shop and why such a furor was an ongoing sore spot for many on both sides of the issue. Thanks. --- Pretty is as pretty does. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 07, 2008 4:20 AM Subject: Re: [Audyssey] judgment day I posted a while back that if people had problems, they could email [EMAIL PROTECTED] People also need to realize I am working full time. I leave the house at 7 in the morning, and get home at 6 at night. During the day I don't have access to Lworks mail, and when I get home, I'm very exhausted from the job. If this is going to become a continued problem, I may have to just close up shop. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Hayri Tulumcu Sent: Sunday, December 07, 2008 4:56 AM To: Gamers@audyssey.org Subject: [Audyssey] judgment day OK, I apologize, and I wrote the following mail: [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi, Well to do something like Eaman I'd have to add a parcer to the game and then it would be like building my own inform, tads, etc scripting language which is a major pain. About the best thing I could do is release the game under some type of open source license like creative commons that would allow C/C++ developers to add to the games over all story if they desired. Either that or people could submit there quests/adventures to me and I'd include them into the game as I get time. in fact, I fully hope to be able to do that to expand the adventures in the future. dark wrote: Hi Tom. as I said earlier, i'd deffinately be in favor of that sort of project, and think it would be a great thing to have submitted, - particularly if you could include mechanics unique to an offline system, such as more random encounter elements and dynamic context based story. I assumed when you first mentioned creating If you were talking about writing in inform or similar, hence my initial reluctance to the idea. But as you can imagine, now you've explained a bit more I'm all for it! In fact, as reguards creating adventures, it might be sort of fun to have a platform similar to the eamon system where people could submit their own adventures to the game to be accessed from a central llocale, - though this migh involve more work in the genre creation end of things than you might wish to put in for a fun project, allbeit one which will be fun for all concerned, players included I think, lol! Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi Dark, Well, I have a complete copy of the 2nd eddition of the rules. I agree the 3rd eddition rules are better. However, I am more or less using the rules as a guide rather than a 100% match. Some things would be easier if i modify it to suit my game engine rather than using every single possible rule/combo. I want this game to be playable by any average gamer without having to know every possible rule in Dungions and Dragons table top RPG by heart. Grin. dark wrote: Hi Tom. Out of interest, which rules do you have? The third edition rules made a lot more sense I thought and were much easier to master, and probably the program, sinse they included things like positive armour classes which add to defence rather than remove from attack, though I'm not sure how available the 3rd Ed rule books are (I only know the rules from having played the game in tabletop). Also, I'm personally becoming slightly disenchanted with the kill monsters for general Xp mechanic. If you gain combat xp purely from the physical act of sswinging your weapons around, or have a quest to slay a hoard of goblins, or are a good character ridding the world of evil creatures fair enough, but just getting random amounts of xp for clobbering things as in DD seems to me rather odd. My brother did once tell me of a starwars D20 game he played in, which at one stage had a party of Jedi going wooky hunting sinse they needed to level up their force powers, and had worked out that wookies were A, easily killable, and B, would give great xp rewards. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
HI Dark, Hmmm... Interesting. I didn't experience that problem on my Windows XP system, but Eamon did give me serious hastles on Vista. I'm not surprised as Vista as a major pain in the butt anyway when it comes to cooperating with older applications. dark wrote: I think I'm actually going to get in contact with the developers of Eamon delux and see what might be worked out, sinse it did look Awsome indeed, and with the text would be incredibly accessible if it could A, run in a window to comply with hal, and B, stop showing me random pages of scary looking code every time I try to do something with a character (it didn't do this at the start, it only started doing this when i started mucking about with console window size). Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi Claudio, Oh, I see. Well, can't help you there. The genre of roll playing games are all about story driven fantacy and not about constant action like in Mysteries of the Ancients. I don't know if you have ever read the choose your own adventure books, but I use to love those as a kid. No matter how many times you read the book as long as you made different choices while reading you would end up in a totally different adventure. The endings would sometimes turn out different which was cool. Interactive fiction is a lot like that, and rpg is more so since it is unlimited in adventures and there is no end to the quests. Your character is constantly expanding and obtaining new skills, powers, weapons, etc. Claudio wrote: Hi Thom, yes, maybe. But I also don't like it when sapi speaks what is around me... I like it more to hear the things by itself, not spoken from a voice like in an audiobook. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi Tom. I didn't literally mean Eamon in terms of parza, actually I'm not convinced of parzing commands in an rpg. I only meant in the sense of a single centralized location like Eamon's main hall, from which a number of adventures could be accessed, and onto which more adventures could be added which could then all be undertaken with the same character. I'd love the writing adventuresw option, sinse it's something I've very much always fancied doing, but do not have the skills required. I have considdered writing a gamebook, and even have a plot, story, setting and several scenarios in mind, however I've yet to find a coherent way of creating a section plan, - even if writing in plane text, to show which section links to which and keep track of which bits of the book need writing. A tree diagram would be ideal, but as two years of formal logic showed me, representing tree diagrams in textual form is a right pest! especially with a long tree. This could of course just be me and my abysmal spacial/tabular logic understanding. Anyway, the point is adventure creation would rock if possible and the Eamon model would be the best for that. Beware the Grue! DArk. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 08, 2008 1:49 AM Subject: Re: [Audyssey] Thoughts about new text adventures. Hi, Well to do something like Eaman I'd have to add a parcer to the game and then it would be like building my own inform, tads, etc scripting language which is a major pain. About the best thing I could do is release the game under some type of open source license like creative commons that would allow C/C++ developers to add to the games over all story if they desired. Either that or people could submit there quests/adventures to me and I'd include them into the game as I get time. in fact, I fully hope to be able to do that to expand the adventures in the future. dark wrote: Hi Tom. as I said earlier, i'd deffinately be in favor of that sort of project, and think it would be a great thing to have submitted, - particularly if you could include mechanics unique to an offline system, such as more random encounter elements and dynamic context based story. I assumed when you first mentioned creating If you were talking about writing in inform or similar, hence my initial reluctance to the idea. But as you can imagine, now you've explained a bit more I'm all for it! In fact, as reguards creating adventures, it might be sort of fun to have a platform similar to the eamon system where people could submit their own adventures to the game to be accessed from a central llocale, - though this migh involve more work in the genre creation end of things than you might wish to put in for a fun project, allbeit one which will be fun for all concerned, players included I think, lol! Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi, Not exactly. I am thinking of something strictly roll playing based where you create a game charactr that is a dwarf, elf, human, gnome, etc and work your way throughout a constantly expanding game world. Now and then I would update the game with new adventures and quests to embark upon which would make this a constantly growing and expanding game. In one adventure you might have to slay a vampire that is attacking the citizens of a town you happened upon in your travels. In another you might have to rescue a princess from a band of goblin raiders. I'm just shooting ideas from the hip here, but I want to create something that is like table top Dungions and Dragons that you can play on your PC, cell phone, Pacmate, etc. Pranav Lal wrote: Thomas, Are you refering to writing a game like the ones found at http://www.ffproject.com? Pranav --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Fair enough Tom, that makes sense, and many of the second ed rules wouldn't be necessary in a game (such as the more complex movement rate vs encumberence shinanigans). On an unrelated side note, sinse 4th ed is out, there's actually a distinct possibility that 3Rd ed rules might be released in pdf versions on drivethroughrpg.com or similar. Beware the Grue! Dark. Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 08, 2008 1:55 AM Subject: Re: [Audyssey] Thoughts about new text adventures. Hi Dark, Well, I have a complete copy of the 2nd eddition of the rules. I agree the 3rd eddition rules are better. However, I am more or less using the rules as a guide rather than a 100% match. Some things would be easier if i modify it to suit my game engine rather than using every single possible rule/combo. I want this game to be playable by any average gamer without having to know every possible rule in Dungions and Dragons table top RPG by heart. Grin. dark wrote: Hi Tom. Out of interest, which rules do you have? The third edition rules made a lot more sense I thought and were much easier to master, and probably the program, sinse they included things like positive armour classes which add to defence rather than remove from attack, though I'm not sure how available the 3rd Ed rule books are (I only know the rules from having played the game in tabletop). Also, I'm personally becoming slightly disenchanted with the kill monsters for general Xp mechanic. If you gain combat xp purely from the physical act of sswinging your weapons around, or have a quest to slay a hoard of goblins, or are a good character ridding the world of evil creatures fair enough, but just getting random amounts of xp for clobbering things as in DD seems to me rather odd. My brother did once tell me of a starwars D20 game he played in, which at one stage had a party of Jedi going wooky hunting sinse they needed to level up their force powers, and had worked out that wookies were A, easily killable, and B, would give great xp rewards. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
What's the difference between what you have in mind, and a mud? Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, December 07, 2008 8:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] Thoughts about new text adventures. Hi, Not exactly. I am thinking of something strictly roll playing based where you create a game charactr that is a dwarf, elf, human, gnome, etc and work your way throughout a constantly expanding game world. Now and then I would update the game with new adventures and quests to embark upon which would make this a constantly growing and expanding game. In one adventure you might have to slay a vampire that is attacking the citizens of a town you happened upon in your travels. In another you might have to rescue a princess from a band of goblin raiders. I'm just shooting ideas from the hip here, but I want to create something that is like table top Dungions and Dragons that you can play on your PC, cell phone, Pacmate, etc. Pranav Lal wrote: Thomas, Are you refering to writing a game like the ones found at http://www.ffproject.com? Pranav --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi, At this point I am not thinking of this being a commercial venture. More just a fun little side project we can all join in and put together. I can do the coding and the community can help submit ideas, stories, suggestions, and experiences. Who knows I might even release it as open source, but no promises about that last. As far as an engine goes I will be writing it from scratch in C or C++. One of the reasons I have considered using a text based RPG engine in the first place is so that I have a game thatI can port to any device where I might like to play the game. I know the request for mobile phone games is in high demand and from my research text based games is about the easiest thing to port to Pacmates and phones running Windows Mobile. I am a big open source user myself using Linux a lot, and again text based games are the easiest to port to that platform. So I have high hopes that perhaps this text based RPG could be a research project into targeting multiple operating systems and devices if nothing else. Pranav Lal wrote: The idea has merrit. However, do you plan to release them commertially? Out of curiosity, what would you use as a gaming engine for these adventures? Pranav --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Domain of Heroes now semi-Accessible.
Hi all, The domain of heroes admin responded to me today. In adition, he labled the tabs. I'm now level 7. I've done quite a few quests and each faction does indeed have their own story. My first character got the Legion automatticly which is an evil faction, but on my second character I may choose the brootherhood. Also I think I've taken an area over from another faction and gained 1 VXP for it. Might try it in school tomorrow and see if it lives up to it's name an MMO for working people. For those of you who use twitter, when you play you can have DoH post notifications of quests you complete, rare objects you've found, etc. Also, to give feedback, Arron said we can contact him at: [EMAIL PROTECTED] Just wanted to let people who were interested know, weather you like the plot or battle system. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
sounding a lot like Sryth there Tom, though that's by no means a bad thing. Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 08, 2008 2:15 AM Subject: Re: [Audyssey] Thoughts about new text adventures. Hi, Not exactly. I am thinking of something strictly roll playing based where you create a game charactr that is a dwarf, elf, human, gnome, etc and work your way throughout a constantly expanding game world. Now and then I would update the game with new adventures and quests to embark upon which would make this a constantly growing and expanding game. In one adventure you might have to slay a vampire that is attacking the citizens of a town you happened upon in your travels. In another you might have to rescue a princess from a band of goblin raiders. I'm just shooting ideas from the hip here, but I want to create something that is like table top Dungions and Dragons that you can play on your PC, cell phone, Pacmate, etc. Pranav Lal wrote: Thomas, Are you refering to writing a game like the ones found at http://www.ffproject.com? Pranav --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Thoughts about new text adventures.
Hi, Yes. The thing to keep in mind is that if I were to add sounds and music I would not be able to release this as a free project. I was sincerely hoping to make this a free venture, and if I have to pay for sounds/music then I have to charge for those additions to the game which isn't what I had planned for. Also one of the goals I really want to try with this game is begin opening USA Games up to multiple platforms. I did a lot of research this passed year, and I discovered the only realistic way to do that is to use simple user interfaces like text and as little proprietary operating system specifics as possible. Making cross platform games is difficult unless you want to use something like SDL ESpeak, and other open source technologies instead of Sapi, DirectX, etc. So I'll start with something simple and work from there. dark wrote: My thoughts exactly. the point is it's a text adventure, so it's all about the writing quality. If however tom's game has rpg like features such as combat, bosses etc, some sounds or music would be a nice addition, - though by no means essential. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]