Re: [Audyssey] potential programmers, was : idea fora new game
Hi Ken, I'm not sure what Che uses, but I am using Visual Studio Express 2008 without any Jaws or Window Eyes scripts and it works fairly well out of the box without scripts provided you turn off a few things that give Jaws and Window Eyes headaches. As far as were to get it I have the complete Visual Studio dvd image on my web site at http://developers.usagamesinteractive.com/downloads/ and yes it is free. Ken wrote: Is this ide the express version, and if so where and which scripts to use? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] potential programmers, was : idea fora new game
Hi Bryan, My advice is don't sweat it. Yes, math is an important part of programming but not so vital you can not do any constructive programming without math skills. The rule of thumb is this. The more math you know the more complex the program you can create. Plus you are forgetting here there are other developers out there who can help you with the math problems when you need it. For example, on the developers list Ryan Smith was having sometroubles understanding how to calculate and use distance and direction formulas. Since it is fairly easy trig for me I helped him out and now he knows a lotmore in that area than he did know before asking. Since Ryan is very young he never had basic high school Trig, Geometry, etc but he manages to get by with writing some games despite that. Bryan Peterson wrote: The main thing that's holding me back from trying programming is my abysmal math skills, because I've certainly got the time on my hands. Of corse I've always had problems in that area so it's ot surprising that the idea of programming seems dawnting to me. Sad, really, since I'd love to put out some games. I'd love to see an audio game in the style of Pirates! if anyone on list remembers that game. Then again maybe when I move up to Seattle, as I most likely will and possibly before the end of this year, I may try again to at least take some basic programming courses and see what develops from there. Eeny meeny miney mo. Is Homer a hero? The answer is...no. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] potential programmers, was : idea fora new game
Hi William, You start by beginning to learn the language basics, and then branch out into specific types of programs. Since I know you are a big Mac user I can say right off Visual Basic .NET might not be what you personally want. Yes, it is popular among blind programmers because it is easy, but if you want to target the Mac directly something like the Mac version of C-Sharp with SDLDotNet would be more suited to your interests.That is if you wanted to write games for your Mac rather than running Windows all the time to play games. As someone who is looking to buy a Mac this summer of course I am trying to gather support for more Mac developers. Smile. william lomas wrote: It would be cool if i could learn vb dot net but don't know how I would learn it in the context of programming products like games --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] potential programmers, was : idea fora new game
all I need now are resources to help me learn how to program for the mac in this c sharp at least, to start with On 24 Feb 2009, at 10:41, Thomas Ward wrote: Hi William, You start by beginning to learn the language basics, and then branch out into specific types of programs. Since I know you are a big Mac user I can say right off Visual Basic .NET might not be what you personally want. Yes, it is popular among blind programmers because it is easy, but if you want to target the Mac directly something like the Mac version of C-Sharp with SDLDotNet would be more suited to your interests.That is if you wanted to write games for your Mac rather than running Windows all the time to play games. As someone who is looking to buy a Mac this summer of course I am trying to gather support for more Mac developers. Smile. william lomas wrote: It would be cool if i could learn vb dot net but don't know how I would learn it in the context of programming products like games --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] potential programmers, was : idea fora new game
Hi William, As far as the C-Sharp language goes two books I highly recommend is Programming C# 4th eddition and Learning C# 3.0 by Jesse Liberty. If you have a Bookshare account you can obtain them through Bookshare.org in daisy format, or you can visit my favorite programming educational site http://safari.orelly.com and get a subscription to all there books in accessible format. While the books themselves are geared for a Windows developer using Visual C# what you learn is pretty much the same as what you would be doing on the Mac with mono. As faras the Mac CSharp IDE, Monodevelop, I'm not sure were access is with that right now. I know the Linux version of Monodevelop rocks with speech, but I've heard Monodevelop for Mac is less accessible. Although, there is a work around. If you don't want to fight with Monodevelop you can code your source in the Mac text editor, and compile from the terminal window by running the mcs compiler directly. One thing to keep in mind when using the Mac for C-Sharp programs you need to run the program by opening a terminal window and doing something like mono mota.exe to start a game like Mysteries of the Ancients or create a program launcher that does that for you. HTH. william lomas wrote: all I need now are resources to help me learn how to program for the mac in this c sharp at least, to start with --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] potential programmers, was : idea fora new game
hi tom but can i still practice the examples given in the windows oriented book on the mac and see how it works? the learning c plus one sounds ideal for a complete beginner like me will On 24 Feb 2009, at 12:42, Thomas Ward wrote: Jesse Liberty. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Tomb Hunter Beta 1 released!
Hello gamers, After a long year of development on behalf of USA Games interactive I am happy to announce Tomb Hunter Mysteries of the Ancients Beta 1 is ready for public testing. You can download the beta as well as DirectX and .NET Framework 3.5 from our web site http://www.usagamesinteractive.com as well as join the official USA Games Interactive mailing list where we will be doing testing, discussing the future of Mysteries of the Ancients, and more. Enjoy! Sincerely, Thomas Ward USA Games Interactive http://www.usagamesinteractive.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] mota demo
Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
i can't past from the fire pit! i ear her say watch out! then i jump, then i view the room and see that it have another fire pit to the right, then i try to get near it, and jump and don't work, damn... tips tow. and clement, wen you are at the rop, use the torch, then jump on to it, climb up 6 times, and jump to the right, then press enter on the statue and you will be at where i'm stuck... -Mensagem original- De: Clement Chou chou.clem...@gmail.com Para: Gamers Discussion list gamers@audyssey.org Data: Terça, 24 de Fevereiro de 2009 08:05 Assunto: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Just a test
yeh your coming loud and clear thanks hannah - Original Message - From: rrhopki...@verizon.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 23, 2009 8:21 AM Subject: [Audyssey] Just a test Just wondering are my messages getting through? I'm with a new isp. Just ignore this. Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] hint! Hint! Hint! - Re: mota demo
So, you can't get past that second fire pit? Clue, sort of: Watch out! --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Matheus an...@bol.com.br To: gamers@audyssey.org Sent: Tuesday, February 24, 2009 8:11 AM Subject: Re: [Audyssey] mota demo i can't past from the fire pit! i ear her say watch out! then i jump, then i view the room and see that it have another fire pit to the right, then i try to get near it, and jump and don't work, damn... tips tow. and clement, wen you are at the rop, use the torch, then jump on to it, climb up 6 times, and jump to the right, then press enter on the statue and you will be at where i'm stuck... -Mensagem original- De: Clement Chou chou.clem...@gmail.com Para: Gamers Discussion list gamers@audyssey.org Data: Terça, 24 de Fevereiro de 2009 08:05 Assunto: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
That's not an issue you're seeing mike, it's that the rooms are dark. if you light one of the enchanted torches objects like that become visible so you get clues as to where they are. Assuming Tom doesn't go overboard on torches, this is gonna be a frustrating and very welcome way of doing things in my book, because it might mean doubling back on yourself and having to remember the way you've come to go back and check for items you need if you've run out of torches. This is cool. I don't dig side scrollers at all, but this is s cool. Played it right through a few times now, and it's still cool. On 2/24/09, Michael Feir michael.f...@gmail.com wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] mota beta 1 issues
hi tom and all Love the game so far, though I have a few comments It seems the layout of the level always remains the same. I like the fact that a door is locked and it seems you have to go forward in the game to come back to the door later, to continue very nice however, s p o i l e r s p a c e how do i determine when to jump off the first rope to get through the stone statue? it keeps saying up or below and to the right. Yet i jump off at certain points and can hear the statue but am not bye it very nice erandomness though although once we know the level layout it may not be so challenging but i shall reserve judgement on that thanks will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
AllI can say is I'm excited for the full version. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:59 AM Subject: Re: [Audyssey] mota demo That's not an issue you're seeing mike, it's that the rooms are dark. if you light one of the enchanted torches objects like that become visible so you get clues as to where they are. Assuming Tom doesn't go overboard on torches, this is gonna be a frustrating and very welcome way of doing things in my book, because it might mean doubling back on yourself and having to remember the way you've come to go back and check for items you need if you've run out of torches. This is cool. I don't dig side scrollers at all, but this is s cool. Played it right through a few times now, and it's still cool. On 2/24/09, Michael Feir michael.f...@gmail.com wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E
Re: [Audyssey] mota demo
Object are invisible,ok,but when I go forward (right) and press enter,without the object sound I take it.But we must be optimistic,it is beta and Tom makes good work and this problems will be deleting.:)Oh,sorry for my English.:)Greetings. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 6:30 PM Subject: Re: [Audyssey] mota demo AllI can say is I'm excited for the full version. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:59 AM Subject: Re: [Audyssey] mota demo That's not an issue you're seeing mike, it's that the rooms are dark. if you light one of the enchanted torches objects like that become visible so you get clues as to where they are. Assuming Tom doesn't go overboard on torches, this is gonna be a frustrating and very welcome way of doing things in my book, because it might mean doubling back on yourself and having to remember the way you've come to go back and check for items you need if you've run out of torches. This is cool. I don't dig side scrollers at all, but this is s cool. Played it right through a few times now, and it's still cool. On 2/24/09, Michael Feir michael.f...@gmail.com wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org
Re: [Audyssey] Looking for a mud client
Well, at least you can define aliases to shorten your typing... Milos Przic msn: milos.pr...@gmail.com skipe: milosh-hs - Original Message - From: oriol711 oriol...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 22, 2009 9:01 PM Subject: Re: [Audyssey] Looking for a mud client That would be awesome, but I dont think you're going to be able to mud on the phone.. typing is way to slow. On 2/22/09, Milos Przic milos.pr...@gmail.com wrote: Hello all, I need a mud client for the symbian system which works with talks. I have nokia 6600, so if anyone can recommend me a client that works good with the phone, I would apreciate it! Best regards, Milos Przic msn: milos.pr...@gmail.com skipe: milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- msn oriol_gs...@hotmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
s p o i l e r s p a c e Pick up all items and use what is in your inventory. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:53 AM Subject: Re: [Audyssey] mota demo Object are invisible,ok,but when I go forward (right) and press enter,without the object sound I take it.But we must be optimistic,it is beta and Tom makes good work and this problems will be deleting.:)Oh,sorry for my English.:)Greetings. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 6:30 PM Subject: Re: [Audyssey] mota demo AllI can say is I'm excited for the full version. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:59 AM Subject: Re: [Audyssey] mota demo That's not an issue you're seeing mike, it's that the rooms are dark. if you light one of the enchanted torches objects like that become visible so you get clues as to where they are. Assuming Tom doesn't go overboard on torches, this is gonna be a frustrating and very welcome way of doing things in my book, because it might mean doubling back on yourself and having to remember the way you've come to go back and check for items you need if you've run out of torches. This is cool. I don't dig side scrollers at all, but this is s cool. Played it right through a few times now, and it's still cool. On 2/24/09, Michael Feir michael.f...@gmail.com wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes
Re: [Audyssey] mota demo
I think what's confusing people is that you have to select the torch and then light it by using the space bar. Thanks to a hint from Charles, I just figured that out. Things are working much better now. I prefer that method of using torches to having them automatically light. However, there should perhaps be more of an indicator that one is in a dark place. Perhaps, a spooky undertone or something of that sort would work there. It should be recogniseable as a darkness indicator without overpowering what you could still hear around you. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 3:23 PM Subject: Re: [Audyssey] mota demo s p o i l e r s p a c e Pick up all items and use what is in your inventory. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:53 AM Subject: Re: [Audyssey] mota demo Object are invisible,ok,but when I go forward (right) and press enter,without the object sound I take it.But we must be optimistic,it is beta and Tom makes good work and this problems will be deleting.:)Oh,sorry for my English.:)Greetings. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 6:30 PM Subject: Re: [Audyssey] mota demo AllI can say is I'm excited for the full version. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:59 AM Subject: Re: [Audyssey] mota demo That's not an issue you're seeing mike, it's that the rooms are dark. if you light one of the enchanted torches objects like that become visible so you get clues as to where they are. Assuming Tom doesn't go overboard on torches, this is gonna be a frustrating and very welcome way of doing things in my book, because it might mean doubling back on yourself and having to remember the way you've come to go back and check for items you need if you've run out of torches. This is cool. I don't dig side scrollers at all, but this is s cool. Played it right through a few times now, and it's still cool. On 2/24/09, Michael Feir michael.f...@gmail.com wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz
[Audyssey] xbox 360
is there an accessable baseball game for the xbox 360 ? if so what one? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
That's because the room is dark. If you use a torch you'll see and hear the object. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 10:53 AM Subject: Re: [Audyssey] mota demo Object are invisible,ok,but when I go forward (right) and press enter,without the object sound I take it.But we must be optimistic,it is beta and Tom makes good work and this problems will be deleting.:)Oh,sorry for my English.:)Greetings. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 6:30 PM Subject: Re: [Audyssey] mota demo AllI can say is I'm excited for the full version. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:59 AM Subject: Re: [Audyssey] mota demo That's not an issue you're seeing mike, it's that the rooms are dark. if you light one of the enchanted torches objects like that become visible so you get clues as to where they are. Assuming Tom doesn't go overboard on torches, this is gonna be a frustrating and very welcome way of doing things in my book, because it might mean doubling back on yourself and having to remember the way you've come to go back and check for items you need if you've run out of torches. This is cool. I don't dig side scrollers at all, but this is s cool. Played it right through a few times now, and it's still cool. On 2/24/09, Michael Feir michael.f...@gmail.com wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes
Re: [Audyssey] Tomb Hunter Beta 1 released!
Hi Tom, Is there a specific order a person needs to follow when installing the DX and net framework? I seem to recall in the past it was crucial. thanks al - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:02 AM Subject: [Audyssey] Tomb Hunter Beta 1 released! Hello gamers, After a long year of development on behalf of USA Games interactive I am happy to announce Tomb Hunter Mysteries of the Ancients Beta 1 is ready for public testing. You can download the beta as well as DirectX and .NET Framework 3.5 from our web site http://www.usagamesinteractive.com as well as join the official USA Games Interactive mailing list where we will be doing testing, discussing the future of Mysteries of the Ancients, and more. Enjoy! Sincerely, Thomas Ward USA Games Interactive http://www.usagamesinteractive.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] issue with speech in mota
hi. OK, I do like the mota demo. However I have found a few things that I don't like about this game. first and biggest thing I really don't like Is the games speech can't be interrupted. the time when this gets extremely annoying is say if I am in a really big room with a lot of objects, and I am climbing a rope to try to find the ledge. now of course I have to use the view command to get an idea of where I am in relation to the ledge. but every time I press v I have to listen to the hole list of everything in the room and where it is in relation to me. not only that but while speech is playing I can't move to go up or down the rope. and if I am on a rope and some way above or below the ledge, I have to listen to the same list of objects 4 or 5 times. to my mind this is a serious floor. the issue with not being able to interrupt the speech or move while its being sounded might mean I didn't buy the game unless it was changed. as I am finding it intensely irritating. My other question also relates to the speech in the game. Why exactly are you recording wav files with everything the speech needs to say? when it is easy to make sapi on the computer output what needs to be read out. having the wav files like this means a user is forced to work with a particular voice that they might not like. plus all these files massively increases the size of the installer. The other issue I have noticed is there doesn't seem to be any sound or feature that indicates when you can open fire on an enemy, because of this I have wasted a lot of ammo. or is this because I am not picking up on a feature of the game? I no this sounds like I am just bashing the game, but I don't mean to. I do like the game and I think it is quite good for a side scroller. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue with speech in mota
Because people were having issues getting Sapi to work, that's why. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: alex wallis alexwallis...@googlemail.com To: gamers@audyssey.org Sent: Tuesday, February 24, 2009 1:41 PM Subject: [Audyssey] issue with speech in mota hi. OK, I do like the mota demo. However I have found a few things that I don't like about this game. first and biggest thing I really don't like Is the games speech can't be interrupted. the time when this gets extremely annoying is say if I am in a really big room with a lot of objects, and I am climbing a rope to try to find the ledge. now of course I have to use the view command to get an idea of where I am in relation to the ledge. but every time I press v I have to listen to the hole list of everything in the room and where it is in relation to me. not only that but while speech is playing I can't move to go up or down the rope. and if I am on a rope and some way above or below the ledge, I have to listen to the same list of objects 4 or 5 times. to my mind this is a serious floor. the issue with not being able to interrupt the speech or move while its being sounded might mean I didn't buy the game unless it was changed. as I am finding it intensely irritating. My other question also relates to the speech in the game. Why exactly are you recording wav files with everything the speech needs to say? when it is easy to make sapi on the computer output what needs to be read out. having the wav files like this means a user is forced to work with a particular voice that they might not like. plus all these files massively increases the size of the installer. The other issue I have noticed is there doesn't seem to be any sound or feature that indicates when you can open fire on an enemy, because of this I have wasted a lot of ammo. or is this because I am not picking up on a feature of the game? I no this sounds like I am just bashing the game, but I don't mean to. I do like the game and I think it is quite good for a side scroller. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi Michael, NO that isn't a bug. Hint if you light one of your torches items will play sounds and will be announced when you press the v key. Otherwise the room is dark and you can't see them. This is fully documented in the User's Guide. Guess you hadn't thought of the obvious. Smile. Michael Feir wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Is that the only level so far? Ad I assume that's a boss at the end guarding the bronze key? Took me a while to figure out what the deal was since it kept killing me. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 2:54 PM Subject: Re: [Audyssey] mota demo Hi Michael, NO that isn't a bug. Hint if you light one of your torches items will play sounds and will be announced when you press the v key. Otherwise the room is dark and you can't see them. This is fully documented in the User's Guide. Guess you hadn't thought of the obvious. Smile. Michael Feir wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi, Smile. Just because Angela can't see an item doesn't mean the item isn't there. Just like in real life. You can't see or hear the item, but you still can find it by accident and pick it up. When you light a torch you will be able to find items quicker because Angela can see them. Grin. Angellko21 wrote: Object are invisible,ok,but when I go forward (right) and press enter,without the object sound I take it.But we must be optimistic,it is beta and Tom makes good work and this problems will be deleting.:)Oh,sorry for my English.:)Greetings. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi, Not sure what to say about that, but best advice for anyone getting confused is to read the User's Guide such as it is right now. That is why the documentation is there. At any rate almost all of the rooms are dark except for the ones that have torches in them. Smile. Michael Feir wrote: I think what's confusing people is that you have to select the torch and then light it by using the space bar. Thanks to a hint from Charles, I just figured that out. Things are working much better now. I prefer that method of using torches to having them automatically light. However, there should perhaps be more of an indicator that one is in a dark place. Perhaps, a spooky undertone or something of that sort would work there. It should be recogniseable as a darkness indicator without overpowering what you could still hear around you. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tomb Hunter Beta 1 released!
Hi. I just went in to look at sounds and found there is no way out of that menu without finding the go back option. Escape or left arrow won't work. It'd be great if we could get a keystroke to back out. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Tuesday, February 24, 2009 9:02 AM Subject: [Audyssey] Tomb Hunter Beta 1 released! Hello gamers, After a long year of development on behalf of USA Games interactive I am happy to announce Tomb Hunter Mysteries of the Ancients Beta 1 is ready for public testing. You can download the beta as well as DirectX and .NET Framework 3.5 from our web site http://www.usagamesinteractive.com as well as join the official USA Games Interactive mailing list where we will be doing testing, discussing the future of Mysteries of the Ancients, and more. Enjoy! Sincerely, Thomas Ward USA Games Interactive http://www.usagamesinteractive.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tomb Hunter Beta 1 released!
Hi Allen, Yes. Install the .NET Framework updates for Windows and then install the DirectX updates. Otherwise Managed DirectX won't get installed or upgraded which is majorly not good. Allan Thompson wrote: Hi Tom, Is there a specific order a person needs to follow when installing the DX and net framework? I seem to recall in the past it was crucial. thanks al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue with speech in mota
Hi Alex, Alex Asked: first and biggest thing I really don't like Is the games speech can't be interrupted. Tom Says: Yeah, I can see how that can get annoying. However, there really is no help for that seeing as I am using wav files for speech instead of some text to speech out put like Sapi. Figuring out a way to interrupt the speech is on or list of things to do before final release, but not sure how successful that will be since doing so may cause other side issues with speech along the way. All I can say is give us time to look into this issue since this is after all only a beta. Alex Says: now of course I have to use the view command to get an idea of where I am in relation to the ledge. Tom Says: Keep in mind here that you are a totally new player. Once you get practice with the game you won't always have to look for that ledge. You will figure out eventually that going to say 38 10 or 38 11 and jumping from there will take you directly to the ledge. Also the ledges drip and the statue makes its chanting noise. Both are great sound cues as where to the ledge is in relation to you. My point being is that the view command becomes less and less important as you learn the game. Alex Says: not only that but while speech is playing I can't move to go up or down the rope. Tom Says: Yeah, we have a fairly good idea why that is happening, and we are attempting to fix that issue by placing speech output into its own thread rather than speaking on the main thread. This is a rather involved update so it has been scheduled for some as yet unknown date to be done. Hopefully it will get done before Beta 2 comes out. Alex Asks: My other question also relates to the speech in the game. Why exactly are you recording wav files with everything the speech needs to say? when it is easy to make sapi on the computer output what needs to be read out. Tomb Says: Several reasons. First of all, the new Genesis Engine, which MOTA uses, is being designed to target multiple operating systems such as Linux, Windows, and Mac OS. With that in mind Microsoft Sapi support simply does not exist outside of the Windows environment so I have to use something a lot more generic. Second of all, in our experience including Sapi support in a game can be more trouble than it is worth. When we were using Sapi in the Montezuma's Return test builds several people had screwed up Sapi installations which we ended up trying to resolve to get our games to work on those test machines. Since Sapi is technically not one of our products we do not feel we should have to fix a product that isn't even ours just because Microsoft can't get their act together and make Sapi stable. Finally, we can pick the voice we want players to use. We know not everyone can afford high quality voices so we include them with our games. This improves the quality of the game and over all enjoyment for most players. Alex Asks: The other issue I have noticed is there doesn't seem to be any sound or feature that indicates when you can open fire on an enemy, because of this I have wasted a lot of ammo. or is this because I am not picking up on a feature of the game? Tom Says: We did not include a targeting sound because we did not feel it was necessary to do so. We felt it was rather obvious if an enemy was playing on the left that turning left and shooting would be very straight forward and obvious. However, if this becomes an issue and a request to add one we certainly can. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] MOTA
Hi all, OK, I grab the torch and the key, and then I can't do anything. I can't get off the rope to the statue, any help? I can get on the rope just fine, but no matter where I jump off of it, I always end up back at the same place. Ryan Click to get free auto insurance quotes from top companies. http://thirdpartyoffers.juno.com/TGL2131/fc/BLSrjnsHEaCuwo3Cv96Zq6jjiZd7EFwsjtIfa5HO2itGQ9IMZSOgZPg3mHO/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tomb Hunter Beta 1 released!
Hi. I've found all of the menus to be the same, you can't press escape or anything to back out of them. And when you ask it to quit game you can't get it to just assume yes if you type y or no if you type n. Also, could you turn off music in the main menu and the sounds menu if I have turned it off in settings, or maybe just while in the describe sounds menu. I can't hear the sounds in the menu over the music. Or, maybe you could fade the music completely out, describe the sound, play it, fade the music back in, like light tech interactive does with at least one of it's games. Ok last thing, I can't seem to climb the swinging rope in the second room. I have done it before but started new games and such and it will say swinging rope above and . 0 meters. I press eh eltter i or the up arrow and it won't climb up the rope. What am I missing? Cheers: Aaron - Original Message - From: Valiant8086 To: Gamers Discussion list Sent: Tuesday, February 24, 2009 5:37 PM Subject: Re: [Audyssey] Tomb Hunter Beta 1 released! Hi. I just went in to look at sounds and found there is no way out of that menu without finding the go back option. Escape or left arrow won't work. It'd be great if we could get a keystroke to back out. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Tuesday, February 24, 2009 9:02 AM Subject: [Audyssey] Tomb Hunter Beta 1 released! Hello gamers, After a long year of development on behalf of USA Games interactive I am happy to announce Tomb Hunter Mysteries of the Ancients Beta 1 is ready for public testing. You can download the beta as well as DirectX and .NET Framework 3.5 from our web site http://www.usagamesinteractive.com as well as join the official USA Games Interactive mailing list where we will be doing testing, discussing the future of Mysteries of the Ancients, and more. Enjoy! Sincerely, Thomas Ward USA Games Interactive http://www.usagamesinteractive.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
- Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Rare? no way! WHat's rare is a sega cd - but that still only sets you back around 55 dollars. What the kicker is is the 3do, which can range from 40 dollars (not trusted, it probably doesn't work) to 70 dollars - new ones can be in the 300 dollar range. THe imports from Japan especially, which weren't released in america, go high - like the sanyo. I might just scrap the 3do all together - actually, I found a dreamcast on ebay for 18 dollars. It'd probably work - they don't go much cheaper than that, though... contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 2:31 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe DC costs 40 now? Huh... wow. Somehow I would've thought they went up in price, since they were so popular back when they were new. That and the presumed rarity factor. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 7:11 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Simple answer: Google. Complicated answer: BUy a dreamcast, as the emulator for it is hard to use - you have to be running some of the high end stuff on your computer. Its so complicated to emulate any system starting with the 128 bit - that's why I don't even try for anything from the dreamcast and up. You can get a dreamcast for 40 bucks - that's cheaper than a new 360 or ps3 game.. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Kelvin Tan k...@weiliankelvin.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 9:15 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe hi there. can i know where can i get these game amulators for these games that u guys mentioned? and where can i download the mk or sf for the pc to go with these amulators like dreamcast? thanks. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 7:51 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Well, the dreamcast was, and still is, a great system in terms of fighting games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I can't think of more off the top of my head...but there're tonnes. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 12:17 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Clement Quite a good write up for sure. I've not played much console games for awhile now as I'm not sure what the best console would be, and secondly no one to play against. I'm quite considering looking into getting one however as all the recent discussion has peaked my interest perhaps even emulaters, or good available PC games. I'm thinking of including what you wrote in the next issue if that would be okay and if you'd like to expand now the newest SF is out. Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 13, 2009 4:16 PM Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but
Re: [Audyssey] mota demo
Hi James, James Said: I haven't tried the beta yet, but on the torches: I personally think having torches automatically light is helpful in several ways; since they cannot be used at your disgression their placement is a clue to the location of a dark area. You can be pretty sure that it's close to where you got the torch. Tom Says: Well, back when this game was Montezuma's Return we got lots of complaints about torches automatically lighting so we made them a manual light. In this matter it is a lose lose situation. Someones bound to complain no matter which way we go with it, and that is just how it is going to be. As for using torches the entire level is considered to be dark with a few exceptions such as a room with a fire pit, torch, or some other object that would naturally give off light. This isn't exactly that hard to figure out, and isn't rocket science. You are in a dark underground temple and need light constantly to get around. James Said: Speaking of items, I'm not sure I like the idea of hitting enter near an item to pick it up. From the demos and trailers (as well as past iterations of the game) it doesn't seem like you'd ever want to skip or avoid an object. It sounds to me like lots more complexity has been added to the game, which in the end doesn't achieve anything but a multitude of additional keypresses. Tom Says: Lots of time and effort has been put into adding complexity to the game which may be more interesting to some and more frustrating to others. We can't please everyone and we just have to play this one by ear. As far as using enter to pick up items that is what all the Tomb Raider games do, and since this is a spin off of the Tomb Raider series we like to keep that similar feel and keyboard layout if possible.Besides it is just way to easy if Angela picks up anything near by just by walking over it. you need to actually find it with a lit torch and reach out and pick it up. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tomb Hunter Beta 1 released!
Hello, When I go to install direct x it is asking me to specify where I want it to go. Where do I put it? Thanks, Greg W. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:50 PM Subject: Re: [Audyssey] Tomb Hunter Beta 1 released! Hi Allen, Yes. Install the .NET Framework updates for Windows and then install the DirectX updates. Otherwise Managed DirectX won't get installed or upgraded which is majorly not good. Allan Thompson wrote: Hi Tom, Is there a specific order a person needs to follow when installing the DX and net framework? I seem to recall in the past it was crucial. thanks al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi Bryan, Yes, level 1 is the only completed level so far. Also the only one non-registered players will get until they purchase the game. As far is the Cyclops he is a type of boss creature. He is pretty mean on expert, but I can handle him on lower experience levels fairly easily. Bryan Peterson wrote: Is that the only level so far? Ad I assume that's a boss at the end guarding the bronze key? Took me a while to figure out what the deal was since it kept killing me. Eeny meeny miney mo. Is Homer a hero? The answer is...no. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
I can't wait for the full thing.. this is going to be amazing! Now all we need is cutseens and cinematic audio lol. In all seriousness, this is great, and I can't wait! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 1:54 PM Subject: Re: [Audyssey] mota demo Hi Michael, NO that isn't a bug. Hint if you light one of your torches items will play sounds and will be announced when you press the v key. Otherwise the room is dark and you can't see them. This is fully documented in the User's Guide. Guess you hadn't thought of the obvious. Smile. Michael Feir wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] issue when using the view command in mota
hi. OK when I use the view command in mota quite a lot of the time, the sounds stop playing in the game for several seconds as if the window loses focus then they come back. also, with regards to targeting, I have found quite a lot of the time that its hard to judge when you can open fire with say the pistol. as you get the message that there is something nasty near you, but when you go to fire at it you find your too far away from it. so frequently I have to waste 2 or 3 shots before I can hit whatever it is. this is even when the thing pops up in the direction I am traveling say I am moving right and the thing is on my right. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Yeah I eventually took him down, but he sliced and diced me pretty good the first few times. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 4:34 PM Subject: Re: [Audyssey] mota demo Hi Bryan, Yes, level 1 is the only completed level so far. Also the only one non-registered players will get until they purchase the game. As far is the Cyclops he is a type of boss creature. He is pretty mean on expert, but I can handle him on lower experience levels fairly easily. Bryan Peterson wrote: Is that the only level so far? Ad I assume that's a boss at the end guarding the bronze key? Took me a while to figure out what the deal was since it kept killing me. Eeny meeny miney mo. Is Homer a hero? The answer is...no. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Installing DirectX was Tomb Hunter Beta 1
Hi Greg and all, When you download the DirectX update it will first ask you for the name of a temp directory to unpack files. Note, it is not asking for an installation directory, but mearly a place to unzip the files to. Then, you have to open that directory and run dxsetup.exe to start the installation. I would like to note that the .NET Framework must be present on your system before running the DirectX setup because if it isn't not all the DirectX components will get installed. It just so happens those are the ones we really need. HTH. Greg wrote: Hello, When I go to install direct x it is asking me to specify where I want it to go. Where do I put it? Thanks, Greg W. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA
Hi Ryan, Hmmm...Try climbing a little higher? Smile. Ryan Conroy wrote: Hi all, OK, I grab the torch and the key, and then I can't do anything. I can't get off the rope to the statue, any help? I can get on the rope just fine, but no matter where I jump off of it, I always end up back at the same place. Ryan Click to get free auto insurance quotes from top companies. http://thirdpartyoffers.juno.com/TGL2131/fc/BLSrjnsHEaCuwo3Cv96Zq6jjiZd7EFwsjtIfa5HO2itGQ9IMZSOgZPg3mHO/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tomb Hunter Beta 1 released!
Hi, Yeah, for some reason escape was giving us fits so it was disabled some time back. It should make a return before the final release though. So we don't forget I just wrote it down to put into the next beta update. Valiant8086 wrote: Hi. I just went in to look at sounds and found there is no way out of that menu without finding the go back option. Escape or left arrow won't work. It'd be great if we could get a keystroke to back out. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tomb Hunter Beta 1 released!
Hi Aaron, We have logged your requests/suggestions and will be attending to them shortly in the next Beta release. As for climbing the rope my guess is you didn't grab hold of it. If Angela is holding a weapon with the torch she can't climb the rope or catch it when jumping. Since that should be obvious you need to make sure your weapons are holstered before trying to climb anything like a rope. Smile. Valiant8086 wrote: Hi. I've found all of the menus to be the same, you can't press escape or anything to back out of them. And when you ask it to quit game you can't get it to just assume yes if you type y or no if you type n. Also, could you turn off music in the main menu and the sounds menu if I have turned it off in settings, or maybe just while in the describe sounds menu. I can't hear the sounds in the menu over the music. Or, maybe you could fade the music completely out, describe the sound, play it, fade the music back in, like light tech interactive does with at least one of it's games. Ok last thing, I can't seem to climb the swinging rope in the second room. I have done it before but started new games and such and it will say swinging rope above and . 0 meters. I press eh eltter i or the up arrow and it won't climb up the rope. What am I missing? Cheers: Aaron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi, Hint. Unlock the statue with the enter key, and walk right. Clement Chou wrote: Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tomb Hunter Beta 1 released!
Who does Angela's voice? Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:06 PM Subject: Re: [Audyssey] Tomb Hunter Beta 1 released! Hi Aaron, We have logged your requests/suggestions and will be attending to them shortly in the next Beta release. As for climbing the rope my guess is you didn't grab hold of it. If Angela is holding a weapon with the torch she can't climb the rope or catch it when jumping. Since that should be obvious you need to make sure your weapons are holstered before trying to climb anything like a rope. Smile. Valiant8086 wrote: Hi. I've found all of the menus to be the same, you can't press escape or anything to back out of them. And when you ask it to quit game you can't get it to just assume yes if you type y or no if you type n. Also, could you turn off music in the main menu and the sounds menu if I have turned it off in settings, or maybe just while in the describe sounds menu. I can't hear the sounds in the menu over the music. Or, maybe you could fade the music completely out, describe the sound, play it, fade the music back in, like light tech interactive does with at least one of it's games. Ok last thing, I can't seem to climb the swinging rope in the second room. I have done it before but started new games and such and it will say swinging rope above and . 0 meters. I press eh eltter i or the up arrow and it won't climb up the rope. What am I missing? Cheers: Aaron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 1 issues
Hi, Yeah, the layout of the levels don't change, but the monsters and items do. As for that statue just keep practicing with it. It is after all all part of the challenge right? william lomas wrote: hi tom and all Love the game so far, though I have a few comments It seems the layout of the level always remains the same. I like the fact that a door is locked and it seems you have to go forward in the game to come back to the door later, to continue very nice however, s p o i l e r s p a c e how do i determine when to jump off the first rope to get through the stone statue? it keeps saying up or below and to the right. Yet i jump off at certain points and can hear the statue but am not bye it very nice erandomness though although once we know the level layout it may not be so challenging but i shall reserve judgement on that thanks will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Hi Alex, Alex Said: OK when I use the view command in mota quite a lot of the time, the sounds stop playing in the game for several seconds as if the window loses focus then they come back. Tom Says: Hmmm...That is strange. I have never personally experienced that issue, and it never came up during private testing. Can you give me a list of your system specs such as hardware, including sound card, etc? Alex Said: also, with regards to targeting, I have found quite a lot of the time that its hard to judge when you can open fire with say the pistol. as you get the message that there is something nasty near you, but when you go to fire at it you find your too far away from it. Tom Says: Ok, we can do something about this I suppose. We can work on adding a targeting scope to help you aim better in the next Beta. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hmm... something weird. I found out that sometimes when I jump or try to jump over chasms, it doesn't work, and I end up dying. Yet sometimes when I jump them, they work. Is this a beta thing? Or am I doing something wrong here? - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 3:54 PM Subject: Re: [Audyssey] mota demo Yeah I eventually took him down, but he sliced and diced me pretty good the first few times. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 4:34 PM Subject: Re: [Audyssey] mota demo Hi Bryan, Yes, level 1 is the only completed level so far. Also the only one non-registered players will get until they purchase the game. As far is the Cyclops he is a type of boss creature. He is pretty mean on expert, but I can handle him on lower experience levels fairly easily. Bryan Peterson wrote: Is that the only level so far? Ad I assume that's a boss at the end guarding the bronze key? Took me a while to figure out what the deal was since it kept killing me. Eeny meeny miney mo. Is Homer a hero? The answer is...no. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tomb Hunter Beta 1 released!
Hi Bryan, She is a professional voice actress named Iris Bahr. I'll eventually get around to putting that information in the game credits on of these days. Smile. Bryan Peterson wrote: Who does Angela's voice? Eeny meeny miney mo. Is Homer a hero? The answer is...no. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi, If you are dying when trying to jump a chasm my guess is you are trying to do so with a heavy weapon drawn. First holster it and then try to jump, and see if you do better. FYI, you might want to read section 5 of the User's Guide as jumping is discussed more in detail there. Smile. Clement Chou wrote: Hmm... something weird. I found out that sometimes when I jump or try to jump over chasms, it doesn't work, and I end up dying. Yet sometimes when I jump them, they work. Is this a beta thing? Or am I doing something wrong here? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
hi clement. that's bekause you can't jump wen carrying anything, for example, your gun, make sure it's in the holster before jumping, otherwise she can't will perform the jump and die. -Mensagem original- De: Clement Chou chou.clem...@gmail.com Para: Gamers Discussion list gamers@audyssey.org Data: Terça, 24 de Fevereiro de 2009 16:25 Assunto: Re: [Audyssey] mota demo Hmm... something weird. I found out that sometimes when I jump or try to jump over chasms, it doesn't work, and I end up dying. Yet sometimes when I jump them, they work. Is this a beta thing? Or am I doing something wrong here? - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 3:54 PM Subject: Re: [Audyssey] mota demo Yeah I eventually took him down, but he sliced and diced me pretty good the first few times. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 4:34 PM Subject: Re: [Audyssey] mota demo Hi Bryan, Yes, level 1 is the only completed level so far. Also the only one non-registered players will get until they purchase the game. As far is the Cyclops he is a type of boss creature. He is pretty mean on expert, but I can handle him on lower experience levels fairly easily. Bryan Peterson wrote: Is that the only level so far? Ad I assume that's a boss at the end guarding the bronze key? Took me a while to figure out what the deal was since it kept killing me. Eeny meeny miney mo. Is Homer a hero? The answer is...no. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi Thomas, I am really enjoying the beta. I do have a few questions and suggestions about torches. When you start the game you should have a torch burning. When you pick up a torch in your inventory is should be out and hitting enter would light it. Do torches have a time limit? If they do the w key should say torch burning. If and when the torch goes out it should make a fizzle sound and w would say torch burnt out. Good job! Thanks, Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 6:32 PM Subject: Re: [Audyssey] mota demo Hi James, James Said: I haven't tried the beta yet, but on the torches: I personally think having torches automatically light is helpful in several ways; since they cannot be used at your disgression their placement is a clue to the location of a dark area. You can be pretty sure that it's close to where you got the torch. Tom Says: Well, back when this game was Montezuma's Return we got lots of complaints about torches automatically lighting so we made them a manual light. In this matter it is a lose lose situation. Someones bound to complain no matter which way we go with it, and that is just how it is going to be. As for using torches the entire level is considered to be dark with a few exceptions such as a room with a fire pit, torch, or some other object that would naturally give off light. This isn't exactly that hard to figure out, and isn't rocket science. You are in a dark underground temple and need light constantly to get around. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tomb Hunter Beta 1 released!
Wow. She's definitely talented. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:26 PM Subject: Re: [Audyssey] Tomb Hunter Beta 1 released! Hi Bryan, She is a professional voice actress named Iris Bahr. I'll eventually get around to putting that information in the game credits on of these days. Smile. Bryan Peterson wrote: Who does Angela's voice? Eeny meeny miney mo. Is Homer a hero? The answer is...no. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
They do fizzle when they go out. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:32 PM Subject: Re: [Audyssey] mota demo Hi Thomas, I am really enjoying the beta. I do have a few questions and suggestions about torches. When you start the game you should have a torch burning. When you pick up a torch in your inventory is should be out and hitting enter would light it. Do torches have a time limit? If they do the w key should say torch burning. If and when the torch goes out it should make a fizzle sound and w would say torch burnt out. Good job! Thanks, Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 6:32 PM Subject: Re: [Audyssey] mota demo Hi James, James Said: I haven't tried the beta yet, but on the torches: I personally think having torches automatically light is helpful in several ways; since they cannot be used at your disgression their placement is a clue to the location of a dark area. You can be pretty sure that it's close to where you got the torch. Tom Says: Well, back when this game was Montezuma's Return we got lots of complaints about torches automatically lighting so we made them a manual light. In this matter it is a lose lose situation. Someones bound to complain no matter which way we go with it, and that is just how it is going to be. As for using torches the entire level is considered to be dark with a few exceptions such as a room with a fire pit, torch, or some other object that would naturally give off light. This isn't exactly that hard to figure out, and isn't rocket science. You are in a dark underground temple and need light constantly to get around. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tomb Hunter Beta 1 released!
Hi, She is also expensive. That is why I'm not going to have a lot of voice work done for the game. Just enough to have done it, but not more than I have to. Bryan Peterson wrote: Wow. She's definitely talented. Eeny meeny miney mo. Is Homer a hero? The answer is...no. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi Phil, Phil Said: When you start the game you should have a torch burning. Tom Asks: Why? There is one right there not more than three feet away from you. You can easily grab that one light it, and continue on your way. Just feels a little like overkill to me to have a torch burning when you start. Phil Said: When you pick up a torch in your inventory is should be out and hitting enter would light it. Tom Says: I am assuming here you mean when you select it from the inventory list? I suppose we could do that, but I had reasons for not doing it that way. For example, suppose you have a torch when crossing the flooded room. You wouldn't want it to go out when coming in contact with the water. In that case you might want to keep it ready, but not light it until you climb out onto the far bank.At wich point start up the torch. Phil Asked: Do torches have a time limit? Tom Says: Yes, they do. Depending on your experience level the time limit will be longer or shorter. Phil Said: If they do the w key should say torch burning. Tom Says: Ok...Well, it does say torch when you are holding one, but I didn't see any need to add if it is burning or not, but I suppose I can. Phil Said: If and when the torch goes out it should make a fizzle sound and w would say torch burnt out. Tom Says: Torches do fizzle when they burn out or come into contact with water. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] potential programmers, was : idea fora new game
Hi Will, Not C++ (C Plus Plus) but C# (C-Sharp). Anyway, most of the exampls in the books will work just fine on Mac and Linux. The only hang up you may encounter is Mono's Cocoa accessibility interface for VoiceOver and Mac OS isn't as well developed as mono's GTK interface for Orca users on Linux. Fortunately, though you won't be working with full forms applications anyway. SDL has its own window drawing toolkit which you will use for Mac/Linux games. william lomas wrote: hi tom but can i still practice the examples given in the windows oriented book on the mac and see how it works? the learning c plus one sounds ideal for a complete beginner like me will On 24 Feb 2009, at 12:42, Thomas Ward wrote: Jesse Liberty. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Like it the way it is. Although... here's a bit of a cheating method for all the players... s p o i l e r s p a c e When in the flooded area, if you swim to a bank and then light the torch, then reenter the water, the torch will remain lit. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:07 PM Subject: Re: [Audyssey] mota demo Hi Phil, Phil Said: When you start the game you should have a torch burning. Tom Asks: Why? There is one right there not more than three feet away from you. You can easily grab that one light it, and continue on your way. Just feels a little like overkill to me to have a torch burning when you start. Phil Said: When you pick up a torch in your inventory is should be out and hitting enter would light it. Tom Says: I am assuming here you mean when you select it from the inventory list? I suppose we could do that, but I had reasons for not doing it that way. For example, suppose you have a torch when crossing the flooded room. You wouldn't want it to go out when coming in contact with the water. In that case you might want to keep it ready, but not light it until you climb out onto the far bank.At wich point start up the torch. Phil Asked: Do torches have a time limit? Tom Says: Yes, they do. Depending on your experience level the time limit will be longer or shorter. Phil Said: If they do the w key should say torch burning. Tom Says: Ok...Well, it does say torch when you are holding one, but I didn't see any need to add if it is burning or not, but I suppose I can. Phil Said: If and when the torch goes out it should make a fizzle sound and w would say torch burnt out. Tom Says: Torches do fizzle when they burn out or come into contact with water. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
I haven't had the problem with wasting ammo, seems to be that when I walk into a room the thing is generally close enough to shoot with something, even the shotgun. There is a bug I've noticed though that seems to be random, ocasionally the ledge in the first level is a phantom ledge and you just end up back at the bottom of the rope. Its random for some reason though, so if you restart the game it'll have a chance to actually let you land on the ledge again. -- From: alex wallis alexwallis...@googlemail.com Sent: Tuesday, February 24, 2009 4:54 PM To: gamers@audyssey.org Subject: [Audyssey] issue when using the view command in mota hi. OK when I use the view command in mota quite a lot of the time, the sounds stop playing in the game for several seconds as if the window loses focus then they come back. also, with regards to targeting, I have found quite a lot of the time that its hard to judge when you can open fire with say the pistol. as you get the message that there is something nasty near you, but when you go to fire at it you find your too far away from it. so frequently I have to waste 2 or 3 shots before I can hit whatever it is. this is even when the thing pops up in the direction I am traveling say I am moving right and the thing is on my right. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
I too have had the program stop responding when using the view command. It usually happens when its trying to detect certain things. In the first room, for example. If you're standing near the rope, when it tries to tell you where the stone statue is, it either foregoes direction entirely and just tells you the distance, or makes the program stop responding for a few seconds. -- From: Thomas Ward thomasward1...@gmail.com Sent: Tuesday, February 24, 2009 5:24 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] issue when using the view command in mota Hi Alex, Alex Said: OK when I use the view command in mota quite a lot of the time, the sounds stop playing in the game for several seconds as if the window loses focus then they come back. Tom Says: Hmmm...That is strange. I have never personally experienced that issue, and it never came up during private testing. Can you give me a list of your system specs such as hardware, including sound card, etc? Alex Said: also, with regards to targeting, I have found quite a lot of the time that its hard to judge when you can open fire with say the pistol. as you get the message that there is something nasty near you, but when you go to fire at it you find your too far away from it. Tom Says: Ok, we can do something about this I suppose. We can work on adding a targeting scope to help you aim better in the next Beta. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] xbox 360
No. There is not. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dennis Sent: Tuesday, February 24, 2009 12:43 PM To: Gamers Discussion list Subject: [Audyssey] xbox 360 is there an accessable baseball game for the xbox 360 ? if so what one? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
hi. I figured out how to reproduce the minimize issue when you press v. You have to alt+tab out, and then back in, close the inventory menu, then press v. it'll go out with the sounds and the screen reader will come back to life for a few seconds, then you'll return to the game again. press v again and it'll behave properly. Altt+tab back out and back in and press v again and again the game seems to minimize.. - Original Message - From: Shadow Dragon To: Gamers Discussion list Sent: Tuesday, February 24, 2009 8:16 PM Subject: Re: [Audyssey] issue when using the view command in mota I haven't had the problem with wasting ammo, seems to be that when I walk into a room the thing is generally close enough to shoot with something, even the shotgun. There is a bug I've noticed though that seems to be random, ocasionally the ledge in the first level is a phantom ledge and you just end up back at the bottom of the rope. Its random for some reason though, so if you restart the game it'll have a chance to actually let you land on the ledge again. -- From: alex wallis alexwallis...@googlemail.com Sent: Tuesday, February 24, 2009 4:54 PM To: gamers@audyssey.org Subject: [Audyssey] issue when using the view command in mota hi. OK when I use the view command in mota quite a lot of the time, the sounds stop playing in the game for several seconds as if the window loses focus then they come back. also, with regards to targeting, I have found quite a lot of the time that its hard to judge when you can open fire with say the pistol. as you get the message that there is something nasty near you, but when you go to fire at it you find your too far away from it. so frequently I have to waste 2 or 3 shots before I can hit whatever it is. this is even when the thing pops up in the direction I am traveling say I am moving right and the thing is on my right. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi, Yeah, because the water is low enough that she can hold it above the water in that particular case. However, if she jumps in of course the water will splash up and put it out. Clement Chou wrote: Like it the way it is. Although... here's a bit of a cheating method for all the players... s p o i l e r s p a c e When in the flooded area, if you swim to a bank and then light the torch, then reenter the water, the torch will remain lit. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Hi, No it is not a Phantom ledge, but if you don't hold the keys down long enough Angela will fall short of the ledge and fall back to the floor. If you aren't high enough to reach the ledge the same will happen. It is tricky and all I can say is it takes practice to get it right. Shadow Dragon wrote: I haven't had the problem with wasting ammo, seems to be that when I walk into a room the thing is generally close enough to shoot with something, even the shotgun. There is a bug I've noticed though that seems to be random, ocasionally the ledge in the first level is a phantom ledge and you just end up back at the bottom of the rope. Its random for some reason though, so if you restart the game it'll have a chance to actually let you land on the ledge again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Hi, Hmm... I'll have to look into that further. Perhaps just a little CPU intensive for some systems. I'll need system specs for those having problems to see if this is a hardware related thing or a software related thing. \ Shadow Dragon wrote: I too have had the program stop responding when using the view command. It usually happens when its trying to detect certain things. In the first room, for example. If you're standing near the rope, when it tries to tell you where the stone statue is, it either foregoes direction entirely and just tells you the distance, or makes the program stop responding for a few seconds. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Ah, sorry for the mis-report, didn't know holding down the jump keys helped any. Thanks for the info. -- From: Thomas Ward thomasward1...@gmail.com Sent: Tuesday, February 24, 2009 6:55 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] issue when using the view command in mota Hi, No it is not a Phantom ledge, but if you don't hold the keys down long enough Angela will fall short of the ledge and fall back to the floor. If you aren't high enough to reach the ledge the same will happen. It is tricky and all I can say is it takes practice to get it right. Shadow Dragon wrote: I haven't had the problem with wasting ammo, seems to be that when I walk into a room the thing is generally close enough to shoot with something, even the shotgun. There is a bug I've noticed though that seems to be random, ocasionally the ledge in the first level is a phantom ledge and you just end up back at the bottom of the rope. Its random for some reason though, so if you restart the game it'll have a chance to actually let you land on the ledge again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Hi Aaron, Thanks for the bug report and detailed steps. I've managed to reproduce the bug, and have a solution of sorts. If I move the inventory key to something else besides the tab key the bug goes away. If I use tab for inventory list bingo big bug. Since I know what the problem is and have a potential solution anyone have any suggestions for a replacement for the tab key? Some sighted games use escape for inventory and q to quit/exit the game so that is one possability I am throwing out there. Valiant8086 wrote: hi. I figured out how to reproduce the minimize issue when you press v. You have to alt+tab out, and then back in, close the inventory menu, then press v. it'll go out with the sounds and the screen reader will come back to life for a few seconds, then you'll return to the game again. press v again and it'll behave properly. Altt+tab back out and back in and press v again and again the game seems to minimize.. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
I doubt it'd CPU intensity on my end, I'm running a pretty high end system. 2.8 ghz processor, 4 gigs of ram, don't remember my exact sound card, I think its an Xtreme Gamer Fatality, one of the higher end creatives. Even have a fairly high end video card for what its worth. Am running vista though, but since I seem to recall you run vista as well, I doubt that's it either. -- From: Thomas Ward thomasward1...@gmail.com Sent: Tuesday, February 24, 2009 6:58 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] issue when using the view command in mota Hi, Hmm... I'll have to look into that further. Perhaps just a little CPU intensive for some systems. I'll need system specs for those having problems to see if this is a hardware related thing or a software related thing. \ Shadow Dragon wrote: I too have had the program stop responding when using the view command. It usually happens when its trying to detect certain things. In the first room, for example. If you're standing near the rope, when it tries to tell you where the stone statue is, it either foregoes direction entirely and just tells you the distance, or makes the program stop responding for a few seconds. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi Thomas, I am assuming that at the start of the game you have just entered a dark room and would have a lit torch in your hand. I imagined that the torches left behind in the tomb would make a smoldering sound as if they were short of oxygen and when you light them they could burst into fire. This could be done using the same torch sound by increasing the pitch. I also have a suggestion about the rope sound. A swinging rope should slow down if a person was climbing it. This could be done by lowering the pitch of the rope sound. I love the reaction words to creatures! and everything else sounds great! Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 8:07 PM Subject: Re: [Audyssey] mota demo Hi Phil, Phil Said: When you start the game you should have a torch burning. Tom Asks: Why? There is one right there not more than three feet away from you. You can easily grab that one light it, and continue on your way. Just feels a little like overkill to me to have a torch burning when you start. Phil Said: When you pick up a torch in your inventory is should be out and hitting enter would light it. Tom Says: I am assuming here you mean when you select it from the inventory list? I suppose we could do that, but I had reasons for not doing it that way. For example, suppose you have a torch when crossing the flooded room. You wouldn't want it to go out when coming in contact with the water. In that case you might want to keep it ready, but not light it until you climb out onto the far bank.At wich point start up the torch. Phil Asked: Do torches have a time limit? Tom Says: Yes, they do. Depending on your experience level the time limit will be longer or shorter. Phil Said: If they do the w key should say torch burning. Tom Says: Ok...Well, it does say torch when you are holding one, but I didn't see any need to add if it is burning or not, but I suppose I can. Phil Said: If and when the torch goes out it should make a fizzle sound and w would say torch burnt out. Tom Says: Torches do fizzle when they burn out or come into contact with water. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.237 / Virus Database: 270.11.3/1970 - Release Date: 02/24/09 13:35:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Hi Thomas, How about I for inventory? And instead of escape to get out of the sound menus, you could use q or x. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:07 PM Subject: Re: [Audyssey] issue when using the view command in mota Hi Aaron, Thanks for the bug report and detailed steps. I've managed to reproduce the bug, and have a solution of sorts. If I move the inventory key to something else besides the tab key the bug goes away. If I use tab for inventory list bingo big bug. Since I know what the problem is and have a potential solution anyone have any suggestions for a replacement for the tab key? Some sighted games use escape for inventory and q to quit/exit the game so that is one possability I am throwing out there. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Mota Question
Just out of curiosity, are you supposed to be able to crouch and shoot at the same time? I can and it makes the difficulties a bit easier, rather than having to crouch attacks, then rise and shoot. Would make the cyclopse battle more interesting if you had to figure out the rhythm of his attacks instead of just ducking and blowing his legs out from under him. -- From: Phil Vlasak p...@pcsgames.net Sent: Tuesday, February 24, 2009 7:20 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] issue when using the view command in mota Hi Thomas, How about I for inventory? And instead of escape to get out of the sound menus, you could use q or x. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:07 PM Subject: Re: [Audyssey] issue when using the view command in mota Hi Aaron, Thanks for the bug report and detailed steps. I've managed to reproduce the bug, and have a solution of sorts. If I move the inventory key to something else besides the tab key the bug goes away. If I use tab for inventory list bingo big bug. Since I know what the problem is and have a potential solution anyone have any suggestions for a replacement for the tab key? Some sighted games use escape for inventory and q to quit/exit the game so that is one possability I am throwing out there. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Just a thought: Remember to give some kind of notice that you are about to, for example, give a s p o i l e r so that if someone does not want to be given the solution as to what to do next when someone gets stuck, they can either delete the message or save if in case they get stuck there. If someone wants to solve the puzzles or figure out how to play the game without help, it sure is a bummer if they accidentally get a hint they didn't want. Thanks. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 12:13 PM Subject: Re: [Audyssey] mota demo That's because the room is dark. If you use a torch you'll see and hear the object. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 10:53 AM Subject: Re: [Audyssey] mota demo Object are invisible,ok,but when I go forward (right) and press enter,without the object sound I take it.But we must be optimistic,it is beta and Tom makes good work and this problems will be deleting.:)Oh,sorry for my English.:)Greetings. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 6:30 PM Subject: Re: [Audyssey] mota demo AllI can say is I'm excited for the full version. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:59 AM Subject: Re: [Audyssey] mota demo That's not an issue you're seeing mike, it's that the rooms are dark. if you light one of the enchanted torches objects like that become visible so you get clues as to where they are. Assuming Tom doesn't go overboard on torches, this is gonna be a frustrating and very welcome way of doing things in my book, because it might mean doubling back on yourself and having to remember the way you've come to go back and check for items you need if you've run out of torches. This is cool. I don't dig side scrollers at all, but this is s cool. Played it right through a few times now, and it's still cool. On 2/24/09, Michael Feir michael.f...@gmail.com wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns
Re: [Audyssey] issue when using the view command in mota
Hi. Escape sounds fine to me. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Tuesday, February 24, 2009 9:07 PM Subject: Re: [Audyssey] issue when using the view command in mota Hi Aaron, Thanks for the bug report and detailed steps. I've managed to reproduce the bug, and have a solution of sorts. If I move the inventory key to something else besides the tab key the bug goes away. If I use tab for inventory list bingo big bug. Since I know what the problem is and have a potential solution anyone have any suggestions for a replacement for the tab key? Some sighted games use escape for inventory and q to quit/exit the game so that is one possability I am throwing out there. Valiant8086 wrote: hi. I figured out how to reproduce the minimize issue when you press v. You have to alt+tab out, and then back in, close the inventory menu, then press v. it'll go out with the sounds and the screen reader will come back to life for a few seconds, then you'll return to the game again. press v again and it'll behave properly. Altt+tab back out and back in and press v again and again the game seems to minimize.. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
It's not the boss. This is just level 1 of the game. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 2:01 PM Subject: Re: [Audyssey] mota demo Is that the only level so far? Ad I assume that's a boss at the end guarding the bronze key? Took me a while to figure out what the deal was since it kept killing me. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 2:54 PM Subject: Re: [Audyssey] mota demo Hi Michael, NO that isn't a bug. Hint if you light one of your torches items will play sounds and will be announced when you press the v key. Otherwise the room is dark and you can't see them. This is fully documented in the User's Guide. Guess you hadn't thought of the obvious. Smile. Michael Feir wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org
Re: [Audyssey] issue when using the view command in mota
Hi, Technically, i am running Windows 7 beta now on one machine and Windows Vista on another, but I have confirmed CPU isn't the issue. The problem is DirectX doesn't release the tab key when Windows wants it when switching Windows so there is a conflict with that key. The easiest and most practical solution is to asign the inventory command to something else like escape and put quit on q. That is likely how i will end up solving this problem in the patch I am working on right now. If you have a desired key suggestion for inventory let me know and I'll consider it. Shadow Dragon wrote: I doubt it'd CPU intensity on my end, I'm running a pretty high end system. 2.8 ghz processor, 4 gigs of ram, don't remember my exact sound card, I think its an Xtreme Gamer Fatality, one of the higher end creatives. Even have a fairly high end video card for what its worth. Am running vista though, but since I seem to recall you run vista as well, I doubt that's it either. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi Phil, Phil Said: I imagined that the torches left behind in the tomb would make a smoldering sound as if they were short of oxygen and when you light them they could burst into fire. This could be done using the same torch sound by increasing the pitch. Tom Says: Hmmm...I'll keep those suggestions in mind. Phil Said: A swinging rope should slow down if a person was climbing it. This could be done by lowering the pitch of the rope sound. Tom Says: Yeah, makes sense. I'll look into it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota Question
Hi, Yeah, a person can crouch and shoot in real life so this game emulates that. Although, in real life the enemy could correct his/her aim to kill you anyway so I guess this is poetic license. Grin. Shadow Dragon wrote: Just out of curiosity, are you supposed to be able to crouch and shoot at the same time? I can and it makes the difficulties a bit easier, rather than having to crouch attacks, then rise and shoot. Would make the cyclopse battle more interesting if you had to figure out the rhythm of his attacks instead of just ducking and blowing his legs out from under him. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Note I said a boss, not the boss. You have acquired the skill of Weaponry Therimin. Current Mastery is 1 novice. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:31 PM Subject: Re: [Audyssey] mota demo It's not the boss. This is just level 1 of the game. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 2:01 PM Subject: Re: [Audyssey] mota demo Is that the only level so far? Ad I assume that's a boss at the end guarding the bronze key? Took me a while to figure out what the deal was since it kept killing me. Eeny meeny miney mo. Is Homer a hero? The answer is...no. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 2:54 PM Subject: Re: [Audyssey] mota demo Hi Michael, NO that isn't a bug. Hint if you light one of your torches items will play sounds and will be announced when you press the v key. Otherwise the room is dark and you can't see them. This is fully documented in the User's Guide. Guess you hadn't thought of the obvious. Smile. Michael Feir wrote: I think there might be a problem with the object viewing. I've hit the enter key in various places and picked up items which I have no way of knowing were there. I got an enchanted sword that way which never made any sound to let me know it was anywhere near me. I also found a healing potion that way. This is going to be a stupendously excellent game when Tom gets it all worked out. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Angellko21 lukas86.kak...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 11:22 AM Subject: Re: [Audyssey] mota demo Hm,i have the same problem,but if I climbed the rope twice or once,I got to the stone statue.It is very special,oh.:)Try climb up once more and have lightning torche. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:05 PM Subject: [Audyssey] mota demo Anyone know where to go after the first door? The statue seems to be a dead end and the rope doesn't lead anywhere, and torchlight or viewing the room helps nothing. Tips? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Informace od NOD32 3885 (20090224) __ Tato zprava byla proverena antivirovym systemem NOD32. http://www.nod32.cz --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers
Re: [Audyssey] issue when using the view command in mota
I can't get jumping to work righ teither. It's slightly sad. Killed the enemy, climbed the rope, but I keep falling for what ever reason when I jump -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shadow Dragon Sent: Tuesday, February 24, 2009 8:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] issue when using the view command in mota Ah, sorry for the mis-report, didn't know holding down the jump keys helped any. Thanks for the info. -- From: Thomas Ward thomasward1...@gmail.com Sent: Tuesday, February 24, 2009 6:55 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] issue when using the view command in mota Hi, No it is not a Phantom ledge, but if you don't hold the keys down long enough Angela will fall short of the ledge and fall back to the floor. If you aren't high enough to reach the ledge the same will happen. It is tricky and all I can say is it takes practice to get it right. Shadow Dragon wrote: I haven't had the problem with wasting ammo, seems to be that when I walk into a room the thing is generally close enough to shoot with something, even the shotgun. There is a bug I've noticed though that seems to be random, ocasionally the ledge in the first level is a phantom ledge and you just end up back at the bottom of the rope. Its random for some reason though, so if you restart the game it'll have a chance to actually let you land on the ledge again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Hi, No, not the main boss but a miner boss creature you need to kill to get to the door. Grin. Charles Rivard wrote: It's not the boss. This is just level 1 of the game. --- If guns cause crime, pencils cause misspelled words. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Hi Liam, Just keep at and hopefully you will get it. Perhaps I'll have to move that rope a little closer to the ledge. This issue didn't come up during private testing and I wasn't expecting so many to be having difficulties with that particular ledge. Liam Erven wrote: I can't get jumping to work righ teither. It's slightly sad. Killed the enemy, climbed the rope, but I keep falling for what ever reason when I jump --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota Question
Sure you can crouch and shoot in real life, but personally I think it makes the game too easy. Nothing can touch you, and if you're out of range you don't even have to rise, you can just keep holding the down arrow and make little hops forward via jump till you're in range. I just went through expert not losing any health, accept for the tiny bit I rose from a crouch just to see how far a skeleton could attack from since I wasn't hitting with my pistol. Or it didn't sound like it anyway. Think I was though. Also, you can rapid fire jump through levels as well, so unless enemies stop you from moving altegother, its possible you could just jump everything and complete the level without touching a single enemy. Traps might be a bit tricky, but just throwing it out there. -- From: Thomas Ward thomasward1...@gmail.com Sent: Tuesday, February 24, 2009 7:41 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Mota Question Hi, Yeah, a person can crouch and shoot in real life so this game emulates that. Although, in real life the enemy could correct his/her aim to kill you anyway so I guess this is poetic license. Grin. Shadow Dragon wrote: Just out of curiosity, are you supposed to be able to crouch and shoot at the same time? I can and it makes the difficulties a bit easier, rather than having to crouch attacks, then rise and shoot. Would make the cyclopse battle more interesting if you had to figure out the rhythm of his attacks instead of just ducking and blowing his legs out from under him. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Hi Liam, Before jumping try holstering your weapon with the d key. - Original Message - From: Liam Erven liamer...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:43 PM Subject: Re: [Audyssey] issue when using the view command in mota I can't get jumping to work righ teither. It's slightly sad. Killed the enemy, climbed the rope, but I keep falling for what ever reason when I jump --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Actually, your suggestion works tom, you just have to hold the jump key down longer and it doesn't hurt to be a little higher than the ledge. I was only having trouble because I didn't know you could hold the jump key down for a slightly longer jump. Then again I didn't exactly read over the docs thoroughly either. -- From: Thomas Ward thomasward1...@gmail.com Sent: Tuesday, February 24, 2009 7:48 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] issue when using the view command in mota Hi Liam, Just keep at and hopefully you will get it. Perhaps I'll have to move that rope a little closer to the ledge. This issue didn't come up during private testing and I wasn't expecting so many to be having difficulties with that particular ledge. Liam Erven wrote: I can't get jumping to work righ teither. It's slightly sad. Killed the enemy, climbed the rope, but I keep falling for what ever reason when I jump --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
Good realism... I like it. Very nice creativity and use of physics. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Would a targeting scope be needed? With practice, you'll know how close a monster is, I think. JMO --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 4:24 PM Subject: Re: [Audyssey] issue when using the view command in mota Hi Alex, Alex Said: OK when I use the view command in mota quite a lot of the time, the sounds stop playing in the game for several seconds as if the window loses focus then they come back. Tom Says: Hmmm...That is strange. I have never personally experienced that issue, and it never came up during private testing. Can you give me a list of your system specs such as hardware, including sound card, etc? Alex Said: also, with regards to targeting, I have found quite a lot of the time that its hard to judge when you can open fire with say the pistol. as you get the message that there is something nasty near you, but when you go to fire at it you find your too far away from it. Tom Says: Ok, we can do something about this I suppose. We can work on adding a targeting scope to help you aim better in the next Beta. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Tomb Hunter Beta 1 released!
Hmm. I was going to be ornery and say that Angela does the voice. (grin) --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 4:26 PM Subject: Re: [Audyssey] Tomb Hunter Beta 1 released! Hi Bryan, She is a professional voice actress named Iris Bahr. I'll eventually get around to putting that information in the game credits on of these days. Smile. Bryan Peterson wrote: Who does Angela's voice? Eeny meeny miney mo. Is Homer a hero? The answer is...no. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
well I have just got back from a busy day. I noticed the large number of messages in my inbox, and assumed either something was hacking in or something big was getting on here or something. THen there was talk about mota so I checked usagamesinteractive, I am getting the beta now. hmm what a good way to relax after I finnish my business. At 03:43 p.m. 25/02/2009, you wrote: I can't get jumping to work righ teither. It's slightly sad. Killed the enemy, climbed the rope, but I keep falling for what ever reason when I jump -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shadow Dragon Sent: Tuesday, February 24, 2009 8:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] issue when using the view command in mota Ah, sorry for the mis-report, didn't know holding down the jump keys helped any. Thanks for the info. -- From: Thomas Ward thomasward1...@gmail.com Sent: Tuesday, February 24, 2009 6:55 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] issue when using the view command in mota Hi, No it is not a Phantom ledge, but if you don't hold the keys down long enough Angela will fall short of the ledge and fall back to the floor. If you aren't high enough to reach the ledge the same will happen. It is tricky and all I can say is it takes practice to get it right. Shadow Dragon wrote: I haven't had the problem with wasting ammo, seems to be that when I walk into a room the thing is generally close enough to shoot with something, even the shotgun. There is a bug I've noticed though that seems to be random, ocasionally the ledge in the first level is a phantom ledge and you just end up back at the bottom of the rope. Its random for some reason though, so if you restart the game it'll have a chance to actually let you land on the ledge again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
what about i as in the if games. I know thats an alternitive up arrow in most games but I was always the key I associate with inventory. At 03:33 p.m. 25/02/2009, you wrote: Hi, Technically, i am running Windows 7 beta now on one machine and Windows Vista on another, but I have confirmed CPU isn't the issue. The problem is DirectX doesn't release the tab key when Windows wants it when switching Windows so there is a conflict with that key. The easiest and most practical solution is to asign the inventory command to something else like escape and put quit on q. That is likely how i will end up solving this problem in the patch I am working on right now. If you have a desired key suggestion for inventory let me know and I'll consider it. Shadow Dragon wrote: I doubt it'd CPU intensity on my end, I'm running a pretty high end system. 2.8 ghz processor, 4 gigs of ram, don't remember my exact sound card, I think its an Xtreme Gamer Fatality, one of the higher end creatives. Even have a fairly high end video card for what its worth. Am running vista though, but since I seem to recall you run vista as well, I doubt that's it either. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
If you are holding a burning torch, you can hear it burning, so there's no need for a key to announce it. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:07 PM Subject: Re: [Audyssey] mota demo Hi Phil, Phil Said: When you start the game you should have a torch burning. Tom Asks: Why? There is one right there not more than three feet away from you. You can easily grab that one light it, and continue on your way. Just feels a little like overkill to me to have a torch burning when you start. Phil Said: When you pick up a torch in your inventory is should be out and hitting enter would light it. Tom Says: I am assuming here you mean when you select it from the inventory list? I suppose we could do that, but I had reasons for not doing it that way. For example, suppose you have a torch when crossing the flooded room. You wouldn't want it to go out when coming in contact with the water. In that case you might want to keep it ready, but not light it until you climb out onto the far bank.At wich point start up the torch. Phil Asked: Do torches have a time limit? Tom Says: Yes, they do. Depending on your experience level the time limit will be longer or shorter. Phil Said: If they do the w key should say torch burning. Tom Says: Ok...Well, it does say torch when you are holding one, but I didn't see any need to add if it is burning or not, but I suppose I can. Phil Said: If and when the torch goes out it should make a fizzle sound and w would say torch burnt out. Tom Says: Torches do fizzle when they burn out or come into contact with water. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Oh. Another bug. Certain objects like healing potiosn and scrols aren't making sounds to know they're there. They don't show up on the view either. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Tuesday, February 24, 2009 10:56 PM To: Gamers Discussion list Subject: Re: [Audyssey] issue when using the view command in mota Would a targeting scope be needed? With practice, you'll know how close a monster is, I think. JMO --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 4:24 PM Subject: Re: [Audyssey] issue when using the view command in mota Hi Alex, Alex Said: OK when I use the view command in mota quite a lot of the time, the sounds stop playing in the game for several seconds as if the window loses focus then they come back. Tom Says: Hmmm...That is strange. I have never personally experienced that issue, and it never came up during private testing. Can you give me a list of your system specs such as hardware, including sound card, etc? Alex Said: also, with regards to targeting, I have found quite a lot of the time that its hard to judge when you can open fire with say the pistol. as you get the message that there is something nasty near you, but when you go to fire at it you find your too far away from it. Tom Says: Ok, we can do something about this I suppose. We can work on adding a targeting scope to help you aim better in the next Beta. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] about torches - Re: mota demo
This brings up a thought about torches: Could a feature be incorporated into the game that allows the torch to be blown out, the remainder of the torch being saved for later? It could be useful, but how realistic would it be? The cool thing about this feature would be that it is up to your judgment as to whether you want to do it, as it may fizzle out when you could really use it, and it might be your only torch. Now, it has fizzled, and you're S! O! L!! --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:16 PM Subject: Re: [Audyssey] mota demo Like it the way it is. Although... here's a bit of a cheating method for all the players... s p o i l e r s p a c e When in the flooded area, if you swim to a bank and then light the torch, then reenter the water, the torch will remain lit. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 5:07 PM Subject: Re: [Audyssey] mota demo Hi Phil, Phil Said: When you start the game you should have a torch burning. Tom Asks: Why? There is one right there not more than three feet away from you. You can easily grab that one light it, and continue on your way. Just feels a little like overkill to me to have a torch burning when you start. Phil Said: When you pick up a torch in your inventory is should be out and hitting enter would light it. Tom Says: I am assuming here you mean when you select it from the inventory list? I suppose we could do that, but I had reasons for not doing it that way. For example, suppose you have a torch when crossing the flooded room. You wouldn't want it to go out when coming in contact with the water. In that case you might want to keep it ready, but not light it until you climb out onto the far bank.At wich point start up the torch. Phil Asked: Do torches have a time limit? Tom Says: Yes, they do. Depending on your experience level the time limit will be longer or shorter. Phil Said: If they do the w key should say torch burning. Tom Says: Ok...Well, it does say torch when you are holding one, but I didn't see any need to add if it is burning or not, but I suppose I can. Phil Said: If and when the torch goes out it should make a fizzle sound and w would say torch burnt out. Tom Says: Torches do fizzle when they burn out or come into contact with water. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota demo
what about putting this as a toggel. I like the auto light myself. or if we don't have this some indication that one is or should be used should appear. wouldn't have to be anything fancy, could just be a chime or something. At 12:32 p.m. 25/02/2009, you wrote: Hi James, James Said: I haven't tried the beta yet, but on the torches: I personally think having torches automatically light is helpful in several ways; since they cannot be used at your disgression their placement is a clue to the location of a dark area. You can be pretty sure that it's close to where you got the torch. Tom Says: Well, back when this game was Montezuma's Return we got lots of complaints about torches automatically lighting so we made them a manual light. In this matter it is a lose lose situation. Someones bound to complain no matter which way we go with it, and that is just how it is going to be. As for using torches the entire level is considered to be dark with a few exceptions such as a room with a fire pit, torch, or some other object that would naturally give off light. This isn't exactly that hard to figure out, and isn't rocket science. You are in a dark underground temple and need light constantly to get around. James Said: Speaking of items, I'm not sure I like the idea of hitting enter near an item to pick it up. From the demos and trailers (as well as past iterations of the game) it doesn't seem like you'd ever want to skip or avoid an object. It sounds to me like lots more complexity has been added to the game, which in the end doesn't achieve anything but a multitude of additional keypresses. Tom Says: Lots of time and effort has been put into adding complexity to the game which may be more interesting to some and more frustrating to others. We can't please everyone and we just have to play this one by ear. As far as using enter to pick up items that is what all the Tomb Raider games do, and since this is a spin off of the Tomb Raider series we like to keep that similar feel and keyboard layout if possible.Besides it is just way to easy if Angela picks up anything near by just by walking over it. you need to actually find it with a lit torch and reach out and pick it up. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] issue when using the view command in mota
Hi, I is already used for an alternate to up. for Inventory how about b for bag or backpack. or P for pouch or pants pocket? Or since w is to check what weapon you have in hand, how about control w? - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 24, 2009 9:57 PM Subject: Re: [Audyssey] issue when using the view command in mota what about i as in the if games. I know thats an alternitive up arrow in most games but I was always the key I associate with inventory. At 03:33 p.m. 25/02/2009, you wrote: Hi, Technically, i am running Windows 7 beta now on one machine and Windows Vista on another, but I have confirmed CPU isn't the issue. The problem is DirectX doesn't release the tab key when Windows wants it when switching Windows so there is a conflict with that key. The easiest and most practical solution is to asign the inventory command to something else like escape and put quit on q. That is likely how i will end up solving this problem in the patch I am working on right now. If you have a desired key suggestion for inventory let me know and I'll consider it. Shadow Dragon wrote: I doubt it'd CPU intensity on my end, I'm running a pretty high end system. 2.8 ghz processor, 4 gigs of ram, don't remember my exact sound card, I think its an Xtreme Gamer Fatality, one of the higher end creatives. Even have a fairly high end video card for what its worth. Am running vista though, but since I seem to recall you run vista as well, I doubt that's it either. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.237 / Virus Database: 270.11.3/1970 - Release Date: 02/24/09 13:35:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] about torches - Re: mota demo
Hi Charles, You could use t as a toggle to light and put out the torch with appropriate sound effects, and control t to tell how much torch life you have left. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 25, 2009 12:04 AM Subject: [Audyssey] about torches - Re: mota demo This brings up a thought about torches: Could a feature be incorporated into the game that allows the torch to be blown out, the remainder of the torch being saved for later? It could be useful, but how realistic would it be? The cool thing about this feature would be that it is up to your judgment as to whether you want to do it, as it may fizzle out when you could really use it, and it might be your only torch. Now, it has fizzled, and you're S! O! L!! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.